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Diffstat (limited to 'src/bg.c')
-rw-r--r--src/bg.c548
1 files changed, 274 insertions, 274 deletions
diff --git a/src/bg.c b/src/bg.c
index 35f3fd1cd..a41075ad7 100644
--- a/src/bg.c
+++ b/src/bg.c
@@ -479,27 +479,27 @@ void SetBgAttribute(u8 bg, u8 attributeId, u8 value)
{
switch (attributeId)
{
- case 1:
- SetBgControlAttributes(bg, value, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF);
- break;
- case 2:
- SetBgControlAttributes(bg, 0xFF, value, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF);
- break;
- case 3:
- SetBgControlAttributes(bg, 0xFF, 0xFF, value, 0xFF, 0xFF, 0xFF, 0xFF);
- break;
- case 4:
- SetBgControlAttributes(bg, 0xFF, 0xFF, 0xFF, value, 0xFF, 0xFF, 0xFF);
- break;
- case 7:
- SetBgControlAttributes(bg, 0xFF, 0xFF, 0xFF, 0xFF, value, 0xFF, 0xFF);
- break;
- case 5:
- SetBgControlAttributes(bg, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, value, 0xFF);
- break;
- case 6:
- SetBgControlAttributes(bg, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, value);
- break;
+ case 1:
+ SetBgControlAttributes(bg, value, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF);
+ break;
+ case 2:
+ SetBgControlAttributes(bg, 0xFF, value, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF);
+ break;
+ case 3:
+ SetBgControlAttributes(bg, 0xFF, 0xFF, value, 0xFF, 0xFF, 0xFF, 0xFF);
+ break;
+ case 4:
+ SetBgControlAttributes(bg, 0xFF, 0xFF, 0xFF, value, 0xFF, 0xFF, 0xFF);
+ break;
+ case 7:
+ SetBgControlAttributes(bg, 0xFF, 0xFF, 0xFF, 0xFF, value, 0xFF, 0xFF);
+ break;
+ case 5:
+ SetBgControlAttributes(bg, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, value, 0xFF);
+ break;
+ case 6:
+ SetBgControlAttributes(bg, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, value);
+ break;
}
}
@@ -507,36 +507,36 @@ u16 GetBgAttribute(u8 bg, u8 attributeId)
{
switch (attributeId)
{
- case 1:
- return GetBgControlAttribute(bg, BG_CTRL_ATTR_CHARBASEINDEX);
- case 2:
- return GetBgControlAttribute(bg, BG_CTRL_ATTR_MAPBASEINDEX);
- case 3:
- return GetBgControlAttribute(bg, BG_CTRL_ATTR_SCREENSIZE);
- case 4:
- return GetBgControlAttribute(bg, BG_CTRL_ATTR_PALETTEMODE);
- case 7:
- return GetBgControlAttribute(bg, BG_CTRL_ATTR_PRIORITY);
- case 5:
- return GetBgControlAttribute(bg, BG_CTRL_ATTR_MOSAIC);
- case 6:
- return GetBgControlAttribute(bg, BG_CTRL_ATTR_WRAPAROUND);
- case 8:
- switch (GetBgType(bg))
- {
- case 0:
- return GetBgMetricTextMode(bg, 0) * 0x800;
- case 1:
- return GetBgMetricAffineMode(bg, 0) * 0x100;
- default:
- return 0;
- }
- case 9:
- return GetBgType(bg);
- case 10:
- return sGpuBgConfigs2[bg].baseTile;
- default:
- return -1;
+ case 1:
+ return GetBgControlAttribute(bg, BG_CTRL_ATTR_CHARBASEINDEX);
+ case 2:
+ return GetBgControlAttribute(bg, BG_CTRL_ATTR_MAPBASEINDEX);
+ case 3:
+ return GetBgControlAttribute(bg, BG_CTRL_ATTR_SCREENSIZE);
+ case 4:
+ return GetBgControlAttribute(bg, BG_CTRL_ATTR_PALETTEMODE);
+ case 7:
+ return GetBgControlAttribute(bg, BG_CTRL_ATTR_PRIORITY);
+ case 5:
+ return GetBgControlAttribute(bg, BG_CTRL_ATTR_MOSAIC);
+ case 6:
+ return GetBgControlAttribute(bg, BG_CTRL_ATTR_WRAPAROUND);
+ case 8:
+ switch (GetBgType(bg))
+ {
+ case 0:
+ return GetBgMetricTextMode(bg, 0) * 0x800;
+ case 1:
+ return GetBgMetricAffineMode(bg, 0) * 0x100;
+ default:
+ return 0;
+ }
+ case 9:
+ return GetBgType(bg);
+ case 10:
+ return sGpuBgConfigs2[bg].baseTile;
+ default:
+ return -1;
}
}
@@ -553,58 +553,58 @@ u32 ChangeBgX(u8 bg, u32 value, u8 op)
switch (op)
{
- case 0:
- default:
- sGpuBgConfigs2[bg].bg_x = value;
- break;
- case 1:
- sGpuBgConfigs2[bg].bg_x += value;
- break;
- case 2:
- sGpuBgConfigs2[bg].bg_x -= value;
- break;
+ case 0:
+ default:
+ sGpuBgConfigs2[bg].bg_x = value;
+ break;
+ case 1:
+ sGpuBgConfigs2[bg].bg_x += value;
+ break;
+ case 2:
+ sGpuBgConfigs2[bg].bg_x -= value;
+ break;
}
mode = GetBgMode();
switch (bg)
{
- case 0:
- temp1 = sGpuBgConfigs2[0].bg_x >> 0x8;
- SetGpuReg(REG_OFFSET_BG0HOFS, temp1);
- break;
- case 1:
- temp1 = sGpuBgConfigs2[1].bg_x >> 0x8;
- SetGpuReg(REG_OFFSET_BG1HOFS, temp1);
- break;
- case 2:
- if (mode == 0)
- {
- temp1 = sGpuBgConfigs2[2].bg_x >> 0x8;
- SetGpuReg(REG_OFFSET_BG2HOFS, temp1);
- }
- else
- {
- temp1 = sGpuBgConfigs2[2].bg_x >> 0x10;
- temp2 = sGpuBgConfigs2[2].bg_x & 0xFFFF;
- SetGpuReg(REG_OFFSET_BG2X_H, temp1);
- SetGpuReg(REG_OFFSET_BG2X_L, temp2);
- }
- break;
- case 3:
- if (mode == 0)
- {
- temp1 = sGpuBgConfigs2[3].bg_x >> 0x8;
- SetGpuReg(REG_OFFSET_BG3HOFS, temp1);
- }
- else if (mode == 2)
- {
- temp1 = sGpuBgConfigs2[3].bg_x >> 0x10;
- temp2 = sGpuBgConfigs2[3].bg_x & 0xFFFF;
- SetGpuReg(REG_OFFSET_BG3X_H, temp1);
- SetGpuReg(REG_OFFSET_BG3X_L, temp2);
- }
- break;
+ case 0:
+ temp1 = sGpuBgConfigs2[0].bg_x >> 0x8;
+ SetGpuReg(REG_OFFSET_BG0HOFS, temp1);
+ break;
+ case 1:
+ temp1 = sGpuBgConfigs2[1].bg_x >> 0x8;
+ SetGpuReg(REG_OFFSET_BG1HOFS, temp1);
+ break;
+ case 2:
+ if (mode == 0)
+ {
+ temp1 = sGpuBgConfigs2[2].bg_x >> 0x8;
+ SetGpuReg(REG_OFFSET_BG2HOFS, temp1);
+ }
+ else
+ {
+ temp1 = sGpuBgConfigs2[2].bg_x >> 0x10;
+ temp2 = sGpuBgConfigs2[2].bg_x & 0xFFFF;
+ SetGpuReg(REG_OFFSET_BG2X_H, temp1);
+ SetGpuReg(REG_OFFSET_BG2X_L, temp2);
+ }
+ break;
+ case 3:
+ if (mode == 0)
+ {
+ temp1 = sGpuBgConfigs2[3].bg_x >> 0x8;
+ SetGpuReg(REG_OFFSET_BG3HOFS, temp1);
+ }
+ else if (mode == 2)
+ {
+ temp1 = sGpuBgConfigs2[3].bg_x >> 0x10;
+ temp2 = sGpuBgConfigs2[3].bg_x & 0xFFFF;
+ SetGpuReg(REG_OFFSET_BG3X_H, temp1);
+ SetGpuReg(REG_OFFSET_BG3X_L, temp2);
+ }
+ break;
}
return sGpuBgConfigs2[bg].bg_x;
@@ -617,7 +617,7 @@ u32 GetBgX(u8 bg)
else if (GetBgControlAttribute(bg, BG_CTRL_ATTR_VISIBLE) == 0)
return -1;
else
- return sGpuBgConfigs2[bg].bg_x;
+ return sGpuBgConfigs2[bg].bg_x;
}
u32 ChangeBgY(u8 bg, u32 value, u8 op)
@@ -633,58 +633,58 @@ u32 ChangeBgY(u8 bg, u32 value, u8 op)
switch (op)
{
- case 0:
- default:
- sGpuBgConfigs2[bg].bg_y = value;
- break;
- case 1:
- sGpuBgConfigs2[bg].bg_y += value;
- break;
- case 2:
- sGpuBgConfigs2[bg].bg_y -= value;
- break;
+ case 0:
+ default:
+ sGpuBgConfigs2[bg].bg_y = value;
+ break;
+ case 1:
+ sGpuBgConfigs2[bg].bg_y += value;
+ break;
+ case 2:
+ sGpuBgConfigs2[bg].bg_y -= value;
+ break;
}
mode = GetBgMode();
switch (bg)
{
- case 0:
- temp1 = sGpuBgConfigs2[0].bg_y >> 0x8;
- SetGpuReg(REG_OFFSET_BG0VOFS, temp1);
- break;
- case 1:
- temp1 = sGpuBgConfigs2[1].bg_y >> 0x8;
- SetGpuReg(REG_OFFSET_BG1VOFS, temp1);
- break;
- case 2:
- if (mode == 0)
- {
- temp1 = sGpuBgConfigs2[2].bg_y >> 0x8;
- SetGpuReg(REG_OFFSET_BG2VOFS, temp1);
- }
- else
- {
- temp1 = sGpuBgConfigs2[2].bg_y >> 0x10;
- temp2 = sGpuBgConfigs2[2].bg_y & 0xFFFF;
- SetGpuReg(REG_OFFSET_BG2Y_H, temp1);
- SetGpuReg(REG_OFFSET_BG2Y_L, temp2);
- }
- break;
- case 3:
- if (mode == 0)
- {
- temp1 = sGpuBgConfigs2[3].bg_y >> 0x8;
- SetGpuReg(REG_OFFSET_BG3VOFS, temp1);
- }
- else if (mode == 2)
- {
- temp1 = sGpuBgConfigs2[3].bg_y >> 0x10;
- temp2 = sGpuBgConfigs2[3].bg_y & 0xFFFF;
- SetGpuReg(REG_OFFSET_BG3Y_H, temp1);
- SetGpuReg(REG_OFFSET_BG3Y_L, temp2);
- }
- break;
+ case 0:
+ temp1 = sGpuBgConfigs2[0].bg_y >> 0x8;
+ SetGpuReg(REG_OFFSET_BG0VOFS, temp1);
+ break;
+ case 1:
+ temp1 = sGpuBgConfigs2[1].bg_y >> 0x8;
+ SetGpuReg(REG_OFFSET_BG1VOFS, temp1);
+ break;
+ case 2:
+ if (mode == 0)
+ {
+ temp1 = sGpuBgConfigs2[2].bg_y >> 0x8;
+ SetGpuReg(REG_OFFSET_BG2VOFS, temp1);
+ }
+ else
+ {
+ temp1 = sGpuBgConfigs2[2].bg_y >> 0x10;
+ temp2 = sGpuBgConfigs2[2].bg_y & 0xFFFF;
+ SetGpuReg(REG_OFFSET_BG2Y_H, temp1);
+ SetGpuReg(REG_OFFSET_BG2Y_L, temp2);
+ }
+ break;
+ case 3:
+ if (mode == 0)
+ {
+ temp1 = sGpuBgConfigs2[3].bg_y >> 0x8;
+ SetGpuReg(REG_OFFSET_BG3VOFS, temp1);
+ }
+ else if (mode == 2)
+ {
+ temp1 = sGpuBgConfigs2[3].bg_y >> 0x10;
+ temp2 = sGpuBgConfigs2[3].bg_y & 0xFFFF;
+ SetGpuReg(REG_OFFSET_BG3Y_H, temp1);
+ SetGpuReg(REG_OFFSET_BG3Y_L, temp2);
+ }
+ break;
}
return sGpuBgConfigs2[bg].bg_y;
@@ -703,59 +703,59 @@ u32 ChangeBgY_ScreenOff(u8 bg, u32 value, u8 op)
switch (op)
{
- case 0:
- default:
- sGpuBgConfigs2[bg].bg_y = value;
- break;
- case 1:
- sGpuBgConfigs2[bg].bg_y += value;
- break;
- case 2:
- sGpuBgConfigs2[bg].bg_y -= value;
- break;
+ case 0:
+ default:
+ sGpuBgConfigs2[bg].bg_y = value;
+ break;
+ case 1:
+ sGpuBgConfigs2[bg].bg_y += value;
+ break;
+ case 2:
+ sGpuBgConfigs2[bg].bg_y -= value;
+ break;
}
mode = GetBgMode();
switch (bg)
{
- case 0:
- temp1 = sGpuBgConfigs2[0].bg_y >> 0x8;
- SetGpuReg_ForcedBlank(REG_OFFSET_BG0VOFS, temp1);
- break;
- case 1:
- temp1 = sGpuBgConfigs2[1].bg_y >> 0x8;
- SetGpuReg_ForcedBlank(REG_OFFSET_BG1VOFS, temp1);
- break;
- case 2:
- if (mode == 0)
- {
- temp1 = sGpuBgConfigs2[2].bg_y >> 0x8;
- SetGpuReg_ForcedBlank(REG_OFFSET_BG2VOFS, temp1);
-
- }
- else
- {
- temp1 = sGpuBgConfigs2[2].bg_y >> 0x10;
- temp2 = sGpuBgConfigs2[2].bg_y & 0xFFFF;
- SetGpuReg_ForcedBlank(REG_OFFSET_BG2Y_H, temp1);
- SetGpuReg_ForcedBlank(REG_OFFSET_BG2Y_L, temp2);
- }
- break;
- case 3:
- if (mode == 0)
- {
- temp1 = sGpuBgConfigs2[3].bg_y >> 0x8;
- SetGpuReg_ForcedBlank(REG_OFFSET_BG3VOFS, temp1);
- }
- else if (mode == 2)
- {
- temp1 = sGpuBgConfigs2[3].bg_y >> 0x10;
- temp2 = sGpuBgConfigs2[3].bg_y & 0xFFFF;
- SetGpuReg_ForcedBlank(REG_OFFSET_BG3Y_H, temp1);
- SetGpuReg_ForcedBlank(REG_OFFSET_BG3Y_L, temp2);
- }
- break;
+ case 0:
+ temp1 = sGpuBgConfigs2[0].bg_y >> 0x8;
+ SetGpuReg_ForcedBlank(REG_OFFSET_BG0VOFS, temp1);
+ break;
+ case 1:
+ temp1 = sGpuBgConfigs2[1].bg_y >> 0x8;
+ SetGpuReg_ForcedBlank(REG_OFFSET_BG1VOFS, temp1);
+ break;
+ case 2:
+ if (mode == 0)
+ {
+ temp1 = sGpuBgConfigs2[2].bg_y >> 0x8;
+ SetGpuReg_ForcedBlank(REG_OFFSET_BG2VOFS, temp1);
+
+ }
+ else
+ {
+ temp1 = sGpuBgConfigs2[2].bg_y >> 0x10;
+ temp2 = sGpuBgConfigs2[2].bg_y & 0xFFFF;
+ SetGpuReg_ForcedBlank(REG_OFFSET_BG2Y_H, temp1);
+ SetGpuReg_ForcedBlank(REG_OFFSET_BG2Y_L, temp2);
+ }
+ break;
+ case 3:
+ if (mode == 0)
+ {
+ temp1 = sGpuBgConfigs2[3].bg_y >> 0x8;
+ SetGpuReg_ForcedBlank(REG_OFFSET_BG3VOFS, temp1);
+ }
+ else if (mode == 2)
+ {
+ temp1 = sGpuBgConfigs2[3].bg_y >> 0x10;
+ temp2 = sGpuBgConfigs2[3].bg_y & 0xFFFF;
+ SetGpuReg_ForcedBlank(REG_OFFSET_BG3Y_H, temp1);
+ SetGpuReg_ForcedBlank(REG_OFFSET_BG3Y_L, temp2);
+ }
+ break;
}
return sGpuBgConfigs2[bg].bg_y;
@@ -768,7 +768,7 @@ u32 GetBgY(u8 bg)
else if (GetBgControlAttribute(bg, BG_CTRL_ATTR_VISIBLE) == 0)
return -1;
else
- return sGpuBgConfigs2[bg].bg_y;
+ return sGpuBgConfigs2[bg].bg_y;
}
void SetBgAffine(u8 bg, u32 srcCenterX, u32 srcCenterY, s16 dispCenterX, s16 dispCenterY, s16 scaleX, s16 scaleY, u16 rotationAngle)
@@ -790,57 +790,57 @@ u8 Unused_AdjustBgMosaic(u8 a1, u8 a2)
switch (a2)
{
- case 0:
- default:
- test1 = a1 & 0xF;
- test2 = a1 >> 0x4;
- break;
- case 1:
- test1 = a1 & 0xF;
- break;
- case 2:
- if ((test1 + a1) > 0xF)
- {
- test1 = 0xF;
- }
- else
- {
- test1 += a1;
- }
- break;
- case 3:
- if ((test1 - a1) < 0)
- {
- test1 = 0x0;
- }
- else
- {
- test1 -= a1;
- }
- break;
- case 4:
- test2 = a1 & 0xF;
- break;
- case 5:
- if ((test2 + a1) > 0xF)
- {
- test2 = 0xF;
- }
- else
- {
- test2 += a1;
- }
- break;
- case 6:
- if ((test2 - a1) < 0)
- {
- test2 = 0x0;
- }
- else
- {
- test2 -= a1;
- }
- break;
+ case 0:
+ default:
+ test1 = a1 & 0xF;
+ test2 = a1 >> 0x4;
+ break;
+ case 1:
+ test1 = a1 & 0xF;
+ break;
+ case 2:
+ if ((test1 + a1) > 0xF)
+ {
+ test1 = 0xF;
+ }
+ else
+ {
+ test1 += a1;
+ }
+ break;
+ case 3:
+ if ((test1 - a1) < 0)
+ {
+ test1 = 0x0;
+ }
+ else
+ {
+ test1 -= a1;
+ }
+ break;
+ case 4:
+ test2 = a1 & 0xF;
+ break;
+ case 5:
+ if ((test2 + a1) > 0xF)
+ {
+ test2 = 0xF;
+ }
+ else
+ {
+ test2 += a1;
+ }
+ break;
+ case 6:
+ if ((test2 - a1) < 0)
+ {
+ test2 = 0x0;
+ }
+ else
+ {
+ test2 -= a1;
+ }
+ break;
}
result |= ((test2 << 0x4) & 0xF0);
@@ -874,7 +874,7 @@ void* GetBgTilemapBuffer(u8 bg)
else if (GetBgControlAttribute(bg, BG_CTRL_ATTR_VISIBLE) == 0)
return NULL;
else
- return sGpuBgConfigs2[bg].tilemap;
+ return sGpuBgConfigs2[bg].tilemap;
}
void CopyToBgTilemapBuffer(u8 bg, const void *src, u16 mode, u16 destOffset)
@@ -896,15 +896,15 @@ void CopyBgTilemapBufferToVram(u8 bg)
{
switch (GetBgType(bg))
{
- case 0:
- sizeToLoad = GetBgMetricTextMode(bg, 0) * 0x800;
- break;
- case 1:
- sizeToLoad = GetBgMetricAffineMode(bg, 0) * 0x100;
- break;
- default:
- sizeToLoad = 0;
- break;
+ case 0:
+ sizeToLoad = GetBgMetricTextMode(bg, 0) * 0x800;
+ break;
+ case 1:
+ sizeToLoad = GetBgMetricAffineMode(bg, 0) * 0x100;
+ break;
+ default:
+ sizeToLoad = 0;
+ break;
}
LoadBgVram(bg, sGpuBgConfigs2[bg].tilemap, sizeToLoad, 0, 2);
}
@@ -921,27 +921,27 @@ void CopyToBgTilemapBufferRect(u8 bg, const void* src, u8 destX, u8 destY, u8 wi
{
switch (GetBgType(bg))
{
- case 0:
- srcCopy = src;
- for (destY16 = destY; destY16 < (destY + height); destY16++)
- {
- for (destX16 = destX; destX16 < (destX + width); destX16++)
- {
- ((u16*)sGpuBgConfigs2[bg].tilemap)[((destY16 * 0x20) + destX16)] = *((u16*)srcCopy)++;
- }
- }
- break;
- case 1:
- srcCopy = src;
- mode = GetBgMetricAffineMode(bg, 0x1);
- for (destY16 = destY; destY16 < (destY + height); destY16++)
- {
- for (destX16 = destX; destX16 < (destX + width); destX16++)
- {
- ((u8*)sGpuBgConfigs2[bg].tilemap)[((destY16 * mode) + destX16)] = *((u8*)srcCopy)++;
- }
- }
- break;
+ case 0:
+ srcCopy = src;
+ for (destY16 = destY; destY16 < (destY + height); destY16++)
+ {
+ for (destX16 = destX; destX16 < (destX + width); destX16++)
+ {
+ ((u16*)sGpuBgConfigs2[bg].tilemap)[((destY16 * 0x20) + destX16)] = *((u16*)srcCopy)++;
+ }
+ }
+ break;
+ case 1:
+ srcCopy = src;
+ mode = GetBgMetricAffineMode(bg, 0x1);
+ for (destY16 = destY; destY16 < (destY + height); destY16++)
+ {
+ for (destX16 = destX; destX16 < (destX + width); destX16++)
+ {
+ ((u8*)sGpuBgConfigs2[bg].tilemap)[((destY16 * mode) + destX16)] = *((u8*)srcCopy)++;
+ }
+ }
+ break;
}
}
}