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authorGriffinR <griffin.g.richards@gmail.com>2020-08-28 16:14:21 -0400
committerGitHub <noreply@github.com>2020-08-28 16:14:21 -0400
commit09cfed64b5a10a51ca246ce7a4f57b95cf4b4456 (patch)
treed90353c1a06b199c585fdc258c049583392dc09f /src/fldeff_misc.c
parenteb4bcc89cd149ae1a5e43f2aef0dddf5a69bb23c (diff)
parentee72696b5340b5578941aeb5d03bca6099e26538 (diff)
Merge pull request #1146 from GriffinRichards/rename-songs
Give songs meaningful english names
Diffstat (limited to 'src/fldeff_misc.c')
-rw-r--r--src/fldeff_misc.c38
1 files changed, 19 insertions, 19 deletions
diff --git a/src/fldeff_misc.c b/src/fldeff_misc.c
index 6db44d752..7eae8cfd1 100644
--- a/src/fldeff_misc.c
+++ b/src/fldeff_misc.c
@@ -618,7 +618,7 @@ bool8 FldEff_SecretPowerCave(void)
static void SpriteCB_CaveEntranceInit(struct Sprite *sprite)
{
- PlaySE(SE_W088);
+ PlaySE(SE_M_ROCK_THROW);
sprite->data[0] = 0;
sprite->callback = SpriteCB_CaveEntranceOpen;
@@ -691,7 +691,7 @@ bool8 FldEff_SecretPowerTree(void)
static void SpriteCB_TreeEntranceInit(struct Sprite *sprite)
{
- PlaySE(SE_W010);
+ PlaySE(SE_M_SCRATCH);
sprite->animNum = gFieldEffectArguments[7];
sprite->data[0] = 0;
@@ -754,7 +754,7 @@ bool8 FldEff_SecretPowerShrub(void)
static void SpriteCB_ShrubEntranceInit(struct Sprite *sprite)
{
- PlaySE(SE_W077);
+ PlaySE(SE_M_POISON_POWDER);
sprite->data[0] = 0;
sprite->callback = SpriteCB_ShrubEntranceOpen;
@@ -888,16 +888,16 @@ static void DoBalloonSoundEffect(s16 metatileId)
switch (metatileId)
{
case METATILE_SecretBase_RedBalloon:
- PlaySE(SE_FUUSEN1);
+ PlaySE(SE_BALLOON_RED);
break;
case METATILE_SecretBase_BlueBalloon:
- PlaySE(SE_FUUSEN2);
+ PlaySE(SE_BALLOON_BLUE);
break;
case METATILE_SecretBase_YellowBalloon:
- PlaySE(SE_FUUSEN3);
+ PlaySE(SE_BALLOON_YELLOW);
break;
case METATILE_SecretBase_MudBall:
- PlaySE(SE_TOY_DANGO);
+ PlaySE(SE_MUD_BALL);
break;
}
}
@@ -914,7 +914,7 @@ bool8 FldEff_Nop48(void)
static void DoSecretBaseBreakableDoorEffect(s16 x, s16 y)
{
- PlaySE(SE_TOY_KABE);
+ PlaySE(SE_BREAKABLE_DOOR);
MapGridSetMetatileIdAt(x, y, METATILE_SecretBase_BreakableDoor_BottomOpen);
MapGridSetMetatileIdAt(x, y - 1, METATILE_SecretBase_BreakableDoor_TopOpen);
CurrentMapDrawMetatileAt(x, y);
@@ -959,28 +959,28 @@ static void Task_SecretBaseMusicNoteMatSound(u8 taskId)
switch (gTasks[taskId].tMetatileID)
{
case METATILE_SecretBase_NoteMat_C_Low:
- PlaySE(SE_TOY_C);
+ PlaySE(SE_NOTE_C);
break;
case METATILE_SecretBase_NoteMat_D:
- PlaySE(SE_TOY_D);
+ PlaySE(SE_NOTE_D);
break;
case METATILE_SecretBase_NoteMat_E:
- PlaySE(SE_TOY_E);
+ PlaySE(SE_NOTE_E);
break;
case METATILE_SecretBase_NoteMat_F:
- PlaySE(SE_TOY_F);
+ PlaySE(SE_NOTE_F);
break;
case METATILE_SecretBase_NoteMat_G:
- PlaySE(SE_TOY_G);
+ PlaySE(SE_NOTE_G);
break;
case METATILE_SecretBase_NoteMat_A:
- PlaySE(SE_TOY_A);
+ PlaySE(SE_NOTE_A);
break;
case METATILE_SecretBase_NoteMat_B:
- PlaySE(SE_TOY_B);
+ PlaySE(SE_NOTE_B);
break;
case METATILE_SecretBase_NoteMat_C_High:
- PlaySE(SE_TOY_C1);
+ PlaySE(SE_NOTE_C_HIGH);
break;
}
@@ -1006,7 +1006,7 @@ static void SpriteCB_GlitterMatSparkle(struct Sprite *sprite)
sprite->data[0]++;
if (sprite->data[0] == 8)
- PlaySE(SE_W215);
+ PlaySE(SE_M_HEAL_BELL);
if (sprite->data[0] >= 32)
DestroySprite(sprite);
@@ -1081,7 +1081,7 @@ bool8 FldEff_SandPillar(void)
static void SpriteCB_SandPillar_BreakTop(struct Sprite *sprite)
{
- PlaySE(SE_W088);
+ PlaySE(SE_M_ROCK_THROW);
if (MapGridGetMetatileIdAt(gFieldEffectArguments[5], gFieldEffectArguments[6] - 1) == METATILE_SecretBase_SandOrnament_TopWall)
MapGridSetMetatileIdAt(gFieldEffectArguments[5], gFieldEffectArguments[6] - 1, METATILE_SecretBase_Wall_TopMid | METATILE_COLLISION_MASK);
@@ -1226,7 +1226,7 @@ static void Task_FieldPoisonEffect(u8 taskId)
void FldEffPoison_Start(void)
{
- PlaySE(SE_DOKU);
+ PlaySE(SE_FIELD_POISON);
CreateTask(Task_FieldPoisonEffect, 80);
}