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-rw-r--r--src/data/battle_frontier/battle_frontier_mons.h6177
-rw-r--r--src/data/battle_frontier/battle_frontier_trainer_mons.h15229
-rw-r--r--src/data/battle_frontier/battle_frontier_trainers.h2403
-rw-r--r--src/data/battle_frontier/battle_tent.h3005
-rw-r--r--src/data/graphics/berry_fix.h2
-rw-r--r--src/data/pokemon_graphics/front_anims.h885
-rw-r--r--src/data/pokemon_graphics/still_front_pic_table.h884
-rw-r--r--src/data/wild_encounters.h4573
8 files changed, 32275 insertions, 883 deletions
diff --git a/src/data/battle_frontier/battle_frontier_mons.h b/src/data/battle_frontier/battle_frontier_mons.h
new file mode 100644
index 000000000..44cfb8036
--- /dev/null
+++ b/src/data/battle_frontier/battle_frontier_mons.h
@@ -0,0 +1,6177 @@
+const struct FacilityMon gBattleFrontierMons[] =
+{
+ [0] = {
+ .species = SPECIES_SUNKERN,
+ .moves = {MOVE_MEGA_DRAIN, MOVE_HELPING_HAND, MOVE_SUNNY_DAY, MOVE_LIGHT_SCREEN},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_RELAXED
+ },
+ [1] = {
+ .species = SPECIES_AZURILL,
+ .moves = {MOVE_WATER_PULSE, MOVE_ATTRACT, MOVE_SING, MOVE_CHARM},
+ .itemTableId = BATTLE_FRONTIER_ITEM_CHERI_BERRY,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_RASH
+ },
+ [2] = {
+ .species = SPECIES_CATERPIE,
+ .moves = {MOVE_TACKLE, MOVE_STRING_SHOT, MOVE_NONE, MOVE_NONE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND,
+ .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_QUIRKY
+ },
+ [3] = {
+ .species = SPECIES_WEEDLE,
+ .moves = {MOVE_POISON_STING, MOVE_STRING_SHOT, MOVE_NONE, MOVE_NONE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND,
+ .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_QUIRKY
+ },
+ [4] = {
+ .species = SPECIES_WURMPLE,
+ .moves = {MOVE_TACKLE, MOVE_STRING_SHOT, MOVE_POISON_STING, MOVE_NONE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE,
+ .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_QUIRKY
+ },
+ [5] = {
+ .species = SPECIES_RALTS,
+ .moves = {MOVE_CONFUSION, MOVE_IMPRISON, MOVE_DOUBLE_TEAM, MOVE_LIGHT_SCREEN},
+ .itemTableId = BATTLE_FRONTIER_ITEM_TWISTED_SPOON,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_DOCILE
+ },
+ [6] = {
+ .species = SPECIES_MAGIKARP,
+ .moves = {MOVE_FLAIL, MOVE_NONE, MOVE_NONE, MOVE_NONE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND,
+ .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_HARDY
+ },
+ [7] = {
+ .species = SPECIES_FEEBAS,
+ .moves = {MOVE_FLAIL, MOVE_MIRROR_COAT, MOVE_NONE, MOVE_NONE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND,
+ .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_LONELY
+ },
+ [8] = {
+ .species = SPECIES_METAPOD,
+ .moves = {MOVE_HARDEN, MOVE_NONE, MOVE_NONE, MOVE_NONE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_BASHFUL
+ },
+ [9] = {
+ .species = SPECIES_KAKUNA,
+ .moves = {MOVE_HARDEN, MOVE_NONE, MOVE_NONE, MOVE_NONE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_BASHFUL
+ },
+ [10] = {
+ .species = SPECIES_PICHU,
+ .moves = {MOVE_SWEET_KISS, MOVE_THUNDER_WAVE, MOVE_ATTRACT, MOVE_SHOCK_WAVE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_RASH
+ },
+ [11] = {
+ .species = SPECIES_SILCOON,
+ .moves = {MOVE_HARDEN, MOVE_NONE, MOVE_NONE, MOVE_NONE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_BASHFUL
+ },
+ [12] = {
+ .species = SPECIES_CASCOON,
+ .moves = {MOVE_HARDEN, MOVE_NONE, MOVE_NONE, MOVE_NONE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_BASHFUL
+ },
+ [13] = {
+ .species = SPECIES_IGGLYBUFF,
+ .moves = {MOVE_SWEET_KISS, MOVE_SING, MOVE_ATTRACT, MOVE_SEISMIC_TOSS},
+ .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND,
+ .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_DOCILE
+ },
+ [14] = {
+ .species = SPECIES_WOOPER,
+ .moves = {MOVE_YAWN, MOVE_DIG, MOVE_WATER_PULSE, MOVE_RAIN_DANCE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY,
+ .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_DOCILE
+ },
+ [15] = {
+ .species = SPECIES_TYROGUE,
+ .moves = {MOVE_MACH_PUNCH, MOVE_PROTECT, MOVE_DOUBLE_TEAM, MOVE_FACADE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND,
+ .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_DOCILE
+ },
+ [16] = {
+ .species = SPECIES_SENTRET,
+ .moves = {MOVE_QUICK_ATTACK, MOVE_FOLLOW_ME, MOVE_HELPING_HAND, MOVE_ASSIST},
+ .itemTableId = BATTLE_FRONTIER_ITEM_KINGS_ROCK,
+ .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_DOCILE
+ },
+ [17] = {
+ .species = SPECIES_CLEFFA,
+ .moves = {MOVE_SWEET_KISS, MOVE_SING, MOVE_ATTRACT, MOVE_METRONOME},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_SERIOUS
+ },
+ [18] = {
+ .species = SPECIES_SEEDOT,
+ .moves = {MOVE_BULLET_SEED, MOVE_BIDE, MOVE_DEFENSE_CURL, MOVE_ROLLOUT},
+ .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND,
+ .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_DOCILE
+ },
+ [19] = {
+ .species = SPECIES_LOTAD,
+ .moves = {MOVE_RAIN_DANCE, MOVE_WATER_PULSE, MOVE_SUNNY_DAY, MOVE_MEGA_DRAIN},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_DOCILE
+ },
+ [20] = {
+ .species = SPECIES_POOCHYENA,
+ .moves = {MOVE_CRUNCH, MOVE_SWAGGER, MOVE_ROAR, MOVE_SAND_ATTACK},
+ .itemTableId = BATTLE_FRONTIER_ITEM_PETAYA_BERRY,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_RELAXED
+ },
+ [21] = {
+ .species = SPECIES_SHEDINJA,
+ .moves = {MOVE_SHADOW_BALL, MOVE_CONFUSE_RAY, MOVE_SILVER_WIND, MOVE_GRUDGE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE,
+ .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_HP,
+ .nature = NATURE_NAIVE
+ },
+ [22] = {
+ .species = SPECIES_MAKUHITA,
+ .moves = {MOVE_FAKE_OUT, MOVE_SEISMIC_TOSS, MOVE_DETECT, MOVE_WHIRLWIND},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS,
+ .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_DOCILE
+ },
+ [23] = {
+ .species = SPECIES_WHISMUR,
+ .moves = {MOVE_UPROAR, MOVE_SWAGGER, MOVE_BODY_SLAM, MOVE_SMELLING_SALT},
+ .itemTableId = BATTLE_FRONTIER_ITEM_CHERI_BERRY,
+ .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_RELAXED
+ },
+ [24] = {
+ .species = SPECIES_ZIGZAGOON,
+ .moves = {MOVE_HEADBUTT, MOVE_PIN_MISSILE, MOVE_SWIFT, MOVE_SAND_ATTACK},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SILK_SCARF,
+ .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_TIMID
+ },
+ [25] = {
+ .species = SPECIES_ZUBAT,
+ .moves = {MOVE_POISON_FANG, MOVE_WHIRLWIND, MOVE_CONFUSE_RAY, MOVE_AERIAL_ACE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_CHERI_BERRY,
+ .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_SASSY
+ },
+ [26] = {
+ .species = SPECIES_TOGEPI,
+ .moves = {MOVE_RETURN, MOVE_YAWN, MOVE_WISH, MOVE_SWEET_KISS},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE,
+ .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_RELAXED
+ },
+ [27] = {
+ .species = SPECIES_SPINARAK,
+ .moves = {MOVE_SIGNAL_BEAM, MOVE_NIGHT_SHADE, MOVE_SPIDER_WEB, MOVE_SCARY_FACE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LIECHI_BERRY,
+ .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_QUIRKY
+ },
+ [28] = {
+ .species = SPECIES_MARILL,
+ .moves = {MOVE_WATER_PULSE, MOVE_RAIN_DANCE, MOVE_LIGHT_SCREEN, MOVE_RETURN},
+ .itemTableId = BATTLE_FRONTIER_ITEM_MYSTIC_WATER,
+ .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_GENTLE
+ },
+ [29] = {
+ .species = SPECIES_HOPPIP,
+ .moves = {MOVE_MEGA_DRAIN, MOVE_LEECH_SEED, MOVE_SLEEP_POWDER, MOVE_STUN_SPORE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE,
+ .nature = NATURE_LAX
+ },
+ [30] = {
+ .species = SPECIES_SLUGMA,
+ .moves = {MOVE_EMBER, MOVE_ROCK_SLIDE, MOVE_YAWN, MOVE_BODY_SLAM},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_SASSY
+ },
+ [31] = {
+ .species = SPECIES_SWINUB,
+ .moves = {MOVE_ICY_WIND, MOVE_DIG, MOVE_ROCK_TOMB, MOVE_ENDURE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_GENTLE
+ },
+ [32] = {
+ .species = SPECIES_SMEARGLE,
+ .moves = {MOVE_EXTREME_SPEED, MOVE_FAKE_OUT, MOVE_QUICK_ATTACK, MOVE_MACH_PUNCH},
+ .itemTableId = BATTLE_FRONTIER_ITEM_KINGS_ROCK,
+ .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_HARDY
+ },
+ [33] = {
+ .species = SPECIES_PIDGEY,
+ .moves = {MOVE_GUST, MOVE_SAND_ATTACK, MOVE_WHIRLWIND, MOVE_QUICK_ATTACK},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SHARP_BEAK,
+ .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_LONELY
+ },
+ [34] = {
+ .species = SPECIES_RATTATA,
+ .moves = {MOVE_HYPER_FANG, MOVE_PURSUIT, MOVE_QUICK_ATTACK, MOVE_SWAGGER},
+ .itemTableId = BATTLE_FRONTIER_ITEM_KINGS_ROCK,
+ .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_DOCILE
+ },
+ [35] = {
+ .species = SPECIES_WYNAUT,
+ .moves = {MOVE_ENCORE, MOVE_COUNTER, MOVE_MIRROR_COAT, MOVE_CHARM},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE,
+ .nature = NATURE_JOLLY
+ },
+ [36] = {
+ .species = SPECIES_SKITTY,
+ .moves = {MOVE_SING, MOVE_ATTRACT, MOVE_CHARM, MOVE_DOUBLE_SLAP},
+ .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER,
+ .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_DOCILE
+ },
+ [37] = {
+ .species = SPECIES_SPEAROW,
+ .moves = {MOVE_FURY_ATTACK, MOVE_PURSUIT, MOVE_MIRROR_MOVE, MOVE_PROTECT},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LIECHI_BERRY,
+ .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_HP,
+ .nature = NATURE_DOCILE
+ },
+ [38] = {
+ .species = SPECIES_HOOTHOOT,
+ .moves = {MOVE_CONFUSION, MOVE_HYPNOSIS, MOVE_SUPERSONIC, MOVE_REFLECT},
+ .itemTableId = BATTLE_FRONTIER_ITEM_PERSIM_BERRY,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_QUIRKY
+ },
+ [39] = {
+ .species = SPECIES_DIGLETT,
+ .moves = {MOVE_MAGNITUDE, MOVE_SLASH, MOVE_ROCK_TOMB, MOVE_SAND_ATTACK},
+ .itemTableId = BATTLE_FRONTIER_ITEM_KINGS_ROCK,
+ .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_NAIVE
+ },
+ [40] = {
+ .species = SPECIES_LEDYBA,
+ .moves = {MOVE_PSYBEAM, MOVE_AGILITY, MOVE_BATON_PASS, MOVE_LIGHT_SCREEN},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_BASHFUL
+ },
+ [41] = {
+ .species = SPECIES_NINCADA,
+ .moves = {MOVE_MUD_SLAP, MOVE_DIG, MOVE_TOXIC, MOVE_PROTECT},
+ .itemTableId = BATTLE_FRONTIER_ITEM_PECHA_BERRY,
+ .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_CALM
+ },
+ [42] = {
+ .species = SPECIES_SURSKIT,
+ .moves = {MOVE_BUBBLE_BEAM, MOVE_RAIN_DANCE, MOVE_SWEET_SCENT, MOVE_QUICK_ATTACK},
+ .itemTableId = BATTLE_FRONTIER_ITEM_MYSTIC_WATER,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_RELAXED
+ },
+ [43] = {
+ .species = SPECIES_JIGGLYPUFF,
+ .moves = {MOVE_SING, MOVE_WISH, MOVE_MIMIC, MOVE_DOUBLE_SLAP},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_RELAXED
+ },
+ [44] = {
+ .species = SPECIES_TAILLOW,
+ .moves = {MOVE_FLY, MOVE_QUICK_ATTACK, MOVE_ENDEAVOR, MOVE_FOCUS_ENERGY},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SALAC_BERRY,
+ .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_GENTLE
+ },
+ [45] = {
+ .species = SPECIES_WINGULL,
+ .moves = {MOVE_WATER_PULSE, MOVE_FLY, MOVE_QUICK_ATTACK, MOVE_STEEL_WING},
+ .itemTableId = BATTLE_FRONTIER_ITEM_PERSIM_BERRY,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_HARDY
+ },
+ [46] = {
+ .species = SPECIES_NIDORAN_M,
+ .moves = {MOVE_DOUBLE_KICK, MOVE_POISON_STING, MOVE_DISABLE, MOVE_HELPING_HAND},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY,
+ .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_QUIRKY
+ },
+ [47] = {
+ .species = SPECIES_NIDORAN_F,
+ .moves = {MOVE_CRUNCH, MOVE_DOUBLE_KICK, MOVE_FLATTER, MOVE_HELPING_HAND},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY,
+ .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_QUIRKY
+ },
+ [48] = {
+ .species = SPECIES_KIRLIA,
+ .moves = {MOVE_CONFUSION, MOVE_WILL_O_WISP, MOVE_FUTURE_SIGHT, MOVE_LIGHT_SCREEN},
+ .itemTableId = BATTLE_FRONTIER_ITEM_WHITE_HERB,
+ .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_HP,
+ .nature = NATURE_DOCILE
+ },
+ [49] = {
+ .species = SPECIES_MAREEP,
+ .moves = {MOVE_SHOCK_WAVE, MOVE_FLASH, MOVE_REFLECT, MOVE_COTTON_SPORE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_CHERI_BERRY,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_RELAXED
+ },
+ [50] = {
+ .species = SPECIES_MEDITITE,
+ .moves = {MOVE_HI_JUMP_KICK, MOVE_MEDITATE, MOVE_SWAGGER, MOVE_PSYCH_UP},
+ .itemTableId = BATTLE_FRONTIER_ITEM_MENTAL_HERB,
+ .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_NAUGHTY
+ },
+ [51] = {
+ .species = SPECIES_SLAKOTH,
+ .moves = {MOVE_YAWN, MOVE_SCRATCH, MOVE_ENCORE, MOVE_COUNTER},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS,
+ .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_QUIRKY
+ },
+ [52] = {
+ .species = SPECIES_PARAS,
+ .moves = {MOVE_SPORE, MOVE_LEECH_LIFE, MOVE_SLASH, MOVE_LIGHT_SCREEN},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_RELAXED
+ },
+ [53] = {
+ .species = SPECIES_EKANS,
+ .moves = {MOVE_ACID, MOVE_DIG, MOVE_SCREECH, MOVE_TORMENT},
+ .itemTableId = BATTLE_FRONTIER_ITEM_POISON_BARB,
+ .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_DOCILE
+ },
+ [54] = {
+ .species = SPECIES_DITTO,
+ .moves = {MOVE_TRANSFORM, MOVE_NONE, MOVE_NONE, MOVE_NONE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_METAL_POWDER,
+ .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_HP,
+ .nature = NATURE_HARDY
+ },
+ [55] = {
+ .species = SPECIES_BARBOACH,
+ .moves = {MOVE_MAGNITUDE, MOVE_WATER_PULSE, MOVE_SPARK, MOVE_FUTURE_SIGHT},
+ .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_BASHFUL
+ },
+ [56] = {
+ .species = SPECIES_MEOWTH,
+ .moves = {MOVE_SLASH, MOVE_BITE, MOVE_SCREECH, MOVE_FAKE_OUT},
+ .itemTableId = BATTLE_FRONTIER_ITEM_PERSIM_BERRY,
+ .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_QUIRKY
+ },
+ [57] = {
+ .species = SPECIES_PINECO,
+ .moves = {MOVE_SELF_DESTRUCT, MOVE_TAKE_DOWN, MOVE_REFLECT, MOVE_LIGHT_SCREEN},
+ .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND,
+ .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_QUIRKY
+ },
+ [58] = {
+ .species = SPECIES_TRAPINCH,
+ .moves = {MOVE_TOXIC, MOVE_DIG, MOVE_SANDSTORM, MOVE_SAND_ATTACK},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE,
+ .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_SERIOUS
+ },
+ [59] = {
+ .species = SPECIES_SPHEAL,
+ .moves = {MOVE_ICE_BALL, MOVE_WATER_PULSE, MOVE_HAIL, MOVE_MUD_SLAP},
+ .itemTableId = BATTLE_FRONTIER_ITEM_NEVER_MELT_ICE,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_DOCILE
+ },
+ [60] = {
+ .species = SPECIES_HORSEA,
+ .moves = {MOVE_WATER_GUN, MOVE_AGILITY, MOVE_ICY_WIND, MOVE_TWISTER},
+ .itemTableId = BATTLE_FRONTIER_ITEM_PETAYA_BERRY,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_RELAXED
+ },
+ [61] = {
+ .species = SPECIES_SHROOMISH,
+ .moves = {MOVE_SPORE, MOVE_BULLET_SEED, MOVE_LEECH_SEED, MOVE_HEADBUTT},
+ .itemTableId = BATTLE_FRONTIER_ITEM_MIRACLE_SEED,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_RELAXED
+ },
+ [62] = {
+ .species = SPECIES_SHUPPET,
+ .moves = {MOVE_WILL_O_WISP, MOVE_NIGHT_SHADE, MOVE_GRUDGE, MOVE_KNOCK_OFF},
+ .itemTableId = BATTLE_FRONTIER_ITEM_RAWST_BERRY,
+ .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_RASH
+ },
+ [63] = {
+ .species = SPECIES_DUSKULL,
+ .moves = {MOVE_SKILL_SWAP, MOVE_NIGHT_SHADE, MOVE_DISABLE, MOVE_CONFUSE_RAY},
+ .itemTableId = BATTLE_FRONTIER_ITEM_PERSIM_BERRY,
+ .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_HP,
+ .nature = NATURE_QUIRKY
+ },
+ [64] = {
+ .species = SPECIES_ELECTRIKE,
+ .moves = {MOVE_SPARK, MOVE_THUNDER_WAVE, MOVE_ROAR, MOVE_QUICK_ATTACK},
+ .itemTableId = BATTLE_FRONTIER_ITEM_CHERI_BERRY,
+ .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_HP,
+ .nature = NATURE_DOCILE
+ },
+ [65] = {
+ .species = SPECIES_VULPIX,
+ .moves = {MOVE_WILL_O_WISP, MOVE_CONFUSE_RAY, MOVE_FIRE_SPIN, MOVE_QUICK_ATTACK},
+ .itemTableId = BATTLE_FRONTIER_ITEM_RAWST_BERRY,
+ .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_HP,
+ .nature = NATURE_DOCILE
+ },
+ [66] = {
+ .species = SPECIES_PIKACHU,
+ .moves = {MOVE_THUNDER_PUNCH, MOVE_THUNDER_WAVE, MOVE_DOUBLE_TEAM, MOVE_QUICK_ATTACK},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LIGHT_BALL,
+ .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_HP,
+ .nature = NATURE_DOCILE
+ },
+ [67] = {
+ .species = SPECIES_SANDSHREW,
+ .moves = {MOVE_DIG, MOVE_ROCK_TOMB, MOVE_SANDSTORM, MOVE_SAND_ATTACK},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SOFT_SAND,
+ .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_DOCILE
+ },
+ [68] = {
+ .species = SPECIES_POLIWAG,
+ .moves = {MOVE_HYPNOSIS, MOVE_ICY_WIND, MOVE_WATER_GUN, MOVE_RAIN_DANCE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_MYSTIC_WATER,
+ .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_HP,
+ .nature = NATURE_RELAXED
+ },
+ [69] = {
+ .species = SPECIES_BELLSPROUT,
+ .moves = {MOVE_RAZOR_LEAF, MOVE_ACID, MOVE_STUN_SPORE, MOVE_WRAP},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_LAX
+ },
+ [70] = {
+ .species = SPECIES_GEODUDE,
+ .moves = {MOVE_MAGNITUDE, MOVE_ROCK_BLAST, MOVE_STRENGTH, MOVE_PROTECT},
+ .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND,
+ .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_BRAVE
+ },
+ [71] = {
+ .species = SPECIES_DRATINI,
+ .moves = {MOVE_OUTRAGE, MOVE_THUNDER_WAVE, MOVE_SUPERSONIC, MOVE_WATER_PULSE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_PERSIM_BERRY,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_DOCILE
+ },
+ [72] = {
+ .species = SPECIES_SNUBBULL,
+ .moves = {MOVE_BITE, MOVE_CHARM, MOVE_SWAGGER, MOVE_SCARY_FACE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS,
+ .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_RELAXED
+ },
+ [73] = {
+ .species = SPECIES_REMORAID,
+ .moves = {MOVE_BUBBLE_BEAM, MOVE_AURORA_BEAM, MOVE_PSYBEAM, MOVE_PROTECT},
+ .itemTableId = BATTLE_FRONTIER_ITEM_PETAYA_BERRY,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
+ .nature = NATURE_QUIRKY
+ },
+ [74] = {
+ .species = SPECIES_LARVITAR,
+ .moves = {MOVE_THRASH, MOVE_ROCK_SLIDE, MOVE_DIG, MOVE_DRAGON_DANCE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_PERSIM_BERRY,
+ .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_NAUGHTY
+ },
+ [75] = {
+ .species = SPECIES_BALTOY,
+ .moves = {MOVE_PSYBEAM, MOVE_ANCIENT_POWER, MOVE_LIGHT_SCREEN, MOVE_MUD_SLAP},
+ .itemTableId = BATTLE_FRONTIER_ITEM_PERSIM_BERRY,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_NAUGHTY
+ },
+ [76] = {
+ .species = SPECIES_SNORUNT,
+ .moves = {MOVE_ICY_WIND, MOVE_HEADBUTT, MOVE_LEER, MOVE_BITE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_PERSIM_BERRY,
+ .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_BRAVE
+ },
+ [77] = {
+ .species = SPECIES_BAGON,
+ .moves = {MOVE_DRAGON_BREATH, MOVE_HEADBUTT, MOVE_BRICK_BREAK, MOVE_SCARY_FACE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LIECHI_BERRY,
+ .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_NAUGHTY
+ },
+ [78] = {
+ .species = SPECIES_BELDUM,
+ .moves = {MOVE_TAKE_DOWN, MOVE_NONE, MOVE_NONE, MOVE_NONE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_CHOICE_BAND,
+ .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_HARDY
+ },
+ [79] = {
+ .species = SPECIES_GULPIN,
+ .moves = {MOVE_TOXIC, MOVE_YAWN, MOVE_PAIN_SPLIT, MOVE_ATTRACT},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_SERIOUS
+ },
+ [80] = {
+ .species = SPECIES_VENONAT,
+ .moves = {MOVE_PSYBEAM, MOVE_SUPERSONIC, MOVE_STUN_SPORE, MOVE_SKILL_SWAP},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_RELAXED
+ },
+ [81] = {
+ .species = SPECIES_MANKEY,
+ .moves = {MOVE_KARATE_CHOP, MOVE_LOW_KICK, MOVE_SCREECH, MOVE_SWAGGER},
+ .itemTableId = BATTLE_FRONTIER_ITEM_BLACK_BELT,
+ .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_NAUGHTY
+ },
+ [82] = {
+ .species = SPECIES_MACHOP,
+ .moves = {MOVE_SEISMIC_TOSS, MOVE_REVENGE, MOVE_ROCK_TOMB, MOVE_SCARY_FACE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS,
+ .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_ADAMANT
+ },
+ [83] = {
+ .species = SPECIES_SHELLDER,
+ .moves = {MOVE_ICICLE_SPEAR, MOVE_SUPERSONIC, MOVE_CLAMP, MOVE_WITHDRAW},
+ .itemTableId = BATTLE_FRONTIER_ITEM_CHERI_BERRY,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_RELAXED
+ },
+ [84] = {
+ .species = SPECIES_SMOOCHUM,
+ .moves = {MOVE_SWEET_KISS, MOVE_SING, MOVE_MUD_SLAP, MOVE_FAKE_OUT},
+ .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER,
+ .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_DOCILE
+ },
+ [85] = {
+ .species = SPECIES_NUMEL,
+ .moves = {MOVE_EMBER, MOVE_MAGNITUDE, MOVE_ROCK_TOMB, MOVE_SANDSTORM},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE,
+ .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_HARDY
+ },
+ [86] = {
+ .species = SPECIES_CARVANHA,
+ .moves = {MOVE_BITE, MOVE_SCREECH, MOVE_SCARY_FACE, MOVE_SWAGGER},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_QUIET
+ },
+ [87] = {
+ .species = SPECIES_CORPHISH,
+ .moves = {MOVE_CRABHAMMER, MOVE_WATER_PULSE, MOVE_MUD_SLAP, MOVE_PROTECT},
+ .itemTableId = BATTLE_FRONTIER_ITEM_MYSTIC_WATER,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_BRAVE
+ },
+ [88] = {
+ .species = SPECIES_CHARMANDER,
+ .moves = {MOVE_FIRE_SPIN, MOVE_METAL_CLAW, MOVE_SMOKESCREEN, MOVE_SCARY_FACE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_DOCILE
+ },
+ [89] = {
+ .species = SPECIES_CYNDAQUIL,
+ .moves = {MOVE_EMBER, MOVE_SWIFT, MOVE_QUICK_ATTACK, MOVE_SMOKESCREEN},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_DOCILE
+ },
+ [90] = {
+ .species = SPECIES_ABRA,
+ .moves = {MOVE_MIMIC, MOVE_METRONOME, MOVE_FLASH, MOVE_SEISMIC_TOSS},
+ .itemTableId = BATTLE_FRONTIER_ITEM_TWISTED_SPOON,
+ .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_HP,
+ .nature = NATURE_LONELY
+ },
+ [91] = {
+ .species = SPECIES_DODUO,
+ .moves = {MOVE_FURY_ATTACK, MOVE_UPROAR, MOVE_MUD_SLAP, MOVE_FAINT_ATTACK},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LIECHI_BERRY,
+ .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_HP,
+ .nature = NATURE_LONELY
+ },
+ [92] = {
+ .species = SPECIES_GASTLY,
+ .moves = {MOVE_DREAM_EATER, MOVE_HYPNOSIS, MOVE_NIGHT_SHADE, MOVE_CONFUSE_RAY},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE,
+ .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_HP,
+ .nature = NATURE_LONELY
+ },
+ [93] = {
+ .species = SPECIES_SWABLU,
+ .moves = {MOVE_TAKE_DOWN, MOVE_DREAM_EATER, MOVE_SING, MOVE_ATTRACT},
+ .itemTableId = BATTLE_FRONTIER_ITEM_MENTAL_HERB,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_LONELY
+ },
+ [94] = {
+ .species = SPECIES_TREECKO,
+ .moves = {MOVE_BULLET_SEED, MOVE_AERIAL_ACE, MOVE_QUICK_ATTACK, MOVE_DOUBLE_TEAM},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_LONELY
+ },
+ [95] = {
+ .species = SPECIES_TORCHIC,
+ .moves = {MOVE_FIRE_SPIN, MOVE_QUICK_ATTACK, MOVE_SAND_ATTACK, MOVE_DOUBLE_TEAM},
+ .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_LONELY
+ },
+ [96] = {
+ .species = SPECIES_MUDKIP,
+ .moves = {MOVE_WHIRLPOOL, MOVE_ENDEAVOR, MOVE_MUD_SPORT, MOVE_MUD_SLAP},
+ .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_DOCILE
+ },
+ [97] = {
+ .species = SPECIES_SQUIRTLE,
+ .moves = {MOVE_WATER_PULSE, MOVE_BITE, MOVE_WITHDRAW, MOVE_PROTECT},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_DOCILE
+ },
+ [98] = {
+ .species = SPECIES_TOTODILE,
+ .moves = {MOVE_SLASH, MOVE_WATER_PULSE, MOVE_SCREECH, MOVE_ICY_WIND},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_DOCILE
+ },
+ [99] = {
+ .species = SPECIES_SLOWPOKE,
+ .moves = {MOVE_CONFUSION, MOVE_DISABLE, MOVE_WATER_PULSE, MOVE_YAWN},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_BRAVE
+ },
+ [100] = {
+ .species = SPECIES_BULBASAUR,
+ .moves = {MOVE_RAZOR_LEAF, MOVE_SWEET_SCENT, MOVE_SLEEP_POWDER, MOVE_LIGHT_SCREEN},
+ .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_RELAXED
+ },
+ [101] = {
+ .species = SPECIES_CHIKORITA,
+ .moves = {MOVE_SECRET_POWER, MOVE_BULLET_SEED, MOVE_MUD_SLAP, MOVE_LIGHT_SCREEN},
+ .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_RELAXED
+ },
+ [102] = {
+ .species = SPECIES_ODDISH,
+ .moves = {MOVE_ACID, MOVE_STUN_SPORE, MOVE_SWEET_SCENT, MOVE_MOONLIGHT},
+ .itemTableId = BATTLE_FRONTIER_ITEM_PECHA_BERRY,
+ .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_RELAXED
+ },
+ [103] = {
+ .species = SPECIES_PSYDUCK,
+ .moves = {MOVE_CONFUSION, MOVE_FURY_SWIPES, MOVE_AERIAL_ACE, MOVE_DISABLE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_PERSIM_BERRY,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_HASTY
+ },
+ [104] = {
+ .species = SPECIES_CUBONE,
+ .moves = {MOVE_BONE_CLUB, MOVE_HEADBUTT, MOVE_BRICK_BREAK, MOVE_AERIAL_ACE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SOFT_SAND,
+ .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_HARDY
+ },
+ [105] = {
+ .species = SPECIES_GOLDEEN,
+ .moves = {MOVE_WATERFALL, MOVE_FURY_ATTACK, MOVE_AGILITY, MOVE_PSYBEAM},
+ .itemTableId = BATTLE_FRONTIER_ITEM_PETAYA_BERRY,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_DOCILE
+ },
+ [106] = {
+ .species = SPECIES_NATU,
+ .moves = {MOVE_NIGHT_SHADE, MOVE_FUTURE_SIGHT, MOVE_CONFUSE_RAY, MOVE_FLASH},
+ .itemTableId = BATTLE_FRONTIER_ITEM_TWISTED_SPOON,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_RELAXED
+ },
+ [107] = {
+ .species = SPECIES_CLEFAIRY,
+ .moves = {MOVE_FOLLOW_ME, MOVE_RETURN, MOVE_ENCORE, MOVE_SING},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE,
+ .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_LONELY
+ },
+ [108] = {
+ .species = SPECIES_MAGNEMITE,
+ .moves = {MOVE_SHOCK_WAVE, MOVE_SUPERSONIC, MOVE_METAL_SOUND, MOVE_REFLECT},
+ .itemTableId = BATTLE_FRONTIER_ITEM_RAWST_BERRY,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
+ .nature = NATURE_GENTLE
+ },
+ [109] = {
+ .species = SPECIES_SEEL,
+ .moves = {MOVE_AURORA_BEAM, MOVE_DIVE, MOVE_BODY_SLAM, MOVE_FAKE_OUT},
+ .itemTableId = BATTLE_FRONTIER_ITEM_ASPEAR_BERRY,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_HARDY
+ },
+ [110] = {
+ .species = SPECIES_GRIMER,
+ .moves = {MOVE_SLUDGE, MOVE_ROCK_TOMB, MOVE_ACID_ARMOR, MOVE_MINIMIZE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_PECHA_BERRY,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_QUIRKY
+ },
+ [111] = {
+ .species = SPECIES_KRABBY,
+ .moves = {MOVE_CRABHAMMER, MOVE_MUD_SHOT, MOVE_FLAIL, MOVE_KNOCK_OFF},
+ .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND,
+ .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_HARDY
+ },
+ [112] = {
+ .species = SPECIES_EXEGGCUTE,
+ .moves = {MOVE_CONFUSION, MOVE_ANCIENT_POWER, MOVE_LEECH_SEED, MOVE_LIGHT_SCREEN},
+ .itemTableId = BATTLE_FRONTIER_ITEM_PERSIM_BERRY,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_NAUGHTY
+ },
+ [113] = {
+ .species = SPECIES_EEVEE,
+ .moves = {MOVE_CHARM, MOVE_ATTRACT, MOVE_FLAIL, MOVE_ENDURE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SALAC_BERRY,
+ .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_HP,
+ .nature = NATURE_DOCILE
+ },
+ [114] = {
+ .species = SPECIES_DROWZEE,
+ .moves = {MOVE_CONFUSION, MOVE_HEADBUTT, MOVE_DISABLE, MOVE_BARRIER},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_QUIRKY
+ },
+ [115] = {
+ .species = SPECIES_VOLTORB,
+ .moves = {MOVE_SPARK, MOVE_SCREECH, MOVE_ROLLOUT, MOVE_LIGHT_SCREEN},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_DOCILE
+ },
+ [116] = {
+ .species = SPECIES_CHINCHOU,
+ .moves = {MOVE_SPARK, MOVE_DIVE, MOVE_CONFUSE_RAY, MOVE_TAKE_DOWN},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_HARDY
+ },
+ [117] = {
+ .species = SPECIES_TEDDIURSA,
+ .moves = {MOVE_SECRET_POWER, MOVE_FAKE_TEARS, MOVE_FAINT_ATTACK, MOVE_REST},
+ .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY,
+ .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_RELAXED
+ },
+ [118] = {
+ .species = SPECIES_DELIBIRD,
+ .moves = {MOVE_PRESENT, MOVE_ICE_BALL, MOVE_AERIAL_ACE, MOVE_HAIL},
+ .itemTableId = BATTLE_FRONTIER_ITEM_NEVER_MELT_ICE,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_DOCILE
+ },
+ [119] = {
+ .species = SPECIES_HOUNDOUR,
+ .moves = {MOVE_CRUNCH, MOVE_EMBER, MOVE_ROAR, MOVE_PROTECT},
+ .itemTableId = BATTLE_FRONTIER_ITEM_CHARCOAL,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_DOCILE
+ },
+ [120] = {
+ .species = SPECIES_PHANPY,
+ .moves = {MOVE_ROLLOUT, MOVE_DEFENSE_CURL, MOVE_ROCK_TOMB, MOVE_SANDSTORM},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE,
+ .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_NAUGHTY
+ },
+ [121] = {
+ .species = SPECIES_SPOINK,
+ .moves = {MOVE_PSYWAVE, MOVE_BOUNCE, MOVE_MAGIC_COAT, MOVE_CONFUSE_RAY},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_RELAXED
+ },
+ [122] = {
+ .species = SPECIES_ARON,
+ .moves = {MOVE_METAL_CLAW, MOVE_AERIAL_ACE, MOVE_METAL_SOUND, MOVE_ROAR},
+ .itemTableId = BATTLE_FRONTIER_ITEM_PERSIM_BERRY,
+ .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_DOCILE
+ },
+ [123] = {
+ .species = SPECIES_LUVDISC,
+ .moves = {MOVE_SWEET_KISS, MOVE_ATTRACT, MOVE_DIVE, MOVE_RAIN_DANCE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_RELAXED
+ },
+ [124] = {
+ .species = SPECIES_TENTACOOL,
+ .moves = {MOVE_BUBBLE_BEAM, MOVE_ACID, MOVE_BARRIER, MOVE_WRAP},
+ .itemTableId = BATTLE_FRONTIER_ITEM_PECHA_BERRY,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_HARDY
+ },
+ [125] = {
+ .species = SPECIES_CACNEA,
+ .moves = {MOVE_NEEDLE_ARM, MOVE_FAINT_ATTACK, MOVE_COTTON_SPORE, MOVE_SAND_ATTACK},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY,
+ .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_QUIRKY
+ },
+ [126] = {
+ .species = SPECIES_UNOWN,
+ .moves = {MOVE_HIDDEN_POWER, MOVE_NONE, MOVE_NONE, MOVE_NONE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_HARDY
+ },
+ [127] = {
+ .species = SPECIES_KOFFING,
+ .moves = {MOVE_SLUDGE, MOVE_SMOKESCREEN, MOVE_TORMENT, MOVE_HAZE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_POISON_BARB,
+ .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_QUIRKY
+ },
+ [128] = {
+ .species = SPECIES_STARYU,
+ .moves = {MOVE_BUBBLE_BEAM, MOVE_MINIMIZE, MOVE_SWIFT, MOVE_LIGHT_SCREEN},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_QUIRKY
+ },
+ [129] = {
+ .species = SPECIES_SKIPLOOM,
+ .moves = {MOVE_MEGA_DRAIN, MOVE_CONFUSION, MOVE_COTTON_SPORE, MOVE_SYNTHESIS},
+ .itemTableId = BATTLE_FRONTIER_ITEM_PERSIM_BERRY,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_DOCILE
+ },
+ [130] = {
+ .species = SPECIES_NUZLEAF,
+ .moves = {MOVE_EXTRASENSORY, MOVE_FAKE_OUT, MOVE_RAZOR_WIND, MOVE_FAINT_ATTACK},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_HARDY
+ },
+ [131] = {
+ .species = SPECIES_LOMBRE,
+ .moves = {MOVE_WATER_PULSE, MOVE_FAKE_OUT, MOVE_BRICK_BREAK, MOVE_ABSORB},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE,
+ .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_QUIRKY
+ },
+ [132] = {
+ .species = SPECIES_VIBRAVA,
+ .moves = {MOVE_DRAGON_BREATH, MOVE_DIG, MOVE_SCREECH, MOVE_ROCK_TOMB},
+ .itemTableId = BATTLE_FRONTIER_ITEM_CHERI_BERRY,
+ .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_QUIRKY
+ },
+ [133] = {
+ .species = SPECIES_RHYHORN,
+ .moves = {MOVE_ROCK_BLAST, MOVE_DIG, MOVE_SCARY_FACE, MOVE_ROAR},
+ .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND,
+ .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_HARDY
+ },
+ [134] = {
+ .species = SPECIES_CLAMPERL,
+ .moves = {MOVE_DIVE, MOVE_TOXIC, MOVE_IRON_DEFENSE, MOVE_DOUBLE_TEAM},
+ .itemTableId = BATTLE_FRONTIER_ITEM_DEEP_SEA_SCALE,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_DOCILE
+ },
+ [135] = {
+ .species = SPECIES_PIDGEOTTO,
+ .moves = {MOVE_AERIAL_ACE, MOVE_QUICK_ATTACK, MOVE_FEATHER_DANCE, MOVE_SAND_ATTACK},
+ .itemTableId = BATTLE_FRONTIER_ITEM_WHITE_HERB,
+ .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_QUIRKY
+ },
+ [136] = {
+ .species = SPECIES_GROWLITHE,
+ .moves = {MOVE_FLAME_WHEEL, MOVE_BITE, MOVE_ROAR, MOVE_AGILITY},
+ .itemTableId = BATTLE_FRONTIER_ITEM_RAWST_BERRY,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_DOCILE
+ },
+ [137] = {
+ .species = SPECIES_FARFETCHD,
+ .moves = {MOVE_SLASH, MOVE_KNOCK_OFF, MOVE_SWORDS_DANCE, MOVE_AGILITY},
+ .itemTableId = BATTLE_FRONTIER_ITEM_STICK,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_RELAXED
+ },
+ [138] = {
+ .species = SPECIES_OMANYTE,
+ .moves = {MOVE_MUD_SHOT, MOVE_WATER_GUN, MOVE_ANCIENT_POWER, MOVE_TICKLE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_QUIRKY
+ },
+ [139] = {
+ .species = SPECIES_KABUTO,
+ .moves = {MOVE_MEGA_DRAIN, MOVE_ANCIENT_POWER, MOVE_SAND_ATTACK, MOVE_PROTECT},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_HARDY
+ },
+ [140] = {
+ .species = SPECIES_LILEEP,
+ .moves = {MOVE_ANCIENT_POWER, MOVE_ACID, MOVE_INGRAIN, MOVE_CONFUSE_RAY},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE,
+ .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_DOCILE
+ },
+ [141] = {
+ .species = SPECIES_ANORITH,
+ .moves = {MOVE_METAL_CLAW, MOVE_FURY_CUTTER, MOVE_ANCIENT_POWER, MOVE_WATER_GUN},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS,
+ .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_HARDY
+ },
+ [142] = {
+ .species = SPECIES_AIPOM,
+ .moves = {MOVE_FURY_SWIPES, MOVE_SAND_ATTACK, MOVE_BATON_PASS, MOVE_AGILITY},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SILK_SCARF,
+ .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_RELAXED
+ },
+ [143] = {
+ .species = SPECIES_ELEKID,
+ .moves = {MOVE_THUNDER_PUNCH, MOVE_QUICK_ATTACK, MOVE_SWIFT, MOVE_LIGHT_SCREEN},
+ .itemTableId = BATTLE_FRONTIER_ITEM_CHERI_BERRY,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_NAIVE
+ },
+ [144] = {
+ .species = SPECIES_LOUDRED,
+ .moves = {MOVE_STOMP, MOVE_HOWL, MOVE_ASTONISH, MOVE_SUPERSONIC},
+ .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND,
+ .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_RELAXED
+ },
+ [145] = {
+ .species = SPECIES_SPINDA,
+ .moves = {MOVE_DIZZY_PUNCH, MOVE_TEETER_DANCE, MOVE_PSYBEAM, MOVE_FAINT_ATTACK},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY,
+ .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_RELAXED
+ },
+ [146] = {
+ .species = SPECIES_NIDORINA,
+ .moves = {MOVE_DOUBLE_KICK, MOVE_BITE, MOVE_AERIAL_ACE, MOVE_FLATTER},
+ .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND,
+ .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_QUIRKY
+ },
+ [147] = {
+ .species = SPECIES_NIDORINO,
+ .moves = {MOVE_DOUBLE_KICK, MOVE_WATER_PULSE, MOVE_MUD_SLAP, MOVE_FLATTER},
+ .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND,
+ .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_QUIRKY
+ },
+ [148] = {
+ .species = SPECIES_FLAAFFY,
+ .moves = {MOVE_SHOCK_WAVE, MOVE_THUNDER_WAVE, MOVE_COTTON_SPORE, MOVE_LIGHT_SCREEN},
+ .itemTableId = BATTLE_FRONTIER_ITEM_MAGNET,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_MILD
+ },
+ [149] = {
+ .species = SPECIES_MAGBY,
+ .moves = {MOVE_FIRE_PUNCH, MOVE_SMOKESCREEN, MOVE_CONFUSE_RAY, MOVE_SMOG},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_DOCILE
+ },
+ [150] = {
+ .species = SPECIES_NOSEPASS,
+ .moves = {MOVE_ROCK_SLIDE, MOVE_SHOCK_WAVE, MOVE_THUNDER_WAVE, MOVE_SANDSTORM},
+ .itemTableId = BATTLE_FRONTIER_ITEM_HARD_STONE,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_SASSY
+ },
+ [151] = {
+ .species = SPECIES_CORSOLA,
+ .moves = {MOVE_BUBBLE_BEAM, MOVE_MIRROR_COAT, MOVE_ATTRACT, MOVE_ANCIENT_POWER},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_IMPISH
+ },
+ [152] = {
+ .species = SPECIES_MAWILE,
+ .moves = {MOVE_CRUNCH, MOVE_FAKE_TEARS, MOVE_IRON_DEFENSE, MOVE_BATON_PASS},
+ .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_DOCILE
+ },
+ [153] = {
+ .species = SPECIES_BUTTERFREE,
+ .moves = {MOVE_SILVER_WIND, MOVE_PSYBEAM, MOVE_TOXIC, MOVE_WHIRLWIND},
+ .itemTableId = BATTLE_FRONTIER_ITEM_PECHA_BERRY,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_QUIRKY
+ },
+ [154] = {
+ .species = SPECIES_BEEDRILL,
+ .moves = {MOVE_TWINEEDLE, MOVE_PURSUIT, MOVE_ENDEAVOR, MOVE_AGILITY},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS,
+ .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_NAUGHTY
+ },
+ [155] = {
+ .species = SPECIES_POLIWHIRL,
+ .moves = {MOVE_WATER_PULSE, MOVE_DOUBLE_SLAP, MOVE_ICY_WIND, MOVE_RAIN_DANCE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_PETAYA_BERRY,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_QUIRKY
+ },
+ [156] = {
+ .species = SPECIES_ONIX,
+ .moves = {MOVE_ROCK_SLIDE, MOVE_BIND, MOVE_DRAGON_BREATH, MOVE_SANDSTORM},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_HARDY
+ },
+ [157] = {
+ .species = SPECIES_BEAUTIFLY,
+ .moves = {MOVE_SILVER_WIND, MOVE_MEGA_DRAIN, MOVE_ATTRACT, MOVE_WHIRLWIND},
+ .itemTableId = BATTLE_FRONTIER_ITEM_MENTAL_HERB,
+ .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_HP,
+ .nature = NATURE_DOCILE
+ },
+ [158] = {
+ .species = SPECIES_DUSTOX,
+ .moves = {MOVE_SILVER_WIND, MOVE_TOXIC, MOVE_PSYBEAM, MOVE_WHIRLWIND},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SILVER_POWDER,
+ .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_HP,
+ .nature = NATURE_DOCILE
+ },
+ [159] = {
+ .species = SPECIES_LEDIAN,
+ .moves = {MOVE_COMET_PUNCH, MOVE_BATON_PASS, MOVE_SWORDS_DANCE, MOVE_AGILITY},
+ .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND,
+ .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_BASHFUL
+ },
+ [160] = {
+ .species = SPECIES_ARIADOS,
+ .moves = {MOVE_SIGNAL_BEAM, MOVE_SPIDER_WEB, MOVE_NIGHT_SHADE, MOVE_TOXIC},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE,
+ .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_SERIOUS
+ },
+ [161] = {
+ .species = SPECIES_YANMA,
+ .moves = {MOVE_SIGNAL_BEAM, MOVE_AERIAL_ACE, MOVE_DOUBLE_TEAM, MOVE_DETECT},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE,
+ .nature = NATURE_RELAXED
+ },
+ [162] = {
+ .species = SPECIES_DELCATTY,
+ .moves = {MOVE_SECRET_POWER, MOVE_FAINT_ATTACK, MOVE_DOUBLE_TEAM, MOVE_HEAL_BELL},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY,
+ .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_LONELY
+ },
+ [163] = {
+ .species = SPECIES_SABLEYE,
+ .moves = {MOVE_FAINT_ATTACK, MOVE_CONFUSE_RAY, MOVE_KNOCK_OFF, MOVE_FAKE_OUT},
+ .itemTableId = BATTLE_FRONTIER_ITEM_BLACK_GLASSES,
+ .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_LONELY
+ },
+ [164] = {
+ .species = SPECIES_LICKITUNG,
+ .moves = {MOVE_SLAM, MOVE_BRICK_BREAK, MOVE_LICK, MOVE_MUD_SLAP},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY,
+ .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_QUIRKY
+ },
+ [165] = {
+ .species = SPECIES_WEEPINBELL,
+ .moves = {MOVE_RAZOR_LEAF, MOVE_ACID, MOVE_WRAP, MOVE_SWEET_SCENT},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_QUIET
+ },
+ [166] = {
+ .species = SPECIES_GRAVELER,
+ .moves = {MOVE_MAGNITUDE, MOVE_ROCK_THROW, MOVE_DEFENSE_CURL, MOVE_BRICK_BREAK},
+ .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_ADAMANT
+ },
+ [167] = {
+ .species = SPECIES_GLOOM,
+ .moves = {MOVE_PETAL_DANCE, MOVE_ACID, MOVE_STUN_SPORE, MOVE_MOONLIGHT},
+ .itemTableId = BATTLE_FRONTIER_ITEM_PERSIM_BERRY,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_QUIRKY
+ },
+ [168] = {
+ .species = SPECIES_PORYGON,
+ .moves = {MOVE_PSYBEAM, MOVE_ICY_WIND, MOVE_RECYCLE, MOVE_AGILITY},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_RELAXED
+ },
+ [169] = {
+ .species = SPECIES_KADABRA,
+ .moves = {MOVE_CONFUSION, MOVE_ROLE_PLAY, MOVE_FUTURE_SIGHT, MOVE_DISABLE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_TWISTED_SPOON,
+ .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_IMPISH
+ },
+ [170] = {
+ .species = SPECIES_WAILMER,
+ .moves = {MOVE_WHIRLPOOL, MOVE_ROAR, MOVE_DEFENSE_CURL, MOVE_ROLLOUT},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE,
+ .nature = NATURE_DOCILE
+ },
+ [171] = {
+ .species = SPECIES_ROSELIA,
+ .moves = {MOVE_MAGICAL_LEAF, MOVE_TOXIC, MOVE_GRASS_WHISTLE, MOVE_COTTON_SPORE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_PECHA_BERRY,
+ .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_DOCILE
+ },
+ [172] = {
+ .species = SPECIES_VOLBEAT,
+ .moves = {MOVE_SILVER_WIND, MOVE_CONFUSE_RAY, MOVE_QUICK_ATTACK, MOVE_HELPING_HAND},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LIECHI_BERRY,
+ .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_QUIRKY
+ },
+ [173] = {
+ .species = SPECIES_ILLUMISE,
+ .moves = {MOVE_SILVER_WIND, MOVE_WISH, MOVE_QUICK_ATTACK, MOVE_HELPING_HAND},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LIECHI_BERRY,
+ .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_QUIRKY
+ },
+ [174] = {
+ .species = SPECIES_IVYSAUR,
+ .moves = {MOVE_PETAL_DANCE, MOVE_GROWTH, MOVE_SWEET_SCENT, MOVE_FURY_CUTTER},
+ .itemTableId = BATTLE_FRONTIER_ITEM_PERSIM_BERRY,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_GENTLE
+ },
+ [175] = {
+ .species = SPECIES_CHARMELEON,
+ .moves = {MOVE_SLASH, MOVE_FIRE_SPIN, MOVE_SWORDS_DANCE, MOVE_AERIAL_ACE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS,
+ .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_NAUGHTY
+ },
+ [176] = {
+ .species = SPECIES_WARTORTLE,
+ .moves = {MOVE_WATER_PULSE, MOVE_BITE, MOVE_MUD_SLAP, MOVE_YAWN},
+ .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_DOCILE
+ },
+ [177] = {
+ .species = SPECIES_PARASECT,
+ .moves = {MOVE_SLASH, MOVE_PSYBEAM, MOVE_STUN_SPORE, MOVE_FLASH},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE,
+ .nature = NATURE_RASH
+ },
+ [178] = {
+ .species = SPECIES_MACHOKE,
+ .moves = {MOVE_LOW_KICK, MOVE_ROCK_TOMB, MOVE_FORESIGHT, MOVE_SCARY_FACE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_ADAMANT
+ },
+ [179] = {
+ .species = SPECIES_HAUNTER,
+ .moves = {MOVE_SHADOW_PUNCH, MOVE_CONFUSE_RAY, MOVE_SPITE, MOVE_GRUDGE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_PERSIM_BERRY,
+ .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_RASH
+ },
+ [180] = {
+ .species = SPECIES_BAYLEEF,
+ .moves = {MOVE_RAZOR_LEAF, MOVE_TOXIC, MOVE_SAFEGUARD, MOVE_LIGHT_SCREEN},
+ .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_DOCILE
+ },
+ [181] = {
+ .species = SPECIES_QUILAVA,
+ .moves = {MOVE_FLAME_WHEEL, MOVE_FURY_SWIPES, MOVE_SWIFT, MOVE_SMOKESCREEN},
+ .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_DOCILE
+ },
+ [182] = {
+ .species = SPECIES_CROCONAW,
+ .moves = {MOVE_SLASH, MOVE_WATER_PULSE, MOVE_BITE, MOVE_SCARY_FACE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_DOCILE
+ },
+ [183] = {
+ .species = SPECIES_TOGETIC,
+ .moves = {MOVE_AERIAL_ACE, MOVE_MAGICAL_LEAF, MOVE_WISH, MOVE_FOLLOW_ME},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE,
+ .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_RELAXED
+ },
+ [184] = {
+ .species = SPECIES_MURKROW,
+ .moves = {MOVE_FAINT_ATTACK, MOVE_FLY, MOVE_TORMENT, MOVE_TAUNT},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_QUIRKY
+ },
+ [185] = {
+ .species = SPECIES_WOBBUFFET,
+ .moves = {MOVE_COUNTER, MOVE_MIRROR_COAT, MOVE_CHARM, MOVE_SAFEGUARD},
+ .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_CAREFUL
+ },
+ [186] = {
+ .species = SPECIES_PLUSLE,
+ .moves = {MOVE_SPARK, MOVE_FAKE_TEARS, MOVE_QUICK_ATTACK, MOVE_HELPING_HAND},
+ .itemTableId = BATTLE_FRONTIER_ITEM_PETAYA_BERRY,
+ .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_DOCILE
+ },
+ [187] = {
+ .species = SPECIES_MINUN,
+ .moves = {MOVE_SPARK, MOVE_CHARM, MOVE_ENCORE, MOVE_HELPING_HAND},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SALAC_BERRY,
+ .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_DOCILE
+ },
+ [188] = {
+ .species = SPECIES_GROVYLE,
+ .moves = {MOVE_FURY_CUTTER, MOVE_ENDEAVOR, MOVE_BRICK_BREAK, MOVE_DOUBLE_TEAM},
+ .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER,
+ .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_RELAXED
+ },
+ [189] = {
+ .species = SPECIES_COMBUSKEN,
+ .moves = {MOVE_EMBER, MOVE_DOUBLE_KICK, MOVE_QUICK_ATTACK, MOVE_SAND_ATTACK},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_DOCILE
+ },
+ [190] = {
+ .species = SPECIES_MARSHTOMP,
+ .moves = {MOVE_MUD_SHOT, MOVE_WATER_GUN, MOVE_ROCK_TOMB, MOVE_MUD_SLAP},
+ .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_HARDY
+ },
+ [191] = {
+ .species = SPECIES_PONYTA,
+ .moves = {MOVE_FIRE_SPIN, MOVE_BOUNCE, MOVE_QUICK_ATTACK, MOVE_TAIL_WHIP},
+ .itemTableId = BATTLE_FRONTIER_ITEM_RAWST_BERRY,
+ .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_HARDY
+ },
+ [192] = {
+ .species = SPECIES_AZUMARILL,
+ .moves = {MOVE_BUBBLE_BEAM, MOVE_FACADE, MOVE_DIG, MOVE_PROTECT},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE,
+ .nature = NATURE_DOCILE
+ },
+ [193] = {
+ .species = SPECIES_SUDOWOODO,
+ .moves = {MOVE_ROCK_SLIDE, MOVE_FAINT_ATTACK, MOVE_SANDSTORM, MOVE_BLOCK},
+ .itemTableId = BATTLE_FRONTIER_ITEM_HARD_STONE,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_HARDY
+ },
+ [194] = {
+ .species = SPECIES_MAGCARGO,
+ .moves = {MOVE_ROCK_SLIDE, MOVE_EMBER, MOVE_ACID_ARMOR, MOVE_SANDSTORM},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_GENTLE
+ },
+ [195] = {
+ .species = SPECIES_PUPITAR,
+ .moves = {MOVE_DIG, MOVE_BITE, MOVE_SCARY_FACE, MOVE_SANDSTORM},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SOFT_SAND,
+ .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_HP,
+ .nature = NATURE_HARDY
+ },
+ [196] = {
+ .species = SPECIES_SEALEO,
+ .moves = {MOVE_ICE_BALL, MOVE_HAIL, MOVE_SNORE, MOVE_REST},
+ .itemTableId = BATTLE_FRONTIER_ITEM_PERSIM_BERRY,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_QUIRKY
+ },
+ [197] = {
+ .species = SPECIES_RATICATE,
+ .moves = {MOVE_ENDEAVOR, MOVE_PURSUIT, MOVE_SCARY_FACE, MOVE_QUICK_ATTACK},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SILK_SCARF,
+ .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_NAIVE
+ },
+ [198] = {
+ .species = SPECIES_MASQUERAIN,
+ .moves = {MOVE_SILVER_WIND, MOVE_AERIAL_ACE, MOVE_ICY_WIND, MOVE_STUN_SPORE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_CHERI_BERRY,
+ .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_RELAXED
+ },
+ [199] = {
+ .species = SPECIES_FURRET,
+ .moves = {MOVE_SLAM, MOVE_PROTECT, MOVE_HELPING_HAND, MOVE_FOLLOW_ME},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LIECHI_BERRY,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE,
+ .nature = NATURE_SERIOUS
+ },
+ [200] = {
+ .species = SPECIES_DUNSPARCE,
+ .moves = {MOVE_HEADBUTT, MOVE_GLARE, MOVE_DEFENSE_CURL, MOVE_ROLLOUT},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE,
+ .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_DOCILE
+ },
+ [201] = {
+ .species = SPECIES_DRAGONAIR,
+ .moves = {MOVE_DRAGON_BREATH, MOVE_LEER, MOVE_WRAP, MOVE_SAFEGUARD},
+ .itemTableId = BATTLE_FRONTIER_ITEM_CHERI_BERRY,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_DOCILE
+ },
+ [202] = {
+ .species = SPECIES_MIGHTYENA,
+ .moves = {MOVE_BITE, MOVE_POISON_FANG, MOVE_TAUNT, MOVE_ROAR},
+ .itemTableId = BATTLE_FRONTIER_ITEM_MENTAL_HERB,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_TIMID
+ },
+ [203] = {
+ .species = SPECIES_LINOONE,
+ .moves = {MOVE_SECRET_POWER, MOVE_SAND_ATTACK, MOVE_COVET, MOVE_TICKLE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_WHITE_HERB,
+ .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_ADAMANT
+ },
+ [204] = {
+ .species = SPECIES_CASTFORM,
+ .moves = {MOVE_EMBER, MOVE_WATER_PULSE, MOVE_SHOCK_WAVE, MOVE_ICY_WIND},
+ .itemTableId = BATTLE_FRONTIER_ITEM_PETAYA_BERRY,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_HASTY
+ },
+ [205] = {
+ .species = SPECIES_SHELGON,
+ .moves = {MOVE_HEADBUTT, MOVE_DRAGON_BREATH, MOVE_PROTECT, MOVE_SCARY_FACE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_CHERI_BERRY,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_HARDY
+ },
+ [206] = {
+ .species = SPECIES_METANG,
+ .moves = {MOVE_METAL_CLAW, MOVE_CONFUSION, MOVE_PURSUIT, MOVE_SCARY_FACE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_HARDY
+ },
+ [207] = {
+ .species = SPECIES_WIGGLYTUFF,
+ .moves = {MOVE_SING, MOVE_DISABLE, MOVE_WISH, MOVE_SECRET_POWER},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SILK_SCARF,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE,
+ .nature = NATURE_RELAXED
+ },
+ [208] = {
+ .species = SPECIES_SUNFLORA,
+ .moves = {MOVE_PETAL_DANCE, MOVE_INGRAIN, MOVE_LEECH_SEED, MOVE_LIGHT_SCREEN},
+ .itemTableId = BATTLE_FRONTIER_ITEM_PERSIM_BERRY,
+ .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_QUIRKY
+ },
+ [209] = {
+ .species = SPECIES_CHIMECHO,
+ .moves = {MOVE_PSYWAVE, MOVE_TAKE_DOWN, MOVE_HEAL_BELL, MOVE_SAFEGUARD},
+ .itemTableId = BATTLE_FRONTIER_ITEM_TWISTED_SPOON,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_SASSY
+ },
+ [210] = {
+ .species = SPECIES_GLIGAR,
+ .moves = {MOVE_METAL_CLAW, MOVE_DIG, MOVE_AERIAL_ACE, MOVE_QUICK_ATTACK},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_HASTY
+ },
+ [211] = {
+ .species = SPECIES_QWILFISH,
+ .moves = {MOVE_BUBBLE_BEAM, MOVE_PIN_MISSILE, MOVE_SPIKES, MOVE_MINIMIZE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_CHERI_BERRY,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK,
+ .nature = NATURE_IMPISH
+ },
+ [212] = {
+ .species = SPECIES_SNEASEL,
+ .moves = {MOVE_FAINT_ATTACK, MOVE_FAKE_OUT, MOVE_ICY_WIND, MOVE_QUICK_ATTACK},
+ .itemTableId = BATTLE_FRONTIER_ITEM_PERSIM_BERRY,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_RELAXED
+ },
+ [213] = {
+ .species = SPECIES_PELIPPER,
+ .moves = {MOVE_WATER_PULSE, MOVE_AERIAL_ACE, MOVE_STOCKPILE, MOVE_SWALLOW},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_QUIET
+ },
+ [214] = {
+ .species = SPECIES_SWELLOW,
+ .moves = {MOVE_FLY, MOVE_ENDEAVOR, MOVE_FACADE, MOVE_QUICK_ATTACK},
+ .itemTableId = BATTLE_FRONTIER_ITEM_KINGS_ROCK,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_ADAMANT
+ },
+ [215] = {
+ .species = SPECIES_LAIRON,
+ .moves = {MOVE_METAL_CLAW, MOVE_ROCK_TOMB, MOVE_IRON_DEFENSE, MOVE_PROTECT},
+ .itemTableId = BATTLE_FRONTIER_ITEM_METAL_COAT,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_SASSY
+ },
+ [216] = {
+ .species = SPECIES_TANGELA,
+ .moves = {MOVE_MEGA_DRAIN, MOVE_SLAM, MOVE_TOXIC, MOVE_BIND},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_HARDY
+ },
+ [217] = {
+ .species = SPECIES_ARBOK,
+ .moves = {MOVE_POISON_FANG, MOVE_DIG, MOVE_BITE, MOVE_GLARE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_PERSIM_BERRY,
+ .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_ADAMANT
+ },
+ [218] = {
+ .species = SPECIES_PERSIAN,
+ .moves = {MOVE_FAKE_OUT, MOVE_SLASH, MOVE_TORMENT, MOVE_SWAGGER},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SILK_SCARF,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_QUIRKY
+ },
+ [219] = {
+ .species = SPECIES_SEADRA,
+ .moves = {MOVE_AURORA_BEAM, MOVE_SMOKESCREEN, MOVE_WATER_GUN, MOVE_RAIN_DANCE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_MYSTIC_WATER,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_SASSY
+ },
+ [220] = {
+ .species = SPECIES_KECLEON,
+ .moves = {MOVE_SECRET_POWER, MOVE_PSYBEAM, MOVE_MAGIC_COAT, MOVE_SEISMIC_TOSS},
+ .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND,
+ .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_NAIVE
+ },
+ [221] = {
+ .species = SPECIES_VIGOROTH,
+ .moves = {MOVE_SLASH, MOVE_COUNTER, MOVE_ENCORE, MOVE_UPROAR},
+ .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND,
+ .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_LONELY
+ },
+ [222] = {
+ .species = SPECIES_LUNATONE,
+ .moves = {MOVE_CONFUSION, MOVE_COSMIC_POWER, MOVE_LIGHT_SCREEN, MOVE_SANDSTORM},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY,
+ .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_QUIET
+ },
+ [223] = {
+ .species = SPECIES_SOLROCK,
+ .moves = {MOVE_CONFUSION, MOVE_FIRE_SPIN, MOVE_LIGHT_SCREEN, MOVE_SANDSTORM},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_QUIET
+ },
+ [224] = {
+ .species = SPECIES_NOCTOWL,
+ .moves = {MOVE_CONFUSION, MOVE_AERIAL_ACE, MOVE_FAINT_ATTACK, MOVE_REFLECT},
+ .itemTableId = BATTLE_FRONTIER_ITEM_PERSIM_BERRY,
+ .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_RELAXED
+ },
+ [225] = {
+ .species = SPECIES_SANDSLASH,
+ .moves = {MOVE_CRUSH_CLAW, MOVE_ROCK_SLIDE, MOVE_SWIFT, MOVE_SANDSTORM},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_ADAMANT
+ },
+ [226] = {
+ .species = SPECIES_VENOMOTH,
+ .moves = {MOVE_SILVER_WIND, MOVE_PSYBEAM, MOVE_SLEEP_POWDER, MOVE_SKILL_SWAP},
+ .itemTableId = BATTLE_FRONTIER_ITEM_PERSIM_BERRY,
+ .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_HP,
+ .nature = NATURE_QUIRKY
+ },
+ [227] = {
+ .species = SPECIES_CHANSEY,
+ .moves = {MOVE_METRONOME, MOVE_REFRESH, MOVE_DEFENSE_CURL, MOVE_MINIMIZE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE,
+ .nature = NATURE_RELAXED
+ },
+ [228] = {
+ .species = SPECIES_SEAKING,
+ .moves = {MOVE_WATER_PULSE, MOVE_PSYBEAM, MOVE_SWIFT, MOVE_AGILITY},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_DOCILE
+ },
+ [229] = {
+ .species = SPECIES_JUMPLUFF,
+ .moves = {MOVE_AERIAL_ACE, MOVE_SWAGGER, MOVE_PSYCH_UP, MOVE_SYNTHESIS},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE,
+ .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_HP,
+ .nature = NATURE_DOCILE
+ },
+ [230] = {
+ .species = SPECIES_PILOSWINE,
+ .moves = {MOVE_DIG, MOVE_ANCIENT_POWER, MOVE_HAIL, MOVE_LIGHT_SCREEN},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SOFT_SAND,
+ .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_QUIRKY
+ },
+ [231] = {
+ .species = SPECIES_GOLBAT,
+ .moves = {MOVE_AIR_CUTTER, MOVE_CONFUSE_RAY, MOVE_TOXIC, MOVE_STEEL_WING},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS,
+ .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_RELAXED
+ },
+ [232] = {
+ .species = SPECIES_PRIMEAPE,
+ .moves = {MOVE_KARATE_CHOP, MOVE_COUNTER, MOVE_SWAGGER, MOVE_SCREECH},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_QUIRKY
+ },
+ [233] = {
+ .species = SPECIES_HITMONLEE,
+ .moves = {MOVE_ROLLING_KICK, MOVE_BRICK_BREAK, MOVE_FOCUS_ENERGY, MOVE_FACADE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_BLACK_BELT,
+ .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_ADAMANT
+ },
+ [234] = {
+ .species = SPECIES_HITMONCHAN,
+ .moves = {MOVE_MACH_PUNCH, MOVE_SKY_UPPERCUT, MOVE_DETECT, MOVE_COUNTER},
+ .itemTableId = BATTLE_FRONTIER_ITEM_KINGS_ROCK,
+ .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_ADAMANT
+ },
+ [235] = {
+ .species = SPECIES_GIRAFARIG,
+ .moves = {MOVE_PSYBEAM, MOVE_STOMP, MOVE_WISH, MOVE_SKILL_SWAP},
+ .itemTableId = BATTLE_FRONTIER_ITEM_PETAYA_BERRY,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_QUIET
+ },
+ [236] = {
+ .species = SPECIES_HITMONTOP,
+ .moves = {MOVE_TRIPLE_KICK, MOVE_DIG, MOVE_MACH_PUNCH, MOVE_QUICK_ATTACK},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LIECHI_BERRY,
+ .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_HARDY
+ },
+ [237] = {
+ .species = SPECIES_BANETTE,
+ .moves = {MOVE_NIGHT_SHADE, MOVE_WILL_O_WISP, MOVE_SPITE, MOVE_KNOCK_OFF},
+ .itemTableId = BATTLE_FRONTIER_ITEM_RAWST_BERRY,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_SASSY
+ },
+ [238] = {
+ .species = SPECIES_NINJASK,
+ .moves = {MOVE_BATON_PASS, MOVE_SWORDS_DANCE, MOVE_ENDURE, MOVE_DIG},
+ .itemTableId = BATTLE_FRONTIER_ITEM_PETAYA_BERRY,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_MILD
+ },
+ [239] = {
+ .species = SPECIES_SEVIPER,
+ .moves = {MOVE_POISON_TAIL, MOVE_BITE, MOVE_GLARE, MOVE_SCREECH},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS,
+ .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_HARDY
+ },
+ [240] = {
+ .species = SPECIES_ZANGOOSE,
+ .moves = {MOVE_SLASH, MOVE_DOUBLE_KICK, MOVE_ROAR, MOVE_QUICK_ATTACK},
+ .itemTableId = BATTLE_FRONTIER_ITEM_PERSIM_BERRY,
+ .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_HARDY
+ },
+ [241] = {
+ .species = SPECIES_CAMERUPT,
+ .moves = {MOVE_MAGNITUDE, MOVE_PROTECT, MOVE_SANDSTORM, MOVE_ROCK_SLIDE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND,
+ .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_QUIRKY
+ },
+ [242] = {
+ .species = SPECIES_SHARPEDO,
+ .moves = {MOVE_SLASH, MOVE_BITE, MOVE_WATER_PULSE, MOVE_SCARY_FACE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_ADAMANT
+ },
+ [243] = {
+ .species = SPECIES_TROPIUS,
+ .moves = {MOVE_MAGICAL_LEAF, MOVE_WHIRLWIND, MOVE_AERIAL_ACE, MOVE_STEEL_WING},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY,
+ .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_HARDY
+ },
+ [244] = {
+ .species = SPECIES_MAGNETON,
+ .moves = {MOVE_SHOCK_WAVE, MOVE_SONIC_BOOM, MOVE_THUNDER_WAVE, MOVE_SUPERSONIC},
+ .itemTableId = BATTLE_FRONTIER_ITEM_CHERI_BERRY,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
+ .nature = NATURE_LONELY
+ },
+ [245] = {
+ .species = SPECIES_MANTINE,
+ .moves = {MOVE_BUBBLE_BEAM, MOVE_AERIAL_ACE, MOVE_RAIN_DANCE, MOVE_ICY_WIND},
+ .itemTableId = BATTLE_FRONTIER_ITEM_MYSTIC_WATER,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_DOCILE
+ },
+ [246] = {
+ .species = SPECIES_STANTLER,
+ .moves = {MOVE_EXTRASENSORY, MOVE_CONFUSE_RAY, MOVE_STOMP, MOVE_SAND_ATTACK},
+ .itemTableId = BATTLE_FRONTIER_ITEM_TWISTED_SPOON,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_GENTLE
+ },
+ [247] = {
+ .species = SPECIES_ABSOL,
+ .moves = {MOVE_BITE, MOVE_RAZOR_WIND, MOVE_FUTURE_SIGHT, MOVE_QUICK_ATTACK},
+ .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER,
+ .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_ADAMANT
+ },
+ [248] = {
+ .species = SPECIES_SWALOT,
+ .moves = {MOVE_STOCKPILE, MOVE_SWALLOW, MOVE_SPIT_UP, MOVE_SLUDGE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE,
+ .nature = NATURE_QUIRKY
+ },
+ [249] = {
+ .species = SPECIES_CRAWDAUNT,
+ .moves = {MOVE_BUBBLE_BEAM, MOVE_VICE_GRIP, MOVE_KNOCK_OFF, MOVE_PROTECT},
+ .itemTableId = BATTLE_FRONTIER_ITEM_PERSIM_BERRY,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_ADAMANT
+ },
+ [250] = {
+ .species = SPECIES_PIDGEOT,
+ .moves = {MOVE_AERIAL_ACE, MOVE_FEATHER_DANCE, MOVE_MUD_SLAP, MOVE_FAINT_ATTACK},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SHARP_BEAK,
+ .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_HARDY
+ },
+ [251] = {
+ .species = SPECIES_GRUMPIG,
+ .moves = {MOVE_PSYBEAM, MOVE_CONFUSE_RAY, MOVE_FUTURE_SIGHT, MOVE_MAGIC_COAT},
+ .itemTableId = BATTLE_FRONTIER_ITEM_PETAYA_BERRY,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_RELAXED
+ },
+ [252] = {
+ .species = SPECIES_TORKOAL,
+ .moves = {MOVE_EMBER, MOVE_FIRE_SPIN, MOVE_SMOKESCREEN, MOVE_AMNESIA},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_RELAXED
+ },
+ [253] = {
+ .species = SPECIES_KINGLER,
+ .moves = {MOVE_CRABHAMMER, MOVE_METAL_CLAW, MOVE_MUD_SHOT, MOVE_PROTECT},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_HARDY
+ },
+ [254] = {
+ .species = SPECIES_CACTURNE,
+ .moves = {MOVE_NEEDLE_ARM, MOVE_FAINT_ATTACK, MOVE_ACID, MOVE_MEGA_PUNCH},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS,
+ .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_HP,
+ .nature = NATURE_HASTY
+ },
+ [255] = {
+ .species = SPECIES_BELLOSSOM,
+ .moves = {MOVE_PETAL_DANCE, MOVE_SAFEGUARD, MOVE_SUNNY_DAY, MOVE_SYNTHESIS},
+ .itemTableId = BATTLE_FRONTIER_ITEM_PERSIM_BERRY,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_QUIET
+ },
+ [256] = {
+ .species = SPECIES_OCTILLERY,
+ .moves = {MOVE_OCTAZOOKA, MOVE_AURORA_BEAM, MOVE_PSYBEAM, MOVE_ROCK_BLAST},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_HARDY
+ },
+ [257] = {
+ .species = SPECIES_HUNTAIL,
+ .moves = {MOVE_WHIRLPOOL, MOVE_SCARY_FACE, MOVE_MUD_SLAP, MOVE_BITE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_PERSIM_BERRY,
+ .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_QUIET
+ },
+ [258] = {
+ .species = SPECIES_GOREBYSS,
+ .moves = {MOVE_WHIRLPOOL, MOVE_AMNESIA, MOVE_ICY_WIND, MOVE_CONFUSION},
+ .itemTableId = BATTLE_FRONTIER_ITEM_PERSIM_BERRY,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_BRAVE
+ },
+ [259] = {
+ .species = SPECIES_RELICANTH,
+ .moves = {MOVE_ANCIENT_POWER, MOVE_WATER_PULSE, MOVE_HARDEN, MOVE_AMNESIA},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LIECHI_BERRY,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_SASSY
+ },
+ [260] = {
+ .species = SPECIES_OMASTAR,
+ .moves = {MOVE_BUBBLE_BEAM, MOVE_SPIKE_CANNON, MOVE_TICKLE, MOVE_ANCIENT_POWER},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_QUIRKY
+ },
+ [261] = {
+ .species = SPECIES_KABUTOPS,
+ .moves = {MOVE_SLASH, MOVE_DIG, MOVE_FURY_CUTTER, MOVE_KNOCK_OFF},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS,
+ .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_ADAMANT
+ },
+ [262] = {
+ .species = SPECIES_POLIWRATH,
+ .moves = {MOVE_SUBMISSION, MOVE_DIG, MOVE_ROCK_TOMB, MOVE_BUBBLE_BEAM},
+ .itemTableId = BATTLE_FRONTIER_ITEM_BLACK_BELT,
+ .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_ADAMANT
+ },
+ [263] = {
+ .species = SPECIES_SCYTHER,
+ .moves = {MOVE_FURY_CUTTER, MOVE_AERIAL_ACE, MOVE_LIGHT_SCREEN, MOVE_DOUBLE_TEAM},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LIECHI_BERRY,
+ .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_RELAXED
+ },
+ [264] = {
+ .species = SPECIES_PINSIR,
+ .moves = {MOVE_SUBMISSION, MOVE_FOCUS_ENERGY, MOVE_SWORDS_DANCE, MOVE_REVENGE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_BLACK_BELT,
+ .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_NAUGHTY
+ },
+ [265] = {
+ .species = SPECIES_POLITOED,
+ .moves = {MOVE_DIVE, MOVE_DIG, MOVE_HYPNOSIS, MOVE_SWAGGER},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE,
+ .nature = NATURE_RELAXED
+ },
+ [266] = {
+ .species = SPECIES_CLOYSTER,
+ .moves = {MOVE_AURORA_BEAM, MOVE_SPIKE_CANNON, MOVE_SUPERSONIC, MOVE_PROTECT},
+ .itemTableId = BATTLE_FRONTIER_ITEM_NEVER_MELT_ICE,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_SASSY
+ },
+ [267] = {
+ .species = SPECIES_DELCATTY,
+ .moves = {MOVE_FAKE_TEARS, MOVE_SING, MOVE_THUNDERBOLT, MOVE_ICE_BEAM},
+ .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
+ .nature = NATURE_MODEST
+ },
+ [268] = {
+ .species = SPECIES_SABLEYE,
+ .moves = {MOVE_SHADOW_BALL, MOVE_FAINT_ATTACK, MOVE_CONFUSE_RAY, MOVE_RECOVER},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_QUIRKY
+ },
+ [269] = {
+ .species = SPECIES_LICKITUNG,
+ .moves = {MOVE_EARTHQUAKE, MOVE_BODY_SLAM, MOVE_SHADOW_BALL, MOVE_ROCK_SLIDE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_CHERI_BERRY,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_ADAMANT
+ },
+ [270] = {
+ .species = SPECIES_WEEPINBELL,
+ .moves = {MOVE_SLUDGE_BOMB, MOVE_RAZOR_LEAF, MOVE_SLEEP_POWDER, MOVE_REFLECT},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE,
+ .nature = NATURE_QUIRKY
+ },
+ [271] = {
+ .species = SPECIES_GRAVELER,
+ .moves = {MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE, MOVE_BRICK_BREAK, MOVE_COUNTER},
+ .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_ADAMANT
+ },
+ [272] = {
+ .species = SPECIES_GLOOM,
+ .moves = {MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, MOVE_SLUDGE_BOMB, MOVE_MOONLIGHT},
+ .itemTableId = BATTLE_FRONTIER_ITEM_PECHA_BERRY,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_QUIRKY
+ },
+ [273] = {
+ .species = SPECIES_PORYGON,
+ .moves = {MOVE_TRI_ATTACK, MOVE_PSYCHIC, MOVE_THUNDER_WAVE, MOVE_RECOVER},
+ .itemTableId = BATTLE_FRONTIER_ITEM_CHERI_BERRY,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_QUIET
+ },
+ [274] = {
+ .species = SPECIES_KADABRA,
+ .moves = {MOVE_PSYCHIC, MOVE_THUNDER_WAVE, MOVE_REFLECT, MOVE_RECOVER},
+ .itemTableId = BATTLE_FRONTIER_ITEM_TWISTED_SPOON,
+ .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_MODEST
+ },
+ [275] = {
+ .species = SPECIES_WAILMER,
+ .moves = {MOVE_WATER_SPOUT, MOVE_EARTHQUAKE, MOVE_BODY_SLAM, MOVE_REST},
+ .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE,
+ .nature = NATURE_DOCILE
+ },
+ [276] = {
+ .species = SPECIES_ROSELIA,
+ .moves = {MOVE_GIGA_DRAIN, MOVE_SLUDGE_BOMB, MOVE_GRASS_WHISTLE, MOVE_SYNTHESIS},
+ .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW,
+ .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_DOCILE
+ },
+ [277] = {
+ .species = SPECIES_VOLBEAT,
+ .moves = {MOVE_SIGNAL_BEAM, MOVE_THUNDERBOLT, MOVE_ICE_PUNCH, MOVE_TAIL_GLOW},
+ .itemTableId = BATTLE_FRONTIER_ITEM_PETAYA_BERRY,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
+ .nature = NATURE_QUIRKY
+ },
+ [278] = {
+ .species = SPECIES_ILLUMISE,
+ .moves = {MOVE_SILVER_WIND, MOVE_THUNDERBOLT, MOVE_ICE_PUNCH, MOVE_GIGA_DRAIN},
+ .itemTableId = BATTLE_FRONTIER_ITEM_PETAYA_BERRY,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
+ .nature = NATURE_QUIRKY
+ },
+ [279] = {
+ .species = SPECIES_IVYSAUR,
+ .moves = {MOVE_GIGA_DRAIN, MOVE_SLUDGE_BOMB, MOVE_SLEEP_POWDER, MOVE_LEECH_SEED},
+ .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_QUIRKY
+ },
+ [280] = {
+ .species = SPECIES_CHARMELEON,
+ .moves = {MOVE_FLAMETHROWER, MOVE_SLASH, MOVE_ANCIENT_POWER, MOVE_DRAGON_RAGE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS,
+ .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_HARDY
+ },
+ [281] = {
+ .species = SPECIES_WARTORTLE,
+ .moves = {MOVE_SURF, MOVE_ICE_BEAM, MOVE_RAPID_SPIN, MOVE_PROTECT},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_DOCILE
+ },
+ [282] = {
+ .species = SPECIES_PARASECT,
+ .moves = {MOVE_SPORE, MOVE_GIGA_DRAIN, MOVE_DIG, MOVE_DOUBLE_TEAM},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_CALM
+ },
+ [283] = {
+ .species = SPECIES_MACHOKE,
+ .moves = {MOVE_CROSS_CHOP, MOVE_ROCK_SLIDE, MOVE_FORESIGHT, MOVE_SCARY_FACE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS,
+ .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_ADAMANT
+ },
+ [284] = {
+ .species = SPECIES_HAUNTER,
+ .moves = {MOVE_PSYCHIC, MOVE_HYPNOSIS, MOVE_NIGHTMARE, MOVE_CONFUSE_RAY},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_RELAXED
+ },
+ [285] = {
+ .species = SPECIES_BAYLEEF,
+ .moves = {MOVE_GIGA_DRAIN, MOVE_BODY_SLAM, MOVE_GRASS_WHISTLE, MOVE_REST},
+ .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_DOCILE
+ },
+ [286] = {
+ .species = SPECIES_QUILAVA,
+ .moves = {MOVE_FLAMETHROWER, MOVE_CRUSH_CLAW, MOVE_BODY_SLAM, MOVE_SMOKESCREEN},
+ .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_DOCILE
+ },
+ [287] = {
+ .species = SPECIES_CROCONAW,
+ .moves = {MOVE_MEGA_KICK, MOVE_AERIAL_ACE, MOVE_ROCK_SLIDE, MOVE_DIG},
+ .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND,
+ .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_ADAMANT
+ },
+ [288] = {
+ .species = SPECIES_TOGETIC,
+ .moves = {MOVE_RETURN, MOVE_SWEET_KISS, MOVE_AERIAL_ACE, MOVE_YAWN},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS,
+ .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_RELAXED
+ },
+ [289] = {
+ .species = SPECIES_MURKROW,
+ .moves = {MOVE_PERISH_SONG, MOVE_MEAN_LOOK, MOVE_DOUBLE_TEAM, MOVE_THUNDER_WAVE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_QUIRKY
+ },
+ [290] = {
+ .species = SPECIES_WOBBUFFET,
+ .moves = {MOVE_COUNTER, MOVE_MIRROR_COAT, MOVE_ENCORE, MOVE_DESTINY_BOND},
+ .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE,
+ .nature = NATURE_CAREFUL
+ },
+ [291] = {
+ .species = SPECIES_PLUSLE,
+ .moves = {MOVE_THUNDERBOLT, MOVE_THUNDER_WAVE, MOVE_SEISMIC_TOSS, MOVE_WISH},
+ .itemTableId = BATTLE_FRONTIER_ITEM_PETAYA_BERRY,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
+ .nature = NATURE_DOCILE
+ },
+ [292] = {
+ .species = SPECIES_MINUN,
+ .moves = {MOVE_THUNDERBOLT, MOVE_ATTRACT, MOVE_CHARM, MOVE_WISH},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SALAC_BERRY,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
+ .nature = NATURE_DOCILE
+ },
+ [293] = {
+ .species = SPECIES_GROVYLE,
+ .moves = {MOVE_GIGA_DRAIN, MOVE_CRUSH_CLAW, MOVE_SCREECH, MOVE_ROCK_TOMB},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY,
+ .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_DOCILE
+ },
+ [294] = {
+ .species = SPECIES_COMBUSKEN,
+ .moves = {MOVE_FLAMETHROWER, MOVE_SKY_UPPERCUT, MOVE_SLASH, MOVE_SAND_ATTACK},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_DOCILE
+ },
+ [295] = {
+ .species = SPECIES_MARSHTOMP,
+ .moves = {MOVE_MUDDY_WATER, MOVE_EARTHQUAKE, MOVE_MUD_SLAP, MOVE_PROTECT},
+ .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_DOCILE
+ },
+ [296] = {
+ .species = SPECIES_PONYTA,
+ .moves = {MOVE_FLAMETHROWER, MOVE_BODY_SLAM, MOVE_DOUBLE_KICK, MOVE_DOUBLE_TEAM},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
+ .nature = NATURE_QUIRKY
+ },
+ [297] = {
+ .species = SPECIES_AZUMARILL,
+ .moves = {MOVE_MEGA_KICK, MOVE_BRICK_BREAK, MOVE_IRON_TAIL, MOVE_DIG},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_ADAMANT
+ },
+ [298] = {
+ .species = SPECIES_SUDOWOODO,
+ .moves = {MOVE_MEGA_KICK, MOVE_EARTHQUAKE, MOVE_LOW_KICK, MOVE_SELF_DESTRUCT},
+ .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_HARDY
+ },
+ [299] = {
+ .species = SPECIES_MAGCARGO,
+ .moves = {MOVE_OVERHEAT, MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE, MOVE_BODY_SLAM},
+ .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_QUIET
+ },
+ [300] = {
+ .species = SPECIES_PUPITAR,
+ .moves = {MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE, MOVE_CRUNCH, MOVE_SCARY_FACE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS,
+ .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_HARDY
+ },
+ [301] = {
+ .species = SPECIES_SEALEO,
+ .moves = {MOVE_ICE_BEAM, MOVE_SURF, MOVE_BODY_SLAM, MOVE_HAIL},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_QUIET
+ },
+ [302] = {
+ .species = SPECIES_RATICATE,
+ .moves = {MOVE_SUPER_FANG, MOVE_HYPER_FANG, MOVE_SHADOW_BALL, MOVE_SCARY_FACE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND,
+ .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_ADAMANT
+ },
+ [303] = {
+ .species = SPECIES_MASQUERAIN,
+ .moves = {MOVE_HYDRO_PUMP, MOVE_ICE_BEAM, MOVE_GIGA_DRAIN, MOVE_STUN_SPORE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE,
+ .nature = NATURE_QUIET
+ },
+ [304] = {
+ .species = SPECIES_FURRET,
+ .moves = {MOVE_TRICK, MOVE_FRUSTRATION, MOVE_SHADOW_BALL, MOVE_FOLLOW_ME},
+ .itemTableId = BATTLE_FRONTIER_ITEM_CHOICE_BAND,
+ .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_ADAMANT
+ },
+ [305] = {
+ .species = SPECIES_DUNSPARCE,
+ .moves = {MOVE_ICE_BEAM, MOVE_ROCK_TOMB, MOVE_BITE, MOVE_SHADOW_BALL},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE,
+ .nature = NATURE_QUIET
+ },
+ [306] = {
+ .species = SPECIES_DRAGONAIR,
+ .moves = {MOVE_RETURN, MOVE_REST, MOVE_THUNDER_WAVE, MOVE_DRAGON_DANCE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_ADAMANT
+ },
+ [307] = {
+ .species = SPECIES_MIGHTYENA,
+ .moves = {MOVE_CRUNCH, MOVE_SHADOW_BALL, MOVE_FRUSTRATION, MOVE_SCARY_FACE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_KINGS_ROCK,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE,
+ .nature = NATURE_QUIRKY
+ },
+ [308] = {
+ .species = SPECIES_LINOONE,
+ .moves = {MOVE_TRICK, MOVE_FRUSTRATION, MOVE_THUNDER_WAVE, MOVE_SAND_ATTACK},
+ .itemTableId = BATTLE_FRONTIER_ITEM_CHOICE_BAND,
+ .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_JOLLY
+ },
+ [309] = {
+ .species = SPECIES_CASTFORM,
+ .moves = {MOVE_THUNDERBOLT, MOVE_FLAMETHROWER, MOVE_ICE_BEAM, MOVE_WATER_PULSE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_MODEST
+ },
+ [310] = {
+ .species = SPECIES_SHELGON,
+ .moves = {MOVE_FRUSTRATION, MOVE_DRAGON_DANCE, MOVE_CRUNCH, MOVE_SCARY_FACE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_HARDY
+ },
+ [311] = {
+ .species = SPECIES_METANG,
+ .moves = {MOVE_METEOR_MASH, MOVE_PSYCHIC, MOVE_BODY_SLAM, MOVE_SCARY_FACE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_QUIRKY
+ },
+ [312] = {
+ .species = SPECIES_WIGGLYTUFF,
+ .moves = {MOVE_FAKE_TEARS, MOVE_SING, MOVE_DREAM_EATER, MOVE_BRICK_BREAK},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE,
+ .nature = NATURE_DOCILE
+ },
+ [313] = {
+ .species = SPECIES_SUNFLORA,
+ .moves = {MOVE_GIGA_DRAIN, MOVE_GRASS_WHISTLE, MOVE_GROWTH, MOVE_DOUBLE_TEAM},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS,
+ .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_QUIET
+ },
+ [314] = {
+ .species = SPECIES_CHIMECHO,
+ .moves = {MOVE_PSYCHIC, MOVE_HYPNOSIS, MOVE_DREAM_EATER, MOVE_HEAL_BELL},
+ .itemTableId = BATTLE_FRONTIER_ITEM_TWISTED_SPOON,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_QUIET
+ },
+ [315] = {
+ .species = SPECIES_GLIGAR,
+ .moves = {MOVE_EARTHQUAKE, MOVE_AERIAL_ACE, MOVE_GUILLOTINE, MOVE_SCREECH},
+ .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_ADAMANT
+ },
+ [316] = {
+ .species = SPECIES_QWILFISH,
+ .moves = {MOVE_REVENGE, MOVE_SLUDGE_BOMB, MOVE_SHADOW_BALL, MOVE_DESTINY_BOND},
+ .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_ADAMANT
+ },
+ [317] = {
+ .species = SPECIES_SNEASEL,
+ .moves = {MOVE_CRUSH_CLAW, MOVE_BRICK_BREAK, MOVE_AERIAL_ACE, MOVE_SCREECH},
+ .itemTableId = BATTLE_FRONTIER_ITEM_KINGS_ROCK,
+ .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_JOLLY
+ },
+ [318] = {
+ .species = SPECIES_PELIPPER,
+ .moves = {MOVE_SURF, MOVE_BLIZZARD, MOVE_AERIAL_ACE, MOVE_PROTECT},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_QUIET
+ },
+ [319] = {
+ .species = SPECIES_SWELLOW,
+ .moves = {MOVE_FACADE, MOVE_AERIAL_ACE, MOVE_PURSUIT, MOVE_DOUBLE_TEAM},
+ .itemTableId = BATTLE_FRONTIER_ITEM_KINGS_ROCK,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_ADAMANT
+ },
+ [320] = {
+ .species = SPECIES_LAIRON,
+ .moves = {MOVE_EARTHQUAKE, MOVE_IRON_TAIL, MOVE_ROAR, MOVE_PROTECT},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_SASSY
+ },
+ [321] = {
+ .species = SPECIES_TANGELA,
+ .moves = {MOVE_GIGA_DRAIN, MOVE_STUN_SPORE, MOVE_REST, MOVE_AMNESIA},
+ .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_CALM
+ },
+ [322] = {
+ .species = SPECIES_ARBOK,
+ .moves = {MOVE_SLUDGE_BOMB, MOVE_EARTHQUAKE, MOVE_IRON_TAIL, MOVE_GLARE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY,
+ .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_ADAMANT
+ },
+ [323] = {
+ .species = SPECIES_PERSIAN,
+ .moves = {MOVE_FRUSTRATION, MOVE_SHADOW_BALL, MOVE_ROAR, MOVE_FAKE_OUT},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SILK_SCARF,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_QUIRKY
+ },
+ [324] = {
+ .species = SPECIES_SEADRA,
+ .moves = {MOVE_HYDRO_PUMP, MOVE_FRUSTRATION, MOVE_DRAGON_BREATH, MOVE_DRAGON_DANCE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_DOCILE
+ },
+ [325] = {
+ .species = SPECIES_KECLEON,
+ .moves = {MOVE_TRICK, MOVE_BRICK_BREAK, MOVE_SHADOW_BALL, MOVE_SKILL_SWAP},
+ .itemTableId = BATTLE_FRONTIER_ITEM_CHOICE_BAND,
+ .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_DOCILE
+ },
+ [326] = {
+ .species = SPECIES_VIGOROTH,
+ .moves = {MOVE_CRUSH_CLAW, MOVE_REVERSAL, MOVE_ENDURE, MOVE_SHADOW_BALL},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SALAC_BERRY,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_ADAMANT
+ },
+ [327] = {
+ .species = SPECIES_LUNATONE,
+ .moves = {MOVE_PSYCHIC, MOVE_ICE_BEAM, MOVE_COSMIC_POWER, MOVE_CALM_MIND},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE,
+ .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_QUIET
+ },
+ [328] = {
+ .species = SPECIES_SOLROCK,
+ .moves = {MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE, MOVE_COSMIC_POWER, MOVE_OVERHEAT},
+ .itemTableId = BATTLE_FRONTIER_ITEM_WHITE_HERB,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_HARDY
+ },
+ [329] = {
+ .species = SPECIES_NOCTOWL,
+ .moves = {MOVE_PSYCHIC, MOVE_FAINT_ATTACK, MOVE_AERIAL_ACE, MOVE_REFLECT},
+ .itemTableId = BATTLE_FRONTIER_ITEM_PERSIM_BERRY,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE,
+ .nature = NATURE_QUIET
+ },
+ [330] = {
+ .species = SPECIES_SANDSLASH,
+ .moves = {MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE, MOVE_CRUSH_CLAW, MOVE_SANDSTORM},
+ .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_ADAMANT
+ },
+ [331] = {
+ .species = SPECIES_VENOMOTH,
+ .moves = {MOVE_SIGNAL_BEAM, MOVE_PSYCHIC, MOVE_SLUDGE_BOMB, MOVE_GIGA_DRAIN},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY,
+ .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_HP,
+ .nature = NATURE_DOCILE
+ },
+ [332] = {
+ .species = SPECIES_CHANSEY,
+ .moves = {MOVE_SEISMIC_TOSS, MOVE_SHADOW_BALL, MOVE_DOUBLE_TEAM, MOVE_SOFT_BOILED},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE,
+ .nature = NATURE_RELAXED
+ },
+ [333] = {
+ .species = SPECIES_SEAKING,
+ .moves = {MOVE_HORN_DRILL, MOVE_MEGAHORN, MOVE_SLEEP_TALK, MOVE_REST},
+ .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_IMPISH
+ },
+ [334] = {
+ .species = SPECIES_JUMPLUFF,
+ .moves = {MOVE_LEECH_SEED, MOVE_SLEEP_POWDER, MOVE_GIGA_DRAIN, MOVE_DOUBLE_TEAM},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE,
+ .nature = NATURE_BOLD
+ },
+ [335] = {
+ .species = SPECIES_PILOSWINE,
+ .moves = {MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE, MOVE_BODY_SLAM, MOVE_ROAR},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE,
+ .nature = NATURE_ADAMANT
+ },
+ [336] = {
+ .species = SPECIES_GOLBAT,
+ .moves = {MOVE_SLUDGE_BOMB, MOVE_SHADOW_BALL, MOVE_CONFUSE_RAY, MOVE_AIR_CUTTER},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS,
+ .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_ADAMANT
+ },
+ [337] = {
+ .species = SPECIES_PRIMEAPE,
+ .moves = {MOVE_CROSS_CHOP, MOVE_ROCK_TOMB, MOVE_OVERHEAT, MOVE_BULK_UP},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_QUIRKY
+ },
+ [338] = {
+ .species = SPECIES_HITMONLEE,
+ .moves = {MOVE_MEGA_KICK, MOVE_BRICK_BREAK, MOVE_FORESIGHT, MOVE_ROCK_TOMB},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE,
+ .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_ADAMANT
+ },
+ [339] = {
+ .species = SPECIES_HITMONCHAN,
+ .moves = {MOVE_DYNAMIC_PUNCH, MOVE_MACH_PUNCH, MOVE_DETECT, MOVE_COUNTER},
+ .itemTableId = BATTLE_FRONTIER_ITEM_KINGS_ROCK,
+ .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_ADAMANT
+ },
+ [340] = {
+ .species = SPECIES_GIRAFARIG,
+ .moves = {MOVE_PSYCHIC, MOVE_CRUNCH, MOVE_BATON_PASS, MOVE_AGILITY},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE,
+ .nature = NATURE_MODEST
+ },
+ [341] = {
+ .species = SPECIES_HITMONTOP,
+ .moves = {MOVE_DOUBLE_EDGE, MOVE_SEISMIC_TOSS, MOVE_ROCK_SLIDE, MOVE_COUNTER},
+ .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND,
+ .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_ADAMANT
+ },
+ [342] = {
+ .species = SPECIES_BANETTE,
+ .moves = {MOVE_SHADOW_BALL, MOVE_FRUSTRATION, MOVE_SCREECH, MOVE_WILL_O_WISP},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE,
+ .nature = NATURE_ADAMANT
+ },
+ [343] = {
+ .species = SPECIES_NINJASK,
+ .moves = {MOVE_SLASH, MOVE_SHADOW_BALL, MOVE_SWORDS_DANCE, MOVE_BATON_PASS},
+ .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_QUIRKY
+ },
+ [344] = {
+ .species = SPECIES_SEVIPER,
+ .moves = {MOVE_SLUDGE_BOMB, MOVE_EARTHQUAKE, MOVE_CRUNCH, MOVE_GIGA_DRAIN},
+ .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_QUIRKY
+ },
+ [345] = {
+ .species = SPECIES_ZANGOOSE,
+ .moves = {MOVE_CRUSH_CLAW, MOVE_SHADOW_BALL, MOVE_BRICK_BREAK, MOVE_AERIAL_ACE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS,
+ .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_ADAMANT
+ },
+ [346] = {
+ .species = SPECIES_CAMERUPT,
+ .moves = {MOVE_EARTHQUAKE, MOVE_ERUPTION, MOVE_BODY_SLAM, MOVE_SCARY_FACE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_QUIRKY
+ },
+ [347] = {
+ .species = SPECIES_SHARPEDO,
+ .moves = {MOVE_DOUBLE_EDGE, MOVE_CRUNCH, MOVE_EARTHQUAKE, MOVE_SURF},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_QUIRKY
+ },
+ [348] = {
+ .species = SPECIES_TROPIUS,
+ .moves = {MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, MOVE_SYNTHESIS, MOVE_BODY_SLAM},
+ .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_QUIET
+ },
+ [349] = {
+ .species = SPECIES_MAGNETON,
+ .moves = {MOVE_THUNDER, MOVE_RAIN_DANCE, MOVE_THUNDER_WAVE, MOVE_METAL_SOUND},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_HARDY
+ },
+ [350] = {
+ .species = SPECIES_MANTINE,
+ .moves = {MOVE_SURF, MOVE_ICE_BEAM, MOVE_RAIN_DANCE, MOVE_CONFUSE_RAY},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL,
+ .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_MODEST
+ },
+ [351] = {
+ .species = SPECIES_STANTLER,
+ .moves = {MOVE_FRUSTRATION, MOVE_SHADOW_BALL, MOVE_THUNDER_WAVE, MOVE_CONFUSE_RAY},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE,
+ .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_ADAMANT
+ },
+ [352] = {
+ .species = SPECIES_ABSOL,
+ .moves = {MOVE_DOUBLE_EDGE, MOVE_SHADOW_BALL, MOVE_AERIAL_ACE, MOVE_IRON_TAIL},
+ .itemTableId = BATTLE_FRONTIER_ITEM_CHOICE_BAND,
+ .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_ADAMANT
+ },
+ [353] = {
+ .species = SPECIES_SWALOT,
+ .moves = {MOVE_SLUDGE_BOMB, MOVE_SHADOW_BALL, MOVE_BODY_SLAM, MOVE_COUNTER},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS,
+ .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_ADAMANT
+ },
+ [354] = {
+ .species = SPECIES_CRAWDAUNT,
+ .moves = {MOVE_GUILLOTINE, MOVE_FRUSTRATION, MOVE_ANCIENT_POWER, MOVE_AERIAL_ACE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_ADAMANT
+ },
+ [355] = {
+ .species = SPECIES_PIDGEOT,
+ .moves = {MOVE_RETURN, MOVE_AERIAL_ACE, MOVE_STEEL_WING, MOVE_MUD_SLAP},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS,
+ .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_ADAMANT
+ },
+ [356] = {
+ .species = SPECIES_GRUMPIG,
+ .moves = {MOVE_PSYCHIC, MOVE_ICE_PUNCH, MOVE_THUNDER_PUNCH, MOVE_FIRE_PUNCH},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE,
+ .nature = NATURE_MODEST
+ },
+ [357] = {
+ .species = SPECIES_TORKOAL,
+ .moves = {MOVE_OVERHEAT, MOVE_BODY_SLAM, MOVE_SMOKESCREEN, MOVE_PROTECT},
+ .itemTableId = BATTLE_FRONTIER_ITEM_WHITE_HERB,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_SASSY
+ },
+ [358] = {
+ .species = SPECIES_KINGLER,
+ .moves = {MOVE_GUILLOTINE, MOVE_ROCK_TOMB, MOVE_FLAIL, MOVE_ENDURE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SALAC_BERRY,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_ADAMANT
+ },
+ [359] = {
+ .species = SPECIES_CACTURNE,
+ .moves = {MOVE_MEGA_KICK, MOVE_TEETER_DANCE, MOVE_FAINT_ATTACK, MOVE_SANDSTORM},
+ .itemTableId = BATTLE_FRONTIER_ITEM_PERSIM_BERRY,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE,
+ .nature = NATURE_HARDY
+ },
+ [360] = {
+ .species = SPECIES_BELLOSSOM,
+ .moves = {MOVE_SOLAR_BEAM, MOVE_ATTRACT, MOVE_SUNNY_DAY, MOVE_SYNTHESIS},
+ .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE,
+ .nature = NATURE_MODEST
+ },
+ [361] = {
+ .species = SPECIES_OCTILLERY,
+ .moves = {MOVE_OCTAZOOKA, MOVE_FIRE_BLAST, MOVE_THUNDER_WAVE, MOVE_MUD_SLAP},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_QUIRKY
+ },
+ [362] = {
+ .species = SPECIES_HUNTAIL,
+ .moves = {MOVE_SURF, MOVE_RAIN_DANCE, MOVE_CRUNCH, MOVE_BODY_SLAM},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_QUIET
+ },
+ [363] = {
+ .species = SPECIES_GOREBYSS,
+ .moves = {MOVE_SURF, MOVE_RAIN_DANCE, MOVE_PSYCHIC, MOVE_BODY_SLAM},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_QUIET
+ },
+ [364] = {
+ .species = SPECIES_RELICANTH,
+ .moves = {MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE, MOVE_AMNESIA, MOVE_REST},
+ .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_SASSY
+ },
+ [365] = {
+ .species = SPECIES_OMASTAR,
+ .moves = {MOVE_HYDRO_PUMP, MOVE_RAIN_DANCE, MOVE_ICE_BEAM, MOVE_PROTECT},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_MODEST
+ },
+ [366] = {
+ .species = SPECIES_KABUTOPS,
+ .moves = {MOVE_SLASH, MOVE_ROCK_SLIDE, MOVE_FLAIL, MOVE_ENDURE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SALAC_BERRY,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_ADAMANT
+ },
+ [367] = {
+ .species = SPECIES_POLIWRATH,
+ .moves = {MOVE_BRICK_BREAK, MOVE_HYPNOSIS, MOVE_REST, MOVE_BELLY_DRUM},
+ .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY,
+ .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_ADAMANT
+ },
+ [368] = {
+ .species = SPECIES_SCYTHER,
+ .moves = {MOVE_SILVER_WIND, MOVE_AERIAL_ACE, MOVE_SWORDS_DANCE, MOVE_DOUBLE_TEAM},
+ .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER,
+ .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_ADAMANT
+ },
+ [369] = {
+ .species = SPECIES_PINSIR,
+ .moves = {MOVE_GUILLOTINE, MOVE_SWORDS_DANCE, MOVE_FLAIL, MOVE_ENDURE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SALAC_BERRY,
+ .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_HP,
+ .nature = NATURE_JOLLY
+ },
+ [370] = {
+ .species = SPECIES_POLITOED,
+ .moves = {MOVE_SURF, MOVE_PSYCHIC, MOVE_MUD_SLAP, MOVE_SWAGGER},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE,
+ .nature = NATURE_MODEST
+ },
+ [371] = {
+ .species = SPECIES_CLOYSTER,
+ .moves = {MOVE_DIVE, MOVE_TOXIC, MOVE_DOUBLE_TEAM, MOVE_PROTECT},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_CAREFUL
+ },
+ [372] = {
+ .species = SPECIES_DUGTRIO,
+ .moves = {MOVE_EARTHQUAKE, MOVE_TRI_ATTACK, MOVE_SLASH, MOVE_SAND_TOMB},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SOFT_SAND,
+ .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_ADAMANT
+ },
+ [373] = {
+ .species = SPECIES_MEDICHAM,
+ .moves = {MOVE_PSYCHIC, MOVE_HI_JUMP_KICK, MOVE_CALM_MIND, MOVE_BATON_PASS},
+ .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND,
+ .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_DOCILE
+ },
+ [374] = {
+ .species = SPECIES_MISDREAVUS,
+ .moves = {MOVE_PAIN_SPLIT, MOVE_SHADOW_BALL, MOVE_CONFUSE_RAY, MOVE_THUNDER_WAVE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND,
+ .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_IMPISH
+ },
+ [375] = {
+ .species = SPECIES_FEAROW,
+ .moves = {MOVE_DRILL_PECK, MOVE_TRI_ATTACK, MOVE_FACADE, MOVE_MUD_SLAP},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SHARP_BEAK,
+ .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_ADAMANT
+ },
+ [376] = {
+ .species = SPECIES_GRANBULL,
+ .moves = {MOVE_MEGA_KICK, MOVE_SMELLING_SALT, MOVE_THUNDER_WAVE, MOVE_ROAR},
+ .itemTableId = BATTLE_FRONTIER_ITEM_CHERI_BERRY,
+ .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_ADAMANT
+ },
+ [377] = {
+ .species = SPECIES_JYNX,
+ .moves = {MOVE_ICE_BEAM, MOVE_FAKE_OUT, MOVE_LOVELY_KISS, MOVE_ATTRACT},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_MODEST
+ },
+ [378] = {
+ .species = SPECIES_DUSCLOPS,
+ .moves = {MOVE_WILL_O_WISP, MOVE_SEISMIC_TOSS, MOVE_PAIN_SPLIT, MOVE_CONFUSE_RAY},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_IMPISH
+ },
+ [379] = {
+ .species = SPECIES_DODRIO,
+ .moves = {MOVE_DRILL_PECK, MOVE_TRI_ATTACK, MOVE_SLEEP_TALK, MOVE_REST},
+ .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY,
+ .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_ADAMANT
+ },
+ [380] = {
+ .species = SPECIES_MR_MIME,
+ .moves = {MOVE_PSYCHIC, MOVE_MAGICAL_LEAF, MOVE_FAKE_OUT, MOVE_REFLECT},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS,
+ .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_RELAXED
+ },
+ [381] = {
+ .species = SPECIES_LANTURN,
+ .moves = {MOVE_SURF, MOVE_CONFUSE_RAY, MOVE_ATTRACT, MOVE_THUNDER_WAVE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_CHERI_BERRY,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE,
+ .nature = NATURE_QUIET
+ },
+ [382] = {
+ .species = SPECIES_BRELOOM,
+ .moves = {MOVE_SKY_UPPERCUT, MOVE_MACH_PUNCH, MOVE_HEADBUTT, MOVE_COUNTER},
+ .itemTableId = BATTLE_FRONTIER_ITEM_KINGS_ROCK,
+ .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_JOLLY
+ },
+ [383] = {
+ .species = SPECIES_FORRETRESS,
+ .moves = {MOVE_DOUBLE_EDGE, MOVE_ROCK_SLIDE, MOVE_LIGHT_SCREEN, MOVE_SPIKES},
+ .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_ADAMANT
+ },
+ [384] = {
+ .species = SPECIES_WHISCASH,
+ .moves = {MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE, MOVE_AMNESIA, MOVE_REST},
+ .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY,
+ .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_ADAMANT
+ },
+ [385] = {
+ .species = SPECIES_XATU,
+ .moves = {MOVE_DRILL_PECK, MOVE_NIGHT_SHADE, MOVE_WISH, MOVE_FUTURE_SIGHT},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SHARP_BEAK,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_HARDY
+ },
+ [386] = {
+ .species = SPECIES_SKARMORY,
+ .moves = {MOVE_STEEL_WING, MOVE_AIR_CUTTER, MOVE_COUNTER, MOVE_AGILITY},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_ADAMANT
+ },
+ [387] = {
+ .species = SPECIES_MAROWAK,
+ .moves = {MOVE_BONEMERANG, MOVE_ROCK_SLIDE, MOVE_ICY_WIND, MOVE_HEADBUTT},
+ .itemTableId = BATTLE_FRONTIER_ITEM_THICK_CLUB,
+ .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_ADAMANT
+ },
+ [388] = {
+ .species = SPECIES_QUAGSIRE,
+ .moves = {MOVE_EARTHQUAKE, MOVE_BRICK_BREAK, MOVE_COUNTER, MOVE_MUD_SLAP},
+ .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_ADAMANT
+ },
+ [389] = {
+ .species = SPECIES_CLEFABLE,
+ .moves = {MOVE_METRONOME, MOVE_DOUBLE_TEAM, MOVE_REFLECT, MOVE_FOLLOW_ME},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE,
+ .nature = NATURE_BRAVE
+ },
+ [390] = {
+ .species = SPECIES_HARIYAMA,
+ .moves = {MOVE_CROSS_CHOP, MOVE_ROCK_SLIDE, MOVE_COUNTER, MOVE_FAKE_OUT},
+ .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_ADAMANT
+ },
+ [391] = {
+ .species = SPECIES_RAICHU,
+ .moves = {MOVE_THUNDERBOLT, MOVE_QUICK_ATTACK, MOVE_LIGHT_SCREEN, MOVE_DOUBLE_TEAM},
+ .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_DEFENSE,
+ .nature = NATURE_MODEST
+ },
+ [392] = {
+ .species = SPECIES_DEWGONG,
+ .moves = {MOVE_ICE_BEAM, MOVE_ICY_WIND, MOVE_HEADBUTT, MOVE_FAKE_OUT},
+ .itemTableId = BATTLE_FRONTIER_ITEM_NEVER_MELT_ICE,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_QUIET
+ },
+ [393] = {
+ .species = SPECIES_MANECTRIC,
+ .moves = {MOVE_THUNDERBOLT, MOVE_FLASH, MOVE_QUICK_ATTACK, MOVE_ROAR},
+ .itemTableId = BATTLE_FRONTIER_ITEM_MAGNET,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
+ .nature = NATURE_MODEST
+ },
+ [394] = {
+ .species = SPECIES_VILEPLUME,
+ .moves = {MOVE_SLUDGE_BOMB, MOVE_PETAL_DANCE, MOVE_MOONLIGHT, MOVE_AROMATHERAPY},
+ .itemTableId = BATTLE_FRONTIER_ITEM_PERSIM_BERRY,
+ .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_IMPISH
+ },
+ [395] = {
+ .species = SPECIES_VICTREEBEL,
+ .moves = {MOVE_GIGA_DRAIN, MOVE_SLEEP_POWDER, MOVE_SWEET_SCENT, MOVE_SYNTHESIS},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE,
+ .nature = NATURE_QUIET
+ },
+ [396] = {
+ .species = SPECIES_ELECTRODE,
+ .moves = {MOVE_THUNDERBOLT, MOVE_SWIFT, MOVE_LIGHT_SCREEN, MOVE_PROTECT},
+ .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_QUIET
+ },
+ [397] = {
+ .species = SPECIES_EXPLOUD,
+ .moves = {MOVE_HYPER_VOICE, MOVE_SHADOW_BALL, MOVE_SLEEP_TALK, MOVE_REST},
+ .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY,
+ .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_IMPISH
+ },
+ [398] = {
+ .species = SPECIES_SHIFTRY,
+ .moves = {MOVE_GIGA_DRAIN, MOVE_FAINT_ATTACK, MOVE_QUICK_ATTACK, MOVE_FAKE_OUT},
+ .itemTableId = BATTLE_FRONTIER_ITEM_MIRACLE_SEED,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE,
+ .nature = NATURE_QUIET
+ },
+ [399] = {
+ .species = SPECIES_GLALIE,
+ .moves = {MOVE_ICE_BEAM, MOVE_CRUNCH, MOVE_HAIL, MOVE_PROTECT},
+ .itemTableId = BATTLE_FRONTIER_ITEM_PETAYA_BERRY,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_MODEST
+ },
+ [400] = {
+ .species = SPECIES_LUDICOLO,
+ .moves = {MOVE_SURF, MOVE_RAIN_DANCE, MOVE_THUNDER_PUNCH, MOVE_FIRE_PUNCH},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_QUIET
+ },
+ [401] = {
+ .species = SPECIES_HYPNO,
+ .moves = {MOVE_THUNDER_PUNCH, MOVE_FIRE_PUNCH, MOVE_ICE_PUNCH, MOVE_HYPNOSIS},
+ .itemTableId = BATTLE_FRONTIER_ITEM_TWISTED_SPOON,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE,
+ .nature = NATURE_QUIET
+ },
+ [402] = {
+ .species = SPECIES_GOLEM,
+ .moves = {MOVE_EARTHQUAKE, MOVE_BODY_SLAM, MOVE_COUNTER, MOVE_ROCK_TOMB},
+ .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_ADAMANT
+ },
+ [403] = {
+ .species = SPECIES_RHYDON,
+ .moves = {MOVE_EARTHQUAKE, MOVE_ROCK_TOMB, MOVE_SCARY_FACE, MOVE_BRICK_BREAK},
+ .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_ADAMANT
+ },
+ [404] = {
+ .species = SPECIES_ALAKAZAM,
+ .moves = {MOVE_THUNDER_PUNCH, MOVE_FIRE_PUNCH, MOVE_ICE_PUNCH, MOVE_THUNDER_WAVE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE,
+ .nature = NATURE_MODEST
+ },
+ [405] = {
+ .species = SPECIES_WEEZING,
+ .moves = {MOVE_SLUDGE_BOMB, MOVE_WILL_O_WISP, MOVE_SHADOW_BALL, MOVE_SMOKESCREEN},
+ .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER,
+ .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_ADAMANT
+ },
+ [406] = {
+ .species = SPECIES_KANGASKHAN,
+ .moves = {MOVE_DIZZY_PUNCH, MOVE_BRICK_BREAK, MOVE_COUNTER, MOVE_FAKE_OUT},
+ .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND,
+ .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_ADAMANT
+ },
+ [407] = {
+ .species = SPECIES_ELECTABUZZ,
+ .moves = {MOVE_THUNDERBOLT, MOVE_THUNDER_WAVE, MOVE_BRICK_BREAK, MOVE_LIGHT_SCREEN},
+ .itemTableId = BATTLE_FRONTIER_ITEM_CHERI_BERRY,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_RELAXED
+ },
+ [408] = {
+ .species = SPECIES_TAUROS,
+ .moves = {MOVE_EARTHQUAKE, MOVE_THRASH, MOVE_SWAGGER, MOVE_FACADE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_PERSIM_BERRY,
+ .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_ADAMANT
+ },
+ [409] = {
+ .species = SPECIES_SLOWBRO,
+ .moves = {MOVE_SURF, MOVE_RAIN_DANCE, MOVE_HEADBUTT, MOVE_ICE_PUNCH},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_QUIET
+ },
+ [410] = {
+ .species = SPECIES_SLOWKING,
+ .moves = {MOVE_PSYCHIC, MOVE_BRICK_BREAK, MOVE_AMNESIA, MOVE_ATTRACT},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS,
+ .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_QUIET
+ },
+ [411] = {
+ .species = SPECIES_MILTANK,
+ .moves = {MOVE_FACADE, MOVE_SHADOW_BALL, MOVE_COUNTER, MOVE_MILK_DRINK},
+ .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_CAREFUL
+ },
+ [412] = {
+ .species = SPECIES_ALTARIA,
+ .moves = {MOVE_DRAGON_CLAW, MOVE_AERIAL_ACE, MOVE_REFRESH, MOVE_BODY_SLAM},
+ .itemTableId = BATTLE_FRONTIER_ITEM_CHERI_BERRY,
+ .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_DOCILE
+ },
+ [413] = {
+ .species = SPECIES_NIDOQUEEN,
+ .moves = {MOVE_SLUDGE_BOMB, MOVE_DOUBLE_KICK, MOVE_BODY_SLAM, MOVE_COUNTER},
+ .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND,
+ .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_ADAMANT
+ },
+ [414] = {
+ .species = SPECIES_NIDOKING,
+ .moves = {MOVE_HORN_DRILL, MOVE_DOUBLE_KICK, MOVE_BODY_SLAM, MOVE_COUNTER},
+ .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW,
+ .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_ADAMANT
+ },
+ [415] = {
+ .species = SPECIES_MAGMAR,
+ .moves = {MOVE_FLAMETHROWER, MOVE_SMOKESCREEN, MOVE_BRICK_BREAK, MOVE_BARRIER},
+ .itemTableId = BATTLE_FRONTIER_ITEM_RAWST_BERRY,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_RELAXED
+ },
+ [416] = {
+ .species = SPECIES_CRADILY,
+ .moves = {MOVE_GIGA_DRAIN, MOVE_ROCK_SLIDE, MOVE_BARRIER, MOVE_CONFUSE_RAY},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_RELAXED
+ },
+ [417] = {
+ .species = SPECIES_ARMALDO,
+ .moves = {MOVE_SLASH, MOVE_AERIAL_ACE, MOVE_ANCIENT_POWER, MOVE_PROTECT},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS,
+ .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_ADAMANT
+ },
+ [418] = {
+ .species = SPECIES_GOLDUCK,
+ .moves = {MOVE_HYDRO_PUMP, MOVE_DIG, MOVE_BRICK_BREAK, MOVE_LIGHT_SCREEN},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_QUIET
+ },
+ [419] = {
+ .species = SPECIES_RAPIDASH,
+ .moves = {MOVE_FLAMETHROWER, MOVE_DOUBLE_KICK, MOVE_QUICK_ATTACK, MOVE_PROTECT},
+ .itemTableId = BATTLE_FRONTIER_ITEM_CHARCOAL,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
+ .nature = NATURE_QUIET
+ },
+ [420] = {
+ .species = SPECIES_MUK,
+ .moves = {MOVE_SLUDGE_BOMB, MOVE_BODY_SLAM, MOVE_SCREECH, MOVE_MINIMIZE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_POISON_BARB,
+ .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_ADAMANT
+ },
+ [421] = {
+ .species = SPECIES_GENGAR,
+ .moves = {MOVE_DREAM_EATER, MOVE_HYPNOSIS, MOVE_CONFUSE_RAY, MOVE_ATTRACT},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_HP,
+ .nature = NATURE_TIMID
+ },
+ [422] = {
+ .species = SPECIES_AMPHAROS,
+ .moves = {MOVE_THUNDER, MOVE_RAIN_DANCE, MOVE_THUNDER_WAVE, MOVE_ATTRACT},
+ .itemTableId = BATTLE_FRONTIER_ITEM_MAGNET,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_RELAXED
+ },
+ [423] = {
+ .species = SPECIES_SCIZOR,
+ .moves = {MOVE_METAL_CLAW, MOVE_AERIAL_ACE, MOVE_COUNTER, MOVE_QUICK_ATTACK},
+ .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_ADAMANT
+ },
+ [424] = {
+ .species = SPECIES_HERACROSS,
+ .moves = {MOVE_MEGAHORN, MOVE_BRICK_BREAK, MOVE_ROCK_TOMB, MOVE_COUNTER},
+ .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND,
+ .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_ADAMANT
+ },
+ [425] = {
+ .species = SPECIES_URSARING,
+ .moves = {MOVE_MEGA_KICK, MOVE_CRUNCH, MOVE_AERIAL_ACE, MOVE_COUNTER},
+ .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_DOCILE
+ },
+ [426] = {
+ .species = SPECIES_HOUNDOOM,
+ .moves = {MOVE_FLAMETHROWER, MOVE_SHADOW_BALL, MOVE_COUNTER, MOVE_WILL_O_WISP},
+ .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_QUIRKY
+ },
+ [427] = {
+ .species = SPECIES_DONPHAN,
+ .moves = {MOVE_EARTHQUAKE, MOVE_ANCIENT_POWER, MOVE_SWAGGER, MOVE_REST},
+ .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY,
+ .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_ADAMANT
+ },
+ [428] = {
+ .species = SPECIES_CLAYDOL,
+ .moves = {MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE, MOVE_SWAGGER, MOVE_PSYCH_UP},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY,
+ .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_ADAMANT
+ },
+ [429] = {
+ .species = SPECIES_WAILORD,
+ .moves = {MOVE_SURF, MOVE_ICY_WIND, MOVE_BODY_SLAM, MOVE_ROAR},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_SASSY
+ },
+ [430] = {
+ .species = SPECIES_NINETALES,
+ .moves = {MOVE_FLAMETHROWER, MOVE_ROAR, MOVE_CONFUSE_RAY, MOVE_WILL_O_WISP},
+ .itemTableId = BATTLE_FRONTIER_ITEM_RAWST_BERRY,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
+ .nature = NATURE_MODEST
+ },
+ [431] = {
+ .species = SPECIES_MACHAMP,
+ .moves = {MOVE_CROSS_CHOP, MOVE_ROCK_SLIDE, MOVE_COUNTER, MOVE_SCARY_FACE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS,
+ .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_ADAMANT
+ },
+ [432] = {
+ .species = SPECIES_SHUCKLE,
+ .moves = {MOVE_ROLLOUT, MOVE_DEFENSE_CURL, MOVE_SLEEP_TALK, MOVE_REST},
+ .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE,
+ .nature = NATURE_BRAVE
+ },
+ [433] = {
+ .species = SPECIES_STEELIX,
+ .moves = {MOVE_EARTHQUAKE, MOVE_DRAGON_BREATH, MOVE_ROCK_TOMB, MOVE_ROAR},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_ADAMANT
+ },
+ [434] = {
+ .species = SPECIES_TENTACRUEL,
+ .moves = {MOVE_SLUDGE_BOMB, MOVE_ICY_WIND, MOVE_BARRIER, MOVE_CONFUSE_RAY},
+ .itemTableId = BATTLE_FRONTIER_ITEM_PERSIM_BERRY,
+ .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_IMPISH
+ },
+ [435] = {
+ .species = SPECIES_AERODACTYL,
+ .moves = {MOVE_ANCIENT_POWER, MOVE_DRAGON_BREATH, MOVE_AERIAL_ACE, MOVE_ROAR},
+ .itemTableId = BATTLE_FRONTIER_ITEM_KINGS_ROCK,
+ .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_ADAMANT
+ },
+ [436] = {
+ .species = SPECIES_PORYGON2,
+ .moves = {MOVE_TRI_ATTACK, MOVE_AERIAL_ACE, MOVE_SHADOW_BALL, MOVE_RECOVER},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS,
+ .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_ADAMANT
+ },
+ [437] = {
+ .species = SPECIES_GARDEVOIR,
+ .moves = {MOVE_DREAM_EATER, MOVE_HYPNOSIS, MOVE_MAGICAL_LEAF, MOVE_REFLECT},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS,
+ .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_TIMID
+ },
+ [438] = {
+ .species = SPECIES_EXEGGUTOR,
+ .moves = {MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, MOVE_SYNTHESIS, MOVE_LIGHT_SCREEN},
+ .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE,
+ .nature = NATURE_QUIET
+ },
+ [439] = {
+ .species = SPECIES_STARMIE,
+ .moves = {MOVE_PSYCHIC, MOVE_CONFUSE_RAY, MOVE_THUNDER_WAVE, MOVE_RECOVER},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_MODEST
+ },
+ [440] = {
+ .species = SPECIES_FLYGON,
+ .moves = {MOVE_EARTHQUAKE, MOVE_STEEL_WING, MOVE_FAINT_ATTACK, MOVE_FACADE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER,
+ .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_ADAMANT
+ },
+ [441] = {
+ .species = SPECIES_VENUSAUR,
+ .moves = {MOVE_GIGA_DRAIN, MOVE_SUNNY_DAY, MOVE_SYNTHESIS, MOVE_SLEEP_POWDER},
+ .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_QUIET
+ },
+ [442] = {
+ .species = SPECIES_VAPOREON,
+ .moves = {MOVE_SURF, MOVE_ROAR, MOVE_BITE, MOVE_QUICK_ATTACK},
+ .itemTableId = BATTLE_FRONTIER_ITEM_MYSTIC_WATER,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE,
+ .nature = NATURE_MODEST
+ },
+ [443] = {
+ .species = SPECIES_JOLTEON,
+ .moves = {MOVE_THUNDERBOLT, MOVE_THUNDER_WAVE, MOVE_ATTRACT, MOVE_PROTECT},
+ .itemTableId = BATTLE_FRONTIER_ITEM_CHERI_BERRY,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
+ .nature = NATURE_MODEST
+ },
+ [444] = {
+ .species = SPECIES_FLAREON,
+ .moves = {MOVE_FLAMETHROWER, MOVE_ROAR, MOVE_BITE, MOVE_SAND_ATTACK},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE,
+ .nature = NATURE_MODEST
+ },
+ [445] = {
+ .species = SPECIES_MEGANIUM,
+ .moves = {MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, MOVE_LIGHT_SCREEN, MOVE_SYNTHESIS},
+ .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_MODEST
+ },
+ [446] = {
+ .species = SPECIES_ESPEON,
+ .moves = {MOVE_PSYCHIC, MOVE_CHARM, MOVE_CALM_MIND, MOVE_BATON_PASS},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SPEED | F_EV_SPREAD_DEFENSE,
+ .nature = NATURE_MODEST
+ },
+ [447] = {
+ .species = SPECIES_UMBREON,
+ .moves = {MOVE_CONFUSE_RAY, MOVE_FAINT_ATTACK, MOVE_DOUBLE_TEAM, MOVE_BATON_PASS},
+ .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_BOLD
+ },
+ [448] = {
+ .species = SPECIES_BLASTOISE,
+ .moves = {MOVE_HYDRO_PUMP, MOVE_RAIN_DANCE, MOVE_BITE, MOVE_SEISMIC_TOSS},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_MODEST
+ },
+ [449] = {
+ .species = SPECIES_FERALIGATR,
+ .moves = {MOVE_SURF, MOVE_RAIN_DANCE, MOVE_AERIAL_ACE, MOVE_ROAR},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_QUIET
+ },
+ [450] = {
+ .species = SPECIES_AGGRON,
+ .moves = {MOVE_IRON_TAIL, MOVE_EARTHQUAKE, MOVE_AERIAL_ACE, MOVE_ROAR},
+ .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW,
+ .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_ADAMANT
+ },
+ [451] = {
+ .species = SPECIES_BLAZIKEN,
+ .moves = {MOVE_FLAMETHROWER, MOVE_SUNNY_DAY, MOVE_DOUBLE_KICK, MOVE_ROAR},
+ .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_DOCILE
+ },
+ [452] = {
+ .species = SPECIES_WALREIN,
+ .moves = {MOVE_BLIZZARD, MOVE_HAIL, MOVE_YAWN, MOVE_PROTECT},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_QUIET
+ },
+ [453] = {
+ .species = SPECIES_SCEPTILE,
+ .moves = {MOVE_LEAF_BLADE, MOVE_LEECH_SEED, MOVE_AERIAL_ACE, MOVE_DETECT},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
+ .nature = NATURE_MODEST
+ },
+ [454] = {
+ .species = SPECIES_CHARIZARD,
+ .moves = {MOVE_FIRE_BLAST, MOVE_SUNNY_DAY, MOVE_ROAR, MOVE_SCARY_FACE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
+ .nature = NATURE_MODEST
+ },
+ [455] = {
+ .species = SPECIES_TYPHLOSION,
+ .moves = {MOVE_FIRE_BLAST, MOVE_SUNNY_DAY, MOVE_SMOKESCREEN, MOVE_ROAR},
+ .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
+ .nature = NATURE_MODEST
+ },
+ [456] = {
+ .species = SPECIES_LAPRAS,
+ .moves = {MOVE_SURF, MOVE_ATTRACT, MOVE_CONFUSE_RAY, MOVE_SING},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE,
+ .nature = NATURE_BOLD
+ },
+ [457] = {
+ .species = SPECIES_CROBAT,
+ .moves = {MOVE_SLUDGE_BOMB, MOVE_BITE, MOVE_ASTONISH, MOVE_SCREECH},
+ .itemTableId = BATTLE_FRONTIER_ITEM_KINGS_ROCK,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_QUIRKY
+ },
+ [458] = {
+ .species = SPECIES_SWAMPERT,
+ .moves = {MOVE_EARTHQUAKE, MOVE_COUNTER, MOVE_REST, MOVE_CURSE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_ADAMANT
+ },
+ [459] = {
+ .species = SPECIES_GYARADOS,
+ .moves = {MOVE_RETURN, MOVE_BITE, MOVE_THUNDER_WAVE, MOVE_DRAGON_DANCE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_CAREFUL
+ },
+ [460] = {
+ .species = SPECIES_SNORLAX,
+ .moves = {MOVE_FACADE, MOVE_SHADOW_BALL, MOVE_ATTRACT, MOVE_DOUBLE_TEAM},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS,
+ .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_ADAMANT
+ },
+ [461] = {
+ .species = SPECIES_KINGDRA,
+ .moves = {MOVE_HYDRO_PUMP, MOVE_DRAGON_BREATH, MOVE_ICY_WIND, MOVE_ATTRACT},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_MODEST
+ },
+ [462] = {
+ .species = SPECIES_BLISSEY,
+ .moves = {MOVE_TOXIC, MOVE_DOUBLE_TEAM, MOVE_SING, MOVE_SOFT_BOILED},
+ .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE,
+ .nature = NATURE_BOLD
+ },
+ [463] = {
+ .species = SPECIES_MILOTIC,
+ .moves = {MOVE_HYDRO_PUMP, MOVE_ICY_WIND, MOVE_RECOVER, MOVE_MIRROR_COAT},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_MODEST
+ },
+ [464] = {
+ .species = SPECIES_ARCANINE,
+ .moves = {MOVE_FLAMETHROWER, MOVE_EXTREME_SPEED, MOVE_CRUNCH, MOVE_BODY_SLAM},
+ .itemTableId = BATTLE_FRONTIER_ITEM_KINGS_ROCK,
+ .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_ADAMANT
+ },
+ [465] = {
+ .species = SPECIES_SALAMENCE,
+ .moves = {MOVE_DRAGON_CLAW, MOVE_AERIAL_ACE, MOVE_HEADBUTT, MOVE_ROCK_SLIDE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_KINGS_ROCK,
+ .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_HARDY
+ },
+ [466] = {
+ .species = SPECIES_METAGROSS,
+ .moves = {MOVE_METEOR_MASH, MOVE_AERIAL_ACE, MOVE_FACADE, MOVE_LIGHT_SCREEN},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_ADAMANT
+ },
+ [467] = {
+ .species = SPECIES_SLAKING,
+ .moves = {MOVE_YAWN, MOVE_BULK_UP, MOVE_SWAGGER, MOVE_AERIAL_ACE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_ADAMANT
+ },
+ [468] = {
+ .species = SPECIES_DUGTRIO,
+ .moves = {MOVE_EARTHQUAKE, MOVE_ANCIENT_POWER, MOVE_AERIAL_ACE, MOVE_TRI_ATTACK},
+ .itemTableId = BATTLE_FRONTIER_ITEM_KINGS_ROCK,
+ .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_ADAMANT
+ },
+ [469] = {
+ .species = SPECIES_MEDICHAM,
+ .moves = {MOVE_REVERSAL, MOVE_ENDURE, MOVE_PSYCHIC, MOVE_FAKE_OUT},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SALAC_BERRY,
+ .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_HARDY
+ },
+ [470] = {
+ .species = SPECIES_MAROWAK,
+ .moves = {MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE, MOVE_SWORDS_DANCE, MOVE_ICY_WIND},
+ .itemTableId = BATTLE_FRONTIER_ITEM_THICK_CLUB,
+ .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_ADAMANT
+ },
+ [471] = {
+ .species = SPECIES_QUAGSIRE,
+ .moves = {MOVE_CURSE, MOVE_ATTRACT, MOVE_YAWN, MOVE_ANCIENT_POWER},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE,
+ .nature = NATURE_SASSY
+ },
+ [472] = {
+ .species = SPECIES_MISDREAVUS,
+ .moves = {MOVE_PSYCHIC, MOVE_ATTRACT, MOVE_THUNDER_WAVE, MOVE_CONFUSE_RAY},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE,
+ .nature = NATURE_BOLD
+ },
+ [473] = {
+ .species = SPECIES_FEAROW,
+ .moves = {MOVE_DRILL_PECK, MOVE_TRI_ATTACK, MOVE_ATTRACT, MOVE_PURSUIT},
+ .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND,
+ .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_ADAMANT
+ },
+ [474] = {
+ .species = SPECIES_GRANBULL,
+ .moves = {MOVE_OVERHEAT, MOVE_THUNDERBOLT, MOVE_ICE_PUNCH, MOVE_FACADE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_WHITE_HERB,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK,
+ .nature = NATURE_QUIET
+ },
+ [475] = {
+ .species = SPECIES_JYNX,
+ .moves = {MOVE_PERISH_SONG, MOVE_MEAN_LOOK, MOVE_LOVELY_KISS, MOVE_PROTECT},
+ .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER,
+ .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_IMPISH
+ },
+ [476] = {
+ .species = SPECIES_DUSCLOPS,
+ .moves = {MOVE_TOXIC, MOVE_CONFUSE_RAY, MOVE_DOUBLE_TEAM, MOVE_PROTECT},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_IMPISH
+ },
+ [477] = {
+ .species = SPECIES_DODRIO,
+ .moves = {MOVE_DRILL_PECK, MOVE_DOUBLE_EDGE, MOVE_FAINT_ATTACK, MOVE_PROTECT},
+ .itemTableId = BATTLE_FRONTIER_ITEM_KINGS_ROCK,
+ .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_ADAMANT
+ },
+ [478] = {
+ .species = SPECIES_MR_MIME,
+ .moves = {MOVE_BATON_PASS, MOVE_SWAGGER, MOVE_PSYCH_UP, MOVE_PSYCHIC},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LIECHI_BERRY,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_ADAMANT
+ },
+ [479] = {
+ .species = SPECIES_LANTURN,
+ .moves = {MOVE_FLAIL, MOVE_ENDURE, MOVE_THUNDERBOLT, MOVE_SURF},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SALAC_BERRY,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_DOCILE
+ },
+ [480] = {
+ .species = SPECIES_BRELOOM,
+ .moves = {MOVE_GIGA_DRAIN, MOVE_LEECH_SEED, MOVE_FOCUS_PUNCH, MOVE_SPORE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
+ .nature = NATURE_DOCILE
+ },
+ [481] = {
+ .species = SPECIES_FORRETRESS,
+ .moves = {MOVE_EARTHQUAKE, MOVE_DOUBLE_EDGE, MOVE_COUNTER, MOVE_PROTECT},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_ADAMANT
+ },
+ [482] = {
+ .species = SPECIES_SKARMORY,
+ .moves = {MOVE_SPIKES, MOVE_ROAR, MOVE_DRILL_PECK, MOVE_TOXIC},
+ .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_CAREFUL
+ },
+ [483] = {
+ .species = SPECIES_WHISCASH,
+ .moves = {MOVE_SURF, MOVE_EARTHQUAKE, MOVE_SPARK, MOVE_FUTURE_SIGHT},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_HARDY
+ },
+ [484] = {
+ .species = SPECIES_XATU,
+ .moves = {MOVE_FLY, MOVE_TOXIC, MOVE_CONFUSE_RAY, MOVE_ATTRACT},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_IMPISH
+ },
+ [485] = {
+ .species = SPECIES_CLEFABLE,
+ .moves = {MOVE_METEOR_MASH, MOVE_COSMIC_POWER, MOVE_DOUBLE_TEAM, MOVE_FOLLOW_ME},
+ .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND,
+ .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_ADAMANT
+ },
+ [486] = {
+ .species = SPECIES_HARIYAMA,
+ .moves = {MOVE_CROSS_CHOP, MOVE_FIRE_PUNCH, MOVE_ICE_PUNCH, MOVE_THUNDER_PUNCH},
+ .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_QUIET
+ },
+ [487] = {
+ .species = SPECIES_RAICHU,
+ .moves = {MOVE_THUNDERBOLT, MOVE_REVERSAL, MOVE_ENDURE, MOVE_AGILITY},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY,
+ .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_ADAMANT
+ },
+ [488] = {
+ .species = SPECIES_DEWGONG,
+ .moves = {MOVE_BLIZZARD, MOVE_DOUBLE_EDGE, MOVE_ENCORE, MOVE_DISABLE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_DOCILE
+ },
+ [489] = {
+ .species = SPECIES_MANECTRIC,
+ .moves = {MOVE_THUNDER, MOVE_RAIN_DANCE, MOVE_CRUNCH, MOVE_ROAR},
+ .itemTableId = BATTLE_FRONTIER_ITEM_PETAYA_BERRY,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
+ .nature = NATURE_MODEST
+ },
+ [490] = {
+ .species = SPECIES_VILEPLUME,
+ .moves = {MOVE_INGRAIN, MOVE_DOUBLE_TEAM, MOVE_TOXIC, MOVE_GIGA_DRAIN},
+ .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_BOLD
+ },
+ [491] = {
+ .species = SPECIES_VICTREEBEL,
+ .moves = {MOVE_GIGA_DRAIN, MOVE_SLUDGE_BOMB, MOVE_SLEEP_POWDER, MOVE_ATTRACT},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_SERIOUS
+ },
+ [492] = {
+ .species = SPECIES_ELECTRODE,
+ .moves = {MOVE_THUNDER, MOVE_RAIN_DANCE, MOVE_DOUBLE_TEAM, MOVE_SWAGGER},
+ .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_MODEST
+ },
+ [493] = {
+ .species = SPECIES_EXPLOUD,
+ .moves = {MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, MOVE_EARTHQUAKE, MOVE_COUNTER},
+ .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_QUIRKY
+ },
+ [494] = {
+ .species = SPECIES_SHIFTRY,
+ .moves = {MOVE_LEECH_SEED, MOVE_DIG, MOVE_DOUBLE_TEAM, MOVE_REST},
+ .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE,
+ .nature = NATURE_IMPISH
+ },
+ [495] = {
+ .species = SPECIES_GLALIE,
+ .moves = {MOVE_EXPLOSION, MOVE_ENDURE, MOVE_BODY_SLAM, MOVE_ICY_WIND},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SALAC_BERRY,
+ .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_QUIRKY
+ },
+ [496] = {
+ .species = SPECIES_LUDICOLO,
+ .moves = {MOVE_SURF, MOVE_ICE_BEAM, MOVE_THUNDER_PUNCH, MOVE_FIRE_PUNCH},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_MODEST
+ },
+ [497] = {
+ .species = SPECIES_HYPNO,
+ .moves = {MOVE_HYPNOSIS, MOVE_NIGHTMARE, MOVE_DREAM_EATER, MOVE_PSYCHIC},
+ .itemTableId = BATTLE_FRONTIER_ITEM_TWISTED_SPOON,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE,
+ .nature = NATURE_MODEST
+ },
+ [498] = {
+ .species = SPECIES_GOLEM,
+ .moves = {MOVE_FOCUS_PUNCH, MOVE_SUBSTITUTE, MOVE_DOUBLE_TEAM, MOVE_REST},
+ .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY,
+ .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_ADAMANT
+ },
+ [499] = {
+ .species = SPECIES_RHYDON,
+ .moves = {MOVE_EARTHQUAKE, MOVE_HORN_DRILL, MOVE_ROCK_SLIDE, MOVE_BRICK_BREAK},
+ .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_ADAMANT
+ },
+ [500] = {
+ .species = SPECIES_ALAKAZAM,
+ .moves = {MOVE_PSYCHIC, MOVE_CALM_MIND, MOVE_THUNDER_WAVE, MOVE_RECOVER},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE,
+ .nature = NATURE_MODEST
+ },
+ [501] = {
+ .species = SPECIES_WEEZING,
+ .moves = {MOVE_MEMENTO, MOVE_SLUDGE_BOMB, MOVE_FACADE, MOVE_DESTINY_BOND},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY,
+ .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_ADAMANT
+ },
+ [502] = {
+ .species = SPECIES_KANGASKHAN,
+ .moves = {MOVE_CRUSH_CLAW, MOVE_SHADOW_BALL, MOVE_ATTRACT, MOVE_REST},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY,
+ .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_ADAMANT
+ },
+ [503] = {
+ .species = SPECIES_ELECTABUZZ,
+ .moves = {MOVE_THUNDER, MOVE_RAIN_DANCE, MOVE_ATTRACT, MOVE_FOCUS_PUNCH},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_QUIRKY
+ },
+ [504] = {
+ .species = SPECIES_TAUROS,
+ .moves = {MOVE_DOUBLE_EDGE, MOVE_EARTHQUAKE, MOVE_DOUBLE_TEAM, MOVE_REST},
+ .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY,
+ .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_ADAMANT
+ },
+ [505] = {
+ .species = SPECIES_SLOWBRO,
+ .moves = {MOVE_SURF, MOVE_ICE_BEAM, MOVE_CALM_MIND, MOVE_YAWN},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_MODEST
+ },
+ [506] = {
+ .species = SPECIES_SLOWKING,
+ .moves = {MOVE_YAWN, MOVE_THUNDER_WAVE, MOVE_SURF, MOVE_PSYCHIC},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE,
+ .nature = NATURE_MODEST
+ },
+ [507] = {
+ .species = SPECIES_MILTANK,
+ .moves = {MOVE_FOCUS_PUNCH, MOVE_SHADOW_BALL, MOVE_ATTRACT, MOVE_THUNDER_WAVE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_CAREFUL
+ },
+ [508] = {
+ .species = SPECIES_ALTARIA,
+ .moves = {MOVE_PERISH_SONG, MOVE_DRAGON_BREATH, MOVE_PURSUIT, MOVE_ATTRACT},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_BOLD
+ },
+ [509] = {
+ .species = SPECIES_NIDOQUEEN,
+ .moves = {MOVE_DOUBLE_EDGE, MOVE_EARTHQUAKE, MOVE_AERIAL_ACE, MOVE_ROCK_SLIDE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL,
+ .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_ADAMANT
+ },
+ [510] = {
+ .species = SPECIES_NIDOKING,
+ .moves = {MOVE_MEGA_KICK, MOVE_EARTHQUAKE, MOVE_SHADOW_BALL, MOVE_BRICK_BREAK},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL,
+ .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_ADAMANT
+ },
+ [511] = {
+ .species = SPECIES_MAGMAR,
+ .moves = {MOVE_FIRE_BLAST, MOVE_SMOKESCREEN, MOVE_THUNDER_PUNCH, MOVE_CONFUSE_RAY},
+ .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
+ .nature = NATURE_MODEST
+ },
+ [512] = {
+ .species = SPECIES_CRADILY,
+ .moves = {MOVE_EARTHQUAKE, MOVE_ANCIENT_POWER, MOVE_SWAGGER, MOVE_PSYCH_UP},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY,
+ .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_ADAMANT
+ },
+ [513] = {
+ .species = SPECIES_ARMALDO,
+ .moves = {MOVE_IRON_TAIL, MOVE_ANCIENT_POWER, MOVE_BRICK_BREAK, MOVE_KNOCK_OFF},
+ .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW,
+ .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_ADAMANT
+ },
+ [514] = {
+ .species = SPECIES_GOLDUCK,
+ .moves = {MOVE_CROSS_CHOP, MOVE_SURF, MOVE_SWAGGER, MOVE_PSYCH_UP},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_QUIRKY
+ },
+ [515] = {
+ .species = SPECIES_RAPIDASH,
+ .moves = {MOVE_FIRE_BLAST, MOVE_BOUNCE, MOVE_DOUBLE_TEAM, MOVE_ATTRACT},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_DOCILE
+ },
+ [516] = {
+ .species = SPECIES_MUK,
+ .moves = {MOVE_CURSE, MOVE_REST, MOVE_SLUDGE_BOMB, MOVE_DYNAMIC_PUNCH},
+ .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY,
+ .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_HARDY
+ },
+ [517] = {
+ .species = SPECIES_GENGAR,
+ .moves = {MOVE_SLUDGE_BOMB, MOVE_SHADOW_BALL, MOVE_CONFUSE_RAY, MOVE_WILL_O_WISP},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS,
+ .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_ADAMANT
+ },
+ [518] = {
+ .species = SPECIES_AMPHAROS,
+ .moves = {MOVE_THUNDER_PUNCH, MOVE_FIRE_PUNCH, MOVE_FOCUS_PUNCH, MOVE_THUNDER_WAVE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_HARDY
+ },
+ [519] = {
+ .species = SPECIES_SCIZOR,
+ .moves = {MOVE_SILVER_WIND, MOVE_STEEL_WING, MOVE_SWORDS_DANCE, MOVE_LIGHT_SCREEN},
+ .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_ADAMANT
+ },
+ [520] = {
+ .species = SPECIES_HERACROSS,
+ .moves = {MOVE_MEGAHORN, MOVE_EARTHQUAKE, MOVE_ATTRACT, MOVE_BULK_UP},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY,
+ .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_HP,
+ .nature = NATURE_JOLLY
+ },
+ [521] = {
+ .species = SPECIES_URSARING,
+ .moves = {MOVE_DOUBLE_EDGE, MOVE_EARTHQUAKE, MOVE_BRICK_BREAK, MOVE_COUNTER},
+ .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW,
+ .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_ADAMANT
+ },
+ [522] = {
+ .species = SPECIES_HOUNDOOM,
+ .moves = {MOVE_FIRE_BLAST, MOVE_CRUNCH, MOVE_ROAR, MOVE_REST},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
+ .nature = NATURE_MODEST
+ },
+ [523] = {
+ .species = SPECIES_DONPHAN,
+ .moves = {MOVE_FLAIL, MOVE_ENDURE, MOVE_EARTHQUAKE, MOVE_ROCK_TOMB},
+ .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW,
+ .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_JOLLY
+ },
+ [524] = {
+ .species = SPECIES_CLAYDOL,
+ .moves = {MOVE_PSYCHIC, MOVE_EARTHQUAKE, MOVE_DOUBLE_TEAM, MOVE_COSMIC_POWER},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_CALM
+ },
+ [525] = {
+ .species = SPECIES_WAILORD,
+ .moves = {MOVE_DOUBLE_EDGE, MOVE_REST, MOVE_CURSE, MOVE_AMNESIA},
+ .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_ADAMANT
+ },
+ [526] = {
+ .species = SPECIES_NINETALES,
+ .moves = {MOVE_HEAT_WAVE, MOVE_BODY_SLAM, MOVE_GRUDGE, MOVE_SUNNY_DAY},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
+ .nature = NATURE_QUIRKY
+ },
+ [527] = {
+ .species = SPECIES_MACHAMP,
+ .moves = {MOVE_CROSS_CHOP, MOVE_EARTHQUAKE, MOVE_BULK_UP, MOVE_REST},
+ .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_ADAMANT
+ },
+ [528] = {
+ .species = SPECIES_SHUCKLE,
+ .moves = {MOVE_SANDSTORM, MOVE_DIG, MOVE_FLASH, MOVE_DOUBLE_TEAM},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE,
+ .nature = NATURE_CAREFUL
+ },
+ [529] = {
+ .species = SPECIES_STEELIX,
+ .moves = {MOVE_EARTHQUAKE, MOVE_DRAGON_BREATH, MOVE_SANDSTORM, MOVE_BLOCK},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_HARDY
+ },
+ [530] = {
+ .species = SPECIES_TENTACRUEL,
+ .moves = {MOVE_TOXIC, MOVE_GIGA_DRAIN, MOVE_CONFUSE_RAY, MOVE_SURF},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_HARDY
+ },
+ [531] = {
+ .species = SPECIES_AERODACTYL,
+ .moves = {MOVE_HYPER_BEAM, MOVE_EARTHQUAKE, MOVE_AERIAL_ACE, MOVE_ANCIENT_POWER},
+ .itemTableId = BATTLE_FRONTIER_ITEM_CHOICE_BAND,
+ .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_ADAMANT
+ },
+ [532] = {
+ .species = SPECIES_PORYGON2,
+ .moves = {MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, MOVE_THUNDER_WAVE, MOVE_RECOVER},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_MODEST
+ },
+ [533] = {
+ .species = SPECIES_GARDEVOIR,
+ .moves = {MOVE_PSYCHIC, MOVE_CALM_MIND, MOVE_DOUBLE_TEAM, MOVE_REST},
+ .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY,
+ .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_MODEST
+ },
+ [534] = {
+ .species = SPECIES_EXEGGUTOR,
+ .moves = {MOVE_RETURN, MOVE_CURSE, MOVE_SLEEP_POWDER, MOVE_REST},
+ .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_HARDY
+ },
+ [535] = {
+ .species = SPECIES_STARMIE,
+ .moves = {MOVE_HYDRO_PUMP, MOVE_THUNDER, MOVE_RAIN_DANCE, MOVE_RECOVER},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_MODEST
+ },
+ [536] = {
+ .species = SPECIES_FLYGON,
+ .moves = {MOVE_SOLAR_BEAM, MOVE_FIRE_BLAST, MOVE_CRUNCH, MOVE_SUNNY_DAY},
+ .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
+ .nature = NATURE_MODEST
+ },
+ [537] = {
+ .species = SPECIES_VENUSAUR,
+ .moves = {MOVE_LEECH_SEED, MOVE_GIGA_DRAIN, MOVE_DOUBLE_TEAM, MOVE_LIGHT_SCREEN},
+ .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_BOLD
+ },
+ [538] = {
+ .species = SPECIES_VAPOREON,
+ .moves = {MOVE_SURF, MOVE_ICE_BEAM, MOVE_BODY_SLAM, MOVE_SHADOW_BALL},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_DOCILE
+ },
+ [539] = {
+ .species = SPECIES_JOLTEON,
+ .moves = {MOVE_THUNDERBOLT, MOVE_DIG, MOVE_DOUBLE_KICK, MOVE_ROAR},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_HARDY
+ },
+ [540] = {
+ .species = SPECIES_FLAREON,
+ .moves = {MOVE_CURSE, MOVE_ATTRACT, MOVE_DOUBLE_EDGE, MOVE_SHADOW_BALL},
+ .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_RELAXED
+ },
+ [541] = {
+ .species = SPECIES_MEGANIUM,
+ .moves = {MOVE_LEECH_SEED, MOVE_SUBSTITUTE, MOVE_DOUBLE_TEAM, MOVE_GRASS_WHISTLE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_CALM
+ },
+ [542] = {
+ .species = SPECIES_ESPEON,
+ .moves = {MOVE_PSYCHIC, MOVE_SHADOW_BALL, MOVE_CALM_MIND, MOVE_REST},
+ .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY,
+ .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_DOCILE
+ },
+ [543] = {
+ .species = SPECIES_UMBREON,
+ .moves = {MOVE_CURSE, MOVE_SCREECH, MOVE_DOUBLE_TEAM, MOVE_DOUBLE_EDGE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_ADAMANT
+ },
+ [544] = {
+ .species = SPECIES_BLASTOISE,
+ .moves = {MOVE_HYDRO_PUMP, MOVE_MEGA_KICK, MOVE_BRICK_BREAK, MOVE_MIRROR_COAT},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_BRAVE
+ },
+ [545] = {
+ .species = SPECIES_FERALIGATR,
+ .moves = {MOVE_SURF, MOVE_DRAGON_CLAW, MOVE_BRICK_BREAK, MOVE_SCARY_FACE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_SASSY
+ },
+ [546] = {
+ .species = SPECIES_AGGRON,
+ .moves = {MOVE_FOCUS_PUNCH, MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE, MOVE_THUNDER_WAVE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS,
+ .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_ADAMANT
+ },
+ [547] = {
+ .species = SPECIES_BLAZIKEN,
+ .moves = {MOVE_BLAZE_KICK, MOVE_MEGA_KICK, MOVE_THUNDER_PUNCH, MOVE_BRICK_BREAK},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_DOCILE
+ },
+ [548] = {
+ .species = SPECIES_WALREIN,
+ .moves = {MOVE_EARTHQUAKE, MOVE_ICE_BEAM, MOVE_CURSE, MOVE_DOUBLE_TEAM},
+ .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_QUIRKY
+ },
+ [549] = {
+ .species = SPECIES_SCEPTILE,
+ .moves = {MOVE_LEAF_BLADE, MOVE_THUNDER_PUNCH, MOVE_ATTRACT, MOVE_DOUBLE_TEAM},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
+ .nature = NATURE_MODEST
+ },
+ [550] = {
+ .species = SPECIES_CHARIZARD,
+ .moves = {MOVE_EARTHQUAKE, MOVE_AERIAL_ACE, MOVE_DRAGON_DANCE, MOVE_SMOKESCREEN},
+ .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER,
+ .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_ADAMANT
+ },
+ [551] = {
+ .species = SPECIES_TYPHLOSION,
+ .moves = {MOVE_FLAMETHROWER, MOVE_THUNDER_PUNCH, MOVE_AERIAL_ACE, MOVE_ROCK_SLIDE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_HARDY
+ },
+ [552] = {
+ .species = SPECIES_LAPRAS,
+ .moves = {MOVE_SURF, MOVE_ICE_BEAM, MOVE_BODY_SLAM, MOVE_ROAR},
+ .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
+ .nature = NATURE_TIMID
+ },
+ [553] = {
+ .species = SPECIES_CROBAT,
+ .moves = {MOVE_TOXIC, MOVE_GIGA_DRAIN, MOVE_CONFUSE_RAY, MOVE_DOUBLE_TEAM},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_CALM
+ },
+ [554] = {
+ .species = SPECIES_SWAMPERT,
+ .moves = {MOVE_SURF, MOVE_EARTHQUAKE, MOVE_COUNTER, MOVE_MIRROR_COAT},
+ .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_DOCILE
+ },
+ [555] = {
+ .species = SPECIES_GYARADOS,
+ .moves = {MOVE_HYDRO_PUMP, MOVE_THUNDERBOLT, MOVE_FIRE_BLAST, MOVE_BLIZZARD},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
+ .nature = NATURE_MODEST
+ },
+ [556] = {
+ .species = SPECIES_SNORLAX,
+ .moves = {MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE, MOVE_CURSE, MOVE_REST},
+ .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_ADAMANT
+ },
+ [557] = {
+ .species = SPECIES_KINGDRA,
+ .moves = {MOVE_SURF, MOVE_ICE_BEAM, MOVE_DRAGON_BREATH, MOVE_REST},
+ .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_MODEST
+ },
+ [558] = {
+ .species = SPECIES_BLISSEY,
+ .moves = {MOVE_SEISMIC_TOSS, MOVE_SING, MOVE_ATTRACT, MOVE_SUBSTITUTE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE,
+ .nature = NATURE_BOLD
+ },
+ [559] = {
+ .species = SPECIES_MILOTIC,
+ .moves = {MOVE_SURF, MOVE_ICE_BEAM, MOVE_SAFEGUARD, MOVE_MIRROR_COAT},
+ .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_MODEST
+ },
+ [560] = {
+ .species = SPECIES_ARCANINE,
+ .moves = {MOVE_FIRE_BLAST, MOVE_SUNNY_DAY, MOVE_CRUNCH, MOVE_ROAR},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
+ .nature = NATURE_DOCILE
+ },
+ [561] = {
+ .species = SPECIES_SALAMENCE,
+ .moves = {MOVE_DOUBLE_EDGE, MOVE_CRUNCH, MOVE_SWAGGER, MOVE_PROTECT},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_HARDY
+ },
+ [562] = {
+ .species = SPECIES_METAGROSS,
+ .moves = {MOVE_EARTHQUAKE, MOVE_METEOR_MASH, MOVE_PSYCH_UP, MOVE_SWAGGER},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SPEED | F_EV_SPREAD_HP,
+ .nature = NATURE_ADAMANT
+ },
+ [563] = {
+ .species = SPECIES_SLAKING,
+ .moves = {MOVE_MEGA_KICK, MOVE_SHADOW_BALL, MOVE_YAWN, MOVE_AMNESIA},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE,
+ .nature = NATURE_ADAMANT
+ },
+ [564] = {
+ .species = SPECIES_DUGTRIO,
+ .moves = {MOVE_EARTHQUAKE, MOVE_DOUBLE_EDGE, MOVE_SLUDGE_BOMB, MOVE_FISSURE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_KINGS_ROCK,
+ .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_ADAMANT
+ },
+ [565] = {
+ .species = SPECIES_MEDICHAM,
+ .moves = {MOVE_DYNAMIC_PUNCH, MOVE_THUNDER_PUNCH, MOVE_ICE_PUNCH, MOVE_FIRE_PUNCH},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
+ .nature = NATURE_HARDY
+ },
+ [566] = {
+ .species = SPECIES_MISDREAVUS,
+ .moves = {MOVE_PERISH_SONG, MOVE_MEAN_LOOK, MOVE_THUNDER_WAVE, MOVE_CONFUSE_RAY},
+ .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER,
+ .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_BOLD
+ },
+ [567] = {
+ .species = SPECIES_FEAROW,
+ .moves = {MOVE_DRILL_PECK, MOVE_RETURN, MOVE_STEEL_WING, MOVE_FAINT_ATTACK},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS,
+ .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_HARDY
+ },
+ [568] = {
+ .species = SPECIES_GRANBULL,
+ .moves = {MOVE_DOUBLE_EDGE, MOVE_EARTHQUAKE, MOVE_SLUDGE_BOMB, MOVE_ROCK_SLIDE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW,
+ .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_ADAMANT
+ },
+ [569] = {
+ .species = SPECIES_JYNX,
+ .moves = {MOVE_DREAM_EATER, MOVE_LOVELY_KISS, MOVE_ATTRACT, MOVE_SUBSTITUTE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW,
+ .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_HARDY
+ },
+ [570] = {
+ .species = SPECIES_DUSCLOPS,
+ .moves = {MOVE_PSYCH_UP, MOVE_SWAGGER, MOVE_SHADOW_BALL, MOVE_EARTHQUAKE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_ADAMANT
+ },
+ [571] = {
+ .species = SPECIES_DODRIO,
+ .moves = {MOVE_DOUBLE_EDGE, MOVE_DRILL_PECK, MOVE_STEEL_WING, MOVE_FAINT_ATTACK},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY,
+ .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_ADAMANT
+ },
+ [572] = {
+ .species = SPECIES_MR_MIME,
+ .moves = {MOVE_TRICK, MOVE_TORMENT, MOVE_PSYCHIC, MOVE_THUNDERBOLT},
+ .itemTableId = BATTLE_FRONTIER_ITEM_CHOICE_BAND,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_MODEST
+ },
+ [573] = {
+ .species = SPECIES_LANTURN,
+ .moves = {MOVE_HYDRO_PUMP, MOVE_THUNDER, MOVE_CONFUSE_RAY, MOVE_RAIN_DANCE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
+ .nature = NATURE_MODEST
+ },
+ [574] = {
+ .species = SPECIES_BRELOOM,
+ .moves = {MOVE_IRON_TAIL, MOVE_FOCUS_PUNCH, MOVE_ATTRACT, MOVE_SPORE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS,
+ .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_ADAMANT
+ },
+ [575] = {
+ .species = SPECIES_FORRETRESS,
+ .moves = {MOVE_EXPLOSION, MOVE_EARTHQUAKE, MOVE_GIGA_DRAIN, MOVE_ZAP_CANNON},
+ .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_QUIET
+ },
+ [576] = {
+ .species = SPECIES_WHISCASH,
+ .moves = {MOVE_SLEEP_TALK, MOVE_REST, MOVE_SURF, MOVE_FISSURE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE,
+ .nature = NATURE_HARDY
+ },
+ [577] = {
+ .species = SPECIES_XATU,
+ .moves = {MOVE_DRILL_PECK, MOVE_PSYCHIC, MOVE_GIGA_DRAIN, MOVE_STEEL_WING},
+ .itemTableId = BATTLE_FRONTIER_ITEM_KINGS_ROCK,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_JOLLY
+ },
+ [578] = {
+ .species = SPECIES_SKARMORY,
+ .moves = {MOVE_TOXIC, MOVE_CURSE, MOVE_REST, MOVE_FLY},
+ .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_CAREFUL
+ },
+ [579] = {
+ .species = SPECIES_MAROWAK,
+ .moves = {MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE, MOVE_SWORDS_DANCE, MOVE_BRICK_BREAK},
+ .itemTableId = BATTLE_FRONTIER_ITEM_THICK_CLUB,
+ .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_ADAMANT
+ },
+ [580] = {
+ .species = SPECIES_QUAGSIRE,
+ .moves = {MOVE_EARTHQUAKE, MOVE_SLUDGE_BOMB, MOVE_DOUBLE_EDGE, MOVE_CURSE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_ADAMANT
+ },
+ [581] = {
+ .species = SPECIES_CLEFABLE,
+ .moves = {MOVE_THUNDERBOLT, MOVE_ICE_BEAM, MOVE_FLAMETHROWER, MOVE_MAGICAL_LEAF},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE,
+ .nature = NATURE_MODEST
+ },
+ [582] = {
+ .species = SPECIES_HARIYAMA,
+ .moves = {MOVE_CROSS_CHOP, MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE, MOVE_FACADE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW,
+ .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_ADAMANT
+ },
+ [583] = {
+ .species = SPECIES_RAICHU,
+ .moves = {MOVE_THUNDER, MOVE_RAIN_DANCE, MOVE_IRON_TAIL, MOVE_ATTRACT},
+ .itemTableId = BATTLE_FRONTIER_ITEM_CHERI_BERRY,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
+ .nature = NATURE_DOCILE
+ },
+ [584] = {
+ .species = SPECIES_DEWGONG,
+ .moves = {MOVE_HORN_DRILL, MOVE_SHEER_COLD, MOVE_SLEEP_TALK, MOVE_REST},
+ .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY,
+ .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_BOLD
+ },
+ [585] = {
+ .species = SPECIES_MANECTRIC,
+ .moves = {MOVE_THUNDERBOLT, MOVE_IRON_TAIL, MOVE_THUNDER_WAVE, MOVE_ROAR},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
+ .nature = NATURE_QUIRKY
+ },
+ [586] = {
+ .species = SPECIES_VILEPLUME,
+ .moves = {MOVE_ATTRACT, MOVE_STUN_SPORE, MOVE_SLUDGE_BOMB, MOVE_GIGA_DRAIN},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_QUIRKY
+ },
+ [587] = {
+ .species = SPECIES_VICTREEBEL,
+ .moves = {MOVE_STUN_SPORE, MOVE_INGRAIN, MOVE_GIGA_DRAIN, MOVE_SLUDGE_BOMB},
+ .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_QUIRKY
+ },
+ [588] = {
+ .species = SPECIES_ELECTRODE,
+ .moves = {MOVE_EXPLOSION, MOVE_THUNDERBOLT, MOVE_THUNDER_WAVE, MOVE_ENDURE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LIECHI_BERRY,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_NAUGHTY
+ },
+ [589] = {
+ .species = SPECIES_EXPLOUD,
+ .moves = {MOVE_OVERHEAT, MOVE_ICE_BEAM, MOVE_THUNDER_PUNCH, MOVE_EXTRASENSORY},
+ .itemTableId = BATTLE_FRONTIER_ITEM_WHITE_HERB,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
+ .nature = NATURE_MODEST
+ },
+ [590] = {
+ .species = SPECIES_SHIFTRY,
+ .moves = {MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, MOVE_EXPLOSION, MOVE_SYNTHESIS},
+ .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_QUIRKY
+ },
+ [591] = {
+ .species = SPECIES_GLALIE,
+ .moves = {MOVE_BLIZZARD, MOVE_EARTHQUAKE, MOVE_DOUBLE_EDGE, MOVE_SHADOW_BALL},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_HARDY
+ },
+ [592] = {
+ .species = SPECIES_LUDICOLO,
+ .moves = {MOVE_LEECH_SEED, MOVE_RAIN_DANCE, MOVE_DOUBLE_TEAM, MOVE_GIGA_DRAIN},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_BOLD
+ },
+ [593] = {
+ .species = SPECIES_HYPNO,
+ .moves = {MOVE_PSYCH_UP, MOVE_SWAGGER, MOVE_MEGA_KICK, MOVE_SHADOW_BALL},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY,
+ .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_ADAMANT
+ },
+ [594] = {
+ .species = SPECIES_GOLEM,
+ .moves = {MOVE_EXPLOSION, MOVE_EARTHQUAKE, MOVE_FLAMETHROWER, MOVE_BRICK_BREAK},
+ .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_ADAMANT
+ },
+ [595] = {
+ .species = SPECIES_RHYDON,
+ .moves = {MOVE_MEGAHORN, MOVE_CRUSH_CLAW, MOVE_EARTHQUAKE, MOVE_HORN_DRILL},
+ .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW,
+ .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_ADAMANT
+ },
+ [596] = {
+ .species = SPECIES_ALAKAZAM,
+ .moves = {MOVE_TRICK, MOVE_DISABLE, MOVE_PSYCHIC, MOVE_SKILL_SWAP},
+ .itemTableId = BATTLE_FRONTIER_ITEM_CHOICE_BAND,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE,
+ .nature = NATURE_MODEST
+ },
+ [597] = {
+ .species = SPECIES_WEEZING,
+ .moves = {MOVE_EXPLOSION, MOVE_SLUDGE_BOMB, MOVE_FLAMETHROWER, MOVE_THUNDERBOLT},
+ .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_QUIRKY
+ },
+ [598] = {
+ .species = SPECIES_KANGASKHAN,
+ .moves = {MOVE_REVERSAL, MOVE_ENDURE, MOVE_THUNDERBOLT, MOVE_EARTHQUAKE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SALAC_BERRY,
+ .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_JOLLY
+ },
+ [599] = {
+ .species = SPECIES_ELECTABUZZ,
+ .moves = {MOVE_FIRE_PUNCH, MOVE_ICE_PUNCH, MOVE_THUNDERBOLT, MOVE_CROSS_CHOP},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
+ .nature = NATURE_QUIRKY
+ },
+ [600] = {
+ .species = SPECIES_TAUROS,
+ .moves = {MOVE_DOUBLE_EDGE, MOVE_EARTHQUAKE, MOVE_FLAMETHROWER, MOVE_ICE_BEAM},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_DOCILE
+ },
+ [601] = {
+ .species = SPECIES_SLOWBRO,
+ .moves = {MOVE_SURF, MOVE_PSYCHIC, MOVE_SHADOW_BALL, MOVE_ATTRACT},
+ .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK,
+ .nature = NATURE_QUIET
+ },
+ [602] = {
+ .species = SPECIES_SLOWKING,
+ .moves = {MOVE_PSYCHIC, MOVE_SURF, MOVE_ICE_BEAM, MOVE_EARTHQUAKE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_QUIET
+ },
+ [603] = {
+ .species = SPECIES_MILTANK,
+ .moves = {MOVE_REVERSAL, MOVE_ENDURE, MOVE_EARTHQUAKE, MOVE_SHADOW_BALL},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SALAC_BERRY,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_ADAMANT
+ },
+ [604] = {
+ .species = SPECIES_ALTARIA,
+ .moves = {MOVE_SING, MOVE_DRAGON_DANCE, MOVE_EARTHQUAKE, MOVE_AERIAL_ACE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY,
+ .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_ADAMANT
+ },
+ [605] = {
+ .species = SPECIES_NIDOQUEEN,
+ .moves = {MOVE_THUNDERBOLT, MOVE_FLAMETHROWER, MOVE_ICE_BEAM, MOVE_CRUNCH},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_MODEST
+ },
+ [606] = {
+ .species = SPECIES_NIDOKING,
+ .moves = {MOVE_HORN_DRILL, MOVE_FIRE_BLAST, MOVE_BLIZZARD, MOVE_SURF},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LEPPA_BERRY,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_MODEST
+ },
+ [607] = {
+ .species = SPECIES_MAGMAR,
+ .moves = {MOVE_MEGA_KICK, MOVE_CROSS_CHOP, MOVE_IRON_TAIL, MOVE_COUNTER},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS,
+ .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_IMPISH
+ },
+ [608] = {
+ .species = SPECIES_CRADILY,
+ .moves = {MOVE_SUBSTITUTE, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, MOVE_RECOVER},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE,
+ .nature = NATURE_MODEST
+ },
+ [609] = {
+ .species = SPECIES_ARMALDO,
+ .moves = {MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE, MOVE_BRICK_BREAK, MOVE_SWORDS_DANCE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW,
+ .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_ADAMANT
+ },
+ [610] = {
+ .species = SPECIES_GOLDUCK,
+ .moves = {MOVE_HYDRO_PUMP, MOVE_CROSS_CHOP, MOVE_BLIZZARD, MOVE_PROTECT},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_DOCILE
+ },
+ [611] = {
+ .species = SPECIES_RAPIDASH,
+ .moves = {MOVE_OVERHEAT, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, MOVE_HYPNOSIS},
+ .itemTableId = BATTLE_FRONTIER_ITEM_WHITE_HERB,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_HP,
+ .nature = NATURE_MODEST
+ },
+ [612] = {
+ .species = SPECIES_MUK,
+ .moves = {MOVE_SLUDGE_BOMB, MOVE_THUNDERBOLT, MOVE_FLAMETHROWER, MOVE_ICE_PUNCH},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE,
+ .nature = NATURE_QUIET
+ },
+ [613] = {
+ .species = SPECIES_GENGAR,
+ .moves = {MOVE_PSYCHIC, MOVE_THUNDERBOLT, MOVE_GIGA_DRAIN, MOVE_SKILL_SWAP},
+ .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
+ .nature = NATURE_MODEST
+ },
+ [614] = {
+ .species = SPECIES_AMPHAROS,
+ .moves = {MOVE_THUNDERBOLT, MOVE_MEGA_KICK, MOVE_IRON_TAIL, MOVE_BRICK_BREAK},
+ .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_HARDY
+ },
+ [615] = {
+ .species = SPECIES_SCIZOR,
+ .moves = {MOVE_REVERSAL, MOVE_ENDURE, MOVE_AGILITY, MOVE_SLASH},
+ .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_CAREFUL
+ },
+ [616] = {
+ .species = SPECIES_HERACROSS,
+ .moves = {MOVE_MEGAHORN, MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE, MOVE_BRICK_BREAK},
+ .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER,
+ .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_ADAMANT
+ },
+ [617] = {
+ .species = SPECIES_URSARING,
+ .moves = {MOVE_FIRE_PUNCH, MOVE_THUNDER_PUNCH, MOVE_ICE_PUNCH, MOVE_CRUNCH},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_HP,
+ .nature = NATURE_MODEST
+ },
+ [618] = {
+ .species = SPECIES_HOUNDOOM,
+ .moves = {MOVE_OVERHEAT, MOVE_SHADOW_BALL, MOVE_SLUDGE_BOMB, MOVE_DOUBLE_EDGE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_WHITE_HERB,
+ .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_QUIRKY
+ },
+ [619] = {
+ .species = SPECIES_DONPHAN,
+ .moves = {MOVE_FISSURE, MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE, MOVE_SECRET_POWER},
+ .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW,
+ .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_ADAMANT
+ },
+ [620] = {
+ .species = SPECIES_CLAYDOL,
+ .moves = {MOVE_PSYCHIC, MOVE_ICE_BEAM, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_MODEST
+ },
+ [621] = {
+ .species = SPECIES_WAILORD,
+ .moves = {MOVE_HYDRO_PUMP, MOVE_FISSURE, MOVE_DOUBLE_TEAM, MOVE_REST},
+ .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_MODEST
+ },
+ [622] = {
+ .species = SPECIES_NINETALES,
+ .moves = {MOVE_FIRE_BLAST, MOVE_IRON_TAIL, MOVE_CONFUSE_RAY, MOVE_ATTRACT},
+ .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
+ .nature = NATURE_QUIRKY
+ },
+ [623] = {
+ .species = SPECIES_MACHAMP,
+ .moves = {MOVE_CROSS_CHOP, MOVE_FIRE_BLAST, MOVE_THUNDER_PUNCH, MOVE_ICE_PUNCH},
+ .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_HARDY
+ },
+ [624] = {
+ .species = SPECIES_SHUCKLE,
+ .moves = {MOVE_SUBSTITUTE, MOVE_ATTRACT, MOVE_TOXIC, MOVE_DOUBLE_TEAM},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE,
+ .nature = NATURE_CAREFUL
+ },
+ [625] = {
+ .species = SPECIES_STEELIX,
+ .moves = {MOVE_EARTHQUAKE, MOVE_BODY_SLAM, MOVE_ROCK_SLIDE, MOVE_EXPLOSION},
+ .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_ADAMANT
+ },
+ [626] = {
+ .species = SPECIES_TENTACRUEL,
+ .moves = {MOVE_SURF, MOVE_GIGA_DRAIN, MOVE_ICE_BEAM, MOVE_MIRROR_COAT},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_DEFENSE,
+ .nature = NATURE_MODEST
+ },
+ [627] = {
+ .species = SPECIES_AERODACTYL,
+ .moves = {MOVE_DOUBLE_EDGE, MOVE_ROCK_SLIDE, MOVE_FIRE_BLAST, MOVE_DRAGON_CLAW},
+ .itemTableId = BATTLE_FRONTIER_ITEM_KINGS_ROCK,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_HARDY
+ },
+ [628] = {
+ .species = SPECIES_PORYGON2,
+ .moves = {MOVE_PSYCHIC, MOVE_TRI_ATTACK, MOVE_THUNDER_WAVE, MOVE_RECOVER},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_MODEST
+ },
+ [629] = {
+ .species = SPECIES_GARDEVOIR,
+ .moves = {MOVE_PSYCHIC, MOVE_ICE_PUNCH, MOVE_FIRE_PUNCH, MOVE_MAGICAL_LEAF},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
+ .nature = NATURE_MODEST
+ },
+ [630] = {
+ .species = SPECIES_EXEGGUTOR,
+ .moves = {MOVE_LEECH_SEED, MOVE_GIGA_DRAIN, MOVE_TOXIC, MOVE_EXPLOSION},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_HARDY
+ },
+ [631] = {
+ .species = SPECIES_STARMIE,
+ .moves = {MOVE_SURF, MOVE_PSYCHIC, MOVE_THUNDERBOLT, MOVE_ICE_BEAM},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
+ .nature = NATURE_MODEST
+ },
+ [632] = {
+ .species = SPECIES_FLYGON,
+ .moves = {MOVE_EARTHQUAKE, MOVE_DRAGON_CLAW, MOVE_FLAMETHROWER, MOVE_GIGA_DRAIN},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_HARDY
+ },
+ [633] = {
+ .species = SPECIES_VENUSAUR,
+ .moves = {MOVE_DOUBLE_EDGE, MOVE_SLUDGE_BOMB, MOVE_EARTHQUAKE, MOVE_SLEEP_POWDER},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_ADAMANT
+ },
+ [634] = {
+ .species = SPECIES_VAPOREON,
+ .moves = {MOVE_SURF, MOVE_ICE_BEAM, MOVE_ACID_ARMOR, MOVE_BATON_PASS},
+ .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_CALM
+ },
+ [635] = {
+ .species = SPECIES_JOLTEON,
+ .moves = {MOVE_THUNDERBOLT, MOVE_THUNDER_WAVE, MOVE_AGILITY, MOVE_BATON_PASS},
+ .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_BOLD
+ },
+ [636] = {
+ .species = SPECIES_FLAREON,
+ .moves = {MOVE_SHADOW_BALL, MOVE_FLAIL, MOVE_ENDURE, MOVE_OVERHEAT},
+ .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW,
+ .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_JOLLY
+ },
+ [637] = {
+ .species = SPECIES_MEGANIUM,
+ .moves = {MOVE_EARTHQUAKE, MOVE_FLAIL, MOVE_ENDURE, MOVE_GIGA_DRAIN},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SALAC_BERRY,
+ .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_JOLLY
+ },
+ [638] = {
+ .species = SPECIES_ESPEON,
+ .moves = {MOVE_PSYCHIC, MOVE_BITE, MOVE_WISH, MOVE_REFLECT},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
+ .nature = NATURE_MODEST
+ },
+ [639] = {
+ .species = SPECIES_UMBREON,
+ .moves = {MOVE_SWAGGER, MOVE_PSYCH_UP, MOVE_ATTRACT, MOVE_SHADOW_BALL},
+ .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_BOLD
+ },
+ [640] = {
+ .species = SPECIES_BLASTOISE,
+ .moves = {MOVE_SURF, MOVE_EARTHQUAKE, MOVE_ICE_BEAM, MOVE_COUNTER},
+ .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_DOCILE
+ },
+ [641] = {
+ .species = SPECIES_FERALIGATR,
+ .moves = {MOVE_HYDRO_PUMP, MOVE_CRUNCH, MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_HARDY
+ },
+ [642] = {
+ .species = SPECIES_AGGRON,
+ .moves = {MOVE_SURF, MOVE_THUNDER, MOVE_FIRE_BLAST, MOVE_BLIZZARD},
+ .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_MODEST
+ },
+ [643] = {
+ .species = SPECIES_BLAZIKEN,
+ .moves = {MOVE_OVERHEAT, MOVE_EARTHQUAKE, MOVE_ENDURE, MOVE_REVERSAL},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SALAC_BERRY,
+ .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_HARDY
+ },
+ [644] = {
+ .species = SPECIES_WALREIN,
+ .moves = {MOVE_SHEER_COLD, MOVE_FISSURE, MOVE_SURF, MOVE_ATTRACT},
+ .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_HARDY
+ },
+ [645] = {
+ .species = SPECIES_SCEPTILE,
+ .moves = {MOVE_LEAF_BLADE, MOVE_EARTHQUAKE, MOVE_CRUSH_CLAW, MOVE_AERIAL_ACE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_DOCILE
+ },
+ [646] = {
+ .species = SPECIES_CHARIZARD,
+ .moves = {MOVE_FLAMETHROWER, MOVE_DRAGON_CLAW, MOVE_BITE, MOVE_BRICK_BREAK},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
+ .nature = NATURE_MODEST
+ },
+ [647] = {
+ .species = SPECIES_TYPHLOSION,
+ .moves = {MOVE_EARTHQUAKE, MOVE_OVERHEAT, MOVE_ENDURE, MOVE_REVERSAL},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SALAC_BERRY,
+ .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_ADAMANT
+ },
+ [648] = {
+ .species = SPECIES_LAPRAS,
+ .moves = {MOVE_DOUBLE_EDGE, MOVE_PSYCHIC, MOVE_CONFUSE_RAY, MOVE_DRAGON_DANCE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_DOCILE
+ },
+ [649] = {
+ .species = SPECIES_CROBAT,
+ .moves = {MOVE_AIR_CUTTER, MOVE_DOUBLE_EDGE, MOVE_SHADOW_BALL, MOVE_SCREECH},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS,
+ .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_ADAMANT
+ },
+ [650] = {
+ .species = SPECIES_SWAMPERT,
+ .moves = {MOVE_SURF, MOVE_EARTHQUAKE, MOVE_ICE_BEAM, MOVE_COUNTER},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_BRAVE
+ },
+ [651] = {
+ .species = SPECIES_GYARADOS,
+ .moves = {MOVE_SURF, MOVE_THUNDER, MOVE_RAIN_DANCE, MOVE_EARTHQUAKE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_QUIRKY
+ },
+ [652] = {
+ .species = SPECIES_SNORLAX,
+ .moves = {MOVE_MEGA_KICK, MOVE_SHADOW_BALL, MOVE_SWAGGER, MOVE_PSYCH_UP},
+ .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE,
+ .nature = NATURE_ADAMANT
+ },
+ [653] = {
+ .species = SPECIES_KINGDRA,
+ .moves = {MOVE_FLAIL, MOVE_HYDRO_PUMP, MOVE_DRAGON_DANCE, MOVE_ENDURE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SALAC_BERRY,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_ADAMANT
+ },
+ [654] = {
+ .species = SPECIES_BLISSEY,
+ .moves = {MOVE_FIRE_BLAST, MOVE_BLIZZARD, MOVE_CALM_MIND, MOVE_SOFT_BOILED},
+ .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE,
+ .nature = NATURE_BOLD
+ },
+ [655] = {
+ .species = SPECIES_MILOTIC,
+ .moves = {MOVE_SURF, MOVE_BLIZZARD, MOVE_ATTRACT, MOVE_RECOVER},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_BOLD
+ },
+ [656] = {
+ .species = SPECIES_ARCANINE,
+ .moves = {MOVE_OVERHEAT, MOVE_EXTREME_SPEED, MOVE_CRUNCH, MOVE_AERIAL_ACE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_WHITE_HERB,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
+ .nature = NATURE_MODEST
+ },
+ [657] = {
+ .species = SPECIES_SALAMENCE,
+ .moves = {MOVE_DOUBLE_EDGE, MOVE_EARTHQUAKE, MOVE_CRUNCH, MOVE_ENDURE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SALAC_BERRY,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_HARDY
+ },
+ [658] = {
+ .species = SPECIES_METAGROSS,
+ .moves = {MOVE_EARTHQUAKE, MOVE_METEOR_MASH, MOVE_DOUBLE_TEAM, MOVE_REST},
+ .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY,
+ .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_ADAMANT
+ },
+ [659] = {
+ .species = SPECIES_SLAKING,
+ .moves = {MOVE_EARTHQUAKE, MOVE_SHADOW_BALL, MOVE_AERIAL_ACE, MOVE_BRICK_BREAK},
+ .itemTableId = BATTLE_FRONTIER_ITEM_CHOICE_BAND,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE,
+ .nature = NATURE_ADAMANT
+ },
+ [660] = {
+ .species = SPECIES_DUGTRIO,
+ .moves = {MOVE_EARTHQUAKE, MOVE_DOUBLE_EDGE, MOVE_ROCK_SLIDE, MOVE_FISSURE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_KINGS_ROCK,
+ .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_ADAMANT
+ },
+ [661] = {
+ .species = SPECIES_MEDICHAM,
+ .moves = {MOVE_MEGA_KICK, MOVE_PSYCHIC, MOVE_SHADOW_BALL, MOVE_ROCK_SLIDE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_HARDY
+ },
+ [662] = {
+ .species = SPECIES_MISDREAVUS,
+ .moves = {MOVE_DESTINY_BOND, MOVE_PSYCHIC, MOVE_SHADOW_BALL, MOVE_THUNDERBOLT},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
+ .nature = NATURE_TIMID
+ },
+ [663] = {
+ .species = SPECIES_FEAROW,
+ .moves = {MOVE_DRILL_PECK, MOVE_DOUBLE_EDGE, MOVE_STEEL_WING, MOVE_SKY_ATTACK},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_HARDY
+ },
+ [664] = {
+ .species = SPECIES_GRANBULL,
+ .moves = {MOVE_MEGA_KICK, MOVE_EARTHQUAKE, MOVE_CRUNCH, MOVE_SHADOW_BALL},
+ .itemTableId = BATTLE_FRONTIER_ITEM_CHOICE_BAND,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_BRAVE
+ },
+ [665] = {
+ .species = SPECIES_JYNX,
+ .moves = {MOVE_PSYCHIC, MOVE_ICE_BEAM, MOVE_LOVELY_KISS, MOVE_FAKE_TEARS},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_MODEST
+ },
+ [666] = {
+ .species = SPECIES_DUSCLOPS,
+ .moves = {MOVE_DOUBLE_EDGE, MOVE_SHADOW_BALL, MOVE_CURSE, MOVE_REST},
+ .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY,
+ .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_ADAMANT
+ },
+ [667] = {
+ .species = SPECIES_DODRIO,
+ .moves = {MOVE_FLAIL, MOVE_ENDURE, MOVE_DRILL_PECK, MOVE_FACADE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SALAC_BERRY,
+ .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_ADAMANT
+ },
+ [668] = {
+ .species = SPECIES_MR_MIME,
+ .moves = {MOVE_PSYCHIC, MOVE_THUNDERBOLT, MOVE_ICE_PUNCH, MOVE_FIRE_PUNCH},
+ .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_MODEST
+ },
+ [669] = {
+ .species = SPECIES_LANTURN,
+ .moves = {MOVE_SURF, MOVE_THUNDERBOLT, MOVE_ICE_BEAM, MOVE_CONFUSE_RAY},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
+ .nature = NATURE_MODEST
+ },
+ [670] = {
+ .species = SPECIES_BRELOOM,
+ .moves = {MOVE_FOCUS_PUNCH, MOVE_SLUDGE_BOMB, MOVE_SPORE, MOVE_DOUBLE_TEAM},
+ .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW,
+ .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_ADAMANT
+ },
+ [671] = {
+ .species = SPECIES_FORRETRESS,
+ .moves = {MOVE_EXPLOSION, MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE, MOVE_DOUBLE_EDGE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_ADAMANT
+ },
+ [672] = {
+ .species = SPECIES_WHISCASH,
+ .moves = {MOVE_FISSURE, MOVE_SURF, MOVE_EARTHQUAKE, MOVE_ICE_BEAM},
+ .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_QUIET
+ },
+ [673] = {
+ .species = SPECIES_XATU,
+ .moves = {MOVE_PSYCHIC, MOVE_DRILL_PECK, MOVE_SHADOW_BALL, MOVE_CONFUSE_RAY},
+ .itemTableId = BATTLE_FRONTIER_ITEM_PETAYA_BERRY,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_DOCILE
+ },
+ [674] = {
+ .species = SPECIES_SKARMORY,
+ .moves = {MOVE_DRILL_PECK, MOVE_STEEL_WING, MOVE_COUNTER, MOVE_ROCK_SLIDE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW,
+ .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_ADAMANT
+ },
+ [675] = {
+ .species = SPECIES_MAROWAK,
+ .moves = {MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE, MOVE_SWORDS_DANCE, MOVE_MEGA_KICK},
+ .itemTableId = BATTLE_FRONTIER_ITEM_THICK_CLUB,
+ .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_ADAMANT
+ },
+ [676] = {
+ .species = SPECIES_QUAGSIRE,
+ .moves = {MOVE_SURF, MOVE_EARTHQUAKE, MOVE_ICE_BEAM, MOVE_AMNESIA},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_SASSY
+ },
+ [677] = {
+ .species = SPECIES_CLEFABLE,
+ .moves = {MOVE_MEGA_KICK, MOVE_PSYCHIC, MOVE_SHADOW_BALL, MOVE_SOFT_BOILED},
+ .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND,
+ .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_DOCILE
+ },
+ [678] = {
+ .species = SPECIES_HARIYAMA,
+ .moves = {MOVE_CROSS_CHOP, MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE, MOVE_FAKE_OUT},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS,
+ .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_ADAMANT
+ },
+ [679] = {
+ .species = SPECIES_RAICHU,
+ .moves = {MOVE_THUNDERBOLT, MOVE_THUNDER_WAVE, MOVE_PROTECT, MOVE_MEGA_KICK},
+ .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_DOCILE
+ },
+ [680] = {
+ .species = SPECIES_DEWGONG,
+ .moves = {MOVE_SHEER_COLD, MOVE_ICE_BEAM, MOVE_SURF, MOVE_SIGNAL_BEAM},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_DOCILE
+ },
+ [681] = {
+ .species = SPECIES_MANECTRIC,
+ .moves = {MOVE_THUNDERBOLT, MOVE_CRUNCH, MOVE_THUNDER_WAVE, MOVE_ROAR},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
+ .nature = NATURE_MODEST
+ },
+ [682] = {
+ .species = SPECIES_VILEPLUME,
+ .moves = {MOVE_SOLAR_BEAM, MOVE_SLUDGE_BOMB, MOVE_SUNNY_DAY, MOVE_SYNTHESIS},
+ .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_QUIET
+ },
+ [683] = {
+ .species = SPECIES_VICTREEBEL,
+ .moves = {MOVE_GIGA_DRAIN, MOVE_DOUBLE_EDGE, MOVE_SLUDGE_BOMB, MOVE_SYNTHESIS},
+ .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_QUIRKY
+ },
+ [684] = {
+ .species = SPECIES_ELECTRODE,
+ .moves = {MOVE_EXPLOSION, MOVE_THUNDERBOLT, MOVE_THUNDER_WAVE, MOVE_MIRROR_COAT},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_NAUGHTY
+ },
+ [685] = {
+ .species = SPECIES_EXPLOUD,
+ .moves = {MOVE_MEGA_KICK, MOVE_EARTHQUAKE, MOVE_SHADOW_BALL, MOVE_OVERHEAT},
+ .itemTableId = BATTLE_FRONTIER_ITEM_WHITE_HERB,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_HARDY
+ },
+ [686] = {
+ .species = SPECIES_SHIFTRY,
+ .moves = {MOVE_EXPLOSION, MOVE_GIGA_DRAIN, MOVE_MEGA_KICK, MOVE_FAKE_OUT},
+ .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_HARDY
+ },
+ [687] = {
+ .species = SPECIES_GLALIE,
+ .moves = {MOVE_ICE_BEAM, MOVE_EARTHQUAKE, MOVE_CRUNCH, MOVE_SHADOW_BALL},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_HARDY
+ },
+ [688] = {
+ .species = SPECIES_LUDICOLO,
+ .moves = {MOVE_LEECH_SEED, MOVE_RAIN_DANCE, MOVE_DOUBLE_TEAM, MOVE_TOXIC},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_BOLD
+ },
+ [689] = {
+ .species = SPECIES_HYPNO,
+ .moves = {MOVE_PSYCHIC, MOVE_THUNDER_PUNCH, MOVE_FIRE_PUNCH, MOVE_ICE_PUNCH},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_MODEST
+ },
+ [690] = {
+ .species = SPECIES_GOLEM,
+ .moves = {MOVE_EXPLOSION, MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE, MOVE_DOUBLE_EDGE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_ADAMANT
+ },
+ [691] = {
+ .species = SPECIES_RHYDON,
+ .moves = {MOVE_MEGAHORN, MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE, MOVE_HORN_DRILL},
+ .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW,
+ .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_ADAMANT
+ },
+ [692] = {
+ .species = SPECIES_ALAKAZAM,
+ .moves = {MOVE_PSYCHIC, MOVE_THUNDER_PUNCH, MOVE_FIRE_PUNCH, MOVE_ICE_PUNCH},
+ .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE,
+ .nature = NATURE_MODEST
+ },
+ [693] = {
+ .species = SPECIES_WEEZING,
+ .moves = {MOVE_EXPLOSION, MOVE_SLUDGE_BOMB, MOVE_FRUSTRATION, MOVE_SHADOW_BALL},
+ .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND,
+ .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_ADAMANT
+ },
+ [694] = {
+ .species = SPECIES_KANGASKHAN,
+ .moves = {MOVE_MEGA_KICK, MOVE_EARTHQUAKE, MOVE_AERIAL_ACE, MOVE_SHADOW_BALL},
+ .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER,
+ .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_ADAMANT
+ },
+ [695] = {
+ .species = SPECIES_ELECTABUZZ,
+ .moves = {MOVE_THUNDERBOLT, MOVE_PSYCHIC, MOVE_MEGA_KICK, MOVE_CROSS_CHOP},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_DOCILE
+ },
+ [696] = {
+ .species = SPECIES_TAUROS,
+ .moves = {MOVE_DOUBLE_EDGE, MOVE_ROCK_TOMB, MOVE_THUNDERBOLT, MOVE_SURF},
+ .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_DOCILE
+ },
+ [697] = {
+ .species = SPECIES_SLOWBRO,
+ .moves = {MOVE_PSYCHIC, MOVE_SURF, MOVE_EARTHQUAKE, MOVE_ICE_BEAM},
+ .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK,
+ .nature = NATURE_SASSY
+ },
+ [698] = {
+ .species = SPECIES_SLOWKING,
+ .moves = {MOVE_PSYCHIC, MOVE_SURF, MOVE_ICE_BEAM, MOVE_FLAMETHROWER},
+ .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE,
+ .nature = NATURE_MODEST
+ },
+ [699] = {
+ .species = SPECIES_MILTANK,
+ .moves = {MOVE_DOUBLE_EDGE, MOVE_CURSE, MOVE_DOUBLE_TEAM, MOVE_MILK_DRINK},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_ADAMANT
+ },
+ [700] = {
+ .species = SPECIES_ALTARIA,
+ .moves = {MOVE_DRAGON_CLAW, MOVE_EARTHQUAKE, MOVE_FLAMETHROWER, MOVE_ICE_BEAM},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_DOCILE
+ },
+ [701] = {
+ .species = SPECIES_NIDOQUEEN,
+ .moves = {MOVE_SUPERPOWER, MOVE_SLUDGE_BOMB, MOVE_EARTHQUAKE, MOVE_SHADOW_BALL},
+ .itemTableId = BATTLE_FRONTIER_ITEM_WHITE_HERB,
+ .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_ADAMANT
+ },
+ [702] = {
+ .species = SPECIES_NIDOKING,
+ .moves = {MOVE_MEGAHORN, MOVE_SLUDGE_BOMB, MOVE_EARTHQUAKE, MOVE_THUNDER},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_DOCILE
+ },
+ [703] = {
+ .species = SPECIES_MAGMAR,
+ .moves = {MOVE_FLAMETHROWER, MOVE_PSYCHIC, MOVE_CROSS_CHOP, MOVE_CONFUSE_RAY},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS,
+ .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_DOCILE
+ },
+ [704] = {
+ .species = SPECIES_CRADILY,
+ .moves = {MOVE_TOXIC, MOVE_INGRAIN, MOVE_MIRROR_COAT, MOVE_GIGA_DRAIN},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_BOLD
+ },
+ [705] = {
+ .species = SPECIES_ARMALDO,
+ .moves = {MOVE_DOUBLE_EDGE, MOVE_EARTHQUAKE, MOVE_AERIAL_ACE, MOVE_ROCK_SLIDE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_CHOICE_BAND,
+ .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_ADAMANT
+ },
+ [706] = {
+ .species = SPECIES_GOLDUCK,
+ .moves = {MOVE_SURF, MOVE_CROSS_CHOP, MOVE_ICE_BEAM, MOVE_AERIAL_ACE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS,
+ .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_DOCILE
+ },
+ [707] = {
+ .species = SPECIES_RAPIDASH,
+ .moves = {MOVE_OVERHEAT, MOVE_DOUBLE_EDGE, MOVE_IRON_TAIL, MOVE_DOUBLE_KICK},
+ .itemTableId = BATTLE_FRONTIER_ITEM_WHITE_HERB,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_DOCILE
+ },
+ [708] = {
+ .species = SPECIES_MUK,
+ .moves = {MOVE_SLUDGE_BOMB, MOVE_BRICK_BREAK, MOVE_GIGA_DRAIN, MOVE_EXPLOSION},
+ .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW,
+ .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_BRAVE
+ },
+ [709] = {
+ .species = SPECIES_GENGAR,
+ .moves = {MOVE_PSYCHIC, MOVE_FIRE_PUNCH, MOVE_ICE_PUNCH, MOVE_DESTINY_BOND},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
+ .nature = NATURE_MODEST
+ },
+ [710] = {
+ .species = SPECIES_AMPHAROS,
+ .moves = {MOVE_THUNDERBOLT, MOVE_FIRE_PUNCH, MOVE_THUNDER_WAVE, MOVE_REFLECT},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE,
+ .nature = NATURE_MODEST
+ },
+ [711] = {
+ .species = SPECIES_SCIZOR,
+ .moves = {MOVE_SILVER_WIND, MOVE_SWORDS_DANCE, MOVE_AGILITY, MOVE_BATON_PASS},
+ .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_CAREFUL
+ },
+ [712] = {
+ .species = SPECIES_HERACROSS,
+ .moves = {MOVE_MEGAHORN, MOVE_EARTHQUAKE, MOVE_REVERSAL, MOVE_ENDURE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SALAC_BERRY,
+ .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_ADAMANT
+ },
+ [713] = {
+ .species = SPECIES_URSARING,
+ .moves = {MOVE_DOUBLE_EDGE, MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE, MOVE_AERIAL_ACE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER,
+ .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_ADAMANT
+ },
+ [714] = {
+ .species = SPECIES_HOUNDOOM,
+ .moves = {MOVE_OVERHEAT, MOVE_SOLAR_BEAM, MOVE_CRUNCH, MOVE_SUNNY_DAY},
+ .itemTableId = BATTLE_FRONTIER_ITEM_WHITE_HERB,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
+ .nature = NATURE_MODEST
+ },
+ [715] = {
+ .species = SPECIES_DONPHAN,
+ .moves = {MOVE_FISSURE, MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE, MOVE_IRON_TAIL},
+ .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW,
+ .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_ADAMANT
+ },
+ [716] = {
+ .species = SPECIES_CLAYDOL,
+ .moves = {MOVE_PSYCHIC, MOVE_EARTHQUAKE, MOVE_SHADOW_BALL, MOVE_EXPLOSION},
+ .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND,
+ .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_ADAMANT
+ },
+ [717] = {
+ .species = SPECIES_WAILORD,
+ .moves = {MOVE_SURF, MOVE_ICE_BEAM, MOVE_EARTHQUAKE, MOVE_FISSURE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_HARDY
+ },
+ [718] = {
+ .species = SPECIES_NINETALES,
+ .moves = {MOVE_OVERHEAT, MOVE_DOUBLE_EDGE, MOVE_CONFUSE_RAY, MOVE_WILL_O_WISP},
+ .itemTableId = BATTLE_FRONTIER_ITEM_WHITE_HERB,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
+ .nature = NATURE_QUIRKY
+ },
+ [719] = {
+ .species = SPECIES_MACHAMP,
+ .moves = {MOVE_CROSS_CHOP, MOVE_EARTHQUAKE, MOVE_FLAMETHROWER, MOVE_ROCK_SLIDE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_HARDY
+ },
+ [720] = {
+ .species = SPECIES_SHUCKLE,
+ .moves = {MOVE_TOXIC, MOVE_DOUBLE_TEAM, MOVE_WRAP, MOVE_REST},
+ .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE,
+ .nature = NATURE_CAREFUL
+ },
+ [721] = {
+ .species = SPECIES_STEELIX,
+ .moves = {MOVE_EARTHQUAKE, MOVE_IRON_TAIL, MOVE_DOUBLE_EDGE, MOVE_EXPLOSION},
+ .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_ADAMANT
+ },
+ [722] = {
+ .species = SPECIES_TENTACRUEL,
+ .moves = {MOVE_HYDRO_PUMP, MOVE_SLUDGE_BOMB, MOVE_ICE_BEAM, MOVE_MIRROR_COAT},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_QUIRKY
+ },
+ [723] = {
+ .species = SPECIES_AERODACTYL,
+ .moves = {MOVE_DOUBLE_EDGE, MOVE_EARTHQUAKE, MOVE_FIRE_BLAST, MOVE_BITE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_KINGS_ROCK,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_HARDY
+ },
+ [724] = {
+ .species = SPECIES_PORYGON2,
+ .moves = {MOVE_PSYCHIC, MOVE_THUNDERBOLT, MOVE_ICE_BEAM, MOVE_RECOVER},
+ .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_MODEST
+ },
+ [725] = {
+ .species = SPECIES_GARDEVOIR,
+ .moves = {MOVE_PSYCHIC, MOVE_THUNDERBOLT, MOVE_ICE_PUNCH, MOVE_FIRE_PUNCH},
+ .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
+ .nature = NATURE_MODEST
+ },
+ [726] = {
+ .species = SPECIES_EXEGGUTOR,
+ .moves = {MOVE_PSYCHIC, MOVE_GIGA_DRAIN, MOVE_SLUDGE_BOMB, MOVE_EXPLOSION},
+ .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_HARDY
+ },
+ [727] = {
+ .species = SPECIES_STARMIE,
+ .moves = {MOVE_PSYCHIC, MOVE_THUNDERBOLT, MOVE_ICE_BEAM, MOVE_RECOVER},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
+ .nature = NATURE_MODEST
+ },
+ [728] = {
+ .species = SPECIES_FLYGON,
+ .moves = {MOVE_EARTHQUAKE, MOVE_DRAGON_CLAW, MOVE_DOUBLE_EDGE, MOVE_CRUNCH},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_HARDY
+ },
+ [729] = {
+ .species = SPECIES_VENUSAUR,
+ .moves = {MOVE_SOLAR_BEAM, MOVE_SLUDGE_BOMB, MOVE_SUNNY_DAY, MOVE_EARTHQUAKE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_DOCILE
+ },
+ [730] = {
+ .species = SPECIES_VAPOREON,
+ .moves = {MOVE_SURF, MOVE_ICE_BEAM, MOVE_ACID_ARMOR, MOVE_REST},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_CALM
+ },
+ [731] = {
+ .species = SPECIES_JOLTEON,
+ .moves = {MOVE_THUNDERBOLT, MOVE_THUNDER_WAVE, MOVE_BITE, MOVE_SHADOW_BALL},
+ .itemTableId = BATTLE_FRONTIER_ITEM_KINGS_ROCK,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
+ .nature = NATURE_TIMID
+ },
+ [732] = {
+ .species = SPECIES_FLAREON,
+ .moves = {MOVE_OVERHEAT, MOVE_SUNNY_DAY, MOVE_DOUBLE_EDGE, MOVE_SHADOW_BALL},
+ .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_QUIET
+ },
+ [733] = {
+ .species = SPECIES_MEGANIUM,
+ .moves = {MOVE_GIGA_DRAIN, MOVE_EARTHQUAKE, MOVE_ANCIENT_POWER, MOVE_BODY_SLAM},
+ .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_HARDY
+ },
+ [734] = {
+ .species = SPECIES_ESPEON,
+ .moves = {MOVE_PSYCHIC, MOVE_BITE, MOVE_ATTRACT, MOVE_CALM_MIND},
+ .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
+ .nature = NATURE_MODEST
+ },
+ [735] = {
+ .species = SPECIES_UMBREON,
+ .moves = {MOVE_CONFUSE_RAY, MOVE_TOXIC, MOVE_FAINT_ATTACK, MOVE_DOUBLE_TEAM},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_BOLD
+ },
+ [736] = {
+ .species = SPECIES_BLASTOISE,
+ .moves = {MOVE_SURF, MOVE_EARTHQUAKE, MOVE_ICE_BEAM, MOVE_MIRROR_COAT},
+ .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_DOCILE
+ },
+ [737] = {
+ .species = SPECIES_FERALIGATR,
+ .moves = {MOVE_HYDRO_PUMP, MOVE_ICE_BEAM, MOVE_EARTHQUAKE, MOVE_AERIAL_ACE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_HARDY
+ },
+ [738] = {
+ .species = SPECIES_AGGRON,
+ .moves = {MOVE_DOUBLE_EDGE, MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE, MOVE_AERIAL_ACE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW,
+ .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_ADAMANT
+ },
+ [739] = {
+ .species = SPECIES_BLAZIKEN,
+ .moves = {MOVE_OVERHEAT, MOVE_EARTHQUAKE, MOVE_THUNDER_PUNCH, MOVE_ROCK_SLIDE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_WHITE_HERB,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_HARDY
+ },
+ [740] = {
+ .species = SPECIES_WALREIN,
+ .moves = {MOVE_SURF, MOVE_ICE_BEAM, MOVE_EARTHQUAKE, MOVE_SHEER_COLD},
+ .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_QUIET
+ },
+ [741] = {
+ .species = SPECIES_SCEPTILE,
+ .moves = {MOVE_LEAF_BLADE, MOVE_DRAGON_CLAW, MOVE_CRUNCH, MOVE_THUNDER_PUNCH},
+ .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
+ .nature = NATURE_MODEST
+ },
+ [742] = {
+ .species = SPECIES_CHARIZARD,
+ .moves = {MOVE_OVERHEAT, MOVE_EARTHQUAKE, MOVE_AERIAL_ACE, MOVE_ROCK_SLIDE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_WHITE_HERB,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_HARDY
+ },
+ [743] = {
+ .species = SPECIES_TYPHLOSION,
+ .moves = {MOVE_OVERHEAT, MOVE_THUNDER_PUNCH, MOVE_EARTHQUAKE, MOVE_CRUSH_CLAW},
+ .itemTableId = BATTLE_FRONTIER_ITEM_WHITE_HERB,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_HARDY
+ },
+ [744] = {
+ .species = SPECIES_LAPRAS,
+ .moves = {MOVE_SURF, MOVE_ICE_BEAM, MOVE_THUNDERBOLT, MOVE_PSYCHIC},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_MODEST
+ },
+ [745] = {
+ .species = SPECIES_CROBAT,
+ .moves = {MOVE_SLUDGE_BOMB, MOVE_AERIAL_ACE, MOVE_SHADOW_BALL, MOVE_CONFUSE_RAY},
+ .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER,
+ .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_ADAMANT
+ },
+ [746] = {
+ .species = SPECIES_SWAMPERT,
+ .moves = {MOVE_SURF, MOVE_EARTHQUAKE, MOVE_ICE_BEAM, MOVE_MIRROR_COAT},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_QUIET
+ },
+ [747] = {
+ .species = SPECIES_GYARADOS,
+ .moves = {MOVE_RETURN, MOVE_EARTHQUAKE, MOVE_DRAGON_DANCE, MOVE_REST},
+ .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_ADAMANT
+ },
+ [748] = {
+ .species = SPECIES_SNORLAX,
+ .moves = {MOVE_DOUBLE_EDGE, MOVE_SHADOW_BALL, MOVE_BRICK_BREAK, MOVE_CURSE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW,
+ .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_ADAMANT
+ },
+ [749] = {
+ .species = SPECIES_KINGDRA,
+ .moves = {MOVE_DOUBLE_EDGE, MOVE_ICE_BEAM, MOVE_DRAGON_DANCE, MOVE_REST},
+ .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_HARDY
+ },
+ [750] = {
+ .species = SPECIES_BLISSEY,
+ .moves = {MOVE_ICE_BEAM, MOVE_CALM_MIND, MOVE_COUNTER, MOVE_SOFT_BOILED},
+ .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE,
+ .nature = NATURE_BOLD
+ },
+ [751] = {
+ .species = SPECIES_MILOTIC,
+ .moves = {MOVE_SURF, MOVE_ICE_BEAM, MOVE_RECOVER, MOVE_MIRROR_COAT},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE,
+ .nature = NATURE_MODEST
+ },
+ [752] = {
+ .species = SPECIES_ARCANINE,
+ .moves = {MOVE_OVERHEAT, MOVE_EXTREME_SPEED, MOVE_CRUNCH, MOVE_DOUBLE_EDGE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_WHITE_HERB,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
+ .nature = NATURE_DOCILE
+ },
+ [753] = {
+ .species = SPECIES_SALAMENCE,
+ .moves = {MOVE_DOUBLE_EDGE, MOVE_EARTHQUAKE, MOVE_AERIAL_ACE, MOVE_DRAGON_DANCE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER,
+ .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_ADAMANT
+ },
+ [754] = {
+ .species = SPECIES_METAGROSS,
+ .moves = {MOVE_METEOR_MASH, MOVE_PSYCHIC, MOVE_EARTHQUAKE, MOVE_SHADOW_BALL},
+ .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_HARDY
+ },
+ [755] = {
+ .species = SPECIES_SLAKING,
+ .moves = {MOVE_THUNDERBOLT, MOVE_FLAMETHROWER, MOVE_ICE_BEAM, MOVE_YAWN},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK,
+ .nature = NATURE_MODEST
+ },
+ [756] = {
+ .species = SPECIES_ARTICUNO,
+ .moves = {MOVE_ICE_BEAM, MOVE_WATER_PULSE, MOVE_ICY_WIND, MOVE_ROAR},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
+ .nature = NATURE_MODEST
+ },
+ [757] = {
+ .species = SPECIES_ZAPDOS,
+ .moves = {MOVE_THUNDERBOLT, MOVE_DRILL_PECK, MOVE_THUNDER_WAVE, MOVE_ROAR},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
+ .nature = NATURE_DOCILE
+ },
+ [758] = {
+ .species = SPECIES_MOLTRES,
+ .moves = {MOVE_FLAMETHROWER, MOVE_AERIAL_ACE, MOVE_MUD_SLAP, MOVE_ROAR},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_DOCILE
+ },
+ [759] = {
+ .species = SPECIES_RAIKOU,
+ .moves = {MOVE_THUNDERBOLT, MOVE_THUNDER_WAVE, MOVE_CALM_MIND, MOVE_REST},
+ .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
+ .nature = NATURE_MODEST
+ },
+ [760] = {
+ .species = SPECIES_ENTEI,
+ .moves = {MOVE_FLAMETHROWER, MOVE_DOUBLE_TEAM, MOVE_CALM_MIND, MOVE_REST},
+ .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
+ .nature = NATURE_MODEST
+ },
+ [761] = {
+ .species = SPECIES_SUICUNE,
+ .moves = {MOVE_SURF, MOVE_DOUBLE_TEAM, MOVE_CALM_MIND, MOVE_REST},
+ .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
+ .nature = NATURE_MODEST
+ },
+ [762] = {
+ .species = SPECIES_REGIROCK,
+ .moves = {MOVE_SUPERPOWER, MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE, MOVE_EXPLOSION},
+ .itemTableId = BATTLE_FRONTIER_ITEM_WHITE_HERB,
+ .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_ADAMANT
+ },
+ [763] = {
+ .species = SPECIES_REGICE,
+ .moves = {MOVE_ICE_BEAM, MOVE_THUNDERBOLT, MOVE_AMNESIA, MOVE_REST},
+ .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_MODEST
+ },
+ [764] = {
+ .species = SPECIES_REGISTEEL,
+ .moves = {MOVE_METAL_CLAW, MOVE_CURSE, MOVE_AMNESIA, MOVE_REST},
+ .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY,
+ .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_ADAMANT
+ },
+ [765] = {
+ .species = SPECIES_LATIAS,
+ .moves = {MOVE_PSYCHIC, MOVE_THUNDERBOLT, MOVE_ICE_BEAM, MOVE_DRAGON_CLAW},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_MODEST
+ },
+ [766] = {
+ .species = SPECIES_LATIOS,
+ .moves = {MOVE_PSYCHIC, MOVE_THUNDERBOLT, MOVE_ICE_BEAM, MOVE_DRAGON_CLAW},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_MODEST
+ },
+ [767] = {
+ .species = SPECIES_ARTICUNO,
+ .moves = {MOVE_SUBSTITUTE, MOVE_TOXIC, MOVE_BLIZZARD, MOVE_DOUBLE_TEAM},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_IMPISH
+ },
+ [768] = {
+ .species = SPECIES_ZAPDOS,
+ .moves = {MOVE_THUNDER, MOVE_RAIN_DANCE, MOVE_DRILL_PECK, MOVE_DOUBLE_TEAM},
+ .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER,
+ .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_DOCILE
+ },
+ [769] = {
+ .species = SPECIES_MOLTRES,
+ .moves = {MOVE_OVERHEAT, MOVE_AERIAL_ACE, MOVE_DOUBLE_TEAM, MOVE_PROTECT},
+ .itemTableId = BATTLE_FRONTIER_ITEM_WHITE_HERB,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_HARDY
+ },
+ [770] = {
+ .species = SPECIES_RAIKOU,
+ .moves = {MOVE_THUNDER, MOVE_RAIN_DANCE, MOVE_DOUBLE_TEAM, MOVE_REFLECT},
+ .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
+ .nature = NATURE_MODEST
+ },
+ [771] = {
+ .species = SPECIES_ENTEI,
+ .moves = {MOVE_FIRE_BLAST, MOVE_SUNNY_DAY, MOVE_SOLAR_BEAM, MOVE_REFLECT},
+ .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
+ .nature = NATURE_MODEST
+ },
+ [772] = {
+ .species = SPECIES_SUICUNE,
+ .moves = {MOVE_TOXIC, MOVE_DIVE, MOVE_DOUBLE_TEAM, MOVE_PROTECT},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_CALM
+ },
+ [773] = {
+ .species = SPECIES_REGIROCK,
+ .moves = {MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE, MOVE_COUNTER, MOVE_EXPLOSION},
+ .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW,
+ .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_ADAMANT
+ },
+ [774] = {
+ .species = SPECIES_REGICE,
+ .moves = {MOVE_THUNDER, MOVE_RAIN_DANCE, MOVE_BLIZZARD, MOVE_BRICK_BREAK},
+ .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_QUIET
+ },
+ [775] = {
+ .species = SPECIES_REGISTEEL,
+ .moves = {MOVE_THUNDERBOLT, MOVE_ICE_PUNCH, MOVE_EARTHQUAKE, MOVE_AERIAL_ACE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_QUIET
+ },
+ [776] = {
+ .species = SPECIES_LATIAS,
+ .moves = {MOVE_PSYCHIC, MOVE_THUNDERBOLT, MOVE_ICE_BEAM, MOVE_EARTHQUAKE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_DOCILE
+ },
+ [777] = {
+ .species = SPECIES_LATIOS,
+ .moves = {MOVE_PSYCHIC, MOVE_THUNDERBOLT, MOVE_ICE_BEAM, MOVE_EARTHQUAKE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_DOCILE
+ },
+ [778] = {
+ .species = SPECIES_ARTICUNO,
+ .moves = {MOVE_ICE_BEAM, MOVE_FACADE, MOVE_AERIAL_ACE, MOVE_PROTECT},
+ .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_DOCILE
+ },
+ [779] = {
+ .species = SPECIES_ZAPDOS,
+ .moves = {MOVE_THUNDERBOLT, MOVE_DRILL_PECK, MOVE_THUNDER_WAVE, MOVE_SUBSTITUTE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_DOCILE
+ },
+ [780] = {
+ .species = SPECIES_MOLTRES,
+ .moves = {MOVE_FIRE_BLAST, MOVE_SUNNY_DAY, MOVE_DOUBLE_TEAM, MOVE_REST},
+ .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
+ .nature = NATURE_MODEST
+ },
+ [781] = {
+ .species = SPECIES_RAIKOU,
+ .moves = {MOVE_THUNDERBOLT, MOVE_THUNDER_WAVE, MOVE_QUICK_ATTACK, MOVE_ROAR},
+ .itemTableId = BATTLE_FRONTIER_ITEM_KINGS_ROCK,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
+ .nature = NATURE_MODEST
+ },
+ [782] = {
+ .species = SPECIES_ENTEI,
+ .moves = {MOVE_FLAMETHROWER, MOVE_DOUBLE_EDGE, MOVE_SWAGGER, MOVE_PSYCH_UP},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY,
+ .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_DOCILE
+ },
+ [783] = {
+ .species = SPECIES_SUICUNE,
+ .moves = {MOVE_SURF, MOVE_ICE_BEAM, MOVE_RAIN_DANCE, MOVE_ROAR},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
+ .nature = NATURE_MODEST
+ },
+ [784] = {
+ .species = SPECIES_REGIROCK,
+ .moves = {MOVE_ROCK_SLIDE, MOVE_EARTHQUAKE, MOVE_CURSE, MOVE_REST},
+ .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_ADAMANT
+ },
+ [785] = {
+ .species = SPECIES_REGICE,
+ .moves = {MOVE_ICE_BEAM, MOVE_THUNDERBOLT, MOVE_THUNDER_WAVE, MOVE_EXPLOSION},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_QUIET
+ },
+ [786] = {
+ .species = SPECIES_REGISTEEL,
+ .moves = {MOVE_ANCIENT_POWER, MOVE_AMNESIA, MOVE_COUNTER, MOVE_EXPLOSION},
+ .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_ADAMANT
+ },
+ [787] = {
+ .species = SPECIES_LATIAS,
+ .moves = {MOVE_DRAGON_CLAW, MOVE_THUNDERBOLT, MOVE_ICE_BEAM, MOVE_EARTHQUAKE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_DOCILE
+ },
+ [788] = {
+ .species = SPECIES_LATIOS,
+ .moves = {MOVE_DRAGON_CLAW, MOVE_THUNDERBOLT, MOVE_ICE_BEAM, MOVE_EARTHQUAKE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_DOCILE
+ },
+ [789] = {
+ .species = SPECIES_ARTICUNO,
+ .moves = {MOVE_BLIZZARD, MOVE_DOUBLE_EDGE, MOVE_REST, MOVE_REFLECT},
+ .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_DOCILE
+ },
+ [790] = {
+ .species = SPECIES_ZAPDOS,
+ .moves = {MOVE_THUNDERBOLT, MOVE_DRILL_PECK, MOVE_THUNDER_WAVE, MOVE_LIGHT_SCREEN},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_DOCILE
+ },
+ [791] = {
+ .species = SPECIES_MOLTRES,
+ .moves = {MOVE_OVERHEAT, MOVE_DOUBLE_EDGE, MOVE_STEEL_WING, MOVE_SAFEGUARD},
+ .itemTableId = BATTLE_FRONTIER_ITEM_WHITE_HERB,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_QUIET
+ },
+ [792] = {
+ .species = SPECIES_RAIKOU,
+ .moves = {MOVE_THUNDERBOLT, MOVE_BITE, MOVE_THUNDER_WAVE, MOVE_REFLECT},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
+ .nature = NATURE_MODEST
+ },
+ [793] = {
+ .species = SPECIES_ENTEI,
+ .moves = {MOVE_FLAMETHROWER, MOVE_BITE, MOVE_DOUBLE_TEAM, MOVE_REFLECT},
+ .itemTableId = BATTLE_FRONTIER_ITEM_KINGS_ROCK,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
+ .nature = NATURE_MODEST
+ },
+ [794] = {
+ .species = SPECIES_SUICUNE,
+ .moves = {MOVE_SURF, MOVE_ICE_BEAM, MOVE_BITE, MOVE_REFLECT},
+ .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
+ .nature = NATURE_MODEST
+ },
+ [795] = {
+ .species = SPECIES_REGIROCK,
+ .moves = {MOVE_ROCK_SLIDE, MOVE_BRICK_BREAK, MOVE_DOUBLE_TEAM, MOVE_THUNDER_WAVE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_CAREFUL
+ },
+ [796] = {
+ .species = SPECIES_REGICE,
+ .moves = {MOVE_ICE_BEAM, MOVE_HAIL, MOVE_DOUBLE_TEAM, MOVE_THUNDER_WAVE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS,
+ .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_BOLD
+ },
+ [797] = {
+ .species = SPECIES_REGISTEEL,
+ .moves = {MOVE_ANCIENT_POWER, MOVE_EARTHQUAKE, MOVE_DOUBLE_TEAM, MOVE_THUNDER_WAVE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_IMPISH
+ },
+ [798] = {
+ .species = SPECIES_LATIAS,
+ .moves = {MOVE_MIST_BALL, MOVE_SHADOW_BALL, MOVE_CHARM, MOVE_REFLECT},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_DOCILE
+ },
+ [799] = {
+ .species = SPECIES_LATIOS,
+ .moves = {MOVE_LUSTER_PURGE, MOVE_THUNDERBOLT, MOVE_ICE_BEAM, MOVE_DRAGON_CLAW},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_MODEST
+ },
+ [800] = {
+ .species = SPECIES_GENGAR,
+ .moves = {MOVE_PSYCHIC, MOVE_SHADOW_BALL, MOVE_THUNDERBOLT, MOVE_FIRE_PUNCH},
+ .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
+ .nature = NATURE_MODEST
+ },
+ [801] = {
+ .species = SPECIES_GENGAR,
+ .moves = {MOVE_PSYCHIC, MOVE_SHADOW_BALL, MOVE_THUNDERBOLT, MOVE_ICE_PUNCH},
+ .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
+ .nature = NATURE_MODEST
+ },
+ [802] = {
+ .species = SPECIES_GENGAR,
+ .moves = {MOVE_PSYCHIC, MOVE_THUNDERBOLT, MOVE_FIRE_PUNCH, MOVE_DESTINY_BOND},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
+ .nature = NATURE_MODEST
+ },
+ [803] = {
+ .species = SPECIES_GENGAR,
+ .moves = {MOVE_PSYCHIC, MOVE_THUNDERBOLT, MOVE_ICE_PUNCH, MOVE_DESTINY_BOND},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
+ .nature = NATURE_MODEST
+ },
+ [804] = {
+ .species = SPECIES_URSARING,
+ .moves = {MOVE_MEGA_KICK, MOVE_AERIAL_ACE, MOVE_ROCK_SLIDE, MOVE_BRICK_BREAK},
+ .itemTableId = BATTLE_FRONTIER_ITEM_CHOICE_BAND,
+ .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_ADAMANT
+ },
+ [805] = {
+ .species = SPECIES_URSARING,
+ .moves = {MOVE_HYPER_BEAM, MOVE_YAWN, MOVE_SWORDS_DANCE, MOVE_DOUBLE_TEAM},
+ .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND,
+ .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_ADAMANT
+ },
+ [806] = {
+ .species = SPECIES_URSARING,
+ .moves = {MOVE_FACADE, MOVE_EARTHQUAKE, MOVE_CRUNCH, MOVE_BULK_UP},
+ .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_DOCILE
+ },
+ [807] = {
+ .species = SPECIES_URSARING,
+ .moves = {MOVE_FACADE, MOVE_EARTHQUAKE, MOVE_CRUNCH, MOVE_BRICK_BREAK},
+ .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_DOCILE
+ },
+ [808] = {
+ .species = SPECIES_MACHAMP,
+ .moves = {MOVE_CROSS_CHOP, MOVE_DOUBLE_EDGE, MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS,
+ .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_ADAMANT
+ },
+ [809] = {
+ .species = SPECIES_MACHAMP,
+ .moves = {MOVE_CROSS_CHOP, MOVE_EARTHQUAKE, MOVE_COUNTER, MOVE_ROCK_TOMB},
+ .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND,
+ .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_ADAMANT
+ },
+ [810] = {
+ .species = SPECIES_MACHAMP,
+ .moves = {MOVE_FOCUS_PUNCH, MOVE_SUBSTITUTE, MOVE_ATTRACT, MOVE_DOUBLE_TEAM},
+ .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER,
+ .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_ADAMANT
+ },
+ [811] = {
+ .species = SPECIES_MACHAMP,
+ .moves = {MOVE_REVENGE, MOVE_ROCK_SLIDE, MOVE_FACADE, MOVE_COUNTER},
+ .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND,
+ .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_ADAMANT
+ },
+ [812] = {
+ .species = SPECIES_GARDEVOIR,
+ .moves = {MOVE_PSYCHIC, MOVE_SHADOW_BALL, MOVE_ENDURE, MOVE_DESTINY_BOND},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SALAC_BERRY,
+ .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_DOCILE
+ },
+ [813] = {
+ .species = SPECIES_GARDEVOIR,
+ .moves = {MOVE_PSYCHIC, MOVE_THUNDERBOLT, MOVE_WILL_O_WISP, MOVE_DESTINY_BOND},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY,
+ .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_HP,
+ .nature = NATURE_TIMID
+ },
+ [814] = {
+ .species = SPECIES_GARDEVOIR,
+ .moves = {MOVE_PSYCHIC, MOVE_CALM_MIND, MOVE_WILL_O_WISP, MOVE_DESTINY_BOND},
+ .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_BOLD
+ },
+ [815] = {
+ .species = SPECIES_GARDEVOIR,
+ .moves = {MOVE_PSYCHIC, MOVE_MAGICAL_LEAF, MOVE_ATTRACT, MOVE_DOUBLE_TEAM},
+ .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
+ .nature = NATURE_MODEST
+ },
+ [816] = {
+ .species = SPECIES_STARMIE,
+ .moves = {MOVE_SURF, MOVE_PSYCHIC, MOVE_RECOVER, MOVE_LIGHT_SCREEN},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
+ .nature = NATURE_MODEST
+ },
+ [817] = {
+ .species = SPECIES_STARMIE,
+ .moves = {MOVE_SURF, MOVE_CONFUSE_RAY, MOVE_THUNDER_WAVE, MOVE_RECOVER},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_CALM
+ },
+ [818] = {
+ .species = SPECIES_STARMIE,
+ .moves = {MOVE_PSYCHIC, MOVE_ICE_BEAM, MOVE_COSMIC_POWER, MOVE_RECOVER},
+ .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
+ .nature = NATURE_MODEST
+ },
+ [819] = {
+ .species = SPECIES_STARMIE,
+ .moves = {MOVE_SURF, MOVE_THUNDERBOLT, MOVE_COSMIC_POWER, MOVE_RECOVER},
+ .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
+ .nature = NATURE_MODEST
+ },
+ [820] = {
+ .species = SPECIES_LAPRAS,
+ .moves = {MOVE_PSYCHIC, MOVE_THUNDERBOLT, MOVE_IRON_TAIL, MOVE_DOUBLE_EDGE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_DOCILE
+ },
+ [821] = {
+ .species = SPECIES_LAPRAS,
+ .moves = {MOVE_HYDRO_PUMP, MOVE_THUNDER, MOVE_RAIN_DANCE, MOVE_BLIZZARD},
+ .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_MODEST
+ },
+ [822] = {
+ .species = SPECIES_LAPRAS,
+ .moves = {MOVE_SHEER_COLD, MOVE_HORN_DRILL, MOVE_REST, MOVE_SLEEP_TALK},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LEPPA_BERRY,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_CALM
+ },
+ [823] = {
+ .species = SPECIES_LAPRAS,
+ .moves = {MOVE_SHEER_COLD, MOVE_HORN_DRILL, MOVE_SING, MOVE_ATTRACT},
+ .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_CALM
+ },
+ [824] = {
+ .species = SPECIES_SNORLAX,
+ .moves = {MOVE_MEGA_KICK, MOVE_SHADOW_BALL, MOVE_BRICK_BREAK, MOVE_COUNTER},
+ .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW,
+ .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_ADAMANT
+ },
+ [825] = {
+ .species = SPECIES_SNORLAX,
+ .moves = {MOVE_EARTHQUAKE, MOVE_SHADOW_BALL, MOVE_BRICK_BREAK, MOVE_COUNTER},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS,
+ .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_ADAMANT
+ },
+ [826] = {
+ .species = SPECIES_SNORLAX,
+ .moves = {MOVE_HYPER_BEAM, MOVE_SHADOW_BALL, MOVE_EARTHQUAKE, MOVE_CURSE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_ADAMANT
+ },
+ [827] = {
+ .species = SPECIES_SNORLAX,
+ .moves = {MOVE_RETURN, MOVE_SHADOW_BALL, MOVE_BELLY_DRUM, MOVE_REST},
+ .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_ADAMANT
+ },
+ [828] = {
+ .species = SPECIES_SALAMENCE,
+ .moves = {MOVE_FACADE, MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE, MOVE_DRAGON_DANCE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_ADAMANT
+ },
+ [829] = {
+ .species = SPECIES_SALAMENCE,
+ .moves = {MOVE_HEADBUTT, MOVE_AERIAL_ACE, MOVE_CRUNCH, MOVE_DRAGON_DANCE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_HARDY
+ },
+ [830] = {
+ .species = SPECIES_SALAMENCE,
+ .moves = {MOVE_FLAMETHROWER, MOVE_DRAGON_CLAW, MOVE_CRUNCH, MOVE_BRICK_BREAK},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
+ .nature = NATURE_MODEST
+ },
+ [831] = {
+ .species = SPECIES_SALAMENCE,
+ .moves = {MOVE_FLAMETHROWER, MOVE_DRAGON_CLAW, MOVE_CRUNCH, MOVE_ATTRACT},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
+ .nature = NATURE_MODEST
+ },
+ [832] = {
+ .species = SPECIES_METAGROSS,
+ .moves = {MOVE_EXPLOSION, MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE, MOVE_BRICK_BREAK},
+ .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW,
+ .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_JOLLY
+ },
+ [833] = {
+ .species = SPECIES_METAGROSS,
+ .moves = {MOVE_METEOR_MASH, MOVE_PSYCHIC, MOVE_ICE_PUNCH, MOVE_THUNDER_PUNCH},
+ .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_HARDY
+ },
+ [834] = {
+ .species = SPECIES_METAGROSS,
+ .moves = {MOVE_EARTHQUAKE, MOVE_SHADOW_BALL, MOVE_ICE_PUNCH, MOVE_THUNDER_PUNCH},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_HARDY
+ },
+ [835] = {
+ .species = SPECIES_METAGROSS,
+ .moves = {MOVE_METEOR_MASH, MOVE_EARTHQUAKE, MOVE_BRICK_BREAK, MOVE_EXPLOSION},
+ .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW,
+ .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_ADAMANT
+ },
+ [836] = {
+ .species = SPECIES_REGIROCK,
+ .moves = {MOVE_HYPER_BEAM, MOVE_FOCUS_PUNCH, MOVE_ROCK_SLIDE, MOVE_DOUBLE_TEAM},
+ .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW,
+ .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_ADAMANT
+ },
+ [837] = {
+ .species = SPECIES_REGIROCK,
+ .moves = {MOVE_SWAGGER, MOVE_PSYCH_UP, MOVE_ROCK_SLIDE, MOVE_EXPLOSION},
+ .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_ADAMANT
+ },
+ [838] = {
+ .species = SPECIES_REGICE,
+ .moves = {MOVE_EARTHQUAKE, MOVE_ICE_BEAM, MOVE_CURSE, MOVE_COUNTER},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_BRAVE
+ },
+ [839] = {
+ .species = SPECIES_REGICE,
+ .moves = {MOVE_ICE_BEAM, MOVE_THUNDERBOLT, MOVE_SLEEP_TALK, MOVE_REST},
+ .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_MODEST
+ },
+ [840] = {
+ .species = SPECIES_REGISTEEL,
+ .moves = {MOVE_FOCUS_PUNCH, MOVE_SUBSTITUTE, MOVE_TOXIC, MOVE_DOUBLE_TEAM},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_ADAMANT
+ },
+ [841] = {
+ .species = SPECIES_REGISTEEL,
+ .moves = {MOVE_SUPERPOWER, MOVE_AERIAL_ACE, MOVE_SWAGGER, MOVE_PSYCH_UP},
+ .itemTableId = BATTLE_FRONTIER_ITEM_WHITE_HERB,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_ADAMANT
+ },
+ [842] = {
+ .species = SPECIES_LATIAS,
+ .moves = {MOVE_DRAGON_CLAW, MOVE_THUNDER_WAVE, MOVE_CALM_MIND, MOVE_RECOVER},
+ .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_MODEST
+ },
+ [843] = {
+ .species = SPECIES_LATIAS,
+ .moves = {MOVE_MIST_BALL, MOVE_DRAGON_CLAW, MOVE_ATTRACT, MOVE_THUNDER_WAVE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_MODEST
+ },
+ [844] = {
+ .species = SPECIES_LATIAS,
+ .moves = {MOVE_EARTHQUAKE, MOVE_SHADOW_BALL, MOVE_SWAGGER, MOVE_PSYCH_UP},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS,
+ .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_ADAMANT
+ },
+ [845] = {
+ .species = SPECIES_LATIAS,
+ .moves = {MOVE_PSYCHIC, MOVE_SHADOW_BALL, MOVE_EARTHQUAKE, MOVE_AERIAL_ACE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_KINGS_ROCK,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_DOCILE
+ },
+ [846] = {
+ .species = SPECIES_LATIOS,
+ .moves = {MOVE_DRAGON_CLAW, MOVE_THUNDER_WAVE, MOVE_CALM_MIND, MOVE_RECOVER},
+ .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_MODEST
+ },
+ [847] = {
+ .species = SPECIES_LATIOS,
+ .moves = {MOVE_LUSTER_PURGE, MOVE_SHADOW_BALL, MOVE_DRAGON_CLAW, MOVE_THUNDER_WAVE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_DOCILE
+ },
+ [848] = {
+ .species = SPECIES_LATIOS,
+ .moves = {MOVE_EARTHQUAKE, MOVE_SHADOW_BALL, MOVE_DRAGON_DANCE, MOVE_RECOVER},
+ .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER,
+ .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_ADAMANT
+ },
+ [849] = {
+ .species = SPECIES_LATIOS,
+ .moves = {MOVE_PSYCHIC, MOVE_SHADOW_BALL, MOVE_EARTHQUAKE, MOVE_AERIAL_ACE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_KINGS_ROCK,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_DOCILE
+ },
+ [850] = {
+ .species = SPECIES_DRAGONITE,
+ .moves = {MOVE_EARTHQUAKE, MOVE_AERIAL_ACE, MOVE_BRICK_BREAK, MOVE_DRAGON_DANCE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_ADAMANT
+ },
+ [851] = {
+ .species = SPECIES_DRAGONITE,
+ .moves = {MOVE_EARTHQUAKE, MOVE_DOUBLE_EDGE, MOVE_AERIAL_ACE, MOVE_DRAGON_DANCE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_ADAMANT
+ },
+ [852] = {
+ .species = SPECIES_DRAGONITE,
+ .moves = {MOVE_HYPER_BEAM, MOVE_ATTRACT, MOVE_DOUBLE_TEAM, MOVE_THUNDER_WAVE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_ADAMANT
+ },
+ [853] = {
+ .species = SPECIES_DRAGONITE,
+ .moves = {MOVE_HYPER_BEAM, MOVE_THUNDER_WAVE, MOVE_DRAGON_DANCE, MOVE_REST},
+ .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_ADAMANT
+ },
+ [854] = {
+ .species = SPECIES_DRAGONITE,
+ .moves = {MOVE_OUTRAGE, MOVE_DOUBLE_EDGE, MOVE_THUNDER_WAVE, MOVE_ROAR},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_DOCILE
+ },
+ [855] = {
+ .species = SPECIES_DRAGONITE,
+ .moves = {MOVE_DRAGON_CLAW, MOVE_THUNDERBOLT, MOVE_SURF, MOVE_FLAMETHROWER},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
+ .nature = NATURE_MODEST
+ },
+ [856] = {
+ .species = SPECIES_DRAGONITE,
+ .moves = {MOVE_DRAGON_CLAW, MOVE_THUNDERBOLT, MOVE_SURF, MOVE_ICE_BEAM},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
+ .nature = NATURE_MODEST
+ },
+ [857] = {
+ .species = SPECIES_DRAGONITE,
+ .moves = {MOVE_DRAGON_CLAW, MOVE_FLAMETHROWER, MOVE_ICE_BEAM, MOVE_BRICK_BREAK},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
+ .nature = NATURE_MODEST
+ },
+ [858] = {
+ .species = SPECIES_DRAGONITE,
+ .moves = {MOVE_THUNDER, MOVE_SURF, MOVE_RAIN_DANCE, MOVE_EARTHQUAKE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_DOCILE
+ },
+ [859] = {
+ .species = SPECIES_DRAGONITE,
+ .moves = {MOVE_FIRE_BLAST, MOVE_BLIZZARD, MOVE_SUNNY_DAY, MOVE_EARTHQUAKE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_DOCILE
+ },
+ [860] = {
+ .species = SPECIES_TYRANITAR,
+ .moves = {MOVE_EARTHQUAKE, MOVE_AERIAL_ACE, MOVE_THUNDERBOLT, MOVE_SURF},
+ .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_HARDY
+ },
+ [861] = {
+ .species = SPECIES_TYRANITAR,
+ .moves = {MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE, MOVE_CRUNCH, MOVE_THUNDERBOLT},
+ .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_HARDY
+ },
+ [862] = {
+ .species = SPECIES_TYRANITAR,
+ .moves = {MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE, MOVE_COUNTER, MOVE_DRAGON_DANCE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_ADAMANT
+ },
+ [863] = {
+ .species = SPECIES_TYRANITAR,
+ .moves = {MOVE_CRUNCH, MOVE_ICE_BEAM, MOVE_THUNDERBOLT, MOVE_FLAMETHROWER},
+ .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_MODEST
+ },
+ [864] = {
+ .species = SPECIES_TYRANITAR,
+ .moves = {MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE, MOVE_DRAGON_DANCE, MOVE_REST},
+ .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_ADAMANT
+ },
+ [865] = {
+ .species = SPECIES_TYRANITAR,
+ .moves = {MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE, MOVE_CURSE, MOVE_REST},
+ .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_ADAMANT
+ },
+ [866] = {
+ .species = SPECIES_TYRANITAR,
+ .moves = {MOVE_ROCK_SLIDE, MOVE_AERIAL_ACE, MOVE_BRICK_BREAK, MOVE_CURSE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW,
+ .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_ADAMANT
+ },
+ [867] = {
+ .species = SPECIES_TYRANITAR,
+ .moves = {MOVE_ROCK_SLIDE, MOVE_THUNDER_WAVE, MOVE_DRAGON_DANCE, MOVE_REST},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_ADAMANT
+ },
+ [868] = {
+ .species = SPECIES_TYRANITAR,
+ .moves = {MOVE_CRUNCH, MOVE_EARTHQUAKE, MOVE_AERIAL_ACE, MOVE_ATTRACT},
+ .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_HARDY
+ },
+ [869] = {
+ .species = SPECIES_TYRANITAR,
+ .moves = {MOVE_DOUBLE_EDGE, MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE, MOVE_DRAGON_DANCE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_ADAMANT
+ },
+ [870] = {
+ .species = SPECIES_ARTICUNO,
+ .moves = {MOVE_BLIZZARD, MOVE_DOUBLE_EDGE, MOVE_AGILITY, MOVE_SWAGGER},
+ .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_DOCILE
+ },
+ [871] = {
+ .species = SPECIES_ARTICUNO,
+ .moves = {MOVE_ICE_BEAM, MOVE_AERIAL_ACE, MOVE_REFLECT, MOVE_REST},
+ .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_DOCILE
+ },
+ [872] = {
+ .species = SPECIES_ZAPDOS,
+ .moves = {MOVE_THUNDERBOLT, MOVE_DRILL_PECK, MOVE_DOUBLE_EDGE, MOVE_THUNDER_WAVE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_DOCILE
+ },
+ [873] = {
+ .species = SPECIES_ZAPDOS,
+ .moves = {MOVE_THUNDER, MOVE_DRILL_PECK, MOVE_RAIN_DANCE, MOVE_DOUBLE_EDGE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_DOCILE
+ },
+ [874] = {
+ .species = SPECIES_MOLTRES,
+ .moves = {MOVE_OVERHEAT, MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_FACADE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_WHITE_HERB,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
+ .nature = NATURE_DOCILE
+ },
+ [875] = {
+ .species = SPECIES_MOLTRES,
+ .moves = {MOVE_OVERHEAT, MOVE_DOUBLE_EDGE, MOVE_AERIAL_ACE, MOVE_STEEL_WING},
+ .itemTableId = BATTLE_FRONTIER_ITEM_WHITE_HERB,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_DOCILE
+ },
+ [876] = {
+ .species = SPECIES_RAIKOU,
+ .moves = {MOVE_THUNDERBOLT, MOVE_DOUBLE_EDGE, MOVE_ROAR, MOVE_REFLECT},
+ .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
+ .nature = NATURE_MODEST
+ },
+ [877] = {
+ .species = SPECIES_RAIKOU,
+ .moves = {MOVE_THUNDERBOLT, MOVE_CALM_MIND, MOVE_SUBSTITUTE, MOVE_REST},
+ .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY,
+ .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_MODEST
+ },
+ [878] = {
+ .species = SPECIES_ENTEI,
+ .moves = {MOVE_FIRE_BLAST, MOVE_DOUBLE_EDGE, MOVE_ENDURE, MOVE_REFLECT},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SALAC_BERRY,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE,
+ .nature = NATURE_DOCILE
+ },
+ [879] = {
+ .species = SPECIES_ENTEI,
+ .moves = {MOVE_FLAMETHROWER, MOVE_CALM_MIND, MOVE_ROAR, MOVE_REST},
+ .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE,
+ .nature = NATURE_MODEST
+ },
+ [880] = {
+ .species = SPECIES_SUICUNE,
+ .moves = {MOVE_SURF, MOVE_ICE_BEAM, MOVE_CALM_MIND, MOVE_ICY_WIND},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_MODEST
+ },
+ [881] = {
+ .species = SPECIES_SUICUNE,
+ .moves = {MOVE_SURF, MOVE_ICE_BEAM, MOVE_CALM_MIND, MOVE_REST},
+ .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_MODEST
+ }
+};
diff --git a/src/data/battle_frontier/battle_frontier_trainer_mons.h b/src/data/battle_frontier/battle_frontier_trainer_mons.h
new file mode 100644
index 000000000..d0e21172b
--- /dev/null
+++ b/src/data/battle_frontier/battle_frontier_trainer_mons.h
@@ -0,0 +1,15229 @@
+const u16 gBattleFrontierTrainerMons_Brady[] =
+{
+ 0,
+ 1,
+ 2,
+ 3,
+ 4,
+ 5,
+ 6,
+ 7,
+ 10,
+ 13,
+ 14,
+ 15,
+ 16,
+ 17,
+ 18,
+ 19,
+ 20,
+ 21,
+ 22,
+ 23,
+ 24,
+ 25,
+ 26,
+ 27,
+ 28,
+ 29,
+ 30,
+ 31,
+ 32,
+ 33,
+ 34,
+ 35,
+ 36,
+ 37,
+ 38,
+ 39,
+ 40,
+ 41,
+ 42,
+ 43,
+ 44,
+ 45,
+ 46,
+ 47,
+ 48,
+ 49,
+ 50,
+ 51,
+ 52,
+ 53,
+ 54,
+ 55,
+ 56,
+ 57,
+ 58,
+ 59,
+ 60,
+ 61,
+ 62,
+ 63,
+ 64,
+ 65,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Conner[] =
+{
+ 0,
+ 1,
+ 2,
+ 3,
+ 4,
+ 5,
+ 6,
+ 7,
+ 10,
+ 13,
+ 14,
+ 15,
+ 16,
+ 17,
+ 18,
+ 19,
+ 20,
+ 21,
+ 22,
+ 23,
+ 24,
+ 25,
+ 26,
+ 27,
+ 28,
+ 29,
+ 30,
+ 31,
+ 32,
+ 33,
+ 34,
+ 35,
+ 36,
+ 37,
+ 38,
+ 39,
+ 40,
+ 41,
+ 42,
+ 43,
+ 44,
+ 45,
+ 46,
+ 47,
+ 48,
+ 49,
+ 50,
+ 51,
+ 52,
+ 53,
+ 54,
+ 55,
+ 56,
+ 57,
+ 58,
+ 59,
+ 60,
+ 61,
+ 62,
+ 63,
+ 64,
+ 65,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Bradley[] =
+{
+ 0,
+ 1,
+ 2,
+ 3,
+ 4,
+ 5,
+ 6,
+ 7,
+ 10,
+ 13,
+ 14,
+ 15,
+ 16,
+ 17,
+ 18,
+ 19,
+ 20,
+ 21,
+ 22,
+ 23,
+ 24,
+ 25,
+ 26,
+ 27,
+ 28,
+ 29,
+ 30,
+ 31,
+ 32,
+ 33,
+ 34,
+ 35,
+ 36,
+ 37,
+ 38,
+ 39,
+ 40,
+ 41,
+ 42,
+ 43,
+ 44,
+ 45,
+ 46,
+ 47,
+ 48,
+ 49,
+ 50,
+ 51,
+ 52,
+ 53,
+ 54,
+ 55,
+ 56,
+ 57,
+ 58,
+ 59,
+ 60,
+ 61,
+ 62,
+ 63,
+ 64,
+ 65,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Cybil[] =
+{
+ 0,
+ 1,
+ 2,
+ 3,
+ 4,
+ 5,
+ 6,
+ 7,
+ 10,
+ 13,
+ 14,
+ 15,
+ 16,
+ 17,
+ 18,
+ 19,
+ 20,
+ 21,
+ 22,
+ 23,
+ 24,
+ 25,
+ 26,
+ 27,
+ 28,
+ 29,
+ 30,
+ 31,
+ 32,
+ 33,
+ 34,
+ 35,
+ 36,
+ 37,
+ 38,
+ 39,
+ 40,
+ 41,
+ 42,
+ 43,
+ 44,
+ 45,
+ 46,
+ 47,
+ 48,
+ 49,
+ 50,
+ 51,
+ 52,
+ 53,
+ 54,
+ 55,
+ 56,
+ 57,
+ 58,
+ 59,
+ 60,
+ 61,
+ 62,
+ 63,
+ 64,
+ 65,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Rodette[] =
+{
+ 0,
+ 1,
+ 2,
+ 3,
+ 4,
+ 5,
+ 6,
+ 7,
+ 10,
+ 13,
+ 14,
+ 15,
+ 16,
+ 17,
+ 18,
+ 19,
+ 20,
+ 21,
+ 22,
+ 23,
+ 24,
+ 25,
+ 26,
+ 27,
+ 28,
+ 29,
+ 30,
+ 31,
+ 32,
+ 33,
+ 34,
+ 35,
+ 36,
+ 37,
+ 38,
+ 39,
+ 40,
+ 41,
+ 42,
+ 43,
+ 44,
+ 45,
+ 46,
+ 47,
+ 48,
+ 49,
+ 50,
+ 51,
+ 52,
+ 53,
+ 54,
+ 55,
+ 56,
+ 57,
+ 58,
+ 59,
+ 60,
+ 61,
+ 62,
+ 63,
+ 64,
+ 65,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Peggy[] =
+{
+ 0,
+ 1,
+ 2,
+ 3,
+ 4,
+ 5,
+ 6,
+ 7,
+ 10,
+ 13,
+ 14,
+ 15,
+ 16,
+ 17,
+ 18,
+ 19,
+ 20,
+ 21,
+ 22,
+ 23,
+ 24,
+ 25,
+ 26,
+ 27,
+ 28,
+ 29,
+ 30,
+ 31,
+ 32,
+ 33,
+ 34,
+ 35,
+ 36,
+ 37,
+ 38,
+ 39,
+ 40,
+ 41,
+ 42,
+ 43,
+ 44,
+ 45,
+ 46,
+ 47,
+ 48,
+ 49,
+ 50,
+ 51,
+ 52,
+ 53,
+ 54,
+ 55,
+ 56,
+ 57,
+ 58,
+ 59,
+ 60,
+ 61,
+ 62,
+ 63,
+ 64,
+ 65,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Keith[] =
+{
+ 66,
+ 67,
+ 68,
+ 69,
+ 70,
+ 71,
+ 72,
+ 73,
+ 74,
+ 75,
+ 76,
+ 77,
+ 78,
+ 79,
+ 80,
+ 81,
+ 82,
+ 83,
+ 84,
+ 85,
+ 86,
+ 87,
+ 88,
+ 89,
+ 90,
+ 91,
+ 92,
+ 93,
+ 94,
+ 95,
+ 96,
+ 97,
+ 98,
+ 99,
+ 100,
+ 101,
+ 102,
+ 103,
+ 104,
+ 105,
+ 106,
+ 107,
+ 108,
+ 109,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Grayson[] =
+{
+ 66,
+ 67,
+ 68,
+ 69,
+ 70,
+ 71,
+ 72,
+ 73,
+ 74,
+ 75,
+ 76,
+ 77,
+ 78,
+ 79,
+ 80,
+ 81,
+ 82,
+ 83,
+ 84,
+ 85,
+ 86,
+ 87,
+ 88,
+ 89,
+ 90,
+ 91,
+ 92,
+ 93,
+ 94,
+ 95,
+ 96,
+ 97,
+ 98,
+ 99,
+ 100,
+ 101,
+ 102,
+ 103,
+ 104,
+ 105,
+ 106,
+ 107,
+ 108,
+ 109,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Glenn[] =
+{
+ 66,
+ 67,
+ 68,
+ 69,
+ 70,
+ 71,
+ 72,
+ 73,
+ 74,
+ 75,
+ 76,
+ 77,
+ 78,
+ 79,
+ 80,
+ 81,
+ 82,
+ 83,
+ 84,
+ 85,
+ 86,
+ 87,
+ 88,
+ 89,
+ 90,
+ 91,
+ 92,
+ 93,
+ 94,
+ 95,
+ 96,
+ 97,
+ 98,
+ 99,
+ 100,
+ 101,
+ 102,
+ 103,
+ 104,
+ 105,
+ 106,
+ 107,
+ 108,
+ 109,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Liliana[] =
+{
+ 66,
+ 67,
+ 68,
+ 69,
+ 70,
+ 71,
+ 72,
+ 73,
+ 74,
+ 75,
+ 76,
+ 77,
+ 78,
+ 79,
+ 80,
+ 81,
+ 82,
+ 83,
+ 84,
+ 85,
+ 86,
+ 87,
+ 88,
+ 89,
+ 90,
+ 91,
+ 92,
+ 93,
+ 94,
+ 95,
+ 96,
+ 97,
+ 98,
+ 99,
+ 100,
+ 101,
+ 102,
+ 103,
+ 104,
+ 105,
+ 106,
+ 107,
+ 108,
+ 109,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Elise[] =
+{
+ 66,
+ 67,
+ 68,
+ 69,
+ 70,
+ 71,
+ 72,
+ 73,
+ 74,
+ 75,
+ 76,
+ 77,
+ 78,
+ 79,
+ 80,
+ 81,
+ 82,
+ 83,
+ 84,
+ 85,
+ 86,
+ 87,
+ 88,
+ 89,
+ 90,
+ 91,
+ 92,
+ 93,
+ 94,
+ 95,
+ 96,
+ 97,
+ 98,
+ 99,
+ 100,
+ 101,
+ 102,
+ 103,
+ 104,
+ 105,
+ 106,
+ 107,
+ 108,
+ 109,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Zoey[] =
+{
+ 66,
+ 67,
+ 68,
+ 69,
+ 70,
+ 71,
+ 72,
+ 73,
+ 74,
+ 75,
+ 76,
+ 77,
+ 78,
+ 79,
+ 80,
+ 81,
+ 82,
+ 83,
+ 84,
+ 85,
+ 86,
+ 87,
+ 88,
+ 89,
+ 90,
+ 91,
+ 92,
+ 93,
+ 94,
+ 95,
+ 96,
+ 97,
+ 98,
+ 99,
+ 100,
+ 101,
+ 102,
+ 103,
+ 104,
+ 105,
+ 106,
+ 107,
+ 108,
+ 109,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Manuel[] =
+{
+ 5,
+ 20,
+ 21,
+ 25,
+ 27,
+ 35,
+ 46,
+ 47,
+ 48,
+ 50,
+ 53,
+ 62,
+ 63,
+ 69,
+ 75,
+ 78,
+ 79,
+ 80,
+ 84,
+ 90,
+ 92,
+ 99,
+ 100,
+ 102,
+ 106,
+ 110,
+ 112,
+ 114,
+ 119,
+ 121,
+ 124,
+ 127,
+ 146,
+ 147,
+ 154,
+ 158,
+ 160,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Russ[] =
+{
+ 5,
+ 20,
+ 21,
+ 25,
+ 27,
+ 35,
+ 46,
+ 47,
+ 48,
+ 50,
+ 53,
+ 62,
+ 63,
+ 69,
+ 75,
+ 78,
+ 79,
+ 80,
+ 84,
+ 90,
+ 92,
+ 99,
+ 100,
+ 102,
+ 106,
+ 110,
+ 112,
+ 114,
+ 119,
+ 121,
+ 124,
+ 127,
+ 146,
+ 147,
+ 154,
+ 158,
+ 160,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Dustin[] =
+{
+ 5,
+ 20,
+ 21,
+ 25,
+ 27,
+ 35,
+ 46,
+ 47,
+ 48,
+ 50,
+ 53,
+ 62,
+ 63,
+ 69,
+ 75,
+ 78,
+ 79,
+ 80,
+ 84,
+ 90,
+ 92,
+ 99,
+ 100,
+ 102,
+ 106,
+ 110,
+ 112,
+ 114,
+ 119,
+ 121,
+ 124,
+ 127,
+ 146,
+ 147,
+ 154,
+ 158,
+ 160,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Tina[] =
+{
+ 5,
+ 20,
+ 21,
+ 25,
+ 27,
+ 35,
+ 46,
+ 47,
+ 48,
+ 50,
+ 53,
+ 62,
+ 63,
+ 69,
+ 75,
+ 78,
+ 79,
+ 80,
+ 84,
+ 90,
+ 92,
+ 99,
+ 100,
+ 102,
+ 106,
+ 110,
+ 112,
+ 114,
+ 119,
+ 121,
+ 124,
+ 127,
+ 146,
+ 147,
+ 154,
+ 158,
+ 160,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Gillian[] =
+{
+ 5,
+ 20,
+ 21,
+ 25,
+ 27,
+ 35,
+ 46,
+ 47,
+ 48,
+ 50,
+ 53,
+ 62,
+ 63,
+ 69,
+ 75,
+ 78,
+ 79,
+ 80,
+ 84,
+ 90,
+ 92,
+ 99,
+ 100,
+ 102,
+ 106,
+ 110,
+ 112,
+ 114,
+ 119,
+ 121,
+ 124,
+ 127,
+ 146,
+ 147,
+ 154,
+ 158,
+ 160,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Zoe[] =
+{
+ 5,
+ 20,
+ 21,
+ 25,
+ 27,
+ 35,
+ 46,
+ 47,
+ 48,
+ 50,
+ 53,
+ 62,
+ 63,
+ 69,
+ 75,
+ 78,
+ 79,
+ 80,
+ 84,
+ 90,
+ 92,
+ 99,
+ 100,
+ 102,
+ 106,
+ 110,
+ 112,
+ 114,
+ 119,
+ 121,
+ 124,
+ 127,
+ 146,
+ 147,
+ 154,
+ 158,
+ 160,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Chen[] =
+{
+ 110,
+ 111,
+ 112,
+ 113,
+ 114,
+ 115,
+ 116,
+ 117,
+ 118,
+ 119,
+ 120,
+ 121,
+ 122,
+ 123,
+ 124,
+ 125,
+ 127,
+ 128,
+ 129,
+ 130,
+ 131,
+ 132,
+ 133,
+ 134,
+ 135,
+ 136,
+ 137,
+ 138,
+ 139,
+ 140,
+ 141,
+ 142,
+ 143,
+ 144,
+ 145,
+ 146,
+ 147,
+ 148,
+ 149,
+ 150,
+ 151,
+ 152,
+ 153,
+ 154,
+ 155,
+ 156,
+ 157,
+ 158,
+ 159,
+ 160,
+ 161,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Al[] =
+{
+ 110,
+ 111,
+ 112,
+ 113,
+ 114,
+ 115,
+ 116,
+ 117,
+ 118,
+ 119,
+ 120,
+ 121,
+ 122,
+ 123,
+ 124,
+ 125,
+ 127,
+ 128,
+ 129,
+ 130,
+ 131,
+ 132,
+ 133,
+ 134,
+ 135,
+ 136,
+ 137,
+ 138,
+ 139,
+ 140,
+ 141,
+ 142,
+ 143,
+ 144,
+ 145,
+ 146,
+ 147,
+ 148,
+ 149,
+ 150,
+ 151,
+ 152,
+ 153,
+ 154,
+ 155,
+ 156,
+ 157,
+ 158,
+ 159,
+ 160,
+ 161,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Mitch[] =
+{
+ 110,
+ 111,
+ 112,
+ 113,
+ 114,
+ 115,
+ 116,
+ 117,
+ 118,
+ 119,
+ 120,
+ 121,
+ 122,
+ 123,
+ 124,
+ 125,
+ 127,
+ 128,
+ 129,
+ 130,
+ 131,
+ 132,
+ 133,
+ 134,
+ 135,
+ 136,
+ 137,
+ 138,
+ 139,
+ 140,
+ 141,
+ 142,
+ 143,
+ 144,
+ 145,
+ 146,
+ 147,
+ 148,
+ 149,
+ 150,
+ 151,
+ 152,
+ 153,
+ 154,
+ 155,
+ 156,
+ 157,
+ 158,
+ 159,
+ 160,
+ 161,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Anne[] =
+{
+ 110,
+ 111,
+ 112,
+ 113,
+ 114,
+ 115,
+ 116,
+ 117,
+ 118,
+ 119,
+ 120,
+ 121,
+ 122,
+ 123,
+ 124,
+ 125,
+ 127,
+ 128,
+ 129,
+ 130,
+ 131,
+ 132,
+ 133,
+ 134,
+ 135,
+ 136,
+ 137,
+ 138,
+ 139,
+ 140,
+ 141,
+ 142,
+ 143,
+ 144,
+ 145,
+ 146,
+ 147,
+ 148,
+ 149,
+ 150,
+ 151,
+ 152,
+ 153,
+ 154,
+ 155,
+ 156,
+ 157,
+ 158,
+ 159,
+ 160,
+ 161,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Alize[] =
+{
+ 110,
+ 111,
+ 112,
+ 113,
+ 114,
+ 115,
+ 116,
+ 117,
+ 118,
+ 119,
+ 120,
+ 121,
+ 122,
+ 123,
+ 124,
+ 125,
+ 127,
+ 128,
+ 129,
+ 130,
+ 131,
+ 132,
+ 133,
+ 134,
+ 135,
+ 136,
+ 137,
+ 138,
+ 139,
+ 140,
+ 141,
+ 142,
+ 143,
+ 144,
+ 145,
+ 146,
+ 147,
+ 148,
+ 149,
+ 150,
+ 151,
+ 152,
+ 153,
+ 154,
+ 155,
+ 156,
+ 157,
+ 158,
+ 159,
+ 160,
+ 161,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Lauren[] =
+{
+ 110,
+ 111,
+ 112,
+ 113,
+ 114,
+ 115,
+ 116,
+ 117,
+ 118,
+ 119,
+ 120,
+ 121,
+ 122,
+ 123,
+ 124,
+ 125,
+ 127,
+ 128,
+ 129,
+ 130,
+ 131,
+ 132,
+ 133,
+ 134,
+ 135,
+ 136,
+ 137,
+ 138,
+ 139,
+ 140,
+ 141,
+ 142,
+ 143,
+ 144,
+ 145,
+ 146,
+ 147,
+ 148,
+ 149,
+ 150,
+ 151,
+ 152,
+ 153,
+ 154,
+ 155,
+ 156,
+ 157,
+ 158,
+ 159,
+ 160,
+ 161,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Kipp[] =
+{
+ 5,
+ 6,
+ 7,
+ 14,
+ 19,
+ 28,
+ 35,
+ 42,
+ 45,
+ 48,
+ 50,
+ 55,
+ 59,
+ 60,
+ 68,
+ 73,
+ 83,
+ 84,
+ 86,
+ 87,
+ 90,
+ 96,
+ 97,
+ 98,
+ 99,
+ 103,
+ 105,
+ 106,
+ 109,
+ 112,
+ 114,
+ 121,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Jason[] =
+{
+ 5,
+ 6,
+ 7,
+ 14,
+ 19,
+ 28,
+ 35,
+ 42,
+ 45,
+ 48,
+ 50,
+ 55,
+ 59,
+ 60,
+ 68,
+ 73,
+ 83,
+ 84,
+ 86,
+ 87,
+ 90,
+ 96,
+ 97,
+ 98,
+ 99,
+ 103,
+ 105,
+ 106,
+ 109,
+ 112,
+ 114,
+ 121,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_John[] =
+{
+ 5,
+ 6,
+ 7,
+ 14,
+ 19,
+ 28,
+ 35,
+ 42,
+ 45,
+ 48,
+ 50,
+ 55,
+ 59,
+ 60,
+ 68,
+ 73,
+ 83,
+ 84,
+ 86,
+ 87,
+ 90,
+ 96,
+ 97,
+ 98,
+ 99,
+ 103,
+ 105,
+ 106,
+ 109,
+ 112,
+ 114,
+ 121,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Ann[] =
+{
+ 5,
+ 6,
+ 7,
+ 14,
+ 19,
+ 28,
+ 35,
+ 42,
+ 45,
+ 48,
+ 50,
+ 55,
+ 59,
+ 60,
+ 68,
+ 73,
+ 83,
+ 84,
+ 86,
+ 87,
+ 90,
+ 96,
+ 97,
+ 98,
+ 99,
+ 103,
+ 105,
+ 106,
+ 109,
+ 112,
+ 114,
+ 121,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Eileen[] =
+{
+ 5,
+ 6,
+ 7,
+ 14,
+ 19,
+ 28,
+ 35,
+ 42,
+ 45,
+ 48,
+ 50,
+ 55,
+ 59,
+ 60,
+ 68,
+ 73,
+ 83,
+ 84,
+ 86,
+ 87,
+ 90,
+ 96,
+ 97,
+ 98,
+ 99,
+ 103,
+ 105,
+ 106,
+ 109,
+ 112,
+ 114,
+ 121,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Carlie[] =
+{
+ 5,
+ 6,
+ 7,
+ 14,
+ 19,
+ 28,
+ 35,
+ 42,
+ 45,
+ 48,
+ 50,
+ 55,
+ 59,
+ 60,
+ 68,
+ 73,
+ 83,
+ 84,
+ 86,
+ 87,
+ 90,
+ 96,
+ 97,
+ 98,
+ 99,
+ 103,
+ 105,
+ 106,
+ 109,
+ 112,
+ 114,
+ 121,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Gordon[] =
+{
+ 1,
+ 13,
+ 15,
+ 16,
+ 17,
+ 22,
+ 23,
+ 24,
+ 26,
+ 32,
+ 34,
+ 36,
+ 43,
+ 50,
+ 51,
+ 54,
+ 56,
+ 68,
+ 72,
+ 73,
+ 81,
+ 82,
+ 83,
+ 86,
+ 87,
+ 96,
+ 97,
+ 98,
+ 99,
+ 103,
+ 105,
+ 107,
+ 109,
+ 111,
+ 113,
+ 116,
+ 117,
+ 123,
+ 124,
+ 128,
+ 131,
+ 134,
+ 138,
+ 139,
+ 142,
+ 144,
+ 145,
+ 151,
+ 152,
+ 155,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Ayden[] =
+{
+ 1,
+ 13,
+ 15,
+ 16,
+ 17,
+ 22,
+ 23,
+ 24,
+ 26,
+ 32,
+ 34,
+ 36,
+ 43,
+ 50,
+ 51,
+ 54,
+ 56,
+ 68,
+ 72,
+ 73,
+ 81,
+ 82,
+ 83,
+ 86,
+ 87,
+ 96,
+ 97,
+ 98,
+ 99,
+ 103,
+ 105,
+ 107,
+ 109,
+ 111,
+ 113,
+ 116,
+ 117,
+ 123,
+ 124,
+ 128,
+ 131,
+ 134,
+ 138,
+ 139,
+ 142,
+ 144,
+ 145,
+ 151,
+ 152,
+ 155,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Marco[] =
+{
+ 1,
+ 13,
+ 15,
+ 16,
+ 17,
+ 22,
+ 23,
+ 24,
+ 26,
+ 32,
+ 34,
+ 36,
+ 43,
+ 50,
+ 51,
+ 54,
+ 56,
+ 68,
+ 72,
+ 73,
+ 81,
+ 82,
+ 83,
+ 86,
+ 87,
+ 96,
+ 97,
+ 98,
+ 99,
+ 103,
+ 105,
+ 107,
+ 109,
+ 111,
+ 113,
+ 116,
+ 117,
+ 123,
+ 124,
+ 128,
+ 131,
+ 134,
+ 138,
+ 139,
+ 142,
+ 144,
+ 145,
+ 151,
+ 152,
+ 155,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Cierra[] =
+{
+ 1,
+ 13,
+ 16,
+ 17,
+ 23,
+ 24,
+ 26,
+ 32,
+ 34,
+ 36,
+ 43,
+ 51,
+ 54,
+ 56,
+ 68,
+ 72,
+ 73,
+ 76,
+ 83,
+ 84,
+ 86,
+ 87,
+ 96,
+ 97,
+ 98,
+ 99,
+ 103,
+ 105,
+ 107,
+ 109,
+ 111,
+ 113,
+ 116,
+ 117,
+ 118,
+ 123,
+ 124,
+ 128,
+ 131,
+ 134,
+ 138,
+ 139,
+ 142,
+ 144,
+ 145,
+ 151,
+ 155,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Marcy[] =
+{
+ 1,
+ 13,
+ 16,
+ 17,
+ 23,
+ 24,
+ 26,
+ 32,
+ 34,
+ 36,
+ 43,
+ 51,
+ 54,
+ 56,
+ 68,
+ 72,
+ 73,
+ 76,
+ 83,
+ 84,
+ 86,
+ 87,
+ 96,
+ 97,
+ 98,
+ 99,
+ 103,
+ 105,
+ 107,
+ 109,
+ 111,
+ 113,
+ 116,
+ 117,
+ 118,
+ 123,
+ 124,
+ 128,
+ 131,
+ 134,
+ 138,
+ 139,
+ 142,
+ 144,
+ 145,
+ 151,
+ 155,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Kathy[] =
+{
+ 1,
+ 13,
+ 16,
+ 17,
+ 23,
+ 24,
+ 26,
+ 32,
+ 34,
+ 36,
+ 43,
+ 51,
+ 54,
+ 56,
+ 68,
+ 72,
+ 73,
+ 76,
+ 83,
+ 84,
+ 86,
+ 87,
+ 96,
+ 97,
+ 98,
+ 99,
+ 103,
+ 105,
+ 107,
+ 109,
+ 111,
+ 113,
+ 116,
+ 117,
+ 118,
+ 123,
+ 124,
+ 128,
+ 131,
+ 134,
+ 138,
+ 139,
+ 142,
+ 144,
+ 145,
+ 151,
+ 155,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Peyton[] =
+{
+ 84,
+ 85,
+ 87,
+ 88,
+ 89,
+ 93,
+ 94,
+ 95,
+ 96,
+ 97,
+ 98,
+ 99,
+ 100,
+ 101,
+ 102,
+ 103,
+ 105,
+ 106,
+ 107,
+ 109,
+ 112,
+ 113,
+ 117,
+ 120,
+ 121,
+ 123,
+ 129,
+ 134,
+ 142,
+ 143,
+ 145,
+ 148,
+ 149,
+ 151,
+ 152,
+ 155,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Julian[] =
+{
+ 84,
+ 85,
+ 87,
+ 88,
+ 89,
+ 93,
+ 94,
+ 95,
+ 96,
+ 97,
+ 98,
+ 99,
+ 100,
+ 101,
+ 102,
+ 103,
+ 105,
+ 106,
+ 107,
+ 109,
+ 112,
+ 113,
+ 117,
+ 120,
+ 121,
+ 123,
+ 129,
+ 134,
+ 142,
+ 143,
+ 145,
+ 148,
+ 149,
+ 151,
+ 152,
+ 155,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Quinn[] =
+{
+ 84,
+ 85,
+ 87,
+ 88,
+ 89,
+ 93,
+ 94,
+ 95,
+ 96,
+ 97,
+ 98,
+ 99,
+ 100,
+ 101,
+ 102,
+ 103,
+ 105,
+ 106,
+ 107,
+ 109,
+ 112,
+ 113,
+ 117,
+ 120,
+ 121,
+ 123,
+ 129,
+ 134,
+ 142,
+ 143,
+ 145,
+ 148,
+ 149,
+ 151,
+ 152,
+ 155,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Haylee[] =
+{
+ 1,
+ 5,
+ 6,
+ 10,
+ 13,
+ 14,
+ 16,
+ 17,
+ 18,
+ 19,
+ 20,
+ 23,
+ 24,
+ 26,
+ 28,
+ 29,
+ 31,
+ 32,
+ 33,
+ 34,
+ 35,
+ 36,
+ 42,
+ 43,
+ 44,
+ 45,
+ 46,
+ 47,
+ 48,
+ 49,
+ 54,
+ 56,
+ 59,
+ 61,
+ 65,
+ 66,
+ 67,
+ 68,
+ 71,
+ 72,
+ 79,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Amanda[] =
+{
+ 1,
+ 5,
+ 6,
+ 10,
+ 13,
+ 14,
+ 16,
+ 17,
+ 18,
+ 19,
+ 20,
+ 23,
+ 24,
+ 26,
+ 28,
+ 29,
+ 31,
+ 32,
+ 33,
+ 34,
+ 35,
+ 36,
+ 42,
+ 43,
+ 44,
+ 45,
+ 46,
+ 47,
+ 48,
+ 49,
+ 54,
+ 56,
+ 59,
+ 61,
+ 65,
+ 66,
+ 67,
+ 68,
+ 71,
+ 72,
+ 79,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Stacy[] =
+{
+ 1,
+ 5,
+ 6,
+ 10,
+ 13,
+ 14,
+ 16,
+ 17,
+ 18,
+ 19,
+ 20,
+ 23,
+ 24,
+ 26,
+ 28,
+ 29,
+ 31,
+ 32,
+ 33,
+ 34,
+ 35,
+ 36,
+ 42,
+ 43,
+ 44,
+ 45,
+ 46,
+ 47,
+ 48,
+ 49,
+ 54,
+ 56,
+ 59,
+ 61,
+ 65,
+ 66,
+ 67,
+ 68,
+ 71,
+ 72,
+ 79,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Rafael[] =
+{
+ 0,
+ 1,
+ 2,
+ 3,
+ 4,
+ 5,
+ 6,
+ 7,
+ 10,
+ 13,
+ 14,
+ 15,
+ 16,
+ 17,
+ 18,
+ 19,
+ 20,
+ 21,
+ 22,
+ 23,
+ 24,
+ 25,
+ 26,
+ 27,
+ 28,
+ 29,
+ 30,
+ 31,
+ 32,
+ 33,
+ 34,
+ 35,
+ 36,
+ 37,
+ 38,
+ 39,
+ 40,
+ 41,
+ 42,
+ 43,
+ 44,
+ 45,
+ 46,
+ 47,
+ 48,
+ 49,
+ 50,
+ 51,
+ 52,
+ 53,
+ 54,
+ 55,
+ 56,
+ 57,
+ 58,
+ 59,
+ 60,
+ 61,
+ 62,
+ 63,
+ 64,
+ 65,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Oliver[] =
+{
+ 66,
+ 67,
+ 68,
+ 69,
+ 70,
+ 71,
+ 72,
+ 73,
+ 74,
+ 75,
+ 76,
+ 77,
+ 78,
+ 79,
+ 80,
+ 81,
+ 82,
+ 83,
+ 84,
+ 85,
+ 86,
+ 87,
+ 88,
+ 89,
+ 90,
+ 91,
+ 92,
+ 93,
+ 94,
+ 95,
+ 96,
+ 97,
+ 98,
+ 99,
+ 100,
+ 101,
+ 102,
+ 103,
+ 104,
+ 105,
+ 106,
+ 107,
+ 108,
+ 109,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Payton[] =
+{
+ 110,
+ 111,
+ 112,
+ 113,
+ 114,
+ 115,
+ 116,
+ 117,
+ 118,
+ 119,
+ 120,
+ 121,
+ 122,
+ 123,
+ 124,
+ 125,
+ 127,
+ 128,
+ 129,
+ 130,
+ 131,
+ 132,
+ 133,
+ 134,
+ 135,
+ 136,
+ 137,
+ 138,
+ 139,
+ 140,
+ 141,
+ 142,
+ 143,
+ 144,
+ 145,
+ 146,
+ 147,
+ 148,
+ 149,
+ 150,
+ 151,
+ 152,
+ 153,
+ 154,
+ 155,
+ 156,
+ 157,
+ 158,
+ 159,
+ 160,
+ 161,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Pamela[] =
+{
+ 0,
+ 1,
+ 2,
+ 3,
+ 4,
+ 5,
+ 6,
+ 7,
+ 10,
+ 13,
+ 14,
+ 15,
+ 16,
+ 17,
+ 18,
+ 19,
+ 20,
+ 21,
+ 22,
+ 23,
+ 24,
+ 25,
+ 26,
+ 27,
+ 28,
+ 29,
+ 30,
+ 31,
+ 32,
+ 33,
+ 34,
+ 35,
+ 36,
+ 37,
+ 38,
+ 39,
+ 40,
+ 41,
+ 42,
+ 43,
+ 44,
+ 45,
+ 46,
+ 47,
+ 48,
+ 49,
+ 50,
+ 51,
+ 52,
+ 53,
+ 54,
+ 55,
+ 56,
+ 57,
+ 58,
+ 59,
+ 60,
+ 61,
+ 62,
+ 63,
+ 64,
+ 65,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Eliza[] =
+{
+ 66,
+ 67,
+ 68,
+ 69,
+ 70,
+ 71,
+ 72,
+ 73,
+ 74,
+ 75,
+ 76,
+ 77,
+ 78,
+ 79,
+ 80,
+ 81,
+ 82,
+ 83,
+ 84,
+ 85,
+ 86,
+ 87,
+ 88,
+ 89,
+ 90,
+ 91,
+ 92,
+ 93,
+ 94,
+ 95,
+ 96,
+ 97,
+ 98,
+ 99,
+ 100,
+ 101,
+ 102,
+ 103,
+ 104,
+ 105,
+ 106,
+ 107,
+ 108,
+ 109,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Marisa[] =
+{
+ 110,
+ 111,
+ 112,
+ 113,
+ 114,
+ 115,
+ 116,
+ 117,
+ 118,
+ 119,
+ 120,
+ 121,
+ 122,
+ 123,
+ 124,
+ 125,
+ 127,
+ 128,
+ 129,
+ 130,
+ 131,
+ 132,
+ 133,
+ 134,
+ 135,
+ 136,
+ 137,
+ 138,
+ 139,
+ 140,
+ 141,
+ 142,
+ 143,
+ 144,
+ 145,
+ 146,
+ 147,
+ 148,
+ 149,
+ 150,
+ 151,
+ 152,
+ 153,
+ 154,
+ 155,
+ 156,
+ 157,
+ 158,
+ 159,
+ 160,
+ 161,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Lewis[] =
+{
+ 2,
+ 3,
+ 4,
+ 8,
+ 9,
+ 21,
+ 27,
+ 39,
+ 40,
+ 41,
+ 42,
+ 52,
+ 57,
+ 58,
+ 80,
+ 112,
+ 132,
+ 141,
+ 153,
+ 154,
+ 157,
+ 158,
+ 159,
+ 160,
+ 161,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Yoshi[] =
+{
+ 2,
+ 3,
+ 4,
+ 11,
+ 12,
+ 21,
+ 27,
+ 39,
+ 40,
+ 41,
+ 42,
+ 52,
+ 57,
+ 58,
+ 80,
+ 112,
+ 132,
+ 141,
+ 153,
+ 154,
+ 157,
+ 158,
+ 159,
+ 160,
+ 161,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Destin[] =
+{
+ 2,
+ 3,
+ 4,
+ 21,
+ 27,
+ 39,
+ 40,
+ 41,
+ 42,
+ 52,
+ 57,
+ 58,
+ 80,
+ 112,
+ 132,
+ 141,
+ 153,
+ 154,
+ 157,
+ 158,
+ 159,
+ 160,
+ 161,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Keon[] =
+{
+ 5,
+ 21,
+ 25,
+ 27,
+ 35,
+ 39,
+ 40,
+ 41,
+ 42,
+ 46,
+ 47,
+ 48,
+ 50,
+ 52,
+ 53,
+ 57,
+ 58,
+ 62,
+ 63,
+ 69,
+ 75,
+ 78,
+ 79,
+ 80,
+ 84,
+ 90,
+ 92,
+ 99,
+ 100,
+ 102,
+ 106,
+ 110,
+ 112,
+ 114,
+ 121,
+ 124,
+ 127,
+ 132,
+ 141,
+ 146,
+ 147,
+ 153,
+ 154,
+ 157,
+ 158,
+ 159,
+ 160,
+ 161,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Stuart[] =
+{
+ 5,
+ 21,
+ 25,
+ 27,
+ 35,
+ 39,
+ 40,
+ 41,
+ 42,
+ 46,
+ 47,
+ 48,
+ 50,
+ 52,
+ 53,
+ 57,
+ 58,
+ 62,
+ 63,
+ 69,
+ 75,
+ 78,
+ 79,
+ 80,
+ 84,
+ 90,
+ 92,
+ 99,
+ 100,
+ 102,
+ 106,
+ 110,
+ 112,
+ 114,
+ 121,
+ 124,
+ 127,
+ 132,
+ 141,
+ 146,
+ 147,
+ 153,
+ 154,
+ 157,
+ 158,
+ 159,
+ 160,
+ 161,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Nestor[] =
+{
+ 5,
+ 21,
+ 25,
+ 27,
+ 35,
+ 39,
+ 40,
+ 41,
+ 42,
+ 46,
+ 47,
+ 48,
+ 50,
+ 52,
+ 53,
+ 57,
+ 58,
+ 62,
+ 63,
+ 69,
+ 75,
+ 78,
+ 79,
+ 80,
+ 84,
+ 90,
+ 92,
+ 99,
+ 100,
+ 102,
+ 106,
+ 110,
+ 112,
+ 114,
+ 121,
+ 124,
+ 127,
+ 132,
+ 141,
+ 146,
+ 147,
+ 153,
+ 154,
+ 157,
+ 158,
+ 159,
+ 160,
+ 161,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Derrick[] =
+{
+ 21,
+ 27,
+ 29,
+ 39,
+ 40,
+ 41,
+ 42,
+ 52,
+ 57,
+ 58,
+ 61,
+ 62,
+ 63,
+ 69,
+ 80,
+ 92,
+ 102,
+ 112,
+ 125,
+ 129,
+ 132,
+ 140,
+ 141,
+ 153,
+ 154,
+ 157,
+ 158,
+ 159,
+ 160,
+ 161,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Bryson[] =
+{
+ 21,
+ 27,
+ 29,
+ 39,
+ 40,
+ 41,
+ 42,
+ 52,
+ 57,
+ 58,
+ 61,
+ 62,
+ 63,
+ 69,
+ 80,
+ 92,
+ 102,
+ 112,
+ 125,
+ 129,
+ 132,
+ 140,
+ 141,
+ 153,
+ 154,
+ 157,
+ 158,
+ 159,
+ 160,
+ 161,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Clayton[] =
+{
+ 21,
+ 27,
+ 29,
+ 39,
+ 40,
+ 41,
+ 42,
+ 52,
+ 57,
+ 58,
+ 61,
+ 62,
+ 63,
+ 69,
+ 80,
+ 92,
+ 102,
+ 112,
+ 125,
+ 129,
+ 132,
+ 140,
+ 141,
+ 153,
+ 154,
+ 157,
+ 158,
+ 159,
+ 160,
+ 161,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Trenton[] =
+{
+ 6,
+ 7,
+ 55,
+ 60,
+ 68,
+ 73,
+ 83,
+ 86,
+ 87,
+ 105,
+ 111,
+ 116,
+ 123,
+ 124,
+ 128,
+ 134,
+ 138,
+ 139,
+ 151,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Jenson[] =
+{
+ 6,
+ 7,
+ 55,
+ 60,
+ 68,
+ 73,
+ 83,
+ 86,
+ 87,
+ 105,
+ 111,
+ 116,
+ 123,
+ 124,
+ 128,
+ 134,
+ 138,
+ 139,
+ 151,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Wesley[] =
+{
+ 6,
+ 7,
+ 55,
+ 60,
+ 68,
+ 73,
+ 83,
+ 86,
+ 87,
+ 105,
+ 111,
+ 116,
+ 123,
+ 124,
+ 128,
+ 134,
+ 138,
+ 139,
+ 151,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Anton[] =
+{
+ 31,
+ 39,
+ 58,
+ 67,
+ 70,
+ 74,
+ 75,
+ 78,
+ 85,
+ 104,
+ 108,
+ 120,
+ 122,
+ 133,
+ 138,
+ 139,
+ 140,
+ 141,
+ 150,
+ 151,
+ 152,
+ 156,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Lawson[] =
+{
+ 31,
+ 39,
+ 58,
+ 67,
+ 70,
+ 74,
+ 75,
+ 78,
+ 85,
+ 104,
+ 108,
+ 120,
+ 122,
+ 133,
+ 138,
+ 139,
+ 140,
+ 141,
+ 150,
+ 151,
+ 152,
+ 156,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Sammy[] =
+{
+ 31,
+ 39,
+ 58,
+ 67,
+ 70,
+ 74,
+ 75,
+ 78,
+ 85,
+ 104,
+ 108,
+ 120,
+ 122,
+ 133,
+ 138,
+ 139,
+ 140,
+ 141,
+ 150,
+ 151,
+ 152,
+ 156,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Arnie[] =
+{
+ 0,
+ 1,
+ 2,
+ 3,
+ 4,
+ 5,
+ 6,
+ 7,
+ 10,
+ 13,
+ 14,
+ 15,
+ 16,
+ 17,
+ 18,
+ 19,
+ 20,
+ 21,
+ 22,
+ 23,
+ 24,
+ 25,
+ 26,
+ 27,
+ 28,
+ 29,
+ 30,
+ 31,
+ 32,
+ 33,
+ 34,
+ 35,
+ 36,
+ 37,
+ 38,
+ 39,
+ 40,
+ 41,
+ 42,
+ 43,
+ 44,
+ 45,
+ 46,
+ 47,
+ 48,
+ 49,
+ 50,
+ 51,
+ 52,
+ 53,
+ 54,
+ 55,
+ 56,
+ 57,
+ 58,
+ 59,
+ 60,
+ 61,
+ 62,
+ 63,
+ 64,
+ 65,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Adrian[] =
+{
+ 66,
+ 67,
+ 68,
+ 69,
+ 70,
+ 71,
+ 72,
+ 73,
+ 74,
+ 75,
+ 76,
+ 77,
+ 78,
+ 79,
+ 80,
+ 81,
+ 82,
+ 83,
+ 84,
+ 85,
+ 86,
+ 87,
+ 88,
+ 89,
+ 90,
+ 91,
+ 92,
+ 93,
+ 94,
+ 95,
+ 96,
+ 97,
+ 98,
+ 99,
+ 100,
+ 101,
+ 102,
+ 103,
+ 104,
+ 105,
+ 106,
+ 107,
+ 108,
+ 109,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Tristan[] =
+{
+ 110,
+ 111,
+ 112,
+ 113,
+ 114,
+ 115,
+ 116,
+ 117,
+ 118,
+ 119,
+ 120,
+ 121,
+ 122,
+ 123,
+ 124,
+ 125,
+ 127,
+ 128,
+ 129,
+ 130,
+ 131,
+ 132,
+ 133,
+ 134,
+ 135,
+ 136,
+ 137,
+ 138,
+ 139,
+ 140,
+ 141,
+ 142,
+ 143,
+ 144,
+ 145,
+ 146,
+ 147,
+ 148,
+ 149,
+ 150,
+ 151,
+ 152,
+ 153,
+ 154,
+ 155,
+ 156,
+ 157,
+ 158,
+ 159,
+ 160,
+ 161,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Juliana[] =
+{
+ 0,
+ 14,
+ 19,
+ 28,
+ 42,
+ 58,
+ 59,
+ 67,
+ 68,
+ 85,
+ 118,
+ 120,
+ 123,
+ 155,
+ 156,
+ 193,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Rylee[] =
+{
+ 0,
+ 14,
+ 19,
+ 28,
+ 42,
+ 58,
+ 59,
+ 67,
+ 68,
+ 85,
+ 118,
+ 120,
+ 123,
+ 155,
+ 156,
+ 193,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Chelsea[] =
+{
+ 0,
+ 14,
+ 19,
+ 28,
+ 42,
+ 58,
+ 59,
+ 67,
+ 68,
+ 85,
+ 118,
+ 120,
+ 123,
+ 155,
+ 156,
+ 193,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Danela[] =
+{
+ 0,
+ 1,
+ 2,
+ 3,
+ 4,
+ 5,
+ 6,
+ 7,
+ 10,
+ 13,
+ 14,
+ 15,
+ 16,
+ 17,
+ 18,
+ 19,
+ 20,
+ 21,
+ 22,
+ 23,
+ 24,
+ 25,
+ 26,
+ 27,
+ 28,
+ 29,
+ 30,
+ 31,
+ 32,
+ 33,
+ 34,
+ 35,
+ 36,
+ 37,
+ 38,
+ 39,
+ 40,
+ 41,
+ 42,
+ 43,
+ 44,
+ 45,
+ 46,
+ 47,
+ 48,
+ 49,
+ 50,
+ 51,
+ 52,
+ 53,
+ 54,
+ 55,
+ 56,
+ 57,
+ 58,
+ 59,
+ 60,
+ 61,
+ 62,
+ 63,
+ 64,
+ 65,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Lizbeth[] =
+{
+ 66,
+ 67,
+ 68,
+ 69,
+ 70,
+ 71,
+ 72,
+ 73,
+ 74,
+ 75,
+ 76,
+ 77,
+ 78,
+ 79,
+ 80,
+ 81,
+ 82,
+ 83,
+ 84,
+ 85,
+ 86,
+ 87,
+ 88,
+ 89,
+ 90,
+ 91,
+ 92,
+ 93,
+ 94,
+ 95,
+ 96,
+ 97,
+ 98,
+ 99,
+ 100,
+ 101,
+ 102,
+ 103,
+ 104,
+ 105,
+ 106,
+ 107,
+ 108,
+ 109,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Amelia[] =
+{
+ 110,
+ 111,
+ 112,
+ 113,
+ 114,
+ 115,
+ 116,
+ 117,
+ 118,
+ 119,
+ 120,
+ 121,
+ 122,
+ 123,
+ 124,
+ 125,
+ 127,
+ 128,
+ 129,
+ 130,
+ 131,
+ 132,
+ 133,
+ 134,
+ 135,
+ 136,
+ 137,
+ 138,
+ 139,
+ 140,
+ 141,
+ 142,
+ 143,
+ 144,
+ 145,
+ 146,
+ 147,
+ 148,
+ 149,
+ 150,
+ 151,
+ 152,
+ 153,
+ 154,
+ 155,
+ 156,
+ 157,
+ 158,
+ 159,
+ 160,
+ 161,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Jillian[] =
+{
+ 0,
+ 5,
+ 18,
+ 19,
+ 29,
+ 35,
+ 48,
+ 50,
+ 52,
+ 61,
+ 69,
+ 75,
+ 78,
+ 84,
+ 90,
+ 94,
+ 99,
+ 100,
+ 101,
+ 102,
+ 106,
+ 112,
+ 114,
+ 121,
+ 125,
+ 129,
+ 130,
+ 131,
+ 140,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Abbie[] =
+{
+ 0,
+ 5,
+ 18,
+ 19,
+ 29,
+ 35,
+ 48,
+ 50,
+ 52,
+ 61,
+ 69,
+ 75,
+ 78,
+ 84,
+ 90,
+ 94,
+ 99,
+ 100,
+ 101,
+ 102,
+ 106,
+ 112,
+ 114,
+ 121,
+ 125,
+ 129,
+ 130,
+ 131,
+ 140,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Briana[] =
+{
+ 0,
+ 5,
+ 18,
+ 19,
+ 29,
+ 35,
+ 48,
+ 50,
+ 52,
+ 61,
+ 69,
+ 75,
+ 78,
+ 84,
+ 90,
+ 94,
+ 99,
+ 100,
+ 101,
+ 102,
+ 106,
+ 112,
+ 114,
+ 121,
+ 125,
+ 129,
+ 130,
+ 131,
+ 140,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Antonio[] =
+{
+ 5,
+ 10,
+ 20,
+ 35,
+ 48,
+ 49,
+ 50,
+ 62,
+ 63,
+ 64,
+ 66,
+ 71,
+ 75,
+ 77,
+ 78,
+ 84,
+ 90,
+ 92,
+ 99,
+ 106,
+ 108,
+ 112,
+ 114,
+ 115,
+ 116,
+ 119,
+ 121,
+ 122,
+ 143,
+ 148,
+ 152,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Jaden[] =
+{
+ 5,
+ 10,
+ 20,
+ 35,
+ 48,
+ 49,
+ 50,
+ 62,
+ 63,
+ 64,
+ 66,
+ 71,
+ 75,
+ 77,
+ 78,
+ 84,
+ 90,
+ 92,
+ 99,
+ 106,
+ 108,
+ 112,
+ 114,
+ 115,
+ 116,
+ 119,
+ 121,
+ 122,
+ 143,
+ 148,
+ 152,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Dakota[] =
+{
+ 5,
+ 10,
+ 20,
+ 35,
+ 48,
+ 49,
+ 50,
+ 62,
+ 63,
+ 64,
+ 66,
+ 71,
+ 75,
+ 77,
+ 78,
+ 84,
+ 90,
+ 92,
+ 99,
+ 106,
+ 108,
+ 112,
+ 114,
+ 115,
+ 116,
+ 119,
+ 121,
+ 122,
+ 143,
+ 148,
+ 152,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Brayden[] =
+{
+ 1,
+ 13,
+ 16,
+ 17,
+ 23,
+ 24,
+ 25,
+ 26,
+ 32,
+ 33,
+ 34,
+ 36,
+ 37,
+ 38,
+ 43,
+ 44,
+ 45,
+ 51,
+ 54,
+ 56,
+ 72,
+ 91,
+ 93,
+ 95,
+ 106,
+ 107,
+ 113,
+ 117,
+ 118,
+ 135,
+ 137,
+ 142,
+ 144,
+ 145,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Corson[] =
+{
+ 1,
+ 13,
+ 16,
+ 17,
+ 23,
+ 24,
+ 25,
+ 26,
+ 32,
+ 33,
+ 34,
+ 36,
+ 37,
+ 38,
+ 43,
+ 44,
+ 45,
+ 51,
+ 54,
+ 56,
+ 72,
+ 91,
+ 93,
+ 95,
+ 106,
+ 107,
+ 113,
+ 117,
+ 118,
+ 135,
+ 137,
+ 142,
+ 144,
+ 145,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Trevin[] =
+{
+ 1,
+ 13,
+ 16,
+ 17,
+ 23,
+ 24,
+ 25,
+ 26,
+ 32,
+ 33,
+ 34,
+ 36,
+ 37,
+ 38,
+ 43,
+ 44,
+ 45,
+ 51,
+ 54,
+ 56,
+ 72,
+ 91,
+ 93,
+ 95,
+ 106,
+ 107,
+ 113,
+ 117,
+ 118,
+ 135,
+ 137,
+ 142,
+ 144,
+ 145,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Patrick[] =
+{
+ 15,
+ 22,
+ 50,
+ 67,
+ 70,
+ 71,
+ 74,
+ 77,
+ 81,
+ 82,
+ 83,
+ 86,
+ 87,
+ 96,
+ 97,
+ 98,
+ 99,
+ 103,
+ 104,
+ 109,
+ 111,
+ 120,
+ 124,
+ 128,
+ 131,
+ 133,
+ 134,
+ 138,
+ 139,
+ 151,
+ 155,
+ 156,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Kaden[] =
+{
+ 15,
+ 22,
+ 50,
+ 67,
+ 70,
+ 71,
+ 74,
+ 77,
+ 81,
+ 82,
+ 83,
+ 86,
+ 87,
+ 96,
+ 97,
+ 98,
+ 99,
+ 103,
+ 104,
+ 109,
+ 111,
+ 120,
+ 124,
+ 128,
+ 131,
+ 133,
+ 134,
+ 138,
+ 139,
+ 151,
+ 155,
+ 156,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Maxwell[] =
+{
+ 15,
+ 22,
+ 50,
+ 67,
+ 70,
+ 71,
+ 74,
+ 77,
+ 81,
+ 82,
+ 83,
+ 86,
+ 87,
+ 96,
+ 97,
+ 98,
+ 99,
+ 103,
+ 104,
+ 109,
+ 111,
+ 120,
+ 124,
+ 128,
+ 131,
+ 133,
+ 134,
+ 138,
+ 139,
+ 151,
+ 155,
+ 156,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Daryl[] =
+{
+ 15,
+ 22,
+ 31,
+ 39,
+ 50,
+ 51,
+ 58,
+ 67,
+ 70,
+ 74,
+ 75,
+ 81,
+ 82,
+ 85,
+ 104,
+ 120,
+ 122,
+ 132,
+ 133,
+ 138,
+ 139,
+ 140,
+ 141,
+ 142,
+ 144,
+ 150,
+ 156,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Kenneth[] =
+{
+ 15,
+ 22,
+ 31,
+ 39,
+ 50,
+ 51,
+ 58,
+ 67,
+ 70,
+ 74,
+ 75,
+ 81,
+ 82,
+ 85,
+ 104,
+ 120,
+ 122,
+ 132,
+ 133,
+ 138,
+ 139,
+ 140,
+ 141,
+ 142,
+ 144,
+ 150,
+ 156,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Rich[] =
+{
+ 15,
+ 22,
+ 31,
+ 39,
+ 50,
+ 51,
+ 58,
+ 67,
+ 70,
+ 74,
+ 75,
+ 81,
+ 82,
+ 85,
+ 104,
+ 120,
+ 122,
+ 132,
+ 133,
+ 138,
+ 139,
+ 140,
+ 141,
+ 142,
+ 144,
+ 150,
+ 156,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Caden[] =
+{
+ 30,
+ 62,
+ 63,
+ 65,
+ 70,
+ 74,
+ 77,
+ 78,
+ 85,
+ 88,
+ 89,
+ 95,
+ 108,
+ 119,
+ 122,
+ 133,
+ 136,
+ 149,
+ 150,
+ 152,
+ 156,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Marlon[] =
+{
+ 30,
+ 62,
+ 63,
+ 65,
+ 70,
+ 74,
+ 77,
+ 78,
+ 85,
+ 88,
+ 89,
+ 95,
+ 108,
+ 119,
+ 122,
+ 133,
+ 136,
+ 149,
+ 150,
+ 152,
+ 156,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Nash[] =
+{
+ 30,
+ 62,
+ 63,
+ 65,
+ 70,
+ 74,
+ 77,
+ 78,
+ 85,
+ 88,
+ 89,
+ 95,
+ 108,
+ 119,
+ 122,
+ 133,
+ 136,
+ 149,
+ 150,
+ 152,
+ 156,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Robby[] =
+{
+ 1,
+ 13,
+ 15,
+ 16,
+ 17,
+ 22,
+ 23,
+ 24,
+ 26,
+ 32,
+ 33,
+ 34,
+ 36,
+ 37,
+ 38,
+ 43,
+ 44,
+ 50,
+ 51,
+ 54,
+ 56,
+ 67,
+ 70,
+ 72,
+ 74,
+ 75,
+ 81,
+ 82,
+ 85,
+ 91,
+ 93,
+ 104,
+ 107,
+ 113,
+ 117,
+ 120,
+ 132,
+ 133,
+ 135,
+ 137,
+ 142,
+ 144,
+ 145,
+ 156,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Reece[] =
+{
+ 1,
+ 13,
+ 15,
+ 16,
+ 17,
+ 22,
+ 23,
+ 24,
+ 26,
+ 32,
+ 33,
+ 34,
+ 36,
+ 37,
+ 38,
+ 43,
+ 44,
+ 50,
+ 51,
+ 54,
+ 56,
+ 67,
+ 70,
+ 72,
+ 74,
+ 75,
+ 81,
+ 82,
+ 85,
+ 91,
+ 93,
+ 104,
+ 107,
+ 113,
+ 117,
+ 120,
+ 132,
+ 133,
+ 135,
+ 137,
+ 142,
+ 144,
+ 145,
+ 156,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Kathryn[] =
+{
+ 1,
+ 13,
+ 15,
+ 16,
+ 17,
+ 22,
+ 23,
+ 24,
+ 26,
+ 32,
+ 33,
+ 34,
+ 36,
+ 37,
+ 38,
+ 43,
+ 44,
+ 50,
+ 51,
+ 54,
+ 56,
+ 67,
+ 70,
+ 72,
+ 74,
+ 75,
+ 81,
+ 82,
+ 85,
+ 91,
+ 93,
+ 104,
+ 107,
+ 113,
+ 117,
+ 120,
+ 132,
+ 133,
+ 135,
+ 137,
+ 142,
+ 144,
+ 145,
+ 156,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Ellen[] =
+{
+ 1,
+ 13,
+ 15,
+ 16,
+ 17,
+ 22,
+ 23,
+ 24,
+ 26,
+ 32,
+ 33,
+ 34,
+ 36,
+ 37,
+ 38,
+ 43,
+ 44,
+ 50,
+ 51,
+ 54,
+ 56,
+ 67,
+ 70,
+ 72,
+ 74,
+ 75,
+ 81,
+ 82,
+ 85,
+ 91,
+ 93,
+ 104,
+ 107,
+ 113,
+ 117,
+ 120,
+ 132,
+ 133,
+ 135,
+ 137,
+ 142,
+ 144,
+ 145,
+ 156,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Ramon[] =
+{
+ 15,
+ 22,
+ 50,
+ 71,
+ 72,
+ 76,
+ 77,
+ 81,
+ 82,
+ 83,
+ 84,
+ 87,
+ 96,
+ 97,
+ 98,
+ 99,
+ 103,
+ 107,
+ 109,
+ 111,
+ 113,
+ 117,
+ 118,
+ 131,
+ 134,
+ 138,
+ 139,
+ 142,
+ 144,
+ 145,
+ 151,
+ 155,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Arthur[] =
+{
+ 15,
+ 22,
+ 50,
+ 71,
+ 72,
+ 76,
+ 77,
+ 81,
+ 82,
+ 83,
+ 84,
+ 87,
+ 96,
+ 97,
+ 98,
+ 99,
+ 103,
+ 107,
+ 109,
+ 111,
+ 113,
+ 117,
+ 118,
+ 131,
+ 134,
+ 138,
+ 139,
+ 142,
+ 144,
+ 145,
+ 151,
+ 155,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Alondra[] =
+{
+ 15,
+ 22,
+ 50,
+ 71,
+ 72,
+ 76,
+ 77,
+ 81,
+ 82,
+ 83,
+ 84,
+ 87,
+ 96,
+ 97,
+ 98,
+ 99,
+ 103,
+ 107,
+ 109,
+ 111,
+ 113,
+ 117,
+ 118,
+ 131,
+ 134,
+ 138,
+ 139,
+ 142,
+ 144,
+ 145,
+ 151,
+ 155,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Adriana[] =
+{
+ 15,
+ 22,
+ 50,
+ 71,
+ 72,
+ 76,
+ 77,
+ 81,
+ 82,
+ 83,
+ 84,
+ 87,
+ 96,
+ 97,
+ 98,
+ 99,
+ 103,
+ 107,
+ 109,
+ 111,
+ 113,
+ 117,
+ 118,
+ 131,
+ 134,
+ 138,
+ 139,
+ 142,
+ 144,
+ 145,
+ 151,
+ 155,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Malik[] =
+{
+ 10,
+ 15,
+ 22,
+ 49,
+ 50,
+ 64,
+ 66,
+ 71,
+ 72,
+ 77,
+ 78,
+ 81,
+ 82,
+ 91,
+ 93,
+ 107,
+ 108,
+ 113,
+ 115,
+ 117,
+ 122,
+ 135,
+ 137,
+ 142,
+ 143,
+ 144,
+ 145,
+ 148,
+ 152,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Jill[] =
+{
+ 10,
+ 15,
+ 22,
+ 49,
+ 50,
+ 64,
+ 66,
+ 71,
+ 72,
+ 77,
+ 78,
+ 81,
+ 82,
+ 91,
+ 93,
+ 107,
+ 108,
+ 113,
+ 115,
+ 117,
+ 122,
+ 135,
+ 137,
+ 142,
+ 143,
+ 144,
+ 145,
+ 148,
+ 152,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Erik[] =
+{
+ 162,
+ 164,
+ 168,
+ 178,
+ 183,
+ 184,
+ 189,
+ 197,
+ 199,
+ 200,
+ 203,
+ 204,
+ 207,
+ 210,
+ 213,
+ 214,
+ 218,
+ 220,
+ 221,
+ 224,
+ 227,
+ 231,
+ 232,
+ 233,
+ 234,
+ 235,
+ 236,
+ 238,
+ 240,
+ 243,
+ 245,
+ 246,
+ 250,
+ 263,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Yazmin[] =
+{
+ 162,
+ 164,
+ 168,
+ 178,
+ 183,
+ 184,
+ 189,
+ 197,
+ 199,
+ 200,
+ 203,
+ 204,
+ 207,
+ 210,
+ 213,
+ 214,
+ 218,
+ 220,
+ 221,
+ 224,
+ 227,
+ 231,
+ 232,
+ 233,
+ 234,
+ 235,
+ 236,
+ 238,
+ 240,
+ 243,
+ 245,
+ 246,
+ 250,
+ 263,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Jamal[] =
+{
+ 170,
+ 176,
+ 178,
+ 182,
+ 189,
+ 190,
+ 192,
+ 196,
+ 211,
+ 212,
+ 213,
+ 219,
+ 228,
+ 230,
+ 232,
+ 233,
+ 234,
+ 236,
+ 242,
+ 245,
+ 249,
+ 253,
+ 256,
+ 257,
+ 258,
+ 259,
+ 260,
+ 261,
+ 262,
+ 265,
+ 266,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Leslie[] =
+{
+ 170,
+ 176,
+ 178,
+ 182,
+ 189,
+ 190,
+ 192,
+ 196,
+ 211,
+ 212,
+ 213,
+ 219,
+ 228,
+ 230,
+ 232,
+ 233,
+ 234,
+ 236,
+ 242,
+ 245,
+ 249,
+ 253,
+ 256,
+ 257,
+ 258,
+ 259,
+ 260,
+ 261,
+ 262,
+ 265,
+ 266,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Dave[] =
+{
+ 162,
+ 164,
+ 168,
+ 178,
+ 183,
+ 186,
+ 187,
+ 189,
+ 197,
+ 199,
+ 200,
+ 203,
+ 204,
+ 206,
+ 207,
+ 214,
+ 215,
+ 218,
+ 220,
+ 221,
+ 224,
+ 227,
+ 232,
+ 233,
+ 234,
+ 235,
+ 236,
+ 240,
+ 244,
+ 246,
+ 250,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Carlo[] =
+{
+ 162,
+ 164,
+ 168,
+ 178,
+ 183,
+ 186,
+ 187,
+ 189,
+ 197,
+ 199,
+ 200,
+ 203,
+ 204,
+ 206,
+ 207,
+ 214,
+ 215,
+ 218,
+ 220,
+ 221,
+ 224,
+ 227,
+ 232,
+ 233,
+ 234,
+ 235,
+ 236,
+ 240,
+ 244,
+ 246,
+ 250,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Emilia[] =
+{
+ 162,
+ 164,
+ 168,
+ 178,
+ 183,
+ 186,
+ 187,
+ 189,
+ 197,
+ 199,
+ 200,
+ 203,
+ 204,
+ 206,
+ 207,
+ 214,
+ 215,
+ 218,
+ 220,
+ 221,
+ 224,
+ 227,
+ 232,
+ 233,
+ 234,
+ 235,
+ 236,
+ 240,
+ 244,
+ 246,
+ 250,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Dalia[] =
+{
+ 162,
+ 164,
+ 168,
+ 178,
+ 183,
+ 186,
+ 187,
+ 189,
+ 197,
+ 199,
+ 200,
+ 203,
+ 204,
+ 206,
+ 207,
+ 214,
+ 215,
+ 218,
+ 220,
+ 221,
+ 224,
+ 227,
+ 232,
+ 233,
+ 234,
+ 235,
+ 236,
+ 240,
+ 244,
+ 246,
+ 250,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Hitomi[] =
+{
+ 164,
+ 166,
+ 175,
+ 178,
+ 181,
+ 189,
+ 191,
+ 193,
+ 194,
+ 195,
+ 197,
+ 199,
+ 200,
+ 202,
+ 203,
+ 205,
+ 206,
+ 207,
+ 210,
+ 215,
+ 218,
+ 220,
+ 221,
+ 222,
+ 223,
+ 225,
+ 227,
+ 230,
+ 232,
+ 233,
+ 234,
+ 235,
+ 236,
+ 240,
+ 241,
+ 246,
+ 247,
+ 252,
+ 254,
+ 262,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Ricardo[] =
+{
+ 164,
+ 166,
+ 175,
+ 178,
+ 181,
+ 189,
+ 191,
+ 193,
+ 194,
+ 195,
+ 197,
+ 199,
+ 200,
+ 202,
+ 203,
+ 205,
+ 206,
+ 207,
+ 210,
+ 215,
+ 218,
+ 220,
+ 221,
+ 222,
+ 223,
+ 225,
+ 227,
+ 230,
+ 232,
+ 233,
+ 234,
+ 235,
+ 236,
+ 240,
+ 241,
+ 246,
+ 247,
+ 252,
+ 254,
+ 262,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Shizuka[] =
+{
+ 164,
+ 166,
+ 175,
+ 178,
+ 181,
+ 189,
+ 191,
+ 193,
+ 194,
+ 195,
+ 197,
+ 199,
+ 200,
+ 202,
+ 203,
+ 205,
+ 206,
+ 207,
+ 210,
+ 215,
+ 218,
+ 220,
+ 221,
+ 222,
+ 223,
+ 225,
+ 227,
+ 230,
+ 232,
+ 233,
+ 234,
+ 235,
+ 236,
+ 240,
+ 241,
+ 246,
+ 247,
+ 252,
+ 254,
+ 262,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Joana[] =
+{
+ 164,
+ 166,
+ 175,
+ 178,
+ 181,
+ 189,
+ 191,
+ 193,
+ 194,
+ 195,
+ 197,
+ 199,
+ 200,
+ 202,
+ 203,
+ 205,
+ 206,
+ 207,
+ 210,
+ 215,
+ 218,
+ 220,
+ 221,
+ 222,
+ 223,
+ 225,
+ 227,
+ 230,
+ 232,
+ 233,
+ 234,
+ 235,
+ 236,
+ 240,
+ 241,
+ 246,
+ 247,
+ 252,
+ 254,
+ 262,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Kelly[] =
+{
+ 164,
+ 166,
+ 175,
+ 178,
+ 181,
+ 189,
+ 191,
+ 193,
+ 194,
+ 195,
+ 197,
+ 199,
+ 200,
+ 202,
+ 203,
+ 205,
+ 206,
+ 207,
+ 210,
+ 215,
+ 218,
+ 220,
+ 221,
+ 222,
+ 223,
+ 225,
+ 227,
+ 230,
+ 232,
+ 233,
+ 234,
+ 235,
+ 236,
+ 240,
+ 241,
+ 246,
+ 247,
+ 252,
+ 254,
+ 262,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Rayna[] =
+{
+ 164,
+ 166,
+ 175,
+ 178,
+ 181,
+ 189,
+ 191,
+ 193,
+ 194,
+ 195,
+ 197,
+ 199,
+ 200,
+ 202,
+ 203,
+ 205,
+ 206,
+ 207,
+ 210,
+ 215,
+ 218,
+ 220,
+ 221,
+ 222,
+ 223,
+ 225,
+ 227,
+ 230,
+ 232,
+ 233,
+ 234,
+ 235,
+ 236,
+ 240,
+ 241,
+ 246,
+ 247,
+ 252,
+ 254,
+ 262,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Evan[] =
+{
+ 162,
+ 163,
+ 164,
+ 165,
+ 166,
+ 167,
+ 168,
+ 169,
+ 170,
+ 171,
+ 172,
+ 173,
+ 174,
+ 175,
+ 176,
+ 177,
+ 178,
+ 179,
+ 180,
+ 181,
+ 182,
+ 183,
+ 184,
+ 185,
+ 186,
+ 187,
+ 188,
+ 189,
+ 190,
+ 191,
+ 192,
+ 193,
+ 194,
+ 195,
+ 196,
+ 197,
+ 198,
+ 199,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Jordan[] =
+{
+ 200,
+ 201,
+ 202,
+ 203,
+ 204,
+ 205,
+ 206,
+ 207,
+ 208,
+ 209,
+ 210,
+ 211,
+ 212,
+ 213,
+ 214,
+ 215,
+ 216,
+ 217,
+ 218,
+ 219,
+ 220,
+ 221,
+ 222,
+ 223,
+ 224,
+ 225,
+ 226,
+ 227,
+ 228,
+ 229,
+ 230,
+ 231,
+ 232,
+ 233,
+ 234,
+ 235,
+ 236,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Joel[] =
+{
+ 237,
+ 238,
+ 239,
+ 240,
+ 241,
+ 242,
+ 243,
+ 244,
+ 245,
+ 246,
+ 247,
+ 248,
+ 249,
+ 250,
+ 251,
+ 252,
+ 253,
+ 254,
+ 255,
+ 256,
+ 257,
+ 258,
+ 259,
+ 260,
+ 261,
+ 262,
+ 263,
+ 264,
+ 265,
+ 266,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Kristen[] =
+{
+ 162,
+ 163,
+ 164,
+ 165,
+ 166,
+ 167,
+ 168,
+ 169,
+ 170,
+ 171,
+ 172,
+ 173,
+ 174,
+ 175,
+ 176,
+ 177,
+ 178,
+ 179,
+ 180,
+ 181,
+ 182,
+ 183,
+ 184,
+ 185,
+ 186,
+ 187,
+ 188,
+ 189,
+ 190,
+ 191,
+ 192,
+ 193,
+ 194,
+ 195,
+ 196,
+ 197,
+ 198,
+ 199,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Selphy[] =
+{
+ 200,
+ 201,
+ 202,
+ 203,
+ 204,
+ 205,
+ 206,
+ 207,
+ 208,
+ 209,
+ 210,
+ 211,
+ 212,
+ 213,
+ 214,
+ 215,
+ 216,
+ 217,
+ 218,
+ 219,
+ 220,
+ 221,
+ 222,
+ 223,
+ 224,
+ 225,
+ 226,
+ 227,
+ 228,
+ 229,
+ 230,
+ 231,
+ 232,
+ 233,
+ 234,
+ 235,
+ 236,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Chloe[] =
+{
+ 237,
+ 238,
+ 239,
+ 240,
+ 241,
+ 242,
+ 243,
+ 244,
+ 245,
+ 246,
+ 247,
+ 248,
+ 249,
+ 250,
+ 251,
+ 252,
+ 253,
+ 254,
+ 255,
+ 256,
+ 257,
+ 258,
+ 259,
+ 260,
+ 261,
+ 262,
+ 263,
+ 264,
+ 265,
+ 266,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Norton[] =
+{
+ 267,
+ 268,
+ 273,
+ 274,
+ 276,
+ 284,
+ 289,
+ 290,
+ 291,
+ 292,
+ 307,
+ 308,
+ 311,
+ 312,
+ 314,
+ 317,
+ 325,
+ 327,
+ 328,
+ 329,
+ 331,
+ 332,
+ 340,
+ 342,
+ 347,
+ 349,
+ 351,
+ 352,
+ 354,
+ 356,
+ 359,
+ 363,
+ 370,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Lukas[] =
+{
+ 267,
+ 268,
+ 273,
+ 274,
+ 276,
+ 284,
+ 289,
+ 290,
+ 291,
+ 292,
+ 307,
+ 308,
+ 311,
+ 312,
+ 314,
+ 317,
+ 325,
+ 327,
+ 328,
+ 329,
+ 331,
+ 332,
+ 340,
+ 342,
+ 347,
+ 349,
+ 351,
+ 352,
+ 354,
+ 356,
+ 359,
+ 363,
+ 370,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Zach[] =
+{
+ 267,
+ 268,
+ 273,
+ 274,
+ 276,
+ 284,
+ 289,
+ 290,
+ 291,
+ 292,
+ 307,
+ 308,
+ 311,
+ 312,
+ 314,
+ 317,
+ 325,
+ 327,
+ 328,
+ 329,
+ 331,
+ 332,
+ 340,
+ 342,
+ 347,
+ 349,
+ 351,
+ 352,
+ 354,
+ 356,
+ 359,
+ 363,
+ 370,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Kaitlyn[] =
+{
+ 267,
+ 268,
+ 273,
+ 274,
+ 276,
+ 284,
+ 289,
+ 290,
+ 291,
+ 292,
+ 307,
+ 308,
+ 311,
+ 312,
+ 314,
+ 317,
+ 325,
+ 327,
+ 328,
+ 329,
+ 331,
+ 332,
+ 340,
+ 342,
+ 347,
+ 349,
+ 351,
+ 352,
+ 354,
+ 356,
+ 359,
+ 363,
+ 370,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Breanna[] =
+{
+ 267,
+ 268,
+ 273,
+ 274,
+ 276,
+ 284,
+ 289,
+ 290,
+ 291,
+ 292,
+ 307,
+ 308,
+ 311,
+ 312,
+ 314,
+ 317,
+ 325,
+ 327,
+ 328,
+ 329,
+ 331,
+ 332,
+ 340,
+ 342,
+ 347,
+ 349,
+ 351,
+ 352,
+ 354,
+ 356,
+ 359,
+ 363,
+ 370,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Kendra[] =
+{
+ 267,
+ 268,
+ 273,
+ 274,
+ 276,
+ 284,
+ 289,
+ 290,
+ 291,
+ 292,
+ 307,
+ 308,
+ 311,
+ 312,
+ 314,
+ 317,
+ 325,
+ 327,
+ 328,
+ 329,
+ 331,
+ 332,
+ 340,
+ 342,
+ 347,
+ 349,
+ 351,
+ 352,
+ 354,
+ 356,
+ 359,
+ 363,
+ 370,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Molly[] =
+{
+ 268,
+ 270,
+ 272,
+ 274,
+ 282,
+ 284,
+ 289,
+ 290,
+ 303,
+ 307,
+ 311,
+ 314,
+ 317,
+ 322,
+ 327,
+ 328,
+ 331,
+ 336,
+ 340,
+ 342,
+ 344,
+ 347,
+ 352,
+ 353,
+ 354,
+ 356,
+ 359,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Jazmin[] =
+{
+ 268,
+ 270,
+ 272,
+ 274,
+ 282,
+ 284,
+ 289,
+ 290,
+ 303,
+ 307,
+ 311,
+ 314,
+ 317,
+ 322,
+ 327,
+ 328,
+ 331,
+ 336,
+ 340,
+ 342,
+ 344,
+ 347,
+ 352,
+ 353,
+ 354,
+ 356,
+ 359,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Kelsey[] =
+{
+ 268,
+ 270,
+ 272,
+ 274,
+ 282,
+ 284,
+ 289,
+ 290,
+ 303,
+ 307,
+ 311,
+ 314,
+ 317,
+ 322,
+ 327,
+ 328,
+ 331,
+ 336,
+ 340,
+ 342,
+ 344,
+ 347,
+ 352,
+ 353,
+ 354,
+ 356,
+ 359,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Jalen[] =
+{
+ 269,
+ 271,
+ 275,
+ 279,
+ 280,
+ 281,
+ 283,
+ 285,
+ 286,
+ 287,
+ 293,
+ 294,
+ 295,
+ 300,
+ 302,
+ 307,
+ 310,
+ 311,
+ 320,
+ 322,
+ 326,
+ 330,
+ 332,
+ 335,
+ 344,
+ 345,
+ 346,
+ 348,
+ 350,
+ 353,
+ 357,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Griffen[] =
+{
+ 269,
+ 271,
+ 275,
+ 279,
+ 280,
+ 281,
+ 283,
+ 285,
+ 286,
+ 287,
+ 293,
+ 294,
+ 295,
+ 300,
+ 302,
+ 307,
+ 310,
+ 311,
+ 320,
+ 322,
+ 326,
+ 330,
+ 332,
+ 335,
+ 344,
+ 345,
+ 346,
+ 348,
+ 350,
+ 353,
+ 357,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Xander[] =
+{
+ 269,
+ 271,
+ 275,
+ 279,
+ 280,
+ 281,
+ 283,
+ 285,
+ 286,
+ 287,
+ 293,
+ 294,
+ 295,
+ 300,
+ 302,
+ 307,
+ 310,
+ 311,
+ 320,
+ 322,
+ 326,
+ 330,
+ 332,
+ 335,
+ 344,
+ 345,
+ 346,
+ 348,
+ 350,
+ 353,
+ 357,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Marvin[] =
+{
+ 267,
+ 268,
+ 269,
+ 270,
+ 271,
+ 272,
+ 273,
+ 274,
+ 275,
+ 276,
+ 277,
+ 278,
+ 279,
+ 280,
+ 281,
+ 282,
+ 283,
+ 284,
+ 285,
+ 286,
+ 287,
+ 288,
+ 289,
+ 290,
+ 291,
+ 292,
+ 293,
+ 294,
+ 295,
+ 296,
+ 297,
+ 298,
+ 299,
+ 300,
+ 301,
+ 302,
+ 303,
+ 304,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Brennan[] =
+{
+ 305,
+ 306,
+ 307,
+ 308,
+ 309,
+ 310,
+ 311,
+ 312,
+ 313,
+ 314,
+ 315,
+ 316,
+ 317,
+ 318,
+ 319,
+ 320,
+ 321,
+ 322,
+ 323,
+ 324,
+ 325,
+ 326,
+ 327,
+ 328,
+ 329,
+ 330,
+ 331,
+ 332,
+ 333,
+ 334,
+ 335,
+ 336,
+ 337,
+ 338,
+ 339,
+ 340,
+ 341,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Baley[] =
+{
+ 159,
+ 160,
+ 161,
+ 172,
+ 173,
+ 177,
+ 198,
+ 226,
+ 238,
+ 263,
+ 264,
+ 277,
+ 278,
+ 282,
+ 303,
+ 331,
+ 343,
+ 368,
+ 369,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Zackary[] =
+{
+ 271,
+ 283,
+ 294,
+ 295,
+ 298,
+ 299,
+ 300,
+ 311,
+ 315,
+ 320,
+ 327,
+ 328,
+ 330,
+ 335,
+ 337,
+ 338,
+ 339,
+ 341,
+ 346,
+ 364,
+ 365,
+ 366,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Gabriel[] =
+{
+ 342,
+ 343,
+ 344,
+ 345,
+ 346,
+ 347,
+ 348,
+ 349,
+ 350,
+ 351,
+ 352,
+ 353,
+ 354,
+ 355,
+ 356,
+ 357,
+ 358,
+ 359,
+ 360,
+ 361,
+ 362,
+ 363,
+ 364,
+ 365,
+ 366,
+ 367,
+ 368,
+ 369,
+ 370,
+ 371,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Emily[] =
+{
+ 272,
+ 301,
+ 309,
+ 330,
+ 348,
+ 349,
+ 350,
+ 359,
+ 360,
+ 362,
+ 363,
+ 365,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Jordyn[] =
+{
+ 267,
+ 269,
+ 270,
+ 272,
+ 273,
+ 276,
+ 279,
+ 284,
+ 288,
+ 302,
+ 304,
+ 305,
+ 308,
+ 309,
+ 312,
+ 316,
+ 319,
+ 322,
+ 323,
+ 325,
+ 326,
+ 329,
+ 331,
+ 332,
+ 336,
+ 340,
+ 344,
+ 345,
+ 351,
+ 353,
+ 355,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Sofia[] =
+{
+ 270,
+ 272,
+ 274,
+ 276,
+ 279,
+ 282,
+ 285,
+ 290,
+ 293,
+ 313,
+ 314,
+ 321,
+ 334,
+ 340,
+ 348,
+ 356,
+ 359,
+ 360,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Braden[] =
+{
+ 372,
+ 373,
+ 374,
+ 375,
+ 376,
+ 377,
+ 378,
+ 379,
+ 380,
+ 381,
+ 382,
+ 383,
+ 384,
+ 385,
+ 386,
+ 387,
+ 388,
+ 389,
+ 390,
+ 391,
+ 392,
+ 393,
+ 394,
+ 395,
+ 396,
+ 397,
+ 398,
+ 399,
+ 400,
+ 401,
+ 402,
+ 403,
+ 404,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Kayden[] =
+{
+ 405,
+ 406,
+ 407,
+ 408,
+ 409,
+ 410,
+ 411,
+ 412,
+ 413,
+ 414,
+ 415,
+ 416,
+ 417,
+ 418,
+ 419,
+ 420,
+ 421,
+ 422,
+ 423,
+ 424,
+ 425,
+ 426,
+ 427,
+ 428,
+ 429,
+ 430,
+ 431,
+ 432,
+ 433,
+ 434,
+ 435,
+ 436,
+ 437,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Cooper[] =
+{
+ 438,
+ 439,
+ 440,
+ 441,
+ 442,
+ 443,
+ 444,
+ 445,
+ 446,
+ 447,
+ 448,
+ 449,
+ 450,
+ 451,
+ 452,
+ 453,
+ 454,
+ 455,
+ 456,
+ 457,
+ 458,
+ 459,
+ 460,
+ 461,
+ 462,
+ 463,
+ 464,
+ 465,
+ 466,
+ 467,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Julia[] =
+{
+ 372,
+ 373,
+ 374,
+ 375,
+ 376,
+ 377,
+ 378,
+ 379,
+ 380,
+ 381,
+ 382,
+ 383,
+ 384,
+ 385,
+ 386,
+ 387,
+ 388,
+ 389,
+ 390,
+ 391,
+ 392,
+ 393,
+ 394,
+ 395,
+ 396,
+ 397,
+ 398,
+ 399,
+ 400,
+ 401,
+ 402,
+ 403,
+ 404,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Amara[] =
+{
+ 405,
+ 406,
+ 407,
+ 408,
+ 409,
+ 410,
+ 411,
+ 412,
+ 413,
+ 414,
+ 415,
+ 416,
+ 417,
+ 418,
+ 419,
+ 420,
+ 421,
+ 422,
+ 423,
+ 424,
+ 425,
+ 426,
+ 427,
+ 428,
+ 429,
+ 430,
+ 431,
+ 432,
+ 433,
+ 434,
+ 435,
+ 436,
+ 437,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Lynn[] =
+{
+ 438,
+ 439,
+ 440,
+ 441,
+ 442,
+ 443,
+ 444,
+ 445,
+ 446,
+ 447,
+ 448,
+ 449,
+ 450,
+ 451,
+ 452,
+ 453,
+ 454,
+ 455,
+ 456,
+ 457,
+ 458,
+ 459,
+ 460,
+ 461,
+ 462,
+ 463,
+ 464,
+ 465,
+ 466,
+ 467,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Jovan[] =
+{
+ 238,
+ 331,
+ 343,
+ 368,
+ 369,
+ 375,
+ 376,
+ 379,
+ 382,
+ 383,
+ 389,
+ 394,
+ 395,
+ 397,
+ 398,
+ 400,
+ 406,
+ 408,
+ 411,
+ 416,
+ 417,
+ 423,
+ 424,
+ 425,
+ 432,
+ 436,
+ 438,
+ 441,
+ 445,
+ 453,
+ 460,
+ 462,
+ 467,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Dominic[] =
+{
+ 238,
+ 331,
+ 343,
+ 368,
+ 369,
+ 375,
+ 376,
+ 379,
+ 382,
+ 383,
+ 389,
+ 394,
+ 395,
+ 397,
+ 398,
+ 400,
+ 406,
+ 408,
+ 411,
+ 416,
+ 417,
+ 423,
+ 424,
+ 425,
+ 432,
+ 436,
+ 438,
+ 441,
+ 445,
+ 453,
+ 460,
+ 462,
+ 467,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Nikolas[] =
+{
+ 238,
+ 331,
+ 343,
+ 368,
+ 369,
+ 375,
+ 376,
+ 379,
+ 382,
+ 383,
+ 389,
+ 394,
+ 395,
+ 397,
+ 398,
+ 400,
+ 406,
+ 408,
+ 411,
+ 416,
+ 417,
+ 423,
+ 424,
+ 425,
+ 432,
+ 436,
+ 438,
+ 441,
+ 445,
+ 453,
+ 460,
+ 462,
+ 467,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Valeria[] =
+{
+ 238,
+ 331,
+ 343,
+ 368,
+ 369,
+ 375,
+ 376,
+ 379,
+ 382,
+ 383,
+ 389,
+ 394,
+ 395,
+ 397,
+ 398,
+ 400,
+ 406,
+ 408,
+ 411,
+ 416,
+ 417,
+ 423,
+ 424,
+ 425,
+ 432,
+ 436,
+ 438,
+ 441,
+ 445,
+ 453,
+ 460,
+ 462,
+ 467,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Delaney[] =
+{
+ 238,
+ 331,
+ 343,
+ 368,
+ 369,
+ 375,
+ 376,
+ 379,
+ 382,
+ 383,
+ 389,
+ 394,
+ 395,
+ 397,
+ 398,
+ 400,
+ 406,
+ 408,
+ 411,
+ 416,
+ 417,
+ 423,
+ 424,
+ 425,
+ 432,
+ 436,
+ 438,
+ 441,
+ 445,
+ 453,
+ 460,
+ 462,
+ 467,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Meghan[] =
+{
+ 238,
+ 331,
+ 343,
+ 368,
+ 369,
+ 375,
+ 376,
+ 379,
+ 382,
+ 383,
+ 389,
+ 394,
+ 395,
+ 397,
+ 398,
+ 400,
+ 406,
+ 408,
+ 411,
+ 416,
+ 417,
+ 423,
+ 424,
+ 425,
+ 432,
+ 436,
+ 438,
+ 441,
+ 445,
+ 453,
+ 460,
+ 462,
+ 467,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Roberto[] =
+{
+ 386,
+ 403,
+ 412,
+ 413,
+ 414,
+ 433,
+ 435,
+ 440,
+ 450,
+ 453,
+ 454,
+ 456,
+ 459,
+ 461,
+ 463,
+ 464,
+ 465,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Damian[] =
+{
+ 386,
+ 403,
+ 412,
+ 413,
+ 414,
+ 433,
+ 435,
+ 440,
+ 450,
+ 453,
+ 454,
+ 456,
+ 459,
+ 461,
+ 463,
+ 464,
+ 465,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Brody[] =
+{
+ 386,
+ 403,
+ 412,
+ 413,
+ 414,
+ 433,
+ 435,
+ 440,
+ 450,
+ 453,
+ 454,
+ 456,
+ 459,
+ 461,
+ 463,
+ 464,
+ 465,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Graham[] =
+{
+ 386,
+ 403,
+ 412,
+ 413,
+ 414,
+ 433,
+ 435,
+ 440,
+ 450,
+ 453,
+ 454,
+ 456,
+ 459,
+ 461,
+ 463,
+ 464,
+ 465,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Tylor[] =
+{
+ 374,
+ 381,
+ 382,
+ 385,
+ 388,
+ 389,
+ 391,
+ 392,
+ 394,
+ 409,
+ 411,
+ 412,
+ 419,
+ 430,
+ 432,
+ 436,
+ 440,
+ 456,
+ 460,
+ 462,
+ 463,
+ 467,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Jaren[] =
+{
+ 374,
+ 381,
+ 382,
+ 385,
+ 388,
+ 389,
+ 391,
+ 392,
+ 394,
+ 409,
+ 411,
+ 412,
+ 419,
+ 430,
+ 432,
+ 436,
+ 440,
+ 456,
+ 460,
+ 462,
+ 463,
+ 467,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Cordell[] =
+{
+ 420,
+ 421,
+ 422,
+ 423,
+ 424,
+ 425,
+ 426,
+ 427,
+ 428,
+ 429,
+ 430,
+ 431,
+ 432,
+ 433,
+ 434,
+ 435,
+ 436,
+ 437,
+ 438,
+ 439,
+ 440,
+ 441,
+ 442,
+ 443,
+ 444,
+ 445,
+ 446,
+ 447,
+ 448,
+ 449,
+ 450,
+ 451,
+ 452,
+ 453,
+ 454,
+ 455,
+ 456,
+ 457,
+ 458,
+ 459,
+ 460,
+ 461,
+ 462,
+ 463,
+ 464,
+ 465,
+ 466,
+ 467,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Jazlyn[] =
+{
+ 372,
+ 373,
+ 374,
+ 375,
+ 376,
+ 377,
+ 378,
+ 379,
+ 380,
+ 381,
+ 382,
+ 383,
+ 384,
+ 385,
+ 386,
+ 387,
+ 388,
+ 389,
+ 390,
+ 391,
+ 392,
+ 393,
+ 394,
+ 395,
+ 396,
+ 397,
+ 398,
+ 399,
+ 400,
+ 401,
+ 402,
+ 403,
+ 404,
+ 405,
+ 406,
+ 407,
+ 408,
+ 409,
+ 410,
+ 411,
+ 412,
+ 413,
+ 414,
+ 415,
+ 416,
+ 417,
+ 418,
+ 419,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Zachery[] =
+{
+ 468,
+ 469,
+ 470,
+ 471,
+ 472,
+ 473,
+ 474,
+ 475,
+ 476,
+ 477,
+ 478,
+ 479,
+ 480,
+ 481,
+ 482,
+ 483,
+ 484,
+ 485,
+ 486,
+ 487,
+ 488,
+ 489,
+ 490,
+ 491,
+ 492,
+ 493,
+ 494,
+ 495,
+ 496,
+ 497,
+ 498,
+ 499,
+ 500,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Johan[] =
+{
+ 469,
+ 470,
+ 471,
+ 472,
+ 473,
+ 474,
+ 475,
+ 476,
+ 477,
+ 478,
+ 479,
+ 480,
+ 481,
+ 482,
+ 483,
+ 484,
+ 485,
+ 486,
+ 487,
+ 488,
+ 489,
+ 490,
+ 491,
+ 492,
+ 493,
+ 494,
+ 495,
+ 496,
+ 497,
+ 498,
+ 499,
+ 500,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Shea[] =
+{
+ 468,
+ 469,
+ 470,
+ 471,
+ 472,
+ 473,
+ 474,
+ 475,
+ 476,
+ 477,
+ 478,
+ 479,
+ 480,
+ 481,
+ 482,
+ 483,
+ 484,
+ 485,
+ 486,
+ 487,
+ 488,
+ 489,
+ 490,
+ 491,
+ 492,
+ 493,
+ 494,
+ 495,
+ 496,
+ 497,
+ 498,
+ 499,
+ 500,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Kaila[] =
+{
+ 468,
+ 469,
+ 470,
+ 471,
+ 472,
+ 473,
+ 474,
+ 475,
+ 476,
+ 477,
+ 478,
+ 479,
+ 480,
+ 481,
+ 482,
+ 483,
+ 484,
+ 485,
+ 486,
+ 487,
+ 488,
+ 489,
+ 490,
+ 491,
+ 492,
+ 493,
+ 494,
+ 495,
+ 496,
+ 497,
+ 498,
+ 499,
+ 500,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Isiah[] =
+{
+ 501,
+ 502,
+ 503,
+ 504,
+ 505,
+ 506,
+ 507,
+ 508,
+ 509,
+ 510,
+ 511,
+ 512,
+ 513,
+ 514,
+ 515,
+ 516,
+ 517,
+ 518,
+ 519,
+ 520,
+ 521,
+ 522,
+ 523,
+ 524,
+ 525,
+ 526,
+ 527,
+ 528,
+ 529,
+ 530,
+ 531,
+ 532,
+ 533,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Garrett[] =
+{
+ 501,
+ 502,
+ 503,
+ 504,
+ 505,
+ 506,
+ 507,
+ 508,
+ 509,
+ 510,
+ 511,
+ 512,
+ 513,
+ 514,
+ 515,
+ 516,
+ 517,
+ 518,
+ 519,
+ 520,
+ 521,
+ 522,
+ 523,
+ 524,
+ 525,
+ 526,
+ 527,
+ 528,
+ 529,
+ 530,
+ 531,
+ 532,
+ 533,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Haylie[] =
+{
+ 501,
+ 502,
+ 503,
+ 504,
+ 505,
+ 506,
+ 507,
+ 508,
+ 509,
+ 510,
+ 511,
+ 512,
+ 513,
+ 514,
+ 515,
+ 516,
+ 517,
+ 518,
+ 519,
+ 520,
+ 521,
+ 522,
+ 523,
+ 524,
+ 525,
+ 526,
+ 527,
+ 528,
+ 529,
+ 530,
+ 531,
+ 532,
+ 533,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Megan[] =
+{
+ 501,
+ 502,
+ 503,
+ 504,
+ 505,
+ 506,
+ 507,
+ 508,
+ 509,
+ 510,
+ 511,
+ 512,
+ 513,
+ 514,
+ 515,
+ 516,
+ 517,
+ 518,
+ 519,
+ 520,
+ 521,
+ 522,
+ 523,
+ 524,
+ 525,
+ 526,
+ 527,
+ 528,
+ 529,
+ 530,
+ 531,
+ 532,
+ 533,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Issac[] =
+{
+ 534,
+ 535,
+ 536,
+ 537,
+ 538,
+ 539,
+ 540,
+ 541,
+ 542,
+ 543,
+ 544,
+ 545,
+ 546,
+ 547,
+ 548,
+ 549,
+ 550,
+ 551,
+ 552,
+ 553,
+ 554,
+ 555,
+ 556,
+ 557,
+ 558,
+ 559,
+ 560,
+ 561,
+ 562,
+ 563,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Quinton[] =
+{
+ 534,
+ 535,
+ 536,
+ 537,
+ 538,
+ 539,
+ 540,
+ 541,
+ 542,
+ 543,
+ 544,
+ 545,
+ 546,
+ 547,
+ 548,
+ 549,
+ 550,
+ 551,
+ 552,
+ 553,
+ 554,
+ 555,
+ 556,
+ 557,
+ 558,
+ 559,
+ 560,
+ 561,
+ 562,
+ 563,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Salma[] =
+{
+ 534,
+ 535,
+ 536,
+ 537,
+ 538,
+ 539,
+ 540,
+ 541,
+ 542,
+ 543,
+ 544,
+ 545,
+ 546,
+ 547,
+ 548,
+ 549,
+ 550,
+ 551,
+ 552,
+ 553,
+ 554,
+ 555,
+ 556,
+ 557,
+ 558,
+ 559,
+ 560,
+ 561,
+ 562,
+ 563,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Ansley[] =
+{
+ 534,
+ 535,
+ 536,
+ 537,
+ 538,
+ 539,
+ 540,
+ 541,
+ 542,
+ 543,
+ 544,
+ 545,
+ 546,
+ 547,
+ 548,
+ 549,
+ 550,
+ 551,
+ 552,
+ 553,
+ 554,
+ 555,
+ 556,
+ 557,
+ 558,
+ 559,
+ 560,
+ 561,
+ 562,
+ 563,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Holden[] =
+{
+ 343,
+ 368,
+ 369,
+ 383,
+ 417,
+ 423,
+ 424,
+ 432,
+ 480,
+ 481,
+ 490,
+ 491,
+ 494,
+ 496,
+ 512,
+ 513,
+ 519,
+ 520,
+ 528,
+ 534,
+ 537,
+ 541,
+ 549,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Luca[] =
+{
+ 343,
+ 368,
+ 369,
+ 383,
+ 417,
+ 423,
+ 424,
+ 432,
+ 480,
+ 481,
+ 490,
+ 491,
+ 494,
+ 496,
+ 512,
+ 513,
+ 519,
+ 520,
+ 528,
+ 534,
+ 537,
+ 541,
+ 549,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Jamison[] =
+{
+ 282,
+ 331,
+ 343,
+ 368,
+ 369,
+ 469,
+ 472,
+ 475,
+ 476,
+ 478,
+ 481,
+ 484,
+ 490,
+ 491,
+ 497,
+ 500,
+ 501,
+ 509,
+ 510,
+ 513,
+ 516,
+ 517,
+ 519,
+ 520,
+ 524,
+ 528,
+ 530,
+ 533,
+ 534,
+ 537,
+ 542,
+ 553,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Gunnar[] =
+{
+ 282,
+ 331,
+ 343,
+ 368,
+ 369,
+ 469,
+ 472,
+ 475,
+ 476,
+ 478,
+ 481,
+ 484,
+ 490,
+ 491,
+ 497,
+ 500,
+ 501,
+ 509,
+ 510,
+ 513,
+ 516,
+ 517,
+ 519,
+ 520,
+ 524,
+ 528,
+ 530,
+ 533,
+ 534,
+ 537,
+ 542,
+ 553,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Craig[] =
+{
+ 471,
+ 474,
+ 475,
+ 479,
+ 483,
+ 485,
+ 488,
+ 493,
+ 495,
+ 496,
+ 502,
+ 504,
+ 505,
+ 506,
+ 507,
+ 514,
+ 521,
+ 525,
+ 530,
+ 532,
+ 535,
+ 538,
+ 544,
+ 545,
+ 548,
+ 552,
+ 554,
+ 555,
+ 556,
+ 557,
+ 558,
+ 559,
+ 563,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Pierce[] =
+{
+ 471,
+ 474,
+ 475,
+ 479,
+ 483,
+ 485,
+ 488,
+ 493,
+ 495,
+ 496,
+ 502,
+ 504,
+ 505,
+ 506,
+ 507,
+ 514,
+ 521,
+ 525,
+ 530,
+ 532,
+ 535,
+ 538,
+ 544,
+ 545,
+ 548,
+ 552,
+ 554,
+ 555,
+ 556,
+ 557,
+ 558,
+ 559,
+ 563,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Regina[] =
+{
+ 471,
+ 474,
+ 475,
+ 479,
+ 483,
+ 485,
+ 488,
+ 493,
+ 495,
+ 496,
+ 502,
+ 504,
+ 505,
+ 506,
+ 507,
+ 514,
+ 521,
+ 525,
+ 530,
+ 532,
+ 535,
+ 538,
+ 544,
+ 545,
+ 548,
+ 552,
+ 554,
+ 555,
+ 556,
+ 557,
+ 558,
+ 559,
+ 563,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Alison[] =
+{
+ 471,
+ 474,
+ 475,
+ 479,
+ 483,
+ 485,
+ 488,
+ 493,
+ 495,
+ 496,
+ 502,
+ 504,
+ 505,
+ 506,
+ 507,
+ 514,
+ 521,
+ 525,
+ 530,
+ 532,
+ 535,
+ 538,
+ 544,
+ 545,
+ 548,
+ 552,
+ 554,
+ 555,
+ 556,
+ 557,
+ 558,
+ 559,
+ 563,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Hank[] =
+{
+ 277,
+ 278,
+ 282,
+ 303,
+ 331,
+ 343,
+ 368,
+ 369,
+ 383,
+ 417,
+ 423,
+ 424,
+ 432,
+ 481,
+ 513,
+ 519,
+ 520,
+ 528,
+ 575,
+ 609,
+ 615,
+ 616,
+ 624,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Earl[] =
+{
+ 277,
+ 278,
+ 282,
+ 303,
+ 331,
+ 343,
+ 368,
+ 369,
+ 383,
+ 417,
+ 423,
+ 424,
+ 432,
+ 481,
+ 513,
+ 519,
+ 520,
+ 528,
+ 575,
+ 609,
+ 615,
+ 616,
+ 624,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Ramiro[] =
+{
+ 316,
+ 333,
+ 347,
+ 350,
+ 354,
+ 358,
+ 361,
+ 362,
+ 363,
+ 364,
+ 573,
+ 576,
+ 621,
+ 626,
+ 631,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Hunter[] =
+{
+ 316,
+ 333,
+ 347,
+ 350,
+ 354,
+ 358,
+ 361,
+ 362,
+ 363,
+ 364,
+ 573,
+ 576,
+ 621,
+ 626,
+ 631,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Aiden[] =
+{
+ 564,
+ 575,
+ 576,
+ 578,
+ 579,
+ 580,
+ 594,
+ 595,
+ 605,
+ 606,
+ 608,
+ 609,
+ 615,
+ 619,
+ 620,
+ 624,
+ 625,
+ 627,
+ 632,
+ 642,
+ 650,
+ 658,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Xavier[] =
+{
+ 564,
+ 575,
+ 576,
+ 578,
+ 579,
+ 580,
+ 594,
+ 595,
+ 605,
+ 606,
+ 608,
+ 609,
+ 615,
+ 619,
+ 620,
+ 624,
+ 625,
+ 627,
+ 632,
+ 642,
+ 650,
+ 658,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Clinton[] =
+{
+ 564,
+ 565,
+ 566,
+ 567,
+ 568,
+ 569,
+ 570,
+ 571,
+ 572,
+ 573,
+ 574,
+ 575,
+ 576,
+ 577,
+ 578,
+ 579,
+ 580,
+ 581,
+ 582,
+ 583,
+ 584,
+ 585,
+ 586,
+ 587,
+ 588,
+ 589,
+ 590,
+ 591,
+ 592,
+ 593,
+ 594,
+ 595,
+ 596,
+ 597,
+ 598,
+ 599,
+ 600,
+ 601,
+ 602,
+ 603,
+ 604,
+ 605,
+ 606,
+ 607,
+ 608,
+ 609,
+ 610,
+ 611,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Jesse[] =
+{
+ 564,
+ 565,
+ 566,
+ 567,
+ 568,
+ 569,
+ 570,
+ 571,
+ 572,
+ 573,
+ 574,
+ 575,
+ 576,
+ 577,
+ 578,
+ 579,
+ 580,
+ 581,
+ 582,
+ 583,
+ 584,
+ 585,
+ 586,
+ 587,
+ 588,
+ 589,
+ 590,
+ 591,
+ 592,
+ 593,
+ 594,
+ 595,
+ 596,
+ 597,
+ 598,
+ 599,
+ 600,
+ 601,
+ 602,
+ 603,
+ 604,
+ 605,
+ 606,
+ 607,
+ 608,
+ 609,
+ 610,
+ 611,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Eduardo[] =
+{
+ 268,
+ 307,
+ 317,
+ 349,
+ 352,
+ 573,
+ 583,
+ 585,
+ 588,
+ 590,
+ 599,
+ 614,
+ 618,
+ 635,
+ 639,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Hal[] =
+{
+ 268,
+ 307,
+ 317,
+ 349,
+ 352,
+ 573,
+ 583,
+ 585,
+ 588,
+ 590,
+ 599,
+ 614,
+ 618,
+ 635,
+ 639,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Gage[] =
+{
+ 289,
+ 318,
+ 319,
+ 329,
+ 355,
+ 375,
+ 379,
+ 385,
+ 386,
+ 457,
+ 473,
+ 477,
+ 482,
+ 484,
+ 553,
+ 567,
+ 571,
+ 577,
+ 578,
+ 649,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Arnold[] =
+{
+ 289,
+ 318,
+ 319,
+ 329,
+ 355,
+ 375,
+ 379,
+ 385,
+ 386,
+ 457,
+ 473,
+ 477,
+ 482,
+ 484,
+ 553,
+ 567,
+ 571,
+ 577,
+ 578,
+ 649,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Jarrett[] =
+{
+ 565,
+ 573,
+ 576,
+ 580,
+ 582,
+ 584,
+ 592,
+ 601,
+ 602,
+ 610,
+ 621,
+ 623,
+ 626,
+ 631,
+ 634,
+ 640,
+ 641,
+ 644,
+ 648,
+ 650,
+ 651,
+ 653,
+ 655,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Garett[] =
+{
+ 565,
+ 573,
+ 576,
+ 580,
+ 582,
+ 584,
+ 592,
+ 601,
+ 602,
+ 610,
+ 621,
+ 623,
+ 626,
+ 631,
+ 634,
+ 640,
+ 641,
+ 644,
+ 648,
+ 650,
+ 651,
+ 653,
+ 655,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Emanuel[] =
+{
+ 564,
+ 565,
+ 574,
+ 579,
+ 582,
+ 594,
+ 595,
+ 605,
+ 606,
+ 608,
+ 609,
+ 616,
+ 619,
+ 620,
+ 623,
+ 624,
+ 625,
+ 627,
+ 642,
+ 643,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Gustavo[] =
+{
+ 564,
+ 565,
+ 574,
+ 579,
+ 582,
+ 594,
+ 595,
+ 605,
+ 606,
+ 608,
+ 609,
+ 616,
+ 619,
+ 620,
+ 623,
+ 624,
+ 625,
+ 627,
+ 642,
+ 643,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Kameron[] =
+{
+ 568,
+ 581,
+ 589,
+ 598,
+ 600,
+ 603,
+ 607,
+ 611,
+ 617,
+ 618,
+ 622,
+ 636,
+ 643,
+ 646,
+ 647,
+ 652,
+ 654,
+ 656,
+ 659,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Alfredo[] =
+{
+ 568,
+ 581,
+ 589,
+ 598,
+ 600,
+ 603,
+ 607,
+ 611,
+ 617,
+ 618,
+ 622,
+ 636,
+ 643,
+ 646,
+ 647,
+ 652,
+ 654,
+ 656,
+ 659,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Ruben[] =
+{
+ 612,
+ 613,
+ 614,
+ 615,
+ 616,
+ 617,
+ 618,
+ 619,
+ 620,
+ 621,
+ 622,
+ 623,
+ 624,
+ 625,
+ 626,
+ 627,
+ 628,
+ 629,
+ 630,
+ 631,
+ 632,
+ 633,
+ 634,
+ 635,
+ 636,
+ 637,
+ 638,
+ 639,
+ 640,
+ 641,
+ 642,
+ 643,
+ 644,
+ 645,
+ 646,
+ 647,
+ 648,
+ 649,
+ 650,
+ 651,
+ 652,
+ 653,
+ 654,
+ 655,
+ 656,
+ 657,
+ 658,
+ 659,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Lamar[] =
+{
+ 612,
+ 613,
+ 614,
+ 615,
+ 616,
+ 617,
+ 618,
+ 619,
+ 620,
+ 621,
+ 622,
+ 623,
+ 624,
+ 625,
+ 626,
+ 627,
+ 628,
+ 629,
+ 630,
+ 631,
+ 632,
+ 633,
+ 634,
+ 635,
+ 636,
+ 637,
+ 638,
+ 639,
+ 640,
+ 641,
+ 642,
+ 643,
+ 644,
+ 645,
+ 646,
+ 647,
+ 648,
+ 649,
+ 650,
+ 651,
+ 652,
+ 653,
+ 654,
+ 655,
+ 656,
+ 657,
+ 658,
+ 659,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Jaxon[] =
+{
+ 660,
+ 661,
+ 662,
+ 663,
+ 664,
+ 665,
+ 666,
+ 667,
+ 668,
+ 669,
+ 670,
+ 671,
+ 672,
+ 673,
+ 674,
+ 675,
+ 676,
+ 677,
+ 678,
+ 679,
+ 680,
+ 681,
+ 682,
+ 683,
+ 684,
+ 685,
+ 686,
+ 687,
+ 688,
+ 689,
+ 690,
+ 691,
+ 692,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Logan[] =
+{
+ 660,
+ 661,
+ 662,
+ 663,
+ 664,
+ 665,
+ 666,
+ 667,
+ 668,
+ 669,
+ 670,
+ 671,
+ 672,
+ 673,
+ 674,
+ 675,
+ 676,
+ 677,
+ 678,
+ 679,
+ 680,
+ 681,
+ 682,
+ 683,
+ 684,
+ 685,
+ 686,
+ 687,
+ 688,
+ 689,
+ 690,
+ 691,
+ 692,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Emilee[] =
+{
+ 660,
+ 661,
+ 662,
+ 663,
+ 664,
+ 665,
+ 666,
+ 667,
+ 668,
+ 669,
+ 670,
+ 671,
+ 672,
+ 673,
+ 674,
+ 675,
+ 676,
+ 677,
+ 678,
+ 679,
+ 680,
+ 681,
+ 682,
+ 683,
+ 684,
+ 685,
+ 686,
+ 687,
+ 688,
+ 689,
+ 690,
+ 691,
+ 692,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Josie[] =
+{
+ 660,
+ 661,
+ 662,
+ 663,
+ 664,
+ 665,
+ 666,
+ 667,
+ 668,
+ 669,
+ 670,
+ 671,
+ 672,
+ 673,
+ 674,
+ 675,
+ 676,
+ 677,
+ 678,
+ 679,
+ 680,
+ 681,
+ 682,
+ 683,
+ 684,
+ 685,
+ 686,
+ 687,
+ 688,
+ 689,
+ 690,
+ 691,
+ 692,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Armando[] =
+{
+ 693,
+ 694,
+ 695,
+ 696,
+ 697,
+ 698,
+ 699,
+ 700,
+ 701,
+ 702,
+ 703,
+ 704,
+ 705,
+ 706,
+ 707,
+ 708,
+ 709,
+ 710,
+ 711,
+ 712,
+ 713,
+ 714,
+ 715,
+ 716,
+ 717,
+ 718,
+ 719,
+ 720,
+ 721,
+ 722,
+ 723,
+ 724,
+ 725,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Skyler[] =
+{
+ 693,
+ 694,
+ 695,
+ 696,
+ 697,
+ 698,
+ 699,
+ 700,
+ 701,
+ 702,
+ 703,
+ 704,
+ 705,
+ 706,
+ 707,
+ 708,
+ 709,
+ 710,
+ 711,
+ 712,
+ 713,
+ 714,
+ 715,
+ 716,
+ 717,
+ 718,
+ 719,
+ 720,
+ 721,
+ 722,
+ 723,
+ 724,
+ 725,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Ruth[] =
+{
+ 693,
+ 694,
+ 695,
+ 696,
+ 697,
+ 698,
+ 699,
+ 700,
+ 701,
+ 702,
+ 703,
+ 704,
+ 705,
+ 706,
+ 707,
+ 708,
+ 709,
+ 710,
+ 711,
+ 712,
+ 713,
+ 714,
+ 715,
+ 716,
+ 717,
+ 718,
+ 719,
+ 720,
+ 721,
+ 722,
+ 723,
+ 724,
+ 725,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Melody[] =
+{
+ 693,
+ 694,
+ 695,
+ 696,
+ 697,
+ 698,
+ 699,
+ 700,
+ 701,
+ 702,
+ 703,
+ 704,
+ 705,
+ 706,
+ 707,
+ 708,
+ 709,
+ 710,
+ 711,
+ 712,
+ 713,
+ 714,
+ 715,
+ 716,
+ 717,
+ 718,
+ 719,
+ 720,
+ 721,
+ 722,
+ 723,
+ 724,
+ 725,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Pedro[] =
+{
+ 347,
+ 661,
+ 664,
+ 669,
+ 672,
+ 676,
+ 677,
+ 678,
+ 680,
+ 685,
+ 688,
+ 694,
+ 696,
+ 697,
+ 698,
+ 699,
+ 706,
+ 713,
+ 717,
+ 719,
+ 722,
+ 724,
+ 727,
+ 730,
+ 736,
+ 737,
+ 740,
+ 744,
+ 746,
+ 747,
+ 748,
+ 749,
+ 750,
+ 751,
+ 755,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Erick[] =
+{
+ 347,
+ 661,
+ 664,
+ 669,
+ 672,
+ 676,
+ 677,
+ 678,
+ 680,
+ 685,
+ 688,
+ 694,
+ 696,
+ 697,
+ 698,
+ 699,
+ 706,
+ 713,
+ 717,
+ 719,
+ 722,
+ 724,
+ 727,
+ 730,
+ 736,
+ 737,
+ 740,
+ 744,
+ 746,
+ 747,
+ 748,
+ 749,
+ 750,
+ 751,
+ 755,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Elaine[] =
+{
+ 664,
+ 665,
+ 669,
+ 672,
+ 676,
+ 677,
+ 680,
+ 685,
+ 687,
+ 688,
+ 694,
+ 696,
+ 697,
+ 698,
+ 699,
+ 706,
+ 713,
+ 717,
+ 722,
+ 724,
+ 727,
+ 730,
+ 736,
+ 737,
+ 740,
+ 744,
+ 746,
+ 747,
+ 748,
+ 749,
+ 750,
+ 751,
+ 755,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Joyce[] =
+{
+ 664,
+ 665,
+ 669,
+ 672,
+ 676,
+ 677,
+ 680,
+ 685,
+ 687,
+ 688,
+ 694,
+ 696,
+ 697,
+ 698,
+ 699,
+ 706,
+ 713,
+ 717,
+ 722,
+ 724,
+ 727,
+ 730,
+ 736,
+ 737,
+ 740,
+ 744,
+ 746,
+ 747,
+ 748,
+ 749,
+ 750,
+ 751,
+ 755,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Todd[] =
+{
+ 267,
+ 273,
+ 305,
+ 312,
+ 325,
+ 332,
+ 352,
+ 662,
+ 665,
+ 668,
+ 669,
+ 670,
+ 672,
+ 673,
+ 676,
+ 677,
+ 679,
+ 680,
+ 682,
+ 688,
+ 697,
+ 698,
+ 699,
+ 700,
+ 707,
+ 710,
+ 718,
+ 720,
+ 724,
+ 725,
+ 728,
+ 730,
+ 731,
+ 732,
+ 734,
+ 735,
+ 744,
+ 748,
+ 750,
+ 751,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Gavin[] =
+{
+ 267,
+ 273,
+ 305,
+ 312,
+ 325,
+ 332,
+ 352,
+ 662,
+ 665,
+ 668,
+ 669,
+ 670,
+ 672,
+ 673,
+ 676,
+ 677,
+ 679,
+ 680,
+ 682,
+ 688,
+ 697,
+ 698,
+ 699,
+ 700,
+ 707,
+ 710,
+ 718,
+ 720,
+ 724,
+ 725,
+ 728,
+ 730,
+ 731,
+ 732,
+ 734,
+ 735,
+ 744,
+ 748,
+ 750,
+ 751,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Malory[] =
+{
+ 267,
+ 273,
+ 305,
+ 312,
+ 325,
+ 332,
+ 352,
+ 662,
+ 665,
+ 668,
+ 669,
+ 670,
+ 672,
+ 673,
+ 676,
+ 677,
+ 679,
+ 680,
+ 682,
+ 688,
+ 697,
+ 698,
+ 699,
+ 700,
+ 707,
+ 710,
+ 718,
+ 720,
+ 724,
+ 725,
+ 728,
+ 730,
+ 731,
+ 732,
+ 734,
+ 735,
+ 744,
+ 748,
+ 750,
+ 751,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Esther[] =
+{
+ 267,
+ 273,
+ 305,
+ 312,
+ 325,
+ 332,
+ 352,
+ 662,
+ 665,
+ 668,
+ 669,
+ 670,
+ 672,
+ 673,
+ 676,
+ 677,
+ 679,
+ 680,
+ 682,
+ 688,
+ 697,
+ 698,
+ 699,
+ 700,
+ 707,
+ 710,
+ 718,
+ 720,
+ 724,
+ 725,
+ 728,
+ 730,
+ 731,
+ 732,
+ 734,
+ 735,
+ 744,
+ 748,
+ 750,
+ 751,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Oscar[] =
+{
+ 726,
+ 727,
+ 728,
+ 729,
+ 730,
+ 731,
+ 732,
+ 733,
+ 734,
+ 735,
+ 736,
+ 737,
+ 738,
+ 739,
+ 740,
+ 741,
+ 742,
+ 743,
+ 744,
+ 745,
+ 746,
+ 747,
+ 748,
+ 749,
+ 750,
+ 751,
+ 752,
+ 753,
+ 754,
+ 755,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Wilson[] =
+{
+ 726,
+ 727,
+ 728,
+ 729,
+ 730,
+ 731,
+ 732,
+ 733,
+ 734,
+ 735,
+ 736,
+ 737,
+ 738,
+ 739,
+ 740,
+ 741,
+ 742,
+ 743,
+ 744,
+ 745,
+ 746,
+ 747,
+ 748,
+ 749,
+ 750,
+ 751,
+ 752,
+ 753,
+ 754,
+ 755,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Clare[] =
+{
+ 726,
+ 727,
+ 728,
+ 729,
+ 730,
+ 731,
+ 732,
+ 733,
+ 734,
+ 735,
+ 736,
+ 737,
+ 738,
+ 739,
+ 740,
+ 741,
+ 742,
+ 743,
+ 744,
+ 745,
+ 746,
+ 747,
+ 748,
+ 749,
+ 750,
+ 751,
+ 752,
+ 753,
+ 754,
+ 755,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Tess[] =
+{
+ 726,
+ 727,
+ 728,
+ 729,
+ 730,
+ 731,
+ 732,
+ 733,
+ 734,
+ 735,
+ 736,
+ 737,
+ 738,
+ 739,
+ 740,
+ 741,
+ 742,
+ 743,
+ 744,
+ 745,
+ 746,
+ 747,
+ 748,
+ 749,
+ 750,
+ 751,
+ 752,
+ 753,
+ 754,
+ 755,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Leon[] =
+{
+ 420,
+ 421,
+ 422,
+ 423,
+ 424,
+ 425,
+ 426,
+ 427,
+ 428,
+ 429,
+ 430,
+ 431,
+ 432,
+ 433,
+ 434,
+ 435,
+ 436,
+ 437,
+ 438,
+ 439,
+ 440,
+ 441,
+ 442,
+ 443,
+ 516,
+ 517,
+ 518,
+ 519,
+ 520,
+ 521,
+ 522,
+ 523,
+ 524,
+ 525,
+ 526,
+ 527,
+ 528,
+ 529,
+ 530,
+ 531,
+ 532,
+ 533,
+ 534,
+ 535,
+ 536,
+ 537,
+ 538,
+ 539,
+ 612,
+ 613,
+ 614,
+ 615,
+ 616,
+ 617,
+ 618,
+ 619,
+ 620,
+ 621,
+ 622,
+ 623,
+ 624,
+ 625,
+ 626,
+ 627,
+ 628,
+ 629,
+ 630,
+ 631,
+ 632,
+ 633,
+ 634,
+ 635,
+ 708,
+ 709,
+ 710,
+ 711,
+ 712,
+ 713,
+ 714,
+ 715,
+ 716,
+ 717,
+ 718,
+ 719,
+ 720,
+ 721,
+ 722,
+ 723,
+ 724,
+ 725,
+ 726,
+ 727,
+ 728,
+ 729,
+ 730,
+ 731,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Alonzo[] =
+{
+ 444,
+ 445,
+ 446,
+ 447,
+ 448,
+ 449,
+ 450,
+ 451,
+ 452,
+ 453,
+ 454,
+ 455,
+ 456,
+ 457,
+ 458,
+ 459,
+ 460,
+ 461,
+ 462,
+ 463,
+ 464,
+ 465,
+ 466,
+ 467,
+ 540,
+ 541,
+ 542,
+ 543,
+ 544,
+ 545,
+ 546,
+ 547,
+ 548,
+ 549,
+ 550,
+ 551,
+ 552,
+ 553,
+ 554,
+ 555,
+ 556,
+ 557,
+ 558,
+ 559,
+ 560,
+ 561,
+ 562,
+ 563,
+ 636,
+ 637,
+ 638,
+ 639,
+ 640,
+ 641,
+ 642,
+ 643,
+ 644,
+ 645,
+ 646,
+ 647,
+ 648,
+ 649,
+ 650,
+ 651,
+ 652,
+ 653,
+ 654,
+ 655,
+ 656,
+ 657,
+ 658,
+ 659,
+ 732,
+ 733,
+ 734,
+ 735,
+ 736,
+ 737,
+ 738,
+ 739,
+ 740,
+ 741,
+ 742,
+ 743,
+ 744,
+ 745,
+ 746,
+ 747,
+ 748,
+ 749,
+ 750,
+ 751,
+ 752,
+ 753,
+ 754,
+ 755,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Vince[] =
+{
+ 421,
+ 425,
+ 431,
+ 437,
+ 439,
+ 456,
+ 460,
+ 465,
+ 466,
+ 517,
+ 521,
+ 527,
+ 533,
+ 535,
+ 552,
+ 556,
+ 561,
+ 562,
+ 613,
+ 617,
+ 623,
+ 629,
+ 631,
+ 648,
+ 652,
+ 657,
+ 658,
+ 709,
+ 713,
+ 719,
+ 725,
+ 727,
+ 744,
+ 748,
+ 753,
+ 754,
+ 766,
+ 777,
+ 788,
+ 799,
+ 800,
+ 801,
+ 802,
+ 803,
+ 804,
+ 805,
+ 806,
+ 807,
+ 808,
+ 809,
+ 810,
+ 811,
+ 812,
+ 813,
+ 814,
+ 815,
+ 816,
+ 817,
+ 818,
+ 819,
+ 820,
+ 821,
+ 822,
+ 823,
+ 824,
+ 825,
+ 826,
+ 827,
+ 828,
+ 829,
+ 830,
+ 831,
+ 832,
+ 833,
+ 834,
+ 835,
+ 846,
+ 847,
+ 848,
+ 849,
+ 850,
+ 851,
+ 852,
+ 853,
+ 854,
+ 855,
+ 856,
+ 857,
+ 858,
+ 859,
+ 860,
+ 861,
+ 862,
+ 863,
+ 864,
+ 865,
+ 866,
+ 867,
+ 868,
+ 869,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Bryon[] =
+{
+ 756,
+ 757,
+ 758,
+ 759,
+ 760,
+ 761,
+ 762,
+ 763,
+ 764,
+ 766,
+ 767,
+ 768,
+ 769,
+ 770,
+ 771,
+ 772,
+ 773,
+ 774,
+ 775,
+ 777,
+ 778,
+ 779,
+ 780,
+ 781,
+ 782,
+ 783,
+ 784,
+ 785,
+ 786,
+ 788,
+ 789,
+ 790,
+ 791,
+ 792,
+ 793,
+ 794,
+ 795,
+ 796,
+ 797,
+ 799,
+ 836,
+ 837,
+ 838,
+ 839,
+ 840,
+ 841,
+ 846,
+ 847,
+ 848,
+ 849,
+ 850,
+ 851,
+ 852,
+ 853,
+ 854,
+ 855,
+ 856,
+ 857,
+ 858,
+ 859,
+ 860,
+ 861,
+ 862,
+ 863,
+ 864,
+ 865,
+ 866,
+ 867,
+ 868,
+ 869,
+ 870,
+ 871,
+ 872,
+ 873,
+ 874,
+ 875,
+ 876,
+ 877,
+ 878,
+ 879,
+ 880,
+ 881,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Ava[] =
+{
+ 372,
+ 373,
+ 374,
+ 375,
+ 376,
+ 377,
+ 378,
+ 379,
+ 380,
+ 381,
+ 382,
+ 383,
+ 384,
+ 385,
+ 386,
+ 387,
+ 388,
+ 389,
+ 390,
+ 391,
+ 392,
+ 393,
+ 394,
+ 395,
+ 468,
+ 469,
+ 470,
+ 471,
+ 472,
+ 473,
+ 474,
+ 475,
+ 476,
+ 477,
+ 478,
+ 479,
+ 480,
+ 481,
+ 482,
+ 483,
+ 484,
+ 485,
+ 486,
+ 487,
+ 488,
+ 489,
+ 490,
+ 491,
+ 564,
+ 565,
+ 566,
+ 567,
+ 568,
+ 569,
+ 570,
+ 571,
+ 572,
+ 573,
+ 574,
+ 575,
+ 576,
+ 577,
+ 578,
+ 579,
+ 580,
+ 581,
+ 582,
+ 583,
+ 584,
+ 585,
+ 586,
+ 587,
+ 660,
+ 661,
+ 662,
+ 663,
+ 664,
+ 665,
+ 666,
+ 667,
+ 668,
+ 669,
+ 670,
+ 671,
+ 672,
+ 673,
+ 674,
+ 675,
+ 676,
+ 677,
+ 678,
+ 679,
+ 680,
+ 681,
+ 682,
+ 683,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Miriam[] =
+{
+ 396,
+ 397,
+ 398,
+ 399,
+ 400,
+ 401,
+ 402,
+ 403,
+ 404,
+ 405,
+ 406,
+ 407,
+ 408,
+ 409,
+ 410,
+ 411,
+ 412,
+ 413,
+ 414,
+ 415,
+ 416,
+ 417,
+ 418,
+ 419,
+ 492,
+ 493,
+ 494,
+ 495,
+ 496,
+ 497,
+ 498,
+ 499,
+ 500,
+ 501,
+ 502,
+ 503,
+ 504,
+ 505,
+ 506,
+ 507,
+ 508,
+ 509,
+ 510,
+ 511,
+ 512,
+ 513,
+ 514,
+ 515,
+ 588,
+ 589,
+ 590,
+ 591,
+ 592,
+ 593,
+ 594,
+ 595,
+ 596,
+ 597,
+ 598,
+ 599,
+ 600,
+ 601,
+ 602,
+ 603,
+ 604,
+ 605,
+ 606,
+ 607,
+ 608,
+ 609,
+ 610,
+ 611,
+ 684,
+ 685,
+ 686,
+ 687,
+ 688,
+ 689,
+ 690,
+ 691,
+ 692,
+ 693,
+ 694,
+ 695,
+ 696,
+ 697,
+ 698,
+ 699,
+ 700,
+ 701,
+ 702,
+ 703,
+ 704,
+ 705,
+ 706,
+ 707,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Carrie[] =
+{
+ 421,
+ 425,
+ 431,
+ 437,
+ 439,
+ 456,
+ 460,
+ 465,
+ 466,
+ 517,
+ 521,
+ 527,
+ 533,
+ 535,
+ 552,
+ 556,
+ 561,
+ 562,
+ 613,
+ 617,
+ 623,
+ 629,
+ 631,
+ 648,
+ 652,
+ 657,
+ 658,
+ 709,
+ 713,
+ 719,
+ 725,
+ 727,
+ 744,
+ 748,
+ 753,
+ 754,
+ 765,
+ 776,
+ 787,
+ 798,
+ 800,
+ 801,
+ 802,
+ 803,
+ 804,
+ 805,
+ 806,
+ 807,
+ 808,
+ 809,
+ 810,
+ 811,
+ 812,
+ 813,
+ 814,
+ 815,
+ 816,
+ 817,
+ 818,
+ 819,
+ 820,
+ 821,
+ 822,
+ 823,
+ 824,
+ 825,
+ 826,
+ 827,
+ 828,
+ 829,
+ 830,
+ 831,
+ 832,
+ 833,
+ 834,
+ 835,
+ 842,
+ 843,
+ 844,
+ 845,
+ 850,
+ 851,
+ 852,
+ 853,
+ 854,
+ 855,
+ 856,
+ 857,
+ 858,
+ 859,
+ 860,
+ 861,
+ 862,
+ 863,
+ 864,
+ 865,
+ 866,
+ 867,
+ 868,
+ 869,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Gillian2[] =
+{
+ 756,
+ 757,
+ 758,
+ 759,
+ 760,
+ 761,
+ 762,
+ 763,
+ 764,
+ 765,
+ 767,
+ 768,
+ 769,
+ 770,
+ 771,
+ 772,
+ 773,
+ 774,
+ 775,
+ 776,
+ 778,
+ 779,
+ 780,
+ 781,
+ 782,
+ 783,
+ 784,
+ 785,
+ 786,
+ 787,
+ 789,
+ 790,
+ 791,
+ 792,
+ 793,
+ 794,
+ 795,
+ 796,
+ 797,
+ 798,
+ 836,
+ 837,
+ 838,
+ 839,
+ 840,
+ 841,
+ 842,
+ 843,
+ 844,
+ 845,
+ 850,
+ 851,
+ 852,
+ 853,
+ 854,
+ 855,
+ 856,
+ 857,
+ 858,
+ 859,
+ 860,
+ 861,
+ 862,
+ 863,
+ 864,
+ 865,
+ 866,
+ 867,
+ 868,
+ 869,
+ 870,
+ 871,
+ 872,
+ 873,
+ 874,
+ 875,
+ 876,
+ 877,
+ 878,
+ 879,
+ 880,
+ 881,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Tyler[] =
+{
+ 660,
+ 661,
+ 662,
+ 663,
+ 664,
+ 665,
+ 666,
+ 667,
+ 668,
+ 669,
+ 670,
+ 671,
+ 672,
+ 673,
+ 674,
+ 675,
+ 676,
+ 677,
+ 678,
+ 679,
+ 680,
+ 681,
+ 682,
+ 683,
+ 684,
+ 685,
+ 686,
+ 687,
+ 688,
+ 689,
+ 690,
+ 691,
+ 692,
+ 693,
+ 694,
+ 695,
+ 696,
+ 697,
+ 698,
+ 699,
+ 700,
+ 701,
+ 702,
+ 703,
+ 704,
+ 705,
+ 706,
+ 707,
+ 708,
+ 709,
+ 710,
+ 711,
+ 712,
+ 713,
+ 714,
+ 715,
+ 716,
+ 717,
+ 718,
+ 719,
+ 720,
+ 721,
+ 722,
+ 723,
+ 724,
+ 725,
+ 726,
+ 727,
+ 728,
+ 729,
+ 730,
+ 731,
+ 732,
+ 733,
+ 734,
+ 735,
+ 736,
+ 737,
+ 738,
+ 739,
+ 740,
+ 741,
+ 742,
+ 743,
+ 744,
+ 745,
+ 746,
+ 747,
+ 748,
+ 749,
+ 750,
+ 751,
+ 752,
+ 753,
+ 754,
+ 755,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Chaz[] =
+{
+ 564,
+ 565,
+ 566,
+ 567,
+ 568,
+ 569,
+ 570,
+ 571,
+ 572,
+ 573,
+ 574,
+ 575,
+ 576,
+ 577,
+ 578,
+ 579,
+ 580,
+ 581,
+ 582,
+ 583,
+ 584,
+ 585,
+ 586,
+ 587,
+ 588,
+ 589,
+ 590,
+ 591,
+ 592,
+ 593,
+ 594,
+ 595,
+ 596,
+ 597,
+ 598,
+ 599,
+ 600,
+ 601,
+ 602,
+ 603,
+ 604,
+ 605,
+ 606,
+ 607,
+ 608,
+ 609,
+ 610,
+ 611,
+ 612,
+ 613,
+ 614,
+ 615,
+ 616,
+ 617,
+ 618,
+ 619,
+ 620,
+ 621,
+ 622,
+ 623,
+ 624,
+ 625,
+ 626,
+ 627,
+ 628,
+ 629,
+ 630,
+ 631,
+ 632,
+ 633,
+ 634,
+ 635,
+ 636,
+ 637,
+ 638,
+ 639,
+ 640,
+ 641,
+ 642,
+ 643,
+ 644,
+ 645,
+ 646,
+ 647,
+ 648,
+ 649,
+ 650,
+ 651,
+ 652,
+ 653,
+ 654,
+ 655,
+ 656,
+ 657,
+ 658,
+ 659,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Nelson[] =
+{
+ 756,
+ 757,
+ 758,
+ 759,
+ 760,
+ 761,
+ 762,
+ 763,
+ 764,
+ 766,
+ 767,
+ 768,
+ 769,
+ 770,
+ 771,
+ 772,
+ 773,
+ 774,
+ 775,
+ 777,
+ 778,
+ 779,
+ 780,
+ 781,
+ 782,
+ 783,
+ 784,
+ 785,
+ 786,
+ 788,
+ 789,
+ 790,
+ 791,
+ 792,
+ 793,
+ 794,
+ 795,
+ 796,
+ 797,
+ 799,
+ 836,
+ 837,
+ 838,
+ 839,
+ 840,
+ 841,
+ 846,
+ 847,
+ 848,
+ 849,
+ 850,
+ 851,
+ 852,
+ 853,
+ 854,
+ 855,
+ 856,
+ 857,
+ 858,
+ 859,
+ 860,
+ 861,
+ 862,
+ 863,
+ 864,
+ 865,
+ 866,
+ 867,
+ 868,
+ 869,
+ 870,
+ 871,
+ 872,
+ 873,
+ 874,
+ 875,
+ 876,
+ 877,
+ 878,
+ 879,
+ 880,
+ 881,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Shania[] =
+{
+ 468,
+ 469,
+ 470,
+ 471,
+ 472,
+ 473,
+ 474,
+ 475,
+ 476,
+ 477,
+ 478,
+ 479,
+ 480,
+ 481,
+ 482,
+ 483,
+ 484,
+ 485,
+ 486,
+ 487,
+ 488,
+ 489,
+ 490,
+ 491,
+ 492,
+ 493,
+ 494,
+ 495,
+ 496,
+ 497,
+ 498,
+ 499,
+ 500,
+ 501,
+ 502,
+ 503,
+ 504,
+ 505,
+ 506,
+ 507,
+ 508,
+ 509,
+ 510,
+ 511,
+ 512,
+ 513,
+ 514,
+ 515,
+ 516,
+ 517,
+ 518,
+ 519,
+ 520,
+ 521,
+ 522,
+ 523,
+ 524,
+ 525,
+ 526,
+ 527,
+ 528,
+ 529,
+ 530,
+ 531,
+ 532,
+ 533,
+ 534,
+ 535,
+ 536,
+ 537,
+ 538,
+ 539,
+ 540,
+ 541,
+ 542,
+ 543,
+ 544,
+ 545,
+ 546,
+ 547,
+ 548,
+ 549,
+ 550,
+ 551,
+ 552,
+ 553,
+ 554,
+ 555,
+ 556,
+ 557,
+ 558,
+ 559,
+ 560,
+ 561,
+ 562,
+ 563,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Stella[] =
+{
+ 372,
+ 373,
+ 374,
+ 375,
+ 376,
+ 377,
+ 378,
+ 379,
+ 380,
+ 381,
+ 382,
+ 383,
+ 384,
+ 385,
+ 386,
+ 387,
+ 388,
+ 389,
+ 390,
+ 391,
+ 392,
+ 393,
+ 394,
+ 395,
+ 396,
+ 397,
+ 398,
+ 399,
+ 400,
+ 401,
+ 402,
+ 403,
+ 404,
+ 405,
+ 406,
+ 407,
+ 408,
+ 409,
+ 410,
+ 411,
+ 412,
+ 413,
+ 414,
+ 415,
+ 416,
+ 417,
+ 418,
+ 419,
+ 420,
+ 421,
+ 422,
+ 423,
+ 424,
+ 425,
+ 426,
+ 427,
+ 428,
+ 429,
+ 430,
+ 431,
+ 432,
+ 433,
+ 434,
+ 435,
+ 436,
+ 437,
+ 438,
+ 439,
+ 440,
+ 441,
+ 442,
+ 443,
+ 444,
+ 445,
+ 446,
+ 447,
+ 448,
+ 449,
+ 450,
+ 451,
+ 452,
+ 453,
+ 454,
+ 455,
+ 456,
+ 457,
+ 458,
+ 459,
+ 460,
+ 461,
+ 462,
+ 463,
+ 464,
+ 465,
+ 466,
+ 467,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Dorine[] =
+{
+ 756,
+ 757,
+ 758,
+ 759,
+ 760,
+ 761,
+ 762,
+ 763,
+ 764,
+ 765,
+ 767,
+ 768,
+ 769,
+ 770,
+ 771,
+ 772,
+ 773,
+ 774,
+ 775,
+ 776,
+ 778,
+ 779,
+ 780,
+ 781,
+ 782,
+ 783,
+ 784,
+ 785,
+ 786,
+ 787,
+ 789,
+ 790,
+ 791,
+ 792,
+ 793,
+ 794,
+ 795,
+ 796,
+ 797,
+ 798,
+ 836,
+ 837,
+ 838,
+ 839,
+ 840,
+ 841,
+ 842,
+ 843,
+ 844,
+ 845,
+ 850,
+ 851,
+ 852,
+ 853,
+ 854,
+ 855,
+ 856,
+ 857,
+ 858,
+ 859,
+ 860,
+ 861,
+ 862,
+ 863,
+ 864,
+ 865,
+ 866,
+ 867,
+ 868,
+ 869,
+ 870,
+ 871,
+ 872,
+ 873,
+ 874,
+ 875,
+ 876,
+ 877,
+ 878,
+ 879,
+ 880,
+ 881,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Maddox[] =
+{
+ 403,
+ 412,
+ 413,
+ 414,
+ 433,
+ 435,
+ 440,
+ 450,
+ 454,
+ 456,
+ 459,
+ 461,
+ 463,
+ 465,
+ 499,
+ 508,
+ 509,
+ 510,
+ 529,
+ 531,
+ 536,
+ 546,
+ 550,
+ 552,
+ 555,
+ 557,
+ 559,
+ 561,
+ 595,
+ 604,
+ 605,
+ 606,
+ 625,
+ 627,
+ 632,
+ 642,
+ 646,
+ 648,
+ 651,
+ 653,
+ 655,
+ 657,
+ 691,
+ 700,
+ 701,
+ 702,
+ 721,
+ 723,
+ 728,
+ 738,
+ 742,
+ 744,
+ 747,
+ 749,
+ 751,
+ 753,
+ 765,
+ 766,
+ 776,
+ 777,
+ 787,
+ 788,
+ 798,
+ 799,
+ 828,
+ 829,
+ 830,
+ 831,
+ 842,
+ 843,
+ 844,
+ 845,
+ 846,
+ 847,
+ 848,
+ 849,
+ 850,
+ 851,
+ 852,
+ 853,
+ 854,
+ 855,
+ 856,
+ 857,
+ 858,
+ 859,
+ 860,
+ 861,
+ 862,
+ 863,
+ 864,
+ 865,
+ 866,
+ 867,
+ 868,
+ 869,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Davin[] =
+{
+ 403,
+ 412,
+ 413,
+ 414,
+ 433,
+ 435,
+ 440,
+ 450,
+ 454,
+ 456,
+ 459,
+ 461,
+ 463,
+ 465,
+ 499,
+ 508,
+ 509,
+ 510,
+ 529,
+ 531,
+ 536,
+ 546,
+ 550,
+ 552,
+ 555,
+ 557,
+ 559,
+ 561,
+ 595,
+ 604,
+ 605,
+ 606,
+ 625,
+ 627,
+ 632,
+ 642,
+ 646,
+ 648,
+ 651,
+ 653,
+ 655,
+ 657,
+ 691,
+ 700,
+ 701,
+ 702,
+ 721,
+ 723,
+ 728,
+ 738,
+ 742,
+ 744,
+ 747,
+ 749,
+ 751,
+ 753,
+ 765,
+ 766,
+ 776,
+ 777,
+ 787,
+ 788,
+ 798,
+ 799,
+ 828,
+ 829,
+ 830,
+ 831,
+ 842,
+ 843,
+ 844,
+ 845,
+ 846,
+ 847,
+ 848,
+ 849,
+ 850,
+ 851,
+ 852,
+ 853,
+ 854,
+ 855,
+ 856,
+ 857,
+ 858,
+ 859,
+ 860,
+ 861,
+ 862,
+ 863,
+ 864,
+ 865,
+ 866,
+ 867,
+ 868,
+ 869,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Trevon[] =
+{
+ 403,
+ 412,
+ 413,
+ 414,
+ 433,
+ 435,
+ 440,
+ 450,
+ 454,
+ 456,
+ 459,
+ 461,
+ 463,
+ 465,
+ 499,
+ 508,
+ 509,
+ 510,
+ 529,
+ 531,
+ 536,
+ 546,
+ 550,
+ 552,
+ 555,
+ 557,
+ 559,
+ 561,
+ 595,
+ 604,
+ 605,
+ 606,
+ 625,
+ 627,
+ 632,
+ 642,
+ 646,
+ 648,
+ 651,
+ 653,
+ 655,
+ 657,
+ 691,
+ 700,
+ 701,
+ 702,
+ 721,
+ 723,
+ 728,
+ 738,
+ 742,
+ 744,
+ 747,
+ 749,
+ 751,
+ 753,
+ 765,
+ 766,
+ 776,
+ 777,
+ 787,
+ 788,
+ 798,
+ 799,
+ 828,
+ 829,
+ 830,
+ 831,
+ 842,
+ 843,
+ 844,
+ 845,
+ 846,
+ 847,
+ 848,
+ 849,
+ 850,
+ 851,
+ 852,
+ 853,
+ 854,
+ 855,
+ 856,
+ 857,
+ 858,
+ 859,
+ 860,
+ 861,
+ 862,
+ 863,
+ 864,
+ 865,
+ 866,
+ 867,
+ 868,
+ 869,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Mateo[] =
+{
+ 373,
+ 382,
+ 390,
+ 402,
+ 403,
+ 416,
+ 417,
+ 424,
+ 431,
+ 432,
+ 435,
+ 450,
+ 451,
+ 469,
+ 480,
+ 486,
+ 498,
+ 499,
+ 512,
+ 513,
+ 520,
+ 527,
+ 528,
+ 531,
+ 546,
+ 547,
+ 565,
+ 574,
+ 582,
+ 594,
+ 595,
+ 608,
+ 609,
+ 616,
+ 623,
+ 624,
+ 627,
+ 642,
+ 643,
+ 661,
+ 670,
+ 678,
+ 690,
+ 691,
+ 704,
+ 705,
+ 712,
+ 719,
+ 720,
+ 723,
+ 738,
+ 739,
+ 808,
+ 809,
+ 810,
+ 811,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Bret[] =
+{
+ 373,
+ 382,
+ 390,
+ 415,
+ 419,
+ 424,
+ 426,
+ 430,
+ 431,
+ 444,
+ 451,
+ 454,
+ 455,
+ 464,
+ 469,
+ 480,
+ 486,
+ 511,
+ 515,
+ 520,
+ 522,
+ 526,
+ 527,
+ 540,
+ 547,
+ 550,
+ 551,
+ 560,
+ 565,
+ 574,
+ 582,
+ 607,
+ 611,
+ 616,
+ 618,
+ 622,
+ 623,
+ 636,
+ 643,
+ 646,
+ 647,
+ 656,
+ 661,
+ 670,
+ 678,
+ 703,
+ 707,
+ 712,
+ 714,
+ 718,
+ 719,
+ 732,
+ 739,
+ 742,
+ 743,
+ 752,
+ 808,
+ 809,
+ 810,
+ 811,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Raul[] =
+{
+ 373,
+ 382,
+ 383,
+ 386,
+ 390,
+ 423,
+ 424,
+ 431,
+ 433,
+ 450,
+ 451,
+ 466,
+ 469,
+ 480,
+ 481,
+ 482,
+ 486,
+ 519,
+ 520,
+ 527,
+ 529,
+ 546,
+ 547,
+ 562,
+ 565,
+ 574,
+ 575,
+ 578,
+ 582,
+ 615,
+ 616,
+ 623,
+ 625,
+ 642,
+ 643,
+ 658,
+ 661,
+ 670,
+ 671,
+ 674,
+ 678,
+ 711,
+ 712,
+ 719,
+ 721,
+ 738,
+ 739,
+ 754,
+ 808,
+ 809,
+ 810,
+ 811,
+ 832,
+ 833,
+ 834,
+ 835,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Kay[] =
+{
+ 373,
+ 382,
+ 387,
+ 390,
+ 402,
+ 403,
+ 413,
+ 414,
+ 424,
+ 427,
+ 431,
+ 433,
+ 451,
+ 469,
+ 470,
+ 480,
+ 486,
+ 498,
+ 499,
+ 509,
+ 510,
+ 520,
+ 523,
+ 527,
+ 529,
+ 547,
+ 565,
+ 574,
+ 579,
+ 582,
+ 594,
+ 595,
+ 605,
+ 606,
+ 616,
+ 619,
+ 623,
+ 625,
+ 643,
+ 661,
+ 670,
+ 675,
+ 678,
+ 690,
+ 691,
+ 701,
+ 702,
+ 712,
+ 715,
+ 719,
+ 721,
+ 739,
+ 808,
+ 809,
+ 810,
+ 811,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Elena[] =
+{
+ 373,
+ 382,
+ 390,
+ 415,
+ 419,
+ 424,
+ 426,
+ 430,
+ 431,
+ 444,
+ 451,
+ 454,
+ 455,
+ 464,
+ 469,
+ 480,
+ 486,
+ 511,
+ 515,
+ 520,
+ 522,
+ 526,
+ 527,
+ 540,
+ 547,
+ 550,
+ 551,
+ 560,
+ 565,
+ 574,
+ 582,
+ 607,
+ 611,
+ 616,
+ 618,
+ 622,
+ 623,
+ 636,
+ 643,
+ 646,
+ 647,
+ 656,
+ 661,
+ 670,
+ 678,
+ 703,
+ 707,
+ 712,
+ 714,
+ 718,
+ 719,
+ 732,
+ 739,
+ 742,
+ 743,
+ 752,
+ 808,
+ 809,
+ 810,
+ 811,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Alana[] =
+{
+ 373,
+ 382,
+ 383,
+ 386,
+ 390,
+ 423,
+ 424,
+ 431,
+ 433,
+ 450,
+ 451,
+ 466,
+ 469,
+ 480,
+ 481,
+ 482,
+ 486,
+ 519,
+ 520,
+ 527,
+ 529,
+ 546,
+ 547,
+ 562,
+ 565,
+ 574,
+ 575,
+ 578,
+ 582,
+ 615,
+ 616,
+ 623,
+ 625,
+ 642,
+ 643,
+ 658,
+ 661,
+ 670,
+ 671,
+ 674,
+ 678,
+ 711,
+ 712,
+ 719,
+ 721,
+ 738,
+ 739,
+ 754,
+ 808,
+ 809,
+ 810,
+ 811,
+ 832,
+ 833,
+ 834,
+ 835,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Alexas[] =
+{
+ 382,
+ 387,
+ 403,
+ 423,
+ 424,
+ 425,
+ 431,
+ 433,
+ 435,
+ 450,
+ 459,
+ 461,
+ 465,
+ 466,
+ 470,
+ 480,
+ 499,
+ 519,
+ 520,
+ 521,
+ 527,
+ 529,
+ 531,
+ 546,
+ 555,
+ 557,
+ 561,
+ 562,
+ 574,
+ 579,
+ 595,
+ 615,
+ 616,
+ 617,
+ 623,
+ 625,
+ 627,
+ 642,
+ 651,
+ 653,
+ 657,
+ 658,
+ 670,
+ 675,
+ 691,
+ 711,
+ 712,
+ 713,
+ 719,
+ 721,
+ 723,
+ 738,
+ 747,
+ 749,
+ 753,
+ 754,
+ 762,
+ 763,
+ 764,
+ 773,
+ 774,
+ 775,
+ 784,
+ 785,
+ 786,
+ 795,
+ 796,
+ 797,
+ 804,
+ 805,
+ 806,
+ 807,
+ 808,
+ 809,
+ 810,
+ 811,
+ 828,
+ 829,
+ 830,
+ 831,
+ 832,
+ 833,
+ 834,
+ 835,
+ 836,
+ 837,
+ 838,
+ 839,
+ 840,
+ 841,
+ 860,
+ 861,
+ 862,
+ 863,
+ 864,
+ 865,
+ 866,
+ 867,
+ 868,
+ 869,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Weston[] =
+{
+ 374,
+ 377,
+ 404,
+ 421,
+ 422,
+ 426,
+ 437,
+ 439,
+ 446,
+ 451,
+ 453,
+ 457,
+ 458,
+ 472,
+ 475,
+ 500,
+ 517,
+ 518,
+ 522,
+ 533,
+ 535,
+ 542,
+ 547,
+ 549,
+ 553,
+ 554,
+ 566,
+ 569,
+ 596,
+ 613,
+ 614,
+ 618,
+ 629,
+ 631,
+ 638,
+ 643,
+ 645,
+ 649,
+ 650,
+ 662,
+ 665,
+ 692,
+ 709,
+ 710,
+ 714,
+ 725,
+ 727,
+ 734,
+ 739,
+ 741,
+ 745,
+ 746,
+ 762,
+ 763,
+ 764,
+ 766,
+ 773,
+ 774,
+ 775,
+ 777,
+ 784,
+ 785,
+ 786,
+ 788,
+ 795,
+ 796,
+ 797,
+ 799,
+ 800,
+ 801,
+ 802,
+ 803,
+ 812,
+ 813,
+ 814,
+ 815,
+ 816,
+ 817,
+ 818,
+ 819,
+ 836,
+ 837,
+ 838,
+ 839,
+ 840,
+ 841,
+ 846,
+ 847,
+ 848,
+ 849,
+ 860,
+ 861,
+ 862,
+ 863,
+ 864,
+ 865,
+ 866,
+ 867,
+ 868,
+ 869,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Jasper[] =
+{
+ 378,
+ 388,
+ 400,
+ 409,
+ 410,
+ 411,
+ 416,
+ 429,
+ 432,
+ 438,
+ 447,
+ 452,
+ 456,
+ 460,
+ 462,
+ 463,
+ 471,
+ 476,
+ 496,
+ 505,
+ 506,
+ 507,
+ 512,
+ 525,
+ 528,
+ 534,
+ 543,
+ 548,
+ 552,
+ 556,
+ 558,
+ 559,
+ 570,
+ 580,
+ 592,
+ 601,
+ 602,
+ 603,
+ 608,
+ 621,
+ 624,
+ 630,
+ 639,
+ 644,
+ 648,
+ 652,
+ 654,
+ 655,
+ 666,
+ 676,
+ 688,
+ 697,
+ 698,
+ 699,
+ 704,
+ 717,
+ 720,
+ 726,
+ 735,
+ 740,
+ 744,
+ 748,
+ 750,
+ 751,
+ 762,
+ 763,
+ 764,
+ 773,
+ 774,
+ 775,
+ 784,
+ 785,
+ 786,
+ 795,
+ 796,
+ 797,
+ 820,
+ 821,
+ 822,
+ 823,
+ 824,
+ 825,
+ 826,
+ 827,
+ 836,
+ 837,
+ 838,
+ 839,
+ 840,
+ 841,
+ 860,
+ 861,
+ 862,
+ 863,
+ 864,
+ 865,
+ 866,
+ 867,
+ 868,
+ 869,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Nadia[] =
+{
+ 382,
+ 387,
+ 403,
+ 423,
+ 424,
+ 425,
+ 431,
+ 433,
+ 435,
+ 450,
+ 459,
+ 461,
+ 465,
+ 466,
+ 470,
+ 480,
+ 499,
+ 519,
+ 520,
+ 521,
+ 527,
+ 529,
+ 531,
+ 546,
+ 555,
+ 557,
+ 561,
+ 562,
+ 574,
+ 579,
+ 595,
+ 615,
+ 616,
+ 617,
+ 623,
+ 625,
+ 627,
+ 642,
+ 651,
+ 653,
+ 657,
+ 658,
+ 670,
+ 675,
+ 691,
+ 711,
+ 712,
+ 713,
+ 719,
+ 721,
+ 723,
+ 738,
+ 747,
+ 749,
+ 753,
+ 754,
+ 762,
+ 763,
+ 764,
+ 773,
+ 774,
+ 775,
+ 784,
+ 785,
+ 786,
+ 795,
+ 796,
+ 797,
+ 804,
+ 805,
+ 806,
+ 807,
+ 808,
+ 809,
+ 810,
+ 811,
+ 828,
+ 829,
+ 830,
+ 831,
+ 832,
+ 833,
+ 834,
+ 835,
+ 836,
+ 837,
+ 838,
+ 839,
+ 840,
+ 841,
+ 850,
+ 851,
+ 852,
+ 853,
+ 854,
+ 855,
+ 856,
+ 857,
+ 858,
+ 859,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Miranda[] =
+{
+ 374,
+ 377,
+ 404,
+ 421,
+ 422,
+ 426,
+ 437,
+ 439,
+ 446,
+ 451,
+ 453,
+ 457,
+ 458,
+ 472,
+ 475,
+ 500,
+ 517,
+ 518,
+ 522,
+ 533,
+ 535,
+ 542,
+ 547,
+ 549,
+ 553,
+ 554,
+ 566,
+ 569,
+ 596,
+ 613,
+ 614,
+ 618,
+ 629,
+ 631,
+ 638,
+ 643,
+ 645,
+ 649,
+ 650,
+ 662,
+ 665,
+ 692,
+ 709,
+ 710,
+ 714,
+ 725,
+ 727,
+ 734,
+ 739,
+ 741,
+ 745,
+ 746,
+ 762,
+ 763,
+ 764,
+ 765,
+ 773,
+ 774,
+ 775,
+ 776,
+ 784,
+ 785,
+ 786,
+ 787,
+ 795,
+ 796,
+ 797,
+ 798,
+ 800,
+ 801,
+ 802,
+ 803,
+ 812,
+ 813,
+ 814,
+ 815,
+ 816,
+ 817,
+ 818,
+ 819,
+ 836,
+ 837,
+ 838,
+ 839,
+ 840,
+ 841,
+ 842,
+ 843,
+ 844,
+ 845,
+ 860,
+ 861,
+ 862,
+ 863,
+ 864,
+ 865,
+ 866,
+ 867,
+ 868,
+ 869,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Emma[] =
+{
+ 378,
+ 388,
+ 400,
+ 409,
+ 410,
+ 411,
+ 416,
+ 429,
+ 432,
+ 438,
+ 447,
+ 452,
+ 456,
+ 460,
+ 462,
+ 463,
+ 471,
+ 476,
+ 496,
+ 505,
+ 506,
+ 507,
+ 512,
+ 525,
+ 528,
+ 534,
+ 543,
+ 548,
+ 552,
+ 556,
+ 558,
+ 559,
+ 570,
+ 580,
+ 592,
+ 601,
+ 602,
+ 603,
+ 608,
+ 621,
+ 624,
+ 630,
+ 639,
+ 644,
+ 648,
+ 652,
+ 654,
+ 655,
+ 666,
+ 676,
+ 688,
+ 697,
+ 698,
+ 699,
+ 704,
+ 717,
+ 720,
+ 726,
+ 735,
+ 740,
+ 744,
+ 748,
+ 750,
+ 751,
+ 762,
+ 763,
+ 764,
+ 773,
+ 774,
+ 775,
+ 784,
+ 785,
+ 786,
+ 795,
+ 796,
+ 797,
+ 820,
+ 821,
+ 822,
+ 823,
+ 824,
+ 825,
+ 826,
+ 827,
+ 836,
+ 837,
+ 838,
+ 839,
+ 840,
+ 841,
+ 850,
+ 851,
+ 852,
+ 853,
+ 854,
+ 855,
+ 856,
+ 857,
+ 858,
+ 859,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Rolando[] =
+{
+ 185,
+ 290,
+ 377,
+ 380,
+ 385,
+ 401,
+ 404,
+ 409,
+ 410,
+ 428,
+ 437,
+ 438,
+ 439,
+ 446,
+ 466,
+ 475,
+ 478,
+ 484,
+ 497,
+ 500,
+ 505,
+ 506,
+ 524,
+ 533,
+ 534,
+ 535,
+ 542,
+ 562,
+ 569,
+ 572,
+ 577,
+ 593,
+ 596,
+ 601,
+ 602,
+ 620,
+ 629,
+ 630,
+ 631,
+ 638,
+ 658,
+ 665,
+ 668,
+ 673,
+ 689,
+ 692,
+ 697,
+ 698,
+ 716,
+ 725,
+ 726,
+ 727,
+ 734,
+ 754,
+ 756,
+ 757,
+ 758,
+ 766,
+ 767,
+ 768,
+ 769,
+ 777,
+ 778,
+ 779,
+ 780,
+ 788,
+ 789,
+ 790,
+ 791,
+ 799,
+ 812,
+ 813,
+ 814,
+ 815,
+ 816,
+ 817,
+ 818,
+ 819,
+ 832,
+ 833,
+ 834,
+ 835,
+ 846,
+ 847,
+ 848,
+ 849,
+ 870,
+ 871,
+ 872,
+ 873,
+ 874,
+ 875,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Stanly[] =
+{
+ 185,
+ 290,
+ 377,
+ 380,
+ 385,
+ 401,
+ 404,
+ 409,
+ 410,
+ 428,
+ 437,
+ 438,
+ 439,
+ 446,
+ 466,
+ 475,
+ 478,
+ 484,
+ 497,
+ 500,
+ 505,
+ 506,
+ 524,
+ 533,
+ 534,
+ 535,
+ 542,
+ 562,
+ 569,
+ 572,
+ 577,
+ 593,
+ 596,
+ 601,
+ 602,
+ 620,
+ 629,
+ 630,
+ 631,
+ 638,
+ 658,
+ 665,
+ 668,
+ 673,
+ 689,
+ 692,
+ 697,
+ 698,
+ 716,
+ 725,
+ 726,
+ 727,
+ 734,
+ 754,
+ 759,
+ 760,
+ 761,
+ 766,
+ 770,
+ 771,
+ 772,
+ 777,
+ 781,
+ 782,
+ 783,
+ 788,
+ 792,
+ 793,
+ 794,
+ 799,
+ 812,
+ 813,
+ 814,
+ 815,
+ 816,
+ 817,
+ 818,
+ 819,
+ 832,
+ 833,
+ 834,
+ 835,
+ 846,
+ 847,
+ 848,
+ 849,
+ 876,
+ 877,
+ 878,
+ 879,
+ 880,
+ 881,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Dario[] =
+{
+ 185,
+ 290,
+ 377,
+ 380,
+ 385,
+ 401,
+ 404,
+ 409,
+ 410,
+ 428,
+ 437,
+ 438,
+ 439,
+ 446,
+ 466,
+ 475,
+ 478,
+ 484,
+ 497,
+ 500,
+ 505,
+ 506,
+ 524,
+ 533,
+ 534,
+ 535,
+ 542,
+ 562,
+ 569,
+ 572,
+ 577,
+ 593,
+ 596,
+ 601,
+ 602,
+ 620,
+ 629,
+ 630,
+ 631,
+ 638,
+ 658,
+ 665,
+ 668,
+ 673,
+ 689,
+ 692,
+ 697,
+ 698,
+ 716,
+ 725,
+ 726,
+ 727,
+ 734,
+ 754,
+ 762,
+ 763,
+ 764,
+ 766,
+ 773,
+ 774,
+ 775,
+ 777,
+ 784,
+ 785,
+ 786,
+ 788,
+ 795,
+ 796,
+ 797,
+ 799,
+ 812,
+ 813,
+ 814,
+ 815,
+ 816,
+ 817,
+ 818,
+ 819,
+ 832,
+ 833,
+ 834,
+ 835,
+ 836,
+ 837,
+ 838,
+ 839,
+ 840,
+ 841,
+ 846,
+ 847,
+ 848,
+ 849,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Karlee[] =
+{
+ 185,
+ 290,
+ 377,
+ 380,
+ 385,
+ 401,
+ 404,
+ 409,
+ 410,
+ 428,
+ 437,
+ 438,
+ 439,
+ 446,
+ 466,
+ 475,
+ 478,
+ 484,
+ 497,
+ 500,
+ 505,
+ 506,
+ 524,
+ 533,
+ 534,
+ 535,
+ 542,
+ 562,
+ 569,
+ 572,
+ 577,
+ 593,
+ 596,
+ 601,
+ 602,
+ 620,
+ 629,
+ 630,
+ 631,
+ 638,
+ 658,
+ 665,
+ 668,
+ 673,
+ 689,
+ 692,
+ 697,
+ 698,
+ 716,
+ 725,
+ 726,
+ 727,
+ 734,
+ 754,
+ 756,
+ 757,
+ 758,
+ 765,
+ 767,
+ 768,
+ 769,
+ 776,
+ 778,
+ 779,
+ 780,
+ 787,
+ 789,
+ 790,
+ 791,
+ 798,
+ 812,
+ 813,
+ 814,
+ 815,
+ 816,
+ 817,
+ 818,
+ 819,
+ 832,
+ 833,
+ 834,
+ 835,
+ 842,
+ 843,
+ 844,
+ 845,
+ 870,
+ 871,
+ 872,
+ 873,
+ 874,
+ 875,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Jaylin[] =
+{
+ 185,
+ 290,
+ 377,
+ 380,
+ 385,
+ 401,
+ 404,
+ 409,
+ 410,
+ 428,
+ 437,
+ 438,
+ 439,
+ 446,
+ 466,
+ 475,
+ 478,
+ 484,
+ 497,
+ 500,
+ 505,
+ 506,
+ 524,
+ 533,
+ 534,
+ 535,
+ 542,
+ 562,
+ 569,
+ 572,
+ 577,
+ 593,
+ 596,
+ 601,
+ 602,
+ 620,
+ 629,
+ 630,
+ 631,
+ 638,
+ 658,
+ 665,
+ 668,
+ 673,
+ 689,
+ 692,
+ 697,
+ 698,
+ 716,
+ 725,
+ 726,
+ 727,
+ 734,
+ 754,
+ 759,
+ 760,
+ 761,
+ 765,
+ 770,
+ 771,
+ 772,
+ 776,
+ 781,
+ 782,
+ 783,
+ 787,
+ 792,
+ 793,
+ 794,
+ 798,
+ 812,
+ 813,
+ 814,
+ 815,
+ 816,
+ 817,
+ 818,
+ 819,
+ 832,
+ 833,
+ 834,
+ 835,
+ 842,
+ 843,
+ 844,
+ 845,
+ 876,
+ 877,
+ 878,
+ 879,
+ 880,
+ 881,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Ingrid[] =
+{
+ 185,
+ 290,
+ 377,
+ 380,
+ 385,
+ 401,
+ 404,
+ 409,
+ 410,
+ 428,
+ 437,
+ 438,
+ 439,
+ 446,
+ 466,
+ 475,
+ 478,
+ 484,
+ 497,
+ 500,
+ 505,
+ 506,
+ 524,
+ 533,
+ 534,
+ 535,
+ 542,
+ 562,
+ 569,
+ 572,
+ 577,
+ 593,
+ 596,
+ 601,
+ 602,
+ 620,
+ 629,
+ 630,
+ 631,
+ 638,
+ 658,
+ 665,
+ 668,
+ 673,
+ 689,
+ 692,
+ 697,
+ 698,
+ 716,
+ 725,
+ 726,
+ 727,
+ 734,
+ 754,
+ 762,
+ 763,
+ 764,
+ 765,
+ 773,
+ 774,
+ 775,
+ 776,
+ 784,
+ 785,
+ 786,
+ 787,
+ 795,
+ 796,
+ 797,
+ 798,
+ 812,
+ 813,
+ 814,
+ 815,
+ 816,
+ 817,
+ 818,
+ 819,
+ 832,
+ 833,
+ 834,
+ 835,
+ 836,
+ 837,
+ 838,
+ 839,
+ 840,
+ 841,
+ 842,
+ 843,
+ 844,
+ 845,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Delilah[] =
+{
+ 347,
+ 352,
+ 374,
+ 378,
+ 398,
+ 421,
+ 426,
+ 447,
+ 472,
+ 476,
+ 494,
+ 517,
+ 522,
+ 543,
+ 566,
+ 570,
+ 590,
+ 613,
+ 618,
+ 639,
+ 662,
+ 666,
+ 686,
+ 709,
+ 714,
+ 735,
+ 800,
+ 801,
+ 802,
+ 803,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Carly[] =
+{
+ 344,
+ 374,
+ 378,
+ 394,
+ 395,
+ 405,
+ 413,
+ 414,
+ 420,
+ 421,
+ 434,
+ 441,
+ 457,
+ 472,
+ 476,
+ 490,
+ 491,
+ 501,
+ 509,
+ 510,
+ 516,
+ 517,
+ 530,
+ 537,
+ 553,
+ 566,
+ 570,
+ 586,
+ 587,
+ 597,
+ 605,
+ 606,
+ 612,
+ 613,
+ 626,
+ 633,
+ 649,
+ 662,
+ 666,
+ 682,
+ 683,
+ 693,
+ 701,
+ 702,
+ 708,
+ 709,
+ 722,
+ 729,
+ 745,
+ 800,
+ 801,
+ 802,
+ 803,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Lexie[] =
+{
+ 344,
+ 347,
+ 352,
+ 394,
+ 395,
+ 398,
+ 405,
+ 413,
+ 414,
+ 420,
+ 421,
+ 426,
+ 434,
+ 441,
+ 447,
+ 457,
+ 490,
+ 491,
+ 494,
+ 501,
+ 509,
+ 510,
+ 516,
+ 517,
+ 522,
+ 530,
+ 537,
+ 543,
+ 553,
+ 586,
+ 587,
+ 590,
+ 597,
+ 605,
+ 606,
+ 612,
+ 613,
+ 618,
+ 626,
+ 633,
+ 639,
+ 649,
+ 682,
+ 683,
+ 686,
+ 693,
+ 701,
+ 702,
+ 708,
+ 709,
+ 714,
+ 722,
+ 729,
+ 735,
+ 745,
+ 800,
+ 801,
+ 802,
+ 803,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Miller[] =
+{
+ 345,
+ 376,
+ 386,
+ 387,
+ 397,
+ 399,
+ 402,
+ 403,
+ 406,
+ 408,
+ 411,
+ 413,
+ 414,
+ 425,
+ 427,
+ 429,
+ 433,
+ 435,
+ 440,
+ 441,
+ 445,
+ 448,
+ 449,
+ 450,
+ 452,
+ 454,
+ 456,
+ 458,
+ 459,
+ 460,
+ 462,
+ 465,
+ 466,
+ 467,
+ 470,
+ 474,
+ 482,
+ 493,
+ 495,
+ 498,
+ 499,
+ 502,
+ 504,
+ 507,
+ 509,
+ 510,
+ 521,
+ 523,
+ 525,
+ 529,
+ 531,
+ 536,
+ 537,
+ 541,
+ 544,
+ 545,
+ 546,
+ 548,
+ 550,
+ 552,
+ 554,
+ 555,
+ 556,
+ 558,
+ 561,
+ 562,
+ 563,
+ 850,
+ 851,
+ 852,
+ 853,
+ 854,
+ 855,
+ 856,
+ 857,
+ 858,
+ 859,
+ 860,
+ 861,
+ 862,
+ 863,
+ 864,
+ 865,
+ 866,
+ 867,
+ 868,
+ 869,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Marv[] =
+{
+ 345,
+ 568,
+ 578,
+ 579,
+ 589,
+ 591,
+ 594,
+ 595,
+ 598,
+ 600,
+ 603,
+ 605,
+ 606,
+ 617,
+ 619,
+ 621,
+ 625,
+ 627,
+ 632,
+ 633,
+ 637,
+ 640,
+ 641,
+ 642,
+ 644,
+ 646,
+ 648,
+ 650,
+ 651,
+ 652,
+ 654,
+ 657,
+ 658,
+ 659,
+ 664,
+ 674,
+ 675,
+ 685,
+ 687,
+ 690,
+ 691,
+ 694,
+ 696,
+ 699,
+ 701,
+ 702,
+ 713,
+ 715,
+ 717,
+ 721,
+ 723,
+ 728,
+ 729,
+ 733,
+ 736,
+ 737,
+ 738,
+ 740,
+ 742,
+ 744,
+ 746,
+ 747,
+ 748,
+ 750,
+ 753,
+ 754,
+ 755,
+ 850,
+ 851,
+ 852,
+ 853,
+ 854,
+ 855,
+ 856,
+ 857,
+ 858,
+ 859,
+ 860,
+ 861,
+ 862,
+ 863,
+ 864,
+ 865,
+ 866,
+ 867,
+ 868,
+ 869,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Layton[] =
+{
+ 345,
+ 425,
+ 433,
+ 435,
+ 445,
+ 450,
+ 454,
+ 456,
+ 458,
+ 459,
+ 460,
+ 465,
+ 466,
+ 521,
+ 529,
+ 531,
+ 541,
+ 546,
+ 550,
+ 552,
+ 554,
+ 555,
+ 556,
+ 561,
+ 562,
+ 617,
+ 625,
+ 627,
+ 637,
+ 642,
+ 646,
+ 648,
+ 650,
+ 651,
+ 652,
+ 657,
+ 658,
+ 713,
+ 721,
+ 723,
+ 733,
+ 738,
+ 742,
+ 744,
+ 746,
+ 747,
+ 748,
+ 753,
+ 754,
+ 804,
+ 805,
+ 806,
+ 807,
+ 820,
+ 821,
+ 822,
+ 823,
+ 824,
+ 825,
+ 826,
+ 827,
+ 828,
+ 829,
+ 830,
+ 831,
+ 832,
+ 833,
+ 834,
+ 835,
+ 850,
+ 851,
+ 852,
+ 853,
+ 854,
+ 855,
+ 856,
+ 857,
+ 858,
+ 859,
+ 860,
+ 861,
+ 862,
+ 863,
+ 864,
+ 865,
+ 866,
+ 867,
+ 868,
+ 869,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Brooks[] =
+{
+ 660,
+ 661,
+ 662,
+ 663,
+ 664,
+ 665,
+ 666,
+ 667,
+ 668,
+ 669,
+ 670,
+ 671,
+ 672,
+ 673,
+ 674,
+ 675,
+ 676,
+ 677,
+ 678,
+ 679,
+ 680,
+ 681,
+ 682,
+ 683,
+ 684,
+ 685,
+ 686,
+ 687,
+ 688,
+ 689,
+ 690,
+ 691,
+ 692,
+ 693,
+ 694,
+ 695,
+ 696,
+ 697,
+ 698,
+ 699,
+ 700,
+ 701,
+ 702,
+ 703,
+ 704,
+ 705,
+ 706,
+ 707,
+ 708,
+ 709,
+ 710,
+ 711,
+ 712,
+ 713,
+ 714,
+ 715,
+ 716,
+ 717,
+ 718,
+ 719,
+ 720,
+ 721,
+ 722,
+ 723,
+ 724,
+ 725,
+ 726,
+ 727,
+ 728,
+ 729,
+ 730,
+ 731,
+ 732,
+ 733,
+ 734,
+ 735,
+ 736,
+ 737,
+ 738,
+ 739,
+ 740,
+ 741,
+ 742,
+ 743,
+ 744,
+ 745,
+ 746,
+ 747,
+ 748,
+ 749,
+ 750,
+ 751,
+ 752,
+ 753,
+ 754,
+ 755,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Gregory[] =
+{
+ 421,
+ 425,
+ 431,
+ 437,
+ 439,
+ 456,
+ 460,
+ 465,
+ 466,
+ 517,
+ 521,
+ 527,
+ 533,
+ 535,
+ 552,
+ 556,
+ 561,
+ 562,
+ 613,
+ 617,
+ 623,
+ 629,
+ 631,
+ 648,
+ 652,
+ 657,
+ 658,
+ 709,
+ 713,
+ 719,
+ 725,
+ 727,
+ 744,
+ 748,
+ 753,
+ 754,
+ 765,
+ 766,
+ 776,
+ 777,
+ 787,
+ 788,
+ 798,
+ 799,
+ 800,
+ 801,
+ 802,
+ 803,
+ 804,
+ 805,
+ 806,
+ 807,
+ 808,
+ 809,
+ 810,
+ 811,
+ 812,
+ 813,
+ 814,
+ 815,
+ 816,
+ 817,
+ 818,
+ 819,
+ 820,
+ 821,
+ 822,
+ 823,
+ 824,
+ 825,
+ 826,
+ 827,
+ 828,
+ 829,
+ 830,
+ 831,
+ 832,
+ 833,
+ 834,
+ 835,
+ 850,
+ 851,
+ 852,
+ 853,
+ 854,
+ 855,
+ 856,
+ 857,
+ 858,
+ 859,
+ 860,
+ 861,
+ 862,
+ 863,
+ 864,
+ 865,
+ 866,
+ 867,
+ 868,
+ 869,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Reese[] =
+{
+ 756,
+ 757,
+ 758,
+ 759,
+ 760,
+ 761,
+ 762,
+ 763,
+ 764,
+ 765,
+ 766,
+ 767,
+ 768,
+ 769,
+ 770,
+ 771,
+ 772,
+ 773,
+ 774,
+ 775,
+ 776,
+ 777,
+ 778,
+ 779,
+ 780,
+ 781,
+ 782,
+ 783,
+ 784,
+ 785,
+ 786,
+ 787,
+ 788,
+ 789,
+ 790,
+ 791,
+ 792,
+ 793,
+ 794,
+ 795,
+ 796,
+ 797,
+ 798,
+ 799,
+ 836,
+ 837,
+ 838,
+ 839,
+ 840,
+ 841,
+ 842,
+ 843,
+ 844,
+ 845,
+ 846,
+ 847,
+ 848,
+ 849,
+ 850,
+ 851,
+ 852,
+ 853,
+ 854,
+ 855,
+ 856,
+ 857,
+ 858,
+ 859,
+ 860,
+ 861,
+ 862,
+ 863,
+ 864,
+ 865,
+ 866,
+ 867,
+ 868,
+ 869,
+ 870,
+ 871,
+ 872,
+ 873,
+ 874,
+ 875,
+ 876,
+ 877,
+ 878,
+ 879,
+ 880,
+ 881,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Mason[] =
+{
+ 660,
+ 661,
+ 662,
+ 663,
+ 664,
+ 665,
+ 666,
+ 667,
+ 668,
+ 669,
+ 670,
+ 671,
+ 672,
+ 673,
+ 674,
+ 675,
+ 676,
+ 677,
+ 678,
+ 679,
+ 680,
+ 681,
+ 682,
+ 683,
+ 684,
+ 685,
+ 686,
+ 687,
+ 688,
+ 689,
+ 690,
+ 691,
+ 692,
+ 693,
+ 694,
+ 695,
+ 696,
+ 697,
+ 698,
+ 699,
+ 700,
+ 701,
+ 702,
+ 703,
+ 704,
+ 705,
+ 706,
+ 707,
+ 708,
+ 709,
+ 710,
+ 711,
+ 712,
+ 713,
+ 714,
+ 715,
+ 716,
+ 717,
+ 718,
+ 719,
+ 720,
+ 721,
+ 722,
+ 723,
+ 724,
+ 725,
+ 726,
+ 727,
+ 728,
+ 729,
+ 730,
+ 731,
+ 732,
+ 733,
+ 734,
+ 735,
+ 736,
+ 737,
+ 738,
+ 739,
+ 740,
+ 741,
+ 742,
+ 743,
+ 744,
+ 745,
+ 746,
+ 747,
+ 748,
+ 749,
+ 750,
+ 751,
+ 752,
+ 753,
+ 754,
+ 755,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Toby[] =
+{
+ 564,
+ 565,
+ 566,
+ 567,
+ 568,
+ 569,
+ 570,
+ 571,
+ 572,
+ 573,
+ 574,
+ 575,
+ 576,
+ 577,
+ 578,
+ 579,
+ 580,
+ 581,
+ 582,
+ 583,
+ 584,
+ 585,
+ 586,
+ 587,
+ 588,
+ 589,
+ 590,
+ 591,
+ 592,
+ 593,
+ 594,
+ 595,
+ 596,
+ 597,
+ 598,
+ 599,
+ 600,
+ 601,
+ 602,
+ 603,
+ 604,
+ 605,
+ 606,
+ 607,
+ 608,
+ 609,
+ 610,
+ 611,
+ 612,
+ 613,
+ 614,
+ 615,
+ 616,
+ 617,
+ 618,
+ 619,
+ 620,
+ 621,
+ 622,
+ 623,
+ 624,
+ 625,
+ 626,
+ 627,
+ 628,
+ 629,
+ 630,
+ 631,
+ 632,
+ 633,
+ 634,
+ 635,
+ 636,
+ 637,
+ 638,
+ 639,
+ 640,
+ 641,
+ 642,
+ 643,
+ 644,
+ 645,
+ 646,
+ 647,
+ 648,
+ 649,
+ 650,
+ 651,
+ 652,
+ 653,
+ 654,
+ 655,
+ 656,
+ 657,
+ 658,
+ 659,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Dorothy[] =
+{
+ 468,
+ 469,
+ 470,
+ 471,
+ 472,
+ 473,
+ 474,
+ 475,
+ 476,
+ 477,
+ 478,
+ 479,
+ 480,
+ 481,
+ 482,
+ 483,
+ 484,
+ 485,
+ 486,
+ 487,
+ 488,
+ 489,
+ 490,
+ 491,
+ 492,
+ 493,
+ 494,
+ 495,
+ 496,
+ 497,
+ 498,
+ 499,
+ 500,
+ 501,
+ 502,
+ 503,
+ 504,
+ 505,
+ 506,
+ 507,
+ 508,
+ 509,
+ 510,
+ 511,
+ 512,
+ 513,
+ 514,
+ 515,
+ 516,
+ 517,
+ 518,
+ 519,
+ 520,
+ 521,
+ 522,
+ 523,
+ 524,
+ 525,
+ 526,
+ 527,
+ 528,
+ 529,
+ 530,
+ 531,
+ 532,
+ 533,
+ 534,
+ 535,
+ 536,
+ 537,
+ 538,
+ 539,
+ 540,
+ 541,
+ 542,
+ 543,
+ 544,
+ 545,
+ 546,
+ 547,
+ 548,
+ 549,
+ 550,
+ 551,
+ 552,
+ 553,
+ 554,
+ 555,
+ 556,
+ 557,
+ 558,
+ 559,
+ 560,
+ 561,
+ 562,
+ 563,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Piper[] =
+{
+ 372,
+ 373,
+ 374,
+ 375,
+ 376,
+ 377,
+ 378,
+ 379,
+ 380,
+ 381,
+ 382,
+ 383,
+ 384,
+ 385,
+ 386,
+ 387,
+ 388,
+ 389,
+ 390,
+ 391,
+ 392,
+ 393,
+ 394,
+ 395,
+ 396,
+ 397,
+ 398,
+ 399,
+ 400,
+ 401,
+ 402,
+ 403,
+ 404,
+ 405,
+ 406,
+ 407,
+ 408,
+ 409,
+ 410,
+ 411,
+ 412,
+ 413,
+ 414,
+ 415,
+ 416,
+ 417,
+ 418,
+ 419,
+ 420,
+ 421,
+ 422,
+ 423,
+ 424,
+ 425,
+ 426,
+ 427,
+ 428,
+ 429,
+ 430,
+ 431,
+ 432,
+ 433,
+ 434,
+ 435,
+ 436,
+ 437,
+ 438,
+ 439,
+ 440,
+ 441,
+ 442,
+ 443,
+ 444,
+ 445,
+ 446,
+ 447,
+ 448,
+ 449,
+ 450,
+ 451,
+ 452,
+ 453,
+ 454,
+ 455,
+ 456,
+ 457,
+ 458,
+ 459,
+ 460,
+ 461,
+ 462,
+ 463,
+ 464,
+ 465,
+ 466,
+ 467,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Finn[] =
+{
+ 317,
+ 371,
+ 373,
+ 377,
+ 390,
+ 392,
+ 399,
+ 431,
+ 452,
+ 456,
+ 469,
+ 475,
+ 486,
+ 488,
+ 495,
+ 527,
+ 548,
+ 552,
+ 565,
+ 569,
+ 573,
+ 576,
+ 580,
+ 582,
+ 584,
+ 591,
+ 592,
+ 601,
+ 602,
+ 610,
+ 621,
+ 623,
+ 626,
+ 631,
+ 634,
+ 640,
+ 641,
+ 644,
+ 648,
+ 650,
+ 651,
+ 653,
+ 655,
+ 661,
+ 665,
+ 669,
+ 672,
+ 676,
+ 678,
+ 680,
+ 687,
+ 688,
+ 697,
+ 698,
+ 706,
+ 717,
+ 719,
+ 722,
+ 727,
+ 730,
+ 736,
+ 737,
+ 740,
+ 744,
+ 746,
+ 747,
+ 749,
+ 751,
+ 808,
+ 809,
+ 810,
+ 811,
+ 816,
+ 817,
+ 818,
+ 819,
+ 820,
+ 821,
+ 822,
+ 823,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Samir[] =
+{
+ 317,
+ 371,
+ 373,
+ 377,
+ 390,
+ 392,
+ 399,
+ 431,
+ 452,
+ 456,
+ 469,
+ 475,
+ 486,
+ 488,
+ 495,
+ 527,
+ 548,
+ 552,
+ 565,
+ 569,
+ 573,
+ 576,
+ 580,
+ 582,
+ 584,
+ 591,
+ 592,
+ 601,
+ 602,
+ 610,
+ 621,
+ 623,
+ 626,
+ 631,
+ 634,
+ 640,
+ 641,
+ 644,
+ 648,
+ 650,
+ 651,
+ 653,
+ 655,
+ 661,
+ 665,
+ 669,
+ 672,
+ 676,
+ 678,
+ 680,
+ 687,
+ 688,
+ 697,
+ 698,
+ 706,
+ 717,
+ 719,
+ 722,
+ 727,
+ 730,
+ 736,
+ 737,
+ 740,
+ 744,
+ 746,
+ 747,
+ 749,
+ 751,
+ 808,
+ 809,
+ 810,
+ 811,
+ 816,
+ 817,
+ 818,
+ 819,
+ 820,
+ 821,
+ 822,
+ 823,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Fiona[] =
+{
+ 317,
+ 371,
+ 373,
+ 377,
+ 381,
+ 384,
+ 388,
+ 390,
+ 392,
+ 399,
+ 400,
+ 409,
+ 410,
+ 418,
+ 429,
+ 431,
+ 434,
+ 439,
+ 442,
+ 448,
+ 449,
+ 452,
+ 456,
+ 458,
+ 459,
+ 461,
+ 463,
+ 469,
+ 471,
+ 475,
+ 479,
+ 483,
+ 486,
+ 488,
+ 495,
+ 496,
+ 505,
+ 506,
+ 514,
+ 525,
+ 527,
+ 530,
+ 535,
+ 538,
+ 544,
+ 545,
+ 548,
+ 552,
+ 554,
+ 555,
+ 557,
+ 559,
+ 565,
+ 569,
+ 582,
+ 584,
+ 591,
+ 623,
+ 644,
+ 648,
+ 661,
+ 665,
+ 678,
+ 680,
+ 687,
+ 719,
+ 740,
+ 744,
+ 808,
+ 809,
+ 810,
+ 811,
+ 816,
+ 817,
+ 818,
+ 819,
+ 820,
+ 821,
+ 822,
+ 823,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Gloria[] =
+{
+ 317,
+ 371,
+ 373,
+ 377,
+ 381,
+ 384,
+ 388,
+ 390,
+ 392,
+ 399,
+ 400,
+ 409,
+ 410,
+ 418,
+ 429,
+ 431,
+ 434,
+ 439,
+ 442,
+ 448,
+ 449,
+ 452,
+ 456,
+ 458,
+ 459,
+ 461,
+ 463,
+ 469,
+ 471,
+ 475,
+ 479,
+ 483,
+ 486,
+ 488,
+ 495,
+ 496,
+ 505,
+ 506,
+ 514,
+ 525,
+ 527,
+ 530,
+ 535,
+ 538,
+ 544,
+ 545,
+ 548,
+ 552,
+ 554,
+ 555,
+ 557,
+ 559,
+ 565,
+ 569,
+ 582,
+ 584,
+ 591,
+ 623,
+ 644,
+ 648,
+ 661,
+ 665,
+ 678,
+ 680,
+ 687,
+ 719,
+ 740,
+ 744,
+ 808,
+ 809,
+ 810,
+ 811,
+ 816,
+ 817,
+ 818,
+ 819,
+ 820,
+ 821,
+ 822,
+ 823,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Nico[] =
+{
+ 660,
+ 661,
+ 662,
+ 663,
+ 664,
+ 665,
+ 666,
+ 667,
+ 668,
+ 669,
+ 670,
+ 671,
+ 672,
+ 673,
+ 674,
+ 675,
+ 676,
+ 677,
+ 678,
+ 679,
+ 680,
+ 681,
+ 682,
+ 683,
+ 684,
+ 685,
+ 686,
+ 687,
+ 688,
+ 689,
+ 690,
+ 691,
+ 692,
+ 693,
+ 694,
+ 695,
+ 696,
+ 697,
+ 698,
+ 699,
+ 700,
+ 701,
+ 702,
+ 703,
+ 704,
+ 705,
+ 706,
+ 707,
+ 708,
+ 709,
+ 710,
+ 711,
+ 712,
+ 713,
+ 714,
+ 715,
+ 716,
+ 717,
+ 718,
+ 719,
+ 720,
+ 721,
+ 722,
+ 723,
+ 724,
+ 725,
+ 726,
+ 727,
+ 728,
+ 729,
+ 730,
+ 731,
+ 732,
+ 733,
+ 734,
+ 735,
+ 736,
+ 737,
+ 738,
+ 739,
+ 740,
+ 741,
+ 742,
+ 743,
+ 744,
+ 745,
+ 746,
+ 747,
+ 748,
+ 749,
+ 750,
+ 751,
+ 752,
+ 753,
+ 754,
+ 755,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Jeremy[] =
+{
+ 564,
+ 565,
+ 566,
+ 567,
+ 568,
+ 569,
+ 570,
+ 571,
+ 572,
+ 573,
+ 574,
+ 575,
+ 576,
+ 577,
+ 578,
+ 579,
+ 580,
+ 581,
+ 582,
+ 583,
+ 584,
+ 585,
+ 586,
+ 587,
+ 588,
+ 589,
+ 590,
+ 591,
+ 592,
+ 593,
+ 594,
+ 595,
+ 596,
+ 597,
+ 598,
+ 599,
+ 600,
+ 601,
+ 602,
+ 603,
+ 604,
+ 605,
+ 606,
+ 607,
+ 608,
+ 609,
+ 610,
+ 611,
+ 612,
+ 613,
+ 614,
+ 615,
+ 616,
+ 617,
+ 618,
+ 619,
+ 620,
+ 621,
+ 622,
+ 623,
+ 624,
+ 625,
+ 626,
+ 627,
+ 628,
+ 629,
+ 630,
+ 631,
+ 632,
+ 633,
+ 634,
+ 635,
+ 636,
+ 637,
+ 638,
+ 639,
+ 640,
+ 641,
+ 642,
+ 643,
+ 644,
+ 645,
+ 646,
+ 647,
+ 648,
+ 649,
+ 650,
+ 651,
+ 652,
+ 653,
+ 654,
+ 655,
+ 656,
+ 657,
+ 658,
+ 659,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Caitlin[] =
+{
+ 468,
+ 469,
+ 470,
+ 471,
+ 472,
+ 473,
+ 474,
+ 475,
+ 476,
+ 477,
+ 478,
+ 479,
+ 480,
+ 481,
+ 482,
+ 483,
+ 484,
+ 485,
+ 486,
+ 487,
+ 488,
+ 489,
+ 490,
+ 491,
+ 492,
+ 493,
+ 494,
+ 495,
+ 496,
+ 497,
+ 498,
+ 499,
+ 500,
+ 501,
+ 502,
+ 503,
+ 504,
+ 505,
+ 506,
+ 507,
+ 508,
+ 509,
+ 510,
+ 511,
+ 512,
+ 513,
+ 514,
+ 515,
+ 516,
+ 517,
+ 518,
+ 519,
+ 520,
+ 521,
+ 522,
+ 523,
+ 524,
+ 525,
+ 526,
+ 527,
+ 528,
+ 529,
+ 530,
+ 531,
+ 532,
+ 533,
+ 534,
+ 535,
+ 536,
+ 537,
+ 538,
+ 539,
+ 540,
+ 541,
+ 542,
+ 543,
+ 544,
+ 545,
+ 546,
+ 547,
+ 548,
+ 549,
+ 550,
+ 551,
+ 552,
+ 553,
+ 554,
+ 555,
+ 556,
+ 557,
+ 558,
+ 559,
+ 560,
+ 561,
+ 562,
+ 563,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Reena[] =
+{
+ 372,
+ 373,
+ 374,
+ 375,
+ 376,
+ 377,
+ 378,
+ 379,
+ 380,
+ 381,
+ 382,
+ 383,
+ 384,
+ 385,
+ 386,
+ 387,
+ 388,
+ 389,
+ 390,
+ 391,
+ 392,
+ 393,
+ 394,
+ 395,
+ 396,
+ 397,
+ 398,
+ 399,
+ 400,
+ 401,
+ 402,
+ 403,
+ 404,
+ 405,
+ 406,
+ 407,
+ 408,
+ 409,
+ 410,
+ 411,
+ 412,
+ 413,
+ 414,
+ 415,
+ 416,
+ 417,
+ 418,
+ 419,
+ 420,
+ 421,
+ 422,
+ 423,
+ 424,
+ 425,
+ 426,
+ 427,
+ 428,
+ 429,
+ 430,
+ 431,
+ 432,
+ 433,
+ 434,
+ 435,
+ 436,
+ 437,
+ 438,
+ 439,
+ 440,
+ 441,
+ 442,
+ 443,
+ 444,
+ 445,
+ 446,
+ 447,
+ 448,
+ 449,
+ 450,
+ 451,
+ 452,
+ 453,
+ 454,
+ 455,
+ 456,
+ 457,
+ 458,
+ 459,
+ 460,
+ 461,
+ 462,
+ 463,
+ 464,
+ 465,
+ 466,
+ 467,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Avery[] =
+{
+ 21,
+ 238,
+ 282,
+ 303,
+ 331,
+ 343,
+ 368,
+ 369,
+ 383,
+ 417,
+ 423,
+ 424,
+ 432,
+ 481,
+ 513,
+ 519,
+ 520,
+ 528,
+ 575,
+ 609,
+ 615,
+ 616,
+ 624,
+ 671,
+ 705,
+ 711,
+ 712,
+ 720,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Liam[] =
+{
+ 21,
+ 238,
+ 282,
+ 303,
+ 331,
+ 343,
+ 368,
+ 369,
+ 383,
+ 417,
+ 423,
+ 424,
+ 432,
+ 481,
+ 513,
+ 519,
+ 520,
+ 528,
+ 575,
+ 609,
+ 615,
+ 616,
+ 624,
+ 671,
+ 705,
+ 711,
+ 712,
+ 720,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Theo[] =
+{
+ 333,
+ 347,
+ 350,
+ 354,
+ 358,
+ 361,
+ 362,
+ 363,
+ 364,
+ 371,
+ 381,
+ 384,
+ 429,
+ 434,
+ 439,
+ 479,
+ 483,
+ 525,
+ 530,
+ 535,
+ 573,
+ 576,
+ 621,
+ 626,
+ 631,
+ 669,
+ 672,
+ 717,
+ 722,
+ 727,
+ 816,
+ 817,
+ 818,
+ 819,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Bailey[] =
+{
+ 333,
+ 347,
+ 350,
+ 354,
+ 358,
+ 361,
+ 362,
+ 363,
+ 364,
+ 371,
+ 381,
+ 384,
+ 429,
+ 434,
+ 439,
+ 479,
+ 483,
+ 525,
+ 530,
+ 535,
+ 573,
+ 576,
+ 621,
+ 626,
+ 631,
+ 669,
+ 672,
+ 717,
+ 722,
+ 727,
+ 816,
+ 817,
+ 818,
+ 819,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Hugo[] =
+{
+ 383,
+ 386,
+ 402,
+ 403,
+ 416,
+ 417,
+ 423,
+ 432,
+ 433,
+ 435,
+ 450,
+ 466,
+ 481,
+ 482,
+ 498,
+ 499,
+ 512,
+ 513,
+ 519,
+ 528,
+ 529,
+ 531,
+ 546,
+ 562,
+ 575,
+ 578,
+ 594,
+ 595,
+ 608,
+ 609,
+ 615,
+ 624,
+ 625,
+ 627,
+ 642,
+ 658,
+ 671,
+ 674,
+ 690,
+ 691,
+ 704,
+ 705,
+ 711,
+ 720,
+ 721,
+ 723,
+ 738,
+ 754,
+ 762,
+ 763,
+ 764,
+ 773,
+ 774,
+ 775,
+ 784,
+ 785,
+ 786,
+ 795,
+ 796,
+ 797,
+ 832,
+ 833,
+ 834,
+ 835,
+ 836,
+ 837,
+ 838,
+ 839,
+ 840,
+ 841,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Bryce[] =
+{
+ 383,
+ 386,
+ 402,
+ 403,
+ 416,
+ 417,
+ 423,
+ 432,
+ 433,
+ 435,
+ 450,
+ 466,
+ 481,
+ 482,
+ 498,
+ 499,
+ 512,
+ 513,
+ 519,
+ 528,
+ 529,
+ 531,
+ 546,
+ 562,
+ 575,
+ 578,
+ 594,
+ 595,
+ 608,
+ 609,
+ 615,
+ 624,
+ 625,
+ 627,
+ 642,
+ 658,
+ 671,
+ 674,
+ 690,
+ 691,
+ 704,
+ 705,
+ 711,
+ 720,
+ 721,
+ 723,
+ 738,
+ 754,
+ 762,
+ 763,
+ 764,
+ 773,
+ 774,
+ 775,
+ 784,
+ 785,
+ 786,
+ 795,
+ 796,
+ 797,
+ 832,
+ 833,
+ 834,
+ 835,
+ 836,
+ 837,
+ 838,
+ 839,
+ 840,
+ 841,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Gideon[] =
+{
+ 441,
+ 445,
+ 448,
+ 449,
+ 451,
+ 453,
+ 454,
+ 455,
+ 458,
+ 537,
+ 541,
+ 544,
+ 545,
+ 547,
+ 549,
+ 550,
+ 551,
+ 554,
+ 633,
+ 637,
+ 640,
+ 641,
+ 643,
+ 645,
+ 646,
+ 647,
+ 650,
+ 729,
+ 733,
+ 736,
+ 737,
+ 739,
+ 741,
+ 742,
+ 743,
+ 746,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Triston[] =
+{
+ 441,
+ 445,
+ 448,
+ 449,
+ 451,
+ 453,
+ 454,
+ 455,
+ 458,
+ 537,
+ 541,
+ 544,
+ 545,
+ 547,
+ 549,
+ 550,
+ 551,
+ 554,
+ 633,
+ 637,
+ 640,
+ 641,
+ 643,
+ 645,
+ 646,
+ 647,
+ 650,
+ 729,
+ 733,
+ 736,
+ 737,
+ 739,
+ 741,
+ 742,
+ 743,
+ 746,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Charles[] =
+{
+ 352,
+ 381,
+ 391,
+ 393,
+ 396,
+ 398,
+ 407,
+ 422,
+ 426,
+ 443,
+ 447,
+ 479,
+ 487,
+ 489,
+ 492,
+ 494,
+ 503,
+ 518,
+ 522,
+ 539,
+ 543,
+ 573,
+ 583,
+ 585,
+ 588,
+ 590,
+ 599,
+ 614,
+ 618,
+ 635,
+ 639,
+ 669,
+ 679,
+ 681,
+ 684,
+ 686,
+ 695,
+ 710,
+ 714,
+ 731,
+ 735,
+ 756,
+ 757,
+ 758,
+ 767,
+ 768,
+ 769,
+ 778,
+ 779,
+ 780,
+ 789,
+ 790,
+ 791,
+ 870,
+ 871,
+ 872,
+ 873,
+ 874,
+ 875,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Raymond[] =
+{
+ 374,
+ 376,
+ 381,
+ 404,
+ 407,
+ 422,
+ 439,
+ 443,
+ 459,
+ 472,
+ 500,
+ 506,
+ 507,
+ 518,
+ 532,
+ 546,
+ 566,
+ 585,
+ 588,
+ 628,
+ 635,
+ 679,
+ 681,
+ 684,
+ 710,
+ 731,
+ 785,
+ 795,
+ 796,
+ 797,
+ 817,
+ 842,
+ 843,
+ 846,
+ 847,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Dirk[] =
+{
+ 355,
+ 375,
+ 379,
+ 385,
+ 386,
+ 412,
+ 435,
+ 440,
+ 454,
+ 457,
+ 459,
+ 465,
+ 473,
+ 477,
+ 482,
+ 484,
+ 508,
+ 531,
+ 536,
+ 550,
+ 553,
+ 555,
+ 561,
+ 567,
+ 571,
+ 577,
+ 578,
+ 604,
+ 627,
+ 632,
+ 646,
+ 649,
+ 651,
+ 657,
+ 663,
+ 667,
+ 673,
+ 674,
+ 700,
+ 723,
+ 728,
+ 742,
+ 745,
+ 747,
+ 753,
+ 756,
+ 757,
+ 758,
+ 767,
+ 768,
+ 769,
+ 778,
+ 779,
+ 780,
+ 789,
+ 790,
+ 791,
+ 828,
+ 829,
+ 830,
+ 831,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Harold[] =
+{
+ 355,
+ 375,
+ 379,
+ 385,
+ 386,
+ 412,
+ 435,
+ 440,
+ 454,
+ 457,
+ 459,
+ 465,
+ 473,
+ 477,
+ 482,
+ 484,
+ 508,
+ 531,
+ 536,
+ 550,
+ 553,
+ 555,
+ 561,
+ 567,
+ 571,
+ 577,
+ 578,
+ 604,
+ 627,
+ 632,
+ 646,
+ 649,
+ 651,
+ 657,
+ 663,
+ 667,
+ 673,
+ 674,
+ 700,
+ 723,
+ 728,
+ 742,
+ 745,
+ 747,
+ 753,
+ 756,
+ 757,
+ 758,
+ 767,
+ 768,
+ 769,
+ 778,
+ 779,
+ 780,
+ 789,
+ 790,
+ 791,
+ 828,
+ 829,
+ 830,
+ 831,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Omar[] =
+{
+ 373,
+ 388,
+ 390,
+ 392,
+ 400,
+ 409,
+ 410,
+ 418,
+ 431,
+ 442,
+ 448,
+ 449,
+ 452,
+ 456,
+ 458,
+ 459,
+ 461,
+ 463,
+ 469,
+ 471,
+ 486,
+ 488,
+ 496,
+ 505,
+ 506,
+ 514,
+ 527,
+ 538,
+ 544,
+ 545,
+ 548,
+ 552,
+ 554,
+ 555,
+ 557,
+ 559,
+ 565,
+ 580,
+ 582,
+ 584,
+ 592,
+ 601,
+ 602,
+ 610,
+ 623,
+ 634,
+ 640,
+ 641,
+ 644,
+ 648,
+ 650,
+ 651,
+ 653,
+ 655,
+ 661,
+ 676,
+ 678,
+ 680,
+ 688,
+ 697,
+ 698,
+ 706,
+ 719,
+ 730,
+ 736,
+ 737,
+ 740,
+ 744,
+ 746,
+ 747,
+ 749,
+ 751,
+ 808,
+ 809,
+ 810,
+ 811,
+ 820,
+ 821,
+ 822,
+ 823,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Peter[] =
+{
+ 373,
+ 388,
+ 390,
+ 392,
+ 400,
+ 409,
+ 410,
+ 418,
+ 431,
+ 442,
+ 448,
+ 449,
+ 452,
+ 456,
+ 458,
+ 459,
+ 461,
+ 463,
+ 469,
+ 471,
+ 486,
+ 488,
+ 496,
+ 505,
+ 506,
+ 514,
+ 527,
+ 538,
+ 544,
+ 545,
+ 548,
+ 552,
+ 554,
+ 555,
+ 557,
+ 559,
+ 565,
+ 580,
+ 582,
+ 584,
+ 592,
+ 601,
+ 602,
+ 610,
+ 623,
+ 634,
+ 640,
+ 641,
+ 644,
+ 648,
+ 650,
+ 651,
+ 653,
+ 655,
+ 661,
+ 676,
+ 678,
+ 680,
+ 688,
+ 697,
+ 698,
+ 706,
+ 719,
+ 730,
+ 736,
+ 737,
+ 740,
+ 744,
+ 746,
+ 747,
+ 749,
+ 751,
+ 808,
+ 809,
+ 810,
+ 811,
+ 820,
+ 821,
+ 822,
+ 823,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Dev[] =
+{
+ 372,
+ 387,
+ 402,
+ 403,
+ 413,
+ 414,
+ 416,
+ 417,
+ 427,
+ 428,
+ 432,
+ 433,
+ 435,
+ 440,
+ 450,
+ 466,
+ 468,
+ 470,
+ 498,
+ 499,
+ 509,
+ 510,
+ 512,
+ 513,
+ 523,
+ 524,
+ 528,
+ 529,
+ 531,
+ 536,
+ 546,
+ 562,
+ 564,
+ 579,
+ 594,
+ 595,
+ 605,
+ 606,
+ 608,
+ 609,
+ 619,
+ 620,
+ 624,
+ 625,
+ 627,
+ 632,
+ 642,
+ 658,
+ 660,
+ 675,
+ 690,
+ 691,
+ 701,
+ 702,
+ 704,
+ 705,
+ 715,
+ 716,
+ 720,
+ 721,
+ 723,
+ 728,
+ 738,
+ 754,
+ 832,
+ 833,
+ 834,
+ 835,
+ 860,
+ 861,
+ 862,
+ 863,
+ 864,
+ 865,
+ 866,
+ 867,
+ 868,
+ 869,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Corey[] =
+{
+ 372,
+ 387,
+ 402,
+ 403,
+ 413,
+ 414,
+ 416,
+ 417,
+ 427,
+ 428,
+ 432,
+ 433,
+ 435,
+ 440,
+ 450,
+ 466,
+ 468,
+ 470,
+ 498,
+ 499,
+ 509,
+ 510,
+ 512,
+ 513,
+ 523,
+ 524,
+ 528,
+ 529,
+ 531,
+ 536,
+ 546,
+ 562,
+ 564,
+ 579,
+ 594,
+ 595,
+ 605,
+ 606,
+ 608,
+ 609,
+ 619,
+ 620,
+ 624,
+ 625,
+ 627,
+ 632,
+ 642,
+ 658,
+ 660,
+ 675,
+ 690,
+ 691,
+ 701,
+ 702,
+ 704,
+ 705,
+ 715,
+ 716,
+ 720,
+ 721,
+ 723,
+ 728,
+ 738,
+ 754,
+ 832,
+ 833,
+ 834,
+ 835,
+ 860,
+ 861,
+ 862,
+ 863,
+ 864,
+ 865,
+ 866,
+ 867,
+ 868,
+ 869,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Andre[] =
+{
+ 374,
+ 378,
+ 415,
+ 419,
+ 421,
+ 426,
+ 430,
+ 444,
+ 451,
+ 454,
+ 455,
+ 464,
+ 472,
+ 476,
+ 511,
+ 515,
+ 517,
+ 522,
+ 526,
+ 540,
+ 547,
+ 550,
+ 551,
+ 560,
+ 566,
+ 570,
+ 607,
+ 611,
+ 613,
+ 618,
+ 622,
+ 636,
+ 643,
+ 646,
+ 647,
+ 656,
+ 662,
+ 666,
+ 703,
+ 707,
+ 709,
+ 714,
+ 718,
+ 732,
+ 739,
+ 742,
+ 743,
+ 752,
+ 800,
+ 801,
+ 802,
+ 803,
+ 850,
+ 851,
+ 852,
+ 853,
+ 854,
+ 855,
+ 856,
+ 857,
+ 858,
+ 859,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Ferris[] =
+{
+ 374,
+ 378,
+ 415,
+ 419,
+ 421,
+ 426,
+ 430,
+ 444,
+ 451,
+ 454,
+ 455,
+ 464,
+ 472,
+ 476,
+ 511,
+ 515,
+ 517,
+ 522,
+ 526,
+ 540,
+ 547,
+ 550,
+ 551,
+ 560,
+ 566,
+ 570,
+ 607,
+ 611,
+ 613,
+ 618,
+ 622,
+ 636,
+ 643,
+ 646,
+ 647,
+ 656,
+ 662,
+ 666,
+ 703,
+ 707,
+ 709,
+ 714,
+ 718,
+ 732,
+ 739,
+ 742,
+ 743,
+ 752,
+ 800,
+ 801,
+ 802,
+ 803,
+ 850,
+ 851,
+ 852,
+ 853,
+ 854,
+ 855,
+ 856,
+ 857,
+ 858,
+ 859,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Alivia[] =
+{
+ 399,
+ 400,
+ 409,
+ 422,
+ 438,
+ 441,
+ 445,
+ 448,
+ 449,
+ 451,
+ 452,
+ 454,
+ 455,
+ 489,
+ 492,
+ 493,
+ 503,
+ 526,
+ 532,
+ 535,
+ 536,
+ 560,
+ 573,
+ 583,
+ 590,
+ 592,
+ 608,
+ 611,
+ 620,
+ 651,
+ 682,
+ 688,
+ 714,
+ 729,
+ 732,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Paige[] =
+{
+ 399,
+ 400,
+ 409,
+ 422,
+ 438,
+ 441,
+ 445,
+ 448,
+ 449,
+ 451,
+ 452,
+ 454,
+ 455,
+ 489,
+ 492,
+ 493,
+ 503,
+ 526,
+ 532,
+ 535,
+ 536,
+ 560,
+ 573,
+ 583,
+ 590,
+ 592,
+ 608,
+ 611,
+ 620,
+ 651,
+ 682,
+ 688,
+ 714,
+ 729,
+ 732,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Anya[] =
+{
+ 442,
+ 443,
+ 444,
+ 446,
+ 447,
+ 538,
+ 539,
+ 540,
+ 542,
+ 543,
+ 634,
+ 635,
+ 636,
+ 638,
+ 639,
+ 730,
+ 731,
+ 732,
+ 734,
+ 735,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Dawn[] =
+{
+ 377,
+ 381,
+ 410,
+ 421,
+ 422,
+ 443,
+ 456,
+ 460,
+ 461,
+ 471,
+ 472,
+ 473,
+ 484,
+ 491,
+ 502,
+ 503,
+ 507,
+ 508,
+ 515,
+ 520,
+ 540,
+ 549,
+ 569,
+ 574,
+ 583,
+ 586,
+ 601,
+ 622,
+ 624,
+ 639,
+ 644,
+ 655,
+ 734,
+ 804,
+ 810,
+ 815,
+ 823,
+ 831,
+ 843,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Abby[] =
+{
+ 185,
+ 290,
+ 313,
+ 334,
+ 348,
+ 359,
+ 360,
+ 377,
+ 380,
+ 382,
+ 385,
+ 394,
+ 395,
+ 398,
+ 400,
+ 401,
+ 404,
+ 409,
+ 410,
+ 416,
+ 437,
+ 438,
+ 439,
+ 441,
+ 445,
+ 446,
+ 453,
+ 475,
+ 478,
+ 480,
+ 484,
+ 490,
+ 491,
+ 494,
+ 496,
+ 497,
+ 500,
+ 505,
+ 506,
+ 512,
+ 533,
+ 534,
+ 535,
+ 537,
+ 541,
+ 542,
+ 549,
+ 569,
+ 572,
+ 574,
+ 577,
+ 586,
+ 587,
+ 590,
+ 592,
+ 593,
+ 596,
+ 601,
+ 602,
+ 608,
+ 629,
+ 630,
+ 631,
+ 633,
+ 637,
+ 638,
+ 645,
+ 665,
+ 668,
+ 670,
+ 673,
+ 682,
+ 683,
+ 686,
+ 688,
+ 689,
+ 692,
+ 697,
+ 698,
+ 704,
+ 725,
+ 726,
+ 727,
+ 729,
+ 733,
+ 734,
+ 741,
+ 812,
+ 813,
+ 814,
+ 815,
+ 816,
+ 817,
+ 818,
+ 819,
+ -1
+};
+
+const u16 gBattleFrontierTrainerMons_Gretel[] =
+{
+ 185,
+ 290,
+ 313,
+ 334,
+ 348,
+ 359,
+ 360,
+ 377,
+ 380,
+ 382,
+ 385,
+ 394,
+ 395,
+ 398,
+ 400,
+ 401,
+ 404,
+ 409,
+ 410,
+ 416,
+ 437,
+ 438,
+ 439,
+ 441,
+ 445,
+ 446,
+ 453,
+ 475,
+ 478,
+ 480,
+ 484,
+ 490,
+ 491,
+ 494,
+ 496,
+ 497,
+ 500,
+ 505,
+ 506,
+ 512,
+ 533,
+ 534,
+ 535,
+ 537,
+ 541,
+ 542,
+ 549,
+ 569,
+ 572,
+ 574,
+ 577,
+ 586,
+ 587,
+ 590,
+ 592,
+ 593,
+ 596,
+ 601,
+ 602,
+ 608,
+ 629,
+ 630,
+ 631,
+ 633,
+ 637,
+ 638,
+ 645,
+ 665,
+ 668,
+ 670,
+ 673,
+ 682,
+ 683,
+ 686,
+ 688,
+ 689,
+ 692,
+ 697,
+ 698,
+ 704,
+ 725,
+ 726,
+ 727,
+ 729,
+ 733,
+ 734,
+ 741,
+ 812,
+ 813,
+ 814,
+ 815,
+ 816,
+ 817,
+ 818,
+ 819,
+ -1
+};
diff --git a/src/data/battle_frontier/battle_frontier_trainers.h b/src/data/battle_frontier/battle_frontier_trainers.h
new file mode 100644
index 000000000..faef40656
--- /dev/null
+++ b/src/data/battle_frontier/battle_frontier_trainers.h
@@ -0,0 +1,2403 @@
+const struct BattleFrontierTrainer gBattleFrontierTrainers[] =
+{
+ [0] = {
+ .facilityClass = FACILITY_CLASS_YOUNGSTER,
+ .trainerName = _("BRADY"),
+ .speechBefore = {EC_WORD_I_AM, EC_WORD_NEVER, EC_WORD_GOING, EC_WORD_TO, EC_WORD_LOSE, EC_WORD_EXCL},
+ .speechWin = {EC_WORD_I_AM, EC_WORD_STRONG, EC_WORD_AREN_T, EC_WORD_I, EC_WORD_QUES, 0xFFFF},
+ .speechLose = {EC_WORD_WHAT, EC_WORD_QUES, 0xFFFF, EC_WORD_BUT, EC_WORD_HOW, EC_WORD_QUES},
+ .monSets = gBattleFrontierTrainerMons_Brady
+ },
+ [1] = {
+ .facilityClass = FACILITY_CLASS_YOUNGSTER,
+ .trainerName = _("CONNER"),
+ .speechBefore = {EC_WORD_LOSING, EC_WORD_DOESN_T, EC_WORD_BUG, EC_WORD_ME, 0xFFFF, 0xFFFF},
+ .speechWin = {EC_WORD_A, EC_WORD_WIN, EC_WORD_IS, EC_WORD_JUST, EC_WORD_AWESOME, 0xFFFF},
+ .speechLose = {EC_WORD_DARN, EC_WORD_ELLIPSIS, EC_WORD_LOSING, EC_WORD_DOES, EC_WORD_BUG, EC_WORD_ME},
+ .monSets = gBattleFrontierTrainerMons_Conner
+ },
+ [2] = {
+ .facilityClass = FACILITY_CLASS_YOUNGSTER,
+ .trainerName = _("BRADLEY"),
+ .speechBefore = {EC_WORD_HEY_THERE, EC_WORD_EXCL, EC_WORD_YOU_RE, EC_WORD_MY, EC_WORD_OPPONENT, EC_WORD_TODAY},
+ .speechWin = {EC_WORD_HAHAHA, EC_WORD_EXCL, 0xFFFF, EC_WORD_SEE_YA, EC_WORD_LATER, EC_WORD_EXCL},
+ .speechLose = {EC_WORD_TOMORROW, EC_WORD_IS, EC_WORD_WHEN, EC_WORD_WE, EC_WORD_REALLY, EC_WORD_BATTLE},
+ .monSets = gBattleFrontierTrainerMons_Bradley
+ },
+ [3] = {
+ .facilityClass = FACILITY_CLASS_LASS,
+ .trainerName = _("CYBIL"),
+ .speechBefore = {EC_WORD_YOU_RE, EC_WORD_REALLY, EC_WORD_NOT_VERY, EC_WORD_SCARY, EC_WORD_AT, EC_WORD_ALL},
+ .speechWin = {EC_WORD_IT_S, EC_WORD_SAD, EC_WORD_TO, EC_WORD_SEE, EC_WORD_YOU, EC_MOVE2(STRUGGLE)},
+ .speechLose = {EC_WORD_THIS, EC_WORD_CAN_T, EC_WORD_BE, EC_WORD_HAPPENING, EC_WORD_TO_ME, EC_WORD_EXCL},
+ .monSets = gBattleFrontierTrainerMons_Cybil
+ },
+ [4] = {
+ .facilityClass = FACILITY_CLASS_LASS,
+ .trainerName = _("RODETTE"),
+ .speechBefore = {EC_WORD_OH, EC_WORD_THIS, EC_WORD_IS, EC_WORD_SO, EC_WORD_EXCITING, EC_WORD_EXCL},
+ .speechWin = {EC_WORD_IT_S, EC_WORD_INCREDIBLE, EC_WORD_HOW, EC_WORD_STRONG, EC_WORD_I_AM, EC_WORD_EXCL},
+ .speechLose = {EC_WORD_OH_DEAR, EC_WORD_ELLIPSIS, EC_WORD_I_AM, EC_WORD_JUST, EC_WORD_NO, EC_WORD_GOOD},
+ .monSets = gBattleFrontierTrainerMons_Rodette
+ },
+ [5] = {
+ .facilityClass = FACILITY_CLASS_LASS,
+ .trainerName = _("PEGGY"),
+ .speechBefore = {EC_WORD_GET, EC_WORD_READY, EC_WORD_TO, EC_WORD_BE, EC_WORD_DESTROYED, EC_WORD_EXCL},
+ .speechWin = {EC_WORD_HAHAHA, EC_WORD_EXCL_EXCL, 0xFFFF, EC_WORD_I_AM, EC_WORD_LOLLING, EC_WORD_EXCL},
+ .speechLose = {EC_WORD_I_AM, EC_WORD_FEELING, EC_WORD_SAD, EC_WORD_THANKS, EC_WORD_TO, EC_WORD_YOU},
+ .monSets = gBattleFrontierTrainerMons_Peggy
+ },
+ [6] = {
+ .facilityClass = FACILITY_CLASS_SCHOOL_KID_M,
+ .trainerName = _("KEITH"),
+ .speechBefore = {EC_WORD_I, EC_WORD_DON_T, EC_WORD_JUST, EC_WORD_STUDY, EC_WORD_YOU, EC_WORD_KNOW},
+ .speechWin = {EC_WORD_YOU, EC_WORD_DON_T, EC_WORD_STUDY, EC_WORD_ENOUGH, EC_WORD_ELLIPSIS, 0xFFFF},
+ .speechLose = {EC_WORD_I, EC_WORD_NEED, EC_WORD_TO, EC_WORD_STUDY, EC_WORD_MORE, EC_WORD_ELLIPSIS},
+ .monSets = gBattleFrontierTrainerMons_Keith
+ },
+ [7] = {
+ .facilityClass = FACILITY_CLASS_SCHOOL_KID_M,
+ .trainerName = _("GRAYSON"),
+ .speechBefore = {EC_WORD_A, EC_WORD_POKEMON, EC_WORD_BATTLE, EC_WORD_ISN_T, EC_WORD_CHILD_S_PLAY, EC_WORD_EXCL},
+ .speechWin = {EC_WORD_YOU_RE, EC_WORD_DONE, EC_WORD_AREN_T, EC_WORD_YOU, EC_WORD_QUES, 0xFFFF},
+ .speechLose = {EC_WORD_WE, EC_WORD_WERE, EC_WORD_LIKE, EC_WORD_TOYS, EC_WORD_TO, EC_WORD_YOU},
+ .monSets = gBattleFrontierTrainerMons_Grayson
+ },
+ [8] = {
+ .facilityClass = FACILITY_CLASS_SCHOOL_KID_M,
+ .trainerName = _("GLENN"),
+ .speechBefore = {EC_WORD_I, EC_WORD_WOULD, EC_WORD_BE, EC_WORD_COOL, EC_WORD_IF_I_WIN, 0xFFFF},
+ .speechWin = {EC_WORD_COOL, EC_WORD_EXCL, 0xFFFF, EC_WORD_THAT_S, EC_WORD_WHAT, EC_WORD_I_AM},
+ .speechLose = {EC_WORD_I_AM, EC_WORD_NOT, EC_WORD_GOING, EC_WORD_TO, EC_WORD_BE, EC_WORD_COOL},
+ .monSets = gBattleFrontierTrainerMons_Glenn
+ },
+ [9] = {
+ .facilityClass = FACILITY_CLASS_SCHOOL_KID_F,
+ .trainerName = _("LILIANA"),
+ .speechBefore = {EC_WORD_I, EC_WORD_WON_T, EC_WORD_GIVE_UP, EC_WORD_UNTIL, EC_WORD_I, EC_WORD_WIN},
+ .speechWin = {EC_WORD_THERE, EC_WORD_IS, EC_WORD_NO, EC_WORD_SURRENDER, EC_WORD_IN, EC_WORD_ME},
+ .speechLose = {EC_WORD_THAT_S, EC_WORD_IT, EC_WORD_ELLIPSIS, EC_WORD_I, EC_WORD_GIVE_UP, EC_WORD_ELLIPSIS},
+ .monSets = gBattleFrontierTrainerMons_Liliana
+ },
+ [10] = {
+ .facilityClass = FACILITY_CLASS_SCHOOL_KID_F,
+ .trainerName = _("ELISE"),
+ .speechBefore = {EC_WORD_MY, EC_WORD_STRATEGY, EC_WORD_IS, EC_WORD_FROM, EC_WORD_MY, EC_WORD_FATHER},
+ .speechWin = {EC_WORD_I, EC_WORD_WIN, EC_WORD_EXCL, EC_WORD_FATHER, EC_WORD_I_VE, EC_WORD_WON},
+ .speechLose = {EC_WORD_FORGIVE, EC_WORD_ME, EC_WORD_FATHER, EC_WORD_FOR, EC_WORD_I_VE, EC_WORD_LOST},
+ .monSets = gBattleFrontierTrainerMons_Elise
+ },
+ [11] = {
+ .facilityClass = FACILITY_CLASS_SCHOOL_KID_F,
+ .trainerName = _("ZOEY"),
+ .speechBefore = {EC_WORD_PLEASE, EC_WORD_BATTLE, EC_WORD_LIKE, EC_WORD_YOU, EC_WORD_MEAN, EC_WORD_IT},
+ .speechWin = {EC_WORD_THANK_YOU, EC_WORD_EXCL_EXCL, 0xFFFF, EC_WORD_THANK_YOU, EC_WORD_SO, EC_WORD_MUCH},
+ .speechLose = {EC_WORD_WERE, EC_WORD_YOU, EC_WORD_REALLY, EC_WORD_BEING, EC_WORD_SERIOUS, EC_WORD_QUES},
+ .monSets = gBattleFrontierTrainerMons_Zoey
+ },
+ [12] = {
+ .facilityClass = FACILITY_CLASS_RICH_BOY,
+ .trainerName = _("MANUEL"),
+ .speechBefore = {EC_WORD_ME, EC_WORD_LOSE, EC_WORD_QUES, EC_WORD_THAT_S, EC_WORD_PREPOSTEROUS, EC_WORD_EXCL},
+ .speechWin = {EC_WORD_NATURALLY, EC_WORD_I, EC_WORD_WIN, 0xFFFF, 0xFFFF, 0xFFFF},
+ .speechLose = {EC_WORD_WAAAH, EC_WORD_EXCL, 0xFFFF, EC_WORD_I, EC_WORD_LOST, EC_WORD_MOTHER},
+ .monSets = gBattleFrontierTrainerMons_Manuel
+ },
+ [13] = {
+ .facilityClass = FACILITY_CLASS_RICH_BOY,
+ .trainerName = _("RUSS"),
+ .speechBefore = {EC_WORD_THEY, EC_WORD_ALL, EC_WORD_WANT, EC_WORD_MY, EC_WORD_FABULOUS, EC_WORD_POKEMON},
+ .speechWin = {EC_WORD_I, EC_WORD_WILL, EC_WORD_HAVE, EC_WORD_A, EC_WORD_POKEMON, EC_WORD_PARTY},
+ .speechLose = {EC_WORD_HOW, EC_WORD_COULD, EC_WORD_YOU, EC_WORD_DO, EC_WORD_THAT, EC_WORD_QUES},
+ .monSets = gBattleFrontierTrainerMons_Russ
+ },
+ [14] = {
+ .facilityClass = FACILITY_CLASS_RICH_BOY,
+ .trainerName = _("DUSTIN"),
+ .speechBefore = {EC_WORD_I, EC_WORD_REALLY, EC_WORD_LIKE, EC_WORD_COOL, EC_WORD_POKEMON, 0xFFFF},
+ .speechWin = {EC_WORD_I, EC_WORD_LIKE, EC_WORD_MYSELF, EC_WORD_WHEN_I_WIN, EC_WORD_EXCL, 0xFFFF},
+ .speechLose = {EC_WORD_I, EC_WORD_LIKE, EC_WORD_MYSELF, EC_WORD_IF_I_LOSE, EC_WORD_TOO, 0xFFFF},
+ .monSets = gBattleFrontierTrainerMons_Dustin
+ },
+ [15] = {
+ .facilityClass = FACILITY_CLASS_LADY,
+ .trainerName = _("TINA"),
+ .speechBefore = {EC_WORD_IF_I_WIN, EC_WORD_YOU, EC_WORD_CAN, EC_WORD_HAVE, EC_WORD_A, EC_MOVE2(SWEET_KISS)},
+ .speechWin = {EC_WORD_HERE_IT_IS, EC_WORD_YOUR, EC_MOVE2(SWEET_KISS), EC_WORD_FROM, EC_WORD_MY, EC_POKEMON2(JYNX)},
+ .speechLose = {EC_WORD_YOU, EC_WORD_WANT, EC_WORD_A, EC_MOVE(SWIFT), EC_MOVE2(MEGA_KICK), EC_WORD_INSTEAD},
+ .monSets = gBattleFrontierTrainerMons_Tina
+ },
+ [16] = {
+ .facilityClass = FACILITY_CLASS_LADY,
+ .trainerName = _("GILLIAN"),
+ .speechBefore = {EC_WORD_THE, EC_WORD_GOURMET, EC_WORD_THING, EC_WORD_IS, EC_WORD_SO, EC_WORD_YESTERDAY},
+ .speechWin = {EC_WORD_POKEMON, EC_WORD_NEVER, EC_WORD_GO, EC_WORD_OUT, EC_WORD_OF, EC_WORD_FASHION},
+ .speechLose = {EC_WORD_LOSING, EC_WORD_DOESN_T, EC_WORD_DISAPPOINT, EC_WORD_ME, 0xFFFF, 0xFFFF},
+ .monSets = gBattleFrontierTrainerMons_Gillian
+ },
+ [17] = {
+ .facilityClass = FACILITY_CLASS_LADY,
+ .trainerName = _("ZOE"),
+ .speechBefore = {EC_WORD_I, EC_WORD_HAVEN_T, EC_WORD_A, EC_WORD_WORRY, EC_WORD_AT, EC_WORD_ALL},
+ .speechWin = {EC_WORD_LIFE, EC_WORD_IS, EC_WORD_ALWAYS, EC_WORD_GOOD, EC_WORD_TO_ME, 0xFFFF},
+ .speechLose = {EC_WORD_I, EC_WORD_WORRY, EC_WORD_ABOUT, EC_WORD_MY, EC_WORD_POKEMON, EC_WORD_SKILL},
+ .monSets = gBattleFrontierTrainerMons_Zoe
+ },
+ [18] = {
+ .facilityClass = FACILITY_CLASS_CAMPER,
+ .trainerName = _("CHEN"),
+ .speechBefore = {EC_WORD_I_AM, EC_WORD_TOTALLY, EC_WORD_READY, EC_WORD_TO, EC_WORD_ROCK, EC_WORD_TODAY},
+ .speechWin = {EC_WORD_I_AM, EC_WORD_READY, EC_WORD_TO, EC_WORD_GO, EC_WORD_ON, EC_WORD_EXCL},
+ .speechLose = {EC_WORD_I_VE, EC_WORD_LOST, EC_WORD_MY, EC_MOVE(FOCUS_ENERGY), EC_WORD_AND, EC_WORD_TOUGHNESS},
+ .monSets = gBattleFrontierTrainerMons_Chen
+ },
+ [19] = {
+ .facilityClass = FACILITY_CLASS_CAMPER,
+ .trainerName = _("AL"),
+ .speechBefore = {EC_WORD_YOUR, EC_WORD_LOOK, EC_WORD_SAYS, EC_WORD_YOU_RE, EC_WORD_REALLY, EC_WORD_TOUGH},
+ .speechWin = {EC_WORD_IT_S, EC_WORD_ME, EC_WORD_WHO_IS, EC_WORD_REALLY, EC_WORD_TOUGH, 0xFFFF},
+ .speechLose = {EC_WORD_I_AM, EC_WORD_RIGHT, EC_WORD_EXCL, EC_WORD_YOU_RE, EC_WORD_REALLY, EC_WORD_TOUGH},
+ .monSets = gBattleFrontierTrainerMons_Al
+ },
+ [20] = {
+ .facilityClass = FACILITY_CLASS_CAMPER,
+ .trainerName = _("MITCH"),
+ .speechBefore = {EC_WORD_MOTHER, EC_WORD_NATURE, EC_WORD_IS, EC_WORD_MY, EC_WORD_ALLY, EC_WORD_EXCL},
+ .speechWin = {EC_WORD_WAS, EC_WORD_THAT, EC_WORD_ENOUGH, EC_WORD_FOR, EC_WORD_YOU, EC_WORD_QUES},
+ .speechLose = {EC_WORD_MOTHER, EC_WORD_NATURE, EC_WORD_DIDN_T, EC_WORD_LET_ME_WIN, EC_WORD_QUES, 0xFFFF},
+ .monSets = gBattleFrontierTrainerMons_Mitch
+ },
+ [21] = {
+ .facilityClass = FACILITY_CLASS_PICNICKER,
+ .trainerName = _("ANNE"),
+ .speechBefore = {EC_WORD_I, EC_WORD_CAN_T, EC_WORD_WAIT, EC_WORD_LET_S, EC_WORD_BATTLE, EC_WORD_NOW},
+ .speechWin = {EC_WORD_MY, EC_WORD_HAPPINESS, EC_WORD_IS, EC_WORD_OVERWHELMING, EC_WORD_EXCL, 0xFFFF},
+ .speechLose = {EC_WORD_YOU_VE, EC_WORD_DESTROYED, EC_WORD_MY, EC_WORD_HAPPINESS, EC_WORD_ELLIPSIS, 0xFFFF},
+ .monSets = gBattleFrontierTrainerMons_Anne
+ },
+ [22] = {
+ .facilityClass = FACILITY_CLASS_PICNICKER,
+ .trainerName = _("ALIZE"),
+ .speechBefore = {EC_WORD_CUTE, EC_WORD_AND, EC_WORD_AWFULLY, EC_WORD_STRONG, EC_WORD_THAT_S, EC_WORD_ME},
+ .speechWin = {EC_WORD_YUP, EC_WORD_I_AM, EC_WORD_CUTE, EC_WORD_AND, EC_WORD_AWFULLY, EC_WORD_STRONG},
+ .speechLose = {EC_WORD_I_AM, EC_WORD_WEAK, EC_WORD_ELLIPSIS, EC_WORD_BUT, EC_WORD_I_AM, EC_WORD_CUTE},
+ .monSets = gBattleFrontierTrainerMons_Alize
+ },
+ [23] = {
+ .facilityClass = FACILITY_CLASS_PICNICKER,
+ .trainerName = _("LAUREN"),
+ .speechBefore = {EC_WORD_I_AM, EC_WORD_OLD, EC_WORD_BUT, EC_WORD_I_AM, EC_WORD_ALSO, EC_WORD_GOOD},
+ .speechWin = {EC_WORD_I, EC_WORD_SAID, EC_WORD_I_WAS, EC_WORD_OLD, EC_WORD_BUT, EC_WORD_GOOD},
+ .speechLose = {EC_WORD_WHAT, EC_WORD_A, EC_WORD_WEIRD, EC_WORD_DREAM, EC_WORD_THAT_WAS, EC_WORD_EXCL},
+ .monSets = gBattleFrontierTrainerMons_Lauren
+ },
+ [24] = {
+ .facilityClass = FACILITY_CLASS_TUBER_M,
+ .trainerName = _("KIPP"),
+ .speechBefore = {EC_WORD_IF_I_WIN, EC_WORD_I_AM, EC_WORD_GOING, EC_WORD_TO, EC_WORD_GO, EC_MOVE2(SURF)},
+ .speechWin = {EC_WORD_YEAH, EC_WORD_EXCL, EC_WORD_I_AM, EC_WORD_OFF, EC_WORD_TO, EC_MOVE2(SURF)},
+ .speechLose = {EC_WORD_OH, EC_WORD_NO, EC_WORD_EXCL, EC_WORD_A, EC_MOVE(WHIRLPOOL), EC_WORD_EXCL},
+ .monSets = gBattleFrontierTrainerMons_Kipp
+ },
+ [25] = {
+ .facilityClass = FACILITY_CLASS_TUBER_M,
+ .trainerName = _("JASON"),
+ .speechBefore = {EC_WORD_TEACH, EC_WORD_ME, EC_WORD_A, EC_WORD_GOOD, EC_WORD_STRATEGY, 0xFFFF},
+ .speechWin = {EC_WORD_THAT_WAS, EC_WORD_YOUR, EC_WORD_GOOD, EC_WORD_STRATEGY, EC_WORD_QUES_EXCL, 0xFFFF},
+ .speechLose = {EC_WORD_WOW, EC_WORD_THAT, EC_WORD_IS, EC_WORD_AN, EC_WORD_AWESOME, EC_WORD_STRATEGY},
+ .monSets = gBattleFrontierTrainerMons_Jason
+ },
+ [26] = {
+ .facilityClass = FACILITY_CLASS_TUBER_M,
+ .trainerName = _("JOHN"),
+ .speechBefore = {EC_WORD_I_AM, EC_WORD_A, EC_WORD_PRETTY, EC_WORD_NEW, EC_WORD_TRAINER, 0xFFFF},
+ .speechWin = {EC_WORD_I_AM, EC_WORD_NEW, EC_WORD_BUT, EC_WORD_I, EC_WORD_WON, EC_WORD_EXCL},
+ .speechLose = {EC_WORD_I_AM, EC_WORD_NEW, EC_WORD_SO, EC_WORD_WHAT, EC_WORD_IF_I_LOSE, EC_WORD_QUES},
+ .monSets = gBattleFrontierTrainerMons_John
+ },
+ [27] = {
+ .facilityClass = FACILITY_CLASS_TUBER_F,
+ .trainerName = _("ANN"),
+ .speechBefore = {EC_WORD_IT_S, EC_WORD_SO, EC_WORD_EXCITING, EC_WORD_IT, EC_WORD_REALLY, EC_WORD_IS},
+ .speechWin = {EC_WORD_I_AM, EC_WORD_SO, EC_WORD_HAPPY, EC_WORD_I, EC_WORD_CAN, EC_WORD_CRY},
+ .speechLose = {EC_WORD_I_AM, EC_WORD_SO, EC_WORD_SAD, EC_WORD_I, EC_WORD_WILL, EC_WORD_CRY},
+ .monSets = gBattleFrontierTrainerMons_Ann
+ },
+ [28] = {
+ .facilityClass = FACILITY_CLASS_TUBER_F,
+ .trainerName = _("EILEEN"),
+ .speechBefore = {EC_WORD_LET_S, EC_WORD_PRETEND, EC_WORD_I_AM, EC_WORD_AN, EC_WORD_ADULT, EC_WORD_OK_QUES},
+ .speechWin = {EC_WORD_SO, EC_WORD_THIS, EC_WORD_IS, EC_WORD_AN, EC_WORD_ADULT, EC_WORD_FEELING},
+ .speechLose = {EC_WORD_AN, EC_WORD_ADULT, EC_WORD_CAN_T, EC_WORD_BEAT, EC_WORD_YOU, EC_WORD_QUES},
+ .monSets = gBattleFrontierTrainerMons_Eileen
+ },
+ [29] = {
+ .facilityClass = FACILITY_CLASS_TUBER_F,
+ .trainerName = _("CARLIE"),
+ .speechBefore = {EC_WORD_MY, EC_WORD_SUMMER, EC_WORD_VACATION, EC_WORD_IS, EC_WORD_FOR, EC_WORD_POKEMON},
+ .speechWin = {EC_WORD_MY, EC_WORD_SUMMER, EC_WORD_VACATION, EC_WORD_WILL, EC_WORD_BE, EC_WORD_AWESOME},
+ .speechLose = {EC_WORD_I, EC_WORD_CAN_T_WIN, EC_WORD_LIKE, EC_WORD_THIS, EC_WORD_ELLIPSIS, 0xFFFF},
+ .monSets = gBattleFrontierTrainerMons_Carlie
+ },
+ [30] = {
+ .facilityClass = FACILITY_CLASS_SWIMMER_M,
+ .trainerName = _("GORDON"),
+ .speechBefore = {EC_WORD_VICTORY, EC_WORD_WILL, EC_WORD_COME, EC_WORD_TO_ME, EC_WORD_EXCL, 0xFFFF},
+ .speechWin = {EC_WORD_OH_YEAH, EC_WORD_EXCL, 0xFFFF, EC_WORD_I, EC_WORD_REALLY, EC_WORD_WON},
+ .speechLose = {EC_WORD_NOTHING, EC_WORD_IS, EC_WORD_WORKING, EC_WORD_OUT, EC_WORD_FOR, EC_WORD_ME},
+ .monSets = gBattleFrontierTrainerMons_Gordon
+ },
+ [31] = {
+ .facilityClass = FACILITY_CLASS_SWIMMER_M,
+ .trainerName = _("AYDEN"),
+ .speechBefore = {EC_WORD_COME_ON, EC_WORD_I, EC_WORD_NEED, EC_WORD_A, EC_WORD_HOT, EC_WORD_BATTLE},
+ .speechWin = {EC_WORD_I, EC_WORD_NEED, EC_WORD_WATER, EC_WORD_TO, EC_WORD_COOL, EC_WORD_DOWN},
+ .speechLose = {EC_WORD_YOU, EC_WORD_HAVE, EC_WORD_ME, EC_WORD_FEELING, EC_WORD_ICE, EC_WORD_COLD},
+ .monSets = gBattleFrontierTrainerMons_Ayden
+ },
+ [32] = {
+ .facilityClass = FACILITY_CLASS_SWIMMER_M,
+ .trainerName = _("MARCO"),
+ .speechBefore = {EC_WORD_I, EC_MOVE2(SURF), EC_WORD_IN, EC_WORD_THE, EC_WORD_WINTER, EC_WORD_TOO},
+ .speechWin = {EC_WORD_I, EC_WORD_WILL, EC_WORD_GO, EC_MOVE2(SURF), EC_WORD_RIGHT, EC_WORD_NOW},
+ .speechLose = {EC_WORD_I, EC_WORD_WILL, EC_MOVE2(BEAT_UP), EC_WORD_MY, EC_MOVE2(SURF), EC_WORD_BOARD},
+ .monSets = gBattleFrontierTrainerMons_Marco
+ },
+ [33] = {
+ .facilityClass = FACILITY_CLASS_SWIMMER_F,
+ .trainerName = _("CIERRA"),
+ .speechBefore = {EC_WORD_I, EC_WORD_LIKE, EC_WORD_TO, EC_WORD_SYNCHRONIZE, EC_WORD_MY, EC_WORD_SWIFT_SWIM},
+ .speechWin = {EC_WORD_MY, EC_WORD_POKEMON, EC_WORD_SYNCHRONIZE, EC_WORD_WITH, EC_WORD_ME, 0xFFFF},
+ .speechLose = {EC_WORD_I, EC_WORD_NEED, EC_WORD_TO, EC_WORD_SYNCHRONIZE, EC_WORD_BETTER, EC_WORD_ELLIPSIS},
+ .monSets = gBattleFrontierTrainerMons_Cierra
+ },
+ [34] = {
+ .facilityClass = FACILITY_CLASS_SWIMMER_F,
+ .trainerName = _("MARCY"),
+ .speechBefore = {EC_WORD_I_AM, EC_WORD_A, EC_WORD_KNOCKOUT, EC_WORD_YOU, EC_WORD_CAN_T_WIN, EC_WORD_EXCL},
+ .speechWin = {EC_WORD_AFTER, EC_WORD_ALL, EC_WORD_I_AM, EC_WORD_A, EC_WORD_KNOCKOUT, EC_WORD_EXCL},
+ .speechLose = {EC_WORD_THAT_S, EC_WORD_NOT, EC_WORD_THE, EC_WORD_KNOCKOUT, EC_WORD_I, EC_WORD_MEAN},
+ .monSets = gBattleFrontierTrainerMons_Marcy
+ },
+ [35] = {
+ .facilityClass = FACILITY_CLASS_SWIMMER_F,
+ .trainerName = _("KATHY"),
+ .speechBefore = {EC_WORD_I_VE, EC_WORD_WON, EC_WORD_EVERY, EC_WORD_MATCH, EC_WORD_TODAY, EC_WORD_EXCL},
+ .speechWin = {EC_WORD_IT_S, EC_WORD_SO, EC_WORD_GREAT, EC_WORD_TO, EC_WORD_WIN, EC_WORD_EXCL},
+ .speechLose = {EC_WORD_HUH_QUES, EC_WORD_I, EC_WORD_SHOULD, EC_WORD_NOT, EC_WORD_HAVE, EC_WORD_LOST},
+ .monSets = gBattleFrontierTrainerMons_Kathy
+ },
+ [36] = {
+ .facilityClass = FACILITY_CLASS_POKEFAN_M,
+ .trainerName = _("PEYTON"),
+ .speechBefore = {EC_WORD_I_AM, EC_WORD_NEVER, EC_WORD_DISAPPOINTED, EC_WORD_WITH, EC_WORD_MY, EC_WORD_POKEMON},
+ .speechWin = {EC_WORD_I_AM, EC_WORD_HAPPY, EC_WORD_IF, EC_WORD_WE, EC_WORD_WIN, EC_WORD_TOGETHER},
+ .speechLose = {EC_WORD_I, EC_WORD_ADORE, EC_WORD_MY, EC_WORD_POKEMON, EC_WORD_MORE, EC_WORD_IF_I_LOSE},
+ .monSets = gBattleFrontierTrainerMons_Peyton
+ },
+ [37] = {
+ .facilityClass = FACILITY_CLASS_POKEFAN_M,
+ .trainerName = _("JULIAN"),
+ .speechBefore = {EC_WORD_YOU, EC_WORD_ADORE, EC_WORD_YOUR, EC_WORD_POKEMON, EC_WORD_RIGHT, EC_WORD_QUES},
+ .speechWin = {EC_WORD_YOU_RE, EC_WORD_TOTALLY, EC_WORD_OUT, EC_WORD_OF, EC_WORD_THE, EC_WORD_QUESTION},
+ .speechLose = {EC_WORD_YOU, EC_WORD_DO, EC_WORD_ADORE, EC_WORD_YOUR, EC_WORD_POKEMON, EC_WORD_EXCL},
+ .monSets = gBattleFrontierTrainerMons_Julian
+ },
+ [38] = {
+ .facilityClass = FACILITY_CLASS_POKEFAN_M,
+ .trainerName = _("QUINN"),
+ .speechBefore = {EC_WORD_MY, EC_WORD_POKEMON, EC_WORD_ARE, EC_WORD_BUT, EC_WORD_A, EC_WORD_DREAM},
+ .speechWin = {EC_WORD_THIS, EC_WORD_IS, EC_WORD_A, EC_WORD_BEAUTIFUL, EC_WORD_DREAM, EC_WORD_EXCL},
+ .speechLose = {EC_WORD_THIS, EC_WORD_IS, EC_WORD_AN, EC_WORD_AWFUL, EC_MOVE(NIGHTMARE), EC_WORD_EXCL},
+ .monSets = gBattleFrontierTrainerMons_Quinn
+ },
+ [39] = {
+ .facilityClass = FACILITY_CLASS_POKEFAN_F,
+ .trainerName = _("HAYLEE"),
+ .speechBefore = {EC_WORD_I, EC_WORD_DON_T, EC_WORD_KNOW, EC_WORD_HOW, EC_WORD_I_AM, EC_WORD_FEELING},
+ .speechWin = {EC_WORD_I_AM, EC_WORD_FEELING, EC_WORD_OVERWHELMING, EC_WORD_JOY, EC_WORD_OVER, EC_WORD_THIS},
+ .speechLose = {EC_WORD_DESTROYED, EC_WORD_IS, EC_WORD_THE, EC_WORD_WAY, EC_WORD_I_AM, EC_WORD_FEELING},
+ .monSets = gBattleFrontierTrainerMons_Haylee
+ },
+ [40] = {
+ .facilityClass = FACILITY_CLASS_POKEFAN_F,
+ .trainerName = _("AMANDA"),
+ .speechBefore = {EC_WORD_I, EC_WORD_COME, EC_WORD_FROM, EC_WORD_A, EC_WORD_TRAINER, EC_WORD_FAMILY},
+ .speechWin = {EC_WORD_I, EC_WORD_WILL, EC_WORD_TREASURE, EC_WORD_THIS, EC_WORD_WIN, 0xFFFF},
+ .speechLose = {EC_WORD_I, EC_WORD_WANT, EC_WORD_TO, EC_WORD_GO_HOME, EC_WORD_RIGHT, EC_WORD_NOW},
+ .monSets = gBattleFrontierTrainerMons_Amanda
+ },
+ [41] = {
+ .facilityClass = FACILITY_CLASS_POKEFAN_F,
+ .trainerName = _("STACY"),
+ .speechBefore = {EC_WORD_ALL, EC_WORD_POKEMON, EC_WORD_HAVE, EC_WORD_THEIR, EC_WORD_OWN, EC_WORD_CUTE_CHARM},
+ .speechWin = {EC_WORD_YOU, EC_WORD_SEE, EC_WORD_WHAT, EC_WORD_I, EC_WORD_MEAN, EC_WORD_QUES},
+ .speechLose = {EC_WORD_SHOULD, EC_WORD_I, EC_WORD_NOT, EC_WORD_ADORE, EC_WORD_POKEMON, EC_WORD_QUES},
+ .monSets = gBattleFrontierTrainerMons_Stacy
+ },
+ [42] = {
+ .facilityClass = FACILITY_CLASS_PKMN_BREEDER_M,
+ .trainerName = _("RAFAEL"),
+ .speechBefore = {EC_WORD_COME_ON, EC_WORD_EXCL, EC_WORD_LET_S, EC_WORD_SEE, EC_WORD_SOME, EC_WORD_SPIRIT},
+ .speechWin = {EC_WORD_THAT_S_IT_EXCL, EC_WORD_THAT_S, EC_WORD_THE, EC_WORD_SPIRIT, EC_WORD_EXCL, 0xFFFF},
+ .speechLose = {EC_WORD_WELL, EC_WORD_SO, EC_WORD_MUCH, EC_WORD_FOR, EC_WORD_OUR, EC_WORD_SPIRIT},
+ .monSets = gBattleFrontierTrainerMons_Rafael
+ },
+ [43] = {
+ .facilityClass = FACILITY_CLASS_PKMN_BREEDER_M,
+ .trainerName = _("OLIVER"),
+ .speechBefore = {EC_WORD_A, EC_WORD_GENIUS, EC_WORD_THAT_S, EC_WORD_WHAT, EC_WORD_I_AM, EC_WORD_EXCL},
+ .speechWin = {EC_WORD_THAT_S, EC_WORD_HOW, EC_WORD_A, EC_WORD_GENIUS, EC_WORD_WORKS, EC_WORD_EXCL},
+ .speechLose = {EC_WORD_YOU_RE, EC_WORD_MORE, EC_WORD_A, EC_WORD_GENIUS, EC_WORD_THAN, EC_WORD_I_AM},
+ .monSets = gBattleFrontierTrainerMons_Oliver
+ },
+ [44] = {
+ .facilityClass = FACILITY_CLASS_PKMN_BREEDER_M,
+ .trainerName = _("PAYTON"),
+ .speechBefore = {EC_WORD_I, EC_WORD_TRAIN, EC_WORD_FROM, EC_WORD_THE, EC_WORD_EGG, EC_WORD_UP},
+ .speechWin = {EC_WORD_WELL, EC_WORD_DONE, EC_WORD_EXCL, 0xFFFF, 0xFFFF, 0xFFFF},
+ .speechLose = {EC_WORD_THAT_WAS, EC_WORD_A, EC_MOVE2(SOFT_BOILED), EC_WORD_LOSS, EC_WORD_ELLIPSIS, 0xFFFF},
+ .monSets = gBattleFrontierTrainerMons_Payton
+ },
+ [45] = {
+ .facilityClass = FACILITY_CLASS_POKEMON_BREEDER_F,
+ .trainerName = _("PAMELA"),
+ .speechBefore = {EC_WORD_ALL, EC_WORD_POKEMON, EC_WORD_ADORE, EC_WORD_A, EC_WORD_KIND, EC_WORD_TRAINER},
+ .speechWin = {EC_WORD_IT_S, EC_WORD_TOO, EC_WORD_BAD, EC_WORD_YOU, EC_WORD_LOST, 0xFFFF},
+ .speechLose = {EC_WORD_YOU_RE, EC_WORD_KIND, EC_WORD_AND, EC_WORD_YOU_RE, EC_WORD_ALSO, EC_WORD_STRONG},
+ .monSets = gBattleFrontierTrainerMons_Pamela
+ },
+ [46] = {
+ .facilityClass = FACILITY_CLASS_POKEMON_BREEDER_F,
+ .trainerName = _("ELIZA"),
+ .speechBefore = {EC_WORD_I, EC_WORD_ADORE, EC_WORD_POKEMON, EC_WORD_LIKE, EC_WORD_MY, EC_WORD_CHILDREN},
+ .speechWin = {EC_WORD_I_AM, EC_WORD_SO, EC_WORD_HAPPY, EC_WORD_FOR, EC_WORD_MY, EC_WORD_POKEMON},
+ .speechLose = {EC_WORD_OH_DEAR, EC_WORD_I_AM, EC_WORD_SO, EC_WORD_SORRY, EC_WORD_ABOUT, EC_WORD_THIS},
+ .monSets = gBattleFrontierTrainerMons_Eliza
+ },
+ [47] = {
+ .facilityClass = FACILITY_CLASS_POKEMON_BREEDER_F,
+ .trainerName = _("MARISA"),
+ .speechBefore = {EC_WORD_I, EC_WORD_PROMISE, EC_WORD_TO, EC_WORD_BATTLE, EC_WORD_SERIOUSLY, 0xFFFF},
+ .speechWin = {EC_WORD_PROMISE, EC_WORD_ME, EC_WORD_YOU, EC_WORD_WILL, EC_WORD_DO, EC_WORD_BETTER},
+ .speechLose = {EC_WORD_PROMISE, EC_WORD_ME, EC_WORD_ANOTHER, EC_WORD_BATTLE, EC_WORD_PLEASE, EC_WORD_EXCL},
+ .monSets = gBattleFrontierTrainerMons_Marisa
+ },
+ [48] = {
+ .facilityClass = FACILITY_CLASS_BUG_CATCHER,
+ .trainerName = _("LEWIS"),
+ .speechBefore = {EC_WORD_A_LITTLE, EC_WORD_BUG, EC_WORD_IS, EC_WORD_SCARY, EC_WORD_QUES, EC_WORD_HAHAHA},
+ .speechWin = {EC_WORD_LOOK, EC_WORD_LOOK, EC_WORD_EXCL, EC_WORD_A, EC_WORD_SCARY, EC_WORD_BUG},
+ .speechLose = {EC_WORD_OH, EC_WORD_A, EC_WORD_BUG, EC_WORD_ISN_T, EC_WORD_SCARY, EC_WORD_ELLIPSIS},
+ .monSets = gBattleFrontierTrainerMons_Lewis
+ },
+ [49] = {
+ .facilityClass = FACILITY_CLASS_BUG_CATCHER,
+ .trainerName = _("YOSHI"),
+ .speechBefore = {EC_WORD_BUG, EC_WORD_POKEMON, EC_WORD_MAKE, EC_WORD_ME, EC_WORD_FEELING, EC_WORD_LOVEY_DOVEY},
+ .speechWin = {EC_WORD_BUG, EC_WORD_POKEMON, EC_WORD_ARE, EC_WORD_THE, EC_WORD_BEST, EC_WORD_EXCL},
+ .speechLose = {EC_WORD_YOU_RE, EC_WORD_IGNORANT, EC_WORD_ABOUT, EC_WORD_BUG, EC_WORD_POKEMON, 0xFFFF},
+ .monSets = gBattleFrontierTrainerMons_Yoshi
+ },
+ [50] = {
+ .facilityClass = FACILITY_CLASS_BUG_CATCHER,
+ .trainerName = _("DESTIN"),
+ .speechBefore = {EC_WORD_IT_S, EC_WORD_WAY, EC_WORD_TOO, EC_WORD_HOT, EC_WORD_HERE, 0xFFFF},
+ .speechWin = {EC_WORD_I_AM, EC_WORD_ABOUT, EC_WORD_TO, EC_MOVE(OVERHEAT), 0xFFFF, 0xFFFF},
+ .speechLose = {EC_WORD_PLEASE, EC_WORD_I, EC_WORD_NEED, EC_WORD_SOME, EC_WORD_WATER, 0xFFFF},
+ .monSets = gBattleFrontierTrainerMons_Destin
+ },
+ [51] = {
+ .facilityClass = FACILITY_CLASS_NINJA_BOY,
+ .trainerName = _("KEON"),
+ .speechBefore = {EC_WORD_FORGIVE, EC_WORD_ME, EC_WORD_BUT, EC_WORD_HERE_I_COME, EC_WORD_EXCL, 0xFFFF},
+ .speechWin = {EC_WORD_FORGIVE, EC_WORD_ME, EC_WORD_FOR, EC_WORD_MY, EC_WORD_OVERWHELMING, EC_WORD_POWER},
+ .speechLose = {EC_WORD_I_AM, EC_WORD_SORRY, EC_WORD_ELLIPSIS, 0xFFFF, 0xFFFF, 0xFFFF},
+ .monSets = gBattleFrontierTrainerMons_Keon
+ },
+ [52] = {
+ .facilityClass = FACILITY_CLASS_NINJA_BOY,
+ .trainerName = _("STUART"),
+ .speechBefore = {EC_WORD_I, EC_WORD_PROMISE, EC_WORD_YOU, EC_WORD_A, EC_WORD_HOT, EC_WORD_BATTLE},
+ .speechWin = {EC_WORD_THE, EC_WORD_MASTER, EC_WORD_OF, EC_WORD_COOL, EC_WORD_THAT_S, EC_WORD_ME},
+ .speechLose = {EC_WORD_I, EC_WORD_SEE, EC_WORD_I_AM, EC_WORD_NOT, EC_WORD_SO, EC_WORD_COOL},
+ .monSets = gBattleFrontierTrainerMons_Stuart
+ },
+ [53] = {
+ .facilityClass = FACILITY_CLASS_NINJA_BOY,
+ .trainerName = _("NESTOR"),
+ .speechBefore = {EC_WORD_SHOW, EC_WORD_ME, EC_WORD_A, EC_WORD_REALLY, EC_WORD_SMOOTH, EC_WORD_MOVE},
+ .speechWin = {EC_WORD_THERE, EC_WORD_WAS, EC_WORD_NOTHING, EC_WORD_SMOOTH, EC_WORD_ABOUT, EC_WORD_THAT},
+ .speechLose = {EC_WORD_YOU, EC_WORD_REALLY, EC_WORD_ARE, EC_WORD_SMOOTH, EC_WORD_EXCL, 0xFFFF},
+ .monSets = gBattleFrontierTrainerMons_Nestor
+ },
+ [54] = {
+ .facilityClass = FACILITY_CLASS_BUG_MANIAC,
+ .trainerName = _("DERRICK"),
+ .speechBefore = {EC_WORD_LET_S, EC_WORD_SEE, EC_WORD_YOU, EC_MOVE2(MEDITATE), EC_WORD_LIKE, EC_WORD_ME},
+ .speechWin = {EC_WORD_HOW, EC_WORD_I, EC_MOVE2(MEDITATE), EC_WORD_IS, EC_WORD_JUST, EC_WORD_BEAUTIFUL},
+ .speechLose = {EC_WORD_I, EC_WORD_WILL, EC_MOVE2(MEDITATE), EC_WORD_FOR, EC_WORD_A, EC_MOVE2(CALM_MIND)},
+ .monSets = gBattleFrontierTrainerMons_Derrick
+ },
+ [55] = {
+ .facilityClass = FACILITY_CLASS_BUG_MANIAC,
+ .trainerName = _("BRYSON"),
+ .speechBefore = {EC_MOVE2(POISON_POWDER), EC_WORD_IS, EC_WORD_IN, EC_WORD_OUR, EC_MOVE2(COTTON_SPORE), EC_WORD_MOVE},
+ .speechWin = {EC_WORD_HOW_DO, EC_WORD_YOU, EC_WORD_LIKE, EC_WORD_OUR, EC_MOVE2(POISON_POWDER), EC_WORD_QUES},
+ .speechLose = {EC_WORD_MY, EC_MOVE2(COTTON_SPORE), EC_WORD_WAS, EC_WORD_USELESS, 0xFFFF, 0xFFFF},
+ .monSets = gBattleFrontierTrainerMons_Bryson
+ },
+ [56] = {
+ .facilityClass = FACILITY_CLASS_BUG_MANIAC,
+ .trainerName = _("CLAYTON"),
+ .speechBefore = {EC_WORD_HUH_QUES, 0xFFFF, 0xFFFF, EC_WORD_WHERE, EC_WORD_IS_IT_QUES, 0xFFFF},
+ .speechWin = {EC_WORD_WHERE, EC_WORD_IS_IT_QUES, EC_WORD_I_VE, EC_WORD_LOST, EC_WORD_MY, EC_WORD_POKENAV},
+ .speechLose = {EC_WORD_WHERE, EC_WORD_IS_IT_QUES, EC_WORD_I_VE, EC_WORD_LOST, EC_WORD_MY, EC_WORD_SENSE},
+ .monSets = gBattleFrontierTrainerMons_Clayton
+ },
+ [57] = {
+ .facilityClass = FACILITY_CLASS_FISHERMAN,
+ .trainerName = _("TRENTON"),
+ .speechBefore = {EC_WORD_COME_OVER, EC_WORD_FOR, EC_WORD_SOME, EC_WORD_TASTY, EC_WORD_WATER, 0xFFFF},
+ .speechWin = {EC_WORD_MMM, EC_WORD_DO, EC_WORD_YOU, EC_WORD_WANT, EC_WORD_SOME, EC_WORD_QUES},
+ .speechLose = {EC_WORD_I, EC_WORD_GOT, EC_WORD_THIS, EC_WORD_TASTY, EC_WORD_WATER, EC_WORD_SHOPPING},
+ .monSets = gBattleFrontierTrainerMons_Trenton
+ },
+ [58] = {
+ .facilityClass = FACILITY_CLASS_FISHERMAN,
+ .trainerName = _("JENSON"),
+ .speechBefore = {EC_WORD_MY, EC_WORD_POKEMON, EC_WORD_WILL, EC_WORD_MAKE, EC_WORD_YOU, EC_WORD_DOWNCAST},
+ .speechWin = {EC_WORD_YOUR, EC_WORD_POKEMON, EC_WORD_DON_T, EC_WORD_MAKE, EC_WORD_THE, EC_MOVE(CUT)},
+ .speechLose = {EC_WORD_I_AM, EC_WORD_THE, EC_WORD_TRAINER, EC_WORD_WHO_IS, EC_WORD_FEELING, EC_WORD_DOWNCAST},
+ .monSets = gBattleFrontierTrainerMons_Jenson
+ },
+ [59] = {
+ .facilityClass = FACILITY_CLASS_FISHERMAN,
+ .trainerName = _("WESLEY"),
+ .speechBefore = {EC_POKEMON2(MEW), EC_POKEMON2(MEW), EC_WORD_IS, EC_WORD_HOW, EC_WORD_I, EC_WORD_CRY},
+ .speechWin = {EC_WORD_YES, EC_WORD_I, EC_WORD_KNOW, EC_WORD_I_AM, EC_WORD_CUTE, EC_WORD_EXCL},
+ .speechLose = {EC_POKEMON2(MEW), EC_POKEMON2(MEW), EC_WORD_EXCL, EC_POKEMON2(MEW), EC_WORD_EXCL_EXCL, 0xFFFF},
+ .monSets = gBattleFrontierTrainerMons_Wesley
+ },
+ [60] = {
+ .facilityClass = FACILITY_CLASS_RUIN_MANIAC,
+ .trainerName = _("ANTON"),
+ .speechBefore = {EC_WORD_GET, EC_WORD_READY, EC_WORD_FOR, EC_WORD_ME, EC_WORD_TO, EC_MOVE(THRASH)},
+ .speechWin = {EC_WORD_WAHAHAHA, EC_WORD_EXCL, EC_WORD_SORRY, EC_WORD_ABOUT, EC_WORD_THAT, EC_WORD_EXCL},
+ .speechLose = {EC_WORD_IT_S, EC_WORD_A, EC_WORD_TOUGH, EC_WORD_LOSS, EC_WORD_TO, EC_MOVE2(SWALLOW)},
+ .monSets = gBattleFrontierTrainerMons_Anton
+ },
+ [61] = {
+ .facilityClass = FACILITY_CLASS_RUIN_MANIAC,
+ .trainerName = _("LAWSON"),
+ .speechBefore = {EC_WORD_I_AM, EC_WORD_YOUNG, EC_WORD_AT, EC_WORD_HEART, EC_WORD_EXCL, 0xFFFF},
+ .speechWin = {EC_WORD_NOT, EC_WORD_COOL, EC_WORD_EXCL, EC_WORD_NOT, EC_WORD_AT, EC_WORD_ALL},
+ .speechLose = {EC_WORD_I_AM, EC_WORD_OLD, EC_WORD_AND, EC_WORD_FEELING, EC_WORD_SHAKY, EC_WORD_ELLIPSIS},
+ .monSets = gBattleFrontierTrainerMons_Lawson
+ },
+ [62] = {
+ .facilityClass = FACILITY_CLASS_RUIN_MANIAC,
+ .trainerName = _("SAMMY"),
+ .speechBefore = {EC_WORD_MY, EC_WORD_PARTY, EC_WORD_IS, EC_WORD_READY, EC_WORD_TO, EC_WORD_ROCK},
+ .speechWin = {EC_WORD_MY, EC_WORD_PARTY, EC_WORD_IS, EC_WORD_JUST, EC_WORD_INCREDIBLE, EC_WORD_EXCL},
+ .speechLose = {EC_WORD_I, EC_WORD_CRY, EC_WORD_FOR, EC_WORD_MY, EC_WORD_PARTY, EC_WORD_ELLIPSIS},
+ .monSets = gBattleFrontierTrainerMons_Sammy
+ },
+ [63] = {
+ .facilityClass = FACILITY_CLASS_COLLECTOR,
+ .trainerName = _("ARNIE"),
+ .speechBefore = {EC_WORD_I_AM, EC_WORD_NO_1, EC_WORD_I, EC_WORD_HAVE, EC_WORD_NO, EC_WORD_RIVAL},
+ .speechWin = {EC_WORD_YOU, EC_WORD_SEE, EC_WORD_QUES, EC_WORD_I, EC_WORD_CAN_T, EC_WORD_LOSE},
+ .speechLose = {EC_WORD_NO, EC_WORD_EXCL, EC_WORD_I, EC_WORD_WON_T, EC_WORD_ACCEPT, EC_WORD_THIS},
+ .monSets = gBattleFrontierTrainerMons_Arnie
+ },
+ [64] = {
+ .facilityClass = FACILITY_CLASS_COLLECTOR,
+ .trainerName = _("ADRIAN"),
+ .speechBefore = {EC_WORD_YAHOO, EC_WORD_EXCL, 0xFFFF, EC_WORD_YAHOO, EC_WORD_EXCL_EXCL, 0xFFFF},
+ .speechWin = {EC_WORD_THANK_YOU, EC_WORD_EXCL, 0xFFFF, EC_WORD_THANK_YOU, EC_WORD_EXCL_EXCL, 0xFFFF},
+ .speechLose = {EC_WORD_GOOD_BYE, EC_WORD_EXCL, 0xFFFF, EC_WORD_GOOD_BYE, EC_WORD_EXCL_EXCL, 0xFFFF},
+ .monSets = gBattleFrontierTrainerMons_Adrian
+ },
+ [65] = {
+ .facilityClass = FACILITY_CLASS_COLLECTOR,
+ .trainerName = _("TRISTAN"),
+ .speechBefore = {EC_WORD_CONFUSED, EC_WORD_QUES, 0xFFFF, EC_WORD_I_AM, EC_WORD_A, EC_WORD_GENIUS},
+ .speechWin = {EC_WORD_SEE, EC_WORD_QUES, 0xFFFF, EC_WORD_I_AM, EC_WORD_A, EC_WORD_GENIUS},
+ .speechLose = {EC_WORD_I_AM, EC_WORD_NOT, EC_WORD_A, EC_WORD_GENIUS, EC_WORD_IN, EC_WORD_BATTLE},
+ .monSets = gBattleFrontierTrainerMons_Tristan
+ },
+ [66] = {
+ .facilityClass = FACILITY_CLASS_PARASOL_LADY,
+ .trainerName = _("JULIANA"),
+ .speechBefore = {EC_WORD_I, EC_WORD_THINK, EC_WORD_I_AM, EC_WORD_SHOPPING, EC_WORD_TOO, EC_WORD_MUCH},
+ .speechWin = {EC_WORD_BUT, EC_WORD_I, EC_WORD_WANT, EC_WORD_A, EC_WORD_POKEMON, EC_WORD_PLUSH_DOLL},
+ .speechLose = {EC_WORD_I, EC_WORD_SO, EC_WORD_WANT, EC_WORD_ANOTHER, EC_WORD_POKEMON, EC_WORD_PLUSH_DOLL},
+ .monSets = gBattleFrontierTrainerMons_Juliana
+ },
+ [67] = {
+ .facilityClass = FACILITY_CLASS_PARASOL_LADY,
+ .trainerName = _("RYLEE"),
+ .speechBefore = {EC_WORD_SHOW, EC_WORD_ME, EC_WORD_THAT, EC_WORD_YOU, EC_WORD_HAVE, EC_WORD_GUTS},
+ .speechWin = {EC_WORD_BYE_BYE, EC_WORD_EXCL, EC_WORD_YOU, EC_WORD_HAVE, EC_WORD_NO, EC_WORD_GUTS},
+ .speechLose = {EC_WORD_THAT_WAS, EC_WORD_GUTSY, EC_WORD_ELLIPSIS, EC_WORD_YOU_RE, EC_WORD_QUITE, EC_WORD_SUPER},
+ .monSets = gBattleFrontierTrainerMons_Rylee
+ },
+ [68] = {
+ .facilityClass = FACILITY_CLASS_PARASOL_LADY,
+ .trainerName = _("CHELSEA"),
+ .speechBefore = {EC_WORD_I, EC_WORD_SERIOUSLY, EC_WORD_MEAN, EC_WORD_TO, EC_WORD_WIN, EC_WORD_EXCL},
+ .speechWin = {EC_WORD_THAT_WAS, EC_WORD_MY, EC_WORD_WILL, EC_WORD_TO, EC_WORD_WIN, 0xFFFF},
+ .speechLose = {EC_WORD_YOU_RE, EC_WORD_FAR, EC_WORD_TOO_STRONG, EC_WORD_FOR, EC_WORD_ME, 0xFFFF},
+ .monSets = gBattleFrontierTrainerMons_Chelsea
+ },
+ [69] = {
+ .facilityClass = FACILITY_CLASS_BEAUTY,
+ .trainerName = _("DANELA"),
+ .speechBefore = {EC_WORD_YOU, EC_WORD_MUST_BE, EC_WORD_MY, EC_WORD_OPPONENT, EC_WORD_NOW, EC_WORD_EXCL},
+ .speechWin = {EC_WORD_OH_DEAR, EC_WORD_TOO_WEAK, EC_WORD_EXCL, EC_WORD_DON_T, EC_WORD_GIVE_UP, EC_WORD_EXCL},
+ .speechLose = {EC_WORD_THAT_WAS, EC_WORD_GOOD, EC_WORD_AND, EC_WORD_THIS, EC_WORD_IS, EC_WORD_GOOD_BYE},
+ .monSets = gBattleFrontierTrainerMons_Danela
+ },
+ [70] = {
+ .facilityClass = FACILITY_CLASS_BEAUTY,
+ .trainerName = _("LIZBETH"),
+ .speechBefore = {EC_WORD_IF_I_LOSE, EC_WORD_YOU, EC_WORD_CAN, EC_WORD_HAVE, EC_WORD_A, EC_MOVE2(PRESENT)},
+ .speechWin = {EC_WORD_HERE_IT_IS, EC_WORD_A_LITTLE, EC_WORD_PRAISE, EC_WORD_AS, EC_WORD_YOUR, EC_MOVE2(PRESENT)},
+ .speechLose = {EC_WORD_YOUR, EC_MOVE2(PRESENT), EC_WORD_QUES_EXCL, EC_WORD_HERE_IT_IS, EC_WORD_A, EC_MOVE(DOUBLE_SLAP)},
+ .monSets = gBattleFrontierTrainerMons_Lizbeth
+ },
+ [71] = {
+ .facilityClass = FACILITY_CLASS_BEAUTY,
+ .trainerName = _("AMELIA"),
+ .speechBefore = {EC_WORD_I, EC_WORD_BELIEVE, EC_WORD_IN, EC_WORD_CUTE, EC_WORD_FASHION, EC_WORD_APPEAL},
+ .speechWin = {EC_WORD_YOUR, EC_WORD_FASHION, EC_WORD_SENSE, EC_WORD_IS, EC_WORD_A, EC_WORD_DISASTER},
+ .speechLose = {EC_WORD_THAT_WAS, EC_WORD_AWFUL, EC_WORD_EXCL, EC_WORD_I_AM, EC_WORD_GOING, EC_WORD_HOME},
+ .monSets = gBattleFrontierTrainerMons_Amelia
+ },
+ [72] = {
+ .facilityClass = FACILITY_CLASS_AROMA_LADY,
+ .trainerName = _("JILLIAN"),
+ .speechBefore = {EC_WORD_WHAT, EC_WORD_IS, EC_WORD_THAT, EC_WORD_I, EC_WORD_SMELL, EC_WORD_QUES},
+ .speechWin = {EC_WORD_IT_S, EC_WORD_THE, EC_MOVE(SWEET_SCENT), EC_WORD_OF, EC_WORD_TASTY, EC_WORD_WATER},
+ .speechLose = {EC_WORD_IT_S, EC_WORD_YOUR, EC_WORD_OFFENSIVE, EC_WORD_STENCH, EC_WORD_THAT_S, EC_WORD_WHAT},
+ .monSets = gBattleFrontierTrainerMons_Jillian
+ },
+ [73] = {
+ .facilityClass = FACILITY_CLASS_AROMA_LADY,
+ .trainerName = _("ABBIE"),
+ .speechBefore = {EC_WORD_YOU, EC_WORD_TRY, EC_WORD_MY, EC_WORD_SECRET, EC_MOVE(AROMATHERAPY), EC_WORD_OK_QUES},
+ .speechWin = {EC_WORD_MY, EC_MOVE(AROMATHERAPY), EC_WORD_IS, EC_WORD_TERRIBLE, EC_WORD_FOR, EC_WORD_YOU},
+ .speechLose = {EC_WORD_DIDN_T, EC_WORD_YOU, EC_WORD_SMELL, EC_WORD_A, EC_WORD_THING, EC_WORD_QUES_EXCL},
+ .monSets = gBattleFrontierTrainerMons_Abbie
+ },
+ [74] = {
+ .facilityClass = FACILITY_CLASS_AROMA_LADY,
+ .trainerName = _("BRIANA"),
+ .speechBefore = {EC_WORD_MY, EC_WORD_BOY, EC_WORD_FRIEND, EC_WORD_WORKS, EC_WORD_TOO, EC_WORD_MUCH},
+ .speechWin = {EC_WORD_I, EC_WORD_ONLY, EC_WORD_MISS, EC_WORD_HIM, EC_WORD_MORE, EC_WORD_ELLIPSIS},
+ .speechLose = {EC_WORD_I_AM, EC_WORD_SO, EC_WORD_LONESOME, EC_WORD_WITHOUT, EC_WORD_HIM, EC_WORD_ELLIPSIS},
+ .monSets = gBattleFrontierTrainerMons_Briana
+ },
+ [75] = {
+ .facilityClass = FACILITY_CLASS_GUITARIST,
+ .trainerName = _("ANTONIO"),
+ .speechBefore = {EC_WORD_I, EC_WORD_KNOW, EC_WORD_HOW, EC_WORD_TO, EC_WORD_GO, EC_WORD_GO},
+ .speechWin = {EC_WORD_BUT, EC_WORD_I, EC_WORD_DON_T, EC_WORD_LIKE, EC_WORD_TO, EC_WORD_DANCE},
+ .speechLose = {EC_WORD_GO, EC_WORD_GO, EC_WORD_ELLIPSIS, EC_WORD_JUST, EC_MOVE(FLAIL), EC_WORD_ABOUT},
+ .monSets = gBattleFrontierTrainerMons_Antonio
+ },
+ [76] = {
+ .facilityClass = FACILITY_CLASS_GUITARIST,
+ .trainerName = _("JADEN"),
+ .speechBefore = {EC_WORD_HELLO, EC_WORD_I, EC_WORD_THINK, EC_WORD_I, EC_WORD_ADORE, EC_WORD_YOU},
+ .speechWin = {EC_WORD_YOU, EC_WORD_MAKE, EC_WORD_ME, EC_MOVE(THRASH), EC_WORD_IN, EC_MOVE2(FRUSTRATION)},
+ .speechLose = {EC_WORD_THIS_IS_IT_EXCL, 0xFFFF, 0xFFFF, EC_WORD_GOOD_BYE, EC_WORD_FOREVER, EC_WORD_EXCL},
+ .monSets = gBattleFrontierTrainerMons_Jaden
+ },
+ [77] = {
+ .facilityClass = FACILITY_CLASS_GUITARIST,
+ .trainerName = _("DAKOTA"),
+ .speechBefore = {EC_WORD_YOU, EC_WORD_HAVE, EC_WORD_TO, EC_WORD_DANCE, EC_WORD_WITH, EC_WORD_POWER},
+ .speechWin = {EC_WORD_GOT, EC_WORD_IT, EC_WORD_QUES, EC_WORD_DANCE, EC_WORD_WITH, EC_WORD_POWER},
+ .speechLose = {EC_WORD_OKAY, EC_WORD_YOU, EC_WORD_UNDERSTAND, EC_WORD_ALL_RIGHT, EC_WORD_EXCL, 0xFFFF},
+ .monSets = gBattleFrontierTrainerMons_Dakota
+ },
+ [78] = {
+ .facilityClass = FACILITY_CLASS_BIRD_KEEPER,
+ .trainerName = _("BRAYDEN"),
+ .speechBefore = {EC_WORD_COLOR_CHANGE, EC_WORD_VERSION, EC_WORD_TOYS, EC_WORD_ARE, EC_WORD_USELESS, EC_WORD_EXCL},
+ .speechWin = {EC_WORD_I, EC_WORD_ONLY, EC_WORD_COLLECT, EC_WORD_NORMAL, EC_WORD_VERSION, EC_WORD_TOYS},
+ .speechLose = {EC_WORD_I, EC_MOVE2(ATTRACT), EC_WORD_COLOR_CHANGE, EC_WORD_VERSION, EC_WORD_TOYS, EC_WORD_ELLIPSIS},
+ .monSets = gBattleFrontierTrainerMons_Brayden
+ },
+ [79] = {
+ .facilityClass = FACILITY_CLASS_BIRD_KEEPER,
+ .trainerName = _("CORSON"),
+ .speechBefore = {EC_WORD_I, EC_WORD_GET, EC_WORD_TO, EC_MOVE2(BEAT_UP), EC_WORD_ON, EC_WORD_YOU},
+ .speechWin = {EC_WORD_TOO, EC_WORD_EASY, EC_WORD_EXCL, EC_WORD_I_AM, EC_WORD_SO, EC_WORD_COOL},
+ .speechLose = {EC_WORD_WHY, EC_WORD_QUES_EXCL, 0xFFFF, EC_WORD_I, EC_MOVE2(CURSE), EC_WORD_YOU},
+ .monSets = gBattleFrontierTrainerMons_Corson
+ },
+ [80] = {
+ .facilityClass = FACILITY_CLASS_BIRD_KEEPER,
+ .trainerName = _("TREVIN"),
+ .speechBefore = {EC_WORD_THERE, EC_WORD_IS, EC_WORD_NONE, EC_WORD_BETTER, EC_WORD_THAN, EC_WORD_ME},
+ .speechWin = {EC_WORD_YES_SIR_EXCL, 0xFFFF, 0xFFFF, EC_WORD_I_AM, EC_WORD_THE, EC_WORD_BEST},
+ .speechLose = {EC_WORD_SERIOUS, EC_WORD_QUES_EXCL, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF},
+ .monSets = gBattleFrontierTrainerMons_Trevin
+ },
+ [81] = {
+ .facilityClass = FACILITY_CLASS_SAILOR,
+ .trainerName = _("PATRICK"),
+ .speechBefore = {EC_WORD_I_AM, EC_WORD_PERFECT, EC_WORD_EXCL, EC_WORD_GIVE_UP, EC_WORD_NOW, 0xFFFF},
+ .speechWin = {EC_WORD_DON_T, EC_WORD_BE, EC_WORD_DISAPPOINTED, EC_WORD_I_AM, EC_WORD_PERFECT, 0xFFFF},
+ .speechLose = {EC_WORD_BUT, EC_WORD_HOW, EC_WORD_QUES, EC_WORD_I_AM, EC_WORD_PERFECT, EC_WORD_ELLIPSIS},
+ .monSets = gBattleFrontierTrainerMons_Patrick
+ },
+ [82] = {
+ .facilityClass = FACILITY_CLASS_SAILOR,
+ .trainerName = _("KADEN"),
+ .speechBefore = {EC_WORD_WHAT, EC_WORD_ARE, EC_WORD_YOU, EC_WORD_UP, EC_WORD_TO, EC_WORD_QUES},
+ .speechWin = {EC_WORD_YOU, EC_WORD_WERE, EC_WORD_A, EC_WORD_SURPRISE, EC_WORD_TO_ME, EC_WORD_EXCL},
+ .speechLose = {EC_WORD_I, EC_WORD_DON_T, EC_WORD_KNOW, EC_WORD_WHO, EC_WORD_I_AM, EC_WORD_ELLIPSIS},
+ .monSets = gBattleFrontierTrainerMons_Kaden
+ },
+ [83] = {
+ .facilityClass = FACILITY_CLASS_SAILOR,
+ .trainerName = _("MAXWELL"),
+ .speechBefore = {EC_WORD_HEY_THERE, EC_WORD_WHO_IS, EC_WORD_YOUR, EC_WORD_RIVAL, EC_WORD_QUES, 0xFFFF},
+ .speechWin = {EC_WORD_MY, EC_WORD_RIVAL, EC_WORD_IS, EC_WORD_MY, EC_WORD_GIRL, EC_WORD_FRIEND},
+ .speechLose = {EC_WORD_I_AM, EC_WORD_MAKING, EC_WORD_YOU, EC_WORD_MY, EC_WORD_RIVAL, 0xFFFF},
+ .monSets = gBattleFrontierTrainerMons_Maxwell
+ },
+ [84] = {
+ .facilityClass = FACILITY_CLASS_HIKER,
+ .trainerName = _("DARYL"),
+ .speechBefore = {EC_WORD_I, EC_WORD_ONLY, EC_WORD_KNOW, EC_WORD_HOW, EC_WORD_TO, EC_MOVE(CHARGE)},
+ .speechWin = {EC_WORD_AM, EC_WORD_I, EC_WORD_OVERWHELMING, EC_WORD_OR, EC_WORD_WHAT, EC_WORD_QUES},
+ .speechLose = {EC_WORD_YOU_RE, EC_WORD_GOING, EC_WORD_TO, EC_WORD_A, EC_WORD_LEGEND, EC_WORD_EXCL},
+ .monSets = gBattleFrontierTrainerMons_Daryl
+ },
+ [85] = {
+ .facilityClass = FACILITY_CLASS_HIKER,
+ .trainerName = _("KENNETH"),
+ .speechBefore = {EC_WORD_YOU, EC_WORD_BETTER, EC_WORD_NOT, EC_MOVE2(SLACK_OFF), EC_WORD_WITH, EC_WORD_ME},
+ .speechWin = {EC_WORD_DID, EC_WORD_MY, EC_MOVE2(TAUNT), EC_WORD_INTIMIDATE, EC_WORD_YOU, EC_WORD_QUES},
+ .speechLose = {EC_WORD_I_AM, EC_WORD_SORRY, EC_WORD_ELLIPSIS, 0xFFFF, 0xFFFF, 0xFFFF},
+ .monSets = gBattleFrontierTrainerMons_Kenneth
+ },
+ [86] = {
+ .facilityClass = FACILITY_CLASS_HIKER,
+ .trainerName = _("RICH"),
+ .speechBefore = {EC_WORD_YOUR, EC_MOVE(FACADE), EC_WORD_DOESN_T, EC_MOVE2(TRICK), EC_WORD_ME, 0xFFFF},
+ .speechWin = {EC_WORD_SERIOUSLY, EC_WORD_ARE, EC_WORD_YOU, EC_WORD_REALLY, EC_WORD_OK_QUES, 0xFFFF},
+ .speechLose = {EC_WORD_THAT_WAS, EC_WORD_REALLY, EC_WORD_TOUGH, EC_WORD_ON, EC_WORD_ME, 0xFFFF},
+ .monSets = gBattleFrontierTrainerMons_Rich
+ },
+ [87] = {
+ .facilityClass = FACILITY_CLASS_KINDLER,
+ .trainerName = _("CADEN"),
+ .speechBefore = {EC_WORD_I, EC_WORD_CAN_T, EC_WORD_BE, EC_WORD_DEFEATED, EC_WORD_EXCL, 0xFFFF},
+ .speechWin = {EC_WORD_FIRE, EC_WORD_EXCL, 0xFFFF, EC_WORD_FIRE, EC_WORD_EXCL_EXCL, 0xFFFF},
+ .speechLose = {EC_WORD_I_AM, EC_WORD_TIRED, EC_WORD_ELLIPSIS, EC_WORD_IT_S, EC_WORD_SO, EC_WORD_HOT},
+ .monSets = gBattleFrontierTrainerMons_Caden
+ },
+ [88] = {
+ .facilityClass = FACILITY_CLASS_KINDLER,
+ .trainerName = _("MARLON"),
+ .speechBefore = {EC_WORD_A, EC_WORD_POKEDEX, EC_WORD_IS, EC_WORD_A_LITTLE, EC_WORD_RADIO, EC_WORD_QUES},
+ .speechWin = {EC_WORD_A_LITTLE, EC_WORD_RADIO, EC_WORD_HUH_QUES, EC_WORD_THAT_S, EC_WORD_TOTALLY, EC_WORD_COOL},
+ .speechLose = {EC_WORD_IT_S, EC_WORD_NOT, EC_WORD_QUES, EC_WORD_IS, EC_WORD_POKENAV, EC_WORD_QUES},
+ .monSets = gBattleFrontierTrainerMons_Marlon
+ },
+ [89] = {
+ .facilityClass = FACILITY_CLASS_KINDLER,
+ .trainerName = _("NASH"),
+ .speechBefore = {EC_WORD_I_AM, EC_WORD_ON, EC_WORD_FIRE, EC_WORD_BABY, EC_WORD_EXCL, 0xFFFF},
+ .speechWin = {EC_WORD_I, EC_WORD_LEFT, EC_WORD_YOU, EC_WORD_JUST, EC_WORD_AN, EC_MOVE2(EMBER)},
+ .speechLose = {EC_WORD_AIYEEH, EC_WORD_EXCL_EXCL, 0xFFFF, EC_WORD_NO, EC_WORD_WATER, EC_WORD_PLEASE},
+ .monSets = gBattleFrontierTrainerMons_Nash
+ },
+ [90] = {
+ .facilityClass = FACILITY_CLASS_RUNNING_TRIATHLETE_M,
+ .trainerName = _("ROBBY"),
+ .speechBefore = {EC_WORD_HAHAHA, EC_WORD_EXCL, EC_WORD_HAPPY, EC_WORD_TO, EC_WORD_MEET_YOU, EC_WORD_EXCL},
+ .speechWin = {EC_WORD_I_AM, EC_WORD_THE, EC_WORD_LEADER, EC_WORD_WITH, EC_WORD_REFRESHING, EC_WORD_SERENE_GRACE},
+ .speechLose = {EC_WORD_I, EC_WORD_WILL, EC_MOVE(THRASH), EC_WORD_MY, EC_WORD_TOYS, EC_WORD_EXCL},
+ .monSets = gBattleFrontierTrainerMons_Robby
+ },
+ [91] = {
+ .facilityClass = FACILITY_CLASS_RUNNING_TRIATHLETE_M,
+ .trainerName = _("REECE"),
+ .speechBefore = {EC_WORD_MY, EC_MOVE2(QUICK_ATTACK), EC_WORD_CAN, EC_WORD_BEAT, EC_WORD_A, EC_MOVE2(TELEPORT)},
+ .speechWin = {EC_WORD_LIKE, EC_WORD_I, EC_WORD_SAID, EC_WORD_I_AM, EC_WORD_DARN, EC_WORD_FAST},
+ .speechLose = {EC_WORD_I_WAS, EC_WORD_KIDDING, EC_WORD_ABOUT, EC_WORD_THAT, EC_MOVE2(TELEPORT), EC_WORD_THING},
+ .monSets = gBattleFrontierTrainerMons_Reece
+ },
+ [92] = {
+ .facilityClass = FACILITY_CLASS_RUNNING_TRIATHLETE_F,
+ .trainerName = _("KATHRYN"),
+ .speechBefore = {EC_WORD_I, EC_WORD_DON_T, EC_WORD_TRAIN, EC_WORD_GOOD, EC_WORD_ENOUGH, EC_WORD_QUES},
+ .speechWin = {EC_WORD_DON_T, EC_MOVE2(TAUNT), EC_WORD_ME, EC_WORD_LIKE, EC_WORD_THAT, EC_WORD_OK_QUES},
+ .speechLose = {EC_WORD_WHY, EC_WORD_COULDN_T, EC_WORD_I, EC_WORD_WIN, EC_WORD_THIS, EC_WORD_QUES},
+ .monSets = gBattleFrontierTrainerMons_Kathryn
+ },
+ [93] = {
+ .facilityClass = FACILITY_CLASS_RUNNING_TRIATHLETE_F,
+ .trainerName = _("ELLEN"),
+ .speechBefore = {EC_WORD_CRUSH, EC_WORD_YOU, EC_WORD_LIKE, EC_WORD_AN, EC_WORD_EGG, EC_WORD_EXCL},
+ .speechWin = {EC_WORD_THAT_WAS, EC_WORD_A, EC_WORD_TASTY, EC_WORD_VICTORY, EC_WORD_FOR, EC_WORD_ME},
+ .speechLose = {EC_WORD_TOO, EC_WORD_TOUGH, EC_WORD_TO, EC_WORD_CRUSH, EC_WORD_EXCL, 0xFFFF},
+ .monSets = gBattleFrontierTrainerMons_Ellen
+ },
+ [94] = {
+ .facilityClass = FACILITY_CLASS_SWIMMING_TRIATHLETE_M,
+ .trainerName = _("RAMON"),
+ .speechBefore = {EC_WORD_OKAY, EC_WORD_EXCL, 0xFFFF, EC_WORD_THIS, EC_WORD_IS, EC_WORD_PERFECTION},
+ .speechWin = {EC_WORD_I_AM, EC_WORD_HAPPY, EC_WORD_THAT, EC_WORD_I, EC_WORD_WON, EC_WORD_EXCL},
+ .speechLose = {EC_WORD_IT_S, EC_WORD_A, EC_WORD_SECRET, EC_WORD_WHY, EC_WORD_I_AM, EC_WORD_HAPPY},
+ .monSets = gBattleFrontierTrainerMons_Ramon
+ },
+ [95] = {
+ .facilityClass = FACILITY_CLASS_SWIMMING_TRIATHLETE_M,
+ .trainerName = _("ARTHUR"),
+ .speechBefore = {EC_WORD_HERE_I_COME, EC_WORD_FEELING, EC_WORD_READY, EC_WORD_FOR, EC_WORD_IT, EC_WORD_ALL},
+ .speechWin = {EC_WORD_THAT_S_IT_EXCL, 0xFFFF, 0xFFFF, EC_WORD_THAT_WAS, EC_WORD_FABULOUS, EC_WORD_EXCL},
+ .speechLose = {EC_WORD_THAT_WAS, EC_WORD_NOT, EC_WORD_WHAT, EC_WORD_I, EC_WORD_NEED, 0xFFFF},
+ .monSets = gBattleFrontierTrainerMons_Arthur
+ },
+ [96] = {
+ .facilityClass = FACILITY_CLASS_SWIMMING_TRIATHLETE_F,
+ .trainerName = _("ALONDRA"),
+ .speechBefore = {EC_WORD_EVERY, EC_WORD_DAY, EC_WORD_IS, EC_WORD_A, EC_WORD_GREAT, EC_WORD_DAY},
+ .speechWin = {EC_WORD_MY, EC_MOVE2(DIVE), EC_WORD_WILL, EC_WORD_BE, EC_WORD_A, EC_WORD_LEGEND},
+ .speechLose = {EC_WORD_MY, EC_MOVE2(DIVE), EC_WORD_LEFT, EC_WORD_ME, EC_WORD_COLD, EC_WORD_ELLIPSIS},
+ .monSets = gBattleFrontierTrainerMons_Alondra
+ },
+ [97] = {
+ .facilityClass = FACILITY_CLASS_SWIMMING_TRIATHLETE_F,
+ .trainerName = _("ADRIANA"),
+ .speechBefore = {EC_WORD_COME, EC_WORD_SEE, EC_WORD_AN, EC_WORD_INCREDIBLE, EC_WORD_SWIFT_SWIM, EC_WORD_EXCL},
+ .speechWin = {EC_WORD_I, EC_WORD_MAKE, EC_WORD_IT, EC_WORD_LOOK, EC_WORD_SO, EC_WORD_EASY},
+ .speechLose = {EC_WORD_I_AM, EC_WORD_FEELING, EC_MOVE2(BEAT_UP), EC_WORD_AND, EC_WORD_TIRED, 0xFFFF},
+ .monSets = gBattleFrontierTrainerMons_Adriana
+ },
+ [98] = {
+ .facilityClass = FACILITY_CLASS_CYCLING_TRIATHLETE_M,
+ .trainerName = _("MALIK"),
+ .speechBefore = {EC_WORD_OH, EC_WORD_NOT, EC_WORD_ANOTHER, EC_WORD_BATTLE, EC_WORD_PLEASE, EC_WORD_ELLIPSIS},
+ .speechWin = {EC_WORD_I, EC_WORD_FINALLY, EC_WORD_WON, EC_WORD_ELLIPSIS, EC_WORD_I_AM, EC_WORD_TIRED},
+ .speechLose = {EC_WORD_I, EC_WORD_FINALLY, EC_WORD_LOST, EC_WORD_ELLIPSIS, EC_WORD_I_AM, EC_WORD_TIRED},
+ .monSets = gBattleFrontierTrainerMons_Malik
+ },
+ [99] = {
+ .facilityClass = FACILITY_CLASS_CYCLING_TRIATHLETE_F,
+ .trainerName = _("JILL"),
+ .speechBefore = {EC_WORD_I_AM, EC_WORD_THE, EC_MOVE2(QUICK_ATTACK), EC_WORD_TRAINER, EC_WORD_EXCL, 0xFFFF},
+ .speechWin = {EC_WORD_THE, EC_MOVE2(QUICK_ATTACK), EC_WORD_TRAINER, EC_WORD_WINS, EC_WORD_EXCL, 0xFFFF},
+ .speechLose = {EC_WORD_THE, EC_MOVE2(QUICK_ATTACK), EC_WORD_TRAINER, EC_WORD_GIVES, EC_WORD_UP, EC_WORD_EXCL},
+ .monSets = gBattleFrontierTrainerMons_Jill
+ },
+ [100] = {
+ .facilityClass = FACILITY_CLASS_RUNNING_TRIATHLETE_M,
+ .trainerName = _("ERIK"),
+ .speechBefore = {EC_WORD_I_AM, EC_WORD_THE, EC_WORD_SPEED_BOOST, EC_WORD_HERO, EC_WORD_EXCL, 0xFFFF},
+ .speechWin = {EC_WORD_THANK_YOU, EC_WORD_FROM, EC_WORD_THE, EC_WORD_SPEED_BOOST, EC_WORD_HERO, EC_WORD_EXCL},
+ .speechLose = {EC_WORD_WAAAH, EC_WORD_EXCL_EXCL, 0xFFFF, EC_WORD_NO, EC_WORD_NO, EC_WORD_EXCL_EXCL},
+ .monSets = gBattleFrontierTrainerMons_Erik
+ },
+ [101] = {
+ .facilityClass = FACILITY_CLASS_RUNNING_TRIATHLETE_F,
+ .trainerName = _("YAZMIN"),
+ .speechBefore = {EC_WORD_I, EC_WORD_WOULD, EC_WORD_RATHER, EC_WORD_RUN, EC_WORD_THAN, EC_WORD_BIKE},
+ .speechWin = {EC_WORD_YES, EC_WORD_I, EC_WORD_WOULD, EC_WORD_MUCH, EC_WORD_RATHER, EC_WORD_RUN},
+ .speechLose = {EC_WORD_BYE_BYE, EC_WORD_EXCL, EC_WORD_I_AM, EC_WORD_GOING, EC_WORD_TO, EC_WORD_RUN_AWAY},
+ .monSets = gBattleFrontierTrainerMons_Yazmin
+ },
+ [102] = {
+ .facilityClass = FACILITY_CLASS_SWIMMING_TRIATHLETE_M,
+ .trainerName = _("JAMAL"),
+ .speechBefore = {EC_WORD_I_AM, EC_WORD_GOING, EC_WORD_TO, EC_WORD_BE, EC_WORD_A, EC_WORD_FATHER},
+ .speechWin = {EC_WORD_I, EC_WORD_CAN_T, EC_WORD_WAIT, EC_WORD_FOR, EC_WORD_MY, EC_WORD_BABY},
+ .speechLose = {EC_WORD_MY, EC_WORD_BABY, EC_WORD_WILL, EC_WORD_BE, EC_WORD_TOTALLY, EC_WORD_AWESOME},
+ .monSets = gBattleFrontierTrainerMons_Jamal
+ },
+ [103] = {
+ .facilityClass = FACILITY_CLASS_SWIMMING_TRIATHLETE_F,
+ .trainerName = _("LESLIE"),
+ .speechBefore = {EC_WORD_I_AM, EC_WORD_GOING, EC_WORD_TO, EC_WORD_BE, EC_WORD_A, EC_WORD_MOTHER},
+ .speechWin = {EC_WORD_A, EC_WORD_BABY, EC_WORD_WILL, EC_WORD_BE, EC_WORD_A_LITTLE, EC_WORD_CHALLENGE},
+ .speechLose = {EC_WORD_I_AM, EC_WORD_TOO, EC_WORD_HAPPY, EC_WORD_TO, EC_WORD_BE, EC_WORD_ANGRY},
+ .monSets = gBattleFrontierTrainerMons_Leslie
+ },
+ [104] = {
+ .facilityClass = FACILITY_CLASS_CYCLING_TRIATHLETE_M,
+ .trainerName = _("DAVE"),
+ .speechBefore = {EC_WORD_WHAT, EC_WORD_SHOULD, EC_WORD_I, EC_WORD_DO, EC_WORD_TODAY, EC_WORD_QUES},
+ .speechWin = {EC_WORD_I, EC_WORD_SHOULD, EC_WORD_ENJOY, EC_WORD_SOME, EC_WORD_SPORTS, EC_WORD_EXCL},
+ .speechLose = {EC_WORD_I, EC_WORD_WILL, EC_WORD_GO, EC_WORD_PLAY, EC_WORD_A, EC_WORD_GAME},
+ .monSets = gBattleFrontierTrainerMons_Dave
+ },
+ [105] = {
+ .facilityClass = FACILITY_CLASS_CYCLING_TRIATHLETE_M,
+ .trainerName = _("CARLO"),
+ .speechBefore = {EC_WORD_HAH, EC_WORD_EXCL_EXCL, 0xFFFF, EC_WORD_YEAH, EC_WORD_EXCL_EXCL, 0xFFFF},
+ .speechWin = {EC_WORD_I, EC_WORD_DO, EC_WORD_THINGS, EC_WORD_AT, EC_MOVE(EXTREME_SPEED), EC_WORD_EXCL},
+ .speechLose = {EC_WORD_I, EC_WORD_LOST, EC_WORD_AT, EC_MOVE(EXTREME_SPEED), EC_WORD_ELLIPSIS, 0xFFFF},
+ .monSets = gBattleFrontierTrainerMons_Carlo
+ },
+ [106] = {
+ .facilityClass = FACILITY_CLASS_CYCLING_TRIATHLETE_F,
+ .trainerName = _("EMILIA"),
+ .speechBefore = {EC_WORD_ME, EC_WORD_WORRY, EC_WORD_QUES, EC_WORD_I, EC_WORD_HAVE, EC_WORD_NONE},
+ .speechWin = {EC_WORD_AHAHA, EC_WORD_SEE, EC_WORD_QUES, EC_WORD_THAT_WAS, EC_WORD_FANTASTIC, EC_WORD_EXCL},
+ .speechLose = {EC_WORD_AHAHA, EC_WORD_SEE, EC_WORD_QUES, EC_WORD_THAT_WAS, EC_WORD_ENTERTAINING, EC_WORD_EXCL},
+ .monSets = gBattleFrontierTrainerMons_Emilia
+ },
+ [107] = {
+ .facilityClass = FACILITY_CLASS_CYCLING_TRIATHLETE_F,
+ .trainerName = _("DALIA"),
+ .speechBefore = {EC_WORD_MY, EC_WORD_BIKE, EC_WORD_IS, EC_WORD_VERY, EC_WORD_EXPENSIVE, 0xFFFF},
+ .speechWin = {EC_WORD_DON_T, EC_WORD_COME, EC_WORD_NEAR, EC_WORD_MY, EC_WORD_BIKE, EC_WORD_EXCL},
+ .speechLose = {EC_WORD_MY, EC_WORD_BIKE, EC_WORD_IS, EC_WORD_MY, EC_WORD_BEST, EC_WORD_FRIEND},
+ .monSets = gBattleFrontierTrainerMons_Dalia
+ },
+ [108] = {
+ .facilityClass = FACILITY_CLASS_BLACK_BELT,
+ .trainerName = _("HITOMI"),
+ .speechBefore = {EC_WORD_YEAH, EC_WORD_EXCL_EXCL, 0xFFFF, EC_WORD_HAH, EC_WORD_EXCL_EXCL, 0xFFFF},
+ .speechWin = {EC_WORD_WHAT, EC_WORD_QUES_EXCL, 0xFFFF, EC_WORD_I, EC_WORD_WON, EC_WORD_QUES_EXCL},
+ .speechLose = {EC_WORD_AIYEEH, EC_WORD_EXCL_EXCL, 0xFFFF, EC_WORD_I_AM, EC_WORD_SORRY, EC_WORD_EXCL_EXCL},
+ .monSets = gBattleFrontierTrainerMons_Hitomi
+ },
+ [109] = {
+ .facilityClass = FACILITY_CLASS_BLACK_BELT,
+ .trainerName = _("RICARDO"),
+ .speechBefore = {EC_WORD_COME_ON, EC_WORD_EXCL, EC_WORD_PLAY, EC_WORD_TIME, EC_WORD_IS, EC_WORD_OVER},
+ .speechWin = {EC_WORD_YOU_RE, EC_WORD_OUT, EC_WORD_OF, EC_WORD_HERE, EC_WORD_EXCL, 0xFFFF},
+ .speechLose = {EC_WORD_PLEASE, EC_WORD_DON_T, EC_WORD_HIT, EC_WORD_ME, EC_WORD_EXCL, 0xFFFF},
+ .monSets = gBattleFrontierTrainerMons_Ricardo
+ },
+ [110] = {
+ .facilityClass = FACILITY_CLASS_BLACK_BELT,
+ .trainerName = _("SHIZUKA"),
+ .speechBefore = {EC_WORD_SHOW, EC_WORD_ME, EC_WORD_THAT, EC_WORD_YOU_RE, EC_WORD_SERIOUS, EC_WORD_EXCL},
+ .speechWin = {EC_WORD_I, EC_WORD_WON_T, EC_WORD_FORGET, EC_WORD_ABOUT, EC_WORD_YOU, 0xFFFF},
+ .speechLose = {EC_WORD_YOU_RE, EC_WORD_PERFECT, EC_WORD_IN, EC_WORD_EVERY, EC_WORD_WAY, EC_WORD_EXCL},
+ .monSets = gBattleFrontierTrainerMons_Shizuka
+ },
+ [111] = {
+ .facilityClass = FACILITY_CLASS_BATTLE_GIRL,
+ .trainerName = _("JOANA"),
+ .speechBefore = {EC_WORD_YOU_RE, EC_WORD_GOING, EC_WORD_TO, EC_WORD_LOSE, EC_WORD_RIGHT, EC_WORD_AWAY},
+ .speechWin = {EC_WORD_I_AM, EC_WORD_THE, EC_WORD_WINNER, EC_WORD_HEAR, EC_WORD_ME, EC_MOVE2(ROAR)},
+ .speechLose = {EC_WORD_I, EC_WORD_REFUSE, EC_WORD_TO, EC_WORD_ACCEPT, EC_WORD_THAT, EC_MOVE(OUTRAGE)},
+ .monSets = gBattleFrontierTrainerMons_Joana
+ },
+ [112] = {
+ .facilityClass = FACILITY_CLASS_BATTLE_GIRL,
+ .trainerName = _("KELLY"),
+ .speechBefore = {EC_WORD_MY, EC_WORD_NIGHT, EC_WORD_SCHOOL, EC_WORD_IS, EC_WORD_REALLY, EC_WORD_SCARY},
+ .speechWin = {EC_WORD_A, EC_WORD_LADY, EC_WORD_GHOST, EC_WORD_APPEARS, EC_WORD_THERE, 0xFFFF},
+ .speechLose = {EC_WORD_THE, EC_WORD_HOME, EC_WORD_WORK, EC_WORD_IS, EC_WORD_AWFULLY, EC_WORD_SCARY},
+ .monSets = gBattleFrontierTrainerMons_Kelly
+ },
+ [113] = {
+ .facilityClass = FACILITY_CLASS_BATTLE_GIRL,
+ .trainerName = _("RAYNA"),
+ .speechBefore = {EC_WORD_I_AM, EC_WORD_NO_1, EC_WORD_WHEN, EC_WORD_IT_S, EC_WORD_ABOUT, EC_WORD_POWER},
+ .speechWin = {EC_WORD_UNDERSTAND, EC_WORD_MY, EC_WORD_POWER, EC_WORD_NOW, EC_WORD_QUES, 0xFFFF},
+ .speechLose = {EC_WORD_TERRIBLE, EC_WORD_ELLIPSIS, 0xFFFF, EC_WORD_I_AM, EC_WORD_TERRIBLE, EC_WORD_ELLIPSIS},
+ .monSets = gBattleFrontierTrainerMons_Rayna
+ },
+ [114] = {
+ .facilityClass = FACILITY_CLASS_EXPERT_M,
+ .trainerName = _("EVAN"),
+ .speechBefore = {EC_WORD_EVERY, EC_WORD_BATTLE, EC_WORD_HAS, EC_WORD_A, EC_WORD_SMELL, 0xFFFF},
+ .speechWin = {EC_WORD_OH, EC_WORD_EXCL, EC_WORD_THE, EC_MOVE(SWEET_SCENT), EC_WORD_OF, EC_WORD_VICTORY},
+ .speechLose = {EC_WORD_THE, EC_WORD_AWFUL, EC_WORD_STENCH, EC_WORD_OF, EC_WORD_A, EC_WORD_LOSS},
+ .monSets = gBattleFrontierTrainerMons_Evan
+ },
+ [115] = {
+ .facilityClass = FACILITY_CLASS_EXPERT_M,
+ .trainerName = _("JORDAN"),
+ .speechBefore = {EC_WORD_GOOD, EC_WORD_EXCL, 0xFFFF, EC_WORD_COME_ON, EC_WORD_EXCL_EXCL, 0xFFFF},
+ .speechWin = {EC_WORD_YOU, EC_WORD_CAN_T, EC_WORD_BEAT, EC_WORD_ME, EC_WORD_EXCL, 0xFFFF},
+ .speechLose = {EC_WORD_WHAT, EC_WORD_QUES_EXCL, 0xFFFF, EC_WORD_BUT, EC_WORD_HOW, EC_WORD_QUES},
+ .monSets = gBattleFrontierTrainerMons_Jordan
+ },
+ [116] = {
+ .facilityClass = FACILITY_CLASS_EXPERT_M,
+ .trainerName = _("JOEL"),
+ .speechBefore = {EC_WORD_FUFUFU, EC_WORD_ELLIPSIS, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF},
+ .speechWin = {EC_WORD_GIGGLE, EC_WORD_ELLIPSIS, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF},
+ .speechLose = {EC_WORD_HAHAHA, EC_WORD_ELLIPSIS, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF},
+ .monSets = gBattleFrontierTrainerMons_Joel
+ },
+ [117] = {
+ .facilityClass = FACILITY_CLASS_EXPERT_F,
+ .trainerName = _("KRISTEN"),
+ .speechBefore = {EC_WORD_HAHAHA, EC_WORD_ELLIPSIS, 0xFFFF, EC_WORD_A, EC_WORD_KID, EC_WORD_ELLIPSIS},
+ .speechWin = {EC_WORD_JUST, EC_WORD_A_LITTLE, EC_WORD_KID, EC_WORD_AFTER, EC_WORD_ALL, EC_WORD_EXCL},
+ .speechLose = {EC_WORD_A, EC_WORD_TOUGH, EC_WORD_KID, EC_WORD_HUH_QUES, EC_WORD_HUMPH, EC_WORD_EXCL},
+ .monSets = gBattleFrontierTrainerMons_Kristen
+ },
+ [118] = {
+ .facilityClass = FACILITY_CLASS_EXPERT_F,
+ .trainerName = _("SELPHY"),
+ .speechBefore = {EC_WORD_HUH_QUES, EC_WORD_WHAT, EC_WORD_IS_IT_QUES, 0xFFFF, 0xFFFF, 0xFFFF},
+ .speechWin = {EC_WORD_OH, EC_WORD_YES, EC_WORD_EXCL, EC_WORD_WHY, EC_WORD_NOT, EC_WORD_QUES},
+ .speechLose = {EC_WORD_OH, EC_WORD_NO, EC_WORD_EXCL, EC_WORD_WHY, EC_WORD_NOT, EC_WORD_QUES},
+ .monSets = gBattleFrontierTrainerMons_Selphy
+ },
+ [119] = {
+ .facilityClass = FACILITY_CLASS_EXPERT_F,
+ .trainerName = _("CHLOE"),
+ .speechBefore = {EC_WORD_COME, EC_WORD_WE, EC_WORD_WILL, EC_WORD_DO, EC_WORD_BATTLE, EC_WORD_NOW},
+ .speechWin = {EC_WORD_MORE, EC_WORD_EXCL, 0xFFFF, EC_WORD_ANOTHER, EC_WORD_BATTLE, EC_WORD_EXCL},
+ .speechLose = {EC_WORD_OH, EC_WORD_EXCL, 0xFFFF, EC_WORD_STRONG, EC_WORD_YOU, EC_WORD_ARE},
+ .monSets = gBattleFrontierTrainerMons_Chloe
+ },
+ [120] = {
+ .facilityClass = FACILITY_CLASS_PSYCHIC_M,
+ .trainerName = _("NORTON"),
+ .speechBefore = {EC_WORD_I, EC_WORD_KNOW, EC_WORD_ONLY, EC_WORD_YOU, 0xFFFF, 0xFFFF},
+ .speechWin = {EC_WORD_EXCUSE_ME, EC_WORD_BUT, EC_WORD_YOU_RE, EC_WORD_A, EC_WORD_PUSHOVER, EC_WORD_EXCL},
+ .speechLose = {EC_WORD_YOU_RE, EC_WORD_SOME, EC_WORD_KIND, EC_WORD_OF, EC_WORD_AWESOME, EC_WORD_EXCL},
+ .monSets = gBattleFrontierTrainerMons_Norton
+ },
+ [121] = {
+ .facilityClass = FACILITY_CLASS_PSYCHIC_M,
+ .trainerName = _("LUKAS"),
+ .speechBefore = {EC_WORD_MY, EC_WORD_JOKING, EC_WORD_IS, EC_WORD_PRETTY, EC_WORD_TERRIBLE, EC_WORD_ELLIPSIS},
+ .speechWin = {EC_WORD_YOUR, EC_WORD_ROCK_HEAD, EC_WORD_EXISTS, EC_WORD_TO, EC_WORD_SHINE, EC_WORD_EXCL},
+ .speechLose = {EC_WORD_YOUR, EC_WORD_ROCK_HEAD, EC_WORD_COME, EC_WORD_TO, EC_WORD_SHINE, 0xFFFF},
+ .monSets = gBattleFrontierTrainerMons_Lukas
+ },
+ [122] = {
+ .facilityClass = FACILITY_CLASS_PSYCHIC_M,
+ .trainerName = _("ZACH"),
+ .speechBefore = {EC_WORD_I_AM, EC_WORD_AN, EC_WORD_EXCELLENT, EC_MOVE2(MIMIC), EC_WORD_OF, EC_WORD_POKEMON},
+ .speechWin = {EC_WORD_I_AM, EC_WORD_HAPPY, EC_WORD_LIKE, EC_WORD_A_LITTLE, EC_POKEMON2(TOGEPI), EC_WORD_EXCL},
+ .speechLose = {EC_WORD_I_AM, EC_WORD_ANGRY, EC_WORD_LIKE, EC_WORD_A, EC_POKEMON2(MANKEY), EC_WORD_EXCL},
+ .monSets = gBattleFrontierTrainerMons_Zach
+ },
+ [123] = {
+ .facilityClass = FACILITY_CLASS_PSYCHIC_F,
+ .trainerName = _("KAITLYN"),
+ .speechBefore = {EC_WORD_I, EC_WORD_CRUSH, EC_WORD_THINGS, EC_WORD_WITH, EC_WORD_PSYCHIC, EC_WORD_POWER},
+ .speechWin = {EC_WORD_MY, EC_WORD_VICTORY, EC_WORD_WILL, EC_WORD_MAKE, EC_WORD_THE, EC_WORD_NEWS},
+ .speechLose = {EC_WORD_NO, EC_WORD_NO, EC_WORD_ELLIPSIS, EC_WORD_THIS, EC_WORD_WON_T, EC_WORD_DO},
+ .monSets = gBattleFrontierTrainerMons_Kaitlyn
+ },
+ [124] = {
+ .facilityClass = FACILITY_CLASS_PSYCHIC_F,
+ .trainerName = _("BREANNA"),
+ .speechBefore = {EC_WORD_MY, EC_WORD_POKEMON, EC_WORD_WILL, EC_WORD_CRUSH, EC_WORD_YOU, EC_WORD_EXCL},
+ .speechWin = {EC_WORD_HAVE, EC_WORD_SOME, EC_WORD_MORE, EC_WORD_OF, EC_WORD_THIS, EC_WORD_EXCL},
+ .speechLose = {EC_WORD_YOU, EC_WORD_HAVE, EC_WORD_GUTS, EC_WORD_AND, EC_WORD_SKILL, 0xFFFF},
+ .monSets = gBattleFrontierTrainerMons_Breanna
+ },
+ [125] = {
+ .facilityClass = FACILITY_CLASS_PSYCHIC_F,
+ .trainerName = _("KENDRA"),
+ .speechBefore = {EC_WORD_IF, EC_WORD_YOU_RE, EC_WORD_SMART, EC_WORD_STOP, EC_WORD_RIGHT, EC_WORD_NOW},
+ .speechWin = {EC_WORD_I, EC_WORD_SAID, EC_WORD_THAT, EC_WORD_YOU, EC_WORD_SHOULD, EC_WORD_STOP},
+ .speechLose = {EC_WORD_WHY, EC_WORD_DIDN_T, EC_WORD_YOU, EC_WORD_STOP, EC_WORD_QUES, 0xFFFF},
+ .monSets = gBattleFrontierTrainerMons_Kendra
+ },
+ [126] = {
+ .facilityClass = FACILITY_CLASS_HEX_MANIAC,
+ .trainerName = _("MOLLY"),
+ .speechBefore = {EC_WORD_WILL, EC_WORD_MY, EC_WORD_CUTE_CHARM, EC_MOVE2(ATTRACT), EC_WORD_YOU, EC_WORD_QUES},
+ .speechWin = {EC_WORD_YOUR, EC_WORD_POKEMON, EC_WORD_ARE, EC_WORD_MY, EC_WORD_TOYS, EC_WORD_NOW},
+ .speechLose = {EC_WORD_OH, EC_WORD_HOW, EC_WORD_COULD, EC_WORD_YOU, EC_WORD_QUES, 0xFFFF},
+ .monSets = gBattleFrontierTrainerMons_Molly
+ },
+ [127] = {
+ .facilityClass = FACILITY_CLASS_HEX_MANIAC,
+ .trainerName = _("JAZMIN"),
+ .speechBefore = {EC_WORD_I, EC_WORD_FORECAST, EC_WORD_TERRIBLE, EC_WORD_THINGS, EC_WORD_FOR, EC_WORD_YOU},
+ .speechWin = {EC_WORD_THERE, EC_WORD_WASN_T, EC_WORD_MY, EC_WORD_FORECAST, EC_WORD_RIGHT, EC_WORD_QUES},
+ .speechLose = {EC_WORD_MY, EC_MOVE2(FORESIGHT), EC_WORD_DIDN_T, EC_WORD_SHOW, EC_WORD_ME, EC_WORD_THIS},
+ .monSets = gBattleFrontierTrainerMons_Jazmin
+ },
+ [128] = {
+ .facilityClass = FACILITY_CLASS_HEX_MANIAC,
+ .trainerName = _("KELSEY"),
+ .speechBefore = {EC_WORD_I, EC_WORD_HAVEN_T, EC_WORD_SLEPT, EC_WORD_IN, EC_WORD_DAYS, EC_WORD_ELLIPSIS},
+ .speechWin = {EC_WORD_MY, EC_WORD_SLEEP, EC_WORD_WILL, EC_WORD_BE, EC_WORD_EXCELLENT, EC_WORD_NOW},
+ .speechLose = {EC_WORD_YOU, EC_WORD_HAVE, EC_WORD_DESTROYED, EC_WORD_MY, EC_WORD_SLEEP, EC_WORD_ELLIPSIS},
+ .monSets = gBattleFrontierTrainerMons_Kelsey
+ },
+ [129] = {
+ .facilityClass = FACILITY_CLASS_POKEMANIAC,
+ .trainerName = _("JALEN"),
+ .speechBefore = {EC_WORD_I, EC_WORD_DON_T, EC_WORD_ALLOW, EC_WORD_POKEMON, EC_WORD_TO, EC_MOVE(THRASH)},
+ .speechWin = {EC_WORD_HAHAHA, EC_WORD_EXCL, EC_WORD_ARE, EC_WORD_YOU, EC_WORD_ANGRY, EC_WORD_QUES},
+ .speechLose = {EC_WORD_WHY, EC_WORD_IS, EC_WORD_THIS, EC_WORD_SO, EC_WORD_HARD, EC_WORD_QUES},
+ .monSets = gBattleFrontierTrainerMons_Jalen
+ },
+ [130] = {
+ .facilityClass = FACILITY_CLASS_POKEMANIAC,
+ .trainerName = _("GRIFFEN"),
+ .speechBefore = {EC_WORD_I, EC_MOVE2(SWALLOW), EC_MOVE2(SLUDGE), EC_WORD_TO, EC_MOVE2(TRANSFORM), EC_WORD_MYSELF},
+ .speechWin = {EC_WORD_I, EC_WORD_HAVE, EC_WORD_A, EC_MOVE(GROWTH), EC_WORD_OF, EC_MOVE2(ACID_ARMOR)},
+ .speechLose = {EC_WORD_I, EC_WORD_HAVE, EC_WORD_A, EC_MOVE(GROWTH), EC_WORD_OF, EC_WORD_SUCTION_CUPS},
+ .monSets = gBattleFrontierTrainerMons_Griffen
+ },
+ [131] = {
+ .facilityClass = FACILITY_CLASS_POKEMANIAC,
+ .trainerName = _("XANDER"),
+ .speechBefore = {EC_WORD_I, EC_WORD_GOT, EC_WORD_MY, EC_WORD_POKEMON, EC_WORD_ON, EC_WORD_RENTAL},
+ .speechWin = {EC_WORD_IT_S, EC_WORD_INCREDIBLE, EC_WORD_MY, EC_WORD_RENTAL, EC_WORD_POKEMON, EC_WORD_WON},
+ .speechLose = {EC_WORD_RENTAL, EC_WORD_POKEMON, EC_WORD_AREN_T, EC_WORD_UP, EC_WORD_TO, EC_MOVE2(SCRATCH)},
+ .monSets = gBattleFrontierTrainerMons_Xander
+ },
+ [132] = {
+ .facilityClass = FACILITY_CLASS_GENTLEMAN,
+ .trainerName = _("MARVIN"),
+ .speechBefore = {EC_WORD_YOU_RE, EC_WORD_UP, EC_WORD_TO, EC_WORD_THE, EC_WORD_CHALLENGE, EC_WORD_QUES},
+ .speechWin = {EC_WORD_I, EC_WORD_DIDN_T, EC_WORD_THINK, EC_WORD_YOU_RE, EC_WORD_GOOD, EC_WORD_ENOUGH},
+ .speechLose = {EC_WORD_I_AM, EC_WORD_FEELING, EC_WORD_PERFECT, EC_WORD_THANK_YOU, EC_WORD_SO, EC_WORD_MUCH},
+ .monSets = gBattleFrontierTrainerMons_Marvin
+ },
+ [133] = {
+ .facilityClass = FACILITY_CLASS_GENTLEMAN,
+ .trainerName = _("BRENNAN"),
+ .speechBefore = {EC_WORD_I, EC_MOVE2(WISH), EC_WORD_TO, EC_WORD_SEE, EC_WORD_THE, EC_WORD_NEWS},
+ .speechWin = {EC_WORD_COMICS, EC_WORD_GET, EC_WORD_DAMP, EC_WORD_FROM, EC_WORD_DRIZZLE, EC_WORD_QUES},
+ .speechLose = {EC_WORD_THE, EC_WORD_TIGHT, EC_WORD_MONEY, EC_WORD_LIVING, EC_WORD_CHANNEL, EC_WORD_QUES_EXCL},
+ .monSets = gBattleFrontierTrainerMons_Brennan
+ },
+ [134] = {
+ .facilityClass = FACILITY_CLASS_BUG_MANIAC,
+ .trainerName = _("BALEY"),
+ .speechBefore = {EC_MOVE(SCREECH), EC_WORD_IS, EC_WORD_LIKE, EC_WORD_MUSIC, EC_WORD_TO_ME, EC_WORD_EXCL},
+ .speechWin = {EC_WORD_MY, EC_MOVE(SCREECH), EC_WORD_STRATEGY, EC_WORD_IS, EC_WORD_THE, EC_WORD_BEST},
+ .speechLose = {EC_WORD_YOU_RE, EC_WORD_SOUNDPROOF, EC_WORD_QUES, 0xFFFF, 0xFFFF, 0xFFFF},
+ .monSets = gBattleFrontierTrainerMons_Baley
+ },
+ [135] = {
+ .facilityClass = FACILITY_CLASS_RUIN_MANIAC,
+ .trainerName = _("ZACKARY"),
+ .speechBefore = {EC_WORD_CAN, EC_WORD_YOU, EC_MOVE(DIG), EC_WORD_IT, EC_WORD_YO, EC_WORD_QUES},
+ .speechWin = {EC_MOVE2(TAKE_DOWN), EC_WORD_TAKE, EC_WORD_A, EC_MOVE2(DIVE), EC_WORD_YO, EC_WORD_YO},
+ .speechLose = {EC_WORD_BREAK, EC_WORD_DOWN, EC_MOVE2(DIVE), EC_WORD_TIME, EC_WORD_FOR, EC_WORD_ME},
+ .monSets = gBattleFrontierTrainerMons_Zackary
+ },
+ [136] = {
+ .facilityClass = FACILITY_CLASS_COLLECTOR,
+ .trainerName = _("GABRIEL"),
+ .speechBefore = {EC_MOVE2(POUND), EC_WORD_THE, EC_WORD_THICK_FAT, EC_WORD_ON, EC_WORD_MY, EC_MOVE2(BELLY_DRUM)},
+ .speechWin = {EC_MOVE2(POUND), EC_WORD_MY, EC_MOVE2(BELLY_DRUM), EC_MOVE2(POUND), EC_WORD_MY, EC_MOVE2(BELLY_DRUM)},
+ .speechLose = {EC_WORD_MY, EC_MOVE2(BELLY_DRUM), EC_WORD_WAS, EC_WORD_TOO_WEAK, EC_WORD_ELLIPSIS, 0xFFFF},
+ .monSets = gBattleFrontierTrainerMons_Gabriel
+ },
+ [137] = {
+ .facilityClass = FACILITY_CLASS_PARASOL_LADY,
+ .trainerName = _("EMILY"),
+ .speechBefore = {EC_WORD_HOW, EC_WORD_ABOUT, EC_WORD_A_TINY_BIT, EC_WORD_OF, EC_MOVE(HYPNOSIS), EC_WORD_QUES},
+ .speechWin = {EC_WORD_MY, EC_MOVE(HYPNOSIS), EC_WORD_STRATEGY, EC_WORD_WORKS, EC_WORD_TO, EC_WORD_PERFECTION},
+ .speechLose = {EC_WORD_MY, EC_MOVE(HYPNOSIS), EC_WORD_STRATEGY, EC_WORD_WENT, EC_WORD_BADLY, EC_WORD_ELLIPSIS},
+ .monSets = gBattleFrontierTrainerMons_Emily
+ },
+ [138] = {
+ .facilityClass = FACILITY_CLASS_BEAUTY,
+ .trainerName = _("JORDYN"),
+ .speechBefore = {EC_WORD_YOU, EC_WORD_DON_T, EC_WORD_KNOW, EC_WORD_MY, EC_WORD_SECRET, EC_WORD_ELLIPSIS},
+ .speechWin = {EC_WORD_I_AM, EC_WORD_NOT, EC_WORD_AS, EC_WORD_I, EC_WORD_APPEAR, EC_WORD_ELLIPSIS},
+ .speechLose = {EC_WORD_BUT, EC_WORD_HOW, EC_WORD_DID, EC_WORD_YOU, EC_WORD_KNOW, EC_WORD_QUES},
+ .monSets = gBattleFrontierTrainerMons_Jordyn
+ },
+ [139] = {
+ .facilityClass = FACILITY_CLASS_AROMA_LADY,
+ .trainerName = _("SOFIA"),
+ .speechBefore = {EC_POKEMON(LOUDRED), EC_WORD_PROBABLY, EC_WORD_HAS, EC_WORD_A, EC_MOVE(SWEET_SCENT), 0xFFFF},
+ .speechWin = {EC_WORD_THAT_S, EC_WORD_THE, EC_WORD_FEELING, EC_WORD_THAT, EC_WORD_I, EC_WORD_GET},
+ .speechLose = {EC_WORD_I, EC_WORD_WORK, EC_WORD_AT, EC_WORD_THE, EC_WORD_DEPT_STORE, 0xFFFF},
+ .monSets = gBattleFrontierTrainerMons_Sofia
+ },
+ [140] = {
+ .facilityClass = FACILITY_CLASS_COOLTRAINER_M,
+ .trainerName = _("BRADEN"),
+ .speechBefore = {EC_WORD_I_CHOOSE_YOU, EC_WORD_EXCL, 0xFFFF, EC_WORD_THIS_IS_IT_EXCL, 0xFFFF, 0xFFFF},
+ .speechWin = {EC_WORD_I_AM, EC_WORD_FEELING, EC_WORD_PRETTY, EC_WORD_AWESOME, EC_WORD_ABOUT, EC_WORD_MYSELF},
+ .speechLose = {EC_WORD_ALL_RIGHT, EC_WORD_EXCL, 0xFFFF, EC_WORD_I, EC_WORD_SURRENDER, EC_WORD_EXCL},
+ .monSets = gBattleFrontierTrainerMons_Braden
+ },
+ [141] = {
+ .facilityClass = FACILITY_CLASS_COOLTRAINER_M,
+ .trainerName = _("KAYDEN"),
+ .speechBefore = {EC_WORD_THEY, EC_WORD_OVERDO, EC_WORD_THAT, EC_WORD_GOURMET, EC_WORD_THING, EC_WORD_ELLIPSIS},
+ .speechWin = {EC_WORD_THAT, EC_WORD_GOURMET, EC_WORD_THING, EC_WORD_ISN_T, EC_WORD_FOR, EC_WORD_ME},
+ .speechLose = {EC_WORD_HEY, EC_WORD_THIS, EC_WORD_IS, EC_WORD_PRETTY, EC_WORD_TASTY, 0xFFFF},
+ .monSets = gBattleFrontierTrainerMons_Kayden
+ },
+ [142] = {
+ .facilityClass = FACILITY_CLASS_COOLTRAINER_M,
+ .trainerName = _("COOPER"),
+ .speechBefore = {EC_WORD_THIS, EC_WORD_SHOULD, EC_WORD_ABSOLUTELY, EC_WORD_BE, EC_WORD_A, EC_WORD_PUSHOVER},
+ .speechWin = {EC_WORD_THAT_WAS, EC_WORD_TOO, EC_WORD_EXCITING, EC_WORD_FOR, EC_WORD_ME, EC_WORD_ELLIPSIS},
+ .speechLose = {EC_WORD_PLEASE, EC_WORD_EXCL, 0xFFFF, EC_WORD_SORRY, EC_WORD_I_AM, EC_WORD_SORRY},
+ .monSets = gBattleFrontierTrainerMons_Cooper
+ },
+ [143] = {
+ .facilityClass = FACILITY_CLASS_COOLTRAINER_F,
+ .trainerName = _("JULIA"),
+ .speechBefore = {EC_WORD_SPIRIT, EC_WORD_ALONE, EC_WORD_WON_T, EC_WORD_MAKE, EC_WORD_YOU, EC_WORD_WIN},
+ .speechWin = {EC_WORD_YOU, EC_WORD_SHOULD, EC_WORD_ACCEPT, EC_WORD_THIS, EC_WORD_WITH, EC_WORD_SERENE_GRACE},
+ .speechLose = {EC_WORD_FOR_NOW, EC_WORD_GOOD_BYE, EC_WORD_BUT, EC_WORD_IT_S, EC_WORD_NOT, EC_WORD_OVER},
+ .monSets = gBattleFrontierTrainerMons_Julia
+ },
+ [144] = {
+ .facilityClass = FACILITY_CLASS_COOLTRAINER_F,
+ .trainerName = _("AMARA"),
+ .speechBefore = {EC_WORD_WROOOAAR_EXCL, EC_WORD_EXCL_EXCL, EC_WORD_I_AM, EC_WORD_SO, EC_WORD_READY, EC_WORD_EXCL_EXCL},
+ .speechWin = {EC_WORD_I, EC_WORD_LOSE, EC_WORD_MYSELF, EC_WORD_IF, EC_WORD_IT_S, EC_WORD_EXCITING},
+ .speechLose = {EC_WORD_THAT_S, EC_WORD_TOO, EC_WORD_MUCH, EC_WORD_TO, EC_MOVE2(TACKLE), EC_WORD_EXCL},
+ .monSets = gBattleFrontierTrainerMons_Amara
+ },
+ [145] = {
+ .facilityClass = FACILITY_CLASS_COOLTRAINER_F,
+ .trainerName = _("LYNN"),
+ .speechBefore = {EC_WORD_YOUR, EC_WORD_SECRET, EC_WORD_CAN_T, EC_WORD_BE, EC_WORD_HIDDEN, EC_WORD_FOREVER},
+ .speechWin = {EC_WORD_I, EC_WORD_KNOW, EC_WORD_YOUR, EC_WORD_SECRET, EC_WORD_NOW, EC_WORD_EXCL},
+ .speechLose = {EC_WORD_YOU, EC_WORD_CAN_T, EC_MOVE(SAFEGUARD), EC_WORD_YOUR, EC_WORD_OWN, EC_WORD_SECRET},
+ .monSets = gBattleFrontierTrainerMons_Lynn
+ },
+ [146] = {
+ .facilityClass = FACILITY_CLASS_PKMN_RANGER_M,
+ .trainerName = _("JOVAN"),
+ .speechBefore = {EC_WORD_YOUR, EC_WORD_BATTLE, EC_WORD_SENSE, EC_WORD_IS, EC_WORD_SADLY, EC_WORD_LACKING},
+ .speechWin = {EC_WORD_MY, EC_WORD_BATTLE, EC_WORD_SENSE, EC_WORD_IS, EC_WORD_COOL, EC_WORD_ISN_T_IT_QUES},
+ .speechLose = {EC_WORD_I_WAS, EC_WORD_MINUS, EC_WORD_MY, EC_WORD_NORMAL, EC_WORD_POWER, EC_WORD_TODAY},
+ .monSets = gBattleFrontierTrainerMons_Jovan
+ },
+ [147] = {
+ .facilityClass = FACILITY_CLASS_PKMN_RANGER_M,
+ .trainerName = _("DOMINIC"),
+ .speechBefore = {EC_WORD_I, EC_WORD_HAVE, EC_WORD_THIS, EC_WORD_EXCELLENT, EC_WORD_CAMERA, 0xFFFF},
+ .speechWin = {EC_WORD_MY, EC_WORD_CAMERA, EC_WORD_WAS, EC_WORD_AWFULLY, EC_WORD_EXPENSIVE, 0xFFFF},
+ .speechLose = {EC_WORD_MY, EC_WORD_CAMERA, EC_WORD_DOESN_T, EC_WORD_MISS, EC_WORD_A, EC_WORD_THING},
+ .monSets = gBattleFrontierTrainerMons_Dominic
+ },
+ [148] = {
+ .facilityClass = FACILITY_CLASS_PKMN_RANGER_M,
+ .trainerName = _("NIKOLAS"),
+ .speechBefore = {EC_WORD_I, EC_MOVE2(MIMIC), EC_WORD_POKEMON, EC_WORD_AFTER, EC_WORD_EVERY, EC_WORD_BATTLE},
+ .speechWin = {EC_WORD_IF_I_WIN, EC_WORD_I, EC_WORD_PRETEND, EC_WORD_I_AM, EC_WORD_A, EC_POKEMON2(TAUROS)},
+ .speechLose = {EC_WORD_IF_I_LOSE, EC_WORD_I, EC_WORD_PRETEND, EC_WORD_I_AM, EC_WORD_A, EC_POKEMON2(MILTANK)},
+ .monSets = gBattleFrontierTrainerMons_Nikolas
+ },
+ [149] = {
+ .facilityClass = FACILITY_CLASS_PKMN_RANGER_F,
+ .trainerName = _("VALERIA"),
+ .speechBefore = {EC_WORD_I, EC_MOVE2(WISH), EC_WORD_YOU, EC_WORD_WOULD, EC_WORD_NOT, EC_MOVE2(GLARE)},
+ .speechWin = {EC_WORD_YOU_RE, EC_WORD_MEAN, EC_WORD_EXCL, EC_WORD_I, EC_WORD_MEAN, EC_WORD_REALLY},
+ .speechLose = {EC_WORD_YOU, EC_WORD_HAVE, EC_WORD_A, EC_WORD_REALLY, EC_MOVE(SCARY_FACE), EC_WORD_EXCL},
+ .monSets = gBattleFrontierTrainerMons_Valeria
+ },
+ [150] = {
+ .facilityClass = FACILITY_CLASS_PKMN_RANGER_F,
+ .trainerName = _("DELANEY"),
+ .speechBefore = {EC_WORD_SCHOOL, EC_WORD_IS, EC_WORD_OVER, EC_WORD_TIME, EC_WORD_TO, EC_WORD_PLAY},
+ .speechWin = {EC_WORD_MY, EC_WORD_BOY, EC_WORD_FRIEND, EC_WORD_IS, EC_WORD_FROM, EC_WORD_SCHOOL},
+ .speechLose = {EC_WORD_I, EC_WORD_HAVE, EC_WORD_TO, EC_WORD_WORK, EC_WORD_NEXT, EC_WORD_WEEK},
+ .monSets = gBattleFrontierTrainerMons_Delaney
+ },
+ [151] = {
+ .facilityClass = FACILITY_CLASS_PKMN_RANGER_F,
+ .trainerName = _("MEGHAN"),
+ .speechBefore = {EC_WORD_SCHOOL, EC_WORD_IS, EC_WORD_OUT, EC_WORD_TIME, EC_WORD_TO, EC_WORD_PLAY},
+ .speechWin = {EC_WORD_MY, EC_WORD_BOY, EC_WORD_FRIEND, EC_WORD_LIKES, EC_WORD_COMICS, 0xFFFF},
+ .speechLose = {EC_WORD_IT_S, EC_WORD_BACK, EC_WORD_TO, EC_WORD_SCHOOL, EC_WORD_SOON, 0xFFFF},
+ .monSets = gBattleFrontierTrainerMons_Meghan
+ },
+ [152] = {
+ .facilityClass = FACILITY_CLASS_DRAGON_TAMER,
+ .trainerName = _("ROBERTO"),
+ .speechBefore = {EC_WORD_DRAGON, EC_WORD_POKEMON, EC_WORD_ARE, EC_WORD_INVINCIBLE, EC_WORD_EXCL, 0xFFFF},
+ .speechWin = {EC_WORD_YOU, EC_WORD_WEREN_T, EC_WORD_BAD, EC_WORD_I_WAS, EC_WORD_JUST, EC_WORD_BETTER},
+ .speechLose = {EC_WORD_AREN_T, EC_WORD_YOU, EC_WORD_SATISFIED, EC_WORD_YET, EC_WORD_QUES, 0xFFFF},
+ .monSets = gBattleFrontierTrainerMons_Roberto
+ },
+ [153] = {
+ .facilityClass = FACILITY_CLASS_DRAGON_TAMER,
+ .trainerName = _("DAMIAN"),
+ .speechBefore = {EC_WORD_MY, EC_WORD_PURE_POWER, EC_WORD_IS, EC_WORD_MACHINE, EC_WORD_LIKE, EC_WORD_EXCL},
+ .speechWin = {EC_WORD_MY, EC_MOVE2(MACH_PUNCH), EC_WORD_WILL, EC_WORD_MAKE, EC_WORD_A, EC_MOVE(BRICK_BREAK)},
+ .speechLose = {EC_WORD_ARRGH, EC_WORD_EXCL, 0xFFFF, EC_WORD_NO, EC_WORD_EXCL_EXCL, 0xFFFF},
+ .monSets = gBattleFrontierTrainerMons_Damian
+ },
+ [154] = {
+ .facilityClass = FACILITY_CLASS_DRAGON_TAMER,
+ .trainerName = _("BRODY"),
+ .speechBefore = {EC_WORD_MY, EC_WORD_FASHION, EC_WORD_SENSE, EC_WORD_SEEMS, EC_POKEMON(ODDISH), EC_WORD_QUES},
+ .speechWin = {EC_WORD_IT_S, EC_WORD_MY, EC_WORD_FAMILY, EC_WORD_STAY_AT_HOME, EC_WORD_LOOK, EC_WORD_EXCL},
+ .speechLose = {EC_WORD_I, EC_WORD_QUESTION, EC_WORD_YOUR, EC_WORD_FASHION, EC_WORD_SENSE, EC_WORD_SERIOUSLY},
+ .monSets = gBattleFrontierTrainerMons_Brody
+ },
+ [155] = {
+ .facilityClass = FACILITY_CLASS_DRAGON_TAMER,
+ .trainerName = _("GRAHAM"),
+ .speechBefore = {EC_WORD_YEAH, EC_WORD_EXCL, 0xFFFF, EC_WORD_YEAH_YEAH, EC_WORD_EXCL_EXCL, 0xFFFF},
+ .speechWin = {EC_WORD_WAHAHAHA, EC_WORD_WAHAHAHA, EC_WORD_EXCL, EC_WORD_WAHAHAHA, EC_WORD_WAHAHAHA, EC_WORD_EXCL_EXCL},
+ .speechLose = {EC_WORD_I_AM, EC_WORD_SORRY, EC_WORD_ELLIPSIS, EC_WORD_IT_S, EC_WORD_MY, EC_WORD_BAD},
+ .monSets = gBattleFrontierTrainerMons_Graham
+ },
+ [156] = {
+ .facilityClass = FACILITY_CLASS_POKEFAN_M,
+ .trainerName = _("TYLOR"),
+ .speechBefore = {EC_WORD_ARE, EC_WORD_YOU, EC_WORD_FEELING, EC_WORD_MY, EC_MOVE2(HEAT_WAVE), EC_WORD_QUES},
+ .speechWin = {EC_WORD_YES, EC_WORD_I_AM, EC_WORD_ON, EC_WORD_FIRE, EC_WORD_EXCL, 0xFFFF},
+ .speechLose = {EC_WORD_BUT, EC_WORD_I_WAS, EC_WORD_ON, EC_WORD_FIRE, EC_WORD_FOR, EC_WORD_YOU},
+ .monSets = gBattleFrontierTrainerMons_Tylor
+ },
+ [157] = {
+ .facilityClass = FACILITY_CLASS_POKEFAN_F,
+ .trainerName = _("JAREN"),
+ .speechBefore = {EC_WORD_FIGHTING, EC_WORD_SPIRIT, EC_WORD_QUES, EC_WORD_ME, EC_WORD_QUES, 0xFFFF},
+ .speechWin = {EC_WORD_I, EC_WORD_WANT, EC_WORD_MORE, EC_WORD_CUTE, EC_WORD_POKEMON, 0xFFFF},
+ .speechLose = {EC_WORD_YOUR, EC_WORD_POKEMON, EC_WORD_LOOK, EC_WORD_QUITE, EC_WORD_CUTE, 0xFFFF},
+ .monSets = gBattleFrontierTrainerMons_Jaren
+ },
+ [158] = {
+ .facilityClass = FACILITY_CLASS_PKMN_BREEDER_M,
+ .trainerName = _("CORDELL"),
+ .speechBefore = {EC_WORD_A, EC_WORD_BATTLE, EC_WORD_IS, EC_WORD_DECIDED, EC_WORD_ON, EC_WORD_SPIRIT},
+ .speechWin = {EC_WORD_CAN_T, EC_WORD_YOU, EC_WORD_ACCEPT, EC_WORD_THAT, EC_WORD_QUES, 0xFFFF},
+ .speechLose = {EC_WORD_I, EC_WORD_WILL, EC_WORD_BE, EC_WORD_ON, EC_WORD_MY, EC_WORD_WAY},
+ .monSets = gBattleFrontierTrainerMons_Cordell
+ },
+ [159] = {
+ .facilityClass = FACILITY_CLASS_POKEMON_BREEDER_F,
+ .trainerName = _("JAZLYN"),
+ .speechBefore = {EC_WORD_IS, EC_WORD_YOUR, EC_WORD_POKEDEX, EC_WORD_REALLY, EC_WORD_AWESOME, EC_WORD_QUES},
+ .speechWin = {EC_WORD_OH_YEAH, EC_WORD_WOW, EC_WORD_YOUR, EC_WORD_POKEDEX, EC_WORD_IS, EC_WORD_SUPER},
+ .speechLose = {EC_WORD_AN, EC_WORD_AVANT_GARDE, EC_WORD_POKEDEX, EC_WORD_WOULD, EC_WORD_BE, EC_WORD_AWESOME},
+ .monSets = gBattleFrontierTrainerMons_Jazlyn
+ },
+ [160] = {
+ .facilityClass = FACILITY_CLASS_YOUNGSTER,
+ .trainerName = _("ZACHERY"),
+ .speechBefore = {EC_WORD_I, EC_WORD_HAVE, EC_WORD_MY, EC_WORD_OWN, EC_WORD_PLACE, EC_WORD_YEEHAW_EXCL},
+ .speechWin = {EC_WORD_IT_S, EC_WORD_AN, EC_WORD_EXCITING, EC_WORD_TIME, EC_WORD_FOR, EC_WORD_ME},
+ .speechLose = {EC_WORD_YOU, EC_WORD_CAN_T, EC_WORD_FLATTEN, EC_WORD_MY, EC_WORD_HAPPINESS, EC_WORD_EXCL},
+ .monSets = gBattleFrontierTrainerMons_Zachery
+ },
+ [161] = {
+ .facilityClass = FACILITY_CLASS_YOUNGSTER,
+ .trainerName = _("JOHAN"),
+ .speechBefore = {EC_WORD_WINTER, EC_WORD_WILL, EC_WORD_SOON, EC_WORD_BE, EC_WORD_HERE, 0xFFFF},
+ .speechWin = {EC_WORD_MY, EC_WORD_ALLOWANCE, EC_WORD_COULD, EC_WORD_USE, EC_WORD_A, EC_MOVE2(HELPING_HAND)},
+ .speechLose = {EC_WORD_I, EC_WORD_ALWAYS, EC_WORD_USE, EC_WORD_MY, EC_WORD_ALLOWANCE, EC_WORD_UP},
+ .monSets = gBattleFrontierTrainerMons_Johan
+ },
+ [162] = {
+ .facilityClass = FACILITY_CLASS_LASS,
+ .trainerName = _("SHEA"),
+ .speechBefore = {EC_WORD_DO, EC_WORD_YOU, EC_WORD_BATTLE, EC_WORD_WITH, EC_WORD_BEAUTY, EC_WORD_QUES},
+ .speechWin = {EC_WORD_YOU, EC_WORD_BATTLE, EC_WORD_IN, EC_WORD_AN, EC_WORD_UGLY, EC_WORD_WAY},
+ .speechLose = {EC_WORD_WHAT, EC_WORD_IS, EC_WORD_BEAUTY, EC_WORD_TO, EC_WORD_YOU, EC_WORD_QUES},
+ .monSets = gBattleFrontierTrainerMons_Shea
+ },
+ [163] = {
+ .facilityClass = FACILITY_CLASS_LASS,
+ .trainerName = _("KAILA"),
+ .speechBefore = {EC_WORD_I_AM, EC_WORD_FEELING, EC_WORD_THIRSTY, EC_WORD_RIGHT, EC_WORD_NOW, EC_WORD_ELLIPSIS},
+ .speechWin = {EC_WORD_I, EC_WORD_COULD, EC_WORD_USE, EC_WORD_A, EC_WORD_COLD, EC_WORD_DRINK},
+ .speechLose = {EC_WORD_THAT, EC_WORD_LOSS, EC_WORD_IS, EC_WORD_HARD, EC_WORD_TO, EC_MOVE2(SWALLOW)},
+ .monSets = gBattleFrontierTrainerMons_Kaila
+ },
+ [164] = {
+ .facilityClass = FACILITY_CLASS_SCHOOL_KID_M,
+ .trainerName = _("ISIAH"),
+ .speechBefore = {EC_WORD_I, EC_WORD_PRETEND, EC_WORD_TO, EC_WORD_STUDY, EC_WORD_A_LOT, 0xFFFF},
+ .speechWin = {EC_WORD_I, EC_MOVE2(TRICK), EC_WORD_MOTHER, EC_WORD_FOR, EC_WORD_MY, EC_WORD_ALLOWANCE},
+ .speechLose = {EC_WORD_I, EC_WORD_DON_T, EC_WORD_WANT, EC_WORD_TO, EC_WORD_STUDY, EC_WORD_MORE},
+ .monSets = gBattleFrontierTrainerMons_Isiah
+ },
+ [165] = {
+ .facilityClass = FACILITY_CLASS_SCHOOL_KID_M,
+ .trainerName = _("GARRETT"),
+ .speechBefore = {EC_WORD_I, EC_WORD_ENJOY, EC_WORD_COMICS, EC_WORD_AND, EC_WORD_THIS, EC_WORD_GAME},
+ .speechWin = {EC_WORD_I, EC_WORD_LIKE, EC_WORD_THIS, EC_WORD_MUSIC, EC_WORD_IDOL, EC_WORD_TOO},
+ .speechLose = {EC_WORD_BUT, EC_WORD_I, EC_WORD_HAVE, EC_WORD_TO, EC_WORD_STUDY, EC_WORD_MORE},
+ .monSets = gBattleFrontierTrainerMons_Garrett
+ },
+ [166] = {
+ .facilityClass = FACILITY_CLASS_SCHOOL_KID_F,
+ .trainerName = _("HAYLIE"),
+ .speechBefore = {EC_WORD_I, EC_WORD_WORRY, EC_WORD_TOO, EC_WORD_MUCH, EC_WORD_TO, EC_WORD_SLEEP},
+ .speechWin = {EC_WORD_A, EC_WORD_WIN, EC_WORD_GIVES, EC_WORD_ME, EC_WORD_A, EC_MOVE2(CALM_MIND)},
+ .speechLose = {EC_WORD_MY, EC_WORD_INSOMNIA, EC_WORD_WILL, EC_WORD_GET, EC_WORD_BAD, EC_WORD_ELLIPSIS},
+ .monSets = gBattleFrontierTrainerMons_Haylie
+ },
+ [167] = {
+ .facilityClass = FACILITY_CLASS_SCHOOL_KID_F,
+ .trainerName = _("MEGAN"),
+ .speechBefore = {EC_WORD_I, EC_WORD_BELIEVE, EC_WORD_IN, EC_WORD_AN, EC_MOVE(AROMATHERAPY), EC_WORD_BATH},
+ .speechWin = {EC_WORD_I, EC_WORD_WANT, EC_WORD_A, EC_WORD_HEALTHY, EC_WORD_CLEAR_BODY, 0xFFFF},
+ .speechLose = {EC_WORD_IF, EC_WORD_ONLY, EC_MOVE(AROMATHERAPY), EC_WORD_WERE, EC_WORD_LESS, EC_WORD_EXPENSIVE},
+ .monSets = gBattleFrontierTrainerMons_Megan
+ },
+ [168] = {
+ .facilityClass = FACILITY_CLASS_RICH_BOY,
+ .trainerName = _("ISSAC"),
+ .speechBefore = {EC_WORD_MY, EC_WORD_HOBBY, EC_WORD_QUES, 0xFFFF, 0xFFFF, 0xFFFF},
+ .speechWin = {EC_WORD_I, EC_WORD_LIKE, EC_WORD_ANY, EC_WORD_KIND, EC_WORD_OF, EC_MOVE2(WATER_SPORT)},
+ .speechLose = {EC_WORD_I, EC_WORD_DISLIKE, EC_WORD_ANY, EC_WORD_KIND, EC_WORD_OF, EC_MOVE2(MUD_SPORT)},
+ .monSets = gBattleFrontierTrainerMons_Issac
+ },
+ [169] = {
+ .facilityClass = FACILITY_CLASS_RICH_BOY,
+ .trainerName = _("QUINTON"),
+ .speechBefore = {EC_WORD_I_AM, EC_WORD_SAD, EC_WORD_CAUSE, EC_WORD_I_AM, EC_WORD_TOO_WEAK, 0xFFFF},
+ .speechWin = {EC_WORD_YOU, EC_WORD_AREN_T, EC_WORD_TOO_STRONG, EC_WORD_FOR, EC_WORD_ME, 0xFFFF},
+ .speechLose = {EC_WORD_HEY, EC_WORD_WHAT, EC_WORD_DID, EC_WORD_I, EC_WORD_DO, EC_WORD_QUES},
+ .monSets = gBattleFrontierTrainerMons_Quinton
+ },
+ [170] = {
+ .facilityClass = FACILITY_CLASS_LADY,
+ .trainerName = _("SALMA"),
+ .speechBefore = {EC_WORD_YOU_VE, EC_WORD_GOT, EC_WORD_YOUR, EC_WORD_HUSTLE, EC_WORD_ON, EC_WORD_EXCL},
+ .speechWin = {EC_WORD_I, EC_WORD_WIN, EC_WORD_YOU, EC_WORD_HUSTLE, EC_WORD_ON, EC_WORD_OUT},
+ .speechLose = {EC_WORD_I, EC_WORD_DON_T, EC_WORD_GET, EC_WORD_HOW, EC_WORD_I, EC_WORD_LOST},
+ .monSets = gBattleFrontierTrainerMons_Salma
+ },
+ [171] = {
+ .facilityClass = FACILITY_CLASS_LADY,
+ .trainerName = _("ANSLEY"),
+ .speechBefore = {EC_WORD_I_AM, EC_WORD_BORED, EC_WORD_ELLIPSIS, EC_WORD_DANCE, EC_WORD_FOR, EC_WORD_ME},
+ .speechWin = {EC_WORD_YOU_VE, EC_WORD_BORED, EC_WORD_ME, EC_WORD_SOME, EC_WORD_MORE, 0xFFFF},
+ .speechLose = {EC_WORD_TAKE, EC_WORD_YOUR, EC_MOVE2(FRUSTRATION), EC_WORD_SOME, EC_WORD_OTHER, EC_WORD_PLACE},
+ .monSets = gBattleFrontierTrainerMons_Ansley
+ },
+ [172] = {
+ .facilityClass = FACILITY_CLASS_BUG_CATCHER,
+ .trainerName = _("HOLDEN"),
+ .speechBefore = {EC_WORD_LET_S, EC_WORD_COMMEMORATE, EC_WORD_MY, EC_WORD_COOLNESS, EC_WORD_IN, EC_WORD_BATTLE},
+ .speechWin = {EC_WORD_YOU_RE, EC_WORD_TOO_WEAK, EC_WORD_FOR, EC_WORD_ANY, EC_WORD_PRAISE, 0xFFFF},
+ .speechLose = {EC_WORD_YOUR, EC_WORD_BATTLE, EC_WORD_SENSE, EC_WORD_IS, EC_WORD_AMUSING, 0xFFFF},
+ .monSets = gBattleFrontierTrainerMons_Holden
+ },
+ [173] = {
+ .facilityClass = FACILITY_CLASS_BUG_CATCHER,
+ .trainerName = _("LUCA"),
+ .speechBefore = {EC_WORD_WE, EC_WORD_WILL, EC_WORD_HAVE, EC_WORD_A, EC_WORD_COOL, EC_WORD_BATTLE},
+ .speechWin = {EC_WORD_I, EC_WORD_WON, EC_WORD_IN, EC_WORD_A, EC_WORD_COOL, EC_WORD_WAY},
+ .speechLose = {EC_WORD_HELLO, EC_WORD_QUES, EC_WORD_I_AM, EC_WORD_JUST, EC_WORD_A, EC_WORD_KID},
+ .monSets = gBattleFrontierTrainerMons_Luca
+ },
+ [174] = {
+ .facilityClass = FACILITY_CLASS_NINJA_BOY,
+ .trainerName = _("JAMISON"),
+ .speechBefore = {EC_WORD_MY, EC_MOVE2(SECRET_POWER), EC_WORD_IS, EC_WORD_OVERWHELMING, EC_WORD_TO, EC_WORD_POKEMON},
+ .speechWin = {EC_WORD_DID, EC_WORD_YOU, EC_WORD_SEE, EC_WORD_THAT, EC_WORD_QUES, 0xFFFF},
+ .speechLose = {EC_WORD_I, EC_WORD_WILL, EC_WORD_USE, EC_MOVE(SMOKESCREEN), EC_WORD_TO, EC_WORD_ESCAPE},
+ .monSets = gBattleFrontierTrainerMons_Jamison
+ },
+ [175] = {
+ .facilityClass = FACILITY_CLASS_NINJA_BOY,
+ .trainerName = _("GUNNAR"),
+ .speechBefore = {EC_WORD_I, EC_MOVE(CUT), EC_WORD_DOWN, EC_WORD_EVERY, EC_WORD_OPPONENT, 0xFFFF},
+ .speechWin = {EC_WORD_DON_T, EC_MOVE(GRUDGE), EC_WORD_ME, EC_WORD_FOR, EC_WORD_YOUR, EC_WORD_LOSS},
+ .speechLose = {EC_WORD_PLEASE, EC_WORD_LOSE, EC_WORD_THAT, EC_MOVE(SCARY_FACE), EC_WORD_OF, EC_WORD_YOURS},
+ .monSets = gBattleFrontierTrainerMons_Gunnar
+ },
+ [176] = {
+ .facilityClass = FACILITY_CLASS_TUBER_M,
+ .trainerName = _("CRAIG"),
+ .speechBefore = {EC_WORD_I, EC_WORD_CAN_T, EC_WORD_WAIT, EC_WORD_FOR, EC_WORD_MY, EC_WORD_TRAIN},
+ .speechWin = {EC_WORD_MY, EC_WORD_TRAIN, EC_WORD_ISN_T, EC_WORD_HERE, EC_WORD_YET, EC_WORD_ELLIPSIS},
+ .speechLose = {EC_WORD_HERE_IT_IS, EC_WORD_MY, EC_WORD_TRAIN, EC_WORD_SEE_YA, EC_WORD_EXCL, 0xFFFF},
+ .monSets = gBattleFrontierTrainerMons_Craig
+ },
+ [177] = {
+ .facilityClass = FACILITY_CLASS_TUBER_M,
+ .trainerName = _("PIERCE"),
+ .speechBefore = {EC_WORD_THERE, EC_WORD_WAS, EC_WORD_A, EC_MOVE2(HEAT_WAVE), EC_WORD_LAST, EC_WORD_WEEK},
+ .speechWin = {EC_WORD_I, EC_WORD_CAN_T, EC_WORD_TAKE, EC_WORD_A, EC_MOVE2(HEAT_WAVE), 0xFFFF},
+ .speechLose = {EC_WORD_DIDN_T, EC_WORD_IT, EC_MOVE(HAIL), EC_WORD_TOO, EC_WORD_QUES, 0xFFFF},
+ .monSets = gBattleFrontierTrainerMons_Pierce
+ },
+ [178] = {
+ .facilityClass = FACILITY_CLASS_TUBER_F,
+ .trainerName = _("REGINA"),
+ .speechBefore = {EC_WORD_I, EC_WORD_LIKE, EC_WORD_TO, EC_WORD_PLAY, EC_WORD_IN, EC_WORD_WATER},
+ .speechWin = {EC_WORD_I, EC_WORD_REFUSE, EC_WORD_TO, EC_WORD_COME, EC_WORD_OUT, 0xFFFF},
+ .speechLose = {EC_WORD_YOU_RE, EC_WORD_NOT, EC_WORD_MUCH, EC_WORD_GOOD, EC_WORD_IN, EC_WORD_WATER},
+ .monSets = gBattleFrontierTrainerMons_Regina
+ },
+ [179] = {
+ .facilityClass = FACILITY_CLASS_TUBER_F,
+ .trainerName = _("ALISON"),
+ .speechBefore = {EC_WORD_THIS, EC_WORD_KINDERGARTEN, EC_WORD_MAGAZINE, EC_WORD_IS, EC_WORD_TOO, EC_WORD_MUCH},
+ .speechWin = {EC_WORD_HOW, EC_WORD_TO, EC_WORD_BUG, EC_WORD_YOUR, EC_WORD_TEACHER, EC_WORD_QUES},
+ .speechLose = {EC_WORD_ENJOY, EC_WORD_A, EC_WORD_TASTY, EC_WORD_SCHOOL, EC_WORD_DIET, EC_WORD_QUES},
+ .monSets = gBattleFrontierTrainerMons_Alison
+ },
+ [180] = {
+ .facilityClass = FACILITY_CLASS_BUG_MANIAC,
+ .trainerName = _("HANK"),
+ .speechBefore = {EC_WORD_THERE, EC_WORD_IS, EC_WORD_A, EC_WORD_BUG, EC_WORD_EVENT, EC_WORD_SOON},
+ .speechWin = {EC_WORD_IT_S, EC_WORD_A, EC_WORD_BUG, EC_WORD_FASHION, EC_WORD_SHOW, EC_WORD_EXCL},
+ .speechLose = {EC_WORD_DON_T, EC_WORD_YOU, EC_WORD_LIKE, EC_WORD_BUG, EC_WORD_POKEMON, EC_WORD_QUES},
+ .monSets = gBattleFrontierTrainerMons_Hank
+ },
+ [181] = {
+ .facilityClass = FACILITY_CLASS_BUG_MANIAC,
+ .trainerName = _("EARL"),
+ .speechBefore = {EC_WORD_THE, EC_WORD_INVINCIBLE, EC_WORD_BUG, EC_WORD_TRAINER, EC_WORD_IS, EC_WORD_HERE},
+ .speechWin = {EC_WORD_THE, EC_WORD_INVINCIBLE, EC_WORD_BUG, EC_WORD_TRAINER, EC_WORD_AM, EC_WORD_I},
+ .speechLose = {EC_WORD_SEE, EC_WORD_HOW, EC_WORD_FAST, EC_WORD_I, EC_WORD_RUN_AWAY, EC_WORD_EXCL},
+ .monSets = gBattleFrontierTrainerMons_Earl
+ },
+ [182] = {
+ .facilityClass = FACILITY_CLASS_FISHERMAN,
+ .trainerName = _("RAMIRO"),
+ .speechBefore = {EC_WORD_I, EC_WORD_WENT, EC_WORD_TO, EC_WORD_A, EC_WORD_FISHING, EC_WORD_SCHOOL},
+ .speechWin = {EC_WORD_SERIOUSLY, EC_WORD_I_AM, EC_WORD_IN, EC_WORD_THE, EC_WORD_FISHING, EC_WORD_HALL_OF_FAME},
+ .speechLose = {EC_WORD_I, EC_WORD_WANT, EC_WORD_TO, EC_WORD_GO, EC_WORD_BACK, EC_WORD_ELLIPSIS},
+ .monSets = gBattleFrontierTrainerMons_Ramiro
+ },
+ [183] = {
+ .facilityClass = FACILITY_CLASS_FISHERMAN,
+ .trainerName = _("HUNTER"),
+ .speechBefore = {EC_WORD_SHOW, EC_WORD_ME, EC_WORD_A, EC_WORD_TOTALLY, EC_WORD_COOL, EC_MOVE(CROSS_CHOP)},
+ .speechWin = {EC_WORD_YOU_RE, EC_WORD_TOO_WEAK, EC_WORD_TO, EC_WORD_DO, EC_WORD_A, EC_MOVE(CROSS_CHOP)},
+ .speechLose = {EC_WORD_WAS, EC_WORD_IT, EC_WORD_A, EC_WORD_MISTAKE, EC_WORD_QUES, 0xFFFF},
+ .monSets = gBattleFrontierTrainerMons_Hunter
+ },
+ [184] = {
+ .facilityClass = FACILITY_CLASS_RUIN_MANIAC,
+ .trainerName = _("AIDEN"),
+ .speechBefore = {EC_WORD_MY, EC_WORD_WORK, EC_WORD_IS, EC_WORD_MAKING, EC_WORD_ME, EC_WORD_HEALTHY},
+ .speechWin = {EC_WORD_YOU, EC_WORD_SEE, EC_WORD_QUES, EC_WORD_I_AM, EC_WORD_HEALTHY, EC_WORD_EXCL},
+ .speechLose = {EC_WORD_YOU_RE, EC_WORD_MORE, EC_WORD_HEALTHY, EC_WORD_THAN, EC_WORD_I_AM, EC_WORD_ELLIPSIS},
+ .monSets = gBattleFrontierTrainerMons_Aiden
+ },
+ [185] = {
+ .facilityClass = FACILITY_CLASS_RUIN_MANIAC,
+ .trainerName = _("XAVIER"),
+ .speechBefore = {EC_WORD_HEY_THERE, EC_WORD_EXCL, 0xFFFF, EC_WORD_LOOK, EC_WORD_LOOK, EC_WORD_EXCL_EXCL},
+ .speechWin = {EC_WORD_GOOD_BYE, EC_WORD_AND, EC_WORD_THANK_YOU, EC_WORD_THAT_WAS, EC_WORD_FUNNY, 0xFFFF},
+ .speechLose = {EC_WORD_WOWEE, EC_WORD_EXCL, 0xFFFF, EC_WORD_NO, EC_WORD_NO, EC_WORD_EXCL_EXCL},
+ .monSets = gBattleFrontierTrainerMons_Xavier
+ },
+ [186] = {
+ .facilityClass = FACILITY_CLASS_COLLECTOR,
+ .trainerName = _("CLINTON"),
+ .speechBefore = {EC_WORD_WANT, EC_WORD_TO, EC_WORD_SEE, EC_WORD_MY, EC_MOVE(HYPNOSIS), EC_WORD_QUES},
+ .speechWin = {EC_WORD_YOUR, EC_MOVE2(FURY_SWIPES), EC_WORD_YOUR, EC_MOVE(STRENGTH), EC_WORD_YOUNG, EC_WORD_TRAINER},
+ .speechLose = {EC_WORD_TCH, EC_WORD_ELLIPSIS, 0xFFFF, EC_WORD_I_AM, EC_WORD_TOO_WEAK, EC_WORD_ELLIPSIS},
+ .monSets = gBattleFrontierTrainerMons_Clinton
+ },
+ [187] = {
+ .facilityClass = FACILITY_CLASS_COLLECTOR,
+ .trainerName = _("JESSE"),
+ .speechBefore = {EC_WORD_THIS, EC_WORD_BATTLE, EC_WORD_IS, EC_WORD_FOR, EC_WORD_MY, EC_WORD_MOTHER},
+ .speechWin = {EC_WORD_MOTHER, EC_WORD_WILL, EC_WORD_BE, EC_WORD_HAPPY, EC_WORD_FOR, EC_WORD_ME},
+ .speechLose = {EC_WORD_I, EC_WORD_WANT, EC_WORD_MY, EC_WORD_MOTHER, EC_WORD_EXCL, 0xFFFF},
+ .monSets = gBattleFrontierTrainerMons_Jesse
+ },
+ [188] = {
+ .facilityClass = FACILITY_CLASS_GUITARIST,
+ .trainerName = _("EDUARDO"),
+ .speechBefore = {EC_WORD_OUR, EC_WORD_MUSIC, EC_WORD_WILL, EC_WORD_PLAY, EC_WORD_ALL, EC_WORD_NIGHT},
+ .speechWin = {EC_WORD_NIGHTTIME, EC_WORD_IS, EC_WORD_WHEN, EC_WORD_I, EC_WORD_PLAY, EC_WORD_BEST},
+ .speechLose = {EC_WORD_LET_S, EC_WORD_PARTY, EC_WORD_UNTIL, EC_WORD_THE, EC_MOVE(MORNING_SUN), EC_WORD_EXCL},
+ .monSets = gBattleFrontierTrainerMons_Eduardo
+ },
+ [189] = {
+ .facilityClass = FACILITY_CLASS_GUITARIST,
+ .trainerName = _("HAL"),
+ .speechBefore = {EC_WORD_I_AM, EC_WORD_TRENDY, EC_WORD_AREN_T, EC_WORD_I, EC_WORD_QUES, 0xFFFF},
+ .speechWin = {EC_WORD_I_AM, EC_WORD_FEELING, EC_WORD_HIP_AND, EC_WORD_HAPPENING, EC_WORD_OH_YEAH, EC_WORD_EXCL},
+ .speechLose = {EC_WORD_I_AM, EC_WORD_ALWAYS, EC_WORD_TRENDY, EC_WORD_THANK_YOU, EC_WORD_VERY, EC_WORD_MUCH},
+ .monSets = gBattleFrontierTrainerMons_Hal
+ },
+ [190] = {
+ .facilityClass = FACILITY_CLASS_BIRD_KEEPER,
+ .trainerName = _("GAGE"),
+ .speechBefore = {EC_WORD_HERE_IT_IS, EC_WORD_A, EC_WORD_FLYING, EC_WORD_TYPE, EC_WORD_HIDDEN, EC_WORD_MOVE},
+ .speechWin = {EC_WORD_IT_S, EC_WORD_A, EC_WORD_FLYING, EC_WORD_TYPE, EC_WORD_VICTORY, EC_WORD_EXCL},
+ .speechLose = {EC_WORD_IF_I_LOSE, EC_WORD_I, EC_WORD_JUST, EC_MOVE(FLY), EC_WORD_AWAY, 0xFFFF},
+ .monSets = gBattleFrontierTrainerMons_Gage
+ },
+ [191] = {
+ .facilityClass = FACILITY_CLASS_BIRD_KEEPER,
+ .trainerName = _("ARNOLD"),
+ .speechBefore = {EC_WORD_I_AM, EC_WORD_FEELING, EC_WORD_WEIRD, EC_WORD_FROM, EC_WORD_A, EC_WORD_DREAM},
+ .speechWin = {EC_WORD_YOUR, EC_MOVE(SCARY_FACE), EC_WORD_WAS, EC_WORD_IN, EC_WORD_MY, EC_WORD_DREAM},
+ .speechLose = {EC_WORD_MY, EC_WORD_INCREDIBLE, EC_WORD_DREAM, EC_WORD_WAS, EC_WORD_SO, EC_WORD_WEIRD},
+ .monSets = gBattleFrontierTrainerMons_Arnold
+ },
+ [192] = {
+ .facilityClass = FACILITY_CLASS_SAILOR,
+ .trainerName = _("JARRETT"),
+ .speechBefore = {EC_WORD_COME_ON, EC_WORD_LET_S, EC_WORD_DANCE, EC_WORD_LIKE, EC_WORD_IT_S, EC_WORD_YESTERDAY},
+ .speechWin = {EC_WORD_YOU, EC_WORD_LIKE, EC_WORD_HOW, EC_WORD_I, EC_WORD_DANCE, EC_WORD_QUES},
+ .speechLose = {EC_WORD_YOU, EC_WORD_DON_T, EC_WORD_APPRECIATE, EC_WORD_HOW, EC_WORD_I, EC_WORD_DANCE},
+ .monSets = gBattleFrontierTrainerMons_Jarrett
+ },
+ [193] = {
+ .facilityClass = FACILITY_CLASS_SAILOR,
+ .trainerName = _("GARETT"),
+ .speechBefore = {EC_WORD_MY, EC_WORD_GIRL, EC_WORD_GIVES, EC_WORD_ME, EC_WORD_A_LITTLE, EC_MOVE2(SWEET_KISS)},
+ .speechWin = {EC_WORD_MY, EC_WORD_GIRL, EC_WORD_FRIEND, EC_WORD_IS, EC_WORD_MY, EC_WORD_TREASURE},
+ .speechLose = {EC_WORD_A, EC_WORD_TREASURE, EC_WORD_ISN_T, EC_WORD_ALWAYS, EC_WORD_ABOUT, EC_WORD_MONEY},
+ .monSets = gBattleFrontierTrainerMons_Garett
+ },
+ [194] = {
+ .facilityClass = FACILITY_CLASS_HIKER,
+ .trainerName = _("EMANUEL"),
+ .speechBefore = {EC_WORD_SMARTNESS, EC_WORD_ALONE, EC_WORD_WON_T, EC_WORD_MAKE, EC_WORD_YOU, EC_WORD_WIN},
+ .speechWin = {EC_WORD_I_AM, EC_WORD_NOT_VERY, EC_WORD_SMART, EC_WORD_BUT, EC_WORD_I, EC_WORD_WON},
+ .speechLose = {EC_WORD_HOW, EC_WORD_DID, EC_WORD_YOU, EC_MOVE2(FAKE_OUT), EC_WORD_ME, EC_WORD_QUES},
+ .monSets = gBattleFrontierTrainerMons_Emanuel
+ },
+ [195] = {
+ .facilityClass = FACILITY_CLASS_HIKER,
+ .trainerName = _("GUSTAVO"),
+ .speechBefore = {EC_MOVE(CHARGE), EC_WORD_EXCL, 0xFFFF, EC_MOVE(CHARGE), EC_WORD_EXCL_EXCL, 0xFFFF},
+ .speechWin = {EC_WORD_SURRENDER, EC_WORD_QUES, 0xFFFF, EC_WORD_SO, EC_WORD_SOON, EC_WORD_QUES},
+ .speechLose = {EC_WORD_YOU, EC_WORD_CAN_T, EC_WORD_MAKE, EC_WORD_ME, EC_WORD_SURRENDER, EC_WORD_YET},
+ .monSets = gBattleFrontierTrainerMons_Gustavo
+ },
+ [196] = {
+ .facilityClass = FACILITY_CLASS_KINDLER,
+ .trainerName = _("KAMERON"),
+ .speechBefore = {EC_WORD_TAKE_THAT, EC_WORD_EXCL, EC_WORD_IT_S, EC_WORD_MY, EC_WORD_FIERY, EC_MOVE2(TRICK)},
+ .speechWin = {EC_WORD_DID, EC_WORD_MY, EC_WORD_FIERY, EC_MOVE2(TRICK), EC_MOVE(ASTONISH), EC_WORD_QUES},
+ .speechLose = {EC_WORD_YOU, EC_WORD_DIDN_T, EC_WORD_FALL, EC_WORD_FOR, EC_WORD_MY, EC_MOVE2(TRICK)},
+ .monSets = gBattleFrontierTrainerMons_Kameron
+ },
+ [197] = {
+ .facilityClass = FACILITY_CLASS_KINDLER,
+ .trainerName = _("ALFREDO"),
+ .speechBefore = {EC_WORD_A, EC_WORD_FIERY, EC_WORD_GOURMET, EC_WORD_AM, EC_WORD_I, EC_WORD_EXCL},
+ .speechWin = {EC_WORD_IT_S, EC_WORD_A, EC_WORD_TASTY, EC_WORD_GOURMET, EC_WORD_VICTORY, EC_WORD_EXCL},
+ .speechLose = {EC_WORD_WHAT, EC_WORD_A, EC_WORD_DISASTER, EC_WORD_THAT_WAS, EC_WORD_EXCL, 0xFFFF},
+ .monSets = gBattleFrontierTrainerMons_Alfredo
+ },
+ [198] = {
+ .facilityClass = FACILITY_CLASS_GENTLEMAN,
+ .trainerName = _("RUBEN"),
+ .speechBefore = {EC_WORD_I, EC_WORD_CAN_T, EC_WORD_WAIT, EC_WORD_TO, EC_WORD_GET, EC_WORD_GOING},
+ .speechWin = {EC_WORD_GET, EC_WORD_GOING, EC_WORD_EXCL, EC_WORD_THIS, EC_WORD_IS, EC_WORD_GOOD_BYE},
+ .speechLose = {EC_WORD_I_VE, EC_WORD_GOT, EC_WORD_TO, EC_WORD_GET, EC_WORD_GOING, 0xFFFF},
+ .monSets = gBattleFrontierTrainerMons_Ruben
+ },
+ [199] = {
+ .facilityClass = FACILITY_CLASS_GENTLEMAN,
+ .trainerName = _("LAMAR"),
+ .speechBefore = {EC_WORD_A, EC_MOVE2(PRESENT), EC_WORD_FOR, EC_WORD_ME, EC_WORD_QUES, 0xFFFF},
+ .speechWin = {EC_WORD_MMM, EC_WORD_THIS, EC_WORD_IS, EC_WORD_QUITE, EC_WORD_TASTY, EC_WORD_ELLIPSIS},
+ .speechLose = {EC_WORD_OH, EC_WORD_IT_S, EC_WORD_A, EC_WORD_GAME, EC_WORD_IS_IT_QUES, 0xFFFF},
+ .monSets = gBattleFrontierTrainerMons_Lamar
+ },
+ [200] = {
+ .facilityClass = FACILITY_CLASS_YOUNGSTER,
+ .trainerName = _("JAXON"),
+ .speechBefore = {EC_WORD_A, EC_WORD_SHELL_ARMOR, EC_WORD_IS, EC_WORD_WHAT, EC_WORD_I, EC_WORD_WANT},
+ .speechWin = {EC_WORD_MY, EC_WORD_FATHER, EC_WORD_AND, EC_WORD_MOTHER, EC_WORD_WON_T, EC_WORD_ACCEPT},
+ .speechLose = {EC_WORD_PLEASE, EC_WORD_I, EC_WORD_NEED, EC_WORD_A, EC_WORD_SHELL_ARMOR, EC_WORD_EXCL},
+ .monSets = gBattleFrontierTrainerMons_Jaxon
+ },
+ [201] = {
+ .facilityClass = FACILITY_CLASS_YOUNGSTER,
+ .trainerName = _("LOGAN"),
+ .speechBefore = {EC_WORD_IF_I_LOSE, EC_WORD_I, EC_WORD_WILL, EC_WORD_STUDY, EC_WORD_FOR, EC_WORD_SCHOOL},
+ .speechWin = {EC_WORD_ME, EC_WORD_STUDY, EC_WORD_QUES, EC_WORD_NOT_VERY, EC_WORD_LIKELY_TO, EC_WORD_SEE},
+ .speechLose = {EC_WORD_NO, EC_WORD_THANKS, EC_WORD_I_AM, EC_WORD_GOING, EC_WORD_TO, EC_WORD_SLEEP},
+ .monSets = gBattleFrontierTrainerMons_Logan
+ },
+ [202] = {
+ .facilityClass = FACILITY_CLASS_LASS,
+ .trainerName = _("EMILEE"),
+ .speechBefore = {EC_WORD_IS, EC_WORD_THIS, EC_WORD_KIND, EC_WORD_OF, EC_WORD_BATTLE, EC_WORD_OK_QUES},
+ .speechWin = {EC_WORD_LET_S, EC_WORD_GO, EC_WORD_FOR, EC_WORD_AN, EC_MOVE(ICY_WIND), EC_MOVE2(SURF)},
+ .speechLose = {EC_WORD_HOW, EC_WORD_ABOUT, EC_WORD_A, EC_MOVE(ROCK_SLIDE), EC_WORD_SHOW, EC_WORD_QUES},
+ .monSets = gBattleFrontierTrainerMons_Emilee
+ },
+ [203] = {
+ .facilityClass = FACILITY_CLASS_LASS,
+ .trainerName = _("JOSIE"),
+ .speechBefore = {EC_WORD_A, EC_WORD_POKEMON, EC_WORD_FASHION, EC_WORD_CONTEST, EC_WORD_IS, EC_WORD_PRETTY},
+ .speechWin = {EC_WORD_I, EC_WORD_REALLY, EC_WORD_LIKE, EC_WORD_MODE, EC_WORD_FASHION, EC_WORD_THINGS},
+ .speechLose = {EC_WORD_YOU_RE, EC_WORD_TOTALLY, EC_WORD_LACKING, EC_WORD_IN, EC_WORD_FASHION, EC_WORD_SENSE},
+ .monSets = gBattleFrontierTrainerMons_Josie
+ },
+ [204] = {
+ .facilityClass = FACILITY_CLASS_CAMPER,
+ .trainerName = _("ARMANDO"),
+ .speechBefore = {EC_WORD_I, EC_WORD_NEED, EC_WORD_MORE, EC_WORD_GRASS, EC_WORD_TYPE, EC_WORD_POKEMON},
+ .speechWin = {EC_WORD_TRADE, EC_WORD_ME, EC_WORD_A, EC_WORD_GRASS, EC_WORD_POKEMON, EC_WORD_PLEASE},
+ .speechLose = {EC_WORD_THERE, EC_WORD_AREN_T, EC_WORD_ENOUGH, EC_WORD_GRASS, EC_WORD_TYPE, EC_WORD_POKEMON},
+ .monSets = gBattleFrontierTrainerMons_Armando
+ },
+ [205] = {
+ .facilityClass = FACILITY_CLASS_CAMPER,
+ .trainerName = _("SKYLER"),
+ .speechBefore = {EC_MOVE2(INGRAIN), EC_WORD_IS, EC_WORD_MY, EC_WORD_CHOICE, EC_WORD_BATTLE, EC_WORD_MOVE},
+ .speechWin = {EC_WORD_YOU, EC_WORD_CAN_T, EC_WORD_MOVE, EC_WORD_ME, EC_WORD_NOW, EC_WORD_EXCL},
+ .speechLose = {EC_WORD_YOU, EC_MOVE(CUT), EC_WORD_ME, EC_WORD_DOWN, EC_WORD_ELLIPSIS, 0xFFFF},
+ .monSets = gBattleFrontierTrainerMons_Skyler
+ },
+ [206] = {
+ .facilityClass = FACILITY_CLASS_PICNICKER,
+ .trainerName = _("RUTH"),
+ .speechBefore = {EC_WORD_I, EC_WORD_WANT, EC_WORD_TO, EC_WORD_ENJOY, EC_WORD_THIS, EC_WORD_BATTLE},
+ .speechWin = {EC_WORD_THAT_WAS, EC_WORD_MUCH, EC_WORD_TOO, EC_WORD_EASY, EC_WORD_EXCL, 0xFFFF},
+ .speechLose = {EC_WORD_PLEASE, EC_WORD_STOP, EC_WORD_I, EC_WORD_DON_T, EC_WORD_ENJOY, EC_WORD_THIS},
+ .monSets = gBattleFrontierTrainerMons_Ruth
+ },
+ [207] = {
+ .facilityClass = FACILITY_CLASS_PICNICKER,
+ .trainerName = _("MELODY"),
+ .speechBefore = {EC_WORD_I, EC_MOVE2(WISH), EC_WORD_SUNDAY, EC_WORD_IS, EC_WORD_A, EC_MOVE2(SUNNY_DAY)},
+ .speechWin = {EC_WORD_SUNDAY, EC_WORD_SEEMS, EC_WORD_FOREVER, EC_WORD_TO, EC_WORD_COME, EC_WORD_ELLIPSIS},
+ .speechLose = {EC_WORD_THE, EC_WORD_FORECAST, EC_WORD_SAYS, EC_WORD_IT, EC_WORD_WILL, EC_MOVE(HAIL)},
+ .monSets = gBattleFrontierTrainerMons_Melody
+ },
+ [208] = {
+ .facilityClass = FACILITY_CLASS_SWIMMER_M,
+ .trainerName = _("PEDRO"),
+ .speechBefore = {EC_WORD_A, EC_WORD_SWIFT_SWIM, EC_WORD_WILL, EC_WORD_DO, EC_WORD_YOU, EC_WORD_GOOD},
+ .speechWin = {EC_WORD_THAT_S, EC_WORD_HOW, EC_WORD_I, EC_WORD_SINK, EC_WORD_AN, EC_WORD_OPPONENT},
+ .speechLose = {EC_WORD_UH_OH, EC_WORD_EXCL, 0xFFFF, EC_WORD_A, EC_MOVE(WHIRLPOOL), EC_WORD_EXCL},
+ .monSets = gBattleFrontierTrainerMons_Pedro
+ },
+ [209] = {
+ .facilityClass = FACILITY_CLASS_SWIMMER_M,
+ .trainerName = _("ERICK"),
+ .speechBefore = {EC_WORD_I, EC_WORD_WILL, EC_MOVE2(TACKLE), EC_WORD_YOU, EC_WORD_DOWN, EC_WORD_EXCL},
+ .speechWin = {EC_WORD_DON_T, EC_WORD_YOU, EC_WORD_RUN_AWAY, EC_WORD_YOU, EC_WORD_LOSER, EC_WORD_EXCL},
+ .speechLose = {EC_WORD_I, EC_WORD_DIDN_T, EC_WORD_THINK, EC_WORD_YOU, EC_WORD_WOULD, EC_MOVE(COUNTER)},
+ .monSets = gBattleFrontierTrainerMons_Erick
+ },
+ [210] = {
+ .facilityClass = FACILITY_CLASS_SWIMMER_F,
+ .trainerName = _("ELAINE"),
+ .speechBefore = {EC_WORD_MY, EC_WORD_HEROINE, EC_WORD_ADVENTURE, EC_WORD_ISN_T, EC_WORD_GOING, EC_WORD_WELL},
+ .speechWin = {EC_WORD_THANK_YOU, EC_WORD_EXCL, EC_WORD_THAT_S, EC_WORD_WHAT, EC_WORD_I, EC_WORD_NEED},
+ .speechLose = {EC_WORD_I, EC_WORD_KNOW, EC_WORD_I_AM, EC_WORD_NOT, EC_WORD_A, EC_WORD_HEROINE},
+ .monSets = gBattleFrontierTrainerMons_Elaine
+ },
+ [211] = {
+ .facilityClass = FACILITY_CLASS_SWIMMER_F,
+ .trainerName = _("JOYCE"),
+ .speechBefore = {EC_WORD_YOU, EC_WORD_MAKE, EC_WORD_ME, EC_WORD_GO, EC_WORD_AHAHA, EC_WORD_EXCL},
+ .speechWin = {EC_WORD_LALALA, EC_WORD_NO, EC_WORD_LOSING, EC_WORD_FOR, EC_WORD_ME, EC_WORD_EXCL},
+ .speechLose = {EC_WORD_LALALA, EC_WORD_ELLIPSIS, 0xFFFF, EC_WORD_HUH_QUES, 0xFFFF, 0xFFFF},
+ .monSets = gBattleFrontierTrainerMons_Joyce
+ },
+ [212] = {
+ .facilityClass = FACILITY_CLASS_POKEFAN_M,
+ .trainerName = _("TODD"),
+ .speechBefore = {EC_WORD_YOU_RE, EC_WORD_A, EC_WORD_LIGHTNINGROD, EC_WORD_FOR, EC_WORD_MY, EC_WORD_POWER},
+ .speechWin = {EC_WORD_THAT_S, EC_WORD_ALL, EC_WORD_YOU, EC_WORD_COULD, EC_MOVE(ABSORB), EC_WORD_QUES},
+ .speechLose = {EC_WORD_YOU, EC_MOVE2(REFLECT), EC_WORD_MY, EC_WORD_POWER, EC_WORD_BACK, EC_WORD_QUES},
+ .monSets = gBattleFrontierTrainerMons_Todd
+ },
+ [213] = {
+ .facilityClass = FACILITY_CLASS_POKEFAN_M,
+ .trainerName = _("GAVIN"),
+ .speechBefore = {EC_WORD_I, EC_WORD_WILL, EC_MOVE(BIDE), EC_WORD_MY, EC_WORD_TIME, 0xFFFF},
+ .speechWin = {EC_WORD_IT_S, EC_WORD_OVER, EC_WORD_SO, EC_WORD_SOON, EC_WORD_QUES, 0xFFFF},
+ .speechLose = {EC_WORD_MY, EC_WORD_MISTAKE, EC_WORD_WAS, EC_WORD_TOO, EC_WORD_EXPENSIVE, EC_WORD_ELLIPSIS},
+ .monSets = gBattleFrontierTrainerMons_Gavin
+ },
+ [214] = {
+ .facilityClass = FACILITY_CLASS_POKEFAN_F,
+ .trainerName = _("MALORY"),
+ .speechBefore = {EC_WORD_PROMISE, EC_WORD_TO, EC_WORD_SHOW, EC_WORD_ME, EC_WORD_CUTE, EC_WORD_POKEMON},
+ .speechWin = {EC_WORD_GIGGLE, EC_WORD_ELLIPSIS, 0xFFFF, EC_WORD_THANK_YOU, EC_WORD_SO, EC_WORD_MUCH},
+ .speechLose = {EC_WORD_TCH, EC_WORD_YOUR, EC_WORD_POKEMON, EC_WORD_AREN_T, EC_WORD_VERY, EC_WORD_NICE},
+ .monSets = gBattleFrontierTrainerMons_Malory
+ },
+ [215] = {
+ .facilityClass = FACILITY_CLASS_POKEFAN_F,
+ .trainerName = _("ESTHER"),
+ .speechBefore = {EC_WORD_I, EC_WORD_WANT, EC_WORD_A, EC_WORD_NICE, EC_MOVE2(PRESENT), EC_WORD_ELLIPSIS},
+ .speechWin = {EC_WORD_PLEASE, EC_WORD_GET, EC_WORD_ME, EC_WORD_A, EC_WORD_POKEMON, EC_WORD_GAME},
+ .speechLose = {EC_WORD_MESSAGE, EC_WORD_CARDS, EC_WORD_MAKE, EC_WORD_A, EC_WORD_WEAK, EC_MOVE2(PRESENT)},
+ .monSets = gBattleFrontierTrainerMons_Esther
+ },
+ [216] = {
+ .facilityClass = FACILITY_CLASS_PKMN_BREEDER_M,
+ .trainerName = _("OSCAR"),
+ .speechBefore = {EC_WORD_LET_S, EC_WORD_SEE, EC_WORD_YOUR, EC_WORD_POWER, EC_WORD_IN, EC_WORD_FULL},
+ .speechWin = {EC_WORD_THAT_WAS, EC_WORD_NOT, EC_WORD_YOUR, EC_WORD_FULL, EC_WORD_POWER, EC_WORD_EXCL},
+ .speechLose = {EC_WORD_NOT, EC_WORD_FUNNY, EC_WORD_ELLIPSIS, EC_WORD_YOU_RE, EC_WORD_TOO_STRONG, 0xFFFF},
+ .monSets = gBattleFrontierTrainerMons_Oscar
+ },
+ [217] = {
+ .facilityClass = FACILITY_CLASS_PKMN_BREEDER_M,
+ .trainerName = _("WILSON"),
+ .speechBefore = {EC_WORD_WORK, EC_WORD_IS, EC_WORD_MAKING, EC_WORD_ME, EC_WORD_AN, EC_WORD_EARLY_BIRD},
+ .speechWin = {EC_WORD_ALL, EC_WORD_WORK, EC_WORD_AND, EC_WORD_NO, EC_WORD_PLAY, EC_WORD_ELLIPSIS},
+ .speechLose = {EC_MOVE(ENDURE), EC_WORD_IS, EC_WORD_ALL, EC_WORD_I, EC_WORD_CAN, EC_WORD_DO},
+ .monSets = gBattleFrontierTrainerMons_Wilson
+ },
+ [218] = {
+ .facilityClass = FACILITY_CLASS_POKEMON_BREEDER_F,
+ .trainerName = _("CLARE"),
+ .speechBefore = {EC_WORD_YAY, EC_WORD_EXCL, EC_WORD_A, EC_WORD_TOUGH, EC_WORD_TRAINER, EC_WORD_EXCL},
+ .speechWin = {EC_WORD_AWW, EC_WORD_EXCL, EC_WORD_A, EC_WORD_WIMPY, EC_WORD_TRAINER, EC_WORD_EXCL},
+ .speechLose = {EC_WORD_COOL, EC_WORD_EXCL, EC_WORD_A, EC_WORD_GENIUS, EC_WORD_TRAINER, EC_WORD_EXCL},
+ .monSets = gBattleFrontierTrainerMons_Clare
+ },
+ [219] = {
+ .facilityClass = FACILITY_CLASS_POKEMON_BREEDER_F,
+ .trainerName = _("TESS"),
+ .speechBefore = {EC_WORD_WANT, EC_WORD_SOME, EC_POKEMON(GULPIN), EC_WORD_DESIGN, EC_WORD_SWEETS, EC_WORD_QUES},
+ .speechWin = {EC_WORD_THEY_RE, EC_WORD_A, EC_WORD_SECRET, EC_WORD_POKEMON, EC_WORD_GOURMET, EC_WORD_ITEM},
+ .speechLose = {EC_WORD_THEY_RE, EC_WORD_TASTY, EC_WORD_EXCL, EC_WORD_REFRESHING, EC_WORD_TOO, EC_WORD_EXCL},
+ .monSets = gBattleFrontierTrainerMons_Tess
+ },
+ [220] = {
+ .facilityClass = FACILITY_CLASS_COOLTRAINER_M,
+ .trainerName = _("LEON"),
+ .speechBefore = {EC_WORD_I_AM, EC_WORD_BETTER, EC_WORD_THAN, EC_WORD_ANY, EC_WORD_OTHER, EC_WORD_TRAINER},
+ .speechWin = {EC_WORD_I, EC_WORD_DID, EC_WORD_IT, EC_MOVE2(JUMP_KICK), EC_WORD_FOR, EC_WORD_JOY},
+ .speechLose = {EC_WORD_BACK, EC_WORD_HOME, EC_WORD_I, EC_WORD_WILL, EC_WORD_GO, EC_WORD_ELLIPSIS},
+ .monSets = gBattleFrontierTrainerMons_Leon
+ },
+ [221] = {
+ .facilityClass = FACILITY_CLASS_COOLTRAINER_M,
+ .trainerName = _("ALONZO"),
+ .speechBefore = {EC_WORD_I_VE, EC_WORD_NOT, EC_WORD_LOST, EC_WORD_ONCE, EC_WORD_YET, EC_WORD_EXCL},
+ .speechWin = {EC_WORD_YOUR, EC_WORD_SAD, EC_WORD_LOOK, EC_WORD_BECOMES, EC_WORD_YOU, 0xFFFF},
+ .speechLose = {EC_WORD_I, EC_WORD_DON_T, EC_WORD_BELIEVE, EC_WORD_THIS, EC_WORD_ELLIPSIS, 0xFFFF},
+ .monSets = gBattleFrontierTrainerMons_Alonzo
+ },
+ [222] = {
+ .facilityClass = FACILITY_CLASS_COOLTRAINER_M,
+ .trainerName = _("VINCE"),
+ .speechBefore = {EC_WORD_THE, EC_WORD_TOP, EC_WORD_TRAINER, EC_WORD_THAT_S, EC_WORD_ME, EC_WORD_EXCL},
+ .speechWin = {EC_WORD_THE, EC_WORD_TOP, EC_WORD_RANK, EC_WORD_BELONGS_TO, EC_WORD_ME, EC_WORD_EXCL},
+ .speechLose = {EC_WORD_I, EC_WORD_WILL, EC_WORD_APPEAL, EC_WORD_THIS, EC_MOVE(OUTRAGE), EC_WORD_EXCL},
+ .monSets = gBattleFrontierTrainerMons_Vince
+ },
+ [223] = {
+ .facilityClass = FACILITY_CLASS_COOLTRAINER_M,
+ .trainerName = _("BRYON"),
+ .speechBefore = {EC_WORD_MY, EC_MOVE2(BARRAGE), EC_WORD_WILL, EC_MOVE2(SLAM), EC_WORD_YOU, EC_WORD_EXCL},
+ .speechWin = {EC_WORD_YOU, EC_WORD_DIDN_T, EC_WORD_COUNT_ON, EC_WORD_ANY, EC_WORD_LESS, EC_WORD_QUES},
+ .speechLose = {EC_WORD_I, EC_WORD_JUST, EC_WORD_DON_T, EC_WORD_GET, EC_WORD_IT, EC_WORD_ELLIPSIS},
+ .monSets = gBattleFrontierTrainerMons_Bryon
+ },
+ [224] = {
+ .facilityClass = FACILITY_CLASS_COOLTRAINER_F,
+ .trainerName = _("AVA"),
+ .speechBefore = {EC_WORD_I_AM, EC_WORD_A, EC_WORD_TREASURE, EC_WORD_OF, EC_WORD_THIS, EC_WORD_WORLD},
+ .speechWin = {EC_WORD_MY, EC_WORD_WORLD, EC_WORD_IS, EC_WORD_FULL, EC_WORD_OF, EC_WORD_WONDER},
+ .speechLose = {EC_WORD_WHY, EC_WORD_ARE, EC_WORD_YOU, EC_WORD_SO, EC_WORD_TERRIBLE, EC_WORD_QUES},
+ .monSets = gBattleFrontierTrainerMons_Ava
+ },
+ [225] = {
+ .facilityClass = FACILITY_CLASS_COOLTRAINER_F,
+ .trainerName = _("MIRIAM"),
+ .speechBefore = {EC_WORD_OH, EC_WORD_A, EC_WORD_TRAINER, EC_WORD_WITH, EC_WORD_A, EC_MOVE(SCARY_FACE)},
+ .speechWin = {EC_WORD_AHAHA, EC_WORD_YOU, EC_WORD_ONLY, EC_WORD_LOOK, EC_WORD_SCARY, EC_WORD_EXCL},
+ .speechLose = {EC_WORD_AIYEEH, EC_WORD_EXCL, EC_WORD_YOU, EC_WORD_REALLY, EC_WORD_ARE, EC_WORD_SCARY},
+ .monSets = gBattleFrontierTrainerMons_Miriam
+ },
+ [226] = {
+ .facilityClass = FACILITY_CLASS_COOLTRAINER_F,
+ .trainerName = _("CARRIE"),
+ .speechBefore = {EC_WORD_I, EC_WORD_WILL, EC_WORD_SHOW, EC_WORD_YOU, EC_WORD_GUTSY, EC_WORD_EXCL},
+ .speechWin = {EC_WORD_IT_S, EC_WORD_ALL, EC_WORD_ABOUT, EC_WORD_GUTS, EC_WORD_EXCL, 0xFFFF},
+ .speechLose = {EC_WORD_OH, EC_WORD_NO, EC_WORD_ELLIPSIS, EC_MOVE(SELF_DESTRUCT), EC_WORD_MODE, EC_WORD_EXCL},
+ .monSets = gBattleFrontierTrainerMons_Carrie
+ },
+ [227] = {
+ .facilityClass = FACILITY_CLASS_COOLTRAINER_F,
+ .trainerName = _("GILLIAN"),
+ .speechBefore = {EC_WORD_I, EC_WORD_SEEK, EC_WORD_A, EC_WORD_TRULY, EC_WORD_GREAT, EC_WORD_BATTLE},
+ .speechWin = {EC_WORD_I, EC_WORD_NEED, EC_WORD_A_LOT, EC_WORD_BETTER, EC_WORD_BATTLE, EC_WORD_ELLIPSIS},
+ .speechLose = {EC_WORD_THAT_WAS, EC_WORD_A_LITTLE, EC_WORD_TOO, EC_WORD_MUCH, EC_WORD_TO, EC_WORD_TAKE},
+ .monSets = gBattleFrontierTrainerMons_Gillian2
+ },
+ [228] = {
+ .facilityClass = FACILITY_CLASS_PKMN_RANGER_M,
+ .trainerName = _("TYLER"),
+ .speechBefore = {EC_WORD_YO, EC_WORD_EXCL, 0xFFFF, EC_WORD_LET_S, EC_WORD_GO, EC_WORD_EXCL_EXCL},
+ .speechWin = {EC_WORD_YO, EC_WORD_EXCL, 0xFFFF, EC_WORD_I, EC_WORD_WON, EC_WORD_YO},
+ .speechLose = {EC_WORD_YO, EC_WORD_EXCL, 0xFFFF, EC_WORD_I, EC_WORD_LOST, EC_WORD_YO},
+ .monSets = gBattleFrontierTrainerMons_Tyler
+ },
+ [229] = {
+ .facilityClass = FACILITY_CLASS_PKMN_RANGER_M,
+ .trainerName = _("CHAZ"),
+ .speechBefore = {EC_WORD_MY, EC_WORD_POKEMON, EC_WORD_HAVE, EC_WORD_TOO, EC_WORD_MUCH, EC_WORD_POWER},
+ .speechWin = {EC_WORD_THEY, EC_WORD_HAVE, EC_WORD_MORE, EC_WORD_POWER, EC_WORD_NOW, EC_WORD_EXCL},
+ .speechLose = {EC_WORD_YEAH, EC_MOVE2(TAKE_DOWN), EC_WORD_THEIR, EC_WORD_POWER, EC_WORD_A_TINY_BIT, EC_WORD_PLEASE},
+ .monSets = gBattleFrontierTrainerMons_Chaz
+ },
+ [230] = {
+ .facilityClass = FACILITY_CLASS_PKMN_RANGER_M,
+ .trainerName = _("NELSON"),
+ .speechBefore = {EC_WORD_WELL_THEN, EC_WORD_WILL, EC_WORD_THIS, EC_WORD_POKEMON, EC_WORD_WORK, EC_WORD_QUES},
+ .speechWin = {EC_WORD_I, EC_WORD_SEE, EC_WORD_THAT, EC_WORD_IT, EC_WORD_WAS, EC_WORD_TOO_STRONG},
+ .speechLose = {EC_WORD_IT, EC_WORD_DIDN_T, EC_WORD_MATCH_UP, EC_WORD_WELL, EC_WORD_I, EC_WORD_THINK},
+ .monSets = gBattleFrontierTrainerMons_Nelson
+ },
+ [231] = {
+ .facilityClass = FACILITY_CLASS_PKMN_RANGER_F,
+ .trainerName = _("SHANIA"),
+ .speechBefore = {EC_WORD_ALL, EC_WORD_MY, EC_WORD_POKEMON, EC_WORD_ABSOLUTELY, EC_WORD_ADORE, EC_WORD_ME},
+ .speechWin = {EC_WORD_HAPPINESS, EC_WORD_IS, EC_WORD_A, EC_WORD_POKEMON, EC_WORD_WITH, EC_WORD_CUTE_CHARM},
+ .speechLose = {EC_WORD_YOU_RE, EC_WORD_SO, EC_WORD_MEAN, EC_WORD_TO, EC_WORD_CUTE, EC_WORD_POKEMON},
+ .monSets = gBattleFrontierTrainerMons_Shania
+ },
+ [232] = {
+ .facilityClass = FACILITY_CLASS_PKMN_RANGER_F,
+ .trainerName = _("STELLA"),
+ .speechBefore = {EC_WORD_I, EC_WORD_WANT, EC_WORD_TO, EC_WORD_SEE, EC_WORD_YOUR, EC_WORD_POKEMON},
+ .speechWin = {EC_WORD_WELL, EC_WORD_AREN_T, EC_WORD_THEY, EC_WORD_BORING, EC_WORD_QUES, EC_WORD_AHAHA},
+ .speechLose = {EC_WORD_YOUR, EC_WORD_POKEMON, EC_WORD_ARE, EC_WORD_SOMETHING, EC_WORD_ELSE, EC_WORD_ALL_RIGHT},
+ .monSets = gBattleFrontierTrainerMons_Stella
+ },
+ [233] = {
+ .facilityClass = FACILITY_CLASS_PKMN_RANGER_F,
+ .trainerName = _("DORINE"),
+ .speechBefore = {EC_WORD_I_AM, EC_WORD_YOUNG, EC_WORD_AND, EC_WORD_STRONG, EC_WORD_EXCL, 0xFFFF},
+ .speechWin = {EC_WORD_SEE, EC_WORD_QUES, EC_WORD_AREN_T, EC_WORD_I, EC_WORD_GOOD, EC_WORD_QUES},
+ .speechLose = {EC_WORD_THIS, EC_WORD_ISN_T, EC_WORD_WORKING, EC_WORD_OUT, EC_WORD_AT, EC_WORD_ALL},
+ .monSets = gBattleFrontierTrainerMons_Dorine
+ },
+ [234] = {
+ .facilityClass = FACILITY_CLASS_DRAGON_TAMER,
+ .trainerName = _("MADDOX"),
+ .speechBefore = {EC_WORD_DRAGON, EC_WORD_POKEMON, EC_WORD_ARE, EC_WORD_MY, EC_WORD_NO_1, EC_WORD_CHOICE},
+ .speechWin = {EC_WORD_IT_S, EC_WORD_NO, EC_WORD_SECRET, EC_WORD_DRAGON, EC_WORD_POKEMON, EC_WORD_WIN},
+ .speechLose = {EC_WORD_DRAGON, EC_WORD_POKEMON, EC_WORD_SHOULD, EC_WORD_NOT, EC_WORD_LOSE, EC_WORD_EXCL},
+ .monSets = gBattleFrontierTrainerMons_Maddox
+ },
+ [235] = {
+ .facilityClass = FACILITY_CLASS_DRAGON_TAMER,
+ .trainerName = _("DAVIN"),
+ .speechBefore = {EC_WORD_LET_S, EC_WORD_HEAR, EC_WORD_YOU, EC_MOVE2(ROAR), EC_WORD_EXCL, 0xFFFF},
+ .speechWin = {EC_WORD_WROOOAAR_EXCL, 0xFFFF, 0xFFFF, EC_WORD_VICTORY, EC_WORD_EXCL_EXCL, 0xFFFF},
+ .speechLose = {EC_WORD_WROOOAAR_EXCL, 0xFFFF, 0xFFFF, EC_WORD_WHY, EC_WORD_QUES_EXCL, 0xFFFF},
+ .monSets = gBattleFrontierTrainerMons_Davin
+ },
+ [236] = {
+ .facilityClass = FACILITY_CLASS_DRAGON_TAMER,
+ .trainerName = _("TREVON"),
+ .speechBefore = {EC_WORD_I_AM, EC_WORD_LIVING, EC_WORD_ONLY, EC_WORD_WITH, EC_WORD_DRAGON, EC_WORD_POKEMON},
+ .speechWin = {EC_WORD_THE, EC_WORD_WAY, EC_WORD_I_AM, EC_WORD_LIVING, EC_WORD_IS, EC_WORD_PERFECT},
+ .speechLose = {EC_WORD_YOU_VE, EC_WORD_DESTROYED, EC_WORD_THE, EC_WORD_WAY, EC_WORD_I_AM, EC_WORD_LIVING},
+ .monSets = gBattleFrontierTrainerMons_Trevon
+ },
+ [237] = {
+ .facilityClass = FACILITY_CLASS_BLACK_BELT,
+ .trainerName = _("MATEO"),
+ .speechBefore = {EC_WORD_THIS, EC_WORD_SHOULD, EC_WORD_BE, EC_WORD_OVER, EC_WORD_SOON, EC_WORD_ENOUGH},
+ .speechWin = {EC_WORD_WELL, EC_WORD_THAT, EC_WORD_DIDN_T, EC_WORD_TAKE, EC_WORD_VERY, EC_WORD_MUCH},
+ .speechLose = {EC_WORD_I, EC_WORD_CAN_T, EC_WORD_LOSE, EC_WORD_SO, EC_WORD_SOON, EC_WORD_EXCL},
+ .monSets = gBattleFrontierTrainerMons_Mateo
+ },
+ [238] = {
+ .facilityClass = FACILITY_CLASS_BLACK_BELT,
+ .trainerName = _("BRET"),
+ .speechBefore = {EC_WORD_I, EC_WORD_LIKE, EC_WORD_ROCK_SOLID, EC_WORD_POKEMON, EC_WORD_THE, EC_WORD_BEST},
+ .speechWin = {EC_WORD_TOUGHNESS, EC_WORD_IS, EC_WORD_THE, EC_WORD_WAY, EC_WORD_TO, EC_WORD_GO},
+ .speechLose = {EC_WORD_I, EC_WORD_ALSO, EC_WORD_HAVE, EC_WORD_A, EC_WORD_PLUSH_DOLL, EC_WORD_COLLECTION},
+ .monSets = gBattleFrontierTrainerMons_Bret
+ },
+ [239] = {
+ .facilityClass = FACILITY_CLASS_BLACK_BELT,
+ .trainerName = _("RAUL"),
+ .speechBefore = {EC_WORD_I, EC_WORD_REJECT, EC_WORD_EVERY, EC_WORD_WEAK, EC_WORD_TRAINER, 0xFFFF},
+ .speechWin = {EC_WORD_HUMPH, EC_WORD_EXCL, EC_WORD_ANOTHER, EC_WORD_WEAK, EC_WORD_TRAINER, EC_WORD_ELLIPSIS},
+ .speechLose = {EC_WORD_THERE, EC_WORD_IS, EC_WORD_NOTHING, EC_WORD_WEAK, EC_WORD_ABOUT, EC_WORD_YOU},
+ .monSets = gBattleFrontierTrainerMons_Raul
+ },
+ [240] = {
+ .facilityClass = FACILITY_CLASS_BATTLE_GIRL,
+ .trainerName = _("KAY"),
+ .speechBefore = {EC_WORD_AND, EC_WORD_YET, EC_WORD_ANOTHER, EC_WORD_BATTLE, EC_WORD_QUES, 0xFFFF},
+ .speechWin = {EC_WORD_I, EC_WORD_WON, EC_WORD_BUT, EC_WORD_I_AM, EC_WORD_TIRED, EC_WORD_ELLIPSIS},
+ .speechLose = {EC_WORD_GOOD, EC_WORD_IT_S, EC_WORD_OVER, EC_WORD_AT, EC_WORD_LAST, EC_WORD_ELLIPSIS},
+ .monSets = gBattleFrontierTrainerMons_Kay
+ },
+ [241] = {
+ .facilityClass = FACILITY_CLASS_BATTLE_GIRL,
+ .trainerName = _("ELENA"),
+ .speechBefore = {EC_WORD_A, EC_WORD_BATTLE, EC_WORD_GIRL, EC_WORD_THAT_S, EC_WORD_ME, EC_WORD_EXCL},
+ .speechWin = {EC_WORD_ISN_T, EC_WORD_A, EC_WORD_BATTLE, EC_WORD_GIRL, EC_WORD_AWESOME, EC_WORD_QUES},
+ .speechLose = {EC_WORD_YOU, EC_WORD_DISLIKE, EC_WORD_A, EC_WORD_BATTLE, EC_WORD_GIRL, EC_WORD_QUES},
+ .monSets = gBattleFrontierTrainerMons_Elena
+ },
+ [242] = {
+ .facilityClass = FACILITY_CLASS_BATTLE_GIRL,
+ .trainerName = _("ALANA"),
+ .speechBefore = {EC_WORD_EAT, EC_WORD_MY, EC_WORD_INVINCIBLE, EC_WORD_ATTACK, EC_WORD_YOU, EC_WORD_EXCL},
+ .speechWin = {EC_WORD_YOU, EC_WORD_HAVE, EC_WORD_MUCH, EC_WORD_TO, EC_WORD_LEARN, 0xFFFF},
+ .speechLose = {EC_WORD_SO, EC_WORD_MUCH, EC_WORD_FOR, EC_WORD_MY, EC_WORD_INVINCIBLE, EC_WORD_ATTACK},
+ .monSets = gBattleFrontierTrainerMons_Alana
+ },
+ [243] = {
+ .facilityClass = FACILITY_CLASS_EXPERT_M,
+ .trainerName = _("ALEXAS"),
+ .speechBefore = {EC_WORD_GOOD, EC_WORD_TO, EC_WORD_MEET_YOU, EC_WORD_YOUNG, EC_WORD_TRAINER, EC_WORD_EXCL},
+ .speechWin = {EC_WORD_WAHAHAHA, EC_WORD_EXCL, 0xFFFF, EC_WORD_GIVE, EC_WORD_IT, EC_WORD_UP},
+ .speechLose = {EC_WORD_YOU, EC_WORD_ARE, EC_WORD_A, EC_WORD_STRONG, EC_WORD_TRAINER, EC_WORD_KID},
+ .monSets = gBattleFrontierTrainerMons_Alexas
+ },
+ [244] = {
+ .facilityClass = FACILITY_CLASS_EXPERT_M,
+ .trainerName = _("WESTON"),
+ .speechBefore = {EC_WORD_I, EC_WORD_DON_T, EC_WORD_PLAY, EC_WORD_DOWN, EC_WORD_ALL_RIGHT, EC_WORD_QUES},
+ .speechWin = {EC_WORD_YOU_RE, EC_WORD_FAR, EC_WORD_TOO, EC_WORD_EASY, EC_WORD_TO, EC_WORD_ATTACK},
+ .speechLose = {EC_WORD_WELL, EC_WORD_WELL, EC_WORD_ELLIPSIS, EC_WORD_I, EC_WORD_SURRENDER, EC_WORD_ELLIPSIS},
+ .monSets = gBattleFrontierTrainerMons_Weston
+ },
+ [245] = {
+ .facilityClass = FACILITY_CLASS_EXPERT_M,
+ .trainerName = _("JASPER"),
+ .speechBefore = {EC_WORD_I_AM, EC_WORD_NOT, EC_WORD_OLD, EC_WORD_I_AM, EC_WORD_SKILLED, EC_WORD_EXCL},
+ .speechWin = {EC_WORD_SKILLED, EC_WORD_THAT_S, EC_WORD_WHAT, EC_WORD_I_AM, EC_WORD_EXCL, 0xFFFF},
+ .speechLose = {EC_WORD_I_AM, EC_WORD_SHOCKED, EC_WORD_EXCL, EC_WORD_DOWN, EC_WORD_I, EC_WORD_GO},
+ .monSets = gBattleFrontierTrainerMons_Jasper
+ },
+ [246] = {
+ .facilityClass = FACILITY_CLASS_EXPERT_F,
+ .trainerName = _("NADIA"),
+ .speechBefore = {EC_WORD_YOU, EC_WORD_CAN_T, EC_WORD_BEAT, EC_WORD_ME, EC_WORD_DOWN, EC_WORD_EXCL},
+ .speechWin = {EC_WORD_HAH, EC_WORD_EXCL, 0xFFFF, EC_WORD_I, EC_WORD_BEAT, EC_WORD_YOU},
+ .speechLose = {EC_WORD_I_AM, EC_MOVE2(BEAT_UP), EC_WORD_AND, EC_WORD_DOWNCAST, EC_WORD_ELLIPSIS, 0xFFFF},
+ .monSets = gBattleFrontierTrainerMons_Nadia
+ },
+ [247] = {
+ .facilityClass = FACILITY_CLASS_EXPERT_F,
+ .trainerName = _("MIRANDA"),
+ .speechBefore = {EC_WORD_WELL, EC_WORD_WELL, 0xFFFF, EC_WORD_LET_S, EC_WORD_START, 0xFFFF},
+ .speechWin = {EC_WORD_WHAT, EC_WORD_QUES, EC_WORD_DONE, EC_WORD_SO, EC_WORD_SOON, EC_WORD_QUES},
+ .speechLose = {EC_WORD_WELL, EC_WORD_I, EC_WORD_SEE, EC_WORD_THAT, EC_WORD_I_AM, EC_WORD_TOO_WEAK},
+ .monSets = gBattleFrontierTrainerMons_Miranda
+ },
+ [248] = {
+ .facilityClass = FACILITY_CLASS_EXPERT_F,
+ .trainerName = _("EMMA"),
+ .speechBefore = {EC_WORD_I_VE, EC_WORD_BEEN, EC_WORD_HEARING, EC_WORD_ABOUT, EC_WORD_YOU, 0xFFFF},
+ .speechWin = {EC_WORD_I, EC_WORD_THINK, EC_WORD_I_VE, EC_WORD_MISHEARD, EC_WORD_THINGS, 0xFFFF},
+ .speechLose = {EC_WORD_WHAT, EC_WORD_I_VE, EC_WORD_BEEN, EC_WORD_HEARING, EC_WORD_IS, EC_WORD_RIGHT},
+ .monSets = gBattleFrontierTrainerMons_Emma
+ },
+ [249] = {
+ .facilityClass = FACILITY_CLASS_PSYCHIC_M,
+ .trainerName = _("ROLANDO"),
+ .speechBefore = {EC_WORD_I_AM, EC_WORD_A, EC_WORD_SUPER, EC_WORD_POKEMON, EC_WORD_HERO, EC_WORD_EXCL},
+ .speechWin = {EC_WORD_WAS, EC_WORD_THAT, EC_WORD_ENOUGH, EC_WORD_FOR, EC_WORD_YOU, EC_WORD_QUES},
+ .speechLose = {EC_WORD_YOU, EC_WORD_SHOULD, EC_WORD_NOT, EC_WORD_BEAT, EC_WORD_A, EC_WORD_HERO},
+ .monSets = gBattleFrontierTrainerMons_Rolando
+ },
+ [250] = {
+ .facilityClass = FACILITY_CLASS_PSYCHIC_M,
+ .trainerName = _("STANLY"),
+ .speechBefore = {EC_WORD_THIS, EC_WORD_SHOULD, EC_WORD_BE, EC_WORD_AN, EC_WORD_EASY, EC_WORD_MATCH},
+ .speechWin = {EC_WORD_IT, EC_WORD_REALLY, EC_WORD_WAS, EC_WORD_EASY, 0xFFFF, 0xFFFF},
+ .speechLose = {EC_WORD_ARE, EC_WORD_YOU, EC_WORD_HAPPY, EC_WORD_NOW, EC_WORD_QUES, 0xFFFF},
+ .monSets = gBattleFrontierTrainerMons_Stanly
+ },
+ [251] = {
+ .facilityClass = FACILITY_CLASS_PSYCHIC_M,
+ .trainerName = _("DARIO"),
+ .speechBefore = {EC_WORD_MY, EC_MOVE2(FORESIGHT), EC_WORD_SAYS, EC_WORD_I, EC_WORD_WILL, EC_WORD_WIN},
+ .speechWin = {EC_WORD_MY, EC_MOVE2(FORESIGHT), EC_WORD_HAS, EC_WORD_BEEN, EC_WORD_PERFECT, 0xFFFF},
+ .speechLose = {EC_WORD_I, EC_WORD_DIDN_T, EC_WORD_SEE, EC_WORD_THIS, EC_MOVE(REVERSAL), EC_WORD_ELLIPSIS},
+ .monSets = gBattleFrontierTrainerMons_Dario
+ },
+ [252] = {
+ .facilityClass = FACILITY_CLASS_PSYCHIC_F,
+ .trainerName = _("KARLEE"),
+ .speechBefore = {EC_WORD_SOMETHING, EC_WORD_GOOD, EC_WORD_WILL, EC_WORD_COME, EC_WORD_OF, EC_WORD_THIS},
+ .speechWin = {EC_WORD_YOU, EC_WORD_SEE, EC_WORD_QUES, EC_WORD_FANTASTIC, EC_WORD_EXCL, 0xFFFF},
+ .speechLose = {EC_WORD_THAT, EC_WORD_SOMETHING, EC_WORD_GOOD, EC_WORD_WENT, EC_WORD_TO, EC_WORD_YOU},
+ .monSets = gBattleFrontierTrainerMons_Karlee
+ },
+ [253] = {
+ .facilityClass = FACILITY_CLASS_PSYCHIC_F,
+ .trainerName = _("JAYLIN"),
+ .speechBefore = {EC_WORD_EVERY, EC_WORD_TRAINER, EC_WORD_HAS, EC_WORD_BEEN, EC_WORD_TOO_WEAK, EC_WORD_ELLIPSIS},
+ .speechWin = {EC_WORD_IT_S, EC_WORD_MAKING, EC_WORD_ME, EC_MOVE(YAWN), EC_WORD_THAT, EC_WORD_BATTLE},
+ .speechLose = {EC_WORD_I, EC_WORD_SLEPT, EC_WORD_AND, EC_WORD_SO, EC_WORD_I, EC_WORD_LOST},
+ .monSets = gBattleFrontierTrainerMons_Jaylin
+ },
+ [254] = {
+ .facilityClass = FACILITY_CLASS_PSYCHIC_F,
+ .trainerName = _("INGRID"),
+ .speechBefore = {EC_WORD_I_AM, EC_WORD_NOT, EC_WORD_A, EC_WORD_VERY, EC_WORD_MEAN, EC_WORD_TRAINER},
+ .speechWin = {EC_WORD_WASN_T, EC_WORD_THAT, EC_WORD_A, EC_WORD_GOOD, EC_WORD_MATCH, EC_WORD_QUES},
+ .speechLose = {EC_WORD_I, EC_WORD_LOST, EC_WORD_CAUSE, EC_WORD_YOU_RE, EC_WORD_MEAN, EC_WORD_ELLIPSIS},
+ .monSets = gBattleFrontierTrainerMons_Ingrid
+ },
+ [255] = {
+ .facilityClass = FACILITY_CLASS_HEX_MANIAC,
+ .trainerName = _("DELILAH"),
+ .speechBefore = {EC_WORD_DON_T, EC_MOVE(GRUDGE), EC_WORD_ME, EC_WORD_IF_I_WIN, EC_WORD_OK_QUES, 0xFFFF},
+ .speechWin = {EC_WORD_I_AM, EC_WORD_SORRY, EC_WORD_TO, EC_WORD_SEE, EC_WORD_YOU, EC_WORD_ANGRY},
+ .speechLose = {EC_WORD_I, EC_WORD_HAVE, EC_WORD_A, EC_MOVE(GRUDGE), EC_WORD_WITH, EC_WORD_YOU},
+ .monSets = gBattleFrontierTrainerMons_Delilah
+ },
+ [256] = {
+ .facilityClass = FACILITY_CLASS_HEX_MANIAC,
+ .trainerName = _("CARLY"),
+ .speechBefore = {EC_WORD_I, EC_WORD_WILL, EC_WORD_SCATTER, EC_WORD_SOME, EC_MOVE2(POISON_POWDER), EC_WORD_ABOUT},
+ .speechWin = {EC_WORD_IT_S, EC_WORD_SCARY, EC_WORD_HOW, EC_WORD_MY, EC_WORD_STRATEGY, EC_WORD_WORKS},
+ .speechLose = {EC_WORD_I, EC_WORD_DISLIKE, EC_WORD_YOU, EC_WORD_AND, EC_WORD_YOUR, EC_WORD_POKEMON},
+ .monSets = gBattleFrontierTrainerMons_Carly
+ },
+ [257] = {
+ .facilityClass = FACILITY_CLASS_HEX_MANIAC,
+ .trainerName = _("LEXIE"),
+ .speechBefore = {EC_WORD_WANT, EC_WORD_TO, EC_WORD_SEE, EC_WORD_SCARY, EC_WORD_POKEMON, EC_WORD_QUES},
+ .speechWin = {EC_WORD_WASN_T, EC_WORD_THAT, EC_WORD_SCARY, EC_WORD_EH_QUES, 0xFFFF, 0xFFFF},
+ .speechLose = {EC_WORD_YOU_RE, EC_WORD_MORE, EC_WORD_SCARY, EC_WORD_THAN, EC_WORD_MY, EC_WORD_POKEMON},
+ .monSets = gBattleFrontierTrainerMons_Lexie
+ },
+ [258] = {
+ .facilityClass = FACILITY_CLASS_POKEMANIAC,
+ .trainerName = _("MILLER"),
+ .speechBefore = {EC_WORD_HELLO, EC_WORD_QUES, 0xFFFF, EC_WORD_HELLO, EC_WORD_QUES_EXCL, 0xFFFF},
+ .speechWin = {EC_WORD_HELLO, EC_WORD_MOTHER, EC_WORD_EXCL, EC_WORD_I, EC_WORD_WON, EC_WORD_EXCL},
+ .speechLose = {EC_WORD_MY, EC_WORD_PHONE, EC_WORD_ISN_T, EC_WORD_WORKING, EC_WORD_ELLIPSIS, 0xFFFF},
+ .monSets = gBattleFrontierTrainerMons_Miller
+ },
+ [259] = {
+ .facilityClass = FACILITY_CLASS_POKEMANIAC,
+ .trainerName = _("MARV"),
+ .speechBefore = {EC_WORD_YOU, EC_WORD_CAN, EC_WORD_LOSE, EC_WORD_YOUR, EC_MOVE(SWAGGER), EC_WORD_NOW},
+ .speechWin = {EC_WORD_THERE, EC_WORD_IS, EC_WORD_NO, EC_MOVE(SWAGGER), EC_WORD_LEFT, EC_WORD_EH_QUES},
+ .speechLose = {EC_WORD_GO, EC_WORD_ON, EC_MOVE(SWAGGER), EC_WORD_ALL, EC_WORD_YOU, EC_WORD_WANT},
+ .monSets = gBattleFrontierTrainerMons_Marv
+ },
+ [260] = {
+ .facilityClass = FACILITY_CLASS_POKEMANIAC,
+ .trainerName = _("LAYTON"),
+ .speechBefore = {EC_WORD_I, EC_WORD_KNOW, EC_WORD_I_AM, EC_WORD_TOTALLY, EC_WORD_COOL, EC_WORD_EXCL},
+ .speechWin = {EC_WORD_YOU, EC_WORD_CAN, EC_WORD_LOOK, EC_WORD_UP, EC_WORD_TO, EC_WORD_ME},
+ .speechLose = {EC_WORD_YOU_RE, EC_WORD_COOL, EC_WORD_EXCL, EC_WORD_NO, EC_WORD_REALLY, EC_WORD_EXCL},
+ .monSets = gBattleFrontierTrainerMons_Layton
+ },
+ [261] = {
+ .facilityClass = FACILITY_CLASS_GENTLEMAN,
+ .trainerName = _("BROOKS"),
+ .speechBefore = {EC_WORD_THIS, EC_WORD_IS, EC_WORD_A, EC_WORD_HIGH, EC_WORD_LEVEL, EC_WORD_BATTLE},
+ .speechWin = {EC_WORD_THAT_WAS, EC_WORD_HIGH, EC_WORD_LEVEL, EC_WORD_AND, EC_WORD_EXCITING, EC_WORD_TOO},
+ .speechLose = {EC_WORD_YOU_RE, EC_WORD_TOO, EC_WORD_HIGH, EC_WORD_IN, EC_WORD_LEVEL, EC_WORD_ELLIPSIS},
+ .monSets = gBattleFrontierTrainerMons_Brooks
+ },
+ [262] = {
+ .facilityClass = FACILITY_CLASS_GENTLEMAN,
+ .trainerName = _("GREGORY"),
+ .speechBefore = {EC_WORD_I_AM, EC_WORD_NOT, EC_WORD_THAT, EC_WORD_OLD, EC_WORD_YET, 0xFFFF},
+ .speechWin = {EC_WORD_WHO, EC_WORD_SAYS, EC_WORD_I_AM, EC_WORD_TOO, EC_WORD_OLD, EC_WORD_QUES},
+ .speechLose = {EC_WORD_PLEASE, EC_WORD_I_AM, EC_WORD_REALLY, EC_WORD_NOT, EC_WORD_THAT, EC_WORD_OLD},
+ .monSets = gBattleFrontierTrainerMons_Gregory
+ },
+ [263] = {
+ .facilityClass = FACILITY_CLASS_GENTLEMAN,
+ .trainerName = _("REESE"),
+ .speechBefore = {EC_WORD_I_VE, EC_WORD_A, EC_WORD_COUPLE, EC_WORD_THINGS, 0xFFFF, 0xFFFF},
+ .speechWin = {EC_WORD_DON_T, EC_WORD_DIET, EC_WORD_PLAY, EC_WORD_SPORTS, EC_WORD_INSTEAD, 0xFFFF},
+ .speechLose = {EC_WORD_INSTEAD, EC_WORD_OF, EC_WORD_TELEVISION, EC_WORD_GET, EC_WORD_A, EC_WORD_BOOK},
+ .monSets = gBattleFrontierTrainerMons_Reese
+ },
+ [264] = {
+ .facilityClass = FACILITY_CLASS_RUNNING_TRIATHLETE_M,
+ .trainerName = _("MASON"),
+ .speechBefore = {EC_WORD_PLEASE, EC_WORD_DON_T, EC_WORD_MAKE, EC_WORD_THIS, EC_WORD_SCARY, 0xFFFF},
+ .speechWin = {EC_WORD_THANK_YOU, EC_WORD_ELLIPSIS, 0xFFFF, EC_WORD_I_AM, EC_WORD_HAPPY, EC_WORD_NOW},
+ .speechLose = {EC_WORD_I_AM, EC_WORD_DISAPPOINTED, EC_WORD_ELLIPSIS, 0xFFFF, 0xFFFF, 0xFFFF},
+ .monSets = gBattleFrontierTrainerMons_Mason
+ },
+ [265] = {
+ .facilityClass = FACILITY_CLASS_RUNNING_TRIATHLETE_M,
+ .trainerName = _("TOBY"),
+ .speechBefore = {EC_WORD_LISTEN, EC_WORD_UP, 0xFFFF, EC_WORD_I, EC_WORD_ALWAYS, EC_WORD_WIN},
+ .speechWin = {EC_WORD_I_AM, EC_WORD_A, EC_WORD_GENIUS, EC_WORD_OR, EC_WORD_WHAT, EC_WORD_QUES},
+ .speechLose = {EC_WORD_I, EC_WORD_CAN, EC_WORD_BEAT, EC_WORD_YOU, EC_WORD_AT, EC_WORD_SMARTNESS},
+ .monSets = gBattleFrontierTrainerMons_Toby
+ },
+ [266] = {
+ .facilityClass = FACILITY_CLASS_RUNNING_TRIATHLETE_F,
+ .trainerName = _("DOROTHY"),
+ .speechBefore = {EC_WORD_THE, EC_WORD_SPORTS, EC_WORD_WORLD, EC_WORD_SHOULD, EC_WORD_ACCEPT, EC_WORD_POKEMON},
+ .speechWin = {EC_WORD_THANK_YOU, EC_WORD_EXCL, EC_WORD_THAT, EC_WORD_WIN, EC_WORD_WAS, EC_WORD_REFRESHING},
+ .speechLose = {EC_WORD_THANK_YOU, EC_WORD_EXCL, EC_WORD_THAT, EC_WORD_LOSS, EC_WORD_WAS, EC_WORD_REFRESHING},
+ .monSets = gBattleFrontierTrainerMons_Dorothy
+ },
+ [267] = {
+ .facilityClass = FACILITY_CLASS_RUNNING_TRIATHLETE_F,
+ .trainerName = _("PIPER"),
+ .speechBefore = {EC_WORD_COME_ON, EC_WORD_YOU, EC_WORD_NEED, EC_WORD_A, EC_WORD_SPEED_BOOST, EC_WORD_QUES},
+ .speechWin = {EC_WORD_YOU, EC_WORD_NEED, EC_WORD_TO, EC_WORD_SHOW, EC_WORD_MORE, EC_WORD_GUTS},
+ .speechLose = {EC_WORD_OH, EC_WORD_YOU, EC_WORD_EXCL, 0xFFFF, 0xFFFF, 0xFFFF},
+ .monSets = gBattleFrontierTrainerMons_Piper
+ },
+ [268] = {
+ .facilityClass = FACILITY_CLASS_SWIMMING_TRIATHLETE_M,
+ .trainerName = _("FINN"),
+ .speechBefore = {EC_WORD_NOT, EC_WORD_ANOTHER, EC_WORD_TRAINER, EC_WORD_BATTLE, EC_WORD_ELLIPSIS, 0xFFFF},
+ .speechWin = {EC_WORD_WON_T, EC_WORD_THIS, EC_WORD_EVER, EC_WORD_END, EC_WORD_QUES, 0xFFFF},
+ .speechLose = {EC_WORD_I, EC_WORD_FINALLY, EC_WORD_GET, EC_WORD_TO, EC_MOVE2(REST), EC_WORD_A_LITTLE},
+ .monSets = gBattleFrontierTrainerMons_Finn
+ },
+ [269] = {
+ .facilityClass = FACILITY_CLASS_SWIMMING_TRIATHLETE_M,
+ .trainerName = _("SAMIR"),
+ .speechBefore = {EC_WORD_I, EC_MOVE2(DIVE), EC_WORD_BELOW, EC_WORD_THE, EC_MOVE2(SURF), EC_WORD_EXCL},
+ .speechWin = {EC_WORD_YAHOO, EC_WORD_TAKE, EC_WORD_A, EC_MOVE2(DIVE), EC_WORD_YOU, EC_WORD_EXCL},
+ .speechLose = {EC_WORD_I_AM, EC_WORD_GOING, EC_WORD_TO, EC_WORD_SINK, EC_WORD_ELLIPSIS, 0xFFFF},
+ .monSets = gBattleFrontierTrainerMons_Samir
+ },
+ [270] = {
+ .facilityClass = FACILITY_CLASS_SWIMMING_TRIATHLETE_F,
+ .trainerName = _("FIONA"),
+ .speechBefore = {EC_WORD_DID, EC_WORD_YOU, EC_WORD_LIMBER, EC_WORD_UP, EC_WORD_BEFORE, EC_WORD_QUES},
+ .speechWin = {EC_WORD_YOU, EC_WORD_NEED, EC_WORD_TO, EC_WORD_BE, EC_WORD_MORE, EC_WORD_READY},
+ .speechLose = {EC_WORD_BEING, EC_WORD_LIMBER, EC_WORD_DIDN_T, EC_WORD_WORK, EC_WORD_FOR, EC_WORD_ME},
+ .monSets = gBattleFrontierTrainerMons_Fiona
+ },
+ [271] = {
+ .facilityClass = FACILITY_CLASS_SWIMMING_TRIATHLETE_F,
+ .trainerName = _("GLORIA"),
+ .speechBefore = {EC_WORD_I, EC_WORD_LIKE, EC_WORD_TO, EC_WORD_ATTACK, EC_WORD_WITH, EC_WORD_SUCTION_CUPS},
+ .speechWin = {EC_WORD_GIGGLE, EC_WORD_ELLIPSIS, EC_WORD_IT_S, EC_WORD_OVER, EC_WORD_FOR, EC_WORD_YOU},
+ .speechLose = {EC_WORD_I, EC_WORD_DON_T, EC_WORD_GET, EC_WORD_HOW, EC_WORD_SUCTION_CUPS, EC_WORD_WORK},
+ .monSets = gBattleFrontierTrainerMons_Gloria
+ },
+ [272] = {
+ .facilityClass = FACILITY_CLASS_CYCLING_TRIATHLETE_M,
+ .trainerName = _("NICO"),
+ .speechBefore = {EC_WORD_LIKE, EC_WORD_A, EC_MOVE(SONIC_BOOM), EC_WORD_I_VE_ARRIVED, 0xFFFF, 0xFFFF},
+ .speechWin = {EC_WORD_SORRY, EC_WORD_TO, EC_WORD_MAKE, EC_WORD_YOU, EC_WORD_SO, EC_WORD_DOWNCAST},
+ .speechLose = {EC_WORD_I_AM, EC_WORD_GOING, EC_WORD_WITH, EC_WORD_A, EC_MOVE2(SUPERSONIC), EC_WORD_SPEED_BOOST},
+ .monSets = gBattleFrontierTrainerMons_Nico
+ },
+ [273] = {
+ .facilityClass = FACILITY_CLASS_CYCLING_TRIATHLETE_M,
+ .trainerName = _("JEREMY"),
+ .speechBefore = {EC_WORD_A, EC_WORD_POKEMON, EC_WORD_MASTER, EC_WORD_THAT_S, EC_WORD_MY, EC_WORD_DREAM},
+ .speechWin = {EC_WORD_MY, EC_WORD_DREAM, EC_WORD_ISN_T, EC_WORD_FAR, EC_WORD_OFF, EC_WORD_EXCL},
+ .speechLose = {EC_WORD_WHAT, EC_WORD_I, EC_WORD_DREAM, EC_WORD_ISN_T, EC_WORD_HAPPENING, EC_WORD_ELLIPSIS},
+ .monSets = gBattleFrontierTrainerMons_Jeremy
+ },
+ [274] = {
+ .facilityClass = FACILITY_CLASS_CYCLING_TRIATHLETE_F,
+ .trainerName = _("CAITLIN"),
+ .speechBefore = {EC_WORD_DON_T, EC_WORD_YOU, EC_WORD_THINK, EC_WORD_I_AM, EC_WORD_CUTE, EC_WORD_QUES},
+ .speechWin = {EC_WORD_THERE, EC_WORD_IS, EC_WORD_MORE, EC_WORD_TO_ME, EC_WORD_THAN, EC_WORD_CUTENESS},
+ .speechLose = {EC_WORD_MY, EC_WORD_CUTE_CHARM, EC_WORD_DOESN_T, EC_MOVE2(ATTRACT), EC_WORD_YOU, EC_WORD_QUES},
+ .monSets = gBattleFrontierTrainerMons_Caitlin
+ },
+ [275] = {
+ .facilityClass = FACILITY_CLASS_CYCLING_TRIATHLETE_F,
+ .trainerName = _("REENA"),
+ .speechBefore = {EC_WORD_I_AM, EC_WORD_ALWAYS, EC_WORD_HAPPY, EC_WORD_HAPPY, EC_WORD_HAPPY, EC_WORD_EXCL},
+ .speechWin = {EC_WORD_OH, EC_WORD_YAY, EC_WORD_EXCL, EC_WORD_YAHOO, EC_WORD_FOR, EC_WORD_ME},
+ .speechLose = {EC_WORD_YAHOO, EC_WORD_EXCL, EC_WORD_I_AM, EC_WORD_HAPPY, EC_WORD_FOR, EC_WORD_YOU},
+ .monSets = gBattleFrontierTrainerMons_Reena
+ },
+ [276] = {
+ .facilityClass = FACILITY_CLASS_BUG_MANIAC,
+ .trainerName = _("AVERY"),
+ .speechBefore = {EC_WORD_I_VE, EC_WORD_GOT, EC_WORD_A_LOT, EC_WORD_OF, EC_WORD_BUG, EC_WORD_POKEMON},
+ .speechWin = {EC_WORD_MY, EC_WORD_BUG, EC_WORD_POKEMON, EC_WORD_ARE, EC_WORD_ALL, EC_WORD_UNBELIEVABLE},
+ .speechLose = {EC_WORD_MY, EC_WORD_BUG, EC_WORD_POKEMON, EC_WORD_ARE, EC_WORD_ALL, EC_WORD_UPSIDE_DOWN},
+ .monSets = gBattleFrontierTrainerMons_Avery
+ },
+ [277] = {
+ .facilityClass = FACILITY_CLASS_BUG_MANIAC,
+ .trainerName = _("LIAM"),
+ .speechBefore = {EC_WORD_WE, EC_WORD_REALLY, EC_WORD_DISLIKE, EC_WORD_FIRE, EC_WORD_AND, EC_WORD_FLYING},
+ .speechWin = {EC_WORD_BUG, EC_WORD_POKEMON, EC_WORD_AREN_T, EC_WORD_BAD, EC_WORD_HEY_QUES, 0xFFFF},
+ .speechLose = {EC_WORD_YOU, EC_WORD_KNOW, EC_WORD_WHAT, EC_WORD_WE, EC_WORD_DISLIKE, EC_WORD_HEY_QUES},
+ .monSets = gBattleFrontierTrainerMons_Liam
+ },
+ [278] = {
+ .facilityClass = FACILITY_CLASS_FISHERMAN,
+ .trainerName = _("THEO"),
+ .speechBefore = {EC_WORD_FISHING, EC_WORD_IS, EC_WORD_MY, EC_WORD_CHOICE, EC_WORD_IN, EC_WORD_LIFE},
+ .speechWin = {EC_WORD_WATER, EC_WORD_POKEMON, EC_MOVE2(ATTRACT), EC_WORD_ME, EC_WORD_WITHOUT, EC_WORD_END},
+ .speechLose = {EC_WORD_DON_T, EC_WORD_COUNT_ON, EC_WORD_THAT, EC_WORD_HAPPENING, EC_WORD_ANOTHER, EC_WORD_TIME},
+ .monSets = gBattleFrontierTrainerMons_Theo
+ },
+ [279] = {
+ .facilityClass = FACILITY_CLASS_FISHERMAN,
+ .trainerName = _("BAILEY"),
+ .speechBefore = {EC_WORD_I_AM, EC_WORD_AN, EC_WORD_ADULT, EC_WORD_I, EC_WORD_BATTLE, EC_WORD_EASY},
+ .speechWin = {EC_WORD_I_AM, EC_WORD_AN, EC_WORD_ADULT, EC_WORD_I, EC_MOVE2(SWALLOW), EC_WORD_JOY},
+ .speechLose = {EC_WORD_I_AM, EC_WORD_AN, EC_WORD_ADULT, EC_WORD_I, EC_MOVE2(SWALLOW), EC_MOVE2(FRUSTRATION)},
+ .monSets = gBattleFrontierTrainerMons_Bailey
+ },
+ [280] = {
+ .facilityClass = FACILITY_CLASS_RUIN_MANIAC,
+ .trainerName = _("HUGO"),
+ .speechBefore = {EC_WORD_I, EC_WORD_TRY, EC_WORD_THE, EC_WORD_BEST, EC_WORD_I, EC_WORD_CAN},
+ .speechWin = {EC_WORD_I, EC_WORD_CAN_WIN, EC_WORD_IF, EC_WORD_I, EC_WORD_TRY, EC_WORD_ENOUGH},
+ .speechLose = {EC_WORD_I, EC_WORD_DID, EC_WORD_TRY, EC_WORD_DIDN_T, EC_WORD_I, EC_WORD_QUES},
+ .monSets = gBattleFrontierTrainerMons_Hugo
+ },
+ [281] = {
+ .facilityClass = FACILITY_CLASS_RUIN_MANIAC,
+ .trainerName = _("BRYCE"),
+ .speechBefore = {EC_WORD_I_WAS, EC_WORD_ON, EC_WORD_VACATION, EC_WORD_UNTIL, EC_WORD_ONLY, EC_WORD_YESTERDAY},
+ .speechWin = {EC_WORD_I, EC_WORD_HAVEN_T, EC_WORD_LOST, EC_WORD_MY, EC_WORD_SKILL, EC_WORD_YET},
+ .speechLose = {EC_WORD_THAT_S, EC_WORD_IT, EC_WORD_ELLIPSIS, EC_WORD_I, EC_WORD_NEED, EC_WORD_SLEEP},
+ .monSets = gBattleFrontierTrainerMons_Bryce
+ },
+ [282] = {
+ .facilityClass = FACILITY_CLASS_COLLECTOR,
+ .trainerName = _("GIDEON"),
+ .speechBefore = {EC_WORD_WHAT_S_UP_QUES, EC_WORD_YOU, EC_WORD_THINK, EC_WORD_I_AM, EC_WORD_SCARY, EC_WORD_QUES},
+ .speechWin = {EC_WORD_I_AM, EC_WORD_COOL, EC_WORD_BUT, EC_WORD_NOT, EC_WORD_SCARY, EC_WORD_EXCL},
+ .speechLose = {EC_WORD_LOOK, EC_WORD_AT, EC_WORD_MY, EC_WORD_FABULOUS, EC_WORD_FASHION, EC_WORD_SENSE},
+ .monSets = gBattleFrontierTrainerMons_Gideon
+ },
+ [283] = {
+ .facilityClass = FACILITY_CLASS_COLLECTOR,
+ .trainerName = _("TRISTON"),
+ .speechBefore = {EC_WORD_I, EC_WORD_WOULD, EC_WORD_RATHER, EC_WORD_LOOK, EC_WORD_AT, EC_WORD_POKEMON},
+ .speechWin = {EC_WORD_HUH_QUES, EC_WORD_YOU, EC_WORD_MEAN, EC_WORD_I, EC_WORD_WON, EC_WORD_QUES_EXCL},
+ .speechLose = {EC_WORD_SEE, EC_WORD_QUES, 0xFFFF, EC_WORD_I, EC_WORD_ALWAYS, EC_WORD_LOSE},
+ .monSets = gBattleFrontierTrainerMons_Triston
+ },
+ [284] = {
+ .facilityClass = FACILITY_CLASS_GUITARIST,
+ .trainerName = _("CHARLES"),
+ .speechBefore = {EC_WORD_IT_S, EC_WORD_HOPELESS, EC_WORD_TO, EC_MOVE2(STRUGGLE), EC_WORD_WITH, EC_WORD_ME},
+ .speechWin = {EC_MOVE(SUBMISSION), EC_WORD_WAS, EC_WORD_YOUR, EC_WORD_ONLY, EC_WORD_CHOICE, 0xFFFF},
+ .speechLose = {EC_WORD_I_AM, EC_WORD_GOING, EC_WORD_DOWN, EC_WORD_DOWN, EC_WORD_DOWN, EC_WORD_EXCL},
+ .monSets = gBattleFrontierTrainerMons_Charles
+ },
+ [285] = {
+ .facilityClass = FACILITY_CLASS_GUITARIST,
+ .trainerName = _("RAYMOND"),
+ .speechBefore = {EC_WORD_WANT, EC_WORD_TO, EC_WORD_HEAR, EC_WORD_MY, EC_WORD_SONG, EC_WORD_QUES},
+ .speechWin = {EC_WORD_SATISFIED, EC_WORD_THAT_S, EC_WORD_WHAT, EC_WORD_I_AM, EC_WORD_EXCL, 0xFFFF},
+ .speechLose = {EC_WORD_SATISFIED, EC_WORD_IS, EC_WORD_WHAT, EC_WORD_I, EC_WORD_CAN_T, EC_WORD_BE},
+ .monSets = gBattleFrontierTrainerMons_Raymond
+ },
+ [286] = {
+ .facilityClass = FACILITY_CLASS_BIRD_KEEPER,
+ .trainerName = _("DIRK"),
+ .speechBefore = {EC_WORD_FLYING, EC_WORD_POKEMON, EC_WORD_ARE, EC_WORD_ABOVE, EC_WORD_THE, EC_MOVE2(REST)},
+ .speechWin = {EC_WORD_YOU, EC_WORD_CAN_T_WIN, EC_WORD_EXCL, EC_WORD_FLYING, EC_WORD_POKEMON, EC_WORD_RULE},
+ .speechLose = {EC_WORD_AREN_T, EC_WORD_THERE, EC_WORD_MORE, EC_WORD_FLYING, EC_WORD_POKEMON, EC_WORD_QUES},
+ .monSets = gBattleFrontierTrainerMons_Dirk
+ },
+ [287] = {
+ .facilityClass = FACILITY_CLASS_BIRD_KEEPER,
+ .trainerName = _("HAROLD"),
+ .speechBefore = {EC_WORD_MY, EC_WORD_POKEMON, EC_WORD_APPEAL, EC_WORD_TO, EC_WORD_YOU, EC_WORD_QUES},
+ .speechWin = {EC_WORD_YOU, EC_WORD_DO, EC_WORD_LIKE, EC_WORD_MY, EC_WORD_POKEMON, EC_WORD_QUES},
+ .speechLose = {EC_WORD_SO, EC_WORD_YOU, EC_WORD_DISLIKE, EC_WORD_MY, EC_WORD_POKEMON, EC_WORD_QUES},
+ .monSets = gBattleFrontierTrainerMons_Harold
+ },
+ [288] = {
+ .facilityClass = FACILITY_CLASS_SAILOR,
+ .trainerName = _("OMAR"),
+ .speechBefore = {EC_WORD_LET_ME_WIN, EC_WORD_IN, EC_MOVE(RETURN), EC_WORD_FOR, EC_WORD_A, EC_MOVE2(PRESENT)},
+ .speechWin = {EC_WORD_HERE, EC_WORD_YOU, EC_WORD_ARE, EC_WORD_SOME, EC_MOVE2(TOXIC), EC_WORD_SWEETS},
+ .speechLose = {EC_WORD_YOUR, EC_MOVE2(PRESENT), EC_WORD_QUES, EC_WORD_WHAT, EC_WORD_FOR, EC_WORD_QUES_EXCL},
+ .monSets = gBattleFrontierTrainerMons_Omar
+ },
+ [289] = {
+ .facilityClass = FACILITY_CLASS_SAILOR,
+ .trainerName = _("PETER"),
+ .speechBefore = {EC_WORD_I, EC_WORD_BRAG, EC_WORD_ABOUT, EC_WORD_MY, EC_WORD_HAPPINESS, EC_WORD_OK_QUES},
+ .speechWin = {EC_WORD_YOU, EC_WORD_HAVE, EC_WORD_TO, EC_WORD_LISTEN, EC_WORD_TO_ME, EC_WORD_BRAG},
+ .speechLose = {EC_WORD_I_AM, EC_WORD_DISAPPOINTED, EC_WORD_YOU, EC_WORD_WON_T, EC_WORD_LISTEN, EC_WORD_TO_ME},
+ .monSets = gBattleFrontierTrainerMons_Peter
+ },
+ [290] = {
+ .facilityClass = FACILITY_CLASS_HIKER,
+ .trainerName = _("DEV"),
+ .speechBefore = {EC_WORD_COME_ON, EC_WORD_LET_S, EC_WORD_GET, EC_WORD_A, EC_WORD_MOVE, EC_WORD_ON},
+ .speechWin = {EC_WORD_I, EC_WORD_GET, EC_WORD_TO, EC_WORD_NAP, EC_WORD_AFTER, EC_WORD_THAT},
+ .speechLose = {EC_WORD_I, EC_WORD_NEED, EC_WORD_TO, EC_WORD_NAP, EC_WORD_AFTER, EC_WORD_THAT},
+ .monSets = gBattleFrontierTrainerMons_Dev
+ },
+ [291] = {
+ .facilityClass = FACILITY_CLASS_HIKER,
+ .trainerName = _("COREY"),
+ .speechBefore = {EC_WORD_LET_S, EC_WORD_TEACH, EC_WORD_YOU, EC_WORD_HOW, EC_WORD_TOUGH, EC_WORD_I_AM},
+ .speechWin = {EC_WORD_LOOK, EC_WORD_AT, EC_WORD_ME, EC_WORD_MAKE, EC_WORD_A, EC_MOVE(BRICK_BREAK)},
+ .speechLose = {EC_WORD_MY, EC_MOVE2(FRUSTRATION), EC_WORD_IS, EC_WORD_CLOSE, EC_WORD_TO, EC_MOVE2(ERUPTION)},
+ .monSets = gBattleFrontierTrainerMons_Corey
+ },
+ [292] = {
+ .facilityClass = FACILITY_CLASS_KINDLER,
+ .trainerName = _("ANDRE"),
+ .speechBefore = {EC_WORD_NOW, EC_WORD_THIS, EC_WORD_IS, EC_WORD_A, EC_WORD_PERFECT, EC_WORD_FLAME_BODY},
+ .speechWin = {EC_WORD_LOOK, EC_WORD_AT, EC_WORD_MY, EC_WORD_FIERY, EC_WORD_DANCE, EC_WORD_EXCL},
+ .speechLose = {EC_WORD_YOU, EC_WORD_WANT, EC_WORD_AN, EC_MOVE2(EXPLOSION), EC_WORD_HERE, EC_WORD_QUES},
+ .monSets = gBattleFrontierTrainerMons_Andre
+ },
+ [293] = {
+ .facilityClass = FACILITY_CLASS_KINDLER,
+ .trainerName = _("FERRIS"),
+ .speechBefore = {EC_WORD_I_AM, EC_WORD_NO_1, EC_WORD_IN, EC_WORD_THE, EC_WORD_OLD, EC_WORD_CLASS},
+ .speechWin = {EC_WORD_NO_1, EC_WORD_THAT_S, EC_WORD_WHAT, EC_WORD_I_AM, EC_WORD_EXCL, 0xFFFF},
+ .speechLose = {EC_WORD_I_AM, EC_WORD_NOT, EC_WORD_NO_1, EC_WORD_ANY, EC_WORD_MORE, EC_WORD_ELLIPSIS},
+ .monSets = gBattleFrontierTrainerMons_Ferris
+ },
+ [294] = {
+ .facilityClass = FACILITY_CLASS_PARASOL_LADY,
+ .trainerName = _("ALIVIA"),
+ .speechBefore = {EC_WORD_I_AM, EC_WORD_FEELING, EC_WORD_GIDDY, EC_WORD_SO, EC_WORD_SHOULD, EC_WORD_YOU},
+ .speechWin = {EC_WORD_IT, EC_WORD_WAS, EC_WORD_ALL, EC_WORD_TOGETHER, EC_WORD_TOO, EC_WORD_EASY},
+ .speechLose = {EC_WORD_I, EC_WORD_WILL, EC_WORD_GIDDY, EC_WORD_UP, EC_WORD_AND, EC_WORD_AWAY},
+ .monSets = gBattleFrontierTrainerMons_Alivia
+ },
+ [295] = {
+ .facilityClass = FACILITY_CLASS_PARASOL_LADY,
+ .trainerName = _("PAIGE"),
+ .speechBefore = {EC_WORD_LET_S, EC_WORD_ENJOY, EC_WORD_OUR, EC_WORD_BATTLE, EC_WORD_TOGETHER, 0xFFFF},
+ .speechWin = {EC_WORD_THAT_S_IT_EXCL, 0xFFFF, 0xFFFF, EC_WORD_THANK_YOU, EC_WORD_VERY, EC_WORD_MUCH},
+ .speechLose = {EC_WORD_THAT_S_IT_EXCL, 0xFFFF, 0xFFFF, EC_WORD_DO, EC_WORD_GO, EC_WORD_ON},
+ .monSets = gBattleFrontierTrainerMons_Paige
+ },
+ [296] = {
+ .facilityClass = FACILITY_CLASS_BEAUTY,
+ .trainerName = _("ANYA"),
+ .speechBefore = {EC_WORD_I, EC_WORD_DISLIKE, EC_WORD_OH, EC_WORD_SO, EC_WORD_PRETTY, EC_WORD_FASHION},
+ .speechWin = {EC_WORD_FASHION, EC_WORD_SHOULD, EC_WORD_MATCH, EC_WORD_THE, EC_WORD_PERSON, 0xFFFF},
+ .speechLose = {EC_WORD_PRETTY, EC_WORD_COULD, EC_WORD_BE, EC_WORD_GOOD, 0xFFFF, 0xFFFF},
+ .monSets = gBattleFrontierTrainerMons_Anya
+ },
+ [297] = {
+ .facilityClass = FACILITY_CLASS_BEAUTY,
+ .trainerName = _("DAWN"),
+ .speechBefore = {EC_WORD_I, EC_WORD_GO, EC_WORD_ALL, EC_WORD_OUT, EC_WORD_EXCL, 0xFFFF},
+ .speechWin = {EC_WORD_DON_T, EC_WORD_BE, EC_WORD_A, EC_WORD_BABY, EC_WORD_EXCL, 0xFFFF},
+ .speechLose = {EC_WORD_YOU, EC_WORD_WON, EC_WORD_EXCL, EC_WORD_MOVE, EC_WORD_ON, EC_WORD_EXCL},
+ .monSets = gBattleFrontierTrainerMons_Dawn
+ },
+ [298] = {
+ .facilityClass = FACILITY_CLASS_AROMA_LADY,
+ .trainerName = _("ABBY"),
+ .speechBefore = {EC_WORD_I, EC_WORD_LIKE, EC_WORD_A, EC_WORD_TRAINER, EC_WORD_THAT_S, EC_WORD_REFRESHING},
+ .speechWin = {EC_WORD_VICTORY, EC_WORD_HAS, EC_WORD_A, EC_MOVE(SWEET_SCENT), EC_WORD_EXCL, 0xFFFF},
+ .speechLose = {EC_WORD_WHAT, EC_WORD_AN, EC_WORD_AWFUL, EC_WORD_STENCH, EC_WORD_EXCL, 0xFFFF},
+ .monSets = gBattleFrontierTrainerMons_Abby
+ },
+ [299] = {
+ .facilityClass = FACILITY_CLASS_AROMA_LADY,
+ .trainerName = _("GRETEL"),
+ .speechBefore = {EC_WORD_I, EC_WORD_CAUSE, EC_MOVE(OUTRAGE), EC_WORD_AS, EC_WORD_A, EC_WORD_TRAINER},
+ .speechWin = {EC_WORD_IT_S, EC_WORD_ONLY, EC_WORD_NATURAL, EC_WORD_SEE_YA, EC_WORD_BYE_BYE, EC_WORD_EXCL},
+ .speechLose = {EC_WORD_IT_S, EC_WORD_HARD, EC_WORD_TO, EC_WORD_BELIEVE, EC_WORD_BUT, EC_WORD_CONGRATS},
+ .monSets = gBattleFrontierTrainerMons_Gretel
+ }
+};
diff --git a/src/data/battle_frontier/battle_tent.h b/src/data/battle_frontier/battle_tent.h
new file mode 100644
index 000000000..946ca0187
--- /dev/null
+++ b/src/data/battle_frontier/battle_tent.h
@@ -0,0 +1,3005 @@
+// Slateport Battle Tent.
+const u16 gSlateportBattleTentTrainerMons_Jolie[] =
+{
+ 9,
+ 10,
+ 13,
+ 27,
+ 35,
+ 37,
+ 42,
+ 44,
+ 45,
+ 46,
+ 63,
+ -1
+};
+
+const u16 gSlateportBattleTentTrainerMons_Malachi[] =
+{
+ 9,
+ 16,
+ 17,
+ 27,
+ 36,
+ 39,
+ 42,
+ 45,
+ 48,
+ 49,
+ 53,
+ -1
+};
+
+const u16 gSlateportBattleTentTrainerMons_Kelsie[] =
+{
+ 4,
+ 5,
+ 6,
+ 11,
+ 28,
+ 34,
+ 35,
+ 37,
+ 43,
+ 51,
+ 53,
+ -1
+};
+
+const u16 gSlateportBattleTentTrainerMons_Davon[] =
+{
+ 4,
+ 5,
+ 6,
+ 12,
+ 26,
+ 36,
+ 37,
+ 38,
+ 40,
+ 44,
+ 46,
+ 50,
+ -1
+};
+
+const u16 gSlateportBattleTentTrainerMons_Glenda[] =
+{
+ 0,
+ 1,
+ 17,
+ 18,
+ 19,
+ 22,
+ 23,
+ 33,
+ 42,
+ 61,
+ 64,
+ 65,
+ 66,
+ -1
+};
+
+const u16 gSlateportBattleTentTrainerMons_Helena[] =
+{
+ 18,
+ 19,
+ 21,
+ 38,
+ 39,
+ 41,
+ 42,
+ 52,
+ 54,
+ 58,
+ 63,
+ -1
+};
+
+const u16 gSlateportBattleTentTrainerMons_Rodolfo[] =
+{
+ 0,
+ 1,
+ 4,
+ 5,
+ 7,
+ 8,
+ 18,
+ 20,
+ 21,
+ 37,
+ 38,
+ 40,
+ 62,
+ -1
+};
+
+const u16 gSlateportBattleTentTrainerMons_Davion[] =
+{
+ 17,
+ 23,
+ 24,
+ 25,
+ 31,
+ 32,
+ 33,
+ 34,
+ 39,
+ 43,
+ 44,
+ 49,
+ 57,
+ 69,
+ -1
+};
+
+const u16 gSlateportBattleTentTrainerMons_Kendall[] =
+{
+ 4,
+ 7,
+ 8,
+ 9,
+ 11,
+ 12,
+ 13,
+ 27,
+ 38,
+ 40,
+ 45,
+ 46,
+ 47,
+ 63,
+ -1
+};
+
+const u16 gSlateportBattleTentTrainerMons_Colten[] =
+{
+ 0,
+ 2,
+ 12,
+ 22,
+ 28,
+ 30,
+ 35,
+ 38,
+ 43,
+ 44,
+ 56,
+ 57,
+ -1
+};
+
+const u16 gSlateportBattleTentTrainerMons_Irvin[] =
+{
+ 0,
+ 1,
+ 2,
+ 3,
+ 14,
+ 15,
+ 24,
+ 25,
+ 32,
+ 34,
+ 39,
+ 59,
+ 60,
+ -1
+};
+
+const u16 gSlateportBattleTentTrainerMons_Shaun[] =
+{
+ 17,
+ 18,
+ 19,
+ 22,
+ 29,
+ 36,
+ 42,
+ 48,
+ 61,
+ 62,
+ 66,
+ 68,
+ 69,
+ -1
+};
+
+const u16 gSlateportBattleTentTrainerMons_Kyler[] =
+{
+ 22,
+ 23,
+ 28,
+ 29,
+ 31,
+ 32,
+ 34,
+ 39,
+ 55,
+ 64,
+ 65,
+ 67,
+ -1
+};
+
+const u16 gSlateportBattleTentTrainerMons_Maggie[] =
+{
+ 10,
+ 13,
+ 17,
+ 27,
+ 45,
+ 46,
+ 53,
+ 56,
+ 61,
+ 62,
+ 63,
+ -1
+};
+
+const u16 gSlateportBattleTentTrainerMons_Stephon[] =
+{
+ 8,
+ 10,
+ 16,
+ 23,
+ 29,
+ 43,
+ 44,
+ 60,
+ 62,
+ 63,
+ 68,
+ -1
+};
+
+const u16 gSlateportBattleTentTrainerMons_Rebecca[] =
+{
+ 8,
+ 13,
+ 21,
+ 29,
+ 33,
+ 41,
+ 48,
+ 54,
+ 59,
+ 61,
+ 68,
+ -1
+};
+
+const u16 gSlateportBattleTentTrainerMons_Reggie[] =
+{
+ 6,
+ 7,
+ 17,
+ 23,
+ 24,
+ 26,
+ 32,
+ 36,
+ 52,
+ 53,
+ 57,
+ 65,
+ -1
+};
+
+const u16 gSlateportBattleTentTrainerMons_Janae[] =
+{
+ 0,
+ 1,
+ 27,
+ 28,
+ 32,
+ 34,
+ 36,
+ 37,
+ 52,
+ 53,
+ 57,
+ 65,
+ -1
+};
+
+const u16 gSlateportBattleTentTrainerMons_Caiden[] =
+{
+ 10,
+ 14,
+ 15,
+ 16,
+ 20,
+ 21,
+ 25,
+ 30,
+ 35,
+ 47,
+ 48,
+ 50,
+ 69,
+ -1
+};
+
+const u16 gSlateportBattleTentTrainerMons_Kirsten[] =
+{
+ 10,
+ 16,
+ 18,
+ 19,
+ 20,
+ 21,
+ 25,
+ 30,
+ 35,
+ 39,
+ 41,
+ 48,
+ 69,
+ -1
+};
+
+const u16 gSlateportBattleTentTrainerMons_Kurtis[] =
+{
+ 0,
+ 1,
+ 36,
+ 37,
+ 40,
+ 46,
+ 49,
+ 51,
+ 64,
+ 67,
+ 68,
+ -1
+};
+
+const u16 gSlateportBattleTentTrainerMons_Stefan[] =
+{
+ 4,
+ 5,
+ 21,
+ 33,
+ 37,
+ 38,
+ 40,
+ 51,
+ 52,
+ 64,
+ 65,
+ -1
+};
+
+const u16 gSlateportBattleTentTrainerMons_Avery[] =
+{
+ 2,
+ 3,
+ 7,
+ 8,
+ 22,
+ 23,
+ 28,
+ 29,
+ 30,
+ 51,
+ 67,
+ -1
+};
+
+const u16 gSlateportBattleTentTrainerMons_Dwane[] =
+{
+ 14,
+ 15,
+ 30,
+ 43,
+ 44,
+ 45,
+ 46,
+ 55,
+ 58,
+ 59,
+ 63,
+ -1
+};
+
+const u16 gSlateportBattleTentTrainerMons_Mckenna[] =
+{
+ 27,
+ 29,
+ 30,
+ 32,
+ 36,
+ 48,
+ 51,
+ 52,
+ 53,
+ 57,
+ 67,
+ -1
+};
+
+const u16 gSlateportBattleTentTrainerMons_Camryn[] =
+{
+ 5,
+ 6,
+ 7,
+ 8,
+ 10,
+ 16,
+ 17,
+ 20,
+ 21,
+ 37,
+ 43,
+ 44,
+ -1
+};
+
+const u16 gSlateportBattleTentTrainerMons_Natasha[] =
+{
+ 1,
+ 3,
+ 4,
+ 5,
+ 9,
+ 11,
+ 12,
+ 20,
+ 21,
+ 22,
+ 51,
+ -1
+};
+
+const u16 gSlateportBattleTentTrainerMons_Austyn[] =
+{
+ 25,
+ 31,
+ 35,
+ 37,
+ 38,
+ 39,
+ 50,
+ 51,
+ 52,
+ 58,
+ 68,
+ 69,
+ -1
+};
+
+const u16 gSlateportBattleTentTrainerMons_Donovan[] =
+{
+ 10,
+ 16,
+ 17,
+ 24,
+ 25,
+ 43,
+ 44,
+ 47,
+ 49,
+ 53,
+ 59,
+ 60,
+ 64,
+ 65,
+ -1
+};
+
+const u16 gSlateportBattleTentTrainerMons_Tamia[] =
+{
+ 2,
+ 6,
+ 9,
+ 13,
+ 17,
+ 19,
+ 20,
+ 24,
+ 27,
+ 29,
+ 30,
+ -1
+};
+
+const struct BattleFrontierTrainer gSlateportBattleTentTrainers[] =
+{
+ [0] = {
+ .facilityClass = FACILITY_CLASS_AROMA_LADY,
+ .trainerName = _("JOLIE"),
+ .speechBefore = {EC_WORD_WHAT, EC_WORD_WILL, EC_WORD_I, EC_WORD_BE, EC_WORD_TOMORROW, EC_WORD_QUES},
+ .speechWin = {EC_WORD_I_AM, EC_WORD_FEELING, EC_WORD_LIKE, EC_WORD_IT_S, EC_WORD_FRIDAY, EC_WORD_EXCL},
+ .speechLose = {EC_WORD_I_AM, EC_WORD_FEELING, EC_WORD_LIKE, EC_WORD_IT_S, EC_WORD_MONDAY, EC_WORD_ELLIPSIS},
+ .monSets = gSlateportBattleTentTrainerMons_Jolie
+ },
+ [1] = {
+ .facilityClass = FACILITY_CLASS_RUIN_MANIAC,
+ .trainerName = _("MALACHI"),
+ .speechBefore = {EC_WORD_BAD, EC_WORD_NEWS, EC_WORD_EXCL, EC_WORD_IT_S, EC_WORD_A, EC_MOVE(SAND_TOMB)},
+ .speechWin = {EC_WORD_YEEHAW_EXCL, -1, -1, EC_WORD_I_VE, EC_WORD_DONE, EC_WORD_IT},
+ .speechLose = {EC_WORD_I_VE, EC_WORD_LOST, EC_WORD_IN, EC_WORD_THIS, EC_MOVE(SAND_TOMB), EC_WORD_ELLIPSIS},
+ .monSets = gSlateportBattleTentTrainerMons_Malachi
+ },
+ [2] = {
+ .facilityClass = FACILITY_CLASS_TUBER_F,
+ .trainerName = _("KELSIE"),
+ .speechBefore = {EC_WORD_GO, EC_WORD_EXCL_EXCL, EC_WORD_MY, EC_WORD_BATH, EC_WORD_POKEMON, EC_WORD_EXCL_EXCL},
+ .speechWin = {EC_WORD_YAHOO, EC_WORD_EXCL_EXCL, EC_WORD_MY, EC_WORD_BATH, EC_WORD_POKEMON, EC_WORD_EXCL_EXCL},
+ .speechLose = {EC_WORD_GWAH, EC_WORD_EXCL_EXCL, EC_WORD_MY, EC_WORD_BATH, EC_WORD_POKEMON, EC_WORD_EXCL_EXCL},
+ .monSets = gSlateportBattleTentTrainerMons_Kelsie
+ },
+ [3] = {
+ .facilityClass = FACILITY_CLASS_TUBER_M,
+ .trainerName = _("DAVON"),
+ .speechBefore = {EC_WORD_YEAH_YEAH, EC_WORD_EXCL_EXCL, -1, EC_WORD_GREAT, EC_MOVE(WHIRLPOOL), EC_WORD_ISN_T_IT_QUES},
+ .speechWin = {EC_WORD_THAT_WAS, EC_WORD_LIKE, EC_WORD_A, EC_MOVE(WHIRLPOOL), EC_WORD_YEAH_YEAH, EC_WORD_EXCL_EXCL},
+ .speechLose = {EC_WORD_DON_T, EC_WORD_GET, EC_MOVE2(BEAT_UP), EC_WORD_IN, EC_WORD_THAT, EC_MOVE(WHIRLPOOL)},
+ .monSets = gSlateportBattleTentTrainerMons_Davon
+ },
+ [4] = {
+ .facilityClass = FACILITY_CLASS_LADY,
+ .trainerName = _("GLENDA"),
+ .speechBefore = {EC_WORD_CONVERSATION, EC_WORD_CAN, EC_WORD_WAIT, EC_WORD_UNTIL, EC_WORD_I, EC_WORD_WIN},
+ .speechWin = {EC_WORD_FABULOUS, EC_WORD_EXCL, EC_WORD_I_AM, EC_WORD_GOING, EC_WORD_TO, EC_WORD_ROCK},
+ .speechLose = {EC_WORD_NO, EC_WORD_EXCL, -1, EC_WORD_I, EC_WORD_WASN_T, EC_WORD_SERIOUS},
+ .monSets = gSlateportBattleTentTrainerMons_Glenda
+ },
+ [5] = {
+ .facilityClass = FACILITY_CLASS_BEAUTY,
+ .trainerName = _("HELENA"),
+ .speechBefore = {EC_WORD_DOES, EC_WORD_MY, EC_WORD_BEAUTY, EC_WORD_INTIMIDATE, EC_WORD_YOU, EC_WORD_QUES},
+ .speechWin = {EC_WORD_I_AM, EC_WORD_SO, EC_WORD_SORRY, EC_WORD_BUT, EC_WORD_YOU_RE, EC_WORD_BORING},
+ .speechLose = {EC_WORD_I, EC_WORD_DO, EC_WORD_SO, EC_WORD_ENJOY, EC_WORD_THIS, EC_WORD_EXCL},
+ .monSets = gSlateportBattleTentTrainerMons_Helena
+ },
+ [6] = {
+ .facilityClass = FACILITY_CLASS_RICH_BOY,
+ .trainerName = _("RODOLFO"),
+ .speechBefore = {EC_WORD_GO, EC_WORD_GET, EC_WORD_A, EC_POKEMON(WHISCASH), EC_WORD_FOR, EC_WORD_ME},
+ .speechWin = {EC_WORD_AWW, EC_WORD_YOU, EC_WORD_DON_T, EC_WORD_HAVE, EC_WORD_A, EC_POKEMON(WHISCASH)},
+ .speechLose = {EC_WORD_PLEASE, EC_WORD_I, EC_WORD_NEED, EC_WORD_A, EC_POKEMON(WHISCASH), EC_WORD_BADLY},
+ .monSets = gSlateportBattleTentTrainerMons_Rodolfo
+ },
+ [7] = {
+ .facilityClass = FACILITY_CLASS_POKEMANIAC,
+ .trainerName = _("DAVION"),
+ .speechBefore = {EC_WORD_GRAAAH, EC_WORD_GRAAAH, EC_WORD_EXCL_EXCL, EC_WORD_GRAAAH, EC_WORD_GRAAAH, EC_WORD_EXCL_EXCL},
+ .speechWin = {EC_MOVE2(ROAR), EC_WORD_EXCL, -1, EC_MOVE2(ROAR), EC_WORD_EXCL_EXCL, -1},
+ .speechLose = {EC_WORD_URGH, EC_WORD_WAAAH, EC_WORD_EXCL_EXCL, -1, -1, -1},
+ .monSets = gSlateportBattleTentTrainerMons_Davion
+ },
+ [8] = {
+ .facilityClass = FACILITY_CLASS_SWIMMER_M,
+ .trainerName = _("KENDALL"),
+ .speechBefore = {EC_WORD_A_LITTLE, EC_MOVE2(PETAL_DANCE), EC_WORD_TO, EC_WORD_PLEASE, EC_WORD_YOU, EC_WORD_EXCL},
+ .speechWin = {EC_WORD_I, EC_WORD_DO, EC_WORD_THIS, EC_WORD_ONLY, EC_WORD_FOR, EC_WORD_WORK},
+ .speechLose = {EC_WORD_HOW, EC_WORD_COULD, EC_WORD_YOU, EC_MOVE2(POUND), EC_WORD_ME, EC_WORD_QUES},
+ .monSets = gSlateportBattleTentTrainerMons_Kendall
+ },
+ [9] = {
+ .facilityClass = FACILITY_CLASS_CAMPER,
+ .trainerName = _("COLTEN"),
+ .speechBefore = {EC_WORD_I, EC_WORD_WANT, EC_WORD_TO, EC_WORD_GO, EC_WORD_RUN, EC_WORD_AROUND},
+ .speechWin = {EC_WORD_YAY, EC_WORD_EXCL, EC_WORD_WANT, EC_WORD_TO, EC_WORD_RUN, EC_WORD_QUES},
+ .speechLose = {EC_WORD_A, EC_WORD_SWIFT_SWIM, EC_WORD_WOULD, EC_WORD_BE, EC_WORD_GOOD, EC_WORD_TOO},
+ .monSets = gSlateportBattleTentTrainerMons_Colten
+ },
+ [10] = {
+ .facilityClass = FACILITY_CLASS_BUG_MANIAC,
+ .trainerName = _("IRVIN"),
+ .speechBefore = {EC_WORD_HAVE, EC_WORD_A, EC_WORD_LOOK, EC_WORD_AT, EC_WORD_MY, EC_MOVE(CONFUSE_RAY)},
+ .speechWin = {EC_WORD_YAHOO, EC_WORD_MY, EC_MOVE(CONFUSE_RAY), EC_WORD_IS, EC_WORD_THE, EC_WORD_BEST},
+ .speechLose = {EC_WORD_GWAH, EC_WORD_EXCL_EXCL, -1, EC_WORD_I_AM, EC_WORD_SORRY, EC_WORD_EXCL},
+ .monSets = gSlateportBattleTentTrainerMons_Irvin
+ },
+ [11] = {
+ .facilityClass = FACILITY_CLASS_GENTLEMAN,
+ .trainerName = _("SHAUN"),
+ .speechBefore = {EC_WORD_LISTEN, EC_WORD_ELLIPSIS, EC_WORD_YOU, EC_WORD_AREN_T, EC_WORD_VERY, EC_WORD_GOOD},
+ .speechWin = {EC_WORD_YOU, EC_WORD_SEE, EC_WORD_QUES, EC_WORD_I, EC_WORD_WAS, EC_WORD_RIGHT},
+ .speechLose = {EC_WORD_YES, EC_WORD_YES, EC_WORD_ELLIPSIS, EC_WORD_YOU_RE, EC_WORD_QUITE, EC_WORD_SOMETHING},
+ .monSets = gSlateportBattleTentTrainerMons_Shaun
+ },
+ [12] = {
+ .facilityClass = FACILITY_CLASS_GUITARIST,
+ .trainerName = _("KYLER"),
+ .speechBefore = {EC_WORD_ELLIPSIS_ELLIPSIS_ELLIPSIS, EC_WORD_ELLIPSIS_ELLIPSIS_ELLIPSIS, EC_WORD_ELLIPSIS_ELLIPSIS_ELLIPSIS, EC_WORD_ELLIPSIS_ELLIPSIS_ELLIPSIS, EC_WORD_ELLIPSIS_ELLIPSIS_ELLIPSIS, EC_WORD_QUES},
+ .speechWin = {EC_WORD_ELLIPSIS_ELLIPSIS_ELLIPSIS, EC_WORD_ELLIPSIS_ELLIPSIS_ELLIPSIS, EC_WORD_ELLIPSIS_ELLIPSIS_ELLIPSIS, EC_WORD_ELLIPSIS_ELLIPSIS_ELLIPSIS, EC_WORD_ELLIPSIS_ELLIPSIS_ELLIPSIS, EC_WORD_YAY},
+ .speechLose = {EC_WORD_ELLIPSIS_ELLIPSIS_ELLIPSIS, EC_WORD_ELLIPSIS_ELLIPSIS_ELLIPSIS, EC_WORD_ELLIPSIS_ELLIPSIS_ELLIPSIS, EC_WORD_ELLIPSIS_ELLIPSIS_ELLIPSIS, EC_WORD_ELLIPSIS_ELLIPSIS_ELLIPSIS, EC_WORD_WOW},
+ .monSets = gSlateportBattleTentTrainerMons_Kyler
+ },
+ [13] = {
+ .facilityClass = FACILITY_CLASS_SCHOOL_KID_F,
+ .trainerName = _("MAGGIE"),
+ .speechBefore = {EC_POKEMON(VULPIX), EC_POKEMON(XATU), EC_POKEMON2(UMBREON), EC_WORD_ELLIPSIS, EC_WORD_UM, EC_WORD_ELLIPSIS},
+ .speechWin = {EC_POKEMON(NOSEPASS), EC_WORD_ELLIPSIS, EC_WORD_UM, EC_POKEMON(SEVIPER), EC_WORD_EXCL, -1},
+ .speechLose = {EC_POKEMON(NOSEPASS), EC_WORD_ELLIPSIS, EC_WORD_UM, EC_POKEMON2(SNORLAX), EC_WORD_ELLIPSIS, EC_WORD_UH_OH},
+ .monSets = gSlateportBattleTentTrainerMons_Maggie
+ },
+ [14] = {
+ .facilityClass = FACILITY_CLASS_COOLTRAINER_M,
+ .trainerName = _("STEPHON"),
+ .speechBefore = {EC_WORD_I_AM, EC_WORD_GOING, EC_WORD_TO, EC_WORD_ENJOY, EC_WORD_AN, EC_WORD_EGG},
+ .speechWin = {EC_WORD_I, EC_WORD_WILL, EC_WORD_ENJOY, EC_WORD_THIS, EC_WORD_TASTY, EC_WORD_VICTORY},
+ .speechLose = {EC_WORD_AWFUL, EC_WORD_EXCL_EXCL, -1, EC_WORD_JUST, EC_WORD_AWFUL, EC_WORD_EXCL_EXCL},
+ .monSets = gSlateportBattleTentTrainerMons_Stephon
+ },
+ [15] = {
+ .facilityClass = FACILITY_CLASS_COOLTRAINER_F,
+ .trainerName = _("REBECCA"),
+ .speechBefore = {EC_WORD_THAT, EC_WORD_EGG, EC_WORD_HAS, EC_WORD_A, EC_WORD_TASTY, EC_WORD_SHINE},
+ .speechWin = {EC_WORD_I, EC_WORD_CAN_T, EC_WORD_EXCL, EC_WORD_SMELL, EC_WORD_THAT, EC_WORD_STENCH},
+ .speechLose = {EC_WORD_YOU, EC_WORD_CAN_T, EC_WORD_MAKE, EC_WORD_ME, EC_WORD_STOP, EC_WORD_ELLIPSIS},
+ .monSets = gSlateportBattleTentTrainerMons_Rebecca
+ },
+ [16] = {
+ .facilityClass = FACILITY_CLASS_POKEFAN_M,
+ .trainerName = _("REGGIE"),
+ .speechBefore = {EC_WORD_POKEMON, EC_WORD_COME, EC_WORD_BEFORE, EC_WORD_MONEY, EC_WORD_OR, EC_WORD_FAMILY},
+ .speechWin = {EC_WORD_THAT_S, EC_WORD_WHAT, EC_WORD_IS, EC_WORD_MAKING, EC_WORD_ME, EC_WORD_STRONG},
+ .speechLose = {EC_WORD_THAT_S, EC_WORD_WHY, EC_WORD_I_AM, EC_WORD_SO, EC_WORD_THICK, EC_WORD_ELLIPSIS},
+ .monSets = gSlateportBattleTentTrainerMons_Reggie
+ },
+ [17] = {
+ .facilityClass = FACILITY_CLASS_POKEFAN_F,
+ .trainerName = _("JANAE"),
+ .speechBefore = {EC_WORD_I, EC_WORD_JUST, EC_WORD_ADORE, EC_WORD_YOUR, EC_WORD_TOUGH, EC_WORD_LOOK},
+ .speechWin = {EC_WORD_I, EC_WORD_LIKE, EC_WORD_HOW, EC_WORD_YOU, EC_MOVE2(STRUGGLE), -1},
+ .speechLose = {EC_WORD_YOU_RE, EC_WORD_A, EC_WORD_MEAN, EC_WORD_AND, EC_WORD_AWFUL, EC_WORD_TRAINER},
+ .monSets = gSlateportBattleTentTrainerMons_Janae
+ },
+ [18] = {
+ .facilityClass = FACILITY_CLASS_EXPERT_M,
+ .trainerName = _("CAIDEN"),
+ .speechBefore = {EC_WORD_MY, EC_MOVE2(CURSE), EC_WORD_WILL, EC_WORD_BREAK, EC_WORD_YOUR, EC_WORD_SPIRIT},
+ .speechWin = {EC_MOVE2(CURSE), EC_WORD_QUES, EC_WORD_IT_S, EC_WORD_A, EC_WORD_LIE, EC_WORD_ELLIPSIS},
+ .speechLose = {EC_WORD_MY, EC_MOVE2(CURSE), EC_WORD_WILL, EC_WORD_LAST, EC_WORD_FOREVER, -1},
+ .monSets = gSlateportBattleTentTrainerMons_Caiden
+ },
+ [19] = {
+ .facilityClass = FACILITY_CLASS_EXPERT_F,
+ .trainerName = _("KIRSTEN"),
+ .speechBefore = {EC_WORD_HUH_QUES, EC_WORD_A, EC_WORD_BATTLE, EC_WORD_YOU, EC_WORD_SAID, EC_WORD_QUES},
+ .speechWin = {EC_WORD_HUH_QUES, EC_WORD_STRONG, EC_WORD_BUT, EC_WORD_NOT, EC_WORD_STRONG, EC_WORD_ENOUGH},
+ .speechLose = {EC_WORD_HUH_QUES, EC_WORD_I, EC_WORD_SURRENDER, EC_WORD_TO, EC_WORD_YOUR, EC_MOVE(STRENGTH)},
+ .monSets = gSlateportBattleTentTrainerMons_Kirsten
+ },
+ [20] = {
+ .facilityClass = FACILITY_CLASS_YOUNGSTER,
+ .trainerName = _("KURTIS"),
+ .speechBefore = {EC_WORD_SORRY, EC_WORD_YOU_RE, EC_WORD_GOING, EC_WORD_TO, EC_WORD_GET, EC_MOVE2(BEAT_UP)},
+ .speechWin = {EC_WORD_I, EC_WORD_SAID, EC_WORD_WE, EC_WORD_WOULD, EC_MOVE2(POUND), EC_WORD_YOU},
+ .speechLose = {EC_WORD_HOW, EC_WORD_DID, EC_WORD_I, EC_WORD_GET, EC_MOVE2(BEAT_UP), EC_WORD_QUES},
+ .monSets = gSlateportBattleTentTrainerMons_Kurtis
+ },
+ [21] = {
+ .facilityClass = FACILITY_CLASS_FISHERMAN,
+ .trainerName = _("STEFAN"),
+ .speechBefore = {EC_WORD_I, EC_WORD_ONLY, EC_WORD_WANT, EC_WORD_CUTE, EC_WORD_POKEMON, -1},
+ .speechWin = {EC_WORD_WHAT, EC_WORD_IS, EC_WORD_IT, EC_WORD_TO, EC_WORD_YOU, EC_WORD_QUES},
+ .speechLose = {EC_WORD_YOU_RE, EC_WORD_KIND, EC_WORD_OF, EC_WORD_AWESOME, EC_WORD_ELLIPSIS, -1},
+ .monSets = gSlateportBattleTentTrainerMons_Stefan
+ },
+ [22] = {
+ .facilityClass = FACILITY_CLASS_BIRD_KEEPER,
+ .trainerName = _("AVERY"),
+ .speechBefore = {EC_WORD_TOYS, EC_WORD_EXCL, EC_WORD_I, EC_WORD_NEED, EC_WORD_MORE, EC_WORD_TOYS},
+ .speechWin = {EC_WORD_I, EC_WORD_NEED, EC_WORD_SOME, EC_WORD_EASY, EC_WORD_MONEY, EC_WORD_FAST},
+ .speechLose = {EC_WORD_I, EC_WORD_NEED, EC_WORD_TO, EC_WORD_WORK, EC_WORD_FOR, EC_WORD_MONEY},
+ .monSets = gSlateportBattleTentTrainerMons_Avery
+ },
+ [23] = {
+ .facilityClass = FACILITY_CLASS_NINJA_BOY,
+ .trainerName = _("DWANE"),
+ .speechBefore = {EC_WORD_MMM, EC_WORD_TASTY, EC_WORD_ELLIPSIS, EC_WORD_WONDER, EC_WORD_WHAT, EC_WORD_QUES},
+ .speechWin = {EC_WORD_MMM, EC_WORD_MMM, EC_WORD_ELLIPSIS, EC_WORD_YOU, EC_WORD_DON_T, EC_WORD_KNOW},
+ .speechLose = {EC_WORD_MMM, EC_WORD_MMM, EC_WORD_ELLIPSIS, EC_WORD_OH_YEAH, EC_WORD_THIS_IS_IT_EXCL, -1},
+ .monSets = gSlateportBattleTentTrainerMons_Dwane
+ },
+ [24] = {
+ .facilityClass = FACILITY_CLASS_PARASOL_LADY,
+ .trainerName = _("MCKENNA"),
+ .speechBefore = {EC_WORD_I, EC_WORD_DISLIKE, EC_WORD_SMALL, EC_WORD_TALK, EC_WORD_LET_S, EC_WORD_GO},
+ .speechWin = {EC_WORD_YUP, EC_WORD_THAT_S, EC_WORD_THAT, -1, -1, -1},
+ .speechLose = {EC_WORD_KTHX_BYE, -1, -1, -1, -1, -1},
+ .monSets = gSlateportBattleTentTrainerMons_Mckenna
+ },
+ [25] = {
+ .facilityClass = FACILITY_CLASS_SWIMMER_F,
+ .trainerName = _("CAMRYN"),
+ .speechBefore = {EC_WORD_MR, EC_WORD_JUDGE, EC_WORD_YOU, EC_WORD_HAVE, EC_WORD_OUR, EC_WORD_TRUST},
+ .speechWin = {EC_WORD_YES_SIR_EXCL, EC_WORD_WE_RE, EC_WORD_NO_1, EC_WORD_IN, EC_WORD_THIS, EC_WORD_CONTEST},
+ .speechLose = {EC_WORD_I, EC_WORD_WON_T, EC_WORD_GIVE_UP, EC_WORD_MY, EC_WORD_IDOL, EC_WORD_DREAM},
+ .monSets = gSlateportBattleTentTrainerMons_Camryn
+ },
+ [26] = {
+ .facilityClass = FACILITY_CLASS_PICNICKER,
+ .trainerName = _("NATASHA"),
+ .speechBefore = {EC_WORD_COME_OVER, EC_WORD_TO, EC_WORD_MY, EC_WORD_PLACE, EC_WORD_OK_QUES, -1},
+ .speechWin = {EC_WORD_COME_ON, EC_WORD_OVER, EC_WORD_IT, EC_WORD_WILL, EC_WORD_BE, EC_WORD_GREAT},
+ .speechLose = {EC_WORD_AWW, EC_WORD_WON_T, EC_WORD_YOU, EC_WORD_COME_OVER, EC_WORD_QUES, -1},
+ .monSets = gSlateportBattleTentTrainerMons_Natasha
+ },
+ [27] = {
+ .facilityClass = FACILITY_CLASS_SAILOR,
+ .trainerName = _("AUSTYN"),
+ .speechBefore = {EC_WORD_I, EC_WORD_DON_T, EC_WORD_CARE, EC_WORD_HOW, EC_WORD_WE, EC_WORD_MATCH_UP},
+ .speechWin = {EC_WORD_HAH, EC_WORD_BACK, EC_WORD_TO, EC_WORD_SCHOOL, EC_WORD_FOR, EC_WORD_YOU},
+ .speechLose = {EC_WORD_I, EC_WORD_NEED, EC_WORD_TO, EC_WORD_STUDY, EC_WORD_MY, EC_WORD_LESSONS},
+ .monSets = gSlateportBattleTentTrainerMons_Austyn
+ },
+ [28] = {
+ .facilityClass = FACILITY_CLASS_COLLECTOR,
+ .trainerName = _("DONOVAN"),
+ .speechBefore = {EC_WORD_OH, EC_WORD_I_AM, EC_WORD_FEELING, EC_WORD_SLIMY, EC_WORD_ALL, EC_WORD_OVER},
+ .speechWin = {EC_WORD_YOU_RE, EC_WORD_GOING, EC_WORD_DOWN, EC_WORD_THE, EC_MOVE2(MEGA_DRAIN), EC_WORD_HAHAHA},
+ .speechLose = {EC_WORD_I_AM, EC_WORD_NATURALLY, EC_WORD_SLIMY, EC_WORD_THAT_S, EC_WORD_WHAT, EC_WORD_I_AM},
+ .monSets = gSlateportBattleTentTrainerMons_Donovan
+ },
+ [29] = {
+ .facilityClass = FACILITY_CLASS_LASS,
+ .trainerName = _("TAMIA"),
+ .speechBefore = {EC_WORD_I_AM, EC_WORD_ANGRY, EC_WORD_WITH, EC_WORD_MY, EC_WORD_FATHER, EC_WORD_ELLIPSIS},
+ .speechWin = {EC_WORD_I, EC_WORD_REALLY, EC_WORD_DISLIKE, EC_WORD_MY, EC_WORD_FATHER, EC_WORD_EXCL},
+ .speechLose = {EC_WORD_I, EC_WORD_JUST, EC_WORD_SO, EC_WORD_ADORE, EC_WORD_MY, EC_WORD_FATHER},
+ .monSets = gSlateportBattleTentTrainerMons_Tamia
+ }
+};
+
+const struct FacilityMon gSlateportBattleTentMons[] =
+{
+ [0] = {
+ .species = SPECIES_ZIGZAGOON,
+ .moves = {MOVE_TACKLE, MOVE_CHARM, MOVE_ODOR_SLEUTH, MOVE_PIN_MISSILE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_CHOICE_BAND,
+ .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_JOLLY
+ },
+ [1] = {
+ .species = SPECIES_ZIGZAGOON,
+ .moves = {MOVE_DIG, MOVE_MUD_SPORT, MOVE_TAIL_WHIP, MOVE_REST},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY,
+ .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_JOLLY
+ },
+ [2] = {
+ .species = SPECIES_BEAUTIFLY,
+ .moves = {MOVE_STUN_SPORE, MOVE_MEGA_DRAIN, MOVE_GUST, MOVE_HARDEN},
+ .itemTableId = BATTLE_FRONTIER_ITEM_NONE,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
+ .nature = NATURE_MODEST
+ },
+ [3] = {
+ .species = SPECIES_DUSTOX,
+ .moves = {MOVE_POISON_STING, MOVE_MOONLIGHT, MOVE_PROTECT, MOVE_GUST},
+ .itemTableId = BATTLE_FRONTIER_ITEM_ORAN_BERRY,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_MODEST
+ },
+ [4] = {
+ .species = SPECIES_WAILMER,
+ .moves = {MOVE_ROLLOUT, MOVE_CURSE, MOVE_GROWL, MOVE_WHIRLPOOL},
+ .itemTableId = BATTLE_FRONTIER_ITEM_RAWST_BERRY,
+ .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_ADAMANT
+ },
+ [5] = {
+ .species = SPECIES_WAILMER,
+ .moves = {MOVE_ROLLOUT, MOVE_GROWL, MOVE_WHIRLPOOL, MOVE_WATER_PULSE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_MODEST
+ },
+ [6] = {
+ .species = SPECIES_MARILL,
+ .moves = {MOVE_ROLLOUT, MOVE_DEFENSE_CURL, MOVE_TAIL_WHIP, MOVE_BUBBLE_BEAM},
+ .itemTableId = BATTLE_FRONTIER_ITEM_WHITE_HERB,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_IMPISH
+ },
+ [7] = {
+ .species = SPECIES_WINGULL,
+ .moves = {MOVE_SUPERSONIC, MOVE_GROWL, MOVE_WING_ATTACK, MOVE_STEEL_WING},
+ .itemTableId = BATTLE_FRONTIER_ITEM_METAL_COAT,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_NAIVE
+ },
+ [8] = {
+ .species = SPECIES_PELIPPER,
+ .moves = {MOVE_TWISTER, MOVE_WATER_SPORT, MOVE_GROWL, MOVE_WING_ATTACK},
+ .itemTableId = BATTLE_FRONTIER_ITEM_DRAGON_FANG,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE,
+ .nature = NATURE_MODEST
+ },
+ [9] = {
+ .species = SPECIES_CACNEA,
+ .moves = {MOVE_SANDSTORM, MOVE_LEER, MOVE_LEECH_SEED, MOVE_PIN_MISSILE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE,
+ .evSpread = F_EV_SPREAD_SPEED,
+ .nature = NATURE_JOLLY
+ },
+ [10] = {
+ .species = SPECIES_LOMBRE,
+ .moves = {MOVE_ASTONISH, MOVE_WATER_GUN, MOVE_FAKE_OUT, MOVE_ABSORB},
+ .itemTableId = BATTLE_FRONTIER_ITEM_MIRACLE_SEED,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_MODEST
+ },
+ [11] = {
+ .species = SPECIES_LOTAD,
+ .moves = {MOVE_SYNTHESIS, MOVE_NATURE_POWER, MOVE_RAIN_DANCE, MOVE_MEGA_DRAIN},
+ .itemTableId = BATTLE_FRONTIER_ITEM_MYSTIC_WATER,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_DOCILE
+ },
+ [12] = {
+ .species = SPECIES_SEEDOT,
+ .moves = {MOVE_SUNNY_DAY, MOVE_SYNTHESIS, MOVE_LEECH_SEED, MOVE_BIDE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SALAC_BERRY,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_TIMID
+ },
+ [13] = {
+ .species = SPECIES_NUZLEAF,
+ .moves = {MOVE_FAKE_OUT, MOVE_NATURE_POWER, MOVE_HARDEN, MOVE_ATTRACT},
+ .itemTableId = BATTLE_FRONTIER_ITEM_NONE,
+ .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_LONELY
+ },
+ [14] = {
+ .species = SPECIES_NINJASK,
+ .moves = {MOVE_FURY_CUTTER, MOVE_SCREECH, MOVE_SWORDS_DANCE, MOVE_DOUBLE_TEAM},
+ .itemTableId = BATTLE_FRONTIER_ITEM_NONE,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_QUIRKY
+ },
+ [15] = {
+ .species = SPECIES_NINJASK,
+ .moves = {MOVE_FURY_CUTTER, MOVE_DOUBLE_TEAM, MOVE_SCREECH, MOVE_SAND_ATTACK},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SILVER_POWDER,
+ .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_NAUGHTY
+ },
+ [16] = {
+ .species = SPECIES_GRAVELER,
+ .moves = {MOVE_MUD_SPORT, MOVE_BLOCK, MOVE_ROCK_TOMB, MOVE_MAGNITUDE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_NONE,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_BRAVE
+ },
+ [17] = {
+ .species = SPECIES_BALTOY,
+ .moves = {MOVE_SELF_DESTRUCT, MOVE_ANCIENT_POWER, MOVE_PSYBEAM, MOVE_REFLECT},
+ .itemTableId = BATTLE_FRONTIER_ITEM_NONE,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_NAIVE
+ },
+ [18] = {
+ .species = SPECIES_MIGHTYENA,
+ .moves = {MOVE_BITE, MOVE_ROAR, MOVE_SWAGGER, MOVE_TACKLE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_BLACK_GLASSES,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_HP,
+ .nature = NATURE_CALM
+ },
+ [19] = {
+ .species = SPECIES_MIGHTYENA,
+ .moves = {MOVE_ODOR_SLEUTH, MOVE_HOWL, MOVE_SAND_ATTACK, MOVE_POISON_FANG},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL,
+ .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_LONELY
+ },
+ [20] = {
+ .species = SPECIES_LINOONE,
+ .moves = {MOVE_HEADBUTT, MOVE_TICKLE, MOVE_TAIL_WHIP, MOVE_REST},
+ .itemTableId = BATTLE_FRONTIER_ITEM_MENTAL_HERB,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_JOLLY
+ },
+ [21] = {
+ .species = SPECIES_GOLDEEN,
+ .moves = {MOVE_WATER_SPORT, MOVE_HORN_ATTACK, MOVE_WATERFALL, MOVE_SUPERSONIC},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE,
+ .nature = NATURE_CALM
+ },
+ [22] = {
+ .species = SPECIES_ELECTRIKE,
+ .moves = {MOVE_BITE, MOVE_SPARK, MOVE_ROAR, MOVE_FLASH},
+ .itemTableId = BATTLE_FRONTIER_ITEM_MAGNET,
+ .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_MODEST
+ },
+ [23] = {
+ .species = SPECIES_VOLTORB,
+ .moves = {MOVE_SPARK, MOVE_ROLLOUT, MOVE_CHARGE, MOVE_SCREECH},
+ .itemTableId = BATTLE_FRONTIER_ITEM_NONE,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK,
+ .nature = NATURE_MILD
+ },
+ [24] = {
+ .species = SPECIES_ARON,
+ .moves = {MOVE_DIG, MOVE_METAL_CLAW, MOVE_IRON_DEFENSE, MOVE_ENDEAVOR},
+ .itemTableId = BATTLE_FRONTIER_ITEM_NONE,
+ .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_NAUGHTY
+ },
+ [25] = {
+ .species = SPECIES_ARON,
+ .moves = {MOVE_MUD_SLAP, MOVE_IRON_TAIL, MOVE_HARDEN, MOVE_ROAR},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LEPPA_BERRY,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_MODEST
+ },
+ [26] = {
+ .species = SPECIES_TRAPINCH,
+ .moves = {MOVE_BODY_SLAM, MOVE_FOCUS_ENERGY, MOVE_SAND_TOMB, MOVE_SAND_ATTACK},
+ .itemTableId = BATTLE_FRONTIER_ITEM_NONE,
+ .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_BRAVE
+ },
+ [27] = {
+ .species = SPECIES_CACNEA,
+ .moves = {MOVE_INGRAIN, MOVE_SANDSTORM, MOVE_POISON_STING, MOVE_DESTINY_BOND},
+ .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER,
+ .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_HP,
+ .nature = NATURE_TIMID
+ },
+ [28] = {
+ .species = SPECIES_TAILLOW,
+ .moves = {MOVE_GROWL, MOVE_AERIAL_ACE, MOVE_AGILITY, MOVE_ENDEAVOR},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SHARP_BEAK,
+ .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_ADAMANT
+ },
+ [29] = {
+ .species = SPECIES_SWELLOW,
+ .moves = {MOVE_SUPERSONIC, MOVE_GROWL, MOVE_FOCUS_ENERGY, MOVE_PECK},
+ .itemTableId = BATTLE_FRONTIER_ITEM_NONE,
+ .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_IMPISH
+ },
+ [30] = {
+ .species = SPECIES_GOLBAT,
+ .moves = {MOVE_ASTONISH, MOVE_GUST, MOVE_MEAN_LOOK, MOVE_CONFUSE_RAY},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SPELL_TAG,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SPEED | F_EV_SPREAD_DEFENSE,
+ .nature = NATURE_TIMID
+ },
+ [31] = {
+ .species = SPECIES_LOUDRED,
+ .moves = {MOVE_ASTONISH, MOVE_SCREECH, MOVE_UPROAR, MOVE_SUPERSONIC},
+ .itemTableId = BATTLE_FRONTIER_ITEM_NONE,
+ .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_ADAMANT
+ },
+ [32] = {
+ .species = SPECIES_SPINDA,
+ .moves = {MOVE_DIZZY_PUNCH, MOVE_FAINT_ATTACK, MOVE_HYPNOSIS, MOVE_REST},
+ .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_ADAMANT
+ },
+ [33] = {
+ .species = SPECIES_MAGNEMITE,
+ .moves = {MOVE_METAL_SOUND, MOVE_SUPERSONIC, MOVE_THUNDER_WAVE, MOVE_SPARK},
+ .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
+ .nature = NATURE_SERIOUS
+ },
+ [34] = {
+ .species = SPECIES_WHISMUR,
+ .moves = {MOVE_REST, MOVE_SLEEP_TALK, MOVE_HOWL, MOVE_BODY_SLAM},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SILK_SCARF,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_ADAMANT
+ },
+ [35] = {
+ .species = SPECIES_MAKUHITA,
+ .moves = {MOVE_SAND_ATTACK, MOVE_KNOCK_OFF, MOVE_ARM_THRUST, MOVE_BELLY_DRUM},
+ .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND,
+ .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_ADAMANT
+ },
+ [36] = {
+ .species = SPECIES_NUMEL,
+ .moves = {MOVE_EMBER, MOVE_TAKE_DOWN, MOVE_GROWL, MOVE_FOCUS_ENERGY},
+ .itemTableId = BATTLE_FRONTIER_ITEM_NONE,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_MODEST
+ },
+ [37] = {
+ .species = SPECIES_BARBOACH,
+ .moves = {MOVE_MAGNITUDE, MOVE_MUD_SPORT, MOVE_WATER_SPORT, MOVE_WATER_GUN},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SEA_INCENSE,
+ .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_JOLLY
+ },
+ [38] = {
+ .species = SPECIES_TENTACOOL,
+ .moves = {MOVE_SCREECH, MOVE_BUBBLE_BEAM, MOVE_ACID, MOVE_BARRIER},
+ .itemTableId = BATTLE_FRONTIER_ITEM_POISON_BARB,
+ .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_ADAMANT
+ },
+ [39] = {
+ .species = SPECIES_VIGOROTH,
+ .moves = {MOVE_FOCUS_ENERGY, MOVE_FURY_SWIPES, MOVE_ENDURE, MOVE_YAWN},
+ .itemTableId = BATTLE_FRONTIER_ITEM_AGUAV_BERRY,
+ .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_ADAMANT
+ },
+ [40] = {
+ .species = SPECIES_MAGIKARP,
+ .moves = {MOVE_TACKLE, MOVE_FLAIL, MOVE_SPLASH, MOVE_NONE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_DRAGON_SCALE,
+ .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_ADAMANT
+ },
+ [41] = {
+ .species = SPECIES_SEVIPER,
+ .moves = {MOVE_LICK, MOVE_POISON_FANG, MOVE_GLARE, MOVE_WRAP},
+ .itemTableId = BATTLE_FRONTIER_ITEM_NONE,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_ADAMANT
+ },
+ [42] = {
+ .species = SPECIES_SOLROCK,
+ .moves = {MOVE_ROCK_THROW, MOVE_HARDEN, MOVE_PSYWAVE, MOVE_TACKLE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_HARD_STONE,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_ADAMANT
+ },
+ [43] = {
+ .species = SPECIES_KECLEON,
+ .moves = {MOVE_PSYBEAM, MOVE_SUBSTITUTE, MOVE_THIEF, MOVE_TAIL_WHIP},
+ .itemTableId = BATTLE_FRONTIER_ITEM_NONE,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_HP,
+ .nature = NATURE_MODEST
+ },
+ [44] = {
+ .species = SPECIES_KECLEON,
+ .moves = {MOVE_FAINT_ATTACK, MOVE_ASTONISH, MOVE_LICK, MOVE_SCREECH},
+ .itemTableId = BATTLE_FRONTIER_ITEM_IAPAPA_BERRY,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_CALM
+ },
+ [45] = {
+ .species = SPECIES_SHROOMISH,
+ .moves = {MOVE_STUN_SPORE, MOVE_TACKLE, MOVE_LEECH_SEED, MOVE_MEGA_DRAIN},
+ .itemTableId = BATTLE_FRONTIER_ITEM_PERSIM_BERRY,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
+ .nature = NATURE_MODEST
+ },
+ [46] = {
+ .species = SPECIES_SHROOMISH,
+ .moves = {MOVE_ABSORB, MOVE_STUN_SPORE, MOVE_SPORE, MOVE_LEECH_SEED},
+ .itemTableId = BATTLE_FRONTIER_ITEM_FIGY_BERRY,
+ .evSpread = F_EV_SPREAD_ATTACK,
+ .nature = NATURE_BRAVE
+ },
+ [47] = {
+ .species = SPECIES_LOMBRE,
+ .moves = {MOVE_NATURE_POWER, MOVE_ASTONISH, MOVE_GROWL, MOVE_ABSORB},
+ .itemTableId = BATTLE_FRONTIER_ITEM_NONE,
+ .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_LONELY
+ },
+ [48] = {
+ .species = SPECIES_NUMEL,
+ .moves = {MOVE_EMBER, MOVE_GROWL, MOVE_EARTHQUAKE, MOVE_SUNNY_DAY},
+ .itemTableId = BATTLE_FRONTIER_ITEM_CHARCOAL,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE,
+ .nature = NATURE_MODEST
+ },
+ [49] = {
+ .species = SPECIES_TRAPINCH,
+ .moves = {MOVE_FAINT_ATTACK, MOVE_DIG, MOVE_BITE, MOVE_QUICK_ATTACK},
+ .itemTableId = BATTLE_FRONTIER_ITEM_ASPEAR_BERRY,
+ .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_BRAVE
+ },
+ [50] = {
+ .species = SPECIES_PELIPPER,
+ .moves = {MOVE_WING_ATTACK, MOVE_SUPERSONIC, MOVE_MIST, MOVE_AGILITY},
+ .itemTableId = BATTLE_FRONTIER_ITEM_WIKI_BERRY,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SPEED | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_ADAMANT
+ },
+ [51] = {
+ .species = SPECIES_WINGULL,
+ .moves = {MOVE_WATER_GUN, MOVE_SUPERSONIC, MOVE_GROWL, MOVE_ICY_WIND},
+ .itemTableId = BATTLE_FRONTIER_ITEM_NEVER_MELT_ICE,
+ .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_ADAMANT
+ },
+ [52] = {
+ .species = SPECIES_MARILL,
+ .moves = {MOVE_DOUBLE_EDGE, MOVE_RAIN_DANCE, MOVE_TAIL_WHIP, MOVE_WATER_GUN},
+ .itemTableId = BATTLE_FRONTIER_ITEM_GANLON_BERRY,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_MODEST
+ },
+ [53] = {
+ .species = SPECIES_SKITTY,
+ .moves = {MOVE_ASSIST, MOVE_ATTRACT, MOVE_SING, MOVE_CHARM},
+ .itemTableId = BATTLE_FRONTIER_ITEM_PETAYA_BERRY,
+ .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_CAREFUL
+ },
+ [54] = {
+ .species = SPECIES_SEVIPER,
+ .moves = {MOVE_SWAGGER, MOVE_WRAP, MOVE_POISON_TAIL, MOVE_HAZE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_NONE,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE,
+ .nature = NATURE_BRAVE
+ },
+ [55] = {
+ .species = SPECIES_GOLBAT,
+ .moves = {MOVE_BITE, MOVE_TORMENT, MOVE_SCREECH, MOVE_POISON_FANG},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS,
+ .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_HP,
+ .nature = NATURE_HARDY
+ },
+ [56] = {
+ .species = SPECIES_RALTS,
+ .moves = {MOVE_HYPNOSIS, MOVE_IMPRISON, MOVE_PSYCHIC, MOVE_DREAM_EATER},
+ .itemTableId = BATTLE_FRONTIER_ITEM_MAGO_BERRY,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
+ .nature = NATURE_TIMID
+ },
+ [57] = {
+ .species = SPECIES_SANDSHREW,
+ .moves = {MOVE_SLASH, MOVE_SAND_ATTACK, MOVE_SAND_TOMB, MOVE_DEFENSE_CURL},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SOFT_SAND,
+ .evSpread = 0,
+ .nature = NATURE_HARDY
+ },
+ [58] = {
+ .species = SPECIES_SWALOT,
+ .moves = {MOVE_YAWN, MOVE_SLUDGE, MOVE_ENCORE, MOVE_POUND},
+ .itemTableId = BATTLE_FRONTIER_ITEM_NONE,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_IMPISH
+ },
+ [59] = {
+ .species = SPECIES_VOLBEAT,
+ .moves = {MOVE_TACKLE, MOVE_CONFUSE_RAY, MOVE_QUICK_ATTACK, MOVE_DOUBLE_TEAM},
+ .itemTableId = BATTLE_FRONTIER_ITEM_NONE,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_HARDY
+ },
+ [60] = {
+ .species = SPECIES_ILLUMISE,
+ .moves = {MOVE_CHARM, MOVE_TACKLE, MOVE_ENCORE, MOVE_MOONLIGHT},
+ .itemTableId = BATTLE_FRONTIER_ITEM_CHERI_BERRY,
+ .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_ADAMANT
+ },
+ [61] = {
+ .species = SPECIES_KADABRA,
+ .moves = {MOVE_DISABLE, MOVE_CONFUSION, MOVE_REFLECT, MOVE_RECOVER},
+ .itemTableId = BATTLE_FRONTIER_ITEM_NONE,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
+ .nature = NATURE_QUIRKY
+ },
+ [62] = {
+ .species = SPECIES_KIRLIA,
+ .moves = {MOVE_CALM_MIND, MOVE_CONFUSION, MOVE_DOUBLE_TEAM, MOVE_GROWL},
+ .itemTableId = BATTLE_FRONTIER_ITEM_TWISTED_SPOON,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_CAREFUL
+ },
+ [63] = {
+ .species = SPECIES_BRELOOM,
+ .moves = {MOVE_ABSORB, MOVE_TACKLE, MOVE_STUN_SPORE, MOVE_MEGA_DRAIN},
+ .itemTableId = BATTLE_FRONTIER_ITEM_NONE,
+ .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_NAIVE
+ },
+ [64] = {
+ .species = SPECIES_PLUSLE,
+ .moves = {MOVE_SPARK, MOVE_ENCORE, MOVE_THUNDER_WAVE, MOVE_GROWL},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LIECHI_BERRY,
+ .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_LONELY
+ },
+ [65] = {
+ .species = SPECIES_PLUSLE,
+ .moves = {MOVE_SPARK, MOVE_FAKE_TEARS, MOVE_SUBSTITUTE, MOVE_QUICK_ATTACK},
+ .itemTableId = BATTLE_FRONTIER_ITEM_PECHA_BERRY,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_MILD
+ },
+ [66] = {
+ .species = SPECIES_ELECTRIKE,
+ .moves = {MOVE_SPARK, MOVE_CHARGE, MOVE_ROAR, MOVE_THUNDER_WAVE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_APICOT_BERRY,
+ .evSpread = F_EV_SPREAD_SPEED,
+ .nature = NATURE_TIMID
+ },
+ [67] = {
+ .species = SPECIES_SWABLU,
+ .moves = {MOVE_SING, MOVE_PECK, MOVE_STEEL_WING, MOVE_SAFEGUARD},
+ .itemTableId = BATTLE_FRONTIER_ITEM_NONE,
+ .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_JOLLY
+ },
+ [68] = {
+ .species = SPECIES_MACHOP,
+ .moves = {MOVE_FOCUS_ENERGY, MOVE_VITAL_THROW, MOVE_SEISMIC_TOSS, MOVE_FORESIGHT},
+ .itemTableId = BATTLE_FRONTIER_ITEM_BLACK_BELT,
+ .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_ADAMANT
+ },
+ [69] = {
+ .species = SPECIES_MACHOKE,
+ .moves = {MOVE_FOCUS_ENERGY, MOVE_LEER, MOVE_KARATE_CHOP, MOVE_FORESIGHT},
+ .itemTableId = BATTLE_FRONTIER_ITEM_NONE,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_MODEST
+ }
+};
+
+// Verdanturf Battle Tent.
+const u16 gVerdanturfBattleTentTrainerMons_Brenna[] =
+{
+ 4,
+ 11,
+ 13,
+ 18,
+ 26,
+ -1
+};
+
+const u16 gVerdanturfBattleTentTrainerMons_Dilan[] =
+{
+ 30,
+ 37,
+ 13,
+ 29,
+ 42,
+ -1
+};
+
+const u16 gVerdanturfBattleTentTrainerMons_Eliana[] =
+{
+ 6,
+ 7,
+ 17,
+ 18,
+ 40,
+ -1
+};
+
+const u16 gVerdanturfBattleTentTrainerMons_Markus[] =
+{
+ 6,
+ 7,
+ 18,
+ 24,
+ 38,
+ -1
+};
+
+const u16 gVerdanturfBattleTentTrainerMons_Caitlyn[] =
+{
+ 0,
+ 12,
+ 25,
+ 28,
+ 22,
+ 44,
+ -1
+};
+
+const u16 gVerdanturfBattleTentTrainerMons_Desiree[] =
+{
+ 8,
+ 12,
+ 21,
+ 22,
+ 31,
+ -1
+};
+
+const u16 gVerdanturfBattleTentTrainerMons_Ronald[] =
+{
+ 1,
+ 20,
+ 23,
+ 25,
+ 32,
+ -1
+};
+
+const u16 gVerdanturfBattleTentTrainerMons_Ashten[] =
+{
+ 9,
+ 12,
+ 27,
+ 37,
+ 43,
+ -1
+};
+
+const u16 gVerdanturfBattleTentTrainerMons_Gerard[] =
+{
+ 36,
+ 7,
+ 34,
+ 6,
+ 40,
+ -1
+};
+
+const u16 gVerdanturfBattleTentTrainerMons_Bradly[] =
+{
+ 26,
+ 3,
+ 0,
+ 2,
+ 17,
+ -1
+};
+
+const u16 gVerdanturfBattleTentTrainerMons_Dennis[] =
+{
+ 14,
+ 37,
+ 2,
+ 38,
+ 27,
+ -1
+};
+
+const u16 gVerdanturfBattleTentTrainerMons_Prestin[] =
+{
+ 31,
+ 28,
+ 22,
+ 25,
+ 44,
+ 43,
+ 41,
+ -1
+};
+
+const u16 gVerdanturfBattleTentTrainerMons_Ernesto[] =
+{
+ 33,
+ 32,
+ 25,
+ 35,
+ 34,
+ -1
+};
+
+const u16 gVerdanturfBattleTentTrainerMons_Nala[] =
+{
+ 1,
+ 4,
+ 8,
+ 11,
+ 17,
+ 40,
+ 34,
+ -1
+};
+
+const u16 gVerdanturfBattleTentTrainerMons_Darnell[] =
+{
+ 0,
+ 29,
+ 35,
+ 37,
+ 39,
+ 43,
+ -1
+};
+
+const u16 gVerdanturfBattleTentTrainerMons_Ashlyn[] =
+{
+ 29,
+ 36,
+ 32,
+ 30,
+ 17,
+ 6,
+ 44,
+ -1
+};
+
+const u16 gVerdanturfBattleTentTrainerMons_Addison[] =
+{
+ 0,
+ 1,
+ 16,
+ 31,
+ 6,
+ -1
+};
+
+const u16 gVerdanturfBattleTentTrainerMons_Justine[] =
+{
+ 0,
+ 1,
+ 16,
+ 36,
+ 18,
+ -1
+};
+
+const u16 gVerdanturfBattleTentTrainerMons_Tyson[] =
+{
+ 5,
+ 15,
+ 22,
+ 30,
+ 16,
+ 39,
+ 43,
+ -1
+};
+
+const u16 gVerdanturfBattleTentTrainerMons_Laila[] =
+{
+ 5,
+ 15,
+ 19,
+ 24,
+ 41,
+ 43,
+ -1
+};
+
+const u16 gVerdanturfBattleTentTrainerMons_Waren[] =
+{
+ 0,
+ 9,
+ 10,
+ 11,
+ 23,
+ -1
+};
+
+const u16 gVerdanturfBattleTentTrainerMons_Tobias[] =
+{
+ 6,
+ 7,
+ 24,
+ 38,
+ 40,
+ -1
+};
+
+const u16 gVerdanturfBattleTentTrainerMons_Josiah[] =
+{
+ 8,
+ 16,
+ 23,
+ 34,
+ 3,
+ -1
+};
+
+const u16 gVerdanturfBattleTentTrainerMons_Dion[] =
+{
+ 14,
+ 2,
+ 11,
+ 39,
+ 21,
+ 38,
+ -1
+};
+
+const u16 gVerdanturfBattleTentTrainerMons_Kenzie[] =
+{
+ 18,
+ 10,
+ 16,
+ 26,
+ 25,
+ 27,
+ -1
+};
+
+const u16 gVerdanturfBattleTentTrainerMons_Lillian[] =
+{
+ 24,
+ 34,
+ 36,
+ 38,
+ 5,
+ -1
+};
+
+const u16 gVerdanturfBattleTentTrainerMons_Lesley[] =
+{
+ 26,
+ 0,
+ 18,
+ 13,
+ 25,
+ -1
+};
+
+const u16 gVerdanturfBattleTentTrainerMons_Marquis[] =
+{
+ 24,
+ 34,
+ 5,
+ 15,
+ 7,
+ 42,
+ -1
+};
+
+const u16 gVerdanturfBattleTentTrainerMons_Freddy[] =
+{
+ 18,
+ 21,
+ 26,
+ 29,
+ 41,
+ -1
+};
+
+const u16 gVerdanturfBattleTentTrainerMons_Cecilia[] =
+{
+ 23,
+ 26,
+ 27,
+ 28,
+ 31,
+ -1
+};
+
+const struct BattleFrontierTrainer gVerdanturfBattleTentTrainers[] =
+{
+ [0] = {
+ .facilityClass = FACILITY_CLASS_AROMA_LADY,
+ .trainerName = _("BRENNA"),
+ .speechBefore = {EC_WORD_NO, EC_WORD_DAYS, EC_WORD_GO, EC_WORD_WITHOUT, EC_WORD_MY, EC_MOVE(FAKE_TEARS)},
+ .speechWin = {EC_WORD_OH, EC_WORD_THAT_WAS, EC_WORD_SO, EC_WORD_REFRESHING, EC_WORD_EXCL, -1},
+ .speechLose = {EC_WORD_ALL, EC_WORD_I, EC_WORD_EVER, EC_WORD_GET, EC_WORD_IS, EC_MOVE(TORMENT)},
+ .monSets = gVerdanturfBattleTentTrainerMons_Brenna
+ },
+ [1] = {
+ .facilityClass = FACILITY_CLASS_RUIN_MANIAC,
+ .trainerName = _("DILAN"),
+ .speechBefore = {EC_WORD_YOU, EC_WORD_DON_T, EC_WORD_KNOW, EC_WORD_HOW, EC_WORD_BORED, EC_WORD_I_AM},
+ .speechWin = {EC_WORD_LOSING, EC_WORD_ISN_T, EC_WORD_EXCITING, EC_WORD_AT, EC_WORD_ALL, EC_WORD_ELLIPSIS},
+ .speechLose = {EC_WORD_EXCITING, EC_WORD_EXCL_EXCL, EC_WORD_BYE_BYE, EC_WORD_TO, EC_WORD_BEING, EC_WORD_BORED},
+ .monSets = gVerdanturfBattleTentTrainerMons_Dilan
+ },
+ [2] = {
+ .facilityClass = FACILITY_CLASS_TUBER_F,
+ .trainerName = _("ELIANA"),
+ .speechBefore = {EC_WORD_I_AM, EC_WORD_GOING, EC_WORD_ON, EC_WORD_A, EC_WORD_VACATION, EC_WORD_SOON},
+ .speechWin = {EC_WORD_I, EC_WORD_NEED, EC_WORD_TO, EC_WORD_GET, EC_WORD_SOME, EC_WORD_MONEY},
+ .speechLose = {EC_WORD_NO, EC_WORD_SLEEP, EC_WORD_UNTIL, EC_WORD_I, EC_WORD_GET, EC_WORD_HOME},
+ .monSets = gVerdanturfBattleTentTrainerMons_Eliana
+ },
+ [3] = {
+ .facilityClass = FACILITY_CLASS_TUBER_M,
+ .trainerName = _("MARKUS"),
+ .speechBefore = {EC_WORD_I_AM, EC_WORD_SMART, EC_WORD_EXCL, EC_WORD_IF_I_LOSE, EC_WORD_I, EC_MOVE(SELF_DESTRUCT)},
+ .speechWin = {EC_WORD_IT_S, EC_WORD_A, EC_WORD_NON_STOP, EC_MOVE2(EXPLOSION), EC_WORD_OF, EC_WORD_JOY},
+ .speechLose = {EC_WORD_I_VE, EC_WORD_LOST, EC_WORD_ELLIPSIS, EC_WORD_TIME, EC_WORD_TO, EC_MOVE(SELF_DESTRUCT)},
+ .monSets = gVerdanturfBattleTentTrainerMons_Markus
+ },
+ [4] = {
+ .facilityClass = FACILITY_CLASS_LADY,
+ .trainerName = _("CAITLYN"),
+ .speechBefore = {EC_WORD_I_AM, EC_WORD_BORED, EC_WORD_OF, EC_WORD_BEING, EC_WORD_AN, EC_WORD_IDOL},
+ .speechWin = {EC_WORD_A, EC_WORD_BATTLE, EC_WORD_IS, EC_WORD_BEST, EC_WORD_FOR, EC_WORD_HAPPINESS},
+ .speechLose = {EC_WORD_LOSING, EC_WORD_DOESN_T, EC_WORD_BUG, EC_WORD_ME, EC_WORD_AT, EC_WORD_ALL},
+ .monSets = gVerdanturfBattleTentTrainerMons_Caitlyn
+ },
+ [5] = {
+ .facilityClass = FACILITY_CLASS_BEAUTY,
+ .trainerName = _("DESIREE"),
+ .speechBefore = {EC_WORD_DOESN_T, EC_WORD_MY, EC_WORD_BEAUTY, EC_MOVE(ASTONISH), EC_WORD_YOU, EC_WORD_QUES},
+ .speechWin = {EC_WORD_DID, EC_WORD_I, EC_WORD_INTIMIDATE, EC_WORD_YOU, EC_WORD_QUES, -1},
+ .speechLose = {EC_WORD_MY, EC_WORD_BEAUTY, EC_WORD_DID, EC_WORD_NOTHING, EC_WORD_FOR, EC_WORD_YOU},
+ .monSets = gVerdanturfBattleTentTrainerMons_Desiree
+ },
+ [6] = {
+ .facilityClass = FACILITY_CLASS_RICH_BOY,
+ .trainerName = _("RONALD"),
+ .speechBefore = {EC_WORD_COME_ON, EC_WORD_I, EC_WORD_WILL, EC_WORD_BATTLE, EC_WORD_SERIOUSLY, -1},
+ .speechWin = {EC_WORD_GIVE_UP, EC_WORD_QUES, -1, EC_WORD_THAT_S, EC_WORD_REALLY, EC_WORD_WEAK},
+ .speechLose = {EC_WORD_I, EC_WORD_NEED, EC_WORD_TO, EC_WORD_DO, EC_WORD_A, EC_MOVE2(BATON_PASS)},
+ .monSets = gVerdanturfBattleTentTrainerMons_Ronald
+ },
+ [7] = {
+ .facilityClass = FACILITY_CLASS_POKEMANIAC,
+ .trainerName = _("ASHTEN"),
+ .speechBefore = {EC_WORD_OH_YEAH, EC_WORD_ANOTHER, EC_WORD_EXCITING, EC_WORD_BATTLE, EC_WORD_EXCL, -1},
+ .speechWin = {EC_WORD_YOUR, EC_WORD_POKEMON, EC_WORD_ARE, EC_WORD_WIMPY, EC_WORD_AND, EC_WORD_BORING},
+ .speechLose = {EC_WORD_THAT_WAS, EC_WORD_AN, EC_WORD_EXCITING, EC_WORD_LOSS, EC_WORD_WOW, EC_WORD_EXCL},
+ .monSets = gVerdanturfBattleTentTrainerMons_Ashten
+ },
+ [8] = {
+ .facilityClass = FACILITY_CLASS_SWIMMER_M,
+ .trainerName = _("GERARD"),
+ .speechBefore = {EC_WORD_LOOK, EC_WORD_AT, EC_WORD_MY, EC_WORD_SUPER, EC_MOVE2(TEETER_DANCE), EC_WORD_EXCL},
+ .speechWin = {EC_WORD_THAT_WAS, EC_WORD_HARD, EC_WORD_ELLIPSIS, EC_WORD_AM, EC_WORD_I, EC_WORD_OK_QUES},
+ .speechLose = {EC_WORD_I, EC_WORD_WON_T, EC_WORD_FORGIVE, EC_WORD_YOU, EC_WORD_FOR, EC_WORD_THAT},
+ .monSets = gVerdanturfBattleTentTrainerMons_Gerard
+ },
+ [9] = {
+ .facilityClass = FACILITY_CLASS_CAMPER,
+ .trainerName = _("BRADLY"),
+ .speechBefore = {EC_WORD_IT_S, EC_WORD_LONESOME, EC_WORD_BUT, EC_WORD_I, EC_WORD_VACATION, EC_WORD_ALONE},
+ .speechWin = {EC_WORD_I, EC_WORD_WILL, EC_MOVE(WITHDRAW), EC_WORD_INSIDE, EC_WORD_MY, EC_WORD_SHELL_ARMOR},
+ .speechLose = {EC_WORD_OH, EC_WORD_ELLIPSIS, -1, EC_WORD_ALONE, EC_WORD_AS, EC_WORD_ALWAYS},
+ .monSets = gVerdanturfBattleTentTrainerMons_Bradly
+ },
+ [10] = {
+ .facilityClass = FACILITY_CLASS_BUG_MANIAC,
+ .trainerName = _("DENNIS"),
+ .speechBefore = {EC_WORD_ARE, EC_WORD_YOU, EC_WORD_REALLY, EC_WORD_STRONG, EC_WORD_QUES, -1},
+ .speechWin = {EC_WORD_WAHAHAHA, EC_WORD_EXCL, -1, EC_WORD_WAHAHAHA, EC_WORD_EXCL_EXCL, -1},
+ .speechLose = {EC_WORD_NICE, EC_WORD_GOING, EC_WORD_EXCL, EC_WORD_I, EC_WORD_WAS, EC_WORD_CHILD_S_PLAY},
+ .monSets = gVerdanturfBattleTentTrainerMons_Dennis
+ },
+ [11] = {
+ .facilityClass = FACILITY_CLASS_GENTLEMAN,
+ .trainerName = _("PRESTIN"),
+ .speechBefore = {EC_WORD_THIS, EC_WORD_IS, EC_WORD_A, EC_MOVE(NIGHTMARE), EC_WORD_FOR, EC_WORD_YOU},
+ .speechWin = {EC_WORD_FORGIVE, EC_WORD_ME, EC_WORD_ELLIPSIS, EC_WORD_IT_S, EC_WORD_A, EC_WORD_DREAM},
+ .speechLose = {EC_WORD_I, EC_WORD_WANT, EC_WORD_TO, EC_WORD_WAKE_UP, EC_WORD_FROM, EC_WORD_THIS},
+ .monSets = gVerdanturfBattleTentTrainerMons_Prestin
+ },
+ [12] = {
+ .facilityClass = FACILITY_CLASS_GUITARIST,
+ .trainerName = _("ERNESTO"),
+ .speechBefore = {EC_WORD_THIS, EC_WORD_PARTY, EC_WORD_GOES, EC_WORD_ON, EC_WORD_FOREVER, EC_WORD_EXCL},
+ .speechWin = {EC_WORD_THE, EC_WORD_MUSIC, EC_WORD_PLAYS, EC_WORD_ON, EC_WORD_WITHOUT, EC_WORD_END},
+ .speechLose = {EC_WORD_NO, EC_WORD_EXCL, EC_WORD_THE, EC_WORD_MUSIC, EC_WORD_CAN_T, EC_WORD_STOP},
+ .monSets = gVerdanturfBattleTentTrainerMons_Ernesto
+ },
+ [13] = {
+ .facilityClass = FACILITY_CLASS_SCHOOL_KID_F,
+ .trainerName = _("NALA"),
+ .speechBefore = {EC_WORD_I, EC_WORD_WANT, EC_WORD_THE, EC_WORD_WORLD, EC_WORD_MOVIE, EC_WORD_COLLECTION},
+ .speechWin = {EC_WORD_I, EC_WORD_DON_T, EC_WORD_LIKE, EC_WORD_RADIO, EC_WORD_VERY, EC_WORD_MUCH},
+ .speechLose = {EC_WORD_I, EC_WORD_REFUSE, EC_WORD_TO, EC_WORD_BELIEVE, EC_WORD_THIS, EC_WORD_EXCL},
+ .monSets = gVerdanturfBattleTentTrainerMons_Nala
+ },
+ [14] = {
+ .facilityClass = FACILITY_CLASS_COOLTRAINER_M,
+ .trainerName = _("DARNELL"),
+ .speechBefore = {EC_WORD_I, EC_WORD_WILL, EC_WORD_GO_EASY, EC_WORD_ON, EC_WORD_YOU, -1},
+ .speechWin = {EC_WORD_YOUR, EC_MOVE2(FRUSTRATION), EC_WORD_SHOULD, EC_WORD_BE, EC_WORD_HIDDEN, EC_WORD_AWAY},
+ .speechLose = {EC_WORD_YOU_RE, EC_WORD_TOO, EC_WORD_MUCH, EC_WORD_TO, EC_WORD_TAKE, EC_WORD_ELLIPSIS},
+ .monSets = gVerdanturfBattleTentTrainerMons_Darnell
+ },
+ [15] = {
+ .facilityClass = FACILITY_CLASS_COOLTRAINER_F,
+ .trainerName = _("ASHLYN"),
+ .speechBefore = {EC_WORD_I, EC_WORD_LOOK, EC_WORD_TOUGH, EC_WORD_DO, EC_WORD_I, EC_WORD_QUES},
+ .speechWin = {EC_WORD_I_AM, EC_WORD_NOT, EC_WORD_OVER, EC_WORD_YOUR, EC_MOVE2(TAUNT), EC_WORD_YET},
+ .speechLose = {EC_WORD_YOU_RE, EC_WORD_MEAN, EC_WORD_EXCL_EXCL, -1, -1, -1},
+ .monSets = gVerdanturfBattleTentTrainerMons_Ashlyn
+ },
+ [16] = {
+ .facilityClass = FACILITY_CLASS_POKEFAN_M,
+ .trainerName = _("ADDISON"),
+ .speechBefore = {EC_WORD_YES, EC_WORD_EXCL, -1, EC_WORD_MY, EC_WORD_POKEMON, EC_WORD_EXCL},
+ .speechWin = {EC_WORD_WELL, EC_WORD_WASN_T, EC_WORD_THAT, EC_WORD_EASY, EC_WORD_QUES, -1},
+ .speechLose = {EC_WORD_WAAAH, EC_WORD_EXCL, -1, EC_WORD_BUT, EC_WORD_WHY, EC_WORD_QUES},
+ .monSets = gVerdanturfBattleTentTrainerMons_Addison
+ },
+ [17] = {
+ .facilityClass = FACILITY_CLASS_POKEFAN_F,
+ .trainerName = _("JUSTINE"),
+ .speechBefore = {EC_WORD_YES, EC_WORD_EXCL, -1, EC_WORD_COME_ON, EC_WORD_I_AM, EC_WORD_READY},
+ .speechWin = {EC_WORD_YOU_RE, EC_WORD_JUST, EC_WORD_NOT, EC_WORD_GOOD, EC_WORD_ENOUGH, EC_WORD_EXCL},
+ .speechLose = {EC_WORD_WOWEE, EC_WORD_EXCL_EXCL, -1, -1, -1, -1},
+ .monSets = gVerdanturfBattleTentTrainerMons_Justine
+ },
+ [18] = {
+ .facilityClass = FACILITY_CLASS_EXPERT_M,
+ .trainerName = _("TYSON"),
+ .speechBefore = {EC_WORD_YOU_RE, EC_WORD_GOING, EC_WORD_TO, EC_WORD_PRESSURE, EC_WORD_ME, EC_WORD_QUES},
+ .speechWin = {EC_WORD_WHAT, EC_WORD_QUES, EC_WORD_YOU_RE, EC_WORD_MUCH, EC_WORD_TOO_WEAK, EC_WORD_EXCL},
+ .speechLose = {EC_WORD_THIS, EC_WORD_DOESN_T, EC_WORD_MAKE, EC_WORD_ME, EC_WORD_HAPPY, EC_WORD_EXCL},
+ .monSets = gVerdanturfBattleTentTrainerMons_Tyson
+ },
+ [19] = {
+ .facilityClass = FACILITY_CLASS_EXPERT_F,
+ .trainerName = _("LAILA"),
+ .speechBefore = {EC_WORD_A, EC_MOVE2(STRUGGLE), EC_WORD_ISN_T, EC_WORD_VERY, EC_WORD_COOL, -1},
+ .speechWin = {EC_WORD_NOPE, EC_WORD_NOT_VERY, EC_WORD_COOL, EC_WORD_AT, EC_WORD_ALL, EC_WORD_EXCL},
+ .speechLose = {EC_WORD_YOU_RE, EC_WORD_NOT, EC_WORD_COOL, EC_WORD_BUT, EC_WORD_YOU, EC_WORD_WON},
+ .monSets = gVerdanturfBattleTentTrainerMons_Laila
+ },
+ [20] = {
+ .facilityClass = FACILITY_CLASS_YOUNGSTER,
+ .trainerName = _("WAREN"),
+ .speechBefore = {EC_WORD_DANGER, EC_WORD_EXCL, -1, EC_WORD_I, EC_WORD_SENSE, EC_WORD_DANGER},
+ .speechWin = {EC_WORD_DID, EC_WORD_YOU, EC_WORD_BELIEVE, EC_WORD_MY, EC_WORD_LIE, EC_WORD_QUES_EXCL},
+ .speechLose = {EC_WORD_I, EC_WORD_REALLY, EC_WORD_DID, EC_WORD_SENSE, EC_WORD_DANGER, EC_WORD_ELLIPSIS},
+ .monSets = gVerdanturfBattleTentTrainerMons_Waren
+ },
+ [21] = {
+ .facilityClass = FACILITY_CLASS_FISHERMAN,
+ .trainerName = _("TOBIAS"),
+ .speechBefore = {EC_MOVE2(BARRIER), EC_WORD_EXCL_EXCL, -1, EC_WORD_NOW, EC_WORD_COME_ON, EC_WORD_EXCL},
+ .speechWin = {EC_WORD_HUH_QUES, EC_WORD_YOU, EC_WORD_MEAN, EC_WORD_I, EC_WORD_WON, EC_WORD_QUES},
+ .speechLose = {EC_WORD_I, EC_WORD_SHOULD, EC_WORD_KNOW, EC_WORD_THAT, EC_WORD_IT_S, EC_WORD_HOPELESS},
+ .monSets = gVerdanturfBattleTentTrainerMons_Tobias
+ },
+ [22] = {
+ .facilityClass = FACILITY_CLASS_BIRD_KEEPER,
+ .trainerName = _("JOSIAH"),
+ .speechBefore = {EC_WORD_I, EC_WORD_PROMISE, EC_WORD_TO, EC_MOVE(FLY), EC_WORD_IF_I_LOSE, -1},
+ .speechWin = {EC_WORD_TOO_WEAK, EC_WORD_ELLIPSIS, -1, EC_WORD_YOU, EC_MOVE(FLY), EC_WORD_INSTEAD},
+ .speechLose = {EC_WORD_I, EC_WORD_PROMISE, EC_WORD_TO, EC_MOVE(FLY), EC_WORD_SOMETIME, EC_WORD_SOON},
+ .monSets = gVerdanturfBattleTentTrainerMons_Josiah
+ },
+ [23] = {
+ .facilityClass = FACILITY_CLASS_NINJA_BOY,
+ .trainerName = _("DION"),
+ .speechBefore = {EC_WORD_IT_S, EC_WORD_TRENDY, EC_WORD_UM, EC_WORD_BATTLE, EC_WORD_SOMETHING, -1},
+ .speechWin = {EC_WORD_WAS, EC_WORD_IT, EC_WORD_ELLIPSIS, EC_WORD_BATTLE, EC_WORD_DATE, EC_WORD_QUES},
+ .speechLose = {EC_WORD_WAS, EC_WORD_IT, EC_WORD_ELLIPSIS, EC_WORD_BATTLE, EC_WORD_GOURMET, EC_WORD_QUES},
+ .monSets = gVerdanturfBattleTentTrainerMons_Dion
+ },
+ [24] = {
+ .facilityClass = FACILITY_CLASS_PARASOL_LADY,
+ .trainerName = _("KENZIE"),
+ .speechBefore = {EC_WORD_THE, EC_MOVE(MORNING_SUN), EC_WORD_GIVES, EC_WORD_ME, EC_MOVE(STRENGTH), -1},
+ .speechWin = {EC_WORD_BUT, EC_WORD_I, EC_WORD_LIKE, EC_MOVE2(MOONLIGHT), EC_WORD_TOO, -1},
+ .speechLose = {EC_WORD_YOU_RE, EC_WORD_LIKE, EC_WORD_A, EC_WORD_TERRIBLE, EC_MOVE(SANDSTORM), EC_WORD_ELLIPSIS},
+ .monSets = gVerdanturfBattleTentTrainerMons_Kenzie
+ },
+ [25] = {
+ .facilityClass = FACILITY_CLASS_SWIMMER_F,
+ .trainerName = _("LILLIAN"),
+ .speechBefore = {EC_WORD_I, EC_WORD_DO, EC_WORD_THINGS, EC_WORD_AT, EC_WORD_MY, EC_WORD_OWN_TEMPO},
+ .speechWin = {EC_WORD_I, EC_WORD_WON, EC_WORD_QUES, EC_WORD_WHAT, EC_WORD_A, EC_WORD_SURPRISE},
+ .speechLose = {EC_WORD_AWW, EC_WORD_ELLIPSIS, EC_WORD_I, EC_WORD_NEED, EC_WORD_A, EC_WORD_NAP},
+ .monSets = gVerdanturfBattleTentTrainerMons_Lillian
+ },
+ [26] = {
+ .facilityClass = FACILITY_CLASS_PICNICKER,
+ .trainerName = _("LESLEY"),
+ .speechBefore = {EC_WORD_YOU, EC_WORD_SHOULD, EC_WORD_NOT, EC_WORD_BE, EC_WORD_LOLLING, EC_WORD_ABOUT},
+ .speechWin = {EC_WORD_YOU, EC_WORD_SHOULD, EC_WORD_GET, EC_WORD_UP, EC_WORD_EARLIER, -1},
+ .speechLose = {EC_WORD_THIS, EC_WORD_SHOULD, EC_WORD_NOT, EC_WORD_BE, EC_WORD_HAPPENING, EC_WORD_EXCL},
+ .monSets = gVerdanturfBattleTentTrainerMons_Lesley
+ },
+ [27] = {
+ .facilityClass = FACILITY_CLASS_SAILOR,
+ .trainerName = _("MARQUIS"),
+ .speechBefore = {EC_WORD_NONE, EC_WORD_OF, EC_WORD_THIS, EC_WORD_IS, EC_WORD_MAKING, EC_WORD_SENSE},
+ .speechWin = {EC_WORD_SEE, EC_WORD_QUES, EC_WORD_THIS, EC_WORD_JUST, EC_WORD_ISN_T, EC_WORD_NORMAL},
+ .speechLose = {EC_WORD_SHOULD, EC_WORD_I, EC_WORD_CAUSE, EC_WORD_AN, EC_MOVE(UPROAR), EC_WORD_QUES},
+ .monSets = gVerdanturfBattleTentTrainerMons_Marquis
+ },
+ [28] = {
+ .facilityClass = FACILITY_CLASS_COLLECTOR,
+ .trainerName = _("FREDDY"),
+ .speechBefore = {EC_WORD_I, EC_WORD_ADORE, EC_WORD_THIS, EC_WORD_CUTE, EC_WORD_TELEVISION, EC_WORD_IDOL},
+ .speechWin = {EC_WORD_YOU_RE, EC_WORD_SO, EC_WORD_FUNNY, EC_WORD_WHEN, EC_WORD_YOU_RE, EC_WORD_ANGRY},
+ .speechLose = {EC_WORD_LATE, EC_WORD_NIGHT, EC_WORD_TELEVISION, EC_WORD_IS, EC_WORD_MY, EC_WORD_LIFE},
+ .monSets = gVerdanturfBattleTentTrainerMons_Freddy
+ },
+ [29] = {
+ .facilityClass = FACILITY_CLASS_LASS,
+ .trainerName = _("CECILIA"),
+ .speechBefore = {EC_WORD_MY, EC_WORD_FABULOUS, EC_WORD_CUTENESS, EC_WORD_IS, EC_WORD_IN, EC_WORD_FASHION},
+ .speechWin = {EC_WORD_YOU_RE, EC_WORD_NO, EC_WORD_MATCH, EC_WORD_FOR, EC_WORD_MY, EC_WORD_CUTE_CHARM},
+ .speechLose = {EC_WORD_DON_T, EC_WORD_YOU, EC_WORD_HAVE, EC_WORD_FASHION, EC_WORD_SENSE, EC_WORD_QUES},
+ .monSets = gVerdanturfBattleTentTrainerMons_Cecilia
+ }
+};
+
+const struct FacilityMon gVerdanturfBattleTentMons[] =
+{
+ [0] = {
+ .species = SPECIES_POOCHYENA,
+ .moves = {MOVE_ROAR, MOVE_THIEF, MOVE_BITE, MOVE_HOWL},
+ .itemTableId = BATTLE_FRONTIER_ITEM_BLACK_GLASSES,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SPEED | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_NAUGHTY
+ },
+ [1] = {
+ .species = SPECIES_ZIGZAGOON,
+ .moves = {MOVE_COVET, MOVE_GROWL, MOVE_PIN_MISSILE, MOVE_MUD_SPORT},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY,
+ .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_ADAMANT
+ },
+ [2] = {
+ .species = SPECIES_DUSTOX,
+ .moves = {MOVE_CONFUSION, MOVE_MOONLIGHT, MOVE_PROTECT, MOVE_FLASH},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SILVER_POWDER,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_DEFENSE,
+ .nature = NATURE_MODEST
+ },
+ [3] = {
+ .species = SPECIES_TAILLOW,
+ .moves = {MOVE_AGILITY, MOVE_DOUBLE_TEAM, MOVE_WING_ATTACK, MOVE_GROWL},
+ .itemTableId = BATTLE_FRONTIER_ITEM_ORAN_BERRY,
+ .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_RELAXED
+ },
+ [4] = {
+ .species = SPECIES_SHROOMISH,
+ .moves = {MOVE_HEADBUTT, MOVE_STUN_SPORE, MOVE_LEECH_SEED, MOVE_FLASH},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY,
+ .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_HP,
+ .nature = NATURE_RASH
+ },
+ [5] = {
+ .species = SPECIES_MACHOP,
+ .moves = {MOVE_LOW_KICK, MOVE_LEER, MOVE_FOCUS_ENERGY, MOVE_ENCORE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_PERSIM_BERRY,
+ .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_LONELY
+ },
+ [6] = {
+ .species = SPECIES_MAGIKARP,
+ .moves = {MOVE_SPLASH, MOVE_FLAIL, MOVE_TACKLE, MOVE_NONE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SILK_SCARF,
+ .evSpread = F_EV_SPREAD_ATTACK,
+ .nature = NATURE_HARDY
+ },
+ [7] = {
+ .species = SPECIES_BARBOACH,
+ .moves = {MOVE_MUD_SLAP, MOVE_WATER_GUN, MOVE_RAIN_DANCE, MOVE_SPARK},
+ .itemTableId = BATTLE_FRONTIER_ITEM_ASPEAR_BERRY,
+ .evSpread = F_EV_SPREAD_SPEED,
+ .nature = NATURE_HASTY
+ },
+ [8] = {
+ .species = SPECIES_WINGULL,
+ .moves = {MOVE_ATTRACT, MOVE_TWISTER, MOVE_WING_ATTACK, MOVE_SUPERSONIC},
+ .itemTableId = BATTLE_FRONTIER_ITEM_DRAGON_FANG,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_IMPISH
+ },
+ [9] = {
+ .species = SPECIES_ARON,
+ .moves = {MOVE_ENDEAVOR, MOVE_METAL_CLAW, MOVE_TACKLE, MOVE_ATTRACT},
+ .itemTableId = BATTLE_FRONTIER_ITEM_PECHA_BERRY,
+ .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_HARDY
+ },
+ [10] = {
+ .species = SPECIES_NUMEL,
+ .moves = {MOVE_EMBER, MOVE_ROCK_SLIDE, MOVE_ROLLOUT, MOVE_GROWL},
+ .itemTableId = BATTLE_FRONTIER_ITEM_CHARCOAL,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_SASSY
+ },
+ [11] = {
+ .species = SPECIES_SWALOT,
+ .moves = {MOVE_YAWN, MOVE_SLUDGE, MOVE_ACID_ARMOR, MOVE_AMNESIA},
+ .itemTableId = BATTLE_FRONTIER_ITEM_POISON_BARB,
+ .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_BOLD
+ },
+ [12] = {
+ .species = SPECIES_KECLEON,
+ .moves = {MOVE_SUBSTITUTE, MOVE_FAINT_ATTACK, MOVE_DOUBLE_TEAM, MOVE_BIND},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
+ .nature = NATURE_QUIET
+ },
+ [13] = {
+ .species = SPECIES_BALTOY,
+ .moves = {MOVE_SANDSTORM, MOVE_FLASH, MOVE_SELF_DESTRUCT, MOVE_HARDEN},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_NAUGHTY
+ },
+ [14] = {
+ .species = SPECIES_NINJASK,
+ .moves = {MOVE_DIG, MOVE_SCREECH, MOVE_SWORDS_DANCE, MOVE_LEECH_LIFE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_PETAYA_BERRY,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_SASSY
+ },
+ [15] = {
+ .species = SPECIES_MAKUHITA,
+ .moves = {MOVE_BULK_UP, MOVE_ARM_THRUST, MOVE_SMELLING_SALT, MOVE_SAND_ATTACK},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SALAC_BERRY,
+ .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_NAUGHTY
+ },
+ [16] = {
+ .species = SPECIES_SWABLU,
+ .moves = {MOVE_REFRESH, MOVE_SAFEGUARD, MOVE_ATTRACT, MOVE_MIRROR_MOVE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
+ .nature = NATURE_MILD
+ },
+ [17] = {
+ .species = SPECIES_GOLDEEN,
+ .moves = {MOVE_WATERFALL, MOVE_MUD_SPORT, MOVE_SUPERSONIC, MOVE_DOUBLE_TEAM},
+ .itemTableId = BATTLE_FRONTIER_ITEM_MYSTIC_WATER,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
+ .nature = NATURE_GENTLE
+ },
+ [18] = {
+ .species = SPECIES_LOTAD,
+ .moves = {MOVE_GROWL, MOVE_WATER_GUN, MOVE_MEGA_DRAIN, MOVE_PROTECT},
+ .itemTableId = BATTLE_FRONTIER_ITEM_IAPAPA_BERRY,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_QUIRKY
+ },
+ [19] = {
+ .species = SPECIES_NUMEL,
+ .moves = {MOVE_MAGNITUDE, MOVE_EMBER, MOVE_GROWL, MOVE_DEFENSE_CURL},
+ .itemTableId = BATTLE_FRONTIER_ITEM_CHARCOAL,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_RELAXED
+ },
+ [20] = {
+ .species = SPECIES_LINOONE,
+ .moves = {MOVE_HEADBUTT, MOVE_TICKLE, MOVE_PROTECT, MOVE_REST},
+ .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_IMPISH
+ },
+ [21] = {
+ .species = SPECIES_SEVIPER,
+ .moves = {MOVE_WRAP, MOVE_GLARE, MOVE_POISON_FANG, MOVE_SWAGGER},
+ .itemTableId = BATTLE_FRONTIER_ITEM_ASPEAR_BERRY,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_LONELY
+ },
+ [22] = {
+ .species = SPECIES_SKARMORY,
+ .moves = {MOVE_AIR_CUTTER, MOVE_SANDSTORM, MOVE_LEER, MOVE_AGILITY},
+ .itemTableId = BATTLE_FRONTIER_ITEM_MACHO_BRACE,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_BASHFUL
+ },
+ [23] = {
+ .species = SPECIES_SWELLOW,
+ .moves = {MOVE_AGILITY, MOVE_WING_ATTACK, MOVE_DOUBLE_TEAM, MOVE_SUPERSONIC},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SHARP_BEAK,
+ .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_NAUGHTY
+ },
+ [24] = {
+ .species = SPECIES_GOLDEEN,
+ .moves = {MOVE_PECK, MOVE_SUPERSONIC, MOVE_PSYBEAM, MOVE_RAIN_DANCE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_KINGS_ROCK,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_HP,
+ .nature = NATURE_GENTLE
+ },
+ [25] = {
+ .species = SPECIES_ELECTRIKE,
+ .moves = {MOVE_SHOCK_WAVE, MOVE_TACKLE, MOVE_CHARGE, MOVE_THUNDER_WAVE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_MILD
+ },
+ [26] = {
+ .species = SPECIES_NUZLEAF,
+ .moves = {MOVE_SUNNY_DAY, MOVE_TORMENT, MOVE_FAKE_OUT, MOVE_THIEF},
+ .itemTableId = BATTLE_FRONTIER_ITEM_BLACK_GLASSES,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_BOLD
+ },
+ [27] = {
+ .species = SPECIES_ARON,
+ .moves = {MOVE_TAKE_DOWN, MOVE_METAL_CLAW, MOVE_IRON_DEFENSE, MOVE_ATTRACT},
+ .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW,
+ .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_MODEST
+ },
+ [28] = {
+ .species = SPECIES_MIGHTYENA,
+ .moves = {MOVE_HOWL, MOVE_TAKE_DOWN, MOVE_ODOR_SLEUTH, MOVE_SAND_ATTACK},
+ .itemTableId = BATTLE_FRONTIER_ITEM_KINGS_ROCK,
+ .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_QUIRKY
+ },
+ [29] = {
+ .species = SPECIES_SOLROCK,
+ .moves = {MOVE_HARDEN, MOVE_FIRE_SPIN, MOVE_MIMIC, MOVE_PSYWAVE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_TWISTED_SPOON,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_ADAMANT
+ },
+ [30] = {
+ .species = SPECIES_GRAVELER,
+ .moves = {MOVE_ROLLOUT, MOVE_ROCK_SMASH, MOVE_SANDSTORM, MOVE_BLOCK},
+ .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND,
+ .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_IMPISH
+ },
+ [31] = {
+ .species = SPECIES_KADABRA,
+ .moves = {MOVE_ENCORE, MOVE_PSYBEAM, MOVE_DISABLE, MOVE_KINESIS},
+ .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_HP,
+ .nature = NATURE_QUIET
+ },
+ [32] = {
+ .species = SPECIES_VOLTORB,
+ .moves = {MOVE_PROTECT, MOVE_SELF_DESTRUCT, MOVE_SPARK, MOVE_SCREECH},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS,
+ .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_BASHFUL
+ },
+ [33] = {
+ .species = SPECIES_MAGNEMITE,
+ .moves = {MOVE_METAL_SOUND, MOVE_SUPERSONIC, MOVE_THUNDER_WAVE, MOVE_SHOCK_WAVE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_MAGNET,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_SERIOUS
+ },
+ [34] = {
+ .species = SPECIES_PELIPPER,
+ .moves = {MOVE_WING_ATTACK, MOVE_MIST, MOVE_AGILITY, MOVE_PROTECT},
+ .itemTableId = BATTLE_FRONTIER_ITEM_FIGY_BERRY,
+ .evSpread = 0,
+ .nature = NATURE_BRAVE
+ },
+ [35] = {
+ .species = SPECIES_LOUDRED,
+ .moves = {MOVE_HOWL, MOVE_UPROAR, MOVE_REST, MOVE_SCREECH},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_CALM
+ },
+ [36] = {
+ .species = SPECIES_MARILL,
+ .moves = {MOVE_ROLLOUT, MOVE_DEFENSE_CURL, MOVE_TAIL_WHIP, MOVE_BUBBLE_BEAM},
+ .itemTableId = BATTLE_FRONTIER_ITEM_RAWST_BERRY,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_JOLLY
+ },
+ [37] = {
+ .species = SPECIES_TRAPINCH,
+ .moves = {MOVE_DIG, MOVE_ROCK_TOMB, MOVE_SANDSTORM, MOVE_FAINT_ATTACK},
+ .itemTableId = BATTLE_FRONTIER_ITEM_NONE,
+ .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_NAUGHTY
+ },
+ [38] = {
+ .species = SPECIES_TENTACOOL,
+ .moves = {MOVE_SCREECH, MOVE_CONFUSE_RAY, MOVE_WRAP, MOVE_ATTRACT},
+ .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER,
+ .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_RELAXED
+ },
+ [39] = {
+ .species = SPECIES_VIGOROTH,
+ .moves = {MOVE_ENCORE, MOVE_SLACK_OFF, MOVE_YAWN, MOVE_SECRET_POWER},
+ .itemTableId = BATTLE_FRONTIER_ITEM_MENTAL_HERB,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_QUIRKY
+ },
+ [40] = {
+ .species = SPECIES_WAILMER,
+ .moves = {MOVE_WATER_PULSE, MOVE_ROLLOUT, MOVE_CURSE, MOVE_PROTECT},
+ .itemTableId = BATTLE_FRONTIER_ITEM_WHITE_HERB,
+ .evSpread = F_EV_SPREAD_HP,
+ .nature = NATURE_RELAXED
+ },
+ [41] = {
+ .species = SPECIES_ILLUMISE,
+ .moves = {MOVE_TACKLE, MOVE_SWEET_SCENT, MOVE_WISH, MOVE_ENCORE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_QUIRKY
+ },
+ [42] = {
+ .species = SPECIES_MACHOKE,
+ .moves = {MOVE_LEER, MOVE_KARATE_CHOP, MOVE_BULK_UP, MOVE_REST},
+ .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY,
+ .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_CALM
+ },
+ [43] = {
+ .species = SPECIES_WHISMUR,
+ .moves = {MOVE_SECRET_POWER, MOVE_SUPERSONIC, MOVE_STOMP, MOVE_ROAR},
+ .itemTableId = BATTLE_FRONTIER_ITEM_RAWST_BERRY,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
+ .nature = NATURE_QUIRKY
+ },
+ [44] = {
+ .species = SPECIES_CACNEA,
+ .moves = {MOVE_INGRAIN, MOVE_LEECH_SEED, MOVE_NEEDLE_ARM, MOVE_GROWTH},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_SERIOUS
+ }
+};
+
+// Fallarbor Battle Tent.
+const u16 gFallarborBattleTentTrainerMons_Amber[] =
+{
+ 39,
+ 40,
+ 41,
+ 42,
+ 43,
+ 44,
+ -1
+};
+
+const u16 gFallarborBattleTentTrainerMons_Javier[] =
+{
+ 6,
+ 35,
+ 36,
+ 37,
+ 38,
+ 44,
+ -1
+};
+
+const u16 gFallarborBattleTentTrainerMons_Natalie[] =
+{
+ 5,
+ 29,
+ 30,
+ 32,
+ 34,
+ -1
+};
+
+const u16 gFallarborBattleTentTrainerMons_Treve[] =
+{
+ 28,
+ 29,
+ 30,
+ 32,
+ 33,
+ -1
+};
+
+const u16 gFallarborBattleTentTrainerMons_Arianna[] =
+{
+ 18,
+ 23,
+ 24,
+ 27,
+ 44,
+ -1
+};
+
+const u16 gFallarborBattleTentTrainerMons_Jadyn[] =
+{
+ 0,
+ 22,
+ 24,
+ 27,
+ 32,
+ 39,
+ -1
+};
+
+const u16 gFallarborBattleTentTrainerMons_Gerardo[] =
+{
+ 6,
+ 18,
+ 23,
+ 24,
+ 29,
+ -1
+};
+
+const u16 gFallarborBattleTentTrainerMons_Jonn[] =
+{
+ 16,
+ 17,
+ 21,
+ 22,
+ 37,
+ -1
+};
+
+const u16 gFallarborBattleTentTrainerMons_Esteban[] =
+{
+ 5,
+ 28,
+ 30,
+ 33,
+ 42,
+ -1
+};
+
+const u16 gFallarborBattleTentTrainerMons_Jameson[] =
+{
+ 1,
+ 2,
+ 3,
+ 5,
+ 9,
+ -1
+};
+
+const u16 gFallarborBattleTentTrainerMons_Alanzo[] =
+{
+ 9,
+ 10,
+ 11,
+ 12,
+ 13,
+ 14,
+ 15,
+ -1
+};
+
+const u16 gFallarborBattleTentTrainerMons_Howard[] =
+{
+ 18,
+ 23,
+ 31,
+ 38,
+ 43,
+ -1
+};
+
+const u16 gFallarborBattleTentTrainerMons_Conrad[] =
+{
+ 18,
+ 19,
+ 20,
+ 21,
+ 22,
+ -1
+};
+
+const u16 gFallarborBattleTentTrainerMons_Makenna[] =
+{
+ 4,
+ 21,
+ 25,
+ 36,
+ 40,
+ -1
+};
+
+const u16 gFallarborBattleTentTrainerMons_Brayan[] =
+{
+ 0,
+ 4,
+ 6,
+ 12,
+ 19,
+ 23,
+ 28,
+ -1
+};
+
+const u16 gFallarborBattleTentTrainerMons_Mariana[] =
+{
+ 0,
+ 4,
+ 13,
+ 19,
+ 28,
+ 30,
+ 37,
+ -1
+};
+
+const u16 gFallarborBattleTentTrainerMons_Sheldon[] =
+{
+ 2,
+ 3,
+ 21,
+ 31,
+ 39,
+ -1
+};
+
+const u16 gFallarborBattleTentTrainerMons_Gianna[] =
+{
+ 1,
+ 2,
+ 30,
+ 32,
+ 41,
+ -1
+};
+
+const u16 gFallarborBattleTentTrainerMons_Yahir[] =
+{
+ 4,
+ 8,
+ 15,
+ 17,
+ 22,
+ 24,
+ -1
+};
+
+const u16 gFallarborBattleTentTrainerMons_Britney[] =
+{
+ 4,
+ 7,
+ 14,
+ 20,
+ 23,
+ 43,
+ -1
+};
+
+const u16 gFallarborBattleTentTrainerMons_Hecter[] =
+{
+ 0,
+ 1,
+ 2,
+ 5,
+ 9,
+ 35,
+ -1
+};
+
+const u16 gFallarborBattleTentTrainerMons_Tannor[] =
+{
+ 5,
+ 30,
+ 31,
+ 33,
+ 34,
+ -1
+};
+
+const u16 gFallarborBattleTentTrainerMons_Benji[] =
+{
+ 25,
+ 26,
+ 27,
+ 28,
+ 29,
+ -1
+};
+
+const u16 gFallarborBattleTentTrainerMons_Rory[] =
+{
+ 9,
+ 11,
+ 14,
+ 15,
+ 27,
+ 39,
+ -1
+};
+
+const u16 gFallarborBattleTentTrainerMons_Eleanor[] =
+{
+ 23,
+ 28,
+ 31,
+ 36,
+ 38,
+ 42,
+ 44,
+ -1
+};
+
+const u16 gFallarborBattleTentTrainerMons_Evelyn[] =
+{
+ 29,
+ 31,
+ 32,
+ 33,
+ 34,
+ -1
+};
+
+const u16 gFallarborBattleTentTrainerMons_Arielle[] =
+{
+ 1,
+ 3,
+ 38,
+ 39,
+ 41,
+ -1
+};
+
+const u16 gFallarborBattleTentTrainerMons_Connar[] =
+{
+ 7,
+ 8,
+ 28,
+ 29,
+ 31,
+ 32,
+ -1
+};
+
+const u16 gFallarborBattleTentTrainerMons_Maurice[] =
+{
+ 4,
+ 5,
+ 6,
+ 12,
+ 13,
+ -1
+};
+
+const u16 gFallarborBattleTentTrainerMons_Kianna[] =
+{
+ 22,
+ 24,
+ 26,
+ 27,
+ 34,
+ 37,
+ -1
+};
+
+const struct BattleFrontierTrainer gFallarborBattleTentTrainers[] =
+{
+ [0] = {
+ .facilityClass = FACILITY_CLASS_AROMA_LADY,
+ .trainerName = _("AMBER"),
+ .speechBefore = {EC_WORD_I, EC_WORD_HAVE, EC_WORD_TO, EC_WORD_DIET, EC_WORD_EVERY, EC_WORD_DAY},
+ .speechWin = {EC_WORD_A, EC_MOVE(NIGHTMARE), EC_WORD_OF, EC_WORD_SWEETS, EC_WORD_SHOCKED, EC_WORD_ME},
+ .speechLose = {EC_WORD_IF, EC_WORD_YOU, EC_WORD_GIVE_UP, EC_WORD_YOU, EC_WORD_WILL, EC_WORD_LOSE},
+ .monSets = gFallarborBattleTentTrainerMons_Amber
+ },
+ [1] = {
+ .facilityClass = FACILITY_CLASS_RUIN_MANIAC,
+ .trainerName = _("JAVIER"),
+ .speechBefore = {EC_WORD_I, EC_WORD_NEVER, EC_WORD_EVER, EC_WORD_HAVE, EC_WORD_ENOUGH, EC_WORD_MONEY},
+ .speechWin = {EC_WORD_I, EC_WORD_WON, EC_WORD_BUT, EC_WORD_I, EC_WORD_NEED, EC_WORD_MONEY},
+ .speechLose = {EC_WORD_I, EC_WORD_NEED, EC_WORD_MONEY, EC_WORD_FOR, EC_WORD_A, EC_WORD_BIKE},
+ .monSets = gFallarborBattleTentTrainerMons_Javier
+ },
+ [2] = {
+ .facilityClass = FACILITY_CLASS_TUBER_F,
+ .trainerName = _("NATALIE"),
+ .speechBefore = {EC_WORD_THE, EC_WORD_WAY, EC_WORD_I, EC_WORD_BATTLE, EC_WORD_IS, EC_WORD_WEIRD},
+ .speechWin = {EC_WORD_YOU_RE, EC_WORD_MUCH, EC_WORD_TOO_WEAK, EC_WORD_FOR, EC_WORD_THIS, EC_WORD_PLACE},
+ .speechLose = {EC_WORD_GIVE_ME, EC_WORD_AN, EC_WORD_EASY, EC_WORD_MATCH, EC_WORD_NEXT, EC_WORD_TIME},
+ .monSets = gFallarborBattleTentTrainerMons_Natalie
+ },
+ [3] = {
+ .facilityClass = FACILITY_CLASS_TUBER_M,
+ .trainerName = _("TREVE"),
+ .speechBefore = {EC_WORD_LOOK, EC_WORD_AT, EC_WORD_MY, EC_MOVE2(METRONOME), EC_WORD_AND, EC_WORD_SLEEP},
+ .speechWin = {EC_WORD_YEAH, EC_WORD_EXCL, EC_MOVE(HYPNOSIS), EC_WORD_IS, EC_WORD_TOTALLY, EC_WORD_GREAT},
+ .speechLose = {EC_WORD_MY, EC_MOVE(HYPNOSIS), EC_WORD_DIDN_T, EC_WORD_WORK, EC_WORD_ELLIPSIS, -1},
+ .monSets = gFallarborBattleTentTrainerMons_Treve
+ },
+ [4] = {
+ .facilityClass = FACILITY_CLASS_LADY,
+ .trainerName = _("ARIANNA"),
+ .speechBefore = {EC_WORD_IF_I_WIN, EC_WORD_GIVE_ME, EC_WORD_POKEMON, EC_WORD_FOR, EC_WORD_MY, EC_WORD_COLLECTION},
+ .speechWin = {EC_WORD_YOUR, EC_WORD_POKEMON, EC_WORD_ARE, EC_WORD_TOO_WEAK, EC_WORD_TO, EC_WORD_COLLECT},
+ .speechLose = {EC_WORD_YOUR, EC_WORD_POKEMON, EC_WORD_ARE, EC_WORD_SOMETHING, EC_WORD_ELSE, EC_WORD_ELLIPSIS},
+ .monSets = gFallarborBattleTentTrainerMons_Arianna
+ },
+ [5] = {
+ .facilityClass = FACILITY_CLASS_BEAUTY,
+ .trainerName = _("JADYN"),
+ .speechBefore = {EC_WORD_MY, EC_WORD_NAME, EC_WORD_IS, EC_WORD_REALLY, EC_WORD_A, EC_WORD_MYSTERY},
+ .speechWin = {EC_WORD_MY, EC_WORD_NAME, EC_WORD_GOES, EC_WORD_ON, EC_WORD_A, EC_WORD_MYSTERY},
+ .speechLose = {EC_WORD_MY, EC_WORD_NAME, EC_WORD_QUES, EC_WORD_I_AM, EC_WORD_YOUR, EC_WORD_MOTHER},
+ .monSets = gFallarborBattleTentTrainerMons_Jadyn
+ },
+ [6] = {
+ .facilityClass = FACILITY_CLASS_RICH_BOY,
+ .trainerName = _("GERARDO"),
+ .speechBefore = {EC_WORD_I_AM, EC_WORD_THE, EC_WORD_BEST, EC_WORD_HERO, EC_WORD_EVER, EC_WORD_EXCL},
+ .speechWin = {EC_WORD_SEE, EC_WORD_WHAT, EC_WORD_I, EC_WORD_MEAN, EC_WORD_QUES, -1},
+ .speechLose = {EC_WORD_HUH_QUES, EC_WORD_YOU, EC_WORD_WERE, EC_WORD_RIGHT, EC_WORD_QUES, -1},
+ .monSets = gFallarborBattleTentTrainerMons_Gerardo
+ },
+ [7] = {
+ .facilityClass = FACILITY_CLASS_POKEMANIAC,
+ .trainerName = _("JONN"),
+ .speechBefore = {EC_WORD_THE, EC_WORD_WORLD, EC_MOVE2(SUPERPOWER), EC_MOVE2(STOMP), EC_WORD_CONTEST, EC_WORD_EXCL_EXCL},
+ .speechWin = {EC_WORD_I_AM, EC_WORD_NO_1, EC_WORD_EXCL_EXCL, EC_WORD_HEAR, EC_WORD_ME, EC_MOVE2(ROAR)},
+ .speechLose = {EC_WORD_I, EC_WORD_GIVE_UP, EC_WORD_EXCL, EC_WORD_YOU_RE, EC_WORD_NO_1, EC_WORD_EXCL},
+ .monSets = gFallarborBattleTentTrainerMons_Jonn
+ },
+ [8] = {
+ .facilityClass = FACILITY_CLASS_SWIMMER_M,
+ .trainerName = _("ESTEBAN"),
+ .speechBefore = {EC_WORD_YOU_RE, EC_WORD_A, EC_WORD_GOOD, EC_WORD_TRAINER, EC_WORD_QUES, EC_WORD_UNBELIEVABLE},
+ .speechWin = {EC_WORD_YOU_RE, EC_WORD_SOME, EC_WORD_PUSHOVER, EC_WORD_OF, EC_WORD_A, EC_WORD_TRAINER},
+ .speechLose = {EC_WORD_YOU_RE, EC_WORD_MUCH, EC_WORD_TOO, EC_WORD_MUCH, EC_WORD_FOR, EC_WORD_ME},
+ .monSets = gFallarborBattleTentTrainerMons_Esteban
+ },
+ [9] = {
+ .facilityClass = FACILITY_CLASS_CAMPER,
+ .trainerName = _("JAMESON"),
+ .speechBefore = {EC_WORD_MY, EC_WORD_POKEMON, EC_WORD_ARE, EC_WORD_SILKY, EC_WORD_SMOOTH, EC_WORD_EXCL},
+ .speechWin = {EC_WORD_MY, EC_WORD_SILKY, EC_WORD_SMOOTH, EC_WORD_POKEMON, EC_WORD_RULE, EC_WORD_EXCL},
+ .speechLose = {EC_WORD_MY, EC_WORD_POKEMON, EC_MOVE2(STRUGGLE), EC_WORD_IN, EC_WORD_YOUR, EC_WORD_STICKY_HOLD},
+ .monSets = gFallarborBattleTentTrainerMons_Jameson
+ },
+ [10] = {
+ .facilityClass = FACILITY_CLASS_BUG_MANIAC,
+ .trainerName = _("ALANZO"),
+ .speechBefore = {EC_MOVE2(FORESIGHT), EC_WORD_IS, EC_WORD_A, EC_WORD_POWER, EC_WORD_I, EC_WORD_HAVE},
+ .speechWin = {EC_WORD_YOU_RE, EC_WORD_OBLIVIOUS, EC_WORD_ABOUT, EC_MOVE2(FORESIGHT), EC_WORD_EXCL, -1},
+ .speechLose = {EC_WORD_MY, EC_MOVE2(FORESIGHT), EC_WORD_IS, EC_WORD_ALWAYS, EC_WORD_RIGHT, EC_WORD_EXCL},
+ .monSets = gFallarborBattleTentTrainerMons_Alanzo
+ },
+ [11] = {
+ .facilityClass = FACILITY_CLASS_GENTLEMAN,
+ .trainerName = _("HOWARD"),
+ .speechBefore = {EC_WORD_YOUR, EC_WORD_POKEMON, EC_WORD_CAN_T, EC_WORD_BEAT, EC_WORD_ME, -1},
+ .speechWin = {EC_WORD_YOU, EC_WORD_COULDN_T, EC_WORD_WIN, EC_WORD_COULD, EC_WORD_YOU, EC_WORD_QUES},
+ .speechLose = {EC_WORD_YOU, EC_WORD_WOULD, EC_WORD_GO, EC_WORD_ALL, EC_WORD_OUT, EC_WORD_ELLIPSIS},
+ .monSets = gFallarborBattleTentTrainerMons_Howard
+ },
+ [12] = {
+ .facilityClass = FACILITY_CLASS_GUITARIST,
+ .trainerName = _("CONRAD"),
+ .speechBefore = {EC_WORD_YOUR, EC_WORD_POKEMON, EC_WORD_ARE, EC_WORD_PRETTY, EC_WORD_WILD, EC_WORD_EXCL},
+ .speechWin = {EC_WORD_WHOAH, EC_WORD_EXCL_EXCL, -1, EC_WORD_LET_S, EC_WORD_DANCE, EC_WORD_EXCL},
+ .speechLose = {EC_WORD_MY, EC_WORD_MUSIC, EC_WORD_WILL, EC_WORD_PLAY, EC_WORD_ON, EC_WORD_ELLIPSIS},
+ .monSets = gFallarborBattleTentTrainerMons_Conrad
+ },
+ [13] = {
+ .facilityClass = FACILITY_CLASS_SCHOOL_KID_F,
+ .trainerName = _("MAKENNA"),
+ .speechBefore = {EC_WORD_SHOW, EC_WORD_ME, EC_WORD_THAT, EC_WORD_YOU, EC_WORD_MEAN, EC_WORD_IT},
+ .speechWin = {EC_WORD_THAT_S, EC_WORD_WHY, EC_WORD_I, EC_WORD_STUDY, EC_WORD_EVERY, EC_WORD_DAY},
+ .speechLose = {EC_WORD_AWW, EC_WORD_I, EC_WORD_STUDY, EC_WORD_EVERY, EC_WORD_DAY, EC_WORD_TOO},
+ .monSets = gFallarborBattleTentTrainerMons_Makenna
+ },
+ [14] = {
+ .facilityClass = FACILITY_CLASS_COOLTRAINER_M,
+ .trainerName = _("BRAYAN"),
+ .speechBefore = {EC_WORD_CAN, EC_WORD_YOU, EC_WORD_SEE, EC_WORD_MY, EC_WORD_POWER, EC_WORD_QUES},
+ .speechWin = {EC_WORD_HOW, EC_WORD_BORING, EC_WORD_ELLIPSIS, EC_WORD_THIS, EC_WORD_IS, EC_WORD_GOOD_BYE},
+ .speechLose = {EC_WORD_AM, EC_WORD_I, EC_WORD_THE, EC_WORD_WEAK, EC_WORD_TRAINER, EC_WORD_QUES},
+ .monSets = gFallarborBattleTentTrainerMons_Brayan
+ },
+ [15] = {
+ .facilityClass = FACILITY_CLASS_COOLTRAINER_F,
+ .trainerName = _("MARIANA"),
+ .speechBefore = {EC_WORD_A, EC_WORD_LIE, EC_WORD_CAN, EC_WORD_BE, EC_WORD_KIND, EC_WORD_ELLIPSIS},
+ .speechWin = {EC_WORD_THIS, EC_WORD_IS, EC_WORD_LIKE, EC_WORD_THE, EC_WORD_SUNDAY, EC_WORD_COMICS},
+ .speechLose = {EC_WORD_THIS, EC_WORD_IS, EC_WORD_LIKE, EC_WORD_FROM, EC_WORD_A, EC_WORD_MOVIE},
+ .monSets = gFallarborBattleTentTrainerMons_Mariana
+ },
+ [16] = {
+ .facilityClass = FACILITY_CLASS_POKEFAN_M,
+ .trainerName = _("SHELDON"),
+ .speechBefore = {EC_WORD_A, EC_WORD_POKEMON, EC_WORD_TEACHER, EC_WORD_GETS, EC_WORD_NO, EC_MOVE2(REST)},
+ .speechWin = {EC_WORD_MY, EC_WORD_SMARTNESS, EC_WORD_GETS, EC_WORD_ME, EC_WORD_EASY, EC_WORD_WINS},
+ .speechLose = {EC_WORD_I, EC_WORD_HAVE, EC_WORD_TO, EC_WORD_GO, EC_WORD_WORK, EC_WORD_BYE_BYE},
+ .monSets = gFallarborBattleTentTrainerMons_Sheldon
+ },
+ [17] = {
+ .facilityClass = FACILITY_CLASS_POKEFAN_F,
+ .trainerName = _("GIANNA"),
+ .speechBefore = {EC_WORD_AHAHA, EC_WORD_YES, EC_WORD_EXCL, EC_WORD_LOVEY_DOVEY, EC_WORD_POKEMON, EC_WORD_WORLD},
+ .speechWin = {EC_WORD_MY, EC_WORD_SHINE, EC_WORD_IS, EC_WORD_MAKING, EC_WORD_THINGS, EC_WORD_BETTER},
+ .speechLose = {EC_WORD_DO, EC_WORD_YOU, EC_WORD_DISLIKE, EC_WORD_POKEMON, EC_WORD_QUES, -1},
+ .monSets = gFallarborBattleTentTrainerMons_Gianna
+ },
+ [18] = {
+ .facilityClass = FACILITY_CLASS_EXPERT_M,
+ .trainerName = _("YAHIR"),
+ .speechBefore = {EC_WORD_YOU, EC_WORD_ELLIPSIS_ELLIPSIS_ELLIPSIS, EC_WORD_ELLIPSIS_ELLIPSIS_ELLIPSIS, EC_WORD_ELLIPSIS_ELLIPSIS_ELLIPSIS, EC_WORD_COME_ON, EC_WORD_EXCL},
+ .speechWin = {EC_WORD_YOU, EC_WORD_NEED, EC_WORD_TO, EC_WORD_TRAIN, EC_WORD_A_LOT, EC_WORD_MORE},
+ .speechLose = {EC_WORD_NOT, EC_WORD_ENOUGH, EC_WORD_ELLIPSIS, EC_WORD_JUST, EC_WORD_NOT, EC_WORD_ENOUGH},
+ .monSets = gFallarborBattleTentTrainerMons_Yahir
+ },
+ [19] = {
+ .facilityClass = FACILITY_CLASS_EXPERT_F,
+ .trainerName = _("BRITNEY"),
+ .speechBefore = {EC_WORD_IT, EC_WORD_SEEMS, EC_WORD_THAT, EC_WORD_YOU_RE, EC_WORD_QUITE, EC_WORD_GOOD},
+ .speechWin = {EC_WORD_YOU_RE, EC_WORD_A, EC_WORD_LUKEWARM, EC_WORD_TALENT, EC_WORD_AT, EC_WORD_BEST},
+ .speechLose = {EC_WORD_YOU_RE, EC_WORD_A, EC_WORD_COOL, EC_WORD_HERO, EC_WORD_AT, EC_WORD_THIS},
+ .monSets = gFallarborBattleTentTrainerMons_Britney
+ },
+ [20] = {
+ .facilityClass = FACILITY_CLASS_YOUNGSTER,
+ .trainerName = _("HECTER"),
+ .speechBefore = {EC_WORD_MY, EC_MOVE2(HIDDEN_POWER), EC_WORD_IS, EC_WORD_EXCITING, EC_WORD_ME, EC_WORD_EXCL},
+ .speechWin = {EC_WORD_YEEHAW_EXCL, EC_WORD_LET_S, EC_WORD_HAVE, EC_WORD_A, EC_MOVE2(HIDDEN_POWER), EC_WORD_PARTY},
+ .speechLose = {EC_WORD_WAAAH, EC_WORD_EXCL, EC_WORD_DON_T, EC_WORD_YOU, EC_MOVE2(MIMIC), EC_WORD_ME},
+ .monSets = gFallarborBattleTentTrainerMons_Hecter
+ },
+ [21] = {
+ .facilityClass = FACILITY_CLASS_FISHERMAN,
+ .trainerName = _("TANNOR"),
+ .speechBefore = {EC_WORD_YOU, EC_WORD_HAVE, EC_WORD_GOT, EC_WORD_TO, EC_WORD_BE, EC_WORD_JOKING},
+ .speechWin = {EC_WORD_YOU_RE, EC_WORD_THE, EC_WORD_BEST, EC_WORD_AT, EC_WORD_BEING, EC_WORD_FUNNY},
+ .speechLose = {EC_WORD_YOU, EC_WORD_WEREN_T, EC_WORD_BEING, EC_WORD_FUNNY, EC_WORD_AT, EC_WORD_ALL},
+ .monSets = gFallarborBattleTentTrainerMons_Tannor
+ },
+ [22] = {
+ .facilityClass = FACILITY_CLASS_BIRD_KEEPER,
+ .trainerName = _("BENJI"),
+ .speechBefore = {EC_WORD_YOU, EC_WORD_DON_T, EC_WORD_THINK, EC_WORD_VERY, EC_WORD_FAST, EC_WORD_HUH_QUES},
+ .speechWin = {EC_WORD_SORRY, EC_WORD_EXCL, EC_WORD_I, EC_WORD_DIDN_T, EC_WORD_MEAN, EC_WORD_YOU},
+ .speechLose = {EC_WORD_YOU, EC_WORD_LEFT, EC_WORD_ME, EC_WORD_FEELING, EC_WORD_SAD, EC_WORD_ELLIPSIS},
+ .monSets = gFallarborBattleTentTrainerMons_Benji
+ },
+ [23] = {
+ .facilityClass = FACILITY_CLASS_NINJA_BOY,
+ .trainerName = _("RORY"),
+ .speechBefore = {EC_WORD_DON_T, EC_WORD_CAUSE, EC_WORD_AN, EC_MOVE(UPROAR), EC_WORD_YOU, EC_WORD_EXCL},
+ .speechWin = {EC_WORD_I, EC_WORD_DON_T, EC_WORD_NEED, EC_WORD_AN, EC_MOVE(UPROAR), EC_WORD_EXCL},
+ .speechLose = {EC_WORD_I_AM, EC_WORD_GOING, EC_WORD_TO, EC_WORD_CAUSE, EC_WORD_AN, EC_MOVE(UPROAR)},
+ .monSets = gFallarborBattleTentTrainerMons_Rory
+ },
+ [24] = {
+ .facilityClass = FACILITY_CLASS_PARASOL_LADY,
+ .trainerName = _("ELEANOR"),
+ .speechBefore = {EC_WORD_I, EC_WORD_REALLY, EC_WORD_WANT, EC_WORD_TO, EC_WORD_PARTY, -1},
+ .speechWin = {EC_WORD_A, EC_WORD_TRENDY, EC_WORD_PARTY, EC_WORD_WOULD, EC_WORD_BE, EC_WORD_REFRESHING},
+ .speechLose = {EC_WORD_DON_T, EC_WORD_YOU, EC_WORD_LIKE, EC_WORD_TO, EC_WORD_PARTY, EC_WORD_QUES},
+ .monSets = gFallarborBattleTentTrainerMons_Eleanor
+ },
+ [25] = {
+ .facilityClass = FACILITY_CLASS_SWIMMER_F,
+ .trainerName = _("EVELYN"),
+ .speechBefore = {EC_WORD_MY, EC_WORD_PC, EC_WORD_IS, EC_WORD_MY, EC_WORD_SECRET_BASE, EC_WORD_EXCL},
+ .speechWin = {EC_WORD_IT_S, EC_WORD_ALL, EC_WORD_SECRET, EC_WORD_ON, EC_WORD_MY, EC_WORD_PC},
+ .speechLose = {EC_WORD_NO, EC_WORD_EXCL, -1, EC_WORD_I, EC_WORD_REJECT, EC_WORD_THIS},
+ .monSets = gFallarborBattleTentTrainerMons_Evelyn
+ },
+ [26] = {
+ .facilityClass = FACILITY_CLASS_PICNICKER,
+ .trainerName = _("ARIELLE"),
+ .speechBefore = {EC_WORD_IT_S, EC_WORD_NOT_VERY, EC_WORD_PRETTY, EC_WORD_BUT, EC_WORD_I, EC_WORD_TRY},
+ .speechWin = {EC_WORD_WE_RE, EC_WORD_NOT_VERY, EC_WORD_PRETTY, EC_WORD_BUT, EC_WORD_WE_RE, EC_WORD_GREAT},
+ .speechLose = {EC_WORD_THAT_WAS, EC_WORD_PRETTY, EC_WORD_MEAN, EC_WORD_OF, EC_WORD_YOU, EC_WORD_EXCL},
+ .monSets = gFallarborBattleTentTrainerMons_Arielle
+ },
+ [27] = {
+ .facilityClass = FACILITY_CLASS_SAILOR,
+ .trainerName = _("CONNAR"),
+ .speechBefore = {EC_WORD_I_AM, EC_WORD_NOT, EC_WORD_STRONG, EC_WORD_ENOUGH, EC_WORD_FOR, EC_WORD_THIS},
+ .speechWin = {EC_WORD_DO, EC_WORD_YOU, EC_WORD_THINK, EC_WORD_YOU_RE, EC_WORD_OK_QUES, -1},
+ .speechLose = {EC_WORD_GOOD_BYE, EC_WORD_AND, EC_WORD_THANK_YOU, -1, -1, -1},
+ .monSets = gFallarborBattleTentTrainerMons_Connar
+ },
+ [28] = {
+ .facilityClass = FACILITY_CLASS_COLLECTOR,
+ .trainerName = _("MAURICE"),
+ .speechBefore = {EC_WORD_THERE, EC_WORD_IS, EC_WORD_NO, EC_WORD_RADIO, EC_WORD_OR, EC_WORD_TELEVISION},
+ .speechWin = {EC_WORD_BUT, EC_WORD_THERE, EC_WORD_IS, EC_WORD_A_LOT, EC_WORD_OF, EC_WORD_POKEMON},
+ .speechLose = {EC_WORD_I, EC_WORD_CAN_T, EC_WORD_ENJOY, EC_WORD_MYSELF, EC_WORD_WITHOUT, EC_WORD_MONEY},
+ .monSets = gFallarborBattleTentTrainerMons_Maurice
+ },
+ [29] = {
+ .facilityClass = FACILITY_CLASS_LASS,
+ .trainerName = _("KIANNA"),
+ .speechBefore = {EC_WORD_I, EC_WORD_WANT, EC_WORD_TO, EC_WORD_GO, EC_WORD_DEPT_STORE, EC_WORD_SHOPPING},
+ .speechWin = {EC_WORD_I, EC_WORD_DISLIKE, EC_WORD_SHOPPING, EC_WORD_ALONE, -1, -1},
+ .speechLose = {EC_WORD_WANT, EC_WORD_TO, EC_WORD_GO, EC_WORD_SHOPPING, EC_WORD_TOGETHER, EC_WORD_QUES},
+ .monSets = gFallarborBattleTentTrainerMons_Kianna
+ }
+};
+
+const struct FacilityMon gFallarborBattleTentMons[] =
+{
+ [0] = {
+ .species = SPECIES_NUMEL,
+ .moves = {MOVE_GROWL, MOVE_FLAMETHROWER, MOVE_TACKLE, MOVE_SUNNY_DAY},
+ .itemTableId = BATTLE_FRONTIER_ITEM_CHARCOAL,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_QUIET
+ },
+ [1] = {
+ .species = SPECIES_LINOONE,
+ .moves = {MOVE_ODOR_SLEUTH, MOVE_COVET, MOVE_ROCK_SMASH, MOVE_CHARM},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SILK_SCARF,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE,
+ .nature = NATURE_SASSY
+ },
+ [2] = {
+ .species = SPECIES_PLUSLE,
+ .moves = {MOVE_SPARK, MOVE_GROWL, MOVE_QUICK_ATTACK, MOVE_FAKE_TEARS},
+ .itemTableId = BATTLE_FRONTIER_ITEM_MENTAL_HERB,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
+ .nature = NATURE_MODEST
+ },
+ [3] = {
+ .species = SPECIES_POOCHYENA,
+ .moves = {MOVE_YAWN, MOVE_ODOR_SLEUTH, MOVE_HOWL, MOVE_FRUSTRATION},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LEPPA_BERRY,
+ .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_NAUGHTY
+ },
+ [4] = {
+ .species = SPECIES_KECLEON,
+ .moves = {MOVE_LICK, MOVE_SLASH, MOVE_FAINT_ATTACK, MOVE_PSYBEAM},
+ .itemTableId = BATTLE_FRONTIER_ITEM_WIKI_BERRY,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_MODEST
+ },
+ [5] = {
+ .species = SPECIES_MAGIKARP,
+ .moves = {MOVE_SPLASH, MOVE_TACKLE, MOVE_FLAIL, MOVE_NONE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_DRAGON_SCALE,
+ .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_QUIRKY
+ },
+ [6] = {
+ .species = SPECIES_SOLROCK,
+ .moves = {MOVE_ROCK_THROW, MOVE_FLASH, MOVE_SANDSTORM, MOVE_PSYWAVE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_HARD_STONE,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_SASSY
+ },
+ [7] = {
+ .species = SPECIES_MAKUHITA,
+ .moves = {MOVE_DETECT, MOVE_ARM_THRUST, MOVE_FAKE_OUT, MOVE_SMELLING_SALT},
+ .itemTableId = BATTLE_FRONTIER_ITEM_BLACK_BELT,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_ADAMANT
+ },
+ [8] = {
+ .species = SPECIES_MACHOKE,
+ .moves = {MOVE_COUNTER, MOVE_REVENGE, MOVE_BULK_UP, MOVE_FOCUS_ENERGY},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_NAIVE
+ },
+ [9] = {
+ .species = SPECIES_NINCADA,
+ .moves = {MOVE_FURY_SWIPES, MOVE_ENDURE, MOVE_MUD_SLAP, MOVE_DIG},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY,
+ .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_SERIOUS
+ },
+ [10] = {
+ .species = SPECIES_BEAUTIFLY,
+ .moves = {MOVE_FLASH, MOVE_MORNING_SUN, MOVE_HARDEN, MOVE_MEGA_DRAIN},
+ .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SPEED | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_QUIRKY
+ },
+ [11] = {
+ .species = SPECIES_DUSTOX,
+ .moves = {MOVE_MOONLIGHT, MOVE_HARDEN, MOVE_POISON_STING, MOVE_PSYBEAM},
+ .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SPEED | F_EV_SPREAD_DEFENSE,
+ .nature = NATURE_DOCILE
+ },
+ [12] = {
+ .species = SPECIES_ILLUMISE,
+ .moves = {MOVE_METRONOME, MOVE_FLATTER, MOVE_WISH, MOVE_ATTRACT},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SALAC_BERRY,
+ .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_ADAMANT
+ },
+ [13] = {
+ .species = SPECIES_VOLBEAT,
+ .moves = {MOVE_TACKLE, MOVE_MOONLIGHT, MOVE_SIGNAL_BEAM, MOVE_TAIL_GLOW},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LEPPA_BERRY,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_ADAMANT
+ },
+ [14] = {
+ .species = SPECIES_NINJASK,
+ .moves = {MOVE_DOUBLE_TEAM, MOVE_PROTECT, MOVE_DIG, MOVE_SAND_ATTACK},
+ .itemTableId = BATTLE_FRONTIER_ITEM_PETAYA_BERRY,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SPEED | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_TIMID
+ },
+ [15] = {
+ .species = SPECIES_NINJASK,
+ .moves = {MOVE_SWORDS_DANCE, MOVE_CUT, MOVE_FURY_CUTTER, MOVE_LEECH_LIFE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SILVER_POWDER,
+ .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_ADAMANT
+ },
+ [16] = {
+ .species = SPECIES_ARON,
+ .moves = {MOVE_METAL_CLAW, MOVE_PROTECT, MOVE_SHOCK_WAVE, MOVE_METAL_SOUND},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_LONELY
+ },
+ [17] = {
+ .species = SPECIES_ARON,
+ .moves = {MOVE_SECRET_POWER, MOVE_METAL_CLAW, MOVE_IRON_DEFENSE, MOVE_MUD_SLAP},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
+ .nature = NATURE_GENTLE
+ },
+ [18] = {
+ .species = SPECIES_ELECTRIKE,
+ .moves = {MOVE_CRUNCH, MOVE_THUNDER_WAVE, MOVE_HOWL, MOVE_QUICK_ATTACK},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SEA_INCENSE,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_HASTY
+ },
+ [19] = {
+ .species = SPECIES_MAGNEMITE,
+ .moves = {MOVE_THUNDER_WAVE, MOVE_SUPERSONIC, MOVE_ENDURE, MOVE_SPARK},
+ .itemTableId = BATTLE_FRONTIER_ITEM_MAGNET,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_QUIET
+ },
+ [20] = {
+ .species = SPECIES_VOLTORB,
+ .moves = {MOVE_CHARGE, MOVE_SPARK, MOVE_SCREECH, MOVE_SONIC_BOOM},
+ .itemTableId = BATTLE_FRONTIER_ITEM_ASPEAR_BERRY,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
+ .nature = NATURE_MODEST
+ },
+ [21] = {
+ .species = SPECIES_WHISMUR,
+ .moves = {MOVE_REST, MOVE_SLEEP_TALK, MOVE_HYPER_VOICE, MOVE_ATTRACT},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE,
+ .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_ADAMANT
+ },
+ [22] = {
+ .species = SPECIES_LOUDRED,
+ .moves = {MOVE_STOMP, MOVE_REST, MOVE_SCREECH, MOVE_UPROAR},
+ .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY,
+ .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_ADAMANT
+ },
+ [23] = {
+ .species = SPECIES_LINOONE,
+ .moves = {MOVE_FURY_SWIPES, MOVE_SAND_ATTACK, MOVE_SHOCK_WAVE, MOVE_GROWL},
+ .itemTableId = BATTLE_FRONTIER_ITEM_MAGNET,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_MODEST
+ },
+ [24] = {
+ .species = SPECIES_MIGHTYENA,
+ .moves = {MOVE_SAND_ATTACK, MOVE_HOWL, MOVE_SWAGGER, MOVE_SECRET_POWER},
+ .itemTableId = BATTLE_FRONTIER_ITEM_KINGS_ROCK,
+ .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_JOLLY
+ },
+ [25] = {
+ .species = SPECIES_SWABLU,
+ .moves = {MOVE_TAKE_DOWN, MOVE_SING, MOVE_GROWL, MOVE_SAFEGUARD},
+ .itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_QUIRKY
+ },
+ [26] = {
+ .species = SPECIES_SKARMORY,
+ .moves = {MOVE_AGILITY, MOVE_STEEL_WING, MOVE_SAND_ATTACK, MOVE_TORMENT},
+ .itemTableId = BATTLE_FRONTIER_ITEM_METAL_COAT,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_BOLD
+ },
+ [27] = {
+ .species = SPECIES_GOLBAT,
+ .moves = {MOVE_CONFUSE_RAY, MOVE_BITE, MOVE_DOUBLE_TEAM, MOVE_SUBSTITUTE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_PETAYA_BERRY,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_BOLD
+ },
+ [28] = {
+ .species = SPECIES_WINGULL,
+ .moves = {MOVE_WING_ATTACK, MOVE_HAIL, MOVE_DOUBLE_TEAM, MOVE_SUPERSONIC},
+ .itemTableId = BATTLE_FRONTIER_ITEM_RAWST_BERRY,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
+ .nature = NATURE_MODEST
+ },
+ [29] = {
+ .species = SPECIES_PELIPPER,
+ .moves = {MOVE_TWISTER, MOVE_ICY_WIND, MOVE_DOUBLE_TEAM, MOVE_WATER_GUN},
+ .itemTableId = BATTLE_FRONTIER_ITEM_DRAGON_FANG,
+ .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_ADAMANT
+ },
+ [30] = {
+ .species = SPECIES_BARBOACH,
+ .moves = {MOVE_SPARK, MOVE_WATER_GUN, MOVE_EARTHQUAKE, MOVE_WATER_SPORT},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LIECHI_BERRY,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_MODEST
+ },
+ [31] = {
+ .species = SPECIES_WAILMER,
+ .moves = {MOVE_WATER_PULSE, MOVE_RAIN_DANCE, MOVE_SPLASH, MOVE_CURSE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_KINGS_ROCK,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_QUIET
+ },
+ [32] = {
+ .species = SPECIES_MARILL,
+ .moves = {MOVE_DEFENSE_CURL, MOVE_ROLLOUT, MOVE_BUBBLE_BEAM, MOVE_ATTRACT},
+ .itemTableId = BATTLE_FRONTIER_ITEM_HARD_STONE,
+ .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_ADAMANT
+ },
+ [33] = {
+ .species = SPECIES_GOLDEEN,
+ .moves = {MOVE_WATERFALL, MOVE_RAIN_DANCE, MOVE_FLAIL, MOVE_PROTECT},
+ .itemTableId = BATTLE_FRONTIER_ITEM_GANLON_BERRY,
+ .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_HASTY
+ },
+ [34] = {
+ .species = SPECIES_GOLDEEN,
+ .moves = {MOVE_SLEEP_TALK, MOVE_HORN_DRILL, MOVE_REST, MOVE_SUPERSONIC},
+ .itemTableId = BATTLE_FRONTIER_ITEM_MENTAL_HERB,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_CAREFUL
+ },
+ [35] = {
+ .species = SPECIES_TRAPINCH,
+ .moves = {MOVE_RETURN, MOVE_SAND_ATTACK, MOVE_ATTRACT, MOVE_STRENGTH},
+ .itemTableId = BATTLE_FRONTIER_ITEM_MAGO_BERRY,
+ .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_ADAMANT
+ },
+ [36] = {
+ .species = SPECIES_BALTOY,
+ .moves = {MOVE_SELF_DESTRUCT, MOVE_SANDSTORM, MOVE_RAPID_SPIN, MOVE_MIMIC},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_JOLLY
+ },
+ [37] = {
+ .species = SPECIES_GRAVELER,
+ .moves = {MOVE_ROCK_BLAST, MOVE_DEFENSE_CURL, MOVE_MAGNITUDE, MOVE_MUD_SPORT},
+ .itemTableId = BATTLE_FRONTIER_ITEM_HARD_STONE,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_ADAMANT
+ },
+ [38] = {
+ .species = SPECIES_SANDSHREW,
+ .moves = {MOVE_SAND_TOMB, MOVE_SANDSTORM, MOVE_DOUBLE_TEAM, MOVE_FOCUS_PUNCH},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SOFT_SAND,
+ .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_JOLLY
+ },
+ [39] = {
+ .species = SPECIES_SWALOT,
+ .moves = {MOVE_YAWN, MOVE_ENCORE, MOVE_BULLET_SEED, MOVE_SLUDGE},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS,
+ .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
+ .nature = NATURE_BRAVE
+ },
+ [40] = {
+ .species = SPECIES_SHROOMISH,
+ .moves = {MOVE_HEADBUTT, MOVE_SPORE, MOVE_SWAGGER, MOVE_LEECH_SEED},
+ .itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_IMPISH
+ },
+ [41] = {
+ .species = SPECIES_KIRLIA,
+ .moves = {MOVE_HYPNOSIS, MOVE_GROWL, MOVE_ATTRACT, MOVE_DREAM_EATER},
+ .itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_ADAMANT
+ },
+ [42] = {
+ .species = SPECIES_LOMBRE,
+ .moves = {MOVE_NATURE_POWER, MOVE_WATER_GUN, MOVE_RAIN_DANCE, MOVE_FLASH},
+ .itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_BASHFUL
+ },
+ [43] = {
+ .species = SPECIES_NUZLEAF,
+ .moves = {MOVE_NATURE_POWER, MOVE_TORMENT, MOVE_SWAGGER, MOVE_REST},
+ .itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY,
+ .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
+ .nature = NATURE_ADAMANT
+ },
+ [44] = {
+ .species = SPECIES_CACNEA,
+ .moves = {MOVE_SANDSTORM, MOVE_NEEDLE_ARM, MOVE_TEETER_DANCE, MOVE_LEECH_SEED},
+ .itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER,
+ .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SPEED | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
+ .nature = NATURE_ADAMANT
+ }
+};
diff --git a/src/data/graphics/berry_fix.h b/src/data/graphics/berry_fix.h
index aede748a4..07e2cbf51 100644
--- a/src/data/graphics/berry_fix.h
+++ b/src/data/graphics/berry_fix.h
@@ -20,4 +20,4 @@ const u32 gBerryFixGbaTransferError_Tilemap[] = INCBIN_U32("graphics/berry_fix/g
const u16 gBerryFixWindow_Pal[] = INCBIN_U16("graphics/berry_fix/window.gbapal");
const u32 gBerryFixWindow_Gfx[] = INCBIN_U32("graphics/berry_fix/window.4bpp.lz");
-const u32 gBerryFixWindow_Tilemap[] = INCBIN_U32("graphics/berry_fix/window.bin.lz"); \ No newline at end of file
+const u32 gBerryFixWindow_Tilemap[] = INCBIN_U32("graphics/berry_fix/window.bin.lz");
diff --git a/src/data/pokemon_graphics/front_anims.h b/src/data/pokemon_graphics/front_anims.h
index 0e7b75bde..8a42eb5c9 100644
--- a/src/data/pokemon_graphics/front_anims.h
+++ b/src/data/pokemon_graphics/front_anims.h
@@ -1,4 +1,4 @@
-
+
const union AnimCmd gAnimCmd_NONE_1[] =
{
ANIMCMD_FRAME(0, 30),
@@ -6946,446 +6946,449 @@ const union AnimCmd *const gAnims_UNOWN_QMARK[] ={
gAnimCmd_UNOWN_QMARK_1,
};
+#define ANIM_CMD(name) [SPECIES_##name] = gAnims_##name
+#define ANIM_CMD_FULL(name, anims) [SPECIES_##name] = anims
+
const union AnimCmd* const * const gMonAnimationsSpriteAnimsPtrTable[] =
{
- gAnims_NONE,
- gAnims_BULBASAUR,
- gAnims_IVYSAUR,
- gAnims_VENUSAUR,
- gAnims_CHARMANDER,
- gAnims_CHARMELEON,
- gAnims_CHARIZARD,
- gAnims_SQUIRTLE,
- gAnims_WARTORTLE,
- gAnims_BLASTOISE,
- gAnims_CATERPIE,
- gAnims_METAPOD,
- gAnims_BUTTERFREE,
- gAnims_WEEDLE,
- gAnims_KAKUNA,
- gAnims_BEEDRILL,
- gAnims_PIDGEY,
- gAnims_PIDGEOTTO,
- gAnims_PIDGEOT,
- gAnims_RATTATA,
- gAnims_RATICATE,
- gAnims_SPEAROW,
- gAnims_FEAROW,
- gAnims_EKANS,
- gAnims_ARBOK,
- gAnims_PIKACHU,
- gAnims_RAICHU,
- gAnims_SANDSHREW,
- gAnims_SANDSLASH,
- gAnims_NIDORAN_F,
- gAnims_NIDORINA,
- gAnims_NIDOQUEEN,
- gAnims_NIDORAN_M,
- gAnims_NIDORINO,
- gAnims_NIDOKING,
- gAnims_CLEFAIRY,
- gAnims_CLEFABLE,
- gAnims_VULPIX,
- gAnims_NINETALES,
- gAnims_JIGGLYPUFF,
- gAnims_WIGGLYTUFF,
- gAnims_ZUBAT,
- gAnims_GOLBAT,
- gAnims_ODDISH,
- gAnims_GLOOM,
- gAnims_VILEPLUME,
- gAnims_PARAS,
- gAnims_PARASECT,
- gAnims_VENONAT,
- gAnims_VENOMOTH,
- gAnims_DIGLETT,
- gAnims_DUGTRIO,
- gAnims_MEOWTH,
- gAnims_PERSIAN,
- gAnims_PSYDUCK,
- gAnims_GOLDUCK,
- gAnims_MANKEY,
- gAnims_PRIMEAPE,
- gAnims_GROWLITHE,
- gAnims_ARCANINE,
- gAnims_POLIWAG,
- gAnims_POLIWHIRL,
- gAnims_POLIWRATH,
- gAnims_ABRA,
- gAnims_KADABRA,
- gAnims_ALAKAZAM,
- gAnims_MACHOP,
- gAnims_MACHOKE,
- gAnims_MACHAMP,
- gAnims_BELLSPROUT,
- gAnims_WEEPINBELL,
- gAnims_VICTREEBEL,
- gAnims_TENTACOOL,
- gAnims_TENTACRUEL,
- gAnims_GEODUDE,
- gAnims_GRAVELER,
- gAnims_GOLEM,
- gAnims_PONYTA,
- gAnims_RAPIDASH,
- gAnims_SLOWPOKE,
- gAnims_SLOWBRO,
- gAnims_MAGNEMITE,
- gAnims_MAGNETON,
- gAnims_FARFETCHD,
- gAnims_DODUO,
- gAnims_DODRIO,
- gAnims_SEEL,
- gAnims_DEWGONG,
- gAnims_GRIMER,
- gAnims_MUK,
- gAnims_SHELLDER,
- gAnims_CLOYSTER,
- gAnims_GASTLY,
- gAnims_HAUNTER,
- gAnims_GENGAR,
- gAnims_ONIX,
- gAnims_DROWZEE,
- gAnims_HYPNO,
- gAnims_KRABBY,
- gAnims_KINGLER,
- gAnims_VOLTORB,
- gAnims_ELECTRODE,
- gAnims_EXEGGCUTE,
- gAnims_EXEGGUTOR,
- gAnims_CUBONE,
- gAnims_MAROWAK,
- gAnims_HITMONLEE,
- gAnims_HITMONCHAN,
- gAnims_LICKITUNG,
- gAnims_KOFFING,
- gAnims_WEEZING,
- gAnims_RHYHORN,
- gAnims_RHYDON,
- gAnims_CHANSEY,
- gAnims_TANGELA,
- gAnims_KANGASKHAN,
- gAnims_HORSEA,
- gAnims_SEADRA,
- gAnims_GOLDEEN,
- gAnims_SEAKING,
- gAnims_STARYU,
- gAnims_STARMIE,
- gAnims_MR_MIME,
- gAnims_SCYTHER,
- gAnims_JYNX,
- gAnims_ELECTABUZZ,
- gAnims_MAGMAR,
- gAnims_PINSIR,
- gAnims_TAUROS,
- gAnims_MAGIKARP,
- gAnims_GYARADOS,
- gAnims_LAPRAS,
- gAnims_DITTO,
- gAnims_EEVEE,
- gAnims_VAPOREON,
- gAnims_JOLTEON,
- gAnims_FLAREON,
- gAnims_PORYGON,
- gAnims_OMANYTE,
- gAnims_OMASTAR,
- gAnims_KABUTO,
- gAnims_KABUTOPS,
- gAnims_AERODACTYL,
- gAnims_SNORLAX,
- gAnims_ARTICUNO,
- gAnims_ZAPDOS,
- gAnims_MOLTRES,
- gAnims_DRATINI,
- gAnims_DRAGONAIR,
- gAnims_DRAGONITE,
- gAnims_MEWTWO,
- gAnims_MEW,
- gAnims_CHIKORITA,
- gAnims_BAYLEEF,
- gAnims_MEGANIUM,
- gAnims_CYNDAQUIL,
- gAnims_QUILAVA,
- gAnims_TYPHLOSION,
- gAnims_TOTODILE,
- gAnims_CROCONAW,
- gAnims_FERALIGATR,
- gAnims_SENTRET,
- gAnims_FURRET,
- gAnims_HOOTHOOT,
- gAnims_NOCTOWL,
- gAnims_LEDYBA,
- gAnims_LEDIAN,
- gAnims_SPINARAK,
- gAnims_ARIADOS,
- gAnims_CROBAT,
- gAnims_CHINCHOU,
- gAnims_LANTURN,
- gAnims_PICHU,
- gAnims_CLEFFA,
- gAnims_IGGLYBUFF,
- gAnims_TOGEPI,
- gAnims_TOGETIC,
- gAnims_NATU,
- gAnims_XATU,
- gAnims_MAREEP,
- gAnims_FLAAFFY,
- gAnims_AMPHAROS,
- gAnims_BELLOSSOM,
- gAnims_MARILL,
- gAnims_AZUMARILL,
- gAnims_SUDOWOODO,
- gAnims_POLITOED,
- gAnims_HOPPIP,
- gAnims_SKIPLOOM,
- gAnims_JUMPLUFF,
- gAnims_AIPOM,
- gAnims_SUNKERN,
- gAnims_SUNFLORA,
- gAnims_YANMA,
- gAnims_WOOPER,
- gAnims_QUAGSIRE,
- gAnims_ESPEON,
- gAnims_UMBREON,
- gAnims_MURKROW,
- gAnims_SLOWKING,
- gAnims_MISDREAVUS,
- gAnims_UNOWN,
- gAnims_WOBBUFFET,
- gAnims_GIRAFARIG,
- gAnims_PINECO,
- gAnims_FORRETRESS,
- gAnims_DUNSPARCE,
- gAnims_GLIGAR,
- gAnims_STEELIX,
- gAnims_SNUBBULL,
- gAnims_GRANBULL,
- gAnims_QWILFISH,
- gAnims_SCIZOR,
- gAnims_SHUCKLE,
- gAnims_HERACROSS,
- gAnims_SNEASEL,
- gAnims_TEDDIURSA,
- gAnims_URSARING,
- gAnims_SLUGMA,
- gAnims_MAGCARGO,
- gAnims_SWINUB,
- gAnims_PILOSWINE,
- gAnims_CORSOLA,
- gAnims_REMORAID,
- gAnims_OCTILLERY,
- gAnims_DELIBIRD,
- gAnims_MANTINE,
- gAnims_SKARMORY,
- gAnims_HOUNDOUR,
- gAnims_HOUNDOOM,
- gAnims_KINGDRA,
- gAnims_PHANPY,
- gAnims_DONPHAN,
- gAnims_PORYGON2,
- gAnims_STANTLER,
- gAnims_SMEARGLE,
- gAnims_TYROGUE,
- gAnims_HITMONTOP,
- gAnims_SMOOCHUM,
- gAnims_ELEKID,
- gAnims_MAGBY,
- gAnims_MILTANK,
- gAnims_BLISSEY,
- gAnims_RAIKOU,
- gAnims_ENTEI,
- gAnims_SUICUNE,
- gAnims_LARVITAR,
- gAnims_PUPITAR,
- gAnims_TYRANITAR,
- gAnims_LUGIA,
- gAnims_HO_OH,
- gAnims_CELEBI,
- gAnims_OLD_UNOWN_B,
- gAnims_OLD_UNOWN_B,
- gAnims_OLD_UNOWN_B,
- gAnims_OLD_UNOWN_B,
- gAnims_OLD_UNOWN_B,
- gAnims_OLD_UNOWN_B,
- gAnims_OLD_UNOWN_B,
- gAnims_OLD_UNOWN_B,
- gAnims_OLD_UNOWN_B,
- gAnims_OLD_UNOWN_B,
- gAnims_OLD_UNOWN_B,
- gAnims_OLD_UNOWN_B,
- gAnims_OLD_UNOWN_B,
- gAnims_OLD_UNOWN_B,
- gAnims_OLD_UNOWN_B,
- gAnims_OLD_UNOWN_B,
- gAnims_OLD_UNOWN_B,
- gAnims_OLD_UNOWN_B,
- gAnims_OLD_UNOWN_B,
- gAnims_OLD_UNOWN_B,
- gAnims_OLD_UNOWN_B,
- gAnims_OLD_UNOWN_B,
- gAnims_OLD_UNOWN_B,
- gAnims_OLD_UNOWN_B,
- gAnims_OLD_UNOWN_B,
- gAnims_TREECKO,
- gAnims_GROVYLE,
- gAnims_SCEPTILE,
- gAnims_TORCHIC,
- gAnims_COMBUSKEN,
- gAnims_BLAZIKEN,
- gAnims_MUDKIP,
- gAnims_MARSHTOMP,
- gAnims_SWAMPERT,
- gAnims_POOCHYENA,
- gAnims_MIGHTYENA,
- gAnims_ZIGZAGOON,
- gAnims_LINOONE,
- gAnims_WURMPLE,
- gAnims_SILCOON,
- gAnims_BEAUTIFLY,
- gAnims_CASCOON,
- gAnims_DUSTOX,
- gAnims_LOTAD,
- gAnims_LOMBRE,
- gAnims_LUDICOLO,
- gAnims_SEEDOT,
- gAnims_NUZLEAF,
- gAnims_SHIFTRY,
- gAnims_NINCADA,
- gAnims_NINJASK,
- gAnims_SHEDINJA,
- gAnims_TAILLOW,
- gAnims_SWELLOW,
- gAnims_SHROOMISH,
- gAnims_BRELOOM,
- gAnims_SPINDA,
- gAnims_WINGULL,
- gAnims_PELIPPER,
- gAnims_SURSKIT,
- gAnims_MASQUERAIN,
- gAnims_WAILMER,
- gAnims_WAILORD,
- gAnims_SKITTY,
- gAnims_DELCATTY,
- gAnims_KECLEON,
- gAnims_BALTOY,
- gAnims_CLAYDOL,
- gAnims_NOSEPASS,
- gAnims_TORKOAL,
- gAnims_SABLEYE,
- gAnims_BARBOACH,
- gAnims_WHISCASH,
- gAnims_LUVDISC,
- gAnims_CORPHISH,
- gAnims_CRAWDAUNT,
- gAnims_FEEBAS,
- gAnims_MILOTIC,
- gAnims_CARVANHA,
- gAnims_SHARPEDO,
- gAnims_TRAPINCH,
- gAnims_VIBRAVA,
- gAnims_FLYGON,
- gAnims_MAKUHITA,
- gAnims_HARIYAMA,
- gAnims_ELECTRIKE,
- gAnims_MANECTRIC,
- gAnims_NUMEL,
- gAnims_CAMERUPT,
- gAnims_SPHEAL,
- gAnims_SEALEO,
- gAnims_WALREIN,
- gAnims_CACNEA,
- gAnims_CACTURNE,
- gAnims_SNORUNT,
- gAnims_GLALIE,
- gAnims_LUNATONE,
- gAnims_SOLROCK,
- gAnims_AZURILL,
- gAnims_SPOINK,
- gAnims_GRUMPIG,
- gAnims_PLUSLE,
- gAnims_MINUN,
- gAnims_MAWILE,
- gAnims_MEDITITE,
- gAnims_MEDICHAM,
- gAnims_SWABLU,
- gAnims_ALTARIA,
- gAnims_WYNAUT,
- gAnims_DUSKULL,
- gAnims_DUSCLOPS,
- gAnims_ROSELIA,
- gAnims_SLAKOTH,
- gAnims_VIGOROTH,
- gAnims_SLAKING,
- gAnims_GULPIN,
- gAnims_SWALOT,
- gAnims_TROPIUS,
- gAnims_WHISMUR,
- gAnims_LOUDRED,
- gAnims_EXPLOUD,
- gAnims_CLAMPERL,
- gAnims_HUNTAIL,
- gAnims_GOREBYSS,
- gAnims_ABSOL,
- gAnims_SHUPPET,
- gAnims_BANETTE,
- gAnims_SEVIPER,
- gAnims_ZANGOOSE,
- gAnims_RELICANTH,
- gAnims_ARON,
- gAnims_LAIRON,
- gAnims_AGGRON,
- gAnims_CASTFORM,
- gAnims_VOLBEAT,
- gAnims_ILLUMISE,
- gAnims_LILEEP,
- gAnims_CRADILY,
- gAnims_ANORITH,
- gAnims_ARMALDO,
- gAnims_RALTS,
- gAnims_KIRLIA,
- gAnims_GARDEVOIR,
- gAnims_BAGON,
- gAnims_SHELGON,
- gAnims_SALAMENCE,
- gAnims_BELDUM,
- gAnims_METANG,
- gAnims_METAGROSS,
- gAnims_REGIROCK,
- gAnims_REGICE,
- gAnims_REGISTEEL,
- gAnims_KYOGRE,
- gAnims_GROUDON,
- gAnims_RAYQUAZA,
- gAnims_LATIAS,
- gAnims_LATIOS,
- gAnims_JIRACHI,
- gAnims_DEOXYS,
- gAnims_CHIMECHO,
- gAnims_EGG,
- gAnims_UNOWN_B,
- gAnims_UNOWN_C,
- gAnims_UNOWN_D,
- gAnims_UNOWN_E,
- gAnims_UNOWN_F,
- gAnims_UNOWN_G,
- gAnims_UNOWN_H,
- gAnims_UNOWN_I,
- gAnims_UNOWN_J,
- gAnims_UNOWN_K,
- gAnims_UNOWN_L,
- gAnims_UNOWN_M,
- gAnims_UNOWN_N,
- gAnims_UNOWN_O,
- gAnims_UNOWN_P,
- gAnims_UNOWN_Q,
- gAnims_UNOWN_R,
- gAnims_UNOWN_S,
- gAnims_UNOWN_T,
- gAnims_UNOWN_U,
- gAnims_UNOWN_V,
- gAnims_UNOWN_W,
- gAnims_UNOWN_X,
- gAnims_UNOWN_Y,
- gAnims_UNOWN_Z,
- gAnims_UNOWN_EMARK,
- gAnims_UNOWN_QMARK,
+ ANIM_CMD(NONE),
+ ANIM_CMD(BULBASAUR),
+ ANIM_CMD(IVYSAUR),
+ ANIM_CMD(VENUSAUR),
+ ANIM_CMD(CHARMANDER),
+ ANIM_CMD(CHARMELEON),
+ ANIM_CMD(CHARIZARD),
+ ANIM_CMD(SQUIRTLE),
+ ANIM_CMD(WARTORTLE),
+ ANIM_CMD(BLASTOISE),
+ ANIM_CMD(CATERPIE),
+ ANIM_CMD(METAPOD),
+ ANIM_CMD(BUTTERFREE),
+ ANIM_CMD(WEEDLE),
+ ANIM_CMD(KAKUNA),
+ ANIM_CMD(BEEDRILL),
+ ANIM_CMD(PIDGEY),
+ ANIM_CMD(PIDGEOTTO),
+ ANIM_CMD(PIDGEOT),
+ ANIM_CMD(RATTATA),
+ ANIM_CMD(RATICATE),
+ ANIM_CMD(SPEAROW),
+ ANIM_CMD(FEAROW),
+ ANIM_CMD(EKANS),
+ ANIM_CMD(ARBOK),
+ ANIM_CMD(PIKACHU),
+ ANIM_CMD(RAICHU),
+ ANIM_CMD(SANDSHREW),
+ ANIM_CMD(SANDSLASH),
+ ANIM_CMD(NIDORAN_F),
+ ANIM_CMD(NIDORINA),
+ ANIM_CMD(NIDOQUEEN),
+ ANIM_CMD(NIDORAN_M),
+ ANIM_CMD(NIDORINO),
+ ANIM_CMD(NIDOKING),
+ ANIM_CMD(CLEFAIRY),
+ ANIM_CMD(CLEFABLE),
+ ANIM_CMD(VULPIX),
+ ANIM_CMD(NINETALES),
+ ANIM_CMD(JIGGLYPUFF),
+ ANIM_CMD(WIGGLYTUFF),
+ ANIM_CMD(ZUBAT),
+ ANIM_CMD(GOLBAT),
+ ANIM_CMD(ODDISH),
+ ANIM_CMD(GLOOM),
+ ANIM_CMD(VILEPLUME),
+ ANIM_CMD(PARAS),
+ ANIM_CMD(PARASECT),
+ ANIM_CMD(VENONAT),
+ ANIM_CMD(VENOMOTH),
+ ANIM_CMD(DIGLETT),
+ ANIM_CMD(DUGTRIO),
+ ANIM_CMD(MEOWTH),
+ ANIM_CMD(PERSIAN),
+ ANIM_CMD(PSYDUCK),
+ ANIM_CMD(GOLDUCK),
+ ANIM_CMD(MANKEY),
+ ANIM_CMD(PRIMEAPE),
+ ANIM_CMD(GROWLITHE),
+ ANIM_CMD(ARCANINE),
+ ANIM_CMD(POLIWAG),
+ ANIM_CMD(POLIWHIRL),
+ ANIM_CMD(POLIWRATH),
+ ANIM_CMD(ABRA),
+ ANIM_CMD(KADABRA),
+ ANIM_CMD(ALAKAZAM),
+ ANIM_CMD(MACHOP),
+ ANIM_CMD(MACHOKE),
+ ANIM_CMD(MACHAMP),
+ ANIM_CMD(BELLSPROUT),
+ ANIM_CMD(WEEPINBELL),
+ ANIM_CMD(VICTREEBEL),
+ ANIM_CMD(TENTACOOL),
+ ANIM_CMD(TENTACRUEL),
+ ANIM_CMD(GEODUDE),
+ ANIM_CMD(GRAVELER),
+ ANIM_CMD(GOLEM),
+ ANIM_CMD(PONYTA),
+ ANIM_CMD(RAPIDASH),
+ ANIM_CMD(SLOWPOKE),
+ ANIM_CMD(SLOWBRO),
+ ANIM_CMD(MAGNEMITE),
+ ANIM_CMD(MAGNETON),
+ ANIM_CMD(FARFETCHD),
+ ANIM_CMD(DODUO),
+ ANIM_CMD(DODRIO),
+ ANIM_CMD(SEEL),
+ ANIM_CMD(DEWGONG),
+ ANIM_CMD(GRIMER),
+ ANIM_CMD(MUK),
+ ANIM_CMD(SHELLDER),
+ ANIM_CMD(CLOYSTER),
+ ANIM_CMD(GASTLY),
+ ANIM_CMD(HAUNTER),
+ ANIM_CMD(GENGAR),
+ ANIM_CMD(ONIX),
+ ANIM_CMD(DROWZEE),
+ ANIM_CMD(HYPNO),
+ ANIM_CMD(KRABBY),
+ ANIM_CMD(KINGLER),
+ ANIM_CMD(VOLTORB),
+ ANIM_CMD(ELECTRODE),
+ ANIM_CMD(EXEGGCUTE),
+ ANIM_CMD(EXEGGUTOR),
+ ANIM_CMD(CUBONE),
+ ANIM_CMD(MAROWAK),
+ ANIM_CMD(HITMONLEE),
+ ANIM_CMD(HITMONCHAN),
+ ANIM_CMD(LICKITUNG),
+ ANIM_CMD(KOFFING),
+ ANIM_CMD(WEEZING),
+ ANIM_CMD(RHYHORN),
+ ANIM_CMD(RHYDON),
+ ANIM_CMD(CHANSEY),
+ ANIM_CMD(TANGELA),
+ ANIM_CMD(KANGASKHAN),
+ ANIM_CMD(HORSEA),
+ ANIM_CMD(SEADRA),
+ ANIM_CMD(GOLDEEN),
+ ANIM_CMD(SEAKING),
+ ANIM_CMD(STARYU),
+ ANIM_CMD(STARMIE),
+ ANIM_CMD(MR_MIME),
+ ANIM_CMD(SCYTHER),
+ ANIM_CMD(JYNX),
+ ANIM_CMD(ELECTABUZZ),
+ ANIM_CMD(MAGMAR),
+ ANIM_CMD(PINSIR),
+ ANIM_CMD(TAUROS),
+ ANIM_CMD(MAGIKARP),
+ ANIM_CMD(GYARADOS),
+ ANIM_CMD(LAPRAS),
+ ANIM_CMD(DITTO),
+ ANIM_CMD(EEVEE),
+ ANIM_CMD(VAPOREON),
+ ANIM_CMD(JOLTEON),
+ ANIM_CMD(FLAREON),
+ ANIM_CMD(PORYGON),
+ ANIM_CMD(OMANYTE),
+ ANIM_CMD(OMASTAR),
+ ANIM_CMD(KABUTO),
+ ANIM_CMD(KABUTOPS),
+ ANIM_CMD(AERODACTYL),
+ ANIM_CMD(SNORLAX),
+ ANIM_CMD(ARTICUNO),
+ ANIM_CMD(ZAPDOS),
+ ANIM_CMD(MOLTRES),
+ ANIM_CMD(DRATINI),
+ ANIM_CMD(DRAGONAIR),
+ ANIM_CMD(DRAGONITE),
+ ANIM_CMD(MEWTWO),
+ ANIM_CMD(MEW),
+ ANIM_CMD(CHIKORITA),
+ ANIM_CMD(BAYLEEF),
+ ANIM_CMD(MEGANIUM),
+ ANIM_CMD(CYNDAQUIL),
+ ANIM_CMD(QUILAVA),
+ ANIM_CMD(TYPHLOSION),
+ ANIM_CMD(TOTODILE),
+ ANIM_CMD(CROCONAW),
+ ANIM_CMD(FERALIGATR),
+ ANIM_CMD(SENTRET),
+ ANIM_CMD(FURRET),
+ ANIM_CMD(HOOTHOOT),
+ ANIM_CMD(NOCTOWL),
+ ANIM_CMD(LEDYBA),
+ ANIM_CMD(LEDIAN),
+ ANIM_CMD(SPINARAK),
+ ANIM_CMD(ARIADOS),
+ ANIM_CMD(CROBAT),
+ ANIM_CMD(CHINCHOU),
+ ANIM_CMD(LANTURN),
+ ANIM_CMD(PICHU),
+ ANIM_CMD(CLEFFA),
+ ANIM_CMD(IGGLYBUFF),
+ ANIM_CMD(TOGEPI),
+ ANIM_CMD(TOGETIC),
+ ANIM_CMD(NATU),
+ ANIM_CMD(XATU),
+ ANIM_CMD(MAREEP),
+ ANIM_CMD(FLAAFFY),
+ ANIM_CMD(AMPHAROS),
+ ANIM_CMD(BELLOSSOM),
+ ANIM_CMD(MARILL),
+ ANIM_CMD(AZUMARILL),
+ ANIM_CMD(SUDOWOODO),
+ ANIM_CMD(POLITOED),
+ ANIM_CMD(HOPPIP),
+ ANIM_CMD(SKIPLOOM),
+ ANIM_CMD(JUMPLUFF),
+ ANIM_CMD(AIPOM),
+ ANIM_CMD(SUNKERN),
+ ANIM_CMD(SUNFLORA),
+ ANIM_CMD(YANMA),
+ ANIM_CMD(WOOPER),
+ ANIM_CMD(QUAGSIRE),
+ ANIM_CMD(ESPEON),
+ ANIM_CMD(UMBREON),
+ ANIM_CMD(MURKROW),
+ ANIM_CMD(SLOWKING),
+ ANIM_CMD(MISDREAVUS),
+ ANIM_CMD(UNOWN),
+ ANIM_CMD(WOBBUFFET),
+ ANIM_CMD(GIRAFARIG),
+ ANIM_CMD(PINECO),
+ ANIM_CMD(FORRETRESS),
+ ANIM_CMD(DUNSPARCE),
+ ANIM_CMD(GLIGAR),
+ ANIM_CMD(STEELIX),
+ ANIM_CMD(SNUBBULL),
+ ANIM_CMD(GRANBULL),
+ ANIM_CMD(QWILFISH),
+ ANIM_CMD(SCIZOR),
+ ANIM_CMD(SHUCKLE),
+ ANIM_CMD(HERACROSS),
+ ANIM_CMD(SNEASEL),
+ ANIM_CMD(TEDDIURSA),
+ ANIM_CMD(URSARING),
+ ANIM_CMD(SLUGMA),
+ ANIM_CMD(MAGCARGO),
+ ANIM_CMD(SWINUB),
+ ANIM_CMD(PILOSWINE),
+ ANIM_CMD(CORSOLA),
+ ANIM_CMD(REMORAID),
+ ANIM_CMD(OCTILLERY),
+ ANIM_CMD(DELIBIRD),
+ ANIM_CMD(MANTINE),
+ ANIM_CMD(SKARMORY),
+ ANIM_CMD(HOUNDOUR),
+ ANIM_CMD(HOUNDOOM),
+ ANIM_CMD(KINGDRA),
+ ANIM_CMD(PHANPY),
+ ANIM_CMD(DONPHAN),
+ ANIM_CMD(PORYGON2),
+ ANIM_CMD(STANTLER),
+ ANIM_CMD(SMEARGLE),
+ ANIM_CMD(TYROGUE),
+ ANIM_CMD(HITMONTOP),
+ ANIM_CMD(SMOOCHUM),
+ ANIM_CMD(ELEKID),
+ ANIM_CMD(MAGBY),
+ ANIM_CMD(MILTANK),
+ ANIM_CMD(BLISSEY),
+ ANIM_CMD(RAIKOU),
+ ANIM_CMD(ENTEI),
+ ANIM_CMD(SUICUNE),
+ ANIM_CMD(LARVITAR),
+ ANIM_CMD(PUPITAR),
+ ANIM_CMD(TYRANITAR),
+ ANIM_CMD(LUGIA),
+ ANIM_CMD(HO_OH),
+ ANIM_CMD(CELEBI),
+ ANIM_CMD(OLD_UNOWN_B),
+ ANIM_CMD_FULL(OLD_UNOWN_C, gAnims_OLD_UNOWN_B),
+ ANIM_CMD_FULL(OLD_UNOWN_D, gAnims_OLD_UNOWN_B),
+ ANIM_CMD_FULL(OLD_UNOWN_E, gAnims_OLD_UNOWN_B),
+ ANIM_CMD_FULL(OLD_UNOWN_F, gAnims_OLD_UNOWN_B),
+ ANIM_CMD_FULL(OLD_UNOWN_G, gAnims_OLD_UNOWN_B),
+ ANIM_CMD_FULL(OLD_UNOWN_H, gAnims_OLD_UNOWN_B),
+ ANIM_CMD_FULL(OLD_UNOWN_I, gAnims_OLD_UNOWN_B),
+ ANIM_CMD_FULL(OLD_UNOWN_J, gAnims_OLD_UNOWN_B),
+ ANIM_CMD_FULL(OLD_UNOWN_K, gAnims_OLD_UNOWN_B),
+ ANIM_CMD_FULL(OLD_UNOWN_L, gAnims_OLD_UNOWN_B),
+ ANIM_CMD_FULL(OLD_UNOWN_M, gAnims_OLD_UNOWN_B),
+ ANIM_CMD_FULL(OLD_UNOWN_N, gAnims_OLD_UNOWN_B),
+ ANIM_CMD_FULL(OLD_UNOWN_O, gAnims_OLD_UNOWN_B),
+ ANIM_CMD_FULL(OLD_UNOWN_P, gAnims_OLD_UNOWN_B),
+ ANIM_CMD_FULL(OLD_UNOWN_Q, gAnims_OLD_UNOWN_B),
+ ANIM_CMD_FULL(OLD_UNOWN_R, gAnims_OLD_UNOWN_B),
+ ANIM_CMD_FULL(OLD_UNOWN_S, gAnims_OLD_UNOWN_B),
+ ANIM_CMD_FULL(OLD_UNOWN_T, gAnims_OLD_UNOWN_B),
+ ANIM_CMD_FULL(OLD_UNOWN_U, gAnims_OLD_UNOWN_B),
+ ANIM_CMD_FULL(OLD_UNOWN_V, gAnims_OLD_UNOWN_B),
+ ANIM_CMD_FULL(OLD_UNOWN_W, gAnims_OLD_UNOWN_B),
+ ANIM_CMD_FULL(OLD_UNOWN_X, gAnims_OLD_UNOWN_B),
+ ANIM_CMD_FULL(OLD_UNOWN_Y, gAnims_OLD_UNOWN_B),
+ ANIM_CMD_FULL(OLD_UNOWN_Z, gAnims_OLD_UNOWN_B),
+ ANIM_CMD(TREECKO),
+ ANIM_CMD(GROVYLE),
+ ANIM_CMD(SCEPTILE),
+ ANIM_CMD(TORCHIC),
+ ANIM_CMD(COMBUSKEN),
+ ANIM_CMD(BLAZIKEN),
+ ANIM_CMD(MUDKIP),
+ ANIM_CMD(MARSHTOMP),
+ ANIM_CMD(SWAMPERT),
+ ANIM_CMD(POOCHYENA),
+ ANIM_CMD(MIGHTYENA),
+ ANIM_CMD(ZIGZAGOON),
+ ANIM_CMD(LINOONE),
+ ANIM_CMD(WURMPLE),
+ ANIM_CMD(SILCOON),
+ ANIM_CMD(BEAUTIFLY),
+ ANIM_CMD(CASCOON),
+ ANIM_CMD(DUSTOX),
+ ANIM_CMD(LOTAD),
+ ANIM_CMD(LOMBRE),
+ ANIM_CMD(LUDICOLO),
+ ANIM_CMD(SEEDOT),
+ ANIM_CMD(NUZLEAF),
+ ANIM_CMD(SHIFTRY),
+ ANIM_CMD(NINCADA),
+ ANIM_CMD(NINJASK),
+ ANIM_CMD(SHEDINJA),
+ ANIM_CMD(TAILLOW),
+ ANIM_CMD(SWELLOW),
+ ANIM_CMD(SHROOMISH),
+ ANIM_CMD(BRELOOM),
+ ANIM_CMD(SPINDA),
+ ANIM_CMD(WINGULL),
+ ANIM_CMD(PELIPPER),
+ ANIM_CMD(SURSKIT),
+ ANIM_CMD(MASQUERAIN),
+ ANIM_CMD(WAILMER),
+ ANIM_CMD(WAILORD),
+ ANIM_CMD(SKITTY),
+ ANIM_CMD(DELCATTY),
+ ANIM_CMD(KECLEON),
+ ANIM_CMD(BALTOY),
+ ANIM_CMD(CLAYDOL),
+ ANIM_CMD(NOSEPASS),
+ ANIM_CMD(TORKOAL),
+ ANIM_CMD(SABLEYE),
+ ANIM_CMD(BARBOACH),
+ ANIM_CMD(WHISCASH),
+ ANIM_CMD(LUVDISC),
+ ANIM_CMD(CORPHISH),
+ ANIM_CMD(CRAWDAUNT),
+ ANIM_CMD(FEEBAS),
+ ANIM_CMD(MILOTIC),
+ ANIM_CMD(CARVANHA),
+ ANIM_CMD(SHARPEDO),
+ ANIM_CMD(TRAPINCH),
+ ANIM_CMD(VIBRAVA),
+ ANIM_CMD(FLYGON),
+ ANIM_CMD(MAKUHITA),
+ ANIM_CMD(HARIYAMA),
+ ANIM_CMD(ELECTRIKE),
+ ANIM_CMD(MANECTRIC),
+ ANIM_CMD(NUMEL),
+ ANIM_CMD(CAMERUPT),
+ ANIM_CMD(SPHEAL),
+ ANIM_CMD(SEALEO),
+ ANIM_CMD(WALREIN),
+ ANIM_CMD(CACNEA),
+ ANIM_CMD(CACTURNE),
+ ANIM_CMD(SNORUNT),
+ ANIM_CMD(GLALIE),
+ ANIM_CMD(LUNATONE),
+ ANIM_CMD(SOLROCK),
+ ANIM_CMD(AZURILL),
+ ANIM_CMD(SPOINK),
+ ANIM_CMD(GRUMPIG),
+ ANIM_CMD(PLUSLE),
+ ANIM_CMD(MINUN),
+ ANIM_CMD(MAWILE),
+ ANIM_CMD(MEDITITE),
+ ANIM_CMD(MEDICHAM),
+ ANIM_CMD(SWABLU),
+ ANIM_CMD(ALTARIA),
+ ANIM_CMD(WYNAUT),
+ ANIM_CMD(DUSKULL),
+ ANIM_CMD(DUSCLOPS),
+ ANIM_CMD(ROSELIA),
+ ANIM_CMD(SLAKOTH),
+ ANIM_CMD(VIGOROTH),
+ ANIM_CMD(SLAKING),
+ ANIM_CMD(GULPIN),
+ ANIM_CMD(SWALOT),
+ ANIM_CMD(TROPIUS),
+ ANIM_CMD(WHISMUR),
+ ANIM_CMD(LOUDRED),
+ ANIM_CMD(EXPLOUD),
+ ANIM_CMD(CLAMPERL),
+ ANIM_CMD(HUNTAIL),
+ ANIM_CMD(GOREBYSS),
+ ANIM_CMD(ABSOL),
+ ANIM_CMD(SHUPPET),
+ ANIM_CMD(BANETTE),
+ ANIM_CMD(SEVIPER),
+ ANIM_CMD(ZANGOOSE),
+ ANIM_CMD(RELICANTH),
+ ANIM_CMD(ARON),
+ ANIM_CMD(LAIRON),
+ ANIM_CMD(AGGRON),
+ ANIM_CMD(CASTFORM),
+ ANIM_CMD(VOLBEAT),
+ ANIM_CMD(ILLUMISE),
+ ANIM_CMD(LILEEP),
+ ANIM_CMD(CRADILY),
+ ANIM_CMD(ANORITH),
+ ANIM_CMD(ARMALDO),
+ ANIM_CMD(RALTS),
+ ANIM_CMD(KIRLIA),
+ ANIM_CMD(GARDEVOIR),
+ ANIM_CMD(BAGON),
+ ANIM_CMD(SHELGON),
+ ANIM_CMD(SALAMENCE),
+ ANIM_CMD(BELDUM),
+ ANIM_CMD(METANG),
+ ANIM_CMD(METAGROSS),
+ ANIM_CMD(REGIROCK),
+ ANIM_CMD(REGICE),
+ ANIM_CMD(REGISTEEL),
+ ANIM_CMD(KYOGRE),
+ ANIM_CMD(GROUDON),
+ ANIM_CMD(RAYQUAZA),
+ ANIM_CMD(LATIAS),
+ ANIM_CMD(LATIOS),
+ ANIM_CMD(JIRACHI),
+ ANIM_CMD(DEOXYS),
+ ANIM_CMD(CHIMECHO),
+ ANIM_CMD(EGG),
+ ANIM_CMD(UNOWN_B),
+ ANIM_CMD(UNOWN_C),
+ ANIM_CMD(UNOWN_D),
+ ANIM_CMD(UNOWN_E),
+ ANIM_CMD(UNOWN_F),
+ ANIM_CMD(UNOWN_G),
+ ANIM_CMD(UNOWN_H),
+ ANIM_CMD(UNOWN_I),
+ ANIM_CMD(UNOWN_J),
+ ANIM_CMD(UNOWN_K),
+ ANIM_CMD(UNOWN_L),
+ ANIM_CMD(UNOWN_M),
+ ANIM_CMD(UNOWN_N),
+ ANIM_CMD(UNOWN_O),
+ ANIM_CMD(UNOWN_P),
+ ANIM_CMD(UNOWN_Q),
+ ANIM_CMD(UNOWN_R),
+ ANIM_CMD(UNOWN_S),
+ ANIM_CMD(UNOWN_T),
+ ANIM_CMD(UNOWN_U),
+ ANIM_CMD(UNOWN_V),
+ ANIM_CMD(UNOWN_W),
+ ANIM_CMD(UNOWN_X),
+ ANIM_CMD(UNOWN_Y),
+ ANIM_CMD(UNOWN_Z),
+ ANIM_CMD(UNOWN_EMARK),
+ ANIM_CMD(UNOWN_QMARK),
};
diff --git a/src/data/pokemon_graphics/still_front_pic_table.h b/src/data/pokemon_graphics/still_front_pic_table.h
index a345a3d43..308a872b4 100644
--- a/src/data/pokemon_graphics/still_front_pic_table.h
+++ b/src/data/pokemon_graphics/still_front_pic_table.h
@@ -1,446 +1,448 @@
+#define STILL_FRONT_PIC(species, frontpic) [SPECIES_##species] = {frontpic, 0x800, SPECIES_##species}
+
const struct CompressedSpriteSheet gMonStillFrontPicTable[] =
-{ //.data .size .tag
- gMonStillFrontPic_CircledQuestionMark, 0x800, 0,
- gMonStillFrontPic_Bulbasaur, 0x800, 1,
- gMonStillFrontPic_Ivysaur, 0x800, 2,
- gMonStillFrontPic_Venusaur, 0x800, 3,
- gMonStillFrontPic_Charmander, 0x800, 4,
- gMonStillFrontPic_Charmeleon, 0x800, 5,
- gMonStillFrontPic_Charizard, 0x800, 6,
- gMonStillFrontPic_Squirtle, 0x800, 7,
- gMonStillFrontPic_Wartortle, 0x800, 8,
- gMonStillFrontPic_Blastoise, 0x800, 9,
- gMonStillFrontPic_Caterpie, 0x800, 10,
- gMonStillFrontPic_Metapod, 0x800, 11,
- gMonStillFrontPic_Butterfree, 0x800, 12,
- gMonStillFrontPic_Weedle, 0x800, 13,
- gMonStillFrontPic_Kakuna, 0x800, 14,
- gMonStillFrontPic_Beedrill, 0x800, 15,
- gMonStillFrontPic_Pidgey, 0x800, 16,
- gMonStillFrontPic_Pidgeotto, 0x800, 17,
- gMonStillFrontPic_Pidgeot, 0x800, 18,
- gMonStillFrontPic_Rattata, 0x800, 19,
- gMonStillFrontPic_Raticate, 0x800, 20,
- gMonStillFrontPic_Spearow, 0x800, 21,
- gMonStillFrontPic_Fearow, 0x800, 22,
- gMonStillFrontPic_Ekans, 0x800, 23,
- gMonStillFrontPic_Arbok, 0x800, 24,
- gMonStillFrontPic_Pikachu, 0x800, 25,
- gMonStillFrontPic_Raichu, 0x800, 26,
- gMonStillFrontPic_Sandshrew, 0x800, 27,
- gMonStillFrontPic_Sandslash, 0x800, 28,
- gMonStillFrontPic_NidoranF, 0x800, 29,
- gMonStillFrontPic_Nidorina, 0x800, 30,
- gMonStillFrontPic_Nidoqueen, 0x800, 31,
- gMonStillFrontPic_NidoranM, 0x800, 32,
- gMonStillFrontPic_Nidorino, 0x800, 33,
- gMonStillFrontPic_Nidoking, 0x800, 34,
- gMonStillFrontPic_Clefairy, 0x800, 35,
- gMonStillFrontPic_Clefable, 0x800, 36,
- gMonStillFrontPic_Vulpix, 0x800, 37,
- gMonStillFrontPic_Ninetales, 0x800, 38,
- gMonStillFrontPic_Jigglypuff, 0x800, 39,
- gMonStillFrontPic_Wigglytuff, 0x800, 40,
- gMonStillFrontPic_Zubat, 0x800, 41,
- gMonStillFrontPic_Golbat, 0x800, 42,
- gMonStillFrontPic_Oddish, 0x800, 43,
- gMonStillFrontPic_Gloom, 0x800, 44,
- gMonStillFrontPic_Vileplume, 0x800, 45,
- gMonStillFrontPic_Paras, 0x800, 46,
- gMonStillFrontPic_Parasect, 0x800, 47,
- gMonStillFrontPic_Venonat, 0x800, 48,
- gMonStillFrontPic_Venomoth, 0x800, 49,
- gMonStillFrontPic_Diglett, 0x800, 50,
- gMonStillFrontPic_Dugtrio, 0x800, 51,
- gMonStillFrontPic_Meowth, 0x800, 52,
- gMonStillFrontPic_Persian, 0x800, 53,
- gMonStillFrontPic_Psyduck, 0x800, 54,
- gMonStillFrontPic_Golduck, 0x800, 55,
- gMonStillFrontPic_Mankey, 0x800, 56,
- gMonStillFrontPic_Primeape, 0x800, 57,
- gMonStillFrontPic_Growlithe, 0x800, 58,
- gMonStillFrontPic_Arcanine, 0x800, 59,
- gMonStillFrontPic_Poliwag, 0x800, 60,
- gMonStillFrontPic_Poliwhirl, 0x800, 61,
- gMonStillFrontPic_Poliwrath, 0x800, 62,
- gMonStillFrontPic_Abra, 0x800, 63,
- gMonStillFrontPic_Kadabra, 0x800, 64,
- gMonStillFrontPic_Alakazam, 0x800, 65,
- gMonStillFrontPic_Machop, 0x800, 66,
- gMonStillFrontPic_Machoke, 0x800, 67,
- gMonStillFrontPic_Machamp, 0x800, 68,
- gMonStillFrontPic_Bellsprout, 0x800, 69,
- gMonStillFrontPic_Weepinbell, 0x800, 70,
- gMonStillFrontPic_Victreebel, 0x800, 71,
- gMonStillFrontPic_Tentacool, 0x800, 72,
- gMonStillFrontPic_Tentacruel, 0x800, 73,
- gMonStillFrontPic_Geodude, 0x800, 74,
- gMonStillFrontPic_Graveler, 0x800, 75,
- gMonStillFrontPic_Golem, 0x800, 76,
- gMonStillFrontPic_Ponyta, 0x800, 77,
- gMonStillFrontPic_Rapidash, 0x800, 78,
- gMonStillFrontPic_Slowpoke, 0x800, 79,
- gMonStillFrontPic_Slowbro, 0x800, 80,
- gMonStillFrontPic_Magnemite, 0x800, 81,
- gMonStillFrontPic_Magneton, 0x800, 82,
- gMonStillFrontPic_Farfetchd, 0x800, 83,
- gMonStillFrontPic_Doduo, 0x800, 84,
- gMonStillFrontPic_Dodrio, 0x800, 85,
- gMonStillFrontPic_Seel, 0x800, 86,
- gMonStillFrontPic_Dewgong, 0x800, 87,
- gMonStillFrontPic_Grimer, 0x800, 88,
- gMonStillFrontPic_Muk, 0x800, 89,
- gMonStillFrontPic_Shellder, 0x800, 90,
- gMonStillFrontPic_Cloyster, 0x800, 91,
- gMonStillFrontPic_Gastly, 0x800, 92,
- gMonStillFrontPic_Haunter, 0x800, 93,
- gMonStillFrontPic_Gengar, 0x800, 94,
- gMonStillFrontPic_Onix, 0x800, 95,
- gMonStillFrontPic_Drowzee, 0x800, 96,
- gMonStillFrontPic_Hypno, 0x800, 97,
- gMonStillFrontPic_Krabby, 0x800, 98,
- gMonStillFrontPic_Kingler, 0x800, 99,
- gMonStillFrontPic_Voltorb, 0x800, 100,
- gMonStillFrontPic_Electrode, 0x800, 101,
- gMonStillFrontPic_Exeggcute, 0x800, 102,
- gMonStillFrontPic_Exeggutor, 0x800, 103,
- gMonStillFrontPic_Cubone, 0x800, 104,
- gMonStillFrontPic_Marowak, 0x800, 105,
- gMonStillFrontPic_Hitmonlee, 0x800, 106,
- gMonStillFrontPic_Hitmonchan, 0x800, 107,
- gMonStillFrontPic_Lickitung, 0x800, 108,
- gMonStillFrontPic_Koffing, 0x800, 109,
- gMonStillFrontPic_Weezing, 0x800, 110,
- gMonStillFrontPic_Rhyhorn, 0x800, 111,
- gMonStillFrontPic_Rhydon, 0x800, 112,
- gMonStillFrontPic_Chansey, 0x800, 113,
- gMonStillFrontPic_Tangela, 0x800, 114,
- gMonStillFrontPic_Kangaskhan, 0x800, 115,
- gMonStillFrontPic_Horsea, 0x800, 116,
- gMonStillFrontPic_Seadra, 0x800, 117,
- gMonStillFrontPic_Goldeen, 0x800, 118,
- gMonStillFrontPic_Seaking, 0x800, 119,
- gMonStillFrontPic_Staryu, 0x800, 120,
- gMonStillFrontPic_Starmie, 0x800, 121,
- gMonStillFrontPic_Mrmime, 0x800, 122,
- gMonStillFrontPic_Scyther, 0x800, 123,
- gMonStillFrontPic_Jynx, 0x800, 124,
- gMonStillFrontPic_Electabuzz, 0x800, 125,
- gMonStillFrontPic_Magmar, 0x800, 126,
- gMonStillFrontPic_Pinsir, 0x800, 127,
- gMonStillFrontPic_Tauros, 0x800, 128,
- gMonStillFrontPic_Magikarp, 0x800, 129,
- gMonStillFrontPic_Gyarados, 0x800, 130,
- gMonStillFrontPic_Lapras, 0x800, 131,
- gMonStillFrontPic_Ditto, 0x800, 132,
- gMonStillFrontPic_Eevee, 0x800, 133,
- gMonStillFrontPic_Vaporeon, 0x800, 134,
- gMonStillFrontPic_Jolteon, 0x800, 135,
- gMonStillFrontPic_Flareon, 0x800, 136,
- gMonStillFrontPic_Porygon, 0x800, 137,
- gMonStillFrontPic_Omanyte, 0x800, 138,
- gMonStillFrontPic_Omastar, 0x800, 139,
- gMonStillFrontPic_Kabuto, 0x800, 140,
- gMonStillFrontPic_Kabutops, 0x800, 141,
- gMonStillFrontPic_Aerodactyl, 0x800, 142,
- gMonStillFrontPic_Snorlax, 0x800, 143,
- gMonStillFrontPic_Articuno, 0x800, 144,
- gMonStillFrontPic_Zapdos, 0x800, 145,
- gMonStillFrontPic_Moltres, 0x800, 146,
- gMonStillFrontPic_Dratini, 0x800, 147,
- gMonStillFrontPic_Dragonair, 0x800, 148,
- gMonStillFrontPic_Dragonite, 0x800, 149,
- gMonStillFrontPic_Mewtwo, 0x800, 150,
- gMonStillFrontPic_Mew, 0x800, 151,
+{
+ STILL_FRONT_PIC(NONE, gMonStillFrontPic_CircledQuestionMark),
+ STILL_FRONT_PIC(BULBASAUR, gMonStillFrontPic_Bulbasaur),
+ STILL_FRONT_PIC(IVYSAUR, gMonStillFrontPic_Ivysaur),
+ STILL_FRONT_PIC(VENUSAUR, gMonStillFrontPic_Venusaur),
+ STILL_FRONT_PIC(CHARMANDER, gMonStillFrontPic_Charmander),
+ STILL_FRONT_PIC(CHARMELEON, gMonStillFrontPic_Charmeleon),
+ STILL_FRONT_PIC(CHARIZARD, gMonStillFrontPic_Charizard),
+ STILL_FRONT_PIC(SQUIRTLE, gMonStillFrontPic_Squirtle),
+ STILL_FRONT_PIC(WARTORTLE, gMonStillFrontPic_Wartortle),
+ STILL_FRONT_PIC(BLASTOISE, gMonStillFrontPic_Blastoise),
+ STILL_FRONT_PIC(CATERPIE, gMonStillFrontPic_Caterpie),
+ STILL_FRONT_PIC(METAPOD, gMonStillFrontPic_Metapod),
+ STILL_FRONT_PIC(BUTTERFREE, gMonStillFrontPic_Butterfree),
+ STILL_FRONT_PIC(WEEDLE, gMonStillFrontPic_Weedle),
+ STILL_FRONT_PIC(KAKUNA, gMonStillFrontPic_Kakuna),
+ STILL_FRONT_PIC(BEEDRILL, gMonStillFrontPic_Beedrill),
+ STILL_FRONT_PIC(PIDGEY, gMonStillFrontPic_Pidgey),
+ STILL_FRONT_PIC(PIDGEOTTO, gMonStillFrontPic_Pidgeotto),
+ STILL_FRONT_PIC(PIDGEOT, gMonStillFrontPic_Pidgeot),
+ STILL_FRONT_PIC(RATTATA, gMonStillFrontPic_Rattata),
+ STILL_FRONT_PIC(RATICATE, gMonStillFrontPic_Raticate),
+ STILL_FRONT_PIC(SPEAROW, gMonStillFrontPic_Spearow),
+ STILL_FRONT_PIC(FEAROW, gMonStillFrontPic_Fearow),
+ STILL_FRONT_PIC(EKANS, gMonStillFrontPic_Ekans),
+ STILL_FRONT_PIC(ARBOK, gMonStillFrontPic_Arbok),
+ STILL_FRONT_PIC(PIKACHU, gMonStillFrontPic_Pikachu),
+ STILL_FRONT_PIC(RAICHU, gMonStillFrontPic_Raichu),
+ STILL_FRONT_PIC(SANDSHREW, gMonStillFrontPic_Sandshrew),
+ STILL_FRONT_PIC(SANDSLASH, gMonStillFrontPic_Sandslash),
+ STILL_FRONT_PIC(NIDORAN_F, gMonStillFrontPic_NidoranF),
+ STILL_FRONT_PIC(NIDORINA, gMonStillFrontPic_Nidorina),
+ STILL_FRONT_PIC(NIDOQUEEN, gMonStillFrontPic_Nidoqueen),
+ STILL_FRONT_PIC(NIDORAN_M, gMonStillFrontPic_NidoranM),
+ STILL_FRONT_PIC(NIDORINO, gMonStillFrontPic_Nidorino),
+ STILL_FRONT_PIC(NIDOKING, gMonStillFrontPic_Nidoking),
+ STILL_FRONT_PIC(CLEFAIRY, gMonStillFrontPic_Clefairy),
+ STILL_FRONT_PIC(CLEFABLE, gMonStillFrontPic_Clefable),
+ STILL_FRONT_PIC(VULPIX, gMonStillFrontPic_Vulpix),
+ STILL_FRONT_PIC(NINETALES, gMonStillFrontPic_Ninetales),
+ STILL_FRONT_PIC(JIGGLYPUFF, gMonStillFrontPic_Jigglypuff),
+ STILL_FRONT_PIC(WIGGLYTUFF, gMonStillFrontPic_Wigglytuff),
+ STILL_FRONT_PIC(ZUBAT, gMonStillFrontPic_Zubat),
+ STILL_FRONT_PIC(GOLBAT, gMonStillFrontPic_Golbat),
+ STILL_FRONT_PIC(ODDISH, gMonStillFrontPic_Oddish),
+ STILL_FRONT_PIC(GLOOM, gMonStillFrontPic_Gloom),
+ STILL_FRONT_PIC(VILEPLUME, gMonStillFrontPic_Vileplume),
+ STILL_FRONT_PIC(PARAS, gMonStillFrontPic_Paras),
+ STILL_FRONT_PIC(PARASECT, gMonStillFrontPic_Parasect),
+ STILL_FRONT_PIC(VENONAT, gMonStillFrontPic_Venonat),
+ STILL_FRONT_PIC(VENOMOTH, gMonStillFrontPic_Venomoth),
+ STILL_FRONT_PIC(DIGLETT, gMonStillFrontPic_Diglett),
+ STILL_FRONT_PIC(DUGTRIO, gMonStillFrontPic_Dugtrio),
+ STILL_FRONT_PIC(MEOWTH, gMonStillFrontPic_Meowth),
+ STILL_FRONT_PIC(PERSIAN, gMonStillFrontPic_Persian),
+ STILL_FRONT_PIC(PSYDUCK, gMonStillFrontPic_Psyduck),
+ STILL_FRONT_PIC(GOLDUCK, gMonStillFrontPic_Golduck),
+ STILL_FRONT_PIC(MANKEY, gMonStillFrontPic_Mankey),
+ STILL_FRONT_PIC(PRIMEAPE, gMonStillFrontPic_Primeape),
+ STILL_FRONT_PIC(GROWLITHE, gMonStillFrontPic_Growlithe),
+ STILL_FRONT_PIC(ARCANINE, gMonStillFrontPic_Arcanine),
+ STILL_FRONT_PIC(POLIWAG, gMonStillFrontPic_Poliwag),
+ STILL_FRONT_PIC(POLIWHIRL, gMonStillFrontPic_Poliwhirl),
+ STILL_FRONT_PIC(POLIWRATH, gMonStillFrontPic_Poliwrath),
+ STILL_FRONT_PIC(ABRA, gMonStillFrontPic_Abra),
+ STILL_FRONT_PIC(KADABRA, gMonStillFrontPic_Kadabra),
+ STILL_FRONT_PIC(ALAKAZAM, gMonStillFrontPic_Alakazam),
+ STILL_FRONT_PIC(MACHOP, gMonStillFrontPic_Machop),
+ STILL_FRONT_PIC(MACHOKE, gMonStillFrontPic_Machoke),
+ STILL_FRONT_PIC(MACHAMP, gMonStillFrontPic_Machamp),
+ STILL_FRONT_PIC(BELLSPROUT, gMonStillFrontPic_Bellsprout),
+ STILL_FRONT_PIC(WEEPINBELL, gMonStillFrontPic_Weepinbell),
+ STILL_FRONT_PIC(VICTREEBEL, gMonStillFrontPic_Victreebel),
+ STILL_FRONT_PIC(TENTACOOL, gMonStillFrontPic_Tentacool),
+ STILL_FRONT_PIC(TENTACRUEL, gMonStillFrontPic_Tentacruel),
+ STILL_FRONT_PIC(GEODUDE, gMonStillFrontPic_Geodude),
+ STILL_FRONT_PIC(GRAVELER, gMonStillFrontPic_Graveler),
+ STILL_FRONT_PIC(GOLEM, gMonStillFrontPic_Golem),
+ STILL_FRONT_PIC(PONYTA, gMonStillFrontPic_Ponyta),
+ STILL_FRONT_PIC(RAPIDASH, gMonStillFrontPic_Rapidash),
+ STILL_FRONT_PIC(SLOWPOKE, gMonStillFrontPic_Slowpoke),
+ STILL_FRONT_PIC(SLOWBRO, gMonStillFrontPic_Slowbro),
+ STILL_FRONT_PIC(MAGNEMITE, gMonStillFrontPic_Magnemite),
+ STILL_FRONT_PIC(MAGNETON, gMonStillFrontPic_Magneton),
+ STILL_FRONT_PIC(FARFETCHD, gMonStillFrontPic_Farfetchd),
+ STILL_FRONT_PIC(DODUO, gMonStillFrontPic_Doduo),
+ STILL_FRONT_PIC(DODRIO, gMonStillFrontPic_Dodrio),
+ STILL_FRONT_PIC(SEEL, gMonStillFrontPic_Seel),
+ STILL_FRONT_PIC(DEWGONG, gMonStillFrontPic_Dewgong),
+ STILL_FRONT_PIC(GRIMER, gMonStillFrontPic_Grimer),
+ STILL_FRONT_PIC(MUK, gMonStillFrontPic_Muk),
+ STILL_FRONT_PIC(SHELLDER, gMonStillFrontPic_Shellder),
+ STILL_FRONT_PIC(CLOYSTER, gMonStillFrontPic_Cloyster),
+ STILL_FRONT_PIC(GASTLY, gMonStillFrontPic_Gastly),
+ STILL_FRONT_PIC(HAUNTER, gMonStillFrontPic_Haunter),
+ STILL_FRONT_PIC(GENGAR, gMonStillFrontPic_Gengar),
+ STILL_FRONT_PIC(ONIX, gMonStillFrontPic_Onix),
+ STILL_FRONT_PIC(DROWZEE, gMonStillFrontPic_Drowzee),
+ STILL_FRONT_PIC(HYPNO, gMonStillFrontPic_Hypno),
+ STILL_FRONT_PIC(KRABBY, gMonStillFrontPic_Krabby),
+ STILL_FRONT_PIC(KINGLER, gMonStillFrontPic_Kingler),
+ STILL_FRONT_PIC(VOLTORB, gMonStillFrontPic_Voltorb),
+ STILL_FRONT_PIC(ELECTRODE, gMonStillFrontPic_Electrode),
+ STILL_FRONT_PIC(EXEGGCUTE, gMonStillFrontPic_Exeggcute),
+ STILL_FRONT_PIC(EXEGGUTOR, gMonStillFrontPic_Exeggutor),
+ STILL_FRONT_PIC(CUBONE, gMonStillFrontPic_Cubone),
+ STILL_FRONT_PIC(MAROWAK, gMonStillFrontPic_Marowak),
+ STILL_FRONT_PIC(HITMONLEE, gMonStillFrontPic_Hitmonlee),
+ STILL_FRONT_PIC(HITMONCHAN, gMonStillFrontPic_Hitmonchan),
+ STILL_FRONT_PIC(LICKITUNG, gMonStillFrontPic_Lickitung),
+ STILL_FRONT_PIC(KOFFING, gMonStillFrontPic_Koffing),
+ STILL_FRONT_PIC(WEEZING, gMonStillFrontPic_Weezing),
+ STILL_FRONT_PIC(RHYHORN, gMonStillFrontPic_Rhyhorn),
+ STILL_FRONT_PIC(RHYDON, gMonStillFrontPic_Rhydon),
+ STILL_FRONT_PIC(CHANSEY, gMonStillFrontPic_Chansey),
+ STILL_FRONT_PIC(TANGELA, gMonStillFrontPic_Tangela),
+ STILL_FRONT_PIC(KANGASKHAN, gMonStillFrontPic_Kangaskhan),
+ STILL_FRONT_PIC(HORSEA, gMonStillFrontPic_Horsea),
+ STILL_FRONT_PIC(SEADRA, gMonStillFrontPic_Seadra),
+ STILL_FRONT_PIC(GOLDEEN, gMonStillFrontPic_Goldeen),
+ STILL_FRONT_PIC(SEAKING, gMonStillFrontPic_Seaking),
+ STILL_FRONT_PIC(STARYU, gMonStillFrontPic_Staryu),
+ STILL_FRONT_PIC(STARMIE, gMonStillFrontPic_Starmie),
+ STILL_FRONT_PIC(MR_MIME, gMonStillFrontPic_Mrmime),
+ STILL_FRONT_PIC(SCYTHER, gMonStillFrontPic_Scyther),
+ STILL_FRONT_PIC(JYNX, gMonStillFrontPic_Jynx),
+ STILL_FRONT_PIC(ELECTABUZZ, gMonStillFrontPic_Electabuzz),
+ STILL_FRONT_PIC(MAGMAR, gMonStillFrontPic_Magmar),
+ STILL_FRONT_PIC(PINSIR, gMonStillFrontPic_Pinsir),
+ STILL_FRONT_PIC(TAUROS, gMonStillFrontPic_Tauros),
+ STILL_FRONT_PIC(MAGIKARP, gMonStillFrontPic_Magikarp),
+ STILL_FRONT_PIC(GYARADOS, gMonStillFrontPic_Gyarados),
+ STILL_FRONT_PIC(LAPRAS, gMonStillFrontPic_Lapras),
+ STILL_FRONT_PIC(DITTO, gMonStillFrontPic_Ditto),
+ STILL_FRONT_PIC(EEVEE, gMonStillFrontPic_Eevee),
+ STILL_FRONT_PIC(VAPOREON, gMonStillFrontPic_Vaporeon),
+ STILL_FRONT_PIC(JOLTEON, gMonStillFrontPic_Jolteon),
+ STILL_FRONT_PIC(FLAREON, gMonStillFrontPic_Flareon),
+ STILL_FRONT_PIC(PORYGON, gMonStillFrontPic_Porygon),
+ STILL_FRONT_PIC(OMANYTE, gMonStillFrontPic_Omanyte),
+ STILL_FRONT_PIC(OMASTAR, gMonStillFrontPic_Omastar),
+ STILL_FRONT_PIC(KABUTO, gMonStillFrontPic_Kabuto),
+ STILL_FRONT_PIC(KABUTOPS, gMonStillFrontPic_Kabutops),
+ STILL_FRONT_PIC(AERODACTYL, gMonStillFrontPic_Aerodactyl),
+ STILL_FRONT_PIC(SNORLAX, gMonStillFrontPic_Snorlax),
+ STILL_FRONT_PIC(ARTICUNO, gMonStillFrontPic_Articuno),
+ STILL_FRONT_PIC(ZAPDOS, gMonStillFrontPic_Zapdos),
+ STILL_FRONT_PIC(MOLTRES, gMonStillFrontPic_Moltres),
+ STILL_FRONT_PIC(DRATINI, gMonStillFrontPic_Dratini),
+ STILL_FRONT_PIC(DRAGONAIR, gMonStillFrontPic_Dragonair),
+ STILL_FRONT_PIC(DRAGONITE, gMonStillFrontPic_Dragonite),
+ STILL_FRONT_PIC(MEWTWO, gMonStillFrontPic_Mewtwo),
+ STILL_FRONT_PIC(MEW, gMonStillFrontPic_Mew),
// Gen II
- gMonStillFrontPic_Chikorita, 0x800, 152,
- gMonStillFrontPic_Bayleef, 0x800, 153,
- gMonStillFrontPic_Meganium, 0x800, 154,
- gMonStillFrontPic_Cyndaquil, 0x800, 155,
- gMonStillFrontPic_Quilava, 0x800, 156,
- gMonStillFrontPic_Typhlosion, 0x800, 157,
- gMonStillFrontPic_Totodile, 0x800, 158,
- gMonStillFrontPic_Croconaw, 0x800, 159,
- gMonStillFrontPic_Feraligatr, 0x800, 160,
- gMonStillFrontPic_Sentret, 0x800, 161,
- gMonStillFrontPic_Furret, 0x800, 162,
- gMonStillFrontPic_Hoothoot, 0x800, 163,
- gMonStillFrontPic_Noctowl, 0x800, 164,
- gMonStillFrontPic_Ledyba, 0x800, 165,
- gMonStillFrontPic_Ledian, 0x800, 166,
- gMonStillFrontPic_Spinarak, 0x800, 167,
- gMonStillFrontPic_Ariados, 0x800, 168,
- gMonStillFrontPic_Crobat, 0x800, 169,
- gMonStillFrontPic_Chinchou, 0x800, 170,
- gMonStillFrontPic_Lanturn, 0x800, 171,
- gMonStillFrontPic_Pichu, 0x800, 172,
- gMonStillFrontPic_Cleffa, 0x800, 173,
- gMonStillFrontPic_Igglybuff, 0x800, 174,
- gMonStillFrontPic_Togepi, 0x800, 175,
- gMonStillFrontPic_Togetic, 0x800, 176,
- gMonStillFrontPic_Natu, 0x800, 177,
- gMonStillFrontPic_Xatu, 0x800, 178,
- gMonStillFrontPic_Mareep, 0x800, 179,
- gMonStillFrontPic_Flaaffy, 0x800, 180,
- gMonStillFrontPic_Ampharos, 0x800, 181,
- gMonStillFrontPic_Bellossom, 0x800, 182,
- gMonStillFrontPic_Marill, 0x800, 183,
- gMonStillFrontPic_Azumarill, 0x800, 184,
- gMonStillFrontPic_Sudowoodo, 0x800, 185,
- gMonStillFrontPic_Politoed, 0x800, 186,
- gMonStillFrontPic_Hoppip, 0x800, 187,
- gMonStillFrontPic_Skiploom, 0x800, 188,
- gMonStillFrontPic_Jumpluff, 0x800, 189,
- gMonStillFrontPic_Aipom, 0x800, 190,
- gMonStillFrontPic_Sunkern, 0x800, 191,
- gMonStillFrontPic_Sunflora, 0x800, 192,
- gMonStillFrontPic_Yanma, 0x800, 193,
- gMonStillFrontPic_Wooper, 0x800, 194,
- gMonStillFrontPic_Quagsire, 0x800, 195,
- gMonStillFrontPic_Espeon, 0x800, 196,
- gMonStillFrontPic_Umbreon, 0x800, 197,
- gMonStillFrontPic_Murkrow, 0x800, 198,
- gMonStillFrontPic_Slowking, 0x800, 199,
- gMonStillFrontPic_Misdreavus, 0x800, 200,
- gMonStillFrontPic_UnownA, 0x800, 201,
- gMonStillFrontPic_Wobbuffet, 0x800, 202,
- gMonStillFrontPic_Girafarig, 0x800, 203,
- gMonStillFrontPic_Pineco, 0x800, 204,
- gMonStillFrontPic_Forretress, 0x800, 205,
- gMonStillFrontPic_Dunsparce, 0x800, 206,
- gMonStillFrontPic_Gligar, 0x800, 207,
- gMonStillFrontPic_Steelix, 0x800, 208,
- gMonStillFrontPic_Snubbull, 0x800, 209,
- gMonStillFrontPic_Granbull, 0x800, 210,
- gMonStillFrontPic_Qwilfish, 0x800, 211,
- gMonStillFrontPic_Scizor, 0x800, 212,
- gMonStillFrontPic_Shuckle, 0x800, 213,
- gMonStillFrontPic_Heracross, 0x800, 214,
- gMonStillFrontPic_Sneasel, 0x800, 215,
- gMonStillFrontPic_Teddiursa, 0x800, 216,
- gMonStillFrontPic_Ursaring, 0x800, 217,
- gMonStillFrontPic_Slugma, 0x800, 218,
- gMonStillFrontPic_Magcargo, 0x800, 219,
- gMonStillFrontPic_Swinub, 0x800, 220,
- gMonStillFrontPic_Piloswine, 0x800, 221,
- gMonStillFrontPic_Corsola, 0x800, 222,
- gMonStillFrontPic_Remoraid, 0x800, 223,
- gMonStillFrontPic_Octillery, 0x800, 224,
- gMonStillFrontPic_Delibird, 0x800, 225,
- gMonStillFrontPic_Mantine, 0x800, 226,
- gMonStillFrontPic_Skarmory, 0x800, 227,
- gMonStillFrontPic_Houndour, 0x800, 228,
- gMonStillFrontPic_Houndoom, 0x800, 229,
- gMonStillFrontPic_Kingdra, 0x800, 230,
- gMonStillFrontPic_Phanpy, 0x800, 231,
- gMonStillFrontPic_Donphan, 0x800, 232,
- gMonStillFrontPic_Porygon2, 0x800, 233,
- gMonStillFrontPic_Stantler, 0x800, 234,
- gMonStillFrontPic_Smeargle, 0x800, 235,
- gMonStillFrontPic_Tyrogue, 0x800, 236,
- gMonStillFrontPic_Hitmontop, 0x800, 237,
- gMonStillFrontPic_Smoochum, 0x800, 238,
- gMonStillFrontPic_Elekid, 0x800, 239,
- gMonStillFrontPic_Magby, 0x800, 240,
- gMonStillFrontPic_Miltank, 0x800, 241,
- gMonStillFrontPic_Blissey, 0x800, 242,
- gMonStillFrontPic_Raikou, 0x800, 243,
- gMonStillFrontPic_Entei, 0x800, 244,
- gMonStillFrontPic_Suicune, 0x800, 245,
- gMonStillFrontPic_Larvitar, 0x800, 246,
- gMonStillFrontPic_Pupitar, 0x800, 247,
- gMonStillFrontPic_Tyranitar, 0x800, 248,
- gMonStillFrontPic_Lugia, 0x800, 249,
- gMonStillFrontPic_HoOh, 0x800, 250,
- gMonStillFrontPic_Celebi, 0x800, 251,
+ STILL_FRONT_PIC(CHIKORITA, gMonStillFrontPic_Chikorita),
+ STILL_FRONT_PIC(BAYLEEF, gMonStillFrontPic_Bayleef),
+ STILL_FRONT_PIC(MEGANIUM, gMonStillFrontPic_Meganium),
+ STILL_FRONT_PIC(CYNDAQUIL, gMonStillFrontPic_Cyndaquil),
+ STILL_FRONT_PIC(QUILAVA, gMonStillFrontPic_Quilava),
+ STILL_FRONT_PIC(TYPHLOSION, gMonStillFrontPic_Typhlosion),
+ STILL_FRONT_PIC(TOTODILE, gMonStillFrontPic_Totodile),
+ STILL_FRONT_PIC(CROCONAW, gMonStillFrontPic_Croconaw),
+ STILL_FRONT_PIC(FERALIGATR, gMonStillFrontPic_Feraligatr),
+ STILL_FRONT_PIC(SENTRET, gMonStillFrontPic_Sentret),
+ STILL_FRONT_PIC(FURRET, gMonStillFrontPic_Furret),
+ STILL_FRONT_PIC(HOOTHOOT, gMonStillFrontPic_Hoothoot),
+ STILL_FRONT_PIC(NOCTOWL, gMonStillFrontPic_Noctowl),
+ STILL_FRONT_PIC(LEDYBA, gMonStillFrontPic_Ledyba),
+ STILL_FRONT_PIC(LEDIAN, gMonStillFrontPic_Ledian),
+ STILL_FRONT_PIC(SPINARAK, gMonStillFrontPic_Spinarak),
+ STILL_FRONT_PIC(ARIADOS, gMonStillFrontPic_Ariados),
+ STILL_FRONT_PIC(CROBAT, gMonStillFrontPic_Crobat),
+ STILL_FRONT_PIC(CHINCHOU, gMonStillFrontPic_Chinchou),
+ STILL_FRONT_PIC(LANTURN, gMonStillFrontPic_Lanturn),
+ STILL_FRONT_PIC(PICHU, gMonStillFrontPic_Pichu),
+ STILL_FRONT_PIC(CLEFFA, gMonStillFrontPic_Cleffa),
+ STILL_FRONT_PIC(IGGLYBUFF, gMonStillFrontPic_Igglybuff),
+ STILL_FRONT_PIC(TOGEPI, gMonStillFrontPic_Togepi),
+ STILL_FRONT_PIC(TOGETIC, gMonStillFrontPic_Togetic),
+ STILL_FRONT_PIC(NATU, gMonStillFrontPic_Natu),
+ STILL_FRONT_PIC(XATU, gMonStillFrontPic_Xatu),
+ STILL_FRONT_PIC(MAREEP, gMonStillFrontPic_Mareep),
+ STILL_FRONT_PIC(FLAAFFY, gMonStillFrontPic_Flaaffy),
+ STILL_FRONT_PIC(AMPHAROS, gMonStillFrontPic_Ampharos),
+ STILL_FRONT_PIC(BELLOSSOM, gMonStillFrontPic_Bellossom),
+ STILL_FRONT_PIC(MARILL, gMonStillFrontPic_Marill),
+ STILL_FRONT_PIC(AZUMARILL, gMonStillFrontPic_Azumarill),
+ STILL_FRONT_PIC(SUDOWOODO, gMonStillFrontPic_Sudowoodo),
+ STILL_FRONT_PIC(POLITOED, gMonStillFrontPic_Politoed),
+ STILL_FRONT_PIC(HOPPIP, gMonStillFrontPic_Hoppip),
+ STILL_FRONT_PIC(SKIPLOOM, gMonStillFrontPic_Skiploom),
+ STILL_FRONT_PIC(JUMPLUFF, gMonStillFrontPic_Jumpluff),
+ STILL_FRONT_PIC(AIPOM, gMonStillFrontPic_Aipom),
+ STILL_FRONT_PIC(SUNKERN, gMonStillFrontPic_Sunkern),
+ STILL_FRONT_PIC(SUNFLORA, gMonStillFrontPic_Sunflora),
+ STILL_FRONT_PIC(YANMA, gMonStillFrontPic_Yanma),
+ STILL_FRONT_PIC(WOOPER, gMonStillFrontPic_Wooper),
+ STILL_FRONT_PIC(QUAGSIRE, gMonStillFrontPic_Quagsire),
+ STILL_FRONT_PIC(ESPEON, gMonStillFrontPic_Espeon),
+ STILL_FRONT_PIC(UMBREON, gMonStillFrontPic_Umbreon),
+ STILL_FRONT_PIC(MURKROW, gMonStillFrontPic_Murkrow),
+ STILL_FRONT_PIC(SLOWKING, gMonStillFrontPic_Slowking),
+ STILL_FRONT_PIC(MISDREAVUS, gMonStillFrontPic_Misdreavus),
+ STILL_FRONT_PIC(UNOWN, gMonStillFrontPic_UnownA),
+ STILL_FRONT_PIC(WOBBUFFET, gMonStillFrontPic_Wobbuffet),
+ STILL_FRONT_PIC(GIRAFARIG, gMonStillFrontPic_Girafarig),
+ STILL_FRONT_PIC(PINECO, gMonStillFrontPic_Pineco),
+ STILL_FRONT_PIC(FORRETRESS, gMonStillFrontPic_Forretress),
+ STILL_FRONT_PIC(DUNSPARCE, gMonStillFrontPic_Dunsparce),
+ STILL_FRONT_PIC(GLIGAR, gMonStillFrontPic_Gligar),
+ STILL_FRONT_PIC(STEELIX, gMonStillFrontPic_Steelix),
+ STILL_FRONT_PIC(SNUBBULL, gMonStillFrontPic_Snubbull),
+ STILL_FRONT_PIC(GRANBULL, gMonStillFrontPic_Granbull),
+ STILL_FRONT_PIC(QWILFISH, gMonStillFrontPic_Qwilfish),
+ STILL_FRONT_PIC(SCIZOR, gMonStillFrontPic_Scizor),
+ STILL_FRONT_PIC(SHUCKLE, gMonStillFrontPic_Shuckle),
+ STILL_FRONT_PIC(HERACROSS, gMonStillFrontPic_Heracross),
+ STILL_FRONT_PIC(SNEASEL, gMonStillFrontPic_Sneasel),
+ STILL_FRONT_PIC(TEDDIURSA, gMonStillFrontPic_Teddiursa),
+ STILL_FRONT_PIC(URSARING, gMonStillFrontPic_Ursaring),
+ STILL_FRONT_PIC(SLUGMA, gMonStillFrontPic_Slugma),
+ STILL_FRONT_PIC(MAGCARGO, gMonStillFrontPic_Magcargo),
+ STILL_FRONT_PIC(SWINUB, gMonStillFrontPic_Swinub),
+ STILL_FRONT_PIC(PILOSWINE, gMonStillFrontPic_Piloswine),
+ STILL_FRONT_PIC(CORSOLA, gMonStillFrontPic_Corsola),
+ STILL_FRONT_PIC(REMORAID, gMonStillFrontPic_Remoraid),
+ STILL_FRONT_PIC(OCTILLERY, gMonStillFrontPic_Octillery),
+ STILL_FRONT_PIC(DELIBIRD, gMonStillFrontPic_Delibird),
+ STILL_FRONT_PIC(MANTINE, gMonStillFrontPic_Mantine),
+ STILL_FRONT_PIC(SKARMORY, gMonStillFrontPic_Skarmory),
+ STILL_FRONT_PIC(HOUNDOUR, gMonStillFrontPic_Houndour),
+ STILL_FRONT_PIC(HOUNDOOM, gMonStillFrontPic_Houndoom),
+ STILL_FRONT_PIC(KINGDRA, gMonStillFrontPic_Kingdra),
+ STILL_FRONT_PIC(PHANPY, gMonStillFrontPic_Phanpy),
+ STILL_FRONT_PIC(DONPHAN, gMonStillFrontPic_Donphan),
+ STILL_FRONT_PIC(PORYGON2, gMonStillFrontPic_Porygon2),
+ STILL_FRONT_PIC(STANTLER, gMonStillFrontPic_Stantler),
+ STILL_FRONT_PIC(SMEARGLE, gMonStillFrontPic_Smeargle),
+ STILL_FRONT_PIC(TYROGUE, gMonStillFrontPic_Tyrogue),
+ STILL_FRONT_PIC(HITMONTOP, gMonStillFrontPic_Hitmontop),
+ STILL_FRONT_PIC(SMOOCHUM, gMonStillFrontPic_Smoochum),
+ STILL_FRONT_PIC(ELEKID, gMonStillFrontPic_Elekid),
+ STILL_FRONT_PIC(MAGBY, gMonStillFrontPic_Magby),
+ STILL_FRONT_PIC(MILTANK, gMonStillFrontPic_Miltank),
+ STILL_FRONT_PIC(BLISSEY, gMonStillFrontPic_Blissey),
+ STILL_FRONT_PIC(RAIKOU, gMonStillFrontPic_Raikou),
+ STILL_FRONT_PIC(ENTEI, gMonStillFrontPic_Entei),
+ STILL_FRONT_PIC(SUICUNE, gMonStillFrontPic_Suicune),
+ STILL_FRONT_PIC(LARVITAR, gMonStillFrontPic_Larvitar),
+ STILL_FRONT_PIC(PUPITAR, gMonStillFrontPic_Pupitar),
+ STILL_FRONT_PIC(TYRANITAR, gMonStillFrontPic_Tyranitar),
+ STILL_FRONT_PIC(LUGIA, gMonStillFrontPic_Lugia),
+ STILL_FRONT_PIC(HO_OH, gMonStillFrontPic_HoOh),
+ STILL_FRONT_PIC(CELEBI, gMonStillFrontPic_Celebi),
// Empty slots
- gMonStillFrontPic_DoubleQuestionMark, 0x800, 252,
- gMonStillFrontPic_DoubleQuestionMark, 0x800, 253,
- gMonStillFrontPic_DoubleQuestionMark, 0x800, 254,
- gMonStillFrontPic_DoubleQuestionMark, 0x800, 255,
- gMonStillFrontPic_DoubleQuestionMark, 0x800, 256,
- gMonStillFrontPic_DoubleQuestionMark, 0x800, 257,
- gMonStillFrontPic_DoubleQuestionMark, 0x800, 258,
- gMonStillFrontPic_DoubleQuestionMark, 0x800, 259,
- gMonStillFrontPic_DoubleQuestionMark, 0x800, 260,
- gMonStillFrontPic_DoubleQuestionMark, 0x800, 261,
- gMonStillFrontPic_DoubleQuestionMark, 0x800, 262,
- gMonStillFrontPic_DoubleQuestionMark, 0x800, 263,
- gMonStillFrontPic_DoubleQuestionMark, 0x800, 264,
- gMonStillFrontPic_DoubleQuestionMark, 0x800, 265,
- gMonStillFrontPic_DoubleQuestionMark, 0x800, 266,
- gMonStillFrontPic_DoubleQuestionMark, 0x800, 267,
- gMonStillFrontPic_DoubleQuestionMark, 0x800, 268,
- gMonStillFrontPic_DoubleQuestionMark, 0x800, 269,
- gMonStillFrontPic_DoubleQuestionMark, 0x800, 270,
- gMonStillFrontPic_DoubleQuestionMark, 0x800, 271,
- gMonStillFrontPic_DoubleQuestionMark, 0x800, 272,
- gMonStillFrontPic_DoubleQuestionMark, 0x800, 273,
- gMonStillFrontPic_DoubleQuestionMark, 0x800, 274,
- gMonStillFrontPic_DoubleQuestionMark, 0x800, 275,
- gMonStillFrontPic_DoubleQuestionMark, 0x800, 276,
+ STILL_FRONT_PIC(OLD_UNOWN_B, gMonStillFrontPic_DoubleQuestionMark),
+ STILL_FRONT_PIC(OLD_UNOWN_C, gMonStillFrontPic_DoubleQuestionMark),
+ STILL_FRONT_PIC(OLD_UNOWN_D, gMonStillFrontPic_DoubleQuestionMark),
+ STILL_FRONT_PIC(OLD_UNOWN_E, gMonStillFrontPic_DoubleQuestionMark),
+ STILL_FRONT_PIC(OLD_UNOWN_F, gMonStillFrontPic_DoubleQuestionMark),
+ STILL_FRONT_PIC(OLD_UNOWN_G, gMonStillFrontPic_DoubleQuestionMark),
+ STILL_FRONT_PIC(OLD_UNOWN_H, gMonStillFrontPic_DoubleQuestionMark),
+ STILL_FRONT_PIC(OLD_UNOWN_I, gMonStillFrontPic_DoubleQuestionMark),
+ STILL_FRONT_PIC(OLD_UNOWN_J, gMonStillFrontPic_DoubleQuestionMark),
+ STILL_FRONT_PIC(OLD_UNOWN_K, gMonStillFrontPic_DoubleQuestionMark),
+ STILL_FRONT_PIC(OLD_UNOWN_L, gMonStillFrontPic_DoubleQuestionMark),
+ STILL_FRONT_PIC(OLD_UNOWN_M, gMonStillFrontPic_DoubleQuestionMark),
+ STILL_FRONT_PIC(OLD_UNOWN_N, gMonStillFrontPic_DoubleQuestionMark),
+ STILL_FRONT_PIC(OLD_UNOWN_O, gMonStillFrontPic_DoubleQuestionMark),
+ STILL_FRONT_PIC(OLD_UNOWN_P, gMonStillFrontPic_DoubleQuestionMark),
+ STILL_FRONT_PIC(OLD_UNOWN_Q, gMonStillFrontPic_DoubleQuestionMark),
+ STILL_FRONT_PIC(OLD_UNOWN_R, gMonStillFrontPic_DoubleQuestionMark),
+ STILL_FRONT_PIC(OLD_UNOWN_S, gMonStillFrontPic_DoubleQuestionMark),
+ STILL_FRONT_PIC(OLD_UNOWN_T, gMonStillFrontPic_DoubleQuestionMark),
+ STILL_FRONT_PIC(OLD_UNOWN_U, gMonStillFrontPic_DoubleQuestionMark),
+ STILL_FRONT_PIC(OLD_UNOWN_V, gMonStillFrontPic_DoubleQuestionMark),
+ STILL_FRONT_PIC(OLD_UNOWN_W, gMonStillFrontPic_DoubleQuestionMark),
+ STILL_FRONT_PIC(OLD_UNOWN_X, gMonStillFrontPic_DoubleQuestionMark),
+ STILL_FRONT_PIC(OLD_UNOWN_Y, gMonStillFrontPic_DoubleQuestionMark),
+ STILL_FRONT_PIC(OLD_UNOWN_Z, gMonStillFrontPic_DoubleQuestionMark),
// Gen III
- gMonStillFrontPic_Treecko, 0x800, 277,
- gMonStillFrontPic_Grovyle, 0x800, 278,
- gMonStillFrontPic_Sceptile, 0x800, 279,
- gMonStillFrontPic_Torchic, 0x800, 280,
- gMonStillFrontPic_Combusken, 0x800, 281,
- gMonStillFrontPic_Blaziken, 0x800, 282,
- gMonStillFrontPic_Mudkip, 0x800, 283,
- gMonStillFrontPic_Marshtomp, 0x800, 284,
- gMonStillFrontPic_Swampert, 0x800, 285,
- gMonStillFrontPic_Poochyena, 0x800, 286,
- gMonStillFrontPic_Mightyena, 0x800, 287,
- gMonStillFrontPic_Zigzagoon, 0x800, 288,
- gMonStillFrontPic_Linoone, 0x800, 289,
- gMonStillFrontPic_Wurmple, 0x800, 290,
- gMonStillFrontPic_Silcoon, 0x800, 291,
- gMonStillFrontPic_Beautifly, 0x800, 292,
- gMonStillFrontPic_Cascoon, 0x800, 293,
- gMonStillFrontPic_Dustox, 0x800, 294,
- gMonStillFrontPic_Lotad, 0x800, 295,
- gMonStillFrontPic_Lombre, 0x800, 296,
- gMonStillFrontPic_Ludicolo, 0x800, 297,
- gMonStillFrontPic_Seedot, 0x800, 298,
- gMonStillFrontPic_Nuzleaf, 0x800, 299,
- gMonStillFrontPic_Shiftry, 0x800, 300,
- gMonStillFrontPic_Nincada, 0x800, 301,
- gMonStillFrontPic_Ninjask, 0x800, 302,
- gMonStillFrontPic_Shedinja, 0x800, 303,
- gMonStillFrontPic_Taillow, 0x800, 304,
- gMonStillFrontPic_Swellow, 0x800, 305,
- gMonStillFrontPic_Shroomish, 0x800, 306,
- gMonStillFrontPic_Breloom, 0x800, 307,
- gMonStillFrontPic_Spinda, 0x800, 308,
- gMonStillFrontPic_Wingull, 0x800, 309,
- gMonStillFrontPic_Pelipper, 0x800, 310,
- gMonStillFrontPic_Surskit, 0x800, 311,
- gMonStillFrontPic_Masquerain, 0x800, 312,
- gMonStillFrontPic_Wailmer, 0x800, 313,
- gMonStillFrontPic_Wailord, 0x800, 314,
- gMonStillFrontPic_Skitty, 0x800, 315,
- gMonStillFrontPic_Delcatty, 0x800, 316,
- gMonStillFrontPic_Kecleon, 0x800, 317,
- gMonStillFrontPic_Baltoy, 0x800, 318,
- gMonStillFrontPic_Claydol, 0x800, 319,
- gMonStillFrontPic_Nosepass, 0x800, 320,
- gMonStillFrontPic_Torkoal, 0x800, 321,
- gMonStillFrontPic_Sableye, 0x800, 322,
- gMonStillFrontPic_Barboach, 0x800, 323,
- gMonStillFrontPic_Whiscash, 0x800, 324,
- gMonStillFrontPic_Luvdisc, 0x800, 325,
- gMonStillFrontPic_Corphish, 0x800, 326,
- gMonStillFrontPic_Crawdaunt, 0x800, 327,
- gMonStillFrontPic_Feebas, 0x800, 328,
- gMonStillFrontPic_Milotic, 0x800, 329,
- gMonStillFrontPic_Carvanha, 0x800, 330,
- gMonStillFrontPic_Sharpedo, 0x800, 331,
- gMonStillFrontPic_Trapinch, 0x800, 332,
- gMonStillFrontPic_Vibrava, 0x800, 333,
- gMonStillFrontPic_Flygon, 0x800, 334,
- gMonStillFrontPic_Makuhita, 0x800, 335,
- gMonStillFrontPic_Hariyama, 0x800, 336,
- gMonStillFrontPic_Electrike, 0x800, 337,
- gMonStillFrontPic_Manectric, 0x800, 338,
- gMonStillFrontPic_Numel, 0x800, 339,
- gMonStillFrontPic_Camerupt, 0x800, 340,
- gMonStillFrontPic_Spheal, 0x800, 341,
- gMonStillFrontPic_Sealeo, 0x800, 342,
- gMonStillFrontPic_Walrein, 0x800, 343,
- gMonStillFrontPic_Cacnea, 0x800, 344,
- gMonStillFrontPic_Cacturne, 0x800, 345,
- gMonStillFrontPic_Snorunt, 0x800, 346,
- gMonStillFrontPic_Glalie, 0x800, 347,
- gMonStillFrontPic_Lunatone, 0x800, 348,
- gMonStillFrontPic_Solrock, 0x800, 349,
- gMonStillFrontPic_Azurill, 0x800, 350,
- gMonStillFrontPic_Spoink, 0x800, 351,
- gMonStillFrontPic_Grumpig, 0x800, 352,
- gMonStillFrontPic_Plusle, 0x800, 353,
- gMonStillFrontPic_Minun, 0x800, 354,
- gMonStillFrontPic_Mawile, 0x800, 355,
- gMonStillFrontPic_Meditite, 0x800, 356,
- gMonStillFrontPic_Medicham, 0x800, 357,
- gMonStillFrontPic_Swablu, 0x800, 358,
- gMonStillFrontPic_Altaria, 0x800, 359,
- gMonStillFrontPic_Wynaut, 0x800, 360,
- gMonStillFrontPic_Duskull, 0x800, 361,
- gMonStillFrontPic_Dusclops, 0x800, 362,
- gMonStillFrontPic_Roselia, 0x800, 363,
- gMonStillFrontPic_Slakoth, 0x800, 364,
- gMonStillFrontPic_Vigoroth, 0x800, 365,
- gMonStillFrontPic_Slaking, 0x800, 366,
- gMonStillFrontPic_Gulpin, 0x800, 367,
- gMonStillFrontPic_Swalot, 0x800, 368,
- gMonStillFrontPic_Tropius, 0x800, 369,
- gMonStillFrontPic_Whismur, 0x800, 370,
- gMonStillFrontPic_Loudred, 0x800, 371,
- gMonStillFrontPic_Exploud, 0x800, 372,
- gMonStillFrontPic_Clamperl, 0x800, 373,
- gMonStillFrontPic_Huntail, 0x800, 374,
- gMonStillFrontPic_Gorebyss, 0x800, 375,
- gMonStillFrontPic_Absol, 0x800, 376,
- gMonStillFrontPic_Shuppet, 0x800, 377,
- gMonStillFrontPic_Banette, 0x800, 378,
- gMonStillFrontPic_Seviper, 0x800, 379,
- gMonStillFrontPic_Zangoose, 0x800, 380,
- gMonStillFrontPic_Relicanth, 0x800, 381,
- gMonStillFrontPic_Aron, 0x800, 382,
- gMonStillFrontPic_Lairon, 0x800, 383,
- gMonStillFrontPic_Aggron, 0x800, 384,
- gMonStillFrontPic_Castform, 0x800, 385,
- gMonStillFrontPic_Volbeat, 0x800, 386,
- gMonStillFrontPic_Illumise, 0x800, 387,
- gMonStillFrontPic_Lileep, 0x800, 388,
- gMonStillFrontPic_Cradily, 0x800, 389,
- gMonStillFrontPic_Anorith, 0x800, 390,
- gMonStillFrontPic_Armaldo, 0x800, 391,
- gMonStillFrontPic_Ralts, 0x800, 392,
- gMonStillFrontPic_Kirlia, 0x800, 393,
- gMonStillFrontPic_Gardevoir, 0x800, 394,
- gMonStillFrontPic_Bagon, 0x800, 395,
- gMonStillFrontPic_Shelgon, 0x800, 396,
- gMonStillFrontPic_Salamence, 0x800, 397,
- gMonStillFrontPic_Beldum, 0x800, 398,
- gMonStillFrontPic_Metang, 0x800, 399,
- gMonStillFrontPic_Metagross, 0x800, 400,
- gMonStillFrontPic_Regirock, 0x800, 401,
- gMonStillFrontPic_Regice, 0x800, 402,
- gMonStillFrontPic_Registeel, 0x800, 403,
- gMonStillFrontPic_Kyogre, 0x800, 404,
- gMonStillFrontPic_Groudon, 0x800, 405,
- gMonStillFrontPic_Rayquaza, 0x800, 406,
- gMonStillFrontPic_Latias, 0x800, 407,
- gMonStillFrontPic_Latios, 0x800, 408,
- gMonStillFrontPic_Jirachi, 0x800, 409,
- gMonStillFrontPic_Deoxys, 0x800, 410,
- gMonStillFrontPic_Chimecho, 0x800, 411,
- gMonStillFrontPic_Egg, 0x800, 412,
- gMonStillFrontPic_UnownB, 0x800, 413,
- gMonStillFrontPic_UnownC, 0x800, 414,
- gMonStillFrontPic_UnownD, 0x800, 415,
- gMonStillFrontPic_UnownE, 0x800, 416,
- gMonStillFrontPic_UnownF, 0x800, 417,
- gMonStillFrontPic_UnownG, 0x800, 418,
- gMonStillFrontPic_UnownH, 0x800, 419,
- gMonStillFrontPic_UnownI, 0x800, 420,
- gMonStillFrontPic_UnownJ, 0x800, 421,
- gMonStillFrontPic_UnownK, 0x800, 422,
- gMonStillFrontPic_UnownL, 0x800, 423,
- gMonStillFrontPic_UnownM, 0x800, 424,
- gMonStillFrontPic_UnownN, 0x800, 425,
- gMonStillFrontPic_UnownO, 0x800, 426,
- gMonStillFrontPic_UnownP, 0x800, 427,
- gMonStillFrontPic_UnownQ, 0x800, 428,
- gMonStillFrontPic_UnownR, 0x800, 429,
- gMonStillFrontPic_UnownS, 0x800, 430,
- gMonStillFrontPic_UnownT, 0x800, 431,
- gMonStillFrontPic_UnownU, 0x800, 432,
- gMonStillFrontPic_UnownV, 0x800, 433,
- gMonStillFrontPic_UnownW, 0x800, 434,
- gMonStillFrontPic_UnownX, 0x800, 435,
- gMonStillFrontPic_UnownY, 0x800, 436,
- gMonStillFrontPic_UnownZ, 0x800, 437,
- gMonStillFrontPic_UnownExclamationMark, 0x800, 438,
- gMonStillFrontPic_UnownQuestionMark, 0x800, 439,
+ STILL_FRONT_PIC(TREECKO, gMonStillFrontPic_Treecko),
+ STILL_FRONT_PIC(GROVYLE, gMonStillFrontPic_Grovyle),
+ STILL_FRONT_PIC(SCEPTILE, gMonStillFrontPic_Sceptile),
+ STILL_FRONT_PIC(TORCHIC, gMonStillFrontPic_Torchic),
+ STILL_FRONT_PIC(COMBUSKEN, gMonStillFrontPic_Combusken),
+ STILL_FRONT_PIC(BLAZIKEN, gMonStillFrontPic_Blaziken),
+ STILL_FRONT_PIC(MUDKIP, gMonStillFrontPic_Mudkip),
+ STILL_FRONT_PIC(MARSHTOMP, gMonStillFrontPic_Marshtomp),
+ STILL_FRONT_PIC(SWAMPERT, gMonStillFrontPic_Swampert),
+ STILL_FRONT_PIC(POOCHYENA, gMonStillFrontPic_Poochyena),
+ STILL_FRONT_PIC(MIGHTYENA, gMonStillFrontPic_Mightyena),
+ STILL_FRONT_PIC(ZIGZAGOON, gMonStillFrontPic_Zigzagoon),
+ STILL_FRONT_PIC(LINOONE, gMonStillFrontPic_Linoone),
+ STILL_FRONT_PIC(WURMPLE, gMonStillFrontPic_Wurmple),
+ STILL_FRONT_PIC(SILCOON, gMonStillFrontPic_Silcoon),
+ STILL_FRONT_PIC(BEAUTIFLY, gMonStillFrontPic_Beautifly),
+ STILL_FRONT_PIC(CASCOON, gMonStillFrontPic_Cascoon),
+ STILL_FRONT_PIC(DUSTOX, gMonStillFrontPic_Dustox),
+ STILL_FRONT_PIC(LOTAD, gMonStillFrontPic_Lotad),
+ STILL_FRONT_PIC(LOMBRE, gMonStillFrontPic_Lombre),
+ STILL_FRONT_PIC(LUDICOLO, gMonStillFrontPic_Ludicolo),
+ STILL_FRONT_PIC(SEEDOT, gMonStillFrontPic_Seedot),
+ STILL_FRONT_PIC(NUZLEAF, gMonStillFrontPic_Nuzleaf),
+ STILL_FRONT_PIC(SHIFTRY, gMonStillFrontPic_Shiftry),
+ STILL_FRONT_PIC(NINCADA, gMonStillFrontPic_Nincada),
+ STILL_FRONT_PIC(NINJASK, gMonStillFrontPic_Ninjask),
+ STILL_FRONT_PIC(SHEDINJA, gMonStillFrontPic_Shedinja),
+ STILL_FRONT_PIC(TAILLOW, gMonStillFrontPic_Taillow),
+ STILL_FRONT_PIC(SWELLOW, gMonStillFrontPic_Swellow),
+ STILL_FRONT_PIC(SHROOMISH, gMonStillFrontPic_Shroomish),
+ STILL_FRONT_PIC(BRELOOM, gMonStillFrontPic_Breloom),
+ STILL_FRONT_PIC(SPINDA, gMonStillFrontPic_Spinda),
+ STILL_FRONT_PIC(WINGULL, gMonStillFrontPic_Wingull),
+ STILL_FRONT_PIC(PELIPPER, gMonStillFrontPic_Pelipper),
+ STILL_FRONT_PIC(SURSKIT, gMonStillFrontPic_Surskit),
+ STILL_FRONT_PIC(MASQUERAIN, gMonStillFrontPic_Masquerain),
+ STILL_FRONT_PIC(WAILMER, gMonStillFrontPic_Wailmer),
+ STILL_FRONT_PIC(WAILORD, gMonStillFrontPic_Wailord),
+ STILL_FRONT_PIC(SKITTY, gMonStillFrontPic_Skitty),
+ STILL_FRONT_PIC(DELCATTY, gMonStillFrontPic_Delcatty),
+ STILL_FRONT_PIC(KECLEON, gMonStillFrontPic_Kecleon),
+ STILL_FRONT_PIC(BALTOY, gMonStillFrontPic_Baltoy),
+ STILL_FRONT_PIC(CLAYDOL, gMonStillFrontPic_Claydol),
+ STILL_FRONT_PIC(NOSEPASS, gMonStillFrontPic_Nosepass),
+ STILL_FRONT_PIC(TORKOAL, gMonStillFrontPic_Torkoal),
+ STILL_FRONT_PIC(SABLEYE, gMonStillFrontPic_Sableye),
+ STILL_FRONT_PIC(BARBOACH, gMonStillFrontPic_Barboach),
+ STILL_FRONT_PIC(WHISCASH, gMonStillFrontPic_Whiscash),
+ STILL_FRONT_PIC(LUVDISC, gMonStillFrontPic_Luvdisc),
+ STILL_FRONT_PIC(CORPHISH, gMonStillFrontPic_Corphish),
+ STILL_FRONT_PIC(CRAWDAUNT, gMonStillFrontPic_Crawdaunt),
+ STILL_FRONT_PIC(FEEBAS, gMonStillFrontPic_Feebas),
+ STILL_FRONT_PIC(MILOTIC, gMonStillFrontPic_Milotic),
+ STILL_FRONT_PIC(CARVANHA, gMonStillFrontPic_Carvanha),
+ STILL_FRONT_PIC(SHARPEDO, gMonStillFrontPic_Sharpedo),
+ STILL_FRONT_PIC(TRAPINCH, gMonStillFrontPic_Trapinch),
+ STILL_FRONT_PIC(VIBRAVA, gMonStillFrontPic_Vibrava),
+ STILL_FRONT_PIC(FLYGON, gMonStillFrontPic_Flygon),
+ STILL_FRONT_PIC(MAKUHITA, gMonStillFrontPic_Makuhita),
+ STILL_FRONT_PIC(HARIYAMA, gMonStillFrontPic_Hariyama),
+ STILL_FRONT_PIC(ELECTRIKE, gMonStillFrontPic_Electrike),
+ STILL_FRONT_PIC(MANECTRIC, gMonStillFrontPic_Manectric),
+ STILL_FRONT_PIC(NUMEL, gMonStillFrontPic_Numel),
+ STILL_FRONT_PIC(CAMERUPT, gMonStillFrontPic_Camerupt),
+ STILL_FRONT_PIC(SPHEAL, gMonStillFrontPic_Spheal),
+ STILL_FRONT_PIC(SEALEO, gMonStillFrontPic_Sealeo),
+ STILL_FRONT_PIC(WALREIN, gMonStillFrontPic_Walrein),
+ STILL_FRONT_PIC(CACNEA, gMonStillFrontPic_Cacnea),
+ STILL_FRONT_PIC(CACTURNE, gMonStillFrontPic_Cacturne),
+ STILL_FRONT_PIC(SNORUNT, gMonStillFrontPic_Snorunt),
+ STILL_FRONT_PIC(GLALIE, gMonStillFrontPic_Glalie),
+ STILL_FRONT_PIC(LUNATONE, gMonStillFrontPic_Lunatone),
+ STILL_FRONT_PIC(SOLROCK, gMonStillFrontPic_Solrock),
+ STILL_FRONT_PIC(AZURILL, gMonStillFrontPic_Azurill),
+ STILL_FRONT_PIC(SPOINK, gMonStillFrontPic_Spoink),
+ STILL_FRONT_PIC(GRUMPIG, gMonStillFrontPic_Grumpig),
+ STILL_FRONT_PIC(PLUSLE, gMonStillFrontPic_Plusle),
+ STILL_FRONT_PIC(MINUN, gMonStillFrontPic_Minun),
+ STILL_FRONT_PIC(MAWILE, gMonStillFrontPic_Mawile),
+ STILL_FRONT_PIC(MEDITITE, gMonStillFrontPic_Meditite),
+ STILL_FRONT_PIC(MEDICHAM, gMonStillFrontPic_Medicham),
+ STILL_FRONT_PIC(SWABLU, gMonStillFrontPic_Swablu),
+ STILL_FRONT_PIC(ALTARIA, gMonStillFrontPic_Altaria),
+ STILL_FRONT_PIC(WYNAUT, gMonStillFrontPic_Wynaut),
+ STILL_FRONT_PIC(DUSKULL, gMonStillFrontPic_Duskull),
+ STILL_FRONT_PIC(DUSCLOPS, gMonStillFrontPic_Dusclops),
+ STILL_FRONT_PIC(ROSELIA, gMonStillFrontPic_Roselia),
+ STILL_FRONT_PIC(SLAKOTH, gMonStillFrontPic_Slakoth),
+ STILL_FRONT_PIC(VIGOROTH, gMonStillFrontPic_Vigoroth),
+ STILL_FRONT_PIC(SLAKING, gMonStillFrontPic_Slaking),
+ STILL_FRONT_PIC(GULPIN, gMonStillFrontPic_Gulpin),
+ STILL_FRONT_PIC(SWALOT, gMonStillFrontPic_Swalot),
+ STILL_FRONT_PIC(TROPIUS, gMonStillFrontPic_Tropius),
+ STILL_FRONT_PIC(WHISMUR, gMonStillFrontPic_Whismur),
+ STILL_FRONT_PIC(LOUDRED, gMonStillFrontPic_Loudred),
+ STILL_FRONT_PIC(EXPLOUD, gMonStillFrontPic_Exploud),
+ STILL_FRONT_PIC(CLAMPERL, gMonStillFrontPic_Clamperl),
+ STILL_FRONT_PIC(HUNTAIL, gMonStillFrontPic_Huntail),
+ STILL_FRONT_PIC(GOREBYSS, gMonStillFrontPic_Gorebyss),
+ STILL_FRONT_PIC(ABSOL, gMonStillFrontPic_Absol),
+ STILL_FRONT_PIC(SHUPPET, gMonStillFrontPic_Shuppet),
+ STILL_FRONT_PIC(BANETTE, gMonStillFrontPic_Banette),
+ STILL_FRONT_PIC(SEVIPER, gMonStillFrontPic_Seviper),
+ STILL_FRONT_PIC(ZANGOOSE, gMonStillFrontPic_Zangoose),
+ STILL_FRONT_PIC(RELICANTH, gMonStillFrontPic_Relicanth),
+ STILL_FRONT_PIC(ARON, gMonStillFrontPic_Aron),
+ STILL_FRONT_PIC(LAIRON, gMonStillFrontPic_Lairon),
+ STILL_FRONT_PIC(AGGRON, gMonStillFrontPic_Aggron),
+ STILL_FRONT_PIC(CASTFORM, gMonStillFrontPic_Castform),
+ STILL_FRONT_PIC(VOLBEAT, gMonStillFrontPic_Volbeat),
+ STILL_FRONT_PIC(ILLUMISE, gMonStillFrontPic_Illumise),
+ STILL_FRONT_PIC(LILEEP, gMonStillFrontPic_Lileep),
+ STILL_FRONT_PIC(CRADILY, gMonStillFrontPic_Cradily),
+ STILL_FRONT_PIC(ANORITH, gMonStillFrontPic_Anorith),
+ STILL_FRONT_PIC(ARMALDO, gMonStillFrontPic_Armaldo),
+ STILL_FRONT_PIC(RALTS, gMonStillFrontPic_Ralts),
+ STILL_FRONT_PIC(KIRLIA, gMonStillFrontPic_Kirlia),
+ STILL_FRONT_PIC(GARDEVOIR, gMonStillFrontPic_Gardevoir),
+ STILL_FRONT_PIC(BAGON, gMonStillFrontPic_Bagon),
+ STILL_FRONT_PIC(SHELGON, gMonStillFrontPic_Shelgon),
+ STILL_FRONT_PIC(SALAMENCE, gMonStillFrontPic_Salamence),
+ STILL_FRONT_PIC(BELDUM, gMonStillFrontPic_Beldum),
+ STILL_FRONT_PIC(METANG, gMonStillFrontPic_Metang),
+ STILL_FRONT_PIC(METAGROSS, gMonStillFrontPic_Metagross),
+ STILL_FRONT_PIC(REGIROCK, gMonStillFrontPic_Regirock),
+ STILL_FRONT_PIC(REGICE, gMonStillFrontPic_Regice),
+ STILL_FRONT_PIC(REGISTEEL, gMonStillFrontPic_Registeel),
+ STILL_FRONT_PIC(KYOGRE, gMonStillFrontPic_Kyogre),
+ STILL_FRONT_PIC(GROUDON, gMonStillFrontPic_Groudon),
+ STILL_FRONT_PIC(RAYQUAZA, gMonStillFrontPic_Rayquaza),
+ STILL_FRONT_PIC(LATIAS, gMonStillFrontPic_Latias),
+ STILL_FRONT_PIC(LATIOS, gMonStillFrontPic_Latios),
+ STILL_FRONT_PIC(JIRACHI, gMonStillFrontPic_Jirachi),
+ STILL_FRONT_PIC(DEOXYS, gMonStillFrontPic_Deoxys),
+ STILL_FRONT_PIC(CHIMECHO, gMonStillFrontPic_Chimecho),
+ STILL_FRONT_PIC(EGG, gMonStillFrontPic_Egg),
+ STILL_FRONT_PIC(UNOWN_B, gMonStillFrontPic_UnownB),
+ STILL_FRONT_PIC(UNOWN_C, gMonStillFrontPic_UnownC),
+ STILL_FRONT_PIC(UNOWN_D, gMonStillFrontPic_UnownD),
+ STILL_FRONT_PIC(UNOWN_E, gMonStillFrontPic_UnownE),
+ STILL_FRONT_PIC(UNOWN_F, gMonStillFrontPic_UnownF),
+ STILL_FRONT_PIC(UNOWN_G, gMonStillFrontPic_UnownG),
+ STILL_FRONT_PIC(UNOWN_H, gMonStillFrontPic_UnownH),
+ STILL_FRONT_PIC(UNOWN_I, gMonStillFrontPic_UnownI),
+ STILL_FRONT_PIC(UNOWN_J, gMonStillFrontPic_UnownJ),
+ STILL_FRONT_PIC(UNOWN_K, gMonStillFrontPic_UnownK),
+ STILL_FRONT_PIC(UNOWN_L, gMonStillFrontPic_UnownL),
+ STILL_FRONT_PIC(UNOWN_M, gMonStillFrontPic_UnownM),
+ STILL_FRONT_PIC(UNOWN_N, gMonStillFrontPic_UnownN),
+ STILL_FRONT_PIC(UNOWN_O, gMonStillFrontPic_UnownO),
+ STILL_FRONT_PIC(UNOWN_P, gMonStillFrontPic_UnownP),
+ STILL_FRONT_PIC(UNOWN_Q, gMonStillFrontPic_UnownQ),
+ STILL_FRONT_PIC(UNOWN_R, gMonStillFrontPic_UnownR),
+ STILL_FRONT_PIC(UNOWN_S, gMonStillFrontPic_UnownS),
+ STILL_FRONT_PIC(UNOWN_T, gMonStillFrontPic_UnownT),
+ STILL_FRONT_PIC(UNOWN_U, gMonStillFrontPic_UnownU),
+ STILL_FRONT_PIC(UNOWN_V, gMonStillFrontPic_UnownV),
+ STILL_FRONT_PIC(UNOWN_W, gMonStillFrontPic_UnownW),
+ STILL_FRONT_PIC(UNOWN_X, gMonStillFrontPic_UnownX),
+ STILL_FRONT_PIC(UNOWN_Y, gMonStillFrontPic_UnownY),
+ STILL_FRONT_PIC(UNOWN_Z, gMonStillFrontPic_UnownZ),
+ STILL_FRONT_PIC(UNOWN_EMARK, gMonStillFrontPic_UnownExclamationMark),
+ STILL_FRONT_PIC(UNOWN_QMARK, gMonStillFrontPic_UnownQuestionMark),
};
diff --git a/src/data/wild_encounters.h b/src/data/wild_encounters.h
new file mode 100644
index 000000000..d1f2eb616
--- /dev/null
+++ b/src/data/wild_encounters.h
@@ -0,0 +1,4573 @@
+// const rom data
+
+/*This file consists of several parts.
+ *First, the actual tables that define the available Pokemon and their level ranges.
+ *Second, the headers for each area that links the tables to the actual maps.
+ *Third, Battle Pyramid-specific tables and headers.
+ *Fourth, Battle Pike-specific tables and headers.
+ *And then finally, Feebas-related data.
+ *You can search for // to jump between the sections.
+ */
+
+ //Start of regular Pokemon tables.
+
+const struct WildPokemon gRoute101_LandMons[] =
+{
+ {2, 2, SPECIES_WURMPLE},
+ {2, 2, SPECIES_POOCHYENA},
+ {2, 2, SPECIES_WURMPLE},
+ {3, 3, SPECIES_WURMPLE},
+ {3, 3, SPECIES_POOCHYENA},
+ {3, 3, SPECIES_POOCHYENA},
+ {3, 3, SPECIES_WURMPLE},
+ {3, 3, SPECIES_POOCHYENA},
+ {2, 2, SPECIES_ZIGZAGOON},
+ {2, 2, SPECIES_ZIGZAGOON},
+ {3, 3, SPECIES_ZIGZAGOON},
+ {3, 3, SPECIES_ZIGZAGOON},
+};
+
+const struct WildPokemonInfo gRoute101_LandMonsInfo = {20, gRoute101_LandMons};
+
+const struct WildPokemon gRoute102_LandMons[] =
+{
+ {3, 3, SPECIES_POOCHYENA},
+ {3, 3, SPECIES_WURMPLE},
+ {4, 4, SPECIES_POOCHYENA},
+ {4, 4, SPECIES_WURMPLE},
+ {3, 3, SPECIES_LOTAD},
+ {4, 4, SPECIES_LOTAD},
+ {3, 3, SPECIES_ZIGZAGOON},
+ {3, 3, SPECIES_ZIGZAGOON},
+ {4, 4, SPECIES_ZIGZAGOON},
+ {4, 4, SPECIES_RALTS},
+ {4, 4, SPECIES_ZIGZAGOON},
+ {3, 3, SPECIES_SEEDOT},
+};
+
+const struct WildPokemonInfo gRoute102_LandMonsInfo = {20, gRoute102_LandMons};
+
+const struct WildPokemon gRoute102_WaterMons[] =
+{
+ {20, 30, SPECIES_MARILL},
+ {10, 20, SPECIES_MARILL},
+ {30, 35, SPECIES_MARILL},
+ {5, 10, SPECIES_MARILL},
+ {20, 30, SPECIES_GOLDEEN},
+};
+
+const struct WildPokemonInfo gRoute102_WaterMonsInfo = {4, gRoute102_WaterMons};
+
+const struct WildPokemon gRoute102_FishingMons[] =
+{
+ {5, 10, SPECIES_MAGIKARP},
+ {5, 10, SPECIES_GOLDEEN},
+ {10, 30, SPECIES_MAGIKARP},
+ {10, 30, SPECIES_GOLDEEN},
+ {10, 30, SPECIES_CORPHISH},
+ {25, 30, SPECIES_CORPHISH},
+ {30, 35, SPECIES_CORPHISH},
+ {20, 25, SPECIES_CORPHISH},
+ {35, 40, SPECIES_CORPHISH},
+ {40, 45, SPECIES_CORPHISH},
+};
+
+const struct WildPokemonInfo gRoute102_FishingMonsInfo = {30, gRoute102_FishingMons};
+
+const struct WildPokemon gRoute103_LandMons[] =
+{
+ {2, 2, SPECIES_POOCHYENA},
+ {3, 3, SPECIES_POOCHYENA},
+ {3, 3, SPECIES_POOCHYENA},
+ {4, 4, SPECIES_POOCHYENA},
+ {2, 2, SPECIES_WINGULL},
+ {3, 3, SPECIES_ZIGZAGOON},
+ {3, 3, SPECIES_ZIGZAGOON},
+ {4, 4, SPECIES_ZIGZAGOON},
+ {3, 3, SPECIES_WINGULL},
+ {3, 3, SPECIES_WINGULL},
+ {2, 2, SPECIES_WINGULL},
+ {4, 4, SPECIES_WINGULL},
+};
+
+const struct WildPokemonInfo gRoute103_LandMonsInfo = {20, gRoute103_LandMons};
+
+const struct WildPokemon gRoute103_WaterMons[] =
+{
+ {5, 35, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_WINGULL},
+ {15, 25, SPECIES_WINGULL},
+ {25, 30, SPECIES_PELIPPER},
+ {25, 30, SPECIES_PELIPPER},
+};
+
+const struct WildPokemonInfo gRoute103_WaterMonsInfo = {4, gRoute103_WaterMons};
+
+const struct WildPokemon gRoute103_FishingMons[] =
+{
+ {5, 10, SPECIES_MAGIKARP},
+ {5, 10, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_MAGIKARP},
+ {10, 30, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_WAILMER},
+ {30, 35, SPECIES_SHARPEDO},
+ {30, 35, SPECIES_WAILMER},
+ {25, 30, SPECIES_WAILMER},
+ {35, 40, SPECIES_WAILMER},
+ {40, 45, SPECIES_WAILMER},
+};
+
+const struct WildPokemonInfo gRoute103_FishingMonsInfo = {30, gRoute103_FishingMons};
+
+const struct WildPokemon gRoute104_LandMons[] =
+{
+ {4, 4, SPECIES_POOCHYENA},
+ {4, 4, SPECIES_WURMPLE},
+ {5, 5, SPECIES_POOCHYENA},
+ {5, 5, SPECIES_MARILL},
+ {4, 4, SPECIES_MARILL},
+ {5, 5, SPECIES_POOCHYENA},
+ {4, 4, SPECIES_TAILLOW},
+ {5, 5, SPECIES_TAILLOW},
+ {4, 4, SPECIES_WINGULL},
+ {4, 4, SPECIES_WINGULL},
+ {3, 3, SPECIES_WINGULL},
+ {5, 5, SPECIES_WINGULL},
+};
+
+const struct WildPokemonInfo gRoute104_LandMonsInfo = {20, gRoute104_LandMons};
+
+const struct WildPokemon gRoute104_WaterMons[] =
+{
+ {10, 30, SPECIES_WINGULL},
+ {15, 25, SPECIES_WINGULL},
+ {15, 25, SPECIES_WINGULL},
+ {25, 30, SPECIES_PELIPPER},
+ {25, 30, SPECIES_PELIPPER},
+};
+
+const struct WildPokemonInfo gRoute104_WaterMonsInfo = {4, gRoute104_WaterMons};
+
+const struct WildPokemon gRoute104_FishingMons[] =
+{
+ {5, 10, SPECIES_MAGIKARP},
+ {5, 10, SPECIES_MAGIKARP},
+ {10, 30, SPECIES_MAGIKARP},
+ {10, 30, SPECIES_MAGIKARP},
+ {10, 30, SPECIES_MAGIKARP},
+ {25, 30, SPECIES_MAGIKARP},
+ {30, 35, SPECIES_MAGIKARP},
+ {20, 25, SPECIES_MAGIKARP},
+ {35, 40, SPECIES_MAGIKARP},
+ {40, 45, SPECIES_MAGIKARP},
+};
+
+const struct WildPokemonInfo gRoute104_FishingMonsInfo = {30, gRoute104_FishingMons};
+
+const struct WildPokemon gRoute105_WaterMons[] =
+{
+ {5, 35, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_WINGULL},
+ {15, 25, SPECIES_WINGULL},
+ {25, 30, SPECIES_PELIPPER},
+ {25, 30, SPECIES_PELIPPER},
+};
+
+const struct WildPokemonInfo gRoute105_WaterMonsInfo = {4, gRoute105_WaterMons};
+
+const struct WildPokemon gRoute105_FishingMons[] =
+{
+ {5, 10, SPECIES_MAGIKARP},
+ {5, 10, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_MAGIKARP},
+ {10, 30, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_WAILMER},
+ {25, 30, SPECIES_WAILMER},
+ {30, 35, SPECIES_WAILMER},
+ {20, 25, SPECIES_WAILMER},
+ {35, 40, SPECIES_WAILMER},
+ {40, 45, SPECIES_WAILMER},
+};
+
+const struct WildPokemonInfo gRoute105_FishingMonsInfo = {30, gRoute105_FishingMons};
+
+const struct WildPokemon gRoute110_LandMons[] =
+{
+ {12, 12, SPECIES_POOCHYENA},
+ {12, 12, SPECIES_ELECTRIKE},
+ {12, 12, SPECIES_GULPIN},
+ {13, 13, SPECIES_ELECTRIKE},
+ {13, 13, SPECIES_MINUN},
+ {13, 13, SPECIES_ODDISH},
+ {13, 13, SPECIES_MINUN},
+ {13, 13, SPECIES_GULPIN},
+ {12, 12, SPECIES_WINGULL},
+ {12, 12, SPECIES_WINGULL},
+ {12, 12, SPECIES_PLUSLE},
+ {13, 13, SPECIES_PLUSLE},
+};
+
+const struct WildPokemonInfo gRoute110_LandMonsInfo = {20, gRoute110_LandMons};
+
+const struct WildPokemon gRoute110_WaterMons[] =
+{
+ {5, 35, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_WINGULL},
+ {15, 25, SPECIES_WINGULL},
+ {25, 30, SPECIES_PELIPPER},
+ {25, 30, SPECIES_PELIPPER},
+};
+
+const struct WildPokemonInfo gRoute110_WaterMonsInfo = {4, gRoute110_WaterMons};
+
+const struct WildPokemon gRoute110_FishingMons[] =
+{
+ {5, 10, SPECIES_MAGIKARP},
+ {5, 10, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_MAGIKARP},
+ {10, 30, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_WAILMER},
+ {25, 30, SPECIES_WAILMER},
+ {30, 35, SPECIES_WAILMER},
+ {20, 25, SPECIES_WAILMER},
+ {35, 40, SPECIES_WAILMER},
+ {40, 45, SPECIES_WAILMER},
+};
+
+const struct WildPokemonInfo gRoute110_FishingMonsInfo = {30, gRoute110_FishingMons};
+
+const struct WildPokemon gRoute111_LandMons[] =
+{
+ {20, 20, SPECIES_SANDSHREW},
+ {20, 20, SPECIES_TRAPINCH},
+ {21, 21, SPECIES_SANDSHREW},
+ {21, 21, SPECIES_TRAPINCH},
+ {19, 19, SPECIES_BALTOY},
+ {21, 21, SPECIES_BALTOY},
+ {19, 19, SPECIES_SANDSHREW},
+ {19, 19, SPECIES_TRAPINCH},
+ {20, 20, SPECIES_BALTOY},
+ {20, 20, SPECIES_CACNEA},
+ {22, 22, SPECIES_CACNEA},
+ {22, 22, SPECIES_CACNEA},
+};
+
+const struct WildPokemonInfo gRoute111_LandMonsInfo = {10, gRoute111_LandMons};
+
+const struct WildPokemon gRoute111_WaterMons[] =
+{
+ {20, 30, SPECIES_MARILL},
+ {10, 20, SPECIES_MARILL},
+ {30, 35, SPECIES_MARILL},
+ {5, 10, SPECIES_MARILL},
+ {20, 30, SPECIES_GOLDEEN},
+};
+
+const struct WildPokemonInfo gRoute111_WaterMonsInfo = {4, gRoute111_WaterMons};
+
+const struct WildPokemon gRoute111_RockSmashMons[] =
+{
+ {10, 15, SPECIES_GEODUDE},
+ {5, 10, SPECIES_GEODUDE},
+ {15, 20, SPECIES_GEODUDE},
+ {15, 20, SPECIES_GEODUDE},
+ {15, 20, SPECIES_GEODUDE},
+};
+
+const struct WildPokemonInfo gRoute111_RockSmashMonsInfo = {20, gRoute111_RockSmashMons};
+
+const struct WildPokemon gRoute111_FishingMons[] =
+{
+ {5, 10, SPECIES_MAGIKARP},
+ {5, 10, SPECIES_GOLDEEN},
+ {10, 30, SPECIES_MAGIKARP},
+ {10, 30, SPECIES_GOLDEEN},
+ {10, 30, SPECIES_BARBOACH},
+ {25, 30, SPECIES_BARBOACH},
+ {30, 35, SPECIES_BARBOACH},
+ {20, 25, SPECIES_BARBOACH},
+ {35, 40, SPECIES_BARBOACH},
+ {40, 45, SPECIES_BARBOACH},
+};
+
+const struct WildPokemonInfo gRoute111_FishingMonsInfo = {30, gRoute111_FishingMons};
+
+const struct WildPokemon gRoute112_LandMons[] =
+{
+ {15, 15, SPECIES_NUMEL},
+ {15, 15, SPECIES_NUMEL},
+ {15, 15, SPECIES_MARILL},
+ {14, 14, SPECIES_NUMEL},
+ {14, 14, SPECIES_NUMEL},
+ {14, 14, SPECIES_MARILL},
+ {16, 16, SPECIES_NUMEL},
+ {16, 16, SPECIES_MARILL},
+ {16, 16, SPECIES_NUMEL},
+ {16, 16, SPECIES_NUMEL},
+ {16, 16, SPECIES_NUMEL},
+ {16, 16, SPECIES_NUMEL},
+};
+
+const struct WildPokemonInfo gRoute112_LandMonsInfo = {20, gRoute112_LandMons};
+
+const struct WildPokemon gRoute113_LandMons[] =
+{
+ {15, 15, SPECIES_SPINDA},
+ {15, 15, SPECIES_SPINDA},
+ {15, 15, SPECIES_SLUGMA},
+ {14, 14, SPECIES_SPINDA},
+ {14, 14, SPECIES_SPINDA},
+ {14, 14, SPECIES_SLUGMA},
+ {16, 16, SPECIES_SPINDA},
+ {16, 16, SPECIES_SLUGMA},
+ {16, 16, SPECIES_SPINDA},
+ {16, 16, SPECIES_SKARMORY},
+ {16, 16, SPECIES_SPINDA},
+ {16, 16, SPECIES_SKARMORY},
+};
+
+const struct WildPokemonInfo gRoute113_LandMonsInfo = {20, gRoute113_LandMons};
+
+const struct WildPokemon gRoute114_LandMons[] =
+{
+ {16, 16, SPECIES_SWABLU},
+ {16, 16, SPECIES_LOTAD},
+ {17, 17, SPECIES_SWABLU},
+ {15, 15, SPECIES_SWABLU},
+ {15, 15, SPECIES_LOTAD},
+ {16, 16, SPECIES_LOMBRE},
+ {16, 16, SPECIES_LOMBRE},
+ {18, 18, SPECIES_LOMBRE},
+ {17, 17, SPECIES_SEVIPER},
+ {15, 15, SPECIES_SEVIPER},
+ {17, 17, SPECIES_SEVIPER},
+ {15, 15, SPECIES_NUZLEAF},
+};
+
+const struct WildPokemonInfo gRoute114_LandMonsInfo = {20, gRoute114_LandMons};
+
+const struct WildPokemon gRoute114_WaterMons[] =
+{
+ {20, 30, SPECIES_MARILL},
+ {10, 20, SPECIES_MARILL},
+ {30, 35, SPECIES_MARILL},
+ {5, 10, SPECIES_MARILL},
+ {20, 30, SPECIES_GOLDEEN},
+};
+
+const struct WildPokemonInfo gRoute114_WaterMonsInfo = {4, gRoute114_WaterMons};
+
+const struct WildPokemon gRoute114_RockSmashMons[] =
+{
+ {10, 15, SPECIES_GEODUDE},
+ {5, 10, SPECIES_GEODUDE},
+ {15, 20, SPECIES_GEODUDE},
+ {15, 20, SPECIES_GEODUDE},
+ {15, 20, SPECIES_GEODUDE},
+};
+
+const struct WildPokemonInfo gRoute114_RockSmashMonsInfo = {20, gRoute114_RockSmashMons};
+
+const struct WildPokemon gRoute114_FishingMons[] =
+{
+ {5, 10, SPECIES_MAGIKARP},
+ {5, 10, SPECIES_GOLDEEN},
+ {10, 30, SPECIES_MAGIKARP},
+ {10, 30, SPECIES_GOLDEEN},
+ {10, 30, SPECIES_BARBOACH},
+ {25, 30, SPECIES_BARBOACH},
+ {30, 35, SPECIES_BARBOACH},
+ {20, 25, SPECIES_BARBOACH},
+ {35, 40, SPECIES_BARBOACH},
+ {40, 45, SPECIES_BARBOACH},
+};
+
+const struct WildPokemonInfo gRoute114_FishingMonsInfo = {30, gRoute114_FishingMons};
+
+const struct WildPokemon gRoute116_LandMons[] =
+{
+ {6, 6, SPECIES_POOCHYENA},
+ {6, 6, SPECIES_WHISMUR},
+ {6, 6, SPECIES_NINCADA},
+ {7, 7, SPECIES_ABRA},
+ {7, 7, SPECIES_NINCADA},
+ {6, 6, SPECIES_TAILLOW},
+ {7, 7, SPECIES_TAILLOW},
+ {8, 8, SPECIES_TAILLOW},
+ {7, 7, SPECIES_POOCHYENA},
+ {8, 8, SPECIES_POOCHYENA},
+ {7, 7, SPECIES_SKITTY},
+ {8, 8, SPECIES_SKITTY},
+};
+
+const struct WildPokemonInfo gRoute116_LandMonsInfo = {20, gRoute116_LandMons};
+
+const struct WildPokemon gRoute117_LandMons[] =
+{
+ {13, 13, SPECIES_POOCHYENA},
+ {13, 13, SPECIES_ODDISH},
+ {14, 14, SPECIES_POOCHYENA},
+ {14, 14, SPECIES_ODDISH},
+ {13, 13, SPECIES_MARILL},
+ {13, 13, SPECIES_ODDISH},
+ {13, 13, SPECIES_ILLUMISE},
+ {13, 13, SPECIES_ILLUMISE},
+ {14, 14, SPECIES_ILLUMISE},
+ {14, 14, SPECIES_ILLUMISE},
+ {13, 13, SPECIES_VOLBEAT},
+ {13, 13, SPECIES_SEEDOT},
+};
+
+const struct WildPokemonInfo gRoute117_LandMonsInfo = {20, gRoute117_LandMons};
+
+const struct WildPokemon gRoute117_WaterMons[] =
+{
+ {20, 30, SPECIES_MARILL},
+ {10, 20, SPECIES_MARILL},
+ {30, 35, SPECIES_MARILL},
+ {5, 10, SPECIES_MARILL},
+ {20, 30, SPECIES_GOLDEEN},
+};
+
+const struct WildPokemonInfo gRoute117_WaterMonsInfo = {4, gRoute117_WaterMons};
+
+const struct WildPokemon gRoute117_FishingMons[] =
+{
+ {5, 10, SPECIES_MAGIKARP},
+ {5, 10, SPECIES_GOLDEEN},
+ {10, 30, SPECIES_MAGIKARP},
+ {10, 30, SPECIES_GOLDEEN},
+ {10, 30, SPECIES_CORPHISH},
+ {25, 30, SPECIES_CORPHISH},
+ {30, 35, SPECIES_CORPHISH},
+ {20, 25, SPECIES_CORPHISH},
+ {35, 40, SPECIES_CORPHISH},
+ {40, 45, SPECIES_CORPHISH},
+};
+
+const struct WildPokemonInfo gRoute117_FishingMonsInfo = {30, gRoute117_FishingMons};
+
+const struct WildPokemon gRoute118_LandMons[] =
+{
+ {24, 24, SPECIES_ZIGZAGOON},
+ {24, 24, SPECIES_ELECTRIKE},
+ {26, 26, SPECIES_ZIGZAGOON},
+ {26, 26, SPECIES_ELECTRIKE},
+ {26, 26, SPECIES_LINOONE},
+ {26, 26, SPECIES_MANECTRIC},
+ {25, 25, SPECIES_WINGULL},
+ {25, 25, SPECIES_WINGULL},
+ {26, 26, SPECIES_WINGULL},
+ {26, 26, SPECIES_WINGULL},
+ {27, 27, SPECIES_WINGULL},
+ {25, 25, SPECIES_KECLEON},
+};
+
+const struct WildPokemonInfo gRoute118_LandMonsInfo = {20, gRoute118_LandMons};
+
+const struct WildPokemon gRoute118_WaterMons[] =
+{
+ {5, 35, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_WINGULL},
+ {15, 25, SPECIES_WINGULL},
+ {25, 30, SPECIES_PELIPPER},
+ {25, 30, SPECIES_PELIPPER},
+};
+
+const struct WildPokemonInfo gRoute118_WaterMonsInfo = {4, gRoute118_WaterMons};
+
+const struct WildPokemon gRoute118_FishingMons[] =
+{
+ {5, 10, SPECIES_MAGIKARP},
+ {5, 10, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_MAGIKARP},
+ {10, 30, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_CARVANHA},
+ {30, 35, SPECIES_SHARPEDO},
+ {30, 35, SPECIES_CARVANHA},
+ {20, 25, SPECIES_CARVANHA},
+ {35, 40, SPECIES_CARVANHA},
+ {40, 45, SPECIES_CARVANHA},
+};
+
+const struct WildPokemonInfo gRoute118_FishingMonsInfo = {30, gRoute118_FishingMons};
+
+const struct WildPokemon gRoute124_WaterMons[] =
+{
+ {5, 35, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_WINGULL},
+ {15, 25, SPECIES_WINGULL},
+ {25, 30, SPECIES_PELIPPER},
+ {25, 30, SPECIES_PELIPPER},
+};
+
+const struct WildPokemonInfo gRoute124_WaterMonsInfo = {4, gRoute124_WaterMons};
+
+const struct WildPokemon gRoute124_FishingMons[] =
+{
+ {5, 10, SPECIES_MAGIKARP},
+ {5, 10, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_MAGIKARP},
+ {10, 30, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_WAILMER},
+ {30, 35, SPECIES_SHARPEDO},
+ {30, 35, SPECIES_WAILMER},
+ {25, 30, SPECIES_WAILMER},
+ {35, 40, SPECIES_WAILMER},
+ {40, 45, SPECIES_WAILMER},
+};
+
+const struct WildPokemonInfo gRoute124_FishingMonsInfo = {30, gRoute124_FishingMons};
+
+const struct WildPokemon gPetalburgWoods_LandMons[] =
+{
+ {5, 5, SPECIES_POOCHYENA},
+ {5, 5, SPECIES_WURMPLE},
+ {5, 5, SPECIES_SHROOMISH},
+ {6, 6, SPECIES_POOCHYENA},
+ {5, 5, SPECIES_SILCOON},
+ {5, 5, SPECIES_CASCOON},
+ {6, 6, SPECIES_WURMPLE},
+ {6, 6, SPECIES_SHROOMISH},
+ {5, 5, SPECIES_TAILLOW},
+ {5, 5, SPECIES_SLAKOTH},
+ {6, 6, SPECIES_TAILLOW},
+ {6, 6, SPECIES_SLAKOTH},
+};
+
+const struct WildPokemonInfo gPetalburgWoods_LandMonsInfo = {20, gPetalburgWoods_LandMons};
+
+const struct WildPokemon gRusturfTunnel_LandMons[] =
+{
+ {6, 6, SPECIES_WHISMUR},
+ {7, 7, SPECIES_WHISMUR},
+ {6, 6, SPECIES_WHISMUR},
+ {6, 6, SPECIES_WHISMUR},
+ {7, 7, SPECIES_WHISMUR},
+ {7, 7, SPECIES_WHISMUR},
+ {5, 5, SPECIES_WHISMUR},
+ {8, 8, SPECIES_WHISMUR},
+ {5, 5, SPECIES_WHISMUR},
+ {8, 8, SPECIES_WHISMUR},
+ {5, 5, SPECIES_WHISMUR},
+ {8, 8, SPECIES_WHISMUR},
+};
+
+const struct WildPokemonInfo gRusturfTunnel_LandMonsInfo = {10, gRusturfTunnel_LandMons};
+
+const struct WildPokemon gGraniteCave_1F_LandMons[] =
+{
+ {7, 7, SPECIES_ZUBAT},
+ {8, 8, SPECIES_MAKUHITA},
+ {7, 7, SPECIES_MAKUHITA},
+ {8, 8, SPECIES_ZUBAT},
+ {9, 9, SPECIES_MAKUHITA},
+ {8, 8, SPECIES_ABRA},
+ {10, 10, SPECIES_MAKUHITA},
+ {6, 6, SPECIES_MAKUHITA},
+ {7, 7, SPECIES_GEODUDE},
+ {8, 8, SPECIES_GEODUDE},
+ {6, 6, SPECIES_GEODUDE},
+ {9, 9, SPECIES_GEODUDE},
+};
+
+const struct WildPokemonInfo gGraniteCave_1F_LandMonsInfo = {10, gGraniteCave_1F_LandMons};
+
+const struct WildPokemon gGraniteCave_B1F_LandMons[] =
+{
+ {9, 9, SPECIES_ZUBAT},
+ {10, 10, SPECIES_ARON},
+ {9, 9, SPECIES_ARON},
+ {11, 11, SPECIES_ARON},
+ {10, 10, SPECIES_ZUBAT},
+ {9, 9, SPECIES_ABRA},
+ {10, 10, SPECIES_MAKUHITA},
+ {11, 11, SPECIES_MAKUHITA},
+ {10, 10, SPECIES_SABLEYE},
+ {10, 10, SPECIES_SABLEYE},
+ {9, 9, SPECIES_SABLEYE},
+ {11, 11, SPECIES_SABLEYE},
+};
+
+const struct WildPokemonInfo gGraniteCave_B1F_LandMonsInfo = {10, gGraniteCave_B1F_LandMons};
+
+const struct WildPokemon gMtPyre_1F_LandMons[] =
+{
+ {27, 27, SPECIES_SHUPPET},
+ {28, 28, SPECIES_SHUPPET},
+ {26, 26, SPECIES_SHUPPET},
+ {25, 25, SPECIES_SHUPPET},
+ {29, 29, SPECIES_SHUPPET},
+ {24, 24, SPECIES_SHUPPET},
+ {23, 23, SPECIES_SHUPPET},
+ {22, 22, SPECIES_SHUPPET},
+ {29, 29, SPECIES_SHUPPET},
+ {24, 24, SPECIES_SHUPPET},
+ {29, 29, SPECIES_SHUPPET},
+ {24, 24, SPECIES_SHUPPET},
+};
+
+const struct WildPokemonInfo gMtPyre_1F_LandMonsInfo = {10, gMtPyre_1F_LandMons};
+
+const struct WildPokemon gVictoryRoad_1F_LandMons[] =
+{
+ {40, 40, SPECIES_GOLBAT},
+ {40, 40, SPECIES_HARIYAMA},
+ {40, 40, SPECIES_LAIRON},
+ {40, 40, SPECIES_LOUDRED},
+ {36, 36, SPECIES_ZUBAT},
+ {36, 36, SPECIES_MAKUHITA},
+ {38, 38, SPECIES_GOLBAT},
+ {38, 38, SPECIES_HARIYAMA},
+ {36, 36, SPECIES_ARON},
+ {36, 36, SPECIES_WHISMUR},
+ {36, 36, SPECIES_ARON},
+ {36, 36, SPECIES_WHISMUR},
+};
+
+const struct WildPokemonInfo gVictoryRoad_1F_LandMonsInfo = {10, gVictoryRoad_1F_LandMons};
+
+const struct WildPokemon gSafariZone_South_LandMons[] =
+{
+ {25, 25, SPECIES_ODDISH},
+ {27, 27, SPECIES_ODDISH},
+ {25, 25, SPECIES_GIRAFARIG},
+ {27, 27, SPECIES_GIRAFARIG},
+ {25, 25, SPECIES_NATU},
+ {25, 25, SPECIES_DODUO},
+ {25, 25, SPECIES_GLOOM},
+ {27, 27, SPECIES_WOBBUFFET},
+ {25, 25, SPECIES_PIKACHU},
+ {27, 27, SPECIES_WOBBUFFET},
+ {27, 27, SPECIES_PIKACHU},
+ {29, 29, SPECIES_WOBBUFFET},
+};
+
+const struct WildPokemonInfo gSafariZone_South_LandMonsInfo = {25, gSafariZone_South_LandMons};
+
+const struct WildPokemon gUnderwater2_WaterMons[] =
+{
+ {20, 30, SPECIES_CLAMPERL},
+ {20, 30, SPECIES_CHINCHOU},
+ {30, 35, SPECIES_CLAMPERL},
+ {30, 35, SPECIES_RELICANTH},
+ {30, 35, SPECIES_RELICANTH},
+};
+
+const struct WildPokemonInfo gUnderwater2_WaterMonsInfo = {4, gUnderwater2_WaterMons};
+
+const struct WildPokemon gAbandonedShip_Rooms_B1F_WaterMons[] =
+{
+ {5, 35, SPECIES_TENTACOOL},
+ {5, 35, SPECIES_TENTACOOL},
+ {5, 35, SPECIES_TENTACOOL},
+ {5, 35, SPECIES_TENTACOOL},
+ {30, 35, SPECIES_TENTACRUEL},
+};
+
+const struct WildPokemonInfo gAbandonedShip_Rooms_B1F_WaterMonsInfo = {4, gAbandonedShip_Rooms_B1F_WaterMons};
+
+const struct WildPokemon gAbandonedShip_Rooms_B1F_FishingMons[] =
+{
+ {5, 10, SPECIES_MAGIKARP},
+ {5, 10, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_MAGIKARP},
+ {10, 30, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_TENTACOOL},
+ {25, 30, SPECIES_TENTACOOL},
+ {30, 35, SPECIES_TENTACOOL},
+ {30, 35, SPECIES_TENTACRUEL},
+ {25, 30, SPECIES_TENTACRUEL},
+ {20, 25, SPECIES_TENTACRUEL},
+};
+
+const struct WildPokemonInfo gAbandonedShip_Rooms_B1F_FishingMonsInfo = {20, gAbandonedShip_Rooms_B1F_FishingMons};
+
+const struct WildPokemon gGraniteCave_B2F_LandMons[] =
+{
+ {10, 10, SPECIES_ZUBAT},
+ {11, 11, SPECIES_ARON},
+ {10, 10, SPECIES_ARON},
+ {11, 11, SPECIES_ZUBAT},
+ {12, 12, SPECIES_ARON},
+ {10, 10, SPECIES_ABRA},
+ {10, 10, SPECIES_SABLEYE},
+ {11, 11, SPECIES_SABLEYE},
+ {12, 12, SPECIES_SABLEYE},
+ {10, 10, SPECIES_SABLEYE},
+ {12, 12, SPECIES_SABLEYE},
+ {10, 10, SPECIES_SABLEYE},
+};
+
+const struct WildPokemonInfo gGraniteCave_B2F_LandMonsInfo = {10, gGraniteCave_B2F_LandMons};
+
+const struct WildPokemon gGraniteCave_B2F_RockSmashMons[] =
+{
+ {10, 15, SPECIES_GEODUDE},
+ {10, 20, SPECIES_NOSEPASS},
+ {5, 10, SPECIES_GEODUDE},
+ {15, 20, SPECIES_GEODUDE},
+ {15, 20, SPECIES_GEODUDE},
+};
+
+const struct WildPokemonInfo gGraniteCave_B2F_RockSmashMonsInfo = {20, gGraniteCave_B2F_RockSmashMons};
+
+const struct WildPokemon gFieryPath_LandMons[] =
+{
+ {15, 15, SPECIES_NUMEL},
+ {15, 15, SPECIES_KOFFING},
+ {16, 16, SPECIES_NUMEL},
+ {15, 15, SPECIES_MACHOP},
+ {15, 15, SPECIES_TORKOAL},
+ {15, 15, SPECIES_SLUGMA},
+ {16, 16, SPECIES_KOFFING},
+ {16, 16, SPECIES_MACHOP},
+ {14, 14, SPECIES_TORKOAL},
+ {16, 16, SPECIES_TORKOAL},
+ {14, 14, SPECIES_GRIMER},
+ {14, 14, SPECIES_GRIMER},
+};
+
+const struct WildPokemonInfo gFieryPath_LandMonsInfo = {10, gFieryPath_LandMons};
+
+const struct WildPokemon gMeteorFalls_B1F_2R_LandMons[] =
+{
+ {33, 33, SPECIES_GOLBAT},
+ {35, 35, SPECIES_GOLBAT},
+ {30, 30, SPECIES_BAGON},
+ {35, 35, SPECIES_SOLROCK},
+ {35, 35, SPECIES_BAGON},
+ {37, 37, SPECIES_SOLROCK},
+ {25, 25, SPECIES_BAGON},
+ {39, 39, SPECIES_SOLROCK},
+ {38, 38, SPECIES_GOLBAT},
+ {40, 40, SPECIES_GOLBAT},
+ {38, 38, SPECIES_GOLBAT},
+ {40, 40, SPECIES_GOLBAT},
+};
+
+const struct WildPokemonInfo gMeteorFalls_B1F_2R_LandMonsInfo = {10, gMeteorFalls_B1F_2R_LandMons};
+
+const struct WildPokemon gMeteorFalls_B1F_2R_WaterMons[] =
+{
+ {30, 35, SPECIES_GOLBAT},
+ {30, 35, SPECIES_GOLBAT},
+ {25, 35, SPECIES_SOLROCK},
+ {15, 25, SPECIES_SOLROCK},
+ {5, 15, SPECIES_SOLROCK},
+};
+
+const struct WildPokemonInfo gMeteorFalls_B1F_2R_WaterMonsInfo = {4, gMeteorFalls_B1F_2R_WaterMons};
+
+const struct WildPokemon gMeteorFalls_B1F_2R_FishingMons[] =
+{
+ {5, 10, SPECIES_MAGIKARP},
+ {5, 10, SPECIES_GOLDEEN},
+ {10, 30, SPECIES_MAGIKARP},
+ {10, 30, SPECIES_GOLDEEN},
+ {10, 30, SPECIES_BARBOACH},
+ {25, 30, SPECIES_BARBOACH},
+ {30, 35, SPECIES_BARBOACH},
+ {30, 35, SPECIES_WHISCASH},
+ {35, 40, SPECIES_WHISCASH},
+ {40, 45, SPECIES_WHISCASH},
+};
+
+const struct WildPokemonInfo gMeteorFalls_B1F_2R_FishingMonsInfo = {30, gMeteorFalls_B1F_2R_FishingMons};
+
+const struct WildPokemon gJaggedPass_LandMons[] =
+{
+ {21, 21, SPECIES_NUMEL},
+ {21, 21, SPECIES_NUMEL},
+ {21, 21, SPECIES_MACHOP},
+ {20, 20, SPECIES_NUMEL},
+ {20, 20, SPECIES_SPOINK},
+ {20, 20, SPECIES_MACHOP},
+ {21, 21, SPECIES_SPOINK},
+ {22, 22, SPECIES_MACHOP},
+ {22, 22, SPECIES_NUMEL},
+ {22, 22, SPECIES_SPOINK},
+ {22, 22, SPECIES_NUMEL},
+ {22, 22, SPECIES_SPOINK},
+};
+
+const struct WildPokemonInfo gJaggedPass_LandMonsInfo = {20, gJaggedPass_LandMons};
+
+const struct WildPokemon gRoute106_WaterMons[] =
+{
+ {5, 35, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_WINGULL},
+ {15, 25, SPECIES_WINGULL},
+ {25, 30, SPECIES_PELIPPER},
+ {25, 30, SPECIES_PELIPPER},
+};
+
+const struct WildPokemonInfo gRoute106_WaterMonsInfo = {4, gRoute106_WaterMons};
+
+const struct WildPokemon gRoute106_FishingMons[] =
+{
+ {5, 10, SPECIES_MAGIKARP},
+ {5, 10, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_MAGIKARP},
+ {10, 30, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_WAILMER},
+ {25, 30, SPECIES_WAILMER},
+ {30, 35, SPECIES_WAILMER},
+ {20, 25, SPECIES_WAILMER},
+ {35, 40, SPECIES_WAILMER},
+ {40, 45, SPECIES_WAILMER},
+};
+
+const struct WildPokemonInfo gRoute106_FishingMonsInfo = {30, gRoute106_FishingMons};
+
+const struct WildPokemon gRoute107_WaterMons[] =
+{
+ {5, 35, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_WINGULL},
+ {15, 25, SPECIES_WINGULL},
+ {25, 30, SPECIES_PELIPPER},
+ {25, 30, SPECIES_PELIPPER},
+};
+
+const struct WildPokemonInfo gRoute107_WaterMonsInfo = {4, gRoute107_WaterMons};
+
+const struct WildPokemon gRoute107_FishingMons[] =
+{
+ {5, 10, SPECIES_MAGIKARP},
+ {5, 10, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_MAGIKARP},
+ {10, 30, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_WAILMER},
+ {25, 30, SPECIES_WAILMER},
+ {30, 35, SPECIES_WAILMER},
+ {20, 25, SPECIES_WAILMER},
+ {35, 40, SPECIES_WAILMER},
+ {40, 45, SPECIES_WAILMER},
+};
+
+const struct WildPokemonInfo gRoute107_FishingMonsInfo = {30, gRoute107_FishingMons};
+
+const struct WildPokemon gRoute108_WaterMons[] =
+{
+ {5, 35, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_WINGULL},
+ {15, 25, SPECIES_WINGULL},
+ {25, 30, SPECIES_PELIPPER},
+ {25, 30, SPECIES_PELIPPER},
+};
+
+const struct WildPokemonInfo gRoute108_WaterMonsInfo = {4, gRoute108_WaterMons};
+
+const struct WildPokemon gRoute108_FishingMons[] =
+{
+ {5, 10, SPECIES_MAGIKARP},
+ {5, 10, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_MAGIKARP},
+ {10, 30, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_WAILMER},
+ {25, 30, SPECIES_WAILMER},
+ {30, 35, SPECIES_WAILMER},
+ {20, 25, SPECIES_WAILMER},
+ {35, 40, SPECIES_WAILMER},
+ {40, 45, SPECIES_WAILMER},
+};
+
+const struct WildPokemonInfo gRoute108_FishingMonsInfo = {30, gRoute108_FishingMons};
+
+const struct WildPokemon gRoute109_WaterMons[] =
+{
+ {5, 35, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_WINGULL},
+ {15, 25, SPECIES_WINGULL},
+ {25, 30, SPECIES_PELIPPER},
+ {25, 30, SPECIES_PELIPPER},
+};
+
+const struct WildPokemonInfo gRoute109_WaterMonsInfo = {4, gRoute109_WaterMons};
+
+const struct WildPokemon gRoute109_FishingMons[] =
+{
+ {5, 10, SPECIES_MAGIKARP},
+ {5, 10, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_MAGIKARP},
+ {10, 30, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_WAILMER},
+ {25, 30, SPECIES_WAILMER},
+ {30, 35, SPECIES_WAILMER},
+ {20, 25, SPECIES_WAILMER},
+ {35, 40, SPECIES_WAILMER},
+ {40, 45, SPECIES_WAILMER},
+};
+
+const struct WildPokemonInfo gRoute109_FishingMonsInfo = {30, gRoute109_FishingMons};
+
+const struct WildPokemon gRoute115_LandMons[] =
+{
+ {23, 23, SPECIES_SWABLU},
+ {23, 23, SPECIES_TAILLOW},
+ {25, 25, SPECIES_SWABLU},
+ {24, 24, SPECIES_TAILLOW},
+ {25, 25, SPECIES_TAILLOW},
+ {25, 25, SPECIES_SWELLOW},
+ {24, 24, SPECIES_JIGGLYPUFF},
+ {25, 25, SPECIES_JIGGLYPUFF},
+ {24, 24, SPECIES_WINGULL},
+ {24, 24, SPECIES_WINGULL},
+ {26, 26, SPECIES_WINGULL},
+ {25, 25, SPECIES_WINGULL},
+};
+
+const struct WildPokemonInfo gRoute115_LandMonsInfo = {20, gRoute115_LandMons};
+
+const struct WildPokemon gRoute115_WaterMons[] =
+{
+ {5, 35, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_WINGULL},
+ {15, 25, SPECIES_WINGULL},
+ {25, 30, SPECIES_PELIPPER},
+ {25, 30, SPECIES_PELIPPER},
+};
+
+const struct WildPokemonInfo gRoute115_WaterMonsInfo = {4, gRoute115_WaterMons};
+
+const struct WildPokemon gRoute115_FishingMons[] =
+{
+ {5, 10, SPECIES_MAGIKARP},
+ {5, 10, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_MAGIKARP},
+ {10, 30, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_WAILMER},
+ {25, 30, SPECIES_WAILMER},
+ {30, 35, SPECIES_WAILMER},
+ {20, 25, SPECIES_WAILMER},
+ {35, 40, SPECIES_WAILMER},
+ {40, 45, SPECIES_WAILMER},
+};
+
+const struct WildPokemonInfo gRoute115_FishingMonsInfo = {30, gRoute115_FishingMons};
+
+const struct WildPokemon gNewMauville_Inside_LandMons[] =
+{
+ {24, 24, SPECIES_VOLTORB},
+ {24, 24, SPECIES_MAGNEMITE},
+ {25, 25, SPECIES_VOLTORB},
+ {25, 25, SPECIES_MAGNEMITE},
+ {23, 23, SPECIES_VOLTORB},
+ {23, 23, SPECIES_MAGNEMITE},
+ {26, 26, SPECIES_VOLTORB},
+ {26, 26, SPECIES_MAGNEMITE},
+ {22, 22, SPECIES_VOLTORB},
+ {22, 22, SPECIES_MAGNEMITE},
+ {26, 26, SPECIES_ELECTRODE},
+ {26, 26, SPECIES_MAGNETON},
+};
+
+const struct WildPokemonInfo gNewMauville_Inside_LandMonsInfo = {10, gNewMauville_Inside_LandMons};
+
+const struct WildPokemon gRoute119_LandMons[] =
+{
+ {25, 25, SPECIES_ZIGZAGOON},
+ {25, 25, SPECIES_LINOONE},
+ {27, 27, SPECIES_ZIGZAGOON},
+ {25, 25, SPECIES_ODDISH},
+ {27, 27, SPECIES_LINOONE},
+ {26, 26, SPECIES_ODDISH},
+ {27, 27, SPECIES_ODDISH},
+ {24, 24, SPECIES_ODDISH},
+ {25, 25, SPECIES_TROPIUS},
+ {26, 26, SPECIES_TROPIUS},
+ {27, 27, SPECIES_TROPIUS},
+ {25, 25, SPECIES_KECLEON},
+};
+
+const struct WildPokemonInfo gRoute119_LandMonsInfo = {15, gRoute119_LandMons};
+
+const struct WildPokemon gRoute119_WaterMons[] =
+{
+ {5, 35, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_WINGULL},
+ {15, 25, SPECIES_WINGULL},
+ {25, 30, SPECIES_PELIPPER},
+ {25, 30, SPECIES_PELIPPER},
+};
+
+const struct WildPokemonInfo gRoute119_WaterMonsInfo = {4, gRoute119_WaterMons};
+
+const struct WildPokemon gRoute119_FishingMons[] =
+{
+ {5, 10, SPECIES_MAGIKARP},
+ {5, 10, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_MAGIKARP},
+ {10, 30, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_CARVANHA},
+ {25, 30, SPECIES_CARVANHA},
+ {30, 35, SPECIES_CARVANHA},
+ {20, 25, SPECIES_CARVANHA},
+ {35, 40, SPECIES_CARVANHA},
+ {40, 45, SPECIES_CARVANHA},
+};
+
+const struct WildPokemonInfo gRoute119_FishingMonsInfo = {30, gRoute119_FishingMons};
+
+const struct WildPokemon gRoute120_LandMons[] =
+{
+ {25, 25, SPECIES_POOCHYENA},
+ {25, 25, SPECIES_MIGHTYENA},
+ {27, 27, SPECIES_MIGHTYENA},
+ {25, 25, SPECIES_ODDISH},
+ {25, 25, SPECIES_MARILL},
+ {26, 26, SPECIES_ODDISH},
+ {27, 27, SPECIES_ODDISH},
+ {27, 27, SPECIES_MARILL},
+ {25, 25, SPECIES_ABSOL},
+ {27, 27, SPECIES_ABSOL},
+ {25, 25, SPECIES_KECLEON},
+ {25, 25, SPECIES_SEEDOT},
+};
+
+const struct WildPokemonInfo gRoute120_LandMonsInfo = {20, gRoute120_LandMons};
+
+const struct WildPokemon gRoute120_WaterMons[] =
+{
+ {20, 30, SPECIES_MARILL},
+ {10, 20, SPECIES_MARILL},
+ {30, 35, SPECIES_MARILL},
+ {5, 10, SPECIES_MARILL},
+ {20, 30, SPECIES_GOLDEEN},
+};
+
+const struct WildPokemonInfo gRoute120_WaterMonsInfo = {4, gRoute120_WaterMons};
+
+const struct WildPokemon gRoute120_FishingMons[] =
+{
+ {5, 10, SPECIES_MAGIKARP},
+ {5, 10, SPECIES_GOLDEEN},
+ {10, 30, SPECIES_MAGIKARP},
+ {10, 30, SPECIES_GOLDEEN},
+ {10, 30, SPECIES_BARBOACH},
+ {25, 30, SPECIES_BARBOACH},
+ {30, 35, SPECIES_BARBOACH},
+ {20, 25, SPECIES_BARBOACH},
+ {35, 40, SPECIES_BARBOACH},
+ {40, 45, SPECIES_BARBOACH},
+};
+
+const struct WildPokemonInfo gRoute120_FishingMonsInfo = {30, gRoute120_FishingMons};
+
+const struct WildPokemon gRoute121_LandMons[] =
+{
+ {26, 26, SPECIES_POOCHYENA},
+ {26, 26, SPECIES_SHUPPET},
+ {26, 26, SPECIES_MIGHTYENA},
+ {28, 28, SPECIES_SHUPPET},
+ {28, 28, SPECIES_MIGHTYENA},
+ {26, 26, SPECIES_ODDISH},
+ {28, 28, SPECIES_ODDISH},
+ {28, 28, SPECIES_GLOOM},
+ {26, 26, SPECIES_WINGULL},
+ {27, 27, SPECIES_WINGULL},
+ {28, 28, SPECIES_WINGULL},
+ {25, 25, SPECIES_KECLEON},
+};
+
+const struct WildPokemonInfo gRoute121_LandMonsInfo = {20, gRoute121_LandMons};
+
+const struct WildPokemon gRoute121_WaterMons[] =
+{
+ {5, 35, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_WINGULL},
+ {15, 25, SPECIES_WINGULL},
+ {25, 30, SPECIES_PELIPPER},
+ {25, 30, SPECIES_PELIPPER},
+};
+
+const struct WildPokemonInfo gRoute121_WaterMonsInfo = {4, gRoute121_WaterMons};
+
+const struct WildPokemon gRoute121_FishingMons[] =
+{
+ {5, 10, SPECIES_MAGIKARP},
+ {5, 10, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_MAGIKARP},
+ {10, 30, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_WAILMER},
+ {25, 30, SPECIES_WAILMER},
+ {30, 35, SPECIES_WAILMER},
+ {20, 25, SPECIES_WAILMER},
+ {35, 40, SPECIES_WAILMER},
+ {40, 45, SPECIES_WAILMER},
+};
+
+const struct WildPokemonInfo gRoute121_FishingMonsInfo = {30, gRoute121_FishingMons};
+
+const struct WildPokemon gRoute122_WaterMons[] =
+{
+ {5, 35, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_WINGULL},
+ {15, 25, SPECIES_WINGULL},
+ {25, 30, SPECIES_PELIPPER},
+ {25, 30, SPECIES_PELIPPER},
+};
+
+const struct WildPokemonInfo gRoute122_WaterMonsInfo = {4, gRoute122_WaterMons};
+
+const struct WildPokemon gRoute122_FishingMons[] =
+{
+ {5, 10, SPECIES_MAGIKARP},
+ {5, 10, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_MAGIKARP},
+ {10, 30, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_WAILMER},
+ {30, 35, SPECIES_SHARPEDO},
+ {30, 35, SPECIES_WAILMER},
+ {25, 30, SPECIES_WAILMER},
+ {35, 40, SPECIES_WAILMER},
+ {40, 45, SPECIES_WAILMER},
+};
+
+const struct WildPokemonInfo gRoute122_FishingMonsInfo = {30, gRoute122_FishingMons};
+
+const struct WildPokemon gRoute123_LandMons[] =
+{
+ {26, 26, SPECIES_POOCHYENA},
+ {26, 26, SPECIES_SHUPPET},
+ {26, 26, SPECIES_MIGHTYENA},
+ {28, 28, SPECIES_SHUPPET},
+ {28, 28, SPECIES_MIGHTYENA},
+ {26, 26, SPECIES_ODDISH},
+ {28, 28, SPECIES_ODDISH},
+ {28, 28, SPECIES_GLOOM},
+ {26, 26, SPECIES_WINGULL},
+ {27, 27, SPECIES_WINGULL},
+ {28, 28, SPECIES_WINGULL},
+ {25, 25, SPECIES_KECLEON},
+};
+
+const struct WildPokemonInfo gRoute123_LandMonsInfo = {20, gRoute123_LandMons};
+
+const struct WildPokemon gRoute123_WaterMons[] =
+{
+ {5, 35, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_WINGULL},
+ {15, 25, SPECIES_WINGULL},
+ {25, 30, SPECIES_PELIPPER},
+ {25, 30, SPECIES_PELIPPER},
+};
+
+const struct WildPokemonInfo gRoute123_WaterMonsInfo = {4, gRoute123_WaterMons};
+
+const struct WildPokemon gRoute123_FishingMons[] =
+{
+ {5, 10, SPECIES_MAGIKARP},
+ {5, 10, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_MAGIKARP},
+ {10, 30, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_WAILMER},
+ {25, 30, SPECIES_WAILMER},
+ {30, 35, SPECIES_WAILMER},
+ {20, 25, SPECIES_WAILMER},
+ {35, 40, SPECIES_WAILMER},
+ {40, 45, SPECIES_WAILMER},
+};
+
+const struct WildPokemonInfo gRoute123_FishingMonsInfo = {30, gRoute123_FishingMons};
+
+const struct WildPokemon gMtPyre_2F_LandMons[] =
+{
+ {27, 27, SPECIES_SHUPPET},
+ {28, 28, SPECIES_SHUPPET},
+ {26, 26, SPECIES_SHUPPET},
+ {25, 25, SPECIES_SHUPPET},
+ {29, 29, SPECIES_SHUPPET},
+ {24, 24, SPECIES_SHUPPET},
+ {23, 23, SPECIES_SHUPPET},
+ {22, 22, SPECIES_SHUPPET},
+ {29, 29, SPECIES_SHUPPET},
+ {24, 24, SPECIES_SHUPPET},
+ {29, 29, SPECIES_SHUPPET},
+ {24, 24, SPECIES_SHUPPET},
+};
+
+const struct WildPokemonInfo gMtPyre_2F_LandMonsInfo = {10, gMtPyre_2F_LandMons};
+
+const struct WildPokemon gMtPyre_3F_LandMons[] =
+{
+ {27, 27, SPECIES_SHUPPET},
+ {28, 28, SPECIES_SHUPPET},
+ {26, 26, SPECIES_SHUPPET},
+ {25, 25, SPECIES_SHUPPET},
+ {29, 29, SPECIES_SHUPPET},
+ {24, 24, SPECIES_SHUPPET},
+ {23, 23, SPECIES_SHUPPET},
+ {22, 22, SPECIES_SHUPPET},
+ {29, 29, SPECIES_SHUPPET},
+ {24, 24, SPECIES_SHUPPET},
+ {29, 29, SPECIES_SHUPPET},
+ {24, 24, SPECIES_SHUPPET},
+};
+
+const struct WildPokemonInfo gMtPyre_3F_LandMonsInfo = {10, gMtPyre_3F_LandMons};
+
+const struct WildPokemon gMtPyre_4F_LandMons[] =
+{
+ {27, 27, SPECIES_SHUPPET},
+ {28, 28, SPECIES_SHUPPET},
+ {26, 26, SPECIES_SHUPPET},
+ {25, 25, SPECIES_SHUPPET},
+ {29, 29, SPECIES_SHUPPET},
+ {24, 24, SPECIES_SHUPPET},
+ {23, 23, SPECIES_SHUPPET},
+ {22, 22, SPECIES_SHUPPET},
+ {27, 27, SPECIES_DUSKULL},
+ {27, 27, SPECIES_DUSKULL},
+ {25, 25, SPECIES_DUSKULL},
+ {29, 29, SPECIES_DUSKULL},
+};
+
+const struct WildPokemonInfo gMtPyre_4F_LandMonsInfo = {10, gMtPyre_4F_LandMons};
+
+const struct WildPokemon gMtPyre_5F_LandMons[] =
+{
+ {27, 27, SPECIES_SHUPPET},
+ {28, 28, SPECIES_SHUPPET},
+ {26, 26, SPECIES_SHUPPET},
+ {25, 25, SPECIES_SHUPPET},
+ {29, 29, SPECIES_SHUPPET},
+ {24, 24, SPECIES_SHUPPET},
+ {23, 23, SPECIES_SHUPPET},
+ {22, 22, SPECIES_SHUPPET},
+ {27, 27, SPECIES_DUSKULL},
+ {27, 27, SPECIES_DUSKULL},
+ {25, 25, SPECIES_DUSKULL},
+ {29, 29, SPECIES_DUSKULL},
+};
+
+const struct WildPokemonInfo gMtPyre_5F_LandMonsInfo = {10, gMtPyre_5F_LandMons};
+
+const struct WildPokemon gMtPyre_6F_LandMons[] =
+{
+ {27, 27, SPECIES_SHUPPET},
+ {28, 28, SPECIES_SHUPPET},
+ {26, 26, SPECIES_SHUPPET},
+ {25, 25, SPECIES_SHUPPET},
+ {29, 29, SPECIES_SHUPPET},
+ {24, 24, SPECIES_SHUPPET},
+ {23, 23, SPECIES_SHUPPET},
+ {22, 22, SPECIES_SHUPPET},
+ {27, 27, SPECIES_DUSKULL},
+ {27, 27, SPECIES_DUSKULL},
+ {25, 25, SPECIES_DUSKULL},
+ {29, 29, SPECIES_DUSKULL},
+};
+
+const struct WildPokemonInfo gMtPyre_6F_LandMonsInfo = {10, gMtPyre_6F_LandMons};
+
+const struct WildPokemon gMtPyre_Exterior_LandMons[] =
+{
+ {27, 27, SPECIES_SHUPPET},
+ {27, 27, SPECIES_SHUPPET},
+ {28, 28, SPECIES_SHUPPET},
+ {29, 29, SPECIES_SHUPPET},
+ {29, 29, SPECIES_VULPIX},
+ {27, 27, SPECIES_VULPIX},
+ {29, 29, SPECIES_VULPIX},
+ {25, 25, SPECIES_VULPIX},
+ {27, 27, SPECIES_WINGULL},
+ {27, 27, SPECIES_WINGULL},
+ {26, 26, SPECIES_WINGULL},
+ {28, 28, SPECIES_WINGULL},
+};
+
+const struct WildPokemonInfo gMtPyre_Exterior_LandMonsInfo = {10, gMtPyre_Exterior_LandMons};
+
+const struct WildPokemon gMtPyre_Summit_LandMons[] =
+{
+ {28, 28, SPECIES_SHUPPET},
+ {29, 29, SPECIES_SHUPPET},
+ {27, 27, SPECIES_SHUPPET},
+ {26, 26, SPECIES_SHUPPET},
+ {30, 30, SPECIES_SHUPPET},
+ {25, 25, SPECIES_SHUPPET},
+ {24, 24, SPECIES_SHUPPET},
+ {28, 28, SPECIES_DUSKULL},
+ {26, 26, SPECIES_DUSKULL},
+ {30, 30, SPECIES_DUSKULL},
+ {28, 28, SPECIES_CHIMECHO},
+ {28, 28, SPECIES_CHIMECHO},
+};
+
+const struct WildPokemonInfo gMtPyre_Summit_LandMonsInfo = {10, gMtPyre_Summit_LandMons};
+
+const struct WildPokemon gGraniteCave_StevensRoom_LandMons[] =
+{
+ {7, 7, SPECIES_ZUBAT},
+ {8, 8, SPECIES_MAKUHITA},
+ {7, 7, SPECIES_MAKUHITA},
+ {8, 8, SPECIES_ZUBAT},
+ {9, 9, SPECIES_MAKUHITA},
+ {8, 8, SPECIES_ABRA},
+ {10, 10, SPECIES_MAKUHITA},
+ {6, 6, SPECIES_MAKUHITA},
+ {7, 7, SPECIES_ARON},
+ {8, 8, SPECIES_ARON},
+ {7, 7, SPECIES_ARON},
+ {8, 8, SPECIES_ARON},
+};
+
+const struct WildPokemonInfo gGraniteCave_StevensRoom_LandMonsInfo = {10, gGraniteCave_StevensRoom_LandMons};
+
+const struct WildPokemon gRoute125_WaterMons[] =
+{
+ {5, 35, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_WINGULL},
+ {15, 25, SPECIES_WINGULL},
+ {25, 30, SPECIES_PELIPPER},
+ {25, 30, SPECIES_PELIPPER},
+};
+
+const struct WildPokemonInfo gRoute125_WaterMonsInfo = {4, gRoute125_WaterMons};
+
+const struct WildPokemon gRoute125_FishingMons[] =
+{
+ {5, 10, SPECIES_MAGIKARP},
+ {5, 10, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_MAGIKARP},
+ {10, 30, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_WAILMER},
+ {30, 35, SPECIES_SHARPEDO},
+ {30, 35, SPECIES_WAILMER},
+ {25, 30, SPECIES_WAILMER},
+ {35, 40, SPECIES_WAILMER},
+ {40, 45, SPECIES_WAILMER},
+};
+
+const struct WildPokemonInfo gRoute125_FishingMonsInfo = {30, gRoute125_FishingMons};
+
+const struct WildPokemon gRoute126_WaterMons[] =
+{
+ {5, 35, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_WINGULL},
+ {15, 25, SPECIES_WINGULL},
+ {25, 30, SPECIES_PELIPPER},
+ {25, 30, SPECIES_PELIPPER},
+};
+
+const struct WildPokemonInfo gRoute126_WaterMonsInfo = {4, gRoute126_WaterMons};
+
+const struct WildPokemon gRoute126_FishingMons[] =
+{
+ {5, 10, SPECIES_MAGIKARP},
+ {5, 10, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_MAGIKARP},
+ {10, 30, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_WAILMER},
+ {30, 35, SPECIES_SHARPEDO},
+ {30, 35, SPECIES_WAILMER},
+ {25, 30, SPECIES_WAILMER},
+ {35, 40, SPECIES_WAILMER},
+ {40, 45, SPECIES_WAILMER},
+};
+
+const struct WildPokemonInfo gRoute126_FishingMonsInfo = {30, gRoute126_FishingMons};
+
+const struct WildPokemon gRoute127_WaterMons[] =
+{
+ {5, 35, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_WINGULL},
+ {15, 25, SPECIES_WINGULL},
+ {25, 30, SPECIES_PELIPPER},
+ {25, 30, SPECIES_PELIPPER},
+};
+
+const struct WildPokemonInfo gRoute127_WaterMonsInfo = {4, gRoute127_WaterMons};
+
+const struct WildPokemon gRoute127_FishingMons[] =
+{
+ {5, 10, SPECIES_MAGIKARP},
+ {5, 10, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_MAGIKARP},
+ {10, 30, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_WAILMER},
+ {30, 35, SPECIES_SHARPEDO},
+ {30, 35, SPECIES_WAILMER},
+ {25, 30, SPECIES_WAILMER},
+ {35, 40, SPECIES_WAILMER},
+ {40, 45, SPECIES_WAILMER},
+};
+
+const struct WildPokemonInfo gRoute127_FishingMonsInfo = {30, gRoute127_FishingMons};
+
+const struct WildPokemon gRoute128_WaterMons[] =
+{
+ {5, 35, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_WINGULL},
+ {15, 25, SPECIES_WINGULL},
+ {25, 30, SPECIES_PELIPPER},
+ {25, 30, SPECIES_PELIPPER},
+};
+
+const struct WildPokemonInfo gRoute128_WaterMonsInfo = {4, gRoute128_WaterMons};
+
+const struct WildPokemon gRoute128_FishingMons[] =
+{
+ {5, 10, SPECIES_MAGIKARP},
+ {5, 10, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_MAGIKARP},
+ {10, 30, SPECIES_LUVDISC},
+ {10, 30, SPECIES_WAILMER},
+ {30, 35, SPECIES_LUVDISC},
+ {30, 35, SPECIES_WAILMER},
+ {30, 35, SPECIES_CORSOLA},
+ {35, 40, SPECIES_WAILMER},
+ {40, 45, SPECIES_WAILMER},
+};
+
+const struct WildPokemonInfo gRoute128_FishingMonsInfo = {30, gRoute128_FishingMons};
+
+const struct WildPokemon gRoute129_WaterMons[] =
+{
+ {5, 35, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_WINGULL},
+ {15, 25, SPECIES_WINGULL},
+ {25, 30, SPECIES_PELIPPER},
+ {25, 30, SPECIES_WAILORD},
+};
+
+const struct WildPokemonInfo gRoute129_WaterMonsInfo = {4, gRoute129_WaterMons};
+
+const struct WildPokemon gRoute129_FishingMons[] =
+{
+ {5, 10, SPECIES_MAGIKARP},
+ {5, 10, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_MAGIKARP},
+ {10, 30, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_WAILMER},
+ {30, 35, SPECIES_SHARPEDO},
+ {30, 35, SPECIES_WAILMER},
+ {25, 30, SPECIES_WAILMER},
+ {35, 40, SPECIES_WAILMER},
+ {40, 45, SPECIES_WAILMER},
+};
+
+const struct WildPokemonInfo gRoute129_FishingMonsInfo = {30, gRoute129_FishingMons};
+
+const struct WildPokemon gRoute130_LandMons[] =
+{
+ {30, 30, SPECIES_WYNAUT},
+ {35, 35, SPECIES_WYNAUT},
+ {25, 25, SPECIES_WYNAUT},
+ {40, 40, SPECIES_WYNAUT},
+ {20, 20, SPECIES_WYNAUT},
+ {45, 45, SPECIES_WYNAUT},
+ {15, 15, SPECIES_WYNAUT},
+ {50, 50, SPECIES_WYNAUT},
+ {10, 10, SPECIES_WYNAUT},
+ {5, 5, SPECIES_WYNAUT},
+ {10, 10, SPECIES_WYNAUT},
+ {5, 5, SPECIES_WYNAUT},
+};
+
+const struct WildPokemonInfo gRoute130_LandMonsInfo = {20, gRoute130_LandMons};
+
+const struct WildPokemon gRoute130_WaterMons[] =
+{
+ {5, 35, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_WINGULL},
+ {15, 25, SPECIES_WINGULL},
+ {25, 30, SPECIES_PELIPPER},
+ {25, 30, SPECIES_PELIPPER},
+};
+
+const struct WildPokemonInfo gRoute130_WaterMonsInfo = {4, gRoute130_WaterMons};
+
+const struct WildPokemon gRoute130_FishingMons[] =
+{
+ {5, 10, SPECIES_MAGIKARP},
+ {5, 10, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_MAGIKARP},
+ {10, 30, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_WAILMER},
+ {30, 35, SPECIES_SHARPEDO},
+ {30, 35, SPECIES_WAILMER},
+ {25, 30, SPECIES_WAILMER},
+ {35, 40, SPECIES_WAILMER},
+ {40, 45, SPECIES_WAILMER},
+};
+
+const struct WildPokemonInfo gRoute130_FishingMonsInfo = {30, gRoute130_FishingMons};
+
+const struct WildPokemon gRoute131_WaterMons[] =
+{
+ {5, 35, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_WINGULL},
+ {15, 25, SPECIES_WINGULL},
+ {25, 30, SPECIES_PELIPPER},
+ {25, 30, SPECIES_PELIPPER},
+};
+
+const struct WildPokemonInfo gRoute131_WaterMonsInfo = {4, gRoute131_WaterMons};
+
+const struct WildPokemon gRoute131_FishingMons[] =
+{
+ {5, 10, SPECIES_MAGIKARP},
+ {5, 10, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_MAGIKARP},
+ {10, 30, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_WAILMER},
+ {30, 35, SPECIES_SHARPEDO},
+ {30, 35, SPECIES_WAILMER},
+ {25, 30, SPECIES_WAILMER},
+ {35, 40, SPECIES_WAILMER},
+ {40, 45, SPECIES_WAILMER},
+};
+
+const struct WildPokemonInfo gRoute131_FishingMonsInfo = {30, gRoute131_FishingMons};
+
+const struct WildPokemon gRoute132_WaterMons[] =
+{
+ {5, 35, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_WINGULL},
+ {15, 25, SPECIES_WINGULL},
+ {25, 30, SPECIES_PELIPPER},
+ {25, 30, SPECIES_PELIPPER},
+};
+
+const struct WildPokemonInfo gRoute132_WaterMonsInfo = {4, gRoute132_WaterMons};
+
+const struct WildPokemon gRoute132_FishingMons[] =
+{
+ {5, 10, SPECIES_MAGIKARP},
+ {5, 10, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_MAGIKARP},
+ {10, 30, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_WAILMER},
+ {30, 35, SPECIES_SHARPEDO},
+ {30, 35, SPECIES_WAILMER},
+ {25, 30, SPECIES_HORSEA},
+ {35, 40, SPECIES_WAILMER},
+ {40, 45, SPECIES_WAILMER},
+};
+
+const struct WildPokemonInfo gRoute132_FishingMonsInfo = {30, gRoute132_FishingMons};
+
+const struct WildPokemon gRoute133_WaterMons[] =
+{
+ {5, 35, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_WINGULL},
+ {15, 25, SPECIES_WINGULL},
+ {25, 30, SPECIES_PELIPPER},
+ {25, 30, SPECIES_PELIPPER},
+};
+
+const struct WildPokemonInfo gRoute133_WaterMonsInfo = {4, gRoute133_WaterMons};
+
+const struct WildPokemon gRoute133_FishingMons[] =
+{
+ {5, 10, SPECIES_MAGIKARP},
+ {5, 10, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_MAGIKARP},
+ {10, 30, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_WAILMER},
+ {30, 35, SPECIES_SHARPEDO},
+ {30, 35, SPECIES_WAILMER},
+ {25, 30, SPECIES_HORSEA},
+ {35, 40, SPECIES_WAILMER},
+ {40, 45, SPECIES_WAILMER},
+};
+
+const struct WildPokemonInfo gRoute133_FishingMonsInfo = {30, gRoute133_FishingMons};
+
+const struct WildPokemon gRoute134_WaterMons[] =
+{
+ {5, 35, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_WINGULL},
+ {15, 25, SPECIES_WINGULL},
+ {25, 30, SPECIES_PELIPPER},
+ {25, 30, SPECIES_PELIPPER},
+};
+
+const struct WildPokemonInfo gRoute134_WaterMonsInfo = {4, gRoute134_WaterMons};
+
+const struct WildPokemon gRoute134_FishingMons[] =
+{
+ {5, 10, SPECIES_MAGIKARP},
+ {5, 10, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_MAGIKARP},
+ {10, 30, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_WAILMER},
+ {30, 35, SPECIES_SHARPEDO},
+ {30, 35, SPECIES_WAILMER},
+ {25, 30, SPECIES_HORSEA},
+ {35, 40, SPECIES_WAILMER},
+ {40, 45, SPECIES_WAILMER},
+};
+
+const struct WildPokemonInfo gRoute134_FishingMonsInfo = {30, gRoute134_FishingMons};
+
+const struct WildPokemon gAbandonedShip_HiddenFloorCorridors_WaterMons[] =
+{
+ {5, 35, SPECIES_TENTACOOL},
+ {5, 35, SPECIES_TENTACOOL},
+ {5, 35, SPECIES_TENTACOOL},
+ {5, 35, SPECIES_TENTACOOL},
+ {30, 35, SPECIES_TENTACRUEL},
+};
+
+const struct WildPokemonInfo gAbandonedShip_HiddenFloorCorridors_WaterMonsInfo = {4, gAbandonedShip_HiddenFloorCorridors_WaterMons};
+
+const struct WildPokemon gAbandonedShip_HiddenFloorCorridors_FishingMons[] =
+{
+ {5, 10, SPECIES_MAGIKARP},
+ {5, 10, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_MAGIKARP},
+ {10, 30, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_TENTACOOL},
+ {25, 30, SPECIES_TENTACOOL},
+ {30, 35, SPECIES_TENTACOOL},
+ {30, 35, SPECIES_TENTACRUEL},
+ {25, 30, SPECIES_TENTACRUEL},
+ {20, 25, SPECIES_TENTACRUEL},
+};
+
+const struct WildPokemonInfo gAbandonedShip_HiddenFloorCorridors_FishingMonsInfo = {20, gAbandonedShip_HiddenFloorCorridors_FishingMons};
+
+const struct WildPokemon gSeafloorCavern_Room1_LandMons[] =
+{
+ {30, 30, SPECIES_ZUBAT},
+ {31, 31, SPECIES_ZUBAT},
+ {32, 32, SPECIES_ZUBAT},
+ {33, 33, SPECIES_ZUBAT},
+ {28, 28, SPECIES_ZUBAT},
+ {29, 29, SPECIES_ZUBAT},
+ {34, 34, SPECIES_ZUBAT},
+ {35, 35, SPECIES_ZUBAT},
+ {34, 34, SPECIES_GOLBAT},
+ {35, 35, SPECIES_GOLBAT},
+ {33, 33, SPECIES_GOLBAT},
+ {36, 36, SPECIES_GOLBAT},
+};
+
+const struct WildPokemonInfo gSeafloorCavern_Room1_LandMonsInfo = {4, gSeafloorCavern_Room1_LandMons};
+
+const struct WildPokemon gSeafloorCavern_Room2_LandMons[] =
+{
+ {30, 30, SPECIES_ZUBAT},
+ {31, 31, SPECIES_ZUBAT},
+ {32, 32, SPECIES_ZUBAT},
+ {33, 33, SPECIES_ZUBAT},
+ {28, 28, SPECIES_ZUBAT},
+ {29, 29, SPECIES_ZUBAT},
+ {34, 34, SPECIES_ZUBAT},
+ {35, 35, SPECIES_ZUBAT},
+ {34, 34, SPECIES_GOLBAT},
+ {35, 35, SPECIES_GOLBAT},
+ {33, 33, SPECIES_GOLBAT},
+ {36, 36, SPECIES_GOLBAT},
+};
+
+const struct WildPokemonInfo gSeafloorCavern_Room2_LandMonsInfo = {4, gSeafloorCavern_Room2_LandMons};
+
+const struct WildPokemon gSeafloorCavern_Room3_LandMons[] =
+{
+ {30, 30, SPECIES_ZUBAT},
+ {31, 31, SPECIES_ZUBAT},
+ {32, 32, SPECIES_ZUBAT},
+ {33, 33, SPECIES_ZUBAT},
+ {28, 28, SPECIES_ZUBAT},
+ {29, 29, SPECIES_ZUBAT},
+ {34, 34, SPECIES_ZUBAT},
+ {35, 35, SPECIES_ZUBAT},
+ {34, 34, SPECIES_GOLBAT},
+ {35, 35, SPECIES_GOLBAT},
+ {33, 33, SPECIES_GOLBAT},
+ {36, 36, SPECIES_GOLBAT},
+};
+
+const struct WildPokemonInfo gSeafloorCavern_Room3_LandMonsInfo = {4, gSeafloorCavern_Room3_LandMons};
+
+const struct WildPokemon gSeafloorCavern_Room4_LandMons[] =
+{
+ {30, 30, SPECIES_ZUBAT},
+ {31, 31, SPECIES_ZUBAT},
+ {32, 32, SPECIES_ZUBAT},
+ {33, 33, SPECIES_ZUBAT},
+ {28, 28, SPECIES_ZUBAT},
+ {29, 29, SPECIES_ZUBAT},
+ {34, 34, SPECIES_ZUBAT},
+ {35, 35, SPECIES_ZUBAT},
+ {34, 34, SPECIES_GOLBAT},
+ {35, 35, SPECIES_GOLBAT},
+ {33, 33, SPECIES_GOLBAT},
+ {36, 36, SPECIES_GOLBAT},
+};
+
+const struct WildPokemonInfo gSeafloorCavern_Room4_LandMonsInfo = {4, gSeafloorCavern_Room4_LandMons};
+
+const struct WildPokemon gSeafloorCavern_Room5_LandMons[] =
+{
+ {30, 30, SPECIES_ZUBAT},
+ {31, 31, SPECIES_ZUBAT},
+ {32, 32, SPECIES_ZUBAT},
+ {33, 33, SPECIES_ZUBAT},
+ {28, 28, SPECIES_ZUBAT},
+ {29, 29, SPECIES_ZUBAT},
+ {34, 34, SPECIES_ZUBAT},
+ {35, 35, SPECIES_ZUBAT},
+ {34, 34, SPECIES_GOLBAT},
+ {35, 35, SPECIES_GOLBAT},
+ {33, 33, SPECIES_GOLBAT},
+ {36, 36, SPECIES_GOLBAT},
+};
+
+const struct WildPokemonInfo gSeafloorCavern_Room5_LandMonsInfo = {4, gSeafloorCavern_Room5_LandMons};
+
+const struct WildPokemon gSeafloorCavern_Room6_LandMons[] =
+{
+ {30, 30, SPECIES_ZUBAT},
+ {31, 31, SPECIES_ZUBAT},
+ {32, 32, SPECIES_ZUBAT},
+ {33, 33, SPECIES_ZUBAT},
+ {28, 28, SPECIES_ZUBAT},
+ {29, 29, SPECIES_ZUBAT},
+ {34, 34, SPECIES_ZUBAT},
+ {35, 35, SPECIES_ZUBAT},
+ {34, 34, SPECIES_GOLBAT},
+ {35, 35, SPECIES_GOLBAT},
+ {33, 33, SPECIES_GOLBAT},
+ {36, 36, SPECIES_GOLBAT},
+};
+
+const struct WildPokemonInfo gSeafloorCavern_Room6_LandMonsInfo = {4, gSeafloorCavern_Room6_LandMons};
+
+const struct WildPokemon gSeafloorCavern_Room6_WaterMons[] =
+{
+ {5, 35, SPECIES_TENTACOOL},
+ {5, 35, SPECIES_ZUBAT},
+ {30, 35, SPECIES_ZUBAT},
+ {30, 35, SPECIES_GOLBAT},
+ {30, 35, SPECIES_GOLBAT},
+};
+
+const struct WildPokemonInfo gSeafloorCavern_Room6_WaterMonsInfo = {4, gSeafloorCavern_Room6_WaterMons};
+
+const struct WildPokemon gSeafloorCavern_Room6_FishingMons[] =
+{
+ {5, 10, SPECIES_MAGIKARP},
+ {5, 10, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_MAGIKARP},
+ {10, 30, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_WAILMER},
+ {25, 30, SPECIES_WAILMER},
+ {30, 35, SPECIES_WAILMER},
+ {20, 25, SPECIES_WAILMER},
+ {35, 40, SPECIES_WAILMER},
+ {40, 45, SPECIES_WAILMER},
+};
+
+const struct WildPokemonInfo gSeafloorCavern_Room6_FishingMonsInfo = {10, gSeafloorCavern_Room6_FishingMons};
+
+const struct WildPokemon gSeafloorCavern_Room7_LandMons[] =
+{
+ {30, 30, SPECIES_ZUBAT},
+ {31, 31, SPECIES_ZUBAT},
+ {32, 32, SPECIES_ZUBAT},
+ {33, 33, SPECIES_ZUBAT},
+ {28, 28, SPECIES_ZUBAT},
+ {29, 29, SPECIES_ZUBAT},
+ {34, 34, SPECIES_ZUBAT},
+ {35, 35, SPECIES_ZUBAT},
+ {34, 34, SPECIES_GOLBAT},
+ {35, 35, SPECIES_GOLBAT},
+ {33, 33, SPECIES_GOLBAT},
+ {36, 36, SPECIES_GOLBAT},
+};
+
+const struct WildPokemonInfo gSeafloorCavern_Room7_LandMonsInfo = {4, gSeafloorCavern_Room7_LandMons};
+
+const struct WildPokemon gSeafloorCavern_Room7_WaterMons[] =
+{
+ {5, 35, SPECIES_TENTACOOL},
+ {5, 35, SPECIES_ZUBAT},
+ {30, 35, SPECIES_ZUBAT},
+ {30, 35, SPECIES_GOLBAT},
+ {30, 35, SPECIES_GOLBAT},
+};
+
+const struct WildPokemonInfo gSeafloorCavern_Room7_WaterMonsInfo = {4, gSeafloorCavern_Room7_WaterMons};
+
+const struct WildPokemon gSeafloorCavern_Room7_FishingMons[] =
+{
+ {5, 10, SPECIES_MAGIKARP},
+ {5, 10, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_MAGIKARP},
+ {10, 30, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_WAILMER},
+ {25, 30, SPECIES_WAILMER},
+ {30, 35, SPECIES_WAILMER},
+ {20, 25, SPECIES_WAILMER},
+ {35, 40, SPECIES_WAILMER},
+ {40, 45, SPECIES_WAILMER},
+};
+
+const struct WildPokemonInfo gSeafloorCavern_Room7_FishingMonsInfo = {10, gSeafloorCavern_Room7_FishingMons};
+
+const struct WildPokemon gSeafloorCavern_Room8_LandMons[] =
+{
+ {30, 30, SPECIES_ZUBAT},
+ {31, 31, SPECIES_ZUBAT},
+ {32, 32, SPECIES_ZUBAT},
+ {33, 33, SPECIES_ZUBAT},
+ {28, 28, SPECIES_ZUBAT},
+ {29, 29, SPECIES_ZUBAT},
+ {34, 34, SPECIES_ZUBAT},
+ {35, 35, SPECIES_ZUBAT},
+ {34, 34, SPECIES_GOLBAT},
+ {35, 35, SPECIES_GOLBAT},
+ {33, 33, SPECIES_GOLBAT},
+ {36, 36, SPECIES_GOLBAT},
+};
+
+const struct WildPokemonInfo gSeafloorCavern_Room8_LandMonsInfo = {4, gSeafloorCavern_Room8_LandMons};
+
+const struct WildPokemon gSeafloorCavern_Entrance_WaterMons[] =
+{
+ {5, 35, SPECIES_TENTACOOL},
+ {5, 35, SPECIES_ZUBAT},
+ {30, 35, SPECIES_ZUBAT},
+ {30, 35, SPECIES_GOLBAT},
+ {30, 35, SPECIES_GOLBAT},
+};
+
+const struct WildPokemonInfo gSeafloorCavern_Entrance_WaterMonsInfo = {4, gSeafloorCavern_Entrance_WaterMons};
+
+const struct WildPokemon gSeafloorCavern_Entrance_FishingMons[] =
+{
+ {5, 10, SPECIES_MAGIKARP},
+ {5, 10, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_MAGIKARP},
+ {10, 30, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_WAILMER},
+ {25, 30, SPECIES_WAILMER},
+ {30, 35, SPECIES_WAILMER},
+ {20, 25, SPECIES_WAILMER},
+ {35, 40, SPECIES_WAILMER},
+ {40, 45, SPECIES_WAILMER},
+};
+
+const struct WildPokemonInfo gSeafloorCavern_Entrance_FishingMonsInfo = {10, gSeafloorCavern_Entrance_FishingMons};
+
+const struct WildPokemon gCaveOfOrigin_Entrance_LandMons[] =
+{
+ {30, 30, SPECIES_ZUBAT},
+ {31, 31, SPECIES_ZUBAT},
+ {32, 32, SPECIES_ZUBAT},
+ {33, 33, SPECIES_ZUBAT},
+ {28, 28, SPECIES_ZUBAT},
+ {29, 29, SPECIES_ZUBAT},
+ {34, 34, SPECIES_ZUBAT},
+ {35, 35, SPECIES_ZUBAT},
+ {34, 34, SPECIES_GOLBAT},
+ {35, 35, SPECIES_GOLBAT},
+ {33, 33, SPECIES_GOLBAT},
+ {36, 36, SPECIES_GOLBAT},
+};
+
+const struct WildPokemonInfo gCaveOfOrigin_Entrance_LandMonsInfo = {4, gCaveOfOrigin_Entrance_LandMons};
+
+const struct WildPokemon gCaveOfOrigin_1F_LandMons[] =
+{
+ {30, 30, SPECIES_ZUBAT},
+ {31, 31, SPECIES_ZUBAT},
+ {32, 32, SPECIES_ZUBAT},
+ {30, 30, SPECIES_SABLEYE},
+ {32, 32, SPECIES_SABLEYE},
+ {34, 34, SPECIES_SABLEYE},
+ {33, 33, SPECIES_ZUBAT},
+ {34, 34, SPECIES_ZUBAT},
+ {34, 34, SPECIES_GOLBAT},
+ {35, 35, SPECIES_GOLBAT},
+ {33, 33, SPECIES_GOLBAT},
+ {36, 36, SPECIES_GOLBAT},
+};
+
+const struct WildPokemonInfo gCaveOfOrigin_1F_LandMonsInfo = {4, gCaveOfOrigin_1F_LandMons};
+
+const struct WildPokemon gCaveOfOrigin_UnusedRubySapphireMap1_LandMons[] =
+{
+ {30, 30, SPECIES_ZUBAT},
+ {31, 31, SPECIES_ZUBAT},
+ {32, 32, SPECIES_ZUBAT},
+ {30, 30, SPECIES_SABLEYE},
+ {32, 32, SPECIES_SABLEYE},
+ {34, 34, SPECIES_SABLEYE},
+ {33, 33, SPECIES_ZUBAT},
+ {34, 34, SPECIES_ZUBAT},
+ {34, 34, SPECIES_GOLBAT},
+ {35, 35, SPECIES_GOLBAT},
+ {33, 33, SPECIES_GOLBAT},
+ {36, 36, SPECIES_GOLBAT},
+};
+
+const struct WildPokemonInfo gCaveOfOrigin_UnusedRubySapphireMap1_LandMonsInfo = {4, gCaveOfOrigin_UnusedRubySapphireMap1_LandMons};
+
+const struct WildPokemon gCaveOfOrigin_UnusedRubySapphireMap2_LandMons[] =
+{
+ {30, 30, SPECIES_ZUBAT},
+ {31, 31, SPECIES_ZUBAT},
+ {32, 32, SPECIES_ZUBAT},
+ {30, 30, SPECIES_SABLEYE},
+ {32, 32, SPECIES_SABLEYE},
+ {34, 34, SPECIES_SABLEYE},
+ {33, 33, SPECIES_ZUBAT},
+ {34, 34, SPECIES_ZUBAT},
+ {34, 34, SPECIES_GOLBAT},
+ {35, 35, SPECIES_GOLBAT},
+ {33, 33, SPECIES_GOLBAT},
+ {36, 36, SPECIES_GOLBAT},
+};
+
+const struct WildPokemonInfo gCaveOfOrigin_UnusedRubySapphireMap2_LandMonsInfo = {4, gCaveOfOrigin_UnusedRubySapphireMap2_LandMons};
+
+const struct WildPokemon gCaveOfOrigin_UnusedRubySapphireMap3_LandMons[] =
+{
+ {30, 30, SPECIES_ZUBAT},
+ {31, 31, SPECIES_ZUBAT},
+ {32, 32, SPECIES_ZUBAT},
+ {30, 30, SPECIES_SABLEYE},
+ {32, 32, SPECIES_SABLEYE},
+ {34, 34, SPECIES_SABLEYE},
+ {33, 33, SPECIES_ZUBAT},
+ {34, 34, SPECIES_ZUBAT},
+ {34, 34, SPECIES_GOLBAT},
+ {35, 35, SPECIES_GOLBAT},
+ {33, 33, SPECIES_GOLBAT},
+ {36, 36, SPECIES_GOLBAT},
+};
+
+const struct WildPokemonInfo gCaveOfOrigin_UnusedRubySapphireMap3_LandMonsInfo = {4, gCaveOfOrigin_UnusedRubySapphireMap3_LandMons};
+
+const struct WildPokemon gNewMauville_Entrance_LandMons[] =
+{
+ {24, 24, SPECIES_VOLTORB},
+ {24, 24, SPECIES_MAGNEMITE},
+ {25, 25, SPECIES_VOLTORB},
+ {25, 25, SPECIES_MAGNEMITE},
+ {23, 23, SPECIES_VOLTORB},
+ {23, 23, SPECIES_MAGNEMITE},
+ {26, 26, SPECIES_VOLTORB},
+ {26, 26, SPECIES_MAGNEMITE},
+ {22, 22, SPECIES_VOLTORB},
+ {22, 22, SPECIES_MAGNEMITE},
+ {22, 22, SPECIES_VOLTORB},
+ {22, 22, SPECIES_MAGNEMITE},
+};
+
+const struct WildPokemonInfo gNewMauville_Entrance_LandMonsInfo = {10, gNewMauville_Entrance_LandMons};
+
+const struct WildPokemon gSafariZone_Southwest_LandMons[] =
+{
+ {25, 25, SPECIES_ODDISH},
+ {27, 27, SPECIES_ODDISH},
+ {25, 25, SPECIES_GIRAFARIG},
+ {27, 27, SPECIES_GIRAFARIG},
+ {25, 25, SPECIES_NATU},
+ {27, 27, SPECIES_DODUO},
+ {25, 25, SPECIES_GLOOM},
+ {27, 27, SPECIES_WOBBUFFET},
+ {25, 25, SPECIES_PIKACHU},
+ {27, 27, SPECIES_WOBBUFFET},
+ {27, 27, SPECIES_PIKACHU},
+ {29, 29, SPECIES_WOBBUFFET},
+};
+
+const struct WildPokemonInfo gSafariZone_Southwest_LandMonsInfo = {25, gSafariZone_Southwest_LandMons};
+
+const struct WildPokemon gSafariZone_Southwest_WaterMons[] =
+{
+ {20, 30, SPECIES_PSYDUCK},
+ {20, 30, SPECIES_PSYDUCK},
+ {30, 35, SPECIES_PSYDUCK},
+ {30, 35, SPECIES_PSYDUCK},
+ {30, 35, SPECIES_PSYDUCK},
+};
+
+const struct WildPokemonInfo gSafariZone_Southwest_WaterMonsInfo = {9, gSafariZone_Southwest_WaterMons};
+
+const struct WildPokemon gSafariZone_Southwest_FishingMons[] =
+{
+ {5, 10, SPECIES_MAGIKARP},
+ {5, 10, SPECIES_GOLDEEN},
+ {10, 30, SPECIES_MAGIKARP},
+ {10, 25, SPECIES_GOLDEEN},
+ {10, 30, SPECIES_GOLDEEN},
+ {25, 30, SPECIES_GOLDEEN},
+ {30, 35, SPECIES_GOLDEEN},
+ {30, 35, SPECIES_SEAKING},
+ {35, 40, SPECIES_SEAKING},
+ {25, 30, SPECIES_SEAKING},
+};
+
+const struct WildPokemonInfo gSafariZone_Southwest_FishingMonsInfo = {35, gSafariZone_Southwest_FishingMons};
+
+const struct WildPokemon gSafariZone_North_LandMons[] =
+{
+ {27, 27, SPECIES_PHANPY},
+ {27, 27, SPECIES_ODDISH},
+ {29, 29, SPECIES_PHANPY},
+ {29, 29, SPECIES_ODDISH},
+ {27, 27, SPECIES_NATU},
+ {29, 29, SPECIES_GLOOM},
+ {31, 31, SPECIES_GLOOM},
+ {29, 29, SPECIES_NATU},
+ {29, 29, SPECIES_XATU},
+ {27, 27, SPECIES_HERACROSS},
+ {31, 31, SPECIES_XATU},
+ {29, 29, SPECIES_HERACROSS},
+};
+
+const struct WildPokemonInfo gSafariZone_North_LandMonsInfo = {25, gSafariZone_North_LandMons};
+
+const struct WildPokemon gSafariZone_North_RockSmashMons[] =
+{
+ {10, 15, SPECIES_GEODUDE},
+ {5, 10, SPECIES_GEODUDE},
+ {15, 20, SPECIES_GEODUDE},
+ {20, 25, SPECIES_GEODUDE},
+ {25, 30, SPECIES_GEODUDE},
+};
+
+const struct WildPokemonInfo gSafariZone_North_RockSmashMonsInfo = {25, gSafariZone_North_RockSmashMons};
+
+const struct WildPokemon gSafariZone_Northwest_LandMons[] =
+{
+ {27, 27, SPECIES_RHYHORN},
+ {27, 27, SPECIES_ODDISH},
+ {29, 29, SPECIES_RHYHORN},
+ {29, 29, SPECIES_ODDISH},
+ {27, 27, SPECIES_DODUO},
+ {29, 29, SPECIES_GLOOM},
+ {31, 31, SPECIES_GLOOM},
+ {29, 29, SPECIES_DODUO},
+ {29, 29, SPECIES_DODRIO},
+ {27, 27, SPECIES_PINSIR},
+ {31, 31, SPECIES_DODRIO},
+ {29, 29, SPECIES_PINSIR},
+};
+
+const struct WildPokemonInfo gSafariZone_Northwest_LandMonsInfo = {25, gSafariZone_Northwest_LandMons};
+
+const struct WildPokemon gSafariZone_Northwest_WaterMons[] =
+{
+ {20, 30, SPECIES_PSYDUCK},
+ {20, 30, SPECIES_PSYDUCK},
+ {30, 35, SPECIES_PSYDUCK},
+ {30, 35, SPECIES_GOLDUCK},
+ {25, 40, SPECIES_GOLDUCK},
+};
+
+const struct WildPokemonInfo gSafariZone_Northwest_WaterMonsInfo = {9, gSafariZone_Northwest_WaterMons};
+
+const struct WildPokemon gSafariZone_Northwest_FishingMons[] =
+{
+ {5, 10, SPECIES_MAGIKARP},
+ {5, 10, SPECIES_GOLDEEN},
+ {10, 30, SPECIES_MAGIKARP},
+ {10, 25, SPECIES_GOLDEEN},
+ {10, 30, SPECIES_GOLDEEN},
+ {25, 30, SPECIES_GOLDEEN},
+ {30, 35, SPECIES_GOLDEEN},
+ {30, 35, SPECIES_SEAKING},
+ {35, 40, SPECIES_SEAKING},
+ {25, 30, SPECIES_SEAKING},
+};
+
+const struct WildPokemonInfo gSafariZone_Northwest_FishingMonsInfo = {35, gSafariZone_Northwest_FishingMons};
+
+const struct WildPokemon gVictoryRoad_B1F_LandMons[] =
+{
+ {40, 40, SPECIES_GOLBAT},
+ {40, 40, SPECIES_HARIYAMA},
+ {40, 40, SPECIES_LAIRON},
+ {40, 40, SPECIES_LAIRON},
+ {38, 38, SPECIES_GOLBAT},
+ {38, 38, SPECIES_HARIYAMA},
+ {42, 42, SPECIES_GOLBAT},
+ {42, 42, SPECIES_HARIYAMA},
+ {42, 42, SPECIES_LAIRON},
+ {38, 38, SPECIES_MAWILE},
+ {42, 42, SPECIES_LAIRON},
+ {38, 38, SPECIES_MAWILE},
+};
+
+const struct WildPokemonInfo gVictoryRoad_B1F_LandMonsInfo = {10, gVictoryRoad_B1F_LandMons};
+
+const struct WildPokemon gVictoryRoad_B1F_RockSmashMons[] =
+{
+ {30, 40, SPECIES_GRAVELER},
+ {30, 40, SPECIES_GEODUDE},
+ {35, 40, SPECIES_GRAVELER},
+ {35, 40, SPECIES_GRAVELER},
+ {35, 40, SPECIES_GRAVELER},
+};
+
+const struct WildPokemonInfo gVictoryRoad_B1F_RockSmashMonsInfo = {20, gVictoryRoad_B1F_RockSmashMons};
+
+const struct WildPokemon gVictoryRoad_B2F_LandMons[] =
+{
+ {40, 40, SPECIES_GOLBAT},
+ {40, 40, SPECIES_SABLEYE},
+ {40, 40, SPECIES_LAIRON},
+ {40, 40, SPECIES_LAIRON},
+ {42, 42, SPECIES_GOLBAT},
+ {42, 42, SPECIES_SABLEYE},
+ {44, 44, SPECIES_GOLBAT},
+ {44, 44, SPECIES_SABLEYE},
+ {42, 42, SPECIES_LAIRON},
+ {42, 42, SPECIES_MAWILE},
+ {44, 44, SPECIES_LAIRON},
+ {44, 44, SPECIES_MAWILE},
+};
+
+const struct WildPokemonInfo gVictoryRoad_B2F_LandMonsInfo = {10, gVictoryRoad_B2F_LandMons};
+
+const struct WildPokemon gVictoryRoad_B2F_WaterMons[] =
+{
+ {30, 35, SPECIES_GOLBAT},
+ {25, 30, SPECIES_GOLBAT},
+ {35, 40, SPECIES_GOLBAT},
+ {35, 40, SPECIES_GOLBAT},
+ {35, 40, SPECIES_GOLBAT},
+};
+
+const struct WildPokemonInfo gVictoryRoad_B2F_WaterMonsInfo = {4, gVictoryRoad_B2F_WaterMons};
+
+const struct WildPokemon gVictoryRoad_B2F_FishingMons[] =
+{
+ {5, 10, SPECIES_MAGIKARP},
+ {5, 10, SPECIES_GOLDEEN},
+ {10, 30, SPECIES_MAGIKARP},
+ {10, 30, SPECIES_GOLDEEN},
+ {10, 30, SPECIES_BARBOACH},
+ {25, 30, SPECIES_BARBOACH},
+ {30, 35, SPECIES_BARBOACH},
+ {30, 35, SPECIES_WHISCASH},
+ {35, 40, SPECIES_WHISCASH},
+ {40, 45, SPECIES_WHISCASH},
+};
+
+const struct WildPokemonInfo gVictoryRoad_B2F_FishingMonsInfo = {30, gVictoryRoad_B2F_FishingMons};
+
+const struct WildPokemon gMeteorFalls_1F_1R_LandMons[] =
+{
+ {16, 16, SPECIES_ZUBAT},
+ {17, 17, SPECIES_ZUBAT},
+ {18, 18, SPECIES_ZUBAT},
+ {15, 15, SPECIES_ZUBAT},
+ {14, 14, SPECIES_ZUBAT},
+ {16, 16, SPECIES_SOLROCK},
+ {18, 18, SPECIES_SOLROCK},
+ {14, 14, SPECIES_SOLROCK},
+ {19, 19, SPECIES_ZUBAT},
+ {20, 20, SPECIES_ZUBAT},
+ {19, 19, SPECIES_ZUBAT},
+ {20, 20, SPECIES_ZUBAT},
+};
+
+const struct WildPokemonInfo gMeteorFalls_1F_1R_LandMonsInfo = {10, gMeteorFalls_1F_1R_LandMons};
+
+const struct WildPokemon gMeteorFalls_1F_1R_WaterMons[] =
+{
+ {5, 35, SPECIES_ZUBAT},
+ {30, 35, SPECIES_ZUBAT},
+ {25, 35, SPECIES_SOLROCK},
+ {15, 25, SPECIES_SOLROCK},
+ {5, 15, SPECIES_SOLROCK},
+};
+
+const struct WildPokemonInfo gMeteorFalls_1F_1R_WaterMonsInfo = {4, gMeteorFalls_1F_1R_WaterMons};
+
+const struct WildPokemon gMeteorFalls_1F_1R_FishingMons[] =
+{
+ {5, 10, SPECIES_MAGIKARP},
+ {5, 10, SPECIES_GOLDEEN},
+ {10, 30, SPECIES_MAGIKARP},
+ {10, 30, SPECIES_GOLDEEN},
+ {10, 30, SPECIES_BARBOACH},
+ {25, 30, SPECIES_BARBOACH},
+ {30, 35, SPECIES_BARBOACH},
+ {20, 25, SPECIES_BARBOACH},
+ {35, 40, SPECIES_BARBOACH},
+ {40, 45, SPECIES_BARBOACH},
+};
+
+const struct WildPokemonInfo gMeteorFalls_1F_1R_FishingMonsInfo = {30, gMeteorFalls_1F_1R_FishingMons};
+
+const struct WildPokemon gMeteorFalls_1F_2R_LandMons[] =
+{
+ {33, 33, SPECIES_GOLBAT},
+ {35, 35, SPECIES_GOLBAT},
+ {33, 33, SPECIES_GOLBAT},
+ {35, 35, SPECIES_SOLROCK},
+ {33, 33, SPECIES_SOLROCK},
+ {37, 37, SPECIES_SOLROCK},
+ {35, 35, SPECIES_GOLBAT},
+ {39, 39, SPECIES_SOLROCK},
+ {38, 38, SPECIES_GOLBAT},
+ {40, 40, SPECIES_GOLBAT},
+ {38, 38, SPECIES_GOLBAT},
+ {40, 40, SPECIES_GOLBAT},
+};
+
+const struct WildPokemonInfo gMeteorFalls_1F_2R_LandMonsInfo = {10, gMeteorFalls_1F_2R_LandMons};
+
+const struct WildPokemon gMeteorFalls_1F_2R_WaterMons[] =
+{
+ {30, 35, SPECIES_GOLBAT},
+ {30, 35, SPECIES_GOLBAT},
+ {25, 35, SPECIES_SOLROCK},
+ {15, 25, SPECIES_SOLROCK},
+ {5, 15, SPECIES_SOLROCK},
+};
+
+const struct WildPokemonInfo gMeteorFalls_1F_2R_WaterMonsInfo = {4, gMeteorFalls_1F_2R_WaterMons};
+
+const struct WildPokemon gMeteorFalls_1F_2R_FishingMons[] =
+{
+ {5, 10, SPECIES_MAGIKARP},
+ {5, 10, SPECIES_GOLDEEN},
+ {10, 30, SPECIES_MAGIKARP},
+ {10, 30, SPECIES_GOLDEEN},
+ {10, 30, SPECIES_BARBOACH},
+ {25, 30, SPECIES_BARBOACH},
+ {30, 35, SPECIES_BARBOACH},
+ {30, 35, SPECIES_WHISCASH},
+ {35, 40, SPECIES_WHISCASH},
+ {40, 45, SPECIES_WHISCASH},
+};
+
+const struct WildPokemonInfo gMeteorFalls_1F_2R_FishingMonsInfo = {30, gMeteorFalls_1F_2R_FishingMons};
+
+const struct WildPokemon gMeteorFalls_B1F_1R_LandMons[] =
+{
+ {33, 33, SPECIES_GOLBAT},
+ {35, 35, SPECIES_GOLBAT},
+ {33, 33, SPECIES_GOLBAT},
+ {35, 35, SPECIES_SOLROCK},
+ {33, 33, SPECIES_SOLROCK},
+ {37, 37, SPECIES_SOLROCK},
+ {35, 35, SPECIES_GOLBAT},
+ {39, 39, SPECIES_SOLROCK},
+ {38, 38, SPECIES_GOLBAT},
+ {40, 40, SPECIES_GOLBAT},
+ {38, 38, SPECIES_GOLBAT},
+ {40, 40, SPECIES_GOLBAT},
+};
+
+const struct WildPokemonInfo gMeteorFalls_B1F_1R_LandMonsInfo = {10, gMeteorFalls_B1F_1R_LandMons};
+
+const struct WildPokemon gMeteorFalls_B1F_1R_WaterMons[] =
+{
+ {30, 35, SPECIES_GOLBAT},
+ {30, 35, SPECIES_GOLBAT},
+ {25, 35, SPECIES_SOLROCK},
+ {15, 25, SPECIES_SOLROCK},
+ {5, 15, SPECIES_SOLROCK},
+};
+
+const struct WildPokemonInfo gMeteorFalls_B1F_1R_WaterMonsInfo = {4, gMeteorFalls_B1F_1R_WaterMons};
+
+const struct WildPokemon gMeteorFalls_B1F_1R_FishingMons[] =
+{
+ {5, 10, SPECIES_MAGIKARP},
+ {5, 10, SPECIES_GOLDEEN},
+ {10, 30, SPECIES_MAGIKARP},
+ {10, 30, SPECIES_GOLDEEN},
+ {10, 30, SPECIES_BARBOACH},
+ {25, 30, SPECIES_BARBOACH},
+ {30, 35, SPECIES_BARBOACH},
+ {30, 35, SPECIES_WHISCASH},
+ {35, 40, SPECIES_WHISCASH},
+ {40, 45, SPECIES_WHISCASH},
+};
+
+const struct WildPokemonInfo gMeteorFalls_B1F_1R_FishingMonsInfo = {30, gMeteorFalls_B1F_1R_FishingMons};
+
+const struct WildPokemon gShoalCave_LowTideStairsRoom_LandMons[] =
+{
+ {26, 26, SPECIES_ZUBAT},
+ {26, 26, SPECIES_SPHEAL},
+ {28, 28, SPECIES_ZUBAT},
+ {28, 28, SPECIES_SPHEAL},
+ {30, 30, SPECIES_ZUBAT},
+ {30, 30, SPECIES_SPHEAL},
+ {32, 32, SPECIES_ZUBAT},
+ {32, 32, SPECIES_SPHEAL},
+ {32, 32, SPECIES_GOLBAT},
+ {32, 32, SPECIES_SPHEAL},
+ {32, 32, SPECIES_GOLBAT},
+ {32, 32, SPECIES_SPHEAL},
+};
+
+const struct WildPokemonInfo gShoalCave_LowTideStairsRoom_LandMonsInfo = {10, gShoalCave_LowTideStairsRoom_LandMons};
+
+const struct WildPokemon gShoalCave_LowTideLowerRoom_LandMons[] =
+{
+ {26, 26, SPECIES_ZUBAT},
+ {26, 26, SPECIES_SPHEAL},
+ {28, 28, SPECIES_ZUBAT},
+ {28, 28, SPECIES_SPHEAL},
+ {30, 30, SPECIES_ZUBAT},
+ {30, 30, SPECIES_SPHEAL},
+ {32, 32, SPECIES_ZUBAT},
+ {32, 32, SPECIES_SPHEAL},
+ {32, 32, SPECIES_GOLBAT},
+ {32, 32, SPECIES_SPHEAL},
+ {32, 32, SPECIES_GOLBAT},
+ {32, 32, SPECIES_SPHEAL},
+};
+
+const struct WildPokemonInfo gShoalCave_LowTideLowerRoom_LandMonsInfo = {10, gShoalCave_LowTideLowerRoom_LandMons};
+
+const struct WildPokemon gShoalCave_LowTideInnerRoom_LandMons[] =
+{
+ {26, 26, SPECIES_ZUBAT},
+ {26, 26, SPECIES_SPHEAL},
+ {28, 28, SPECIES_ZUBAT},
+ {28, 28, SPECIES_SPHEAL},
+ {30, 30, SPECIES_ZUBAT},
+ {30, 30, SPECIES_SPHEAL},
+ {32, 32, SPECIES_ZUBAT},
+ {32, 32, SPECIES_SPHEAL},
+ {32, 32, SPECIES_GOLBAT},
+ {32, 32, SPECIES_SPHEAL},
+ {32, 32, SPECIES_GOLBAT},
+ {32, 32, SPECIES_SPHEAL},
+};
+
+const struct WildPokemonInfo gShoalCave_LowTideInnerRoom_LandMonsInfo = {10, gShoalCave_LowTideInnerRoom_LandMons};
+
+const struct WildPokemon gShoalCave_LowTideInnerRoom_WaterMons[] =
+{
+ {5, 35, SPECIES_TENTACOOL},
+ {5, 35, SPECIES_ZUBAT},
+ {25, 30, SPECIES_SPHEAL},
+ {25, 30, SPECIES_SPHEAL},
+ {25, 35, SPECIES_SPHEAL},
+};
+
+const struct WildPokemonInfo gShoalCave_LowTideInnerRoom_WaterMonsInfo = {4, gShoalCave_LowTideInnerRoom_WaterMons};
+
+const struct WildPokemon gShoalCave_LowTideInnerRoom_FishingMons[] =
+{
+ {5, 10, SPECIES_MAGIKARP},
+ {5, 10, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_MAGIKARP},
+ {10, 30, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_WAILMER},
+ {25, 30, SPECIES_WAILMER},
+ {30, 35, SPECIES_WAILMER},
+ {20, 25, SPECIES_WAILMER},
+ {35, 40, SPECIES_WAILMER},
+ {40, 45, SPECIES_WAILMER},
+};
+
+const struct WildPokemonInfo gShoalCave_LowTideInnerRoom_FishingMonsInfo = {10, gShoalCave_LowTideInnerRoom_FishingMons};
+
+const struct WildPokemon gShoalCave_LowTideEntranceRoom_LandMons[] =
+{
+ {26, 26, SPECIES_ZUBAT},
+ {26, 26, SPECIES_SPHEAL},
+ {28, 28, SPECIES_ZUBAT},
+ {28, 28, SPECIES_SPHEAL},
+ {30, 30, SPECIES_ZUBAT},
+ {30, 30, SPECIES_SPHEAL},
+ {32, 32, SPECIES_ZUBAT},
+ {32, 32, SPECIES_SPHEAL},
+ {32, 32, SPECIES_GOLBAT},
+ {32, 32, SPECIES_SPHEAL},
+ {32, 32, SPECIES_GOLBAT},
+ {32, 32, SPECIES_SPHEAL},
+};
+
+const struct WildPokemonInfo gShoalCave_LowTideEntranceRoom_LandMonsInfo = {10, gShoalCave_LowTideEntranceRoom_LandMons};
+
+const struct WildPokemon gShoalCave_LowTideEntranceRoom_WaterMons[] =
+{
+ {5, 35, SPECIES_TENTACOOL},
+ {5, 35, SPECIES_ZUBAT},
+ {25, 30, SPECIES_SPHEAL},
+ {25, 30, SPECIES_SPHEAL},
+ {25, 35, SPECIES_SPHEAL},
+};
+
+const struct WildPokemonInfo gShoalCave_LowTideEntranceRoom_WaterMonsInfo = {4, gShoalCave_LowTideEntranceRoom_WaterMons};
+
+const struct WildPokemon gShoalCave_LowTideEntranceRoom_FishingMons[] =
+{
+ {5, 10, SPECIES_MAGIKARP},
+ {5, 10, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_MAGIKARP},
+ {10, 30, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_WAILMER},
+ {25, 30, SPECIES_WAILMER},
+ {30, 35, SPECIES_WAILMER},
+ {20, 25, SPECIES_WAILMER},
+ {35, 40, SPECIES_WAILMER},
+ {40, 45, SPECIES_WAILMER},
+};
+
+const struct WildPokemonInfo gShoalCave_LowTideEntranceRoom_FishingMonsInfo = {10, gShoalCave_LowTideEntranceRoom_FishingMons};
+
+const struct WildPokemon gLilycoveCity_WaterMons[] =
+{
+ {5, 35, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_WINGULL},
+ {15, 25, SPECIES_WINGULL},
+ {25, 30, SPECIES_PELIPPER},
+ {25, 30, SPECIES_PELIPPER},
+};
+
+const struct WildPokemonInfo gLilycoveCity_WaterMonsInfo = {4, gLilycoveCity_WaterMons};
+
+const struct WildPokemon gLilycoveCity_FishingMons[] =
+{
+ {5, 10, SPECIES_MAGIKARP},
+ {5, 10, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_MAGIKARP},
+ {10, 30, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_WAILMER},
+ {25, 30, SPECIES_WAILMER},
+ {30, 35, SPECIES_WAILMER},
+ {25, 30, SPECIES_STARYU},
+ {35, 40, SPECIES_WAILMER},
+ {40, 45, SPECIES_WAILMER},
+};
+
+const struct WildPokemonInfo gLilycoveCity_FishingMonsInfo = {10, gLilycoveCity_FishingMons};
+
+const struct WildPokemon gDewfordTown_WaterMons[] =
+{
+ {5, 35, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_WINGULL},
+ {15, 25, SPECIES_WINGULL},
+ {25, 30, SPECIES_PELIPPER},
+ {25, 30, SPECIES_PELIPPER},
+};
+
+const struct WildPokemonInfo gDewfordTown_WaterMonsInfo = {4, gDewfordTown_WaterMons};
+
+const struct WildPokemon gDewfordTown_FishingMons[] =
+{
+ {5, 10, SPECIES_MAGIKARP},
+ {5, 10, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_MAGIKARP},
+ {10, 30, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_WAILMER},
+ {25, 30, SPECIES_WAILMER},
+ {30, 35, SPECIES_WAILMER},
+ {20, 25, SPECIES_WAILMER},
+ {35, 40, SPECIES_WAILMER},
+ {40, 45, SPECIES_WAILMER},
+};
+
+const struct WildPokemonInfo gDewfordTown_FishingMonsInfo = {10, gDewfordTown_FishingMons};
+
+const struct WildPokemon gSlateportCity_WaterMons[] =
+{
+ {5, 35, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_WINGULL},
+ {15, 25, SPECIES_WINGULL},
+ {25, 30, SPECIES_PELIPPER},
+ {25, 30, SPECIES_PELIPPER},
+};
+
+const struct WildPokemonInfo gSlateportCity_WaterMonsInfo = {4, gSlateportCity_WaterMons};
+
+const struct WildPokemon gSlateportCity_FishingMons[] =
+{
+ {5, 10, SPECIES_MAGIKARP},
+ {5, 10, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_MAGIKARP},
+ {10, 30, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_WAILMER},
+ {25, 30, SPECIES_WAILMER},
+ {30, 35, SPECIES_WAILMER},
+ {20, 25, SPECIES_WAILMER},
+ {35, 40, SPECIES_WAILMER},
+ {40, 45, SPECIES_WAILMER},
+};
+
+const struct WildPokemonInfo gSlateportCity_FishingMonsInfo = {10, gSlateportCity_FishingMons};
+
+const struct WildPokemon gMossdeepCity_WaterMons[] =
+{
+ {5, 35, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_WINGULL},
+ {15, 25, SPECIES_WINGULL},
+ {25, 30, SPECIES_PELIPPER},
+ {25, 30, SPECIES_PELIPPER},
+};
+
+const struct WildPokemonInfo gMossdeepCity_WaterMonsInfo = {4, gMossdeepCity_WaterMons};
+
+const struct WildPokemon gMossdeepCity_FishingMons[] =
+{
+ {5, 10, SPECIES_MAGIKARP},
+ {5, 10, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_MAGIKARP},
+ {10, 30, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_WAILMER},
+ {30, 35, SPECIES_SHARPEDO},
+ {30, 35, SPECIES_WAILMER},
+ {25, 30, SPECIES_WAILMER},
+ {35, 40, SPECIES_WAILMER},
+ {40, 45, SPECIES_WAILMER},
+};
+
+const struct WildPokemonInfo gMossdeepCity_FishingMonsInfo = {10, gMossdeepCity_FishingMons};
+
+const struct WildPokemon gPacifidlogTown_WaterMons[] =
+{
+ {5, 35, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_WINGULL},
+ {15, 25, SPECIES_WINGULL},
+ {25, 30, SPECIES_PELIPPER},
+ {25, 30, SPECIES_PELIPPER},
+};
+
+const struct WildPokemonInfo gPacifidlogTown_WaterMonsInfo = {4, gPacifidlogTown_WaterMons};
+
+const struct WildPokemon gPacifidlogTown_FishingMons[] =
+{
+ {5, 10, SPECIES_MAGIKARP},
+ {5, 10, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_MAGIKARP},
+ {10, 30, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_WAILMER},
+ {30, 35, SPECIES_SHARPEDO},
+ {30, 35, SPECIES_WAILMER},
+ {25, 30, SPECIES_WAILMER},
+ {35, 40, SPECIES_WAILMER},
+ {40, 45, SPECIES_WAILMER},
+};
+
+const struct WildPokemonInfo gPacifidlogTown_FishingMonsInfo = {10, gPacifidlogTown_FishingMons};
+
+const struct WildPokemon gEverGrandeCity_WaterMons[] =
+{
+ {5, 35, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_WINGULL},
+ {15, 25, SPECIES_WINGULL},
+ {25, 30, SPECIES_PELIPPER},
+ {25, 30, SPECIES_PELIPPER},
+};
+
+const struct WildPokemonInfo gEverGrandeCity_WaterMonsInfo = {4, gEverGrandeCity_WaterMons};
+
+const struct WildPokemon gEverGrandeCity_FishingMons[] =
+{
+ {5, 10, SPECIES_MAGIKARP},
+ {5, 10, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_MAGIKARP},
+ {10, 30, SPECIES_LUVDISC},
+ {10, 30, SPECIES_WAILMER},
+ {30, 35, SPECIES_LUVDISC},
+ {30, 35, SPECIES_WAILMER},
+ {30, 35, SPECIES_CORSOLA},
+ {35, 40, SPECIES_WAILMER},
+ {40, 45, SPECIES_WAILMER},
+};
+
+const struct WildPokemonInfo gEverGrandeCity_FishingMonsInfo = {10, gEverGrandeCity_FishingMons};
+
+const struct WildPokemon gPetalburgCity_WaterMons[] =
+{
+ {20, 30, SPECIES_MARILL},
+ {10, 20, SPECIES_MARILL},
+ {30, 35, SPECIES_MARILL},
+ {5, 10, SPECIES_MARILL},
+ {5, 10, SPECIES_MARILL},
+};
+
+const struct WildPokemonInfo gPetalburgCity_WaterMonsInfo = {1, gPetalburgCity_WaterMons};
+
+const struct WildPokemon gPetalburgCity_FishingMons[] =
+{
+ {5, 10, SPECIES_MAGIKARP},
+ {5, 10, SPECIES_GOLDEEN},
+ {10, 30, SPECIES_MAGIKARP},
+ {10, 30, SPECIES_GOLDEEN},
+ {10, 30, SPECIES_CORPHISH},
+ {25, 30, SPECIES_CORPHISH},
+ {30, 35, SPECIES_CORPHISH},
+ {20, 25, SPECIES_CORPHISH},
+ {35, 40, SPECIES_CORPHISH},
+ {40, 45, SPECIES_CORPHISH},
+};
+
+const struct WildPokemonInfo gPetalburgCity_FishingMonsInfo = {10, gPetalburgCity_FishingMons};
+
+const struct WildPokemon gUnderwater1_WaterMons[] =
+{
+ {20, 30, SPECIES_CLAMPERL},
+ {20, 30, SPECIES_CHINCHOU},
+ {30, 35, SPECIES_CLAMPERL},
+ {30, 35, SPECIES_RELICANTH},
+ {30, 35, SPECIES_RELICANTH},
+};
+
+const struct WildPokemonInfo gUnderwater1_WaterMonsInfo = {4, gUnderwater1_WaterMons};
+
+const struct WildPokemon gShoalCave_LowTideIceRoom_LandMons[] =
+{
+ {26, 26, SPECIES_ZUBAT},
+ {26, 26, SPECIES_SPHEAL},
+ {28, 28, SPECIES_ZUBAT},
+ {28, 28, SPECIES_SPHEAL},
+ {30, 30, SPECIES_ZUBAT},
+ {30, 30, SPECIES_SPHEAL},
+ {26, 26, SPECIES_SNORUNT},
+ {32, 32, SPECIES_SPHEAL},
+ {30, 30, SPECIES_GOLBAT},
+ {28, 28, SPECIES_SNORUNT},
+ {32, 32, SPECIES_GOLBAT},
+ {30, 30, SPECIES_SNORUNT},
+};
+
+const struct WildPokemonInfo gShoalCave_LowTideIceRoom_LandMonsInfo = {10, gShoalCave_LowTideIceRoom_LandMons};
+
+const struct WildPokemon gSkyPillar_1F_LandMons[] =
+{
+ {33, 33, SPECIES_SABLEYE},
+ {34, 34, SPECIES_GOLBAT},
+ {35, 35, SPECIES_GOLBAT},
+ {34, 34, SPECIES_SABLEYE},
+ {36, 36, SPECIES_CLAYDOL},
+ {37, 37, SPECIES_BANETTE},
+ {38, 38, SPECIES_BANETTE},
+ {36, 36, SPECIES_CLAYDOL},
+ {37, 37, SPECIES_CLAYDOL},
+ {38, 38, SPECIES_CLAYDOL},
+ {37, 37, SPECIES_CLAYDOL},
+ {38, 38, SPECIES_CLAYDOL},
+};
+
+const struct WildPokemonInfo gSkyPillar_1F_LandMonsInfo = {10, gSkyPillar_1F_LandMons};
+
+const struct WildPokemon gSootopolisCity_WaterMons[] =
+{
+ {5, 35, SPECIES_MAGIKARP},
+ {10, 30, SPECIES_MAGIKARP},
+ {15, 25, SPECIES_MAGIKARP},
+ {25, 30, SPECIES_MAGIKARP},
+ {25, 30, SPECIES_MAGIKARP},
+};
+
+const struct WildPokemonInfo gSootopolisCity_WaterMonsInfo = {1, gSootopolisCity_WaterMons};
+
+const struct WildPokemon gSootopolisCity_FishingMons[] =
+{
+ {5, 10, SPECIES_MAGIKARP},
+ {5, 10, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_MAGIKARP},
+ {10, 30, SPECIES_MAGIKARP},
+ {10, 30, SPECIES_MAGIKARP},
+ {30, 35, SPECIES_MAGIKARP},
+ {30, 35, SPECIES_MAGIKARP},
+ {35, 40, SPECIES_GYARADOS},
+ {35, 45, SPECIES_GYARADOS},
+ {5, 45, SPECIES_GYARADOS},
+};
+
+const struct WildPokemonInfo gSootopolisCity_FishingMonsInfo = {10, gSootopolisCity_FishingMons};
+
+const struct WildPokemon gSkyPillar_3F_LandMons[] =
+{
+ {33, 33, SPECIES_SABLEYE},
+ {34, 34, SPECIES_GOLBAT},
+ {35, 35, SPECIES_GOLBAT},
+ {34, 34, SPECIES_SABLEYE},
+ {36, 36, SPECIES_CLAYDOL},
+ {37, 37, SPECIES_BANETTE},
+ {38, 38, SPECIES_BANETTE},
+ {36, 36, SPECIES_CLAYDOL},
+ {37, 37, SPECIES_CLAYDOL},
+ {38, 38, SPECIES_CLAYDOL},
+ {37, 37, SPECIES_CLAYDOL},
+ {38, 38, SPECIES_CLAYDOL},
+};
+
+const struct WildPokemonInfo gSkyPillar_3F_LandMonsInfo = {10, gSkyPillar_3F_LandMons};
+
+const struct WildPokemon gSkyPillar_5F_LandMons[] =
+{
+ {33, 33, SPECIES_SABLEYE},
+ {34, 34, SPECIES_GOLBAT},
+ {35, 35, SPECIES_GOLBAT},
+ {34, 34, SPECIES_SABLEYE},
+ {36, 36, SPECIES_CLAYDOL},
+ {37, 37, SPECIES_BANETTE},
+ {38, 38, SPECIES_BANETTE},
+ {36, 36, SPECIES_CLAYDOL},
+ {37, 37, SPECIES_CLAYDOL},
+ {38, 38, SPECIES_ALTARIA},
+ {39, 39, SPECIES_ALTARIA},
+ {39, 39, SPECIES_ALTARIA},
+};
+
+const struct WildPokemonInfo gSkyPillar_5F_LandMonsInfo = {10, gSkyPillar_5F_LandMons};
+
+const struct WildPokemon gSafariZone_Southeast_LandMons[] =
+{
+ {33, 33, SPECIES_SUNKERN},
+ {34, 34, SPECIES_MAREEP},
+ {35, 35, SPECIES_SUNKERN},
+ {36, 36, SPECIES_MAREEP},
+ {34, 34, SPECIES_AIPOM},
+ {33, 33, SPECIES_SPINARAK},
+ {35, 35, SPECIES_HOOTHOOT},
+ {34, 34, SPECIES_SNUBBULL},
+ {36, 36, SPECIES_STANTLER},
+ {37, 37, SPECIES_GLIGAR},
+ {39, 39, SPECIES_STANTLER},
+ {40, 40, SPECIES_GLIGAR},
+};
+
+const struct WildPokemonInfo gSafariZone_Southeast_LandMonsInfo = {25, gSafariZone_Southeast_LandMons};
+
+const struct WildPokemon gSafariZone_Southeast_WaterMons[] =
+{
+ {25, 30, SPECIES_WOOPER},
+ {25, 30, SPECIES_MARILL},
+ {25, 30, SPECIES_MARILL},
+ {30, 35, SPECIES_MARILL},
+ {35, 40, SPECIES_QUAGSIRE},
+};
+
+const struct WildPokemonInfo gSafariZone_Southeast_WaterMonsInfo = {9, gSafariZone_Southeast_WaterMons};
+
+const struct WildPokemon gSafariZone_Southeast_FishingMons[] =
+{
+ {25, 30, SPECIES_MAGIKARP},
+ {25, 30, SPECIES_GOLDEEN},
+ {25, 30, SPECIES_MAGIKARP},
+ {25, 30, SPECIES_GOLDEEN},
+ {30, 35, SPECIES_REMORAID},
+ {25, 30, SPECIES_GOLDEEN},
+ {25, 30, SPECIES_REMORAID},
+ {30, 35, SPECIES_REMORAID},
+ {30, 35, SPECIES_REMORAID},
+ {35, 40, SPECIES_OCTILLERY},
+};
+
+const struct WildPokemonInfo gSafariZone_Southeast_FishingMonsInfo = {35, gSafariZone_Southeast_FishingMons};
+
+const struct WildPokemon gSafariZone_Northeast_LandMons[] =
+{
+ {33, 33, SPECIES_AIPOM},
+ {34, 34, SPECIES_TEDDIURSA},
+ {35, 35, SPECIES_AIPOM},
+ {36, 36, SPECIES_TEDDIURSA},
+ {34, 34, SPECIES_SUNKERN},
+ {33, 33, SPECIES_LEDYBA},
+ {35, 35, SPECIES_HOOTHOOT},
+ {34, 34, SPECIES_PINECO},
+ {36, 36, SPECIES_HOUNDOUR},
+ {37, 37, SPECIES_MILTANK},
+ {39, 39, SPECIES_HOUNDOUR},
+ {40, 40, SPECIES_MILTANK},
+};
+
+const struct WildPokemonInfo gSafariZone_Northeast_LandMonsInfo = {25, gSafariZone_Northeast_LandMons};
+
+const struct WildPokemon gSafariZone_Northeast_RockSmashMons[] =
+{
+ {25, 30, SPECIES_SHUCKLE},
+ {20, 25, SPECIES_SHUCKLE},
+ {30, 35, SPECIES_SHUCKLE},
+ {30, 35, SPECIES_SHUCKLE},
+ {35, 40, SPECIES_SHUCKLE},
+};
+
+const struct WildPokemonInfo gSafariZone_Northeast_RockSmashMonsInfo = {25, gSafariZone_Northeast_RockSmashMons};
+
+const struct WildPokemon gMagmaHideout_1F_LandMons[] =
+{
+ {27, 27, SPECIES_GEODUDE},
+ {28, 28, SPECIES_TORKOAL},
+ {28, 28, SPECIES_GEODUDE},
+ {30, 30, SPECIES_TORKOAL},
+ {29, 29, SPECIES_GEODUDE},
+ {30, 30, SPECIES_GEODUDE},
+ {30, 30, SPECIES_GEODUDE},
+ {30, 30, SPECIES_GRAVELER},
+ {30, 30, SPECIES_GRAVELER},
+ {31, 31, SPECIES_GRAVELER},
+ {32, 32, SPECIES_GRAVELER},
+ {33, 33, SPECIES_GRAVELER},
+};
+
+const struct WildPokemonInfo gMagmaHideout_1F_LandMonsInfo = {10, gMagmaHideout_1F_LandMons};
+
+const struct WildPokemon gMagmaHideout_2F_1R_LandMons[] =
+{
+ {27, 27, SPECIES_GEODUDE},
+ {28, 28, SPECIES_TORKOAL},
+ {28, 28, SPECIES_GEODUDE},
+ {30, 30, SPECIES_TORKOAL},
+ {29, 29, SPECIES_GEODUDE},
+ {30, 30, SPECIES_GEODUDE},
+ {30, 30, SPECIES_GEODUDE},
+ {30, 30, SPECIES_GRAVELER},
+ {30, 30, SPECIES_GRAVELER},
+ {31, 31, SPECIES_GRAVELER},
+ {32, 32, SPECIES_GRAVELER},
+ {33, 33, SPECIES_GRAVELER},
+};
+
+const struct WildPokemonInfo gMagmaHideout_2F_1R_LandMonsInfo = {10, gMagmaHideout_2F_1R_LandMons};
+
+const struct WildPokemon gMagmaHideout_2F_2R_LandMons[] =
+{
+ {27, 27, SPECIES_GEODUDE},
+ {28, 28, SPECIES_TORKOAL},
+ {28, 28, SPECIES_GEODUDE},
+ {30, 30, SPECIES_TORKOAL},
+ {29, 29, SPECIES_GEODUDE},
+ {30, 30, SPECIES_GEODUDE},
+ {30, 30, SPECIES_GEODUDE},
+ {30, 30, SPECIES_GRAVELER},
+ {30, 30, SPECIES_GRAVELER},
+ {31, 31, SPECIES_GRAVELER},
+ {32, 32, SPECIES_GRAVELER},
+ {33, 33, SPECIES_GRAVELER},
+};
+
+const struct WildPokemonInfo gMagmaHideout_2F_2R_LandMonsInfo = {10, gMagmaHideout_2F_2R_LandMons};
+
+const struct WildPokemon gMagmaHideout_3F_1R_LandMons[] =
+{
+ {27, 27, SPECIES_GEODUDE},
+ {28, 28, SPECIES_TORKOAL},
+ {28, 28, SPECIES_GEODUDE},
+ {30, 30, SPECIES_TORKOAL},
+ {29, 29, SPECIES_GEODUDE},
+ {30, 30, SPECIES_GEODUDE},
+ {30, 30, SPECIES_GEODUDE},
+ {30, 30, SPECIES_GRAVELER},
+ {30, 30, SPECIES_GRAVELER},
+ {31, 31, SPECIES_GRAVELER},
+ {32, 32, SPECIES_GRAVELER},
+ {33, 33, SPECIES_GRAVELER},
+};
+
+const struct WildPokemonInfo gMagmaHideout_3F_1R_LandMonsInfo = {10, gMagmaHideout_3F_1R_LandMons};
+
+const struct WildPokemon gMagmaHideout_3F_2R_LandMons[] =
+{
+ {27, 27, SPECIES_GEODUDE},
+ {28, 28, SPECIES_TORKOAL},
+ {28, 28, SPECIES_GEODUDE},
+ {30, 30, SPECIES_TORKOAL},
+ {29, 29, SPECIES_GEODUDE},
+ {30, 30, SPECIES_GEODUDE},
+ {30, 30, SPECIES_GEODUDE},
+ {30, 30, SPECIES_GRAVELER},
+ {30, 30, SPECIES_GRAVELER},
+ {31, 31, SPECIES_GRAVELER},
+ {32, 32, SPECIES_GRAVELER},
+ {33, 33, SPECIES_GRAVELER},
+};
+
+const struct WildPokemonInfo gMagmaHideout_3F_2R_LandMonsInfo = {10, gMagmaHideout_3F_2R_LandMons};
+
+const struct WildPokemon gMagmaHideout_4F_LandMons[] =
+{
+ {27, 27, SPECIES_GEODUDE},
+ {28, 28, SPECIES_TORKOAL},
+ {28, 28, SPECIES_GEODUDE},
+ {30, 30, SPECIES_TORKOAL},
+ {29, 29, SPECIES_GEODUDE},
+ {30, 30, SPECIES_GEODUDE},
+ {30, 30, SPECIES_GEODUDE},
+ {30, 30, SPECIES_GRAVELER},
+ {30, 30, SPECIES_GRAVELER},
+ {31, 31, SPECIES_GRAVELER},
+ {32, 32, SPECIES_GRAVELER},
+ {33, 33, SPECIES_GRAVELER},
+};
+
+const struct WildPokemonInfo gMagmaHideout_4F_LandMonsInfo = {10, gMagmaHideout_4F_LandMons};
+
+const struct WildPokemon gMagmaHideout_3F_3R_LandMons[] =
+{
+ {27, 27, SPECIES_GEODUDE},
+ {28, 28, SPECIES_TORKOAL},
+ {28, 28, SPECIES_GEODUDE},
+ {30, 30, SPECIES_TORKOAL},
+ {29, 29, SPECIES_GEODUDE},
+ {30, 30, SPECIES_GEODUDE},
+ {30, 30, SPECIES_GEODUDE},
+ {30, 30, SPECIES_GRAVELER},
+ {30, 30, SPECIES_GRAVELER},
+ {31, 31, SPECIES_GRAVELER},
+ {32, 32, SPECIES_GRAVELER},
+ {33, 33, SPECIES_GRAVELER},
+};
+
+const struct WildPokemonInfo gMagmaHideout_3F_3R_LandMonsInfo = {10, gMagmaHideout_3F_3R_LandMons};
+
+const struct WildPokemon gMagmaHideout_2F_3R_LandMons[] =
+{
+ {27, 27, SPECIES_GEODUDE},
+ {28, 28, SPECIES_TORKOAL},
+ {28, 28, SPECIES_GEODUDE},
+ {30, 30, SPECIES_TORKOAL},
+ {29, 29, SPECIES_GEODUDE},
+ {30, 30, SPECIES_GEODUDE},
+ {30, 30, SPECIES_GEODUDE},
+ {30, 30, SPECIES_GRAVELER},
+ {30, 30, SPECIES_GRAVELER},
+ {31, 31, SPECIES_GRAVELER},
+ {32, 32, SPECIES_GRAVELER},
+ {33, 33, SPECIES_GRAVELER},
+};
+
+const struct WildPokemonInfo gMagmaHideout_2F_3R_LandMonsInfo = {10, gMagmaHideout_2F_3R_LandMons};
+
+const struct WildPokemon gMirageTower_1F_LandMons[] =
+{
+ {21, 21, SPECIES_SANDSHREW},
+ {21, 21, SPECIES_TRAPINCH},
+ {20, 20, SPECIES_SANDSHREW},
+ {20, 20, SPECIES_TRAPINCH},
+ {20, 20, SPECIES_SANDSHREW},
+ {20, 20, SPECIES_TRAPINCH},
+ {22, 22, SPECIES_SANDSHREW},
+ {22, 22, SPECIES_TRAPINCH},
+ {23, 23, SPECIES_SANDSHREW},
+ {23, 23, SPECIES_TRAPINCH},
+ {24, 24, SPECIES_SANDSHREW},
+ {24, 24, SPECIES_TRAPINCH},
+};
+
+const struct WildPokemonInfo gMirageTower_1F_LandMonsInfo = {10, gMirageTower_1F_LandMons};
+
+const struct WildPokemon gMirageTower_2F_LandMons[] =
+{
+ {21, 21, SPECIES_SANDSHREW},
+ {21, 21, SPECIES_TRAPINCH},
+ {20, 20, SPECIES_SANDSHREW},
+ {20, 20, SPECIES_TRAPINCH},
+ {20, 20, SPECIES_SANDSHREW},
+ {20, 20, SPECIES_TRAPINCH},
+ {22, 22, SPECIES_SANDSHREW},
+ {22, 22, SPECIES_TRAPINCH},
+ {23, 23, SPECIES_SANDSHREW},
+ {23, 23, SPECIES_TRAPINCH},
+ {24, 24, SPECIES_SANDSHREW},
+ {24, 24, SPECIES_TRAPINCH},
+};
+
+const struct WildPokemonInfo gMirageTower_2F_LandMonsInfo = {10, gMirageTower_2F_LandMons};
+
+const struct WildPokemon gMirageTower_3F_LandMons[] =
+{
+ {21, 21, SPECIES_SANDSHREW},
+ {21, 21, SPECIES_TRAPINCH},
+ {20, 20, SPECIES_SANDSHREW},
+ {20, 20, SPECIES_TRAPINCH},
+ {20, 20, SPECIES_SANDSHREW},
+ {20, 20, SPECIES_TRAPINCH},
+ {22, 22, SPECIES_SANDSHREW},
+ {22, 22, SPECIES_TRAPINCH},
+ {23, 23, SPECIES_SANDSHREW},
+ {23, 23, SPECIES_TRAPINCH},
+ {24, 24, SPECIES_SANDSHREW},
+ {24, 24, SPECIES_TRAPINCH},
+};
+
+const struct WildPokemonInfo gMirageTower_3F_LandMonsInfo = {10, gMirageTower_3F_LandMons};
+
+const struct WildPokemon gMirageTower_4F_LandMons[] =
+{
+ {21, 21, SPECIES_SANDSHREW},
+ {21, 21, SPECIES_TRAPINCH},
+ {20, 20, SPECIES_SANDSHREW},
+ {20, 20, SPECIES_TRAPINCH},
+ {20, 20, SPECIES_SANDSHREW},
+ {20, 20, SPECIES_TRAPINCH},
+ {22, 22, SPECIES_SANDSHREW},
+ {22, 22, SPECIES_TRAPINCH},
+ {23, 23, SPECIES_SANDSHREW},
+ {23, 23, SPECIES_TRAPINCH},
+ {24, 24, SPECIES_SANDSHREW},
+ {24, 24, SPECIES_TRAPINCH},
+};
+
+const struct WildPokemonInfo gMirageTower_4F_LandMonsInfo = {10, gMirageTower_4F_LandMons};
+
+const struct WildPokemon gDesertUnderpass_LandMons[] =
+{
+ {38, 38, SPECIES_DITTO},
+ {35, 35, SPECIES_WHISMUR},
+ {40, 40, SPECIES_DITTO},
+ {40, 40, SPECIES_LOUDRED},
+ {41, 41, SPECIES_DITTO},
+ {36, 36, SPECIES_WHISMUR},
+ {38, 38, SPECIES_LOUDRED},
+ {42, 42, SPECIES_DITTO},
+ {38, 38, SPECIES_WHISMUR},
+ {43, 43, SPECIES_DITTO},
+ {44, 44, SPECIES_LOUDRED},
+ {45, 45, SPECIES_DITTO},
+};
+
+const struct WildPokemonInfo gDesertUnderpass_LandMonsInfo = {10, gDesertUnderpass_LandMons};
+
+const struct WildPokemon gArtisanCave_B1F_LandMons[] =
+{
+ {40, 40, SPECIES_SMEARGLE},
+ {41, 41, SPECIES_SMEARGLE},
+ {42, 42, SPECIES_SMEARGLE},
+ {43, 43, SPECIES_SMEARGLE},
+ {44, 44, SPECIES_SMEARGLE},
+ {45, 45, SPECIES_SMEARGLE},
+ {46, 46, SPECIES_SMEARGLE},
+ {47, 47, SPECIES_SMEARGLE},
+ {48, 48, SPECIES_SMEARGLE},
+ {49, 49, SPECIES_SMEARGLE},
+ {50, 50, SPECIES_SMEARGLE},
+ {50, 50, SPECIES_SMEARGLE},
+};
+
+const struct WildPokemonInfo gArtisanCave_B1F_LandMonsInfo = {10, gArtisanCave_B1F_LandMons};
+
+const struct WildPokemon gArtisanCave_1F_LandMons[] =
+{
+ {40, 40, SPECIES_SMEARGLE},
+ {41, 41, SPECIES_SMEARGLE},
+ {42, 42, SPECIES_SMEARGLE},
+ {43, 43, SPECIES_SMEARGLE},
+ {44, 44, SPECIES_SMEARGLE},
+ {45, 45, SPECIES_SMEARGLE},
+ {46, 46, SPECIES_SMEARGLE},
+ {47, 47, SPECIES_SMEARGLE},
+ {48, 48, SPECIES_SMEARGLE},
+ {49, 49, SPECIES_SMEARGLE},
+ {50, 50, SPECIES_SMEARGLE},
+ {50, 50, SPECIES_SMEARGLE},
+};
+
+const struct WildPokemonInfo gArtisanCave_1F_LandMonsInfo = {10, gArtisanCave_1F_LandMons};
+
+const struct WildPokemon gAlteringCave1_LandMons[] =
+{
+ {10, 10, SPECIES_ZUBAT},
+ {12, 12, SPECIES_ZUBAT},
+ {8, 8, SPECIES_ZUBAT},
+ {14, 14, SPECIES_ZUBAT},
+ {10, 10, SPECIES_ZUBAT},
+ {12, 12, SPECIES_ZUBAT},
+ {16, 16, SPECIES_ZUBAT},
+ {6, 6, SPECIES_ZUBAT},
+ {8, 8, SPECIES_ZUBAT},
+ {14, 14, SPECIES_ZUBAT},
+ {8, 8, SPECIES_ZUBAT},
+ {14, 14, SPECIES_ZUBAT},
+};
+
+const struct WildPokemonInfo gAlteringCave1_LandMonsInfo = {7, gAlteringCave1_LandMons};
+
+const struct WildPokemon gAlteringCave2_LandMons[] =
+{
+ {7, 7, SPECIES_MAREEP},
+ {9, 9, SPECIES_MAREEP},
+ {5, 5, SPECIES_MAREEP},
+ {11, 11, SPECIES_MAREEP},
+ {7, 7, SPECIES_MAREEP},
+ {9, 9, SPECIES_MAREEP},
+ {13, 13, SPECIES_MAREEP},
+ {3, 3, SPECIES_MAREEP},
+ {5, 5, SPECIES_MAREEP},
+ {11, 11, SPECIES_MAREEP},
+ {5, 5, SPECIES_MAREEP},
+ {11, 11, SPECIES_MAREEP},
+};
+
+const struct WildPokemonInfo gAlteringCave2_LandMonsInfo = {7, gAlteringCave2_LandMons};
+
+const struct WildPokemon gAlteringCave3_LandMons[] =
+{
+ {23, 23, SPECIES_PINECO},
+ {25, 25, SPECIES_PINECO},
+ {22, 22, SPECIES_PINECO},
+ {27, 27, SPECIES_PINECO},
+ {23, 23, SPECIES_PINECO},
+ {25, 25, SPECIES_PINECO},
+ {29, 29, SPECIES_PINECO},
+ {19, 19, SPECIES_PINECO},
+ {21, 21, SPECIES_PINECO},
+ {27, 27, SPECIES_PINECO},
+ {21, 21, SPECIES_PINECO},
+ {27, 27, SPECIES_PINECO},
+};
+
+const struct WildPokemonInfo gAlteringCave3_LandMonsInfo = {7, gAlteringCave3_LandMons};
+
+const struct WildPokemon gAlteringCave4_LandMons[] =
+{
+ {16, 16, SPECIES_HOUNDOUR},
+ {18, 18, SPECIES_HOUNDOUR},
+ {14, 14, SPECIES_HOUNDOUR},
+ {20, 20, SPECIES_HOUNDOUR},
+ {16, 16, SPECIES_HOUNDOUR},
+ {18, 18, SPECIES_HOUNDOUR},
+ {22, 22, SPECIES_HOUNDOUR},
+ {12, 12, SPECIES_HOUNDOUR},
+ {14, 14, SPECIES_HOUNDOUR},
+ {20, 20, SPECIES_HOUNDOUR},
+ {14, 14, SPECIES_HOUNDOUR},
+ {20, 20, SPECIES_HOUNDOUR},
+};
+
+const struct WildPokemonInfo gAlteringCave4_LandMonsInfo = {7, gAlteringCave4_LandMons};
+
+const struct WildPokemon gAlteringCave5_LandMons[] =
+{
+ {10, 10, SPECIES_TEDDIURSA},
+ {12, 12, SPECIES_TEDDIURSA},
+ {8, 8, SPECIES_TEDDIURSA},
+ {14, 14, SPECIES_TEDDIURSA},
+ {10, 10, SPECIES_TEDDIURSA},
+ {12, 12, SPECIES_TEDDIURSA},
+ {16, 16, SPECIES_TEDDIURSA},
+ {6, 6, SPECIES_TEDDIURSA},
+ {8, 8, SPECIES_TEDDIURSA},
+ {14, 14, SPECIES_TEDDIURSA},
+ {8, 8, SPECIES_TEDDIURSA},
+ {14, 14, SPECIES_TEDDIURSA},
+};
+
+const struct WildPokemonInfo gAlteringCave5_LandMonsInfo = {7, gAlteringCave5_LandMons};
+
+const struct WildPokemon gAlteringCave6_LandMons[] =
+{
+ {22, 22, SPECIES_AIPOM},
+ {24, 24, SPECIES_AIPOM},
+ {20, 20, SPECIES_AIPOM},
+ {26, 26, SPECIES_AIPOM},
+ {22, 22, SPECIES_AIPOM},
+ {24, 24, SPECIES_AIPOM},
+ {28, 28, SPECIES_AIPOM},
+ {18, 18, SPECIES_AIPOM},
+ {20, 20, SPECIES_AIPOM},
+ {26, 26, SPECIES_AIPOM},
+ {20, 20, SPECIES_AIPOM},
+ {26, 26, SPECIES_AIPOM},
+};
+
+const struct WildPokemonInfo gAlteringCave6_LandMonsInfo = {7, gAlteringCave6_LandMons};
+
+const struct WildPokemon gAlteringCave7_LandMons[] =
+{
+ {22, 22, SPECIES_SHUCKLE},
+ {24, 24, SPECIES_SHUCKLE},
+ {20, 20, SPECIES_SHUCKLE},
+ {26, 26, SPECIES_SHUCKLE},
+ {22, 22, SPECIES_SHUCKLE},
+ {24, 24, SPECIES_SHUCKLE},
+ {28, 28, SPECIES_SHUCKLE},
+ {18, 18, SPECIES_SHUCKLE},
+ {20, 20, SPECIES_SHUCKLE},
+ {26, 26, SPECIES_SHUCKLE},
+ {20, 20, SPECIES_SHUCKLE},
+ {26, 26, SPECIES_SHUCKLE},
+};
+
+const struct WildPokemonInfo gAlteringCave7_LandMonsInfo = {7, gAlteringCave7_LandMons};
+
+const struct WildPokemon gAlteringCave8_LandMons[] =
+{
+ {22, 22, SPECIES_STANTLER},
+ {24, 24, SPECIES_STANTLER},
+ {20, 20, SPECIES_STANTLER},
+ {26, 26, SPECIES_STANTLER},
+ {22, 22, SPECIES_STANTLER},
+ {24, 24, SPECIES_STANTLER},
+ {28, 28, SPECIES_STANTLER},
+ {18, 18, SPECIES_STANTLER},
+ {20, 20, SPECIES_STANTLER},
+ {26, 26, SPECIES_STANTLER},
+ {20, 20, SPECIES_STANTLER},
+ {26, 26, SPECIES_STANTLER},
+};
+
+const struct WildPokemonInfo gAlteringCave8_LandMonsInfo = {7, gAlteringCave8_LandMons};
+
+const struct WildPokemon gAlteringCave9_LandMons[] =
+{
+ {22, 22, SPECIES_SMEARGLE},
+ {24, 24, SPECIES_SMEARGLE},
+ {20, 20, SPECIES_SMEARGLE},
+ {26, 26, SPECIES_SMEARGLE},
+ {22, 22, SPECIES_SMEARGLE},
+ {24, 24, SPECIES_SMEARGLE},
+ {28, 28, SPECIES_SMEARGLE},
+ {18, 18, SPECIES_SMEARGLE},
+ {20, 20, SPECIES_SMEARGLE},
+ {26, 26, SPECIES_SMEARGLE},
+ {20, 20, SPECIES_SMEARGLE},
+ {26, 26, SPECIES_SMEARGLE},
+};
+
+const struct WildPokemonInfo gAlteringCave9_LandMonsInfo = {7, gAlteringCave9_LandMons};
+
+const struct WildPokemon gMeteorFalls_StevensCave_LandMons[] =
+{
+ {33, 33, SPECIES_GOLBAT},
+ {35, 35, SPECIES_GOLBAT},
+ {33, 33, SPECIES_GOLBAT},
+ {35, 35, SPECIES_SOLROCK},
+ {33, 33, SPECIES_SOLROCK},
+ {37, 37, SPECIES_SOLROCK},
+ {35, 35, SPECIES_GOLBAT},
+ {39, 39, SPECIES_SOLROCK},
+ {38, 38, SPECIES_GOLBAT},
+ {40, 40, SPECIES_GOLBAT},
+ {38, 38, SPECIES_GOLBAT},
+ {40, 40, SPECIES_GOLBAT},
+};
+
+const struct WildPokemonInfo gMeteorFalls_StevensCave_LandMonsInfo = {10, gMeteorFalls_StevensCave_LandMons};
+
+//The actual headers that link the encounter tables to particular maps start here.
+
+const struct WildPokemonHeader gWildMonHeaders[] =
+{
+ {
+ .mapGroup = MAP_GROUP(ROUTE101),
+ .mapNum = MAP_NUM(ROUTE101),
+ .landMonsInfo = &gRoute101_LandMonsInfo,
+ .waterMonsInfo = NULL,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = NULL,
+ },
+ {
+ .mapGroup = MAP_GROUP(ROUTE102),
+ .mapNum = MAP_NUM(ROUTE102),
+ .landMonsInfo = &gRoute102_LandMonsInfo,
+ .waterMonsInfo = &gRoute102_WaterMonsInfo,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = &gRoute102_FishingMonsInfo,
+ },
+ {
+ .mapGroup = MAP_GROUP(ROUTE103),
+ .mapNum = MAP_NUM(ROUTE103),
+ .landMonsInfo = &gRoute103_LandMonsInfo,
+ .waterMonsInfo = &gRoute103_WaterMonsInfo,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = &gRoute103_FishingMonsInfo,
+ },
+ {
+ .mapGroup = MAP_GROUP(ROUTE104),
+ .mapNum = MAP_NUM(ROUTE104),
+ .landMonsInfo = &gRoute104_LandMonsInfo,
+ .waterMonsInfo = &gRoute104_WaterMonsInfo,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = &gRoute104_FishingMonsInfo,
+ },
+ {
+ .mapGroup = MAP_GROUP(ROUTE105),
+ .mapNum = MAP_NUM(ROUTE105),
+ .landMonsInfo = NULL,
+ .waterMonsInfo = &gRoute105_WaterMonsInfo,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = &gRoute105_FishingMonsInfo,
+ },
+ {
+ .mapGroup = MAP_GROUP(ROUTE110),
+ .mapNum = MAP_NUM(ROUTE110),
+ .landMonsInfo = &gRoute110_LandMonsInfo,
+ .waterMonsInfo = &gRoute110_WaterMonsInfo,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = &gRoute110_FishingMonsInfo,
+ },
+ {
+ .mapGroup = MAP_GROUP(ROUTE111),
+ .mapNum = MAP_NUM(ROUTE111),
+ .landMonsInfo = &gRoute111_LandMonsInfo,
+ .waterMonsInfo = &gRoute111_WaterMonsInfo,
+ .rockSmashMonsInfo = &gRoute111_RockSmashMonsInfo,
+ .fishingMonsInfo = &gRoute111_FishingMonsInfo,
+ },
+ {
+ .mapGroup = MAP_GROUP(ROUTE112),
+ .mapNum = MAP_NUM(ROUTE112),
+ .landMonsInfo = &gRoute112_LandMonsInfo,
+ .waterMonsInfo = NULL,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = NULL,
+ },
+ {
+ .mapGroup = MAP_GROUP(ROUTE113),
+ .mapNum = MAP_NUM(ROUTE113),
+ .landMonsInfo = &gRoute113_LandMonsInfo,
+ .waterMonsInfo = NULL,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = NULL,
+ },
+ {
+ .mapGroup = MAP_GROUP(ROUTE114),
+ .mapNum = MAP_NUM(ROUTE114),
+ .landMonsInfo = &gRoute114_LandMonsInfo,
+ .waterMonsInfo = &gRoute114_WaterMonsInfo,
+ .rockSmashMonsInfo = &gRoute114_RockSmashMonsInfo,
+ .fishingMonsInfo = &gRoute114_FishingMonsInfo,
+ },
+ {
+ .mapGroup = MAP_GROUP(ROUTE116),
+ .mapNum = MAP_NUM(ROUTE116),
+ .landMonsInfo = &gRoute116_LandMonsInfo,
+ .waterMonsInfo = NULL,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = NULL,
+ },
+ {
+ .mapGroup = MAP_GROUP(ROUTE117),
+ .mapNum = MAP_NUM(ROUTE117),
+ .landMonsInfo = &gRoute117_LandMonsInfo,
+ .waterMonsInfo = &gRoute117_WaterMonsInfo,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = &gRoute117_FishingMonsInfo,
+ },
+ {
+ .mapGroup = MAP_GROUP(ROUTE118),
+ .mapNum = MAP_NUM(ROUTE118),
+ .landMonsInfo = &gRoute118_LandMonsInfo,
+ .waterMonsInfo = &gRoute118_WaterMonsInfo,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = &gRoute118_FishingMonsInfo,
+ },
+ {
+ .mapGroup = MAP_GROUP(ROUTE124),
+ .mapNum = MAP_NUM(ROUTE124),
+ .landMonsInfo = NULL,
+ .waterMonsInfo = &gRoute124_WaterMonsInfo,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = &gRoute124_FishingMonsInfo,
+ },
+ {
+ .mapGroup = MAP_GROUP(PETALBURG_WOODS),
+ .mapNum = MAP_NUM(PETALBURG_WOODS),
+ .landMonsInfo = &gPetalburgWoods_LandMonsInfo,
+ .waterMonsInfo = NULL,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = NULL,
+ },
+ {
+ .mapGroup = MAP_GROUP(RUSTURF_TUNNEL),
+ .mapNum = MAP_NUM(RUSTURF_TUNNEL),
+ .landMonsInfo = &gRusturfTunnel_LandMonsInfo,
+ .waterMonsInfo = NULL,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = NULL,
+ },
+ {
+ .mapGroup = MAP_GROUP(GRANITE_CAVE_1F),
+ .mapNum = MAP_NUM(GRANITE_CAVE_1F),
+ .landMonsInfo = &gGraniteCave_1F_LandMonsInfo,
+ .waterMonsInfo = NULL,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = NULL,
+ },
+ {
+ .mapGroup = MAP_GROUP(GRANITE_CAVE_B1F),
+ .mapNum = MAP_NUM(GRANITE_CAVE_B1F),
+ .landMonsInfo = &gGraniteCave_B1F_LandMonsInfo,
+ .waterMonsInfo = NULL,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = NULL,
+ },
+ {
+ .mapGroup = MAP_GROUP(MT_PYRE_1F),
+ .mapNum = MAP_NUM(MT_PYRE_1F),
+ .landMonsInfo = &gMtPyre_1F_LandMonsInfo,
+ .waterMonsInfo = NULL,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = NULL,
+ },
+ {
+ .mapGroup = MAP_GROUP(VICTORY_ROAD_1F),
+ .mapNum = MAP_NUM(VICTORY_ROAD_1F),
+ .landMonsInfo = &gVictoryRoad_1F_LandMonsInfo,
+ .waterMonsInfo = NULL,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = NULL,
+ },
+ {
+ .mapGroup = MAP_GROUP(SAFARI_ZONE_SOUTH),
+ .mapNum = MAP_NUM(SAFARI_ZONE_SOUTH),
+ .landMonsInfo = &gSafariZone_South_LandMonsInfo,
+ .waterMonsInfo = NULL,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = NULL,
+ },
+ {
+ .mapGroup = MAP_GROUP(UNDERWATER2),
+ .mapNum = MAP_NUM(UNDERWATER2),
+ .landMonsInfo = NULL,
+ .waterMonsInfo = &gUnderwater2_WaterMonsInfo,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = NULL,
+ },
+ {
+ .mapGroup = MAP_GROUP(ABANDONED_SHIP_ROOMS_B1F),
+ .mapNum = MAP_NUM(ABANDONED_SHIP_ROOMS_B1F),
+ .landMonsInfo = NULL,
+ .waterMonsInfo = &gAbandonedShip_Rooms_B1F_WaterMonsInfo,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = &gAbandonedShip_Rooms_B1F_FishingMonsInfo,
+ },
+ {
+ .mapGroup = MAP_GROUP(GRANITE_CAVE_B2F),
+ .mapNum = MAP_NUM(GRANITE_CAVE_B2F),
+ .landMonsInfo = &gGraniteCave_B2F_LandMonsInfo,
+ .waterMonsInfo = NULL,
+ .rockSmashMonsInfo = &gGraniteCave_B2F_RockSmashMonsInfo,
+ .fishingMonsInfo = NULL,
+ },
+ {
+ .mapGroup = MAP_GROUP(FIERY_PATH),
+ .mapNum = MAP_NUM(FIERY_PATH),
+ .landMonsInfo = &gFieryPath_LandMonsInfo,
+ .waterMonsInfo = NULL,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = NULL,
+ },
+ {
+ .mapGroup = MAP_GROUP(METEOR_FALLS_B1F_2R),
+ .mapNum = MAP_NUM(METEOR_FALLS_B1F_2R),
+ .landMonsInfo = &gMeteorFalls_B1F_2R_LandMonsInfo,
+ .waterMonsInfo = &gMeteorFalls_B1F_2R_WaterMonsInfo,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = &gMeteorFalls_B1F_2R_FishingMonsInfo,
+ },
+ {
+ .mapGroup = MAP_GROUP(JAGGED_PASS),
+ .mapNum = MAP_NUM(JAGGED_PASS),
+ .landMonsInfo = &gJaggedPass_LandMonsInfo,
+ .waterMonsInfo = NULL,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = NULL,
+ },
+ {
+ .mapGroup = MAP_GROUP(ROUTE106),
+ .mapNum = MAP_NUM(ROUTE106),
+ .landMonsInfo = NULL,
+ .waterMonsInfo = &gRoute106_WaterMonsInfo,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = &gRoute106_FishingMonsInfo,
+ },
+ {
+ .mapGroup = MAP_GROUP(ROUTE107),
+ .mapNum = MAP_NUM(ROUTE107),
+ .landMonsInfo = NULL,
+ .waterMonsInfo = &gRoute107_WaterMonsInfo,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = &gRoute107_FishingMonsInfo,
+ },
+ {
+ .mapGroup = MAP_GROUP(ROUTE108),
+ .mapNum = MAP_NUM(ROUTE108),
+ .landMonsInfo = NULL,
+ .waterMonsInfo = &gRoute108_WaterMonsInfo,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = &gRoute108_FishingMonsInfo,
+ },
+ {
+ .mapGroup = MAP_GROUP(ROUTE109),
+ .mapNum = MAP_NUM(ROUTE109),
+ .landMonsInfo = NULL,
+ .waterMonsInfo = &gRoute109_WaterMonsInfo,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = &gRoute109_FishingMonsInfo,
+ },
+ {
+ .mapGroup = MAP_GROUP(ROUTE115),
+ .mapNum = MAP_NUM(ROUTE115),
+ .landMonsInfo = &gRoute115_LandMonsInfo,
+ .waterMonsInfo = &gRoute115_WaterMonsInfo,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = &gRoute115_FishingMonsInfo,
+ },
+ {
+ .mapGroup = MAP_GROUP(NEW_MAUVILLE_INSIDE),
+ .mapNum = MAP_NUM(NEW_MAUVILLE_INSIDE),
+ .landMonsInfo = &gNewMauville_Inside_LandMonsInfo,
+ .waterMonsInfo = NULL,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = NULL,
+ },
+ {
+ .mapGroup = MAP_GROUP(ROUTE119),
+ .mapNum = MAP_NUM(ROUTE119),
+ .landMonsInfo = &gRoute119_LandMonsInfo,
+ .waterMonsInfo = &gRoute119_WaterMonsInfo,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = &gRoute119_FishingMonsInfo,
+ },
+ {
+ .mapGroup = MAP_GROUP(ROUTE120),
+ .mapNum = MAP_NUM(ROUTE120),
+ .landMonsInfo = &gRoute120_LandMonsInfo,
+ .waterMonsInfo = &gRoute120_WaterMonsInfo,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = &gRoute120_FishingMonsInfo,
+ },
+ {
+ .mapGroup = MAP_GROUP(ROUTE121),
+ .mapNum = MAP_NUM(ROUTE121),
+ .landMonsInfo = &gRoute121_LandMonsInfo,
+ .waterMonsInfo = &gRoute121_WaterMonsInfo,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = &gRoute121_FishingMonsInfo,
+ },
+ {
+ .mapGroup = MAP_GROUP(ROUTE122),
+ .mapNum = MAP_NUM(ROUTE122),
+ .landMonsInfo = NULL,
+ .waterMonsInfo = &gRoute122_WaterMonsInfo,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = &gRoute122_FishingMonsInfo,
+ },
+ {
+ .mapGroup = MAP_GROUP(ROUTE123),
+ .mapNum = MAP_NUM(ROUTE123),
+ .landMonsInfo = &gRoute123_LandMonsInfo,
+ .waterMonsInfo = &gRoute123_WaterMonsInfo,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = &gRoute123_FishingMonsInfo,
+ },
+ {
+ .mapGroup = MAP_GROUP(MT_PYRE_2F),
+ .mapNum = MAP_NUM(MT_PYRE_2F),
+ .landMonsInfo = &gMtPyre_2F_LandMonsInfo,
+ .waterMonsInfo = NULL,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = NULL,
+ },
+ {
+ .mapGroup = MAP_GROUP(MT_PYRE_3F),
+ .mapNum = MAP_NUM(MT_PYRE_3F),
+ .landMonsInfo = &gMtPyre_3F_LandMonsInfo,
+ .waterMonsInfo = NULL,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = NULL,
+ },
+ {
+ .mapGroup = MAP_GROUP(MT_PYRE_4F),
+ .mapNum = MAP_NUM(MT_PYRE_4F),
+ .landMonsInfo = &gMtPyre_4F_LandMonsInfo,
+ .waterMonsInfo = NULL,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = NULL,
+ },
+ {
+ .mapGroup = MAP_GROUP(MT_PYRE_5F),
+ .mapNum = MAP_NUM(MT_PYRE_5F),
+ .landMonsInfo = &gMtPyre_5F_LandMonsInfo,
+ .waterMonsInfo = NULL,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = NULL,
+ },
+ {
+ .mapGroup = MAP_GROUP(MT_PYRE_6F),
+ .mapNum = MAP_NUM(MT_PYRE_6F),
+ .landMonsInfo = &gMtPyre_6F_LandMonsInfo,
+ .waterMonsInfo = NULL,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = NULL,
+ },
+ {
+ .mapGroup = MAP_GROUP(MT_PYRE_EXTERIOR),
+ .mapNum = MAP_NUM(MT_PYRE_EXTERIOR),
+ .landMonsInfo = &gMtPyre_Exterior_LandMonsInfo,
+ .waterMonsInfo = NULL,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = NULL,
+ },
+ {
+ .mapGroup = MAP_GROUP(MT_PYRE_SUMMIT),
+ .mapNum = MAP_NUM(MT_PYRE_SUMMIT),
+ .landMonsInfo = &gMtPyre_Summit_LandMonsInfo,
+ .waterMonsInfo = NULL,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = NULL,
+ },
+ {
+ .mapGroup = MAP_GROUP(GRANITE_CAVE_STEVENS_ROOM),
+ .mapNum = MAP_NUM(GRANITE_CAVE_STEVENS_ROOM),
+ .landMonsInfo = &gGraniteCave_StevensRoom_LandMonsInfo,
+ .waterMonsInfo = NULL,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = NULL,
+ },
+ {
+ .mapGroup = MAP_GROUP(ROUTE125),
+ .mapNum = MAP_NUM(ROUTE125),
+ .landMonsInfo = NULL,
+ .waterMonsInfo = &gRoute125_WaterMonsInfo,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = &gRoute125_FishingMonsInfo,
+ },
+ {
+ .mapGroup = MAP_GROUP(ROUTE126),
+ .mapNum = MAP_NUM(ROUTE126),
+ .landMonsInfo = NULL,
+ .waterMonsInfo = &gRoute126_WaterMonsInfo,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = &gRoute126_FishingMonsInfo,
+ },
+ {
+ .mapGroup = MAP_GROUP(ROUTE127),
+ .mapNum = MAP_NUM(ROUTE127),
+ .landMonsInfo = NULL,
+ .waterMonsInfo = &gRoute127_WaterMonsInfo,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = &gRoute127_FishingMonsInfo,
+ },
+ {
+ .mapGroup = MAP_GROUP(ROUTE128),
+ .mapNum = MAP_NUM(ROUTE128),
+ .landMonsInfo = NULL,
+ .waterMonsInfo = &gRoute128_WaterMonsInfo,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = &gRoute128_FishingMonsInfo,
+ },
+ {
+ .mapGroup = MAP_GROUP(ROUTE129),
+ .mapNum = MAP_NUM(ROUTE129),
+ .landMonsInfo = NULL,
+ .waterMonsInfo = &gRoute129_WaterMonsInfo,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = &gRoute129_FishingMonsInfo,
+ },
+ {
+ .mapGroup = MAP_GROUP(ROUTE130),
+ .mapNum = MAP_NUM(ROUTE130),
+ .landMonsInfo = &gRoute130_LandMonsInfo,
+ .waterMonsInfo = &gRoute130_WaterMonsInfo,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = &gRoute130_FishingMonsInfo,
+ },
+ {
+ .mapGroup = MAP_GROUP(ROUTE131),
+ .mapNum = MAP_NUM(ROUTE131),
+ .landMonsInfo = NULL,
+ .waterMonsInfo = &gRoute131_WaterMonsInfo,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = &gRoute131_FishingMonsInfo,
+ },
+ {
+ .mapGroup = MAP_GROUP(ROUTE132),
+ .mapNum = MAP_NUM(ROUTE132),
+ .landMonsInfo = NULL,
+ .waterMonsInfo = &gRoute132_WaterMonsInfo,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = &gRoute132_FishingMonsInfo,
+ },
+ {
+ .mapGroup = MAP_GROUP(ROUTE133),
+ .mapNum = MAP_NUM(ROUTE133),
+ .landMonsInfo = NULL,
+ .waterMonsInfo = &gRoute133_WaterMonsInfo,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = &gRoute133_FishingMonsInfo,
+ },
+ {
+ .mapGroup = MAP_GROUP(ROUTE134),
+ .mapNum = MAP_NUM(ROUTE134),
+ .landMonsInfo = NULL,
+ .waterMonsInfo = &gRoute134_WaterMonsInfo,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = &gRoute134_FishingMonsInfo,
+ },
+ {
+ .mapGroup = MAP_GROUP(ABANDONED_SHIP_HIDDEN_FLOOR_CORRIDORS),
+ .mapNum = MAP_NUM(ABANDONED_SHIP_HIDDEN_FLOOR_CORRIDORS),
+ .landMonsInfo = NULL,
+ .waterMonsInfo = &gAbandonedShip_HiddenFloorCorridors_WaterMonsInfo,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = &gAbandonedShip_HiddenFloorCorridors_FishingMonsInfo,
+ },
+ {
+ .mapGroup = MAP_GROUP(SEAFLOOR_CAVERN_ROOM1),
+ .mapNum = MAP_NUM(SEAFLOOR_CAVERN_ROOM1),
+ .landMonsInfo = &gSeafloorCavern_Room1_LandMonsInfo,
+ .waterMonsInfo = NULL,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = NULL,
+ },
+ {
+ .mapGroup = MAP_GROUP(SEAFLOOR_CAVERN_ROOM2),
+ .mapNum = MAP_NUM(SEAFLOOR_CAVERN_ROOM2),
+ .landMonsInfo = &gSeafloorCavern_Room2_LandMonsInfo,
+ .waterMonsInfo = NULL,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = NULL,
+ },
+ {
+ .mapGroup = MAP_GROUP(SEAFLOOR_CAVERN_ROOM3),
+ .mapNum = MAP_NUM(SEAFLOOR_CAVERN_ROOM3),
+ .landMonsInfo = &gSeafloorCavern_Room3_LandMonsInfo,
+ .waterMonsInfo = NULL,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = NULL,
+ },
+ {
+ .mapGroup = MAP_GROUP(SEAFLOOR_CAVERN_ROOM4),
+ .mapNum = MAP_NUM(SEAFLOOR_CAVERN_ROOM4),
+ .landMonsInfo = &gSeafloorCavern_Room4_LandMonsInfo,
+ .waterMonsInfo = NULL,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = NULL,
+ },
+ {
+ .mapGroup = MAP_GROUP(SEAFLOOR_CAVERN_ROOM5),
+ .mapNum = MAP_NUM(SEAFLOOR_CAVERN_ROOM5),
+ .landMonsInfo = &gSeafloorCavern_Room5_LandMonsInfo,
+ .waterMonsInfo = NULL,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = NULL,
+ },
+ {
+ .mapGroup = MAP_GROUP(SEAFLOOR_CAVERN_ROOM6),
+ .mapNum = MAP_NUM(SEAFLOOR_CAVERN_ROOM6),
+ .landMonsInfo = &gSeafloorCavern_Room6_LandMonsInfo,
+ .waterMonsInfo = &gSeafloorCavern_Room6_WaterMonsInfo,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = &gSeafloorCavern_Room6_FishingMonsInfo,
+ },
+ {
+ .mapGroup = MAP_GROUP(SEAFLOOR_CAVERN_ROOM7),
+ .mapNum = MAP_NUM(SEAFLOOR_CAVERN_ROOM7),
+ .landMonsInfo = &gSeafloorCavern_Room7_LandMonsInfo,
+ .waterMonsInfo = &gSeafloorCavern_Room7_WaterMonsInfo,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = &gSeafloorCavern_Room7_FishingMonsInfo,
+ },
+ {
+ .mapGroup = MAP_GROUP(SEAFLOOR_CAVERN_ROOM8),
+ .mapNum = MAP_NUM(SEAFLOOR_CAVERN_ROOM8),
+ .landMonsInfo = &gSeafloorCavern_Room8_LandMonsInfo,
+ .waterMonsInfo = NULL,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = NULL,
+ },
+ {
+ .mapGroup = MAP_GROUP(SEAFLOOR_CAVERN_ENTRANCE),
+ .mapNum = MAP_NUM(SEAFLOOR_CAVERN_ENTRANCE),
+ .landMonsInfo = NULL,
+ .waterMonsInfo = &gSeafloorCavern_Entrance_WaterMonsInfo,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = &gSeafloorCavern_Entrance_FishingMonsInfo,
+ },
+ {
+ .mapGroup = MAP_GROUP(CAVE_OF_ORIGIN_ENTRANCE),
+ .mapNum = MAP_NUM(CAVE_OF_ORIGIN_ENTRANCE),
+ .landMonsInfo = &gCaveOfOrigin_Entrance_LandMonsInfo,
+ .waterMonsInfo = NULL,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = NULL,
+ },
+ {
+ .mapGroup = MAP_GROUP(CAVE_OF_ORIGIN_1F),
+ .mapNum = MAP_NUM(CAVE_OF_ORIGIN_1F),
+ .landMonsInfo = &gCaveOfOrigin_1F_LandMonsInfo,
+ .waterMonsInfo = NULL,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = NULL,
+ },
+ {
+ .mapGroup = MAP_GROUP(CAVE_OF_ORIGIN_UNUSED_RUBY_SAPPHIRE_MAP1),
+ .mapNum = MAP_NUM(CAVE_OF_ORIGIN_UNUSED_RUBY_SAPPHIRE_MAP1),
+ .landMonsInfo = &gCaveOfOrigin_UnusedRubySapphireMap1_LandMonsInfo,
+ .waterMonsInfo = NULL,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = NULL,
+ },
+ {
+ .mapGroup = MAP_GROUP(CAVE_OF_ORIGIN_UNUSED_RUBY_SAPPHIRE_MAP2),
+ .mapNum = MAP_NUM(CAVE_OF_ORIGIN_UNUSED_RUBY_SAPPHIRE_MAP2),
+ .landMonsInfo = &gCaveOfOrigin_UnusedRubySapphireMap2_LandMonsInfo,
+ .waterMonsInfo = NULL,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = NULL,
+ },
+ {
+ .mapGroup = MAP_GROUP(CAVE_OF_ORIGIN_UNUSED_RUBY_SAPPHIRE_MAP3),
+ .mapNum = MAP_NUM(CAVE_OF_ORIGIN_UNUSED_RUBY_SAPPHIRE_MAP3),
+ .landMonsInfo = &gCaveOfOrigin_UnusedRubySapphireMap3_LandMonsInfo,
+ .waterMonsInfo = NULL,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = NULL,
+ },
+ {
+ .mapGroup = MAP_GROUP(NEW_MAUVILLE_ENTRANCE),
+ .mapNum = MAP_NUM(NEW_MAUVILLE_ENTRANCE),
+ .landMonsInfo = &gNewMauville_Entrance_LandMonsInfo,
+ .waterMonsInfo = NULL,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = NULL,
+ },
+ {
+ .mapGroup = MAP_GROUP(SAFARI_ZONE_SOUTHWEST),
+ .mapNum = MAP_NUM(SAFARI_ZONE_SOUTHWEST),
+ .landMonsInfo = &gSafariZone_Southwest_LandMonsInfo,
+ .waterMonsInfo = &gSafariZone_Southwest_WaterMonsInfo,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = &gSafariZone_Southwest_FishingMonsInfo,
+ },
+ {
+ .mapGroup = MAP_GROUP(SAFARI_ZONE_NORTH),
+ .mapNum = MAP_NUM(SAFARI_ZONE_NORTH),
+ .landMonsInfo = &gSafariZone_North_LandMonsInfo,
+ .waterMonsInfo = NULL,
+ .rockSmashMonsInfo = &gSafariZone_North_RockSmashMonsInfo,
+ .fishingMonsInfo = NULL,
+ },
+ {
+ .mapGroup = MAP_GROUP(SAFARI_ZONE_NORTHWEST),
+ .mapNum = MAP_NUM(SAFARI_ZONE_NORTHWEST),
+ .landMonsInfo = &gSafariZone_Northwest_LandMonsInfo,
+ .waterMonsInfo = &gSafariZone_Northwest_WaterMonsInfo,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = &gSafariZone_Northwest_FishingMonsInfo,
+ },
+ {
+ .mapGroup = MAP_GROUP(VICTORY_ROAD_B1F),
+ .mapNum = MAP_NUM(VICTORY_ROAD_B1F),
+ .landMonsInfo = &gVictoryRoad_B1F_LandMonsInfo,
+ .waterMonsInfo = NULL,
+ .rockSmashMonsInfo = &gVictoryRoad_B1F_RockSmashMonsInfo,
+ .fishingMonsInfo = NULL,
+ },
+ {
+ .mapGroup = MAP_GROUP(VICTORY_ROAD_B2F),
+ .mapNum = MAP_NUM(VICTORY_ROAD_B2F),
+ .landMonsInfo = &gVictoryRoad_B2F_LandMonsInfo,
+ .waterMonsInfo = &gVictoryRoad_B2F_WaterMonsInfo,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = &gVictoryRoad_B2F_FishingMonsInfo,
+ },
+ {
+ .mapGroup = MAP_GROUP(METEOR_FALLS_1F_1R),
+ .mapNum = MAP_NUM(METEOR_FALLS_1F_1R),
+ .landMonsInfo = &gMeteorFalls_1F_1R_LandMonsInfo,
+ .waterMonsInfo = &gMeteorFalls_1F_1R_WaterMonsInfo,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = &gMeteorFalls_1F_1R_FishingMonsInfo,
+ },
+ {
+ .mapGroup = MAP_GROUP(METEOR_FALLS_1F_2R),
+ .mapNum = MAP_NUM(METEOR_FALLS_1F_2R),
+ .landMonsInfo = &gMeteorFalls_1F_2R_LandMonsInfo,
+ .waterMonsInfo = &gMeteorFalls_1F_2R_WaterMonsInfo,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = &gMeteorFalls_1F_2R_FishingMonsInfo,
+ },
+ {
+ .mapGroup = MAP_GROUP(METEOR_FALLS_B1F_1R),
+ .mapNum = MAP_NUM(METEOR_FALLS_B1F_1R),
+ .landMonsInfo = &gMeteorFalls_B1F_1R_LandMonsInfo,
+ .waterMonsInfo = &gMeteorFalls_B1F_1R_WaterMonsInfo,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = &gMeteorFalls_B1F_1R_FishingMonsInfo,
+ },
+ {
+ .mapGroup = MAP_GROUP(SHOAL_CAVE_LOW_TIDE_STAIRS_ROOM),
+ .mapNum = MAP_NUM(SHOAL_CAVE_LOW_TIDE_STAIRS_ROOM),
+ .landMonsInfo = &gShoalCave_LowTideStairsRoom_LandMonsInfo,
+ .waterMonsInfo = NULL,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = NULL,
+ },
+ {
+ .mapGroup = MAP_GROUP(SHOAL_CAVE_LOW_TIDE_LOWER_ROOM),
+ .mapNum = MAP_NUM(SHOAL_CAVE_LOW_TIDE_LOWER_ROOM),
+ .landMonsInfo = &gShoalCave_LowTideLowerRoom_LandMonsInfo,
+ .waterMonsInfo = NULL,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = NULL,
+ },
+ {
+ .mapGroup = MAP_GROUP(SHOAL_CAVE_LOW_TIDE_INNER_ROOM),
+ .mapNum = MAP_NUM(SHOAL_CAVE_LOW_TIDE_INNER_ROOM),
+ .landMonsInfo = &gShoalCave_LowTideInnerRoom_LandMonsInfo,
+ .waterMonsInfo = &gShoalCave_LowTideInnerRoom_WaterMonsInfo,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = &gShoalCave_LowTideInnerRoom_FishingMonsInfo,
+ },
+ {
+ .mapGroup = MAP_GROUP(SHOAL_CAVE_LOW_TIDE_ENTRANCE_ROOM),
+ .mapNum = MAP_NUM(SHOAL_CAVE_LOW_TIDE_ENTRANCE_ROOM),
+ .landMonsInfo = &gShoalCave_LowTideEntranceRoom_LandMonsInfo,
+ .waterMonsInfo = &gShoalCave_LowTideEntranceRoom_WaterMonsInfo,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = &gShoalCave_LowTideEntranceRoom_FishingMonsInfo,
+ },
+ {
+ .mapGroup = MAP_GROUP(LILYCOVE_CITY),
+ .mapNum = MAP_NUM(LILYCOVE_CITY),
+ .landMonsInfo = NULL,
+ .waterMonsInfo = &gLilycoveCity_WaterMonsInfo,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = &gLilycoveCity_FishingMonsInfo,
+ },
+ {
+ .mapGroup = MAP_GROUP(DEWFORD_TOWN),
+ .mapNum = MAP_NUM(DEWFORD_TOWN),
+ .landMonsInfo = NULL,
+ .waterMonsInfo = &gDewfordTown_WaterMonsInfo,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = &gDewfordTown_FishingMonsInfo,
+ },
+ {
+ .mapGroup = MAP_GROUP(SLATEPORT_CITY),
+ .mapNum = MAP_NUM(SLATEPORT_CITY),
+ .landMonsInfo = NULL,
+ .waterMonsInfo = &gSlateportCity_WaterMonsInfo,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = &gSlateportCity_FishingMonsInfo,
+ },
+ {
+ .mapGroup = MAP_GROUP(MOSSDEEP_CITY),
+ .mapNum = MAP_NUM(MOSSDEEP_CITY),
+ .landMonsInfo = NULL,
+ .waterMonsInfo = &gMossdeepCity_WaterMonsInfo,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = &gMossdeepCity_FishingMonsInfo,
+ },
+ {
+ .mapGroup = MAP_GROUP(PACIFIDLOG_TOWN),
+ .mapNum = MAP_NUM(PACIFIDLOG_TOWN),
+ .landMonsInfo = NULL,
+ .waterMonsInfo = &gPacifidlogTown_WaterMonsInfo,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = &gPacifidlogTown_FishingMonsInfo,
+ },
+ {
+ .mapGroup = MAP_GROUP(EVER_GRANDE_CITY),
+ .mapNum = MAP_NUM(EVER_GRANDE_CITY),
+ .landMonsInfo = NULL,
+ .waterMonsInfo = &gEverGrandeCity_WaterMonsInfo,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = &gEverGrandeCity_FishingMonsInfo,
+ },
+ {
+ .mapGroup = MAP_GROUP(PETALBURG_CITY),
+ .mapNum = MAP_NUM(PETALBURG_CITY),
+ .landMonsInfo = NULL,
+ .waterMonsInfo = &gPetalburgCity_WaterMonsInfo,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = &gPetalburgCity_FishingMonsInfo,
+ },
+ {
+ .mapGroup = MAP_GROUP(UNDERWATER1),
+ .mapNum = MAP_NUM(UNDERWATER1),
+ .landMonsInfo = NULL,
+ .waterMonsInfo = &gUnderwater1_WaterMonsInfo,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = NULL,
+ },
+ {
+ .mapGroup = MAP_GROUP(SHOAL_CAVE_LOW_TIDE_ICE_ROOM),
+ .mapNum = MAP_NUM(SHOAL_CAVE_LOW_TIDE_ICE_ROOM),
+ .landMonsInfo = &gShoalCave_LowTideIceRoom_LandMonsInfo,
+ .waterMonsInfo = NULL,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = NULL,
+ },
+ {
+ .mapGroup = MAP_GROUP(SKY_PILLAR_1F),
+ .mapNum = MAP_NUM(SKY_PILLAR_1F),
+ .landMonsInfo = &gSkyPillar_1F_LandMonsInfo,
+ .waterMonsInfo = NULL,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = NULL,
+ },
+ {
+ .mapGroup = MAP_GROUP(SOOTOPOLIS_CITY),
+ .mapNum = MAP_NUM(SOOTOPOLIS_CITY),
+ .landMonsInfo = NULL,
+ .waterMonsInfo = &gSootopolisCity_WaterMonsInfo,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = &gSootopolisCity_FishingMonsInfo,
+ },
+ {
+ .mapGroup = MAP_GROUP(SKY_PILLAR_3F),
+ .mapNum = MAP_NUM(SKY_PILLAR_3F),
+ .landMonsInfo = &gSkyPillar_3F_LandMonsInfo,
+ .waterMonsInfo = NULL,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = NULL,
+ },
+ {
+ .mapGroup = MAP_GROUP(SKY_PILLAR_5F),
+ .mapNum = MAP_NUM(SKY_PILLAR_5F),
+ .landMonsInfo = &gSkyPillar_5F_LandMonsInfo,
+ .waterMonsInfo = NULL,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = NULL,
+ },
+ {
+ .mapGroup = MAP_GROUP(SAFARI_ZONE_SOUTHEAST),
+ .mapNum = MAP_NUM(SAFARI_ZONE_SOUTHEAST),
+ .landMonsInfo = &gSafariZone_Southeast_LandMonsInfo,
+ .waterMonsInfo = &gSafariZone_Southeast_WaterMonsInfo,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = &gSafariZone_Southeast_FishingMonsInfo,
+ },
+ {
+ .mapGroup = MAP_GROUP(SAFARI_ZONE_NORTHEAST),
+ .mapNum = MAP_NUM(SAFARI_ZONE_NORTHEAST),
+ .landMonsInfo = &gSafariZone_Northeast_LandMonsInfo,
+ .waterMonsInfo = NULL,
+ .rockSmashMonsInfo = &gSafariZone_Northeast_RockSmashMonsInfo,
+ .fishingMonsInfo = NULL,
+ },
+ {
+ .mapGroup = MAP_GROUP(MAGMA_HIDEOUT_1F),
+ .mapNum = MAP_NUM(MAGMA_HIDEOUT_1F),
+ .landMonsInfo = &gMagmaHideout_1F_LandMonsInfo,
+ .waterMonsInfo = NULL,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = NULL,
+ },
+ {
+ .mapGroup = MAP_GROUP(MAGMA_HIDEOUT_2F_1R),
+ .mapNum = MAP_NUM(MAGMA_HIDEOUT_2F_1R),
+ .landMonsInfo = &gMagmaHideout_2F_1R_LandMonsInfo,
+ .waterMonsInfo = NULL,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = NULL,
+ },
+ {
+ .mapGroup = MAP_GROUP(MAGMA_HIDEOUT_2F_2R),
+ .mapNum = MAP_NUM(MAGMA_HIDEOUT_2F_2R),
+ .landMonsInfo = &gMagmaHideout_2F_2R_LandMonsInfo,
+ .waterMonsInfo = NULL,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = NULL,
+ },
+ {
+ .mapGroup = MAP_GROUP(MAGMA_HIDEOUT_3F_1R),
+ .mapNum = MAP_NUM(MAGMA_HIDEOUT_3F_1R),
+ .landMonsInfo = &gMagmaHideout_3F_1R_LandMonsInfo,
+ .waterMonsInfo = NULL,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = NULL,
+ },
+ {
+ .mapGroup = MAP_GROUP(MAGMA_HIDEOUT_3F_2R),
+ .mapNum = MAP_NUM(MAGMA_HIDEOUT_3F_2R),
+ .landMonsInfo = &gMagmaHideout_3F_2R_LandMonsInfo,
+ .waterMonsInfo = NULL,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = NULL,
+ },
+ {
+ .mapGroup = MAP_GROUP(MAGMA_HIDEOUT_4F),
+ .mapNum = MAP_NUM(MAGMA_HIDEOUT_4F),
+ .landMonsInfo = &gMagmaHideout_4F_LandMonsInfo,
+ .waterMonsInfo = NULL,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = NULL,
+ },
+ {
+ .mapGroup = MAP_GROUP(MAGMA_HIDEOUT_3F_3R),
+ .mapNum = MAP_NUM(MAGMA_HIDEOUT_3F_3R),
+ .landMonsInfo = &gMagmaHideout_3F_3R_LandMonsInfo,
+ .waterMonsInfo = NULL,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = NULL,
+ },
+ {
+ .mapGroup = MAP_GROUP(MAGMA_HIDEOUT_2F_3R),
+ .mapNum = MAP_NUM(MAGMA_HIDEOUT_2F_3R),
+ .landMonsInfo = &gMagmaHideout_2F_3R_LandMonsInfo,
+ .waterMonsInfo = NULL,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = NULL,
+ },
+ {
+ .mapGroup = MAP_GROUP(MIRAGE_TOWER_1F),
+ .mapNum = MAP_NUM(MIRAGE_TOWER_1F),
+ .landMonsInfo = &gMirageTower_1F_LandMonsInfo,
+ .waterMonsInfo = NULL,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = NULL,
+ },
+ {
+ .mapGroup = MAP_GROUP(MIRAGE_TOWER_2F),
+ .mapNum = MAP_NUM(MIRAGE_TOWER_2F),
+ .landMonsInfo = &gMirageTower_2F_LandMonsInfo,
+ .waterMonsInfo = NULL,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = NULL,
+ },
+ {
+ .mapGroup = MAP_GROUP(MIRAGE_TOWER_3F),
+ .mapNum = MAP_NUM(MIRAGE_TOWER_3F),
+ .landMonsInfo = &gMirageTower_3F_LandMonsInfo,
+ .waterMonsInfo = NULL,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = NULL,
+ },
+ {
+ .mapGroup = MAP_GROUP(MIRAGE_TOWER_4F),
+ .mapNum = MAP_NUM(MIRAGE_TOWER_4F),
+ .landMonsInfo = &gMirageTower_4F_LandMonsInfo,
+ .waterMonsInfo = NULL,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = NULL,
+ },
+ {
+ .mapGroup = MAP_GROUP(DESERT_UNDERPASS),
+ .mapNum = MAP_NUM(DESERT_UNDERPASS),
+ .landMonsInfo = &gDesertUnderpass_LandMonsInfo,
+ .waterMonsInfo = NULL,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = NULL,
+ },
+ {
+ .mapGroup = MAP_GROUP(ARTISAN_CAVE_B1F),
+ .mapNum = MAP_NUM(ARTISAN_CAVE_B1F),
+ .landMonsInfo = &gArtisanCave_B1F_LandMonsInfo,
+ .waterMonsInfo = NULL,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = NULL,
+ },
+ {
+ .mapGroup = MAP_GROUP(ARTISAN_CAVE_1F),
+ .mapNum = MAP_NUM(ARTISAN_CAVE_1F),
+ .landMonsInfo = &gArtisanCave_1F_LandMonsInfo,
+ .waterMonsInfo = NULL,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = NULL,
+ },
+ {
+ .mapGroup = MAP_GROUP(ALTERING_CAVE),
+ .mapNum = MAP_NUM(ALTERING_CAVE),
+ .landMonsInfo = &gAlteringCave1_LandMonsInfo,
+ .waterMonsInfo = NULL,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = NULL,
+ },
+ {
+ .mapGroup = MAP_GROUP(ALTERING_CAVE),
+ .mapNum = MAP_NUM(ALTERING_CAVE),
+ .landMonsInfo = &gAlteringCave2_LandMonsInfo,
+ .waterMonsInfo = NULL,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = NULL,
+ },
+ {
+ .mapGroup = MAP_GROUP(ALTERING_CAVE),
+ .mapNum = MAP_NUM(ALTERING_CAVE),
+ .landMonsInfo = &gAlteringCave3_LandMonsInfo,
+ .waterMonsInfo = NULL,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = NULL,
+ },
+ {
+ .mapGroup = MAP_GROUP(ALTERING_CAVE),
+ .mapNum = MAP_NUM(ALTERING_CAVE),
+ .landMonsInfo = &gAlteringCave4_LandMonsInfo,
+ .waterMonsInfo = NULL,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = NULL,
+ },
+ {
+ .mapGroup = MAP_GROUP(ALTERING_CAVE),
+ .mapNum = MAP_NUM(ALTERING_CAVE),
+ .landMonsInfo = &gAlteringCave5_LandMonsInfo,
+ .waterMonsInfo = NULL,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = NULL,
+ },
+ {
+ .mapGroup = MAP_GROUP(ALTERING_CAVE),
+ .mapNum = MAP_NUM(ALTERING_CAVE),
+ .landMonsInfo = &gAlteringCave6_LandMonsInfo,
+ .waterMonsInfo = NULL,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = NULL,
+ },
+ {
+ .mapGroup = MAP_GROUP(ALTERING_CAVE),
+ .mapNum = MAP_NUM(ALTERING_CAVE),
+ .landMonsInfo = &gAlteringCave7_LandMonsInfo,
+ .waterMonsInfo = NULL,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = NULL,
+ },
+ {
+ .mapGroup = MAP_GROUP(ALTERING_CAVE),
+ .mapNum = MAP_NUM(ALTERING_CAVE),
+ .landMonsInfo = &gAlteringCave8_LandMonsInfo,
+ .waterMonsInfo = NULL,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = NULL,
+ },
+ {
+ .mapGroup = MAP_GROUP(ALTERING_CAVE),
+ .mapNum = MAP_NUM(ALTERING_CAVE),
+ .landMonsInfo = &gAlteringCave9_LandMonsInfo,
+ .waterMonsInfo = NULL,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = NULL,
+ },
+ {
+ .mapGroup = MAP_GROUP(METEOR_FALLS_STEVENS_CAVE),
+ .mapNum = MAP_NUM(METEOR_FALLS_STEVENS_CAVE),
+ .landMonsInfo = &gMeteorFalls_StevensCave_LandMonsInfo,
+ .waterMonsInfo = NULL,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = NULL,
+ },
+ {
+ .mapGroup = MAP_GROUP(UNDEFINED),
+ .mapNum = MAP_NUM(UNDEFINED),
+ .landMonsInfo = NULL,
+ .waterMonsInfo = NULL,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = NULL,
+ },
+};
+
+//Battle Pyramid-specific tables and headers start here.
+
+const struct WildPokemon gBattlePyramidPlaceholders_1[] =
+{
+ {5, 5, SPECIES_BULBASAUR},
+ {5, 5, SPECIES_BULBASAUR},
+ {5, 5, SPECIES_BULBASAUR},
+ {5, 5, SPECIES_BULBASAUR},
+ {5, 5, SPECIES_IVYSAUR},
+ {5, 5, SPECIES_IVYSAUR},
+ {5, 5, SPECIES_VENUSAUR},
+ {5, 5, SPECIES_VENUSAUR},
+ {5, 5, SPECIES_VENUSAUR},
+ {5, 5, SPECIES_CHARMANDER},
+ {5, 5, SPECIES_VENUSAUR},
+ {5, 5, SPECIES_CHARMANDER},
+};
+
+const struct WildPokemonInfo gBattlePyramidPlaceholders_1Info = {4, gBattlePyramidPlaceholders_1};
+
+const struct WildPokemon gBattlePyramidPlaceholders_2[] =
+{
+ {5, 5, SPECIES_IVYSAUR},
+ {5, 5, SPECIES_IVYSAUR},
+ {5, 5, SPECIES_IVYSAUR},
+ {5, 5, SPECIES_IVYSAUR},
+ {5, 5, SPECIES_VENUSAUR},
+ {5, 5, SPECIES_VENUSAUR},
+ {5, 5, SPECIES_CHARMANDER},
+ {5, 5, SPECIES_CHARMANDER},
+ {5, 5, SPECIES_CHARMANDER},
+ {5, 5, SPECIES_CHARMELEON},
+ {5, 5, SPECIES_CHARMELEON},
+ {5, 5, SPECIES_CHARMANDER},
+};
+
+const struct WildPokemonInfo gBattlePyramidPlaceholders_2Info = {4, gBattlePyramidPlaceholders_2};
+
+const struct WildPokemon gBattlePyramidPlaceholders_3[] =
+{
+ {5, 5, SPECIES_VENUSAUR},
+ {5, 5, SPECIES_VENUSAUR},
+ {5, 5, SPECIES_VENUSAUR},
+ {5, 5, SPECIES_VENUSAUR},
+ {5, 5, SPECIES_CHARMANDER},
+ {5, 5, SPECIES_CHARMANDER},
+ {5, 5, SPECIES_CHARMELEON},
+ {5, 5, SPECIES_CHARMELEON},
+ {5, 5, SPECIES_CHARMELEON},
+ {5, 5, SPECIES_CHARIZARD},
+ {5, 5, SPECIES_CHARMELEON},
+ {5, 5, SPECIES_CHARIZARD},
+};
+
+const struct WildPokemonInfo gBattlePyramidPlaceholders_3Info = {4, gBattlePyramidPlaceholders_3};
+
+const struct WildPokemon gBattlePyramidPlaceholders_4[] =
+{
+ {5, 5, SPECIES_CHARMANDER},
+ {5, 5, SPECIES_CHARMANDER},
+ {5, 5, SPECIES_CHARMANDER},
+ {5, 5, SPECIES_CHARMANDER},
+ {5, 5, SPECIES_CHARMELEON},
+ {5, 5, SPECIES_CHARMELEON},
+ {5, 5, SPECIES_CHARIZARD},
+ {5, 5, SPECIES_CHARIZARD},
+ {5, 5, SPECIES_CHARIZARD},
+ {5, 5, SPECIES_SQUIRTLE},
+ {5, 5, SPECIES_CHARIZARD},
+ {5, 5, SPECIES_SQUIRTLE},
+};
+
+const struct WildPokemonInfo gBattlePyramidPlaceholders_4Info = {4, gBattlePyramidPlaceholders_4};
+
+const struct WildPokemon gBattlePyramidPlaceholders_5[] =
+{
+ {5, 5, SPECIES_CHARMELEON},
+ {5, 5, SPECIES_CHARMELEON},
+ {5, 5, SPECIES_CHARMELEON},
+ {5, 5, SPECIES_CHARMELEON},
+ {5, 5, SPECIES_CHARIZARD},
+ {5, 5, SPECIES_CHARIZARD},
+ {5, 5, SPECIES_SQUIRTLE},
+ {5, 5, SPECIES_SQUIRTLE},
+ {5, 5, SPECIES_SQUIRTLE},
+ {5, 5, SPECIES_WARTORTLE},
+ {5, 5, SPECIES_SQUIRTLE},
+ {5, 5, SPECIES_WARTORTLE},
+};
+
+const struct WildPokemonInfo gBattlePyramidPlaceholders_5Info = {4, gBattlePyramidPlaceholders_5};
+
+const struct WildPokemon gBattlePyramidPlaceholders_6[] =
+{
+ {5, 5, SPECIES_CHARIZARD},
+ {5, 5, SPECIES_CHARIZARD},
+ {5, 5, SPECIES_CHARIZARD},
+ {5, 5, SPECIES_CHARMELEON},
+ {5, 5, SPECIES_SQUIRTLE},
+ {5, 5, SPECIES_SQUIRTLE},
+ {5, 5, SPECIES_WARTORTLE},
+ {5, 5, SPECIES_WARTORTLE},
+ {5, 5, SPECIES_WARTORTLE},
+ {5, 5, SPECIES_WARTORTLE},
+ {5, 5, SPECIES_WARTORTLE},
+ {5, 5, SPECIES_WARTORTLE},
+};
+
+const struct WildPokemonInfo gBattlePyramidPlaceholders_6Info = {4, gBattlePyramidPlaceholders_6};
+
+const struct WildPokemon gBattlePyramidPlaceholders_7[] =
+{
+ {5, 5, SPECIES_WARTORTLE},
+ {5, 5, SPECIES_WARTORTLE},
+ {5, 5, SPECIES_SQUIRTLE},
+ {5, 5, SPECIES_SQUIRTLE},
+ {5, 5, SPECIES_SQUIRTLE},
+ {5, 5, SPECIES_CHARIZARD},
+ {5, 5, SPECIES_CHARIZARD},
+ {5, 5, SPECIES_CHARIZARD},
+ {5, 5, SPECIES_CHARMELEON},
+ {5, 5, SPECIES_CHARMELEON},
+ {5, 5, SPECIES_CHARMELEON},
+ {5, 5, SPECIES_CHARMELEON},
+};
+
+const struct WildPokemonInfo gBattlePyramidPlaceholders_7Info = {8, gBattlePyramidPlaceholders_7};
+
+const struct WildPokemonHeader gBattlePyramidWildMonHeaders[] =
+{
+ {
+ .mapGroup = 0,
+ .mapNum = 1,
+ .landMonsInfo = &gBattlePyramidPlaceholders_1Info,
+ .waterMonsInfo = NULL,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = NULL,
+ },
+ {
+ .mapGroup = 0,
+ .mapNum = 2,
+ .landMonsInfo = &gBattlePyramidPlaceholders_2Info,
+ .waterMonsInfo = NULL,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = NULL,
+ },
+ {
+ .mapGroup = 0,
+ .mapNum = 3,
+ .landMonsInfo = &gBattlePyramidPlaceholders_3Info,
+ .waterMonsInfo = NULL,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = NULL,
+ },
+ {
+ .mapGroup = 0,
+ .mapNum = 4,
+ .landMonsInfo = &gBattlePyramidPlaceholders_4Info,
+ .waterMonsInfo = NULL,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = NULL,
+ },
+ {
+ .mapGroup = 0,
+ .mapNum = 5,
+ .landMonsInfo = &gBattlePyramidPlaceholders_5Info,
+ .waterMonsInfo = NULL,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = NULL,
+ },
+ {
+ .mapGroup = 0,
+ .mapNum = 6,
+ .landMonsInfo = &gBattlePyramidPlaceholders_6Info,
+ .waterMonsInfo = NULL,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = NULL,
+ },
+ {
+ .mapGroup = 0,
+ .mapNum = 7,
+ .landMonsInfo = &gBattlePyramidPlaceholders_7Info,
+ .waterMonsInfo = NULL,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = NULL,
+ },
+ {
+ .mapGroup = 255,
+ .mapNum = 255,
+ .landMonsInfo = NULL,
+ .waterMonsInfo = NULL,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = NULL,
+ },
+};
+
+//Battle Pike-specific tables and headers start here.
+
+const struct WildPokemon gBattlePikeMons_1[] =
+{
+ {5, 5, SPECIES_SEVIPER},
+ {5, 5, SPECIES_MILOTIC},
+ {5, 5, SPECIES_DUSCLOPS},
+ {5, 5, SPECIES_DUSCLOPS},
+ {5, 5, SPECIES_DUSCLOPS},
+ {5, 5, SPECIES_DUSCLOPS},
+ {5, 5, SPECIES_SEVIPER},
+ {5, 5, SPECIES_MILOTIC},
+ {5, 5, SPECIES_DUSCLOPS},
+ {5, 5, SPECIES_DUSCLOPS},
+ {5, 5, SPECIES_SEVIPER},
+ {5, 5, SPECIES_MILOTIC},
+};
+
+const struct WildPokemonInfo gBattlePikeMonsInfo_1 = {10, gBattlePikeMons_1};
+
+const struct WildPokemon gBattlePikeMons_2[] =
+{
+ {5, 5, SPECIES_SEVIPER},
+ {5, 5, SPECIES_MILOTIC},
+ {5, 5, SPECIES_ELECTRODE},
+ {5, 5, SPECIES_ELECTRODE},
+ {5, 5, SPECIES_ELECTRODE},
+ {5, 5, SPECIES_ELECTRODE},
+ {5, 5, SPECIES_SEVIPER},
+ {5, 5, SPECIES_MILOTIC},
+ {5, 5, SPECIES_ELECTRODE},
+ {5, 5, SPECIES_ELECTRODE},
+ {5, 5, SPECIES_SEVIPER},
+ {5, 5, SPECIES_MILOTIC},
+};
+
+const struct WildPokemonInfo gBattlePikeMonsInfo_2 = {10, gBattlePikeMons_2};
+
+const struct WildPokemon gBattlePikeMons_3[] =
+{
+ {5, 5, SPECIES_SEVIPER},
+ {5, 5, SPECIES_MILOTIC},
+ {5, 5, SPECIES_BRELOOM},
+ {5, 5, SPECIES_BRELOOM},
+ {5, 5, SPECIES_BRELOOM},
+ {5, 5, SPECIES_BRELOOM},
+ {5, 5, SPECIES_SEVIPER},
+ {5, 5, SPECIES_MILOTIC},
+ {5, 5, SPECIES_BRELOOM},
+ {5, 5, SPECIES_BRELOOM},
+ {5, 5, SPECIES_SEVIPER},
+ {5, 5, SPECIES_MILOTIC},
+};
+
+const struct WildPokemonInfo gBattlePikeMonsInfo_3 = {10, gBattlePikeMons_3};
+
+const struct WildPokemon gBattlePikeMons_4[] =
+{
+ {5, 5, SPECIES_SEVIPER},
+ {5, 5, SPECIES_MILOTIC},
+ {5, 5, SPECIES_WOBBUFFET},
+ {5, 5, SPECIES_WOBBUFFET},
+ {5, 5, SPECIES_WOBBUFFET},
+ {5, 5, SPECIES_WOBBUFFET},
+ {5, 5, SPECIES_SEVIPER},
+ {5, 5, SPECIES_MILOTIC},
+ {5, 5, SPECIES_WOBBUFFET},
+ {5, 5, SPECIES_WOBBUFFET},
+ {5, 5, SPECIES_SEVIPER},
+ {5, 5, SPECIES_MILOTIC},
+};
+
+const struct WildPokemonInfo gBattlePikeMonsInfo_4 = {10, gBattlePikeMons_4};
+
+const struct WildPokemonHeader gBattlePikeWildMonHeaders[] =
+{
+ {
+ .mapGroup = 0,
+ .mapNum = 1,
+ .landMonsInfo = &gBattlePikeMonsInfo_1,
+ .waterMonsInfo = NULL,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = NULL,
+ },
+ {
+ .mapGroup = 0,
+ .mapNum = 2,
+ .landMonsInfo = &gBattlePikeMonsInfo_2,
+ .waterMonsInfo = NULL,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = NULL,
+ },
+ {
+ .mapGroup = 0,
+ .mapNum = 3,
+ .landMonsInfo = &gBattlePikeMonsInfo_3,
+ .waterMonsInfo = NULL,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = NULL,
+ },
+ {
+ .mapGroup = 0,
+ .mapNum = 4,
+ .landMonsInfo = &gBattlePikeMonsInfo_4,
+ .waterMonsInfo = NULL,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = NULL,
+ },
+ {
+ .mapGroup = 255,
+ .mapNum = 255,
+ .landMonsInfo = NULL,
+ .waterMonsInfo = NULL,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = NULL,
+ },
+};
+
+//Special Feebas-related data.
+
+const struct WildPokemon gWildFeebasRoute119Data = {20, 25, SPECIES_FEEBAS};
+
+const u16 gRoute119WaterTileData[] =
+{
+ 0, 0x2D, 0,
+ 0x2E, 0x5B, 0x83,
+ 0x5C, 0x8B, 0x12A,
+};
+