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Diffstat (limited to 'src/field_control_avatar.c')
-rw-r--r--src/field_control_avatar.c52
1 files changed, 25 insertions, 27 deletions
diff --git a/src/field_control_avatar.c b/src/field_control_avatar.c
index 004580fbf..e6a859c84 100644
--- a/src/field_control_avatar.c
+++ b/src/field_control_avatar.c
@@ -56,8 +56,8 @@ static bool8 TryArrowWarp(struct MapPosition *, u16, u8);
static bool8 IsWarpMetatileBehavior(u16);
static bool8 IsArrowWarpMetatileBehavior(u16, u8);
static s8 GetWarpEventAtMapPosition(struct MapHeader *, struct MapPosition *);
-static void sub_809CEB0(struct MapHeader *, s8, struct MapPosition *);
-static bool8 map_warp_consider_2_to_inside(struct MapPosition *, u16, u8);
+static void SetupWarp(struct MapHeader *, s8, struct MapPosition *);
+static bool8 TryDoorWarp(struct MapPosition *, u16, u8);
static s8 GetWarpEventAtPosition(struct MapHeader *, u16, u16, u8);
static u8 *GetCoordEventScriptAtPosition(struct MapHeader *, u16, u16, u8);
static struct BgEvent *GetBackgroundEventAtPosition(struct MapHeader *, u16, u16, u8);
@@ -74,8 +74,8 @@ void FieldClearPlayerInput(struct FieldInput *input)
input->checkStandardWildEncounter = FALSE;
input->pressedStartButton = FALSE;
input->pressedSelectButton = FALSE;
- input->input_field_0_4 = FALSE;
- input->input_field_0_5 = FALSE;
+ input->heldDirection = FALSE;
+ input->heldDirection2 = FALSE;
input->tookStep = FALSE;
input->pressedBButton = FALSE;
input->input_field_1_0 = FALSE;
@@ -107,8 +107,8 @@ void FieldGetPlayerInput(struct FieldInput *input, u16 newKeys, u16 heldKeys)
if (heldKeys & (DPAD_UP | DPAD_DOWN | DPAD_LEFT | DPAD_RIGHT))
{
- input->input_field_0_4 = TRUE;
- input->input_field_0_5 = TRUE;
+ input->heldDirection = TRUE;
+ input->heldDirection2 = TRUE;
}
}
@@ -160,7 +160,7 @@ int ProcessPlayerFieldInput(struct FieldInput *input)
}
if (input->checkStandardWildEncounter && CheckStandardWildEncounter(metatileBehavior) == TRUE)
return TRUE;
- if (input->input_field_0_4 && input->dpadDirection == playerDirection)
+ if (input->heldDirection && input->dpadDirection == playerDirection)
{
if (TryArrowWarp(&position, metatileBehavior, playerDirection) == TRUE)
return TRUE;
@@ -171,9 +171,9 @@ int ProcessPlayerFieldInput(struct FieldInput *input)
if (input->pressedAButton && TryStartInteractionScript(&position, metatileBehavior, playerDirection) == TRUE)
return TRUE;
- if (input->input_field_0_5 && input->dpadDirection == playerDirection)
+ if (input->heldDirection2 && input->dpadDirection == playerDirection)
{
- if (map_warp_consider_2_to_inside(&position, metatileBehavior, playerDirection) == TRUE)
+ if (TryDoorWarp(&position, metatileBehavior, playerDirection) == TRUE)
return TRUE;
}
if (input->pressedAButton && TrySetupDiveDownScript() == TRUE)
@@ -304,13 +304,10 @@ static const u8 *GetInteractedEventObjectScript(struct MapPosition *position, u8
gSpecialVar_Facing = direction;
if (InTrainerHill() == TRUE)
- {
script = sub_81D62AC();
- }
else
- {
script = GetEventObjectScriptPointerByEventObjectId(eventObjectId);
- }
+
script = GetRamScript(gSpecialVar_LastTalked, script);
return script;
}
@@ -381,7 +378,7 @@ static const u8 *GetInteractedMetatileScript(struct MapPosition *position, u8 me
if (MetatileBehavior_IsCableBoxResults1(metatileBehavior) == TRUE)
return EventScript_CableBoxResults;
if (MetatileBehavior_IsPokeblockFeeder(metatileBehavior) == TRUE)
- return EventScript_2A4BAC;
+ return EventScript_PokeBlockFeeder;
if (MetatileBehavior_IsTrickHousePuzzleDoor(metatileBehavior) == TRUE)
return Route110_TrickHouseEntrance_EventScript_26A22A;
if (MetatileBehavior_IsRegionMap(metatileBehavior) == TRUE)
@@ -694,8 +691,8 @@ static bool8 TryArrowWarp(struct MapPosition *position, u16 metatileBehavior, u8
if (IsArrowWarpMetatileBehavior(metatileBehavior, direction) == TRUE && warpEventId != -1)
{
StoreInitialPlayerAvatarState();
- sub_809CEB0(&gMapHeader, warpEventId, position);
- sub_80AF734();
+ SetupWarp(&gMapHeader, warpEventId, position);
+ DoWarp();
return TRUE;
}
return FALSE;
@@ -708,7 +705,7 @@ static bool8 TryStartWarpEventScript(struct MapPosition *position, u16 metatileB
if (warpEventId != -1 && IsWarpMetatileBehavior(metatileBehavior) == TRUE)
{
StoreInitialPlayerAvatarState();
- sub_809CEB0(&gMapHeader, warpEventId, position);
+ SetupWarp(&gMapHeader, warpEventId, position);
if (MetatileBehavior_IsEscalator(metatileBehavior) == TRUE)
{
sub_80AF80C(metatileBehavior);
@@ -744,7 +741,7 @@ static bool8 TryStartWarpEventScript(struct MapPosition *position, u16 metatileB
sub_80AF87C();
return TRUE;
}
- sub_80AF734();
+ DoWarp();
return TRUE;
}
return FALSE;
@@ -787,7 +784,7 @@ static s8 GetWarpEventAtMapPosition(struct MapHeader *mapHeader, struct MapPosit
return GetWarpEventAtPosition(mapHeader, position->x - 7, position->y - 7, position->height);
}
-static void sub_809CEB0(struct MapHeader *unused, s8 warpEventId, struct MapPosition *position)
+static void SetupWarp(struct MapHeader *unused, s8 warpEventId, struct MapPosition *position)
{
const struct WarpEvent *warpEvent;
@@ -829,14 +826,14 @@ static void sub_809CEB0(struct MapHeader *unused, s8 warpEventId, struct MapPosi
const struct MapHeader *mapHeader;
SetWarpDestinationToMapWarp(warpEvent->mapGroup, warpEvent->mapNum, warpEvent->warpId);
- sub_8084D5C(position->x, position->y);
+ UpdateEscapeWarp(position->x, position->y);
mapHeader = Overworld_GetMapHeaderByGroupAndId(warpEvent->mapGroup, warpEvent->mapNum);
if (mapHeader->events->warps[warpEvent->warpId].mapNum == MAP_NUM(NONE))
SetDynamicWarp(mapHeader->events->warps[warpEventId].warpId, gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum, warpEventId);
}
}
-static bool8 map_warp_consider_2_to_inside(struct MapPosition *position, u16 metatileBehavior, u8 direction)
+static bool8 TryDoorWarp(struct MapPosition *position, u16 metatileBehavior, u8 direction)
{
s8 warpEventId;
@@ -844,17 +841,18 @@ static bool8 map_warp_consider_2_to_inside(struct MapPosition *position, u16 met
{
if (MetatileBehavior_IsOpenSecretBaseDoor(metatileBehavior) == TRUE)
{
- sub_80E9668(position, gMapHeader.events);
+ WarpIntoSecretBase(position, gMapHeader.events);
return TRUE;
}
+
if (MetatileBehavior_IsWarpDoor(metatileBehavior) == TRUE)
{
warpEventId = GetWarpEventAtMapPosition(&gMapHeader, position);
if (warpEventId != -1 && IsWarpMetatileBehavior(metatileBehavior) == TRUE)
{
StoreInitialPlayerAvatarState();
- sub_809CEB0(&gMapHeader, warpEventId, position);
- sub_80AF7D0();
+ SetupWarp(&gMapHeader, warpEventId, position);
+ DoDoorWarp();
return TRUE;
}
}
@@ -949,7 +947,7 @@ bool8 dive_warp(struct MapPosition *position, u16 metatileBehavior)
if (SetDiveWarpEmerge(position->x - 7, position->y - 7))
{
StoreInitialPlayerAvatarState();
- sp13E_warp_to_last_warp();
+ DoDiveWarp();
PlaySE(SE_W291);
return TRUE;
}
@@ -959,7 +957,7 @@ bool8 dive_warp(struct MapPosition *position, u16 metatileBehavior)
if (SetDiveWarpDive(position->x - 7, position->y - 7))
{
StoreInitialPlayerAvatarState();
- sp13E_warp_to_last_warp();
+ DoDiveWarp();
PlaySE(SE_W291);
return TRUE;
}
@@ -1004,6 +1002,6 @@ int SetCableClubWarp(void)
GetPlayerMovementDirection(); //unnecessary
GetPlayerPosition(&position);
MapGridGetMetatileBehaviorAt(position.x, position.y); //unnecessary
- sub_809CEB0(&gMapHeader, GetWarpEventAtMapPosition(&gMapHeader, &position), &position);
+ SetupWarp(&gMapHeader, GetWarpEventAtMapPosition(&gMapHeader, &position), &position);
return 0;
}