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Diffstat (limited to 'src/field_player_avatar.c')
-rw-r--r--src/field_player_avatar.c49
1 files changed, 25 insertions, 24 deletions
diff --git a/src/field_player_avatar.c b/src/field_player_avatar.c
index 276fb44b2..e770ce35d 100644
--- a/src/field_player_avatar.c
+++ b/src/field_player_avatar.c
@@ -69,8 +69,8 @@ static void PlayerNotOnBikeNotMoving(u8, u16);
static void PlayerNotOnBikeTurningInPlace(u8, u16);
static void PlayerNotOnBikeMoving(u8, u16);
static u8 CheckForPlayerAvatarCollision(u8);
-static u8 sub_808B028(u8);
-static u8 sub_808B164(struct ObjectEvent *, s16, s16, u8, u8);
+static u8 CheckForPlayerAvatarStaticCollision(u8);
+static u8 CheckForObjectEventStaticCollision(struct ObjectEvent *, s16, s16, u8, u8);
static bool8 CanStopSurfing(s16, s16, u8);
static bool8 ShouldJumpLedge(s16, s16, u8);
static bool8 TryPushBoulder(s16, s16, u8);
@@ -85,8 +85,8 @@ static void PlayerAvatarTransition_Surfing(struct ObjectEvent *a);
static void PlayerAvatarTransition_Underwater(struct ObjectEvent *a);
static void PlayerAvatarTransition_ReturnToField(struct ObjectEvent *a);
-static bool8 player_is_anim_in_certain_ranges(void);
-static bool8 sub_808B618(void);
+static bool8 PlayerAnimIsMultiFrameStationary(void);
+static bool8 PlayerAnimIsMultiFrameStationaryAndStateNotTurning(void);
static bool8 PlayerIsAnimActive(void);
static bool8 PlayerCheckIfAnimFinishedOrInactive(void);
@@ -187,7 +187,7 @@ static bool8 (*const sForcedMovementFuncs[])(void) =
ForcedMovement_MuddySlope,
};
-static void (*const gUnknown_08497490[])(u8, u16) =
+static void (*const sPlayerNotOnBikeFuncs[])(u8, u16) =
{
PlayerNotOnBikeNotMoving,
PlayerNotOnBikeTurningInPlace,
@@ -359,7 +359,7 @@ static bool8 TryInterruptObjectEventSpecialAnim(struct ObjectEvent *playerObjEve
return FALSE;
}
- if (!sub_808B028(direction))
+ if (CheckForPlayerAvatarStaticCollision(direction) == COLLISION_NONE)
{
ObjectEventClearHeldMovement(playerObjEvent);
return FALSE;
@@ -391,7 +391,7 @@ static void MovePlayerAvatarUsingKeypadInput(u8 direction, u16 newKeys, u16 held
static void PlayerAllowForcedMovementIfMovingSameDirection(void)
{
if (gPlayerAvatar.runningState == MOVING)
- gPlayerAvatar.flags &= ~PLAYER_AVATAR_FLAG_5;
+ gPlayerAvatar.flags &= ~PLAYER_AVATAR_FLAG_CONTROLLABLE;
}
static bool8 TryDoMetatileBehaviorForcedMovement(void)
@@ -403,7 +403,7 @@ static u8 GetForcedMovementByMetatileBehavior(void)
{
u8 i;
- if (!(gPlayerAvatar.flags & PLAYER_AVATAR_FLAG_5))
+ if (!(gPlayerAvatar.flags & PLAYER_AVATAR_FLAG_CONTROLLABLE))
{
u8 metatileBehavior = gObjectEvents[gPlayerAvatar.objectEventId].currentMetatileBehavior;
@@ -572,7 +572,7 @@ static bool8 ForcedMovement_MuddySlope(void)
static void MovePlayerNotOnBike(u8 direction, u16 heldKeys)
{
- gUnknown_08497490[CheckMovementInputNotOnBike(direction)](direction, heldKeys);
+ sPlayerNotOnBikeFuncs[CheckMovementInputNotOnBike(direction)](direction, heldKeys);
}
static u8 CheckMovementInputNotOnBike(u8 direction)
@@ -660,7 +660,7 @@ static u8 CheckForPlayerAvatarCollision(u8 direction)
return CheckForObjectEventCollision(playerObjEvent, x, y, direction, MapGridGetMetatileBehaviorAt(x, y));
}
-static u8 sub_808B028(u8 direction)
+static u8 CheckForPlayerAvatarStaticCollision(u8 direction)
{
s16 x, y;
struct ObjectEvent *playerObjEvent = &gObjectEvents[gPlayerAvatar.objectEventId];
@@ -668,7 +668,7 @@ static u8 sub_808B028(u8 direction)
x = playerObjEvent->currentCoords.x;
y = playerObjEvent->currentCoords.y;
MoveCoords(direction, &x, &y);
- return sub_808B164(playerObjEvent, x, y, direction, MapGridGetMetatileBehaviorAt(x, y));
+ return CheckForObjectEventStaticCollision(playerObjEvent, x, y, direction, MapGridGetMetatileBehaviorAt(x, y));
}
u8 CheckForObjectEventCollision(struct ObjectEvent *objectEvent, s16 x, s16 y, u8 direction, u8 metatileBehavior)
@@ -694,7 +694,7 @@ u8 CheckForObjectEventCollision(struct ObjectEvent *objectEvent, s16 x, s16 y, u
return collision;
}
-static u8 sub_808B164(struct ObjectEvent *objectEvent, s16 x, s16 y, u8 direction, u8 metatileBehavior)
+static u8 CheckForObjectEventStaticCollision(struct ObjectEvent *objectEvent, s16 x, s16 y, u8 direction, u8 metatileBehavior)
{
u8 collision = GetCollisionAtCoords(objectEvent, x, y, direction);
@@ -876,7 +876,7 @@ static void PlayerAvatarTransition_Underwater(struct ObjectEvent *objEvent)
static void PlayerAvatarTransition_ReturnToField(struct ObjectEvent *objEvent)
{
- gPlayerAvatar.flags |= PLAYER_AVATAR_FLAG_5;
+ gPlayerAvatar.flags |= PLAYER_AVATAR_FLAG_CONTROLLABLE;
}
void UpdatePlayerAvatarTransitionState(void)
@@ -886,18 +886,18 @@ void UpdatePlayerAvatarTransitionState(void)
{
if (!PlayerCheckIfAnimFinishedOrInactive())
{
- if (!player_is_anim_in_certain_ranges())
+ if (!PlayerAnimIsMultiFrameStationary())
gPlayerAvatar.tileTransitionState = T_TILE_TRANSITION;
}
else
{
- if (!sub_808B618())
+ if (!PlayerAnimIsMultiFrameStationaryAndStateNotTurning())
gPlayerAvatar.tileTransitionState = T_TILE_CENTER;
}
}
}
-static bool8 player_is_anim_in_certain_ranges(void)
+static bool8 PlayerAnimIsMultiFrameStationary(void)
{
u8 movementActionId = gObjectEvents[gPlayerAvatar.objectEventId].movementActionId;
@@ -911,9 +911,9 @@ static bool8 player_is_anim_in_certain_ranges(void)
return FALSE;
}
-static bool8 sub_808B618(void)
+static bool8 PlayerAnimIsMultiFrameStationaryAndStateNotTurning(void)
{
- if (player_is_anim_in_certain_ranges() && gPlayerAvatar.runningState != TURN_DIRECTION)
+ if (PlayerAnimIsMultiFrameStationary() && gPlayerAvatar.runningState != TURN_DIRECTION)
return TRUE;
else
return FALSE;
@@ -1177,7 +1177,8 @@ u8 PlayerGetZCoord(void)
return gObjectEvents[gPlayerAvatar.objectEventId].previousElevation;
}
-void sub_808BC90(s16 x, s16 y)
+// unused
+void MovePlayerToMapCoords(s16 x, s16 y)
{
MoveObjectEventToMapCoords(&gObjectEvents[gPlayerAvatar.objectEventId], x, y);
}
@@ -1197,12 +1198,12 @@ u8 GetPlayerAvatarSpriteId(void)
return gPlayerAvatar.spriteId;
}
-void sub_808BCE8(void)
+void CancelPlayerForcedMovement(void)
{
ForcedMovement_None();
}
-void sub_808BCF4(void)
+void StopPlayerAvatar(void)
{
struct ObjectEvent *playerObjEvent = &gObjectEvents[gPlayerAvatar.objectEventId];
@@ -1323,7 +1324,7 @@ void ClearPlayerAvatarInfo(void)
void SetPlayerAvatarStateMask(u8 flags)
{
- gPlayerAvatar.flags &= (PLAYER_AVATAR_FLAG_DASH | PLAYER_AVATAR_FLAG_FORCED_MOVE | PLAYER_AVATAR_FLAG_5);
+ gPlayerAvatar.flags &= (PLAYER_AVATAR_FLAG_DASH | PLAYER_AVATAR_FLAG_FORCED_MOVE | PLAYER_AVATAR_FLAG_CONTROLLABLE);
gPlayerAvatar.flags |= flags;
}
@@ -1389,7 +1390,7 @@ void InitPlayerAvatar(s16 x, s16 y, u8 direction, u8 gender)
gPlayerAvatar.objectEventId = objectEventId;
gPlayerAvatar.spriteId = objectEvent->spriteId;
gPlayerAvatar.gender = gender;
- SetPlayerAvatarStateMask(PLAYER_AVATAR_FLAG_5 | PLAYER_AVATAR_FLAG_ON_FOOT);
+ SetPlayerAvatarStateMask(PLAYER_AVATAR_FLAG_CONTROLLABLE | PLAYER_AVATAR_FLAG_ON_FOOT);
}
void SetPlayerInvisibility(bool8 invisible)
@@ -1542,7 +1543,7 @@ static u8 PlayerAvatar_DoSecretBaseMatJump(struct Task *task, struct ObjectEvent
if (task->data[1] > 1)
{
gPlayerAvatar.preventStep = FALSE;
- gPlayerAvatar.transitionFlags |= PLAYER_AVATAR_FLAG_5;
+ gPlayerAvatar.transitionFlags |= PLAYER_AVATAR_FLAG_CONTROLLABLE;
DestroyTask(FindTaskIdByFunc(DoPlayerAvatarSecretBaseMatJump));
}
}