diff options
Diffstat (limited to 'src/battle_script_commands.c')
-rw-r--r-- | src/battle_script_commands.c | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/battle_script_commands.c b/src/battle_script_commands.c index 5016a3a58..6f1b43240 100644 --- a/src/battle_script_commands.c +++ b/src/battle_script_commands.c @@ -10184,7 +10184,7 @@ static void atkEF_handleballthrow(void) gBattlescriptCurrInstr = BattleScript_SuccessBallThrow; SetMonData(&gEnemyParty[gBattlerPartyIndexes[gBattlerTarget]], MON_DATA_POKEBALL, &gLastUsedItem); - if (CalculatePlayerPartyCount() == 6) + if (CalculatePlayerPartyCount() == PARTY_SIZE) gBattleCommunication[MULTISTRING_CHOOSER] = 0; else gBattleCommunication[MULTISTRING_CHOOSER] = 1; @@ -10196,7 +10196,7 @@ static void atkEF_handleballthrow(void) odds = Sqrt(Sqrt(16711680 / odds)); odds = 1048560 / odds; - for (shakes = 0; shakes < 4 && Random() < odds; shakes++); + for (shakes = 0; shakes < BALL_3_SHAKES_SUCCESS && Random() < odds; shakes++); if (gLastUsedItem == ITEM_MASTER_BALL) shakes = BALL_3_SHAKES_SUCCESS; // why calculate the shakes before that check? @@ -10209,7 +10209,7 @@ static void atkEF_handleballthrow(void) gBattlescriptCurrInstr = BattleScript_SuccessBallThrow; SetMonData(&gEnemyParty[gBattlerPartyIndexes[gBattlerTarget]], MON_DATA_POKEBALL, &gLastUsedItem); - if (CalculatePlayerPartyCount() == 6) + if (CalculatePlayerPartyCount() == PARTY_SIZE) gBattleCommunication[MULTISTRING_CHOOSER] = 0; else gBattleCommunication[MULTISTRING_CHOOSER] = 1; |