diff options
Diffstat (limited to 'src/battle_transition.c')
-rw-r--r-- | src/battle_transition.c | 1664 |
1 files changed, 1440 insertions, 224 deletions
diff --git a/src/battle_transition.c b/src/battle_transition.c index 04f48b126..def302889 100644 --- a/src/battle_transition.c +++ b/src/battle_transition.c @@ -7,6 +7,7 @@ #include "palette.h" #include "trig.h" #include "field_effect.h" +#include "field_camera.h" #include "random.h" #include "sprite.h" #include "sound.h" @@ -56,6 +57,8 @@ typedef bool8 (*TransitionSpriteCallback)(struct Sprite *sprite); extern u16 gUnknown_020393A8[]; extern u16 gUnknown_02038C28[][0x3C0]; +extern const struct OamData gFieldObjectBaseOam_32x32; + extern void c2_exit_to_overworld_2_switch(void); extern void sub_80AC3D0(void); extern void dp12_8087EA4(void); @@ -89,7 +92,7 @@ void Phase2Task_Regirock(u8 taskId); void Phase2Task_Kyogre(u8 taskId); void Phase2Task_Groudon(u8 taskId); void Phase2Task_Rayquaza(u8 taskId); -void Phase2Task_25(u8 taskId); +void Phase2Task_ShredSplit(u8 taskId); void Phase2Task_Blackhole1(u8 taskId); void Phase2Task_Blackhole2(u8 taskId); void Phase2Task_RectangularSpiral(u8 taskId); @@ -108,6 +111,8 @@ void VBlankCB1_Phase2_BigPokeball(void); void VBlankCB_Phase2_Clockwise_BlackFade(void); void VBlankCB_Phase2_Ripple(void); void HBlankCB_Phase2_Ripple(void); +void VBlankCB_Phase2_30(void); +void HBlankCB_Phase2_30(void); void VBlankCB_Phase2_Wave(void); void VBlankCB_Phase2_Slice(void); void HBlankCB_Phase2_Slice(void); @@ -115,6 +120,7 @@ void VBlankCB0_Phase2_WhiteFade(void); void VBlankCB1_Phase2_WhiteFade(void); void HBlankCB_Phase2_WhiteFade(void); void VBlankCB_Phase2_Shards(void); +void VBlankCB_Phase2_Rayquaza(void); bool8 Phase2_Blur_Func1(struct Task *task); bool8 Phase2_Blur_Func2(struct Task *task); bool8 Phase2_Blur_Func3(struct Task *task); @@ -178,10 +184,10 @@ bool8 Phase2_Shards_Func2(struct Task *task); bool8 Phase2_Shards_Func3(struct Task *task); bool8 Phase2_Shards_Func4(struct Task *task); bool8 Phase2_Shards_Func5(struct Task *task); -bool8 Phase2_25_Func1(struct Task *task); -bool8 Phase2_25_Func2(struct Task *task); -bool8 Phase2_25_Func3(struct Task *task); -bool8 Phase2_25_Func4(struct Task *task); +bool8 Phase2_ShredSplit_Func1(struct Task *task); +bool8 Phase2_ShredSplit_Func2(struct Task *task); +bool8 Phase2_ShredSplit_Func3(struct Task *task); +bool8 Phase2_ShredSplit_Func4(struct Task *task); bool8 Phase2_Blackhole_Func1(struct Task *task); bool8 Phase2_Blackhole1_Func2(struct Task *task); bool8 Phase2_Blackhole1_Func3(struct Task *task); @@ -189,6 +195,32 @@ bool8 Phase2_Blackhole2_Func2(struct Task *task); bool8 Phase2_RectangularSpiral_Func1(struct Task *task); bool8 Phase2_RectangularSpiral_Func2(struct Task *task); bool8 Phase2_RectangularSpiral_Func3(struct Task *task); +bool8 Phase2_29_Func1(struct Task *task); +bool8 Phase2_29_Func2(struct Task *task); +bool8 Phase2_30_Func1(struct Task *task); +bool8 Phase2_30_Func2(struct Task *task); +bool8 Phase2_30_Func3(struct Task *task); +bool8 Phase2_30_Func4(struct Task *task); +bool8 Phase2_Rayquaza_Func3(struct Task *task); +bool8 Phase2_Rayquaza_Func4(struct Task *task); +bool8 Phase2_Rayquaza_Func5(struct Task *task); +bool8 Phase2_Rayquaza_Func6(struct Task *task); +bool8 Phase2_Rayquaza_Func7(struct Task *task); +bool8 Phase2_Rayquaza_Func8(struct Task *task); +bool8 Phase2_Rayquaza_Func9(struct Task *task); +bool8 Phase2_31_Func1(struct Task *task); +bool8 Phase2_31_Func2(struct Task *task); +bool8 Phase2_31_Func3(struct Task *task); +bool8 Phase2_31_33_Func5(struct Task *task); +bool8 Phase2_33_Func1(struct Task *task); +bool8 Phase2_33_Func2(struct Task *task); +bool8 Phase2_33_Func3(struct Task *task); +bool8 Phase2_33_Func4(struct Task *task); +bool8 Phase2_32_Func1(struct Task *task); +bool8 Phase2_32_Func2(struct Task *task); +bool8 Phase2_32_Func3(struct Task *task); +bool8 Phase2_32_Func4(struct Task *task); +bool8 Phase2_32_Func5(struct Task *task); bool8 Phase2_Mugshot_Func1(struct Task *task); bool8 Phase2_Mugshot_Func2(struct Task *task); bool8 Phase2_Mugshot_Func3(struct Task *task); @@ -214,15 +246,19 @@ void CreatePhase1Task(s16 a0, s16 a1, s16 a2, s16 a3, s16 a4); void sub_814A014(u16 *a0, s16 a1, s16 a2, s16 a3); void sub_8149F98(s16 *array, s16 sinAdd, s16 index, s16 indexIncrementer, s16 amplitude, s16 arrSize); void sub_8149F58(u16 **a0, u16 **a1); +void sub_8149F40(u16 **a0); void sub_814A1AC(s16 *a0, s16 a1, s16 a2, s16 a3, s16 a4, s16 a5, s16 a6); bool8 sub_814A228(s16 *a0, bool8 a1, bool8 a2); void sub_8148484(s16 spriteId, s16 value); void sub_814849C(s16 spriteId); s16 sub_81484B8(s16 spriteId); +bool8 Phase1_TransitionAll_Func1(struct Task *task); +bool8 Phase1_TransitionAll_Func2(struct Task *task); bool8 IsPhase1Done(void); bool16 sub_8149048(const s16 * const *arg0, struct StructRectangularSpiral *arg1); void sub_814713C(struct Sprite *sprite); void sub_8148380(struct Sprite *sprite); +void sub_8149864(struct Sprite *sprite); bool8 sub_81483A8(struct Sprite *sprite); bool8 sub_81483AC(struct Sprite *sprite); bool8 sub_81483F8(struct Sprite *sprite); @@ -236,15 +272,15 @@ IWRAM_DATA static u8 sTestingTransitionState; IWRAM_DATA static struct StructRectangularSpiral sRectangularSpiralTransition[4]; // ewram vars -EWRAM_DATA struct TransitionData *sTransitionStructPtr = NULL; +EWRAM_DATA static struct TransitionData *sTransitionStructPtr = NULL; // const rom data const u32 sBigPokeball_Tileset[] = INCBIN_U32("graphics/battle_transitions/big_pokeball.4bpp"); const u32 sPokeballTrail_Tileset[] = INCBIN_U32("graphics/battle_transitions/pokeball_trail.4bpp"); -const u32 sSpriteImage_85B98F0[] = INCBIN_U32("graphics/battle_transitions/pokeball.4bpp"); +const u8 sSpriteImage_85B98F0[] = INCBIN_U8("graphics/battle_transitions/pokeball.4bpp"); const u32 sUnknown_085B9AF0[] = INCBIN_U32("graphics/battle_transitions/elite_four_bg.4bpp"); -const u32 sSpriteImage_85B9CD0[] = INCBIN_U32("graphics/battle_transitions/unused_brendan.4bpp"); -const u32 sSpriteImage_85BA4D0[] = INCBIN_U32("graphics/battle_transitions/unused_lass.4bpp"); +const u8 sSpriteImage_85B9CD0[] = INCBIN_U8("graphics/battle_transitions/unused_brendan.4bpp"); +const u8 sSpriteImage_85BA4D0[] = INCBIN_U8("graphics/battle_transitions/unused_lass.4bpp"); const u32 sShrinkingBoxTileset[] = INCBIN_U32("graphics/battle_transitions/shrinking_box.4bpp"); const u32 sEvilTeam_Palette[] = INCBIN_U32("graphics/battle_transitions/evil_team.gbapal"); const u32 sTeamAqua_Tileset[] = INCBIN_U32("graphics/battle_transitions/team_aqua.4bpp.lz"); @@ -312,7 +348,7 @@ const TaskFunc sPhase2_Tasks[B_TRANSITION_COUNT] = Phase2Task_Kyogre, // 22 Phase2Task_Groudon, // 23 Phase2Task_Rayquaza, // 24 - Phase2Task_25, // 25 + Phase2Task_ShredSplit, // 25 Phase2Task_Blackhole1, // 26 Phase2Task_Blackhole2, // 27 Phase2Task_RectangularSpiral, // 28 @@ -527,12 +563,12 @@ const TransitionStateFunc sPhase2_Slice_Funcs[] = Phase2_Slice_Func3 }; -const TransitionStateFunc sPhase2_25_Funcs[] = +const TransitionStateFunc sPhase2_ShredSplit_Funcs[] = { - Phase2_25_Func1, - Phase2_25_Func2, - Phase2_25_Func3, - Phase2_25_Func4 + Phase2_ShredSplit_Func1, + Phase2_ShredSplit_Func2, + Phase2_ShredSplit_Func3, + Phase2_ShredSplit_Func4 }; const u8 gUnknown_085C8C64[] = {39, 119}; @@ -619,12 +655,257 @@ const TransitionStateFunc sPhase2_Groudon_Funcs[] = Phase2_WeatherDuo_Func7 }; -extern const u16 gFieldEffectObjectPalette10[]; -extern const u16 sBigPokeball_Tilemap[]; -extern const u16 sMugshotsTilemap[]; -extern const struct SpriteTemplate gUnknown_085C8E68; -extern const u16 *const sOpponentMugshotsPals[MUGSHOTS_COUNT]; -extern const u16 *const sPlayerMugshotsPals[2]; +const TransitionStateFunc sPhase2_Rayquaza_Funcs[] = +{ + Phase2_WeatherTrio_Func1, + Phase2_WaitPaletteFade, + Phase2_Rayquaza_Func3, + Phase2_Rayquaza_Func4, + Phase2_Rayquaza_Func5, + Phase2_Rayquaza_Func6, + Phase2_Rayquaza_Func7, + Phase2_Rayquaza_Func8, + Phase2_Rayquaza_Func9, + Phase2_Blackhole1_Func2, + Phase2_Blackhole1_Func3 +}; + +const TransitionStateFunc sPhase2_WhiteFade_Funcs[] = +{ + Phase2_WhiteFade_Func1, + Phase2_WhiteFade_Func2, + Phase2_WhiteFade_Func3, + Phase2_WhiteFade_Func4, + Phase2_WhiteFade_Func5 +}; + +const s16 sUnknown_085C8DA0[] = {0, 20, 15, 40, 10, 25, 35, 5}; + +const TransitionStateFunc sPhase2_GridSquares_Funcs[] = +{ + Phase2_GridSquares_Func1, + Phase2_GridSquares_Func2, + Phase2_GridSquares_Func3 +}; + +const TransitionStateFunc sPhase2_Shards_Funcs[] = +{ + Phase2_Shards_Func1, + Phase2_Shards_Func2, + Phase2_Shards_Func3, + Phase2_Shards_Func4, + Phase2_Shards_Func5 +}; + +const s16 sUnknown_085C8DD0[][5] = +{ + {56, 0, 0, 160, 0}, + {104, 160, 240, 88, 1}, + {240, 72, 56, 0, 1}, + {0, 32, 144, 160, 0}, + {144, 160, 184, 0, 1}, + {56, 0, 168, 160, 0}, + {168, 160, 48, 0, 1}, +}; + +const s16 sUnknown_085C8E16[] = {8, 4, 2, 1, 1, 1, 0}; + +const TransitionStateFunc sPhase1_TransitionAll_Funcs[] = +{ + Phase1_TransitionAll_Func1, + Phase1_TransitionAll_Func2 +}; + +const struct SpriteFrameImage sSpriteImageTable_85C8E2C[] = +{ + sSpriteImage_85B98F0, 0x200 +}; + +const union AnimCmd sSpriteAnim_85C8E34[] = +{ + ANIMCMD_FRAME(0, 1), + ANIMCMD_END +}; + +const union AnimCmd *const sSpriteAnimTable_85C8E3C[] = +{ + sSpriteAnim_85C8E34 +}; + +const union AffineAnimCmd sSpriteAffineAnim_85C8E40[] = +{ + AFFINEANIMCMD_FRAME(0, 0, -4, 1), + AFFINEANIMCMD_JUMP(0) +}; + +const union AffineAnimCmd sSpriteAffineAnim_85C8E50[] = +{ + AFFINEANIMCMD_FRAME(0, 0, 4, 1), + AFFINEANIMCMD_JUMP(0) +}; + +const union AffineAnimCmd *const sSpriteAffineAnimTable_85C8E60[] = +{ + sSpriteAffineAnim_85C8E40, + sSpriteAffineAnim_85C8E50 +}; + +const struct SpriteTemplate gUnknown_085C8E68 = +{ + .tileTag = 0xFFFF, + .paletteTag = 4105, + .oam = &gFieldObjectBaseOam_32x32, + .anims = sSpriteAnimTable_85C8E3C, + .images = sSpriteImageTable_85C8E2C, + .affineAnims = sSpriteAffineAnimTable_85C8E60, + .callback = sub_814713C +}; + +const struct OamData gOamData_85C8E80 = +{ + .y = 0, + .affineMode = 0, + .objMode = 0, + .mosaic = 0, + .bpp = 0, + .shape = 0, + .x = 0, + .matrixNum = 0, + .size = 3, + .tileNum = 0, + .priority = 0, + .paletteNum = 0, + .affineParam = 0, +}; + +const struct SpriteFrameImage sSpriteImageTable_85C8E88[] = +{ + sSpriteImage_85B9CD0, 0x800 +}; + +const struct SpriteFrameImage sSpriteImageTable_85C8E90[] = +{ + sSpriteImage_85BA4D0, 0x800 +}; + +const union AnimCmd sSpriteAnim_85C8E98[] = +{ + ANIMCMD_FRAME(0, 1), + ANIMCMD_END +}; + +const union AnimCmd *const sSpriteAnimTable_85C8EA0[] = +{ + sSpriteAnim_85C8E98 +}; + +const struct SpriteTemplate sSpriteTemplate_85C8EA4 = +{ + .tileTag = 0xFFFF, + .paletteTag = 4106, + .oam = &gOamData_85C8E80, + .anims = sSpriteAnimTable_85C8EA0, + .images = sSpriteImageTable_85C8E88, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_8148380 +}; + +const struct SpriteTemplate sSpriteTemplate_85C8EBC = +{ + .tileTag = 0xFFFF, + .paletteTag = 4106, + .oam = &gOamData_85C8E80, + .anims = sSpriteAnimTable_85C8EA0, + .images = sSpriteImageTable_85C8E90, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_8148380 +}; + +const u16 gFieldEffectObjectPalette10[] = INCBIN_U16("graphics/map_objects/palettes/field_effect_object_palette_10.gbapal"); + +const struct SpritePalette gFieldEffectObjectPaletteInfo10 = +{ + gFieldEffectObjectPalette10, 0x1009 +}; + +const u16 sMugshotPal_Sydney[] = INCBIN_U16("graphics/battle_transitions/sidney_bg.gbapal"); +const u16 sMugshotPal_Phoebe[] = INCBIN_U16("graphics/battle_transitions/phoebe_bg.gbapal"); +const u16 sMugshotPal_Glacia[] = INCBIN_U16("graphics/battle_transitions/glacia_bg.gbapal"); +const u16 sMugshotPal_Drake[] = INCBIN_U16("graphics/battle_transitions/drake_bg.gbapal"); +const u16 sMugshotPal_Champion[] = INCBIN_U16("graphics/battle_transitions/wallace_bg.gbapal"); +const u16 sMugshotPal_Brendan[] = INCBIN_U16("graphics/battle_transitions/brendan_bg.gbapal"); +const u16 sMugshotPal_May[] = INCBIN_U16("graphics/battle_transitions/may_bg.gbapal"); + +const u16 *const sOpponentMugshotsPals[MUGSHOTS_COUNT] = +{ + sMugshotPal_Sydney, + sMugshotPal_Phoebe, + sMugshotPal_Glacia, + sMugshotPal_Drake, + sMugshotPal_Champion +}; + +const u16 *const sPlayerMugshotsPals[2] = +{ + sMugshotPal_Brendan, + sMugshotPal_May +}; + +const u16 sUnusedTrainerPalette[] = INCBIN_U16("graphics/battle_transitions/unused_trainer.gbapal"); +const struct SpritePalette sSpritePalette_UnusedTrainer = +{ + sUnusedTrainerPalette, 0x100A +}; + +const u16 sBigPokeball_Tilemap[] = INCBIN_U16("graphics/battle_transitions/big_pokeball_map.bin"); +const u16 sMugshotsTilemap[] = INCBIN_U16("graphics/battle_transitions/elite_four_bg_map.bin"); + +const TransitionStateFunc sPhase2_29_Funcs[] = +{ + Phase2_29_Func1, + Phase2_29_Func2, + Phase2_BigPokeball_Func3, + Phase2_BigPokeball_Func4, + Phase2_BigPokeball_Func5, + Phase2_BigPokeball_Func6 +}; + +const TransitionStateFunc sPhase2_30_Funcs[] = +{ + Phase2_30_Func1, + Phase2_30_Func2, + Phase2_30_Func3, + Phase2_30_Func4 +}; + +const TransitionStateFunc sPhase2_31_Funcs[] = +{ + Phase2_31_Func1, + Phase2_31_Func2, + Phase2_31_Func3, + Phase2_31_33_Func5 +}; + +const TransitionStateFunc sPhase2_33_Funcs[] = +{ + Phase2_33_Func1, + Phase2_33_Func2, + Phase2_33_Func3, + Phase2_33_Func4, + Phase2_31_33_Func5 +}; + +const TransitionStateFunc sPhase2_32_Funcs[] = +{ + Phase2_32_Func1, + Phase2_32_Func2, + Phase2_32_Func3, + Phase2_32_Func4, + Phase2_32_Func5 +}; + +const u8 gUnknown_085C9A30[] = {0x1c, 0x1d, 0x1e, 0x1f, 0x20, 0x21, 0x22, 0x1b, 0x14, 0x0d, 0x06, 0x05, 0x04, 0x03, 0x02, 0x01, 0x00, 0x07, 0x0e, 0x15, 0x16, 0x17, 0x18, 0x19, 0x1a, 0x13, 0x0c, 0x0b, 0x0a, 0x09, 0x08, 0x0f, 0x10, 0x11, 0x12}; +const u8 gUnknown_085C9A53[] = {0x00, 0x10, 0x29, 0x16, 0x2c, 0x02, 0x2b, 0x15, 0x2e, 0x1b, 0x09, 0x30, 0x26, 0x05, 0x39, 0x3b, 0x0c, 0x3f, 0x23, 0x1c, 0x0a, 0x35, 0x07, 0x31, 0x27, 0x17, 0x37, 0x01, 0x3e, 0x11, 0x3d, 0x1e, 0x06, 0x22, 0x0f, 0x33, 0x20, 0x3a, 0x0d, 0x2d, 0x25, 0x34, 0x0b, 0x18, 0x3c, 0x13, 0x38, 0x21, 0x1d, 0x32, 0x28, 0x36, 0x0e, 0x03, 0x2f, 0x14, 0x12, 0x19, 0x04, 0x24, 0x1a, 0x2a, 0x1f, 0x08, 0x00}; // code static void CB2_TestBattleTransition(void) @@ -667,9 +948,11 @@ void BattleTransition_Start(u8 transitionId) LaunchBattleTransitionTask(transitionId); } -// main task that launches sub-tasks for phase1 and phase2 +// in all tasks data[0] is reserved for the state #define tState data[0] -#define tTransitionID data[1] + +// main task that launches sub-tasks for phase1 and phase2 +#define tTransitionId data[1] #define tTransitionDone data[15] bool8 IsBattleTransitionDone(void) @@ -690,7 +973,7 @@ bool8 IsBattleTransitionDone(void) void LaunchBattleTransitionTask(u8 transitionId) { u8 taskId = CreateTask(Task_BattleTransitionMain, 2); - gTasks[taskId].tTransitionID = transitionId; + gTasks[taskId].tTransitionId = transitionId; sTransitionStructPtr = AllocZeroed(sizeof(*sTransitionStructPtr)); } @@ -703,9 +986,9 @@ bool8 Transition_Phase1(struct Task *task) { sub_80AC3D0(); CpuCopy32(gPlttBufferFaded, gPlttBufferUnfaded, 0x400); - if (sPhase1_Tasks[task->tTransitionID] != NULL) + if (sPhase1_Tasks[task->tTransitionId] != NULL) { - CreateTask(sPhase1_Tasks[task->tTransitionID], 4); + CreateTask(sPhase1_Tasks[task->tTransitionId], 4); task->tState++; return FALSE; } @@ -718,7 +1001,7 @@ bool8 Transition_Phase1(struct Task *task) bool8 Transition_WaitForPhase1(struct Task *task) { - if (FindTaskIdByFunc(sPhase1_Tasks[task->tTransitionID]) == 0xFF) + if (FindTaskIdByFunc(sPhase1_Tasks[task->tTransitionId]) == 0xFF) { task->tState++; return TRUE; @@ -731,7 +1014,7 @@ bool8 Transition_WaitForPhase1(struct Task *task) bool8 Transition_Phase2(struct Task *task) { - CreateTask(sPhase2_Tasks[task->tTransitionID], 0); + CreateTask(sPhase2_Tasks[task->tTransitionId], 0); task->tState++; return FALSE; } @@ -739,18 +1022,14 @@ bool8 Transition_Phase2(struct Task *task) bool8 Transition_WaitForPhase2(struct Task *task) { task->tTransitionDone = FALSE; - if (FindTaskIdByFunc(sPhase2_Tasks[task->tTransitionID]) == 0xFF) + if (FindTaskIdByFunc(sPhase2_Tasks[task->tTransitionId]) == 0xFF) task->tTransitionDone = TRUE; return FALSE; } -#undef tState -#undef tTransitionID +#undef tTransitionId #undef tTransitionDone -// sub-task for phase1 -#define tState data[0] - void Phase1Task_TransitionAll(u8 taskId) { if (gTasks[taskId].tState == 0) @@ -764,10 +1043,14 @@ void Phase1Task_TransitionAll(u8 taskId) } } -#undef tState - // sub-task for phase2 -#define tState data[0] +#define tData1 data[1] +#define tData2 data[2] +#define tData3 data[3] +#define tData4 data[4] +#define tData5 data[5] +#define tData6 data[6] +#define tFuncState data[7] #define tFrames data[8] #define tOpponentSpriteId data[13] #define tPlayerSpriteId data[14] @@ -790,17 +1073,17 @@ bool8 Phase2_Blur_Func1(struct Task *task) bool8 Phase2_Blur_Func2(struct Task *task) { - if (task->data[1] != 0) + if (task->tData1 != 0) { - task->data[1]--; + task->tData1--; } else { - task->data[1] = 4; - if (++task->data[2] == 10) + task->tData1 = 4; + if (++task->tData2 == 10) BeginNormalPaletteFade(-1, -1, 0, 0x10, 0); - SetGpuReg(REG_OFFSET_MOSAIC, (task->data[2] & 15) * 17); - if (task->data[2] > 14) + SetGpuReg(REG_OFFSET_MOSAIC, (task->tData2 & 15) * 17); + if (task->tData2 > 14) task->tState++; } return FALSE; @@ -840,10 +1123,10 @@ bool8 Phase2_Swirl_Func1(struct Task *task) bool8 Phase2_Swirl_Func2(struct Task *task) { sTransitionStructPtr->VBlank_DMA = FALSE; - task->data[1] += 4; - task->data[2] += 8; + task->tData1 += 4; + task->tData2 += 8; - sub_8149F98(gUnknown_02038C28[0], sTransitionStructPtr->field_14, task->data[1], 2, task->data[2], 160); + sub_8149F98(gUnknown_02038C28[0], sTransitionStructPtr->field_14, task->tData1, 2, task->tData2, 160); if (!gPaletteFade.active) { @@ -898,10 +1181,10 @@ bool8 Phase2_Shuffle_Func2(struct Task *task) u16 r3, r4; sTransitionStructPtr->VBlank_DMA = FALSE; - r4 = task->data[1]; - r3 = task->data[2] >> 8; - task->data[1] += 4224; - task->data[2] += 384; + r4 = task->tData1; + r3 = task->tData2 >> 8; + task->tData1 += 4224; + task->tData2 += 384; for (i = 0; i < 160; i++, r4 += 4224) { @@ -973,16 +1256,16 @@ void sub_814669C(struct Task *task) sub_8149F08(); dp12_8087EA4(); - task->data[1] = 16; - task->data[2] = 0; - task->data[4] = 0; - task->data[5] = 0x4000; + task->tData1 = 16; + task->tData2 = 0; + task->tData4 = 0; + task->tData5 = 0x4000; sTransitionStructPtr->WININ = 63; sTransitionStructPtr->WINOUT = 0; sTransitionStructPtr->field_6 = 240; sTransitionStructPtr->WIN0V = 160; sTransitionStructPtr->BLDCNT = 0x3F41; - sTransitionStructPtr->BLDALPHA = (task->data[1] << 8) | (task->data[2]); + sTransitionStructPtr->BLDALPHA = (task->tData1 << 8) | (task->tData2); for (i = 0; i < 160; i++) { @@ -1065,7 +1348,7 @@ bool8 Phase2_BigPokeball_Func2(struct Task *task) dst1[i * 32 + j] = *BigPokeballMap | 0xF000; } } - sub_8149F98(gUnknown_02038C28[0], 0, task->data[4], 132, task->data[5], 160); + sub_8149F98(gUnknown_02038C28[0], 0, task->tData4, 132, task->tData5, 160); task->tState++; return TRUE; @@ -1077,7 +1360,7 @@ bool8 Phase2_Aqua_Func2(struct Task *task) sub_8149F58(&dst1, &dst2); LZ77UnCompVram(sTeamAqua_Tilemap, dst1); - sub_8149F98(gUnknown_02038C28[0], 0, task->data[4], 132, task->data[5], 160); + sub_8149F98(gUnknown_02038C28[0], 0, task->tData4, 132, task->tData5, 160); task->tState++; return FALSE; @@ -1089,7 +1372,7 @@ bool8 Phase2_Magma_Func2(struct Task *task) sub_8149F58(&dst1, &dst2); LZ77UnCompVram(sTeamMagma_Tilemap, dst1); - sub_8149F98(gUnknown_02038C28[0], 0, task->data[4], 132, task->data[5], 160); + sub_8149F98(gUnknown_02038C28[0], 0, task->tData4, 132, task->tData5, 160); task->tState++; return FALSE; @@ -1102,7 +1385,7 @@ bool8 Phase2_Regice_Func2(struct Task *task) sub_8149F58(&dst1, &dst2); LoadPalette(gUnknown_085BC2B4, 0xF0, 0x20); CpuCopy16(gUnknown_085BC314, dst1, 0x500); - sub_8149F98(gUnknown_02038C28[0], 0, task->data[4], 132, task->data[5], 160); + sub_8149F98(gUnknown_02038C28[0], 0, task->tData4, 132, task->tData5, 160); task->tState++; return FALSE; @@ -1115,7 +1398,7 @@ bool8 Phase2_Registeel_Func2(struct Task *task) sub_8149F58(&dst1, &dst2); LoadPalette(gUnknown_085BC2D4, 0xF0, 0x20); CpuCopy16(gUnknown_085BCB14, dst1, 0x500); - sub_8149F98(gUnknown_02038C28[0], 0, task->data[4], 132, task->data[5], 160); + sub_8149F98(gUnknown_02038C28[0], 0, task->tData4, 132, task->tData5, 160); task->tState++; return FALSE; @@ -1128,7 +1411,7 @@ bool8 Phase2_Regirock_Func2(struct Task *task) sub_8149F58(&dst1, &dst2); LoadPalette(gUnknown_085BC2F4, 0xF0, 0x20); CpuCopy16(gUnknown_085BD314, dst1, 0x500); - sub_8149F98(gUnknown_02038C28[0], 0, task->data[4], 132, task->data[5], 160); + sub_8149F98(gUnknown_02038C28[0], 0, task->tData4, 132, task->tData5, 160); task->tState++; return FALSE; @@ -1149,16 +1432,16 @@ bool8 Phase2_Kyogre_Func3(struct Task *task) bool8 Phase2_Kyogre_Func4(struct Task *task) { - if (task->data[1] % 3 == 0) + if (task->tData1 % 3 == 0) { - u16 var = task->data[1] % 30; + u16 var = task->tData1 % 30; var /= 3; LoadPalette(gUnknown_085BEDA0 + (var * 16), 0xF0, 0x20); } - if (++task->data[1] > 58) + if (++task->tData1 > 58) { task->tState++; - task->data[1] = 0; + task->tData1 = 0; } return FALSE; @@ -1166,15 +1449,15 @@ bool8 Phase2_Kyogre_Func4(struct Task *task) bool8 Phase2_Kyogre_Func5(struct Task *task) { - if (task->data[1] % 5 == 0) + if (task->tData1 % 5 == 0) { - s16 var = task->data[1] / 5; + s16 var = task->tData1 / 5; LoadPalette(gUnknown_085BEEE0 + (var * 16), 0xF0, 0x20); } - if (++task->data[1] > 68) + if (++task->tData1 > 68) { task->tState++; - task->data[1] = 0; + task->tData1 = 0; task->tFrames = 30; } @@ -1202,18 +1485,18 @@ bool8 Phase2_WeatherDuo_Func7(struct Task *task) bool8 Phase2_BigPokeball_Func3(struct Task *task) { sTransitionStructPtr->VBlank_DMA = FALSE; - if (task->data[3] == 0 || --task->data[3] == 0) + if (task->tData3 == 0 || --task->tData3 == 0) { - task->data[2]++; - task->data[3] = 2; + task->tData2++; + task->tData3 = 2; } - sTransitionStructPtr->BLDALPHA = (task->data[1] << 8) | task->data[2]; - if (task->data[2] > 15) + sTransitionStructPtr->BLDALPHA = (task->tData1 << 8) | task->tData2; + if (task->tData2 > 15) task->tState++; - task->data[4] += 8; - task->data[5] -= 256; + task->tData4 += 8; + task->tData5 -= 256; - sub_8149F98(gUnknown_02038C28[0], 0, task->data[4], 132, task->data[5] >> 8, 160); + sub_8149F98(gUnknown_02038C28[0], 0, task->tData4, 132, task->tData5 >> 8, 160); sTransitionStructPtr->VBlank_DMA++; return FALSE; @@ -1222,18 +1505,18 @@ bool8 Phase2_BigPokeball_Func3(struct Task *task) bool8 Phase2_BigPokeball_Func4(struct Task *task) { sTransitionStructPtr->VBlank_DMA = FALSE; - if (task->data[3] == 0 || --task->data[3] == 0) + if (task->tData3 == 0 || --task->tData3 == 0) { - task->data[1]--; - task->data[3] = 2; + task->tData1--; + task->tData3 = 2; } - sTransitionStructPtr->BLDALPHA = (task->data[1] << 8) | task->data[2]; - if (task->data[1] == 0) + sTransitionStructPtr->BLDALPHA = (task->tData1 << 8) | task->tData2; + if (task->tData1 == 0) task->tState++; - task->data[4] += 8; - task->data[5] -= 256; + task->tData4 += 8; + task->tData5 -= 256; - sub_8149F98(gUnknown_02038C28[0], 0, task->data[4], 132, task->data[5] >> 8, 160); + sub_8149F98(gUnknown_02038C28[0], 0, task->tData4, 132, task->tData5 >> 8, 160); sTransitionStructPtr->VBlank_DMA++; return FALSE; @@ -1242,17 +1525,17 @@ bool8 Phase2_BigPokeball_Func4(struct Task *task) bool8 Phase2_BigPokeball_Func5(struct Task *task) { sTransitionStructPtr->VBlank_DMA = FALSE; - task->data[4] += 8; - task->data[5] -= 256; + task->tData4 += 8; + task->tData5 -= 256; - sub_8149F98(gUnknown_02038C28[0], 0, task->data[4], 132, task->data[5] >> 8, 160); + sub_8149F98(gUnknown_02038C28[0], 0, task->tData4, 132, task->tData5 >> 8, 160); - if (task->data[5] <= 0) + if (task->tData5 <= 0) { task->tState++; - task->data[1] = 160; - task->data[2] = 256; - task->data[3] = 0; + task->tData1 = 160; + task->tData2 = 256; + task->tData3 = 0; } sTransitionStructPtr->VBlank_DMA++; @@ -1283,16 +1566,16 @@ bool8 Phase2_WaitPaletteFade(struct Task *task) bool8 Phase2_BigPokeball_Func6(struct Task *task) { sTransitionStructPtr->VBlank_DMA = FALSE; - if (task->data[2] < 1024) - task->data[2] += 128; - if (task->data[1] != 0) + if (task->tData2 < 1024) + task->tData2 += 128; + if (task->tData1 != 0) { - task->data[1] -= (task->data[2] >> 8); - if (task->data[1] < 0) - task->data[1] = 0; + task->tData1 -= (task->tData2 >> 8); + if (task->tData1 < 0) + task->tData1 = 0; } - sub_814A014(gUnknown_02038C28[0], 120, 80, task->data[1]); - if (task->data[1] == 0) + sub_814A014(gUnknown_02038C28[0], 120, 80, task->tData1); + if (task->tData1 == 0) { SetVBlankCallback(NULL); DmaStop(0); @@ -1301,9 +1584,9 @@ bool8 Phase2_BigPokeball_Func6(struct Task *task) } else { - if (task->data[3] == 0) + if (task->tData3 == 0) { - task->data[3]++; + task->tData3++; SetVBlankCallback(VBlankCB1_Phase2_BigPokeball); } @@ -1673,12 +1956,12 @@ bool8 Phase2_Ripple_Func2(struct Task *task) sTransitionStructPtr->VBlank_DMA = FALSE; - r3 = task->data[2] >> 8; - r4 = task->data[1]; + r3 = task->tData2 >> 8; + r4 = task->tData1; r8 = 384; - task->data[1] += 0x400; - if (task->data[2] <= 0x1FFF) - task->data[2] += 0x180; + task->tData1 += 0x400; + if (task->tData2 <= 0x1FFF) + task->tData2 += 0x180; for (i = 0; i < 160; i++, r4 += r8) { @@ -1688,13 +1971,13 @@ bool8 Phase2_Ripple_Func2(struct Task *task) gUnknown_02038C28[0][i] = sTransitionStructPtr->field_16 + Sin(var, r3); } - if (++task->data[3] == 81) + if (++task->tData3 == 81) { - task->data[4]++; + task->tData4++; BeginNormalPaletteFade(-1, -2, 0, 0x10, 0); } - if (task->data[4] != 0 && !gPaletteFade.active) + if (task->tData4 != 0 && !gPaletteFade.active) DestroyTask(FindTaskIdByFunc(Phase2Task_Ripple)); sTransitionStructPtr->VBlank_DMA++; @@ -1752,13 +2035,13 @@ bool8 Phase2_Wave_Func2(struct Task *task) sTransitionStructPtr->VBlank_DMA = FALSE; toStore = gUnknown_02038C28[0]; - r5 = task->data[2]; - task->data[2] += 16; - task->data[1] += 8; + r5 = task->tData2; + task->tData2 += 16; + task->tData1 += 8; for (i = 0, nextFunc = TRUE; i < 160; i++, r5 += 4, toStore++) { - s16 value = task->data[1] + Sin(r5, 40); + s16 value = task->tData1 + Sin(r5, 40); if (value < 0) value = 0; if (value > 240) @@ -1837,9 +2120,9 @@ bool8 Phase2_Mugshot_Func1(struct Task *task) dp12_8087EA4(); Mugshots_CreateOpponentPlayerSprites(task); - task->data[1] = 0; - task->data[2] = 1; - task->data[3] = 239; + task->tData1 = 0; + task->tData2 = 1; + task->tData3 = 239; sTransitionStructPtr->WININ = 63; sTransitionStructPtr->WINOUT = 62; sTransitionStructPtr->WIN0V = 160; @@ -1892,12 +2175,12 @@ bool8 Phase2_Mugshot_Func3(struct Task *task) sTransitionStructPtr->VBlank_DMA = FALSE; toStore = gUnknown_02038C28[0]; - r5 = task->data[1]; - task->data[1] += 0x10; + r5 = task->tData1; + task->tData1 += 0x10; for (i = 0; i < 80; i++, toStore++, r5 += 0x10) { - value = task->data[2] + Sin(r5, 0x10); + value = task->tData2 + Sin(r5, 0x10); if (value < 0) value = 1; if (value > 0xF0) @@ -1906,7 +2189,7 @@ bool8 Phase2_Mugshot_Func3(struct Task *task) } for (; i < 160; i++, toStore++, r5 += 0x10) { - value = task->data[3] - Sin(r5, 0x10); + value = task->tData3 - Sin(r5, 0x10); if (value < 0) value = 0; if (value > 0xEF) @@ -1914,13 +2197,13 @@ bool8 Phase2_Mugshot_Func3(struct Task *task) *toStore = (value << 8) | (0xF0); } - task->data[2] += 8; - task->data[3] -= 8; - if (task->data[2] > 0xF0) - task->data[2] = 0xF0; - if (task->data[3] < 0) - task->data[3] = 0; - mergedValue = *(s32*)(&task->data[2]); + task->tData2 += 8; + task->tData3 -= 8; + if (task->tData2 > 0xF0) + task->tData2 = 0xF0; + if (task->tData3 < 0) + task->tData3 = 0; + mergedValue = *(s32*)(&task->tData2); if (mergedValue == 0xF0) task->tState++; @@ -1943,9 +2226,9 @@ bool8 Phase2_Mugshot_Func4(struct Task *task) } task->tState++; - task->data[1] = 0; - task->data[2] = 0; - task->data[3] = 0; + task->tData1 = 0; + task->tData2 = 0; + task->tData3 = 0; sTransitionStructPtr->field_18 -= 8; sTransitionStructPtr->field_1A += 8; @@ -1985,8 +2268,8 @@ bool8 Phase2_Mugshot_Func6(struct Task *task) SetGpuReg(REG_OFFSET_WIN0H, 0xF0); SetGpuReg(REG_OFFSET_BLDY, 0); task->tState++; - task->data[3] = 0; - task->data[4] = 0; + task->tData3 = 0; + task->tData4 = 0; sTransitionStructPtr->BLDCNT = 0xBF; SetVBlankCallback(VBlankCB1_Phase2_Mugshots); } @@ -2002,15 +2285,15 @@ bool8 Phase2_Mugshot_Func7(struct Task *task) sTransitionStructPtr->field_18 -= 8; sTransitionStructPtr->field_1A += 8; - if (task->data[4] < 0x50) - task->data[4] += 2; - if (task->data[4] > 0x50) - task->data[4] = 0x50; + if (task->tData4 < 0x50) + task->tData4 += 2; + if (task->tData4 > 0x50) + task->tData4 = 0x50; - if (++task->data[3] & 1) + if (++task->tData3 & 1) { s16 i; - for (i = 0, r6 = FALSE; i <= task->data[4]; i++) + for (i = 0, r6 = FALSE; i <= task->tData4; i++) { s16 index1 = 0x50 - i; s16 index2 = 0x50 + i; @@ -2027,7 +2310,7 @@ bool8 Phase2_Mugshot_Func7(struct Task *task) } } - if (task->data[4] == 0x50 && !r6) + if (task->tData4 == 0x50 && !r6) task->tState++; sTransitionStructPtr->VBlank_DMA++; @@ -2039,7 +2322,7 @@ bool8 Phase2_Mugshot_Func8(struct Task *task) sTransitionStructPtr->VBlank_DMA = FALSE; BlendPalettes(-1, 0x10, 0x7FFF); sTransitionStructPtr->BLDCNT = 0xFF; - task->data[3] = 0; + task->tData3 = 0; task->tState++; return TRUE; @@ -2049,9 +2332,9 @@ bool8 Phase2_Mugshot_Func9(struct Task *task) { sTransitionStructPtr->VBlank_DMA = FALSE; - task->data[3]++; - memset(gUnknown_02038C28[0], task->data[3], 0x140); - if (task->data[3] > 15) + task->tData3++; + memset(gUnknown_02038C28[0], task->tData3, 0x140); + if (task->tData3 > 15) task->tState++; sTransitionStructPtr->VBlank_DMA++; @@ -2216,8 +2499,8 @@ bool8 Phase2_Slice_Func1(struct Task *task) sub_8149F08(); dp12_8087EA4(); - task->data[2] = 256; - task->data[3] = 1; + task->tData2 = 256; + task->tData3 = 1; sTransitionStructPtr->WININ = 63; sTransitionStructPtr->WINOUT = 0; sTransitionStructPtr->WIN0V = 160; @@ -2245,13 +2528,13 @@ bool8 Phase2_Slice_Func2(struct Task *task) sTransitionStructPtr->VBlank_DMA = FALSE; - task->data[1] += (task->data[2] >> 8); - if (task->data[1] > 0xF0) - task->data[1] = 0xF0; - if (task->data[2] <= 0xFFF) - task->data[2] += task->data[3]; - if (task->data[3] < 128) - task->data[3] <<= 1; // multiplying by two + task->tData1 += (task->tData2 >> 8); + if (task->tData1 > 0xF0) + task->tData1 = 0xF0; + if (task->tData2 <= 0xFFF) + task->tData2 += task->tData3; + if (task->tData3 < 128) + task->tData3 <<= 1; // multiplying by two for (i = 0; i < 160; i++) { @@ -2259,17 +2542,17 @@ bool8 Phase2_Slice_Func2(struct Task *task) u16* storeLoc2 = &gUnknown_02038C28[0][i + 160]; if (1 & i) { - *storeLoc1 = sTransitionStructPtr->field_14 + task->data[1]; - *storeLoc2 = 0xF0 - task->data[1]; + *storeLoc1 = sTransitionStructPtr->field_14 + task->tData1; + *storeLoc2 = 0xF0 - task->tData1; } else { - *storeLoc1 = sTransitionStructPtr->field_14 - task->data[1]; - *storeLoc2 = (task->data[1] << 8) | (0xF1); + *storeLoc1 = sTransitionStructPtr->field_14 - task->tData1; + *storeLoc2 = (task->tData1 << 8) | (0xF1); } } - if (task->data[1] > 0xEF) + if (task->tData1 > 0xEF) task->tState++; sTransitionStructPtr->VBlank_DMA++; @@ -2307,12 +2590,12 @@ void HBlankCB_Phase2_Slice(void) } } -void Phase2Task_25(u8 taskId) +void Phase2Task_ShredSplit(u8 taskId) { - while (sPhase2_25_Funcs[gTasks[taskId].tState](&gTasks[taskId])); + while (sPhase2_ShredSplit_Funcs[gTasks[taskId].tState](&gTasks[taskId])); } -bool8 Phase2_25_Func1(struct Task *task) +bool8 Phase2_ShredSplit_Func1(struct Task *task) { u16 i; @@ -2334,9 +2617,9 @@ bool8 Phase2_25_Func1(struct Task *task) gUnknown_02038C28[0][0x280 + i] = 1; } - task->data[4] = 0; - task->data[5] = 0; - task->data[6] = 7; + task->tData4 = 0; + task->tData5 = 0; + task->tData6 = 7; EnableInterrupts(INTR_FLAG_HBLANK); @@ -2347,7 +2630,7 @@ bool8 Phase2_25_Func1(struct Task *task) return TRUE; } -bool8 Phase2_25_Func2(struct Task *task) +bool8 Phase2_ShredSplit_Func2(struct Task *task) { u16 i, j, k; u8 arr1[ARRAY_COUNT(gUnknown_085C8C64)]; @@ -2362,7 +2645,7 @@ bool8 Phase2_25_Func2(struct Task *task) sTransitionStructPtr->VBlank_DMA = FALSE; var = 0; - for (i = 0; i <= task->data[5]; i++) + for (i = 0; i <= task->tData5; i++) { for (j = 0; j < 2; j++) { @@ -2433,10 +2716,10 @@ bool8 Phase2_25_Func2(struct Task *task) } } - if (--task->data[4] < 0) - task->data[4] = 0; - if (task->data[4] <= 0 && task->data[5] + 1 <= 20) - task->data[4] = task->data[6], task->data[5]++; + if (--task->tData4 < 0) + task->tData4 = 0; + if (task->tData4 <= 0 && task->tData5 + 1 <= 20) + task->tData4 = task->tData6, task->tData5++; if (var > 0x9F) task->tState++; @@ -2444,7 +2727,7 @@ bool8 Phase2_25_Func2(struct Task *task) return FALSE; } -bool8 Phase2_25_Func3(struct Task *task) +bool8 Phase2_ShredSplit_Func3(struct Task *task) { u16 i; bool32 done = TRUE; @@ -2462,11 +2745,11 @@ bool8 Phase2_25_Func3(struct Task *task) return FALSE; } -bool8 Phase2_25_Func4(struct Task *task) +bool8 Phase2_ShredSplit_Func4(struct Task *task) { DmaStop(0); sub_8149F84(); - DestroyTask(FindTaskIdByFunc(Phase2Task_25)); + DestroyTask(FindTaskIdByFunc(Phase2Task_ShredSplit)); return FALSE; } @@ -2500,16 +2783,16 @@ bool8 Phase2_Blackhole_Func1(struct Task *task) SetVBlankCallback(VBlankCB1_Phase2_BigPokeball); task->tState++; - task->data[1] = 1; - task->data[2] = 0x100; - task->data[7] = 0; + task->tData1 = 1; + task->tData2 = 0x100; + task->tFuncState = 0; return FALSE; } bool8 Phase2_Blackhole1_Func3(struct Task *task) { - if (task->data[7] == 1) + if (task->tFuncState == 1) { DmaStop(0); SetVBlankCallback(NULL); @@ -2518,16 +2801,16 @@ bool8 Phase2_Blackhole1_Func3(struct Task *task) else { sTransitionStructPtr->VBlank_DMA = FALSE; - if (task->data[2] < 0x400) - task->data[2] += 0x80; - if (task->data[1] < 0xA0) - task->data[1] += (task->data[2] >> 8); - if (task->data[1] > 0xA0) - task->data[1] = 0xA0; - sub_814A014(gUnknown_02038C28[0], 0x78, 0x50, task->data[1]); - if (task->data[1] == 0xA0) + if (task->tData2 < 0x400) + task->tData2 += 0x80; + if (task->tData1 < 0xA0) + task->tData1 += (task->tData2 >> 8); + if (task->tData1 > 0xA0) + task->tData1 = 0xA0; + sub_814A014(gUnknown_02038C28[0], 0x78, 0x50, task->tData1); + if (task->tData1 == 0xA0) { - task->data[7] = 1; + task->tFuncState = 1; sub_8149F84(); } else @@ -2542,19 +2825,19 @@ bool8 Phase2_Blackhole1_Func3(struct Task *task) bool8 Phase2_Blackhole1_Func2(struct Task *task) { sTransitionStructPtr->VBlank_DMA = FALSE; - if (task->data[7] == 0) + if (task->tFuncState == 0) { - task->data[7]++; - task->data[1] = 0x30; - task->data[6] = 0; + task->tFuncState++; + task->tData1 = 0x30; + task->tData6 = 0; } - task->data[1] += gUnknown_085C8C80[task->data[6]]; - task->data[6] = (task->data[6] + 1) % 2; - sub_814A014(gUnknown_02038C28[0], 0x78, 0x50, task->data[1]); - if (task->data[1] < 9) + task->tData1 += gUnknown_085C8C80[task->tData6]; + task->tData6 = (task->tData6 + 1) % 2; + sub_814A014(gUnknown_02038C28[0], 0x78, 0x50, task->tData1); + if (task->tData1 < 9) { task->tState++; - task->data[7] = 0; + task->tFuncState = 0; } sTransitionStructPtr->VBlank_DMA++; @@ -2567,40 +2850,40 @@ bool8 Phase2_Blackhole2_Func2(struct Task *task) s16 amplitude; sTransitionStructPtr->VBlank_DMA = FALSE; - if (task->data[7] == 0) + if (task->tFuncState == 0) { - task->data[7]++; - task->data[5] = 2; - task->data[6] = 2; + task->tFuncState++; + task->tData5 = 2; + task->tData6 = 2; } - if (task->data[1] > 0xA0) - task->data[1] = 0xA0; + if (task->tData1 > 0xA0) + task->tData1 = 0xA0; - sub_814A014(gUnknown_02038C28[0], 0x78, 0x50, task->data[1]); - if (task->data[1] == 0xA0) + sub_814A014(gUnknown_02038C28[0], 0x78, 0x50, task->tData1); + if (task->tData1 == 0xA0) { DmaStop(0); sub_8149F84(); DestroyTask(FindTaskIdByFunc(task->func)); } - index = task->data[5]; - if ((task->data[5] & 0xFF) <= 128) + index = task->tData5; + if ((task->tData5 & 0xFF) <= 128) { - amplitude = task->data[6]; - task->data[5] += 8; + amplitude = task->tData6; + task->tData5 += 8; } else { - amplitude = task->data[6] - 1; - task->data[5] += 16; + amplitude = task->tData6 - 1; + task->tData5 += 16; } - task->data[1] += Sin(index & 0xFF, amplitude); + task->tData1 += Sin(index & 0xFF, amplitude); - if (task->data[1] <= 0) - task->data[1] = 1; - if (task->data[5] > 0xFE) - task->data[5] >>= 8, task->data[6]++; + if (task->tData1 <= 0) + task->tData1 = 1; + if (task->tData5 > 0xFE) + task->tData5 >>= 8, task->tData6++; sTransitionStructPtr->VBlank_DMA++; return FALSE; @@ -2621,7 +2904,7 @@ bool8 Phase2_RectangularSpiral_Func1(struct Task *task) CpuFill16(0xF000, dst1, 0x800); LoadPalette(gFieldEffectObjectPalette10, 0xF0, 0x20); - task->data[3] = 1; + task->tData3 = 1; task->tState++; sRectangularSpiralTransition[0].field_0 = 0; @@ -2775,21 +3058,21 @@ bool8 Phase2_Groudon_Func3(struct Task *task) LZ77UnCompVram(gUnknown_085BEA88, dst1); task->tState++; - task->data[1] = 0; + task->tData1 = 0; return FALSE; } bool8 Phase2_Groudon_Func4(struct Task *task) { - if (task->data[1] % 3 == 0) + if (task->tData1 % 3 == 0) { - u16 var = (task->data[1] % 30) / 3; + u16 var = (task->tData1 % 30) / 3; LoadPalette(gUnknown_085BF0A0 + (var * 16), 0xF0, 0x20); } - if (++task->data[1] > 58) + if (++task->tData1 > 58) { task->tState++; - task->data[1] = 0; + task->tData1 = 0; } return FALSE; @@ -2797,18 +3080,951 @@ bool8 Phase2_Groudon_Func4(struct Task *task) bool8 Phase2_Groudon_Func5(struct Task *task) { - if (task->data[1] % 5 == 0) + if (task->tData1 % 5 == 0) { - s16 var = task->data[1] / 5; + s16 var = task->tData1 / 5; LoadPalette(gUnknown_085BF2A0 + (var * 16), 0xF0, 0x20); } - if (++task->data[1] > 68) + if (++task->tData1 > 68) { task->tState++; - task->data[1] = 0; + task->tData1 = 0; task->tFrames = 30; } return FALSE; } +void Phase2Task_Rayquaza(u8 taskId) +{ + while (sPhase2_Rayquaza_Funcs[gTasks[taskId].tState](&gTasks[taskId])); +} + +bool8 Phase2_Rayquaza_Func3(struct Task *task) +{ + u16 *dst1, *dst2; + u16 i; + + sub_8149F08(); + dp12_8087EA4(); + + SetGpuReg(REG_OFFSET_BG0CNT, 0x9A08); + sub_8149F58(&dst1, &dst2); + CpuFill16(0, dst1, 0x800); + CpuCopy16(gUnknown_085BF6A0, dst2, 0x2000); + + sTransitionStructPtr->field_20 = 0; + task->tState++; + LoadPalette(gUnknown_085BF4A0 + 0x50, 0xF0, 0x20); + + for (i = 0; i < 160; i++) + { + gUnknown_02038C28[0][i] = 0; + gUnknown_02038C28[1][i] = 0x100; + } + + SetVBlankCallback(VBlankCB_Phase2_Rayquaza); + return FALSE; +} + +bool8 Phase2_Rayquaza_Func4(struct Task *task) +{ + u16 *dst1, *dst2; + + sub_8149F58(&dst1, &dst2); + CpuCopy16(gUnknown_085C6BE0, dst1, 0x1000); + task->tState++; + return FALSE; +} + +bool8 Phase2_Rayquaza_Func5(struct Task *task) +{ + if ((task->tData1 % 4) == 0) + { + u16 value = task->tData1 / 4; + const u16 *palPtr = &gUnknown_085BF4A0[(value + 5) * 16]; + LoadPalette(palPtr, 0xF0, 0x20); + } + if (++task->tData1 > 40) + { + task->tState++; + task->tData1 = 0; + } + + return FALSE; +} + +bool8 Phase2_Rayquaza_Func6(struct Task *task) +{ + if (++task->tData1 > 20) + { + task->tState++; + task->tData1 = 0; + BeginNormalPaletteFade(0xFFFF8000, 2, 0, 0x10, 0); + } + + return FALSE; +} + +bool8 Phase2_Rayquaza_Func7(struct Task *task) +{ + if (!gPaletteFade.active) + { + sTransitionStructPtr->field_20 = 1; + task->tState++; + } + + return FALSE; +} + +bool8 Phase2_Rayquaza_Func8(struct Task *task) +{ + BlendPalettes(0x00007FFF, 8, 0); + BlendPalettes(0xFFFF8000, 0, 0); + + task->tState++; + return FALSE; +} + +bool8 Phase2_Rayquaza_Func9(struct Task *task) +{ + if ((task->tData1 % 3) == 0) + { + u16 value = task->tData1 / 3; + const u16 *palPtr = &gUnknown_085BF4A0[(value + 0) * 16]; + LoadPalette(palPtr, 0xF0, 0x20); + } + if (++task->tData1 >= 40) + { + u16 i; + + sTransitionStructPtr->WININ = 0; + sTransitionStructPtr->WINOUT = 63; + sTransitionStructPtr->field_6 = 240; + sTransitionStructPtr->WIN0V = 160; + + for (i = 0; i < 160; i++) + { + gUnknown_02038C28[1][i] = 0; + } + + SetVBlankCallback(VBlankCB1_Phase2_BigPokeball); + task->tState++; + task->tData2 = 0x100; + task->tFuncState = 0; + ClearGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_BG0_ON); + } + + return FALSE; +} + +void VBlankCB_Phase2_Rayquaza(void) +{ + void *dmaSrc; + + DmaStop(0); + VBlankCB_BattleTransition(); + + if (sTransitionStructPtr->field_20 == 0) + dmaSrc = gUnknown_02038C28[0]; + else if (sTransitionStructPtr->field_20 == 1) + dmaSrc = gUnknown_02038C28[1]; + else + dmaSrc = gUnknown_02038C28[0]; + + DmaSet(0, dmaSrc, ®_BG0VOFS, 0xA2400001); +} + +void Phase2Task_WhiteFade(u8 taskId) +{ + while (sPhase2_WhiteFade_Funcs[gTasks[taskId].tState](&gTasks[taskId])); +} + +bool8 Phase2_WhiteFade_Func1(struct Task *task) +{ + u16 i; + + sub_8149F08(); + dp12_8087EA4(); + + sTransitionStructPtr->BLDCNT = 0xBF; + sTransitionStructPtr->BLDY = 0; + sTransitionStructPtr->WININ = 0x1E; + sTransitionStructPtr->WINOUT = 0x3F; + sTransitionStructPtr->WIN0V = 0xA0; + + for (i = 0; i < 160; i++) + { + gUnknown_02038C28[1][i] = 0; + gUnknown_02038C28[1][i + 160] = 0xF0; + } + + EnableInterrupts(INTR_FLAG_HBLANK); + SetHBlankCallback(HBlankCB_Phase2_WhiteFade); + SetVBlankCallback(VBlankCB0_Phase2_WhiteFade); + + task->tState++; + return FALSE; +} + +bool8 Phase2_WhiteFade_Func2(struct Task *task) +{ + s16 i, posY; + s16 arr1[ARRAY_COUNT(sUnknown_085C8DA0)]; + struct Sprite *sprite; + + memcpy(arr1, sUnknown_085C8DA0, sizeof(sUnknown_085C8DA0)); + for (i = 0, posY = 0; i < 8; i++, posY += 0x14) + { + sprite = &gSprites[CreateInvisibleSprite(sub_8149864)]; + sprite->pos1.x = 0xF0; + sprite->pos1.y = posY; + sprite->data[5] = arr1[i]; + } + sprite->data[6]++; + + task->tState++; + return FALSE; +} + +bool8 Phase2_WhiteFade_Func3(struct Task *task) +{ + sTransitionStructPtr->VBlank_DMA = 0; + if (sTransitionStructPtr->field_20 > 7) + { + BlendPalettes(-1, 0x10, 0x7FFF); + task->tState++; + } + return FALSE; +} + +bool8 Phase2_WhiteFade_Func4(struct Task *task) +{ + sTransitionStructPtr->VBlank_DMA = 0; + + DmaStop(0); + SetVBlankCallback(0); + SetHBlankCallback(0); + + sTransitionStructPtr->field_6 = 0xF0; + sTransitionStructPtr->BLDY = 0; + sTransitionStructPtr->BLDCNT = 0xFF; + sTransitionStructPtr->WININ = 0x3F; + + SetVBlankCallback(VBlankCB1_Phase2_WhiteFade); + + task->tState++; + return FALSE; +} + +bool8 Phase2_WhiteFade_Func5(struct Task *task) +{ + if (++sTransitionStructPtr->BLDY > 16) + { + sub_8149F84(); + DestroyTask(FindTaskIdByFunc(Phase2Task_WhiteFade)); + } + return FALSE; +} + +void VBlankCB0_Phase2_WhiteFade(void) +{ + DmaStop(0); + VBlankCB_BattleTransition(); + REG_BLDCNT = sTransitionStructPtr->BLDCNT; + REG_WININ = sTransitionStructPtr->WININ; + REG_WINOUT = sTransitionStructPtr->WINOUT; + REG_WIN0V = sTransitionStructPtr->WIN0V; + if (sTransitionStructPtr->VBlank_DMA) + DmaCopy16(3, gUnknown_02038C28[0], gUnknown_02038C28[1], 640); + DmaSet(0, &gUnknown_02038C28[1][160], ®_WIN0H, 0xA2400001); +} + +void VBlankCB1_Phase2_WhiteFade(void) +{ + VBlankCB_BattleTransition(); + REG_BLDY = sTransitionStructPtr->BLDY; + REG_BLDCNT = sTransitionStructPtr->BLDCNT; + REG_WININ = sTransitionStructPtr->WININ; + REG_WINOUT = sTransitionStructPtr->WINOUT; + REG_WIN0H = sTransitionStructPtr->field_6; + REG_WIN0V = sTransitionStructPtr->WIN0V; +} + +void HBlankCB_Phase2_WhiteFade(void) +{ + REG_BLDY = gUnknown_02038C28[1][REG_VCOUNT]; +} + +void sub_8149864(struct Sprite *sprite) +{ + if (sprite->data[5]) + { + sprite->data[5]--; + if (sprite->data[6]) + sTransitionStructPtr->VBlank_DMA = 1; + } + else + { + u16 i; + u16* ptr1 = &gUnknown_02038C28[0][sprite->pos1.y]; + u16* ptr2 = &gUnknown_02038C28[0][sprite->pos1.y + 160]; + for (i = 0; i < 20; i++) + { + ptr1[i] = sprite->data[0] >> 8; + ptr2[i] = (u8)(sprite->pos1.x); + } + if (sprite->pos1.x == 0 && sprite->data[0] == 0x1000) + sprite->data[1] = 1; + + sprite->pos1.x -= 16; + sprite->data[0] += 0x80; + + if (sprite->pos1.x < 0) + sprite->pos1.x = 0; + if (sprite->data[0] > 0x1000) + sprite->data[0] = 0x1000; + + if (sprite->data[6]) + sTransitionStructPtr->VBlank_DMA = 1; + + if (sprite->data[1]) + { + if (sprite->data[6] == 0 || (sTransitionStructPtr->field_20 > 6 && sprite->data[2]++ > 7)) + { + sTransitionStructPtr->field_20++; + DestroySprite(sprite); + } + } + } +} + +void Phase2Task_GridSquares(u8 taskId) +{ + while (sPhase2_GridSquares_Funcs[gTasks[taskId].tState](&gTasks[taskId])); +} + +bool8 Phase2_GridSquares_Func1(struct Task *task) +{ + u16 *dst1, *dst2; + + sub_8149F58(&dst1, &dst2); + CpuSet(sShrinkingBoxTileset, dst2, 0x10); + CpuFill16(0xF000, dst1, 0x800); + LoadPalette(gFieldEffectObjectPalette10, 0xF0, 0x20); + + task->tState++; + return FALSE; +} + +bool8 Phase2_GridSquares_Func2(struct Task *task) +{ + u16* dst1; + + if (task->tData1 == 0) + { + sub_8149F40(&dst1); + task->tData1 = 3; + task->tData2++; + CpuSet(sShrinkingBoxTileset + (task->tData2 * 8), dst1, 0x10); + if (task->tData2 > 0xD) + { + task->tState++; + task->tData1 = 16; + } + } + + task->tData1--; + return FALSE; +} + +bool8 Phase2_GridSquares_Func3(struct Task *task) +{ + if (--task->tData1 == 0) + { + sub_8149F84(); + DestroyTask(FindTaskIdByFunc(Phase2Task_GridSquares)); + } + return FALSE; +} + +void Phase2Task_Shards(u8 taskId) +{ + while (sPhase2_Shards_Funcs[gTasks[taskId].tState](&gTasks[taskId])); +} + +bool8 Phase2_Shards_Func1(struct Task *task) +{ + u16 i; + + sub_8149F08(); + dp12_8087EA4(); + + sTransitionStructPtr->WININ = 0x3F; + sTransitionStructPtr->WINOUT = 0; + sTransitionStructPtr->WIN0V = 0xA0; + + for (i = 0; i < 160; i++) + { + gUnknown_02038C28[0][i] = 0xF0; + } + + CpuSet(gUnknown_02038C28[0], gUnknown_02038C28[1], 0xA0); + SetVBlankCallback(VBlankCB_Phase2_Shards); + + task->tState++; + return TRUE; +} + +bool8 Phase2_Shards_Func2(struct Task *task) +{ + sub_814A1AC(sTransitionStructPtr->data, + sUnknown_085C8DD0[task->tData1][0], + sUnknown_085C8DD0[task->tData1][1], + sUnknown_085C8DD0[task->tData1][2], + sUnknown_085C8DD0[task->tData1][3], + 1, 1); + task->tData2 = sUnknown_085C8DD0[task->tData1][4]; + task->tState++; + return TRUE; +} + +bool8 Phase2_Shards_Func3(struct Task *task) +{ + s16 i; + bool8 nextFunc; + + sTransitionStructPtr->VBlank_DMA = 0; + + for (i = 0, nextFunc = FALSE; i < 16; i++) + { + s16 r3 = gUnknown_02038C28[0][sTransitionStructPtr->data[3]] >> 8; + s16 r4 = gUnknown_02038C28[0][sTransitionStructPtr->data[3]] & 0xFF; + if (task->tData2 == 0) + { + if (r3 < sTransitionStructPtr->data[2]) + r3 = sTransitionStructPtr->data[2]; + if (r3 > r4) + r3 = r4; + } + else + { + if (r4 > sTransitionStructPtr->data[2]) + r4 = sTransitionStructPtr->data[2]; + if (r4 <= r3) + r4 = r3; + } + gUnknown_02038C28[0][sTransitionStructPtr->data[3]] = (r4) | (r3 << 8); + if (nextFunc) + { + task->tState++; + break; + } + else + nextFunc = sub_814A228(sTransitionStructPtr->data, 1, 1); + } + + sTransitionStructPtr->VBlank_DMA++; + return FALSE; +} + +bool8 Phase2_Shards_Func4(struct Task *task) +{ + if (++task->tData1 < 7) + { + task->tState++; + task->tData3 = sUnknown_085C8E16[task->tData1 - 1]; + return TRUE; + } + else + { + DmaStop(0); + sub_8149F84(); + DestroyTask(FindTaskIdByFunc(Phase2Task_Shards)); + return FALSE; + } +} + +bool8 Phase2_Shards_Func5(struct Task *task) +{ + if (--task->tData3 == 0) + { + task->tState = 1; + return TRUE; + } + else + return FALSE; +} + +void VBlankCB_Phase2_Shards(void) +{ + DmaStop(0); + VBlankCB_BattleTransition(); + if (sTransitionStructPtr->VBlank_DMA) + DmaCopy16(3, gUnknown_02038C28[0], gUnknown_02038C28[1], 320); + REG_WININ = sTransitionStructPtr->WININ; + REG_WINOUT = sTransitionStructPtr->WINOUT; + REG_WIN0V = sTransitionStructPtr->WIN0V; + REG_WIN0H = gUnknown_02038C28[1][0]; + DmaSet(0, gUnknown_02038C28[1], ®_WIN0H, 0xA2400001); +} + +// sub-task for phase2 +#undef tData1 +#undef tData2 +#undef tData3 +#undef tData4 +#undef tData5 +#undef tData6 +#undef tFuncState +#undef tFrames +#undef tOpponentSpriteId +#undef tPlayerSpriteId +#undef tMugshotId + +// sub-task for sub-task phase +#define tData1 data[1] +#define tData2 data[2] +#define tData3 data[3] +#define tData4 data[4] +#define tData5 data[5] +#define tData6 data[6] +#define tData7 data[7] + +void CreatePhase1Task(s16 a0, s16 a1, s16 a2, s16 a3, s16 a4) +{ + u8 taskId = CreateTask(Phase1_Task_RunFuncs, 3); + gTasks[taskId].tData1 = a0; + gTasks[taskId].tData2 = a1; + gTasks[taskId].tData3 = a2; + gTasks[taskId].tData4 = a3; + gTasks[taskId].tData5 = a4; + gTasks[taskId].tData6 = a0; +} + +bool8 IsPhase1Done(void) +{ + if (FindTaskIdByFunc(Phase1_Task_RunFuncs) == 0xFF) + return TRUE; + else + return FALSE; +} + +void Phase1_Task_RunFuncs(u8 taskId) +{ + while (sPhase1_TransitionAll_Funcs[gTasks[taskId].tState](&gTasks[taskId])); +} + +bool8 Phase1_TransitionAll_Func1(struct Task *task) +{ + if (task->tData6 == 0 || --task->tData6 == 0) + { + task->tData6 = task->tData1; + task->tData7 += task->tData4; + if (task->tData7 > 16) + task->tData7 = 16; + BlendPalettes(-1, task->tData7, 0x2D6B); + } + if (task->tData7 > 15) + { + task->tState++; + task->tData6 = task->tData2; + } + return FALSE; +} + +bool8 Phase1_TransitionAll_Func2(struct Task *task) +{ + if (task->tData6 == 0 || --task->tData6 == 0) + { + task->tData6 = task->tData2; + task->tData7 -= task->tData5; + if (task->tData7 < 0) + task->tData7 = 0; + BlendPalettes(-1, task->tData7, 0x2D6B); + } + if (task->tData7 == 0) + { + if (--task->tData3 == 0) + DestroyTask(FindTaskIdByFunc(Phase1_Task_RunFuncs)); + else + { + task->tData6 = task->tData1; + task->tState = 0; + } + } + return FALSE; +} + +#undef tData1 +#undef tData2 +#undef tData3 +#undef tData4 +#undef tData5 +#undef tData6 +#undef tData7 + +void sub_8149F08(void) +{ + memset(sTransitionStructPtr, 0, sizeof(*sTransitionStructPtr)); + sub_8089C08(&sTransitionStructPtr->field_14, &sTransitionStructPtr->field_16); +} + +void VBlankCB_BattleTransition(void) +{ + LoadOam(); + ProcessSpriteCopyRequests(); + TransferPlttBuffer(); +} + +void sub_8149F40(u16 **a0) +{ + u16 reg, *vram; + + reg = REG_BG0CNT >> 2; + reg <<= 0xE; + vram = (u16*)(VRAM + reg); + + *a0 = vram; +} + +void sub_8149F58(u16 **a0, u16 **a1) +{ + u16 reg0, reg1, *vram0, *vram1; + + reg0 = REG_BG0CNT >> 8; + reg1 = REG_BG0CNT >> 2; + + reg0 <<= 0xB; + reg1 <<= 0xE; + + vram0 = (u16*)(VRAM + reg0); + *a0 = vram0; + + vram1 = (u16*)(VRAM + reg1); + *a1 = vram1; +} + +void sub_8149F84(void) +{ + BlendPalettes(-1, 0x10, 0); +} + +void sub_8149F98(s16 *array, s16 sinAdd, s16 index, s16 indexIncrementer, s16 amplitude, s16 arrSize) +{ + u8 i; + for (i = 0; arrSize > 0; arrSize--, i++, index += indexIncrementer) + { + array[i] = sinAdd + Sin(0xFF & index, amplitude); + } +} + +void sub_814A014(u16 *array, s16 a1, s16 a2, s16 a3) +{ + s16 i; + + memset(array, 0xA, 160 * sizeof(s16)); + for (i = 0; i < 64; i++) + { + s16 sinResult, cosResult; + s16 toStoreOrr, r2, r3, toStore, r7, r8; + + sinResult = Sin(i, a3); + cosResult = Cos(i, a3); + + toStoreOrr = a1 - sinResult; + toStore = a1 + sinResult; + r7 = a2 - cosResult; + r8 = a2 + cosResult; + + if (toStoreOrr < 0) + toStoreOrr = 0; + if (toStore > 0xF0) + toStore = 0xF0; + if (r7 < 0) + r7 = 0; + if (r8 > 0x9F) + r8 = 0x9F; + + toStore |= (toStoreOrr << 8); + array[r7] = toStore; + array[r8] = toStore; + + cosResult = Cos(i + 1, a3); + r3 = a2 - cosResult; + r2 = a2 + cosResult; + + if (r3 < 0) + r3 = 0; + if (r2 > 0x9F) + r2 = 0x9F; + + while (r7 > r3) + array[--r7] = toStore; + while (r7 < r3) + array[++r7] = toStore; + + while (r8 > r2) + array[--r8] = toStore; + while (r8 < r2) + array[++r8] = toStore; + } +} + +void sub_814A1AC(s16 *data, s16 a1, s16 a2, s16 a3, s16 a4, s16 a5, s16 a6) +{ + data[0] = a1; + data[1] = a2; + data[2] = a1; + data[3] = a2; + data[4] = a3; + data[5] = a4; + data[6] = a5; + data[7] = a6; + data[8] = a3 - a1; + if (data[8] < 0) + { + data[8] = -data[8]; + data[6] = -a5; + } + data[9] = a4 - a2; + if (data[9] < 0) + { + data[9] = -data[9]; + data[7] = -a6; + } + data[10] = 0; +} + +bool8 sub_814A228(s16 *data, bool8 a1, bool8 a2) +{ + u8 var; + if (data[8] > data[9]) + { + data[2] += data[6]; + data[10] += data[9]; + if (data[10] > data[8]) + { + data[3] += data[7]; + data[10] -= data[8]; + } + } + else + { + data[3] += data[7]; + data[10] += data[8]; + if (data[10] > data[9]) + { + data[2] += data[6]; + data[10] -= data[9]; + } + } + var = 0; + if ((data[6] > 0 && data[2] >= data[4]) || (data[6] < 0 && data[2] <= data[4])) + { + var++; + if (a1) + data[2] = data[4]; + } + if ((data[7] > 0 && data[3] >= data[5]) || (data[7] < 0 && data[3] <= data[5])) + { + var++; + if (a2) + data[3] = data[5]; + } + + if (var == 2) + return TRUE; + else + return FALSE; +} + +// sub-task for phase2 of a couple of new transitions +#define tData1 data[1] +#define tData2 data[2] +#define tData3 data[3] +#define tData4 data[4] +#define tData5 data[5] +#define tData6 data[6] +#define tData7 data[7] + +bool8 Phase2_29_Func1(struct Task *task) +{ + u16 *dst1, *dst2; + + sub_814669C(task); + sub_8149F58(&dst1, &dst2); + CpuFill16(0, dst1, 0x800); + LZ77UnCompVram(gUnknown_085C7C00, dst2); + LoadPalette(gUnknown_085C7BE0, 0xF0, 0x20); + + task->tState++; + return FALSE; +} + +bool8 Phase2_29_Func2(struct Task *task) +{ + u16 *dst1, *dst2; + + sub_8149F58(&dst1, &dst2); + LZ77UnCompVram(gUnknown_085C828C, dst1); + sub_8149F98(gUnknown_02038C28[0], 0, task->tData4, 0x84, task->tData5, 160); + + task->tState++; + return TRUE; +} + +void Phase2Task_29(u8 taskId) +{ + while (sPhase2_29_Funcs[gTasks[taskId].tState](&gTasks[taskId])); +} + +void Phase2Task_30(u8 taskId) +{ + while (sPhase2_30_Funcs[gTasks[taskId].tState](&gTasks[taskId])); +} + +bool8 Phase2_30_Func1(struct Task *task) +{ + u16 *dst1, *dst2; + + sub_8149F08(); + dp12_8087EA4(); + ClearGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_WIN0_ON | DISPCNT_WIN1_ON); + task->data[2] = 0x2000; + task->data[1] = 0x7FFF; + task->data[5] = 0; + task->data[6] = 16; + task->data[7] = 2560; + sTransitionStructPtr->BLDCNT = 0x3F41; + sTransitionStructPtr->BLDALPHA = (task->tData6 << 8) | (task->tData5); + REG_BLDCNT = sTransitionStructPtr->BLDCNT; + REG_BLDALPHA = sTransitionStructPtr->BLDALPHA; + sub_8149F58(&dst1, &dst2); + CpuFill16(0, dst1, 0x800); + LZ77UnCompVram(gUnknown_085C7C00, dst2); + LoadPalette(gUnknown_085C7BE0, 0xF0, 0x20); + sTransitionStructPtr->field_16 = 0; + + task->tState++; + return FALSE; +} + +bool8 Phase2_30_Func2(struct Task *task) +{ + u16 *dst1, *dst2; + + sub_8149F58(&dst1, &dst2); + LZ77UnCompVram(gUnknown_085C828C, dst1); + + task->tState++; + return TRUE; +} + +bool8 Phase2_30_Func3(struct Task *task) +{ + u8 i; + + for (i = 0; i < 160; i++) + { + gUnknown_02038C28[1][i] = sTransitionStructPtr->field_16; + } + + SetVBlankCallback(VBlankCB_Phase2_30); + SetHBlankCallback(HBlankCB_Phase2_30); + EnableInterrupts(INTR_FLAG_HBLANK); + + task->tState++; + return TRUE; +} + +bool8 Phase2_30_Func4(struct Task *task) +{ + u8 i; + u16 var6, amplitude, var8; + + sTransitionStructPtr->VBlank_DMA = FALSE; + + amplitude = task->tData2 >> 8; + var6 = task->tData1; + var8 = 384; + + task->tData1 = var6 - task->tData7; + + if (task->tData3 >= 70) + { + if (task->tData2 - 384 >= 0) + task->tData2 -= 384; + else + task->tData2 = 0; + } + + if (task->tData3 >= 0 && task->tData3 % 3 == 0) + { + if (task->tData5 < 16) + task->tData5++; + else if (task->tData6 > 0) + task->tData6--; + + sTransitionStructPtr->BLDALPHA = (task->tData6 << 8) | (task->tData5); + } + + for (i = 0; i < 160; i++, var6 += var8) + { + s16 index = var6 / 256; + asm(""); + gUnknown_02038C28[0][i] = sTransitionStructPtr->field_16 + Sin(index, amplitude); + } + + if (++task->tData3 == 101) + { + task->tData4++; + BeginNormalPaletteFade(-1, 0, 0, 0x10, 0); + } + + if (task->tData4 != 0 && !gPaletteFade.active) + DestroyTask(FindTaskIdByFunc(Phase2Task_30)); + + task->tData7 -= 17; + sTransitionStructPtr->VBlank_DMA++; + return FALSE; +} + +void VBlankCB_Phase2_30(void) +{ + VBlankCB_BattleTransition(); + REG_BLDCNT = sTransitionStructPtr->BLDCNT; + REG_BLDALPHA = sTransitionStructPtr->BLDALPHA; + + if (sTransitionStructPtr->VBlank_DMA) + DmaCopy16(3, gUnknown_02038C28[0], gUnknown_02038C28[1], 320); +} + +void HBlankCB_Phase2_30(void) +{ + u16 var = gUnknown_02038C28[1][REG_VCOUNT]; + REG_BG0VOFS = var; +} + +void Phase2Task_31(u8 taskId) +{ + while (sPhase2_31_Funcs[gTasks[taskId].tState](&gTasks[taskId])); +} + +void Phase2Task_33(u8 taskId) +{ + while (sPhase2_33_Funcs[gTasks[taskId].tState](&gTasks[taskId])); +} + +void Phase2Task_32(u8 taskId) +{ + while (sPhase2_32_Funcs[gTasks[taskId].tState](&gTasks[taskId])); +} + +#undef tData1 +#undef tData2 +#undef tData3 +#undef tData4 +#undef tData5 +#undef tData6 +#undef tData7 |