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Diffstat (limited to 'src/credits.c')
-rw-r--r--src/credits.c144
1 files changed, 79 insertions, 65 deletions
diff --git a/src/credits.c b/src/credits.c
index 44fa2002c..a8bed9a3f 100644
--- a/src/credits.c
+++ b/src/credits.c
@@ -3,7 +3,7 @@
#include "main.h"
#include "task.h"
#include "bg.h"
-#include "alloc.h"
+#include "malloc.h"
#include "window.h"
#include "text.h"
#include "menu.h"
@@ -128,16 +128,17 @@ enum
TDE_TASK_A_ID = 2,
};
-struct Unk201C000
-{
- u16 unk0[71];
- u16 unk8E;
- u16 unk90;
- u16 unk92;
- u16 unk94;
- u16 unk96[NATIONAL_DEX_COUNT];
- u16 unk39A;
- u16 unk39C[7];
+#define NUM_MON_SLIDES 71
+struct CreditsData
+{
+ u16 monToShow[NUM_MON_SLIDES]; // List of Pokemon species ids that will show during the credits
+ u16 imgCounter; //how many mon images have been shown
+ u16 nextImgPos; //if the next image spawns left/center/right
+ u16 currShownMon; //index into monToShow
+ u16 numMonToShow; //number of pokemon to show, always NUM_MON_SLIDES after determine function
+ u16 caughtMonIds[NATIONAL_DEX_COUNT]; //temporary location to hold a condensed array of all caught pokemon
+ u16 numCaughtMon; //count of filled spaces in caughtMonIds
+ u16 unk39C[7]; // unused padding?
};
struct CreditsEntry
@@ -151,7 +152,7 @@ static EWRAM_DATA s16 gUnknown_0203BCE0 = 0;
static EWRAM_DATA u16 gUnknown_0203BCE2 = 0; // TASK A
EWRAM_DATA bool8 gHasHallOfFameRecords = 0;
static EWRAM_DATA u8 gUnknown_0203BCE5 = 0;
-static EWRAM_DATA struct Unk201C000 *gUnknown_0203BCE8 = {0};
+static EWRAM_DATA struct CreditsData *sCreditsData = {0};
static const u16 gUnknown_085E56F0[][16] =
{
@@ -959,7 +960,7 @@ static const struct WindowTemplate sWindowTemplates[] =
},
DUMMY_WIN_TEMPLATE,
};
-static const u8 gUnknown_085E6F7C[][2] =
+static const u8 sMonSpritePos[][2] =
{
{104, 36},
{120, 36},
@@ -1052,10 +1053,10 @@ static const struct SpritePalette gUnknown_085E702C[] = {
static const struct OamData gUnknown_085E703C =
{
.y = 160,
- .affineMode = 0,
- .objMode = 0,
+ .affineMode = ST_OAM_AFFINE_OFF,
+ .objMode = ST_OAM_OBJ_NORMAL,
.mosaic = 0,
- .bpp = 0,
+ .bpp = ST_OAM_4BPP,
.shape = SPRITE_SHAPE(64x64),
.x = 0,
.matrixNum = 0,
@@ -1127,8 +1128,8 @@ static void LoadTheEndScreen(u16, u16, u16);
static void sub_8176E40(u16 arg0, u16 palette);
static void sub_8176EE8(struct Sprite *sprite);
static void sub_8176F90(struct Sprite *sprite);
-static u8 sub_8177224(u16 species, s16 x, s16 y, u16 position);
-static void sub_8177388(void);
+static u8 MakeMonSprite(u16 species, s16 x, s16 y, u16 position);
+static void DeterminePokemonToShow(void);
static void CreditsVBlankCallback(void)
{
@@ -1241,13 +1242,13 @@ void CB2_StartCreditsSequence(void)
m4aSongNumStart(MUS_THANKFOR);
SetMainCallback2(CB2_RunCreditsSequence);
gUnknown_0203BCE5 = 0;
- gUnknown_0203BCE8 = AllocZeroed(sizeof(struct Unk201C000));
+ sCreditsData = AllocZeroed(sizeof(struct CreditsData));
- sub_8177388();
+ DeterminePokemonToShow();
- gUnknown_0203BCE8->unk8E = 0;
- gUnknown_0203BCE8->unk90 = 0;
- gUnknown_0203BCE8->unk92 = 0;
+ sCreditsData->imgCounter = 0;
+ sCreditsData->nextImgPos = 0;
+ sCreditsData->currShownMon = 0;
gUnknown_0203BCE2 = taskIdA;
}
@@ -1604,7 +1605,7 @@ static void sub_8175DA0(u8 taskIdB)
gTasks[gTasks[taskIdB].data[TDB_TASK_A_ID]].data[TDA_4] = 1;
DestroyTask(taskIdB);
sub_81755A4();
- FREE_AND_SET_NULL(gUnknown_0203BCE8);
+ FREE_AND_SET_NULL(sCreditsData);
return;
}
}
@@ -1683,29 +1684,29 @@ static void sub_81760FC(u8 taskIdD)
case 0:
break;
case 1:
- if (gUnknown_0203BCE8->unk90 == 0 && gTasks[gTasks[taskIdD].data[TDD_TASK_A_ID]].data[TDA_14] == 0)
+ if (sCreditsData->nextImgPos == 0 && gTasks[gTasks[taskIdD].data[TDD_TASK_A_ID]].data[TDA_14] == 0)
break;
gTasks[taskIdD].data[TDD_STATE]++;
break;
case 2:
- if (gUnknown_0203BCE8->unk8E == 71 || gTasks[gTasks[taskIdD].data[TDD_TASK_A_ID]].func != Task_ProgressCreditTasks)
+ if (sCreditsData->imgCounter == NUM_MON_SLIDES || gTasks[gTasks[taskIdD].data[TDD_TASK_A_ID]].func != Task_ProgressCreditTasks)
break;
- r2 = sub_8177224(gUnknown_0203BCE8->unk0[gUnknown_0203BCE8->unk92], gUnknown_085E6F7C[gUnknown_0203BCE8->unk90][0], gUnknown_085E6F7C[gUnknown_0203BCE8->unk90][1], gUnknown_0203BCE8->unk90);
- if (gUnknown_0203BCE8->unk92 < gUnknown_0203BCE8->unk94 - 1)
+ r2 = MakeMonSprite(sCreditsData->monToShow[sCreditsData->currShownMon], sMonSpritePos[sCreditsData->nextImgPos][0], sMonSpritePos[sCreditsData->nextImgPos][1], sCreditsData->nextImgPos);
+ if (sCreditsData->currShownMon < sCreditsData->numMonToShow - 1)
{
- gUnknown_0203BCE8->unk92++;
+ sCreditsData->currShownMon++;
gSprites[r2].data[3] = 50;
}
else
{
- gUnknown_0203BCE8->unk92 = 0;
+ sCreditsData->currShownMon = 0;
gSprites[r2].data[3] = 512;
}
- gUnknown_0203BCE8->unk8E++;
- if (gUnknown_0203BCE8->unk90 == 2)
- gUnknown_0203BCE8->unk90 = 0;
+ sCreditsData->imgCounter++;
+ if (sCreditsData->nextImgPos == 2)
+ sCreditsData->nextImgPos = 0;
else
- gUnknown_0203BCE8->unk90++;
+ sCreditsData->nextImgPos++;
gTasks[taskIdD].data[TDD_3] = 50;
gTasks[taskIdD].data[TDD_STATE]++;
break;
@@ -2182,7 +2183,7 @@ static void sub_8177050(struct Sprite *sprite)
{
case 0:
default:
- sprite->oam.affineMode = 1;
+ sprite->oam.affineMode = ST_OAM_AFFINE_NORMAL;
sprite->oam.matrixNum = sprite->data[1];
sprite->data[2] = 16;
SetOamMatrix(sprite->data[1], 0x10000 / sprite->data[2], 0, 0, 0x10000 / sprite->data[2]);
@@ -2224,7 +2225,7 @@ static void sub_8177050(struct Sprite *sprite)
{
SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_EFFECT_BLEND | BLDCNT_TGT2_BG0 | BLDCNT_TGT2_BG1 | BLDCNT_TGT2_BG2 | BLDCNT_TGT2_BG3);
SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(16, 0));
- sprite->oam.objMode = 1;
+ sprite->oam.objMode = ST_OAM_OBJ_BLEND;
sprite->data[3] = 16;
sprite->data[0] += 1;
}
@@ -2256,7 +2257,7 @@ static void sub_8177050(struct Sprite *sprite)
}
}
-static u8 sub_8177224(u16 nationalDexNum, s16 x, s16 y, u16 position)
+static u8 MakeMonSprite(u16 nationalDexNum, s16 x, s16 y, u16 position)
{
u8 spriteId;
u8 spriteId2;
@@ -2292,73 +2293,86 @@ static void sub_81772B8(struct Sprite *sprite)
sprite->pos1.y = gSprites[sprite->data[0]].pos1.y;
}
-static void sub_8177388(void)
+static void DeterminePokemonToShow(void)
{
u16 starter = SpeciesToNationalPokedexNum(GetStarterPokemon(VarGet(VAR_STARTER_MON)));
u16 page;
u16 dexNum;
u16 j;
-
+
+ // Go through the Pokedex, and anything that has gotten caught we put into our massive array.
+ // This basically packs all of the caught pokemon into the front of the array
for (dexNum = 1, j = 0; dexNum < NATIONAL_DEX_COUNT; dexNum++)
{
if (GetSetPokedexFlag(dexNum, FLAG_GET_CAUGHT))
{
- gUnknown_0203BCE8->unk96[j] = dexNum;
+ sCreditsData->caughtMonIds[j] = dexNum;
j++;
}
}
+ // Fill the rest of the array with zeroes
for (dexNum = j; dexNum < NATIONAL_DEX_COUNT; dexNum++)
- gUnknown_0203BCE8->unk96[dexNum] = 0;
+ sCreditsData->caughtMonIds[dexNum] = 0;
- gUnknown_0203BCE8->unk39A = j;
- if (gUnknown_0203BCE8->unk39A < 71)
- gUnknown_0203BCE8->unk94 = j;
+ // Cap the number of pokemon we care about to NUM_MON_SLIDES, the max we show in the credits scene (-1 for the starter)
+ sCreditsData->numCaughtMon = j;
+ if (sCreditsData->numCaughtMon < NUM_MON_SLIDES)
+ sCreditsData->numMonToShow = j;
else
- gUnknown_0203BCE8->unk94 = 71;
+ sCreditsData->numMonToShow = NUM_MON_SLIDES;
+ // Loop through our list of caught pokemon and select randomly from it to fill the images to show
j = 0;
do
{
- page = Random() % gUnknown_0203BCE8->unk39A;
- gUnknown_0203BCE8->unk0[j] = gUnknown_0203BCE8->unk96[page];
-
+ // Select a random mon, insert into array
+ page = Random() % sCreditsData->numCaughtMon;
+ sCreditsData->monToShow[j] = sCreditsData->caughtMonIds[page];
+
+ // Remove the select mon from the array, and condense array entries
j++;
- gUnknown_0203BCE8->unk96[page] = 0;
- gUnknown_0203BCE8->unk39A--;
- if (page != gUnknown_0203BCE8->unk39A)
+ sCreditsData->caughtMonIds[page] = 0;
+ sCreditsData->numCaughtMon--;
+ if (page != sCreditsData->numCaughtMon)
{
- gUnknown_0203BCE8->unk96[page] = gUnknown_0203BCE8->unk96[gUnknown_0203BCE8->unk39A];
- gUnknown_0203BCE8->unk96[gUnknown_0203BCE8->unk39A] = 0;
+ // Instead of looping through and moving everything down, just take from the end. Order doesn't matter after all.
+ sCreditsData->caughtMonIds[page] = sCreditsData->caughtMonIds[sCreditsData->numCaughtMon];
+ sCreditsData->caughtMonIds[sCreditsData->numCaughtMon] = 0;
}
}
- while (gUnknown_0203BCE8->unk39A != 0 && j < 71);
+ while (sCreditsData->numCaughtMon != 0 && j < NUM_MON_SLIDES);
- if (gUnknown_0203BCE8->unk94 < 71)
+ // If we don't have enough pokemon in the dex to fill everything, copy the selected mon into the end of the array, so it loops
+ if (sCreditsData->numMonToShow < NUM_MON_SLIDES)
{
- for (j = gUnknown_0203BCE8->unk94, page = 0; j < 71; j++)
+ for (j = sCreditsData->numMonToShow, page = 0; j < NUM_MON_SLIDES; j++)
{
- gUnknown_0203BCE8->unk0[j] = gUnknown_0203BCE8->unk0[page];
+ sCreditsData->monToShow[j] = sCreditsData->monToShow[page];
page++;
- if (page == gUnknown_0203BCE8->unk94)
+ if (page == sCreditsData->numMonToShow)
page = 0;
}
- gUnknown_0203BCE8->unk0[70] = starter;
+ // Ensure the last pokemon is our starter
+ sCreditsData->monToShow[NUM_MON_SLIDES-1] = starter;
}
else
{
- for (dexNum = 0; gUnknown_0203BCE8->unk0[dexNum] != starter && dexNum < 71; dexNum++);
+ // Check to see if our starter has already appeared in this list, break if it has
+ for (dexNum = 0; sCreditsData->monToShow[dexNum] != starter && dexNum < NUM_MON_SLIDES; dexNum++);
- if (dexNum < gUnknown_0203BCE8->unk94 - 1)
+ // If it has, swap it with the last pokemon, to ensure our starter is the last image
+ if (dexNum < sCreditsData->numMonToShow - 1)
{
- gUnknown_0203BCE8->unk0[dexNum] = gUnknown_0203BCE8->unk0[70];
- gUnknown_0203BCE8->unk0[70] = starter;
+ sCreditsData->monToShow[dexNum] = sCreditsData->monToShow[NUM_MON_SLIDES-1];
+ sCreditsData->monToShow[NUM_MON_SLIDES-1] = starter;
}
else
{
- gUnknown_0203BCE8->unk0[70] = starter;
+ // Ensure the last pokemon is our starter
+ sCreditsData->monToShow[NUM_MON_SLIDES-1] = starter;
}
}
- gUnknown_0203BCE8->unk94 = 71;
+ sCreditsData->numMonToShow = NUM_MON_SLIDES;
}