summaryrefslogtreecommitdiff
path: root/src/data/battle_moves.h
diff options
context:
space:
mode:
Diffstat (limited to 'src/data/battle_moves.h')
-rw-r--r--src/data/battle_moves.h8524
1 files changed, 4614 insertions, 3910 deletions
diff --git a/src/data/battle_moves.h b/src/data/battle_moves.h
index 00a6f7fdb..008d7d784 100644
--- a/src/data/battle_moves.h
+++ b/src/data/battle_moves.h
@@ -1,3913 +1,4617 @@
-#ifndef GUARD_DATA_BATTLE_MOVES
-#define GUARD_DATA_BATTLE_MOVES
-
const struct BattleMove gBattleMoves[MOVES_COUNT] =
{
- { // MOVE_NONE
- .effect = EFFECT_HIT,
- .power = 0,
- .type = TYPE_NORMAL,
- .accuracy = 0,
- .pp = 0,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = 0,
- },
- { // MOVE_POUND
- .effect = EFFECT_HIT,
- .power = 40,
- .type = TYPE_NORMAL,
- .accuracy = 100,
- .pp = 35,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
- { // MOVE_KARATE_CHOP
- .effect = EFFECT_HIGH_CRITICAL,
- .power = 50,
- .type = TYPE_FIGHTING,
- .accuracy = 100,
- .pp = 25,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
- { // MOVE_DOUBLE_SLAP
- .effect = EFFECT_MULTI_HIT,
- .power = 15,
- .type = TYPE_NORMAL,
- .accuracy = 85,
- .pp = 10,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
- { // MOVE_COMET_PUNCH
- .effect = EFFECT_MULTI_HIT,
- .power = 18,
- .type = TYPE_NORMAL,
- .accuracy = 85,
- .pp = 15,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
- { // MOVE_MEGA_PUNCH
- .effect = EFFECT_HIT,
- .power = 80,
- .type = TYPE_NORMAL,
- .accuracy = 85,
- .pp = 20,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
- { // MOVE_PAY_DAY
- .effect = EFFECT_PAY_DAY,
- .power = 40,
- .type = TYPE_NORMAL,
- .accuracy = 100,
- .pp = 20,
- .secondaryEffectChance = 100,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
- { // MOVE_FIRE_PUNCH
- .effect = EFFECT_BURN_HIT,
- .power = 75,
- .type = TYPE_FIRE,
- .accuracy = 100,
- .pp = 15,
- .secondaryEffectChance = 10,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
- { // MOVE_ICE_PUNCH
- .effect = EFFECT_FREEZE_HIT,
- .power = 75,
- .type = TYPE_ICE,
- .accuracy = 100,
- .pp = 15,
- .secondaryEffectChance = 10,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
- { // MOVE_THUNDER_PUNCH
- .effect = EFFECT_PARALYZE_HIT,
- .power = 75,
- .type = TYPE_ELECTRIC,
- .accuracy = 100,
- .pp = 15,
- .secondaryEffectChance = 10,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
- { // MOVE_SCRATCH
- .effect = EFFECT_HIT,
- .power = 40,
- .type = TYPE_NORMAL,
- .accuracy = 100,
- .pp = 35,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
- { // MOVE_VICE_GRIP
- .effect = EFFECT_HIT,
- .power = 55,
- .type = TYPE_NORMAL,
- .accuracy = 100,
- .pp = 30,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
- { // MOVE_GUILLOTINE
- .effect = EFFECT_OHKO,
- .power = 1,
- .type = TYPE_NORMAL,
- .accuracy = 30,
- .pp = 5,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
- { // MOVE_RAZOR_WIND
- .effect = EFFECT_RAZOR_WIND,
- .power = 80,
- .type = TYPE_NORMAL,
- .accuracy = 100,
- .pp = 10,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_BOTH,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
- { // MOVE_SWORDS_DANCE
- .effect = EFFECT_ATTACK_UP_2,
- .power = 0,
- .type = TYPE_NORMAL,
- .accuracy = 0,
- .pp = 30,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_USER,
- .priority = 0,
- .flags = FLAG_SNATCH_AFFECTED,
- },
- { // MOVE_CUT
- .effect = EFFECT_HIT,
- .power = 50,
- .type = TYPE_NORMAL,
- .accuracy = 95,
- .pp = 30,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
- { // MOVE_GUST
- .effect = EFFECT_GUST,
- .power = 40,
- .type = TYPE_FLYING,
- .accuracy = 100,
- .pp = 35,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
- { // MOVE_WING_ATTACK
- .effect = EFFECT_HIT,
- .power = 60,
- .type = TYPE_FLYING,
- .accuracy = 100,
- .pp = 35,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
- { // MOVE_WHIRLWIND
- .effect = EFFECT_ROAR,
- .power = 0,
- .type = TYPE_NORMAL,
- .accuracy = 100,
- .pp = 20,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = -6,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
- { // MOVE_FLY
- .effect = EFFECT_SEMI_INVULNERABLE,
- .power = 70,
- .type = TYPE_FLYING,
- .accuracy = 95,
- .pp = 15,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
- { // MOVE_BIND
- .effect = EFFECT_TRAP,
- .power = 15,
- .type = TYPE_NORMAL,
- .accuracy = 75,
- .pp = 20,
- .secondaryEffectChance = 100,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
- { // MOVE_SLAM
- .effect = EFFECT_HIT,
- .power = 80,
- .type = TYPE_NORMAL,
- .accuracy = 75,
- .pp = 20,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
- { // MOVE_VINE_WHIP
- .effect = EFFECT_HIT,
- .power = 35,
- .type = TYPE_GRASS,
- .accuracy = 100,
- .pp = 10,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
- { // MOVE_STOMP
- .effect = EFFECT_FLINCH_MINIMIZE_HIT,
- .power = 65,
- .type = TYPE_NORMAL,
- .accuracy = 100,
- .pp = 20,
- .secondaryEffectChance = 30,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
- { // MOVE_DOUBLE_KICK
- .effect = EFFECT_DOUBLE_HIT,
- .power = 30,
- .type = TYPE_FIGHTING,
- .accuracy = 100,
- .pp = 30,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
- { // MOVE_MEGA_KICK
- .effect = EFFECT_HIT,
- .power = 120,
- .type = TYPE_NORMAL,
- .accuracy = 75,
- .pp = 5,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
- { // MOVE_JUMP_KICK
- .effect = EFFECT_RECOIL_IF_MISS,
- .power = 70,
- .type = TYPE_FIGHTING,
- .accuracy = 95,
- .pp = 25,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
- { // MOVE_ROLLING_KICK
- .effect = EFFECT_FLINCH_HIT,
- .power = 60,
- .type = TYPE_FIGHTING,
- .accuracy = 85,
- .pp = 15,
- .secondaryEffectChance = 30,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
- { // MOVE_SAND_ATTACK
- .effect = EFFECT_ACCURACY_DOWN,
- .power = 0,
- .type = TYPE_GROUND,
- .accuracy = 100,
- .pp = 15,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
- { // MOVE_HEADBUTT
- .effect = EFFECT_FLINCH_HIT,
- .power = 70,
- .type = TYPE_NORMAL,
- .accuracy = 100,
- .pp = 15,
- .secondaryEffectChance = 30,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
- { // MOVE_HORN_ATTACK
- .effect = EFFECT_HIT,
- .power = 65,
- .type = TYPE_NORMAL,
- .accuracy = 100,
- .pp = 25,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
- { // MOVE_FURY_ATTACK
- .effect = EFFECT_MULTI_HIT,
- .power = 15,
- .type = TYPE_NORMAL,
- .accuracy = 85,
- .pp = 20,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
- { // MOVE_HORN_DRILL
- .effect = EFFECT_OHKO,
- .power = 1,
- .type = TYPE_NORMAL,
- .accuracy = 30,
- .pp = 5,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
- { // MOVE_TACKLE
- .effect = EFFECT_HIT,
- .power = 35,
- .type = TYPE_NORMAL,
- .accuracy = 95,
- .pp = 35,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
- { // MOVE_BODY_SLAM
- .effect = EFFECT_PARALYZE_HIT,
- .power = 85,
- .type = TYPE_NORMAL,
- .accuracy = 100,
- .pp = 15,
- .secondaryEffectChance = 30,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
- { // MOVE_WRAP
- .effect = EFFECT_TRAP,
- .power = 15,
- .type = TYPE_NORMAL,
- .accuracy = 85,
- .pp = 20,
- .secondaryEffectChance = 100,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
- { // MOVE_TAKE_DOWN
- .effect = EFFECT_RECOIL,
- .power = 90,
- .type = TYPE_NORMAL,
- .accuracy = 85,
- .pp = 20,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
- { // MOVE_THRASH
- .effect = EFFECT_RAMPAGE,
- .power = 90,
- .type = TYPE_NORMAL,
- .accuracy = 100,
- .pp = 20,
- .secondaryEffectChance = 100,
- .target = MOVE_TARGET_RANDOM,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
- { // MOVE_DOUBLE_EDGE
- .effect = EFFECT_DOUBLE_EDGE,
- .power = 120,
- .type = TYPE_NORMAL,
- .accuracy = 100,
- .pp = 15,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
- { // MOVE_TAIL_WHIP
- .effect = EFFECT_DEFENSE_DOWN,
- .power = 0,
- .type = TYPE_NORMAL,
- .accuracy = 100,
- .pp = 30,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_BOTH,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
- { // MOVE_POISON_STING
- .effect = EFFECT_POISON_HIT,
- .power = 15,
- .type = TYPE_POISON,
- .accuracy = 100,
- .pp = 35,
- .secondaryEffectChance = 30,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
- { // MOVE_TWINEEDLE
- .effect = EFFECT_TWINEEDLE,
- .power = 25,
- .type = TYPE_BUG,
- .accuracy = 100,
- .pp = 20,
- .secondaryEffectChance = 20,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
- { // MOVE_PIN_MISSILE
- .effect = EFFECT_MULTI_HIT,
- .power = 14,
- .type = TYPE_BUG,
- .accuracy = 85,
- .pp = 20,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
- { // MOVE_LEER
- .effect = EFFECT_DEFENSE_DOWN,
- .power = 0,
- .type = TYPE_NORMAL,
- .accuracy = 100,
- .pp = 30,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_BOTH,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
- { // MOVE_BITE
- .effect = EFFECT_FLINCH_HIT,
- .power = 60,
- .type = TYPE_DARK,
- .accuracy = 100,
- .pp = 25,
- .secondaryEffectChance = 30,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
- { // MOVE_GROWL
- .effect = EFFECT_ATTACK_DOWN,
- .power = 0,
- .type = TYPE_NORMAL,
- .accuracy = 100,
- .pp = 40,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_BOTH,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
- { // MOVE_ROAR
- .effect = EFFECT_ROAR,
- .power = 0,
- .type = TYPE_NORMAL,
- .accuracy = 100,
- .pp = 20,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = -6,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
- { // MOVE_SING
- .effect = EFFECT_SLEEP,
- .power = 0,
- .type = TYPE_NORMAL,
- .accuracy = 55,
- .pp = 15,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
- { // MOVE_SUPERSONIC
- .effect = EFFECT_CONFUSE,
- .power = 0,
- .type = TYPE_NORMAL,
- .accuracy = 55,
- .pp = 20,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
- { // MOVE_SONIC_BOOM
- .effect = EFFECT_SONICBOOM,
- .power = 1,
- .type = TYPE_NORMAL,
- .accuracy = 90,
- .pp = 20,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
- { // MOVE_DISABLE
- .effect = EFFECT_DISABLE,
- .power = 0,
- .type = TYPE_NORMAL,
- .accuracy = 55,
- .pp = 20,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
- { // MOVE_ACID
- .effect = EFFECT_DEFENSE_DOWN_HIT,
- .power = 40,
- .type = TYPE_POISON,
- .accuracy = 100,
- .pp = 30,
- .secondaryEffectChance = 10,
- .target = MOVE_TARGET_BOTH,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
- { // MOVE_EMBER
- .effect = EFFECT_BURN_HIT,
- .power = 40,
- .type = TYPE_FIRE,
- .accuracy = 100,
- .pp = 25,
- .secondaryEffectChance = 10,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
- { // MOVE_FLAMETHROWER
- .effect = EFFECT_BURN_HIT,
- .power = 95,
- .type = TYPE_FIRE,
- .accuracy = 100,
- .pp = 15,
- .secondaryEffectChance = 10,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
- { // MOVE_MIST
- .effect = EFFECT_MIST,
- .power = 0,
- .type = TYPE_ICE,
- .accuracy = 0,
- .pp = 30,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_USER,
- .priority = 0,
- .flags = FLAG_SNATCH_AFFECTED,
- },
- { // MOVE_WATER_GUN
- .effect = EFFECT_HIT,
- .power = 40,
- .type = TYPE_WATER,
- .accuracy = 100,
- .pp = 25,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
- { // MOVE_HYDRO_PUMP
- .effect = EFFECT_HIT,
- .power = 120,
- .type = TYPE_WATER,
- .accuracy = 80,
- .pp = 5,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
- { // MOVE_SURF
- .effect = EFFECT_HIT,
- .power = 95,
- .type = TYPE_WATER,
- .accuracy = 100,
- .pp = 15,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_BOTH,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
- { // MOVE_ICE_BEAM
- .effect = EFFECT_FREEZE_HIT,
- .power = 95,
- .type = TYPE_ICE,
- .accuracy = 100,
- .pp = 10,
- .secondaryEffectChance = 10,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
- { // MOVE_BLIZZARD
- .effect = EFFECT_FREEZE_HIT,
- .power = 120,
- .type = TYPE_ICE,
- .accuracy = 70,
- .pp = 5,
- .secondaryEffectChance = 10,
- .target = MOVE_TARGET_BOTH,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
- { // MOVE_PSYBEAM
- .effect = EFFECT_CONFUSE_HIT,
- .power = 65,
- .type = TYPE_PSYCHIC,
- .accuracy = 100,
- .pp = 20,
- .secondaryEffectChance = 10,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
- { // MOVE_BUBBLE_BEAM
- .effect = EFFECT_SPEED_DOWN_HIT,
- .power = 65,
- .type = TYPE_WATER,
- .accuracy = 100,
- .pp = 20,
- .secondaryEffectChance = 10,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
- { // MOVE_AURORA_BEAM
- .effect = EFFECT_ATTACK_DOWN_HIT,
- .power = 65,
- .type = TYPE_ICE,
- .accuracy = 100,
- .pp = 20,
- .secondaryEffectChance = 10,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
- { // MOVE_HYPER_BEAM
- .effect = EFFECT_RECHARGE,
- .power = 150,
- .type = TYPE_NORMAL,
- .accuracy = 90,
- .pp = 5,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
- { // MOVE_PECK
- .effect = EFFECT_HIT,
- .power = 35,
- .type = TYPE_FLYING,
- .accuracy = 100,
- .pp = 35,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
- { // MOVE_DRILL_PECK
- .effect = EFFECT_HIT,
- .power = 80,
- .type = TYPE_FLYING,
- .accuracy = 100,
- .pp = 20,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
- { // MOVE_SUBMISSION
- .effect = EFFECT_RECOIL,
- .power = 80,
- .type = TYPE_FIGHTING,
- .accuracy = 80,
- .pp = 25,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
- { // MOVE_LOW_KICK
- .effect = EFFECT_LOW_KICK,
- .power = 1,
- .type = TYPE_FIGHTING,
- .accuracy = 100,
- .pp = 20,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
- { // MOVE_COUNTER
- .effect = EFFECT_COUNTER,
- .power = 1,
- .type = TYPE_FIGHTING,
- .accuracy = 100,
- .pp = 20,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_DEPENDS,
- .priority = -5,
- .flags = FLAG_MAKES_CONTACT | FLAG_MIRROR_MOVE_AFFECTED,
- },
- { // MOVE_SEISMIC_TOSS
- .effect = EFFECT_LEVEL_DAMAGE,
- .power = 1,
- .type = TYPE_FIGHTING,
- .accuracy = 100,
- .pp = 20,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
- { // MOVE_STRENGTH
- .effect = EFFECT_HIT,
- .power = 80,
- .type = TYPE_NORMAL,
- .accuracy = 100,
- .pp = 15,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
- { // MOVE_ABSORB
- .effect = EFFECT_ABSORB,
- .power = 20,
- .type = TYPE_GRASS,
- .accuracy = 100,
- .pp = 20,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
- { // MOVE_MEGA_DRAIN
- .effect = EFFECT_ABSORB,
- .power = 40,
- .type = TYPE_GRASS,
- .accuracy = 100,
- .pp = 10,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
- { // MOVE_LEECH_SEED
- .effect = EFFECT_LEECH_SEED,
- .power = 0,
- .type = TYPE_GRASS,
- .accuracy = 90,
- .pp = 10,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
- { // MOVE_GROWTH
- .effect = EFFECT_SPECIAL_ATTACK_UP,
- .power = 0,
- .type = TYPE_NORMAL,
- .accuracy = 0,
- .pp = 40,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_USER,
- .priority = 0,
- .flags = FLAG_SNATCH_AFFECTED,
- },
- { // MOVE_RAZOR_LEAF
- .effect = EFFECT_HIGH_CRITICAL,
- .power = 55,
- .type = TYPE_GRASS,
- .accuracy = 95,
- .pp = 25,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_BOTH,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
- { // MOVE_SOLAR_BEAM
- .effect = EFFECT_SOLARBEAM,
- .power = 120,
- .type = TYPE_GRASS,
- .accuracy = 100,
- .pp = 10,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
- { // MOVE_POISON_POWDER
- .effect = EFFECT_POISON,
- .power = 0,
- .type = TYPE_POISON,
- .accuracy = 75,
- .pp = 35,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
- { // MOVE_STUN_SPORE
- .effect = EFFECT_PARALYZE,
- .power = 0,
- .type = TYPE_GRASS,
- .accuracy = 75,
- .pp = 30,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
- { // MOVE_SLEEP_POWDER
- .effect = EFFECT_SLEEP,
- .power = 0,
- .type = TYPE_GRASS,
- .accuracy = 75,
- .pp = 15,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
- { // MOVE_PETAL_DANCE
- .effect = EFFECT_RAMPAGE,
- .power = 70,
- .type = TYPE_GRASS,
- .accuracy = 100,
- .pp = 20,
- .secondaryEffectChance = 100,
- .target = MOVE_TARGET_RANDOM,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
- { // MOVE_STRING_SHOT
- .effect = EFFECT_SPEED_DOWN,
- .power = 0,
- .type = TYPE_BUG,
- .accuracy = 95,
- .pp = 40,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_BOTH,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
- { // MOVE_DRAGON_RAGE
- .effect = EFFECT_DRAGON_RAGE,
- .power = 1,
- .type = TYPE_DRAGON,
- .accuracy = 100,
- .pp = 10,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
- { // MOVE_FIRE_SPIN
- .effect = EFFECT_TRAP,
- .power = 15,
- .type = TYPE_FIRE,
- .accuracy = 70,
- .pp = 15,
- .secondaryEffectChance = 100,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
- { // MOVE_THUNDER_SHOCK
- .effect = EFFECT_PARALYZE_HIT,
- .power = 40,
- .type = TYPE_ELECTRIC,
- .accuracy = 100,
- .pp = 30,
- .secondaryEffectChance = 10,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
- { // MOVE_THUNDERBOLT
- .effect = EFFECT_PARALYZE_HIT,
- .power = 95,
- .type = TYPE_ELECTRIC,
- .accuracy = 100,
- .pp = 15,
- .secondaryEffectChance = 10,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
- { // MOVE_THUNDER_WAVE
- .effect = EFFECT_PARALYZE,
- .power = 0,
- .type = TYPE_ELECTRIC,
- .accuracy = 100,
- .pp = 20,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
- { // MOVE_THUNDER
- .effect = EFFECT_THUNDER,
- .power = 120,
- .type = TYPE_ELECTRIC,
- .accuracy = 70,
- .pp = 10,
- .secondaryEffectChance = 30,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
- { // MOVE_ROCK_THROW
- .effect = EFFECT_HIT,
- .power = 50,
- .type = TYPE_ROCK,
- .accuracy = 90,
- .pp = 15,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
- { // MOVE_EARTHQUAKE
- .effect = EFFECT_EARTHQUAKE,
- .power = 100,
- .type = TYPE_GROUND,
- .accuracy = 100,
- .pp = 10,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_FOES_AND_ALLY,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
- { // MOVE_FISSURE
- .effect = EFFECT_OHKO,
- .power = 1,
- .type = TYPE_GROUND,
- .accuracy = 30,
- .pp = 5,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
- { // MOVE_DIG
- .effect = EFFECT_SEMI_INVULNERABLE,
- .power = 60,
- .type = TYPE_GROUND,
- .accuracy = 100,
- .pp = 10,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
- { // MOVE_TOXIC
- .effect = EFFECT_TOXIC,
- .power = 0,
- .type = TYPE_POISON,
- .accuracy = 85,
- .pp = 10,
- .secondaryEffectChance = 100,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
- { // MOVE_CONFUSION
- .effect = EFFECT_CONFUSE_HIT,
- .power = 50,
- .type = TYPE_PSYCHIC,
- .accuracy = 100,
- .pp = 25,
- .secondaryEffectChance = 10,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
- { // MOVE_PSYCHIC
- .effect = EFFECT_SPECIAL_DEFENSE_DOWN_HIT,
- .power = 90,
- .type = TYPE_PSYCHIC,
- .accuracy = 100,
- .pp = 10,
- .secondaryEffectChance = 10,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
- { // MOVE_HYPNOSIS
- .effect = EFFECT_SLEEP,
- .power = 0,
- .type = TYPE_PSYCHIC,
- .accuracy = 60,
- .pp = 20,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
- { // MOVE_MEDITATE
- .effect = EFFECT_ATTACK_UP,
- .power = 0,
- .type = TYPE_PSYCHIC,
- .accuracy = 0,
- .pp = 40,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_USER,
- .priority = 0,
- .flags = FLAG_SNATCH_AFFECTED,
- },
- { // MOVE_AGILITY
- .effect = EFFECT_SPEED_UP_2,
- .power = 0,
- .type = TYPE_PSYCHIC,
- .accuracy = 0,
- .pp = 30,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_USER,
- .priority = 0,
- .flags = FLAG_SNATCH_AFFECTED,
- },
- { // MOVE_QUICK_ATTACK
- .effect = EFFECT_QUICK_ATTACK,
- .power = 40,
- .type = TYPE_NORMAL,
- .accuracy = 100,
- .pp = 30,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 1,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
- { // MOVE_RAGE
- .effect = EFFECT_RAGE,
- .power = 20,
- .type = TYPE_NORMAL,
- .accuracy = 100,
- .pp = 20,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
- { // MOVE_TELEPORT
- .effect = EFFECT_TELEPORT,
- .power = 0,
- .type = TYPE_PSYCHIC,
- .accuracy = 0,
- .pp = 20,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_USER,
- .priority = 0,
- .flags = 0,
- },
- { // MOVE_NIGHT_SHADE
- .effect = EFFECT_LEVEL_DAMAGE,
- .power = 1,
- .type = TYPE_GHOST,
- .accuracy = 100,
- .pp = 15,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
- { // MOVE_MIMIC
- .effect = EFFECT_MIMIC,
- .power = 0,
- .type = TYPE_NORMAL,
- .accuracy = 100,
- .pp = 10,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED,
- },
- { // MOVE_SCREECH
- .effect = EFFECT_DEFENSE_DOWN_2,
- .power = 0,
- .type = TYPE_NORMAL,
- .accuracy = 85,
- .pp = 40,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
- { // MOVE_DOUBLE_TEAM
- .effect = EFFECT_EVASION_UP,
- .power = 0,
- .type = TYPE_NORMAL,
- .accuracy = 0,
- .pp = 15,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_USER,
- .priority = 0,
- .flags = FLAG_SNATCH_AFFECTED,
- },
- { // MOVE_RECOVER
- .effect = EFFECT_RESTORE_HP,
- .power = 0,
- .type = TYPE_NORMAL,
- .accuracy = 0,
- .pp = 20,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_USER,
- .priority = 0,
- .flags = FLAG_SNATCH_AFFECTED,
- },
- { // MOVE_HARDEN
- .effect = EFFECT_DEFENSE_UP,
- .power = 0,
- .type = TYPE_NORMAL,
- .accuracy = 0,
- .pp = 30,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_USER,
- .priority = 0,
- .flags = FLAG_SNATCH_AFFECTED,
- },
- { // MOVE_MINIMIZE
- .effect = EFFECT_MINIMIZE,
- .power = 0,
- .type = TYPE_NORMAL,
- .accuracy = 0,
- .pp = 20,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_USER,
- .priority = 0,
- .flags = FLAG_SNATCH_AFFECTED,
- },
- { // MOVE_SMOKESCREEN
- .effect = EFFECT_ACCURACY_DOWN,
- .power = 0,
- .type = TYPE_NORMAL,
- .accuracy = 100,
- .pp = 20,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
- { // MOVE_CONFUSE_RAY
- .effect = EFFECT_CONFUSE,
- .power = 0,
- .type = TYPE_GHOST,
- .accuracy = 100,
- .pp = 10,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
- { // MOVE_WITHDRAW
- .effect = EFFECT_DEFENSE_UP,
- .power = 0,
- .type = TYPE_WATER,
- .accuracy = 0,
- .pp = 40,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_USER,
- .priority = 0,
- .flags = FLAG_SNATCH_AFFECTED,
- },
- { // MOVE_DEFENSE_CURL
- .effect = EFFECT_DEFENSE_CURL,
- .power = 0,
- .type = TYPE_NORMAL,
- .accuracy = 0,
- .pp = 40,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_USER,
- .priority = 0,
- .flags = FLAG_SNATCH_AFFECTED,
- },
- { // MOVE_BARRIER
- .effect = EFFECT_DEFENSE_UP_2,
- .power = 0,
- .type = TYPE_PSYCHIC,
- .accuracy = 0,
- .pp = 30,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_USER,
- .priority = 0,
- .flags = FLAG_SNATCH_AFFECTED,
- },
- { // MOVE_LIGHT_SCREEN
- .effect = EFFECT_LIGHT_SCREEN,
- .power = 0,
- .type = TYPE_PSYCHIC,
- .accuracy = 0,
- .pp = 30,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_USER,
- .priority = 0,
- .flags = FLAG_SNATCH_AFFECTED,
- },
- { // MOVE_HAZE
- .effect = EFFECT_HAZE,
- .power = 0,
- .type = TYPE_ICE,
- .accuracy = 0,
- .pp = 30,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_USER,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED,
- },
- { // MOVE_REFLECT
- .effect = EFFECT_REFLECT,
- .power = 0,
- .type = TYPE_PSYCHIC,
- .accuracy = 0,
- .pp = 20,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_USER,
- .priority = 0,
- .flags = FLAG_SNATCH_AFFECTED,
- },
- { // MOVE_FOCUS_ENERGY
- .effect = EFFECT_FOCUS_ENERGY,
- .power = 0,
- .type = TYPE_NORMAL,
- .accuracy = 0,
- .pp = 30,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_USER,
- .priority = 0,
- .flags = FLAG_SNATCH_AFFECTED,
- },
- { // MOVE_BIDE
- .effect = EFFECT_BIDE,
- .power = 1,
- .type = TYPE_NORMAL,
- .accuracy = 100,
- .pp = 10,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_USER,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
- { // MOVE_METRONOME
- .effect = EFFECT_METRONOME,
- .power = 0,
- .type = TYPE_NORMAL,
- .accuracy = 0,
- .pp = 10,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_DEPENDS,
- .priority = 0,
- .flags = 0,
- },
- { // MOVE_MIRROR_MOVE
- .effect = EFFECT_MIRROR_MOVE,
- .power = 0,
- .type = TYPE_FLYING,
- .accuracy = 0,
- .pp = 20,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_DEPENDS,
- .priority = 0,
- .flags = 0,
- },
- { // MOVE_SELF_DESTRUCT
- .effect = EFFECT_EXPLOSION,
- .power = 200,
- .type = TYPE_NORMAL,
- .accuracy = 100,
- .pp = 5,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_FOES_AND_ALLY,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
- { // MOVE_EGG_BOMB
- .effect = EFFECT_HIT,
- .power = 100,
- .type = TYPE_NORMAL,
- .accuracy = 75,
- .pp = 10,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
- { // MOVE_LICK
- .effect = EFFECT_PARALYZE_HIT,
- .power = 20,
- .type = TYPE_GHOST,
- .accuracy = 100,
- .pp = 30,
- .secondaryEffectChance = 30,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
- { // MOVE_SMOG
- .effect = EFFECT_POISON_HIT,
- .power = 20,
- .type = TYPE_POISON,
- .accuracy = 70,
- .pp = 20,
- .secondaryEffectChance = 40,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
- { // MOVE_SLUDGE
- .effect = EFFECT_POISON_HIT,
- .power = 65,
- .type = TYPE_POISON,
- .accuracy = 100,
- .pp = 20,
- .secondaryEffectChance = 30,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
- { // MOVE_BONE_CLUB
- .effect = EFFECT_FLINCH_HIT,
- .power = 65,
- .type = TYPE_GROUND,
- .accuracy = 85,
- .pp = 20,
- .secondaryEffectChance = 10,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
- { // MOVE_FIRE_BLAST
- .effect = EFFECT_BURN_HIT,
- .power = 120,
- .type = TYPE_FIRE,
- .accuracy = 85,
- .pp = 5,
- .secondaryEffectChance = 10,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
- { // MOVE_WATERFALL
- .effect = EFFECT_HIT,
- .power = 80,
- .type = TYPE_WATER,
- .accuracy = 100,
- .pp = 15,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
- { // MOVE_CLAMP
- .effect = EFFECT_TRAP,
- .power = 35,
- .type = TYPE_WATER,
- .accuracy = 75,
- .pp = 10,
- .secondaryEffectChance = 100,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
- { // MOVE_SWIFT
- .effect = EFFECT_ALWAYS_HIT,
- .power = 60,
- .type = TYPE_NORMAL,
- .accuracy = 0,
- .pp = 20,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_BOTH,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
- { // MOVE_SKULL_BASH
- .effect = EFFECT_SKULL_BASH,
- .power = 100,
- .type = TYPE_NORMAL,
- .accuracy = 100,
- .pp = 15,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
- { // MOVE_SPIKE_CANNON
- .effect = EFFECT_MULTI_HIT,
- .power = 20,
- .type = TYPE_NORMAL,
- .accuracy = 100,
- .pp = 15,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
- { // MOVE_CONSTRICT
- .effect = EFFECT_SPEED_DOWN_HIT,
- .power = 10,
- .type = TYPE_NORMAL,
- .accuracy = 100,
- .pp = 35,
- .secondaryEffectChance = 10,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
- { // MOVE_AMNESIA
- .effect = EFFECT_SPECIAL_DEFENSE_UP_2,
- .power = 0,
- .type = TYPE_PSYCHIC,
- .accuracy = 0,
- .pp = 20,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_USER,
- .priority = 0,
- .flags = FLAG_SNATCH_AFFECTED,
- },
- { // MOVE_KINESIS
- .effect = EFFECT_ACCURACY_DOWN,
- .power = 0,
- .type = TYPE_PSYCHIC,
- .accuracy = 80,
- .pp = 15,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
- { // MOVE_SOFT_BOILED
- .effect = EFFECT_SOFTBOILED,
- .power = 0,
- .type = TYPE_NORMAL,
- .accuracy = 100,
- .pp = 10,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_USER,
- .priority = 0,
- .flags = FLAG_SNATCH_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
- { // MOVE_HI_JUMP_KICK
- .effect = EFFECT_RECOIL_IF_MISS,
- .power = 85,
- .type = TYPE_FIGHTING,
- .accuracy = 90,
- .pp = 20,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
- { // MOVE_GLARE
- .effect = EFFECT_PARALYZE,
- .power = 0,
- .type = TYPE_NORMAL,
- .accuracy = 75,
- .pp = 30,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
- { // MOVE_DREAM_EATER
- .effect = EFFECT_DREAM_EATER,
- .power = 100,
- .type = TYPE_PSYCHIC,
- .accuracy = 100,
- .pp = 15,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
- { // MOVE_POISON_GAS
- .effect = EFFECT_POISON,
- .power = 0,
- .type = TYPE_POISON,
- .accuracy = 55,
- .pp = 40,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
- { // MOVE_BARRAGE
- .effect = EFFECT_MULTI_HIT,
- .power = 15,
- .type = TYPE_NORMAL,
- .accuracy = 85,
- .pp = 20,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
- { // MOVE_LEECH_LIFE
- .effect = EFFECT_ABSORB,
- .power = 20,
- .type = TYPE_BUG,
- .accuracy = 100,
- .pp = 15,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
- { // MOVE_LOVELY_KISS
- .effect = EFFECT_SLEEP,
- .power = 0,
- .type = TYPE_NORMAL,
- .accuracy = 75,
- .pp = 10,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
- { // MOVE_SKY_ATTACK
- .effect = EFFECT_SKY_ATTACK,
- .power = 140,
- .type = TYPE_FLYING,
- .accuracy = 90,
- .pp = 5,
- .secondaryEffectChance = 30,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
- { // MOVE_TRANSFORM
- .effect = EFFECT_TRANSFORM,
- .power = 0,
- .type = TYPE_NORMAL,
- .accuracy = 0,
- .pp = 10,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = 0,
- },
- { // MOVE_BUBBLE
- .effect = EFFECT_SPEED_DOWN_HIT,
- .power = 20,
- .type = TYPE_WATER,
- .accuracy = 100,
- .pp = 30,
- .secondaryEffectChance = 10,
- .target = MOVE_TARGET_BOTH,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
- { // MOVE_DIZZY_PUNCH
- .effect = EFFECT_CONFUSE_HIT,
- .power = 70,
- .type = TYPE_NORMAL,
- .accuracy = 100,
- .pp = 10,
- .secondaryEffectChance = 20,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
- { // MOVE_SPORE
- .effect = EFFECT_SLEEP,
- .power = 0,
- .type = TYPE_GRASS,
- .accuracy = 100,
- .pp = 15,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
- { // MOVE_FLASH
- .effect = EFFECT_ACCURACY_DOWN,
- .power = 0,
- .type = TYPE_NORMAL,
- .accuracy = 70,
- .pp = 20,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
- { // MOVE_PSYWAVE
- .effect = EFFECT_PSYWAVE,
- .power = 1,
- .type = TYPE_PSYCHIC,
- .accuracy = 80,
- .pp = 15,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
- { // MOVE_SPLASH
- .effect = EFFECT_SPLASH,
- .power = 0,
- .type = TYPE_NORMAL,
- .accuracy = 0,
- .pp = 40,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_USER,
- .priority = 0,
- .flags = 0,
- },
- { // MOVE_ACID_ARMOR
- .effect = EFFECT_DEFENSE_UP_2,
- .power = 0,
- .type = TYPE_POISON,
- .accuracy = 0,
- .pp = 40,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_USER,
- .priority = 0,
- .flags = FLAG_SNATCH_AFFECTED,
- },
- { // MOVE_CRABHAMMER
- .effect = EFFECT_HIGH_CRITICAL,
- .power = 90,
- .type = TYPE_WATER,
- .accuracy = 85,
- .pp = 10,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
- { // MOVE_EXPLOSION
- .effect = EFFECT_EXPLOSION,
- .power = 250,
- .type = TYPE_NORMAL,
- .accuracy = 100,
- .pp = 5,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_FOES_AND_ALLY,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
- { // MOVE_FURY_SWIPES
- .effect = EFFECT_MULTI_HIT,
- .power = 18,
- .type = TYPE_NORMAL,
- .accuracy = 80,
- .pp = 15,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
- { // MOVE_BONEMERANG
- .effect = EFFECT_DOUBLE_HIT,
- .power = 50,
- .type = TYPE_GROUND,
- .accuracy = 90,
- .pp = 10,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
- { // MOVE_REST
- .effect = EFFECT_REST,
- .power = 0,
- .type = TYPE_PSYCHIC,
- .accuracy = 0,
- .pp = 10,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_USER,
- .priority = 0,
- .flags = FLAG_SNATCH_AFFECTED,
- },
- { // MOVE_ROCK_SLIDE
- .effect = EFFECT_FLINCH_HIT,
- .power = 75,
- .type = TYPE_ROCK,
- .accuracy = 90,
- .pp = 10,
- .secondaryEffectChance = 30,
- .target = MOVE_TARGET_BOTH,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
- { // MOVE_HYPER_FANG
- .effect = EFFECT_FLINCH_HIT,
- .power = 80,
- .type = TYPE_NORMAL,
- .accuracy = 90,
- .pp = 15,
- .secondaryEffectChance = 10,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
- { // MOVE_SHARPEN
- .effect = EFFECT_ATTACK_UP,
- .power = 0,
- .type = TYPE_NORMAL,
- .accuracy = 0,
- .pp = 30,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_USER,
- .priority = 0,
- .flags = FLAG_SNATCH_AFFECTED,
- },
- { // MOVE_CONVERSION
- .effect = EFFECT_CONVERSION,
- .power = 0,
- .type = TYPE_NORMAL,
- .accuracy = 0,
- .pp = 30,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_USER,
- .priority = 0,
- .flags = 0,
- },
- { // MOVE_TRI_ATTACK
- .effect = EFFECT_TRI_ATTACK,
- .power = 80,
- .type = TYPE_NORMAL,
- .accuracy = 100,
- .pp = 10,
- .secondaryEffectChance = 20,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
- { // MOVE_SUPER_FANG
- .effect = EFFECT_SUPER_FANG,
- .power = 1,
- .type = TYPE_NORMAL,
- .accuracy = 90,
- .pp = 10,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
- { // MOVE_SLASH
- .effect = EFFECT_HIGH_CRITICAL,
- .power = 70,
- .type = TYPE_NORMAL,
- .accuracy = 100,
- .pp = 20,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
- { // MOVE_SUBSTITUTE
- .effect = EFFECT_SUBSTITUTE,
- .power = 0,
- .type = TYPE_NORMAL,
- .accuracy = 0,
- .pp = 10,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_USER,
- .priority = 0,
- .flags = FLAG_SNATCH_AFFECTED,
- },
- { // MOVE_STRUGGLE
- .effect = EFFECT_RECOIL,
- .power = 50,
- .type = TYPE_NORMAL,
- .accuracy = 100,
- .pp = 1,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
- { // MOVE_SKETCH
- .effect = EFFECT_SKETCH,
- .power = 0,
- .type = TYPE_NORMAL,
- .accuracy = 0,
- .pp = 1,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = 0,
- },
- { // MOVE_TRIPLE_KICK
- .effect = EFFECT_TRIPLE_KICK,
- .power = 10,
- .type = TYPE_FIGHTING,
- .accuracy = 90,
- .pp = 10,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
- { // MOVE_THIEF
- .effect = EFFECT_THIEF,
- .power = 40,
- .type = TYPE_DARK,
- .accuracy = 100,
- .pp = 10,
- .secondaryEffectChance = 100,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
- { // MOVE_SPIDER_WEB
- .effect = EFFECT_MEAN_LOOK,
- .power = 0,
- .type = TYPE_BUG,
- .accuracy = 100,
- .pp = 10,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
- { // MOVE_MIND_READER
- .effect = EFFECT_LOCK_ON,
- .power = 0,
- .type = TYPE_NORMAL,
- .accuracy = 100,
- .pp = 5,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
- { // MOVE_NIGHTMARE
- .effect = EFFECT_NIGHTMARE,
- .power = 0,
- .type = TYPE_GHOST,
- .accuracy = 100,
- .pp = 15,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
- { // MOVE_FLAME_WHEEL
- .effect = EFFECT_THAW_HIT,
- .power = 60,
- .type = TYPE_FIRE,
- .accuracy = 100,
- .pp = 25,
- .secondaryEffectChance = 10,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
- { // MOVE_SNORE
- .effect = EFFECT_SNORE,
- .power = 40,
- .type = TYPE_NORMAL,
- .accuracy = 100,
- .pp = 15,
- .secondaryEffectChance = 30,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
- { // MOVE_CURSE
- .effect = EFFECT_CURSE,
- .power = 0,
- .type = TYPE_MYSTERY,
- .accuracy = 0,
- .pp = 10,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = 0,
- },
- { // MOVE_FLAIL
- .effect = EFFECT_FLAIL,
- .power = 1,
- .type = TYPE_NORMAL,
- .accuracy = 100,
- .pp = 15,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
- { // MOVE_CONVERSION_2
- .effect = EFFECT_CONVERSION_2,
- .power = 0,
- .type = TYPE_NORMAL,
- .accuracy = 100,
- .pp = 30,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_USER,
- .priority = 0,
- .flags = 0,
- },
- { // MOVE_AEROBLAST
- .effect = EFFECT_HIGH_CRITICAL,
- .power = 100,
- .type = TYPE_FLYING,
- .accuracy = 95,
- .pp = 5,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
- { // MOVE_COTTON_SPORE
- .effect = EFFECT_SPEED_DOWN_2,
- .power = 0,
- .type = TYPE_GRASS,
- .accuracy = 85,
- .pp = 40,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
- { // MOVE_REVERSAL
- .effect = EFFECT_FLAIL,
- .power = 1,
- .type = TYPE_FIGHTING,
- .accuracy = 100,
- .pp = 15,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
- { // MOVE_SPITE
- .effect = EFFECT_SPITE,
- .power = 0,
- .type = TYPE_GHOST,
- .accuracy = 100,
- .pp = 10,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
- { // MOVE_POWDER_SNOW
- .effect = EFFECT_FREEZE_HIT,
- .power = 40,
- .type = TYPE_ICE,
- .accuracy = 100,
- .pp = 25,
- .secondaryEffectChance = 10,
- .target = MOVE_TARGET_BOTH,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
- { // MOVE_PROTECT
- .effect = EFFECT_PROTECT,
- .power = 0,
- .type = TYPE_NORMAL,
- .accuracy = 0,
- .pp = 10,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_USER,
- .priority = 3,
- .flags = 0,
- },
- { // MOVE_MACH_PUNCH
- .effect = EFFECT_QUICK_ATTACK,
- .power = 40,
- .type = TYPE_FIGHTING,
- .accuracy = 100,
- .pp = 30,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 1,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
- { // MOVE_SCARY_FACE
- .effect = EFFECT_SPEED_DOWN_2,
- .power = 0,
- .type = TYPE_NORMAL,
- .accuracy = 90,
- .pp = 10,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
- { // MOVE_FAINT_ATTACK
- .effect = EFFECT_ALWAYS_HIT,
- .power = 60,
- .type = TYPE_DARK,
- .accuracy = 0,
- .pp = 20,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
- { // MOVE_SWEET_KISS
- .effect = EFFECT_CONFUSE,
- .power = 0,
- .type = TYPE_NORMAL,
- .accuracy = 75,
- .pp = 10,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
- { // MOVE_BELLY_DRUM
- .effect = EFFECT_BELLY_DRUM,
- .power = 0,
- .type = TYPE_NORMAL,
- .accuracy = 0,
- .pp = 10,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_USER,
- .priority = 0,
- .flags = FLAG_SNATCH_AFFECTED,
- },
- { // MOVE_SLUDGE_BOMB
- .effect = EFFECT_POISON_HIT,
- .power = 90,
- .type = TYPE_POISON,
- .accuracy = 100,
- .pp = 10,
- .secondaryEffectChance = 30,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
- { // MOVE_MUD_SLAP
- .effect = EFFECT_ACCURACY_DOWN_HIT,
- .power = 20,
- .type = TYPE_GROUND,
- .accuracy = 100,
- .pp = 10,
- .secondaryEffectChance = 100,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
- { // MOVE_OCTAZOOKA
- .effect = EFFECT_ACCURACY_DOWN_HIT,
- .power = 65,
- .type = TYPE_WATER,
- .accuracy = 85,
- .pp = 10,
- .secondaryEffectChance = 50,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
- { // MOVE_SPIKES
- .effect = EFFECT_SPIKES,
- .power = 0,
- .type = TYPE_GROUND,
- .accuracy = 0,
- .pp = 20,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_OPPONENTS_FIELD,
- .priority = 0,
- .flags = 0,
- },
- { // MOVE_ZAP_CANNON
- .effect = EFFECT_PARALYZE_HIT,
- .power = 100,
- .type = TYPE_ELECTRIC,
- .accuracy = 50,
- .pp = 5,
- .secondaryEffectChance = 100,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
- { // MOVE_FORESIGHT
- .effect = EFFECT_FORESIGHT,
- .power = 0,
- .type = TYPE_NORMAL,
- .accuracy = 100,
- .pp = 40,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
- { // MOVE_DESTINY_BOND
- .effect = EFFECT_DESTINY_BOND,
- .power = 0,
- .type = TYPE_GHOST,
- .accuracy = 0,
- .pp = 5,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_USER,
- .priority = 0,
- .flags = 0,
- },
- { // MOVE_PERISH_SONG
- .effect = EFFECT_PERISH_SONG,
- .power = 0,
- .type = TYPE_NORMAL,
- .accuracy = 0,
- .pp = 5,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_USER,
- .priority = 0,
- .flags = 0,
- },
- { // MOVE_ICY_WIND
- .effect = EFFECT_SPEED_DOWN_HIT,
- .power = 55,
- .type = TYPE_ICE,
- .accuracy = 95,
- .pp = 15,
- .secondaryEffectChance = 100,
- .target = MOVE_TARGET_BOTH,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
- { // MOVE_DETECT
- .effect = EFFECT_PROTECT,
- .power = 0,
- .type = TYPE_FIGHTING,
- .accuracy = 0,
- .pp = 5,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_USER,
- .priority = 3,
- .flags = 0,
- },
- { // MOVE_BONE_RUSH
- .effect = EFFECT_MULTI_HIT,
- .power = 25,
- .type = TYPE_GROUND,
- .accuracy = 80,
- .pp = 10,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
- { // MOVE_LOCK_ON
- .effect = EFFECT_LOCK_ON,
- .power = 0,
- .type = TYPE_NORMAL,
- .accuracy = 100,
- .pp = 5,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
- { // MOVE_OUTRAGE
- .effect = EFFECT_RAMPAGE,
- .power = 90,
- .type = TYPE_DRAGON,
- .accuracy = 100,
- .pp = 15,
- .secondaryEffectChance = 100,
- .target = MOVE_TARGET_RANDOM,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
- { // MOVE_SANDSTORM
- .effect = EFFECT_SANDSTORM,
- .power = 0,
- .type = TYPE_ROCK,
- .accuracy = 0,
- .pp = 10,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_USER,
- .priority = 0,
- .flags = 0,
- },
- { // MOVE_GIGA_DRAIN
- .effect = EFFECT_ABSORB,
- .power = 60,
- .type = TYPE_GRASS,
- .accuracy = 100,
- .pp = 5,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
- { // MOVE_ENDURE
- .effect = EFFECT_ENDURE,
- .power = 0,
- .type = TYPE_NORMAL,
- .accuracy = 0,
- .pp = 10,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_USER,
- .priority = 3,
- .flags = 0,
- },
- { // MOVE_CHARM
- .effect = EFFECT_ATTACK_DOWN_2,
- .power = 0,
- .type = TYPE_NORMAL,
- .accuracy = 100,
- .pp = 20,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
- { // MOVE_ROLLOUT
- .effect = EFFECT_ROLLOUT,
- .power = 30,
- .type = TYPE_ROCK,
- .accuracy = 90,
- .pp = 20,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
- { // MOVE_FALSE_SWIPE
- .effect = EFFECT_FALSE_SWIPE,
- .power = 40,
- .type = TYPE_NORMAL,
- .accuracy = 100,
- .pp = 40,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
- { // MOVE_SWAGGER
- .effect = EFFECT_SWAGGER,
- .power = 0,
- .type = TYPE_NORMAL,
- .accuracy = 90,
- .pp = 15,
- .secondaryEffectChance = 100,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
- { // MOVE_MILK_DRINK
- .effect = EFFECT_SOFTBOILED,
- .power = 0,
- .type = TYPE_NORMAL,
- .accuracy = 0,
- .pp = 10,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_USER,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_SNATCH_AFFECTED,
- },
- { // MOVE_SPARK
- .effect = EFFECT_PARALYZE_HIT,
- .power = 65,
- .type = TYPE_ELECTRIC,
- .accuracy = 100,
- .pp = 20,
- .secondaryEffectChance = 30,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
- { // MOVE_FURY_CUTTER
- .effect = EFFECT_FURY_CUTTER,
- .power = 10,
- .type = TYPE_BUG,
- .accuracy = 95,
- .pp = 20,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
- { // MOVE_STEEL_WING
- .effect = EFFECT_DEFENSE_UP_HIT,
- .power = 70,
- .type = TYPE_STEEL,
- .accuracy = 90,
- .pp = 25,
- .secondaryEffectChance = 10,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
- { // MOVE_MEAN_LOOK
- .effect = EFFECT_MEAN_LOOK,
- .power = 0,
- .type = TYPE_NORMAL,
- .accuracy = 100,
- .pp = 5,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
- { // MOVE_ATTRACT
- .effect = EFFECT_ATTRACT,
- .power = 0,
- .type = TYPE_NORMAL,
- .accuracy = 100,
- .pp = 15,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
- { // MOVE_SLEEP_TALK
- .effect = EFFECT_SLEEP_TALK,
- .power = 0,
- .type = TYPE_NORMAL,
- .accuracy = 0,
- .pp = 10,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_DEPENDS,
- .priority = 0,
- .flags = 0,
- },
- { // MOVE_HEAL_BELL
- .effect = EFFECT_HEAL_BELL,
- .power = 0,
- .type = TYPE_NORMAL,
- .accuracy = 0,
- .pp = 5,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_USER,
- .priority = 0,
- .flags = FLAG_SNATCH_AFFECTED,
- },
- { // MOVE_RETURN
- .effect = EFFECT_RETURN,
- .power = 1,
- .type = TYPE_NORMAL,
- .accuracy = 100,
- .pp = 20,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
- { // MOVE_PRESENT
- .effect = EFFECT_PRESENT,
- .power = 1,
- .type = TYPE_NORMAL,
- .accuracy = 90,
- .pp = 15,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
- { // MOVE_FRUSTRATION
- .effect = EFFECT_FRUSTRATION,
- .power = 1,
- .type = TYPE_NORMAL,
- .accuracy = 100,
- .pp = 20,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
- { // MOVE_SAFEGUARD
- .effect = EFFECT_SAFEGUARD,
- .power = 0,
- .type = TYPE_NORMAL,
- .accuracy = 0,
- .pp = 25,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_USER,
- .priority = 0,
- .flags = FLAG_SNATCH_AFFECTED,
- },
- { // MOVE_PAIN_SPLIT
- .effect = EFFECT_PAIN_SPLIT,
- .power = 0,
- .type = TYPE_NORMAL,
- .accuracy = 100,
- .pp = 20,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
- { // MOVE_SACRED_FIRE
- .effect = EFFECT_THAW_HIT,
- .power = 100,
- .type = TYPE_FIRE,
- .accuracy = 95,
- .pp = 5,
- .secondaryEffectChance = 50,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
- { // MOVE_MAGNITUDE
- .effect = EFFECT_MAGNITUDE,
- .power = 1,
- .type = TYPE_GROUND,
- .accuracy = 100,
- .pp = 30,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_FOES_AND_ALLY,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
- { // MOVE_DYNAMIC_PUNCH
- .effect = EFFECT_CONFUSE_HIT,
- .power = 100,
- .type = TYPE_FIGHTING,
- .accuracy = 50,
- .pp = 5,
- .secondaryEffectChance = 100,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
- { // MOVE_MEGAHORN
- .effect = EFFECT_HIT,
- .power = 120,
- .type = TYPE_BUG,
- .accuracy = 85,
- .pp = 10,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
- { // MOVE_DRAGON_BREATH
- .effect = EFFECT_PARALYZE_HIT,
- .power = 60,
- .type = TYPE_DRAGON,
- .accuracy = 100,
- .pp = 20,
- .secondaryEffectChance = 30,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
- { // MOVE_BATON_PASS
- .effect = EFFECT_BATON_PASS,
- .power = 0,
- .type = TYPE_NORMAL,
- .accuracy = 0,
- .pp = 40,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_USER,
- .priority = 0,
- .flags = 0,
- },
- { // MOVE_ENCORE
- .effect = EFFECT_ENCORE,
- .power = 0,
- .type = TYPE_NORMAL,
- .accuracy = 100,
- .pp = 5,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
- { // MOVE_PURSUIT
- .effect = EFFECT_PURSUIT,
- .power = 40,
- .type = TYPE_DARK,
- .accuracy = 100,
- .pp = 20,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
- { // MOVE_RAPID_SPIN
- .effect = EFFECT_RAPID_SPIN,
- .power = 20,
- .type = TYPE_NORMAL,
- .accuracy = 100,
- .pp = 40,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
- { // MOVE_SWEET_SCENT
- .effect = EFFECT_EVASION_DOWN,
- .power = 0,
- .type = TYPE_NORMAL,
- .accuracy = 100,
- .pp = 20,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_BOTH,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
- { // MOVE_IRON_TAIL
- .effect = EFFECT_DEFENSE_DOWN_HIT,
- .power = 100,
- .type = TYPE_STEEL,
- .accuracy = 75,
- .pp = 15,
- .secondaryEffectChance = 30,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
- { // MOVE_METAL_CLAW
- .effect = EFFECT_ATTACK_UP_HIT,
- .power = 50,
- .type = TYPE_STEEL,
- .accuracy = 95,
- .pp = 35,
- .secondaryEffectChance = 10,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
- { // MOVE_VITAL_THROW
- .effect = EFFECT_VITAL_THROW,
- .power = 70,
- .type = TYPE_FIGHTING,
- .accuracy = 100,
- .pp = 10,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = -1,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
- { // MOVE_MORNING_SUN
- .effect = EFFECT_MORNING_SUN,
- .power = 0,
- .type = TYPE_NORMAL,
- .accuracy = 0,
- .pp = 5,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_USER,
- .priority = 0,
- .flags = FLAG_SNATCH_AFFECTED,
- },
- { // MOVE_SYNTHESIS
- .effect = EFFECT_SYNTHESIS,
- .power = 0,
- .type = TYPE_GRASS,
- .accuracy = 0,
- .pp = 5,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_USER,
- .priority = 0,
- .flags = FLAG_SNATCH_AFFECTED,
- },
- { // MOVE_MOONLIGHT
- .effect = EFFECT_MOONLIGHT,
- .power = 0,
- .type = TYPE_NORMAL,
- .accuracy = 0,
- .pp = 5,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_USER,
- .priority = 0,
- .flags = FLAG_SNATCH_AFFECTED,
- },
- { // MOVE_HIDDEN_POWER
- .effect = EFFECT_HIDDEN_POWER,
- .power = 1,
- .type = TYPE_NORMAL,
- .accuracy = 100,
- .pp = 15,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
- { // MOVE_CROSS_CHOP
- .effect = EFFECT_HIGH_CRITICAL,
- .power = 100,
- .type = TYPE_FIGHTING,
- .accuracy = 80,
- .pp = 5,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
- { // MOVE_TWISTER
- .effect = EFFECT_TWISTER,
- .power = 40,
- .type = TYPE_DRAGON,
- .accuracy = 100,
- .pp = 20,
- .secondaryEffectChance = 20,
- .target = MOVE_TARGET_BOTH,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
- { // MOVE_RAIN_DANCE
- .effect = EFFECT_RAIN_DANCE,
- .power = 0,
- .type = TYPE_WATER,
- .accuracy = 0,
- .pp = 5,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_USER,
- .priority = 0,
- .flags = 0,
- },
- { // MOVE_SUNNY_DAY
- .effect = EFFECT_SUNNY_DAY,
- .power = 0,
- .type = TYPE_FIRE,
- .accuracy = 0,
- .pp = 5,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_USER,
- .priority = 0,
- .flags = 0,
- },
- { // MOVE_CRUNCH
- .effect = EFFECT_SPECIAL_DEFENSE_DOWN_HIT,
- .power = 80,
- .type = TYPE_DARK,
- .accuracy = 100,
- .pp = 15,
- .secondaryEffectChance = 20,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
- { // MOVE_MIRROR_COAT
- .effect = EFFECT_MIRROR_COAT,
- .power = 1,
- .type = TYPE_PSYCHIC,
- .accuracy = 100,
- .pp = 20,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_DEPENDS,
- .priority = -5,
- .flags = FLAG_MIRROR_MOVE_AFFECTED,
- },
- { // MOVE_PSYCH_UP
- .effect = EFFECT_PSYCH_UP,
- .power = 0,
- .type = TYPE_NORMAL,
- .accuracy = 0,
- .pp = 10,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_SNATCH_AFFECTED,
- },
- { // MOVE_EXTREME_SPEED
- .effect = EFFECT_QUICK_ATTACK,
- .power = 80,
- .type = TYPE_NORMAL,
- .accuracy = 100,
- .pp = 5,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 1,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
- { // MOVE_ANCIENT_POWER
- .effect = EFFECT_ALL_STATS_UP_HIT,
- .power = 60,
- .type = TYPE_ROCK,
- .accuracy = 100,
- .pp = 5,
- .secondaryEffectChance = 10,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
- { // MOVE_SHADOW_BALL
- .effect = EFFECT_SPECIAL_DEFENSE_DOWN_HIT,
- .power = 80,
- .type = TYPE_GHOST,
- .accuracy = 100,
- .pp = 15,
- .secondaryEffectChance = 20,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
- { // MOVE_FUTURE_SIGHT
- .effect = EFFECT_FUTURE_SIGHT,
- .power = 80,
- .type = TYPE_PSYCHIC,
- .accuracy = 90,
- .pp = 15,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = 0,
- },
- { // MOVE_ROCK_SMASH
- .effect = EFFECT_DEFENSE_DOWN_HIT,
- .power = 20,
- .type = TYPE_FIGHTING,
- .accuracy = 100,
- .pp = 15,
- .secondaryEffectChance = 50,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
- { // MOVE_WHIRLPOOL
- .effect = EFFECT_TRAP,
- .power = 15,
- .type = TYPE_WATER,
- .accuracy = 70,
- .pp = 15,
- .secondaryEffectChance = 100,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
- { // MOVE_BEAT_UP
- .effect = EFFECT_BEAT_UP,
- .power = 10,
- .type = TYPE_DARK,
- .accuracy = 100,
- .pp = 10,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
- { // MOVE_FAKE_OUT
- .effect = EFFECT_FAKE_OUT,
- .power = 40,
- .type = TYPE_NORMAL,
- .accuracy = 100,
- .pp = 10,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 1,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
- { // MOVE_UPROAR
- .effect = EFFECT_UPROAR,
- .power = 50,
- .type = TYPE_NORMAL,
- .accuracy = 100,
- .pp = 10,
- .secondaryEffectChance = 100,
- .target = MOVE_TARGET_RANDOM,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
- { // MOVE_STOCKPILE
- .effect = EFFECT_STOCKPILE,
- .power = 0,
- .type = TYPE_NORMAL,
- .accuracy = 0,
- .pp = 10,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_USER,
- .priority = 0,
- .flags = FLAG_SNATCH_AFFECTED,
- },
- { // MOVE_SPIT_UP
- .effect = EFFECT_SPIT_UP,
- .power = 100,
- .type = TYPE_NORMAL,
- .accuracy = 100,
- .pp = 10,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
- { // MOVE_SWALLOW
- .effect = EFFECT_SWALLOW,
- .power = 0,
- .type = TYPE_NORMAL,
- .accuracy = 0,
- .pp = 10,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_USER,
- .priority = 0,
- .flags = FLAG_SNATCH_AFFECTED,
- },
- { // MOVE_HEAT_WAVE
- .effect = EFFECT_BURN_HIT,
- .power = 100,
- .type = TYPE_FIRE,
- .accuracy = 90,
- .pp = 10,
- .secondaryEffectChance = 10,
- .target = MOVE_TARGET_BOTH,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
- { // MOVE_HAIL
- .effect = EFFECT_HAIL,
- .power = 0,
- .type = TYPE_ICE,
- .accuracy = 0,
- .pp = 10,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_USER,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED,
- },
- { // MOVE_TORMENT
- .effect = EFFECT_TORMENT,
- .power = 0,
- .type = TYPE_DARK,
- .accuracy = 100,
- .pp = 15,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
- { // MOVE_FLATTER
- .effect = EFFECT_FLATTER,
- .power = 0,
- .type = TYPE_DARK,
- .accuracy = 100,
- .pp = 15,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
- { // MOVE_WILL_O_WISP
- .effect = EFFECT_WILL_O_WISP,
- .power = 0,
- .type = TYPE_FIRE,
- .accuracy = 75,
- .pp = 15,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
- { // MOVE_MEMENTO
- .effect = EFFECT_MEMENTO,
- .power = 0,
- .type = TYPE_DARK,
- .accuracy = 100,
- .pp = 10,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
- { // MOVE_FACADE
- .effect = EFFECT_FACADE,
- .power = 70,
- .type = TYPE_NORMAL,
- .accuracy = 100,
- .pp = 20,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
- { // MOVE_FOCUS_PUNCH
- .effect = EFFECT_FOCUS_PUNCH,
- .power = 150,
- .type = TYPE_FIGHTING,
- .accuracy = 100,
- .pp = 20,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = -3,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED,
- },
- { // MOVE_SMELLING_SALT
- .effect = EFFECT_SMELLINGSALT,
- .power = 60,
- .type = TYPE_NORMAL,
- .accuracy = 100,
- .pp = 10,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
- { // MOVE_FOLLOW_ME
- .effect = EFFECT_FOLLOW_ME,
- .power = 0,
- .type = TYPE_NORMAL,
- .accuracy = 100,
- .pp = 20,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_USER,
- .priority = 3,
- .flags = 0,
- },
- { // MOVE_NATURE_POWER
- .effect = EFFECT_NATURE_POWER,
- .power = 0,
- .type = TYPE_NORMAL,
- .accuracy = 95,
- .pp = 20,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_DEPENDS,
- .priority = 0,
- .flags = 0,
- },
- { // MOVE_CHARGE
- .effect = EFFECT_CHARGE,
- .power = 0,
- .type = TYPE_ELECTRIC,
- .accuracy = 100,
- .pp = 20,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_USER,
- .priority = 0,
- .flags = FLAG_SNATCH_AFFECTED,
- },
- { // MOVE_TAUNT
- .effect = EFFECT_TAUNT,
- .power = 0,
- .type = TYPE_DARK,
- .accuracy = 100,
- .pp = 20,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED,
- },
- { // MOVE_HELPING_HAND
- .effect = EFFECT_HELPING_HAND,
- .power = 0,
- .type = TYPE_NORMAL,
- .accuracy = 100,
- .pp = 20,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_USER,
- .priority = 5,
- .flags = 0,
- },
- { // MOVE_TRICK
- .effect = EFFECT_TRICK,
- .power = 0,
- .type = TYPE_PSYCHIC,
- .accuracy = 100,
- .pp = 10,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
- { // MOVE_ROLE_PLAY
- .effect = EFFECT_ROLE_PLAY,
- .power = 0,
- .type = TYPE_PSYCHIC,
- .accuracy = 100,
- .pp = 10,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = 0,
- },
- { // MOVE_WISH
- .effect = EFFECT_WISH,
- .power = 0,
- .type = TYPE_NORMAL,
- .accuracy = 100,
- .pp = 10,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_USER,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED,
- },
- { // MOVE_ASSIST
- .effect = EFFECT_ASSIST,
- .power = 0,
- .type = TYPE_NORMAL,
- .accuracy = 100,
- .pp = 20,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_DEPENDS,
- .priority = 0,
- .flags = 0,
- },
- { // MOVE_INGRAIN
- .effect = EFFECT_INGRAIN,
- .power = 0,
- .type = TYPE_GRASS,
- .accuracy = 100,
- .pp = 20,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_USER,
- .priority = 0,
- .flags = FLAG_SNATCH_AFFECTED,
- },
- { // MOVE_SUPERPOWER
- .effect = EFFECT_SUPERPOWER,
- .power = 120,
- .type = TYPE_FIGHTING,
- .accuracy = 100,
- .pp = 5,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
- { // MOVE_MAGIC_COAT
- .effect = EFFECT_MAGIC_COAT,
- .power = 0,
- .type = TYPE_PSYCHIC,
- .accuracy = 100,
- .pp = 15,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_DEPENDS,
- .priority = 4,
- .flags = 0,
- },
- { // MOVE_RECYCLE
- .effect = EFFECT_RECYCLE,
- .power = 0,
- .type = TYPE_NORMAL,
- .accuracy = 100,
- .pp = 10,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_USER,
- .priority = 0,
- .flags = 0,
- },
- { // MOVE_REVENGE
- .effect = EFFECT_REVENGE,
- .power = 60,
- .type = TYPE_FIGHTING,
- .accuracy = 100,
- .pp = 10,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = -4,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
- { // MOVE_BRICK_BREAK
- .effect = EFFECT_BRICK_BREAK,
- .power = 75,
- .type = TYPE_FIGHTING,
- .accuracy = 100,
- .pp = 15,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
- { // MOVE_YAWN
- .effect = EFFECT_YAWN,
- .power = 0,
- .type = TYPE_NORMAL,
- .accuracy = 100,
- .pp = 10,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
- { // MOVE_KNOCK_OFF
- .effect = EFFECT_KNOCK_OFF,
- .power = 20,
- .type = TYPE_DARK,
- .accuracy = 100,
- .pp = 20,
- .secondaryEffectChance = 100,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
- { // MOVE_ENDEAVOR
- .effect = EFFECT_ENDEAVOR,
- .power = 1,
- .type = TYPE_NORMAL,
- .accuracy = 100,
- .pp = 5,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
- { // MOVE_ERUPTION
- .effect = EFFECT_ERUPTION,
- .power = 150,
- .type = TYPE_FIRE,
- .accuracy = 100,
- .pp = 5,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_BOTH,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
- { // MOVE_SKILL_SWAP
- .effect = EFFECT_SKILL_SWAP,
- .power = 0,
- .type = TYPE_PSYCHIC,
- .accuracy = 100,
- .pp = 10,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
- { // MOVE_IMPRISON
- .effect = EFFECT_IMPRISON,
- .power = 0,
- .type = TYPE_PSYCHIC,
- .accuracy = 100,
- .pp = 10,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_USER,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED,
- },
- { // MOVE_REFRESH
- .effect = EFFECT_REFRESH,
- .power = 0,
- .type = TYPE_NORMAL,
- .accuracy = 100,
- .pp = 20,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_USER,
- .priority = 0,
- .flags = FLAG_SNATCH_AFFECTED,
- },
- { // MOVE_GRUDGE
- .effect = EFFECT_GRUDGE,
- .power = 0,
- .type = TYPE_GHOST,
- .accuracy = 100,
- .pp = 5,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_USER,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
- { // MOVE_SNATCH
- .effect = EFFECT_SNATCH,
- .power = 0,
- .type = TYPE_DARK,
- .accuracy = 100,
- .pp = 10,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_DEPENDS,
- .priority = 4,
- .flags = FLAG_MIRROR_MOVE_AFFECTED,
- },
- { // MOVE_SECRET_POWER
- .effect = EFFECT_SECRET_POWER,
- .power = 70,
- .type = TYPE_NORMAL,
- .accuracy = 100,
- .pp = 20,
- .secondaryEffectChance = 30,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
- { // MOVE_DIVE
- .effect = EFFECT_SEMI_INVULNERABLE,
- .power = 60,
- .type = TYPE_WATER,
- .accuracy = 100,
- .pp = 10,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
- { // MOVE_ARM_THRUST
- .effect = EFFECT_MULTI_HIT,
- .power = 15,
- .type = TYPE_FIGHTING,
- .accuracy = 100,
- .pp = 20,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
- { // MOVE_CAMOUFLAGE
- .effect = EFFECT_CAMOUFLAGE,
- .power = 0,
- .type = TYPE_NORMAL,
- .accuracy = 100,
- .pp = 20,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_USER,
- .priority = 0,
- .flags = FLAG_SNATCH_AFFECTED,
- },
- { // MOVE_TAIL_GLOW
- .effect = EFFECT_SPECIAL_ATTACK_UP_2,
- .power = 0,
- .type = TYPE_BUG,
- .accuracy = 100,
- .pp = 20,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_USER,
- .priority = 0,
- .flags = FLAG_SNATCH_AFFECTED,
- },
- { // MOVE_LUSTER_PURGE
- .effect = EFFECT_SPECIAL_DEFENSE_DOWN_HIT,
- .power = 70,
- .type = TYPE_PSYCHIC,
- .accuracy = 100,
- .pp = 5,
- .secondaryEffectChance = 50,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
- { // MOVE_MIST_BALL
- .effect = EFFECT_SPECIAL_ATTACK_DOWN_HIT,
- .power = 70,
- .type = TYPE_PSYCHIC,
- .accuracy = 100,
- .pp = 5,
- .secondaryEffectChance = 50,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
- { // MOVE_FEATHER_DANCE
- .effect = EFFECT_ATTACK_DOWN_2,
- .power = 0,
- .type = TYPE_FLYING,
- .accuracy = 100,
- .pp = 15,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
- { // MOVE_TEETER_DANCE
- .effect = EFFECT_TEETER_DANCE,
- .power = 0,
- .type = TYPE_NORMAL,
- .accuracy = 100,
- .pp = 20,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_FOES_AND_ALLY,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED,
- },
- { // MOVE_BLAZE_KICK
- .effect = EFFECT_BLAZE_KICK,
- .power = 85,
- .type = TYPE_FIRE,
- .accuracy = 90,
- .pp = 10,
- .secondaryEffectChance = 10,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
- { // MOVE_MUD_SPORT
- .effect = EFFECT_MUD_SPORT,
- .power = 0,
- .type = TYPE_GROUND,
- .accuracy = 100,
- .pp = 15,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_USER,
- .priority = 0,
- .flags = 0,
- },
- { // MOVE_ICE_BALL
- .effect = EFFECT_ROLLOUT,
- .power = 30,
- .type = TYPE_ICE,
- .accuracy = 90,
- .pp = 20,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
- { // MOVE_NEEDLE_ARM
- .effect = EFFECT_FLINCH_MINIMIZE_HIT,
- .power = 60,
- .type = TYPE_GRASS,
- .accuracy = 100,
- .pp = 15,
- .secondaryEffectChance = 30,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
- { // MOVE_SLACK_OFF
- .effect = EFFECT_RESTORE_HP,
- .power = 0,
- .type = TYPE_NORMAL,
- .accuracy = 100,
- .pp = 10,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_USER,
- .priority = 0,
- .flags = FLAG_SNATCH_AFFECTED,
- },
- { // MOVE_HYPER_VOICE
- .effect = EFFECT_HIT,
- .power = 90,
- .type = TYPE_NORMAL,
- .accuracy = 100,
- .pp = 10,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_BOTH,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
- { // MOVE_POISON_FANG
- .effect = EFFECT_POISON_FANG,
- .power = 50,
- .type = TYPE_POISON,
- .accuracy = 100,
- .pp = 15,
- .secondaryEffectChance = 30,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
- { // MOVE_CRUSH_CLAW
- .effect = EFFECT_DEFENSE_DOWN_HIT,
- .power = 75,
- .type = TYPE_NORMAL,
- .accuracy = 95,
- .pp = 10,
- .secondaryEffectChance = 50,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
- { // MOVE_BLAST_BURN
- .effect = EFFECT_RECHARGE,
- .power = 150,
- .type = TYPE_FIRE,
- .accuracy = 90,
- .pp = 5,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
- { // MOVE_HYDRO_CANNON
- .effect = EFFECT_RECHARGE,
- .power = 150,
- .type = TYPE_WATER,
- .accuracy = 90,
- .pp = 5,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
- { // MOVE_METEOR_MASH
- .effect = EFFECT_ATTACK_UP_HIT,
- .power = 100,
- .type = TYPE_STEEL,
- .accuracy = 85,
- .pp = 10,
- .secondaryEffectChance = 20,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
- { // MOVE_ASTONISH
- .effect = EFFECT_FLINCH_MINIMIZE_HIT,
- .power = 30,
- .type = TYPE_GHOST,
- .accuracy = 100,
- .pp = 15,
- .secondaryEffectChance = 30,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
- { // MOVE_WEATHER_BALL
- .effect = EFFECT_WEATHER_BALL,
- .power = 50,
- .type = TYPE_NORMAL,
- .accuracy = 100,
- .pp = 10,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
- { // MOVE_AROMATHERAPY
- .effect = EFFECT_HEAL_BELL,
- .power = 0,
- .type = TYPE_GRASS,
- .accuracy = 0,
- .pp = 5,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_USER,
- .priority = 0,
- .flags = FLAG_SNATCH_AFFECTED,
- },
- { // MOVE_FAKE_TEARS
- .effect = EFFECT_SPECIAL_DEFENSE_DOWN_2,
- .power = 0,
- .type = TYPE_DARK,
- .accuracy = 100,
- .pp = 20,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
- { // MOVE_AIR_CUTTER
- .effect = EFFECT_HIGH_CRITICAL,
- .power = 55,
- .type = TYPE_FLYING,
- .accuracy = 95,
- .pp = 25,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_BOTH,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
- { // MOVE_OVERHEAT
- .effect = EFFECT_OVERHEAT,
- .power = 140,
- .type = TYPE_FIRE,
- .accuracy = 90,
- .pp = 5,
- .secondaryEffectChance = 100,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
- { // MOVE_ODOR_SLEUTH
- .effect = EFFECT_FORESIGHT,
- .power = 0,
- .type = TYPE_NORMAL,
- .accuracy = 100,
- .pp = 40,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
- { // MOVE_ROCK_TOMB
- .effect = EFFECT_SPEED_DOWN_HIT,
- .power = 50,
- .type = TYPE_ROCK,
- .accuracy = 80,
- .pp = 10,
- .secondaryEffectChance = 100,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
- { // MOVE_SILVER_WIND
- .effect = EFFECT_ALL_STATS_UP_HIT,
- .power = 60,
- .type = TYPE_BUG,
- .accuracy = 100,
- .pp = 5,
- .secondaryEffectChance = 10,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
- { // MOVE_METAL_SOUND
- .effect = EFFECT_SPECIAL_DEFENSE_DOWN_2,
- .power = 0,
- .type = TYPE_STEEL,
- .accuracy = 85,
- .pp = 40,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
- { // MOVE_GRASS_WHISTLE
- .effect = EFFECT_SLEEP,
- .power = 0,
- .type = TYPE_GRASS,
- .accuracy = 55,
- .pp = 15,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
- { // MOVE_TICKLE
- .effect = EFFECT_TICKLE,
- .power = 0,
- .type = TYPE_NORMAL,
- .accuracy = 100,
- .pp = 20,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
- { // MOVE_COSMIC_POWER
- .effect = EFFECT_COSMIC_POWER,
- .power = 0,
- .type = TYPE_PSYCHIC,
- .accuracy = 0,
- .pp = 20,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_USER,
- .priority = 0,
- .flags = FLAG_SNATCH_AFFECTED,
- },
- { // MOVE_WATER_SPOUT
- .effect = EFFECT_ERUPTION,
- .power = 150,
- .type = TYPE_WATER,
- .accuracy = 100,
- .pp = 5,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_BOTH,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
- { // MOVE_SIGNAL_BEAM
- .effect = EFFECT_CONFUSE_HIT,
- .power = 75,
- .type = TYPE_BUG,
- .accuracy = 100,
- .pp = 15,
- .secondaryEffectChance = 10,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
- { // MOVE_SHADOW_PUNCH
- .effect = EFFECT_ALWAYS_HIT,
- .power = 60,
- .type = TYPE_GHOST,
- .accuracy = 0,
- .pp = 20,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
- { // MOVE_EXTRASENSORY
- .effect = EFFECT_FLINCH_MINIMIZE_HIT,
- .power = 80,
- .type = TYPE_PSYCHIC,
- .accuracy = 100,
- .pp = 30,
- .secondaryEffectChance = 10,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
- { // MOVE_SKY_UPPERCUT
- .effect = EFFECT_SKY_UPPERCUT,
- .power = 85,
- .type = TYPE_FIGHTING,
- .accuracy = 90,
- .pp = 15,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
- { // MOVE_SAND_TOMB
- .effect = EFFECT_TRAP,
- .power = 15,
- .type = TYPE_GROUND,
- .accuracy = 70,
- .pp = 15,
- .secondaryEffectChance = 100,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
- { // MOVE_SHEER_COLD
- .effect = EFFECT_OHKO,
- .power = 1,
- .type = TYPE_ICE,
- .accuracy = 30,
- .pp = 5,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
- { // MOVE_MUDDY_WATER
- .effect = EFFECT_ACCURACY_DOWN_HIT,
- .power = 95,
- .type = TYPE_WATER,
- .accuracy = 85,
- .pp = 10,
- .secondaryEffectChance = 30,
- .target = MOVE_TARGET_BOTH,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
- { // MOVE_BULLET_SEED
- .effect = EFFECT_MULTI_HIT,
- .power = 10,
- .type = TYPE_GRASS,
- .accuracy = 100,
- .pp = 30,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
- { // MOVE_AERIAL_ACE
- .effect = EFFECT_ALWAYS_HIT,
- .power = 60,
- .type = TYPE_FLYING,
- .accuracy = 0,
- .pp = 20,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
- { // MOVE_ICICLE_SPEAR
- .effect = EFFECT_MULTI_HIT,
- .power = 10,
- .type = TYPE_ICE,
- .accuracy = 100,
- .pp = 30,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
- { // MOVE_IRON_DEFENSE
- .effect = EFFECT_DEFENSE_UP_2,
- .power = 0,
- .type = TYPE_STEEL,
- .accuracy = 0,
- .pp = 15,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_USER,
- .priority = 0,
- .flags = FLAG_SNATCH_AFFECTED,
- },
- { // MOVE_BLOCK
- .effect = EFFECT_MEAN_LOOK,
- .power = 0,
- .type = TYPE_NORMAL,
- .accuracy = 100,
- .pp = 5,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
- { // MOVE_HOWL
- .effect = EFFECT_ATTACK_UP,
- .power = 0,
- .type = TYPE_NORMAL,
- .accuracy = 0,
- .pp = 40,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_USER,
- .priority = 0,
- .flags = FLAG_SNATCH_AFFECTED,
- },
- { // MOVE_DRAGON_CLAW
- .effect = EFFECT_HIT,
- .power = 80,
- .type = TYPE_DRAGON,
- .accuracy = 100,
- .pp = 15,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
- { // MOVE_FRENZY_PLANT
- .effect = EFFECT_RECHARGE,
- .power = 150,
- .type = TYPE_GRASS,
- .accuracy = 90,
- .pp = 5,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
- { // MOVE_BULK_UP
- .effect = EFFECT_BULK_UP,
- .power = 0,
- .type = TYPE_FIGHTING,
- .accuracy = 0,
- .pp = 20,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_USER,
- .priority = 0,
- .flags = FLAG_SNATCH_AFFECTED,
- },
- { // MOVE_BOUNCE
- .effect = EFFECT_SEMI_INVULNERABLE,
- .power = 85,
- .type = TYPE_FLYING,
- .accuracy = 85,
- .pp = 5,
- .secondaryEffectChance = 30,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
- { // MOVE_MUD_SHOT
- .effect = EFFECT_SPEED_DOWN_HIT,
- .power = 55,
- .type = TYPE_GROUND,
- .accuracy = 95,
- .pp = 15,
- .secondaryEffectChance = 100,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
- { // MOVE_POISON_TAIL
- .effect = EFFECT_POISON_TAIL,
- .power = 50,
- .type = TYPE_POISON,
- .accuracy = 100,
- .pp = 25,
- .secondaryEffectChance = 10,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
- { // MOVE_COVET
- .effect = EFFECT_THIEF,
- .power = 40,
- .type = TYPE_NORMAL,
- .accuracy = 100,
- .pp = 40,
- .secondaryEffectChance = 100,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
- },
- { // MOVE_VOLT_TACKLE
- .effect = EFFECT_DOUBLE_EDGE,
- .power = 120,
- .type = TYPE_ELECTRIC,
- .accuracy = 100,
- .pp = 15,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
- { // MOVE_MAGICAL_LEAF
- .effect = EFFECT_ALWAYS_HIT,
- .power = 60,
- .type = TYPE_GRASS,
- .accuracy = 0,
- .pp = 20,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
- { // MOVE_WATER_SPORT
- .effect = EFFECT_WATER_SPORT,
- .power = 0,
- .type = TYPE_WATER,
- .accuracy = 100,
- .pp = 15,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_USER,
- .priority = 0,
- .flags = 0,
- },
- { // MOVE_CALM_MIND
- .effect = EFFECT_CALM_MIND,
- .power = 0,
- .type = TYPE_PSYCHIC,
- .accuracy = 0,
- .pp = 20,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_USER,
- .priority = 0,
- .flags = FLAG_SNATCH_AFFECTED,
- },
- { // MOVE_LEAF_BLADE
- .effect = EFFECT_HIGH_CRITICAL,
- .power = 70,
- .type = TYPE_GRASS,
- .accuracy = 100,
- .pp = 15,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
- { // MOVE_DRAGON_DANCE
- .effect = EFFECT_DRAGON_DANCE,
- .power = 0,
- .type = TYPE_DRAGON,
- .accuracy = 0,
- .pp = 20,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_USER,
- .priority = 0,
- .flags = FLAG_SNATCH_AFFECTED,
- },
- { // MOVE_ROCK_BLAST
- .effect = EFFECT_MULTI_HIT,
- .power = 25,
- .type = TYPE_ROCK,
- .accuracy = 80,
- .pp = 10,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
- { // MOVE_SHOCK_WAVE
- .effect = EFFECT_ALWAYS_HIT,
- .power = 60,
- .type = TYPE_ELECTRIC,
- .accuracy = 0,
- .pp = 20,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
- { // MOVE_WATER_PULSE
- .effect = EFFECT_CONFUSE_HIT,
- .power = 60,
- .type = TYPE_WATER,
- .accuracy = 100,
- .pp = 20,
- .secondaryEffectChance = 20,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
- { // MOVE_DOOM_DESIRE
- .effect = EFFECT_FUTURE_SIGHT,
- .power = 120,
- .type = TYPE_STEEL,
- .accuracy = 85,
- .pp = 5,
- .secondaryEffectChance = 0,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = 0,
- },
- { // MOVE_PSYCHO_BOOST
- .effect = EFFECT_OVERHEAT,
- .power = 140,
- .type = TYPE_PSYCHIC,
- .accuracy = 90,
- .pp = 5,
- .secondaryEffectChance = 100,
- .target = MOVE_TARGET_SELECTED,
- .priority = 0,
- .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
- },
-};
+ [MOVE_NONE] =
+ {
+ .effect = EFFECT_HIT,
+ .power = 0,
+ .type = TYPE_NORMAL,
+ .accuracy = 0,
+ .pp = 0,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = 0,
+ },
+
+ [MOVE_POUND] =
+ {
+ .effect = EFFECT_HIT,
+ .power = 40,
+ .type = TYPE_NORMAL,
+ .accuracy = 100,
+ .pp = 35,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_KARATE_CHOP] =
+ {
+ .effect = EFFECT_HIGH_CRITICAL,
+ .power = 50,
+ .type = TYPE_FIGHTING,
+ .accuracy = 100,
+ .pp = 25,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_DOUBLE_SLAP] =
+ {
+ .effect = EFFECT_MULTI_HIT,
+ .power = 15,
+ .type = TYPE_NORMAL,
+ .accuracy = 85,
+ .pp = 10,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_COMET_PUNCH] =
+ {
+ .effect = EFFECT_MULTI_HIT,
+ .power = 18,
+ .type = TYPE_NORMAL,
+ .accuracy = 85,
+ .pp = 15,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_MEGA_PUNCH] =
+ {
+ .effect = EFFECT_HIT,
+ .power = 80,
+ .type = TYPE_NORMAL,
+ .accuracy = 85,
+ .pp = 20,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_PAY_DAY] =
+ {
+ .effect = EFFECT_PAY_DAY,
+ .power = 40,
+ .type = TYPE_NORMAL,
+ .accuracy = 100,
+ .pp = 20,
+ .secondaryEffectChance = 100,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_FIRE_PUNCH] =
+ {
+ .effect = EFFECT_BURN_HIT,
+ .power = 75,
+ .type = TYPE_FIRE,
+ .accuracy = 100,
+ .pp = 15,
+ .secondaryEffectChance = 10,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_ICE_PUNCH] =
+ {
+ .effect = EFFECT_FREEZE_HIT,
+ .power = 75,
+ .type = TYPE_ICE,
+ .accuracy = 100,
+ .pp = 15,
+ .secondaryEffectChance = 10,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_THUNDER_PUNCH] =
+ {
+ .effect = EFFECT_PARALYZE_HIT,
+ .power = 75,
+ .type = TYPE_ELECTRIC,
+ .accuracy = 100,
+ .pp = 15,
+ .secondaryEffectChance = 10,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_SCRATCH] =
+ {
+ .effect = EFFECT_HIT,
+ .power = 40,
+ .type = TYPE_NORMAL,
+ .accuracy = 100,
+ .pp = 35,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_VICE_GRIP] =
+ {
+ .effect = EFFECT_HIT,
+ .power = 55,
+ .type = TYPE_NORMAL,
+ .accuracy = 100,
+ .pp = 30,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_GUILLOTINE] =
+ {
+ .effect = EFFECT_OHKO,
+ .power = 1,
+ .type = TYPE_NORMAL,
+ .accuracy = 30,
+ .pp = 5,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_RAZOR_WIND] =
+ {
+ .effect = EFFECT_RAZOR_WIND,
+ .power = 80,
+ .type = TYPE_NORMAL,
+ .accuracy = 100,
+ .pp = 10,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_BOTH,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_SWORDS_DANCE] =
+ {
+ .effect = EFFECT_ATTACK_UP_2,
+ .power = 0,
+ .type = TYPE_NORMAL,
+ .accuracy = 0,
+ .pp = 30,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_USER,
+ .priority = 0,
+ .flags = FLAG_SNATCH_AFFECTED,
+ },
+
+ [MOVE_CUT] =
+ {
+ .effect = EFFECT_HIT,
+ .power = 50,
+ .type = TYPE_NORMAL,
+ .accuracy = 95,
+ .pp = 30,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_GUST] =
+ {
+ .effect = EFFECT_GUST,
+ .power = 40,
+ .type = TYPE_FLYING,
+ .accuracy = 100,
+ .pp = 35,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_WING_ATTACK] =
+ {
+ .effect = EFFECT_HIT,
+ .power = 60,
+ .type = TYPE_FLYING,
+ .accuracy = 100,
+ .pp = 35,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_WHIRLWIND] =
+ {
+ .effect = EFFECT_ROAR,
+ .power = 0,
+ .type = TYPE_NORMAL,
+ .accuracy = 100,
+ .pp = 20,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = -6,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_FLY] =
+ {
+ .effect = EFFECT_SEMI_INVULNERABLE,
+ .power = 70,
+ .type = TYPE_FLYING,
+ .accuracy = 95,
+ .pp = 15,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_BIND] =
+ {
+ .effect = EFFECT_TRAP,
+ .power = 15,
+ .type = TYPE_NORMAL,
+ .accuracy = 75,
+ .pp = 20,
+ .secondaryEffectChance = 100,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_SLAM] =
+ {
+ .effect = EFFECT_HIT,
+ .power = 80,
+ .type = TYPE_NORMAL,
+ .accuracy = 75,
+ .pp = 20,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_VINE_WHIP] =
+ {
+ .effect = EFFECT_HIT,
+ .power = 35,
+ .type = TYPE_GRASS,
+ .accuracy = 100,
+ .pp = 10,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_STOMP] =
+ {
+ .effect = EFFECT_FLINCH_MINIMIZE_HIT,
+ .power = 65,
+ .type = TYPE_NORMAL,
+ .accuracy = 100,
+ .pp = 20,
+ .secondaryEffectChance = 30,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_DOUBLE_KICK] =
+ {
+ .effect = EFFECT_DOUBLE_HIT,
+ .power = 30,
+ .type = TYPE_FIGHTING,
+ .accuracy = 100,
+ .pp = 30,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_MEGA_KICK] =
+ {
+ .effect = EFFECT_HIT,
+ .power = 120,
+ .type = TYPE_NORMAL,
+ .accuracy = 75,
+ .pp = 5,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_JUMP_KICK] =
+ {
+ .effect = EFFECT_RECOIL_IF_MISS,
+ .power = 70,
+ .type = TYPE_FIGHTING,
+ .accuracy = 95,
+ .pp = 25,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_ROLLING_KICK] =
+ {
+ .effect = EFFECT_FLINCH_HIT,
+ .power = 60,
+ .type = TYPE_FIGHTING,
+ .accuracy = 85,
+ .pp = 15,
+ .secondaryEffectChance = 30,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_SAND_ATTACK] =
+ {
+ .effect = EFFECT_ACCURACY_DOWN,
+ .power = 0,
+ .type = TYPE_GROUND,
+ .accuracy = 100,
+ .pp = 15,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_HEADBUTT] =
+ {
+ .effect = EFFECT_FLINCH_HIT,
+ .power = 70,
+ .type = TYPE_NORMAL,
+ .accuracy = 100,
+ .pp = 15,
+ .secondaryEffectChance = 30,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_HORN_ATTACK] =
+ {
+ .effect = EFFECT_HIT,
+ .power = 65,
+ .type = TYPE_NORMAL,
+ .accuracy = 100,
+ .pp = 25,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_FURY_ATTACK] =
+ {
+ .effect = EFFECT_MULTI_HIT,
+ .power = 15,
+ .type = TYPE_NORMAL,
+ .accuracy = 85,
+ .pp = 20,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_HORN_DRILL] =
+ {
+ .effect = EFFECT_OHKO,
+ .power = 1,
+ .type = TYPE_NORMAL,
+ .accuracy = 30,
+ .pp = 5,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_TACKLE] =
+ {
+ .effect = EFFECT_HIT,
+ .power = 35,
+ .type = TYPE_NORMAL,
+ .accuracy = 95,
+ .pp = 35,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_BODY_SLAM] =
+ {
+ .effect = EFFECT_PARALYZE_HIT,
+ .power = 85,
+ .type = TYPE_NORMAL,
+ .accuracy = 100,
+ .pp = 15,
+ .secondaryEffectChance = 30,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_WRAP] =
+ {
+ .effect = EFFECT_TRAP,
+ .power = 15,
+ .type = TYPE_NORMAL,
+ .accuracy = 85,
+ .pp = 20,
+ .secondaryEffectChance = 100,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_TAKE_DOWN] =
+ {
+ .effect = EFFECT_RECOIL,
+ .power = 90,
+ .type = TYPE_NORMAL,
+ .accuracy = 85,
+ .pp = 20,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_THRASH] =
+ {
+ .effect = EFFECT_RAMPAGE,
+ .power = 90,
+ .type = TYPE_NORMAL,
+ .accuracy = 100,
+ .pp = 20,
+ .secondaryEffectChance = 100,
+ .target = MOVE_TARGET_RANDOM,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_DOUBLE_EDGE] =
+ {
+ .effect = EFFECT_DOUBLE_EDGE,
+ .power = 120,
+ .type = TYPE_NORMAL,
+ .accuracy = 100,
+ .pp = 15,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_TAIL_WHIP] =
+ {
+ .effect = EFFECT_DEFENSE_DOWN,
+ .power = 0,
+ .type = TYPE_NORMAL,
+ .accuracy = 100,
+ .pp = 30,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_BOTH,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_POISON_STING] =
+ {
+ .effect = EFFECT_POISON_HIT,
+ .power = 15,
+ .type = TYPE_POISON,
+ .accuracy = 100,
+ .pp = 35,
+ .secondaryEffectChance = 30,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_TWINEEDLE] =
+ {
+ .effect = EFFECT_TWINEEDLE,
+ .power = 25,
+ .type = TYPE_BUG,
+ .accuracy = 100,
+ .pp = 20,
+ .secondaryEffectChance = 20,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_PIN_MISSILE] =
+ {
+ .effect = EFFECT_MULTI_HIT,
+ .power = 14,
+ .type = TYPE_BUG,
+ .accuracy = 85,
+ .pp = 20,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_LEER] =
+ {
+ .effect = EFFECT_DEFENSE_DOWN,
+ .power = 0,
+ .type = TYPE_NORMAL,
+ .accuracy = 100,
+ .pp = 30,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_BOTH,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_BITE] =
+ {
+ .effect = EFFECT_FLINCH_HIT,
+ .power = 60,
+ .type = TYPE_DARK,
+ .accuracy = 100,
+ .pp = 25,
+ .secondaryEffectChance = 30,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_GROWL] =
+ {
+ .effect = EFFECT_ATTACK_DOWN,
+ .power = 0,
+ .type = TYPE_NORMAL,
+ .accuracy = 100,
+ .pp = 40,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_BOTH,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_ROAR] =
+ {
+ .effect = EFFECT_ROAR,
+ .power = 0,
+ .type = TYPE_NORMAL,
+ .accuracy = 100,
+ .pp = 20,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = -6,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_SING] =
+ {
+ .effect = EFFECT_SLEEP,
+ .power = 0,
+ .type = TYPE_NORMAL,
+ .accuracy = 55,
+ .pp = 15,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_SUPERSONIC] =
+ {
+ .effect = EFFECT_CONFUSE,
+ .power = 0,
+ .type = TYPE_NORMAL,
+ .accuracy = 55,
+ .pp = 20,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_SONIC_BOOM] =
+ {
+ .effect = EFFECT_SONICBOOM,
+ .power = 1,
+ .type = TYPE_NORMAL,
+ .accuracy = 90,
+ .pp = 20,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_DISABLE] =
+ {
+ .effect = EFFECT_DISABLE,
+ .power = 0,
+ .type = TYPE_NORMAL,
+ .accuracy = 55,
+ .pp = 20,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_ACID] =
+ {
+ .effect = EFFECT_DEFENSE_DOWN_HIT,
+ .power = 40,
+ .type = TYPE_POISON,
+ .accuracy = 100,
+ .pp = 30,
+ .secondaryEffectChance = 10,
+ .target = MOVE_TARGET_BOTH,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_EMBER] =
+ {
+ .effect = EFFECT_BURN_HIT,
+ .power = 40,
+ .type = TYPE_FIRE,
+ .accuracy = 100,
+ .pp = 25,
+ .secondaryEffectChance = 10,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_FLAMETHROWER] =
+ {
+ .effect = EFFECT_BURN_HIT,
+ .power = 95,
+ .type = TYPE_FIRE,
+ .accuracy = 100,
+ .pp = 15,
+ .secondaryEffectChance = 10,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_MIST] =
+ {
+ .effect = EFFECT_MIST,
+ .power = 0,
+ .type = TYPE_ICE,
+ .accuracy = 0,
+ .pp = 30,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_USER,
+ .priority = 0,
+ .flags = FLAG_SNATCH_AFFECTED,
+ },
+
+ [MOVE_WATER_GUN] =
+ {
+ .effect = EFFECT_HIT,
+ .power = 40,
+ .type = TYPE_WATER,
+ .accuracy = 100,
+ .pp = 25,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_HYDRO_PUMP] =
+ {
+ .effect = EFFECT_HIT,
+ .power = 120,
+ .type = TYPE_WATER,
+ .accuracy = 80,
+ .pp = 5,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_SURF] =
+ {
+ .effect = EFFECT_HIT,
+ .power = 95,
+ .type = TYPE_WATER,
+ .accuracy = 100,
+ .pp = 15,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_BOTH,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_ICE_BEAM] =
+ {
+ .effect = EFFECT_FREEZE_HIT,
+ .power = 95,
+ .type = TYPE_ICE,
+ .accuracy = 100,
+ .pp = 10,
+ .secondaryEffectChance = 10,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_BLIZZARD] =
+ {
+ .effect = EFFECT_FREEZE_HIT,
+ .power = 120,
+ .type = TYPE_ICE,
+ .accuracy = 70,
+ .pp = 5,
+ .secondaryEffectChance = 10,
+ .target = MOVE_TARGET_BOTH,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_PSYBEAM] =
+ {
+ .effect = EFFECT_CONFUSE_HIT,
+ .power = 65,
+ .type = TYPE_PSYCHIC,
+ .accuracy = 100,
+ .pp = 20,
+ .secondaryEffectChance = 10,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_BUBBLE_BEAM] =
+ {
+ .effect = EFFECT_SPEED_DOWN_HIT,
+ .power = 65,
+ .type = TYPE_WATER,
+ .accuracy = 100,
+ .pp = 20,
+ .secondaryEffectChance = 10,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_AURORA_BEAM] =
+ {
+ .effect = EFFECT_ATTACK_DOWN_HIT,
+ .power = 65,
+ .type = TYPE_ICE,
+ .accuracy = 100,
+ .pp = 20,
+ .secondaryEffectChance = 10,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_HYPER_BEAM] =
+ {
+ .effect = EFFECT_RECHARGE,
+ .power = 150,
+ .type = TYPE_NORMAL,
+ .accuracy = 90,
+ .pp = 5,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_PECK] =
+ {
+ .effect = EFFECT_HIT,
+ .power = 35,
+ .type = TYPE_FLYING,
+ .accuracy = 100,
+ .pp = 35,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_DRILL_PECK] =
+ {
+ .effect = EFFECT_HIT,
+ .power = 80,
+ .type = TYPE_FLYING,
+ .accuracy = 100,
+ .pp = 20,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_SUBMISSION] =
+ {
+ .effect = EFFECT_RECOIL,
+ .power = 80,
+ .type = TYPE_FIGHTING,
+ .accuracy = 80,
+ .pp = 25,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_LOW_KICK] =
+ {
+ .effect = EFFECT_LOW_KICK,
+ .power = 1,
+ .type = TYPE_FIGHTING,
+ .accuracy = 100,
+ .pp = 20,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_COUNTER] =
+ {
+ .effect = EFFECT_COUNTER,
+ .power = 1,
+ .type = TYPE_FIGHTING,
+ .accuracy = 100,
+ .pp = 20,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_DEPENDS,
+ .priority = -5,
+ .flags = FLAG_MAKES_CONTACT | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_SEISMIC_TOSS] =
+ {
+ .effect = EFFECT_LEVEL_DAMAGE,
+ .power = 1,
+ .type = TYPE_FIGHTING,
+ .accuracy = 100,
+ .pp = 20,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_STRENGTH] =
+ {
+ .effect = EFFECT_HIT,
+ .power = 80,
+ .type = TYPE_NORMAL,
+ .accuracy = 100,
+ .pp = 15,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_ABSORB] =
+ {
+ .effect = EFFECT_ABSORB,
+ .power = 20,
+ .type = TYPE_GRASS,
+ .accuracy = 100,
+ .pp = 20,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_MEGA_DRAIN] =
+ {
+ .effect = EFFECT_ABSORB,
+ .power = 40,
+ .type = TYPE_GRASS,
+ .accuracy = 100,
+ .pp = 10,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_LEECH_SEED] =
+ {
+ .effect = EFFECT_LEECH_SEED,
+ .power = 0,
+ .type = TYPE_GRASS,
+ .accuracy = 90,
+ .pp = 10,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_GROWTH] =
+ {
+ .effect = EFFECT_SPECIAL_ATTACK_UP,
+ .power = 0,
+ .type = TYPE_NORMAL,
+ .accuracy = 0,
+ .pp = 40,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_USER,
+ .priority = 0,
+ .flags = FLAG_SNATCH_AFFECTED,
+ },
+
+ [MOVE_RAZOR_LEAF] =
+ {
+ .effect = EFFECT_HIGH_CRITICAL,
+ .power = 55,
+ .type = TYPE_GRASS,
+ .accuracy = 95,
+ .pp = 25,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_BOTH,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_SOLAR_BEAM] =
+ {
+ .effect = EFFECT_SOLARBEAM,
+ .power = 120,
+ .type = TYPE_GRASS,
+ .accuracy = 100,
+ .pp = 10,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_POISON_POWDER] =
+ {
+ .effect = EFFECT_POISON,
+ .power = 0,
+ .type = TYPE_POISON,
+ .accuracy = 75,
+ .pp = 35,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_STUN_SPORE] =
+ {
+ .effect = EFFECT_PARALYZE,
+ .power = 0,
+ .type = TYPE_GRASS,
+ .accuracy = 75,
+ .pp = 30,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_SLEEP_POWDER] =
+ {
+ .effect = EFFECT_SLEEP,
+ .power = 0,
+ .type = TYPE_GRASS,
+ .accuracy = 75,
+ .pp = 15,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_PETAL_DANCE] =
+ {
+ .effect = EFFECT_RAMPAGE,
+ .power = 70,
+ .type = TYPE_GRASS,
+ .accuracy = 100,
+ .pp = 20,
+ .secondaryEffectChance = 100,
+ .target = MOVE_TARGET_RANDOM,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_STRING_SHOT] =
+ {
+ .effect = EFFECT_SPEED_DOWN,
+ .power = 0,
+ .type = TYPE_BUG,
+ .accuracy = 95,
+ .pp = 40,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_BOTH,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_DRAGON_RAGE] =
+ {
+ .effect = EFFECT_DRAGON_RAGE,
+ .power = 1,
+ .type = TYPE_DRAGON,
+ .accuracy = 100,
+ .pp = 10,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_FIRE_SPIN] =
+ {
+ .effect = EFFECT_TRAP,
+ .power = 15,
+ .type = TYPE_FIRE,
+ .accuracy = 70,
+ .pp = 15,
+ .secondaryEffectChance = 100,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_THUNDER_SHOCK] =
+ {
+ .effect = EFFECT_PARALYZE_HIT,
+ .power = 40,
+ .type = TYPE_ELECTRIC,
+ .accuracy = 100,
+ .pp = 30,
+ .secondaryEffectChance = 10,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_THUNDERBOLT] =
+ {
+ .effect = EFFECT_PARALYZE_HIT,
+ .power = 95,
+ .type = TYPE_ELECTRIC,
+ .accuracy = 100,
+ .pp = 15,
+ .secondaryEffectChance = 10,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_THUNDER_WAVE] =
+ {
+ .effect = EFFECT_PARALYZE,
+ .power = 0,
+ .type = TYPE_ELECTRIC,
+ .accuracy = 100,
+ .pp = 20,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_THUNDER] =
+ {
+ .effect = EFFECT_THUNDER,
+ .power = 120,
+ .type = TYPE_ELECTRIC,
+ .accuracy = 70,
+ .pp = 10,
+ .secondaryEffectChance = 30,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_ROCK_THROW] =
+ {
+ .effect = EFFECT_HIT,
+ .power = 50,
+ .type = TYPE_ROCK,
+ .accuracy = 90,
+ .pp = 15,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_EARTHQUAKE] =
+ {
+ .effect = EFFECT_EARTHQUAKE,
+ .power = 100,
+ .type = TYPE_GROUND,
+ .accuracy = 100,
+ .pp = 10,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_FOES_AND_ALLY,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_FISSURE] =
+ {
+ .effect = EFFECT_OHKO,
+ .power = 1,
+ .type = TYPE_GROUND,
+ .accuracy = 30,
+ .pp = 5,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_DIG] =
+ {
+ .effect = EFFECT_SEMI_INVULNERABLE,
+ .power = 60,
+ .type = TYPE_GROUND,
+ .accuracy = 100,
+ .pp = 10,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_TOXIC] =
+ {
+ .effect = EFFECT_TOXIC,
+ .power = 0,
+ .type = TYPE_POISON,
+ .accuracy = 85,
+ .pp = 10,
+ .secondaryEffectChance = 100,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_CONFUSION] =
+ {
+ .effect = EFFECT_CONFUSE_HIT,
+ .power = 50,
+ .type = TYPE_PSYCHIC,
+ .accuracy = 100,
+ .pp = 25,
+ .secondaryEffectChance = 10,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_PSYCHIC] =
+ {
+ .effect = EFFECT_SPECIAL_DEFENSE_DOWN_HIT,
+ .power = 90,
+ .type = TYPE_PSYCHIC,
+ .accuracy = 100,
+ .pp = 10,
+ .secondaryEffectChance = 10,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_HYPNOSIS] =
+ {
+ .effect = EFFECT_SLEEP,
+ .power = 0,
+ .type = TYPE_PSYCHIC,
+ .accuracy = 60,
+ .pp = 20,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_MEDITATE] =
+ {
+ .effect = EFFECT_ATTACK_UP,
+ .power = 0,
+ .type = TYPE_PSYCHIC,
+ .accuracy = 0,
+ .pp = 40,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_USER,
+ .priority = 0,
+ .flags = FLAG_SNATCH_AFFECTED,
+ },
+
+ [MOVE_AGILITY] =
+ {
+ .effect = EFFECT_SPEED_UP_2,
+ .power = 0,
+ .type = TYPE_PSYCHIC,
+ .accuracy = 0,
+ .pp = 30,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_USER,
+ .priority = 0,
+ .flags = FLAG_SNATCH_AFFECTED,
+ },
+
+ [MOVE_QUICK_ATTACK] =
+ {
+ .effect = EFFECT_QUICK_ATTACK,
+ .power = 40,
+ .type = TYPE_NORMAL,
+ .accuracy = 100,
+ .pp = 30,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 1,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_RAGE] =
+ {
+ .effect = EFFECT_RAGE,
+ .power = 20,
+ .type = TYPE_NORMAL,
+ .accuracy = 100,
+ .pp = 20,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_TELEPORT] =
+ {
+ .effect = EFFECT_TELEPORT,
+ .power = 0,
+ .type = TYPE_PSYCHIC,
+ .accuracy = 0,
+ .pp = 20,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_USER,
+ .priority = 0,
+ .flags = 0,
+ },
+
+ [MOVE_NIGHT_SHADE] =
+ {
+ .effect = EFFECT_LEVEL_DAMAGE,
+ .power = 1,
+ .type = TYPE_GHOST,
+ .accuracy = 100,
+ .pp = 15,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_MIMIC] =
+ {
+ .effect = EFFECT_MIMIC,
+ .power = 0,
+ .type = TYPE_NORMAL,
+ .accuracy = 100,
+ .pp = 10,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED,
+ },
+
+ [MOVE_SCREECH] =
+ {
+ .effect = EFFECT_DEFENSE_DOWN_2,
+ .power = 0,
+ .type = TYPE_NORMAL,
+ .accuracy = 85,
+ .pp = 40,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_DOUBLE_TEAM] =
+ {
+ .effect = EFFECT_EVASION_UP,
+ .power = 0,
+ .type = TYPE_NORMAL,
+ .accuracy = 0,
+ .pp = 15,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_USER,
+ .priority = 0,
+ .flags = FLAG_SNATCH_AFFECTED,
+ },
+
+ [MOVE_RECOVER] =
+ {
+ .effect = EFFECT_RESTORE_HP,
+ .power = 0,
+ .type = TYPE_NORMAL,
+ .accuracy = 0,
+ .pp = 20,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_USER,
+ .priority = 0,
+ .flags = FLAG_SNATCH_AFFECTED,
+ },
+
+ [MOVE_HARDEN] =
+ {
+ .effect = EFFECT_DEFENSE_UP,
+ .power = 0,
+ .type = TYPE_NORMAL,
+ .accuracy = 0,
+ .pp = 30,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_USER,
+ .priority = 0,
+ .flags = FLAG_SNATCH_AFFECTED,
+ },
+
+ [MOVE_MINIMIZE] =
+ {
+ .effect = EFFECT_MINIMIZE,
+ .power = 0,
+ .type = TYPE_NORMAL,
+ .accuracy = 0,
+ .pp = 20,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_USER,
+ .priority = 0,
+ .flags = FLAG_SNATCH_AFFECTED,
+ },
+
+ [MOVE_SMOKESCREEN] =
+ {
+ .effect = EFFECT_ACCURACY_DOWN,
+ .power = 0,
+ .type = TYPE_NORMAL,
+ .accuracy = 100,
+ .pp = 20,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_CONFUSE_RAY] =
+ {
+ .effect = EFFECT_CONFUSE,
+ .power = 0,
+ .type = TYPE_GHOST,
+ .accuracy = 100,
+ .pp = 10,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_WITHDRAW] =
+ {
+ .effect = EFFECT_DEFENSE_UP,
+ .power = 0,
+ .type = TYPE_WATER,
+ .accuracy = 0,
+ .pp = 40,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_USER,
+ .priority = 0,
+ .flags = FLAG_SNATCH_AFFECTED,
+ },
+
+ [MOVE_DEFENSE_CURL] =
+ {
+ .effect = EFFECT_DEFENSE_CURL,
+ .power = 0,
+ .type = TYPE_NORMAL,
+ .accuracy = 0,
+ .pp = 40,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_USER,
+ .priority = 0,
+ .flags = FLAG_SNATCH_AFFECTED,
+ },
+
+ [MOVE_BARRIER] =
+ {
+ .effect = EFFECT_DEFENSE_UP_2,
+ .power = 0,
+ .type = TYPE_PSYCHIC,
+ .accuracy = 0,
+ .pp = 30,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_USER,
+ .priority = 0,
+ .flags = FLAG_SNATCH_AFFECTED,
+ },
+
+ [MOVE_LIGHT_SCREEN] =
+ {
+ .effect = EFFECT_LIGHT_SCREEN,
+ .power = 0,
+ .type = TYPE_PSYCHIC,
+ .accuracy = 0,
+ .pp = 30,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_USER,
+ .priority = 0,
+ .flags = FLAG_SNATCH_AFFECTED,
+ },
+
+ [MOVE_HAZE] =
+ {
+ .effect = EFFECT_HAZE,
+ .power = 0,
+ .type = TYPE_ICE,
+ .accuracy = 0,
+ .pp = 30,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_USER,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED,
+ },
+
+ [MOVE_REFLECT] =
+ {
+ .effect = EFFECT_REFLECT,
+ .power = 0,
+ .type = TYPE_PSYCHIC,
+ .accuracy = 0,
+ .pp = 20,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_USER,
+ .priority = 0,
+ .flags = FLAG_SNATCH_AFFECTED,
+ },
+
+ [MOVE_FOCUS_ENERGY] =
+ {
+ .effect = EFFECT_FOCUS_ENERGY,
+ .power = 0,
+ .type = TYPE_NORMAL,
+ .accuracy = 0,
+ .pp = 30,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_USER,
+ .priority = 0,
+ .flags = FLAG_SNATCH_AFFECTED,
+ },
+
+ [MOVE_BIDE] =
+ {
+ .effect = EFFECT_BIDE,
+ .power = 1,
+ .type = TYPE_NORMAL,
+ .accuracy = 100,
+ .pp = 10,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_USER,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_METRONOME] =
+ {
+ .effect = EFFECT_METRONOME,
+ .power = 0,
+ .type = TYPE_NORMAL,
+ .accuracy = 0,
+ .pp = 10,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_DEPENDS,
+ .priority = 0,
+ .flags = 0,
+ },
+
+ [MOVE_MIRROR_MOVE] =
+ {
+ .effect = EFFECT_MIRROR_MOVE,
+ .power = 0,
+ .type = TYPE_FLYING,
+ .accuracy = 0,
+ .pp = 20,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_DEPENDS,
+ .priority = 0,
+ .flags = 0,
+ },
+
+ [MOVE_SELF_DESTRUCT] =
+ {
+ .effect = EFFECT_EXPLOSION,
+ .power = 200,
+ .type = TYPE_NORMAL,
+ .accuracy = 100,
+ .pp = 5,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_FOES_AND_ALLY,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_EGG_BOMB] =
+ {
+ .effect = EFFECT_HIT,
+ .power = 100,
+ .type = TYPE_NORMAL,
+ .accuracy = 75,
+ .pp = 10,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_LICK] =
+ {
+ .effect = EFFECT_PARALYZE_HIT,
+ .power = 20,
+ .type = TYPE_GHOST,
+ .accuracy = 100,
+ .pp = 30,
+ .secondaryEffectChance = 30,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_SMOG] =
+ {
+ .effect = EFFECT_POISON_HIT,
+ .power = 20,
+ .type = TYPE_POISON,
+ .accuracy = 70,
+ .pp = 20,
+ .secondaryEffectChance = 40,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_SLUDGE] =
+ {
+ .effect = EFFECT_POISON_HIT,
+ .power = 65,
+ .type = TYPE_POISON,
+ .accuracy = 100,
+ .pp = 20,
+ .secondaryEffectChance = 30,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_BONE_CLUB] =
+ {
+ .effect = EFFECT_FLINCH_HIT,
+ .power = 65,
+ .type = TYPE_GROUND,
+ .accuracy = 85,
+ .pp = 20,
+ .secondaryEffectChance = 10,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_FIRE_BLAST] =
+ {
+ .effect = EFFECT_BURN_HIT,
+ .power = 120,
+ .type = TYPE_FIRE,
+ .accuracy = 85,
+ .pp = 5,
+ .secondaryEffectChance = 10,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_WATERFALL] =
+ {
+ .effect = EFFECT_HIT,
+ .power = 80,
+ .type = TYPE_WATER,
+ .accuracy = 100,
+ .pp = 15,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_CLAMP] =
+ {
+ .effect = EFFECT_TRAP,
+ .power = 35,
+ .type = TYPE_WATER,
+ .accuracy = 75,
+ .pp = 10,
+ .secondaryEffectChance = 100,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_SWIFT] =
+ {
+ .effect = EFFECT_ALWAYS_HIT,
+ .power = 60,
+ .type = TYPE_NORMAL,
+ .accuracy = 0,
+ .pp = 20,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_BOTH,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_SKULL_BASH] =
+ {
+ .effect = EFFECT_SKULL_BASH,
+ .power = 100,
+ .type = TYPE_NORMAL,
+ .accuracy = 100,
+ .pp = 15,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_SPIKE_CANNON] =
+ {
+ .effect = EFFECT_MULTI_HIT,
+ .power = 20,
+ .type = TYPE_NORMAL,
+ .accuracy = 100,
+ .pp = 15,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_CONSTRICT] =
+ {
+ .effect = EFFECT_SPEED_DOWN_HIT,
+ .power = 10,
+ .type = TYPE_NORMAL,
+ .accuracy = 100,
+ .pp = 35,
+ .secondaryEffectChance = 10,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_AMNESIA] =
+ {
+ .effect = EFFECT_SPECIAL_DEFENSE_UP_2,
+ .power = 0,
+ .type = TYPE_PSYCHIC,
+ .accuracy = 0,
+ .pp = 20,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_USER,
+ .priority = 0,
+ .flags = FLAG_SNATCH_AFFECTED,
+ },
+
+ [MOVE_KINESIS] =
+ {
+ .effect = EFFECT_ACCURACY_DOWN,
+ .power = 0,
+ .type = TYPE_PSYCHIC,
+ .accuracy = 80,
+ .pp = 15,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_SOFT_BOILED] =
+ {
+ .effect = EFFECT_SOFTBOILED,
+ .power = 0,
+ .type = TYPE_NORMAL,
+ .accuracy = 100,
+ .pp = 10,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_USER,
+ .priority = 0,
+ .flags = FLAG_SNATCH_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_HI_JUMP_KICK] =
+ {
+ .effect = EFFECT_RECOIL_IF_MISS,
+ .power = 85,
+ .type = TYPE_FIGHTING,
+ .accuracy = 90,
+ .pp = 20,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_GLARE] =
+ {
+ .effect = EFFECT_PARALYZE,
+ .power = 0,
+ .type = TYPE_NORMAL,
+ .accuracy = 75,
+ .pp = 30,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_DREAM_EATER] =
+ {
+ .effect = EFFECT_DREAM_EATER,
+ .power = 100,
+ .type = TYPE_PSYCHIC,
+ .accuracy = 100,
+ .pp = 15,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_POISON_GAS] =
+ {
+ .effect = EFFECT_POISON,
+ .power = 0,
+ .type = TYPE_POISON,
+ .accuracy = 55,
+ .pp = 40,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_BARRAGE] =
+ {
+ .effect = EFFECT_MULTI_HIT,
+ .power = 15,
+ .type = TYPE_NORMAL,
+ .accuracy = 85,
+ .pp = 20,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_LEECH_LIFE] =
+ {
+ .effect = EFFECT_ABSORB,
+ .power = 20,
+ .type = TYPE_BUG,
+ .accuracy = 100,
+ .pp = 15,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_LOVELY_KISS] =
+ {
+ .effect = EFFECT_SLEEP,
+ .power = 0,
+ .type = TYPE_NORMAL,
+ .accuracy = 75,
+ .pp = 10,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_SKY_ATTACK] =
+ {
+ .effect = EFFECT_SKY_ATTACK,
+ .power = 140,
+ .type = TYPE_FLYING,
+ .accuracy = 90,
+ .pp = 5,
+ .secondaryEffectChance = 30,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_TRANSFORM] =
+ {
+ .effect = EFFECT_TRANSFORM,
+ .power = 0,
+ .type = TYPE_NORMAL,
+ .accuracy = 0,
+ .pp = 10,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = 0,
+ },
+
+ [MOVE_BUBBLE] =
+ {
+ .effect = EFFECT_SPEED_DOWN_HIT,
+ .power = 20,
+ .type = TYPE_WATER,
+ .accuracy = 100,
+ .pp = 30,
+ .secondaryEffectChance = 10,
+ .target = MOVE_TARGET_BOTH,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_DIZZY_PUNCH] =
+ {
+ .effect = EFFECT_CONFUSE_HIT,
+ .power = 70,
+ .type = TYPE_NORMAL,
+ .accuracy = 100,
+ .pp = 10,
+ .secondaryEffectChance = 20,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_SPORE] =
+ {
+ .effect = EFFECT_SLEEP,
+ .power = 0,
+ .type = TYPE_GRASS,
+ .accuracy = 100,
+ .pp = 15,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_FLASH] =
+ {
+ .effect = EFFECT_ACCURACY_DOWN,
+ .power = 0,
+ .type = TYPE_NORMAL,
+ .accuracy = 70,
+ .pp = 20,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_PSYWAVE] =
+ {
+ .effect = EFFECT_PSYWAVE,
+ .power = 1,
+ .type = TYPE_PSYCHIC,
+ .accuracy = 80,
+ .pp = 15,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_SPLASH] =
+ {
+ .effect = EFFECT_SPLASH,
+ .power = 0,
+ .type = TYPE_NORMAL,
+ .accuracy = 0,
+ .pp = 40,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_USER,
+ .priority = 0,
+ .flags = 0,
+ },
+
+ [MOVE_ACID_ARMOR] =
+ {
+ .effect = EFFECT_DEFENSE_UP_2,
+ .power = 0,
+ .type = TYPE_POISON,
+ .accuracy = 0,
+ .pp = 40,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_USER,
+ .priority = 0,
+ .flags = FLAG_SNATCH_AFFECTED,
+ },
+
+ [MOVE_CRABHAMMER] =
+ {
+ .effect = EFFECT_HIGH_CRITICAL,
+ .power = 90,
+ .type = TYPE_WATER,
+ .accuracy = 85,
+ .pp = 10,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_EXPLOSION] =
+ {
+ .effect = EFFECT_EXPLOSION,
+ .power = 250,
+ .type = TYPE_NORMAL,
+ .accuracy = 100,
+ .pp = 5,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_FOES_AND_ALLY,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_FURY_SWIPES] =
+ {
+ .effect = EFFECT_MULTI_HIT,
+ .power = 18,
+ .type = TYPE_NORMAL,
+ .accuracy = 80,
+ .pp = 15,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_BONEMERANG] =
+ {
+ .effect = EFFECT_DOUBLE_HIT,
+ .power = 50,
+ .type = TYPE_GROUND,
+ .accuracy = 90,
+ .pp = 10,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_REST] =
+ {
+ .effect = EFFECT_REST,
+ .power = 0,
+ .type = TYPE_PSYCHIC,
+ .accuracy = 0,
+ .pp = 10,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_USER,
+ .priority = 0,
+ .flags = FLAG_SNATCH_AFFECTED,
+ },
+
+ [MOVE_ROCK_SLIDE] =
+ {
+ .effect = EFFECT_FLINCH_HIT,
+ .power = 75,
+ .type = TYPE_ROCK,
+ .accuracy = 90,
+ .pp = 10,
+ .secondaryEffectChance = 30,
+ .target = MOVE_TARGET_BOTH,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_HYPER_FANG] =
+ {
+ .effect = EFFECT_FLINCH_HIT,
+ .power = 80,
+ .type = TYPE_NORMAL,
+ .accuracy = 90,
+ .pp = 15,
+ .secondaryEffectChance = 10,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_SHARPEN] =
+ {
+ .effect = EFFECT_ATTACK_UP,
+ .power = 0,
+ .type = TYPE_NORMAL,
+ .accuracy = 0,
+ .pp = 30,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_USER,
+ .priority = 0,
+ .flags = FLAG_SNATCH_AFFECTED,
+ },
+
+ [MOVE_CONVERSION] =
+ {
+ .effect = EFFECT_CONVERSION,
+ .power = 0,
+ .type = TYPE_NORMAL,
+ .accuracy = 0,
+ .pp = 30,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_USER,
+ .priority = 0,
+ .flags = 0,
+ },
+
+ [MOVE_TRI_ATTACK] =
+ {
+ .effect = EFFECT_TRI_ATTACK,
+ .power = 80,
+ .type = TYPE_NORMAL,
+ .accuracy = 100,
+ .pp = 10,
+ .secondaryEffectChance = 20,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_SUPER_FANG] =
+ {
+ .effect = EFFECT_SUPER_FANG,
+ .power = 1,
+ .type = TYPE_NORMAL,
+ .accuracy = 90,
+ .pp = 10,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_SLASH] =
+ {
+ .effect = EFFECT_HIGH_CRITICAL,
+ .power = 70,
+ .type = TYPE_NORMAL,
+ .accuracy = 100,
+ .pp = 20,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_SUBSTITUTE] =
+ {
+ .effect = EFFECT_SUBSTITUTE,
+ .power = 0,
+ .type = TYPE_NORMAL,
+ .accuracy = 0,
+ .pp = 10,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_USER,
+ .priority = 0,
+ .flags = FLAG_SNATCH_AFFECTED,
+ },
+
+ [MOVE_STRUGGLE] =
+ {
+ .effect = EFFECT_RECOIL,
+ .power = 50,
+ .type = TYPE_NORMAL,
+ .accuracy = 100,
+ .pp = 1,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_SKETCH] =
+ {
+ .effect = EFFECT_SKETCH,
+ .power = 0,
+ .type = TYPE_NORMAL,
+ .accuracy = 0,
+ .pp = 1,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = 0,
+ },
+
+ [MOVE_TRIPLE_KICK] =
+ {
+ .effect = EFFECT_TRIPLE_KICK,
+ .power = 10,
+ .type = TYPE_FIGHTING,
+ .accuracy = 90,
+ .pp = 10,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_THIEF] =
+ {
+ .effect = EFFECT_THIEF,
+ .power = 40,
+ .type = TYPE_DARK,
+ .accuracy = 100,
+ .pp = 10,
+ .secondaryEffectChance = 100,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_SPIDER_WEB] =
+ {
+ .effect = EFFECT_MEAN_LOOK,
+ .power = 0,
+ .type = TYPE_BUG,
+ .accuracy = 100,
+ .pp = 10,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_MIND_READER] =
+ {
+ .effect = EFFECT_LOCK_ON,
+ .power = 0,
+ .type = TYPE_NORMAL,
+ .accuracy = 100,
+ .pp = 5,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_NIGHTMARE] =
+ {
+ .effect = EFFECT_NIGHTMARE,
+ .power = 0,
+ .type = TYPE_GHOST,
+ .accuracy = 100,
+ .pp = 15,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_FLAME_WHEEL] =
+ {
+ .effect = EFFECT_THAW_HIT,
+ .power = 60,
+ .type = TYPE_FIRE,
+ .accuracy = 100,
+ .pp = 25,
+ .secondaryEffectChance = 10,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_SNORE] =
+ {
+ .effect = EFFECT_SNORE,
+ .power = 40,
+ .type = TYPE_NORMAL,
+ .accuracy = 100,
+ .pp = 15,
+ .secondaryEffectChance = 30,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_CURSE] =
+ {
+ .effect = EFFECT_CURSE,
+ .power = 0,
+ .type = TYPE_MYSTERY,
+ .accuracy = 0,
+ .pp = 10,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = 0,
+ },
+
+ [MOVE_FLAIL] =
+ {
+ .effect = EFFECT_FLAIL,
+ .power = 1,
+ .type = TYPE_NORMAL,
+ .accuracy = 100,
+ .pp = 15,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_CONVERSION_2] =
+ {
+ .effect = EFFECT_CONVERSION_2,
+ .power = 0,
+ .type = TYPE_NORMAL,
+ .accuracy = 100,
+ .pp = 30,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_USER,
+ .priority = 0,
+ .flags = 0,
+ },
-#endif // GUARD_DATA_BATTLE_MOVES
+ [MOVE_AEROBLAST] =
+ {
+ .effect = EFFECT_HIGH_CRITICAL,
+ .power = 100,
+ .type = TYPE_FLYING,
+ .accuracy = 95,
+ .pp = 5,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_COTTON_SPORE] =
+ {
+ .effect = EFFECT_SPEED_DOWN_2,
+ .power = 0,
+ .type = TYPE_GRASS,
+ .accuracy = 85,
+ .pp = 40,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_REVERSAL] =
+ {
+ .effect = EFFECT_FLAIL,
+ .power = 1,
+ .type = TYPE_FIGHTING,
+ .accuracy = 100,
+ .pp = 15,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_SPITE] =
+ {
+ .effect = EFFECT_SPITE,
+ .power = 0,
+ .type = TYPE_GHOST,
+ .accuracy = 100,
+ .pp = 10,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_POWDER_SNOW] =
+ {
+ .effect = EFFECT_FREEZE_HIT,
+ .power = 40,
+ .type = TYPE_ICE,
+ .accuracy = 100,
+ .pp = 25,
+ .secondaryEffectChance = 10,
+ .target = MOVE_TARGET_BOTH,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_PROTECT] =
+ {
+ .effect = EFFECT_PROTECT,
+ .power = 0,
+ .type = TYPE_NORMAL,
+ .accuracy = 0,
+ .pp = 10,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_USER,
+ .priority = 3,
+ .flags = 0,
+ },
+
+ [MOVE_MACH_PUNCH] =
+ {
+ .effect = EFFECT_QUICK_ATTACK,
+ .power = 40,
+ .type = TYPE_FIGHTING,
+ .accuracy = 100,
+ .pp = 30,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 1,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_SCARY_FACE] =
+ {
+ .effect = EFFECT_SPEED_DOWN_2,
+ .power = 0,
+ .type = TYPE_NORMAL,
+ .accuracy = 90,
+ .pp = 10,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_FAINT_ATTACK] =
+ {
+ .effect = EFFECT_ALWAYS_HIT,
+ .power = 60,
+ .type = TYPE_DARK,
+ .accuracy = 0,
+ .pp = 20,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_SWEET_KISS] =
+ {
+ .effect = EFFECT_CONFUSE,
+ .power = 0,
+ .type = TYPE_NORMAL,
+ .accuracy = 75,
+ .pp = 10,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_BELLY_DRUM] =
+ {
+ .effect = EFFECT_BELLY_DRUM,
+ .power = 0,
+ .type = TYPE_NORMAL,
+ .accuracy = 0,
+ .pp = 10,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_USER,
+ .priority = 0,
+ .flags = FLAG_SNATCH_AFFECTED,
+ },
+
+ [MOVE_SLUDGE_BOMB] =
+ {
+ .effect = EFFECT_POISON_HIT,
+ .power = 90,
+ .type = TYPE_POISON,
+ .accuracy = 100,
+ .pp = 10,
+ .secondaryEffectChance = 30,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_MUD_SLAP] =
+ {
+ .effect = EFFECT_ACCURACY_DOWN_HIT,
+ .power = 20,
+ .type = TYPE_GROUND,
+ .accuracy = 100,
+ .pp = 10,
+ .secondaryEffectChance = 100,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_OCTAZOOKA] =
+ {
+ .effect = EFFECT_ACCURACY_DOWN_HIT,
+ .power = 65,
+ .type = TYPE_WATER,
+ .accuracy = 85,
+ .pp = 10,
+ .secondaryEffectChance = 50,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_SPIKES] =
+ {
+ .effect = EFFECT_SPIKES,
+ .power = 0,
+ .type = TYPE_GROUND,
+ .accuracy = 0,
+ .pp = 20,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_OPPONENTS_FIELD,
+ .priority = 0,
+ .flags = 0,
+ },
+
+ [MOVE_ZAP_CANNON] =
+ {
+ .effect = EFFECT_PARALYZE_HIT,
+ .power = 100,
+ .type = TYPE_ELECTRIC,
+ .accuracy = 50,
+ .pp = 5,
+ .secondaryEffectChance = 100,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_FORESIGHT] =
+ {
+ .effect = EFFECT_FORESIGHT,
+ .power = 0,
+ .type = TYPE_NORMAL,
+ .accuracy = 100,
+ .pp = 40,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_DESTINY_BOND] =
+ {
+ .effect = EFFECT_DESTINY_BOND,
+ .power = 0,
+ .type = TYPE_GHOST,
+ .accuracy = 0,
+ .pp = 5,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_USER,
+ .priority = 0,
+ .flags = 0,
+ },
+
+ [MOVE_PERISH_SONG] =
+ {
+ .effect = EFFECT_PERISH_SONG,
+ .power = 0,
+ .type = TYPE_NORMAL,
+ .accuracy = 0,
+ .pp = 5,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_USER,
+ .priority = 0,
+ .flags = 0,
+ },
+
+ [MOVE_ICY_WIND] =
+ {
+ .effect = EFFECT_SPEED_DOWN_HIT,
+ .power = 55,
+ .type = TYPE_ICE,
+ .accuracy = 95,
+ .pp = 15,
+ .secondaryEffectChance = 100,
+ .target = MOVE_TARGET_BOTH,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_DETECT] =
+ {
+ .effect = EFFECT_PROTECT,
+ .power = 0,
+ .type = TYPE_FIGHTING,
+ .accuracy = 0,
+ .pp = 5,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_USER,
+ .priority = 3,
+ .flags = 0,
+ },
+
+ [MOVE_BONE_RUSH] =
+ {
+ .effect = EFFECT_MULTI_HIT,
+ .power = 25,
+ .type = TYPE_GROUND,
+ .accuracy = 80,
+ .pp = 10,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_LOCK_ON] =
+ {
+ .effect = EFFECT_LOCK_ON,
+ .power = 0,
+ .type = TYPE_NORMAL,
+ .accuracy = 100,
+ .pp = 5,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_OUTRAGE] =
+ {
+ .effect = EFFECT_RAMPAGE,
+ .power = 90,
+ .type = TYPE_DRAGON,
+ .accuracy = 100,
+ .pp = 15,
+ .secondaryEffectChance = 100,
+ .target = MOVE_TARGET_RANDOM,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_SANDSTORM] =
+ {
+ .effect = EFFECT_SANDSTORM,
+ .power = 0,
+ .type = TYPE_ROCK,
+ .accuracy = 0,
+ .pp = 10,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_USER,
+ .priority = 0,
+ .flags = 0,
+ },
+
+ [MOVE_GIGA_DRAIN] =
+ {
+ .effect = EFFECT_ABSORB,
+ .power = 60,
+ .type = TYPE_GRASS,
+ .accuracy = 100,
+ .pp = 5,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_ENDURE] =
+ {
+ .effect = EFFECT_ENDURE,
+ .power = 0,
+ .type = TYPE_NORMAL,
+ .accuracy = 0,
+ .pp = 10,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_USER,
+ .priority = 3,
+ .flags = 0,
+ },
+
+ [MOVE_CHARM] =
+ {
+ .effect = EFFECT_ATTACK_DOWN_2,
+ .power = 0,
+ .type = TYPE_NORMAL,
+ .accuracy = 100,
+ .pp = 20,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_ROLLOUT] =
+ {
+ .effect = EFFECT_ROLLOUT,
+ .power = 30,
+ .type = TYPE_ROCK,
+ .accuracy = 90,
+ .pp = 20,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_FALSE_SWIPE] =
+ {
+ .effect = EFFECT_FALSE_SWIPE,
+ .power = 40,
+ .type = TYPE_NORMAL,
+ .accuracy = 100,
+ .pp = 40,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_SWAGGER] =
+ {
+ .effect = EFFECT_SWAGGER,
+ .power = 0,
+ .type = TYPE_NORMAL,
+ .accuracy = 90,
+ .pp = 15,
+ .secondaryEffectChance = 100,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_MILK_DRINK] =
+ {
+ .effect = EFFECT_SOFTBOILED,
+ .power = 0,
+ .type = TYPE_NORMAL,
+ .accuracy = 0,
+ .pp = 10,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_USER,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_SNATCH_AFFECTED,
+ },
+
+ [MOVE_SPARK] =
+ {
+ .effect = EFFECT_PARALYZE_HIT,
+ .power = 65,
+ .type = TYPE_ELECTRIC,
+ .accuracy = 100,
+ .pp = 20,
+ .secondaryEffectChance = 30,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_FURY_CUTTER] =
+ {
+ .effect = EFFECT_FURY_CUTTER,
+ .power = 10,
+ .type = TYPE_BUG,
+ .accuracy = 95,
+ .pp = 20,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_STEEL_WING] =
+ {
+ .effect = EFFECT_DEFENSE_UP_HIT,
+ .power = 70,
+ .type = TYPE_STEEL,
+ .accuracy = 90,
+ .pp = 25,
+ .secondaryEffectChance = 10,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_MEAN_LOOK] =
+ {
+ .effect = EFFECT_MEAN_LOOK,
+ .power = 0,
+ .type = TYPE_NORMAL,
+ .accuracy = 100,
+ .pp = 5,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_ATTRACT] =
+ {
+ .effect = EFFECT_ATTRACT,
+ .power = 0,
+ .type = TYPE_NORMAL,
+ .accuracy = 100,
+ .pp = 15,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_SLEEP_TALK] =
+ {
+ .effect = EFFECT_SLEEP_TALK,
+ .power = 0,
+ .type = TYPE_NORMAL,
+ .accuracy = 0,
+ .pp = 10,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_DEPENDS,
+ .priority = 0,
+ .flags = 0,
+ },
+
+ [MOVE_HEAL_BELL] =
+ {
+ .effect = EFFECT_HEAL_BELL,
+ .power = 0,
+ .type = TYPE_NORMAL,
+ .accuracy = 0,
+ .pp = 5,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_USER,
+ .priority = 0,
+ .flags = FLAG_SNATCH_AFFECTED,
+ },
+
+ [MOVE_RETURN] =
+ {
+ .effect = EFFECT_RETURN,
+ .power = 1,
+ .type = TYPE_NORMAL,
+ .accuracy = 100,
+ .pp = 20,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_PRESENT] =
+ {
+ .effect = EFFECT_PRESENT,
+ .power = 1,
+ .type = TYPE_NORMAL,
+ .accuracy = 90,
+ .pp = 15,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_FRUSTRATION] =
+ {
+ .effect = EFFECT_FRUSTRATION,
+ .power = 1,
+ .type = TYPE_NORMAL,
+ .accuracy = 100,
+ .pp = 20,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_SAFEGUARD] =
+ {
+ .effect = EFFECT_SAFEGUARD,
+ .power = 0,
+ .type = TYPE_NORMAL,
+ .accuracy = 0,
+ .pp = 25,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_USER,
+ .priority = 0,
+ .flags = FLAG_SNATCH_AFFECTED,
+ },
+
+ [MOVE_PAIN_SPLIT] =
+ {
+ .effect = EFFECT_PAIN_SPLIT,
+ .power = 0,
+ .type = TYPE_NORMAL,
+ .accuracy = 100,
+ .pp = 20,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_SACRED_FIRE] =
+ {
+ .effect = EFFECT_THAW_HIT,
+ .power = 100,
+ .type = TYPE_FIRE,
+ .accuracy = 95,
+ .pp = 5,
+ .secondaryEffectChance = 50,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_MAGNITUDE] =
+ {
+ .effect = EFFECT_MAGNITUDE,
+ .power = 1,
+ .type = TYPE_GROUND,
+ .accuracy = 100,
+ .pp = 30,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_FOES_AND_ALLY,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_DYNAMIC_PUNCH] =
+ {
+ .effect = EFFECT_CONFUSE_HIT,
+ .power = 100,
+ .type = TYPE_FIGHTING,
+ .accuracy = 50,
+ .pp = 5,
+ .secondaryEffectChance = 100,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_MEGAHORN] =
+ {
+ .effect = EFFECT_HIT,
+ .power = 120,
+ .type = TYPE_BUG,
+ .accuracy = 85,
+ .pp = 10,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_DRAGON_BREATH] =
+ {
+ .effect = EFFECT_PARALYZE_HIT,
+ .power = 60,
+ .type = TYPE_DRAGON,
+ .accuracy = 100,
+ .pp = 20,
+ .secondaryEffectChance = 30,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_BATON_PASS] =
+ {
+ .effect = EFFECT_BATON_PASS,
+ .power = 0,
+ .type = TYPE_NORMAL,
+ .accuracy = 0,
+ .pp = 40,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_USER,
+ .priority = 0,
+ .flags = 0,
+ },
+
+ [MOVE_ENCORE] =
+ {
+ .effect = EFFECT_ENCORE,
+ .power = 0,
+ .type = TYPE_NORMAL,
+ .accuracy = 100,
+ .pp = 5,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_PURSUIT] =
+ {
+ .effect = EFFECT_PURSUIT,
+ .power = 40,
+ .type = TYPE_DARK,
+ .accuracy = 100,
+ .pp = 20,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_RAPID_SPIN] =
+ {
+ .effect = EFFECT_RAPID_SPIN,
+ .power = 20,
+ .type = TYPE_NORMAL,
+ .accuracy = 100,
+ .pp = 40,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_SWEET_SCENT] =
+ {
+ .effect = EFFECT_EVASION_DOWN,
+ .power = 0,
+ .type = TYPE_NORMAL,
+ .accuracy = 100,
+ .pp = 20,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_BOTH,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_IRON_TAIL] =
+ {
+ .effect = EFFECT_DEFENSE_DOWN_HIT,
+ .power = 100,
+ .type = TYPE_STEEL,
+ .accuracy = 75,
+ .pp = 15,
+ .secondaryEffectChance = 30,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_METAL_CLAW] =
+ {
+ .effect = EFFECT_ATTACK_UP_HIT,
+ .power = 50,
+ .type = TYPE_STEEL,
+ .accuracy = 95,
+ .pp = 35,
+ .secondaryEffectChance = 10,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_VITAL_THROW] =
+ {
+ .effect = EFFECT_VITAL_THROW,
+ .power = 70,
+ .type = TYPE_FIGHTING,
+ .accuracy = 100,
+ .pp = 10,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = -1,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_MORNING_SUN] =
+ {
+ .effect = EFFECT_MORNING_SUN,
+ .power = 0,
+ .type = TYPE_NORMAL,
+ .accuracy = 0,
+ .pp = 5,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_USER,
+ .priority = 0,
+ .flags = FLAG_SNATCH_AFFECTED,
+ },
+
+ [MOVE_SYNTHESIS] =
+ {
+ .effect = EFFECT_SYNTHESIS,
+ .power = 0,
+ .type = TYPE_GRASS,
+ .accuracy = 0,
+ .pp = 5,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_USER,
+ .priority = 0,
+ .flags = FLAG_SNATCH_AFFECTED,
+ },
+
+ [MOVE_MOONLIGHT] =
+ {
+ .effect = EFFECT_MOONLIGHT,
+ .power = 0,
+ .type = TYPE_NORMAL,
+ .accuracy = 0,
+ .pp = 5,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_USER,
+ .priority = 0,
+ .flags = FLAG_SNATCH_AFFECTED,
+ },
+
+ [MOVE_HIDDEN_POWER] =
+ {
+ .effect = EFFECT_HIDDEN_POWER,
+ .power = 1,
+ .type = TYPE_NORMAL,
+ .accuracy = 100,
+ .pp = 15,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_CROSS_CHOP] =
+ {
+ .effect = EFFECT_HIGH_CRITICAL,
+ .power = 100,
+ .type = TYPE_FIGHTING,
+ .accuracy = 80,
+ .pp = 5,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_TWISTER] =
+ {
+ .effect = EFFECT_TWISTER,
+ .power = 40,
+ .type = TYPE_DRAGON,
+ .accuracy = 100,
+ .pp = 20,
+ .secondaryEffectChance = 20,
+ .target = MOVE_TARGET_BOTH,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_RAIN_DANCE] =
+ {
+ .effect = EFFECT_RAIN_DANCE,
+ .power = 0,
+ .type = TYPE_WATER,
+ .accuracy = 0,
+ .pp = 5,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_USER,
+ .priority = 0,
+ .flags = 0,
+ },
+
+ [MOVE_SUNNY_DAY] =
+ {
+ .effect = EFFECT_SUNNY_DAY,
+ .power = 0,
+ .type = TYPE_FIRE,
+ .accuracy = 0,
+ .pp = 5,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_USER,
+ .priority = 0,
+ .flags = 0,
+ },
+
+ [MOVE_CRUNCH] =
+ {
+ .effect = EFFECT_SPECIAL_DEFENSE_DOWN_HIT,
+ .power = 80,
+ .type = TYPE_DARK,
+ .accuracy = 100,
+ .pp = 15,
+ .secondaryEffectChance = 20,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_MIRROR_COAT] =
+ {
+ .effect = EFFECT_MIRROR_COAT,
+ .power = 1,
+ .type = TYPE_PSYCHIC,
+ .accuracy = 100,
+ .pp = 20,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_DEPENDS,
+ .priority = -5,
+ .flags = FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_PSYCH_UP] =
+ {
+ .effect = EFFECT_PSYCH_UP,
+ .power = 0,
+ .type = TYPE_NORMAL,
+ .accuracy = 0,
+ .pp = 10,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_SNATCH_AFFECTED,
+ },
+
+ [MOVE_EXTREME_SPEED] =
+ {
+ .effect = EFFECT_QUICK_ATTACK,
+ .power = 80,
+ .type = TYPE_NORMAL,
+ .accuracy = 100,
+ .pp = 5,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 1,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_ANCIENT_POWER] =
+ {
+ .effect = EFFECT_ALL_STATS_UP_HIT,
+ .power = 60,
+ .type = TYPE_ROCK,
+ .accuracy = 100,
+ .pp = 5,
+ .secondaryEffectChance = 10,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_SHADOW_BALL] =
+ {
+ .effect = EFFECT_SPECIAL_DEFENSE_DOWN_HIT,
+ .power = 80,
+ .type = TYPE_GHOST,
+ .accuracy = 100,
+ .pp = 15,
+ .secondaryEffectChance = 20,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_FUTURE_SIGHT] =
+ {
+ .effect = EFFECT_FUTURE_SIGHT,
+ .power = 80,
+ .type = TYPE_PSYCHIC,
+ .accuracy = 90,
+ .pp = 15,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = 0,
+ },
+
+ [MOVE_ROCK_SMASH] =
+ {
+ .effect = EFFECT_DEFENSE_DOWN_HIT,
+ .power = 20,
+ .type = TYPE_FIGHTING,
+ .accuracy = 100,
+ .pp = 15,
+ .secondaryEffectChance = 50,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_WHIRLPOOL] =
+ {
+ .effect = EFFECT_TRAP,
+ .power = 15,
+ .type = TYPE_WATER,
+ .accuracy = 70,
+ .pp = 15,
+ .secondaryEffectChance = 100,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_BEAT_UP] =
+ {
+ .effect = EFFECT_BEAT_UP,
+ .power = 10,
+ .type = TYPE_DARK,
+ .accuracy = 100,
+ .pp = 10,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_FAKE_OUT] =
+ {
+ .effect = EFFECT_FAKE_OUT,
+ .power = 40,
+ .type = TYPE_NORMAL,
+ .accuracy = 100,
+ .pp = 10,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 1,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_UPROAR] =
+ {
+ .effect = EFFECT_UPROAR,
+ .power = 50,
+ .type = TYPE_NORMAL,
+ .accuracy = 100,
+ .pp = 10,
+ .secondaryEffectChance = 100,
+ .target = MOVE_TARGET_RANDOM,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_STOCKPILE] =
+ {
+ .effect = EFFECT_STOCKPILE,
+ .power = 0,
+ .type = TYPE_NORMAL,
+ .accuracy = 0,
+ .pp = 10,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_USER,
+ .priority = 0,
+ .flags = FLAG_SNATCH_AFFECTED,
+ },
+
+ [MOVE_SPIT_UP] =
+ {
+ .effect = EFFECT_SPIT_UP,
+ .power = 100,
+ .type = TYPE_NORMAL,
+ .accuracy = 100,
+ .pp = 10,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_SWALLOW] =
+ {
+ .effect = EFFECT_SWALLOW,
+ .power = 0,
+ .type = TYPE_NORMAL,
+ .accuracy = 0,
+ .pp = 10,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_USER,
+ .priority = 0,
+ .flags = FLAG_SNATCH_AFFECTED,
+ },
+
+ [MOVE_HEAT_WAVE] =
+ {
+ .effect = EFFECT_BURN_HIT,
+ .power = 100,
+ .type = TYPE_FIRE,
+ .accuracy = 90,
+ .pp = 10,
+ .secondaryEffectChance = 10,
+ .target = MOVE_TARGET_BOTH,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_HAIL] =
+ {
+ .effect = EFFECT_HAIL,
+ .power = 0,
+ .type = TYPE_ICE,
+ .accuracy = 0,
+ .pp = 10,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_USER,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED,
+ },
+
+ [MOVE_TORMENT] =
+ {
+ .effect = EFFECT_TORMENT,
+ .power = 0,
+ .type = TYPE_DARK,
+ .accuracy = 100,
+ .pp = 15,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_FLATTER] =
+ {
+ .effect = EFFECT_FLATTER,
+ .power = 0,
+ .type = TYPE_DARK,
+ .accuracy = 100,
+ .pp = 15,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_WILL_O_WISP] =
+ {
+ .effect = EFFECT_WILL_O_WISP,
+ .power = 0,
+ .type = TYPE_FIRE,
+ .accuracy = 75,
+ .pp = 15,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_MEMENTO] =
+ {
+ .effect = EFFECT_MEMENTO,
+ .power = 0,
+ .type = TYPE_DARK,
+ .accuracy = 100,
+ .pp = 10,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_FACADE] =
+ {
+ .effect = EFFECT_FACADE,
+ .power = 70,
+ .type = TYPE_NORMAL,
+ .accuracy = 100,
+ .pp = 20,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_FOCUS_PUNCH] =
+ {
+ .effect = EFFECT_FOCUS_PUNCH,
+ .power = 150,
+ .type = TYPE_FIGHTING,
+ .accuracy = 100,
+ .pp = 20,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = -3,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED,
+ },
+
+ [MOVE_SMELLING_SALT] =
+ {
+ .effect = EFFECT_SMELLINGSALT,
+ .power = 60,
+ .type = TYPE_NORMAL,
+ .accuracy = 100,
+ .pp = 10,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_FOLLOW_ME] =
+ {
+ .effect = EFFECT_FOLLOW_ME,
+ .power = 0,
+ .type = TYPE_NORMAL,
+ .accuracy = 100,
+ .pp = 20,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_USER,
+ .priority = 3,
+ .flags = 0,
+ },
+
+ [MOVE_NATURE_POWER] =
+ {
+ .effect = EFFECT_NATURE_POWER,
+ .power = 0,
+ .type = TYPE_NORMAL,
+ .accuracy = 95,
+ .pp = 20,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_DEPENDS,
+ .priority = 0,
+ .flags = 0,
+ },
+
+ [MOVE_CHARGE] =
+ {
+ .effect = EFFECT_CHARGE,
+ .power = 0,
+ .type = TYPE_ELECTRIC,
+ .accuracy = 100,
+ .pp = 20,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_USER,
+ .priority = 0,
+ .flags = FLAG_SNATCH_AFFECTED,
+ },
+
+ [MOVE_TAUNT] =
+ {
+ .effect = EFFECT_TAUNT,
+ .power = 0,
+ .type = TYPE_DARK,
+ .accuracy = 100,
+ .pp = 20,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED,
+ },
+
+ [MOVE_HELPING_HAND] =
+ {
+ .effect = EFFECT_HELPING_HAND,
+ .power = 0,
+ .type = TYPE_NORMAL,
+ .accuracy = 100,
+ .pp = 20,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_USER,
+ .priority = 5,
+ .flags = 0,
+ },
+
+ [MOVE_TRICK] =
+ {
+ .effect = EFFECT_TRICK,
+ .power = 0,
+ .type = TYPE_PSYCHIC,
+ .accuracy = 100,
+ .pp = 10,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_ROLE_PLAY] =
+ {
+ .effect = EFFECT_ROLE_PLAY,
+ .power = 0,
+ .type = TYPE_PSYCHIC,
+ .accuracy = 100,
+ .pp = 10,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = 0,
+ },
+
+ [MOVE_WISH] =
+ {
+ .effect = EFFECT_WISH,
+ .power = 0,
+ .type = TYPE_NORMAL,
+ .accuracy = 100,
+ .pp = 10,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_USER,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED,
+ },
+
+ [MOVE_ASSIST] =
+ {
+ .effect = EFFECT_ASSIST,
+ .power = 0,
+ .type = TYPE_NORMAL,
+ .accuracy = 100,
+ .pp = 20,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_DEPENDS,
+ .priority = 0,
+ .flags = 0,
+ },
+
+ [MOVE_INGRAIN] =
+ {
+ .effect = EFFECT_INGRAIN,
+ .power = 0,
+ .type = TYPE_GRASS,
+ .accuracy = 100,
+ .pp = 20,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_USER,
+ .priority = 0,
+ .flags = FLAG_SNATCH_AFFECTED,
+ },
+
+ [MOVE_SUPERPOWER] =
+ {
+ .effect = EFFECT_SUPERPOWER,
+ .power = 120,
+ .type = TYPE_FIGHTING,
+ .accuracy = 100,
+ .pp = 5,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_MAGIC_COAT] =
+ {
+ .effect = EFFECT_MAGIC_COAT,
+ .power = 0,
+ .type = TYPE_PSYCHIC,
+ .accuracy = 100,
+ .pp = 15,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_DEPENDS,
+ .priority = 4,
+ .flags = 0,
+ },
+
+ [MOVE_RECYCLE] =
+ {
+ .effect = EFFECT_RECYCLE,
+ .power = 0,
+ .type = TYPE_NORMAL,
+ .accuracy = 100,
+ .pp = 10,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_USER,
+ .priority = 0,
+ .flags = 0,
+ },
+
+ [MOVE_REVENGE] =
+ {
+ .effect = EFFECT_REVENGE,
+ .power = 60,
+ .type = TYPE_FIGHTING,
+ .accuracy = 100,
+ .pp = 10,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = -4,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_BRICK_BREAK] =
+ {
+ .effect = EFFECT_BRICK_BREAK,
+ .power = 75,
+ .type = TYPE_FIGHTING,
+ .accuracy = 100,
+ .pp = 15,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_YAWN] =
+ {
+ .effect = EFFECT_YAWN,
+ .power = 0,
+ .type = TYPE_NORMAL,
+ .accuracy = 100,
+ .pp = 10,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_KNOCK_OFF] =
+ {
+ .effect = EFFECT_KNOCK_OFF,
+ .power = 20,
+ .type = TYPE_DARK,
+ .accuracy = 100,
+ .pp = 20,
+ .secondaryEffectChance = 100,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_ENDEAVOR] =
+ {
+ .effect = EFFECT_ENDEAVOR,
+ .power = 1,
+ .type = TYPE_NORMAL,
+ .accuracy = 100,
+ .pp = 5,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_ERUPTION] =
+ {
+ .effect = EFFECT_ERUPTION,
+ .power = 150,
+ .type = TYPE_FIRE,
+ .accuracy = 100,
+ .pp = 5,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_BOTH,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_SKILL_SWAP] =
+ {
+ .effect = EFFECT_SKILL_SWAP,
+ .power = 0,
+ .type = TYPE_PSYCHIC,
+ .accuracy = 100,
+ .pp = 10,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_IMPRISON] =
+ {
+ .effect = EFFECT_IMPRISON,
+ .power = 0,
+ .type = TYPE_PSYCHIC,
+ .accuracy = 100,
+ .pp = 10,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_USER,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED,
+ },
+
+ [MOVE_REFRESH] =
+ {
+ .effect = EFFECT_REFRESH,
+ .power = 0,
+ .type = TYPE_NORMAL,
+ .accuracy = 100,
+ .pp = 20,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_USER,
+ .priority = 0,
+ .flags = FLAG_SNATCH_AFFECTED,
+ },
+
+ [MOVE_GRUDGE] =
+ {
+ .effect = EFFECT_GRUDGE,
+ .power = 0,
+ .type = TYPE_GHOST,
+ .accuracy = 100,
+ .pp = 5,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_USER,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_SNATCH] =
+ {
+ .effect = EFFECT_SNATCH,
+ .power = 0,
+ .type = TYPE_DARK,
+ .accuracy = 100,
+ .pp = 10,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_DEPENDS,
+ .priority = 4,
+ .flags = FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_SECRET_POWER] =
+ {
+ .effect = EFFECT_SECRET_POWER,
+ .power = 70,
+ .type = TYPE_NORMAL,
+ .accuracy = 100,
+ .pp = 20,
+ .secondaryEffectChance = 30,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_DIVE] =
+ {
+ .effect = EFFECT_SEMI_INVULNERABLE,
+ .power = 60,
+ .type = TYPE_WATER,
+ .accuracy = 100,
+ .pp = 10,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_ARM_THRUST] =
+ {
+ .effect = EFFECT_MULTI_HIT,
+ .power = 15,
+ .type = TYPE_FIGHTING,
+ .accuracy = 100,
+ .pp = 20,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_CAMOUFLAGE] =
+ {
+ .effect = EFFECT_CAMOUFLAGE,
+ .power = 0,
+ .type = TYPE_NORMAL,
+ .accuracy = 100,
+ .pp = 20,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_USER,
+ .priority = 0,
+ .flags = FLAG_SNATCH_AFFECTED,
+ },
+
+ [MOVE_TAIL_GLOW] =
+ {
+ .effect = EFFECT_SPECIAL_ATTACK_UP_2,
+ .power = 0,
+ .type = TYPE_BUG,
+ .accuracy = 100,
+ .pp = 20,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_USER,
+ .priority = 0,
+ .flags = FLAG_SNATCH_AFFECTED,
+ },
+
+ [MOVE_LUSTER_PURGE] =
+ {
+ .effect = EFFECT_SPECIAL_DEFENSE_DOWN_HIT,
+ .power = 70,
+ .type = TYPE_PSYCHIC,
+ .accuracy = 100,
+ .pp = 5,
+ .secondaryEffectChance = 50,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_MIST_BALL] =
+ {
+ .effect = EFFECT_SPECIAL_ATTACK_DOWN_HIT,
+ .power = 70,
+ .type = TYPE_PSYCHIC,
+ .accuracy = 100,
+ .pp = 5,
+ .secondaryEffectChance = 50,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_FEATHER_DANCE] =
+ {
+ .effect = EFFECT_ATTACK_DOWN_2,
+ .power = 0,
+ .type = TYPE_FLYING,
+ .accuracy = 100,
+ .pp = 15,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_TEETER_DANCE] =
+ {
+ .effect = EFFECT_TEETER_DANCE,
+ .power = 0,
+ .type = TYPE_NORMAL,
+ .accuracy = 100,
+ .pp = 20,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_FOES_AND_ALLY,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED,
+ },
+
+ [MOVE_BLAZE_KICK] =
+ {
+ .effect = EFFECT_BLAZE_KICK,
+ .power = 85,
+ .type = TYPE_FIRE,
+ .accuracy = 90,
+ .pp = 10,
+ .secondaryEffectChance = 10,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_MUD_SPORT] =
+ {
+ .effect = EFFECT_MUD_SPORT,
+ .power = 0,
+ .type = TYPE_GROUND,
+ .accuracy = 100,
+ .pp = 15,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_USER,
+ .priority = 0,
+ .flags = 0,
+ },
+
+ [MOVE_ICE_BALL] =
+ {
+ .effect = EFFECT_ROLLOUT,
+ .power = 30,
+ .type = TYPE_ICE,
+ .accuracy = 90,
+ .pp = 20,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_NEEDLE_ARM] =
+ {
+ .effect = EFFECT_FLINCH_MINIMIZE_HIT,
+ .power = 60,
+ .type = TYPE_GRASS,
+ .accuracy = 100,
+ .pp = 15,
+ .secondaryEffectChance = 30,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_SLACK_OFF] =
+ {
+ .effect = EFFECT_RESTORE_HP,
+ .power = 0,
+ .type = TYPE_NORMAL,
+ .accuracy = 100,
+ .pp = 10,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_USER,
+ .priority = 0,
+ .flags = FLAG_SNATCH_AFFECTED,
+ },
+
+ [MOVE_HYPER_VOICE] =
+ {
+ .effect = EFFECT_HIT,
+ .power = 90,
+ .type = TYPE_NORMAL,
+ .accuracy = 100,
+ .pp = 10,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_BOTH,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_POISON_FANG] =
+ {
+ .effect = EFFECT_POISON_FANG,
+ .power = 50,
+ .type = TYPE_POISON,
+ .accuracy = 100,
+ .pp = 15,
+ .secondaryEffectChance = 30,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_CRUSH_CLAW] =
+ {
+ .effect = EFFECT_DEFENSE_DOWN_HIT,
+ .power = 75,
+ .type = TYPE_NORMAL,
+ .accuracy = 95,
+ .pp = 10,
+ .secondaryEffectChance = 50,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_BLAST_BURN] =
+ {
+ .effect = EFFECT_RECHARGE,
+ .power = 150,
+ .type = TYPE_FIRE,
+ .accuracy = 90,
+ .pp = 5,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_HYDRO_CANNON] =
+ {
+ .effect = EFFECT_RECHARGE,
+ .power = 150,
+ .type = TYPE_WATER,
+ .accuracy = 90,
+ .pp = 5,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_METEOR_MASH] =
+ {
+ .effect = EFFECT_ATTACK_UP_HIT,
+ .power = 100,
+ .type = TYPE_STEEL,
+ .accuracy = 85,
+ .pp = 10,
+ .secondaryEffectChance = 20,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_ASTONISH] =
+ {
+ .effect = EFFECT_FLINCH_MINIMIZE_HIT,
+ .power = 30,
+ .type = TYPE_GHOST,
+ .accuracy = 100,
+ .pp = 15,
+ .secondaryEffectChance = 30,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_WEATHER_BALL] =
+ {
+ .effect = EFFECT_WEATHER_BALL,
+ .power = 50,
+ .type = TYPE_NORMAL,
+ .accuracy = 100,
+ .pp = 10,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_AROMATHERAPY] =
+ {
+ .effect = EFFECT_HEAL_BELL,
+ .power = 0,
+ .type = TYPE_GRASS,
+ .accuracy = 0,
+ .pp = 5,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_USER,
+ .priority = 0,
+ .flags = FLAG_SNATCH_AFFECTED,
+ },
+
+ [MOVE_FAKE_TEARS] =
+ {
+ .effect = EFFECT_SPECIAL_DEFENSE_DOWN_2,
+ .power = 0,
+ .type = TYPE_DARK,
+ .accuracy = 100,
+ .pp = 20,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_AIR_CUTTER] =
+ {
+ .effect = EFFECT_HIGH_CRITICAL,
+ .power = 55,
+ .type = TYPE_FLYING,
+ .accuracy = 95,
+ .pp = 25,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_BOTH,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_OVERHEAT] =
+ {
+ .effect = EFFECT_OVERHEAT,
+ .power = 140,
+ .type = TYPE_FIRE,
+ .accuracy = 90,
+ .pp = 5,
+ .secondaryEffectChance = 100,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_ODOR_SLEUTH] =
+ {
+ .effect = EFFECT_FORESIGHT,
+ .power = 0,
+ .type = TYPE_NORMAL,
+ .accuracy = 100,
+ .pp = 40,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_ROCK_TOMB] =
+ {
+ .effect = EFFECT_SPEED_DOWN_HIT,
+ .power = 50,
+ .type = TYPE_ROCK,
+ .accuracy = 80,
+ .pp = 10,
+ .secondaryEffectChance = 100,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_SILVER_WIND] =
+ {
+ .effect = EFFECT_ALL_STATS_UP_HIT,
+ .power = 60,
+ .type = TYPE_BUG,
+ .accuracy = 100,
+ .pp = 5,
+ .secondaryEffectChance = 10,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_METAL_SOUND] =
+ {
+ .effect = EFFECT_SPECIAL_DEFENSE_DOWN_2,
+ .power = 0,
+ .type = TYPE_STEEL,
+ .accuracy = 85,
+ .pp = 40,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_GRASS_WHISTLE] =
+ {
+ .effect = EFFECT_SLEEP,
+ .power = 0,
+ .type = TYPE_GRASS,
+ .accuracy = 55,
+ .pp = 15,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_TICKLE] =
+ {
+ .effect = EFFECT_TICKLE,
+ .power = 0,
+ .type = TYPE_NORMAL,
+ .accuracy = 100,
+ .pp = 20,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_COSMIC_POWER] =
+ {
+ .effect = EFFECT_COSMIC_POWER,
+ .power = 0,
+ .type = TYPE_PSYCHIC,
+ .accuracy = 0,
+ .pp = 20,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_USER,
+ .priority = 0,
+ .flags = FLAG_SNATCH_AFFECTED,
+ },
+
+ [MOVE_WATER_SPOUT] =
+ {
+ .effect = EFFECT_ERUPTION,
+ .power = 150,
+ .type = TYPE_WATER,
+ .accuracy = 100,
+ .pp = 5,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_BOTH,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_SIGNAL_BEAM] =
+ {
+ .effect = EFFECT_CONFUSE_HIT,
+ .power = 75,
+ .type = TYPE_BUG,
+ .accuracy = 100,
+ .pp = 15,
+ .secondaryEffectChance = 10,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_SHADOW_PUNCH] =
+ {
+ .effect = EFFECT_ALWAYS_HIT,
+ .power = 60,
+ .type = TYPE_GHOST,
+ .accuracy = 0,
+ .pp = 20,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_EXTRASENSORY] =
+ {
+ .effect = EFFECT_FLINCH_MINIMIZE_HIT,
+ .power = 80,
+ .type = TYPE_PSYCHIC,
+ .accuracy = 100,
+ .pp = 30,
+ .secondaryEffectChance = 10,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_SKY_UPPERCUT] =
+ {
+ .effect = EFFECT_SKY_UPPERCUT,
+ .power = 85,
+ .type = TYPE_FIGHTING,
+ .accuracy = 90,
+ .pp = 15,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_SAND_TOMB] =
+ {
+ .effect = EFFECT_TRAP,
+ .power = 15,
+ .type = TYPE_GROUND,
+ .accuracy = 70,
+ .pp = 15,
+ .secondaryEffectChance = 100,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_SHEER_COLD] =
+ {
+ .effect = EFFECT_OHKO,
+ .power = 1,
+ .type = TYPE_ICE,
+ .accuracy = 30,
+ .pp = 5,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_MUDDY_WATER] =
+ {
+ .effect = EFFECT_ACCURACY_DOWN_HIT,
+ .power = 95,
+ .type = TYPE_WATER,
+ .accuracy = 85,
+ .pp = 10,
+ .secondaryEffectChance = 30,
+ .target = MOVE_TARGET_BOTH,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_BULLET_SEED] =
+ {
+ .effect = EFFECT_MULTI_HIT,
+ .power = 10,
+ .type = TYPE_GRASS,
+ .accuracy = 100,
+ .pp = 30,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_AERIAL_ACE] =
+ {
+ .effect = EFFECT_ALWAYS_HIT,
+ .power = 60,
+ .type = TYPE_FLYING,
+ .accuracy = 0,
+ .pp = 20,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_ICICLE_SPEAR] =
+ {
+ .effect = EFFECT_MULTI_HIT,
+ .power = 10,
+ .type = TYPE_ICE,
+ .accuracy = 100,
+ .pp = 30,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_IRON_DEFENSE] =
+ {
+ .effect = EFFECT_DEFENSE_UP_2,
+ .power = 0,
+ .type = TYPE_STEEL,
+ .accuracy = 0,
+ .pp = 15,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_USER,
+ .priority = 0,
+ .flags = FLAG_SNATCH_AFFECTED,
+ },
+
+ [MOVE_BLOCK] =
+ {
+ .effect = EFFECT_MEAN_LOOK,
+ .power = 0,
+ .type = TYPE_NORMAL,
+ .accuracy = 100,
+ .pp = 5,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_HOWL] =
+ {
+ .effect = EFFECT_ATTACK_UP,
+ .power = 0,
+ .type = TYPE_NORMAL,
+ .accuracy = 0,
+ .pp = 40,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_USER,
+ .priority = 0,
+ .flags = FLAG_SNATCH_AFFECTED,
+ },
+
+ [MOVE_DRAGON_CLAW] =
+ {
+ .effect = EFFECT_HIT,
+ .power = 80,
+ .type = TYPE_DRAGON,
+ .accuracy = 100,
+ .pp = 15,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_FRENZY_PLANT] =
+ {
+ .effect = EFFECT_RECHARGE,
+ .power = 150,
+ .type = TYPE_GRASS,
+ .accuracy = 90,
+ .pp = 5,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_BULK_UP] =
+ {
+ .effect = EFFECT_BULK_UP,
+ .power = 0,
+ .type = TYPE_FIGHTING,
+ .accuracy = 0,
+ .pp = 20,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_USER,
+ .priority = 0,
+ .flags = FLAG_SNATCH_AFFECTED,
+ },
+
+ [MOVE_BOUNCE] =
+ {
+ .effect = EFFECT_SEMI_INVULNERABLE,
+ .power = 85,
+ .type = TYPE_FLYING,
+ .accuracy = 85,
+ .pp = 5,
+ .secondaryEffectChance = 30,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_MUD_SHOT] =
+ {
+ .effect = EFFECT_SPEED_DOWN_HIT,
+ .power = 55,
+ .type = TYPE_GROUND,
+ .accuracy = 95,
+ .pp = 15,
+ .secondaryEffectChance = 100,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_POISON_TAIL] =
+ {
+ .effect = EFFECT_POISON_TAIL,
+ .power = 50,
+ .type = TYPE_POISON,
+ .accuracy = 100,
+ .pp = 25,
+ .secondaryEffectChance = 10,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_COVET] =
+ {
+ .effect = EFFECT_THIEF,
+ .power = 40,
+ .type = TYPE_NORMAL,
+ .accuracy = 100,
+ .pp = 40,
+ .secondaryEffectChance = 100,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED,
+ },
+
+ [MOVE_VOLT_TACKLE] =
+ {
+ .effect = EFFECT_DOUBLE_EDGE,
+ .power = 120,
+ .type = TYPE_ELECTRIC,
+ .accuracy = 100,
+ .pp = 15,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_MAGICAL_LEAF] =
+ {
+ .effect = EFFECT_ALWAYS_HIT,
+ .power = 60,
+ .type = TYPE_GRASS,
+ .accuracy = 0,
+ .pp = 20,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_WATER_SPORT] =
+ {
+ .effect = EFFECT_WATER_SPORT,
+ .power = 0,
+ .type = TYPE_WATER,
+ .accuracy = 100,
+ .pp = 15,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_USER,
+ .priority = 0,
+ .flags = 0,
+ },
+
+ [MOVE_CALM_MIND] =
+ {
+ .effect = EFFECT_CALM_MIND,
+ .power = 0,
+ .type = TYPE_PSYCHIC,
+ .accuracy = 0,
+ .pp = 20,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_USER,
+ .priority = 0,
+ .flags = FLAG_SNATCH_AFFECTED,
+ },
+
+ [MOVE_LEAF_BLADE] =
+ {
+ .effect = EFFECT_HIGH_CRITICAL,
+ .power = 70,
+ .type = TYPE_GRASS,
+ .accuracy = 100,
+ .pp = 15,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_DRAGON_DANCE] =
+ {
+ .effect = EFFECT_DRAGON_DANCE,
+ .power = 0,
+ .type = TYPE_DRAGON,
+ .accuracy = 0,
+ .pp = 20,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_USER,
+ .priority = 0,
+ .flags = FLAG_SNATCH_AFFECTED,
+ },
+
+ [MOVE_ROCK_BLAST] =
+ {
+ .effect = EFFECT_MULTI_HIT,
+ .power = 25,
+ .type = TYPE_ROCK,
+ .accuracy = 80,
+ .pp = 10,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_SHOCK_WAVE] =
+ {
+ .effect = EFFECT_ALWAYS_HIT,
+ .power = 60,
+ .type = TYPE_ELECTRIC,
+ .accuracy = 0,
+ .pp = 20,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_WATER_PULSE] =
+ {
+ .effect = EFFECT_CONFUSE_HIT,
+ .power = 60,
+ .type = TYPE_WATER,
+ .accuracy = 100,
+ .pp = 20,
+ .secondaryEffectChance = 20,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+
+ [MOVE_DOOM_DESIRE] =
+ {
+ .effect = EFFECT_FUTURE_SIGHT,
+ .power = 120,
+ .type = TYPE_STEEL,
+ .accuracy = 85,
+ .pp = 5,
+ .secondaryEffectChance = 0,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = 0,
+ },
+
+ [MOVE_PSYCHO_BOOST] =
+ {
+ .effect = EFFECT_OVERHEAT,
+ .power = 140,
+ .type = TYPE_PSYCHIC,
+ .accuracy = 90,
+ .pp = 5,
+ .secondaryEffectChance = 100,
+ .target = MOVE_TARGET_SELECTED,
+ .priority = 0,
+ .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED,
+ },
+};