diff options
Diffstat (limited to 'src/dragon.c')
-rw-r--r-- | src/dragon.c | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/src/dragon.c b/src/dragon.c index 784c00eb7..a1d1b3626 100644 --- a/src/dragon.c +++ b/src/dragon.c @@ -9,11 +9,11 @@ static void AnimOutrageFlame(struct Sprite *); static void AnimDragonRageFirePlume(struct Sprite *); static void AnimDragonFireToTarget(struct Sprite *); static void AnimDragonDanceOrb(struct Sprite *); +static void AnimDragonDanceOrb_Step(struct Sprite *); static void AnimOverheatFlame(struct Sprite *); -static void sub_81132E0(struct Sprite *); -static void sub_81134B8(u8); +static void AnimOverheatFlame_Step(struct Sprite *); +static void AnimTask_DragonDanceWaver_Step(u8); static void sub_8113574(struct Task *); -static void sub_811369C(struct Sprite *); EWRAM_DATA static u16 gUnknown_0203A100[7] = {0}; @@ -283,10 +283,10 @@ static void AnimDragonDanceOrb(struct Sprite *sprite) sprite->data[7] = r0 / 2; sprite->pos2.x = Cos(sprite->data[6], sprite->data[7]); sprite->pos2.y = Sin(sprite->data[6], sprite->data[7]); - sprite->callback = sub_81132E0; + sprite->callback = AnimDragonDanceOrb_Step; } -static void sub_81132E0(struct Sprite *sprite) +static void AnimDragonDanceOrb_Step(struct Sprite *sprite) { switch (sprite->data[0]) { @@ -359,10 +359,10 @@ void AnimTask_DragonDanceWaver(u8 taskId) } ScanlineEffect_SetParams(sp); - task->func = sub_81134B8; + task->func = AnimTask_DragonDanceWaver_Step; } -static void sub_81134B8(u8 taskId) +static void AnimTask_DragonDanceWaver_Step(u8 taskId) { struct Task *task = &gTasks[taskId]; switch (task->data[0]) @@ -424,12 +424,12 @@ static void AnimOverheatFlame(struct Sprite *sprite) sprite->pos1.x += sprite->data[1] * gBattleAnimArgs[0]; sprite->pos1.y += sprite->data[2] * gBattleAnimArgs[0]; sprite->data[3] = gBattleAnimArgs[3]; - sprite->callback = sub_811369C; + sprite->callback = AnimOverheatFlame_Step; for (i = 0; i < 7; i++) gUnknown_0203A100[i] = sprite->data[i]; } -static void sub_811369C(struct Sprite *sprite) +static void AnimOverheatFlame_Step(struct Sprite *sprite) { sprite->data[4] += sprite->data[1]; sprite->data[5] += sprite->data[2]; |