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Diffstat (limited to 'src/field_player_avatar.c')
-rw-r--r--src/field_player_avatar.c16
1 files changed, 8 insertions, 8 deletions
diff --git a/src/field_player_avatar.c b/src/field_player_avatar.c
index e5f6007b5..617dd8ea3 100644
--- a/src/field_player_avatar.c
+++ b/src/field_player_avatar.c
@@ -1687,7 +1687,7 @@ static bool8 (*const sFishingStateFuncs[])(struct Task *) =
{
Fishing_Init,
Fishing_GetRodOut,
- Fishing_WaitBeforeDots,
+ Fishing_WaitBeforeDots,
Fishing_InitDots, // FISHING_START_ROUND
Fishing_ShowDots,
Fishing_CheckForBite,
@@ -1729,13 +1729,13 @@ static bool8 Fishing_GetRodOut(struct Task *task)
{
struct ObjectEvent *playerObjEvent;
const s16 minRounds1[] = {
- [OLD_ROD] = 1,
- [GOOD_ROD] = 1,
+ [OLD_ROD] = 1,
+ [GOOD_ROD] = 1,
[SUPER_ROD] = 1
};
const s16 minRounds2[] = {
- [OLD_ROD] = 1,
- [GOOD_ROD] = 3,
+ [OLD_ROD] = 1,
+ [GOOD_ROD] = 3,
[SUPER_ROD] = 6
};
@@ -1865,8 +1865,8 @@ static bool8 Fishing_GotBite(struct Task *task)
static bool8 Fishing_WaitForA(struct Task *task)
{
const s16 reelTimeouts[3] = {
- [OLD_ROD] = 36,
- [GOOD_ROD] = 33,
+ [OLD_ROD] = 36,
+ [GOOD_ROD] = 33,
[SUPER_ROD] = 30
};
@@ -2100,7 +2100,7 @@ static void Task_DoPlayerSpinExit(u8 taskId)
tState++;
case 1: // Spin while rising
TrySpinPlayerForWarp(object, &tSpinDelayTimer);
-
+
// Rise and accelerate
tCurY -= tSpeed;
tSpeed += 3;