diff options
Diffstat (limited to 'src/event_obj_lock.c')
-rw-r--r-- | src/event_obj_lock.c | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/src/event_obj_lock.c b/src/event_obj_lock.c index 566b4931d..817276694 100644 --- a/src/event_obj_lock.c +++ b/src/event_obj_lock.c @@ -8,7 +8,7 @@ #include "trainer_see.h" #include "constants/event_objects.h" -bool8 walkrun_is_standing_still(void) +bool8 IsPlayerStandingStill(void) { if (gPlayerAvatar.tileTransitionState == T_TILE_TRANSITION) return FALSE; @@ -18,7 +18,7 @@ bool8 walkrun_is_standing_still(void) static void sub_80983A4(u8 taskId) { - if (walkrun_is_standing_still()) + if (IsPlayerStandingStill()) { sub_808B864(); DestroyTask(taskId); @@ -49,7 +49,7 @@ static void sub_8098400(u8 taskId) { struct Task *task = &gTasks[taskId]; - if (!task->data[0] && walkrun_is_standing_still() == TRUE) + if (!task->data[0] && IsPlayerStandingStill() == TRUE) { sub_808B864(); task->data[0] = 1; @@ -92,7 +92,7 @@ void ScriptUnfreezeEventObjects(void) { u8 playerObjectId = GetEventObjectIdByLocalIdAndMap(EVENT_OBJ_ID_PLAYER, 0, 0); EventObjectClearHeldMovementIfFinished(&gEventObjects[playerObjectId]); - sub_80D338C(); + ScriptMovement_UnfreezeEventObjects(); UnfreezeEventObjects(); } @@ -104,16 +104,16 @@ void sub_8098524(void) EventObjectClearHeldMovementIfFinished(&gEventObjects[gSelectedEventObject]); playerObjectId = GetEventObjectIdByLocalIdAndMap(EVENT_OBJ_ID_PLAYER, 0, 0); EventObjectClearHeldMovementIfFinished(&gEventObjects[playerObjectId]); - sub_80D338C(); + ScriptMovement_UnfreezeEventObjects(); UnfreezeEventObjects(); } -void sub_8098574(void) +void Script_FacePlayer(void) { EventObjectFaceOppositeDirection(&gEventObjects[gSelectedEventObject], gSpecialVar_Facing); } -void sub_809859C(void) +void Script_ClearHeldMovement(void) { EventObjectClearHeldMovementIfActive(&gEventObjects[gSelectedEventObject]); } @@ -123,7 +123,7 @@ static void sub_80985BC(u8 taskId) struct Task *task = &gTasks[taskId]; u8 eventObjectId = task->data[2]; - if (!task->data[0] && walkrun_is_standing_still() == TRUE) + if (!task->data[0] && IsPlayerStandingStill() == TRUE) { sub_808B864(); task->data[0] = 1; |