diff options
Diffstat (limited to 'src/data')
-rw-r--r-- | src/data/items.h | 48 |
1 files changed, 24 insertions, 24 deletions
diff --git a/src/data/items.h b/src/data/items.h index 2230c3e2a..443c45f1a 100644 --- a/src/data/items.h +++ b/src/data/items.h @@ -20,10 +20,10 @@ const struct Item gItems[] = .price = 0, .description = sMasterBallDesc, .pocket = POCKET_POKE_BALLS, - .type = ITEM_MASTER_BALL - 1, + .type = ITEM_MASTER_BALL - FIRST_BALL, .battleUsage = ITEM_B_USE_OTHER, .battleUseFunc = ItemUseInBattle_PokeBall, - .secondaryId = ITEM_MASTER_BALL - 1, + .secondaryId = ITEM_MASTER_BALL - FIRST_BALL, }, [ITEM_ULTRA_BALL] = @@ -33,10 +33,10 @@ const struct Item gItems[] = .price = 1200, .description = sUltraBallDesc, .pocket = POCKET_POKE_BALLS, - .type = ITEM_ULTRA_BALL - 1, + .type = ITEM_ULTRA_BALL - FIRST_BALL, .battleUsage = ITEM_B_USE_OTHER, .battleUseFunc = ItemUseInBattle_PokeBall, - .secondaryId = ITEM_ULTRA_BALL - 1, + .secondaryId = ITEM_ULTRA_BALL - FIRST_BALL, }, [ITEM_GREAT_BALL] = @@ -46,10 +46,10 @@ const struct Item gItems[] = .price = 600, .description = sGreatBallDesc, .pocket = POCKET_POKE_BALLS, - .type = ITEM_GREAT_BALL - 1, + .type = ITEM_GREAT_BALL - FIRST_BALL, .battleUsage = ITEM_B_USE_OTHER, .battleUseFunc = ItemUseInBattle_PokeBall, - .secondaryId = ITEM_GREAT_BALL - 1, + .secondaryId = ITEM_GREAT_BALL - FIRST_BALL, }, [ITEM_POKE_BALL] = @@ -59,10 +59,10 @@ const struct Item gItems[] = .price = 200, .description = sPokeBallDesc, .pocket = POCKET_POKE_BALLS, - .type = ITEM_POKE_BALL - 1, + .type = ITEM_POKE_BALL - FIRST_BALL, .battleUsage = ITEM_B_USE_OTHER, .battleUseFunc = ItemUseInBattle_PokeBall, - .secondaryId = ITEM_POKE_BALL - 1, + .secondaryId = ITEM_POKE_BALL - FIRST_BALL, }, [ITEM_SAFARI_BALL] = @@ -72,10 +72,10 @@ const struct Item gItems[] = .price = 0, .description = sSafariBallDesc, .pocket = POCKET_POKE_BALLS, - .type = ITEM_SAFARI_BALL - 1, + .type = ITEM_SAFARI_BALL - FIRST_BALL, .battleUsage = ITEM_B_USE_OTHER, .battleUseFunc = ItemUseInBattle_PokeBall, - .secondaryId = ITEM_SAFARI_BALL - 1, + .secondaryId = ITEM_SAFARI_BALL - FIRST_BALL, }, [ITEM_NET_BALL] = @@ -85,10 +85,10 @@ const struct Item gItems[] = .price = 1000, .description = sNetBallDesc, .pocket = POCKET_POKE_BALLS, - .type = ITEM_NET_BALL - 1, + .type = ITEM_NET_BALL - FIRST_BALL, .battleUsage = ITEM_B_USE_OTHER, .battleUseFunc = ItemUseInBattle_PokeBall, - .secondaryId = ITEM_NET_BALL - 1, + .secondaryId = ITEM_NET_BALL - FIRST_BALL, }, [ITEM_DIVE_BALL] = @@ -98,10 +98,10 @@ const struct Item gItems[] = .price = 1000, .description = sDiveBallDesc, .pocket = POCKET_POKE_BALLS, - .type = ITEM_DIVE_BALL - 1, + .type = ITEM_DIVE_BALL - FIRST_BALL, .battleUsage = ITEM_B_USE_OTHER, .battleUseFunc = ItemUseInBattle_PokeBall, - .secondaryId = ITEM_DIVE_BALL - 1, + .secondaryId = ITEM_DIVE_BALL - FIRST_BALL, }, [ITEM_NEST_BALL] = @@ -111,10 +111,10 @@ const struct Item gItems[] = .price = 1000, .description = sNestBallDesc, .pocket = POCKET_POKE_BALLS, - .type = ITEM_NEST_BALL - 1, + .type = ITEM_NEST_BALL - FIRST_BALL, .battleUsage = ITEM_B_USE_OTHER, .battleUseFunc = ItemUseInBattle_PokeBall, - .secondaryId = ITEM_NEST_BALL - 1, + .secondaryId = ITEM_NEST_BALL - FIRST_BALL, }, [ITEM_REPEAT_BALL] = @@ -124,10 +124,10 @@ const struct Item gItems[] = .price = 1000, .description = sRepeatBallDesc, .pocket = POCKET_POKE_BALLS, - .type = ITEM_REPEAT_BALL - 1, + .type = ITEM_REPEAT_BALL - FIRST_BALL, .battleUsage = ITEM_B_USE_OTHER, .battleUseFunc = ItemUseInBattle_PokeBall, - .secondaryId = ITEM_REPEAT_BALL - 1, + .secondaryId = ITEM_REPEAT_BALL - FIRST_BALL, }, [ITEM_TIMER_BALL] = @@ -137,10 +137,10 @@ const struct Item gItems[] = .price = 1000, .description = sTimerBallDesc, .pocket = POCKET_POKE_BALLS, - .type = ITEM_TIMER_BALL - 1, + .type = ITEM_TIMER_BALL - FIRST_BALL, .battleUsage = ITEM_B_USE_OTHER, .battleUseFunc = ItemUseInBattle_PokeBall, - .secondaryId = ITEM_TIMER_BALL - 1, + .secondaryId = ITEM_TIMER_BALL - FIRST_BALL, }, [ITEM_LUXURY_BALL] = @@ -150,10 +150,10 @@ const struct Item gItems[] = .price = 1000, .description = sLuxuryBallDesc, .pocket = POCKET_POKE_BALLS, - .type = ITEM_LUXURY_BALL - 1, + .type = ITEM_LUXURY_BALL - FIRST_BALL, .battleUsage = ITEM_B_USE_OTHER, .battleUseFunc = ItemUseInBattle_PokeBall, - .secondaryId = ITEM_LUXURY_BALL - 1, + .secondaryId = ITEM_LUXURY_BALL - FIRST_BALL, }, [ITEM_PREMIER_BALL] = @@ -163,10 +163,10 @@ const struct Item gItems[] = .price = 200, .description = sPremierBallDesc, .pocket = POCKET_POKE_BALLS, - .type = ITEM_PREMIER_BALL - 1, + .type = ITEM_PREMIER_BALL - FIRST_BALL, .battleUsage = ITEM_B_USE_OTHER, .battleUseFunc = ItemUseInBattle_PokeBall, - .secondaryId = ITEM_PREMIER_BALL - 1, + .secondaryId = ITEM_PREMIER_BALL - FIRST_BALL, }, // Medicine |