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-rw-r--r--src/battle_script_commands.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/battle_script_commands.c b/src/battle_script_commands.c
index 118a16759..1ef046464 100644
--- a/src/battle_script_commands.c
+++ b/src/battle_script_commands.c
@@ -4393,7 +4393,7 @@ static void Cmd_playstatchangeanimation(void)
{
if (statsToCheck & 1)
{
- if (gBattlescriptCurrInstr[3] & STAT_CHANGE_IGNORE_ABILITY)
+ if (gBattlescriptCurrInstr[3] & STAT_CHANGE_CANT_PREVENT)
{
if (gBattleMons[gActiveBattler].statStages[currStat] > 0)
{
@@ -4452,7 +4452,7 @@ static void Cmd_playstatchangeanimation(void)
}
}
- if (gBattlescriptCurrInstr[3] & STAT_CHANGE_SKIP_NEXT_ANIM && changeableStatsCount < 2)
+ if (gBattlescriptCurrInstr[3] & STAT_CHANGE_MULTIPLE_STATS && changeableStatsCount < 2)
{
gBattlescriptCurrInstr += 4;
}
@@ -4460,7 +4460,7 @@ static void Cmd_playstatchangeanimation(void)
{
BtlController_EmitBattleAnimation(0, B_ANIM_STATS_CHANGE, statAnimId);
MarkBattlerForControllerExec(gActiveBattler);
- if (gBattlescriptCurrInstr[3] & STAT_CHANGE_SKIP_NEXT_ANIM && changeableStatsCount > 1)
+ if (gBattlescriptCurrInstr[3] & STAT_CHANGE_MULTIPLE_STATS && changeableStatsCount > 1)
gBattleScripting.statAnimPlayed = TRUE;
gBattlescriptCurrInstr += 4;
}