diff options
Diffstat (limited to 'src/egg_hatch.c')
-rw-r--r-- | src/egg_hatch.c | 9 |
1 files changed, 5 insertions, 4 deletions
diff --git a/src/egg_hatch.c b/src/egg_hatch.c index fc559e001..dd1ae6bcd 100644 --- a/src/egg_hatch.c +++ b/src/egg_hatch.c @@ -34,6 +34,7 @@ #include "pokemon_storage_system.h" #include "field_screen_effect.h" #include "battle.h" // to get rid of later +#include "constants/rgb.h" struct EggHatchData { @@ -596,7 +597,7 @@ static void CB2_EggHatch_1(void) switch (sEggHatchData->CB2_state) { case 0: - BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, 0); + BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, RGB_BLACK); sEggHatchData->eggSpriteID = CreateSprite(&sSpriteTemplate_EggHatch, 120, 75, 5); ShowBg(0); ShowBg(1); @@ -679,7 +680,7 @@ static void CB2_EggHatch_1(void) } break; case 11: - BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, 0); + BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_BLACK); sEggHatchData->CB2_state++; break; case 12: @@ -789,7 +790,7 @@ static void SpriteCB_Egg_4(struct Sprite* sprite) { s16 i; if (sprite->data[0] == 0) - BeginNormalPaletteFade(0xFFFFFFFF, -1, 0, 0x10, 0xFFFF); + BeginNormalPaletteFade(0xFFFFFFFF, -1, 0, 0x10, RGB_WHITEALPHA); if (sprite->data[0] < 4u) { for (i = 0; i <= 3; i++) @@ -813,7 +814,7 @@ static void SpriteCB_Egg_5(struct Sprite* sprite) StartSpriteAffineAnim(&gSprites[sEggHatchData->pokeSpriteID], 1); } if (sprite->data[0] == 8) - BeginNormalPaletteFade(0xFFFFFFFF, -1, 0x10, 0, 0xFFFF); + BeginNormalPaletteFade(0xFFFFFFFF, -1, 0x10, 0, RGB_WHITEALPHA); if (sprite->data[0] <= 9) gSprites[sEggHatchData->pokeSpriteID].pos1.y -= 1; if (sprite->data[0] > 40) |