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-rw-r--r--src/event_object_movement.c11
1 files changed, 7 insertions, 4 deletions
diff --git a/src/event_object_movement.c b/src/event_object_movement.c
index 09cdd94cd..e166f8b95 100644
--- a/src/event_object_movement.c
+++ b/src/event_object_movement.c
@@ -27,6 +27,7 @@
#include "constants/field_effects.h"
#include "constants/items.h"
#include "constants/mauville_old_man.h"
+#include "constants/trainer_types.h"
// this file was known as evobjmv.c in Game Freak's original source
@@ -1454,7 +1455,7 @@ u8 SpawnSpecialObjectEventParameterized(u8 graphicsId, u8 movementBehavior, u8 l
objectEventTemplate.movementType = movementBehavior;
objectEventTemplate.movementRangeX = 0;
objectEventTemplate.movementRangeY = 0;
- objectEventTemplate.trainerType = 0;
+ objectEventTemplate.trainerType = TRAINER_TYPE_NONE;
objectEventTemplate.trainerRange_berryTreeId = 0;
return SpawnSpecialObjectEvent(&objectEventTemplate);
}
@@ -2344,7 +2345,8 @@ static u16 GetObjectEventFlagIdByObjectEventId(u8 objectEventId)
return GetObjectEventFlagIdByLocalIdAndMap(gObjectEvents[objectEventId].localId, gObjectEvents[objectEventId].mapNum, gObjectEvents[objectEventId].mapGroup);
}
-u8 sub_808F080(u8 localId, u8 mapNum, u8 mapGroup)
+// Unused
+static u8 GetObjectTrainerTypeByLocalIdAndMap(u8 localId, u8 mapNum, u8 mapGroup)
{
u8 objectEventId;
@@ -2355,7 +2357,8 @@ u8 sub_808F080(u8 localId, u8 mapNum, u8 mapGroup)
return gObjectEvents[objectEventId].trainerType;
}
-u8 sub_808F0BC(u8 objectEventId)
+// Unused
+static u8 GetObjectTrainerTypeByObjectEventId(u8 objectEventId)
{
return gObjectEvents[objectEventId].trainerType;
}
@@ -2604,7 +2607,7 @@ bool8 ObjectEventIsTrainerAndCloseToPlayer(struct ObjectEvent *objectEvent)
{
return FALSE;
}
- if (objectEvent->trainerType != 1 && objectEvent->trainerType != 3)
+ if (objectEvent->trainerType != TRAINER_TYPE_NORMAL && objectEvent->trainerType != TRAINER_TYPE_BURIED)
{
return FALSE;
}