diff options
Diffstat (limited to 'src/berry_blender.c')
-rw-r--r-- | src/berry_blender.c | 24 |
1 files changed, 12 insertions, 12 deletions
diff --git a/src/berry_blender.c b/src/berry_blender.c index d47aa707d..8e8d392db 100644 --- a/src/berry_blender.c +++ b/src/berry_blender.c @@ -1162,8 +1162,8 @@ static void SpriteCB_Berry(struct Sprite* sprite) else PlaySE(SE_BALL_TRAY_EXIT); } - sprite->pos1.x = sprite->sX; - sprite->pos1.y = sprite->sY; + sprite->x = sprite->sX; + sprite->y = sprite->sY; } static void SetBerrySpriteData(struct Sprite* sprite, s16 x, s16 y, s16 bounceSpeed, s16 xSpeed, s16 ySpeed) @@ -3163,8 +3163,8 @@ static void SpriteCB_Particle(struct Sprite* sprite) { sprite->data[2] += sprite->data[0]; sprite->data[3] += sprite->data[1]; - sprite->pos2.x = sprite->data[2] / 8; - sprite->pos2.y = sprite->data[3] / 8; + sprite->x2 = sprite->data[2] / 8; + sprite->y2 = sprite->data[3] / 8; if (sprite->animEnded) DestroySprite(sprite); @@ -3197,7 +3197,7 @@ static void CreateParticleSprites(void) static void SpriteCB_ScoreSymbol(struct Sprite* sprite) { sprite->data[0]++; - sprite->pos2.y = -(sprite->data[0] / 3); + sprite->y2 = -(sprite->data[0] / 3); if (sprite->animEnded) DestroySprite(sprite); @@ -3206,10 +3206,10 @@ static void SpriteCB_ScoreSymbol(struct Sprite* sprite) static void SpriteCB_ScoreSymbolBest(struct Sprite* sprite) { sprite->data[0]++; - sprite->pos2.y = -(sprite->data[0] * 2); + sprite->y2 = -(sprite->data[0] * 2); - if (sprite->pos2.y < -12) - sprite->pos2.y = -12; + if (sprite->y2 < -12) + sprite->y2 = -12; if (sprite->animEnded) DestroySprite(sprite); } @@ -3264,7 +3264,7 @@ static void SpriteCB_CountdownNumber(struct Sprite* sprite) break; } - sprite->pos2.y = sprite->sYPos; + sprite->y2 = sprite->sYPos; } #undef sState @@ -3300,7 +3300,7 @@ static void SpriteCB_Start(struct Sprite* sprite) break; } - sprite->pos2.y = sprite->data[1]; + sprite->y2 = sprite->data[1]; } static void TryUpdateProgressBar(u16 current, u16 limit) @@ -3445,8 +3445,8 @@ static bool8 UpdateBlenderLandScreenShake(void) static void SpriteCB_PlayerArrow(struct Sprite* sprite) { - sprite->pos2.x = -(sBerryBlender->bg_X); - sprite->pos2.y = -(sBerryBlender->bg_Y); + sprite->x2 = -(sBerryBlender->bg_X); + sprite->y2 = -(sBerryBlender->bg_Y); } static void TryUpdateBerryBlenderRecord(void) |