diff options
Diffstat (limited to 'src/fire.c')
-rw-r--r-- | src/fire.c | 40 |
1 files changed, 20 insertions, 20 deletions
diff --git a/src/fire.c b/src/fire.c index c054f154e..5f501a340 100644 --- a/src/fire.c +++ b/src/fire.c @@ -466,26 +466,26 @@ static void sub_8108EC8(struct Sprite *sprite) StoreSpriteCallbackInData6(sprite, DestroyAnimSprite); - sprite->callback = sub_80A634C; + sprite->callback = TranslateSpriteInGrowingCircleOverDuration; sprite->callback(sprite); } static void sub_8108F08(struct Sprite *sprite) { - sub_80A6864(sprite, gBattleAnimArgs[0]); + SetAnimSpriteInitialXOffset(sprite, gBattleAnimArgs[0]); sprite->pos1.y += gBattleAnimArgs[1]; sprite->data[0] = gBattleAnimArgs[4]; sprite->data[1] = gBattleAnimArgs[2]; sprite->data[2] = gBattleAnimArgs[3]; - sprite->callback = sub_80A656C; + sprite->callback = AnimTranslateLinearSimple; StoreSpriteCallbackInData6(sprite, DestroyAnimSprite); } static void sub_8108F4C(struct Sprite *sprite) { - sub_80A6838(sprite); + SetSpriteCoordsToAnimAttackerCoords(sprite); if (GetBattlerSide(gBattleAnimAttacker)) { @@ -538,12 +538,12 @@ static void sub_8109028(struct Sprite *sprite) } if (sprite->data[0] == sprite->data[1]) - move_anim_8074EE0(sprite); + DestroySpriteAndMatrix(sprite); } static void sub_8109064(struct Sprite *sprite) { - sub_80A6838(sprite); + SetSpriteCoordsToAnimAttackerCoords(sprite); if (GetBattlerSide(gBattleAnimAttacker)) { @@ -588,7 +588,7 @@ static void sub_81090D8(struct Sprite *sprite) } else { - move_anim_8074EE0(sprite); + DestroySpriteAndMatrix(sprite); } } @@ -644,7 +644,7 @@ static void sub_8109200(struct Sprite *sprite) //void AnimFireRing(struct Sprite *sprite) void AnimFireRing(struct Sprite *sprite) { - InitAnimSpritePos(sprite, 1); + InitSpritePosToAnimAttacker(sprite, 1); sprite->data[7] = gBattleAnimArgs[2]; sprite->data[0] = 0; @@ -672,7 +672,7 @@ static void AnimFireRingStep1(struct Sprite *sprite) static void AnimFireRingStep2(struct Sprite *sprite) { - if (TranslateAnimLinear(sprite)) + if (AnimTranslateLinear(sprite)) { sprite->data[0] = 0; @@ -726,12 +726,12 @@ static void AnimFireCross(struct Sprite *sprite) StoreSpriteCallbackInData6(sprite, DestroyAnimSprite); - sprite->callback = sub_80A653C; //TranslateSpriteOverDuration + sprite->callback = TranslateSpriteOverDuration; } static void sub_81093A4(struct Sprite *sprite) { - InitAnimSpritePos(sprite, 1); + InitSpritePosToAnimAttacker(sprite, 1); sprite->data[1] = gBattleAnimArgs[2]; sprite->data[0] = gBattleAnimArgs[3]; @@ -779,7 +779,7 @@ void sub_8109460(u8 taskId) // initialize animation task for Move_ERUPTION? task->data[5] = GetBattlerSide(gBattleAnimAttacker); task->data[6] = 0; - sub_80A7270(task->data[15], 0); + PrepareBattlerSpriteForRotScale(task->data[15], ST_OAM_OBJ_NORMAL); task->func = sub_81094D0; } @@ -816,7 +816,7 @@ static void sub_81094D0(u8 taskId) // animate Move_ERUPTION? if(!sub_80A80C8(task)) { - sub_80A7E6C(task->data[15]); + SetBattlerSpriteYOffsetFromYScale(task->data[15]); gSprites[task->data[15]].pos2.x = 0; task->data[1] = 0; @@ -879,7 +879,7 @@ static void sub_81094D0(u8 taskId) // animate Move_ERUPTION? if (!sub_80A80C8(task)) { gSprites[task->data[15]].pos1.y = task->data[4]; - sub_80A7344(task->data[15]); + ResetSpriteRotScale(task->data[15]); task->data[2] = 0; task->data[0]++; @@ -1054,7 +1054,7 @@ static void sub_8109AFC(struct Sprite *sprite) switch (sprite->data[0]) { case 0: - InitAnimSpritePos(sprite, 0); + InitSpritePosToAnimAttacker(sprite, 0); StartSpriteAnim(sprite, gBattleAnimArgs[2]); sprite->data[7] = gBattleAnimArgs[2]; @@ -1067,7 +1067,7 @@ static void sub_8109AFC(struct Sprite *sprite) sprite->data[4] = -4; } - sprite->oam.priority = sub_80A8328(gBattleAnimTarget); + sprite->oam.priority = GetBattlerSpriteBGPriority(gBattleAnimTarget); sprite->data[0]++; break; case 1: @@ -1119,7 +1119,7 @@ static void sub_8109C4C(struct Sprite *sprite) s16 initialData5; s16 newData5; - if (!TranslateAnimLinear(sprite)) + if (!AnimTranslateLinear(sprite)) { sprite->pos2.x += Sin(sprite->data[5], 16); initialData5 = sprite->data[5]; @@ -1157,9 +1157,9 @@ void sub_8109CB0(struct Sprite *sprite) if (!IsContest()) { if (sprite->data[1] < 64 || sprite->data[1] > 195) - sprite->oam.priority = sub_80A8328(gBattleAnimTarget); + sprite->oam.priority = GetBattlerSpriteBGPriority(gBattleAnimTarget); else - sprite->oam.priority = sub_80A8328(gBattleAnimTarget) + 1; + sprite->oam.priority = GetBattlerSpriteBGPriority(gBattleAnimTarget) + 1; } else { @@ -1318,4 +1318,4 @@ void sub_810A094(u8 taskId) gSprites[spriteId].pos2.y = 0; DestroyAnimVisualTask(taskId); } -}
\ No newline at end of file +} |