diff options
Diffstat (limited to 'src/fldeff_misc.c')
-rw-r--r-- | src/fldeff_misc.c | 38 |
1 files changed, 19 insertions, 19 deletions
diff --git a/src/fldeff_misc.c b/src/fldeff_misc.c index 6db44d752..7eae8cfd1 100644 --- a/src/fldeff_misc.c +++ b/src/fldeff_misc.c @@ -618,7 +618,7 @@ bool8 FldEff_SecretPowerCave(void) static void SpriteCB_CaveEntranceInit(struct Sprite *sprite) { - PlaySE(SE_W088); + PlaySE(SE_M_ROCK_THROW); sprite->data[0] = 0; sprite->callback = SpriteCB_CaveEntranceOpen; @@ -691,7 +691,7 @@ bool8 FldEff_SecretPowerTree(void) static void SpriteCB_TreeEntranceInit(struct Sprite *sprite) { - PlaySE(SE_W010); + PlaySE(SE_M_SCRATCH); sprite->animNum = gFieldEffectArguments[7]; sprite->data[0] = 0; @@ -754,7 +754,7 @@ bool8 FldEff_SecretPowerShrub(void) static void SpriteCB_ShrubEntranceInit(struct Sprite *sprite) { - PlaySE(SE_W077); + PlaySE(SE_M_POISON_POWDER); sprite->data[0] = 0; sprite->callback = SpriteCB_ShrubEntranceOpen; @@ -888,16 +888,16 @@ static void DoBalloonSoundEffect(s16 metatileId) switch (metatileId) { case METATILE_SecretBase_RedBalloon: - PlaySE(SE_FUUSEN1); + PlaySE(SE_BALLOON_RED); break; case METATILE_SecretBase_BlueBalloon: - PlaySE(SE_FUUSEN2); + PlaySE(SE_BALLOON_BLUE); break; case METATILE_SecretBase_YellowBalloon: - PlaySE(SE_FUUSEN3); + PlaySE(SE_BALLOON_YELLOW); break; case METATILE_SecretBase_MudBall: - PlaySE(SE_TOY_DANGO); + PlaySE(SE_MUD_BALL); break; } } @@ -914,7 +914,7 @@ bool8 FldEff_Nop48(void) static void DoSecretBaseBreakableDoorEffect(s16 x, s16 y) { - PlaySE(SE_TOY_KABE); + PlaySE(SE_BREAKABLE_DOOR); MapGridSetMetatileIdAt(x, y, METATILE_SecretBase_BreakableDoor_BottomOpen); MapGridSetMetatileIdAt(x, y - 1, METATILE_SecretBase_BreakableDoor_TopOpen); CurrentMapDrawMetatileAt(x, y); @@ -959,28 +959,28 @@ static void Task_SecretBaseMusicNoteMatSound(u8 taskId) switch (gTasks[taskId].tMetatileID) { case METATILE_SecretBase_NoteMat_C_Low: - PlaySE(SE_TOY_C); + PlaySE(SE_NOTE_C); break; case METATILE_SecretBase_NoteMat_D: - PlaySE(SE_TOY_D); + PlaySE(SE_NOTE_D); break; case METATILE_SecretBase_NoteMat_E: - PlaySE(SE_TOY_E); + PlaySE(SE_NOTE_E); break; case METATILE_SecretBase_NoteMat_F: - PlaySE(SE_TOY_F); + PlaySE(SE_NOTE_F); break; case METATILE_SecretBase_NoteMat_G: - PlaySE(SE_TOY_G); + PlaySE(SE_NOTE_G); break; case METATILE_SecretBase_NoteMat_A: - PlaySE(SE_TOY_A); + PlaySE(SE_NOTE_A); break; case METATILE_SecretBase_NoteMat_B: - PlaySE(SE_TOY_B); + PlaySE(SE_NOTE_B); break; case METATILE_SecretBase_NoteMat_C_High: - PlaySE(SE_TOY_C1); + PlaySE(SE_NOTE_C_HIGH); break; } @@ -1006,7 +1006,7 @@ static void SpriteCB_GlitterMatSparkle(struct Sprite *sprite) sprite->data[0]++; if (sprite->data[0] == 8) - PlaySE(SE_W215); + PlaySE(SE_M_HEAL_BELL); if (sprite->data[0] >= 32) DestroySprite(sprite); @@ -1081,7 +1081,7 @@ bool8 FldEff_SandPillar(void) static void SpriteCB_SandPillar_BreakTop(struct Sprite *sprite) { - PlaySE(SE_W088); + PlaySE(SE_M_ROCK_THROW); if (MapGridGetMetatileIdAt(gFieldEffectArguments[5], gFieldEffectArguments[6] - 1) == METATILE_SecretBase_SandOrnament_TopWall) MapGridSetMetatileIdAt(gFieldEffectArguments[5], gFieldEffectArguments[6] - 1, METATILE_SecretBase_Wall_TopMid | METATILE_COLLISION_MASK); @@ -1226,7 +1226,7 @@ static void Task_FieldPoisonEffect(u8 taskId) void FldEffPoison_Start(void) { - PlaySE(SE_DOKU); + PlaySE(SE_FIELD_POISON); CreateTask(Task_FieldPoisonEffect, 80); } |