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-rw-r--r--src/battle_script_commands.c118
1 files changed, 59 insertions, 59 deletions
diff --git a/src/battle_script_commands.c b/src/battle_script_commands.c
index 59631b78c..26be44f07 100644
--- a/src/battle_script_commands.c
+++ b/src/battle_script_commands.c
@@ -677,45 +677,45 @@ static const u32 sStatusFlagsForMoveEffects[] =
static const u8* const sMoveEffectBS_Ptrs[] =
{
- BattleScript_MoveEffectSleep, // 0
- BattleScript_MoveEffectSleep, // MOVE_EFFECT_SLEEP
- BattleScript_MoveEffectPoison, // MOVE_EFFECT_POISON
- BattleScript_MoveEffectBurn, // MOVE_EFFECT_BURN
- BattleScript_MoveEffectFreeze, // MOVE_EFFECT_FREEZE
- BattleScript_MoveEffectParalysis, // MOVE_EFFECT_PARALYSIS
- BattleScript_MoveEffectToxic, // MOVE_EFFECT_TOXIC
- BattleScript_MoveEffectConfusion, // MOVE_EFFECT_CONFUSION
- BattleScript_MoveEffectSleep, // MOVE_EFFECT_FLINCH
- BattleScript_MoveEffectSleep, // MOVE_EFFECT_TRI_ATTACK
- BattleScript_MoveEffectUproar, // MOVE_EFFECT_UPROAR
- BattleScript_MoveEffectPayDay, // MOVE_EFFECT_PAYDAY
- BattleScript_MoveEffectSleep, // MOVE_EFFECT_CHARGING
- BattleScript_MoveEffectWrap, // MOVE_EFFECT_WRAP
- BattleScript_MoveEffectRecoil, // MOVE_EFFECT_RECOIL_25
- BattleScript_MoveEffectSleep, // MOVE_EFFECT_ATK_PLUS_1
- BattleScript_MoveEffectSleep, // MOVE_EFFECT_DEF_PLUS_1
- BattleScript_MoveEffectSleep, // MOVE_EFFECT_SPD_PLUS_1
- BattleScript_MoveEffectSleep, // MOVE_EFFECT_SP_ATK_PLUS_1
- BattleScript_MoveEffectSleep, // MOVE_EFFECT_SP_DEF_PLUS_1
- BattleScript_MoveEffectSleep, // MOVE_EFFECT_ACC_PLUS_1
- BattleScript_MoveEffectSleep, // MOVE_EFFECT_EVS_PLUS_1
- BattleScript_MoveEffectSleep, // MOVE_EFFECT_ATK_MINUS_1
- BattleScript_MoveEffectSleep, // MOVE_EFFECT_DEF_MINUS_1
- BattleScript_MoveEffectSleep, // MOVE_EFFECT_SPD_MINUS_1
- BattleScript_MoveEffectSleep, // MOVE_EFFECT_SP_ATK_MINUS_1
- BattleScript_MoveEffectSleep, // MOVE_EFFECT_SP_DEF_MINUS_1
- BattleScript_MoveEffectSleep, // MOVE_EFFECT_ACC_MINUS_1
- BattleScript_MoveEffectSleep, // MOVE_EFFECT_EVS_MINUS_1
- BattleScript_MoveEffectSleep, // MOVE_EFFECT_RECHARGE
- BattleScript_MoveEffectSleep, // MOVE_EFFECT_RAGE
- BattleScript_MoveEffectSleep, // MOVE_EFFECT_STEAL_ITEM
- BattleScript_MoveEffectSleep, // MOVE_EFFECT_PREVENT_ESCAPE
- BattleScript_MoveEffectSleep, // MOVE_EFFECT_NIGHTMARE
- BattleScript_MoveEffectSleep, // MOVE_EFFECT_ALL_STATS_UP
- BattleScript_MoveEffectSleep, // MOVE_EFFECT_RAPIDSPIN
- BattleScript_MoveEffectSleep, // MOVE_EFFECT_REMOVE_PARALYSIS
- BattleScript_MoveEffectSleep, // MOVE_EFFECT_ATK_DEF_DOWN
- BattleScript_MoveEffectRecoil, // MOVE_EFFECT_RECOIL_33
+ [0] = BattleScript_MoveEffectSleep,
+ [MOVE_EFFECT_SLEEP] = BattleScript_MoveEffectSleep,
+ [MOVE_EFFECT_POISON] = BattleScript_MoveEffectPoison,
+ [MOVE_EFFECT_BURN] = BattleScript_MoveEffectBurn,
+ [MOVE_EFFECT_FREEZE] = BattleScript_MoveEffectFreeze,
+ [MOVE_EFFECT_PARALYSIS] = BattleScript_MoveEffectParalysis,
+ [MOVE_EFFECT_TOXIC] = BattleScript_MoveEffectToxic,
+ [MOVE_EFFECT_CONFUSION] = BattleScript_MoveEffectConfusion,
+ [MOVE_EFFECT_FLINCH] = BattleScript_MoveEffectSleep,
+ [MOVE_EFFECT_TRI_ATTACK] = BattleScript_MoveEffectSleep,
+ [MOVE_EFFECT_UPROAR] = BattleScript_MoveEffectUproar,
+ [MOVE_EFFECT_PAYDAY] = BattleScript_MoveEffectPayDay,
+ [MOVE_EFFECT_CHARGING] = BattleScript_MoveEffectSleep,
+ [MOVE_EFFECT_WRAP] = BattleScript_MoveEffectWrap,
+ [MOVE_EFFECT_RECOIL_25] = BattleScript_MoveEffectRecoil,
+ [MOVE_EFFECT_ATK_PLUS_1] = BattleScript_MoveEffectSleep,
+ [MOVE_EFFECT_DEF_PLUS_1] = BattleScript_MoveEffectSleep,
+ [MOVE_EFFECT_SPD_PLUS_1] = BattleScript_MoveEffectSleep,
+ [MOVE_EFFECT_SP_ATK_PLUS_1] = BattleScript_MoveEffectSleep,
+ [MOVE_EFFECT_SP_DEF_PLUS_1] = BattleScript_MoveEffectSleep,
+ [MOVE_EFFECT_ACC_PLUS_1] = BattleScript_MoveEffectSleep,
+ [MOVE_EFFECT_EVS_PLUS_1] = BattleScript_MoveEffectSleep,
+ [MOVE_EFFECT_ATK_MINUS_1] = BattleScript_MoveEffectSleep,
+ [MOVE_EFFECT_DEF_MINUS_1] = BattleScript_MoveEffectSleep,
+ [MOVE_EFFECT_SPD_MINUS_1] = BattleScript_MoveEffectSleep,
+ [MOVE_EFFECT_SP_ATK_MINUS_1] = BattleScript_MoveEffectSleep,
+ [MOVE_EFFECT_SP_DEF_MINUS_1] = BattleScript_MoveEffectSleep,
+ [MOVE_EFFECT_ACC_MINUS_1] = BattleScript_MoveEffectSleep,
+ [MOVE_EFFECT_EVS_MINUS_1] = BattleScript_MoveEffectSleep,
+ [MOVE_EFFECT_RECHARGE] = BattleScript_MoveEffectSleep,
+ [MOVE_EFFECT_RAGE] = BattleScript_MoveEffectSleep,
+ [MOVE_EFFECT_STEAL_ITEM] = BattleScript_MoveEffectSleep,
+ [MOVE_EFFECT_PREVENT_ESCAPE] = BattleScript_MoveEffectSleep,
+ [MOVE_EFFECT_NIGHTMARE] = BattleScript_MoveEffectSleep,
+ [MOVE_EFFECT_ALL_STATS_UP] = BattleScript_MoveEffectSleep,
+ [MOVE_EFFECT_RAPIDSPIN] = BattleScript_MoveEffectSleep,
+ [MOVE_EFFECT_REMOVE_PARALYSIS] = BattleScript_MoveEffectSleep,
+ [MOVE_EFFECT_ATK_DEF_DOWN] = BattleScript_MoveEffectSleep,
+ [MOVE_EFFECT_RECOIL_33] = BattleScript_MoveEffectRecoil,
};
static const struct WindowTemplate sUnusedWinTemplate = {0, 1, 3, 7, 0xF, 0x1F, 0x3F};
@@ -768,26 +768,26 @@ static const u16 sProtectSuccessRates[] = {USHRT_MAX, USHRT_MAX / 2, USHRT_MAX /
static const u16 sMovesForbiddenToCopy[] =
{
- MOVE_METRONOME,
- MOVE_STRUGGLE,
- MOVE_SKETCH,
- MOVE_MIMIC,
- MIMIC_FORBIDDEN_END,
- MOVE_COUNTER,
- MOVE_MIRROR_COAT,
- MOVE_PROTECT,
- MOVE_DETECT,
- MOVE_ENDURE,
- MOVE_DESTINY_BOND,
- MOVE_SLEEP_TALK,
- MOVE_THIEF,
- MOVE_FOLLOW_ME,
- MOVE_SNATCH,
- MOVE_HELPING_HAND,
- MOVE_COVET,
- MOVE_TRICK,
- MOVE_FOCUS_PUNCH,
- METRONOME_FORBIDDEN_END
+ MOVE_METRONOME,
+ MOVE_STRUGGLE,
+ MOVE_SKETCH,
+ MOVE_MIMIC,
+ MIMIC_FORBIDDEN_END,
+ MOVE_COUNTER,
+ MOVE_MIRROR_COAT,
+ MOVE_PROTECT,
+ MOVE_DETECT,
+ MOVE_ENDURE,
+ MOVE_DESTINY_BOND,
+ MOVE_SLEEP_TALK,
+ MOVE_THIEF,
+ MOVE_FOLLOW_ME,
+ MOVE_SNATCH,
+ MOVE_HELPING_HAND,
+ MOVE_COVET,
+ MOVE_TRICK,
+ MOVE_FOCUS_PUNCH,
+ METRONOME_FORBIDDEN_END
};
static const u8 sFlailHpScaleToPowerTable[] =