diff options
Diffstat (limited to 'src/frontier_util.c')
-rw-r--r-- | src/frontier_util.c | 2752 |
1 files changed, 2752 insertions, 0 deletions
diff --git a/src/frontier_util.c b/src/frontier_util.c new file mode 100644 index 000000000..39f472a60 --- /dev/null +++ b/src/frontier_util.c @@ -0,0 +1,2752 @@ +#include "global.h" +#include "frontier_util.h" +#include "event_data.h" +#include "battle_setup.h" +#include "overworld.h" +#include "random.h" +#include "battle_tower.h" +#include "field_specials.h" +#include "battle.h" +#include "script_pokemon_util_80F87D8.h" +#include "main.h" +#include "window.h" +#include "menu.h" +#include "text.h" +#include "battle_records.h" +#include "international_string_util.h" +#include "string_util.h" +#include "new_game.h" +#include "link.h" +#include "tv.h" +#include "apprentice.h" +#include "pokedex.h" +#include "recorded_battle.h" +#include "data2.h" +#include "record_mixing.h" +#include "strings.h" +#include "malloc.h" +#include "save.h" +#include "load_save.h" +#include "battle_dome.h" +#include "constants/battle_frontier.h" +#include "constants/trainers.h" +#include "constants/species.h" +#include "constants/game_stat.h" +#include "constants/moves.h" +#include "constants/items.h" +#include "constants/event_objects.h" + +extern u8 gUnknown_0203CEF8[]; + +struct FrontierBrainMon +{ + u16 species; + u16 heldItem; + u8 fixedIV; + u8 nature; + u8 evs[6]; + u16 moves[4]; +}; + +extern const struct BattleFrontierTrainer gBattleFrontierTrainers[]; +extern const u8 *const gUnknown_08611D08[]; +extern const u8 *const gUnknown_08611CB0[][2]; +extern const u8 *const gUnknown_08611D00[]; +extern const u8 *const *const gUnknown_08611DB0[]; +extern const u8 *const *const gUnknown_08611DB8[]; +extern const u16 gFacilityToBrainTrainerId[]; + +extern void sub_81B8558(void); + +// This file's functions. +static void sub_81A17A0(void); +static void sub_81A1830(void); +static void sub_81A1968(void); +static void sub_81A1AD4(void); +static void DoSoftReset_(void); +static void sub_81A1B28(void); +static void sub_81A1B38(void); +static void ShowFacilityResultsWindow(void); +static void sub_81A31FC(void); +static void sub_81A35EC(void); +static void sub_81A3B00(void); +static void sub_81A3B64(void); +static void sub_81A3D30(void); +static void sub_81A3D58(void); +static void sub_81A3DA0(void); +static void sub_81A3FD4(void); +static void sub_81A4224(void); +static void sub_81A4230(void); +static void sub_81A43A8(void); +static void sub_81A4410(void); +static void sub_81A443C(void); +static void sub_81A447C(void); +static void sub_81A457C(void); +static void ShowTowerResultsWindow(u8); +static void ShowDomeResultsWindow(u8); +static void ShowPalaceResultsWindow(u8); +static void ShowPikeResultsWindow(void); +static void ShowFactoryResultsWindow(u8); +static void ShowArenaResultsWindow(void); +static void ShowPyramidResultsWindow(void); +static void ShowLinkContestResultsWindow(void); +static void CopyFrontierBrainText(bool8 playerWonText); + +// const rom data +static const u8 gUnknown_08611550[][4] = +{ + [FRONTIER_FACILITY_TOWER] = {0x23, 0x46, 0x23, 0x01}, + [FRONTIER_FACILITY_DOME] = {0x04, 0x09, 0x05, 0x00}, + [FRONTIER_FACILITY_PALACE] = {0x15, 0x2a, 0x15, 0x01}, + [FRONTIER_FACILITY_ARENA] = {0x1c, 0x38, 0x1c, 0x01}, + [FRONTIER_FACILITY_FACTORY] = {0x15, 0x2a, 0x15, 0x01}, + [FRONTIER_FACILITY_PIKE] = {0x1c, 0x8c, 0x38, 0x01}, + [FRONTIER_FACILITY_PYRAMID] = {0x15, 0x46, 0x23, 0x00}, +}; + +static const struct FrontierBrainMon sFrontierBrainsMons[][2][3] = +{ + [FRONTIER_FACILITY_TOWER] = + { + // Silver Symbol. + { + { + .species = SPECIES_ALAKAZAM, + .heldItem = ITEM_BRIGHT_POWDER, + .fixedIV = 24, + .nature = 15, + .evs = {106, 0, 152, 152, 100, 0}, + .moves = {MOVE_THUNDER_PUNCH, MOVE_FIRE_PUNCH, MOVE_ICE_PUNCH, MOVE_DISABLE}, + }, + { + .species = SPECIES_ENTEI, + .heldItem = ITEM_LUM_BERRY, + .fixedIV = 24, + .nature = 1, + .evs = {100, 152, 152, 0, 100, 6}, + .moves = {MOVE_FIRE_BLAST, MOVE_CALM_MIND, MOVE_RETURN, MOVE_ROAR}, + }, + { + .species = SPECIES_SNORLAX, + .heldItem = ITEM_QUICK_CLAW, + .fixedIV = 24, + .nature = 3, + .evs = {152, 152, 0, 0, 106, 100}, + .moves = {MOVE_BODY_SLAM, MOVE_BELLY_DRUM, MOVE_YAWN, MOVE_SHADOW_BALL}, + }, + }, + // Gold Symbol. + { + { + .species = SPECIES_RAIKOU, + .heldItem = ITEM_LUM_BERRY, + .fixedIV = 31, + .nature = 15, + .evs = {158, 0, 252, 100, 0, 0}, + .moves = {MOVE_THUNDERBOLT, MOVE_CALM_MIND, MOVE_REFLECT, MOVE_REST}, + }, + { + .species = SPECIES_LATIOS, + .heldItem = ITEM_BRIGHT_POWDER, + .fixedIV = 31, + .nature = 15, + .evs = {252, 0, 252, 6, 0, 0}, + .moves = {MOVE_PSYCHIC, MOVE_CALM_MIND, MOVE_RECOVER, MOVE_DRAGON_CLAW}, + }, + { + .species = SPECIES_SNORLAX, + .heldItem = ITEM_CHESTO_BERRY, + .fixedIV = 31, + .nature = 3, + .evs = {252, 252, 0, 0, 6, 0}, + .moves = {MOVE_CURSE, MOVE_RETURN, MOVE_REST, MOVE_SHADOW_BALL}, + }, + }, + }, + [FRONTIER_FACILITY_DOME] = + { + // Silver Symbol. + { + { + .species = SPECIES_SWAMPERT, + .heldItem = ITEM_FOCUS_BAND, + .fixedIV = 20, + .nature = 2, + .evs = {152, 152, 106, 0, 100, 0}, + .moves = {MOVE_SURF, MOVE_EARTHQUAKE, MOVE_ICE_BEAM, MOVE_COUNTER}, + }, + { + .species = SPECIES_SALAMENCE, + .heldItem = ITEM_LUM_BERRY, + .fixedIV = 20, + .nature = 3, + .evs = {152, 152, 106, 100, 0, 0}, + .moves = {MOVE_EARTHQUAKE, MOVE_BRICK_BREAK, MOVE_DRAGON_CLAW, MOVE_AERIAL_ACE}, + }, + { + .species = SPECIES_CHARIZARD, + .heldItem = ITEM_WHITE_HERB, + .fixedIV = 20, + .nature = 17, + .evs = {100, 152, 106, 152, 0, 0}, + .moves = {MOVE_OVERHEAT, MOVE_ROCK_SLIDE, MOVE_AERIAL_ACE, MOVE_EARTHQUAKE}, + }, + }, + // Gold Symbol. + { + { + .species = SPECIES_SWAMPERT, + .heldItem = ITEM_LEFTOVERS, + .fixedIV = 31, + .nature = 2, + .evs = {252, 252, 6, 0, 0, 0}, + .moves = {MOVE_SURF, MOVE_EARTHQUAKE, MOVE_ICE_BEAM, MOVE_MIRROR_COAT}, + }, + { + .species = SPECIES_METAGROSS, + .heldItem = ITEM_QUICK_CLAW, + .fixedIV = 31, + .nature = 2, + .evs = {252, 252, 6, 0, 0, 0}, + .moves = {MOVE_PSYCHIC, MOVE_METEOR_MASH, MOVE_EARTHQUAKE, MOVE_PROTECT}, + }, + { + .species = SPECIES_LATIAS, + .heldItem = ITEM_CHESTO_BERRY, + .fixedIV = 31, + .nature = 15, + .evs = {252, 0, 252, 6, 0, 0}, + .moves = {MOVE_THUNDERBOLT, MOVE_PSYCHIC, MOVE_CALM_MIND, MOVE_REST}, + }, + }, + }, + [FRONTIER_FACILITY_PALACE] = + { + // Silver Symbol. + { + { + .species = SPECIES_CROBAT, + .heldItem = ITEM_BRIGHT_POWDER, + .fixedIV = 16, + .nature = 3, + .evs = {152, 0, 0, 152, 100, 106}, + .moves = {MOVE_CONFUSE_RAY, MOVE_DOUBLE_TEAM, MOVE_TOXIC, MOVE_FLY}, + }, + { + .species = SPECIES_SLAKING, + .heldItem = ITEM_SCOPE_LENS, + .fixedIV = 16, + .nature = 0, + .evs = {152, 152, 0, 106, 100, 0}, + .moves = {MOVE_EARTHQUAKE, MOVE_SWAGGER, MOVE_SHADOW_BALL, MOVE_BRICK_BREAK}, + }, + { + .species = SPECIES_LAPRAS, + .heldItem = ITEM_QUICK_CLAW, + .fixedIV = 16, + .nature = 17, + .evs = {0, 0, 252, 0, 106, 152}, + .moves = {MOVE_ICE_BEAM, MOVE_HORN_DRILL, MOVE_CONFUSE_RAY, MOVE_PROTECT}, + }, + }, + // Gold Symbol. + { + { + .species = SPECIES_ARCANINE, + .heldItem = ITEM_WHITE_HERB, + .fixedIV = 31, + .nature = 11, + .evs = {6, 252, 252, 0, 0, 0}, + .moves = {MOVE_OVERHEAT, MOVE_EXTREME_SPEED, MOVE_ROAR, MOVE_PROTECT}, + }, + { + .species = SPECIES_SLAKING, + .heldItem = ITEM_SCOPE_LENS, + .fixedIV = 31, + .nature = 0, + .evs = {6, 252, 0, 252, 0, 0}, + .moves = {MOVE_HYPER_BEAM, MOVE_EARTHQUAKE, MOVE_SHADOW_BALL, MOVE_YAWN}, + }, + { + .species = SPECIES_SUICUNE, + .heldItem = ITEM_KINGS_ROCK, + .fixedIV = 31, + .nature = 11, + .evs = {252, 0, 252, 6, 0, 0}, + .moves = {MOVE_BLIZZARD, MOVE_SURF, MOVE_BITE, MOVE_CALM_MIND}, + }, + }, + }, + [FRONTIER_FACILITY_ARENA] = + { + // Silver Symbol. + { + { + .species = SPECIES_HERACROSS, + .heldItem = ITEM_SALAC_BERRY, + .fixedIV = 20, + .nature = 13, + .evs = {106, 152, 0, 152, 0, 100}, + .moves = {MOVE_MEGAHORN, MOVE_ROCK_TOMB, MOVE_ENDURE, MOVE_REVERSAL}, + }, + { + .species = SPECIES_UMBREON, + .heldItem = ITEM_LEFTOVERS, + .fixedIV = 20, + .nature = 20, + .evs = {152, 0, 100, 0, 152, 106}, + .moves = {MOVE_BODY_SLAM, MOVE_CONFUSE_RAY, MOVE_PSYCHIC, MOVE_FAINT_ATTACK}, + }, + { + .species = SPECIES_SHEDINJA, + .heldItem = ITEM_BRIGHT_POWDER, + .fixedIV = 20, + .nature = 3, + .evs = {0, 252, 6, 252, 0, 0}, + .moves = {MOVE_SHADOW_BALL, MOVE_RETURN, MOVE_CONFUSE_RAY, MOVE_AERIAL_ACE}, + }, + }, + // Gold Symbol. + { + { + .species = SPECIES_UMBREON, + .heldItem = ITEM_CHESTO_BERRY, + .fixedIV = 31, + .nature = 20, + .evs = {252, 0, 0, 0, 252, 6}, + .moves = {MOVE_DOUBLE_EDGE, MOVE_CONFUSE_RAY, MOVE_REST, MOVE_PSYCHIC}, + }, + { + .species = SPECIES_GENGAR, + .heldItem = ITEM_LEFTOVERS, + .fixedIV = 31, + .nature = 15, + .evs = {252, 0, 252, 0, 6, 0}, + .moves = {MOVE_PSYCHIC, MOVE_HYPNOSIS, MOVE_DREAM_EATER, MOVE_DESTINY_BOND}, + }, + { + .species = SPECIES_BRELOOM, + .heldItem = ITEM_LUM_BERRY, + .fixedIV = 31, + .nature = 13, + .evs = {6, 252, 0, 252, 0, 0}, + .moves = {MOVE_SPORE, MOVE_FOCUS_PUNCH, MOVE_GIGA_DRAIN, MOVE_HEADBUTT}, + }, + }, + }, + [FRONTIER_FACILITY_FACTORY] = + { + // Silver Symbol. + { + { + .species = SPECIES_METANG, + .heldItem = ITEM_SITRUS_BERRY, + .fixedIV = 31, + .nature = 2, + .evs = {0, 252, 252, 0, 6, 0}, + .moves = {MOVE_LIGHT_SCREEN, MOVE_PSYCHIC, MOVE_REFLECT, MOVE_METAL_CLAW}, + }, + { + .species = SPECIES_SKARMORY, + .heldItem = ITEM_SITRUS_BERRY, + .fixedIV = 31, + .nature = 8, + .evs = {252, 0, 0, 0, 6, 252}, + .moves = {MOVE_TOXIC, MOVE_AERIAL_ACE, MOVE_PROTECT, MOVE_STEEL_WING}, + }, + { + .species = SPECIES_AGGRON, + .heldItem = ITEM_SITRUS_BERRY, + .fixedIV = 31, + .nature = 3, + .evs = {0, 252, 0, 0, 252, 6}, + .moves = {MOVE_THUNDERBOLT, MOVE_PROTECT, MOVE_SOLAR_BEAM, MOVE_DRAGON_CLAW}, + }, + }, + // Gold Symbol. + { + { + .species = SPECIES_METANG, + .heldItem = ITEM_SITRUS_BERRY, + .fixedIV = 31, + .nature = 2, + .evs = {0, 252, 252, 0, 6, 0}, + .moves = {MOVE_LIGHT_SCREEN, MOVE_PSYCHIC, MOVE_REFLECT, MOVE_METAL_CLAW}, + }, + { + .species = SPECIES_SKARMORY, + .heldItem = ITEM_SITRUS_BERRY, + .fixedIV = 31, + .nature = 8, + .evs = {252, 0, 0, 0, 6, 252}, + .moves = {MOVE_TOXIC, MOVE_AERIAL_ACE, MOVE_PROTECT, MOVE_STEEL_WING}, + }, + { + .species = SPECIES_AGGRON, + .heldItem = ITEM_SITRUS_BERRY, + .fixedIV = 31, + .nature = 3, + .evs = {0, 252, 0, 0, 252, 6}, + .moves = {MOVE_THUNDERBOLT, MOVE_PROTECT, MOVE_SOLAR_BEAM, MOVE_DRAGON_CLAW}, + }, + }, + }, + [FRONTIER_FACILITY_PIKE] = + { + // Silver Symbol. + { + { + .species = SPECIES_SEVIPER, + .heldItem = ITEM_QUICK_CLAW, + .fixedIV = 16, + .nature = 2, + .evs = {252, 0, 252, 0, 6, 0}, + .moves = {MOVE_SWAGGER, MOVE_CRUNCH, MOVE_POISON_FANG, MOVE_GIGA_DRAIN}, + }, + { + .species = SPECIES_SHUCKLE, + .heldItem = ITEM_CHESTO_BERRY, + .fixedIV = 16, + .nature = 5, + .evs = {252, 0, 0, 0, 106, 252}, + .moves = {MOVE_TOXIC, MOVE_SANDSTORM, MOVE_PROTECT, MOVE_REST}, + }, + { + .species = SPECIES_MILOTIC, + .heldItem = ITEM_LEFTOVERS, + .fixedIV = 16, + .nature = 15, + .evs = {152, 0, 100, 0, 152, 106}, + .moves = {MOVE_ICE_BEAM, MOVE_MIRROR_COAT, MOVE_SURF, MOVE_RECOVER}, + }, + }, + // Gold Symbol. + { + { + .species = SPECIES_SEVIPER, + .heldItem = ITEM_FOCUS_BAND, + .fixedIV = 31, + .nature = 5, + .evs = {252, 0, 0, 0, 252, 6}, + .moves = {MOVE_SWAGGER, MOVE_CRUNCH, MOVE_SLUDGE_BOMB, MOVE_GIGA_DRAIN}, + }, + { + .species = SPECIES_STEELIX, + .heldItem = ITEM_BRIGHT_POWDER, + .fixedIV = 31, + .nature = 2, + .evs = {252, 0, 0, 0, 6, 252}, + .moves = {MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE, MOVE_EXPLOSION, MOVE_SCREECH}, + }, + { + .species = SPECIES_GYARADOS, + .heldItem = ITEM_CHESTO_BERRY, + .fixedIV = 31, + .nature = 3, + .evs = {252, 6, 0, 0, 0, 252}, + .moves = {MOVE_DRAGON_DANCE, MOVE_RETURN, MOVE_ROAR, MOVE_REST}, + }, + }, + }, + [FRONTIER_FACILITY_PYRAMID] = + { + // Silver Symbol. + { + { + .species = SPECIES_REGIROCK, + .heldItem = ITEM_QUICK_CLAW, + .fixedIV = 16, + .nature = 3, + .evs = {152, 152, 0, 0, 106, 100}, + .moves = {MOVE_EXPLOSION, MOVE_SUPERPOWER, MOVE_EARTHQUAKE, MOVE_ANCIENT_POWER}, + }, + { + .species = SPECIES_REGISTEEL, + .heldItem = ITEM_LEFTOVERS, + .fixedIV = 16, + .nature = 3, + .evs = {152, 152, 0, 0, 6, 200}, + .moves = {MOVE_EARTHQUAKE, MOVE_METAL_CLAW, MOVE_TOXIC, MOVE_IRON_DEFENSE}, + }, + { + .species = SPECIES_REGICE, + .heldItem = ITEM_CHESTO_BERRY, + .fixedIV = 16, + .nature = 15, + .evs = {106, 0, 152, 0, 100, 152}, + .moves = {MOVE_ICE_BEAM, MOVE_AMNESIA, MOVE_THUNDER, MOVE_REST}, + }, + }, + // Gold Symbol. + { + { + .species = SPECIES_ARTICUNO, + .heldItem = ITEM_SCOPE_LENS, + .fixedIV = 31, + .nature = 16, + .evs = {6, 0, 252, 252, 0, 0}, + .moves = {MOVE_BLIZZARD, MOVE_WATER_PULSE, MOVE_AERIAL_ACE, MOVE_REFLECT}, + }, + { + .species = SPECIES_ZAPDOS, + .heldItem = ITEM_LUM_BERRY, + .fixedIV = 31, + .nature = 16, + .evs = {6, 0, 252, 252, 0, 0}, + .moves = {MOVE_THUNDER, MOVE_DETECT, MOVE_DRILL_PECK, MOVE_LIGHT_SCREEN}, + }, + { + .species = SPECIES_MOLTRES, + .heldItem = ITEM_BRIGHT_POWDER, + .fixedIV = 31, + .nature = 16, + .evs = {6, 0, 252, 252, 0, 0}, + .moves = {MOVE_FIRE_BLAST, MOVE_HYPER_BEAM, MOVE_AERIAL_ACE, MOVE_SAFEGUARD}, + }, + }, + }, +}; + +static const u8 gUnknown_086118B4[][7][4] = +{ + { + {1, 2, 3, 3}, {1, 1, 0, 0}, {4, 5, 0, 0}, {1, 0, 0, 0}, {3, 4, 0, 0}, {1, 0, 0, 0}, {5, 0, 0, 0} + }, + { + {2, 3, 4, 4}, {1, 1, 0, 0}, {4, 5, 0, 0}, {1, 0, 0, 0}, {3, 4, 0, 0}, {1, 0, 0, 0}, {5, 0, 0, 0} + }, + { + {3, 4, 5, 5}, {2, 2, 0, 0}, {5, 6, 0, 0}, {1, 0, 0, 0}, {4, 5, 0, 0}, {2, 0, 0, 0}, {6, 0, 0, 0} + }, + { + {4, 5, 6, 6}, {2, 2, 0, 0}, {5, 6, 0, 0}, {2, 0, 0, 0}, {4, 5, 0, 0}, {2, 0, 0, 0}, {6, 0, 0, 0} + }, + { + {5, 6, 7, 7}, {3, 3, 0, 0}, {6, 7, 0, 0}, {2, 0, 0, 0}, {5, 6, 0, 0}, {2, 0, 0, 0}, {7, 0, 0, 0} + }, + { + {6, 7, 8, 8}, {3, 3, 0, 0}, {6, 7, 0, 0}, {2, 0, 0, 0}, {5, 6, 0, 0}, {4, 0, 0, 0}, {7, 0, 0, 0} + }, + { + {7, 8, 9, 9}, {4, 4, 0, 0}, {7, 8, 0, 0}, {3, 0, 0, 0}, {6, 7, 0, 0}, {4, 0, 0, 0}, {8, 0, 0, 0} + }, + { + {8, 9, 10, 10}, {4, 4, 0, 0}, {7, 8, 0, 0}, {3, 0, 0, 0},{6, 7, 0, 0}, {4, 0, 0, 0}, {8, 0, 0, 0} + }, + { + {9, 10, 11, 11}, {5, 5, 0, 0}, {8, 9, 0, 0}, {4, 0, 0, 0}, {7, 8, 0, 0}, {8, 0, 0, 0}, {9, 0, 0, 0} + }, + { + {10, 11, 12, 12}, {5, 5, 0, 0}, {8, 9, 0, 0}, {4, 0, 0, 0}, {7, 8, 0, 0}, {8, 0, 0, 0}, {9, 0, 0, 0} + }, + { + {11, 12, 13, 13}, {6, 6, 0, 0}, {9, 10, 0, 0}, {5, 0, 0,0}, {8, 9, 0, 0}, {8, 0, 0, 0}, {10, 0, 0, 0} + }, + { + {12, 13, 14, 14}, {6, 6, 0, 0}, {9, 10, 0, 0}, {6, 0, 0,0}, {8, 9, 0, 0}, {8, 0, 0, 0}, {10, 0, 0, 0} + }, + { + {13, 14, 15, 15}, {7, 7, 0, 0}, {10, 11, 0, 0}, {7, 0, 0, 0}, {9, 10, 0, 0}, {10, 0, 0, 0}, {11, 0, 0, 0} + }, + { + {14, 15, 15, 15}, {7, 7, 0, 0}, {10, 11, 0, 0}, {8, 0, 0, 0}, {9, 10, 0, 0}, {10, 0, 0, 0}, {11, 0, 0, 0} + }, + { + {15, 15, 15, 15}, {8, 8, 0, 0}, {11, 12, 0, 0}, {9, 0, 0, 0}, {10, 11, 0, 0}, {10, 0, 0, 0}, {12, 0, 0, 0} + }, + { + {15, 15, 15, 15}, {8, 8, 0, 0}, {11, 12, 0, 0}, {10, 0, 0, 0}, {10, 11, 0, 0}, {10, 0, 0, 0}, {12, 0, 0, 0} + }, + { + {15, 15, 15, 15}, {9, 9, 0, 0}, {12, 13, 0, 0}, {11, 0, 0, 0}, {11, 12, 0, 0}, {12, 0, 0, 0}, {13, 0, 0, 0} + }, + { + {15, 15, 15, 15}, {9, 9, 0, 0}, {12, 13, 0, 0}, {12, 0, 0, 0}, {11, 12, 0, 0}, {12, 0, 0, 0}, {13, 0, 0, 0} + }, + { + {15, 15, 15, 15}, {10, 10, 0, 0}, {13, 14, 0, 0}, {13, 0, 0, 0}, {12, 13, 0, 0}, {12, 0, 0, 0}, {14, 0, 0, 0} + }, + { + {15, 15, 15, 15}, {10, 10, 0, 0}, {13, 14, 0, 0}, {14, 0, 0, 0}, {12, 13, 0, 0}, {12, 0, 0, 0}, {14, 0, 0, 0} + }, + { + {15, 15, 15, 15}, {11, 11, 0, 0}, {14, 15, 0, 0}, {15, 0, 0, 0}, {13, 14, 0, 0}, {12, 0, 0, 0}, {15, 0, 0, 0} + }, + { + {15, 15, 15, 15}, {11, 11, 0, 0}, {14, 15, 0, 0}, {15, 0, 0, 0}, {13, 14, 0, 0}, {14, 0, 0, 0}, {15, 0, 0, 0} + }, + { + {15, 15, 15, 15}, {12, 12, 0, 0}, {15, 15, 0, 0}, {15, 0, 0, 0}, {14, 15, 0, 0}, {14, 0, 0, 0}, {15, 0, 0, 0} + }, + { + {15, 15, 15, 15}, {12, 12, 0, 0}, {15, 15, 0, 0}, {15, 0, 0, 0}, {14, 15, 0, 0}, {14, 0, 0, 0}, {15, 0, 0, 0} + }, + { + {15, 15, 15, 15}, {13, 13, 0, 0}, {15, 15, 0, 0}, {15, 0, 0, 0}, {15, 15, 0, 0}, {14, 0, 0, 0}, {15, 0, 0, 0} + }, + { + {15, 15, 15, 15}, {13, 13, 0, 0}, {15, 15, 0, 0}, {15, 0, 0, 0}, {15, 15, 0, 0}, {15, 0, 0, 0}, {15, 0, 0, 0} + }, + { + {15, 15, 15, 15}, {14, 14, 0, 0}, {15, 15, 0, 0}, {15, 0, 0, 0}, {15, 15, 0, 0}, {15, 0, 0, 0}, {15, 0, 0, 0} + }, + { + {15, 15, 15, 15}, {14, 14, 0, 0}, {15, 15, 0, 0}, {15, 0, 0, 0}, {15, 15, 0, 0}, {15, 0, 0, 0}, {15, 0, 0, 0} + }, + { + {15, 15, 15, 15}, {15, 15, 0, 0}, {15, 15, 0, 0}, {15, 0, 0, 0}, {15, 15, 0, 0}, {15, 0, 0, 0}, {15, 0, 0, 0} + }, + { + {15, 15, 15, 15}, {15, 15, 0, 0}, {15, 15, 0, 0}, {15, 0, 0, 0}, {15, 15, 0, 0}, {15, 0, 0, 0}, {15, 0, 0, 0} + }, +}; + +static const u16 gUnknown_08611BFC[][2] = +{ + [FRONTIER_FACILITY_TOWER] = {0x0001, 0x0002}, + [FRONTIER_FACILITY_DOME] = {0x0004, 0x0008}, + [FRONTIER_FACILITY_PALACE] = {0x0010, 0x0020}, + [FRONTIER_FACILITY_ARENA] = {0x0040, 0x0080}, + [FRONTIER_FACILITY_FACTORY] = {0x0100, 0x0200}, + [FRONTIER_FACILITY_PIKE] = {0x0400, 0x0800}, + [FRONTIER_FACILITY_PYRAMID] = {0x1000, 0x2000}, +}; + +static void (* const sFrontierUtilFuncs[])(void) = +{ + sub_81A17A0, + sub_81A1830, + sub_81A1968, + sub_81A1AD4, + DoSoftReset_, + sub_81A1B28, + sub_81A1B38, + ShowFacilityResultsWindow, + sub_81A31FC, + sub_81A35EC, + sub_81A3B00, + sub_81A3B64, + sub_81A3D30, + sub_81A3D58, + sub_81A3DA0, + sub_81A3FD4, + sub_81A4224, + sub_81A4230, + sub_81A43A8, + sub_81A4410, + sub_81A443C, + sub_81A447C, + sub_81A457C, +}; + +static const struct WindowTemplate gUnknown_08611C74 = +{ + .bg = 0, + .tilemapLeft = 1, + .tilemapTop = 1, + .width = 0x1c, + .height = 0x12, + .paletteNum = 15, + .baseBlock = 1 +}; + +static const struct WindowTemplate gUnknown_08611C7C = +{ + .bg = 0, + .tilemapLeft = 2, + .tilemapTop = 2, + .width = 0x1a, + .height = 15, + .paletteNum = 15, + .baseBlock = 1 +}; + +static const struct WindowTemplate gUnknown_08611C84 = +{ + .bg = 0, + .tilemapLeft = 2, + .tilemapTop = 1, + .width = 0x1a, + .height = 17, + .paletteNum = 15, + .baseBlock = 1 +}; + +// Second field - whether the character is female. +static const u8 sFacilityToBrainEventObjGfx[][2] = +{ + [FRONTIER_FACILITY_TOWER] = {EVENT_OBJ_GFX_ANABEL, TRUE}, + [FRONTIER_FACILITY_DOME] = {EVENT_OBJ_GFX_TUCKER, FALSE}, + [FRONTIER_FACILITY_PALACE] = {EVENT_OBJ_GFX_SPENSER, FALSE}, + [FRONTIER_FACILITY_ARENA] = {EVENT_OBJ_GFX_GRETA, TRUE}, + [FRONTIER_FACILITY_FACTORY] = {EVENT_OBJ_GFX_NOLAND, FALSE}, + [FRONTIER_FACILITY_PIKE] = {EVENT_OBJ_GFX_LUCY, TRUE}, + [FRONTIER_FACILITY_PYRAMID] = {EVENT_OBJ_GFX_BRANDON, FALSE}, +}; + +const u16 gFrontierBannedSpecies[] = +{ + SPECIES_MEW, SPECIES_MEWTWO, SPECIES_HO_OH, SPECIES_LUGIA, SPECIES_CELEBI, + SPECIES_KYOGRE, SPECIES_GROUDON, SPECIES_RAYQUAZA, SPECIES_JIRACHI, SPECIES_DEOXYS, 0xFFFF +}; + +// code +void CallFrontierUtilFunc(void) +{ + sFrontierUtilFuncs[gSpecialVar_0x8004](); +} + +static void sub_81A17A0(void) +{ + VarSet(VAR_TEMP_0, 0xFF); + switch (gSaveBlock2Ptr->frontier.field_CA8) + { + case 0: + break; + case 1: + sub_813A878(0); + VarSet(VAR_TEMP_0, gSaveBlock2Ptr->frontier.field_CA8); + break; + case 4: + sub_813A878(0); + VarSet(VAR_TEMP_0, gSaveBlock2Ptr->frontier.field_CA8); + break; + case 3: + sub_813A878(1); + VarSet(VAR_TEMP_0, gSaveBlock2Ptr->frontier.field_CA8); + break; + case 2: + VarSet(VAR_TEMP_0, gSaveBlock2Ptr->frontier.field_CA8); + break; + } +} + +static void sub_81A1830(void) +{ + u8 facility = VarGet(VAR_FRONTIER_FACILITY); + u8 currSymbol = GetPlayerSymbolCountForFacility(facility); + if (currSymbol == 2) + currSymbol = 1; + + switch (gSpecialVar_0x8005) + { + case 0: + gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_CA8; + break; + case 1: + gSpecialVar_Result = gSaveBlock2Ptr->frontier.lvlMode; + break; + case 2: + gSpecialVar_Result = gSaveBlock2Ptr->frontier.curChallengeBattleNum; + break; + case 3: + gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_CA9_a; + break; + case 5: + gSpecialVar_Result = gBattleOutcome; + gBattleOutcome = 0; + break; + case 6: + gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_CA9_b; + break; + case 7: + gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_D00 & gUnknown_08611BFC[facility][currSymbol]; + break; + } +} + +static void sub_81A1968(void) +{ + s32 i; + u8 facility = VarGet(VAR_FRONTIER_FACILITY); + u8 currSymbol = GetPlayerSymbolCountForFacility(facility); + if (currSymbol == 2) + currSymbol = 1; + + switch (gSpecialVar_0x8005) + { + case 0: + gSaveBlock2Ptr->frontier.field_CA8 = gSpecialVar_0x8006; + break; + case 1: + gSaveBlock2Ptr->frontier.lvlMode = gSpecialVar_0x8006; + break; + case 2: + gSaveBlock2Ptr->frontier.curChallengeBattleNum = gSpecialVar_0x8006; + break; + case 3: + gSaveBlock2Ptr->frontier.field_CA9_a = gSpecialVar_0x8006; + break; + case 4: + for (i = 0; i < 4; i++) + gSaveBlock2Ptr->frontier.selectedPartyMons[i] = gUnknown_0203CEF8[i]; + break; + case 6: + gSaveBlock2Ptr->frontier.field_CA9_b = gSpecialVar_0x8006; + break; + case 7: + gSaveBlock2Ptr->frontier.field_D00 |= gUnknown_08611BFC[facility][currSymbol]; + break; + } +} + +static void sub_81A1AD4(void) +{ + s32 i; + + sub_81B8558(); + for (i = 0; i < gSpecialVar_0x8005; i++) + gUnknown_0203CEF8[i] = gSaveBlock2Ptr->frontier.selectedPartyMons[i]; + ReducePlayerPartyToThree(); +} + +static void DoSoftReset_(void) +{ + DoSoftReset(); +} + +static void sub_81A1B28(void) +{ + gFacilityTrainers = gBattleFrontierTrainers; +} + +static void sub_81A1B38(void) +{ + u8 i; + + for (i = 0; i < 4; i++) + { + u16 monId = gSaveBlock2Ptr->frontier.selectedPartyMons[i] - 1; + if (monId < PARTY_SIZE) + gSaveBlock1Ptr->playerParty[gSaveBlock2Ptr->frontier.selectedPartyMons[i] - 1] = gPlayerParty[i]; + } +} + +static void ShowFacilityResultsWindow(void) +{ + if (gSpecialVar_0x8006 > 3) + gSpecialVar_0x8006 = 0; + switch (gSpecialVar_0x8005) + { + case FRONTIER_FACILITY_TOWER: + ShowTowerResultsWindow(gSpecialVar_0x8006); + break; + case FRONTIER_FACILITY_DOME: + ShowDomeResultsWindow(gSpecialVar_0x8006); + break; + case FRONTIER_FACILITY_PALACE: + ShowPalaceResultsWindow(gSpecialVar_0x8006); + break; + case FRONTIER_FACILITY_PIKE: + ShowPikeResultsWindow(); + break; + case FRONTIER_FACILITY_FACTORY: + ShowFactoryResultsWindow(gSpecialVar_0x8006); + break; + case FRONTIER_FACILITY_ARENA: + ShowArenaResultsWindow(); + break; + case FRONTIER_FACILITY_PYRAMID: + ShowPyramidResultsWindow(); + break; + case RESULTS_LINK_CONTEST: + ShowLinkContestResultsWindow(); + break; + } +} + +static bool8 sub_81A1C24(u32 flags) +{ + if (gSaveBlock2Ptr->frontier.field_CDC & flags) + return TRUE; + else + return FALSE; +} + +static void PrintAligned(const u8 *str, s32 y) +{ + s32 x = GetStringCenterAlignXOffset(1, str, 224); + y = (y * 8) + 1; + AddTextPrinterParameterized(gRecordsWindowId, 1, str, x, y, TEXT_SPEED_FF, NULL); +} + +static void PrintHyphens(s32 y) +{ + s32 i; + u8 text[37]; + + for (i = 0; i < 36; i++) + text[i] = CHAR_HYPHEN; + text[i] = EOS; + + y = (y * 8) + 1; + AddTextPrinterParameterized(gRecordsWindowId, 1, text, 4, y, TEXT_SPEED_FF, NULL); +} + +// Battle Tower records. +static void TowerPrintStreak(const u8 *str, u16 num, u8 x1, u8 x2, u8 y) +{ + AddTextPrinterParameterized(gRecordsWindowId, 1, str, x1, y, TEXT_SPEED_FF, NULL); + if (num > 9999) + num = 9999; + ConvertIntToDecimalStringN(gStringVar1, num, STR_CONV_MODE_RIGHT_ALIGN, 4); + StringExpandPlaceholders(gStringVar4, gText_WinStreak); + AddTextPrinterParameterized(gRecordsWindowId, 1, gStringVar4, x2, y, TEXT_SPEED_FF, NULL); +} + +static void TowerPrintRecordStreak(u8 battleMode, u8 lvlMode, u8 x1, u8 x2, u8 y) +{ + u16 num = gSaveBlock2Ptr->frontier.towerRecordWinStreaks[battleMode][lvlMode]; + TowerPrintStreak(gText_Record, num, x1, x2, y); +} + +static u16 TowerGetWinStreak(u8 battleMode, u8 lvlMode) +{ + u16 winStreak = gSaveBlock2Ptr->frontier.towerWinStreaks[battleMode][lvlMode]; + if (winStreak > 9999) + return 9999; + else + return winStreak; +} + +static void TowerPrintPrevOrCurrentStreak(u8 battleMode, u8 lvlMode, u8 x1, u8 x2, u8 y) +{ + bool8 isCurrent; + u16 winStreak = TowerGetWinStreak(battleMode, lvlMode); + switch (battleMode) + { + default: + case FRONTIER_MODE_SINGLES: + if (lvlMode != FRONTIER_LVL_50) + isCurrent = sub_81A1C24(2); + else + isCurrent = sub_81A1C24(1); + break; + case FRONTIER_MODE_DOUBLES: + if (lvlMode != FRONTIER_LVL_50) + isCurrent = sub_81A1C24(0x8000); + else + isCurrent = sub_81A1C24(0x4000); + break; + case FRONTIER_MODE_MULTIS: + if (lvlMode != FRONTIER_LVL_50) + isCurrent = sub_81A1C24(0x20000); + else + isCurrent = sub_81A1C24(0x10000); + break; + case FRONTIER_MODE_LINK_MULTIS: + if (lvlMode != FRONTIER_LVL_50) + isCurrent = sub_81A1C24(0x80000); + else + isCurrent = sub_81A1C24(0x40000); + break; + } + + if (isCurrent == TRUE) + TowerPrintStreak(gText_Current, winStreak, x1, x2, y); + else + TowerPrintStreak(gText_Prev, winStreak, x1, x2, y); +} + +static void ShowTowerResultsWindow(u8 battleMode) +{ + gRecordsWindowId = AddWindow(&gUnknown_08611C74); + NewMenuHelpers_DrawStdWindowFrame(gRecordsWindowId, FALSE); + FillWindowPixelBuffer(gRecordsWindowId, 0x11); + if (battleMode == FRONTIER_MODE_SINGLES) + StringExpandPlaceholders(gStringVar4, gText_SingleBattleRoomResults); + else if (battleMode == FRONTIER_MODE_DOUBLES) + StringExpandPlaceholders(gStringVar4, gText_DoubleBattleRoomResults); + else if (battleMode == FRONTIER_MODE_MULTIS) + StringExpandPlaceholders(gStringVar4, gText_MultiBattleRoomResults); + else + StringExpandPlaceholders(gStringVar4, gText_LinkMultiBattleRoomResults); + + PrintAligned(gStringVar4, 2); + AddTextPrinterParameterized(gRecordsWindowId, 1, gText_Lv502, 16, 49, TEXT_SPEED_FF, NULL); + AddTextPrinterParameterized(gRecordsWindowId, 1, gText_OpenLv, 16, 97, TEXT_SPEED_FF, NULL); + PrintHyphens(10); + TowerPrintPrevOrCurrentStreak(battleMode, FRONTIER_LVL_50, 72, 132, 49); + TowerPrintRecordStreak(battleMode, FRONTIER_LVL_50, 72, 132, 65); + TowerPrintPrevOrCurrentStreak(battleMode, FRONTIER_LVL_OPEN, 72, 132, 97); + TowerPrintRecordStreak(battleMode, FRONTIER_LVL_OPEN, 72, 132, 113); + PutWindowTilemap(gRecordsWindowId); + CopyWindowToVram(gRecordsWindowId, 3); +} + +// Battle Dome records. +static u16 DomeGetWinStreak(u8 battleMode, u8 lvlMode) +{ + u16 winStreak = gSaveBlock2Ptr->frontier.domeWinStreaks[battleMode][lvlMode]; + if (winStreak > 9999) + return 9999; + else + return winStreak; +} + +static void PrintTwoStrings(const u8 *str1, const u8 *str2, u16 num, u8 x1, u8 x2, u8 y) +{ + AddTextPrinterParameterized(gRecordsWindowId, 1, str1, x1, y, TEXT_SPEED_FF, NULL); + ConvertIntToDecimalStringN(gStringVar1, num, STR_CONV_MODE_RIGHT_ALIGN, 4); + StringExpandPlaceholders(gStringVar4, str2); + AddTextPrinterParameterized(gRecordsWindowId, 1, gStringVar4, x2, y, TEXT_SPEED_FF, NULL); +} + +static void DomePrintPrevOrCurrentStreak(u8 battleMode, u8 lvlMode, u8 x1, u8 x2, u8 y) +{ + bool8 isCurrent; + u16 winStreak = DomeGetWinStreak(battleMode, lvlMode); + switch (battleMode) + { + default: + case FRONTIER_MODE_SINGLES: + if (lvlMode != FRONTIER_LVL_50) + isCurrent = sub_81A1C24(8); + else + isCurrent = sub_81A1C24(4); + break; + case FRONTIER_MODE_DOUBLES: + if (lvlMode != FRONTIER_LVL_50) + isCurrent = sub_81A1C24(0x200000); + else + isCurrent = sub_81A1C24(0x100000); + break; + } + + if (isCurrent == TRUE) + PrintTwoStrings(gText_Current, gText_ClearStreak, winStreak, x1, x2, y); + else + PrintTwoStrings(gText_Prev, gText_ClearStreak, winStreak, x1, x2, y); +} + +static void ShowDomeResultsWindow(u8 battleMode) +{ + gRecordsWindowId = AddWindow(&gUnknown_08611C74); + NewMenuHelpers_DrawStdWindowFrame(gRecordsWindowId, FALSE); + FillWindowPixelBuffer(gRecordsWindowId, 0x11); + if (battleMode == FRONTIER_MODE_SINGLES) + StringExpandPlaceholders(gStringVar4, gText_SingleBattleTourneyResults); + else + StringExpandPlaceholders(gStringVar4, gText_DoubleBattleTourneyResults); + + PrintAligned(gStringVar4, 0); + AddTextPrinterParameterized(gRecordsWindowId, 1, gText_Lv502, 8, 33, TEXT_SPEED_FF, NULL); + AddTextPrinterParameterized(gRecordsWindowId, 1, gText_OpenLv, 8, 97, TEXT_SPEED_FF, NULL); + PrintHyphens(10); + DomePrintPrevOrCurrentStreak(battleMode, FRONTIER_LVL_50, 64, 121, 33); + PrintTwoStrings(gText_Record, gText_ClearStreak, gSaveBlock2Ptr->frontier.domeRecordWinStreaks[battleMode][FRONTIER_LVL_50], 64, 121, 49); + PrintTwoStrings(gText_Total, gText_Championships, gSaveBlock2Ptr->frontier.domeTotalChampionships[battleMode][FRONTIER_LVL_50], 64, 112, 65); + DomePrintPrevOrCurrentStreak(battleMode, FRONTIER_LVL_OPEN, 64, 121, 97); + PrintTwoStrings(gText_Record, gText_ClearStreak, gSaveBlock2Ptr->frontier.domeRecordWinStreaks[battleMode][FRONTIER_LVL_OPEN], 64, 121, 113); + PrintTwoStrings(gText_Total, gText_Championships, gSaveBlock2Ptr->frontier.domeTotalChampionships[battleMode][FRONTIER_LVL_OPEN], 64, 112, 129); + PutWindowTilemap(gRecordsWindowId); + CopyWindowToVram(gRecordsWindowId, 3); +} + +// Battle Palace records. +static void PalacePrintStreak(const u8 *str, u16 num, u8 x1, u8 x2, u8 y) +{ + AddTextPrinterParameterized(gRecordsWindowId, 1, str, x1, y, TEXT_SPEED_FF, NULL); + if (num > 9999) + num = 9999; + ConvertIntToDecimalStringN(gStringVar1, num, STR_CONV_MODE_RIGHT_ALIGN, 4); + StringExpandPlaceholders(gStringVar4, gText_WinStreak); + AddTextPrinterParameterized(gRecordsWindowId, 1, gStringVar4, x2, y, TEXT_SPEED_FF, NULL); +} + +static void PalacePrintRecordStreak(u8 battleMode, u8 lvlMode, u8 x1, u8 x2, u8 y) +{ + u16 num = gSaveBlock2Ptr->frontier.palaceRecordWinStreaks[battleMode][lvlMode]; + PalacePrintStreak(gText_Record, num, x1, x2, y); +} + +static u16 PalaceGetWinStreak(u8 battleMode, u8 lvlMode) +{ + u16 winStreak = gSaveBlock2Ptr->frontier.palaceWinStreaks[battleMode][lvlMode]; + if (winStreak > 9999) + return 9999; + else + return winStreak; +} + +static void PalacePrintPrevOrCurrentStreak(u8 battleMode, u8 lvlMode, u8 x1, u8 x2, u8 y) +{ + bool8 isCurrent; + u16 winStreak = PalaceGetWinStreak(battleMode, lvlMode); + switch (battleMode) + { + default: + case FRONTIER_MODE_SINGLES: + if (lvlMode != FRONTIER_LVL_50) + isCurrent = sub_81A1C24(0x20); + else + isCurrent = sub_81A1C24(0x10); + break; + case FRONTIER_MODE_DOUBLES: + if (lvlMode != FRONTIER_LVL_50) + isCurrent = sub_81A1C24(0x800000); + else + isCurrent = sub_81A1C24(0x400000); + } + + if (isCurrent == TRUE) + PalacePrintStreak(gText_Current, winStreak, x1, x2, y); + else + PalacePrintStreak(gText_Prev, winStreak, x1, x2, y); +} + +static void ShowPalaceResultsWindow(u8 battleMode) +{ + gRecordsWindowId = AddWindow(&gUnknown_08611C74); + NewMenuHelpers_DrawStdWindowFrame(gRecordsWindowId, FALSE); + FillWindowPixelBuffer(gRecordsWindowId, 0x11); + if (battleMode == FRONTIER_MODE_SINGLES) + StringExpandPlaceholders(gStringVar4, gText_SingleBattleHallResults); + else + StringExpandPlaceholders(gStringVar4, gText_DoubleBattleHallResults); + + PrintAligned(gStringVar4, 2); + AddTextPrinterParameterized(gRecordsWindowId, 1, gText_Lv502, 16, 49, TEXT_SPEED_FF, NULL); + AddTextPrinterParameterized(gRecordsWindowId, 1, gText_OpenLv, 16, 97, TEXT_SPEED_FF, NULL); + PrintHyphens(10); + PalacePrintPrevOrCurrentStreak(battleMode, FRONTIER_LVL_50, 72, 131, 49); + PalacePrintRecordStreak(battleMode, FRONTIER_LVL_50, 72, 131, 65); + PalacePrintPrevOrCurrentStreak(battleMode, FRONTIER_LVL_OPEN, 72, 131, 97); + PalacePrintRecordStreak(battleMode, FRONTIER_LVL_OPEN, 72, 131, 113); + PutWindowTilemap(gRecordsWindowId); + CopyWindowToVram(gRecordsWindowId, 3); +} + +// Battle Pike records. +static u16 PikeGetWinStreak(u8 lvlMode) +{ + u16 winStreak = gSaveBlock2Ptr->frontier.pikeWinStreaks[lvlMode]; + if (winStreak > 9999) + return 9999; + else + return winStreak; +} + +static void PikePrintCleared(const u8 *str1, const u8 *str2, u16 num, u8 x1, u8 x2, u8 y) +{ + AddTextPrinterParameterized(gRecordsWindowId, 1, str1, x1, y, TEXT_SPEED_FF, NULL); + ConvertIntToDecimalStringN(gStringVar1, num, STR_CONV_MODE_RIGHT_ALIGN, 4); + StringExpandPlaceholders(gStringVar4, str2); + AddTextPrinterParameterized(gRecordsWindowId, 1, gStringVar4, x2, y, TEXT_SPEED_FF, NULL); +} + +static void PikePrintPrevOrCurrentStreak(u8 lvlMode, u8 x1, u8 x2, u8 y) +{ + bool8 isCurrent; + u16 winStreak = PikeGetWinStreak(lvlMode); + + if (lvlMode != FRONTIER_LVL_50) + isCurrent = sub_81A1C24(0x800); + else + isCurrent = sub_81A1C24(0x400); + + if (isCurrent == TRUE) + PrintTwoStrings(gText_Current, gText_RoomsCleared, winStreak, x1, x2, y); + else + PrintTwoStrings(gText_Prev, gText_RoomsCleared, winStreak, x1, x2, y); +} + +static void ShowPikeResultsWindow(void) +{ + gRecordsWindowId = AddWindow(&gUnknown_08611C74); + NewMenuHelpers_DrawStdWindowFrame(gRecordsWindowId, FALSE); + FillWindowPixelBuffer(gRecordsWindowId, 0x11); + StringExpandPlaceholders(gStringVar4, gText_BattleChoiceResults); + PrintAligned(gStringVar4, 0); + AddTextPrinterParameterized(gRecordsWindowId, 1, gText_Lv502, 8, 33, TEXT_SPEED_FF, NULL); + AddTextPrinterParameterized(gRecordsWindowId, 1, gText_OpenLv, 8, 97, TEXT_SPEED_FF, NULL); + PrintHyphens(10); + PikePrintPrevOrCurrentStreak(FRONTIER_LVL_50, 64, 114, 33); + PikePrintCleared(gText_Record, gText_RoomsCleared, gSaveBlock2Ptr->frontier.pikeRecordStreaks[FRONTIER_LVL_50], 64, 114, 49); + PikePrintCleared(gText_Total, gText_TimesCleared, gSaveBlock2Ptr->frontier.pikeTotalStreaks[FRONTIER_LVL_50], 64, 114, 65); + PikePrintPrevOrCurrentStreak(FRONTIER_LVL_OPEN, 64, 114, 97); + PikePrintCleared(gText_Record, gText_RoomsCleared, gSaveBlock2Ptr->frontier.pikeRecordStreaks[FRONTIER_LVL_OPEN], 64, 114, 113); + PikePrintCleared(gText_Total, gText_TimesCleared, gSaveBlock2Ptr->frontier.pikeTotalStreaks[FRONTIER_LVL_OPEN], 64, 114, 129); + PutWindowTilemap(gRecordsWindowId); + CopyWindowToVram(gRecordsWindowId, 3); +} + +// Battle Arena records. +static void ArenaPrintStreak(const u8 *str, u16 num, u8 x1, u8 x2, u8 y) +{ + AddTextPrinterParameterized(gRecordsWindowId, 1, str, x1, y, TEXT_SPEED_FF, NULL); + if (num > 9999) + num = 9999; + ConvertIntToDecimalStringN(gStringVar1, num, STR_CONV_MODE_RIGHT_ALIGN, 4); + StringExpandPlaceholders(gStringVar4, gText_KOsInARow); + AddTextPrinterParameterized(gRecordsWindowId, 1, gStringVar4, x2, y, TEXT_SPEED_FF, NULL); +} + +static void ArenaPrintRecordStreak(u8 lvlMode, u8 x1, u8 x2, u8 y) +{ + u16 num = gSaveBlock2Ptr->frontier.arenaRecordStreaks[lvlMode]; + ArenaPrintStreak(gText_Record, num, x1, x2, y); +} + +static u16 ArenaGetWinStreak(u8 lvlMode) +{ + u16 winStreak = gSaveBlock2Ptr->frontier.arenaWinStreaks[lvlMode]; + if (winStreak > 9999) + return 9999; + else + return winStreak; +} + +static void ArenaPrintPrevOrCurrentStreak(u8 lvlMode, u8 x1, u8 x2, u8 y) +{ + bool8 isCurrent; + u16 winStreak = ArenaGetWinStreak(lvlMode); + + if (lvlMode != FRONTIER_LVL_50) + isCurrent = sub_81A1C24(0x80); + else + isCurrent = sub_81A1C24(0x40); + + if (isCurrent == TRUE) + ArenaPrintStreak(gText_Current, winStreak, x1, x2, y); + else + ArenaPrintStreak(gText_Prev, winStreak, x1, x2, y); +} + +static void ShowArenaResultsWindow(void) +{ + gRecordsWindowId = AddWindow(&gUnknown_08611C74); + NewMenuHelpers_DrawStdWindowFrame(gRecordsWindowId, FALSE); + FillWindowPixelBuffer(gRecordsWindowId, 0x11); + PrintHyphens(10); + StringExpandPlaceholders(gStringVar4, gText_SetKOTourneyResults); + PrintAligned(gStringVar4, 2); + AddTextPrinterParameterized(gRecordsWindowId, 1, gText_Lv502, 16, 49, TEXT_SPEED_FF, NULL); + AddTextPrinterParameterized(gRecordsWindowId, 1, gText_OpenLv, 16, 97, TEXT_SPEED_FF, NULL); + ArenaPrintPrevOrCurrentStreak(FRONTIER_LVL_50, 72, 126, 49); + ArenaPrintRecordStreak(FRONTIER_LVL_50, 72, 126, 65); + ArenaPrintPrevOrCurrentStreak(FRONTIER_LVL_OPEN, 72, 126, 97); + ArenaPrintRecordStreak(FRONTIER_LVL_OPEN, 72, 126, 113); + PutWindowTilemap(gRecordsWindowId); + CopyWindowToVram(gRecordsWindowId, 3); +} + +// Battle Factory records. +static void FactoryPrintStreak(const u8 *str, u16 num1, u16 num2, u8 x1, u8 x2, u8 x3, u8 y) +{ + AddTextPrinterParameterized(gRecordsWindowId, 1, str, x1, y, TEXT_SPEED_FF, NULL); + if (num1 > 9999) + num1 = 9999; + ConvertIntToDecimalStringN(gStringVar1, num1, STR_CONV_MODE_RIGHT_ALIGN, 4); + StringExpandPlaceholders(gStringVar4, gText_WinStreak); + AddTextPrinterParameterized(gRecordsWindowId, 1, gStringVar4, x2, y, TEXT_SPEED_FF, NULL); + + ConvertIntToDecimalStringN(gStringVar1, num2, STR_CONV_MODE_RIGHT_ALIGN, 4); + StringExpandPlaceholders(gStringVar4, gText_TimesVar1); + AddTextPrinterParameterized(gRecordsWindowId, 1, gStringVar4, x3, y, TEXT_SPEED_FF, NULL); +} + +static void FactoryPrintRecordStreak(u8 battleMode, u8 lvlMode, u8 x1, u8 x2, u8 x3, u8 y) +{ + u16 num1 = gSaveBlock2Ptr->frontier.factoryRecordWinStreaks[battleMode][lvlMode]; + u16 num2 = gSaveBlock2Ptr->frontier.factoryRecordRentsCount[battleMode][lvlMode]; + FactoryPrintStreak(gText_Record, num1, num2, x1, x2, x3, y); +} + +static u16 FactoryGetWinStreak(u8 battleMode, u8 lvlMode) +{ + u16 winStreak = gSaveBlock2Ptr->frontier.factoryWinStreaks[battleMode][lvlMode]; + if (winStreak > 9999) + return 9999; + else + return winStreak; +} + +static u16 FactoryGetRentsCount(u8 battleMode, u8 lvlMode) +{ + u16 rents = gSaveBlock2Ptr->frontier.factoryRentsCount[battleMode][lvlMode]; + if (rents > 9999) + return 9999; + else + return rents; +} + +static void FactoryPrintPrevOrCurrentStreak(u8 battleMode, u8 lvlMode, u8 x1, u8 x2, u8 x3, u8 y) +{ + bool8 isCurrent; + u16 winStreak = FactoryGetWinStreak(battleMode, lvlMode); + u16 rents = FactoryGetRentsCount(battleMode, lvlMode); + switch (battleMode) + { + default: + case FRONTIER_MODE_SINGLES: + if (lvlMode != FRONTIER_LVL_50) + isCurrent = sub_81A1C24(0x200); + else + isCurrent = sub_81A1C24(0x100); + break; + case FRONTIER_MODE_DOUBLES: + if (lvlMode != FRONTIER_LVL_50) + isCurrent = sub_81A1C24(0x2000000); + else + isCurrent = sub_81A1C24(0x1000000); + break; + } + + if (isCurrent == TRUE) + FactoryPrintStreak(gText_Current, winStreak, rents, x1, x2, x3, y); + else + FactoryPrintStreak(gText_Prev, winStreak, rents, x1, x2, x3, y); +} + +static void ShowFactoryResultsWindow(u8 battleMode) +{ + gRecordsWindowId = AddWindow(&gUnknown_08611C74); + NewMenuHelpers_DrawStdWindowFrame(gRecordsWindowId, FALSE); + FillWindowPixelBuffer(gRecordsWindowId, 0x11); + if (battleMode == FRONTIER_MODE_SINGLES) + StringExpandPlaceholders(gStringVar4, gText_BattleSwapSingleResults); + else + StringExpandPlaceholders(gStringVar4, gText_BattleSwapDoubleResults); + + PrintAligned(gStringVar4, 0); + AddTextPrinterParameterized(gRecordsWindowId, 1, gText_Lv502, 8, 33, TEXT_SPEED_FF, NULL); + AddTextPrinterParameterized(gRecordsWindowId, 1, gText_RentalSwap, 152, 33, TEXT_SPEED_FF, NULL); + AddTextPrinterParameterized(gRecordsWindowId, 1, gText_OpenLv, 8, 97, TEXT_SPEED_FF, NULL); + PrintHyphens(10); + FactoryPrintPrevOrCurrentStreak(battleMode, FRONTIER_LVL_50, 8, 64, 158, 49); + FactoryPrintRecordStreak(battleMode, FRONTIER_LVL_50, 8, 64, 158, 65); + FactoryPrintPrevOrCurrentStreak(battleMode, FRONTIER_LVL_OPEN, 8, 64, 158, 113); + FactoryPrintRecordStreak(battleMode, FRONTIER_LVL_OPEN, 8, 64, 158, 129); + PutWindowTilemap(gRecordsWindowId); + CopyWindowToVram(gRecordsWindowId, 3); +} + +// Battle Pyramid records. +static void PyramidPrintStreak(const u8 *str, u16 num, u8 x1, u8 x2, u8 y) +{ + AddTextPrinterParameterized(gRecordsWindowId, 1, str, x1, y, TEXT_SPEED_FF, NULL); + if (num > 9999) + num = 9999; + ConvertIntToDecimalStringN(gStringVar1, num, STR_CONV_MODE_RIGHT_ALIGN, 4); + StringExpandPlaceholders(gStringVar4, gText_FloorsCleared); + AddTextPrinterParameterized(gRecordsWindowId, 1, gStringVar4, x2, y, TEXT_SPEED_FF, NULL); +} + +static void PyramidPrintRecordStreak(u8 lvlMode, u8 x1, u8 x2, u8 y) +{ + u16 num = gSaveBlock2Ptr->frontier.pyramidRecordStreaks[lvlMode]; + PyramidPrintStreak(gText_Record, num, x1, x2, y); +} + +static u16 PyramidGetWinStreak(u8 lvlMode) +{ + u16 winStreak = gSaveBlock2Ptr->frontier.pyramidWinStreaks[lvlMode]; + if (winStreak > 9999) + return 9999; + else + return winStreak; +} + +static void PyramidPrintPrevOrCurrentStreak(u8 lvlMode, u8 x1, u8 x2, u8 y) +{ + bool8 isCurrent; + u16 winStreak = PyramidGetWinStreak(lvlMode); + + if (lvlMode != FRONTIER_LVL_50) + isCurrent = sub_81A1C24(0x2000); + else + isCurrent = sub_81A1C24(0x1000); + + if (isCurrent == TRUE) + PyramidPrintStreak(gText_Current, winStreak, x1, x2, y); + else + PyramidPrintStreak(gText_Prev, winStreak, x1, x2, y); +} + +static void ShowPyramidResultsWindow(void) +{ + gRecordsWindowId = AddWindow(&gUnknown_08611C74); + NewMenuHelpers_DrawStdWindowFrame(gRecordsWindowId, FALSE); + FillWindowPixelBuffer(gRecordsWindowId, 0x11); + StringExpandPlaceholders(gStringVar4, gText_BattleQuestResults); + PrintAligned(gStringVar4, 2); + AddTextPrinterParameterized(gRecordsWindowId, 1, gText_Lv502, 8, 49, TEXT_SPEED_FF, NULL); + AddTextPrinterParameterized(gRecordsWindowId, 1, gText_OpenLv, 8, 97, TEXT_SPEED_FF, NULL); + PrintHyphens(10); + PyramidPrintPrevOrCurrentStreak(FRONTIER_LVL_50, 64, 111, 49); + PyramidPrintRecordStreak(FRONTIER_LVL_50, 64, 111, 65); + PyramidPrintPrevOrCurrentStreak(FRONTIER_LVL_OPEN, 64, 111, 97); + PyramidPrintRecordStreak(FRONTIER_LVL_OPEN, 64, 111, 113); + PutWindowTilemap(gRecordsWindowId); + CopyWindowToVram(gRecordsWindowId, 3); +} + +// Link contest records. Why is it in this file? +static void ShowLinkContestResultsWindow(void) +{ + const u8 *str; + s32 i, j; + s32 x; + + gRecordsWindowId = AddWindow(&gUnknown_08611C7C); + NewMenuHelpers_DrawStdWindowFrame(gRecordsWindowId, FALSE); + FillWindowPixelBuffer(gRecordsWindowId, 0x11); + + StringExpandPlaceholders(gStringVar4, gText_LinkContestResults); + x = GetStringCenterAlignXOffset(1, gStringVar4, 208); + AddTextPrinterParameterized(gRecordsWindowId, 1, gStringVar4, x, 1, TEXT_SPEED_FF, NULL); + + str = gText_1st; + x = GetStringRightAlignXOffset(1, str, 38) + 50; + AddTextPrinterParameterized(gRecordsWindowId, 1, str, x, 25, TEXT_SPEED_FF, NULL); + + str = gText_2nd; + x = GetStringRightAlignXOffset(1, str, 38) + 88; + AddTextPrinterParameterized(gRecordsWindowId, 1, str, x, 25, TEXT_SPEED_FF, NULL); + + str = gText_3rd; + x = GetStringRightAlignXOffset(1, str, 38) + 126; + AddTextPrinterParameterized(gRecordsWindowId, 1, str, x, 25, TEXT_SPEED_FF, NULL); + + str = gText_4th; + x = GetStringRightAlignXOffset(1, str, 38) + 164; + AddTextPrinterParameterized(gRecordsWindowId, 1, str, x, 25, TEXT_SPEED_FF, NULL); + + x = 6; + AddTextPrinterParameterized(gRecordsWindowId, 1, gText_Cool, x, 41, TEXT_SPEED_FF, NULL); + AddTextPrinterParameterized(gRecordsWindowId, 1, gText_Beauty, x, 57, TEXT_SPEED_FF, NULL); + AddTextPrinterParameterized(gRecordsWindowId, 1, gText_Cute, x, 73, TEXT_SPEED_FF, NULL); + AddTextPrinterParameterized(gRecordsWindowId, 1, gText_Smart, x, 89, TEXT_SPEED_FF, NULL); + AddTextPrinterParameterized(gRecordsWindowId, 1, gText_Tough, x, 105, TEXT_SPEED_FF, NULL); + + for (i = 0; i < 5; i++) + { + for (j = 0; j < 4; j++) + { + ConvertIntToDecimalStringN(gStringVar4, gSaveBlock2Ptr->contestLinkResults[i][j], STR_CONV_MODE_RIGHT_ALIGN, 4); + AddTextPrinterParameterized(gRecordsWindowId, 1, gStringVar4, (j * 38) + 64, (i * 16) + 41, TEXT_SPEED_FF, NULL); + } + } + + PutWindowTilemap(gRecordsWindowId); + CopyWindowToVram(gRecordsWindowId, 3); +} + +static void sub_81A31FC(void) +{ + u8 text[32]; + s32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode; + s32 facility = VarGet(VAR_FRONTIER_FACILITY); + s32 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE); + + switch (facility) + { + case FRONTIER_FACILITY_TOWER: + if (gSaveBlock2Ptr->frontier.towerWinStreaks[battleMode][lvlMode] > gSaveBlock2Ptr->frontier.towerRecordWinStreaks[battleMode][lvlMode]) + { + gSaveBlock2Ptr->frontier.towerRecordWinStreaks[battleMode][lvlMode] = gSaveBlock2Ptr->frontier.towerWinStreaks[battleMode][lvlMode]; + if (battleMode == FRONTIER_MODE_LINK_MULTIS) + { + StringCopy(text, gLinkPlayers[gBattleScripting.multiplayerId ^ 1].name); + StripExtCtrlCodes(text); + StringCopy(gSaveBlock2Ptr->frontier.field_EE1[lvlMode], text); + SetTrainerId(gLinkPlayers[gBattleScripting.multiplayerId ^ 1].trainerId, gSaveBlock2Ptr->frontier.field_EF1[lvlMode]); + } + if (gSaveBlock2Ptr->frontier.towerWinStreaks[battleMode][lvlMode] > 1 + && sub_80EE818()) + { + switch (battleMode) + { + case FRONTIER_MODE_SINGLES: + sub_80EE8C8(gSaveBlock2Ptr->frontier.towerWinStreaks[battleMode][lvlMode], 1); + break; + case FRONTIER_MODE_DOUBLES: + sub_80EE8C8(gSaveBlock2Ptr->frontier.towerWinStreaks[battleMode][lvlMode], 2); + break; + case FRONTIER_MODE_MULTIS: + sub_80EE8C8(gSaveBlock2Ptr->frontier.towerWinStreaks[battleMode][lvlMode], 3); + break; + case FRONTIER_MODE_LINK_MULTIS: + sub_80EE8C8(gSaveBlock2Ptr->frontier.towerWinStreaks[battleMode][lvlMode], 4); + break; + } + } + } + break; + case FRONTIER_FACILITY_DOME: + if (gSaveBlock2Ptr->frontier.domeWinStreaks[battleMode][lvlMode] > gSaveBlock2Ptr->frontier.domeRecordWinStreaks[battleMode][lvlMode]) + { + gSaveBlock2Ptr->frontier.domeRecordWinStreaks[battleMode][lvlMode] = gSaveBlock2Ptr->frontier.domeWinStreaks[battleMode][lvlMode]; + if (gSaveBlock2Ptr->frontier.domeWinStreaks[battleMode][lvlMode] > 1 + && sub_80EE818()) + { + if (battleMode == FRONTIER_MODE_SINGLES) + sub_80EE8C8(gSaveBlock2Ptr->frontier.domeWinStreaks[battleMode][lvlMode], 5); + else + sub_80EE8C8(gSaveBlock2Ptr->frontier.domeWinStreaks[battleMode][lvlMode], 6); + } + } + break; + case FRONTIER_FACILITY_PALACE: + if (gSaveBlock2Ptr->frontier.palaceWinStreaks[battleMode][lvlMode] > gSaveBlock2Ptr->frontier.palaceRecordWinStreaks[battleMode][lvlMode]) + { + gSaveBlock2Ptr->frontier.palaceRecordWinStreaks[battleMode][lvlMode] = gSaveBlock2Ptr->frontier.palaceWinStreaks[battleMode][lvlMode]; + if (gSaveBlock2Ptr->frontier.palaceWinStreaks[battleMode][lvlMode] > 1 + && sub_80EE818()) + { + if (battleMode == FRONTIER_MODE_SINGLES) + sub_80EE8C8(gSaveBlock2Ptr->frontier.palaceWinStreaks[battleMode][lvlMode], 11); + else + sub_80EE8C8(gSaveBlock2Ptr->frontier.palaceWinStreaks[battleMode][lvlMode], 12); + } + } + break; + case FRONTIER_FACILITY_ARENA: + if (gSaveBlock2Ptr->frontier.arenaWinStreaks[lvlMode] > gSaveBlock2Ptr->frontier.arenaRecordStreaks[lvlMode]) + { + gSaveBlock2Ptr->frontier.arenaRecordStreaks[lvlMode] = gSaveBlock2Ptr->frontier.arenaWinStreaks[lvlMode]; + if (gSaveBlock2Ptr->frontier.arenaWinStreaks[lvlMode] > 1 + && sub_80EE818()) + { + sub_80EE8C8(gSaveBlock2Ptr->frontier.arenaWinStreaks[lvlMode], 10); + } + } + break; + case FRONTIER_FACILITY_FACTORY: + if (gSaveBlock2Ptr->frontier.factoryWinStreaks[battleMode][lvlMode] > gSaveBlock2Ptr->frontier.factoryRecordWinStreaks[battleMode][lvlMode]) + { + gSaveBlock2Ptr->frontier.factoryRecordWinStreaks[battleMode][lvlMode] = gSaveBlock2Ptr->frontier.factoryWinStreaks[battleMode][lvlMode]; + gSaveBlock2Ptr->frontier.factoryRecordRentsCount[battleMode][lvlMode] = gSaveBlock2Ptr->frontier.factoryRentsCount[battleMode][lvlMode]; + if (gSaveBlock2Ptr->frontier.factoryWinStreaks[battleMode][lvlMode] > 1 + && sub_80EE818()) + { + if (battleMode == FRONTIER_MODE_SINGLES) + sub_80EE8C8(gSaveBlock2Ptr->frontier.factoryWinStreaks[battleMode][lvlMode], 7); + else + sub_80EE8C8(gSaveBlock2Ptr->frontier.factoryWinStreaks[battleMode][lvlMode], 8); + } + } + break; + case FRONTIER_FACILITY_PIKE: + if (gSaveBlock2Ptr->frontier.pikeWinStreaks[lvlMode] > gSaveBlock2Ptr->frontier.pikeRecordStreaks[lvlMode]) + { + gSaveBlock2Ptr->frontier.pikeRecordStreaks[lvlMode] = gSaveBlock2Ptr->frontier.pikeWinStreaks[lvlMode]; + if (gSaveBlock2Ptr->frontier.pikeWinStreaks[lvlMode] > 1 + && sub_80EE818()) + { + sub_80EE8C8(gSaveBlock2Ptr->frontier.pikeWinStreaks[lvlMode], 9); + } + } + break; + case FRONTIER_FACILITY_PYRAMID: + if (gSaveBlock2Ptr->frontier.pyramidWinStreaks[lvlMode] > gSaveBlock2Ptr->frontier.pyramidRecordStreaks[lvlMode]) + { + gSaveBlock2Ptr->frontier.pyramidRecordStreaks[lvlMode] = gSaveBlock2Ptr->frontier.pyramidWinStreaks[lvlMode]; + if (gSaveBlock2Ptr->frontier.pyramidWinStreaks[lvlMode] > 1 + && sub_80EE818()) + { + sub_80EE8C8(gSaveBlock2Ptr->frontier.pyramidWinStreaks[lvlMode], 13); + } + } + break; + } +} + +static void sub_81A35EC(void) +{ + VarGet(VAR_FRONTIER_FACILITY); // Unused return value. + gSpecialVar_Result = sub_81A3610(); +} + +u8 sub_81A3610(void) +{ + s32 ret = 0; + s32 facility = VarGet(VAR_FRONTIER_FACILITY); + s32 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE); + u16 val = GetCurrentFacilityWinStreak(); + s32 r5 = val + gUnknown_08611550[facility][3]; + s32 symbolsCount; + + if (battleMode != FRONTIER_MODE_SINGLES) + return 0; + + symbolsCount = GetPlayerSymbolCountForFacility(facility); + switch (symbolsCount) + { + case 0: + case 1: + if (r5 == gUnknown_08611550[facility][symbolsCount]) + ret = symbolsCount + 1; + break; + case 2: + default: + if (r5 == gUnknown_08611550[facility][0]) + ret = 3; + else if (r5 == gUnknown_08611550[facility][1]) + ret = 4; + else if (r5 > gUnknown_08611550[facility][1] && (r5 - gUnknown_08611550[facility][1]) % gUnknown_08611550[facility][2] == 0) + ret = 4; + break; + } + + return ret; +} + +void CopyFrontierTrainerText(u8 whichText, u16 trainerId) +{ + switch (whichText) + { + case FRONTIER_BEFORE_TEXT: + if (trainerId == TRAINER_EREADER) + FrontierSpeechToString(gSaveBlock2Ptr->frontier.ereaderTrainer.greeting); + else if (trainerId == TRAINER_FRONTIER_BRAIN) + CopyFrontierBrainText(FALSE); + else if (trainerId < TRAINER_RECORD_MIXING_FRIEND) + FrontierSpeechToString(gFacilityTrainers[trainerId].speechBefore); + else if (trainerId < TRAINER_RECORD_MIXING_APPRENTICE) + FrontierSpeechToString(gSaveBlock2Ptr->frontier.towerRecords[trainerId - TRAINER_RECORD_MIXING_FRIEND].greeting); + else + CopyFriendsApprenticeChallengeText(trainerId - TRAINER_RECORD_MIXING_APPRENTICE); + break; + case FRONTIER_PLAYER_LOST_TEXT: + if (trainerId == TRAINER_EREADER) + { + FrontierSpeechToString(gSaveBlock2Ptr->frontier.ereaderTrainer.farewellPlayerLost); + } + else if (trainerId == TRAINER_FRONTIER_BRAIN) + { + CopyFrontierBrainText(FALSE); + } + else if (trainerId < TRAINER_RECORD_MIXING_FRIEND) + { + FrontierSpeechToString(gFacilityTrainers[trainerId].speechWin); + } + else if (trainerId < TRAINER_RECORD_MIXING_APPRENTICE) + { + if (gBattleTypeFlags & BATTLE_TYPE_RECORDED) + FrontierSpeechToString(GetRecordedBattleEasyChatSpeech()); + else + FrontierSpeechToString(gSaveBlock2Ptr->frontier.towerRecords[trainerId - TRAINER_RECORD_MIXING_FRIEND].speechWon); + } + else + { + if (gBattleTypeFlags & BATTLE_TYPE_RECORDED) + FrontierSpeechToString(GetRecordedBattleEasyChatSpeech()); + else + FrontierSpeechToString(gSaveBlock2Ptr->apprentices[trainerId - TRAINER_RECORD_MIXING_APPRENTICE].easyChatWords); + } + break; + case FRONTIER_PLAYER_WON_TEXT: + if (trainerId == TRAINER_EREADER) + { + FrontierSpeechToString(gSaveBlock2Ptr->frontier.ereaderTrainer.farewellPlayerWon); + } + else if (trainerId == TRAINER_FRONTIER_BRAIN) + { + CopyFrontierBrainText(TRUE); + } + else if (trainerId < TRAINER_RECORD_MIXING_FRIEND) + { + FrontierSpeechToString(gFacilityTrainers[trainerId].speechLose); + } + else if (trainerId < TRAINER_RECORD_MIXING_APPRENTICE) + { + if (gBattleTypeFlags & BATTLE_TYPE_RECORDED) + FrontierSpeechToString(GetRecordedBattleEasyChatSpeech()); + else + FrontierSpeechToString(gSaveBlock2Ptr->frontier.towerRecords[trainerId - TRAINER_RECORD_MIXING_FRIEND].speechLost); + } + else + { + if (gBattleTypeFlags & BATTLE_TYPE_RECORDED) + { + trainerId = GetRecordedBattleApprenticeId(); + FrontierSpeechToString(gApprentices[trainerId].easyChatWords); + } + else + { + trainerId = gSaveBlock2Ptr->apprentices[trainerId - TRAINER_RECORD_MIXING_APPRENTICE].id; + FrontierSpeechToString(gApprentices[trainerId].easyChatWords); + } + } + break; + } +} + +void sub_81A3908(void) +{ + s32 battleMode, lvlMode; + + gSaveBlock2Ptr->frontier.field_CDC = 0; + for (battleMode = 0; battleMode < 4; battleMode++) + { + for (lvlMode = 0; lvlMode < 2; lvlMode++) + { + gSaveBlock2Ptr->frontier.towerWinStreaks[battleMode][lvlMode] = 0; + if (battleMode < FRONTIER_MODE_MULTIS) + { + gSaveBlock2Ptr->frontier.domeWinStreaks[battleMode][lvlMode] = 0; + gSaveBlock2Ptr->frontier.palaceWinStreaks[battleMode][lvlMode] = 0; + gSaveBlock2Ptr->frontier.factoryWinStreaks[battleMode][lvlMode] = 0; + } + if (battleMode == FRONTIER_MODE_SINGLES) + { + gSaveBlock2Ptr->frontier.arenaWinStreaks[lvlMode] = 0; + gSaveBlock2Ptr->frontier.pikeWinStreaks[lvlMode] = 0; + gSaveBlock2Ptr->frontier.pyramidWinStreaks[lvlMode] = 0; + } + } + } + if (gSaveBlock2Ptr->frontier.field_CA8 != 0) + gSaveBlock2Ptr->frontier.field_CA8 = 1; +} + +u32 GetCurrentFacilityWinStreak(void) +{ + s32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode; + s32 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE); + s32 facility = VarGet(VAR_FRONTIER_FACILITY); + + switch (facility) + { + case FRONTIER_FACILITY_TOWER: + return gSaveBlock2Ptr->frontier.towerWinStreaks[battleMode][lvlMode]; + case FRONTIER_FACILITY_DOME: + return gSaveBlock2Ptr->frontier.domeWinStreaks[battleMode][lvlMode]; + case FRONTIER_FACILITY_PALACE: + return gSaveBlock2Ptr->frontier.palaceWinStreaks[battleMode][lvlMode]; + case FRONTIER_FACILITY_ARENA: + return gSaveBlock2Ptr->frontier.arenaWinStreaks[lvlMode]; + case FRONTIER_FACILITY_FACTORY: + return gSaveBlock2Ptr->frontier.factoryWinStreaks[battleMode][lvlMode]; + case FRONTIER_FACILITY_PIKE: + return gSaveBlock2Ptr->frontier.pikeWinStreaks[lvlMode]; + case FRONTIER_FACILITY_PYRAMID: + return gSaveBlock2Ptr->frontier.pyramidWinStreaks[lvlMode]; + default: + return 0; + } +} + +void sub_81A3ACC(void) +{ + s32 i; + + for (i = 0; i < 20; i++) + gSaveBlock2Ptr->frontier.field_CB4[i] |= 0xFFFF; +} + +static void sub_81A3B00(void) +{ + if (gTrainerBattleOpponent_A == TRAINER_FRONTIER_BRAIN) + gSpecialVar_Result = TRUE; + else + gSpecialVar_Result = FALSE; +} + +u8 GetPlayerSymbolCountForFacility(u8 facility) +{ + return FlagGet(FLAG_SYS_TOWER_SILVER + facility * 2) + + FlagGet(FLAG_SYS_TOWER_GOLD + facility * 2); +} + +static void sub_81A3B64(void) +{ + s32 challengeNum = 0; + s32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode; + s32 facility = VarGet(VAR_FRONTIER_FACILITY); + s32 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE); + s32 points; + + switch (facility) + { + case FRONTIER_FACILITY_TOWER: + challengeNum = gSaveBlock2Ptr->frontier.towerWinStreaks[battleMode][lvlMode] / 7; + break; + case FRONTIER_FACILITY_DOME: + challengeNum = gSaveBlock2Ptr->frontier.domeWinStreaks[battleMode][lvlMode]; + break; + case FRONTIER_FACILITY_PALACE: + challengeNum = gSaveBlock2Ptr->frontier.palaceWinStreaks[battleMode][lvlMode] / 7; + break; + case FRONTIER_FACILITY_ARENA: + challengeNum = gSaveBlock2Ptr->frontier.arenaWinStreaks[lvlMode] / 7; + break; + case FRONTIER_FACILITY_FACTORY: + challengeNum = gSaveBlock2Ptr->frontier.factoryWinStreaks[battleMode][lvlMode] / 7; + break; + case FRONTIER_FACILITY_PIKE: + challengeNum = gSaveBlock2Ptr->frontier.pikeWinStreaks[lvlMode] / 14; + break; + case FRONTIER_FACILITY_PYRAMID: + challengeNum = gSaveBlock2Ptr->frontier.pyramidWinStreaks[lvlMode] / 7; + break; + } + + if (challengeNum != 0) + challengeNum--; + if (challengeNum >= ARRAY_COUNT(gUnknown_086118B4)) + challengeNum = ARRAY_COUNT(gUnknown_086118B4) - 1; + + points = gUnknown_086118B4[challengeNum][facility][battleMode]; + if (gTrainerBattleOpponent_A == TRAINER_FRONTIER_BRAIN) + points += 10; + gSaveBlock2Ptr->frontier.battlePoints += points; + ConvertIntToDecimalStringN(gStringVar1, points, STR_CONV_MODE_LEFT_ALIGN, 2); + if (gSaveBlock2Ptr->frontier.battlePoints > 9999) + gSaveBlock2Ptr->frontier.battlePoints = 9999; + + points = gSaveBlock2Ptr->frontier.field_EBA; + points += gUnknown_086118B4[challengeNum][facility][battleMode]; + sub_80EED60(gUnknown_086118B4[challengeNum][facility][battleMode]); + if (gTrainerBattleOpponent_A == TRAINER_FRONTIER_BRAIN) + { + points += 10; + sub_80EED60(10); + } + if (points > 0xFFFF) + points = 0xFFFF; + gSaveBlock2Ptr->frontier.field_EBA = points; +} + +static void sub_81A3D30(void) +{ + s32 facility = VarGet(VAR_FRONTIER_FACILITY); + gSpecialVar_Result = GetPlayerSymbolCountForFacility(facility); +} + +static void sub_81A3D58(void) +{ + s32 facility = VarGet(VAR_FRONTIER_FACILITY); + if (GetPlayerSymbolCountForFacility(facility) == 0) + FlagSet(FLAG_SYS_TOWER_SILVER + facility * 2); + else + FlagSet(FLAG_SYS_TOWER_GOLD + facility * 2); +} + +static void sub_81A3DA0(void) +{ + if (gBattleTypeFlags & gSpecialVar_0x8005) + gSpecialVar_Result = TRUE; + else + gSpecialVar_Result = FALSE; +} + +static u8 sub_81A3DD0(u16 species, u8 arg1, s32 arg2) +{ + if (GetSetPokedexFlag(SpeciesToNationalPokedexNum(species), FLAG_GET_CAUGHT)) + { + arg1++; + switch (arg1) + { + case 1: + case 3: + case 5: + case 7: + case 9: + case 11: + if (arg2 == arg1) + StringAppend(gStringVar1, gText_SpaceAndSpace); + else if (arg2 > arg1) + StringAppend(gStringVar1, gText_CommaSpace); + break; + case 2: + if (arg1 == arg2) + StringAppend(gStringVar1, gText_SpaceAndSpace); + else + StringAppend(gStringVar1, gText_CommaSpace); + StringAppend(gStringVar1, gText_NewLine); + break; + default: + if (arg1 == arg2) + StringAppend(gStringVar1, gText_SpaceAndSpace); + else + StringAppend(gStringVar1, gText_CommaSpace); + StringAppend(gStringVar1, gText_ScrollTextUp); + break; + } + StringAppend(gStringVar1, gSpeciesNames[species]); + } + + return arg1; +} + +static void AppendIfValid(u16 species, u16 heldItem, u16 hp, u8 lvlMode, u8 monLevel, u16 *speciesArray, u16 *itemsArray, u8 *count) +{ + s32 i = 0; + + if (species == SPECIES_EGG || species == SPECIES_NONE) + return; + + for (i = 0; gFrontierBannedSpecies[i] != 0xFFFF && gFrontierBannedSpecies[i] != species; i++) + ; + + if (gFrontierBannedSpecies[i] != 0xFFFF) + return; + if (lvlMode == FRONTIER_LVL_50 && monLevel > 50) + return; + + for (i = 0; i < *count && speciesArray[i] != species; i++) + ; + if (i != *count) + return; + + if (heldItem != 0) + { + for (i = 0; i < *count && itemsArray[i] != heldItem; i++) + ; + if (i != *count) + return; + } + + speciesArray[*count] = species; + itemsArray[*count] = heldItem; + (*count)++; +} + +static void sub_81A3FD4(void) +{ + u16 speciesArray[6]; + u16 itemArray[6]; + s32 monId = 0; + s32 toChoose = 0; + u8 count = 0; + s32 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE); + s32 monIdLooper; + + switch (battleMode) + { + case FRONTIER_MODE_SINGLES: + toChoose = 3; + break; + case FRONTIER_MODE_MULTIS: + case FRONTIER_MODE_LINK_MULTIS: + toChoose = 2; + break; + case FRONTIER_MODE_DOUBLES: + if (VarGet(VAR_FRONTIER_FACILITY) == FRONTIER_FACILITY_TOWER) + toChoose = 4; + else + toChoose = 3; + break; + } + + monIdLooper = 0; + do + { + monId = monIdLooper; + count = 0; + do + { + u16 species = GetMonData(&gPlayerParty[monId], MON_DATA_SPECIES2); + u16 heldItem = GetMonData(&gPlayerParty[monId], MON_DATA_HELD_ITEM); + u8 level = GetMonData(&gPlayerParty[monId], MON_DATA_LEVEL); + u16 hp = GetMonData(&gPlayerParty[monId], MON_DATA_HP); + if (VarGet(VAR_FRONTIER_FACILITY) == FRONTIER_FACILITY_PYRAMID) + { + if (heldItem == 0) + AppendIfValid(species, heldItem, hp, gSpecialVar_Result, level, speciesArray, itemArray, &count); + } + else + { + AppendIfValid(species, heldItem, hp, gSpecialVar_Result, level, speciesArray, itemArray, &count); + } + monId++; + if (monId >= PARTY_SIZE) + monId = 0; + } while (monId != monIdLooper); + + monIdLooper++; + } while (monIdLooper < PARTY_SIZE && count < toChoose); + + if (count < toChoose) + { + s32 i; + s32 caughtBannedMons = 0; + s32 species = gFrontierBannedSpecies[0]; + for (i = 0; species != 0xFFFF; i++, species = gFrontierBannedSpecies[i]) + { + if (GetSetPokedexFlag(SpeciesToNationalPokedexNum(species), FLAG_GET_CAUGHT)) + caughtBannedMons++; + } + gStringVar1[0] = EOS; + gSpecialVar_0x8004 = 1; + count = 0; + for (i = 0; gFrontierBannedSpecies[i] != 0xFFFF; i++) + count = sub_81A3DD0(gFrontierBannedSpecies[i], count, caughtBannedMons); + + if (count == 0) + { + StringAppend(gStringVar1, gText_Space2); + StringAppend(gStringVar1, gText_Are); + } + else + { + if (count & 1) + StringAppend(gStringVar1, gText_ScrollTextUp); + else + StringAppend(gStringVar1, gText_Space2); + StringAppend(gStringVar1, gText_Are2); + } + } + else + { + gSpecialVar_0x8004 = 0; + gSaveBlock2Ptr->frontier.lvlMode = gSpecialVar_Result; + } +} + +static void sub_81A4224(void) +{ + ValidateEReaderTrainer(); +} + +static void sub_81A4230(void) +{ + s32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode; + s32 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE); + s32 facility = VarGet(VAR_FRONTIER_FACILITY); + + switch (facility) + { + case FRONTIER_FACILITY_TOWER: + if (gSaveBlock2Ptr->frontier.towerWinStreaks[battleMode][lvlMode] < 9999) + { + gSaveBlock2Ptr->frontier.towerWinStreaks[battleMode][lvlMode]++; + if (battleMode == FRONTIER_MODE_SINGLES) + { + SetGameStat(GAME_STAT_BATTLE_TOWER_BEST_STREAK, gSaveBlock2Ptr->frontier.towerWinStreaks[battleMode][lvlMode]); + gSaveBlock2Ptr->frontier.field_D02 = gSaveBlock2Ptr->frontier.towerWinStreaks[battleMode][lvlMode]; + } + } + break; + case FRONTIER_FACILITY_DOME: + if (gSaveBlock2Ptr->frontier.domeWinStreaks[battleMode][lvlMode] < 9999) + gSaveBlock2Ptr->frontier.domeWinStreaks[battleMode][lvlMode]++; + if (gSaveBlock2Ptr->frontier.domeTotalChampionships[battleMode][lvlMode] < 9999) + gSaveBlock2Ptr->frontier.domeTotalChampionships[battleMode][lvlMode]++; + break; + case FRONTIER_FACILITY_PALACE: + if (gSaveBlock2Ptr->frontier.palaceWinStreaks[battleMode][lvlMode] < 9999) + gSaveBlock2Ptr->frontier.palaceWinStreaks[battleMode][lvlMode]++; + break; + case FRONTIER_FACILITY_ARENA: + if (gSaveBlock2Ptr->frontier.arenaWinStreaks[lvlMode] < 9999) + gSaveBlock2Ptr->frontier.arenaWinStreaks[lvlMode]++; + break; + case FRONTIER_FACILITY_FACTORY: + if (gSaveBlock2Ptr->frontier.factoryWinStreaks[battleMode][lvlMode] < 9999) + gSaveBlock2Ptr->frontier.factoryWinStreaks[battleMode][lvlMode]++; + break; + case FRONTIER_FACILITY_PIKE: + if (gSaveBlock2Ptr->frontier.pikeWinStreaks[lvlMode] < 9999) + gSaveBlock2Ptr->frontier.pikeWinStreaks[lvlMode]++; + break; + case FRONTIER_FACILITY_PYRAMID: + if (gSaveBlock2Ptr->frontier.pyramidWinStreaks[lvlMode] < 9999) + gSaveBlock2Ptr->frontier.pyramidWinStreaks[lvlMode]++; + break; + } +} + +static void sub_81A43A8(void) +{ + u8 i; + + for (i = 0; i < 4; i++) + { + if (gSaveBlock2Ptr->frontier.selectedPartyMons[i] != 0) + { + u16 item = GetMonData(&gSaveBlock1Ptr->playerParty[gSaveBlock2Ptr->frontier.selectedPartyMons[i] - 1], MON_DATA_HELD_ITEM, NULL); + SetMonData(&gPlayerParty[i], MON_DATA_HELD_ITEM, &item); + } + } +} + +static void sub_81A4410(void) +{ + gSpecialVar_Result = MoveRecordedBattleToSaveData(); + gSaveBlock2Ptr->frontier.field_CA9_b = 1; +} + +static void sub_81A443C(void) +{ + switch (gSpecialVar_0x8005) + { + case 0: + GetFrontierTrainerName(gStringVar1, gTrainerBattleOpponent_A); + break; + case 1: + GetFrontierTrainerName(gStringVar2, gTrainerBattleOpponent_A); + break; + } +} + +static void sub_81A447C(void) +{ + u8 i, j, k; + + for (i = 0; i < 4; i++) + { + u16 monId = gSaveBlock2Ptr->frontier.selectedPartyMons[i] - 1; + if (monId < PARTY_SIZE) + { + for (j = 0; j < 4; j++) + { + for (k = 0; k < 4; k++) + { + if (GetMonData(&gSaveBlock1Ptr->playerParty[gSaveBlock2Ptr->frontier.selectedPartyMons[i] - 1], MON_DATA_MOVE1 + k, NULL) + == GetMonData(&gPlayerParty[i], MON_DATA_MOVE1 + j, NULL)) + break; + } + if (k == 4) + SetMonMoveSlot(&gPlayerParty[i], MOVE_SKETCH, j); + } + gSaveBlock1Ptr->playerParty[gSaveBlock2Ptr->frontier.selectedPartyMons[i] - 1] = gPlayerParty[i]; + } + } +} + +static void sub_81A457C(void) +{ + SetFrontierBrainEventObjGfx(VarGet(VAR_FRONTIER_FACILITY)); +} + +// Battle Frontier Ranking Hall records. +static void Print1PRecord(s32 position, s32 x, s32 y, struct RankingHall1P *hallRecord, s32 hallFacilityId) +{ + u8 text[32]; + u16 winStreak; + + AddTextPrinterParameterized(gRecordsWindowId, 1, gText_123Dot[position], x * 8, (8 * (y + 5 * position)) + 1, TEXT_SPEED_FF, NULL); + hallRecord->name[PLAYER_NAME_LENGTH] = EOS; + if (hallRecord->winStreak) + { + TVShowConvertInternationalString(text, hallRecord->name, hallRecord->language); + AddTextPrinterParameterized(gRecordsWindowId, 1, text, (x + 2) * 8, (8 * (y + 5 * position)) + 1, TEXT_SPEED_FF, NULL); + winStreak = hallRecord->winStreak; + if (winStreak > 9999) + winStreak = 9999; + ConvertIntToDecimalStringN(gStringVar2, winStreak, STR_CONV_MODE_RIGHT_ALIGN, 4); + StringExpandPlaceholders(gStringVar4, gUnknown_08611D08[hallFacilityId]); + AddTextPrinterParameterized(gRecordsWindowId, 1, gStringVar4, GetStringRightAlignXOffset(1, gUnknown_08611D08[hallFacilityId], 0xC8), (8 * (y + 5 * position)) + 1, TEXT_SPEED_FF, NULL); + } +} + +static void Print2PRecord(s32 position, s32 x, s32 y, struct RankingHall2P *hallRecord) +{ + u8 text[32]; + u16 winStreak; + + AddTextPrinterParameterized(gRecordsWindowId, 1, gText_123Dot[position], x * 8, (8 * (y + 5 * position)) + 1, TEXT_SPEED_FF, NULL); + if (hallRecord->winStreak) + { + hallRecord->name1[PLAYER_NAME_LENGTH] = EOS; + hallRecord->name2[PLAYER_NAME_LENGTH] = EOS; + TVShowConvertInternationalString(text, hallRecord->name1, hallRecord->language); + AddTextPrinterParameterized(gRecordsWindowId, 1, text, (x + 2) * 8, (8 * (y + 5 * position - 1)) + 1, TEXT_SPEED_FF, NULL); + if (IsStringJapanese(hallRecord->name2)) + TVShowConvertInternationalString(text, hallRecord->name2, LANGUAGE_JAPANESE); + else + StringCopy(text, hallRecord->name2); + AddTextPrinterParameterized(gRecordsWindowId, 1, text, (x + 4) * 8, (8 * (y + 5 * position + 1)) + 1, TEXT_SPEED_FF, NULL); + + winStreak = hallRecord->winStreak; + if (winStreak > 9999) + winStreak = 9999; + ConvertIntToDecimalStringN(gStringVar2, winStreak, STR_CONV_MODE_RIGHT_ALIGN, 4); + StringExpandPlaceholders(gStringVar4, gUnknown_08611D08[9]); + AddTextPrinterParameterized(gRecordsWindowId, 1, gStringVar4, GetStringRightAlignXOffset(1, gUnknown_08611D08[9], 0xC8), (8 * (y + 5 * position)) + 1, TEXT_SPEED_FF, NULL); + } +} + +static void Fill1PRecords(struct RankingHall1P *dst, s32 hallFacilityId, s32 lvlMode) +{ + s32 i, j; + struct RankingHall1P record1P[4]; + struct PlayerHallRecords *playerHallRecords = calloc(1, sizeof(struct PlayerHallRecords)); + GetPlayerHallRecords(playerHallRecords); + + for (i = 0; i < 3; i++) + record1P[i] = gSaveBlock2Ptr->hallRecords1P[hallFacilityId][lvlMode][i]; + + record1P[3] = playerHallRecords->onePlayer[hallFacilityId][lvlMode]; + + for (i = 0; i < 3; i++) + { + s32 highestWinStreak = 0; + s32 highestId = 0; + for (j = 0; j < 4; j++) + { + if (record1P[j].winStreak > highestWinStreak) + { + highestId = j; + highestWinStreak = record1P[j].winStreak; + } + } + if (record1P[3].winStreak >= highestWinStreak) + highestId = 3; + + dst[i] = record1P[highestId]; + record1P[highestId].winStreak = 0; + } + + free(playerHallRecords); +} + +static void Fill2PRecords(struct RankingHall2P *dst, s32 lvlMode) +{ + s32 i, j; + struct RankingHall2P record2P[4]; + struct PlayerHallRecords *playerHallRecords = calloc(1, sizeof(struct PlayerHallRecords)); + GetPlayerHallRecords(playerHallRecords); + + for (i = 0; i < 3; i++) + record2P[i] = gSaveBlock2Ptr->hallRecords2P[lvlMode][i]; + + record2P[3] = playerHallRecords->twoPlayers[lvlMode]; + + for (i = 0; i < 3; i++) + { + s32 highestWinStreak = 0; + s32 highestId = 0; + for (j = 0; j < 3; j++) + { + if (record2P[j].winStreak > highestWinStreak) + { + highestId = j; + highestWinStreak = record2P[j].winStreak; + } + } + if (record2P[3].winStreak >= highestWinStreak) + highestId = 3; + + dst[i] = record2P[highestId]; + record2P[highestId].winStreak = 0; + } + + free(playerHallRecords); +} + +static void PrintHallRecords(s32 hallFacilityId, s32 lvlMode) +{ + s32 i; + s32 x; + struct RankingHall1P records1P[3]; + struct RankingHall2P records2P[3]; + + StringCopy(gStringVar1, gUnknown_08611CB0[hallFacilityId][0]); + StringExpandPlaceholders(gStringVar4, gUnknown_08611CB0[hallFacilityId][1]); + AddTextPrinterParameterized(gRecordsWindowId, 1, gStringVar4, 0, 1, TEXT_SPEED_FF, NULL); + x = GetStringRightAlignXOffset(1, gUnknown_08611D00[lvlMode], 0xD0); + AddTextPrinterParameterized(gRecordsWindowId, 1, gUnknown_08611D00[lvlMode], x, 1, TEXT_SPEED_FF, NULL); + if (hallFacilityId == HALL_FACILITIES_COUNT) + { + gSaveBlock2Ptr->frontier.field_EE1[0][PLAYER_NAME_LENGTH] = EOS; + gSaveBlock2Ptr->frontier.field_EE1[1][PLAYER_NAME_LENGTH] = EOS; + Fill2PRecords(records2P, lvlMode); + for (i = 0; i < 3; i++) + Print2PRecord(i, 1, 4, &records2P[i]); + } + else + { + Fill1PRecords(records1P, hallFacilityId, lvlMode); + for (i = 0; i < 3; i++) + Print1PRecord(i, 1, 4, &records1P[i], hallFacilityId); + } +} + +void ShowRankingHallRecordsWindow(void) +{ + gRecordsWindowId = AddWindow(&gUnknown_08611C84); + NewMenuHelpers_DrawStdWindowFrame(gRecordsWindowId, FALSE); + FillWindowPixelBuffer(gRecordsWindowId, 0x11); + PrintHallRecords(gSpecialVar_0x8005, FRONTIER_LVL_50); + PutWindowTilemap(gRecordsWindowId); + CopyWindowToVram(gRecordsWindowId, 3); +} + +void ScrollRankingHallRecordsWindow(void) +{ + FillWindowPixelBuffer(gRecordsWindowId, 0x11); + PrintHallRecords(gSpecialVar_0x8005, FRONTIER_LVL_OPEN); + CopyWindowToVram(gRecordsWindowId, 2); +} + +void ClearRankingHallRecords(void) +{ + s32 i, j, k; + + for (i = 0; i < HALL_FACILITIES_COUNT; i++) + { + for (j = 0; j < 2; j++) + { + for (k = 0; k < 3; k++) + { + CopyTrainerId(gSaveBlock2Ptr->hallRecords1P[i][j][k].id, 0); // BUG: Passing 0 as a pointer instead of a pointer holding a value of 0. + gSaveBlock2Ptr->hallRecords1P[i][j][k].name[0] = EOS; + gSaveBlock2Ptr->hallRecords1P[i][j][k].winStreak = 0; + } + } + } + + for (j = 0; j < 2; j++) + { + for (k = 0; k < 3; k++) + { + CopyTrainerId(gSaveBlock2Ptr->hallRecords2P[j][k].id1, 0); // BUG: Passing 0 as a pointer instead of a pointer holding a value of 0. + CopyTrainerId(gSaveBlock2Ptr->hallRecords2P[j][k].id2, 0); // BUG: Passing 0 as a pointer instead of a pointer holding a value of 0. + gSaveBlock2Ptr->hallRecords2P[j][k].name1[0] = EOS; + gSaveBlock2Ptr->hallRecords2P[j][k].name2[0] = EOS; + gSaveBlock2Ptr->hallRecords2P[j][k].winStreak = 0; + } + } +} + +void sub_81A4C30(void) +{ + s32 i; + struct Pokemon *monsParty = calloc(PARTY_SIZE, sizeof(struct Pokemon)); + + for (i = 0; i < PARTY_SIZE; i++) + monsParty[i] = gPlayerParty[i]; + + i = gPlayerPartyCount; + LoadPlayerParty(); + sub_8076D5C(); + TrySavingData(SAVE_LINK); + sav2_gender2_inplace_and_xFE(); + gPlayerPartyCount = i; + + for (i = 0; i < PARTY_SIZE; i++) + gPlayerParty[i] = monsParty[i]; + + free(monsParty); +} + +// Frontier Brain functions. +u8 GetFrontierBrainTrainerPicIndex(void) +{ + s32 facility; + + if (gBattleTypeFlags & BATTLE_TYPE_RECORDED) + facility = GetRecordedBattleFrontierFacility(); + else + facility = VarGet(VAR_FRONTIER_FACILITY); + + return gTrainers[gFacilityToBrainTrainerId[facility]].trainerPic; +} + +u8 GetFrontierBrainTrainerClass(void) +{ + s32 facility; + + if (gBattleTypeFlags & BATTLE_TYPE_RECORDED) + facility = GetRecordedBattleFrontierFacility(); + else + facility = VarGet(VAR_FRONTIER_FACILITY); + + return gTrainers[gFacilityToBrainTrainerId[facility]].trainerClass; +} + +void CopyFrontierBrainTrainerName(u8 *dst) +{ + s32 i; + s32 facility; + + if (gBattleTypeFlags & BATTLE_TYPE_RECORDED) + facility = GetRecordedBattleFrontierFacility(); + else + facility = VarGet(VAR_FRONTIER_FACILITY); + + for (i = 0; i < PLAYER_NAME_LENGTH; i++) + dst[i] = gTrainers[gFacilityToBrainTrainerId[facility]].trainerName[i]; + + dst[i] = EOS; +} + +bool8 IsFrontierBrainFemale(void) +{ + s32 facility = VarGet(VAR_FRONTIER_FACILITY); + return sFacilityToBrainEventObjGfx[facility][1]; +} + +void SetFrontierBrainEventObjGfx_2(void) +{ + s32 facility = VarGet(VAR_FRONTIER_FACILITY); + VarSet(VAR_OBJ_GFX_ID_0, sFacilityToBrainEventObjGfx[facility][0]); +} + +#define FRONTIER_BRAIN_OTID 61226 + +#ifdef NONMATCHING +void CreateFrontierBrainPokemon(void) +{ + s32 i, j; + s32 monCountInBits; + s32 monPartyId; + s32 monLevel = 0; + u8 friendship; + s32 facility = VarGet(VAR_FRONTIER_FACILITY); + s32 symbol = GetFronterBrainSymbol(); + + if (facility == FRONTIER_FACILITY_DOME) + monCountInBits = GetDomeTrainerMonCountInBits(TrainerIdToDomeTournamentId(TRAINER_FRONTIER_BRAIN)); + else + monCountInBits = 7; + + ZeroEnemyPartyMons(); + monPartyId = 0; + monLevel = SetFacilityPtrsGetLevel(); + for (i = 0; i < 3; monCountInBits >>= 1, i++) + { + if (!(monCountInBits & 1)) + continue; + + do + { + j = Random32(); + } while (IsShinyOtIdPersonality(FRONTIER_BRAIN_OTID, j) || sFrontierBrainsMons[facility][symbol][i].nature != GetNatureFromPersonality(j)); + CreateMon(&gEnemyParty[monPartyId], + sFrontierBrainsMons[facility][symbol][i].species, + monLevel, + sFrontierBrainsMons[facility][symbol][i].fixedIV, + TRUE, j, + TRUE, FRONTIER_BRAIN_OTID); + SetMonData(&gEnemyParty[monPartyId], MON_DATA_HELD_ITEM, &sFrontierBrainsMons[facility][symbol][i].heldItem); + for (j = 0; j < 6; j++) + SetMonData(&gEnemyParty[monPartyId], MON_DATA_HP_EV + j, &sFrontierBrainsMons[facility][symbol][i].evs[j]); + friendship = 0xFF; + for (j = 0; j < 4; j++) + { + SetMonMoveSlot(&gEnemyParty[monPartyId], sFrontierBrainsMons[facility][symbol][i].moves[j], j); + if (sFrontierBrainsMons[facility][symbol][i].moves[j] == MOVE_FRUSTRATION) + friendship = 0; + } + SetMonData(&gEnemyParty[monPartyId], MON_DATA_FRIENDSHIP, &friendship); + CalculateMonStats(&gEnemyParty[monPartyId]); + monPartyId++; + } +} +#else +NAKED +void CreateFrontierBrainPokemon(void) +{ + asm_unified("\n\ + push {r4-r7,lr}\n\ + mov r7, r10\n\ + mov r6, r9\n\ + mov r5, r8\n\ + push {r5-r7}\n\ + sub sp, 0x44\n\ + ldr r0, =0x000040cf\n\ + bl VarGet\n\ + lsls r0, 16\n\ + lsrs r0, 16\n\ + str r0, [sp, 0x20]\n\ + bl GetFronterBrainSymbol\n\ + str r0, [sp, 0x24]\n\ + ldr r0, [sp, 0x20]\n\ + cmp r0, 0x1\n\ + bne _081A4E44\n\ + ldr r0, =0x000003fe\n\ + bl TrainerIdToDomeTournamentId\n\ + lsls r0, 16\n\ + lsrs r0, 16\n\ + bl GetDomeTrainerMonCountInBits\n\ + adds r4, r0, 0\n\ + b _081A4E46\n\ + .pool\n\ +_081A4E44:\n\ + movs r4, 0x7\n\ +_081A4E46:\n\ + bl ZeroEnemyPartyMons\n\ + movs r1, 0\n\ + str r1, [sp, 0x18]\n\ + bl SetFacilityPtrsGetLevel\n\ + lsls r0, 24\n\ + lsrs r0, 24\n\ + str r0, [sp, 0x1C]\n\ + movs r2, 0\n\ + str r2, [sp, 0x14]\n\ +_081A4E5C:\n\ + movs r0, 0x1\n\ + ands r0, r4\n\ + asrs r4, 1\n\ + str r4, [sp, 0x30]\n\ + ldr r3, [sp, 0x14]\n\ + adds r3, 0x1\n\ + str r3, [sp, 0x28]\n\ + cmp r0, 0\n\ + bne _081A4E70\n\ + b _081A4FC4\n\ +_081A4E70:\n\ + ldr r4, [sp, 0x14]\n\ + lsls r4, 2\n\ + mov r9, r4\n\ + ldr r0, [sp, 0x24]\n\ + lsls r0, 4\n\ + str r0, [sp, 0x38]\n\ + ldr r1, [sp, 0x20]\n\ + lsls r1, 4\n\ + str r1, [sp, 0x34]\n\ + ldr r2, [sp, 0x1C]\n\ + lsls r2, 24\n\ + str r2, [sp, 0x3C]\n\ + ldr r3, [sp, 0x18]\n\ + adds r3, 0x1\n\ + str r3, [sp, 0x2C]\n\ + ldr r0, [sp, 0x14]\n\ + add r0, r9\n\ + lsls r0, 2\n\ + mov r8, r0\n\ +_081A4E96:\n\ + bl Random\n\ + adds r4, r0, 0\n\ + bl Random\n\ + lsls r4, 16\n\ + lsrs r7, r4, 16\n\ + lsls r0, 16\n\ + orrs r7, r0\n\ + ldr r0, =0x0000ef2a\n\ + adds r1, r7, 0\n\ + bl IsShinyOtIdPersonality\n\ + lsls r0, 24\n\ + cmp r0, 0\n\ + bne _081A4E96\n\ + ldr r4, [sp, 0x38]\n\ + ldr r1, [sp, 0x24]\n\ + subs r0, r4, r1\n\ + lsls r5, r0, 2\n\ + mov r2, r8\n\ + adds r4, r2, r5\n\ + ldr r3, [sp, 0x34]\n\ + ldr r1, [sp, 0x20]\n\ + subs r0, r3, r1\n\ + lsls r6, r0, 3\n\ + adds r4, r6\n\ + ldr r2, =sFrontierBrainsMons\n\ + adds r4, r2\n\ + adds r0, r7, 0\n\ + bl GetNatureFromPersonality\n\ + ldrb r1, [r4, 0x5]\n\ + lsls r0, 24\n\ + lsrs r0, 24\n\ + cmp r1, r0\n\ + bne _081A4E96\n\ + ldr r4, [sp, 0x18]\n\ + movs r0, 0x64\n\ + adds r3, r4, 0\n\ + muls r3, r0\n\ + mov r8, r3\n\ + ldr r1, =gEnemyParty\n\ + add r1, r8\n\ + mov r10, r1\n\ + ldr r4, [sp, 0x14]\n\ + add r4, r9\n\ + lsls r4, 2\n\ + adds r0, r4, r5\n\ + adds r0, r6\n\ + ldr r2, =sFrontierBrainsMons\n\ + adds r0, r2\n\ + ldrh r1, [r0]\n\ + ldr r3, [sp, 0x3C]\n\ + lsrs r2, r3, 24\n\ + ldrb r3, [r0, 0x4]\n\ + movs r0, 0x1\n\ + str r0, [sp]\n\ + str r7, [sp, 0x4]\n\ + str r0, [sp, 0x8]\n\ + ldr r0, =0x0000ef2a\n\ + str r0, [sp, 0xC]\n\ + mov r0, r10\n\ + bl CreateMon\n\ + ldr r0, =sFrontierBrainsMons\n\ + adds r5, r0\n\ + adds r5, r6, r5\n\ + adds r4, r5, r4\n\ + adds r4, 0x2\n\ + mov r0, r10\n\ + movs r1, 0xC\n\ + adds r2, r4, 0\n\ + bl SetMonData\n\ + movs r7, 0\n\ + mov r6, r8\n\ + ldr r3, =gEnemyParty\n\ +_081A4F32:\n\ + adds r1, r7, 0\n\ + adds r1, 0x1A\n\ + ldr r0, [sp, 0x14]\n\ + add r0, r9\n\ + lsls r4, r0, 2\n\ + adds r2, r5, r4\n\ + adds r0, r7, 0x6\n\ + adds r2, r0\n\ + adds r0, r6, r3\n\ + str r3, [sp, 0x40]\n\ + bl SetMonData\n\ + adds r7, 0x1\n\ + ldr r3, [sp, 0x40]\n\ + cmp r7, 0x5\n\ + ble _081A4F32\n\ + movs r1, 0xFF\n\ + add r0, sp, 0x10\n\ + strb r1, [r0]\n\ + movs r7, 0\n\ + ldr r1, [sp, 0x18]\n\ + movs r2, 0x64\n\ + adds r6, r1, 0\n\ + muls r6, r2\n\ + ldr r3, =sFrontierBrainsMons + 0xC\n\ + mov r8, r3\n\ + ldr r3, =gEnemyParty\n\ + adds r5, r4, 0\n\ +_081A4F6A:\n\ + ldr r4, [sp, 0x38]\n\ + ldr r0, [sp, 0x24]\n\ + subs r1, r4, r0\n\ + lsls r1, 2\n\ + adds r1, r5, r1\n\ + ldr r2, [sp, 0x34]\n\ + ldr r4, [sp, 0x20]\n\ + subs r0, r2, r4\n\ + lsls r0, 3\n\ + adds r1, r0\n\ + add r1, r8\n\ + ldrh r4, [r1]\n\ + lsls r2, r7, 24\n\ + lsrs r2, 24\n\ + adds r0, r6, r3\n\ + adds r1, r4, 0\n\ + str r3, [sp, 0x40]\n\ + bl SetMonMoveSlot\n\ + ldr r3, [sp, 0x40]\n\ + cmp r4, 0xDA\n\ + bne _081A4F9C\n\ + movs r1, 0\n\ + add r0, sp, 0x10\n\ + strb r1, [r0]\n\ +_081A4F9C:\n\ + adds r5, 0x2\n\ + adds r7, 0x1\n\ + cmp r7, 0x3\n\ + ble _081A4F6A\n\ + ldr r0, [sp, 0x18]\n\ + movs r1, 0x64\n\ + adds r4, r0, 0\n\ + muls r4, r1\n\ + ldr r0, =gEnemyParty\n\ + adds r4, r0\n\ + adds r0, r4, 0\n\ + movs r1, 0x20\n\ + add r2, sp, 0x10\n\ + bl SetMonData\n\ + adds r0, r4, 0\n\ + bl CalculateMonStats\n\ + ldr r2, [sp, 0x2C]\n\ + str r2, [sp, 0x18]\n\ +_081A4FC4:\n\ + ldr r4, [sp, 0x30]\n\ + ldr r3, [sp, 0x28]\n\ + str r3, [sp, 0x14]\n\ + cmp r3, 0x2\n\ + bgt _081A4FD0\n\ + b _081A4E5C\n\ +_081A4FD0:\n\ + add sp, 0x44\n\ + pop {r3-r5}\n\ + mov r8, r3\n\ + mov r9, r4\n\ + mov r10, r5\n\ + pop {r4-r7}\n\ + pop {r0}\n\ + bx r0\n\ + .pool\n\ +"); +} +#endif + +u16 GetFrontierBrainMonSpecies(u8 monId) +{ + s32 facility = VarGet(VAR_FRONTIER_FACILITY); + s32 symbol = GetFronterBrainSymbol(); + + return sFrontierBrainsMons[facility][symbol][monId].species; +} + +void SetFrontierBrainEventObjGfx(u8 facility) +{ + gTrainerBattleOpponent_A = TRAINER_FRONTIER_BRAIN; + VarSet(VAR_OBJ_GFX_ID_0, sFacilityToBrainEventObjGfx[facility][0]); +} + +u16 GetFrontierBrainMonMove(u8 monId, u8 moveSlotId) +{ + s32 facility = VarGet(VAR_FRONTIER_FACILITY); + s32 symbol = GetFronterBrainSymbol(); + + return sFrontierBrainsMons[facility][symbol][monId].moves[moveSlotId]; +} + +u8 GetFrontierBrainMonNature(u8 monId) +{ + s32 facility = VarGet(VAR_FRONTIER_FACILITY); + s32 symbol = GetFronterBrainSymbol(); + + return sFrontierBrainsMons[facility][symbol][monId].nature; +} + +u8 GetFrontierBrainMonEvs(u8 monId, u8 evStatId) +{ + s32 facility = VarGet(VAR_FRONTIER_FACILITY); + s32 symbol = GetFronterBrainSymbol(); + + return sFrontierBrainsMons[facility][symbol][monId].evs[evStatId]; +} + +s32 GetFronterBrainSymbol(void) +{ + s32 facility = VarGet(VAR_FRONTIER_FACILITY); + s32 symbol = GetPlayerSymbolCountForFacility(facility); + + if (symbol == 2) + { + u16 winStreak = GetCurrentFacilityWinStreak(); + if (winStreak + gUnknown_08611550[facility][3] == gUnknown_08611550[facility][0]) + symbol = 0; + else if (winStreak + gUnknown_08611550[facility][3] == gUnknown_08611550[facility][1]) + symbol = 1; + else if (winStreak + gUnknown_08611550[facility][3] > gUnknown_08611550[facility][1] + && (winStreak + gUnknown_08611550[facility][3] - gUnknown_08611550[facility][1]) % gUnknown_08611550[facility][2] == 0) + symbol = 1; + } + return symbol; +} + +static void CopyFrontierBrainText(bool8 playerWonText) +{ + s32 facility; + s32 symbol; + + if (gBattleTypeFlags & BATTLE_TYPE_RECORDED) + { + facility = GetRecordedBattleFrontierFacility(); + symbol = GetRecordedBattleFronterBrainSymbol(); + } + else + { + facility = VarGet(VAR_FRONTIER_FACILITY); + symbol = GetFronterBrainSymbol(); + } + + switch (playerWonText) + { + case FALSE: + StringCopy(gStringVar4, gUnknown_08611DB0[symbol][facility]); + break; + case TRUE: + StringCopy(gStringVar4, gUnknown_08611DB8[symbol][facility]); + break; + } +} |