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-rw-r--r--src/frontier_util.c2752
1 files changed, 2752 insertions, 0 deletions
diff --git a/src/frontier_util.c b/src/frontier_util.c
new file mode 100644
index 000000000..39f472a60
--- /dev/null
+++ b/src/frontier_util.c
@@ -0,0 +1,2752 @@
+#include "global.h"
+#include "frontier_util.h"
+#include "event_data.h"
+#include "battle_setup.h"
+#include "overworld.h"
+#include "random.h"
+#include "battle_tower.h"
+#include "field_specials.h"
+#include "battle.h"
+#include "script_pokemon_util_80F87D8.h"
+#include "main.h"
+#include "window.h"
+#include "menu.h"
+#include "text.h"
+#include "battle_records.h"
+#include "international_string_util.h"
+#include "string_util.h"
+#include "new_game.h"
+#include "link.h"
+#include "tv.h"
+#include "apprentice.h"
+#include "pokedex.h"
+#include "recorded_battle.h"
+#include "data2.h"
+#include "record_mixing.h"
+#include "strings.h"
+#include "malloc.h"
+#include "save.h"
+#include "load_save.h"
+#include "battle_dome.h"
+#include "constants/battle_frontier.h"
+#include "constants/trainers.h"
+#include "constants/species.h"
+#include "constants/game_stat.h"
+#include "constants/moves.h"
+#include "constants/items.h"
+#include "constants/event_objects.h"
+
+extern u8 gUnknown_0203CEF8[];
+
+struct FrontierBrainMon
+{
+ u16 species;
+ u16 heldItem;
+ u8 fixedIV;
+ u8 nature;
+ u8 evs[6];
+ u16 moves[4];
+};
+
+extern const struct BattleFrontierTrainer gBattleFrontierTrainers[];
+extern const u8 *const gUnknown_08611D08[];
+extern const u8 *const gUnknown_08611CB0[][2];
+extern const u8 *const gUnknown_08611D00[];
+extern const u8 *const *const gUnknown_08611DB0[];
+extern const u8 *const *const gUnknown_08611DB8[];
+extern const u16 gFacilityToBrainTrainerId[];
+
+extern void sub_81B8558(void);
+
+// This file's functions.
+static void sub_81A17A0(void);
+static void sub_81A1830(void);
+static void sub_81A1968(void);
+static void sub_81A1AD4(void);
+static void DoSoftReset_(void);
+static void sub_81A1B28(void);
+static void sub_81A1B38(void);
+static void ShowFacilityResultsWindow(void);
+static void sub_81A31FC(void);
+static void sub_81A35EC(void);
+static void sub_81A3B00(void);
+static void sub_81A3B64(void);
+static void sub_81A3D30(void);
+static void sub_81A3D58(void);
+static void sub_81A3DA0(void);
+static void sub_81A3FD4(void);
+static void sub_81A4224(void);
+static void sub_81A4230(void);
+static void sub_81A43A8(void);
+static void sub_81A4410(void);
+static void sub_81A443C(void);
+static void sub_81A447C(void);
+static void sub_81A457C(void);
+static void ShowTowerResultsWindow(u8);
+static void ShowDomeResultsWindow(u8);
+static void ShowPalaceResultsWindow(u8);
+static void ShowPikeResultsWindow(void);
+static void ShowFactoryResultsWindow(u8);
+static void ShowArenaResultsWindow(void);
+static void ShowPyramidResultsWindow(void);
+static void ShowLinkContestResultsWindow(void);
+static void CopyFrontierBrainText(bool8 playerWonText);
+
+// const rom data
+static const u8 gUnknown_08611550[][4] =
+{
+ [FRONTIER_FACILITY_TOWER] = {0x23, 0x46, 0x23, 0x01},
+ [FRONTIER_FACILITY_DOME] = {0x04, 0x09, 0x05, 0x00},
+ [FRONTIER_FACILITY_PALACE] = {0x15, 0x2a, 0x15, 0x01},
+ [FRONTIER_FACILITY_ARENA] = {0x1c, 0x38, 0x1c, 0x01},
+ [FRONTIER_FACILITY_FACTORY] = {0x15, 0x2a, 0x15, 0x01},
+ [FRONTIER_FACILITY_PIKE] = {0x1c, 0x8c, 0x38, 0x01},
+ [FRONTIER_FACILITY_PYRAMID] = {0x15, 0x46, 0x23, 0x00},
+};
+
+static const struct FrontierBrainMon sFrontierBrainsMons[][2][3] =
+{
+ [FRONTIER_FACILITY_TOWER] =
+ {
+ // Silver Symbol.
+ {
+ {
+ .species = SPECIES_ALAKAZAM,
+ .heldItem = ITEM_BRIGHT_POWDER,
+ .fixedIV = 24,
+ .nature = 15,
+ .evs = {106, 0, 152, 152, 100, 0},
+ .moves = {MOVE_THUNDER_PUNCH, MOVE_FIRE_PUNCH, MOVE_ICE_PUNCH, MOVE_DISABLE},
+ },
+ {
+ .species = SPECIES_ENTEI,
+ .heldItem = ITEM_LUM_BERRY,
+ .fixedIV = 24,
+ .nature = 1,
+ .evs = {100, 152, 152, 0, 100, 6},
+ .moves = {MOVE_FIRE_BLAST, MOVE_CALM_MIND, MOVE_RETURN, MOVE_ROAR},
+ },
+ {
+ .species = SPECIES_SNORLAX,
+ .heldItem = ITEM_QUICK_CLAW,
+ .fixedIV = 24,
+ .nature = 3,
+ .evs = {152, 152, 0, 0, 106, 100},
+ .moves = {MOVE_BODY_SLAM, MOVE_BELLY_DRUM, MOVE_YAWN, MOVE_SHADOW_BALL},
+ },
+ },
+ // Gold Symbol.
+ {
+ {
+ .species = SPECIES_RAIKOU,
+ .heldItem = ITEM_LUM_BERRY,
+ .fixedIV = 31,
+ .nature = 15,
+ .evs = {158, 0, 252, 100, 0, 0},
+ .moves = {MOVE_THUNDERBOLT, MOVE_CALM_MIND, MOVE_REFLECT, MOVE_REST},
+ },
+ {
+ .species = SPECIES_LATIOS,
+ .heldItem = ITEM_BRIGHT_POWDER,
+ .fixedIV = 31,
+ .nature = 15,
+ .evs = {252, 0, 252, 6, 0, 0},
+ .moves = {MOVE_PSYCHIC, MOVE_CALM_MIND, MOVE_RECOVER, MOVE_DRAGON_CLAW},
+ },
+ {
+ .species = SPECIES_SNORLAX,
+ .heldItem = ITEM_CHESTO_BERRY,
+ .fixedIV = 31,
+ .nature = 3,
+ .evs = {252, 252, 0, 0, 6, 0},
+ .moves = {MOVE_CURSE, MOVE_RETURN, MOVE_REST, MOVE_SHADOW_BALL},
+ },
+ },
+ },
+ [FRONTIER_FACILITY_DOME] =
+ {
+ // Silver Symbol.
+ {
+ {
+ .species = SPECIES_SWAMPERT,
+ .heldItem = ITEM_FOCUS_BAND,
+ .fixedIV = 20,
+ .nature = 2,
+ .evs = {152, 152, 106, 0, 100, 0},
+ .moves = {MOVE_SURF, MOVE_EARTHQUAKE, MOVE_ICE_BEAM, MOVE_COUNTER},
+ },
+ {
+ .species = SPECIES_SALAMENCE,
+ .heldItem = ITEM_LUM_BERRY,
+ .fixedIV = 20,
+ .nature = 3,
+ .evs = {152, 152, 106, 100, 0, 0},
+ .moves = {MOVE_EARTHQUAKE, MOVE_BRICK_BREAK, MOVE_DRAGON_CLAW, MOVE_AERIAL_ACE},
+ },
+ {
+ .species = SPECIES_CHARIZARD,
+ .heldItem = ITEM_WHITE_HERB,
+ .fixedIV = 20,
+ .nature = 17,
+ .evs = {100, 152, 106, 152, 0, 0},
+ .moves = {MOVE_OVERHEAT, MOVE_ROCK_SLIDE, MOVE_AERIAL_ACE, MOVE_EARTHQUAKE},
+ },
+ },
+ // Gold Symbol.
+ {
+ {
+ .species = SPECIES_SWAMPERT,
+ .heldItem = ITEM_LEFTOVERS,
+ .fixedIV = 31,
+ .nature = 2,
+ .evs = {252, 252, 6, 0, 0, 0},
+ .moves = {MOVE_SURF, MOVE_EARTHQUAKE, MOVE_ICE_BEAM, MOVE_MIRROR_COAT},
+ },
+ {
+ .species = SPECIES_METAGROSS,
+ .heldItem = ITEM_QUICK_CLAW,
+ .fixedIV = 31,
+ .nature = 2,
+ .evs = {252, 252, 6, 0, 0, 0},
+ .moves = {MOVE_PSYCHIC, MOVE_METEOR_MASH, MOVE_EARTHQUAKE, MOVE_PROTECT},
+ },
+ {
+ .species = SPECIES_LATIAS,
+ .heldItem = ITEM_CHESTO_BERRY,
+ .fixedIV = 31,
+ .nature = 15,
+ .evs = {252, 0, 252, 6, 0, 0},
+ .moves = {MOVE_THUNDERBOLT, MOVE_PSYCHIC, MOVE_CALM_MIND, MOVE_REST},
+ },
+ },
+ },
+ [FRONTIER_FACILITY_PALACE] =
+ {
+ // Silver Symbol.
+ {
+ {
+ .species = SPECIES_CROBAT,
+ .heldItem = ITEM_BRIGHT_POWDER,
+ .fixedIV = 16,
+ .nature = 3,
+ .evs = {152, 0, 0, 152, 100, 106},
+ .moves = {MOVE_CONFUSE_RAY, MOVE_DOUBLE_TEAM, MOVE_TOXIC, MOVE_FLY},
+ },
+ {
+ .species = SPECIES_SLAKING,
+ .heldItem = ITEM_SCOPE_LENS,
+ .fixedIV = 16,
+ .nature = 0,
+ .evs = {152, 152, 0, 106, 100, 0},
+ .moves = {MOVE_EARTHQUAKE, MOVE_SWAGGER, MOVE_SHADOW_BALL, MOVE_BRICK_BREAK},
+ },
+ {
+ .species = SPECIES_LAPRAS,
+ .heldItem = ITEM_QUICK_CLAW,
+ .fixedIV = 16,
+ .nature = 17,
+ .evs = {0, 0, 252, 0, 106, 152},
+ .moves = {MOVE_ICE_BEAM, MOVE_HORN_DRILL, MOVE_CONFUSE_RAY, MOVE_PROTECT},
+ },
+ },
+ // Gold Symbol.
+ {
+ {
+ .species = SPECIES_ARCANINE,
+ .heldItem = ITEM_WHITE_HERB,
+ .fixedIV = 31,
+ .nature = 11,
+ .evs = {6, 252, 252, 0, 0, 0},
+ .moves = {MOVE_OVERHEAT, MOVE_EXTREME_SPEED, MOVE_ROAR, MOVE_PROTECT},
+ },
+ {
+ .species = SPECIES_SLAKING,
+ .heldItem = ITEM_SCOPE_LENS,
+ .fixedIV = 31,
+ .nature = 0,
+ .evs = {6, 252, 0, 252, 0, 0},
+ .moves = {MOVE_HYPER_BEAM, MOVE_EARTHQUAKE, MOVE_SHADOW_BALL, MOVE_YAWN},
+ },
+ {
+ .species = SPECIES_SUICUNE,
+ .heldItem = ITEM_KINGS_ROCK,
+ .fixedIV = 31,
+ .nature = 11,
+ .evs = {252, 0, 252, 6, 0, 0},
+ .moves = {MOVE_BLIZZARD, MOVE_SURF, MOVE_BITE, MOVE_CALM_MIND},
+ },
+ },
+ },
+ [FRONTIER_FACILITY_ARENA] =
+ {
+ // Silver Symbol.
+ {
+ {
+ .species = SPECIES_HERACROSS,
+ .heldItem = ITEM_SALAC_BERRY,
+ .fixedIV = 20,
+ .nature = 13,
+ .evs = {106, 152, 0, 152, 0, 100},
+ .moves = {MOVE_MEGAHORN, MOVE_ROCK_TOMB, MOVE_ENDURE, MOVE_REVERSAL},
+ },
+ {
+ .species = SPECIES_UMBREON,
+ .heldItem = ITEM_LEFTOVERS,
+ .fixedIV = 20,
+ .nature = 20,
+ .evs = {152, 0, 100, 0, 152, 106},
+ .moves = {MOVE_BODY_SLAM, MOVE_CONFUSE_RAY, MOVE_PSYCHIC, MOVE_FAINT_ATTACK},
+ },
+ {
+ .species = SPECIES_SHEDINJA,
+ .heldItem = ITEM_BRIGHT_POWDER,
+ .fixedIV = 20,
+ .nature = 3,
+ .evs = {0, 252, 6, 252, 0, 0},
+ .moves = {MOVE_SHADOW_BALL, MOVE_RETURN, MOVE_CONFUSE_RAY, MOVE_AERIAL_ACE},
+ },
+ },
+ // Gold Symbol.
+ {
+ {
+ .species = SPECIES_UMBREON,
+ .heldItem = ITEM_CHESTO_BERRY,
+ .fixedIV = 31,
+ .nature = 20,
+ .evs = {252, 0, 0, 0, 252, 6},
+ .moves = {MOVE_DOUBLE_EDGE, MOVE_CONFUSE_RAY, MOVE_REST, MOVE_PSYCHIC},
+ },
+ {
+ .species = SPECIES_GENGAR,
+ .heldItem = ITEM_LEFTOVERS,
+ .fixedIV = 31,
+ .nature = 15,
+ .evs = {252, 0, 252, 0, 6, 0},
+ .moves = {MOVE_PSYCHIC, MOVE_HYPNOSIS, MOVE_DREAM_EATER, MOVE_DESTINY_BOND},
+ },
+ {
+ .species = SPECIES_BRELOOM,
+ .heldItem = ITEM_LUM_BERRY,
+ .fixedIV = 31,
+ .nature = 13,
+ .evs = {6, 252, 0, 252, 0, 0},
+ .moves = {MOVE_SPORE, MOVE_FOCUS_PUNCH, MOVE_GIGA_DRAIN, MOVE_HEADBUTT},
+ },
+ },
+ },
+ [FRONTIER_FACILITY_FACTORY] =
+ {
+ // Silver Symbol.
+ {
+ {
+ .species = SPECIES_METANG,
+ .heldItem = ITEM_SITRUS_BERRY,
+ .fixedIV = 31,
+ .nature = 2,
+ .evs = {0, 252, 252, 0, 6, 0},
+ .moves = {MOVE_LIGHT_SCREEN, MOVE_PSYCHIC, MOVE_REFLECT, MOVE_METAL_CLAW},
+ },
+ {
+ .species = SPECIES_SKARMORY,
+ .heldItem = ITEM_SITRUS_BERRY,
+ .fixedIV = 31,
+ .nature = 8,
+ .evs = {252, 0, 0, 0, 6, 252},
+ .moves = {MOVE_TOXIC, MOVE_AERIAL_ACE, MOVE_PROTECT, MOVE_STEEL_WING},
+ },
+ {
+ .species = SPECIES_AGGRON,
+ .heldItem = ITEM_SITRUS_BERRY,
+ .fixedIV = 31,
+ .nature = 3,
+ .evs = {0, 252, 0, 0, 252, 6},
+ .moves = {MOVE_THUNDERBOLT, MOVE_PROTECT, MOVE_SOLAR_BEAM, MOVE_DRAGON_CLAW},
+ },
+ },
+ // Gold Symbol.
+ {
+ {
+ .species = SPECIES_METANG,
+ .heldItem = ITEM_SITRUS_BERRY,
+ .fixedIV = 31,
+ .nature = 2,
+ .evs = {0, 252, 252, 0, 6, 0},
+ .moves = {MOVE_LIGHT_SCREEN, MOVE_PSYCHIC, MOVE_REFLECT, MOVE_METAL_CLAW},
+ },
+ {
+ .species = SPECIES_SKARMORY,
+ .heldItem = ITEM_SITRUS_BERRY,
+ .fixedIV = 31,
+ .nature = 8,
+ .evs = {252, 0, 0, 0, 6, 252},
+ .moves = {MOVE_TOXIC, MOVE_AERIAL_ACE, MOVE_PROTECT, MOVE_STEEL_WING},
+ },
+ {
+ .species = SPECIES_AGGRON,
+ .heldItem = ITEM_SITRUS_BERRY,
+ .fixedIV = 31,
+ .nature = 3,
+ .evs = {0, 252, 0, 0, 252, 6},
+ .moves = {MOVE_THUNDERBOLT, MOVE_PROTECT, MOVE_SOLAR_BEAM, MOVE_DRAGON_CLAW},
+ },
+ },
+ },
+ [FRONTIER_FACILITY_PIKE] =
+ {
+ // Silver Symbol.
+ {
+ {
+ .species = SPECIES_SEVIPER,
+ .heldItem = ITEM_QUICK_CLAW,
+ .fixedIV = 16,
+ .nature = 2,
+ .evs = {252, 0, 252, 0, 6, 0},
+ .moves = {MOVE_SWAGGER, MOVE_CRUNCH, MOVE_POISON_FANG, MOVE_GIGA_DRAIN},
+ },
+ {
+ .species = SPECIES_SHUCKLE,
+ .heldItem = ITEM_CHESTO_BERRY,
+ .fixedIV = 16,
+ .nature = 5,
+ .evs = {252, 0, 0, 0, 106, 252},
+ .moves = {MOVE_TOXIC, MOVE_SANDSTORM, MOVE_PROTECT, MOVE_REST},
+ },
+ {
+ .species = SPECIES_MILOTIC,
+ .heldItem = ITEM_LEFTOVERS,
+ .fixedIV = 16,
+ .nature = 15,
+ .evs = {152, 0, 100, 0, 152, 106},
+ .moves = {MOVE_ICE_BEAM, MOVE_MIRROR_COAT, MOVE_SURF, MOVE_RECOVER},
+ },
+ },
+ // Gold Symbol.
+ {
+ {
+ .species = SPECIES_SEVIPER,
+ .heldItem = ITEM_FOCUS_BAND,
+ .fixedIV = 31,
+ .nature = 5,
+ .evs = {252, 0, 0, 0, 252, 6},
+ .moves = {MOVE_SWAGGER, MOVE_CRUNCH, MOVE_SLUDGE_BOMB, MOVE_GIGA_DRAIN},
+ },
+ {
+ .species = SPECIES_STEELIX,
+ .heldItem = ITEM_BRIGHT_POWDER,
+ .fixedIV = 31,
+ .nature = 2,
+ .evs = {252, 0, 0, 0, 6, 252},
+ .moves = {MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE, MOVE_EXPLOSION, MOVE_SCREECH},
+ },
+ {
+ .species = SPECIES_GYARADOS,
+ .heldItem = ITEM_CHESTO_BERRY,
+ .fixedIV = 31,
+ .nature = 3,
+ .evs = {252, 6, 0, 0, 0, 252},
+ .moves = {MOVE_DRAGON_DANCE, MOVE_RETURN, MOVE_ROAR, MOVE_REST},
+ },
+ },
+ },
+ [FRONTIER_FACILITY_PYRAMID] =
+ {
+ // Silver Symbol.
+ {
+ {
+ .species = SPECIES_REGIROCK,
+ .heldItem = ITEM_QUICK_CLAW,
+ .fixedIV = 16,
+ .nature = 3,
+ .evs = {152, 152, 0, 0, 106, 100},
+ .moves = {MOVE_EXPLOSION, MOVE_SUPERPOWER, MOVE_EARTHQUAKE, MOVE_ANCIENT_POWER},
+ },
+ {
+ .species = SPECIES_REGISTEEL,
+ .heldItem = ITEM_LEFTOVERS,
+ .fixedIV = 16,
+ .nature = 3,
+ .evs = {152, 152, 0, 0, 6, 200},
+ .moves = {MOVE_EARTHQUAKE, MOVE_METAL_CLAW, MOVE_TOXIC, MOVE_IRON_DEFENSE},
+ },
+ {
+ .species = SPECIES_REGICE,
+ .heldItem = ITEM_CHESTO_BERRY,
+ .fixedIV = 16,
+ .nature = 15,
+ .evs = {106, 0, 152, 0, 100, 152},
+ .moves = {MOVE_ICE_BEAM, MOVE_AMNESIA, MOVE_THUNDER, MOVE_REST},
+ },
+ },
+ // Gold Symbol.
+ {
+ {
+ .species = SPECIES_ARTICUNO,
+ .heldItem = ITEM_SCOPE_LENS,
+ .fixedIV = 31,
+ .nature = 16,
+ .evs = {6, 0, 252, 252, 0, 0},
+ .moves = {MOVE_BLIZZARD, MOVE_WATER_PULSE, MOVE_AERIAL_ACE, MOVE_REFLECT},
+ },
+ {
+ .species = SPECIES_ZAPDOS,
+ .heldItem = ITEM_LUM_BERRY,
+ .fixedIV = 31,
+ .nature = 16,
+ .evs = {6, 0, 252, 252, 0, 0},
+ .moves = {MOVE_THUNDER, MOVE_DETECT, MOVE_DRILL_PECK, MOVE_LIGHT_SCREEN},
+ },
+ {
+ .species = SPECIES_MOLTRES,
+ .heldItem = ITEM_BRIGHT_POWDER,
+ .fixedIV = 31,
+ .nature = 16,
+ .evs = {6, 0, 252, 252, 0, 0},
+ .moves = {MOVE_FIRE_BLAST, MOVE_HYPER_BEAM, MOVE_AERIAL_ACE, MOVE_SAFEGUARD},
+ },
+ },
+ },
+};
+
+static const u8 gUnknown_086118B4[][7][4] =
+{
+ {
+ {1, 2, 3, 3}, {1, 1, 0, 0}, {4, 5, 0, 0}, {1, 0, 0, 0}, {3, 4, 0, 0}, {1, 0, 0, 0}, {5, 0, 0, 0}
+ },
+ {
+ {2, 3, 4, 4}, {1, 1, 0, 0}, {4, 5, 0, 0}, {1, 0, 0, 0}, {3, 4, 0, 0}, {1, 0, 0, 0}, {5, 0, 0, 0}
+ },
+ {
+ {3, 4, 5, 5}, {2, 2, 0, 0}, {5, 6, 0, 0}, {1, 0, 0, 0}, {4, 5, 0, 0}, {2, 0, 0, 0}, {6, 0, 0, 0}
+ },
+ {
+ {4, 5, 6, 6}, {2, 2, 0, 0}, {5, 6, 0, 0}, {2, 0, 0, 0}, {4, 5, 0, 0}, {2, 0, 0, 0}, {6, 0, 0, 0}
+ },
+ {
+ {5, 6, 7, 7}, {3, 3, 0, 0}, {6, 7, 0, 0}, {2, 0, 0, 0}, {5, 6, 0, 0}, {2, 0, 0, 0}, {7, 0, 0, 0}
+ },
+ {
+ {6, 7, 8, 8}, {3, 3, 0, 0}, {6, 7, 0, 0}, {2, 0, 0, 0}, {5, 6, 0, 0}, {4, 0, 0, 0}, {7, 0, 0, 0}
+ },
+ {
+ {7, 8, 9, 9}, {4, 4, 0, 0}, {7, 8, 0, 0}, {3, 0, 0, 0}, {6, 7, 0, 0}, {4, 0, 0, 0}, {8, 0, 0, 0}
+ },
+ {
+ {8, 9, 10, 10}, {4, 4, 0, 0}, {7, 8, 0, 0}, {3, 0, 0, 0},{6, 7, 0, 0}, {4, 0, 0, 0}, {8, 0, 0, 0}
+ },
+ {
+ {9, 10, 11, 11}, {5, 5, 0, 0}, {8, 9, 0, 0}, {4, 0, 0, 0}, {7, 8, 0, 0}, {8, 0, 0, 0}, {9, 0, 0, 0}
+ },
+ {
+ {10, 11, 12, 12}, {5, 5, 0, 0}, {8, 9, 0, 0}, {4, 0, 0, 0}, {7, 8, 0, 0}, {8, 0, 0, 0}, {9, 0, 0, 0}
+ },
+ {
+ {11, 12, 13, 13}, {6, 6, 0, 0}, {9, 10, 0, 0}, {5, 0, 0,0}, {8, 9, 0, 0}, {8, 0, 0, 0}, {10, 0, 0, 0}
+ },
+ {
+ {12, 13, 14, 14}, {6, 6, 0, 0}, {9, 10, 0, 0}, {6, 0, 0,0}, {8, 9, 0, 0}, {8, 0, 0, 0}, {10, 0, 0, 0}
+ },
+ {
+ {13, 14, 15, 15}, {7, 7, 0, 0}, {10, 11, 0, 0}, {7, 0, 0, 0}, {9, 10, 0, 0}, {10, 0, 0, 0}, {11, 0, 0, 0}
+ },
+ {
+ {14, 15, 15, 15}, {7, 7, 0, 0}, {10, 11, 0, 0}, {8, 0, 0, 0}, {9, 10, 0, 0}, {10, 0, 0, 0}, {11, 0, 0, 0}
+ },
+ {
+ {15, 15, 15, 15}, {8, 8, 0, 0}, {11, 12, 0, 0}, {9, 0, 0, 0}, {10, 11, 0, 0}, {10, 0, 0, 0}, {12, 0, 0, 0}
+ },
+ {
+ {15, 15, 15, 15}, {8, 8, 0, 0}, {11, 12, 0, 0}, {10, 0, 0, 0}, {10, 11, 0, 0}, {10, 0, 0, 0}, {12, 0, 0, 0}
+ },
+ {
+ {15, 15, 15, 15}, {9, 9, 0, 0}, {12, 13, 0, 0}, {11, 0, 0, 0}, {11, 12, 0, 0}, {12, 0, 0, 0}, {13, 0, 0, 0}
+ },
+ {
+ {15, 15, 15, 15}, {9, 9, 0, 0}, {12, 13, 0, 0}, {12, 0, 0, 0}, {11, 12, 0, 0}, {12, 0, 0, 0}, {13, 0, 0, 0}
+ },
+ {
+ {15, 15, 15, 15}, {10, 10, 0, 0}, {13, 14, 0, 0}, {13, 0, 0, 0}, {12, 13, 0, 0}, {12, 0, 0, 0}, {14, 0, 0, 0}
+ },
+ {
+ {15, 15, 15, 15}, {10, 10, 0, 0}, {13, 14, 0, 0}, {14, 0, 0, 0}, {12, 13, 0, 0}, {12, 0, 0, 0}, {14, 0, 0, 0}
+ },
+ {
+ {15, 15, 15, 15}, {11, 11, 0, 0}, {14, 15, 0, 0}, {15, 0, 0, 0}, {13, 14, 0, 0}, {12, 0, 0, 0}, {15, 0, 0, 0}
+ },
+ {
+ {15, 15, 15, 15}, {11, 11, 0, 0}, {14, 15, 0, 0}, {15, 0, 0, 0}, {13, 14, 0, 0}, {14, 0, 0, 0}, {15, 0, 0, 0}
+ },
+ {
+ {15, 15, 15, 15}, {12, 12, 0, 0}, {15, 15, 0, 0}, {15, 0, 0, 0}, {14, 15, 0, 0}, {14, 0, 0, 0}, {15, 0, 0, 0}
+ },
+ {
+ {15, 15, 15, 15}, {12, 12, 0, 0}, {15, 15, 0, 0}, {15, 0, 0, 0}, {14, 15, 0, 0}, {14, 0, 0, 0}, {15, 0, 0, 0}
+ },
+ {
+ {15, 15, 15, 15}, {13, 13, 0, 0}, {15, 15, 0, 0}, {15, 0, 0, 0}, {15, 15, 0, 0}, {14, 0, 0, 0}, {15, 0, 0, 0}
+ },
+ {
+ {15, 15, 15, 15}, {13, 13, 0, 0}, {15, 15, 0, 0}, {15, 0, 0, 0}, {15, 15, 0, 0}, {15, 0, 0, 0}, {15, 0, 0, 0}
+ },
+ {
+ {15, 15, 15, 15}, {14, 14, 0, 0}, {15, 15, 0, 0}, {15, 0, 0, 0}, {15, 15, 0, 0}, {15, 0, 0, 0}, {15, 0, 0, 0}
+ },
+ {
+ {15, 15, 15, 15}, {14, 14, 0, 0}, {15, 15, 0, 0}, {15, 0, 0, 0}, {15, 15, 0, 0}, {15, 0, 0, 0}, {15, 0, 0, 0}
+ },
+ {
+ {15, 15, 15, 15}, {15, 15, 0, 0}, {15, 15, 0, 0}, {15, 0, 0, 0}, {15, 15, 0, 0}, {15, 0, 0, 0}, {15, 0, 0, 0}
+ },
+ {
+ {15, 15, 15, 15}, {15, 15, 0, 0}, {15, 15, 0, 0}, {15, 0, 0, 0}, {15, 15, 0, 0}, {15, 0, 0, 0}, {15, 0, 0, 0}
+ },
+};
+
+static const u16 gUnknown_08611BFC[][2] =
+{
+ [FRONTIER_FACILITY_TOWER] = {0x0001, 0x0002},
+ [FRONTIER_FACILITY_DOME] = {0x0004, 0x0008},
+ [FRONTIER_FACILITY_PALACE] = {0x0010, 0x0020},
+ [FRONTIER_FACILITY_ARENA] = {0x0040, 0x0080},
+ [FRONTIER_FACILITY_FACTORY] = {0x0100, 0x0200},
+ [FRONTIER_FACILITY_PIKE] = {0x0400, 0x0800},
+ [FRONTIER_FACILITY_PYRAMID] = {0x1000, 0x2000},
+};
+
+static void (* const sFrontierUtilFuncs[])(void) =
+{
+ sub_81A17A0,
+ sub_81A1830,
+ sub_81A1968,
+ sub_81A1AD4,
+ DoSoftReset_,
+ sub_81A1B28,
+ sub_81A1B38,
+ ShowFacilityResultsWindow,
+ sub_81A31FC,
+ sub_81A35EC,
+ sub_81A3B00,
+ sub_81A3B64,
+ sub_81A3D30,
+ sub_81A3D58,
+ sub_81A3DA0,
+ sub_81A3FD4,
+ sub_81A4224,
+ sub_81A4230,
+ sub_81A43A8,
+ sub_81A4410,
+ sub_81A443C,
+ sub_81A447C,
+ sub_81A457C,
+};
+
+static const struct WindowTemplate gUnknown_08611C74 =
+{
+ .bg = 0,
+ .tilemapLeft = 1,
+ .tilemapTop = 1,
+ .width = 0x1c,
+ .height = 0x12,
+ .paletteNum = 15,
+ .baseBlock = 1
+};
+
+static const struct WindowTemplate gUnknown_08611C7C =
+{
+ .bg = 0,
+ .tilemapLeft = 2,
+ .tilemapTop = 2,
+ .width = 0x1a,
+ .height = 15,
+ .paletteNum = 15,
+ .baseBlock = 1
+};
+
+static const struct WindowTemplate gUnknown_08611C84 =
+{
+ .bg = 0,
+ .tilemapLeft = 2,
+ .tilemapTop = 1,
+ .width = 0x1a,
+ .height = 17,
+ .paletteNum = 15,
+ .baseBlock = 1
+};
+
+// Second field - whether the character is female.
+static const u8 sFacilityToBrainEventObjGfx[][2] =
+{
+ [FRONTIER_FACILITY_TOWER] = {EVENT_OBJ_GFX_ANABEL, TRUE},
+ [FRONTIER_FACILITY_DOME] = {EVENT_OBJ_GFX_TUCKER, FALSE},
+ [FRONTIER_FACILITY_PALACE] = {EVENT_OBJ_GFX_SPENSER, FALSE},
+ [FRONTIER_FACILITY_ARENA] = {EVENT_OBJ_GFX_GRETA, TRUE},
+ [FRONTIER_FACILITY_FACTORY] = {EVENT_OBJ_GFX_NOLAND, FALSE},
+ [FRONTIER_FACILITY_PIKE] = {EVENT_OBJ_GFX_LUCY, TRUE},
+ [FRONTIER_FACILITY_PYRAMID] = {EVENT_OBJ_GFX_BRANDON, FALSE},
+};
+
+const u16 gFrontierBannedSpecies[] =
+{
+ SPECIES_MEW, SPECIES_MEWTWO, SPECIES_HO_OH, SPECIES_LUGIA, SPECIES_CELEBI,
+ SPECIES_KYOGRE, SPECIES_GROUDON, SPECIES_RAYQUAZA, SPECIES_JIRACHI, SPECIES_DEOXYS, 0xFFFF
+};
+
+// code
+void CallFrontierUtilFunc(void)
+{
+ sFrontierUtilFuncs[gSpecialVar_0x8004]();
+}
+
+static void sub_81A17A0(void)
+{
+ VarSet(VAR_TEMP_0, 0xFF);
+ switch (gSaveBlock2Ptr->frontier.field_CA8)
+ {
+ case 0:
+ break;
+ case 1:
+ sub_813A878(0);
+ VarSet(VAR_TEMP_0, gSaveBlock2Ptr->frontier.field_CA8);
+ break;
+ case 4:
+ sub_813A878(0);
+ VarSet(VAR_TEMP_0, gSaveBlock2Ptr->frontier.field_CA8);
+ break;
+ case 3:
+ sub_813A878(1);
+ VarSet(VAR_TEMP_0, gSaveBlock2Ptr->frontier.field_CA8);
+ break;
+ case 2:
+ VarSet(VAR_TEMP_0, gSaveBlock2Ptr->frontier.field_CA8);
+ break;
+ }
+}
+
+static void sub_81A1830(void)
+{
+ u8 facility = VarGet(VAR_FRONTIER_FACILITY);
+ u8 currSymbol = GetPlayerSymbolCountForFacility(facility);
+ if (currSymbol == 2)
+ currSymbol = 1;
+
+ switch (gSpecialVar_0x8005)
+ {
+ case 0:
+ gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_CA8;
+ break;
+ case 1:
+ gSpecialVar_Result = gSaveBlock2Ptr->frontier.lvlMode;
+ break;
+ case 2:
+ gSpecialVar_Result = gSaveBlock2Ptr->frontier.curChallengeBattleNum;
+ break;
+ case 3:
+ gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_CA9_a;
+ break;
+ case 5:
+ gSpecialVar_Result = gBattleOutcome;
+ gBattleOutcome = 0;
+ break;
+ case 6:
+ gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_CA9_b;
+ break;
+ case 7:
+ gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_D00 & gUnknown_08611BFC[facility][currSymbol];
+ break;
+ }
+}
+
+static void sub_81A1968(void)
+{
+ s32 i;
+ u8 facility = VarGet(VAR_FRONTIER_FACILITY);
+ u8 currSymbol = GetPlayerSymbolCountForFacility(facility);
+ if (currSymbol == 2)
+ currSymbol = 1;
+
+ switch (gSpecialVar_0x8005)
+ {
+ case 0:
+ gSaveBlock2Ptr->frontier.field_CA8 = gSpecialVar_0x8006;
+ break;
+ case 1:
+ gSaveBlock2Ptr->frontier.lvlMode = gSpecialVar_0x8006;
+ break;
+ case 2:
+ gSaveBlock2Ptr->frontier.curChallengeBattleNum = gSpecialVar_0x8006;
+ break;
+ case 3:
+ gSaveBlock2Ptr->frontier.field_CA9_a = gSpecialVar_0x8006;
+ break;
+ case 4:
+ for (i = 0; i < 4; i++)
+ gSaveBlock2Ptr->frontier.selectedPartyMons[i] = gUnknown_0203CEF8[i];
+ break;
+ case 6:
+ gSaveBlock2Ptr->frontier.field_CA9_b = gSpecialVar_0x8006;
+ break;
+ case 7:
+ gSaveBlock2Ptr->frontier.field_D00 |= gUnknown_08611BFC[facility][currSymbol];
+ break;
+ }
+}
+
+static void sub_81A1AD4(void)
+{
+ s32 i;
+
+ sub_81B8558();
+ for (i = 0; i < gSpecialVar_0x8005; i++)
+ gUnknown_0203CEF8[i] = gSaveBlock2Ptr->frontier.selectedPartyMons[i];
+ ReducePlayerPartyToThree();
+}
+
+static void DoSoftReset_(void)
+{
+ DoSoftReset();
+}
+
+static void sub_81A1B28(void)
+{
+ gFacilityTrainers = gBattleFrontierTrainers;
+}
+
+static void sub_81A1B38(void)
+{
+ u8 i;
+
+ for (i = 0; i < 4; i++)
+ {
+ u16 monId = gSaveBlock2Ptr->frontier.selectedPartyMons[i] - 1;
+ if (monId < PARTY_SIZE)
+ gSaveBlock1Ptr->playerParty[gSaveBlock2Ptr->frontier.selectedPartyMons[i] - 1] = gPlayerParty[i];
+ }
+}
+
+static void ShowFacilityResultsWindow(void)
+{
+ if (gSpecialVar_0x8006 > 3)
+ gSpecialVar_0x8006 = 0;
+ switch (gSpecialVar_0x8005)
+ {
+ case FRONTIER_FACILITY_TOWER:
+ ShowTowerResultsWindow(gSpecialVar_0x8006);
+ break;
+ case FRONTIER_FACILITY_DOME:
+ ShowDomeResultsWindow(gSpecialVar_0x8006);
+ break;
+ case FRONTIER_FACILITY_PALACE:
+ ShowPalaceResultsWindow(gSpecialVar_0x8006);
+ break;
+ case FRONTIER_FACILITY_PIKE:
+ ShowPikeResultsWindow();
+ break;
+ case FRONTIER_FACILITY_FACTORY:
+ ShowFactoryResultsWindow(gSpecialVar_0x8006);
+ break;
+ case FRONTIER_FACILITY_ARENA:
+ ShowArenaResultsWindow();
+ break;
+ case FRONTIER_FACILITY_PYRAMID:
+ ShowPyramidResultsWindow();
+ break;
+ case RESULTS_LINK_CONTEST:
+ ShowLinkContestResultsWindow();
+ break;
+ }
+}
+
+static bool8 sub_81A1C24(u32 flags)
+{
+ if (gSaveBlock2Ptr->frontier.field_CDC & flags)
+ return TRUE;
+ else
+ return FALSE;
+}
+
+static void PrintAligned(const u8 *str, s32 y)
+{
+ s32 x = GetStringCenterAlignXOffset(1, str, 224);
+ y = (y * 8) + 1;
+ AddTextPrinterParameterized(gRecordsWindowId, 1, str, x, y, TEXT_SPEED_FF, NULL);
+}
+
+static void PrintHyphens(s32 y)
+{
+ s32 i;
+ u8 text[37];
+
+ for (i = 0; i < 36; i++)
+ text[i] = CHAR_HYPHEN;
+ text[i] = EOS;
+
+ y = (y * 8) + 1;
+ AddTextPrinterParameterized(gRecordsWindowId, 1, text, 4, y, TEXT_SPEED_FF, NULL);
+}
+
+// Battle Tower records.
+static void TowerPrintStreak(const u8 *str, u16 num, u8 x1, u8 x2, u8 y)
+{
+ AddTextPrinterParameterized(gRecordsWindowId, 1, str, x1, y, TEXT_SPEED_FF, NULL);
+ if (num > 9999)
+ num = 9999;
+ ConvertIntToDecimalStringN(gStringVar1, num, STR_CONV_MODE_RIGHT_ALIGN, 4);
+ StringExpandPlaceholders(gStringVar4, gText_WinStreak);
+ AddTextPrinterParameterized(gRecordsWindowId, 1, gStringVar4, x2, y, TEXT_SPEED_FF, NULL);
+}
+
+static void TowerPrintRecordStreak(u8 battleMode, u8 lvlMode, u8 x1, u8 x2, u8 y)
+{
+ u16 num = gSaveBlock2Ptr->frontier.towerRecordWinStreaks[battleMode][lvlMode];
+ TowerPrintStreak(gText_Record, num, x1, x2, y);
+}
+
+static u16 TowerGetWinStreak(u8 battleMode, u8 lvlMode)
+{
+ u16 winStreak = gSaveBlock2Ptr->frontier.towerWinStreaks[battleMode][lvlMode];
+ if (winStreak > 9999)
+ return 9999;
+ else
+ return winStreak;
+}
+
+static void TowerPrintPrevOrCurrentStreak(u8 battleMode, u8 lvlMode, u8 x1, u8 x2, u8 y)
+{
+ bool8 isCurrent;
+ u16 winStreak = TowerGetWinStreak(battleMode, lvlMode);
+ switch (battleMode)
+ {
+ default:
+ case FRONTIER_MODE_SINGLES:
+ if (lvlMode != FRONTIER_LVL_50)
+ isCurrent = sub_81A1C24(2);
+ else
+ isCurrent = sub_81A1C24(1);
+ break;
+ case FRONTIER_MODE_DOUBLES:
+ if (lvlMode != FRONTIER_LVL_50)
+ isCurrent = sub_81A1C24(0x8000);
+ else
+ isCurrent = sub_81A1C24(0x4000);
+ break;
+ case FRONTIER_MODE_MULTIS:
+ if (lvlMode != FRONTIER_LVL_50)
+ isCurrent = sub_81A1C24(0x20000);
+ else
+ isCurrent = sub_81A1C24(0x10000);
+ break;
+ case FRONTIER_MODE_LINK_MULTIS:
+ if (lvlMode != FRONTIER_LVL_50)
+ isCurrent = sub_81A1C24(0x80000);
+ else
+ isCurrent = sub_81A1C24(0x40000);
+ break;
+ }
+
+ if (isCurrent == TRUE)
+ TowerPrintStreak(gText_Current, winStreak, x1, x2, y);
+ else
+ TowerPrintStreak(gText_Prev, winStreak, x1, x2, y);
+}
+
+static void ShowTowerResultsWindow(u8 battleMode)
+{
+ gRecordsWindowId = AddWindow(&gUnknown_08611C74);
+ NewMenuHelpers_DrawStdWindowFrame(gRecordsWindowId, FALSE);
+ FillWindowPixelBuffer(gRecordsWindowId, 0x11);
+ if (battleMode == FRONTIER_MODE_SINGLES)
+ StringExpandPlaceholders(gStringVar4, gText_SingleBattleRoomResults);
+ else if (battleMode == FRONTIER_MODE_DOUBLES)
+ StringExpandPlaceholders(gStringVar4, gText_DoubleBattleRoomResults);
+ else if (battleMode == FRONTIER_MODE_MULTIS)
+ StringExpandPlaceholders(gStringVar4, gText_MultiBattleRoomResults);
+ else
+ StringExpandPlaceholders(gStringVar4, gText_LinkMultiBattleRoomResults);
+
+ PrintAligned(gStringVar4, 2);
+ AddTextPrinterParameterized(gRecordsWindowId, 1, gText_Lv502, 16, 49, TEXT_SPEED_FF, NULL);
+ AddTextPrinterParameterized(gRecordsWindowId, 1, gText_OpenLv, 16, 97, TEXT_SPEED_FF, NULL);
+ PrintHyphens(10);
+ TowerPrintPrevOrCurrentStreak(battleMode, FRONTIER_LVL_50, 72, 132, 49);
+ TowerPrintRecordStreak(battleMode, FRONTIER_LVL_50, 72, 132, 65);
+ TowerPrintPrevOrCurrentStreak(battleMode, FRONTIER_LVL_OPEN, 72, 132, 97);
+ TowerPrintRecordStreak(battleMode, FRONTIER_LVL_OPEN, 72, 132, 113);
+ PutWindowTilemap(gRecordsWindowId);
+ CopyWindowToVram(gRecordsWindowId, 3);
+}
+
+// Battle Dome records.
+static u16 DomeGetWinStreak(u8 battleMode, u8 lvlMode)
+{
+ u16 winStreak = gSaveBlock2Ptr->frontier.domeWinStreaks[battleMode][lvlMode];
+ if (winStreak > 9999)
+ return 9999;
+ else
+ return winStreak;
+}
+
+static void PrintTwoStrings(const u8 *str1, const u8 *str2, u16 num, u8 x1, u8 x2, u8 y)
+{
+ AddTextPrinterParameterized(gRecordsWindowId, 1, str1, x1, y, TEXT_SPEED_FF, NULL);
+ ConvertIntToDecimalStringN(gStringVar1, num, STR_CONV_MODE_RIGHT_ALIGN, 4);
+ StringExpandPlaceholders(gStringVar4, str2);
+ AddTextPrinterParameterized(gRecordsWindowId, 1, gStringVar4, x2, y, TEXT_SPEED_FF, NULL);
+}
+
+static void DomePrintPrevOrCurrentStreak(u8 battleMode, u8 lvlMode, u8 x1, u8 x2, u8 y)
+{
+ bool8 isCurrent;
+ u16 winStreak = DomeGetWinStreak(battleMode, lvlMode);
+ switch (battleMode)
+ {
+ default:
+ case FRONTIER_MODE_SINGLES:
+ if (lvlMode != FRONTIER_LVL_50)
+ isCurrent = sub_81A1C24(8);
+ else
+ isCurrent = sub_81A1C24(4);
+ break;
+ case FRONTIER_MODE_DOUBLES:
+ if (lvlMode != FRONTIER_LVL_50)
+ isCurrent = sub_81A1C24(0x200000);
+ else
+ isCurrent = sub_81A1C24(0x100000);
+ break;
+ }
+
+ if (isCurrent == TRUE)
+ PrintTwoStrings(gText_Current, gText_ClearStreak, winStreak, x1, x2, y);
+ else
+ PrintTwoStrings(gText_Prev, gText_ClearStreak, winStreak, x1, x2, y);
+}
+
+static void ShowDomeResultsWindow(u8 battleMode)
+{
+ gRecordsWindowId = AddWindow(&gUnknown_08611C74);
+ NewMenuHelpers_DrawStdWindowFrame(gRecordsWindowId, FALSE);
+ FillWindowPixelBuffer(gRecordsWindowId, 0x11);
+ if (battleMode == FRONTIER_MODE_SINGLES)
+ StringExpandPlaceholders(gStringVar4, gText_SingleBattleTourneyResults);
+ else
+ StringExpandPlaceholders(gStringVar4, gText_DoubleBattleTourneyResults);
+
+ PrintAligned(gStringVar4, 0);
+ AddTextPrinterParameterized(gRecordsWindowId, 1, gText_Lv502, 8, 33, TEXT_SPEED_FF, NULL);
+ AddTextPrinterParameterized(gRecordsWindowId, 1, gText_OpenLv, 8, 97, TEXT_SPEED_FF, NULL);
+ PrintHyphens(10);
+ DomePrintPrevOrCurrentStreak(battleMode, FRONTIER_LVL_50, 64, 121, 33);
+ PrintTwoStrings(gText_Record, gText_ClearStreak, gSaveBlock2Ptr->frontier.domeRecordWinStreaks[battleMode][FRONTIER_LVL_50], 64, 121, 49);
+ PrintTwoStrings(gText_Total, gText_Championships, gSaveBlock2Ptr->frontier.domeTotalChampionships[battleMode][FRONTIER_LVL_50], 64, 112, 65);
+ DomePrintPrevOrCurrentStreak(battleMode, FRONTIER_LVL_OPEN, 64, 121, 97);
+ PrintTwoStrings(gText_Record, gText_ClearStreak, gSaveBlock2Ptr->frontier.domeRecordWinStreaks[battleMode][FRONTIER_LVL_OPEN], 64, 121, 113);
+ PrintTwoStrings(gText_Total, gText_Championships, gSaveBlock2Ptr->frontier.domeTotalChampionships[battleMode][FRONTIER_LVL_OPEN], 64, 112, 129);
+ PutWindowTilemap(gRecordsWindowId);
+ CopyWindowToVram(gRecordsWindowId, 3);
+}
+
+// Battle Palace records.
+static void PalacePrintStreak(const u8 *str, u16 num, u8 x1, u8 x2, u8 y)
+{
+ AddTextPrinterParameterized(gRecordsWindowId, 1, str, x1, y, TEXT_SPEED_FF, NULL);
+ if (num > 9999)
+ num = 9999;
+ ConvertIntToDecimalStringN(gStringVar1, num, STR_CONV_MODE_RIGHT_ALIGN, 4);
+ StringExpandPlaceholders(gStringVar4, gText_WinStreak);
+ AddTextPrinterParameterized(gRecordsWindowId, 1, gStringVar4, x2, y, TEXT_SPEED_FF, NULL);
+}
+
+static void PalacePrintRecordStreak(u8 battleMode, u8 lvlMode, u8 x1, u8 x2, u8 y)
+{
+ u16 num = gSaveBlock2Ptr->frontier.palaceRecordWinStreaks[battleMode][lvlMode];
+ PalacePrintStreak(gText_Record, num, x1, x2, y);
+}
+
+static u16 PalaceGetWinStreak(u8 battleMode, u8 lvlMode)
+{
+ u16 winStreak = gSaveBlock2Ptr->frontier.palaceWinStreaks[battleMode][lvlMode];
+ if (winStreak > 9999)
+ return 9999;
+ else
+ return winStreak;
+}
+
+static void PalacePrintPrevOrCurrentStreak(u8 battleMode, u8 lvlMode, u8 x1, u8 x2, u8 y)
+{
+ bool8 isCurrent;
+ u16 winStreak = PalaceGetWinStreak(battleMode, lvlMode);
+ switch (battleMode)
+ {
+ default:
+ case FRONTIER_MODE_SINGLES:
+ if (lvlMode != FRONTIER_LVL_50)
+ isCurrent = sub_81A1C24(0x20);
+ else
+ isCurrent = sub_81A1C24(0x10);
+ break;
+ case FRONTIER_MODE_DOUBLES:
+ if (lvlMode != FRONTIER_LVL_50)
+ isCurrent = sub_81A1C24(0x800000);
+ else
+ isCurrent = sub_81A1C24(0x400000);
+ }
+
+ if (isCurrent == TRUE)
+ PalacePrintStreak(gText_Current, winStreak, x1, x2, y);
+ else
+ PalacePrintStreak(gText_Prev, winStreak, x1, x2, y);
+}
+
+static void ShowPalaceResultsWindow(u8 battleMode)
+{
+ gRecordsWindowId = AddWindow(&gUnknown_08611C74);
+ NewMenuHelpers_DrawStdWindowFrame(gRecordsWindowId, FALSE);
+ FillWindowPixelBuffer(gRecordsWindowId, 0x11);
+ if (battleMode == FRONTIER_MODE_SINGLES)
+ StringExpandPlaceholders(gStringVar4, gText_SingleBattleHallResults);
+ else
+ StringExpandPlaceholders(gStringVar4, gText_DoubleBattleHallResults);
+
+ PrintAligned(gStringVar4, 2);
+ AddTextPrinterParameterized(gRecordsWindowId, 1, gText_Lv502, 16, 49, TEXT_SPEED_FF, NULL);
+ AddTextPrinterParameterized(gRecordsWindowId, 1, gText_OpenLv, 16, 97, TEXT_SPEED_FF, NULL);
+ PrintHyphens(10);
+ PalacePrintPrevOrCurrentStreak(battleMode, FRONTIER_LVL_50, 72, 131, 49);
+ PalacePrintRecordStreak(battleMode, FRONTIER_LVL_50, 72, 131, 65);
+ PalacePrintPrevOrCurrentStreak(battleMode, FRONTIER_LVL_OPEN, 72, 131, 97);
+ PalacePrintRecordStreak(battleMode, FRONTIER_LVL_OPEN, 72, 131, 113);
+ PutWindowTilemap(gRecordsWindowId);
+ CopyWindowToVram(gRecordsWindowId, 3);
+}
+
+// Battle Pike records.
+static u16 PikeGetWinStreak(u8 lvlMode)
+{
+ u16 winStreak = gSaveBlock2Ptr->frontier.pikeWinStreaks[lvlMode];
+ if (winStreak > 9999)
+ return 9999;
+ else
+ return winStreak;
+}
+
+static void PikePrintCleared(const u8 *str1, const u8 *str2, u16 num, u8 x1, u8 x2, u8 y)
+{
+ AddTextPrinterParameterized(gRecordsWindowId, 1, str1, x1, y, TEXT_SPEED_FF, NULL);
+ ConvertIntToDecimalStringN(gStringVar1, num, STR_CONV_MODE_RIGHT_ALIGN, 4);
+ StringExpandPlaceholders(gStringVar4, str2);
+ AddTextPrinterParameterized(gRecordsWindowId, 1, gStringVar4, x2, y, TEXT_SPEED_FF, NULL);
+}
+
+static void PikePrintPrevOrCurrentStreak(u8 lvlMode, u8 x1, u8 x2, u8 y)
+{
+ bool8 isCurrent;
+ u16 winStreak = PikeGetWinStreak(lvlMode);
+
+ if (lvlMode != FRONTIER_LVL_50)
+ isCurrent = sub_81A1C24(0x800);
+ else
+ isCurrent = sub_81A1C24(0x400);
+
+ if (isCurrent == TRUE)
+ PrintTwoStrings(gText_Current, gText_RoomsCleared, winStreak, x1, x2, y);
+ else
+ PrintTwoStrings(gText_Prev, gText_RoomsCleared, winStreak, x1, x2, y);
+}
+
+static void ShowPikeResultsWindow(void)
+{
+ gRecordsWindowId = AddWindow(&gUnknown_08611C74);
+ NewMenuHelpers_DrawStdWindowFrame(gRecordsWindowId, FALSE);
+ FillWindowPixelBuffer(gRecordsWindowId, 0x11);
+ StringExpandPlaceholders(gStringVar4, gText_BattleChoiceResults);
+ PrintAligned(gStringVar4, 0);
+ AddTextPrinterParameterized(gRecordsWindowId, 1, gText_Lv502, 8, 33, TEXT_SPEED_FF, NULL);
+ AddTextPrinterParameterized(gRecordsWindowId, 1, gText_OpenLv, 8, 97, TEXT_SPEED_FF, NULL);
+ PrintHyphens(10);
+ PikePrintPrevOrCurrentStreak(FRONTIER_LVL_50, 64, 114, 33);
+ PikePrintCleared(gText_Record, gText_RoomsCleared, gSaveBlock2Ptr->frontier.pikeRecordStreaks[FRONTIER_LVL_50], 64, 114, 49);
+ PikePrintCleared(gText_Total, gText_TimesCleared, gSaveBlock2Ptr->frontier.pikeTotalStreaks[FRONTIER_LVL_50], 64, 114, 65);
+ PikePrintPrevOrCurrentStreak(FRONTIER_LVL_OPEN, 64, 114, 97);
+ PikePrintCleared(gText_Record, gText_RoomsCleared, gSaveBlock2Ptr->frontier.pikeRecordStreaks[FRONTIER_LVL_OPEN], 64, 114, 113);
+ PikePrintCleared(gText_Total, gText_TimesCleared, gSaveBlock2Ptr->frontier.pikeTotalStreaks[FRONTIER_LVL_OPEN], 64, 114, 129);
+ PutWindowTilemap(gRecordsWindowId);
+ CopyWindowToVram(gRecordsWindowId, 3);
+}
+
+// Battle Arena records.
+static void ArenaPrintStreak(const u8 *str, u16 num, u8 x1, u8 x2, u8 y)
+{
+ AddTextPrinterParameterized(gRecordsWindowId, 1, str, x1, y, TEXT_SPEED_FF, NULL);
+ if (num > 9999)
+ num = 9999;
+ ConvertIntToDecimalStringN(gStringVar1, num, STR_CONV_MODE_RIGHT_ALIGN, 4);
+ StringExpandPlaceholders(gStringVar4, gText_KOsInARow);
+ AddTextPrinterParameterized(gRecordsWindowId, 1, gStringVar4, x2, y, TEXT_SPEED_FF, NULL);
+}
+
+static void ArenaPrintRecordStreak(u8 lvlMode, u8 x1, u8 x2, u8 y)
+{
+ u16 num = gSaveBlock2Ptr->frontier.arenaRecordStreaks[lvlMode];
+ ArenaPrintStreak(gText_Record, num, x1, x2, y);
+}
+
+static u16 ArenaGetWinStreak(u8 lvlMode)
+{
+ u16 winStreak = gSaveBlock2Ptr->frontier.arenaWinStreaks[lvlMode];
+ if (winStreak > 9999)
+ return 9999;
+ else
+ return winStreak;
+}
+
+static void ArenaPrintPrevOrCurrentStreak(u8 lvlMode, u8 x1, u8 x2, u8 y)
+{
+ bool8 isCurrent;
+ u16 winStreak = ArenaGetWinStreak(lvlMode);
+
+ if (lvlMode != FRONTIER_LVL_50)
+ isCurrent = sub_81A1C24(0x80);
+ else
+ isCurrent = sub_81A1C24(0x40);
+
+ if (isCurrent == TRUE)
+ ArenaPrintStreak(gText_Current, winStreak, x1, x2, y);
+ else
+ ArenaPrintStreak(gText_Prev, winStreak, x1, x2, y);
+}
+
+static void ShowArenaResultsWindow(void)
+{
+ gRecordsWindowId = AddWindow(&gUnknown_08611C74);
+ NewMenuHelpers_DrawStdWindowFrame(gRecordsWindowId, FALSE);
+ FillWindowPixelBuffer(gRecordsWindowId, 0x11);
+ PrintHyphens(10);
+ StringExpandPlaceholders(gStringVar4, gText_SetKOTourneyResults);
+ PrintAligned(gStringVar4, 2);
+ AddTextPrinterParameterized(gRecordsWindowId, 1, gText_Lv502, 16, 49, TEXT_SPEED_FF, NULL);
+ AddTextPrinterParameterized(gRecordsWindowId, 1, gText_OpenLv, 16, 97, TEXT_SPEED_FF, NULL);
+ ArenaPrintPrevOrCurrentStreak(FRONTIER_LVL_50, 72, 126, 49);
+ ArenaPrintRecordStreak(FRONTIER_LVL_50, 72, 126, 65);
+ ArenaPrintPrevOrCurrentStreak(FRONTIER_LVL_OPEN, 72, 126, 97);
+ ArenaPrintRecordStreak(FRONTIER_LVL_OPEN, 72, 126, 113);
+ PutWindowTilemap(gRecordsWindowId);
+ CopyWindowToVram(gRecordsWindowId, 3);
+}
+
+// Battle Factory records.
+static void FactoryPrintStreak(const u8 *str, u16 num1, u16 num2, u8 x1, u8 x2, u8 x3, u8 y)
+{
+ AddTextPrinterParameterized(gRecordsWindowId, 1, str, x1, y, TEXT_SPEED_FF, NULL);
+ if (num1 > 9999)
+ num1 = 9999;
+ ConvertIntToDecimalStringN(gStringVar1, num1, STR_CONV_MODE_RIGHT_ALIGN, 4);
+ StringExpandPlaceholders(gStringVar4, gText_WinStreak);
+ AddTextPrinterParameterized(gRecordsWindowId, 1, gStringVar4, x2, y, TEXT_SPEED_FF, NULL);
+
+ ConvertIntToDecimalStringN(gStringVar1, num2, STR_CONV_MODE_RIGHT_ALIGN, 4);
+ StringExpandPlaceholders(gStringVar4, gText_TimesVar1);
+ AddTextPrinterParameterized(gRecordsWindowId, 1, gStringVar4, x3, y, TEXT_SPEED_FF, NULL);
+}
+
+static void FactoryPrintRecordStreak(u8 battleMode, u8 lvlMode, u8 x1, u8 x2, u8 x3, u8 y)
+{
+ u16 num1 = gSaveBlock2Ptr->frontier.factoryRecordWinStreaks[battleMode][lvlMode];
+ u16 num2 = gSaveBlock2Ptr->frontier.factoryRecordRentsCount[battleMode][lvlMode];
+ FactoryPrintStreak(gText_Record, num1, num2, x1, x2, x3, y);
+}
+
+static u16 FactoryGetWinStreak(u8 battleMode, u8 lvlMode)
+{
+ u16 winStreak = gSaveBlock2Ptr->frontier.factoryWinStreaks[battleMode][lvlMode];
+ if (winStreak > 9999)
+ return 9999;
+ else
+ return winStreak;
+}
+
+static u16 FactoryGetRentsCount(u8 battleMode, u8 lvlMode)
+{
+ u16 rents = gSaveBlock2Ptr->frontier.factoryRentsCount[battleMode][lvlMode];
+ if (rents > 9999)
+ return 9999;
+ else
+ return rents;
+}
+
+static void FactoryPrintPrevOrCurrentStreak(u8 battleMode, u8 lvlMode, u8 x1, u8 x2, u8 x3, u8 y)
+{
+ bool8 isCurrent;
+ u16 winStreak = FactoryGetWinStreak(battleMode, lvlMode);
+ u16 rents = FactoryGetRentsCount(battleMode, lvlMode);
+ switch (battleMode)
+ {
+ default:
+ case FRONTIER_MODE_SINGLES:
+ if (lvlMode != FRONTIER_LVL_50)
+ isCurrent = sub_81A1C24(0x200);
+ else
+ isCurrent = sub_81A1C24(0x100);
+ break;
+ case FRONTIER_MODE_DOUBLES:
+ if (lvlMode != FRONTIER_LVL_50)
+ isCurrent = sub_81A1C24(0x2000000);
+ else
+ isCurrent = sub_81A1C24(0x1000000);
+ break;
+ }
+
+ if (isCurrent == TRUE)
+ FactoryPrintStreak(gText_Current, winStreak, rents, x1, x2, x3, y);
+ else
+ FactoryPrintStreak(gText_Prev, winStreak, rents, x1, x2, x3, y);
+}
+
+static void ShowFactoryResultsWindow(u8 battleMode)
+{
+ gRecordsWindowId = AddWindow(&gUnknown_08611C74);
+ NewMenuHelpers_DrawStdWindowFrame(gRecordsWindowId, FALSE);
+ FillWindowPixelBuffer(gRecordsWindowId, 0x11);
+ if (battleMode == FRONTIER_MODE_SINGLES)
+ StringExpandPlaceholders(gStringVar4, gText_BattleSwapSingleResults);
+ else
+ StringExpandPlaceholders(gStringVar4, gText_BattleSwapDoubleResults);
+
+ PrintAligned(gStringVar4, 0);
+ AddTextPrinterParameterized(gRecordsWindowId, 1, gText_Lv502, 8, 33, TEXT_SPEED_FF, NULL);
+ AddTextPrinterParameterized(gRecordsWindowId, 1, gText_RentalSwap, 152, 33, TEXT_SPEED_FF, NULL);
+ AddTextPrinterParameterized(gRecordsWindowId, 1, gText_OpenLv, 8, 97, TEXT_SPEED_FF, NULL);
+ PrintHyphens(10);
+ FactoryPrintPrevOrCurrentStreak(battleMode, FRONTIER_LVL_50, 8, 64, 158, 49);
+ FactoryPrintRecordStreak(battleMode, FRONTIER_LVL_50, 8, 64, 158, 65);
+ FactoryPrintPrevOrCurrentStreak(battleMode, FRONTIER_LVL_OPEN, 8, 64, 158, 113);
+ FactoryPrintRecordStreak(battleMode, FRONTIER_LVL_OPEN, 8, 64, 158, 129);
+ PutWindowTilemap(gRecordsWindowId);
+ CopyWindowToVram(gRecordsWindowId, 3);
+}
+
+// Battle Pyramid records.
+static void PyramidPrintStreak(const u8 *str, u16 num, u8 x1, u8 x2, u8 y)
+{
+ AddTextPrinterParameterized(gRecordsWindowId, 1, str, x1, y, TEXT_SPEED_FF, NULL);
+ if (num > 9999)
+ num = 9999;
+ ConvertIntToDecimalStringN(gStringVar1, num, STR_CONV_MODE_RIGHT_ALIGN, 4);
+ StringExpandPlaceholders(gStringVar4, gText_FloorsCleared);
+ AddTextPrinterParameterized(gRecordsWindowId, 1, gStringVar4, x2, y, TEXT_SPEED_FF, NULL);
+}
+
+static void PyramidPrintRecordStreak(u8 lvlMode, u8 x1, u8 x2, u8 y)
+{
+ u16 num = gSaveBlock2Ptr->frontier.pyramidRecordStreaks[lvlMode];
+ PyramidPrintStreak(gText_Record, num, x1, x2, y);
+}
+
+static u16 PyramidGetWinStreak(u8 lvlMode)
+{
+ u16 winStreak = gSaveBlock2Ptr->frontier.pyramidWinStreaks[lvlMode];
+ if (winStreak > 9999)
+ return 9999;
+ else
+ return winStreak;
+}
+
+static void PyramidPrintPrevOrCurrentStreak(u8 lvlMode, u8 x1, u8 x2, u8 y)
+{
+ bool8 isCurrent;
+ u16 winStreak = PyramidGetWinStreak(lvlMode);
+
+ if (lvlMode != FRONTIER_LVL_50)
+ isCurrent = sub_81A1C24(0x2000);
+ else
+ isCurrent = sub_81A1C24(0x1000);
+
+ if (isCurrent == TRUE)
+ PyramidPrintStreak(gText_Current, winStreak, x1, x2, y);
+ else
+ PyramidPrintStreak(gText_Prev, winStreak, x1, x2, y);
+}
+
+static void ShowPyramidResultsWindow(void)
+{
+ gRecordsWindowId = AddWindow(&gUnknown_08611C74);
+ NewMenuHelpers_DrawStdWindowFrame(gRecordsWindowId, FALSE);
+ FillWindowPixelBuffer(gRecordsWindowId, 0x11);
+ StringExpandPlaceholders(gStringVar4, gText_BattleQuestResults);
+ PrintAligned(gStringVar4, 2);
+ AddTextPrinterParameterized(gRecordsWindowId, 1, gText_Lv502, 8, 49, TEXT_SPEED_FF, NULL);
+ AddTextPrinterParameterized(gRecordsWindowId, 1, gText_OpenLv, 8, 97, TEXT_SPEED_FF, NULL);
+ PrintHyphens(10);
+ PyramidPrintPrevOrCurrentStreak(FRONTIER_LVL_50, 64, 111, 49);
+ PyramidPrintRecordStreak(FRONTIER_LVL_50, 64, 111, 65);
+ PyramidPrintPrevOrCurrentStreak(FRONTIER_LVL_OPEN, 64, 111, 97);
+ PyramidPrintRecordStreak(FRONTIER_LVL_OPEN, 64, 111, 113);
+ PutWindowTilemap(gRecordsWindowId);
+ CopyWindowToVram(gRecordsWindowId, 3);
+}
+
+// Link contest records. Why is it in this file?
+static void ShowLinkContestResultsWindow(void)
+{
+ const u8 *str;
+ s32 i, j;
+ s32 x;
+
+ gRecordsWindowId = AddWindow(&gUnknown_08611C7C);
+ NewMenuHelpers_DrawStdWindowFrame(gRecordsWindowId, FALSE);
+ FillWindowPixelBuffer(gRecordsWindowId, 0x11);
+
+ StringExpandPlaceholders(gStringVar4, gText_LinkContestResults);
+ x = GetStringCenterAlignXOffset(1, gStringVar4, 208);
+ AddTextPrinterParameterized(gRecordsWindowId, 1, gStringVar4, x, 1, TEXT_SPEED_FF, NULL);
+
+ str = gText_1st;
+ x = GetStringRightAlignXOffset(1, str, 38) + 50;
+ AddTextPrinterParameterized(gRecordsWindowId, 1, str, x, 25, TEXT_SPEED_FF, NULL);
+
+ str = gText_2nd;
+ x = GetStringRightAlignXOffset(1, str, 38) + 88;
+ AddTextPrinterParameterized(gRecordsWindowId, 1, str, x, 25, TEXT_SPEED_FF, NULL);
+
+ str = gText_3rd;
+ x = GetStringRightAlignXOffset(1, str, 38) + 126;
+ AddTextPrinterParameterized(gRecordsWindowId, 1, str, x, 25, TEXT_SPEED_FF, NULL);
+
+ str = gText_4th;
+ x = GetStringRightAlignXOffset(1, str, 38) + 164;
+ AddTextPrinterParameterized(gRecordsWindowId, 1, str, x, 25, TEXT_SPEED_FF, NULL);
+
+ x = 6;
+ AddTextPrinterParameterized(gRecordsWindowId, 1, gText_Cool, x, 41, TEXT_SPEED_FF, NULL);
+ AddTextPrinterParameterized(gRecordsWindowId, 1, gText_Beauty, x, 57, TEXT_SPEED_FF, NULL);
+ AddTextPrinterParameterized(gRecordsWindowId, 1, gText_Cute, x, 73, TEXT_SPEED_FF, NULL);
+ AddTextPrinterParameterized(gRecordsWindowId, 1, gText_Smart, x, 89, TEXT_SPEED_FF, NULL);
+ AddTextPrinterParameterized(gRecordsWindowId, 1, gText_Tough, x, 105, TEXT_SPEED_FF, NULL);
+
+ for (i = 0; i < 5; i++)
+ {
+ for (j = 0; j < 4; j++)
+ {
+ ConvertIntToDecimalStringN(gStringVar4, gSaveBlock2Ptr->contestLinkResults[i][j], STR_CONV_MODE_RIGHT_ALIGN, 4);
+ AddTextPrinterParameterized(gRecordsWindowId, 1, gStringVar4, (j * 38) + 64, (i * 16) + 41, TEXT_SPEED_FF, NULL);
+ }
+ }
+
+ PutWindowTilemap(gRecordsWindowId);
+ CopyWindowToVram(gRecordsWindowId, 3);
+}
+
+static void sub_81A31FC(void)
+{
+ u8 text[32];
+ s32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
+ s32 facility = VarGet(VAR_FRONTIER_FACILITY);
+ s32 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE);
+
+ switch (facility)
+ {
+ case FRONTIER_FACILITY_TOWER:
+ if (gSaveBlock2Ptr->frontier.towerWinStreaks[battleMode][lvlMode] > gSaveBlock2Ptr->frontier.towerRecordWinStreaks[battleMode][lvlMode])
+ {
+ gSaveBlock2Ptr->frontier.towerRecordWinStreaks[battleMode][lvlMode] = gSaveBlock2Ptr->frontier.towerWinStreaks[battleMode][lvlMode];
+ if (battleMode == FRONTIER_MODE_LINK_MULTIS)
+ {
+ StringCopy(text, gLinkPlayers[gBattleScripting.multiplayerId ^ 1].name);
+ StripExtCtrlCodes(text);
+ StringCopy(gSaveBlock2Ptr->frontier.field_EE1[lvlMode], text);
+ SetTrainerId(gLinkPlayers[gBattleScripting.multiplayerId ^ 1].trainerId, gSaveBlock2Ptr->frontier.field_EF1[lvlMode]);
+ }
+ if (gSaveBlock2Ptr->frontier.towerWinStreaks[battleMode][lvlMode] > 1
+ && sub_80EE818())
+ {
+ switch (battleMode)
+ {
+ case FRONTIER_MODE_SINGLES:
+ sub_80EE8C8(gSaveBlock2Ptr->frontier.towerWinStreaks[battleMode][lvlMode], 1);
+ break;
+ case FRONTIER_MODE_DOUBLES:
+ sub_80EE8C8(gSaveBlock2Ptr->frontier.towerWinStreaks[battleMode][lvlMode], 2);
+ break;
+ case FRONTIER_MODE_MULTIS:
+ sub_80EE8C8(gSaveBlock2Ptr->frontier.towerWinStreaks[battleMode][lvlMode], 3);
+ break;
+ case FRONTIER_MODE_LINK_MULTIS:
+ sub_80EE8C8(gSaveBlock2Ptr->frontier.towerWinStreaks[battleMode][lvlMode], 4);
+ break;
+ }
+ }
+ }
+ break;
+ case FRONTIER_FACILITY_DOME:
+ if (gSaveBlock2Ptr->frontier.domeWinStreaks[battleMode][lvlMode] > gSaveBlock2Ptr->frontier.domeRecordWinStreaks[battleMode][lvlMode])
+ {
+ gSaveBlock2Ptr->frontier.domeRecordWinStreaks[battleMode][lvlMode] = gSaveBlock2Ptr->frontier.domeWinStreaks[battleMode][lvlMode];
+ if (gSaveBlock2Ptr->frontier.domeWinStreaks[battleMode][lvlMode] > 1
+ && sub_80EE818())
+ {
+ if (battleMode == FRONTIER_MODE_SINGLES)
+ sub_80EE8C8(gSaveBlock2Ptr->frontier.domeWinStreaks[battleMode][lvlMode], 5);
+ else
+ sub_80EE8C8(gSaveBlock2Ptr->frontier.domeWinStreaks[battleMode][lvlMode], 6);
+ }
+ }
+ break;
+ case FRONTIER_FACILITY_PALACE:
+ if (gSaveBlock2Ptr->frontier.palaceWinStreaks[battleMode][lvlMode] > gSaveBlock2Ptr->frontier.palaceRecordWinStreaks[battleMode][lvlMode])
+ {
+ gSaveBlock2Ptr->frontier.palaceRecordWinStreaks[battleMode][lvlMode] = gSaveBlock2Ptr->frontier.palaceWinStreaks[battleMode][lvlMode];
+ if (gSaveBlock2Ptr->frontier.palaceWinStreaks[battleMode][lvlMode] > 1
+ && sub_80EE818())
+ {
+ if (battleMode == FRONTIER_MODE_SINGLES)
+ sub_80EE8C8(gSaveBlock2Ptr->frontier.palaceWinStreaks[battleMode][lvlMode], 11);
+ else
+ sub_80EE8C8(gSaveBlock2Ptr->frontier.palaceWinStreaks[battleMode][lvlMode], 12);
+ }
+ }
+ break;
+ case FRONTIER_FACILITY_ARENA:
+ if (gSaveBlock2Ptr->frontier.arenaWinStreaks[lvlMode] > gSaveBlock2Ptr->frontier.arenaRecordStreaks[lvlMode])
+ {
+ gSaveBlock2Ptr->frontier.arenaRecordStreaks[lvlMode] = gSaveBlock2Ptr->frontier.arenaWinStreaks[lvlMode];
+ if (gSaveBlock2Ptr->frontier.arenaWinStreaks[lvlMode] > 1
+ && sub_80EE818())
+ {
+ sub_80EE8C8(gSaveBlock2Ptr->frontier.arenaWinStreaks[lvlMode], 10);
+ }
+ }
+ break;
+ case FRONTIER_FACILITY_FACTORY:
+ if (gSaveBlock2Ptr->frontier.factoryWinStreaks[battleMode][lvlMode] > gSaveBlock2Ptr->frontier.factoryRecordWinStreaks[battleMode][lvlMode])
+ {
+ gSaveBlock2Ptr->frontier.factoryRecordWinStreaks[battleMode][lvlMode] = gSaveBlock2Ptr->frontier.factoryWinStreaks[battleMode][lvlMode];
+ gSaveBlock2Ptr->frontier.factoryRecordRentsCount[battleMode][lvlMode] = gSaveBlock2Ptr->frontier.factoryRentsCount[battleMode][lvlMode];
+ if (gSaveBlock2Ptr->frontier.factoryWinStreaks[battleMode][lvlMode] > 1
+ && sub_80EE818())
+ {
+ if (battleMode == FRONTIER_MODE_SINGLES)
+ sub_80EE8C8(gSaveBlock2Ptr->frontier.factoryWinStreaks[battleMode][lvlMode], 7);
+ else
+ sub_80EE8C8(gSaveBlock2Ptr->frontier.factoryWinStreaks[battleMode][lvlMode], 8);
+ }
+ }
+ break;
+ case FRONTIER_FACILITY_PIKE:
+ if (gSaveBlock2Ptr->frontier.pikeWinStreaks[lvlMode] > gSaveBlock2Ptr->frontier.pikeRecordStreaks[lvlMode])
+ {
+ gSaveBlock2Ptr->frontier.pikeRecordStreaks[lvlMode] = gSaveBlock2Ptr->frontier.pikeWinStreaks[lvlMode];
+ if (gSaveBlock2Ptr->frontier.pikeWinStreaks[lvlMode] > 1
+ && sub_80EE818())
+ {
+ sub_80EE8C8(gSaveBlock2Ptr->frontier.pikeWinStreaks[lvlMode], 9);
+ }
+ }
+ break;
+ case FRONTIER_FACILITY_PYRAMID:
+ if (gSaveBlock2Ptr->frontier.pyramidWinStreaks[lvlMode] > gSaveBlock2Ptr->frontier.pyramidRecordStreaks[lvlMode])
+ {
+ gSaveBlock2Ptr->frontier.pyramidRecordStreaks[lvlMode] = gSaveBlock2Ptr->frontier.pyramidWinStreaks[lvlMode];
+ if (gSaveBlock2Ptr->frontier.pyramidWinStreaks[lvlMode] > 1
+ && sub_80EE818())
+ {
+ sub_80EE8C8(gSaveBlock2Ptr->frontier.pyramidWinStreaks[lvlMode], 13);
+ }
+ }
+ break;
+ }
+}
+
+static void sub_81A35EC(void)
+{
+ VarGet(VAR_FRONTIER_FACILITY); // Unused return value.
+ gSpecialVar_Result = sub_81A3610();
+}
+
+u8 sub_81A3610(void)
+{
+ s32 ret = 0;
+ s32 facility = VarGet(VAR_FRONTIER_FACILITY);
+ s32 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE);
+ u16 val = GetCurrentFacilityWinStreak();
+ s32 r5 = val + gUnknown_08611550[facility][3];
+ s32 symbolsCount;
+
+ if (battleMode != FRONTIER_MODE_SINGLES)
+ return 0;
+
+ symbolsCount = GetPlayerSymbolCountForFacility(facility);
+ switch (symbolsCount)
+ {
+ case 0:
+ case 1:
+ if (r5 == gUnknown_08611550[facility][symbolsCount])
+ ret = symbolsCount + 1;
+ break;
+ case 2:
+ default:
+ if (r5 == gUnknown_08611550[facility][0])
+ ret = 3;
+ else if (r5 == gUnknown_08611550[facility][1])
+ ret = 4;
+ else if (r5 > gUnknown_08611550[facility][1] && (r5 - gUnknown_08611550[facility][1]) % gUnknown_08611550[facility][2] == 0)
+ ret = 4;
+ break;
+ }
+
+ return ret;
+}
+
+void CopyFrontierTrainerText(u8 whichText, u16 trainerId)
+{
+ switch (whichText)
+ {
+ case FRONTIER_BEFORE_TEXT:
+ if (trainerId == TRAINER_EREADER)
+ FrontierSpeechToString(gSaveBlock2Ptr->frontier.ereaderTrainer.greeting);
+ else if (trainerId == TRAINER_FRONTIER_BRAIN)
+ CopyFrontierBrainText(FALSE);
+ else if (trainerId < TRAINER_RECORD_MIXING_FRIEND)
+ FrontierSpeechToString(gFacilityTrainers[trainerId].speechBefore);
+ else if (trainerId < TRAINER_RECORD_MIXING_APPRENTICE)
+ FrontierSpeechToString(gSaveBlock2Ptr->frontier.towerRecords[trainerId - TRAINER_RECORD_MIXING_FRIEND].greeting);
+ else
+ CopyFriendsApprenticeChallengeText(trainerId - TRAINER_RECORD_MIXING_APPRENTICE);
+ break;
+ case FRONTIER_PLAYER_LOST_TEXT:
+ if (trainerId == TRAINER_EREADER)
+ {
+ FrontierSpeechToString(gSaveBlock2Ptr->frontier.ereaderTrainer.farewellPlayerLost);
+ }
+ else if (trainerId == TRAINER_FRONTIER_BRAIN)
+ {
+ CopyFrontierBrainText(FALSE);
+ }
+ else if (trainerId < TRAINER_RECORD_MIXING_FRIEND)
+ {
+ FrontierSpeechToString(gFacilityTrainers[trainerId].speechWin);
+ }
+ else if (trainerId < TRAINER_RECORD_MIXING_APPRENTICE)
+ {
+ if (gBattleTypeFlags & BATTLE_TYPE_RECORDED)
+ FrontierSpeechToString(GetRecordedBattleEasyChatSpeech());
+ else
+ FrontierSpeechToString(gSaveBlock2Ptr->frontier.towerRecords[trainerId - TRAINER_RECORD_MIXING_FRIEND].speechWon);
+ }
+ else
+ {
+ if (gBattleTypeFlags & BATTLE_TYPE_RECORDED)
+ FrontierSpeechToString(GetRecordedBattleEasyChatSpeech());
+ else
+ FrontierSpeechToString(gSaveBlock2Ptr->apprentices[trainerId - TRAINER_RECORD_MIXING_APPRENTICE].easyChatWords);
+ }
+ break;
+ case FRONTIER_PLAYER_WON_TEXT:
+ if (trainerId == TRAINER_EREADER)
+ {
+ FrontierSpeechToString(gSaveBlock2Ptr->frontier.ereaderTrainer.farewellPlayerWon);
+ }
+ else if (trainerId == TRAINER_FRONTIER_BRAIN)
+ {
+ CopyFrontierBrainText(TRUE);
+ }
+ else if (trainerId < TRAINER_RECORD_MIXING_FRIEND)
+ {
+ FrontierSpeechToString(gFacilityTrainers[trainerId].speechLose);
+ }
+ else if (trainerId < TRAINER_RECORD_MIXING_APPRENTICE)
+ {
+ if (gBattleTypeFlags & BATTLE_TYPE_RECORDED)
+ FrontierSpeechToString(GetRecordedBattleEasyChatSpeech());
+ else
+ FrontierSpeechToString(gSaveBlock2Ptr->frontier.towerRecords[trainerId - TRAINER_RECORD_MIXING_FRIEND].speechLost);
+ }
+ else
+ {
+ if (gBattleTypeFlags & BATTLE_TYPE_RECORDED)
+ {
+ trainerId = GetRecordedBattleApprenticeId();
+ FrontierSpeechToString(gApprentices[trainerId].easyChatWords);
+ }
+ else
+ {
+ trainerId = gSaveBlock2Ptr->apprentices[trainerId - TRAINER_RECORD_MIXING_APPRENTICE].id;
+ FrontierSpeechToString(gApprentices[trainerId].easyChatWords);
+ }
+ }
+ break;
+ }
+}
+
+void sub_81A3908(void)
+{
+ s32 battleMode, lvlMode;
+
+ gSaveBlock2Ptr->frontier.field_CDC = 0;
+ for (battleMode = 0; battleMode < 4; battleMode++)
+ {
+ for (lvlMode = 0; lvlMode < 2; lvlMode++)
+ {
+ gSaveBlock2Ptr->frontier.towerWinStreaks[battleMode][lvlMode] = 0;
+ if (battleMode < FRONTIER_MODE_MULTIS)
+ {
+ gSaveBlock2Ptr->frontier.domeWinStreaks[battleMode][lvlMode] = 0;
+ gSaveBlock2Ptr->frontier.palaceWinStreaks[battleMode][lvlMode] = 0;
+ gSaveBlock2Ptr->frontier.factoryWinStreaks[battleMode][lvlMode] = 0;
+ }
+ if (battleMode == FRONTIER_MODE_SINGLES)
+ {
+ gSaveBlock2Ptr->frontier.arenaWinStreaks[lvlMode] = 0;
+ gSaveBlock2Ptr->frontier.pikeWinStreaks[lvlMode] = 0;
+ gSaveBlock2Ptr->frontier.pyramidWinStreaks[lvlMode] = 0;
+ }
+ }
+ }
+ if (gSaveBlock2Ptr->frontier.field_CA8 != 0)
+ gSaveBlock2Ptr->frontier.field_CA8 = 1;
+}
+
+u32 GetCurrentFacilityWinStreak(void)
+{
+ s32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
+ s32 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE);
+ s32 facility = VarGet(VAR_FRONTIER_FACILITY);
+
+ switch (facility)
+ {
+ case FRONTIER_FACILITY_TOWER:
+ return gSaveBlock2Ptr->frontier.towerWinStreaks[battleMode][lvlMode];
+ case FRONTIER_FACILITY_DOME:
+ return gSaveBlock2Ptr->frontier.domeWinStreaks[battleMode][lvlMode];
+ case FRONTIER_FACILITY_PALACE:
+ return gSaveBlock2Ptr->frontier.palaceWinStreaks[battleMode][lvlMode];
+ case FRONTIER_FACILITY_ARENA:
+ return gSaveBlock2Ptr->frontier.arenaWinStreaks[lvlMode];
+ case FRONTIER_FACILITY_FACTORY:
+ return gSaveBlock2Ptr->frontier.factoryWinStreaks[battleMode][lvlMode];
+ case FRONTIER_FACILITY_PIKE:
+ return gSaveBlock2Ptr->frontier.pikeWinStreaks[lvlMode];
+ case FRONTIER_FACILITY_PYRAMID:
+ return gSaveBlock2Ptr->frontier.pyramidWinStreaks[lvlMode];
+ default:
+ return 0;
+ }
+}
+
+void sub_81A3ACC(void)
+{
+ s32 i;
+
+ for (i = 0; i < 20; i++)
+ gSaveBlock2Ptr->frontier.field_CB4[i] |= 0xFFFF;
+}
+
+static void sub_81A3B00(void)
+{
+ if (gTrainerBattleOpponent_A == TRAINER_FRONTIER_BRAIN)
+ gSpecialVar_Result = TRUE;
+ else
+ gSpecialVar_Result = FALSE;
+}
+
+u8 GetPlayerSymbolCountForFacility(u8 facility)
+{
+ return FlagGet(FLAG_SYS_TOWER_SILVER + facility * 2)
+ + FlagGet(FLAG_SYS_TOWER_GOLD + facility * 2);
+}
+
+static void sub_81A3B64(void)
+{
+ s32 challengeNum = 0;
+ s32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
+ s32 facility = VarGet(VAR_FRONTIER_FACILITY);
+ s32 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE);
+ s32 points;
+
+ switch (facility)
+ {
+ case FRONTIER_FACILITY_TOWER:
+ challengeNum = gSaveBlock2Ptr->frontier.towerWinStreaks[battleMode][lvlMode] / 7;
+ break;
+ case FRONTIER_FACILITY_DOME:
+ challengeNum = gSaveBlock2Ptr->frontier.domeWinStreaks[battleMode][lvlMode];
+ break;
+ case FRONTIER_FACILITY_PALACE:
+ challengeNum = gSaveBlock2Ptr->frontier.palaceWinStreaks[battleMode][lvlMode] / 7;
+ break;
+ case FRONTIER_FACILITY_ARENA:
+ challengeNum = gSaveBlock2Ptr->frontier.arenaWinStreaks[lvlMode] / 7;
+ break;
+ case FRONTIER_FACILITY_FACTORY:
+ challengeNum = gSaveBlock2Ptr->frontier.factoryWinStreaks[battleMode][lvlMode] / 7;
+ break;
+ case FRONTIER_FACILITY_PIKE:
+ challengeNum = gSaveBlock2Ptr->frontier.pikeWinStreaks[lvlMode] / 14;
+ break;
+ case FRONTIER_FACILITY_PYRAMID:
+ challengeNum = gSaveBlock2Ptr->frontier.pyramidWinStreaks[lvlMode] / 7;
+ break;
+ }
+
+ if (challengeNum != 0)
+ challengeNum--;
+ if (challengeNum >= ARRAY_COUNT(gUnknown_086118B4))
+ challengeNum = ARRAY_COUNT(gUnknown_086118B4) - 1;
+
+ points = gUnknown_086118B4[challengeNum][facility][battleMode];
+ if (gTrainerBattleOpponent_A == TRAINER_FRONTIER_BRAIN)
+ points += 10;
+ gSaveBlock2Ptr->frontier.battlePoints += points;
+ ConvertIntToDecimalStringN(gStringVar1, points, STR_CONV_MODE_LEFT_ALIGN, 2);
+ if (gSaveBlock2Ptr->frontier.battlePoints > 9999)
+ gSaveBlock2Ptr->frontier.battlePoints = 9999;
+
+ points = gSaveBlock2Ptr->frontier.field_EBA;
+ points += gUnknown_086118B4[challengeNum][facility][battleMode];
+ sub_80EED60(gUnknown_086118B4[challengeNum][facility][battleMode]);
+ if (gTrainerBattleOpponent_A == TRAINER_FRONTIER_BRAIN)
+ {
+ points += 10;
+ sub_80EED60(10);
+ }
+ if (points > 0xFFFF)
+ points = 0xFFFF;
+ gSaveBlock2Ptr->frontier.field_EBA = points;
+}
+
+static void sub_81A3D30(void)
+{
+ s32 facility = VarGet(VAR_FRONTIER_FACILITY);
+ gSpecialVar_Result = GetPlayerSymbolCountForFacility(facility);
+}
+
+static void sub_81A3D58(void)
+{
+ s32 facility = VarGet(VAR_FRONTIER_FACILITY);
+ if (GetPlayerSymbolCountForFacility(facility) == 0)
+ FlagSet(FLAG_SYS_TOWER_SILVER + facility * 2);
+ else
+ FlagSet(FLAG_SYS_TOWER_GOLD + facility * 2);
+}
+
+static void sub_81A3DA0(void)
+{
+ if (gBattleTypeFlags & gSpecialVar_0x8005)
+ gSpecialVar_Result = TRUE;
+ else
+ gSpecialVar_Result = FALSE;
+}
+
+static u8 sub_81A3DD0(u16 species, u8 arg1, s32 arg2)
+{
+ if (GetSetPokedexFlag(SpeciesToNationalPokedexNum(species), FLAG_GET_CAUGHT))
+ {
+ arg1++;
+ switch (arg1)
+ {
+ case 1:
+ case 3:
+ case 5:
+ case 7:
+ case 9:
+ case 11:
+ if (arg2 == arg1)
+ StringAppend(gStringVar1, gText_SpaceAndSpace);
+ else if (arg2 > arg1)
+ StringAppend(gStringVar1, gText_CommaSpace);
+ break;
+ case 2:
+ if (arg1 == arg2)
+ StringAppend(gStringVar1, gText_SpaceAndSpace);
+ else
+ StringAppend(gStringVar1, gText_CommaSpace);
+ StringAppend(gStringVar1, gText_NewLine);
+ break;
+ default:
+ if (arg1 == arg2)
+ StringAppend(gStringVar1, gText_SpaceAndSpace);
+ else
+ StringAppend(gStringVar1, gText_CommaSpace);
+ StringAppend(gStringVar1, gText_ScrollTextUp);
+ break;
+ }
+ StringAppend(gStringVar1, gSpeciesNames[species]);
+ }
+
+ return arg1;
+}
+
+static void AppendIfValid(u16 species, u16 heldItem, u16 hp, u8 lvlMode, u8 monLevel, u16 *speciesArray, u16 *itemsArray, u8 *count)
+{
+ s32 i = 0;
+
+ if (species == SPECIES_EGG || species == SPECIES_NONE)
+ return;
+
+ for (i = 0; gFrontierBannedSpecies[i] != 0xFFFF && gFrontierBannedSpecies[i] != species; i++)
+ ;
+
+ if (gFrontierBannedSpecies[i] != 0xFFFF)
+ return;
+ if (lvlMode == FRONTIER_LVL_50 && monLevel > 50)
+ return;
+
+ for (i = 0; i < *count && speciesArray[i] != species; i++)
+ ;
+ if (i != *count)
+ return;
+
+ if (heldItem != 0)
+ {
+ for (i = 0; i < *count && itemsArray[i] != heldItem; i++)
+ ;
+ if (i != *count)
+ return;
+ }
+
+ speciesArray[*count] = species;
+ itemsArray[*count] = heldItem;
+ (*count)++;
+}
+
+static void sub_81A3FD4(void)
+{
+ u16 speciesArray[6];
+ u16 itemArray[6];
+ s32 monId = 0;
+ s32 toChoose = 0;
+ u8 count = 0;
+ s32 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE);
+ s32 monIdLooper;
+
+ switch (battleMode)
+ {
+ case FRONTIER_MODE_SINGLES:
+ toChoose = 3;
+ break;
+ case FRONTIER_MODE_MULTIS:
+ case FRONTIER_MODE_LINK_MULTIS:
+ toChoose = 2;
+ break;
+ case FRONTIER_MODE_DOUBLES:
+ if (VarGet(VAR_FRONTIER_FACILITY) == FRONTIER_FACILITY_TOWER)
+ toChoose = 4;
+ else
+ toChoose = 3;
+ break;
+ }
+
+ monIdLooper = 0;
+ do
+ {
+ monId = monIdLooper;
+ count = 0;
+ do
+ {
+ u16 species = GetMonData(&gPlayerParty[monId], MON_DATA_SPECIES2);
+ u16 heldItem = GetMonData(&gPlayerParty[monId], MON_DATA_HELD_ITEM);
+ u8 level = GetMonData(&gPlayerParty[monId], MON_DATA_LEVEL);
+ u16 hp = GetMonData(&gPlayerParty[monId], MON_DATA_HP);
+ if (VarGet(VAR_FRONTIER_FACILITY) == FRONTIER_FACILITY_PYRAMID)
+ {
+ if (heldItem == 0)
+ AppendIfValid(species, heldItem, hp, gSpecialVar_Result, level, speciesArray, itemArray, &count);
+ }
+ else
+ {
+ AppendIfValid(species, heldItem, hp, gSpecialVar_Result, level, speciesArray, itemArray, &count);
+ }
+ monId++;
+ if (monId >= PARTY_SIZE)
+ monId = 0;
+ } while (monId != monIdLooper);
+
+ monIdLooper++;
+ } while (monIdLooper < PARTY_SIZE && count < toChoose);
+
+ if (count < toChoose)
+ {
+ s32 i;
+ s32 caughtBannedMons = 0;
+ s32 species = gFrontierBannedSpecies[0];
+ for (i = 0; species != 0xFFFF; i++, species = gFrontierBannedSpecies[i])
+ {
+ if (GetSetPokedexFlag(SpeciesToNationalPokedexNum(species), FLAG_GET_CAUGHT))
+ caughtBannedMons++;
+ }
+ gStringVar1[0] = EOS;
+ gSpecialVar_0x8004 = 1;
+ count = 0;
+ for (i = 0; gFrontierBannedSpecies[i] != 0xFFFF; i++)
+ count = sub_81A3DD0(gFrontierBannedSpecies[i], count, caughtBannedMons);
+
+ if (count == 0)
+ {
+ StringAppend(gStringVar1, gText_Space2);
+ StringAppend(gStringVar1, gText_Are);
+ }
+ else
+ {
+ if (count & 1)
+ StringAppend(gStringVar1, gText_ScrollTextUp);
+ else
+ StringAppend(gStringVar1, gText_Space2);
+ StringAppend(gStringVar1, gText_Are2);
+ }
+ }
+ else
+ {
+ gSpecialVar_0x8004 = 0;
+ gSaveBlock2Ptr->frontier.lvlMode = gSpecialVar_Result;
+ }
+}
+
+static void sub_81A4224(void)
+{
+ ValidateEReaderTrainer();
+}
+
+static void sub_81A4230(void)
+{
+ s32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
+ s32 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE);
+ s32 facility = VarGet(VAR_FRONTIER_FACILITY);
+
+ switch (facility)
+ {
+ case FRONTIER_FACILITY_TOWER:
+ if (gSaveBlock2Ptr->frontier.towerWinStreaks[battleMode][lvlMode] < 9999)
+ {
+ gSaveBlock2Ptr->frontier.towerWinStreaks[battleMode][lvlMode]++;
+ if (battleMode == FRONTIER_MODE_SINGLES)
+ {
+ SetGameStat(GAME_STAT_BATTLE_TOWER_BEST_STREAK, gSaveBlock2Ptr->frontier.towerWinStreaks[battleMode][lvlMode]);
+ gSaveBlock2Ptr->frontier.field_D02 = gSaveBlock2Ptr->frontier.towerWinStreaks[battleMode][lvlMode];
+ }
+ }
+ break;
+ case FRONTIER_FACILITY_DOME:
+ if (gSaveBlock2Ptr->frontier.domeWinStreaks[battleMode][lvlMode] < 9999)
+ gSaveBlock2Ptr->frontier.domeWinStreaks[battleMode][lvlMode]++;
+ if (gSaveBlock2Ptr->frontier.domeTotalChampionships[battleMode][lvlMode] < 9999)
+ gSaveBlock2Ptr->frontier.domeTotalChampionships[battleMode][lvlMode]++;
+ break;
+ case FRONTIER_FACILITY_PALACE:
+ if (gSaveBlock2Ptr->frontier.palaceWinStreaks[battleMode][lvlMode] < 9999)
+ gSaveBlock2Ptr->frontier.palaceWinStreaks[battleMode][lvlMode]++;
+ break;
+ case FRONTIER_FACILITY_ARENA:
+ if (gSaveBlock2Ptr->frontier.arenaWinStreaks[lvlMode] < 9999)
+ gSaveBlock2Ptr->frontier.arenaWinStreaks[lvlMode]++;
+ break;
+ case FRONTIER_FACILITY_FACTORY:
+ if (gSaveBlock2Ptr->frontier.factoryWinStreaks[battleMode][lvlMode] < 9999)
+ gSaveBlock2Ptr->frontier.factoryWinStreaks[battleMode][lvlMode]++;
+ break;
+ case FRONTIER_FACILITY_PIKE:
+ if (gSaveBlock2Ptr->frontier.pikeWinStreaks[lvlMode] < 9999)
+ gSaveBlock2Ptr->frontier.pikeWinStreaks[lvlMode]++;
+ break;
+ case FRONTIER_FACILITY_PYRAMID:
+ if (gSaveBlock2Ptr->frontier.pyramidWinStreaks[lvlMode] < 9999)
+ gSaveBlock2Ptr->frontier.pyramidWinStreaks[lvlMode]++;
+ break;
+ }
+}
+
+static void sub_81A43A8(void)
+{
+ u8 i;
+
+ for (i = 0; i < 4; i++)
+ {
+ if (gSaveBlock2Ptr->frontier.selectedPartyMons[i] != 0)
+ {
+ u16 item = GetMonData(&gSaveBlock1Ptr->playerParty[gSaveBlock2Ptr->frontier.selectedPartyMons[i] - 1], MON_DATA_HELD_ITEM, NULL);
+ SetMonData(&gPlayerParty[i], MON_DATA_HELD_ITEM, &item);
+ }
+ }
+}
+
+static void sub_81A4410(void)
+{
+ gSpecialVar_Result = MoveRecordedBattleToSaveData();
+ gSaveBlock2Ptr->frontier.field_CA9_b = 1;
+}
+
+static void sub_81A443C(void)
+{
+ switch (gSpecialVar_0x8005)
+ {
+ case 0:
+ GetFrontierTrainerName(gStringVar1, gTrainerBattleOpponent_A);
+ break;
+ case 1:
+ GetFrontierTrainerName(gStringVar2, gTrainerBattleOpponent_A);
+ break;
+ }
+}
+
+static void sub_81A447C(void)
+{
+ u8 i, j, k;
+
+ for (i = 0; i < 4; i++)
+ {
+ u16 monId = gSaveBlock2Ptr->frontier.selectedPartyMons[i] - 1;
+ if (monId < PARTY_SIZE)
+ {
+ for (j = 0; j < 4; j++)
+ {
+ for (k = 0; k < 4; k++)
+ {
+ if (GetMonData(&gSaveBlock1Ptr->playerParty[gSaveBlock2Ptr->frontier.selectedPartyMons[i] - 1], MON_DATA_MOVE1 + k, NULL)
+ == GetMonData(&gPlayerParty[i], MON_DATA_MOVE1 + j, NULL))
+ break;
+ }
+ if (k == 4)
+ SetMonMoveSlot(&gPlayerParty[i], MOVE_SKETCH, j);
+ }
+ gSaveBlock1Ptr->playerParty[gSaveBlock2Ptr->frontier.selectedPartyMons[i] - 1] = gPlayerParty[i];
+ }
+ }
+}
+
+static void sub_81A457C(void)
+{
+ SetFrontierBrainEventObjGfx(VarGet(VAR_FRONTIER_FACILITY));
+}
+
+// Battle Frontier Ranking Hall records.
+static void Print1PRecord(s32 position, s32 x, s32 y, struct RankingHall1P *hallRecord, s32 hallFacilityId)
+{
+ u8 text[32];
+ u16 winStreak;
+
+ AddTextPrinterParameterized(gRecordsWindowId, 1, gText_123Dot[position], x * 8, (8 * (y + 5 * position)) + 1, TEXT_SPEED_FF, NULL);
+ hallRecord->name[PLAYER_NAME_LENGTH] = EOS;
+ if (hallRecord->winStreak)
+ {
+ TVShowConvertInternationalString(text, hallRecord->name, hallRecord->language);
+ AddTextPrinterParameterized(gRecordsWindowId, 1, text, (x + 2) * 8, (8 * (y + 5 * position)) + 1, TEXT_SPEED_FF, NULL);
+ winStreak = hallRecord->winStreak;
+ if (winStreak > 9999)
+ winStreak = 9999;
+ ConvertIntToDecimalStringN(gStringVar2, winStreak, STR_CONV_MODE_RIGHT_ALIGN, 4);
+ StringExpandPlaceholders(gStringVar4, gUnknown_08611D08[hallFacilityId]);
+ AddTextPrinterParameterized(gRecordsWindowId, 1, gStringVar4, GetStringRightAlignXOffset(1, gUnknown_08611D08[hallFacilityId], 0xC8), (8 * (y + 5 * position)) + 1, TEXT_SPEED_FF, NULL);
+ }
+}
+
+static void Print2PRecord(s32 position, s32 x, s32 y, struct RankingHall2P *hallRecord)
+{
+ u8 text[32];
+ u16 winStreak;
+
+ AddTextPrinterParameterized(gRecordsWindowId, 1, gText_123Dot[position], x * 8, (8 * (y + 5 * position)) + 1, TEXT_SPEED_FF, NULL);
+ if (hallRecord->winStreak)
+ {
+ hallRecord->name1[PLAYER_NAME_LENGTH] = EOS;
+ hallRecord->name2[PLAYER_NAME_LENGTH] = EOS;
+ TVShowConvertInternationalString(text, hallRecord->name1, hallRecord->language);
+ AddTextPrinterParameterized(gRecordsWindowId, 1, text, (x + 2) * 8, (8 * (y + 5 * position - 1)) + 1, TEXT_SPEED_FF, NULL);
+ if (IsStringJapanese(hallRecord->name2))
+ TVShowConvertInternationalString(text, hallRecord->name2, LANGUAGE_JAPANESE);
+ else
+ StringCopy(text, hallRecord->name2);
+ AddTextPrinterParameterized(gRecordsWindowId, 1, text, (x + 4) * 8, (8 * (y + 5 * position + 1)) + 1, TEXT_SPEED_FF, NULL);
+
+ winStreak = hallRecord->winStreak;
+ if (winStreak > 9999)
+ winStreak = 9999;
+ ConvertIntToDecimalStringN(gStringVar2, winStreak, STR_CONV_MODE_RIGHT_ALIGN, 4);
+ StringExpandPlaceholders(gStringVar4, gUnknown_08611D08[9]);
+ AddTextPrinterParameterized(gRecordsWindowId, 1, gStringVar4, GetStringRightAlignXOffset(1, gUnknown_08611D08[9], 0xC8), (8 * (y + 5 * position)) + 1, TEXT_SPEED_FF, NULL);
+ }
+}
+
+static void Fill1PRecords(struct RankingHall1P *dst, s32 hallFacilityId, s32 lvlMode)
+{
+ s32 i, j;
+ struct RankingHall1P record1P[4];
+ struct PlayerHallRecords *playerHallRecords = calloc(1, sizeof(struct PlayerHallRecords));
+ GetPlayerHallRecords(playerHallRecords);
+
+ for (i = 0; i < 3; i++)
+ record1P[i] = gSaveBlock2Ptr->hallRecords1P[hallFacilityId][lvlMode][i];
+
+ record1P[3] = playerHallRecords->onePlayer[hallFacilityId][lvlMode];
+
+ for (i = 0; i < 3; i++)
+ {
+ s32 highestWinStreak = 0;
+ s32 highestId = 0;
+ for (j = 0; j < 4; j++)
+ {
+ if (record1P[j].winStreak > highestWinStreak)
+ {
+ highestId = j;
+ highestWinStreak = record1P[j].winStreak;
+ }
+ }
+ if (record1P[3].winStreak >= highestWinStreak)
+ highestId = 3;
+
+ dst[i] = record1P[highestId];
+ record1P[highestId].winStreak = 0;
+ }
+
+ free(playerHallRecords);
+}
+
+static void Fill2PRecords(struct RankingHall2P *dst, s32 lvlMode)
+{
+ s32 i, j;
+ struct RankingHall2P record2P[4];
+ struct PlayerHallRecords *playerHallRecords = calloc(1, sizeof(struct PlayerHallRecords));
+ GetPlayerHallRecords(playerHallRecords);
+
+ for (i = 0; i < 3; i++)
+ record2P[i] = gSaveBlock2Ptr->hallRecords2P[lvlMode][i];
+
+ record2P[3] = playerHallRecords->twoPlayers[lvlMode];
+
+ for (i = 0; i < 3; i++)
+ {
+ s32 highestWinStreak = 0;
+ s32 highestId = 0;
+ for (j = 0; j < 3; j++)
+ {
+ if (record2P[j].winStreak > highestWinStreak)
+ {
+ highestId = j;
+ highestWinStreak = record2P[j].winStreak;
+ }
+ }
+ if (record2P[3].winStreak >= highestWinStreak)
+ highestId = 3;
+
+ dst[i] = record2P[highestId];
+ record2P[highestId].winStreak = 0;
+ }
+
+ free(playerHallRecords);
+}
+
+static void PrintHallRecords(s32 hallFacilityId, s32 lvlMode)
+{
+ s32 i;
+ s32 x;
+ struct RankingHall1P records1P[3];
+ struct RankingHall2P records2P[3];
+
+ StringCopy(gStringVar1, gUnknown_08611CB0[hallFacilityId][0]);
+ StringExpandPlaceholders(gStringVar4, gUnknown_08611CB0[hallFacilityId][1]);
+ AddTextPrinterParameterized(gRecordsWindowId, 1, gStringVar4, 0, 1, TEXT_SPEED_FF, NULL);
+ x = GetStringRightAlignXOffset(1, gUnknown_08611D00[lvlMode], 0xD0);
+ AddTextPrinterParameterized(gRecordsWindowId, 1, gUnknown_08611D00[lvlMode], x, 1, TEXT_SPEED_FF, NULL);
+ if (hallFacilityId == HALL_FACILITIES_COUNT)
+ {
+ gSaveBlock2Ptr->frontier.field_EE1[0][PLAYER_NAME_LENGTH] = EOS;
+ gSaveBlock2Ptr->frontier.field_EE1[1][PLAYER_NAME_LENGTH] = EOS;
+ Fill2PRecords(records2P, lvlMode);
+ for (i = 0; i < 3; i++)
+ Print2PRecord(i, 1, 4, &records2P[i]);
+ }
+ else
+ {
+ Fill1PRecords(records1P, hallFacilityId, lvlMode);
+ for (i = 0; i < 3; i++)
+ Print1PRecord(i, 1, 4, &records1P[i], hallFacilityId);
+ }
+}
+
+void ShowRankingHallRecordsWindow(void)
+{
+ gRecordsWindowId = AddWindow(&gUnknown_08611C84);
+ NewMenuHelpers_DrawStdWindowFrame(gRecordsWindowId, FALSE);
+ FillWindowPixelBuffer(gRecordsWindowId, 0x11);
+ PrintHallRecords(gSpecialVar_0x8005, FRONTIER_LVL_50);
+ PutWindowTilemap(gRecordsWindowId);
+ CopyWindowToVram(gRecordsWindowId, 3);
+}
+
+void ScrollRankingHallRecordsWindow(void)
+{
+ FillWindowPixelBuffer(gRecordsWindowId, 0x11);
+ PrintHallRecords(gSpecialVar_0x8005, FRONTIER_LVL_OPEN);
+ CopyWindowToVram(gRecordsWindowId, 2);
+}
+
+void ClearRankingHallRecords(void)
+{
+ s32 i, j, k;
+
+ for (i = 0; i < HALL_FACILITIES_COUNT; i++)
+ {
+ for (j = 0; j < 2; j++)
+ {
+ for (k = 0; k < 3; k++)
+ {
+ CopyTrainerId(gSaveBlock2Ptr->hallRecords1P[i][j][k].id, 0); // BUG: Passing 0 as a pointer instead of a pointer holding a value of 0.
+ gSaveBlock2Ptr->hallRecords1P[i][j][k].name[0] = EOS;
+ gSaveBlock2Ptr->hallRecords1P[i][j][k].winStreak = 0;
+ }
+ }
+ }
+
+ for (j = 0; j < 2; j++)
+ {
+ for (k = 0; k < 3; k++)
+ {
+ CopyTrainerId(gSaveBlock2Ptr->hallRecords2P[j][k].id1, 0); // BUG: Passing 0 as a pointer instead of a pointer holding a value of 0.
+ CopyTrainerId(gSaveBlock2Ptr->hallRecords2P[j][k].id2, 0); // BUG: Passing 0 as a pointer instead of a pointer holding a value of 0.
+ gSaveBlock2Ptr->hallRecords2P[j][k].name1[0] = EOS;
+ gSaveBlock2Ptr->hallRecords2P[j][k].name2[0] = EOS;
+ gSaveBlock2Ptr->hallRecords2P[j][k].winStreak = 0;
+ }
+ }
+}
+
+void sub_81A4C30(void)
+{
+ s32 i;
+ struct Pokemon *monsParty = calloc(PARTY_SIZE, sizeof(struct Pokemon));
+
+ for (i = 0; i < PARTY_SIZE; i++)
+ monsParty[i] = gPlayerParty[i];
+
+ i = gPlayerPartyCount;
+ LoadPlayerParty();
+ sub_8076D5C();
+ TrySavingData(SAVE_LINK);
+ sav2_gender2_inplace_and_xFE();
+ gPlayerPartyCount = i;
+
+ for (i = 0; i < PARTY_SIZE; i++)
+ gPlayerParty[i] = monsParty[i];
+
+ free(monsParty);
+}
+
+// Frontier Brain functions.
+u8 GetFrontierBrainTrainerPicIndex(void)
+{
+ s32 facility;
+
+ if (gBattleTypeFlags & BATTLE_TYPE_RECORDED)
+ facility = GetRecordedBattleFrontierFacility();
+ else
+ facility = VarGet(VAR_FRONTIER_FACILITY);
+
+ return gTrainers[gFacilityToBrainTrainerId[facility]].trainerPic;
+}
+
+u8 GetFrontierBrainTrainerClass(void)
+{
+ s32 facility;
+
+ if (gBattleTypeFlags & BATTLE_TYPE_RECORDED)
+ facility = GetRecordedBattleFrontierFacility();
+ else
+ facility = VarGet(VAR_FRONTIER_FACILITY);
+
+ return gTrainers[gFacilityToBrainTrainerId[facility]].trainerClass;
+}
+
+void CopyFrontierBrainTrainerName(u8 *dst)
+{
+ s32 i;
+ s32 facility;
+
+ if (gBattleTypeFlags & BATTLE_TYPE_RECORDED)
+ facility = GetRecordedBattleFrontierFacility();
+ else
+ facility = VarGet(VAR_FRONTIER_FACILITY);
+
+ for (i = 0; i < PLAYER_NAME_LENGTH; i++)
+ dst[i] = gTrainers[gFacilityToBrainTrainerId[facility]].trainerName[i];
+
+ dst[i] = EOS;
+}
+
+bool8 IsFrontierBrainFemale(void)
+{
+ s32 facility = VarGet(VAR_FRONTIER_FACILITY);
+ return sFacilityToBrainEventObjGfx[facility][1];
+}
+
+void SetFrontierBrainEventObjGfx_2(void)
+{
+ s32 facility = VarGet(VAR_FRONTIER_FACILITY);
+ VarSet(VAR_OBJ_GFX_ID_0, sFacilityToBrainEventObjGfx[facility][0]);
+}
+
+#define FRONTIER_BRAIN_OTID 61226
+
+#ifdef NONMATCHING
+void CreateFrontierBrainPokemon(void)
+{
+ s32 i, j;
+ s32 monCountInBits;
+ s32 monPartyId;
+ s32 monLevel = 0;
+ u8 friendship;
+ s32 facility = VarGet(VAR_FRONTIER_FACILITY);
+ s32 symbol = GetFronterBrainSymbol();
+
+ if (facility == FRONTIER_FACILITY_DOME)
+ monCountInBits = GetDomeTrainerMonCountInBits(TrainerIdToDomeTournamentId(TRAINER_FRONTIER_BRAIN));
+ else
+ monCountInBits = 7;
+
+ ZeroEnemyPartyMons();
+ monPartyId = 0;
+ monLevel = SetFacilityPtrsGetLevel();
+ for (i = 0; i < 3; monCountInBits >>= 1, i++)
+ {
+ if (!(monCountInBits & 1))
+ continue;
+
+ do
+ {
+ j = Random32();
+ } while (IsShinyOtIdPersonality(FRONTIER_BRAIN_OTID, j) || sFrontierBrainsMons[facility][symbol][i].nature != GetNatureFromPersonality(j));
+ CreateMon(&gEnemyParty[monPartyId],
+ sFrontierBrainsMons[facility][symbol][i].species,
+ monLevel,
+ sFrontierBrainsMons[facility][symbol][i].fixedIV,
+ TRUE, j,
+ TRUE, FRONTIER_BRAIN_OTID);
+ SetMonData(&gEnemyParty[monPartyId], MON_DATA_HELD_ITEM, &sFrontierBrainsMons[facility][symbol][i].heldItem);
+ for (j = 0; j < 6; j++)
+ SetMonData(&gEnemyParty[monPartyId], MON_DATA_HP_EV + j, &sFrontierBrainsMons[facility][symbol][i].evs[j]);
+ friendship = 0xFF;
+ for (j = 0; j < 4; j++)
+ {
+ SetMonMoveSlot(&gEnemyParty[monPartyId], sFrontierBrainsMons[facility][symbol][i].moves[j], j);
+ if (sFrontierBrainsMons[facility][symbol][i].moves[j] == MOVE_FRUSTRATION)
+ friendship = 0;
+ }
+ SetMonData(&gEnemyParty[monPartyId], MON_DATA_FRIENDSHIP, &friendship);
+ CalculateMonStats(&gEnemyParty[monPartyId]);
+ monPartyId++;
+ }
+}
+#else
+NAKED
+void CreateFrontierBrainPokemon(void)
+{
+ asm_unified("\n\
+ push {r4-r7,lr}\n\
+ mov r7, r10\n\
+ mov r6, r9\n\
+ mov r5, r8\n\
+ push {r5-r7}\n\
+ sub sp, 0x44\n\
+ ldr r0, =0x000040cf\n\
+ bl VarGet\n\
+ lsls r0, 16\n\
+ lsrs r0, 16\n\
+ str r0, [sp, 0x20]\n\
+ bl GetFronterBrainSymbol\n\
+ str r0, [sp, 0x24]\n\
+ ldr r0, [sp, 0x20]\n\
+ cmp r0, 0x1\n\
+ bne _081A4E44\n\
+ ldr r0, =0x000003fe\n\
+ bl TrainerIdToDomeTournamentId\n\
+ lsls r0, 16\n\
+ lsrs r0, 16\n\
+ bl GetDomeTrainerMonCountInBits\n\
+ adds r4, r0, 0\n\
+ b _081A4E46\n\
+ .pool\n\
+_081A4E44:\n\
+ movs r4, 0x7\n\
+_081A4E46:\n\
+ bl ZeroEnemyPartyMons\n\
+ movs r1, 0\n\
+ str r1, [sp, 0x18]\n\
+ bl SetFacilityPtrsGetLevel\n\
+ lsls r0, 24\n\
+ lsrs r0, 24\n\
+ str r0, [sp, 0x1C]\n\
+ movs r2, 0\n\
+ str r2, [sp, 0x14]\n\
+_081A4E5C:\n\
+ movs r0, 0x1\n\
+ ands r0, r4\n\
+ asrs r4, 1\n\
+ str r4, [sp, 0x30]\n\
+ ldr r3, [sp, 0x14]\n\
+ adds r3, 0x1\n\
+ str r3, [sp, 0x28]\n\
+ cmp r0, 0\n\
+ bne _081A4E70\n\
+ b _081A4FC4\n\
+_081A4E70:\n\
+ ldr r4, [sp, 0x14]\n\
+ lsls r4, 2\n\
+ mov r9, r4\n\
+ ldr r0, [sp, 0x24]\n\
+ lsls r0, 4\n\
+ str r0, [sp, 0x38]\n\
+ ldr r1, [sp, 0x20]\n\
+ lsls r1, 4\n\
+ str r1, [sp, 0x34]\n\
+ ldr r2, [sp, 0x1C]\n\
+ lsls r2, 24\n\
+ str r2, [sp, 0x3C]\n\
+ ldr r3, [sp, 0x18]\n\
+ adds r3, 0x1\n\
+ str r3, [sp, 0x2C]\n\
+ ldr r0, [sp, 0x14]\n\
+ add r0, r9\n\
+ lsls r0, 2\n\
+ mov r8, r0\n\
+_081A4E96:\n\
+ bl Random\n\
+ adds r4, r0, 0\n\
+ bl Random\n\
+ lsls r4, 16\n\
+ lsrs r7, r4, 16\n\
+ lsls r0, 16\n\
+ orrs r7, r0\n\
+ ldr r0, =0x0000ef2a\n\
+ adds r1, r7, 0\n\
+ bl IsShinyOtIdPersonality\n\
+ lsls r0, 24\n\
+ cmp r0, 0\n\
+ bne _081A4E96\n\
+ ldr r4, [sp, 0x38]\n\
+ ldr r1, [sp, 0x24]\n\
+ subs r0, r4, r1\n\
+ lsls r5, r0, 2\n\
+ mov r2, r8\n\
+ adds r4, r2, r5\n\
+ ldr r3, [sp, 0x34]\n\
+ ldr r1, [sp, 0x20]\n\
+ subs r0, r3, r1\n\
+ lsls r6, r0, 3\n\
+ adds r4, r6\n\
+ ldr r2, =sFrontierBrainsMons\n\
+ adds r4, r2\n\
+ adds r0, r7, 0\n\
+ bl GetNatureFromPersonality\n\
+ ldrb r1, [r4, 0x5]\n\
+ lsls r0, 24\n\
+ lsrs r0, 24\n\
+ cmp r1, r0\n\
+ bne _081A4E96\n\
+ ldr r4, [sp, 0x18]\n\
+ movs r0, 0x64\n\
+ adds r3, r4, 0\n\
+ muls r3, r0\n\
+ mov r8, r3\n\
+ ldr r1, =gEnemyParty\n\
+ add r1, r8\n\
+ mov r10, r1\n\
+ ldr r4, [sp, 0x14]\n\
+ add r4, r9\n\
+ lsls r4, 2\n\
+ adds r0, r4, r5\n\
+ adds r0, r6\n\
+ ldr r2, =sFrontierBrainsMons\n\
+ adds r0, r2\n\
+ ldrh r1, [r0]\n\
+ ldr r3, [sp, 0x3C]\n\
+ lsrs r2, r3, 24\n\
+ ldrb r3, [r0, 0x4]\n\
+ movs r0, 0x1\n\
+ str r0, [sp]\n\
+ str r7, [sp, 0x4]\n\
+ str r0, [sp, 0x8]\n\
+ ldr r0, =0x0000ef2a\n\
+ str r0, [sp, 0xC]\n\
+ mov r0, r10\n\
+ bl CreateMon\n\
+ ldr r0, =sFrontierBrainsMons\n\
+ adds r5, r0\n\
+ adds r5, r6, r5\n\
+ adds r4, r5, r4\n\
+ adds r4, 0x2\n\
+ mov r0, r10\n\
+ movs r1, 0xC\n\
+ adds r2, r4, 0\n\
+ bl SetMonData\n\
+ movs r7, 0\n\
+ mov r6, r8\n\
+ ldr r3, =gEnemyParty\n\
+_081A4F32:\n\
+ adds r1, r7, 0\n\
+ adds r1, 0x1A\n\
+ ldr r0, [sp, 0x14]\n\
+ add r0, r9\n\
+ lsls r4, r0, 2\n\
+ adds r2, r5, r4\n\
+ adds r0, r7, 0x6\n\
+ adds r2, r0\n\
+ adds r0, r6, r3\n\
+ str r3, [sp, 0x40]\n\
+ bl SetMonData\n\
+ adds r7, 0x1\n\
+ ldr r3, [sp, 0x40]\n\
+ cmp r7, 0x5\n\
+ ble _081A4F32\n\
+ movs r1, 0xFF\n\
+ add r0, sp, 0x10\n\
+ strb r1, [r0]\n\
+ movs r7, 0\n\
+ ldr r1, [sp, 0x18]\n\
+ movs r2, 0x64\n\
+ adds r6, r1, 0\n\
+ muls r6, r2\n\
+ ldr r3, =sFrontierBrainsMons + 0xC\n\
+ mov r8, r3\n\
+ ldr r3, =gEnemyParty\n\
+ adds r5, r4, 0\n\
+_081A4F6A:\n\
+ ldr r4, [sp, 0x38]\n\
+ ldr r0, [sp, 0x24]\n\
+ subs r1, r4, r0\n\
+ lsls r1, 2\n\
+ adds r1, r5, r1\n\
+ ldr r2, [sp, 0x34]\n\
+ ldr r4, [sp, 0x20]\n\
+ subs r0, r2, r4\n\
+ lsls r0, 3\n\
+ adds r1, r0\n\
+ add r1, r8\n\
+ ldrh r4, [r1]\n\
+ lsls r2, r7, 24\n\
+ lsrs r2, 24\n\
+ adds r0, r6, r3\n\
+ adds r1, r4, 0\n\
+ str r3, [sp, 0x40]\n\
+ bl SetMonMoveSlot\n\
+ ldr r3, [sp, 0x40]\n\
+ cmp r4, 0xDA\n\
+ bne _081A4F9C\n\
+ movs r1, 0\n\
+ add r0, sp, 0x10\n\
+ strb r1, [r0]\n\
+_081A4F9C:\n\
+ adds r5, 0x2\n\
+ adds r7, 0x1\n\
+ cmp r7, 0x3\n\
+ ble _081A4F6A\n\
+ ldr r0, [sp, 0x18]\n\
+ movs r1, 0x64\n\
+ adds r4, r0, 0\n\
+ muls r4, r1\n\
+ ldr r0, =gEnemyParty\n\
+ adds r4, r0\n\
+ adds r0, r4, 0\n\
+ movs r1, 0x20\n\
+ add r2, sp, 0x10\n\
+ bl SetMonData\n\
+ adds r0, r4, 0\n\
+ bl CalculateMonStats\n\
+ ldr r2, [sp, 0x2C]\n\
+ str r2, [sp, 0x18]\n\
+_081A4FC4:\n\
+ ldr r4, [sp, 0x30]\n\
+ ldr r3, [sp, 0x28]\n\
+ str r3, [sp, 0x14]\n\
+ cmp r3, 0x2\n\
+ bgt _081A4FD0\n\
+ b _081A4E5C\n\
+_081A4FD0:\n\
+ add sp, 0x44\n\
+ pop {r3-r5}\n\
+ mov r8, r3\n\
+ mov r9, r4\n\
+ mov r10, r5\n\
+ pop {r4-r7}\n\
+ pop {r0}\n\
+ bx r0\n\
+ .pool\n\
+");
+}
+#endif
+
+u16 GetFrontierBrainMonSpecies(u8 monId)
+{
+ s32 facility = VarGet(VAR_FRONTIER_FACILITY);
+ s32 symbol = GetFronterBrainSymbol();
+
+ return sFrontierBrainsMons[facility][symbol][monId].species;
+}
+
+void SetFrontierBrainEventObjGfx(u8 facility)
+{
+ gTrainerBattleOpponent_A = TRAINER_FRONTIER_BRAIN;
+ VarSet(VAR_OBJ_GFX_ID_0, sFacilityToBrainEventObjGfx[facility][0]);
+}
+
+u16 GetFrontierBrainMonMove(u8 monId, u8 moveSlotId)
+{
+ s32 facility = VarGet(VAR_FRONTIER_FACILITY);
+ s32 symbol = GetFronterBrainSymbol();
+
+ return sFrontierBrainsMons[facility][symbol][monId].moves[moveSlotId];
+}
+
+u8 GetFrontierBrainMonNature(u8 monId)
+{
+ s32 facility = VarGet(VAR_FRONTIER_FACILITY);
+ s32 symbol = GetFronterBrainSymbol();
+
+ return sFrontierBrainsMons[facility][symbol][monId].nature;
+}
+
+u8 GetFrontierBrainMonEvs(u8 monId, u8 evStatId)
+{
+ s32 facility = VarGet(VAR_FRONTIER_FACILITY);
+ s32 symbol = GetFronterBrainSymbol();
+
+ return sFrontierBrainsMons[facility][symbol][monId].evs[evStatId];
+}
+
+s32 GetFronterBrainSymbol(void)
+{
+ s32 facility = VarGet(VAR_FRONTIER_FACILITY);
+ s32 symbol = GetPlayerSymbolCountForFacility(facility);
+
+ if (symbol == 2)
+ {
+ u16 winStreak = GetCurrentFacilityWinStreak();
+ if (winStreak + gUnknown_08611550[facility][3] == gUnknown_08611550[facility][0])
+ symbol = 0;
+ else if (winStreak + gUnknown_08611550[facility][3] == gUnknown_08611550[facility][1])
+ symbol = 1;
+ else if (winStreak + gUnknown_08611550[facility][3] > gUnknown_08611550[facility][1]
+ && (winStreak + gUnknown_08611550[facility][3] - gUnknown_08611550[facility][1]) % gUnknown_08611550[facility][2] == 0)
+ symbol = 1;
+ }
+ return symbol;
+}
+
+static void CopyFrontierBrainText(bool8 playerWonText)
+{
+ s32 facility;
+ s32 symbol;
+
+ if (gBattleTypeFlags & BATTLE_TYPE_RECORDED)
+ {
+ facility = GetRecordedBattleFrontierFacility();
+ symbol = GetRecordedBattleFronterBrainSymbol();
+ }
+ else
+ {
+ facility = VarGet(VAR_FRONTIER_FACILITY);
+ symbol = GetFronterBrainSymbol();
+ }
+
+ switch (playerWonText)
+ {
+ case FALSE:
+ StringCopy(gStringVar4, gUnknown_08611DB0[symbol][facility]);
+ break;
+ case TRUE:
+ StringCopy(gStringVar4, gUnknown_08611DB8[symbol][facility]);
+ break;
+ }
+}