diff options
Diffstat (limited to 'src/event_object_movement.c')
-rw-r--r-- | src/event_object_movement.c | 24 |
1 files changed, 12 insertions, 12 deletions
diff --git a/src/event_object_movement.c b/src/event_object_movement.c index a1fbb0b6e..107ee47ab 100644 --- a/src/event_object_movement.c +++ b/src/event_object_movement.c @@ -987,12 +987,12 @@ const u8 gWalkInPlaceFastMovementActions[] = { MOVEMENT_ACTION_WALK_IN_PLACE_FAST_LEFT, MOVEMENT_ACTION_WALK_IN_PLACE_FAST_RIGHT, }; -const u8 gWalkInPlaceFastestMovementActions[] = { - MOVEMENT_ACTION_WALK_IN_PLACE_FASTEST_DOWN, - MOVEMENT_ACTION_WALK_IN_PLACE_FASTEST_DOWN, - MOVEMENT_ACTION_WALK_IN_PLACE_FASTEST_UP, - MOVEMENT_ACTION_WALK_IN_PLACE_FASTEST_LEFT, - MOVEMENT_ACTION_WALK_IN_PLACE_FASTEST_RIGHT, +const u8 gWalkInPlaceFasterMovementActions[] = { + MOVEMENT_ACTION_WALK_IN_PLACE_FASTER_DOWN, + MOVEMENT_ACTION_WALK_IN_PLACE_FASTER_DOWN, + MOVEMENT_ACTION_WALK_IN_PLACE_FASTER_UP, + MOVEMENT_ACTION_WALK_IN_PLACE_FASTER_LEFT, + MOVEMENT_ACTION_WALK_IN_PLACE_FASTER_RIGHT, }; const u8 gAcroWheelieFaceDirectionMovementActions[] = { MOVEMENT_ACTION_ACRO_WHEELIE_FACE_DOWN, @@ -4407,7 +4407,7 @@ movement_type_def(MovementType_RunInPlace, gMovementTypeFuncs_RunInPlace) bool8 MovementType_RunInPlace_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite) { ClearObjectEventMovement(objectEvent, sprite); - ObjectEventSetSingleMovement(objectEvent, sprite, GetWalkInPlaceFastestMovementAction(objectEvent->facingDirection)); + ObjectEventSetSingleMovement(objectEvent, sprite, GetWalkInPlaceFasterMovementAction(objectEvent->facingDirection)); sprite->sTypeFuncId = 1; return TRUE; } @@ -4926,7 +4926,7 @@ dirn_to_anim(GetJumpSpecialMovementAction, gJumpSpecialMovementActions); dirn_to_anim(GetWalkInPlaceSlowMovementAction, gWalkInPlaceSlowMovementActions); dirn_to_anim(GetWalkInPlaceNormalMovementAction, gWalkInPlaceNormalMovementActions); dirn_to_anim(GetWalkInPlaceFastMovementAction, gWalkInPlaceFastMovementActions); -dirn_to_anim(GetWalkInPlaceFastestMovementAction, gWalkInPlaceFastestMovementActions); +dirn_to_anim(GetWalkInPlaceFasterMovementAction, gWalkInPlaceFasterMovementActions); bool8 ObjectEventFaceOppositeDirection(struct ObjectEvent *objectEvent, u8 direction) { @@ -5753,25 +5753,25 @@ bool8 MovementAction_WalkInPlaceFastRight_Step0(struct ObjectEvent *objectEvent, return MovementAction_WalkInPlace_Step1(objectEvent, sprite); } -bool8 MovementAction_WalkInPlaceFastestDown_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite) +bool8 MovementAction_WalkInPlaceFasterDown_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite) { InitMoveInPlace(objectEvent, sprite, DIR_SOUTH, GetMoveDirectionFasterAnimNum(DIR_SOUTH), 4); return MovementAction_WalkInPlace_Step1(objectEvent, sprite); } -bool8 MovementAction_WalkInPlaceFastestUp_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite) +bool8 MovementAction_WalkInPlaceFasterUp_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite) { InitMoveInPlace(objectEvent, sprite, DIR_NORTH, GetMoveDirectionFasterAnimNum(DIR_NORTH), 4); return MovementAction_WalkInPlace_Step1(objectEvent, sprite); } -bool8 MovementAction_WalkInPlaceFastestLeft_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite) +bool8 MovementAction_WalkInPlaceFasterLeft_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite) { InitMoveInPlace(objectEvent, sprite, DIR_WEST, GetMoveDirectionFasterAnimNum(DIR_WEST), 4); return MovementAction_WalkInPlace_Step1(objectEvent, sprite); } -bool8 MovementAction_WalkInPlaceFastestRight_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite) +bool8 MovementAction_WalkInPlaceFasterRight_Step0(struct ObjectEvent *objectEvent, struct Sprite *sprite) { InitMoveInPlace(objectEvent, sprite, DIR_EAST, GetMoveDirectionFasterAnimNum(DIR_EAST), 4); return MovementAction_WalkInPlace_Step1(objectEvent, sprite); |