diff options
Diffstat (limited to 'src/battle_tower.c')
-rw-r--r-- | src/battle_tower.c | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/src/battle_tower.c b/src/battle_tower.c index 4695d9aa0..8fcea1123 100644 --- a/src/battle_tower.c +++ b/src/battle_tower.c @@ -2028,7 +2028,7 @@ void DoSpecialTrainerBattle(void) } CreateTask(Task_StartBattleAfterTransition, 1); PlayMapChosenOrBattleBGM(0); - BattleTransition_StartOnField(sub_80B100C(0)); + BattleTransition_StartOnField(GetSpecialBattleTransition(0)); break; case SPECIAL_BATTLE_SECRET_BASE: for (i = 0; i < PARTY_SIZE; i++) @@ -2038,7 +2038,7 @@ void DoSpecialTrainerBattle(void) } CreateTask(Task_StartBattleAfterTransition, 1); PlayMapChosenOrBattleBGM(0); - BattleTransition_StartOnField(sub_80B100C(12)); + BattleTransition_StartOnField(GetSpecialBattleTransition(12)); break; case SPECIAL_BATTLE_EREADER: ZeroEnemyPartyMons(); @@ -2048,7 +2048,7 @@ void DoSpecialTrainerBattle(void) gTrainerBattleOpponent_A = 0; CreateTask(Task_StartBattleAfterTransition, 1); PlayMapChosenOrBattleBGM(0); - BattleTransition_StartOnField(sub_80B100C(13)); + BattleTransition_StartOnField(GetSpecialBattleTransition(13)); break; case SPECIAL_BATTLE_DOME: gBattleTypeFlags = BATTLE_TYPE_TRAINER | BATTLE_TYPE_DOME; @@ -2058,7 +2058,7 @@ void DoSpecialTrainerBattle(void) FillFrontierTrainerParty(DOME_BATTLE_PARTY_SIZE); CreateTask(Task_StartBattleAfterTransition, 1); sub_806E694(0); - BattleTransition_StartOnField(sub_80B100C(3)); + BattleTransition_StartOnField(GetSpecialBattleTransition(3)); break; case SPECIAL_BATTLE_PALACE: gBattleTypeFlags = BATTLE_TYPE_TRAINER | BATTLE_TYPE_PALACE; @@ -2070,7 +2070,7 @@ void DoSpecialTrainerBattle(void) FillTentTrainerParty(FRONTIER_PARTY_SIZE); CreateTask(Task_StartBattleAfterTransition, 1); PlayMapChosenOrBattleBGM(0); - BattleTransition_StartOnField(sub_80B100C(4)); + BattleTransition_StartOnField(GetSpecialBattleTransition(4)); break; case SPECIAL_BATTLE_ARENA: gBattleTypeFlags = BATTLE_TYPE_TRAINER | BATTLE_TYPE_ARENA; @@ -2080,7 +2080,7 @@ void DoSpecialTrainerBattle(void) FillTentTrainerParty(FRONTIER_PARTY_SIZE); CreateTask(Task_StartBattleAfterTransition, 1); PlayMapChosenOrBattleBGM(0); - BattleTransition_StartOnField(sub_80B100C(5)); + BattleTransition_StartOnField(GetSpecialBattleTransition(5)); break; case SPECIAL_BATTLE_FACTORY: gBattleTypeFlags = BATTLE_TYPE_TRAINER | BATTLE_TYPE_FACTORY; @@ -2089,28 +2089,28 @@ void DoSpecialTrainerBattle(void) FillFactoryTrainerParty(); CreateTask(Task_StartBattleAfterTransition, 1); PlayMapChosenOrBattleBGM(0); - BattleTransition_StartOnField(sub_80B100C(6)); + BattleTransition_StartOnField(GetSpecialBattleTransition(6)); break; case SPECIAL_BATTLE_PIKE_SINGLE: gBattleTypeFlags = BATTLE_TYPE_TRAINER | BATTLE_TYPE_BATTLE_TOWER; FillFrontierTrainerParty(FRONTIER_PARTY_SIZE); CreateTask(Task_StartBattleAfterTransition, 1); PlayMapChosenOrBattleBGM(0); - BattleTransition_StartOnField(sub_80B100C(7)); + BattleTransition_StartOnField(GetSpecialBattleTransition(7)); break; case SPECIAL_BATTLE_PYRAMID: gBattleTypeFlags = BATTLE_TYPE_TRAINER | BATTLE_TYPE_PYRAMID; FillFrontierTrainerParty(FRONTIER_PARTY_SIZE); CreateTask(Task_StartBattleAfterTransition, 1); PlayMapChosenOrBattleBGM(0); - BattleTransition_StartOnField(sub_80B100C(10)); + BattleTransition_StartOnField(GetSpecialBattleTransition(10)); break; case SPECIAL_BATTLE_PIKE_DOUBLE: gBattleTypeFlags = BATTLE_TYPE_TRAINER | BATTLE_TYPE_BATTLE_TOWER | BATTLE_TYPE_DOUBLE | BATTLE_TYPE_TWO_OPPONENTS; FillFrontierTrainersParties(1); CreateTask(Task_StartBattleAfterTransition, 1); PlayMapChosenOrBattleBGM(0); - BattleTransition_StartOnField(sub_80B100C(7)); + BattleTransition_StartOnField(GetSpecialBattleTransition(7)); break; case SPECIAL_BATTLE_STEVEN: gBattleTypeFlags = BATTLE_TYPE_TRAINER | BATTLE_TYPE_DOUBLE | BATTLE_TYPE_TWO_OPPONENTS | BATTLE_TYPE_MULTI | BATTLE_TYPE_INGAME_PARTNER; |