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-rw-r--r--src/field_effect.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/field_effect.c b/src/field_effect.c
index 5db9b9f36..594d75c95 100644
--- a/src/field_effect.c
+++ b/src/field_effect.c
@@ -554,18 +554,18 @@ u8 AddNewGameBirchObject(s16 x, s16 y, u8 subpriority)
}
#ifdef NONMATCHING
-u8 CreateMonSprite_PicBox(u16 species, s16 x, s16 y)
+u8 CreateMonSprite_PicBox(u16 species, s16 x, s16 y, u8 subpriority)
{
u16 spriteId = CreateMonPicSprite_HandleDeoxys(species, 0, 0x8000, 1, x, y, 0, gMonPaletteTable[species].tag);
PreservePaletteInWeather(IndexOfSpritePaletteTag(gMonPaletteTable[species].tag) + 0x10);
if (spriteId == 0xFFFF)
- return 0x40;
+ return MAX_SPRITES;
return spriteId;
}
#else
NAKED
-u8 CreateMonSprite_PicBox(u16 species, s16 x, s16 y)
+u8 CreateMonSprite_PicBox(u16 species, s16 x, s16 y, u8 subpriority)
{
asm_unified("push {r4,r5,lr}\n\
sub sp, 0x10\n\