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-rw-r--r--src/battle_tower.c10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/battle_tower.c b/src/battle_tower.c
index 6f8e3e25f..c55180965 100644
--- a/src/battle_tower.c
+++ b/src/battle_tower.c
@@ -1019,7 +1019,7 @@ struct
u8 level;
u8 nature;
u8 evs[6];
- u16 moves[4];
+ u16 moves[MAX_MON_MOVES];
} const sStevenMons[3] =
{
{
@@ -1561,7 +1561,7 @@ void PutNewBattleTowerRecord(struct EmeraldBattleTowerRecord *newRecordEm)
for (i = 0; i < 5; i++)
{
k = 0;
- for (j = 0; j < 4; j++)
+ for (j = 0; j < TRAINER_ID_LENGTH; j++)
{
if (gSaveBlock2Ptr->frontier.towerRecords[i].trainerId[j] != newRecord->trainerId[j])
break;
@@ -3190,7 +3190,7 @@ static void FillPartnerParty(u16 trainerId)
sStevenMons[i].level,
sStevenMons[i].fixedIV,
TRUE, i, // BUG: personality was stored in the 'j' variable. As a result, Steven's pokemon do not have the intended natures.
- TRUE, STEVEN_OTID);
+ OT_ID_PRESET, STEVEN_OTID);
for (j = 0; j < 6; j++)
SetMonData(&gPlayerParty[3 + i], MON_DATA_HP_EV + j, &sStevenMons[i].evs[j]);
for (j = 0; j < MAX_MON_MOVES; j++)
@@ -3308,7 +3308,7 @@ bool32 RubyBattleTowerRecordToEmerald(struct RSBattleTowerRecord *src, struct Em
for (i = 0; i < PLAYER_NAME_LENGTH + 1; i++)
dst->name[i] = src->name[i];
- for (i = 0; i < 4; i++)
+ for (i = 0; i < TRAINER_ID_LENGTH; i++)
dst->trainerId[i] = src->trainerId[i];
for (i = 0; i < 6; i++)
dst->greeting[i] = src->greeting[i];
@@ -3357,7 +3357,7 @@ bool32 EmeraldBattleTowerRecordToRuby(struct EmeraldBattleTowerRecord *src, stru
for (i = 0; i < PLAYER_NAME_LENGTH + 1; i++)
dst->name[i] = src->name[i];
- for (i = 0; i < 4; i++)
+ for (i = 0; i < TRAINER_ID_LENGTH; i++)
dst->trainerId[i] = src->trainerId[i];
for (i = 0; i < 6; i++)
dst->greeting[i] = src->greeting[i];