diff options
Diffstat (limited to 'src/data/field_event_obj/movement_action_func_tables.h')
-rwxr-xr-x | src/data/field_event_obj/movement_action_func_tables.h | 1216 |
1 files changed, 608 insertions, 608 deletions
diff --git a/src/data/field_event_obj/movement_action_func_tables.h b/src/data/field_event_obj/movement_action_func_tables.h index fb9f4b2cd..712988f5e 100755 --- a/src/data/field_event_obj/movement_action_func_tables.h +++ b/src/data/field_event_obj/movement_action_func_tables.h @@ -422,1092 +422,1092 @@ u8 (*const gMovementActionFuncs_FlyUp[])(struct EventObject *, struct Sprite *); u8 (*const gMovementActionFuncs_FlyDown[])(struct EventObject *, struct Sprite *); u8 (*const *const gMovementActionFuncs[])(struct EventObject *, struct Sprite *) = { - gMovementActionFuncs_FaceDown, // MOVEMENT_ACTION_FACE_DOWN - gMovementActionFuncs_FaceUp, // MOVEMENT_ACTION_FACE_UP - gMovementActionFuncs_FaceLeft, // MOVEMENT_ACTION_FACE_LEFT - gMovementActionFuncs_FaceRight, // MOVEMENT_ACTION_FACE_RIGHT - gMovementActionFuncs_WalkSlowDown, // MOVEMENT_ACTION_WALK_SLOW_DOWN - gMovementActionFuncs_WalkSlowUp, // MOVEMENT_ACTION_WALK_SLOW_UP - gMovementActionFuncs_WalkSlowLeft, // MOVEMENT_ACTION_WALK_SLOW_LEFT - gMovementActionFuncs_WalkSlowRight, // MOVEMENT_ACTION_WALK_SLOW_RIGHT - gMovementActionFuncs_WalkNormalDown, // MOVEMENT_ACTION_WALK_NORMAL_DOWN - gMovementActionFuncs_WalkNormalUp, // MOVEMENT_ACTION_WALK_NORMAL_UP - gMovementActionFuncs_WalkNormalLeft, // MOVEMENT_ACTION_WALK_NORMAL_LEFT - gMovementActionFuncs_WalkNormalRight, // MOVEMENT_ACTION_WALK_NORMAL_RIGHT - gMovementActionFuncs_Jump2Down, // MOVEMENT_ACTION_JUMP_2_DOWN - gMovementActionFuncs_Jump2Up, // MOVEMENT_ACTION_JUMP_2_UP - gMovementActionFuncs_Jump2Left, // MOVEMENT_ACTION_JUMP_2_LEFT - gMovementActionFuncs_Jump2Right, // MOVEMENT_ACTION_JUMP_2_RIGHT - gMovementActionFuncs_Delay1, // MOVEMENT_ACTION_DELAY_1 - gMovementActionFuncs_Delay2, // MOVEMENT_ACTION_DELAY_2 - gMovementActionFuncs_Delay4, // MOVEMENT_ACTION_DELAY_4 - gMovementActionFuncs_Delay8, // MOVEMENT_ACTION_DELAY_8 - gMovementActionFuncs_Delay16, // MOVEMENT_ACTION_DELAY_16 - gMovementActionFuncs_WalkFastDown, // MOVEMENT_ACTION_WALK_FAST_DOWN - gMovementActionFuncs_WalkFastUp, // MOVEMENT_ACTION_WALK_FAST_UP - gMovementActionFuncs_WalkFastLeft, // MOVEMENT_ACTION_WALK_FAST_LEFT - gMovementActionFuncs_WalkFastRight, // MOVEMENT_ACTION_WALK_FAST_RIGHT - gMovementActionFuncs_WalkInPlaceSlowDown, // MOVEMENT_ACTION_WALK_IN_PLACE_SLOW_DOWN - gMovementActionFuncs_WalkInPlaceSlowUp, // MOVEMENT_ACTION_WALK_IN_PLACE_SLOW_UP - gMovementActionFuncs_WalkInPlaceSlowLeft, // MOVEMENT_ACTION_WALK_IN_PLACE_SLOW_LEFT - gMovementActionFuncs_WalkInPlaceSlowRight, // MOVEMENT_ACTION_WALK_IN_PLACE_SLOW_RIGHT - gMovementActionFuncs_WalkInPlaceNormalDown, // MOVEMENT_ACTION_WALK_IN_PLACE_NORMAL_DOWN - gMovementActionFuncs_WalkInPlaceNormalUp, // MOVEMENT_ACTION_WALK_IN_PLACE_NORMAL_UP - gMovementActionFuncs_WalkInPlaceNormalLeft, // MOVEMENT_ACTION_WALK_IN_PLACE_NORMAL_LEFT - gMovementActionFuncs_WalkInPlaceNormalRight, // MOVEMENT_ACTION_WALK_IN_PLACE_NORMAL_RIGHT - gMovementActionFuncs_WalkInPlaceFastDown, // MOVEMENT_ACTION_WALK_IN_PLACE_FAST_DOWN - gMovementActionFuncs_WalkInPlaceFastUp, // MOVEMENT_ACTION_WALK_IN_PLACE_FAST_UP - gMovementActionFuncs_WalkInPlaceFastLeft, // MOVEMENT_ACTION_WALK_IN_PLACE_FAST_LEFT - gMovementActionFuncs_WalkInPlaceFastRight, // MOVEMENT_ACTION_WALK_IN_PLACE_FAST_RIGHT - gMovementActionFuncs_WalkInPlaceFastestDown, // MOVEMENT_ACTION_WALK_IN_PLACE_FASTEST_DOWN - gMovementActionFuncs_WalkInPlaceFastestUp, // MOVEMENT_ACTION_WALK_IN_PLACE_FASTEST_UP - gMovementActionFuncs_WalkInPlaceFastestLeft, // MOVEMENT_ACTION_WALK_IN_PLACE_FASTEST_LEFT - gMovementActionFuncs_WalkInPlaceFastestRight, // MOVEMENT_ACTION_WALK_IN_PLACE_FASTEST_RIGHT - gMovementActionFuncs_RideWaterCurrentDown, // MOVEMENT_ACTION_RIDE_WATER_CURRENT_DOWN - gMovementActionFuncs_RideWaterCurrentUp, // MOVEMENT_ACTION_RIDE_WATER_CURRENT_UP - gMovementActionFuncs_RideWaterCurrentLeft, // MOVEMENT_ACTION_RIDE_WATER_CURRENT_LEFT - gMovementActionFuncs_RideWaterCurrentRight, // MOVEMENT_ACTION_RIDE_WATER_CURRENT_RIGHT - gMovementActionFuncs_WalkFastestDown, // MOVEMENT_ACTION_WALK_FASTEST_DOWN - gMovementActionFuncs_WalkFastestUp, // MOVEMENT_ACTION_WALK_FASTEST_UP - gMovementActionFuncs_WalkFastestLeft, // MOVEMENT_ACTION_WALK_FASTEST_LEFT - gMovementActionFuncs_WalkFastestRight, // MOVEMENT_ACTION_WALK_FASTEST_RIGHT - gMovementActionFuncs_SlideDown, // MOVEMENT_ACTION_SLIDE_DOWN - gMovementActionFuncs_SlideUp, // MOVEMENT_ACTION_SLIDE_UP - gMovementActionFuncs_SlideLeft, // MOVEMENT_ACTION_SLIDE_LEFT - gMovementActionFuncs_SlideRight, // MOVEMENT_ACTION_SLIDE_RIGHT - gMovementActionFuncs_PlayerRunDown, // MOVEMENT_ACTION_PLAYER_RUN_DOWN - gMovementActionFuncs_PlayerRunUp, // MOVEMENT_ACTION_PLAYER_RUN_UP - gMovementActionFuncs_PlayerRunLeft, // MOVEMENT_ACTION_PLAYER_RUN_LEFT - gMovementActionFuncs_PlayerRunRight, // MOVEMENT_ACTION_PLAYER_RUN_RIGHT - gMovementActionFuncs_StartAnimInDirection, // MOVEMENT_ACTION_START_ANIM_IN_DIRECTION - gMovementActionFuncs_JumpSpecialDown, // MOVEMENT_ACTION_JUMP_SPECIAL_DOWN - gMovementActionFuncs_JumpSpecialUp, // MOVEMENT_ACTION_JUMP_SPECIAL_UP - gMovementActionFuncs_JumpSpecialLeft, // MOVEMENT_ACTION_JUMP_SPECIAL_LEFT - gMovementActionFuncs_JumpSpecialRight, // MOVEMENT_ACTION_JUMP_SPECIAL_RIGHT - gMovementActionFuncs_FacePlayer, // MOVEMENT_ACTION_FACE_PLAYER - gMovementActionFuncs_FaceAwayPlayer, // MOVEMENT_ACTION_FACE_AWAY_PLAYER - gMovementActionFuncs_LockFacingDirection, // MOVEMENT_ACTION_LOCK_FACING_DIRECTION - gMovementActionFuncs_UnlockFacingDirection, // MOVEMENT_ACTION_UNLOCK_FACING_DIRECTION - gMovementActionFuncs_JumpDown, // MOVEMENT_ACTION_JUMP_DOWN - gMovementActionFuncs_JumpUp, // MOVEMENT_ACTION_JUMP_UP - gMovementActionFuncs_JumpLeft, // MOVEMENT_ACTION_JUMP_LEFT - gMovementActionFuncs_JumpRight, // MOVEMENT_ACTION_JUMP_RIGHT - gMovementActionFuncs_JumpInPlaceDown, // MOVEMENT_ACTION_JUMP_IN_PLACE_DOWN - gMovementActionFuncs_JumpInPlaceUp, // MOVEMENT_ACTION_JUMP_IN_PLACE_UP - gMovementActionFuncs_JumpInPlaceLeft, // MOVEMENT_ACTION_JUMP_IN_PLACE_LEFT - gMovementActionFuncs_JumpInPlaceRight, // MOVEMENT_ACTION_JUMP_IN_PLACE_RIGHT - gMovementActionFuncs_JumpInPlaceDownUp, // MOVEMENT_ACTION_JUMP_IN_PLACE_DOWN_UP - gMovementActionFuncs_JumpInPlaceUpDown, // MOVEMENT_ACTION_JUMP_IN_PLACE_UP_DOWN - gMovementActionFuncs_JumpInPlaceLeftRight, // MOVEMENT_ACTION_JUMP_IN_PLACE_LEFT_RIGHT - gMovementActionFuncs_JumpInPlaceRightLeft, // MOVEMENT_ACTION_JUMP_IN_PLACE_RIGHT_LEFT - gMovementActionFuncs_FaceOriginalDirection, // MOVEMENT_ACTION_FACE_ORIGINAL_DIRECTION - gMovementActionFuncs_NurseJoyBowDown, // MOVEMENT_ACTION_NURSE_JOY_BOW_DOWN - gMovementActionFuncs_EnableJumpLandingGroundEffect, // MOVEMENT_ACTION_ENABLE_JUMP_LANDING_GROUND_EFFECT - gMovementActionFuncs_DisableJumpLandingGroundEffect, // MOVEMENT_ACTION_DISABLE_JUMP_LANDING_GROUND_EFFECT - gMovementActionFuncs_DisableAnimation, // MOVEMENT_ACTION_DISABLE_ANIMATION - gMovementActionFuncs_RestoreAnimation, // MOVEMENT_ACTION_RESTORE_ANIMATION - gMovementActionFuncs_SetInvisible, // MOVEMENT_ACTION_SET_INVISIBLE - gMovementActionFuncs_SetVisible, // MOVEMENT_ACTION_SET_VISIBLE - gMovementActionFuncs_EmoteExclamationMark, // MOVEMENT_ACTION_EMOTE_EXCLAMATION_MARK - gMovementActionFuncs_EmoteQuestionMark, // MOVEMENT_ACTION_EMOTE_QUESTION_MARK - gMovementActionFuncs_EmoteHeart, // MOVEMENT_ACTION_EMOTE_HEART - gMovementActionFuncs_RevealTrainer, // MOVEMENT_ACTION_REVEAL_TRAINER - gMovementActionFuncs_RockSmashBreak, // MOVEMENT_ACTION_ROCK_SMASH_BREAK - gMovementActionFuncs_CutTree, // MOVEMENT_ACTION_CUT_TREE - gMovementActionFuncs_SetFixedPriority, // MOVEMENT_ACTION_SET_FIXED_PRIORITY - gMovementActionFuncs_ClearFixedPriority, // MOVEMENT_ACTION_CLEAR_FIXED_PRIORITY - gMovementActionFuncs_InitAffineAnim, // MOVEMENT_ACTION_INIT_AFFINE_ANIM - gMovementActionFuncs_ClearAffineAnim, // MOVEMENT_ACTION_CLEAR_AFFINE_ANIM - gMovementActionFuncs_Unknown1, // MOVEMENT_ACTION_UNKNOWN1 - gMovementActionFuncs_Unknown2, // MOVEMENT_ACTION_UNKNOWN2 - gMovementActionFuncs_WalkDownStartAffine, // MOVEMENT_ACTION_WALK_DOWN_START_AFFINE - gMovementActionFuncs_WalkDownAffine, // MOVEMENT_ACTION_WALK_DOWN_AFFINE - gMovementActionFuncs_AcroWheelieFaceDown, // MOVEMENT_ACTION_ACRO_WHEELIE_FACE_DOWN - gMovementActionFuncs_AcroWheelieFaceUp, // MOVEMENT_ACTION_ACRO_WHEELIE_FACE_UP - gMovementActionFuncs_AcroWheelieFaceLeft, // MOVEMENT_ACTION_ACRO_WHEELIE_FACE_LEFT - gMovementActionFuncs_AcroWheelieFaceRight, // MOVEMENT_ACTION_ACRO_WHEELIE_FACE_RIGHT - gMovementActionFuncs_AcroPopWheelieDown, // MOVEMENT_ACTION_ACRO_POP_WHEELIE_DOWN - gMovementActionFuncs_AcroPopWheelieUp, // MOVEMENT_ACTION_ACRO_POP_WHEELIE_UP - gMovementActionFuncs_AcroPopWheelieLeft, // MOVEMENT_ACTION_ACRO_POP_WHEELIE_LEFT - gMovementActionFuncs_AcroPopWheelieRight, // MOVEMENT_ACTION_ACRO_POP_WHEELIE_RIGHT - gMovementActionFuncs_AcroEndWheelieFaceDown, // MOVEMENT_ACTION_ACRO_END_WHEELIE_FACE_DOWN - gMovementActionFuncs_AcroEndWheelieFaceUp, // MOVEMENT_ACTION_ACRO_END_WHEELIE_FACE_UP - gMovementActionFuncs_AcroEndWheelieFaceLeft, // MOVEMENT_ACTION_ACRO_END_WHEELIE_FACE_LEFT - gMovementActionFuncs_AcroEndWheelieFaceRight, // MOVEMENT_ACTION_ACRO_END_WHEELIE_FACE_RIGHT - gMovementActionFuncs_AcroWheelieHopFaceDown, // MOVEMENT_ACTION_ACRO_WHEELIE_HOP_FACE_DOWN - gMovementActionFuncs_AcroWheelieHopFaceUp, // MOVEMENT_ACTION_ACRO_WHEELIE_HOP_FACE_UP - gMovementActionFuncs_AcroWheelieHopFaceLeft, // MOVEMENT_ACTION_ACRO_WHEELIE_HOP_FACE_LEFT - gMovementActionFuncs_AcroWheelieHopFaceRight, // MOVEMENT_ACTION_ACRO_WHEELIE_HOP_FACE_RIGHT - gMovementActionFuncs_AcroWheelieHopDown, // MOVEMENT_ACTION_ACRO_WHEELIE_HOP_DOWN - gMovementActionFuncs_AcroWheelieHopUp, // MOVEMENT_ACTION_ACRO_WHEELIE_HOP_UP - gMovementActionFuncs_AcroWheelieHopLeft, // MOVEMENT_ACTION_ACRO_WHEELIE_HOP_LEFT - gMovementActionFuncs_AcroWheelieHopRight, // MOVEMENT_ACTION_ACRO_WHEELIE_HOP_RIGHT - gMovementActionFuncs_AcroWheelieJumpDown, // MOVEMENT_ACTION_ACRO_WHEELIE_JUMP_DOWN - gMovementActionFuncs_AcroWheelieJumpUp, // MOVEMENT_ACTION_ACRO_WHEELIE_JUMP_UP - gMovementActionFuncs_AcroWheelieJumpLeft, // MOVEMENT_ACTION_ACRO_WHEELIE_JUMP_LEFT - gMovementActionFuncs_AcroWheelieJumpRight, // MOVEMENT_ACTION_ACRO_WHEELIE_JUMP_RIGHT - gMovementActionFuncs_AcroWheelieInPlaceDown, // MOVEMENT_ACTION_ACRO_WHEELIE_IN_PLACE_DOWN - gMovementActionFuncs_AcroWheelieInPlaceUp, // MOVEMENT_ACTION_ACRO_WHEELIE_IN_PLACE_UP - gMovementActionFuncs_AcroWheelieInPlaceLeft, // MOVEMENT_ACTION_ACRO_WHEELIE_IN_PLACE_LEFT - gMovementActionFuncs_AcroWheelieInPlaceRight, // MOVEMENT_ACTION_ACRO_WHEELIE_IN_PLACE_RIGHT - gMovementActionFuncs_AcroPopWheelieMoveDown, // MOVEMENT_ACTION_ACRO_POP_WHEELIE_MOVE_DOWN - gMovementActionFuncs_AcroPopWheelieMoveUp, // MOVEMENT_ACTION_ACRO_POP_WHEELIE_MOVE_UP - gMovementActionFuncs_AcroPopWheelieMoveLeft, // MOVEMENT_ACTION_ACRO_POP_WHEELIE_MOVE_LEFT - gMovementActionFuncs_AcroPopWheelieMoveRight, // MOVEMENT_ACTION_ACRO_POP_WHEELIE_MOVE_RIGHT - gMovementActionFuncs_AcroWheelieMoveDown, // MOVEMENT_ACTION_ACRO_WHEELIE_MOVE_DOWN - gMovementActionFuncs_AcroWheelieMoveUp, // MOVEMENT_ACTION_ACRO_WHEELIE_MOVE_UP - gMovementActionFuncs_AcroWheelieMoveLeft, // MOVEMENT_ACTION_ACRO_WHEELIE_MOVE_LEFT - gMovementActionFuncs_AcroWheelieMoveRight, // MOVEMENT_ACTION_ACRO_WHEELIE_MOVE_RIGHT - gMovementActionFuncs_AcroEndWheelieMoveDown, // MOVEMENT_ACTION_ACRO_END_WHEELIE_MOVE_DOWN - gMovementActionFuncs_AcroEndWheelieMoveUp, // MOVEMENT_ACTION_ACRO_END_WHEELIE_MOVE_UP - gMovementActionFuncs_AcroEndWheelieMoveLeft, // MOVEMENT_ACTION_ACRO_END_WHEELIE_MOVE_LEFT - gMovementActionFuncs_AcroEndWheelieMoveRight, // MOVEMENT_ACTION_ACRO_END_WHEELIE_MOVE_RIGHT - gMovementActionFuncs_WalkNormalDiagonalUpLeft, // MOVEMENT_ACTION_WALK_NORMAL_DIAGONAL_UP_LEFT - gMovementActionFuncs_WalkNormalDiagonalUpRight, // MOVEMENT_ACTION_WALK_NORMAL_DIAGONAL_UP_RIGHT - gMovementActionFuncs_WalkNormalDiagonalDownLeft, // MOVEMENT_ACTION_WALK_NORMAL_DIAGONAL_DOWN_LEFT - gMovementActionFuncs_WalkNormalDiagonalDownRight, // MOVEMENT_ACTION_WALK_NORMAL_DIAGONAL_DOWN_RIGHT - gMovementActionFuncs_WalkSlowDiagonalUpLeft, // MOVEMENT_ACTION_WALK_SLOW_DIAGONAL_UP_LEFT - gMovementActionFuncs_WalkSlowDiagonalUpRight, // MOVEMENT_ACTION_WALK_SLOW_DIAGONAL_UP_RIGHT - gMovementActionFuncs_WalkSlowDiagonalDownLeft, // MOVEMENT_ACTION_WALK_SLOW_DIAGONAL_DOWN_LEFT - gMovementActionFuncs_WalkSlowDiagonalDownRight, // MOVEMENT_ACTION_WALK_SLOW_DIAGONAL_DOWN_RIGHT - gMovementActionFuncs_StoreAndLockAnim, // MOVEMENT_ACTION_STORE_AND_LOCK_ANIM - gMovementActionFuncs_FreeAndUnlockAnim, // MOVEMENT_ACTION_FREE_AND_UNLOCK_ANIM - gMovementActionFuncs_WalkLeftAffine, // MOVEMENT_ACTION_WALK_LEFT_AFFINE - gMovementActionFuncs_WalkRightAffine, // MOVEMENT_ACTION_WALK_RIGHT_AFFINE - gMovementActionFuncs_Levitate, // MOVEMENT_ACTION_LEVITATE - gMovementActionFuncs_StopLevitate, // MOVEMENT_ACTION_STOP_LEVITATE - gMovementActionFuncs_DestroyExtraTaskIfAtTop, // MOVEMENT_ACTION_DESTROY_EXTRA_TASK_IF_AT_TOP - gMovementActionFuncs_Figure8, // MOVEMENT_ACTION_FIGURE_8 - gMovementActionFuncs_FlyUp, // MOVEMENT_ACTION_FLY_UP - gMovementActionFuncs_FlyDown, // MOVEMENT_ACTION_FLY_DOWN + [MOVEMENT_ACTION_FACE_DOWN] = gMovementActionFuncs_FaceDown, + [MOVEMENT_ACTION_FACE_UP] = gMovementActionFuncs_FaceUp, + [MOVEMENT_ACTION_FACE_LEFT] = gMovementActionFuncs_FaceLeft, + [MOVEMENT_ACTION_FACE_RIGHT] = gMovementActionFuncs_FaceRight, + [MOVEMENT_ACTION_WALK_SLOW_DOWN] = gMovementActionFuncs_WalkSlowDown, + [MOVEMENT_ACTION_WALK_SLOW_UP] = gMovementActionFuncs_WalkSlowUp, + [MOVEMENT_ACTION_WALK_SLOW_LEFT] = gMovementActionFuncs_WalkSlowLeft, + [MOVEMENT_ACTION_WALK_SLOW_RIGHT] = gMovementActionFuncs_WalkSlowRight, + [MOVEMENT_ACTION_WALK_NORMAL_DOWN] = gMovementActionFuncs_WalkNormalDown, + [MOVEMENT_ACTION_WALK_NORMAL_UP] = gMovementActionFuncs_WalkNormalUp, + [MOVEMENT_ACTION_WALK_NORMAL_LEFT] = gMovementActionFuncs_WalkNormalLeft, + [MOVEMENT_ACTION_WALK_NORMAL_RIGHT] = gMovementActionFuncs_WalkNormalRight, + [MOVEMENT_ACTION_JUMP_2_DOWN] = gMovementActionFuncs_Jump2Down, + [MOVEMENT_ACTION_JUMP_2_UP] = gMovementActionFuncs_Jump2Up, + [MOVEMENT_ACTION_JUMP_2_LEFT] = gMovementActionFuncs_Jump2Left, + [MOVEMENT_ACTION_JUMP_2_RIGHT] = gMovementActionFuncs_Jump2Right, + [MOVEMENT_ACTION_DELAY_1] = gMovementActionFuncs_Delay1, + [MOVEMENT_ACTION_DELAY_2] = gMovementActionFuncs_Delay2, + [MOVEMENT_ACTION_DELAY_4] = gMovementActionFuncs_Delay4, + [MOVEMENT_ACTION_DELAY_8] = gMovementActionFuncs_Delay8, + [MOVEMENT_ACTION_DELAY_16] = gMovementActionFuncs_Delay16, + [MOVEMENT_ACTION_WALK_FAST_DOWN] = gMovementActionFuncs_WalkFastDown, + [MOVEMENT_ACTION_WALK_FAST_UP] = gMovementActionFuncs_WalkFastUp, + [MOVEMENT_ACTION_WALK_FAST_LEFT] = gMovementActionFuncs_WalkFastLeft, + [MOVEMENT_ACTION_WALK_FAST_RIGHT] = gMovementActionFuncs_WalkFastRight, + [MOVEMENT_ACTION_WALK_IN_PLACE_SLOW_DOWN] = gMovementActionFuncs_WalkInPlaceSlowDown, + [MOVEMENT_ACTION_WALK_IN_PLACE_SLOW_UP] = gMovementActionFuncs_WalkInPlaceSlowUp, + [MOVEMENT_ACTION_WALK_IN_PLACE_SLOW_LEFT] = gMovementActionFuncs_WalkInPlaceSlowLeft, + [MOVEMENT_ACTION_WALK_IN_PLACE_SLOW_RIGHT] = gMovementActionFuncs_WalkInPlaceSlowRight, + [MOVEMENT_ACTION_WALK_IN_PLACE_NORMAL_DOWN] = gMovementActionFuncs_WalkInPlaceNormalDown, + [MOVEMENT_ACTION_WALK_IN_PLACE_NORMAL_UP] = gMovementActionFuncs_WalkInPlaceNormalUp, + [MOVEMENT_ACTION_WALK_IN_PLACE_NORMAL_LEFT] = gMovementActionFuncs_WalkInPlaceNormalLeft, + [MOVEMENT_ACTION_WALK_IN_PLACE_NORMAL_RIGHT] = gMovementActionFuncs_WalkInPlaceNormalRight, + [MOVEMENT_ACTION_WALK_IN_PLACE_FAST_DOWN] = gMovementActionFuncs_WalkInPlaceFastDown, + [MOVEMENT_ACTION_WALK_IN_PLACE_FAST_UP] = gMovementActionFuncs_WalkInPlaceFastUp, + [MOVEMENT_ACTION_WALK_IN_PLACE_FAST_LEFT] = gMovementActionFuncs_WalkInPlaceFastLeft, + [MOVEMENT_ACTION_WALK_IN_PLACE_FAST_RIGHT] = gMovementActionFuncs_WalkInPlaceFastRight, + [MOVEMENT_ACTION_WALK_IN_PLACE_FASTEST_DOWN] = gMovementActionFuncs_WalkInPlaceFastestDown, + [MOVEMENT_ACTION_WALK_IN_PLACE_FASTEST_UP] = gMovementActionFuncs_WalkInPlaceFastestUp, + [MOVEMENT_ACTION_WALK_IN_PLACE_FASTEST_LEFT] = gMovementActionFuncs_WalkInPlaceFastestLeft, + [MOVEMENT_ACTION_WALK_IN_PLACE_FASTEST_RIGHT] = gMovementActionFuncs_WalkInPlaceFastestRight, + [MOVEMENT_ACTION_RIDE_WATER_CURRENT_DOWN] = gMovementActionFuncs_RideWaterCurrentDown, + [MOVEMENT_ACTION_RIDE_WATER_CURRENT_UP] = gMovementActionFuncs_RideWaterCurrentUp, + [MOVEMENT_ACTION_RIDE_WATER_CURRENT_LEFT] = gMovementActionFuncs_RideWaterCurrentLeft, + [MOVEMENT_ACTION_RIDE_WATER_CURRENT_RIGHT] = gMovementActionFuncs_RideWaterCurrentRight, + [MOVEMENT_ACTION_WALK_FASTEST_DOWN] = gMovementActionFuncs_WalkFastestDown, + [MOVEMENT_ACTION_WALK_FASTEST_UP] = gMovementActionFuncs_WalkFastestUp, + [MOVEMENT_ACTION_WALK_FASTEST_LEFT] = gMovementActionFuncs_WalkFastestLeft, + [MOVEMENT_ACTION_WALK_FASTEST_RIGHT] = gMovementActionFuncs_WalkFastestRight, + [MOVEMENT_ACTION_SLIDE_DOWN] = gMovementActionFuncs_SlideDown, + [MOVEMENT_ACTION_SLIDE_UP] = gMovementActionFuncs_SlideUp, + [MOVEMENT_ACTION_SLIDE_LEFT] = gMovementActionFuncs_SlideLeft, + [MOVEMENT_ACTION_SLIDE_RIGHT] = gMovementActionFuncs_SlideRight, + [MOVEMENT_ACTION_PLAYER_RUN_DOWN] = gMovementActionFuncs_PlayerRunDown, + [MOVEMENT_ACTION_PLAYER_RUN_UP] = gMovementActionFuncs_PlayerRunUp, + [MOVEMENT_ACTION_PLAYER_RUN_LEFT] = gMovementActionFuncs_PlayerRunLeft, + [MOVEMENT_ACTION_PLAYER_RUN_RIGHT] = gMovementActionFuncs_PlayerRunRight, + [MOVEMENT_ACTION_START_ANIM_IN_DIRECTION] = gMovementActionFuncs_StartAnimInDirection, + [MOVEMENT_ACTION_JUMP_SPECIAL_DOWN] = gMovementActionFuncs_JumpSpecialDown, + [MOVEMENT_ACTION_JUMP_SPECIAL_UP] = gMovementActionFuncs_JumpSpecialUp, + [MOVEMENT_ACTION_JUMP_SPECIAL_LEFT] = gMovementActionFuncs_JumpSpecialLeft, + [MOVEMENT_ACTION_JUMP_SPECIAL_RIGHT] = gMovementActionFuncs_JumpSpecialRight, + [MOVEMENT_ACTION_FACE_PLAYER] = gMovementActionFuncs_FacePlayer, + [MOVEMENT_ACTION_FACE_AWAY_PLAYER] = gMovementActionFuncs_FaceAwayPlayer, + [MOVEMENT_ACTION_LOCK_FACING_DIRECTION] = gMovementActionFuncs_LockFacingDirection, + [MOVEMENT_ACTION_UNLOCK_FACING_DIRECTION] = gMovementActionFuncs_UnlockFacingDirection, + [MOVEMENT_ACTION_JUMP_DOWN] = gMovementActionFuncs_JumpDown, + [MOVEMENT_ACTION_JUMP_UP] = gMovementActionFuncs_JumpUp, + [MOVEMENT_ACTION_JUMP_LEFT] = gMovementActionFuncs_JumpLeft, + [MOVEMENT_ACTION_JUMP_RIGHT] = gMovementActionFuncs_JumpRight, + [MOVEMENT_ACTION_JUMP_IN_PLACE_DOWN] = gMovementActionFuncs_JumpInPlaceDown, + [MOVEMENT_ACTION_JUMP_IN_PLACE_UP] = gMovementActionFuncs_JumpInPlaceUp, + [MOVEMENT_ACTION_JUMP_IN_PLACE_LEFT] = gMovementActionFuncs_JumpInPlaceLeft, + [MOVEMENT_ACTION_JUMP_IN_PLACE_RIGHT] = gMovementActionFuncs_JumpInPlaceRight, + [MOVEMENT_ACTION_JUMP_IN_PLACE_DOWN_UP] = gMovementActionFuncs_JumpInPlaceDownUp, + [MOVEMENT_ACTION_JUMP_IN_PLACE_UP_DOWN] = gMovementActionFuncs_JumpInPlaceUpDown, + [MOVEMENT_ACTION_JUMP_IN_PLACE_LEFT_RIGHT] = gMovementActionFuncs_JumpInPlaceLeftRight, + [MOVEMENT_ACTION_JUMP_IN_PLACE_RIGHT_LEFT] = gMovementActionFuncs_JumpInPlaceRightLeft, + [MOVEMENT_ACTION_FACE_ORIGINAL_DIRECTION] = gMovementActionFuncs_FaceOriginalDirection, + [MOVEMENT_ACTION_NURSE_JOY_BOW_DOWN] = gMovementActionFuncs_NurseJoyBowDown, + [MOVEMENT_ACTION_ENABLE_JUMP_LANDING_GROUND_EFFECT] = gMovementActionFuncs_EnableJumpLandingGroundEffect, + [MOVEMENT_ACTION_DISABLE_JUMP_LANDING_GROUND_EFFECT] = gMovementActionFuncs_DisableJumpLandingGroundEffect, + [MOVEMENT_ACTION_DISABLE_ANIMATION] = gMovementActionFuncs_DisableAnimation, + [MOVEMENT_ACTION_RESTORE_ANIMATION] = gMovementActionFuncs_RestoreAnimation, + [MOVEMENT_ACTION_SET_INVISIBLE] = gMovementActionFuncs_SetInvisible, + [MOVEMENT_ACTION_SET_VISIBLE] = gMovementActionFuncs_SetVisible, + [MOVEMENT_ACTION_EMOTE_EXCLAMATION_MARK] = gMovementActionFuncs_EmoteExclamationMark, + [MOVEMENT_ACTION_EMOTE_QUESTION_MARK] = gMovementActionFuncs_EmoteQuestionMark, + [MOVEMENT_ACTION_EMOTE_HEART] = gMovementActionFuncs_EmoteHeart, + [MOVEMENT_ACTION_REVEAL_TRAINER] = gMovementActionFuncs_RevealTrainer, + [MOVEMENT_ACTION_ROCK_SMASH_BREAK] = gMovementActionFuncs_RockSmashBreak, + [MOVEMENT_ACTION_CUT_TREE] = gMovementActionFuncs_CutTree, + [MOVEMENT_ACTION_SET_FIXED_PRIORITY] = gMovementActionFuncs_SetFixedPriority, + [MOVEMENT_ACTION_CLEAR_FIXED_PRIORITY] = gMovementActionFuncs_ClearFixedPriority, + [MOVEMENT_ACTION_INIT_AFFINE_ANIM] = gMovementActionFuncs_InitAffineAnim, + [MOVEMENT_ACTION_CLEAR_AFFINE_ANIM] = gMovementActionFuncs_ClearAffineAnim, + [MOVEMENT_ACTION_UNKNOWN1] = gMovementActionFuncs_Unknown1, + [MOVEMENT_ACTION_UNKNOWN2] = gMovementActionFuncs_Unknown2, + [MOVEMENT_ACTION_WALK_DOWN_START_AFFINE] = gMovementActionFuncs_WalkDownStartAffine, + [MOVEMENT_ACTION_WALK_DOWN_AFFINE] = gMovementActionFuncs_WalkDownAffine, + [MOVEMENT_ACTION_ACRO_WHEELIE_FACE_DOWN] = gMovementActionFuncs_AcroWheelieFaceDown, + [MOVEMENT_ACTION_ACRO_WHEELIE_FACE_UP] = gMovementActionFuncs_AcroWheelieFaceUp, + [MOVEMENT_ACTION_ACRO_WHEELIE_FACE_LEFT] = gMovementActionFuncs_AcroWheelieFaceLeft, + [MOVEMENT_ACTION_ACRO_WHEELIE_FACE_RIGHT] = gMovementActionFuncs_AcroWheelieFaceRight, + [MOVEMENT_ACTION_ACRO_POP_WHEELIE_DOWN] = gMovementActionFuncs_AcroPopWheelieDown, + [MOVEMENT_ACTION_ACRO_POP_WHEELIE_UP] = gMovementActionFuncs_AcroPopWheelieUp, + [MOVEMENT_ACTION_ACRO_POP_WHEELIE_LEFT] = gMovementActionFuncs_AcroPopWheelieLeft, + [MOVEMENT_ACTION_ACRO_POP_WHEELIE_RIGHT] = gMovementActionFuncs_AcroPopWheelieRight, + [MOVEMENT_ACTION_ACRO_END_WHEELIE_FACE_DOWN] = gMovementActionFuncs_AcroEndWheelieFaceDown, + [MOVEMENT_ACTION_ACRO_END_WHEELIE_FACE_UP] = gMovementActionFuncs_AcroEndWheelieFaceUp, + [MOVEMENT_ACTION_ACRO_END_WHEELIE_FACE_LEFT] = gMovementActionFuncs_AcroEndWheelieFaceLeft, + [MOVEMENT_ACTION_ACRO_END_WHEELIE_FACE_RIGHT] = gMovementActionFuncs_AcroEndWheelieFaceRight, + [MOVEMENT_ACTION_ACRO_WHEELIE_HOP_FACE_DOWN] = gMovementActionFuncs_AcroWheelieHopFaceDown, + [MOVEMENT_ACTION_ACRO_WHEELIE_HOP_FACE_UP] = gMovementActionFuncs_AcroWheelieHopFaceUp, + [MOVEMENT_ACTION_ACRO_WHEELIE_HOP_FACE_LEFT] = gMovementActionFuncs_AcroWheelieHopFaceLeft, + [MOVEMENT_ACTION_ACRO_WHEELIE_HOP_FACE_RIGHT] = gMovementActionFuncs_AcroWheelieHopFaceRight, + [MOVEMENT_ACTION_ACRO_WHEELIE_HOP_DOWN] = gMovementActionFuncs_AcroWheelieHopDown, + [MOVEMENT_ACTION_ACRO_WHEELIE_HOP_UP] = gMovementActionFuncs_AcroWheelieHopUp, + [MOVEMENT_ACTION_ACRO_WHEELIE_HOP_LEFT] = gMovementActionFuncs_AcroWheelieHopLeft, + [MOVEMENT_ACTION_ACRO_WHEELIE_HOP_RIGHT] = gMovementActionFuncs_AcroWheelieHopRight, + [MOVEMENT_ACTION_ACRO_WHEELIE_JUMP_DOWN] = gMovementActionFuncs_AcroWheelieJumpDown, + [MOVEMENT_ACTION_ACRO_WHEELIE_JUMP_UP] = gMovementActionFuncs_AcroWheelieJumpUp, + [MOVEMENT_ACTION_ACRO_WHEELIE_JUMP_LEFT] = gMovementActionFuncs_AcroWheelieJumpLeft, + [MOVEMENT_ACTION_ACRO_WHEELIE_JUMP_RIGHT] = gMovementActionFuncs_AcroWheelieJumpRight, + [MOVEMENT_ACTION_ACRO_WHEELIE_IN_PLACE_DOWN] = gMovementActionFuncs_AcroWheelieInPlaceDown, + [MOVEMENT_ACTION_ACRO_WHEELIE_IN_PLACE_UP] = gMovementActionFuncs_AcroWheelieInPlaceUp, + [MOVEMENT_ACTION_ACRO_WHEELIE_IN_PLACE_LEFT] = gMovementActionFuncs_AcroWheelieInPlaceLeft, + [MOVEMENT_ACTION_ACRO_WHEELIE_IN_PLACE_RIGHT] = gMovementActionFuncs_AcroWheelieInPlaceRight, + [MOVEMENT_ACTION_ACRO_POP_WHEELIE_MOVE_DOWN] = gMovementActionFuncs_AcroPopWheelieMoveDown, + [MOVEMENT_ACTION_ACRO_POP_WHEELIE_MOVE_UP] = gMovementActionFuncs_AcroPopWheelieMoveUp, + [MOVEMENT_ACTION_ACRO_POP_WHEELIE_MOVE_LEFT] = gMovementActionFuncs_AcroPopWheelieMoveLeft, + [MOVEMENT_ACTION_ACRO_POP_WHEELIE_MOVE_RIGHT] = gMovementActionFuncs_AcroPopWheelieMoveRight, + [MOVEMENT_ACTION_ACRO_WHEELIE_MOVE_DOWN] = gMovementActionFuncs_AcroWheelieMoveDown, + [MOVEMENT_ACTION_ACRO_WHEELIE_MOVE_UP] = gMovementActionFuncs_AcroWheelieMoveUp, + [MOVEMENT_ACTION_ACRO_WHEELIE_MOVE_LEFT] = gMovementActionFuncs_AcroWheelieMoveLeft, + [MOVEMENT_ACTION_ACRO_WHEELIE_MOVE_RIGHT] = gMovementActionFuncs_AcroWheelieMoveRight, + [MOVEMENT_ACTION_ACRO_END_WHEELIE_MOVE_DOWN] = gMovementActionFuncs_AcroEndWheelieMoveDown, + [MOVEMENT_ACTION_ACRO_END_WHEELIE_MOVE_UP] = gMovementActionFuncs_AcroEndWheelieMoveUp, + [MOVEMENT_ACTION_ACRO_END_WHEELIE_MOVE_LEFT] = gMovementActionFuncs_AcroEndWheelieMoveLeft, + [MOVEMENT_ACTION_ACRO_END_WHEELIE_MOVE_RIGHT] = gMovementActionFuncs_AcroEndWheelieMoveRight, + [MOVEMENT_ACTION_WALK_NORMAL_DIAGONAL_UP_LEFT] = gMovementActionFuncs_WalkNormalDiagonalUpLeft, + [MOVEMENT_ACTION_WALK_NORMAL_DIAGONAL_UP_RIGHT] = gMovementActionFuncs_WalkNormalDiagonalUpRight, + [MOVEMENT_ACTION_WALK_NORMAL_DIAGONAL_DOWN_LEFT] = gMovementActionFuncs_WalkNormalDiagonalDownLeft, + [MOVEMENT_ACTION_WALK_NORMAL_DIAGONAL_DOWN_RIGHT] = gMovementActionFuncs_WalkNormalDiagonalDownRight, + [MOVEMENT_ACTION_WALK_SLOW_DIAGONAL_UP_LEFT] = gMovementActionFuncs_WalkSlowDiagonalUpLeft, + [MOVEMENT_ACTION_WALK_SLOW_DIAGONAL_UP_RIGHT] = gMovementActionFuncs_WalkSlowDiagonalUpRight, + [MOVEMENT_ACTION_WALK_SLOW_DIAGONAL_DOWN_LEFT] = gMovementActionFuncs_WalkSlowDiagonalDownLeft, + [MOVEMENT_ACTION_WALK_SLOW_DIAGONAL_DOWN_RIGHT] = gMovementActionFuncs_WalkSlowDiagonalDownRight, + [MOVEMENT_ACTION_STORE_AND_LOCK_ANIM] = gMovementActionFuncs_StoreAndLockAnim, + [MOVEMENT_ACTION_FREE_AND_UNLOCK_ANIM] = gMovementActionFuncs_FreeAndUnlockAnim, + [MOVEMENT_ACTION_WALK_LEFT_AFFINE] = gMovementActionFuncs_WalkLeftAffine, + [MOVEMENT_ACTION_WALK_RIGHT_AFFINE] = gMovementActionFuncs_WalkRightAffine, + [MOVEMENT_ACTION_LEVITATE] = gMovementActionFuncs_Levitate, + [MOVEMENT_ACTION_STOP_LEVITATE] = gMovementActionFuncs_StopLevitate, + [MOVEMENT_ACTION_DESTROY_EXTRA_TASK_IF_AT_TOP] = gMovementActionFuncs_DestroyExtraTaskIfAtTop, + [MOVEMENT_ACTION_FIGURE_8] = gMovementActionFuncs_Figure8, + [MOVEMENT_ACTION_FLY_UP] = gMovementActionFuncs_FlyUp, + [MOVEMENT_ACTION_FLY_DOWN] = gMovementActionFuncs_FlyDown, }; u8 (*const gMovementActionFuncs_FaceDown[])(struct EventObject *, struct Sprite *) = { - MovementAction_FaceDown_Step0, - MovementAction_PauseSpriteAnim, + MovementAction_FaceDown_Step0, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_FaceUp[])(struct EventObject *, struct Sprite *) = { - MovementAction_FaceUp_Step0, - MovementAction_PauseSpriteAnim, + MovementAction_FaceUp_Step0, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_FaceLeft[])(struct EventObject *, struct Sprite *) = { - MovementAction_FaceLeft_Step0, - MovementAction_PauseSpriteAnim, + MovementAction_FaceLeft_Step0, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_FaceRight[])(struct EventObject *, struct Sprite *) = { - MovementAction_FaceRight_Step0, - MovementAction_PauseSpriteAnim, + MovementAction_FaceRight_Step0, + MovementAction_PauseSpriteAnim, }; u8 (*const gUnknown_0850DEE8[])(u8) = { - GetMoveDirectionAnimNum, - GetMoveDirectionFastAnimNum, - GetMoveDirectionFastAnimNum, - GetMoveDirectionFasterAnimNum, - GetMoveDirectionFastestAnimNum, + GetMoveDirectionAnimNum, + GetMoveDirectionFastAnimNum, + GetMoveDirectionFastAnimNum, + GetMoveDirectionFasterAnimNum, + GetMoveDirectionFastestAnimNum, }; u8 (*const gMovementActionFuncs_WalkSlowDiagonalUpLeft[])(struct EventObject *, struct Sprite *) = { - MovementAction_WalkSlowDiagonalUpLeft_Step0, - MovementAction_WalkSlowDiagonalUpLeft_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_WalkSlowDiagonalUpLeft_Step0, + MovementAction_WalkSlowDiagonalUpLeft_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_WalkSlowDiagonalUpRight[])(struct EventObject *, struct Sprite *) = { - MovementAction_WalkSlowDiagonalUpRight_Step0, - MovementAction_WalkSlowDiagonalUpRight_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_WalkSlowDiagonalUpRight_Step0, + MovementAction_WalkSlowDiagonalUpRight_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_WalkSlowDiagonalDownLeft[])(struct EventObject *, struct Sprite *) = { - MovementAction_WalkSlowDiagonalDownLeft_Step0, - MovementAction_WalkSlowDiagonalDownLeft_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_WalkSlowDiagonalDownLeft_Step0, + MovementAction_WalkSlowDiagonalDownLeft_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_WalkSlowDiagonalDownRight[])(struct EventObject *, struct Sprite *) = { - MovementAction_WalkSlowDiagonalDownRight_Step0, - MovementAction_WalkSlowDiagonalDownRight_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_WalkSlowDiagonalDownRight_Step0, + MovementAction_WalkSlowDiagonalDownRight_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_WalkSlowDown[])(struct EventObject *, struct Sprite *) = { - MovementAction_WalkSlowDown_Step0, - MovementAction_WalkSlowDown_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_WalkSlowDown_Step0, + MovementAction_WalkSlowDown_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_WalkSlowUp[])(struct EventObject *, struct Sprite *) = { - MovementAction_WalkSlowUp_Step0, - MovementAction_WalkSlowUp_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_WalkSlowUp_Step0, + MovementAction_WalkSlowUp_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_WalkSlowLeft[])(struct EventObject *, struct Sprite *) = { - MovementAction_WalkSlowLeft_Step0, - MovementAction_WalkSlowLeft_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_WalkSlowLeft_Step0, + MovementAction_WalkSlowLeft_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_WalkSlowRight[])(struct EventObject *, struct Sprite *) = { - MovementAction_WalkSlowRight_Step0, - MovementAction_WalkSlowRight_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_WalkSlowRight_Step0, + MovementAction_WalkSlowRight_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_WalkNormalDiagonalUpLeft[])(struct EventObject *, struct Sprite *) = { - MovementAction_WalkNormalDiagonalUpLeft_Step0, - MovementAction_WalkNormalDiagonalUpLeft_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_WalkNormalDiagonalUpLeft_Step0, + MovementAction_WalkNormalDiagonalUpLeft_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_WalkNormalDiagonalUpRight[])(struct EventObject *, struct Sprite *) = { - MovementAction_WalkNormalDiagonalUpRight_Step0, - MovementAction_WalkNormalDiagonalUpRight_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_WalkNormalDiagonalUpRight_Step0, + MovementAction_WalkNormalDiagonalUpRight_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_WalkNormalDiagonalDownLeft[])(struct EventObject *, struct Sprite *) = { - MovementAction_WalkNormalDiagonalDownLeft_Step0, - MovementAction_WalkNormalDiagonalDownLeft_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_WalkNormalDiagonalDownLeft_Step0, + MovementAction_WalkNormalDiagonalDownLeft_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_WalkNormalDiagonalDownRight[])(struct EventObject *, struct Sprite *) = { - MovementAction_WalkNormalDiagonalDownRight_Step0, - MovementAction_WalkNormalDiagonalDownRight_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_WalkNormalDiagonalDownRight_Step0, + MovementAction_WalkNormalDiagonalDownRight_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_WalkNormalDown[])(struct EventObject *, struct Sprite *) = { - MovementAction_WalkNormalDown_Step0, - MovementAction_WalkNormalDown_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_WalkNormalDown_Step0, + MovementAction_WalkNormalDown_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_WalkNormalUp[])(struct EventObject *, struct Sprite *) = { - MovementAction_WalkNormalUp_Step0, - MovementAction_WalkNormalUp_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_WalkNormalUp_Step0, + MovementAction_WalkNormalUp_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_WalkNormalLeft[])(struct EventObject *, struct Sprite *) = { - MovementAction_WalkNormalLeft_Step0, - MovementAction_WalkNormalLeft_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_WalkNormalLeft_Step0, + MovementAction_WalkNormalLeft_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_WalkNormalRight[])(struct EventObject *, struct Sprite *) = { - MovementAction_WalkNormalRight_Step0, - MovementAction_WalkNormalRight_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_WalkNormalRight_Step0, + MovementAction_WalkNormalRight_Step1, + MovementAction_PauseSpriteAnim, }; const s16 gUnknown_0850DFBC[] = {0, 1, 1}; const s16 gUnknown_0850DFC2[] = {0, 0, 1}; u8 (*const gMovementActionFuncs_Jump2Down[])(struct EventObject *, struct Sprite *) = { - MovementAction_Jump2Down_Step0, - MovementAction_Jump2Down_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_Jump2Down_Step0, + MovementAction_Jump2Down_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_Jump2Up[])(struct EventObject *, struct Sprite *) = { - MovementAction_Jump2Up_Step0, - MovementAction_Jump2Up_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_Jump2Up_Step0, + MovementAction_Jump2Up_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_Jump2Left[])(struct EventObject *, struct Sprite *) = { - MovementAction_Jump2Left_Step0, - MovementAction_Jump2Left_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_Jump2Left_Step0, + MovementAction_Jump2Left_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_Jump2Right[])(struct EventObject *, struct Sprite *) = { - MovementAction_Jump2Right_Step0, - MovementAction_Jump2Right_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_Jump2Right_Step0, + MovementAction_Jump2Right_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_Delay1[])(struct EventObject *, struct Sprite *) = { - MovementAction_Delay1_Step0, - MovementAction_Delay_Step1, - MovementAction_Finish, + MovementAction_Delay1_Step0, + MovementAction_Delay_Step1, + MovementAction_Finish, }; u8 (*const gMovementActionFuncs_Delay2[])(struct EventObject *, struct Sprite *) = { - MovementAction_Delay2_Step0, - MovementAction_Delay_Step1, - MovementAction_Finish, + MovementAction_Delay2_Step0, + MovementAction_Delay_Step1, + MovementAction_Finish, }; u8 (*const gMovementActionFuncs_Delay4[])(struct EventObject *, struct Sprite *) = { - MovementAction_Delay4_Step0, - MovementAction_Delay_Step1, - MovementAction_Finish, + MovementAction_Delay4_Step0, + MovementAction_Delay_Step1, + MovementAction_Finish, }; u8 (*const gMovementActionFuncs_Delay8[])(struct EventObject *, struct Sprite *) = { - MovementAction_Delay8_Step0, - MovementAction_Delay_Step1, - MovementAction_Finish, + MovementAction_Delay8_Step0, + MovementAction_Delay_Step1, + MovementAction_Finish, }; u8 (*const gMovementActionFuncs_Delay16[])(struct EventObject *, struct Sprite *) = { - MovementAction_Delay16_Step0, - MovementAction_Delay_Step1, - MovementAction_Finish, + MovementAction_Delay16_Step0, + MovementAction_Delay_Step1, + MovementAction_Finish, }; u8 (*const gMovementActionFuncs_WalkFastDown[])(struct EventObject *, struct Sprite *) = { - MovementAction_WalkFastDown_Step0, - MovementAction_WalkFastDown_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_WalkFastDown_Step0, + MovementAction_WalkFastDown_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_WalkFastUp[])(struct EventObject *, struct Sprite *) = { - MovementAction_WalkFastUp_Step0, - MovementAction_WalkFastUp_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_WalkFastUp_Step0, + MovementAction_WalkFastUp_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_WalkFastLeft[])(struct EventObject *, struct Sprite *) = { - MovementAction_WalkFastLeft_Step0, - MovementAction_WalkFastLeft_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_WalkFastLeft_Step0, + MovementAction_WalkFastLeft_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_WalkFastRight[])(struct EventObject *, struct Sprite *) = { - MovementAction_WalkFastRight_Step0, - MovementAction_WalkFastRight_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_WalkFastRight_Step0, + MovementAction_WalkFastRight_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_WalkInPlaceSlowDown[])(struct EventObject *, struct Sprite *) = { - MovementAction_WalkInPlaceSlowDown_Step0, - MovementAction_WalkInPlaceSlow_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_WalkInPlaceSlowDown_Step0, + MovementAction_WalkInPlaceSlow_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_WalkInPlaceSlowUp[])(struct EventObject *, struct Sprite *) = { - MovementAction_WalkInPlaceSlowUp_Step0, - MovementAction_WalkInPlaceSlow_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_WalkInPlaceSlowUp_Step0, + MovementAction_WalkInPlaceSlow_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_WalkInPlaceSlowLeft[])(struct EventObject *, struct Sprite *) = { - MovementAction_WalkInPlaceSlowLeft_Step0, - MovementAction_WalkInPlaceSlow_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_WalkInPlaceSlowLeft_Step0, + MovementAction_WalkInPlaceSlow_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_WalkInPlaceSlowRight[])(struct EventObject *, struct Sprite *) = { - MovementAction_WalkInPlaceSlowRight_Step0, - MovementAction_WalkInPlaceSlow_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_WalkInPlaceSlowRight_Step0, + MovementAction_WalkInPlaceSlow_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_WalkInPlaceNormalDown[])(struct EventObject *, struct Sprite *) = { - MovementAction_WalkInPlaceNormalDown_Step0, - MovementAction_WalkInPlace_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_WalkInPlaceNormalDown_Step0, + MovementAction_WalkInPlace_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_WalkInPlaceNormalUp[])(struct EventObject *, struct Sprite *) = { - MovementAction_WalkInPlaceNormalUp_Step0, - MovementAction_WalkInPlace_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_WalkInPlaceNormalUp_Step0, + MovementAction_WalkInPlace_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_WalkInPlaceNormalLeft[])(struct EventObject *, struct Sprite *) = { - MovementAction_WalkInPlaceNormalLeft_Step0, - MovementAction_WalkInPlace_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_WalkInPlaceNormalLeft_Step0, + MovementAction_WalkInPlace_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_WalkInPlaceNormalRight[])(struct EventObject *, struct Sprite *) = { - MovementAction_WalkInPlaceNormalRight_Step0, - MovementAction_WalkInPlace_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_WalkInPlaceNormalRight_Step0, + MovementAction_WalkInPlace_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_WalkInPlaceFastDown[])(struct EventObject *, struct Sprite *) = { - MovementAction_WalkInPlaceFastDown_Step0, - MovementAction_WalkInPlace_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_WalkInPlaceFastDown_Step0, + MovementAction_WalkInPlace_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_WalkInPlaceFastUp[])(struct EventObject *, struct Sprite *) = { - MovementAction_WalkInPlaceFastUp_Step0, - MovementAction_WalkInPlace_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_WalkInPlaceFastUp_Step0, + MovementAction_WalkInPlace_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_WalkInPlaceFastLeft[])(struct EventObject *, struct Sprite *) = { - MovementAction_WalkInPlaceFastLeft_Step0, - MovementAction_WalkInPlace_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_WalkInPlaceFastLeft_Step0, + MovementAction_WalkInPlace_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_WalkInPlaceFastRight[])(struct EventObject *, struct Sprite *) = { - MovementAction_WalkInPlaceFastRight_Step0, - MovementAction_WalkInPlace_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_WalkInPlaceFastRight_Step0, + MovementAction_WalkInPlace_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_WalkInPlaceFastestDown[])(struct EventObject *, struct Sprite *) = { - MovementAction_WalkInPlaceFastestDown_Step0, - MovementAction_WalkInPlace_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_WalkInPlaceFastestDown_Step0, + MovementAction_WalkInPlace_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_WalkInPlaceFastestUp[])(struct EventObject *, struct Sprite *) = { - MovementAction_WalkInPlaceFastestUp_Step0, - MovementAction_WalkInPlace_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_WalkInPlaceFastestUp_Step0, + MovementAction_WalkInPlace_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_WalkInPlaceFastestLeft[])(struct EventObject *, struct Sprite *) = { - MovementAction_WalkInPlaceFastestLeft_Step0, - MovementAction_WalkInPlace_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_WalkInPlaceFastestLeft_Step0, + MovementAction_WalkInPlace_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_WalkInPlaceFastestRight[])(struct EventObject *, struct Sprite *) = { - MovementAction_WalkInPlaceFastestRight_Step0, - MovementAction_WalkInPlace_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_WalkInPlaceFastestRight_Step0, + MovementAction_WalkInPlace_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_RideWaterCurrentDown[])(struct EventObject *, struct Sprite *) = { - MovementAction_RideWaterCurrentDown_Step0, - MovementAction_RideWaterCurrentDown_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_RideWaterCurrentDown_Step0, + MovementAction_RideWaterCurrentDown_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_RideWaterCurrentUp[])(struct EventObject *, struct Sprite *) = { - MovementAction_RideWaterCurrentUp_Step0, - MovementAction_RideWaterCurrentUp_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_RideWaterCurrentUp_Step0, + MovementAction_RideWaterCurrentUp_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_RideWaterCurrentLeft[])(struct EventObject *, struct Sprite *) = { - MovementAction_RideWaterCurrentLeft_Step0, - MovementAction_RideWaterCurrentLeft_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_RideWaterCurrentLeft_Step0, + MovementAction_RideWaterCurrentLeft_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_RideWaterCurrentRight[])(struct EventObject *, struct Sprite *) = { - MovementAction_RideWaterCurrentRight_Step0, - MovementAction_RideWaterCurrentRight_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_RideWaterCurrentRight_Step0, + MovementAction_RideWaterCurrentRight_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_WalkFastestDown[])(struct EventObject *, struct Sprite *) = { - MovementAction_WalkFastestDown_Step0, - MovementAction_WalkFastestDown_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_WalkFastestDown_Step0, + MovementAction_WalkFastestDown_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_WalkFastestUp[])(struct EventObject *, struct Sprite *) = { - MovementAction_WalkFastestUp_Step0, - MovementAction_WalkFastestUp_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_WalkFastestUp_Step0, + MovementAction_WalkFastestUp_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_WalkFastestLeft[])(struct EventObject *, struct Sprite *) = { - MovementAction_WalkFastestLeft_Step0, - MovementAction_WalkFastestLeft_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_WalkFastestLeft_Step0, + MovementAction_WalkFastestLeft_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_WalkFastestRight[])(struct EventObject *, struct Sprite *) = { - MovementAction_WalkFastestRight_Step0, - MovementAction_WalkFastestRight_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_WalkFastestRight_Step0, + MovementAction_WalkFastestRight_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_SlideDown[])(struct EventObject *, struct Sprite *) = { - MovementAction_SlideDown_Step0, - MovementAction_SlideDown_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_SlideDown_Step0, + MovementAction_SlideDown_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_SlideUp[])(struct EventObject *, struct Sprite *) = { - MovementAction_SlideUp_Step0, - MovementAction_SlideUp_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_SlideUp_Step0, + MovementAction_SlideUp_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_SlideLeft[])(struct EventObject *, struct Sprite *) = { - MovementAction_SlideLeft_Step0, - MovementAction_SlideLeft_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_SlideLeft_Step0, + MovementAction_SlideLeft_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_SlideRight[])(struct EventObject *, struct Sprite *) = { - MovementAction_SlideRight_Step0, - MovementAction_SlideRight_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_SlideRight_Step0, + MovementAction_SlideRight_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_PlayerRunDown[])(struct EventObject *, struct Sprite *) = { - MovementAction_PlayerRunDown_Step0, - MovementAction_PlayerRunDown_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_PlayerRunDown_Step0, + MovementAction_PlayerRunDown_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_PlayerRunUp[])(struct EventObject *, struct Sprite *) = { - MovementAction_PlayerRunUp_Step0, - MovementAction_PlayerRunUp_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_PlayerRunUp_Step0, + MovementAction_PlayerRunUp_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_PlayerRunLeft[])(struct EventObject *, struct Sprite *) = { - MovementAction_PlayerRunLeft_Step0, - MovementAction_PlayerRunLeft_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_PlayerRunLeft_Step0, + MovementAction_PlayerRunLeft_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_PlayerRunRight[])(struct EventObject *, struct Sprite *) = { - MovementAction_PlayerRunRight_Step0, - MovementAction_PlayerRunRight_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_PlayerRunRight_Step0, + MovementAction_PlayerRunRight_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_StartAnimInDirection[])(struct EventObject *, struct Sprite *) = { - MovementAction_StartAnimInDirection_Step0, - MovementAction_WaitSpriteAnim, - MovementAction_PauseSpriteAnim, + MovementAction_StartAnimInDirection_Step0, + MovementAction_WaitSpriteAnim, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_JumpSpecialDown[])(struct EventObject *, struct Sprite *) = { - MovementAction_JumpSpecialDown_Step0, - MovementAction_JumpSpecialDown_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_JumpSpecialDown_Step0, + MovementAction_JumpSpecialDown_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_JumpSpecialUp[])(struct EventObject *, struct Sprite *) = { - MovementAction_JumpSpecialUp_Step0, - MovementAction_JumpSpecialUp_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_JumpSpecialUp_Step0, + MovementAction_JumpSpecialUp_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_JumpSpecialLeft[])(struct EventObject *, struct Sprite *) = { - MovementAction_JumpSpecialLeft_Step0, - MovementAction_JumpSpecialLeft_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_JumpSpecialLeft_Step0, + MovementAction_JumpSpecialLeft_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_JumpSpecialRight[])(struct EventObject *, struct Sprite *) = { - MovementAction_JumpSpecialRight_Step0, - MovementAction_JumpSpecialRight_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_JumpSpecialRight_Step0, + MovementAction_JumpSpecialRight_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_FacePlayer[])(struct EventObject *, struct Sprite *) = { - MovementAction_FacePlayer_Step0, - MovementAction_PauseSpriteAnim, + MovementAction_FacePlayer_Step0, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_FaceAwayPlayer[])(struct EventObject *, struct Sprite *) = { - MovementAction_FaceAwayPlayer_Step0, - MovementAction_PauseSpriteAnim, + MovementAction_FaceAwayPlayer_Step0, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_LockFacingDirection[])(struct EventObject *, struct Sprite *) = { - MovementAction_LockFacingDirection_Step0, - MovementAction_PauseSpriteAnim, + MovementAction_LockFacingDirection_Step0, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_UnlockFacingDirection[])(struct EventObject *, struct Sprite *) = { - MovementAction_UnlockFacingDirection_Step0, - MovementAction_PauseSpriteAnim, + MovementAction_UnlockFacingDirection_Step0, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_JumpDown[])(struct EventObject *, struct Sprite *) = { - MovementAction_JumpDown_Step0, - MovementAction_JumpDown_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_JumpDown_Step0, + MovementAction_JumpDown_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_JumpUp[])(struct EventObject *, struct Sprite *) = { - MovementAction_JumpUp_Step0, - MovementAction_JumpUp_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_JumpUp_Step0, + MovementAction_JumpUp_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_JumpLeft[])(struct EventObject *, struct Sprite *) = { - MovementAction_JumpLeft_Step0, - MovementAction_JumpLeft_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_JumpLeft_Step0, + MovementAction_JumpLeft_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_JumpRight[])(struct EventObject *, struct Sprite *) = { - MovementAction_JumpRight_Step0, - MovementAction_JumpRight_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_JumpRight_Step0, + MovementAction_JumpRight_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_JumpInPlaceDown[])(struct EventObject *, struct Sprite *) = { - MovementAction_JumpInPlaceDown_Step0, - MovementAction_JumpInPlaceDown_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_JumpInPlaceDown_Step0, + MovementAction_JumpInPlaceDown_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_JumpInPlaceUp[])(struct EventObject *, struct Sprite *) = { - MovementAction_JumpInPlaceUp_Step0, - MovementAction_JumpInPlaceUp_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_JumpInPlaceUp_Step0, + MovementAction_JumpInPlaceUp_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_JumpInPlaceLeft[])(struct EventObject *, struct Sprite *) = { - MovementAction_JumpInPlaceLeft_Step0, - MovementAction_JumpInPlaceLeft_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_JumpInPlaceLeft_Step0, + MovementAction_JumpInPlaceLeft_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_JumpInPlaceRight[])(struct EventObject *, struct Sprite *) = { - MovementAction_JumpInPlaceRight_Step0, - MovementAction_JumpInPlaceRight_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_JumpInPlaceRight_Step0, + MovementAction_JumpInPlaceRight_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_JumpInPlaceDownUp[])(struct EventObject *, struct Sprite *) = { - MovementAction_JumpInPlaceDownUp_Step0, - MovementAction_JumpInPlaceDownUp_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_JumpInPlaceDownUp_Step0, + MovementAction_JumpInPlaceDownUp_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_JumpInPlaceUpDown[])(struct EventObject *, struct Sprite *) = { - MovementAction_JumpInPlaceUpDown_Step0, - MovementAction_JumpInPlaceUpDown_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_JumpInPlaceUpDown_Step0, + MovementAction_JumpInPlaceUpDown_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_JumpInPlaceLeftRight[])(struct EventObject *, struct Sprite *) = { - MovementAction_JumpInPlaceLeftRight_Step0, - MovementAction_JumpInPlaceLeftRight_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_JumpInPlaceLeftRight_Step0, + MovementAction_JumpInPlaceLeftRight_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_JumpInPlaceRightLeft[])(struct EventObject *, struct Sprite *) = { - MovementAction_JumpInPlaceRightLeft_Step0, - MovementAction_JumpInPlaceRightLeft_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_JumpInPlaceRightLeft_Step0, + MovementAction_JumpInPlaceRightLeft_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_FaceOriginalDirection[])(struct EventObject *, struct Sprite *) = { - MovementAction_FaceOriginalDirection_Step0, - MovementAction_PauseSpriteAnim, + MovementAction_FaceOriginalDirection_Step0, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_NurseJoyBowDown[])(struct EventObject *, struct Sprite *) = { - MovementAction_NurseJoyBowDown_Step0, - MovementAction_WaitSpriteAnim, - MovementAction_PauseSpriteAnim, + MovementAction_NurseJoyBowDown_Step0, + MovementAction_WaitSpriteAnim, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_EnableJumpLandingGroundEffect[])(struct EventObject *, struct Sprite *) = { - MovementAction_EnableJumpLandingGroundEffect_Step0, - MovementAction_Finish, + MovementAction_EnableJumpLandingGroundEffect_Step0, + MovementAction_Finish, }; u8 (*const gMovementActionFuncs_DisableJumpLandingGroundEffect[])(struct EventObject *, struct Sprite *) = { - MovementAction_DisableJumpLandingGroundEffect_Step0, - MovementAction_Finish, + MovementAction_DisableJumpLandingGroundEffect_Step0, + MovementAction_Finish, }; u8 (*const gMovementActionFuncs_DisableAnimation[])(struct EventObject *, struct Sprite *) = { - MovementAction_DisableAnimation_Step0, - MovementAction_Finish, + MovementAction_DisableAnimation_Step0, + MovementAction_Finish, }; u8 (*const gMovementActionFuncs_RestoreAnimation[])(struct EventObject *, struct Sprite *) = { - MovementAction_RestoreAnimation_Step0, - MovementAction_Finish, + MovementAction_RestoreAnimation_Step0, + MovementAction_Finish, }; u8 (*const gMovementActionFuncs_SetInvisible[])(struct EventObject *, struct Sprite *) = { - MovementAction_SetInvisible_Step0, - MovementAction_Finish, + MovementAction_SetInvisible_Step0, + MovementAction_Finish, }; u8 (*const gMovementActionFuncs_SetVisible[])(struct EventObject *, struct Sprite *) = { - MovementAction_SetVisible_Step0, - MovementAction_Finish, + MovementAction_SetVisible_Step0, + MovementAction_Finish, }; u8 (*const gMovementActionFuncs_EmoteExclamationMark[])(struct EventObject *, struct Sprite *) = { - MovementAction_EmoteExclamationMark_Step0, - MovementAction_Finish, + MovementAction_EmoteExclamationMark_Step0, + MovementAction_Finish, }; u8 (*const gMovementActionFuncs_EmoteQuestionMark[])(struct EventObject *, struct Sprite *) = { - MovementAction_EmoteQuestionMark_Step0, - MovementAction_Finish, + MovementAction_EmoteQuestionMark_Step0, + MovementAction_Finish, }; u8 (*const gMovementActionFuncs_EmoteHeart[])(struct EventObject *, struct Sprite *) = { - MovementAction_EmoteHeart_Step0, - MovementAction_Finish, + MovementAction_EmoteHeart_Step0, + MovementAction_Finish, }; u8 (*const gMovementActionFuncs_RevealTrainer[])(struct EventObject *, struct Sprite *) = { - MovementAction_RevealTrainer_Step0, - MovementAction_RevealTrainer_Step1, - MovementAction_Finish, + MovementAction_RevealTrainer_Step0, + MovementAction_RevealTrainer_Step1, + MovementAction_Finish, }; u8 (*const gMovementActionFuncs_RockSmashBreak[])(struct EventObject *, struct Sprite *) = { - MovementAction_RockSmashBreak_Step0, - MovementAction_RockSmashBreak_Step1, - MovementAction_RockSmashBreak_Step2, - MovementAction_Finish, + MovementAction_RockSmashBreak_Step0, + MovementAction_RockSmashBreak_Step1, + MovementAction_RockSmashBreak_Step2, + MovementAction_Finish, }; u8 (*const gMovementActionFuncs_CutTree[])(struct EventObject *, struct Sprite *) = { - MovementAction_CutTree_Step0, - MovementAction_CutTree_Step1, - MovementAction_CutTree_Step2, - MovementAction_Finish, + MovementAction_CutTree_Step0, + MovementAction_CutTree_Step1, + MovementAction_CutTree_Step2, + MovementAction_Finish, }; u8 (*const gMovementActionFuncs_SetFixedPriority[])(struct EventObject *, struct Sprite *) = { - MovementAction_SetFixedPriority_Step0, - MovementAction_Finish, + MovementAction_SetFixedPriority_Step0, + MovementAction_Finish, }; u8 (*const gMovementActionFuncs_ClearFixedPriority[])(struct EventObject *, struct Sprite *) = { - MovementAction_ClearFixedPriority_Step0, - MovementAction_Finish, + MovementAction_ClearFixedPriority_Step0, + MovementAction_Finish, }; u8 (*const gMovementActionFuncs_InitAffineAnim[])(struct EventObject *, struct Sprite *) = { - MovementAction_InitAffineAnim_Step0, - MovementAction_Finish, + MovementAction_InitAffineAnim_Step0, + MovementAction_Finish, }; u8 (*const gMovementActionFuncs_ClearAffineAnim[])(struct EventObject *, struct Sprite *) = { - MovementAction_ClearAffineAnim_Step0, - MovementAction_Finish, + MovementAction_ClearAffineAnim_Step0, + MovementAction_Finish, }; u8 (*const gMovementActionFuncs_Unknown1[])(struct EventObject *, struct Sprite *) = { - MovementAction_Unknown1_Step0, - MovementAction_Finish, + MovementAction_Unknown1_Step0, + MovementAction_Finish, }; u8 (*const gMovementActionFuncs_Unknown2[])(struct EventObject *, struct Sprite *) = { - MovementAction_Unknown2_Step0, - MovementAction_Finish, + MovementAction_Unknown2_Step0, + MovementAction_Finish, }; u8 (*const gMovementActionFuncs_WalkDownStartAffine[])(struct EventObject *, struct Sprite *) = { - MovementAction_WalkDownStartAffine_Step0, - MovementAction_WalkDownStartAffine_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_WalkDownStartAffine_Step0, + MovementAction_WalkDownStartAffine_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_WalkDownAffine[])(struct EventObject *, struct Sprite *) = { - MovementAction_WalkDownAffine_Step0, - MovementAction_WalkDownAffine_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_WalkDownAffine_Step0, + MovementAction_WalkDownAffine_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_WalkLeftAffine[])(struct EventObject *, struct Sprite *) = { - MovementAction_WalkLeftAffine_Step0, - MovementAction_WalkLeftAffine_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_WalkLeftAffine_Step0, + MovementAction_WalkLeftAffine_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_WalkRightAffine[])(struct EventObject *, struct Sprite *) = { - MovementAction_WalkRightAffine_Step0, - MovementAction_WalkRightAffine_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_WalkRightAffine_Step0, + MovementAction_WalkRightAffine_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_AcroWheelieFaceDown[])(struct EventObject *, struct Sprite *) = { - MovementAction_AcroWheelieFaceDown_Step0, - MovementAction_PauseSpriteAnim, + MovementAction_AcroWheelieFaceDown_Step0, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_AcroWheelieFaceUp[])(struct EventObject *, struct Sprite *) = { - MovementAction_AcroWheelieFaceUp_Step0, - MovementAction_PauseSpriteAnim, + MovementAction_AcroWheelieFaceUp_Step0, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_AcroWheelieFaceLeft[])(struct EventObject *, struct Sprite *) = { - MovementAction_AcroWheelieFaceLeft_Step0, - MovementAction_PauseSpriteAnim, + MovementAction_AcroWheelieFaceLeft_Step0, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_AcroWheelieFaceRight[])(struct EventObject *, struct Sprite *) = { - MovementAction_AcroWheelieFaceRight_Step0, - MovementAction_PauseSpriteAnim, + MovementAction_AcroWheelieFaceRight_Step0, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_AcroPopWheelieDown[])(struct EventObject *, struct Sprite *) = { - MovementAction_AcroPopWheelieDown_Step0, - MovementAction_WaitSpriteAnim, - MovementAction_PauseSpriteAnim, + MovementAction_AcroPopWheelieDown_Step0, + MovementAction_WaitSpriteAnim, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_AcroPopWheelieUp[])(struct EventObject *, struct Sprite *) = { - MovementAction_AcroPopWheelieUp_Step0, - MovementAction_WaitSpriteAnim, - MovementAction_PauseSpriteAnim, + MovementAction_AcroPopWheelieUp_Step0, + MovementAction_WaitSpriteAnim, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_AcroPopWheelieLeft[])(struct EventObject *, struct Sprite *) = { - MovementAction_AcroPopWheelieLeft_Step0, - MovementAction_WaitSpriteAnim, - MovementAction_PauseSpriteAnim, + MovementAction_AcroPopWheelieLeft_Step0, + MovementAction_WaitSpriteAnim, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_AcroPopWheelieRight[])(struct EventObject *, struct Sprite *) = { - MovementAction_AcroPopWheelieRight_Step0, - MovementAction_WaitSpriteAnim, - MovementAction_PauseSpriteAnim, + MovementAction_AcroPopWheelieRight_Step0, + MovementAction_WaitSpriteAnim, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_AcroEndWheelieFaceDown[])(struct EventObject *, struct Sprite *) = { - MovementAction_AcroEndWheelieFaceDown_Step0, - MovementAction_WaitSpriteAnim, - MovementAction_PauseSpriteAnim, + MovementAction_AcroEndWheelieFaceDown_Step0, + MovementAction_WaitSpriteAnim, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_AcroEndWheelieFaceUp[])(struct EventObject *, struct Sprite *) = { - MovementAction_AcroEndWheelieFaceUp_Step0, - MovementAction_WaitSpriteAnim, - MovementAction_PauseSpriteAnim, + MovementAction_AcroEndWheelieFaceUp_Step0, + MovementAction_WaitSpriteAnim, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_AcroEndWheelieFaceLeft[])(struct EventObject *, struct Sprite *) = { - MovementAction_AcroEndWheelieFaceLeft_Step0, - MovementAction_WaitSpriteAnim, - MovementAction_PauseSpriteAnim, + MovementAction_AcroEndWheelieFaceLeft_Step0, + MovementAction_WaitSpriteAnim, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_AcroEndWheelieFaceRight[])(struct EventObject *, struct Sprite *) = { - MovementAction_AcroEndWheelieFaceRight_Step0, - MovementAction_WaitSpriteAnim, - MovementAction_PauseSpriteAnim, + MovementAction_AcroEndWheelieFaceRight_Step0, + MovementAction_WaitSpriteAnim, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_AcroUnusedAcroActionDown[])(struct EventObject *, struct Sprite *) = { - MovementAction_UnusedAcroActionDown_Step0, - MovementAction_WaitSpriteAnim, - MovementAction_PauseSpriteAnim, + MovementAction_UnusedAcroActionDown_Step0, + MovementAction_WaitSpriteAnim, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_AcroUnusedAcroActionUp[])(struct EventObject *, struct Sprite *) = { - MovementAction_UnusedAcroActionUp_Step0, - MovementAction_WaitSpriteAnim, - MovementAction_PauseSpriteAnim, + MovementAction_UnusedAcroActionUp_Step0, + MovementAction_WaitSpriteAnim, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_AcroUnusedAcroActionLeft[])(struct EventObject *, struct Sprite *) = { - MovementAction_UnusedAcroActionLeft_Step0, - MovementAction_WaitSpriteAnim, - MovementAction_PauseSpriteAnim, + MovementAction_UnusedAcroActionLeft_Step0, + MovementAction_WaitSpriteAnim, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_AcroUnusedAcroActionRight[])(struct EventObject *, struct Sprite *) = { - MovementAction_UnusedAcroActionRight_Step0, - MovementAction_WaitSpriteAnim, - MovementAction_PauseSpriteAnim, + MovementAction_UnusedAcroActionRight_Step0, + MovementAction_WaitSpriteAnim, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_Figure8[])(struct EventObject *, struct Sprite *) = { - MovementAction_Figure8_Step0, - MovementAction_Figure8_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_Figure8_Step0, + MovementAction_Figure8_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_AcroWheelieHopFaceDown[])(struct EventObject *, struct Sprite *) = { - MovementAction_AcroWheelieHopFaceDown_Step0, - MovementAction_AcroWheelieHopFaceDown_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_AcroWheelieHopFaceDown_Step0, + MovementAction_AcroWheelieHopFaceDown_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_AcroWheelieHopFaceUp[])(struct EventObject *, struct Sprite *) = { - MovementAction_AcroWheelieHopFaceUp_Step0, - MovementAction_AcroWheelieHopFaceUp_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_AcroWheelieHopFaceUp_Step0, + MovementAction_AcroWheelieHopFaceUp_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_AcroWheelieHopFaceLeft[])(struct EventObject *, struct Sprite *) = { - MovementAction_AcroWheelieHopFaceLeft_Step0, - MovementAction_AcroWheelieHopFaceLeft_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_AcroWheelieHopFaceLeft_Step0, + MovementAction_AcroWheelieHopFaceLeft_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_AcroWheelieHopFaceRight[])(struct EventObject *, struct Sprite *) = { - MovementAction_AcroWheelieHopFaceRight_Step0, - MovementAction_AcroWheelieHopFaceRight_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_AcroWheelieHopFaceRight_Step0, + MovementAction_AcroWheelieHopFaceRight_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_AcroWheelieHopDown[])(struct EventObject *, struct Sprite *) = { - MovementAction_AcroWheelieHopDown_Step0, - MovementAction_AcroWheelieHopDown_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_AcroWheelieHopDown_Step0, + MovementAction_AcroWheelieHopDown_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_AcroWheelieHopUp[])(struct EventObject *, struct Sprite *) = { - MovementAction_AcroWheelieHopUp_Step0, - MovementAction_AcroWheelieHopUp_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_AcroWheelieHopUp_Step0, + MovementAction_AcroWheelieHopUp_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_AcroWheelieHopLeft[])(struct EventObject *, struct Sprite *) = { - MovementAction_AcroWheelieHopLeft_Step0, - MovementAction_AcroWheelieHopLeft_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_AcroWheelieHopLeft_Step0, + MovementAction_AcroWheelieHopLeft_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_AcroWheelieHopRight[])(struct EventObject *, struct Sprite *) = { - MovementAction_AcroWheelieHopRight_Step0, - MovementAction_AcroWheelieHopRight_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_AcroWheelieHopRight_Step0, + MovementAction_AcroWheelieHopRight_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_AcroWheelieJumpDown[])(struct EventObject *, struct Sprite *) = { - MovementAction_AcroWheelieJumpDown_Step0, - MovementAction_AcroWheelieJumpDown_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_AcroWheelieJumpDown_Step0, + MovementAction_AcroWheelieJumpDown_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_AcroWheelieJumpUp[])(struct EventObject *, struct Sprite *) = { - MovementAction_AcroWheelieJumpUp_Step0, - MovementAction_AcroWheelieJumpUp_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_AcroWheelieJumpUp_Step0, + MovementAction_AcroWheelieJumpUp_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_AcroWheelieJumpLeft[])(struct EventObject *, struct Sprite *) = { - MovementAction_AcroWheelieJumpLeft_Step0, - MovementAction_AcroWheelieJumpLeft_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_AcroWheelieJumpLeft_Step0, + MovementAction_AcroWheelieJumpLeft_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_AcroWheelieJumpRight[])(struct EventObject *, struct Sprite *) = { - MovementAction_AcroWheelieJumpRight_Step0, - MovementAction_AcroWheelieJumpRight_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_AcroWheelieJumpRight_Step0, + MovementAction_AcroWheelieJumpRight_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_AcroWheelieInPlaceDown[])(struct EventObject *, struct Sprite *) = { - MovementAction_AcroWheelieInPlaceDown_Step0, - MovementAction_WalkInPlace_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_AcroWheelieInPlaceDown_Step0, + MovementAction_WalkInPlace_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_AcroWheelieInPlaceUp[])(struct EventObject *, struct Sprite *) = { - MovementAction_AcroWheelieInPlaceUp_Step0, - MovementAction_WalkInPlace_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_AcroWheelieInPlaceUp_Step0, + MovementAction_WalkInPlace_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_AcroWheelieInPlaceLeft[])(struct EventObject *, struct Sprite *) = { - MovementAction_AcroWheelieInPlaceLeft_Step0, - MovementAction_WalkInPlace_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_AcroWheelieInPlaceLeft_Step0, + MovementAction_WalkInPlace_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_AcroWheelieInPlaceRight[])(struct EventObject *, struct Sprite *) = { - MovementAction_AcroWheelieInPlaceRight_Step0, - MovementAction_WalkInPlace_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_AcroWheelieInPlaceRight_Step0, + MovementAction_WalkInPlace_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_AcroPopWheelieMoveDown[])(struct EventObject *, struct Sprite *) = { - MovementAction_AcroPopWheelieMoveDown_Step0, - MovementAction_AcroPopWheelieMoveDown_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_AcroPopWheelieMoveDown_Step0, + MovementAction_AcroPopWheelieMoveDown_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_AcroPopWheelieMoveUp[])(struct EventObject *, struct Sprite *) = { - MovementAction_AcroPopWheelieMoveUp_Step0, - MovementAction_AcroPopWheelieMoveUp_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_AcroPopWheelieMoveUp_Step0, + MovementAction_AcroPopWheelieMoveUp_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_AcroPopWheelieMoveLeft[])(struct EventObject *, struct Sprite *) = { - MovementAction_AcroPopWheelieMoveLeft_Step0, - MovementAction_AcroPopWheelieMoveLeft_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_AcroPopWheelieMoveLeft_Step0, + MovementAction_AcroPopWheelieMoveLeft_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_AcroPopWheelieMoveRight[])(struct EventObject *, struct Sprite *) = { - MovementAction_AcroPopWheelieMoveRight_Step0, - MovementAction_AcroPopWheelieMoveRight_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_AcroPopWheelieMoveRight_Step0, + MovementAction_AcroPopWheelieMoveRight_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_AcroWheelieMoveDown[])(struct EventObject *, struct Sprite *) = { - MovementAction_AcroWheelieMoveDown_Step0, - MovementAction_AcroWheelieMoveDown_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_AcroWheelieMoveDown_Step0, + MovementAction_AcroWheelieMoveDown_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_AcroWheelieMoveUp[])(struct EventObject *, struct Sprite *) = { - MovementAction_AcroWheelieMoveUp_Step0, - MovementAction_AcroWheelieMoveUp_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_AcroWheelieMoveUp_Step0, + MovementAction_AcroWheelieMoveUp_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_AcroWheelieMoveLeft[])(struct EventObject *, struct Sprite *) = { - MovementAction_AcroWheelieMoveLeft_Step0, - MovementAction_AcroWheelieMoveLeft_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_AcroWheelieMoveLeft_Step0, + MovementAction_AcroWheelieMoveLeft_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_AcroWheelieMoveRight[])(struct EventObject *, struct Sprite *) = { - MovementAction_AcroWheelieMoveRight_Step0, - MovementAction_AcroWheelieMoveRight_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_AcroWheelieMoveRight_Step0, + MovementAction_AcroWheelieMoveRight_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_AcroEndWheelieMoveDown[])(struct EventObject *, struct Sprite *) = { - MovementAction_AcroEndWheelieMoveDown_Step0, - MovementAction_AcroEndWheelieMoveDown_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_AcroEndWheelieMoveDown_Step0, + MovementAction_AcroEndWheelieMoveDown_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_AcroEndWheelieMoveUp[])(struct EventObject *, struct Sprite *) = { - MovementAction_AcroEndWheelieMoveUp_Step0, - MovementAction_AcroEndWheelieMoveUp_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_AcroEndWheelieMoveUp_Step0, + MovementAction_AcroEndWheelieMoveUp_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_AcroEndWheelieMoveLeft[])(struct EventObject *, struct Sprite *) = { - MovementAction_AcroEndWheelieMoveLeft_Step0, - MovementAction_AcroEndWheelieMoveLeft_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_AcroEndWheelieMoveLeft_Step0, + MovementAction_AcroEndWheelieMoveLeft_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_AcroEndWheelieMoveRight[])(struct EventObject *, struct Sprite *) = { - MovementAction_AcroEndWheelieMoveRight_Step0, - MovementAction_AcroEndWheelieMoveRight_Step1, - MovementAction_PauseSpriteAnim, + MovementAction_AcroEndWheelieMoveRight_Step0, + MovementAction_AcroEndWheelieMoveRight_Step1, + MovementAction_PauseSpriteAnim, }; u8 (*const gMovementActionFuncs_Levitate[])(struct EventObject *, struct Sprite *) = { - MovementAction_Levitate_Step0, - MovementAction_Finish, + MovementAction_Levitate_Step0, + MovementAction_Finish, }; u8 (*const gMovementActionFuncs_StopLevitate[])(struct EventObject *, struct Sprite *) = { - MovementAction_StopLevitate_Step0, - MovementAction_Finish, + MovementAction_StopLevitate_Step0, + MovementAction_Finish, }; u8 (*const gMovementActionFuncs_DestroyExtraTaskIfAtTop[])(struct EventObject *, struct Sprite *) = { - MovementAction_DestroyExtraTaskIfAtTop_Step0, - MovementAction_Finish, + MovementAction_DestroyExtraTaskIfAtTop_Step0, + MovementAction_Finish, }; |