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Diffstat (limited to 'src/field_effect.c')
-rw-r--r--src/field_effect.c392
1 files changed, 73 insertions, 319 deletions
diff --git a/src/field_effect.c b/src/field_effect.c
index a26d43030..1442c611a 100644
--- a/src/field_effect.c
+++ b/src/field_effect.c
@@ -6,7 +6,7 @@
#include "field_effect.h"
#include "field_effect_helpers.h"
#include "field_player_avatar.h"
-#include "field_screen.h"
+#include "field_screen_effect.h"
#include "field_weather.h"
#include "fieldmap.h"
#include "fldeff_groundshake.h"
@@ -244,7 +244,7 @@ extern void pal_fill_for_maplights(void);
extern void sub_80E1558(u8);
extern void sub_80E1570(void);
extern bool8 sub_80E1584(void);
-extern void sub_80AF0B4(void);
+extern void WarpFadeScreen(void);
// .rodata
const u32 gNewGameBirchPic[] = INCBIN_U32("graphics/birch_speech/birch.4bpp");
@@ -305,7 +305,7 @@ const union AnimCmd *const gNewGameBirchImageAnimTable[] = {
};
const struct SpriteTemplate gNewGameBirchObjectTemplate = {
- .tileTag = 0xffff,
+ .tileTag = 0xFFFF,
.paletteTag = 4102,
.oam = &gNewGameBirchOamAttributes,
.anims = gNewGameBirchImageAnimTable,
@@ -383,7 +383,7 @@ const union AnimCmd *const gSpriteAnimTable_855C300[] = {
};
const struct SpriteTemplate gSpriteTemplate_855C304 = {
- .tileTag = 0xffff,
+ .tileTag = 0xFFFF,
.paletteTag = 4103,
.oam = &gOamData_855C218,
.anims = gSpriteAnimTable_855C2F8,
@@ -393,7 +393,7 @@ const struct SpriteTemplate gSpriteTemplate_855C304 = {
};
const struct SpriteTemplate gSpriteTemplate_855C31C = {
- .tileTag = 0xffff,
+ .tileTag = 0xFFFF,
.paletteTag = 4100,
.oam = &gOamData_855C220,
.anims = gSpriteAnimTable_855C2F8,
@@ -403,7 +403,7 @@ const struct SpriteTemplate gSpriteTemplate_855C31C = {
};
const struct SpriteTemplate gSpriteTemplate_855C334 = {
- .tileTag = 0xffff,
+ .tileTag = 0xFFFF,
.paletteTag = 4112,
.oam = &gOamData_855C220,
.anims = gSpriteAnimTable_855C300,
@@ -413,7 +413,7 @@ const struct SpriteTemplate gSpriteTemplate_855C334 = {
};
const struct SpriteTemplate gSpriteTemplate_855C34C = {
- .tileTag = 0xffff,
+ .tileTag = 0xFFFF,
.paletteTag = 4112,
.oam = &gOamData_855C26C,
.anims = gSpriteAnimTable_855C300,
@@ -773,7 +773,7 @@ u8 CreateMonSprite_FieldMove(u16 species, u32 d, u32 g, s16 x, s16 y, u8 subprio
u16 spriteId = CreateMonPicSprite_HandleDeoxys(species, d, g, 1, x, y, 0, spritePalette->tag);
PreservePaletteInWeather(IndexOfSpritePaletteTag(spritePalette->tag) + 0x10);
if (spriteId == 0xFFFF)
- return 0x40;
+ return MAX_SPRITES;
else
return spriteId;
}
@@ -1593,8 +1593,8 @@ static void sub_80B7004(struct Task *task)
static void sub_80B7050(void)
{
- music_something();
- sub_80AF0B4();
+ TryFadeOutOldMapMusic();
+ WarpFadeScreen();
}
static void sub_80B7060(void)
@@ -1943,8 +1943,8 @@ static bool8 sub_80B7704(struct Task *task, struct EventObject *eventObject, str
static bool8 sub_80B77F8(struct Task *task, struct EventObject *eventObject, struct Sprite *sprite)
{
- music_something();
- sub_80AF0B4();
+ TryFadeOutOldMapMusic();
+ WarpFadeScreen();
task->data[0]++;
return FALSE;
}
@@ -2099,8 +2099,8 @@ static bool8 sub_80B7BCC(struct Task *task, struct EventObject *eventObject, str
{
if (!FieldEffectActiveListContains(FLDEFF_POP_OUT_OF_ASH))
{
- music_something();
- sub_80AF0B4();
+ TryFadeOutOldMapMusic();
+ WarpFadeScreen();
task->data[0]++;
}
return FALSE;
@@ -2161,8 +2161,8 @@ static void EscapeRopeFieldEffect_Step1(struct Task *task)
u8 spinDirections[5] = {DIR_SOUTH, DIR_WEST, DIR_EAST, DIR_NORTH, DIR_SOUTH};
if (task->data[14] != 0 && (--task->data[14]) == 0)
{
- music_something();
- sub_80AF0B4();
+ TryFadeOutOldMapMusic();
+ WarpFadeScreen();
}
eventObject = &gEventObjects[gPlayerAvatar.eventObjectId];
if (!EventObjectIsMovementOverridden(eventObject) || EventObjectClearHeldMovementIfFinished(eventObject))
@@ -2314,8 +2314,8 @@ static void TeleportFieldEffectTask3(struct Task *task)
if (task->data[4] >= 0xa8)
{
task->data[0]++;
- music_something();
- sub_80AF0B4();
+ TryFadeOutOldMapMusic();
+ WarpFadeScreen();
}
}
@@ -2501,10 +2501,8 @@ static void sub_80B8584(struct Task *task)
static void sub_80B85F8(struct Task *task)
{
- u16 offset;
- u16 delta;
- offset = ((REG_BG0CNT >> 2) << 14);
- delta = ((REG_BG0CNT >> 8) << 11);
+ u16 offset = ((REG_BG0CNT >> 2) << 14);
+ u16 delta = ((REG_BG0CNT >> 8) << 11);
CpuCopy16(gFieldMoveStreaksTiles, (void *)(VRAM + offset), 0x200);
CpuFill32(0, (void *)(VRAM + delta), 0x800);
LoadPalette(gFieldMoveStreaksPalette, 0xf0, 0x20);
@@ -2580,8 +2578,7 @@ static void sub_80B871C(struct Task *task)
static void sub_80B8770(struct Task *task)
{
- u16 bg0cnt;
- bg0cnt = (REG_BG0CNT >> 8) << 11;
+ u16 bg0cnt = (REG_BG0CNT >> 8) << 11;
CpuFill32(0, (void *)VRAM + bg0cnt, 0x800);
task->data[1] = 0xf1;
task->data[2] = 0xa1;
@@ -2603,9 +2600,8 @@ static void overworld_bg_setup_2(struct Task *task)
static void sub_80B880C(void)
{
- struct Task *task;
IntrCallback callback;
- task = &gTasks[FindTaskIdByFunc(sub_80B8554)];
+ struct Task *task = &gTasks[FindTaskIdByFunc(sub_80B8554)];
LoadWordFromTwoHalfwords((u16 *)&task->data[13], (u32 *)&callback);
callback();
SetGpuReg(REG_OFFSET_WIN0H, task->data[1]);
@@ -2735,7 +2731,6 @@ static void sub_80B8B28(struct Task *task)
task->data[3] += 16;
}
-#ifdef NONMATCHING
static bool8 sub_80B8B38(struct Task *task)
{
u16 i;
@@ -2752,116 +2747,18 @@ static bool8 sub_80B8B38(struct Task *task)
dstOffs = (32 - dstOffs) & 0x1f;
srcOffs = (32 - task->data[4]) & 0x1f;
dest = (u16 *)(VRAM + 0x140 + (u16)task->data[12]);
- for (i=0; i<10; i++)
+ for (i = 0; i < 10; i++)
{
- dest[dstOffs + i * 32] = gDarknessFieldMoveStreaksTilemap[srcOffs + i * 32] | 0xf000;
+ dest[dstOffs + i * 32] = gDarknessFieldMoveStreaksTilemap[srcOffs + i * 32];
+ dest[dstOffs + i * 32] |= 0xf000;
+
dest[((dstOffs + 1) & 0x1f) + i * 32] = gDarknessFieldMoveStreaksTilemap[((srcOffs + 1) & 0x1f) + i * 32] | 0xf000;
+ dest[((dstOffs + 1) & 0x1f) + i * 32] |= 0xf000;
}
task->data[4] += 2;
}
return FALSE;
}
-#else
-NAKED
-static bool8 sub_80B8B38(struct Task *task)
-{
- asm_unified("\tpush {r4-r7,lr}\n"
- "\tmov r7, r10\n"
- "\tmov r6, r9\n"
- "\tmov r5, r8\n"
- "\tpush {r5-r7}\n"
- "\tsub sp, 0x4\n"
- "\tadds r5, r0, 0\n"
- "\tldrh r2, [r5, 0x10]\n"
- "\tmovs r1, 0x10\n"
- "\tldrsh r0, [r5, r1]\n"
- "\tcmp r0, 0x1F\n"
- "\tble _08088724\n"
- "\tmovs r0, 0x1\n"
- "\tb _080887A8\n"
- "_08088724:\n"
- "\tldrh r0, [r5, 0xE]\n"
- "\tlsls r0, 16\n"
- "\tasrs r3, r0, 19\n"
- "\tmovs r1, 0x1F\n"
- "\tands r3, r1\n"
- "\tmovs r4, 0x10\n"
- "\tldrsh r0, [r5, r4]\n"
- "\tcmp r3, r0\n"
- "\tblt _080887A6\n"
- "\tmovs r0, 0x20\n"
- "\tsubs r3, r0, r3\n"
- "\tands r3, r1\n"
- "\tsubs r0, r2\n"
- "\tmov r12, r0\n"
- "\tmov r7, r12\n"
- "\tands r7, r1\n"
- "\tmov r12, r7\n"
- "\tldrh r0, [r5, 0x20]\n"
- "\tldr r1, _080887B8 @ =0x06000140\n"
- "\tadds r1, r0\n"
- "\tmov r8, r1\n"
- "\tmovs r4, 0\n"
- "\tldr r7, _080887BC @ =gDarknessFieldMoveStreaksTilemap\n"
- "\tmov r10, r7\n"
- "\tmovs r0, 0xF0\n"
- "\tlsls r0, 8\n"
- "\tmov r9, r0\n"
- "\tadds r1, r3, 0x1\n"
- "\tmovs r0, 0x1F\n"
- "\tands r1, r0\n"
- "\tstr r1, [sp]\n"
- "\tmov r6, r12\n"
- "\tadds r6, 0x1\n"
- "\tands r6, r0\n"
- "_08088768:\n"
- "\tlsls r1, r4, 5\n"
- "\tadds r2, r1, r3\n"
- "\tlsls r2, 1\n"
- "\tadd r2, r8\n"
- "\tmov r7, r12\n"
- "\tadds r0, r7, r1\n"
- "\tlsls r0, 1\n"
- "\tadd r0, r10\n"
- "\tldrh r0, [r0]\n"
- "\tmov r7, r9\n"
- "\torrs r0, r7\n"
- "\tstrh r0, [r2]\n"
- "\tldr r0, [sp]\n"
- "\tadds r2, r1, r0\n"
- "\tlsls r2, 1\n"
- "\tadd r2, r8\n"
- "\tadds r1, r6, r1\n"
- "\tlsls r1, 1\n"
- "\tadd r1, r10\n"
- "\tldrh r0, [r1]\n"
- "\tmov r1, r9\n"
- "\torrs r0, r1\n"
- "\tstrh r0, [r2]\n"
- "\tadds r0, r4, 0x1\n"
- "\tlsls r0, 16\n"
- "\tlsrs r4, r0, 16\n"
- "\tcmp r4, 0x9\n"
- "\tbls _08088768\n"
- "\tldrh r0, [r5, 0x10]\n"
- "\tadds r0, 0x2\n"
- "\tstrh r0, [r5, 0x10]\n"
- "_080887A6:\n"
- "\tmovs r0, 0\n"
- "_080887A8:\n"
- "\tadd sp, 0x4\n"
- "\tpop {r3-r5}\n"
- "\tmov r8, r3\n"
- "\tmov r9, r4\n"
- "\tmov r10, r5\n"
- "\tpop {r4-r7}\n"
- "\tpop {r1}\n"
- "\tbx r1\n"
- "\t.align 2, 0\n"
- "_080887B8: .4byte 0x06000140\n"
- "_080887BC: .4byte gDarknessFieldMoveStreaksTilemap");
-}
-#endif
static bool8 sub_80B8BF0(struct Task *task)
{
@@ -2877,7 +2774,7 @@ static bool8 sub_80B8BF0(struct Task *task)
{
dstOffs = (task->data[1] >> 3) & 0x1f;
dest = (u16 *)(VRAM + 0x140 + (u16)task->data[12]);
- for (i=0; i<10; i++)
+ for (i = 0; i < 10; i++)
{
dest[dstOffs + i * 32] = 0xf000;
dest[((dstOffs + 1) & 0x1f) + i * 32] = 0xf000;
@@ -2913,7 +2810,8 @@ static void sub_80B8CC0(struct Sprite *sprite)
if (sprite->data[6])
{
PlayCry2(sprite->data[0], 0, 0x7d, 0xa);
- } else
+ }
+ else
{
PlayCry1(sprite->data[0], 0);
}
@@ -2933,7 +2831,8 @@ static void sub_80B8D20(struct Sprite *sprite)
if (sprite->pos1.x < -0x40)
{
sprite->data[7] = 1;
- } else
+ }
+ else
{
sprite->pos1.x -= 20;
}
@@ -2941,8 +2840,7 @@ static void sub_80B8D20(struct Sprite *sprite)
u8 FldEff_UseSurf(void)
{
- u8 taskId;
- taskId = CreateTask(sub_80B8D84, 0xff);
+ u8 taskId = CreateTask(sub_80B8D84, 0xff);
gTasks[taskId].data[15] = gFieldEffectArguments[0];
Overworld_ClearSavedMusic();
Overworld_ChangeMusicTo(MUS_NAMINORI);
@@ -3031,13 +2929,12 @@ static void sub_80B8F24(struct Task *task)
}
}
-#ifdef NONMATCHING
u8 sub_80B8F98(void)
{
- u8 spriteId, i, j, k, l;
- struct Sprite *sprite;
- spriteId = CreateSprite(gFieldEffectObjectTemplatePointers[36], 0x78, -0x18, 1);
- sprite = &gSprites[spriteId];
+ u8 i, j, k;
+ u8 spriteId = CreateSprite(gFieldEffectObjectTemplatePointers[36], 0x78, -0x18, 1);
+ struct Sprite *sprite = &gSprites[spriteId];
+
sprite->oam.priority = 1;
sprite->oam.paletteNum = 4;
sprite->data[0] = 0;
@@ -3048,7 +2945,7 @@ u8 sub_80B8F98(void)
sprite->data[5] = 0;
SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT1_BG0 | BLDCNT_EFFECT_BLEND | BLDCNT_TGT2_BG1 | BLDCNT_TGT2_BG2 | BLDCNT_TGT2_BG3 | BLDCNT_TGT2_OBJ | BLDCNT_TGT2_BD);
SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(14, 14));
- SetGpuReg(REG_OFFSET_WININ, 0x3F3F);
+ SetGpuReg(REG_OFFSET_WININ, WININ_WIN0_BG_ALL | WININ_WIN0_OBJ | WININ_WIN0_CLR | WININ_WIN1_BG_ALL | WININ_WIN1_OBJ | WININ_WIN1_CLR);
LoadPalette(gUnknown_0855B610, 0xC0, sizeof(gUnknown_0855B610));
SetGpuReg(REG_OFFSET_BG0VOFS, 120);
for (i = 3; i < 15; i++)
@@ -3060,156 +2957,20 @@ u8 sub_80B8F98(void)
}
for (k = 0; k < 90; k++)
{
- for (l = 0; l < 8; l++)
+ for (i = 0; i < 8; i++)
{
- *(u16*)(VRAM + 0x8000 + (k + 1) * 32 + l * 4) = (gUnknown_0855B630[k * 32 + l * 4 + 1] << 8) + gUnknown_0855B630[k * 32 + l * 4];
- *(u16*)(VRAM + 0x8000 + (k + 1) * 32 + l * 4 + 2) = (gUnknown_0855B630[k * 32 + l * 4 + 3] << 8) + gUnknown_0855B630[k * 32 + l * 4 + 2];
+ *(u16*)(VRAM + 0x8000 + (k + 1) * 32 + i * 4) = (gUnknown_0855B630[k * 32 + i * 4 + 1] << 8) + gUnknown_0855B630[k * 32 + i * 4];
+ *(u16*)(VRAM + 0x8000 + (k + 1) * 32 + i * 4 + 2) = (gUnknown_0855B630[k * 32 + i * 4 + 3] << 8) + gUnknown_0855B630[k * 32 + i * 4 + 2];
}
}
return spriteId;
}
-#else
-NAKED
-u8 sub_80B8F98(void)
-{
- asm_unified("push {r4-r7,lr}\n\
- mov r7, r8\n\
- push {r7}\n\
- ldr r0, =gFieldEffectObjectTemplatePointers\n\
- adds r0, 0x90\n\
- ldr r0, [r0]\n\
- movs r2, 0x18\n\
- negs r2, r2\n\
- movs r1, 0x78\n\
- movs r3, 0x1\n\
- bl CreateSprite\n\
- lsls r0, 24\n\
- lsrs r0, 24\n\
- mov r8, r0\n\
- lsls r1, r0, 4\n\
- add r1, r8\n\
- lsls r1, 2\n\
- ldr r0, =gSprites\n\
- adds r1, r0\n\
- ldrb r2, [r1, 0x5]\n\
- movs r0, 0xD\n\
- negs r0, r0\n\
- ands r0, r2\n\
- movs r2, 0x4\n\
- orrs r0, r2\n\
- movs r2, 0xF\n\
- ands r0, r2\n\
- movs r2, 0x40\n\
- orrs r0, r2\n\
- strb r0, [r1, 0x5]\n\
- movs r2, 0\n\
- strh r2, [r1, 0x2E]\n\
- strh r2, [r1, 0x30]\n\
- strh r2, [r1, 0x32]\n\
- ldr r0, =0x0000ffff\n\
- strh r0, [r1, 0x34]\n\
- ldrh r0, [r1, 0x22]\n\
- strh r0, [r1, 0x36]\n\
- strh r2, [r1, 0x38]\n\
- ldr r1, =0x00003e41\n\
- movs r0, 0x50\n\
- bl SetGpuReg\n\
- ldr r1, =0x00000e0e\n\
- movs r0, 0x52\n\
- bl SetGpuReg\n\
- ldr r1, =0x00003f3f\n\
- movs r0, 0x48\n\
- bl SetGpuReg\n\
- ldr r0, =gUnknown_0855B610\n\
- movs r1, 0xC0\n\
- movs r2, 0x20\n\
- bl LoadPalette\n\
- movs r0, 0x12\n\
- movs r1, 0x78\n\
- bl SetGpuReg\n\
- movs r4, 0x3\n\
- ldr r7, =0x0600f800\n\
- ldr r0, =0x0000bff4\n\
- adds r6, r0, 0\n\
-_080B901A:\n\
- movs r2, 0xC\n\
- lsls r0, r4, 1\n\
- lsls r5, r4, 5\n\
- adds r0, r4\n\
- lsls r3, r0, 1\n\
-_080B9024:\n\
- adds r0, r5, r2\n\
- lsls r0, 1\n\
- adds r0, r7\n\
- adds r1, r2, r6\n\
- adds r1, r3, r1\n\
- adds r1, 0x1\n\
- strh r1, [r0]\n\
- adds r0, r2, 0x1\n\
- lsls r0, 24\n\
- lsrs r2, r0, 24\n\
- cmp r2, 0x11\n\
- bls _080B9024\n\
- adds r0, r4, 0x1\n\
- lsls r0, 24\n\
- lsrs r4, r0, 24\n\
- cmp r4, 0xE\n\
- bls _080B901A\n\
- movs r0, 0\n\
- ldr r5, =gUnknown_0855B630\n\
-_080B904A:\n\
- movs r4, 0\n\
- adds r7, r0, 0x1\n\
- lsls r6, r0, 5\n\
-_080B9050:\n\
- lsls r1, r4, 2\n\
- adds r1, r6, r1\n\
- ldr r0, =0x06008020\n\
- adds r3, r1, r0\n\
- adds r0, r1, 0x1\n\
- adds r0, r5\n\
- ldrb r2, [r0]\n\
- lsls r2, 8\n\
- adds r0, r1, r5\n\
- ldrb r0, [r0]\n\
- adds r0, r2\n\
- strh r0, [r3]\n\
- ldr r0, =0x06008022\n\
- adds r3, r1, r0\n\
- adds r0, r1, 0x3\n\
- adds r0, r5\n\
- ldrb r2, [r0]\n\
- lsls r2, 8\n\
- adds r1, 0x2\n\
- adds r1, r5\n\
- ldrb r0, [r1]\n\
- adds r0, r2\n\
- strh r0, [r3]\n\
- adds r0, r4, 0x1\n\
- lsls r0, 24\n\
- lsrs r4, r0, 24\n\
- cmp r4, 0x7\n\
- bls _080B9050\n\
- lsls r0, r7, 24\n\
- lsrs r0, 24\n\
- cmp r0, 0x59\n\
- bls _080B904A\n\
- mov r0, r8\n\
- pop {r3}\n\
- mov r8, r3\n\
- pop {r4-r7}\n\
- pop {r1}\n\
- bx r1\n\
- .pool");
-}
-#endif // NONMATCHING
u8 FldEff_NPCFlyOut(void)
{
- u8 spriteId;
- struct Sprite *sprite;
- spriteId = CreateSprite(gFieldEffectObjectTemplatePointers[26], 0x78, 0, 1);
- sprite = &gSprites[spriteId];
+ u8 spriteId = CreateSprite(gFieldEffectObjectTemplatePointers[26], 0x78, 0, 1);
+ struct Sprite *sprite = &gSprites[spriteId];
+
sprite->oam.paletteNum = 0;
sprite->oam.priority = 1;
sprite->callback = sub_80B9128;
@@ -3221,6 +2982,7 @@ u8 FldEff_NPCFlyOut(void)
static void sub_80B9128(struct Sprite *sprite)
{
struct Sprite *npcSprite;
+
sprite->pos2.x = Cos(sprite->data[2], 0x8c);
sprite->pos2.y = Sin(sprite->data[2], 0x48);
sprite->data[2] = (sprite->data[2] + 4) & 0xff;
@@ -3241,8 +3003,7 @@ static void sub_80B9128(struct Sprite *sprite)
u8 FldEff_UseFly(void)
{
- u8 taskId;
- taskId = CreateTask(sub_80B91D4, 0xfe);
+ u8 taskId = CreateTask(sub_80B91D4, 0xfe);
gTasks[taskId].data[1] = gFieldEffectArguments[0];
return 0;
}
@@ -3266,8 +3027,7 @@ static void sub_80B91D4(u8 taskId)
static void sub_80B9204(struct Task *task)
{
- struct EventObject *eventObject;
- eventObject = &gEventObjects[gPlayerAvatar.eventObjectId];
+ struct EventObject *eventObject = &gEventObjects[gPlayerAvatar.eventObjectId];
if (!EventObjectIsMovementOverridden(eventObject) || EventObjectClearHeldMovementIfFinished(eventObject))
{
task->data[15] = gPlayerAvatar.flags;
@@ -3281,8 +3041,7 @@ static void sub_80B9204(struct Task *task)
static void sub_80B925C(struct Task *task)
{
- struct EventObject *eventObject;
- eventObject = &gEventObjects[gPlayerAvatar.eventObjectId];
+ struct EventObject *eventObject = &gEventObjects[gPlayerAvatar.eventObjectId];
if (EventObjectClearHeldMovementIfFinished(eventObject))
{
task->data[0]++;
@@ -3293,10 +3052,9 @@ static void sub_80B925C(struct Task *task)
static void sub_80B92A0(struct Task *task)
{
- struct EventObject *eventObject;
if (!FieldEffectActiveListContains(FLDEFF_FIELD_MOVE_SHOW_MON))
{
- eventObject = &gEventObjects[gPlayerAvatar.eventObjectId];
+ struct EventObject *eventObject = &gEventObjects[gPlayerAvatar.eventObjectId];
if (task->data[15] & 0x08)
{
sub_81555AC(eventObject->fieldEffectSpriteId, 2);
@@ -3320,8 +3078,7 @@ static void sub_80B92F8(struct Task *task)
static void sub_80B933C(struct Task *task)
{
- struct EventObject *eventObject;
- eventObject = &gEventObjects[gPlayerAvatar.eventObjectId];
+ struct EventObject *eventObject = &gEventObjects[gPlayerAvatar.eventObjectId];
if ((task->data[2] == 0 || (--task->data[2]) == 0) && EventObjectClearHeldMovementIfFinished(eventObject))
{
task->data[0]++;
@@ -3332,10 +3089,9 @@ static void sub_80B933C(struct Task *task)
static void sub_80B9390(struct Task *task)
{
- struct EventObject *eventObject;
if ((++task->data[2]) >= 8)
{
- eventObject = &gEventObjects[gPlayerAvatar.eventObjectId];
+ struct EventObject *eventObject = &gEventObjects[gPlayerAvatar.eventObjectId];
EventObjectSetGraphicsId(eventObject, GetPlayerAvatarGraphicsIdByStateId(0x03));
StartSpriteAnim(&gSprites[eventObject->spriteId], 0x16);
eventObject->inanimate = 1;
@@ -3351,10 +3107,9 @@ static void sub_80B9390(struct Task *task)
static void sub_80B9418(struct Task *task)
{
- struct EventObject *eventObject;
if ((++task->data[2]) >= 10)
{
- eventObject = &gEventObjects[gPlayerAvatar.eventObjectId];
+ struct EventObject *eventObject = &gEventObjects[gPlayerAvatar.eventObjectId];
EventObjectClearHeldMovementIfActive(eventObject);
eventObject->inanimate = 0;
eventObject->hasShadow = 0;
@@ -3368,7 +3123,7 @@ static void sub_80B9474(struct Task *task)
{
if (sub_80B9508(task->data[1]))
{
- sub_80AF0B4();
+ WarpFadeScreen();
task->data[0]++;
}
}
@@ -3469,13 +3224,12 @@ static void sub_80B957C(struct Sprite *sprite)
static void sub_80B963C(struct Sprite *sprite)
{
- struct Sprite *sprite1;
sprite->pos2.x = Cos(sprite->data[2], 0x8c);
sprite->pos2.y = Sin(sprite->data[2], 0x48);
sprite->data[2] = (sprite->data[2] + 4) & 0xff;
- if (sprite->data[6] != 0x40)
+ if (sprite->data[6] != MAX_SPRITES)
{
- sprite1 = &gSprites[sprite->data[6]];
+ struct Sprite *sprite1 = &gSprites[sprite->data[6]];
sprite1->coordOffsetEnabled = 0;
sprite1->pos1.x = sprite->pos1.x + sprite->pos2.x;
sprite1->pos1.y = sprite->pos1.y + sprite->pos2.y - 8;
@@ -3837,7 +3591,7 @@ const union AnimCmd *const gSpriteAnimTable_855C5DC[] = {
};
const struct SpriteTemplate gUnknown_0855C5EC = {
- .tileTag = 0xffff,
+ .tileTag = 0xFFFF,
.paletteTag = 4378,
.oam = &gOamData_855C218,
.anims = gSpriteAnimTable_855C5DC,
@@ -3855,7 +3609,7 @@ void sub_80B9D24(struct Sprite* sprite)
for (i = 0; i < 4; i++)
{
u8 spriteId = CreateSprite(&gUnknown_0855C5EC, xPos, yPos, 0);
- if (spriteId != 0x40)
+ if (spriteId != MAX_SPRITES)
{
StartSpriteAnim(&gSprites[spriteId], i);
gSprites[spriteId].data[0] = i;
@@ -3868,22 +3622,22 @@ static void sub_80B9DB8(struct Sprite* sprite)
{
switch (sprite->data[0])
{
- case 0:
- sprite->pos1.x -= 16;
- sprite->pos1.y -= 12;
- break;
- case 1:
- sprite->pos1.x += 16;
- sprite->pos1.y -= 12;
- break;
- case 2:
- sprite->pos1.x -= 16;
- sprite->pos1.y += 12;
- break;
- case 3:
- sprite->pos1.x += 16;
- sprite->pos1.y += 12;
- break;
+ case 0:
+ sprite->pos1.x -= 16;
+ sprite->pos1.y -= 12;
+ break;
+ case 1:
+ sprite->pos1.x += 16;
+ sprite->pos1.y -= 12;
+ break;
+ case 2:
+ sprite->pos1.x -= 16;
+ sprite->pos1.y += 12;
+ break;
+ case 3:
+ sprite->pos1.x += 16;
+ sprite->pos1.y += 12;
+ break;
}
if ((u16)(sprite->pos1.x + 4) > 0xF8 || sprite->pos1.y < -4 || sprite->pos1.y > 0xA4)
DestroySprite(sprite);