summaryrefslogtreecommitdiff
path: root/src/bike.c
diff options
context:
space:
mode:
Diffstat (limited to 'src/bike.c')
-rw-r--r--src/bike.c99
1 files changed, 48 insertions, 51 deletions
diff --git a/src/bike.c b/src/bike.c
index 7f84f350b..7397fed40 100644
--- a/src/bike.c
+++ b/src/bike.c
@@ -45,8 +45,8 @@ static u8 AcroBike_GetJumpDirection(void);
static void Bike_UpdateDirTimerHistory(u8);
static void Bike_UpdateABStartSelectHistory(u8);
static u8 Bike_DPadToDirection(u16);
-static u8 get_some_collision(u8);
-static u8 Bike_CheckCollisionTryAdvanceCollisionCount(struct EventObject *, s16, s16, u8, u8);
+static u8 GetBikeCollision(u8);
+static u8 GetBikeCollisionAt(struct EventObject *, s16, s16, u8, u8);
static bool8 IsRunningDisallowedByMetatile(u8);
static void Bike_TryAdvanceCyclingRoadCollisions();
static u8 CanBikeFaceDirOnMetatile(u8, u8);
@@ -214,8 +214,8 @@ static void MachBikeTransition_TrySpeedUp(u8 direction)
}
else
{
- collision = get_some_collision(direction);
- if (collision > 0 && collision < 12)
+ collision = GetBikeCollision(direction);
+ if (collision > 0 && collision < COLLISION_VERTICAL_RAIL)
{
// we hit a solid object, but check to see if its a ledge and then jump.
if (collision == COLLISION_LEDGE_JUMP)
@@ -226,9 +226,9 @@ static void MachBikeTransition_TrySpeedUp(u8 direction)
{
// we hit a solid object that is not a ledge, so perform the collision.
Bike_SetBikeStill();
- if (collision == 4 && IsPlayerCollidingWithFarawayIslandMew(direction))
+ if (collision == COLLISION_EVENT_OBJECT && IsPlayerCollidingWithFarawayIslandMew(direction))
PlayerOnBikeCollideWithFarawayIslandMew(direction);
- else if (collision < 5 || collision > 8)
+ else if (collision < COLLISION_STOP_SURFING || collision > COLLISION_ROTATING_GATE)
PlayerOnBikeCollide(direction);
}
}
@@ -250,9 +250,9 @@ static void MachBikeTransition_TrySlowDown(u8 direction)
if (gPlayerAvatar.bikeSpeed != SPEED_STANDING)
gPlayerAvatar.bikeFrameCounter = --gPlayerAvatar.bikeSpeed;
- collision = get_some_collision(direction);
+ collision = GetBikeCollision(direction);
- if (collision > 0 && collision < 12)
+ if (collision > 0 && collision < COLLISION_VERTICAL_RAIL)
{
if (collision == COLLISION_LEDGE_JUMP)
{
@@ -261,9 +261,9 @@ static void MachBikeTransition_TrySlowDown(u8 direction)
else
{
Bike_SetBikeStill();
- if (collision == 4 && IsPlayerCollidingWithFarawayIslandMew(direction))
+ if (collision == COLLISION_EVENT_OBJECT && IsPlayerCollidingWithFarawayIslandMew(direction))
PlayerOnBikeCollideWithFarawayIslandMew(direction);
- else if (collision < 5 || collision > 8)
+ else if (collision < COLLISION_STOP_SURFING || collision > COLLISION_ROTATING_GATE)
PlayerOnBikeCollide(direction);
}
}
@@ -552,14 +552,14 @@ static void AcroBikeTransition_Moving(u8 direction)
AcroBikeTransition_FaceDirection(playerEventObj->movementDirection);
return;
}
- collision = get_some_collision(direction);
- if (collision > 0 && collision < 12)
+ collision = GetBikeCollision(direction);
+ if (collision > 0 && collision < COLLISION_VERTICAL_RAIL)
{
if (collision == COLLISION_LEDGE_JUMP)
PlayerJumpLedge(direction);
- else if (collision == 4 && IsPlayerCollidingWithFarawayIslandMew(direction))
+ else if (collision == COLLISION_EVENT_OBJECT && IsPlayerCollidingWithFarawayIslandMew(direction))
PlayerOnBikeCollideWithFarawayIslandMew(direction);
- else if (collision < 5 || collision > 8)
+ else if (collision < COLLISION_STOP_SURFING || collision > COLLISION_ROTATING_GATE)
PlayerOnBikeCollide(direction);
}
else
@@ -614,19 +614,19 @@ static void AcroBikeTransition_WheelieHoppingMoving(u8 direction)
AcroBikeTransition_WheelieHoppingStanding(playerEventObj->movementDirection);
return;
}
- collision = get_some_collision(direction);
+ collision = GetBikeCollision(direction);
// TODO: Try to get rid of this goto
- if (collision == 0 || collision == 9)
+ if (collision == 0 || collision == COLLISION_WHEELIE_HOP)
{
goto derp;
}
- else if (collision == 6)
+ else if (collision == COLLISION_LEDGE_JUMP)
{
PlayerLedgeHoppingWheelie(direction);
}
- else if (collision < 5 || collision > 8)
+ else if (collision < COLLISION_STOP_SURFING || collision > COLLISION_ROTATING_GATE)
{
- if (collision <= 11)
+ if (collision < COLLISION_VERTICAL_RAIL)
{
AcroBikeTransition_WheelieHoppingStanding(direction);
}
@@ -643,12 +643,12 @@ static void AcroBikeTransition_SideJump(u8 direction)
u8 collision;
struct EventObject *playerEventObj;
- collision = get_some_collision(direction);
- if (collision != 0)
+ collision = GetBikeCollision(direction);
+ if (collision)
{
- if (collision == 7)
+ if (collision == COLLISION_PUSHED_BOULDER)
return;
- if (collision < 10)
+ if (collision < COLLISION_ISOLATED_VERTICAL_RAIL)
{
AcroBikeTransition_TurnDirection(direction);
return;
@@ -680,18 +680,18 @@ static void AcroBikeTransition_WheelieMoving(u8 direction)
PlayerIdleWheelie(playerEventObj->movementDirection);
return;
}
- collision = get_some_collision(direction);
- if (collision > 0 && collision < 12)
+ collision = GetBikeCollision(direction);
+ if (collision > 0 && collision < COLLISION_VERTICAL_RAIL)
{
- if (collision == 6)
+ if (collision == COLLISION_LEDGE_JUMP)
{
PlayerLedgeHoppingWheelie(direction);
}
- else if (collision == 9)
+ else if (collision == COLLISION_WHEELIE_HOP)
{
PlayerIdleWheelie(direction);
}
- else if (collision <= 4)
+ else if (collision < COLLISION_STOP_SURFING)
{
if (MetatileBehavior_IsBumpySlope(playerEventObj->currentMetatileBehavior))
PlayerIdleWheelie(direction);
@@ -714,18 +714,18 @@ static void AcroBikeTransition_WheelieRisingMoving(u8 direction)
PlayerStartWheelie(playerEventObj->movementDirection);
return;
}
- collision = get_some_collision(direction);
- if (collision > 0 && collision < 12)
+ collision = GetBikeCollision(direction);
+ if (collision > 0 && collision < COLLISION_VERTICAL_RAIL)
{
- if (collision == 6)
+ if (collision == COLLISION_LEDGE_JUMP)
{
PlayerLedgeHoppingWheelie(direction);
}
- else if (collision == 9)
+ else if (collision == COLLISION_WHEELIE_HOP)
{
PlayerIdleWheelie(direction);
}
- else if (collision <= 4)
+ else if (collision < COLLISION_STOP_SURFING)
{
if (MetatileBehavior_IsBumpySlope(playerEventObj->currentMetatileBehavior))
PlayerIdleWheelie(direction);
@@ -748,12 +748,12 @@ static void AcroBikeTransition_WheelieLoweringMoving(u8 direction)
PlayerEndWheelie(playerEventObj->movementDirection);
return;
}
- collision = get_some_collision(direction);
- if (collision > 0 && collision < 12)
+ collision = GetBikeCollision(direction);
+ if (collision > 0 && collision < COLLISION_VERTICAL_RAIL)
{
- if (collision == 6)
+ if (collision == COLLISION_LEDGE_JUMP)
PlayerJumpLedge(direction);
- else if (collision < 5 || collision > 8)
+ else if (collision < COLLISION_STOP_SURFING || collision > COLLISION_ROTATING_GATE)
PlayerEndWheelie(direction);
return;
}
@@ -865,29 +865,26 @@ static u8 Bike_DPadToDirection(u16 heldKeys)
return DIR_NONE;
}
-static u8 get_some_collision(u8 direction)
+static u8 GetBikeCollision(u8 direction)
{
- s16 x;
- s16 y;
u8 metatitleBehavior;
struct EventObject *playerEventObj = &gEventObjects[gPlayerAvatar.eventObjectId];
-
- x = playerEventObj->currentCoords.x;
- y = playerEventObj->currentCoords.y;
+ s16 x = playerEventObj->currentCoords.x;
+ s16 y = playerEventObj->currentCoords.y;
MoveCoords(direction, &x, &y);
metatitleBehavior = MapGridGetMetatileBehaviorAt(x, y);
- return Bike_CheckCollisionTryAdvanceCollisionCount(playerEventObj, x, y, direction, metatitleBehavior);
+ return GetBikeCollisionAt(playerEventObj, x, y, direction, metatitleBehavior);
}
-static u8 Bike_CheckCollisionTryAdvanceCollisionCount(struct EventObject *eventObject, s16 x, s16 y, u8 direction, u8 metatitleBehavior)
+static u8 GetBikeCollisionAt(struct EventObject *eventObject, s16 x, s16 y, u8 direction, u8 metatitleBehavior)
{
u8 collision = CheckForEventObjectCollision(eventObject, x, y, direction, metatitleBehavior);
- if (collision > 4)
+ if (collision > COLLISION_EVENT_OBJECT)
return collision;
- if (collision == 0 && IsRunningDisallowedByMetatile(metatitleBehavior))
- collision = 2;
+ if (collision == COLLISION_NONE && IsRunningDisallowedByMetatile(metatitleBehavior))
+ collision = COLLISION_IMPASSABLE;
if (collision)
Bike_TryAdvanceCyclingRoadCollisions();
@@ -941,10 +938,10 @@ static bool8 WillPlayerCollideWithCollision(u8 newTileCollision, u8 direction)
{
if (direction == DIR_NORTH || direction == DIR_SOUTH)
{
- if (newTileCollision == 10 || newTileCollision == 12)
+ if (newTileCollision == COLLISION_ISOLATED_VERTICAL_RAIL || newTileCollision == COLLISION_VERTICAL_RAIL)
return FALSE;
}
- else if (newTileCollision == 11 || newTileCollision == 13)
+ else if (newTileCollision == COLLISION_ISOLATED_HORIZONTAL_RAIL || newTileCollision == COLLISION_HORIZONTAL_RAIL)
{
return FALSE;
}
@@ -1059,7 +1056,7 @@ void Bike_HandleBumpySlopeJump(void)
bool32 IsRunningDisallowed(u8 metatile)
{
- if (!(gMapHeader.flags & 4) || IsRunningDisallowedByMetatile(metatile) == TRUE)
+ if (!(gMapHeader.flags & MAP_ALLOW_RUN) || IsRunningDisallowedByMetatile(metatile) == TRUE)
return TRUE;
else
return FALSE;