diff options
Diffstat (limited to 'src/field_control_avatar.c')
-rw-r--r-- | src/field_control_avatar.c | 78 |
1 files changed, 39 insertions, 39 deletions
diff --git a/src/field_control_avatar.c b/src/field_control_avatar.c index 3774ef2b3..e6a859c84 100644 --- a/src/field_control_avatar.c +++ b/src/field_control_avatar.c @@ -27,7 +27,9 @@ #include "trainer_see.h" #include "wild_encounter.h" #include "constants/bg_event_constants.h" +#include "constants/event_objects.h" #include "constants/map_types.h" +#include "constants/maps.h" #include "constants/songs.h" extern bool32 sub_8196034(void); @@ -50,12 +52,12 @@ static bool32 TrySetupDiveDownScript(void); static bool32 TrySetupDiveEmergeScript(void); static bool8 TryStartStepBasedScript(struct MapPosition *, u16, u16); static bool8 CheckStandardWildEncounter(u16); -static bool8 mapheader_run_first_tag2_script_list_match_conditionally(struct MapPosition *, u16, u8); +static bool8 TryArrowWarp(struct MapPosition *, u16, u8); static bool8 IsWarpMetatileBehavior(u16); static bool8 IsArrowWarpMetatileBehavior(u16, u8); static s8 GetWarpEventAtMapPosition(struct MapHeader *, struct MapPosition *); -static void sub_809CEB0(struct MapHeader *, s8, struct MapPosition *); -static bool8 map_warp_consider_2_to_inside(struct MapPosition *, u16, u8); +static void SetupWarp(struct MapHeader *, s8, struct MapPosition *); +static bool8 TryDoorWarp(struct MapPosition *, u16, u8); static s8 GetWarpEventAtPosition(struct MapHeader *, u16, u16, u8); static u8 *GetCoordEventScriptAtPosition(struct MapHeader *, u16, u16, u8); static struct BgEvent *GetBackgroundEventAtPosition(struct MapHeader *, u16, u16, u8); @@ -72,8 +74,8 @@ void FieldClearPlayerInput(struct FieldInput *input) input->checkStandardWildEncounter = FALSE; input->pressedStartButton = FALSE; input->pressedSelectButton = FALSE; - input->input_field_0_4 = FALSE; - input->input_field_0_5 = FALSE; + input->heldDirection = FALSE; + input->heldDirection2 = FALSE; input->tookStep = FALSE; input->pressedBButton = FALSE; input->input_field_1_0 = FALSE; @@ -105,8 +107,8 @@ void FieldGetPlayerInput(struct FieldInput *input, u16 newKeys, u16 heldKeys) if (heldKeys & (DPAD_UP | DPAD_DOWN | DPAD_LEFT | DPAD_RIGHT)) { - input->input_field_0_4 = TRUE; - input->input_field_0_5 = TRUE; + input->heldDirection = TRUE; + input->heldDirection2 = TRUE; } } @@ -152,15 +154,15 @@ int ProcessPlayerFieldInput(struct FieldInput *input) if (input->tookStep) { IncrementGameStat(GAME_STAT_STEPS); - increment_var_x4026_on_birth_island_modulo_100(); + IncrementBirthIslandRockStepCount(); if (TryStartStepBasedScript(&position, metatileBehavior, playerDirection) == TRUE) return TRUE; } if (input->checkStandardWildEncounter && CheckStandardWildEncounter(metatileBehavior) == TRUE) return TRUE; - if (input->input_field_0_4 && input->dpadDirection == playerDirection) + if (input->heldDirection && input->dpadDirection == playerDirection) { - if (mapheader_run_first_tag2_script_list_match_conditionally(&position, metatileBehavior, playerDirection) == TRUE) + if (TryArrowWarp(&position, metatileBehavior, playerDirection) == TRUE) return TRUE; } @@ -169,9 +171,9 @@ int ProcessPlayerFieldInput(struct FieldInput *input) if (input->pressedAButton && TryStartInteractionScript(&position, metatileBehavior, playerDirection) == TRUE) return TRUE; - if (input->input_field_0_5 && input->dpadDirection == playerDirection) + if (input->heldDirection2 && input->dpadDirection == playerDirection) { - if (map_warp_consider_2_to_inside(&position, metatileBehavior, playerDirection) == TRUE) + if (TryDoorWarp(&position, metatileBehavior, playerDirection) == TRUE) return TRUE; } if (input->pressedAButton && TrySetupDiveDownScript() == TRUE) @@ -265,7 +267,7 @@ const u8 *GetInteractedLinkPlayerScript(struct MapPosition *position, u8 metatil else eventObjectId = GetEventObjectIdByXYZ(position->x + gDirectionToVectors[direction].x, position->y + gDirectionToVectors[direction].y, position->height); - if (eventObjectId == 16 || gEventObjects[eventObjectId].localId == 0xFF) + if (eventObjectId == EVENT_OBJECTS_COUNT || gEventObjects[eventObjectId].localId == EVENT_OBJ_ID_PLAYER) return NULL; for (i = 0; i < 4; i++) @@ -286,14 +288,14 @@ static const u8 *GetInteractedEventObjectScript(struct MapPosition *position, u8 const u8 *script; eventObjectId = GetEventObjectIdByXYZ(position->x, position->y, position->height); - if (eventObjectId == 16 || gEventObjects[eventObjectId].localId == 0xFF) + if (eventObjectId == EVENT_OBJECTS_COUNT || gEventObjects[eventObjectId].localId == EVENT_OBJ_ID_PLAYER) { if (MetatileBehavior_IsCounter(metatileBehavior) != TRUE) return NULL; // Look for an event object on the other side of the counter. eventObjectId = GetEventObjectIdByXYZ(position->x + gDirectionToVectors[direction].x, position->y + gDirectionToVectors[direction].y, position->height); - if (eventObjectId == 16 || gEventObjects[eventObjectId].localId == 0xFF) + if (eventObjectId == EVENT_OBJECTS_COUNT || gEventObjects[eventObjectId].localId == EVENT_OBJ_ID_PLAYER) return NULL; } @@ -302,13 +304,10 @@ static const u8 *GetInteractedEventObjectScript(struct MapPosition *position, u8 gSpecialVar_Facing = direction; if (InTrainerHill() == TRUE) - { script = sub_81D62AC(); - } else - { script = GetEventObjectScriptPointerByEventObjectId(eventObjectId); - } + script = GetRamScript(gSpecialVar_LastTalked, script); return script; } @@ -379,7 +378,7 @@ static const u8 *GetInteractedMetatileScript(struct MapPosition *position, u8 me if (MetatileBehavior_IsCableBoxResults1(metatileBehavior) == TRUE) return EventScript_CableBoxResults; if (MetatileBehavior_IsPokeblockFeeder(metatileBehavior) == TRUE) - return EventScript_2A4BAC; + return EventScript_PokeBlockFeeder; if (MetatileBehavior_IsTrickHousePuzzleDoor(metatileBehavior) == TRUE) return Route110_TrickHouseEntrance_EventScript_26A22A; if (MetatileBehavior_IsRegionMap(metatileBehavior) == TRUE) @@ -685,15 +684,15 @@ static bool8 CheckStandardWildEncounter(u16 metatileBehavior) return FALSE; } -static bool8 mapheader_run_first_tag2_script_list_match_conditionally(struct MapPosition *position, u16 metatileBehavior, u8 direction) +static bool8 TryArrowWarp(struct MapPosition *position, u16 metatileBehavior, u8 direction) { s8 warpEventId = GetWarpEventAtMapPosition(&gMapHeader, position); if (IsArrowWarpMetatileBehavior(metatileBehavior, direction) == TRUE && warpEventId != -1) { StoreInitialPlayerAvatarState(); - sub_809CEB0(&gMapHeader, warpEventId, position); - sub_80AF734(); + SetupWarp(&gMapHeader, warpEventId, position); + DoWarp(); return TRUE; } return FALSE; @@ -706,7 +705,7 @@ static bool8 TryStartWarpEventScript(struct MapPosition *position, u16 metatileB if (warpEventId != -1 && IsWarpMetatileBehavior(metatileBehavior) == TRUE) { StoreInitialPlayerAvatarState(); - sub_809CEB0(&gMapHeader, warpEventId, position); + SetupWarp(&gMapHeader, warpEventId, position); if (MetatileBehavior_IsEscalator(metatileBehavior) == TRUE) { sub_80AF80C(metatileBehavior); @@ -742,7 +741,7 @@ static bool8 TryStartWarpEventScript(struct MapPosition *position, u16 metatileB sub_80AF87C(); return TRUE; } - sub_80AF734(); + DoWarp(); return TRUE; } return FALSE; @@ -785,7 +784,7 @@ static s8 GetWarpEventAtMapPosition(struct MapHeader *mapHeader, struct MapPosit return GetWarpEventAtPosition(mapHeader, position->x - 7, position->y - 7, position->height); } -static void sub_809CEB0(struct MapHeader *unused, s8 warpEventId, struct MapPosition *position) +static void SetupWarp(struct MapHeader *unused, s8 warpEventId, struct MapPosition *position) { const struct WarpEvent *warpEvent; @@ -818,23 +817,23 @@ static void sub_809CEB0(struct MapHeader *unused, s8 warpEventId, struct MapPosi warpEvent = &gMapHeader.events->warps[warpEventId]; } - if (warpEvent->mapNum == 0x7F) + if (warpEvent->mapNum == MAP_NUM(NONE)) { - copy_saved_warp2_bank_and_enter_x_to_warp1(warpEvent->warpId); + SetWarpDestinationToDynamicWarp(warpEvent->warpId); } else { const struct MapHeader *mapHeader; - warp1_set_2(warpEvent->mapGroup, warpEvent->mapNum, warpEvent->warpId); - sub_8084D5C(position->x, position->y); + SetWarpDestinationToMapWarp(warpEvent->mapGroup, warpEvent->mapNum, warpEvent->warpId); + UpdateEscapeWarp(position->x, position->y); mapHeader = Overworld_GetMapHeaderByGroupAndId(warpEvent->mapGroup, warpEvent->mapNum); - if (mapHeader->events->warps[warpEvent->warpId].mapNum == 0x7F) - saved_warp2_set(mapHeader->events->warps[warpEventId].warpId, gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum, warpEventId); + if (mapHeader->events->warps[warpEvent->warpId].mapNum == MAP_NUM(NONE)) + SetDynamicWarp(mapHeader->events->warps[warpEventId].warpId, gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum, warpEventId); } } -static bool8 map_warp_consider_2_to_inside(struct MapPosition *position, u16 metatileBehavior, u8 direction) +static bool8 TryDoorWarp(struct MapPosition *position, u16 metatileBehavior, u8 direction) { s8 warpEventId; @@ -842,17 +841,18 @@ static bool8 map_warp_consider_2_to_inside(struct MapPosition *position, u16 met { if (MetatileBehavior_IsOpenSecretBaseDoor(metatileBehavior) == TRUE) { - sub_80E9668(position, gMapHeader.events); + WarpIntoSecretBase(position, gMapHeader.events); return TRUE; } + if (MetatileBehavior_IsWarpDoor(metatileBehavior) == TRUE) { warpEventId = GetWarpEventAtMapPosition(&gMapHeader, position); if (warpEventId != -1 && IsWarpMetatileBehavior(metatileBehavior) == TRUE) { StoreInitialPlayerAvatarState(); - sub_809CEB0(&gMapHeader, warpEventId, position); - sub_80AF7D0(); + SetupWarp(&gMapHeader, warpEventId, position); + DoDoorWarp(); return TRUE; } } @@ -947,7 +947,7 @@ bool8 dive_warp(struct MapPosition *position, u16 metatileBehavior) if (SetDiveWarpEmerge(position->x - 7, position->y - 7)) { StoreInitialPlayerAvatarState(); - sp13E_warp_to_last_warp(); + DoDiveWarp(); PlaySE(SE_W291); return TRUE; } @@ -957,7 +957,7 @@ bool8 dive_warp(struct MapPosition *position, u16 metatileBehavior) if (SetDiveWarpDive(position->x - 7, position->y - 7)) { StoreInitialPlayerAvatarState(); - sp13E_warp_to_last_warp(); + DoDiveWarp(); PlaySE(SE_W291); return TRUE; } @@ -1002,6 +1002,6 @@ int SetCableClubWarp(void) GetPlayerMovementDirection(); //unnecessary GetPlayerPosition(&position); MapGridGetMetatileBehaviorAt(position.x, position.y); //unnecessary - sub_809CEB0(&gMapHeader, GetWarpEventAtMapPosition(&gMapHeader, &position), &position); + SetupWarp(&gMapHeader, GetWarpEventAtMapPosition(&gMapHeader, &position), &position); return 0; } |