diff options
Diffstat (limited to 'src/battle_tower.c')
-rw-r--r-- | src/battle_tower.c | 977 |
1 files changed, 971 insertions, 6 deletions
diff --git a/src/battle_tower.c b/src/battle_tower.c index a6983897f..b9451aecd 100644 --- a/src/battle_tower.c +++ b/src/battle_tower.c @@ -1,27 +1,55 @@ #include "global.h" +#include "battle_tower.h" +#include "apprentice.h" #include "event_data.h" #include "battle_setup.h" #include "overworld.h" #include "random.h" -#include "battle_tower.h" +#include "text.h" +#include "international_string_util.h" +#include "battle.h" #include "battle_frontier_1.h" +#include "battle_frontier_2.h" +#include "recorded_battle.h" +#include "easy_chat.h" #include "constants/battle_frontier.h" +#include "constants/trainers.h" +#include "constants/event_objects.h" +#include "constants/moves.h" extern void sub_81A3ACC(void); +extern void CreateFrontierBrainPokemon(void); +extern void sub_81A6CD0(void); extern u8 GetFrontierEnemyMonLevel(u8); +extern u8 GetFacilityEnemyMonLevel(void); +extern u16 sub_81A39C4(void); +extern void SetFrontierBrainTrainerGfxId(void); +extern u8 GetFrontierBrainTrainerPicIndex(void); +extern u8 GetFrontierBrainTrainerClass(void); +extern u8 IsFrontierBrainFemale(void); +extern void CopyFrontierBrainTrainerName(u8 *dst); +extern void SetMonMoveAvoidReturn(struct Pokemon *mon, u16 move, u8 moveSlot); extern const u32 gUnknown_085DF9AC[][2]; extern const u32 gUnknown_085DF9CC[][2]; extern void (* const gUnknown_085DF96C[])(void); extern const u8 gUnknown_085DF9F6[]; extern const u8 gUnknown_085DF9EC[]; +extern const u16 gBattleFrontierHeldItems[]; // This file's functions. void sub_8164ED8(void); void sub_8163E90(void); void sub_8165B20(void); +void sub_8165E18(void); u16 GetCurrentBattleTowerWinStreak(u8 lvlMode, u8 battleMode); void sub_816534C(void *); +u16 sub_8162548(u8, u8); +void sub_81630C4(u16 trainerId, u8 firstMonId, u8 monCount); +void sub_8165EA4(u16 trainerId, u8 firstMonId, u8 monCount); +void sub_81635D4(u16 trainerId, u8 firstMonId); +void sub_816379C(u16 trainerId, u8 firstMonId); +u8 GetFrontierTrainerFixedIvs(u16 trainerId); // code void sub_8161F74(void) @@ -35,7 +63,7 @@ void sub_8161F94(void) u32 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE); gSaveBlock2Ptr->frontier.field_CA8 = 1; - gSaveBlock2Ptr->frontier.field_CB2 = 0; + gSaveBlock2Ptr->frontier.curChallengeBattleNum = 0; gSaveBlock2Ptr->frontier.field_CA9_a = 0; gSaveBlock2Ptr->frontier.field_CA9_b = 0; sub_81A3ACC(); @@ -94,15 +122,15 @@ void sub_81620F4(void) void sub_81621C0(void) { - if (gTrainerBattleOpponent_A == 500) - sub_816534C(&gSaveBlock2Ptr->frontier.filler_BEC); + if (gTrainerBattleOpponent_A == BATTLE_TOWER_EREADER_TRAINER_ID) + sub_816534C(&gSaveBlock2Ptr->frontier.ereaderTrainer); if (gSaveBlock2Ptr->frontier.field_D04 < 9999) gSaveBlock2Ptr->frontier.field_D04++; - gSaveBlock2Ptr->frontier.field_CB2++; + gSaveBlock2Ptr->frontier.curChallengeBattleNum++; sub_8163E90(); - gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_CB2; + gSpecialVar_Result = gSaveBlock2Ptr->frontier.curChallengeBattleNum; } bool8 ChooseSpecialBattleTowerTrainer(void) @@ -172,3 +200,940 @@ bool8 ChooseSpecialBattleTowerTrainer(void) return FALSE; } } + +void ChooseNextBattleTowerTrainer(void) +{ + u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode; + if (lvlMode == FRONTIER_LVL_TENT) + { + sub_8165E18(); + } + else + { + u16 id; + u32 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE); + u32 r5 = sub_81A39C4() / 7; + GetFacilityEnemyMonLevel(); // Pointless function call. + + if (battleMode == FRONTIER_MODE_MULTIS || battleMode == FRONTIER_MODE_LINK_MULTIS) + { + id = gSaveBlock2Ptr->frontier.curChallengeBattleNum; + gTrainerBattleOpponent_A = gSaveBlock2Ptr->frontier.battledTrainerIds[id * 2]; + gTrainerBattleOpponent_B = gSaveBlock2Ptr->frontier.battledTrainerIds[id * 2 + 1]; + SetBattleFacilityTrainerGfxId(gTrainerBattleOpponent_A, 0); + SetBattleFacilityTrainerGfxId(gTrainerBattleOpponent_B, 1); + } + else if (ChooseSpecialBattleTowerTrainer()) + { + SetBattleFacilityTrainerGfxId(gTrainerBattleOpponent_A, 0); + gSaveBlock2Ptr->frontier.battledTrainerIds[gSaveBlock2Ptr->frontier.curChallengeBattleNum] = gTrainerBattleOpponent_A; + } + else + { + s32 i; + while (1) + { + id = sub_8162548(r5, gSaveBlock2Ptr->frontier.curChallengeBattleNum); + + // Ensure trainer wasn't previously fought in this challenge. + for (i = 0; i < gSaveBlock2Ptr->frontier.curChallengeBattleNum; i++) + { + if (gSaveBlock2Ptr->frontier.battledTrainerIds[i] == id) + break; + } + if (i == gSaveBlock2Ptr->frontier.curChallengeBattleNum) + break; + } + + gTrainerBattleOpponent_A = id; + SetBattleFacilityTrainerGfxId(gTrainerBattleOpponent_A, 0); + if (gSaveBlock2Ptr->frontier.curChallengeBattleNum + 1 < 7) + gSaveBlock2Ptr->frontier.battledTrainerIds[gSaveBlock2Ptr->frontier.curChallengeBattleNum] = gTrainerBattleOpponent_A; + } + } +} + +extern const u16 gUnknown_085DFA1A[][2]; +extern const u16 gUnknown_085DF9FA[][2]; + +u16 sub_8162548(u8 challengeNum, u8 battleNum) +{ + u16 trainerId; + + if (challengeNum <= 7) + { + if (battleNum == 6) + { + trainerId = (gUnknown_085DFA1A[challengeNum][1] - gUnknown_085DFA1A[challengeNum][0]) + 1; + trainerId = gUnknown_085DFA1A[challengeNum][0] + (Random() % trainerId); + } + else + { + trainerId = (gUnknown_085DF9FA[challengeNum][1] - gUnknown_085DF9FA[challengeNum][0]) + 1; + trainerId = gUnknown_085DF9FA[challengeNum][0] + (Random() % trainerId); + } + } + else + { + trainerId = (gUnknown_085DF9FA[7][1] - gUnknown_085DF9FA[7][0]) + 1; + trainerId = gUnknown_085DF9FA[7][0] + (Random() % trainerId); + } + + return trainerId; +} + +#ifdef NONMATCHING +u16 sub_81625B4(u8 challengeNum, u8 battleNum, u16 *trainerIdPtr, u8 *arg3) // Unused +{ + register u16 trainerId, count; + + if (challengeNum <= 7) + { + if (battleNum == 6) + { + count = (gUnknown_085DFA1A[challengeNum][1] - gUnknown_085DFA1A[challengeNum][0]) + 1; + trainerId = gUnknown_085DFA1A[challengeNum][0]; + } + else + { + count = (gUnknown_085DF9FA[challengeNum][1] - gUnknown_085DF9FA[challengeNum][0]) + 1; + trainerId = gUnknown_085DF9FA[challengeNum][0]; + } + } + else + { + count = (gUnknown_085DF9FA[7][1] - gUnknown_085DF9FA[7][0]) + 1; + trainerId = gUnknown_085DF9FA[7][0]; + } + + *trainerIdPtr = trainerId; + *arg3 = count; +} +#else +NAKED +u16 sub_81625B4(u8 challengeNum, u8 battleNum, u16 *trainerIdPtr, u8 *arg3) +{ + asm_unified(" push {r4,lr}\n\ + adds r4, r2, 0\n\ + lsls r0, 24\n\ + lsrs r0, 24\n\ + adds r2, r0, 0\n\ + lsls r1, 24\n\ + lsrs r1, 24\n\ + cmp r0, 0x7\n\ + bhi _081625F4\n\ + cmp r1, 0x6\n\ + bne _081625D4\n\ + ldr r1, =gUnknown_085DFA1A\n\ + lsls r2, r0, 2\n\ + b _081625D8\n\ + .pool\n\ +_081625D4:\n\ + ldr r1, =gUnknown_085DF9FA\n\ + lsls r2, 2\n\ +_081625D8:\n\ + adds r0, r1, 0x2\n\ + adds r0, r2, r0\n\ + adds r2, r1\n\ + ldrh r0, [r0]\n\ + ldrh r1, [r2]\n\ + subs r0, r1\n\ + adds r0, 0x1\n\ + lsls r0, 16\n\ + lsrs r1, r0, 16\n\ + ldrh r0, [r2]\n\ + b _08162604\n\ + .pool\n\ +_081625F4:\n\ + ldr r0, =gUnknown_085DF9FA\n\ + ldrh r1, [r0, 0x1E]\n\ + ldrh r2, [r0, 0x1C]\n\ + subs r1, r2\n\ + adds r1, 0x1\n\ + lsls r1, 16\n\ + lsrs r1, 16\n\ + ldrh r0, [r0, 0x1C]\n\ +_08162604:\n\ + strh r0, [r4]\n\ + strb r1, [r3]\n\ + pop {r4}\n\ + pop {r0}\n\ + bx r0\n\ + .pool"); +} +#endif + +void SetBattleFacilityTrainerGfxId(u16 trainerId, u8 tempVarId) +{ + u32 i; + u8 facilityClass; + u8 trainerObjectGfxId; + + GetFacilityEnemyMonLevel(); // Pointless function call. + if (trainerId == BATTLE_TOWER_EREADER_TRAINER_ID) + { + facilityClass = gSaveBlock2Ptr->frontier.ereaderTrainer.facilityClass; + } + else if (trainerId == TRAINER_FRONTIER_BRAIN) + { + SetFrontierBrainTrainerGfxId(); + return; + } + else if (trainerId < BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID) + { + facilityClass = gFacilityTrainers[trainerId].facilityClass; + } + else if (trainerId < BATTLE_TOWER_RECORD_APPRENTICE_BASE_ID) + { + facilityClass = gSaveBlock2Ptr->frontier.records[trainerId - BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID].facilityClass; + } + else + { + facilityClass = gApprentices[gSaveBlock2Ptr->apprentices[trainerId - BATTLE_TOWER_RECORD_APPRENTICE_BASE_ID].id].facilityClass; + } + + // Search male classes. + for (i = 0; i < ARRAY_COUNT(gTowerMaleFacilityClasses); i++) + { + if (gTowerMaleFacilityClasses[i] == facilityClass) + break; + } + if (i != ARRAY_COUNT(gTowerMaleFacilityClasses)) + { + trainerObjectGfxId = gTowerMaleTrainerGfxIds[i]; + switch (tempVarId) + { + case 0: + default: + VarSet(VAR_OBJ_GFX_ID_0, trainerObjectGfxId); + return; + case 1: + VarSet(VAR_OBJ_GFX_ID_1, trainerObjectGfxId); + return; + case 15: + VarSet(VAR_OBJ_GFX_ID_E, trainerObjectGfxId); + return; + } + } + + // Search female classes. + for (i = 0; i < ARRAY_COUNT(gTowerFemaleFacilityClasses); i++) + { + if (gTowerFemaleFacilityClasses[i] == facilityClass) + break; + } + if (i != ARRAY_COUNT(gTowerFemaleFacilityClasses)) + { + trainerObjectGfxId = gTowerFemaleTrainerGfxIds[i]; + switch (tempVarId) + { + case 0: + default: + VarSet(VAR_OBJ_GFX_ID_0, trainerObjectGfxId); + return; + case 1: + VarSet(VAR_OBJ_GFX_ID_1, trainerObjectGfxId); + return; + case 15: + VarSet(VAR_OBJ_GFX_ID_E, trainerObjectGfxId); + return; + } + } + + switch (tempVarId) + { + case 0: + default: + VarSet(VAR_OBJ_GFX_ID_0, EVENT_OBJ_GFX_BOY_1); + return; + case 1: + VarSet(VAR_OBJ_GFX_ID_1, EVENT_OBJ_GFX_BOY_1); + return; + case 15: + VarSet(VAR_OBJ_GFX_ID_E, EVENT_OBJ_GFX_BOY_1); + return; + } +} + +void SetEReaderTrainerGfxId(void) +{ + SetBattleFacilityTrainerGfxId(BATTLE_TOWER_EREADER_TRAINER_ID, 0); +} + +u8 GetBattleFacilityTrainerGfxId(u16 trainerId) +{ + u32 i; + u8 facilityClass; + u8 trainerObjectGfxId; + + GetFacilityEnemyMonLevel(); // Pointless function call. + if (trainerId == BATTLE_TOWER_EREADER_TRAINER_ID) + { + facilityClass = gSaveBlock2Ptr->frontier.ereaderTrainer.facilityClass; + } + else if (trainerId < BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID) + { + facilityClass = gFacilityTrainers[trainerId].facilityClass; + } + else if (trainerId < BATTLE_TOWER_RECORD_APPRENTICE_BASE_ID) + { + facilityClass = gSaveBlock2Ptr->frontier.records[trainerId - BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID].facilityClass; + } + else + { + facilityClass = gApprentices[gSaveBlock2Ptr->apprentices[trainerId - BATTLE_TOWER_RECORD_APPRENTICE_BASE_ID].id].facilityClass; + } + + // Search male classes. + for (i = 0; i < ARRAY_COUNT(gTowerMaleFacilityClasses); i++) + { + if (gTowerMaleFacilityClasses[i] == facilityClass) + break; + } + if (i != ARRAY_COUNT(gTowerMaleFacilityClasses)) + { + trainerObjectGfxId = gTowerMaleTrainerGfxIds[i]; + return trainerObjectGfxId; + } + + // Search female classes. + for (i = 0; i < ARRAY_COUNT(gTowerFemaleFacilityClasses); i++) + { + if (gTowerFemaleFacilityClasses[i] == facilityClass) + break; + } + if (i != ARRAY_COUNT(gTowerFemaleFacilityClasses)) + { + trainerObjectGfxId = gTowerFemaleTrainerGfxIds[i]; + return trainerObjectGfxId; + } + else + { + return EVENT_OBJ_GFX_BOY_1; + } +} + +void PutNewBattleTowerRecord(union BattleTowerRecord *newRecord) +{ + u16 slotValues[6]; + u16 slotIds[6]; + s32 i, j, k; + s32 slotsCount = 0; + struct EmeraldBattleTowerRecord *newRecordEm = &newRecord->emerald; + + // Find a record slot of the same player and replace it. + for (i = 0; i < 5; i++) + { + k = 0; + for (j = 0; j < 4; j++) + { + if (gSaveBlock2Ptr->frontier.records[i].trainerId[j] != newRecordEm->trainerId[j]) + break; + } + if (j == 4) + { + for (k = 0; k < PLAYER_NAME_LENGTH; k++) + { + // BUG: Wrong variable used, 'j' instead of 'k'. + if (gSaveBlock2Ptr->frontier.records[i].name[j] != newRecordEm->name[j]) + break; + if (newRecordEm->name[j] == EOS) + { + k = PLAYER_NAME_LENGTH; + break; + } + } + } + + if (k == PLAYER_NAME_LENGTH) + break; + } + if (i < 5) + { + gSaveBlock2Ptr->frontier.records[i] = *newRecordEm; + return; + } + + // Find an empty record slot. + for (i = 0; i < 5; i++) + { + if (gSaveBlock2Ptr->frontier.records[i].winStreak == 0) + break; + } + if (i < 5) + { + gSaveBlock2Ptr->frontier.records[i] = *newRecordEm; + return; + } + + // Find possible slots to replace the record. + slotValues[0] = gSaveBlock2Ptr->frontier.records[0].winStreak; + slotIds[0] = 0; + slotsCount++; + + for (i = 1; i < 5; i++) + { + for (j = 0; j < slotsCount; j++) + { + if (gSaveBlock2Ptr->frontier.records[i].winStreak < slotValues[j]) + { + j = 0; + slotsCount = 1; + slotValues[0] = gSaveBlock2Ptr->frontier.records[i].winStreak; + slotIds[0] = i; + break; + } + else if (gSaveBlock2Ptr->frontier.records[i].winStreak > slotValues[j]) + { + break; + } + } + + if (j == slotsCount) + { + slotValues[slotsCount] = gSaveBlock2Ptr->frontier.records[i].winStreak; + slotIds[slotsCount] = i; + slotsCount++; + } + } + + i = Random() % slotsCount; + gSaveBlock2Ptr->frontier.records[slotIds[i]] = *newRecordEm; +} + +u8 GetFrontierTrainerFrontSpriteId(u16 trainerId) +{ + GetFacilityEnemyMonLevel(); // Pointless function call + + if (trainerId == BATTLE_TOWER_EREADER_TRAINER_ID) + { + return gFacilityClassToPicIndex[gSaveBlock2Ptr->frontier.ereaderTrainer.facilityClass]; + } + else if (trainerId == TRAINER_FRONTIER_BRAIN) + { + return GetFrontierBrainTrainerPicIndex(); + } + else if (trainerId < BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID) + { + return gFacilityClassToPicIndex[gFacilityTrainers[trainerId].facilityClass]; + } + else if (trainerId < BATTLE_TOWER_RECORD_APPRENTICE_BASE_ID) + { + if (gBattleTypeFlags & BATTLE_TYPE_RECORDED) + return gFacilityClassToPicIndex[sub_818649C()]; + else + return gFacilityClassToPicIndex[gSaveBlock2Ptr->frontier.records[trainerId - BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID].facilityClass]; + } + else + { + if (gBattleTypeFlags & BATTLE_TYPE_RECORDED) + return gFacilityClassToPicIndex[gApprentices[sub_81864A8()].facilityClass]; + else + return gFacilityClassToPicIndex[gApprentices[gSaveBlock2Ptr->apprentices[trainerId - BATTLE_TOWER_RECORD_APPRENTICE_BASE_ID].id].facilityClass]; + } +} + +u8 GetFrontierOpponentClass(u16 trainerId) +{ + u8 trainerClass = 0; + GetFacilityEnemyMonLevel(); // Pointless function call. + + if (trainerId == BATTLE_TOWER_EREADER_TRAINER_ID) + { + trainerClass = gFacilityClassToTrainerClass[gSaveBlock2Ptr->frontier.ereaderTrainer.facilityClass]; + } + else if (trainerId == TRAINER_FRONTIER_BRAIN) + { + trainerClass = GetFrontierBrainTrainerClass(); + } + else if (trainerId == TRAINER_STEVEN_PARTNER) + { + trainerClass = gTrainers[TRAINER_STEVEN].trainerClass; + } + else if (trainerId < BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID) + { + trainerClass = gFacilityClassToTrainerClass[gFacilityTrainers[trainerId].facilityClass]; + } + else if (trainerId < BATTLE_TOWER_RECORD_APPRENTICE_BASE_ID) + { + if (gBattleTypeFlags & BATTLE_TYPE_RECORDED) + { + trainerClass = gFacilityClassToTrainerClass[sub_818649C()]; + } + else + { + trainerClass = gFacilityClassToTrainerClass[gSaveBlock2Ptr->frontier.records[trainerId - BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID].facilityClass]; + asm(""); + } + } + else + { + if (gBattleTypeFlags & BATTLE_TYPE_RECORDED) + { + trainerClass = gFacilityClassToTrainerClass[gApprentices[sub_81864A8()].facilityClass]; + } + else + { + trainerClass = gFacilityClassToTrainerClass[gApprentices[gSaveBlock2Ptr->apprentices[trainerId - BATTLE_TOWER_RECORD_APPRENTICE_BASE_ID].id].facilityClass]; + asm(""); + } + } + + return trainerClass; +} + +u8 GetFrontierTrainerFacilityClass(u16 trainerId) +{ + u8 facilityClass; + GetFacilityEnemyMonLevel(); // Pointless function call. + + if (trainerId == BATTLE_TOWER_EREADER_TRAINER_ID) + { + facilityClass = gSaveBlock2Ptr->frontier.ereaderTrainer.facilityClass; + } + else if (trainerId < BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID) + { + facilityClass = gFacilityTrainers[trainerId].facilityClass; + } + else if (trainerId < BATTLE_TOWER_RECORD_APPRENTICE_BASE_ID) + { + if (gBattleTypeFlags & BATTLE_TYPE_RECORDED) + facilityClass = sub_818649C(); + else + facilityClass = gSaveBlock2Ptr->frontier.records[trainerId - BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID].facilityClass; + } + else + { + if (gBattleTypeFlags & BATTLE_TYPE_RECORDED) + facilityClass = gApprentices[sub_81864A8()].facilityClass; + else + facilityClass = gApprentices[gSaveBlock2Ptr->apprentices[trainerId - BATTLE_TOWER_RECORD_APPRENTICE_BASE_ID].id].facilityClass; + } + + return facilityClass; +} + +void GetFrontierTrainerName(u8 *dst, u16 trainerId) +{ + s32 i = 0; + GetFacilityEnemyMonLevel(); // Pointless function call. + + if (trainerId == BATTLE_TOWER_EREADER_TRAINER_ID) + { + for (i = 0; i < PLAYER_NAME_LENGTH; i++) + dst[i] = gSaveBlock2Ptr->frontier.ereaderTrainer.name[i]; + } + else if (trainerId == TRAINER_FRONTIER_BRAIN) + { + CopyFrontierBrainTrainerName(dst); + return; + } + else if (trainerId == TRAINER_STEVEN_PARTNER) + { + for (i = 0; i < PLAYER_NAME_LENGTH; i++) + dst[i] = gTrainers[TRAINER_STEVEN].trainerName[i]; + } + else if (trainerId < BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID) + { + for (i = 0; i < PLAYER_NAME_LENGTH; i++) + dst[i] = gFacilityTrainers[trainerId].trainerName[i]; + } + else if (trainerId < BATTLE_TOWER_RECORD_APPRENTICE_BASE_ID) + { + if (gBattleTypeFlags & BATTLE_TYPE_RECORDED) + { + sub_8186468(dst); + return; + } + else + { + struct EmeraldBattleTowerRecord *record = &gSaveBlock2Ptr->frontier.records[trainerId - BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID]; + TVShowConvertInternationalString(dst, record->name, record->language); + return; + } + } + else + { + u8 id, language; + + if (gBattleTypeFlags & BATTLE_TYPE_RECORDED) + { + id = sub_81864A8(); + language = sub_81864C0(); + } + else + { + struct Apprentice *apprentice = &gSaveBlock2Ptr->apprentices[trainerId - BATTLE_TOWER_RECORD_APPRENTICE_BASE_ID]; + id = apprentice->id; + language = apprentice->language; + } + TVShowConvertInternationalString(dst, GetApprenticeNameInLanguage(id, language), language); + return; + } + + dst[i] = EOS; +} + +bool8 IsFrontierTrainerFemale(u16 trainerId) +{ + u32 i; + u8 facilityClass; + + GetFacilityEnemyMonLevel(); // Pointless function call. + if (trainerId == BATTLE_TOWER_EREADER_TRAINER_ID) + { + facilityClass = gSaveBlock2Ptr->frontier.ereaderTrainer.facilityClass; + } + else if (trainerId == TRAINER_FRONTIER_BRAIN) + { + return IsFrontierBrainFemale(); + } + else if (trainerId < BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID) + { + facilityClass = gFacilityTrainers[trainerId].facilityClass; + } + else if (trainerId < BATTLE_TOWER_RECORD_APPRENTICE_BASE_ID) + { + facilityClass = gSaveBlock2Ptr->frontier.records[trainerId - BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID].facilityClass; + } + else + { + facilityClass = gApprentices[gSaveBlock2Ptr->apprentices[trainerId - BATTLE_TOWER_RECORD_APPRENTICE_BASE_ID].id].facilityClass; + } + + // Search female classes. + for (i = 0; i < ARRAY_COUNT(gTowerFemaleFacilityClasses); i++) + { + if (gTowerFemaleFacilityClasses[i] == facilityClass) + break; + } + if (i != ARRAY_COUNT(gTowerFemaleFacilityClasses)) + return TRUE; + else + return FALSE; +} + +void sub_8163048(u8 monsCount) +{ + ZeroEnemyPartyMons(); + sub_81630C4(gTrainerBattleOpponent_A, 0, monsCount); +} + +void sub_816306C(u8 monsCount) +{ + ZeroEnemyPartyMons(); + sub_81630C4(gTrainerBattleOpponent_A, 0, monsCount); + sub_81630C4(gTrainerBattleOpponent_B, 3, monsCount); +} + +void sub_81630A0(u8 monsCount) +{ + ZeroEnemyPartyMons(); + sub_8165EA4(gTrainerBattleOpponent_A, 0, monsCount); +} + +void sub_81630C4(u16 trainerId, u8 firstMonId, u8 monCount) +{ + s32 i, j; + u16 chosenMonIndices[4]; + u8 friendship = 0xFF; + u8 level = GetFacilityEnemyMonLevel(); + u8 fixedIV = 0; + u8 bfMonCount; + const u16 *bfMonPool = NULL; + u32 otID = 0; + + if (trainerId < BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID) + { + // Normal battle frontier trainer. + fixedIV = GetFrontierTrainerFixedIvs(trainerId); + bfMonPool = gFacilityTrainers[gTrainerBattleOpponent_A].bfMonPool; + } + else if (trainerId == BATTLE_TOWER_EREADER_TRAINER_ID) + { + for (i = firstMonId; i < firstMonId + 3; i++) + sub_806819C(&gEnemyParty[i], &gSaveBlock2Ptr->frontier.ereaderTrainer.party[i - firstMonId]); + return; + } + else if (trainerId == TRAINER_FRONTIER_BRAIN) + { + CreateFrontierBrainPokemon(); + return; + } + else if (trainerId < BATTLE_TOWER_RECORD_APPRENTICE_BASE_ID) + { + // Record mixed player. + for (j = 0, i = firstMonId; i < firstMonId + monCount; j++, i++) + { + if (gSaveBlock2Ptr->frontier.records[trainerId - BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID].party[j].species != 0 + && gSaveBlock2Ptr->frontier.records[trainerId - BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID].party[j].level <= level) + { + sub_8068338(&gEnemyParty[i], &gSaveBlock2Ptr->frontier.records[trainerId - BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID].party[j], FALSE); + } + } + return; + } + else + { + // Apprentice. + for (i = firstMonId; i < firstMonId + 3; i++) + CreateApprenticeMon(&gEnemyParty[i], &gSaveBlock2Ptr->apprentices[trainerId - BATTLE_TOWER_RECORD_APPRENTICE_BASE_ID], i - firstMonId); + return; + } + + // Regular battle frontier trainer. + // Attempt to fill the trainer's party with random Pokemon until 3 have been + // successfully chosen. The trainer's party may not have duplicate pokemon species + // or duplicate held items. + for (bfMonCount = 0; bfMonPool[bfMonCount] != 0xFFFF; bfMonCount++) + ; + i = 0; + otID = Random32(); + while (i != monCount) + { + u16 monPoolId = bfMonPool[Random() % bfMonCount]; + if ((level == 50 || level == 20) && monPoolId > 849) + continue; + + // Ensure this pokemon species isn't a duplicate. + for (j = 0; j < i + firstMonId; j++) + { + if (GetMonData(&gEnemyParty[j], MON_DATA_SPECIES, NULL) == gFacilityTrainerMons[monPoolId].species) + break; + } + if (j != i + firstMonId) + continue; + + // Ensure this Pokemon's held item isn't a duplicate. + for (j = 0; j < i + firstMonId; j++) + { + if (GetMonData(&gEnemyParty[j], MON_DATA_HELD_ITEM, NULL) != 0 + && GetMonData(&gEnemyParty[j], MON_DATA_HELD_ITEM, NULL) == gBattleFrontierHeldItems[gFacilityTrainerMons[monPoolId].itemTableId]) + break; + } + if (j != i + firstMonId) + continue; + + // Ensure this exact pokemon index isn't a duplicate. This check doesn't seem necessary + // because the species and held items were already checked directly above. + for (j = 0; j < i; j++) + { + if (chosenMonIndices[j] == monPoolId) + break; + } + if (j != i) + continue; + + chosenMonIndices[i] = monPoolId; + + // Place the chosen pokemon into the trainer's party. + CreateMonWithEVSpreadPersonalityOTID(&gEnemyParty[i + firstMonId], + gFacilityTrainerMons[monPoolId].species, + level, + gFacilityTrainerMons[monPoolId].nature, + fixedIV, + gFacilityTrainerMons[monPoolId].evSpread, + otID); + + friendship = 255; + // Give the chosen pokemon its specified moves. + for (j = 0; j < 4; j++) + { + SetMonMoveSlot(&gEnemyParty[i + firstMonId], gFacilityTrainerMons[monPoolId].moves[j], j); + if (gFacilityTrainerMons[monPoolId].moves[j] == MOVE_FRUSTRATION) + friendship = 0; // Frustration is more powerful the lower the pokemon's friendship is. + } + + SetMonData(&gEnemyParty[i + firstMonId], MON_DATA_FRIENDSHIP, &friendship); + SetMonData(&gEnemyParty[i + firstMonId], MON_DATA_HELD_ITEM, &gBattleFrontierHeldItems[gFacilityTrainerMons[monPoolId].itemTableId]); + + // The pokemon was successfully added to the trainer's party, so it's safe to move on to + // the next party slot. + i++; + } +} + +// Probably an early draft before the 'CreateApprenticeMon' was written. +void Unused_CreateApprenticeMons(u16 trainerId, u8 firstMonId) +{ + s32 i, j; + u8 friendship = 0xFF; + u8 level = 0; + u8 fixedIV = 0; + struct Apprentice *apprentice = &gSaveBlock2Ptr->apprentices[0]; + + if (apprentice->field_1 < 5) + fixedIV = 6; + else + fixedIV = 9; + + if (gSaveBlock2Ptr->frontier.lvlMode != FRONTIER_LVL_50) + level = 100; + else + level = 50; + + for (i = 0; i != 3; i++) + { + CreateMonWithEVSpread(&gEnemyParty[firstMonId + i], apprentice->monData[i].species, level, fixedIV, 8); + friendship = 0xFF; + for (j = 0; j < 4; j++) + { + if (apprentice->monData[i].moves[j] == MOVE_FRUSTRATION) + friendship = 0; + } + SetMonData(&gEnemyParty[firstMonId + i], MON_DATA_FRIENDSHIP, &friendship); + SetMonData(&gEnemyParty[firstMonId + i], MON_DATA_HELD_ITEM, &apprentice->monData[i].item); + } +} + +u16 RandomizeFacilityTrainerMonId(u16 trainerId) +{ + u32 monPoolId; + u8 level = GetFacilityEnemyMonLevel(); + const u16 *bfMonPool = gFacilityTrainers[trainerId].bfMonPool; + u8 bfMonCount = 0; + + /* + I had to use ugly C tricks to get this part to match. + A cleaner version would look like this + + for (bfMonCount = 0; bfMonPool[bfMonCount] != 0xFFFF; bfMonCount++) + ; + + */ + + monPoolId = bfMonPool[bfMonCount]; + goto COMPARE; + while (1) + { + bfMonCount++; + monPoolId = bfMonPool[bfMonCount]; + COMPARE: + if (monPoolId == 0xFFFF) + break; + } + + do + { + monPoolId = bfMonPool[Random() % bfMonCount]; + } while((level == 50 || level == 20) && monPoolId > 849); + + return monPoolId; +} + +void sub_8163590(void) +{ + ZeroEnemyPartyMons(); + if (gSaveBlock2Ptr->frontier.lvlMode != FRONTIER_LVL_TENT) + sub_81635D4(gTrainerBattleOpponent_A, 0); + else + sub_816379C(gTrainerBattleOpponent_A, 0); +} + +extern u16 gUnknown_03006298[]; + +void sub_81635D4(u16 trainerId, u8 firstMonId) +{ + u8 i, j; + u8 friendship; + u8 level; + u8 fixedIV; + u32 otID; + + if (trainerId < BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID) + { + u8 lvlMode = gSaveBlock2Ptr->frontier.lvlMode; // Unused variable. + u8 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE); + u8 r1 = gSaveBlock2Ptr->frontier.field_CE0[battleMode][0] / 7; + if (gSaveBlock2Ptr->frontier.curChallengeBattleNum < 6) + fixedIV = sub_81A6CA8(r1, 0); + else + fixedIV = sub_81A6CA8(r1, 1); + } + else if (trainerId == BATTLE_TOWER_EREADER_TRAINER_ID) + { + for (i = firstMonId; i < firstMonId + 3; i++) + sub_806819C(&gEnemyParty[i], &gSaveBlock2Ptr->frontier.ereaderTrainer.party[i - firstMonId]); + return; + } + else if (trainerId == TRAINER_FRONTIER_BRAIN) + { + sub_81A6CD0(); + return; + } + else + { + fixedIV = 31; + } + + + level = GetFacilityEnemyMonLevel(); + otID = T1_READ_32(gSaveBlock2Ptr->playerTrainerId); + for (i = 0; i < 3; i++) + { + u16 poolId = gUnknown_03006298[i]; + CreateMonWithEVSpreadPersonalityOTID(&gEnemyParty[firstMonId + i], + gFacilityTrainerMons[poolId].species, + level, + gFacilityTrainerMons[poolId].nature, + fixedIV, + gFacilityTrainerMons[poolId].evSpread, + otID); + + friendship = 0; + for (j = 0; j < 4; j++) + SetMonMoveAvoidReturn(&gEnemyParty[firstMonId + i], gFacilityTrainerMons[poolId].moves[j], j); + + SetMonData(&gEnemyParty[firstMonId + i], MON_DATA_FRIENDSHIP, &friendship); + SetMonData(&gEnemyParty[firstMonId + i], MON_DATA_HELD_ITEM, &gBattleFrontierHeldItems[gFacilityTrainerMons[poolId].itemTableId]); + } +} + +void sub_816379C(u16 trainerId, u8 firstMonId) +{ + u8 i, j; + u8 friendship; + u8 level = 30; + u8 fixedIV = 0; + u32 otID = T1_READ_32(gSaveBlock2Ptr->playerTrainerId); + + for (i = 0; i < 3; i++) + { + u16 poolId = gUnknown_03006298[i]; + CreateMonWithEVSpreadPersonalityOTID(&gEnemyParty[firstMonId + i], + gFacilityTrainerMons[poolId].species, + level, + gFacilityTrainerMons[poolId].nature, + fixedIV, + gFacilityTrainerMons[poolId].evSpread, + otID); + + friendship = 0; + for (j = 0; j < 4; j++) + { + SetMonMoveAvoidReturn(&gEnemyParty[firstMonId + i], gFacilityTrainerMons[poolId].moves[j], j); + if (gFacilityTrainerMons[poolId].moves[j] == MOVE_FRUSTRATION) + friendship = 0; + } + + SetMonData(&gEnemyParty[firstMonId + i], MON_DATA_FRIENDSHIP, &friendship); + SetMonData(&gEnemyParty[firstMonId + i], MON_DATA_HELD_ITEM, &gBattleFrontierHeldItems[gFacilityTrainerMons[poolId].itemTableId]); + } +} + +void ConvertBattleFrontierTrainerSpeechToString(const u16 *words) +{ + ConvertEasyChatWordsToString(gStringVar4, words, 3, 2); + if (GetStringWidth(1, gStringVar4, -1) > 204) + { + s32 i = 0; + + ConvertEasyChatWordsToString(gStringVar4, words, 2, 3); + while (gStringVar4[i++] != CHAR_NEWLINE) + ; + while (gStringVar4[i] != CHAR_NEWLINE) + i++; + + gStringVar4[i] = CHAR_PROMPT_SCROLL; + } +} |