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-rw-r--r--src/frontier_util.c354
1 files changed, 181 insertions, 173 deletions
diff --git a/src/frontier_util.c b/src/frontier_util.c
index 87aff022e..138b678ed 100644
--- a/src/frontier_util.c
+++ b/src/frontier_util.c
@@ -49,16 +49,16 @@ struct FrontierBrainMon
};
// This file's functions.
-static void sub_81A17A0(void);
-static void sub_81A1830(void);
-static void sub_81A1968(void);
+static void GetChallengeStatus(void);
+static void GetFrontierData(void);
+static void SetFrontierData(void);
static void LoadSelectedParty(void);
static void DoSoftReset_(void);
static void SetFrontierTrainers(void);
static void sub_81A1B38(void);
static void ShowFacilityResultsWindow(void);
static void sub_81A31FC(void);
-static void sub_81A35EC(void);
+static void Script_GetFrontierBrainStatus(void);
static void IsTrainerFrontierBrain(void);
static void sub_81A3B64(void);
static void GetFacilitySymbolCount(void);
@@ -70,7 +70,7 @@ static void sub_81A4230(void);
static void sub_81A43A8(void);
static void sub_81A4410(void);
static void BufferFrontierTrainerName(void);
-static void sub_81A447C(void);
+static void ResetSketchedMoves(void);
static void SetFacilityBrainEventObject(void);
static void ShowTowerResultsWindow(u8);
static void ShowDomeResultsWindow(u8);
@@ -83,15 +83,15 @@ static void ShowLinkContestResultsWindow(void);
static void CopyFrontierBrainText(bool8 playerWonText);
// const rom data
-static const u8 gUnknown_08611550[][4] =
-{
- [FRONTIER_FACILITY_TOWER] = {0x23, 0x46, 0x23, 0x01},
- [FRONTIER_FACILITY_DOME] = {0x04, 0x09, 0x05, 0x00},
- [FRONTIER_FACILITY_PALACE] = {0x15, 0x2a, 0x15, 0x01},
- [FRONTIER_FACILITY_ARENA] = {0x1c, 0x38, 0x1c, 0x01},
- [FRONTIER_FACILITY_FACTORY] = {0x15, 0x2a, 0x15, 0x01},
- [FRONTIER_FACILITY_PIKE] = {0x1c, 0x8c, 0x38, 0x01},
- [FRONTIER_FACILITY_PYRAMID] = {0x15, 0x46, 0x23, 0x00},
+static const u8 sFrontierBrainStreakAppearances[NUM_FRONTIER_FACILITIES][4] =
+{
+ [FRONTIER_FACILITY_TOWER] = {35, 70, 35, 1},
+ [FRONTIER_FACILITY_DOME] = { 4, 9, 5, 0},
+ [FRONTIER_FACILITY_PALACE] = {21, 42, 21, 1},
+ [FRONTIER_FACILITY_ARENA] = {28, 56, 28, 1},
+ [FRONTIER_FACILITY_FACTORY] = {21, 42, 21, 1},
+ [FRONTIER_FACILITY_PIKE] = {28, 140, 56, 1},
+ [FRONTIER_FACILITY_PYRAMID] = {21, 70, 35, 0},
};
static const struct FrontierBrainMon sFrontierBrainsMons[][2][3] =
@@ -104,7 +104,7 @@ static const struct FrontierBrainMon sFrontierBrainsMons[][2][3] =
.species = SPECIES_ALAKAZAM,
.heldItem = ITEM_BRIGHT_POWDER,
.fixedIV = 24,
- .nature = 15,
+ .nature = NATURE_MODEST,
.evs = {106, 0, 152, 152, 100, 0},
.moves = {MOVE_THUNDER_PUNCH, MOVE_FIRE_PUNCH, MOVE_ICE_PUNCH, MOVE_DISABLE},
},
@@ -112,7 +112,7 @@ static const struct FrontierBrainMon sFrontierBrainsMons[][2][3] =
.species = SPECIES_ENTEI,
.heldItem = ITEM_LUM_BERRY,
.fixedIV = 24,
- .nature = 1,
+ .nature = NATURE_LONELY,
.evs = {100, 152, 152, 0, 100, 6},
.moves = {MOVE_FIRE_BLAST, MOVE_CALM_MIND, MOVE_RETURN, MOVE_ROAR},
},
@@ -120,7 +120,7 @@ static const struct FrontierBrainMon sFrontierBrainsMons[][2][3] =
.species = SPECIES_SNORLAX,
.heldItem = ITEM_QUICK_CLAW,
.fixedIV = 24,
- .nature = 3,
+ .nature = NATURE_ADAMANT,
.evs = {152, 152, 0, 0, 106, 100},
.moves = {MOVE_BODY_SLAM, MOVE_BELLY_DRUM, MOVE_YAWN, MOVE_SHADOW_BALL},
},
@@ -131,7 +131,7 @@ static const struct FrontierBrainMon sFrontierBrainsMons[][2][3] =
.species = SPECIES_RAIKOU,
.heldItem = ITEM_LUM_BERRY,
.fixedIV = 31,
- .nature = 15,
+ .nature = NATURE_MODEST,
.evs = {158, 0, 252, 100, 0, 0},
.moves = {MOVE_THUNDERBOLT, MOVE_CALM_MIND, MOVE_REFLECT, MOVE_REST},
},
@@ -139,7 +139,7 @@ static const struct FrontierBrainMon sFrontierBrainsMons[][2][3] =
.species = SPECIES_LATIOS,
.heldItem = ITEM_BRIGHT_POWDER,
.fixedIV = 31,
- .nature = 15,
+ .nature = NATURE_MODEST,
.evs = {252, 0, 252, 6, 0, 0},
.moves = {MOVE_PSYCHIC, MOVE_CALM_MIND, MOVE_RECOVER, MOVE_DRAGON_CLAW},
},
@@ -147,7 +147,7 @@ static const struct FrontierBrainMon sFrontierBrainsMons[][2][3] =
.species = SPECIES_SNORLAX,
.heldItem = ITEM_CHESTO_BERRY,
.fixedIV = 31,
- .nature = 3,
+ .nature = NATURE_ADAMANT,
.evs = {252, 252, 0, 0, 6, 0},
.moves = {MOVE_CURSE, MOVE_RETURN, MOVE_REST, MOVE_SHADOW_BALL},
},
@@ -161,7 +161,7 @@ static const struct FrontierBrainMon sFrontierBrainsMons[][2][3] =
.species = SPECIES_SWAMPERT,
.heldItem = ITEM_FOCUS_BAND,
.fixedIV = 20,
- .nature = 2,
+ .nature = NATURE_BRAVE,
.evs = {152, 152, 106, 0, 100, 0},
.moves = {MOVE_SURF, MOVE_EARTHQUAKE, MOVE_ICE_BEAM, MOVE_COUNTER},
},
@@ -169,7 +169,7 @@ static const struct FrontierBrainMon sFrontierBrainsMons[][2][3] =
.species = SPECIES_SALAMENCE,
.heldItem = ITEM_LUM_BERRY,
.fixedIV = 20,
- .nature = 3,
+ .nature = NATURE_ADAMANT,
.evs = {152, 152, 106, 100, 0, 0},
.moves = {MOVE_EARTHQUAKE, MOVE_BRICK_BREAK, MOVE_DRAGON_CLAW, MOVE_AERIAL_ACE},
},
@@ -177,7 +177,7 @@ static const struct FrontierBrainMon sFrontierBrainsMons[][2][3] =
.species = SPECIES_CHARIZARD,
.heldItem = ITEM_WHITE_HERB,
.fixedIV = 20,
- .nature = 17,
+ .nature = NATURE_QUIET,
.evs = {100, 152, 106, 152, 0, 0},
.moves = {MOVE_OVERHEAT, MOVE_ROCK_SLIDE, MOVE_AERIAL_ACE, MOVE_EARTHQUAKE},
},
@@ -188,7 +188,7 @@ static const struct FrontierBrainMon sFrontierBrainsMons[][2][3] =
.species = SPECIES_SWAMPERT,
.heldItem = ITEM_LEFTOVERS,
.fixedIV = 31,
- .nature = 2,
+ .nature = NATURE_BRAVE,
.evs = {252, 252, 6, 0, 0, 0},
.moves = {MOVE_SURF, MOVE_EARTHQUAKE, MOVE_ICE_BEAM, MOVE_MIRROR_COAT},
},
@@ -196,7 +196,7 @@ static const struct FrontierBrainMon sFrontierBrainsMons[][2][3] =
.species = SPECIES_METAGROSS,
.heldItem = ITEM_QUICK_CLAW,
.fixedIV = 31,
- .nature = 2,
+ .nature = NATURE_BRAVE,
.evs = {252, 252, 6, 0, 0, 0},
.moves = {MOVE_PSYCHIC, MOVE_METEOR_MASH, MOVE_EARTHQUAKE, MOVE_PROTECT},
},
@@ -204,7 +204,7 @@ static const struct FrontierBrainMon sFrontierBrainsMons[][2][3] =
.species = SPECIES_LATIAS,
.heldItem = ITEM_CHESTO_BERRY,
.fixedIV = 31,
- .nature = 15,
+ .nature = NATURE_MODEST,
.evs = {252, 0, 252, 6, 0, 0},
.moves = {MOVE_THUNDERBOLT, MOVE_PSYCHIC, MOVE_CALM_MIND, MOVE_REST},
},
@@ -218,7 +218,7 @@ static const struct FrontierBrainMon sFrontierBrainsMons[][2][3] =
.species = SPECIES_CROBAT,
.heldItem = ITEM_BRIGHT_POWDER,
.fixedIV = 16,
- .nature = 3,
+ .nature = NATURE_ADAMANT,
.evs = {152, 0, 0, 152, 100, 106},
.moves = {MOVE_CONFUSE_RAY, MOVE_DOUBLE_TEAM, MOVE_TOXIC, MOVE_FLY},
},
@@ -226,7 +226,7 @@ static const struct FrontierBrainMon sFrontierBrainsMons[][2][3] =
.species = SPECIES_SLAKING,
.heldItem = ITEM_SCOPE_LENS,
.fixedIV = 16,
- .nature = 0,
+ .nature = NATURE_HARDY,
.evs = {152, 152, 0, 106, 100, 0},
.moves = {MOVE_EARTHQUAKE, MOVE_SWAGGER, MOVE_SHADOW_BALL, MOVE_BRICK_BREAK},
},
@@ -234,7 +234,7 @@ static const struct FrontierBrainMon sFrontierBrainsMons[][2][3] =
.species = SPECIES_LAPRAS,
.heldItem = ITEM_QUICK_CLAW,
.fixedIV = 16,
- .nature = 17,
+ .nature = NATURE_QUIET,
.evs = {0, 0, 252, 0, 106, 152},
.moves = {MOVE_ICE_BEAM, MOVE_HORN_DRILL, MOVE_CONFUSE_RAY, MOVE_PROTECT},
},
@@ -245,7 +245,7 @@ static const struct FrontierBrainMon sFrontierBrainsMons[][2][3] =
.species = SPECIES_ARCANINE,
.heldItem = ITEM_WHITE_HERB,
.fixedIV = 31,
- .nature = 11,
+ .nature = NATURE_HASTY,
.evs = {6, 252, 252, 0, 0, 0},
.moves = {MOVE_OVERHEAT, MOVE_EXTREME_SPEED, MOVE_ROAR, MOVE_PROTECT},
},
@@ -253,7 +253,7 @@ static const struct FrontierBrainMon sFrontierBrainsMons[][2][3] =
.species = SPECIES_SLAKING,
.heldItem = ITEM_SCOPE_LENS,
.fixedIV = 31,
- .nature = 0,
+ .nature = NATURE_HARDY,
.evs = {6, 252, 0, 252, 0, 0},
.moves = {MOVE_HYPER_BEAM, MOVE_EARTHQUAKE, MOVE_SHADOW_BALL, MOVE_YAWN},
},
@@ -261,7 +261,7 @@ static const struct FrontierBrainMon sFrontierBrainsMons[][2][3] =
.species = SPECIES_SUICUNE,
.heldItem = ITEM_KINGS_ROCK,
.fixedIV = 31,
- .nature = 11,
+ .nature = NATURE_HASTY,
.evs = {252, 0, 252, 6, 0, 0},
.moves = {MOVE_BLIZZARD, MOVE_SURF, MOVE_BITE, MOVE_CALM_MIND},
},
@@ -275,7 +275,7 @@ static const struct FrontierBrainMon sFrontierBrainsMons[][2][3] =
.species = SPECIES_HERACROSS,
.heldItem = ITEM_SALAC_BERRY,
.fixedIV = 20,
- .nature = 13,
+ .nature = NATURE_JOLLY,
.evs = {106, 152, 0, 152, 0, 100},
.moves = {MOVE_MEGAHORN, MOVE_ROCK_TOMB, MOVE_ENDURE, MOVE_REVERSAL},
},
@@ -283,7 +283,7 @@ static const struct FrontierBrainMon sFrontierBrainsMons[][2][3] =
.species = SPECIES_UMBREON,
.heldItem = ITEM_LEFTOVERS,
.fixedIV = 20,
- .nature = 20,
+ .nature = NATURE_CALM,
.evs = {152, 0, 100, 0, 152, 106},
.moves = {MOVE_BODY_SLAM, MOVE_CONFUSE_RAY, MOVE_PSYCHIC, MOVE_FAINT_ATTACK},
},
@@ -291,7 +291,7 @@ static const struct FrontierBrainMon sFrontierBrainsMons[][2][3] =
.species = SPECIES_SHEDINJA,
.heldItem = ITEM_BRIGHT_POWDER,
.fixedIV = 20,
- .nature = 3,
+ .nature = NATURE_ADAMANT,
.evs = {0, 252, 6, 252, 0, 0},
.moves = {MOVE_SHADOW_BALL, MOVE_RETURN, MOVE_CONFUSE_RAY, MOVE_AERIAL_ACE},
},
@@ -302,7 +302,7 @@ static const struct FrontierBrainMon sFrontierBrainsMons[][2][3] =
.species = SPECIES_UMBREON,
.heldItem = ITEM_CHESTO_BERRY,
.fixedIV = 31,
- .nature = 20,
+ .nature = NATURE_CALM,
.evs = {252, 0, 0, 0, 252, 6},
.moves = {MOVE_DOUBLE_EDGE, MOVE_CONFUSE_RAY, MOVE_REST, MOVE_PSYCHIC},
},
@@ -310,7 +310,7 @@ static const struct FrontierBrainMon sFrontierBrainsMons[][2][3] =
.species = SPECIES_GENGAR,
.heldItem = ITEM_LEFTOVERS,
.fixedIV = 31,
- .nature = 15,
+ .nature = NATURE_MODEST,
.evs = {252, 0, 252, 0, 6, 0},
.moves = {MOVE_PSYCHIC, MOVE_HYPNOSIS, MOVE_DREAM_EATER, MOVE_DESTINY_BOND},
},
@@ -318,7 +318,7 @@ static const struct FrontierBrainMon sFrontierBrainsMons[][2][3] =
.species = SPECIES_BRELOOM,
.heldItem = ITEM_LUM_BERRY,
.fixedIV = 31,
- .nature = 13,
+ .nature = NATURE_JOLLY,
.evs = {6, 252, 0, 252, 0, 0},
.moves = {MOVE_SPORE, MOVE_FOCUS_PUNCH, MOVE_GIGA_DRAIN, MOVE_HEADBUTT},
},
@@ -333,7 +333,7 @@ static const struct FrontierBrainMon sFrontierBrainsMons[][2][3] =
.species = SPECIES_METANG,
.heldItem = ITEM_SITRUS_BERRY,
.fixedIV = 31,
- .nature = 2,
+ .nature = NATURE_BRAVE,
.evs = {0, 252, 252, 0, 6, 0},
.moves = {MOVE_LIGHT_SCREEN, MOVE_PSYCHIC, MOVE_REFLECT, MOVE_METAL_CLAW},
},
@@ -341,7 +341,7 @@ static const struct FrontierBrainMon sFrontierBrainsMons[][2][3] =
.species = SPECIES_SKARMORY,
.heldItem = ITEM_SITRUS_BERRY,
.fixedIV = 31,
- .nature = 8,
+ .nature = NATURE_IMPISH,
.evs = {252, 0, 0, 0, 6, 252},
.moves = {MOVE_TOXIC, MOVE_AERIAL_ACE, MOVE_PROTECT, MOVE_STEEL_WING},
},
@@ -349,7 +349,7 @@ static const struct FrontierBrainMon sFrontierBrainsMons[][2][3] =
.species = SPECIES_AGGRON,
.heldItem = ITEM_SITRUS_BERRY,
.fixedIV = 31,
- .nature = 3,
+ .nature = NATURE_ADAMANT,
.evs = {0, 252, 0, 0, 252, 6},
.moves = {MOVE_THUNDERBOLT, MOVE_PROTECT, MOVE_SOLAR_BEAM, MOVE_DRAGON_CLAW},
},
@@ -359,7 +359,7 @@ static const struct FrontierBrainMon sFrontierBrainsMons[][2][3] =
.species = SPECIES_METANG,
.heldItem = ITEM_SITRUS_BERRY,
.fixedIV = 31,
- .nature = 2,
+ .nature = NATURE_BRAVE,
.evs = {0, 252, 252, 0, 6, 0},
.moves = {MOVE_LIGHT_SCREEN, MOVE_PSYCHIC, MOVE_REFLECT, MOVE_METAL_CLAW},
},
@@ -367,7 +367,7 @@ static const struct FrontierBrainMon sFrontierBrainsMons[][2][3] =
.species = SPECIES_SKARMORY,
.heldItem = ITEM_SITRUS_BERRY,
.fixedIV = 31,
- .nature = 8,
+ .nature = NATURE_IMPISH,
.evs = {252, 0, 0, 0, 6, 252},
.moves = {MOVE_TOXIC, MOVE_AERIAL_ACE, MOVE_PROTECT, MOVE_STEEL_WING},
},
@@ -375,7 +375,7 @@ static const struct FrontierBrainMon sFrontierBrainsMons[][2][3] =
.species = SPECIES_AGGRON,
.heldItem = ITEM_SITRUS_BERRY,
.fixedIV = 31,
- .nature = 3,
+ .nature = NATURE_ADAMANT,
.evs = {0, 252, 0, 0, 252, 6},
.moves = {MOVE_THUNDERBOLT, MOVE_PROTECT, MOVE_SOLAR_BEAM, MOVE_DRAGON_CLAW},
},
@@ -389,7 +389,7 @@ static const struct FrontierBrainMon sFrontierBrainsMons[][2][3] =
.species = SPECIES_SEVIPER,
.heldItem = ITEM_QUICK_CLAW,
.fixedIV = 16,
- .nature = 2,
+ .nature = NATURE_BRAVE,
.evs = {252, 0, 252, 0, 6, 0},
.moves = {MOVE_SWAGGER, MOVE_CRUNCH, MOVE_POISON_FANG, MOVE_GIGA_DRAIN},
},
@@ -397,7 +397,7 @@ static const struct FrontierBrainMon sFrontierBrainsMons[][2][3] =
.species = SPECIES_SHUCKLE,
.heldItem = ITEM_CHESTO_BERRY,
.fixedIV = 16,
- .nature = 5,
+ .nature = NATURE_BOLD,
.evs = {252, 0, 0, 0, 106, 252},
.moves = {MOVE_TOXIC, MOVE_SANDSTORM, MOVE_PROTECT, MOVE_REST},
},
@@ -405,7 +405,7 @@ static const struct FrontierBrainMon sFrontierBrainsMons[][2][3] =
.species = SPECIES_MILOTIC,
.heldItem = ITEM_LEFTOVERS,
.fixedIV = 16,
- .nature = 15,
+ .nature = NATURE_MODEST,
.evs = {152, 0, 100, 0, 152, 106},
.moves = {MOVE_ICE_BEAM, MOVE_MIRROR_COAT, MOVE_SURF, MOVE_RECOVER},
},
@@ -416,7 +416,7 @@ static const struct FrontierBrainMon sFrontierBrainsMons[][2][3] =
.species = SPECIES_SEVIPER,
.heldItem = ITEM_FOCUS_BAND,
.fixedIV = 31,
- .nature = 5,
+ .nature = NATURE_BOLD,
.evs = {252, 0, 0, 0, 252, 6},
.moves = {MOVE_SWAGGER, MOVE_CRUNCH, MOVE_SLUDGE_BOMB, MOVE_GIGA_DRAIN},
},
@@ -424,7 +424,7 @@ static const struct FrontierBrainMon sFrontierBrainsMons[][2][3] =
.species = SPECIES_STEELIX,
.heldItem = ITEM_BRIGHT_POWDER,
.fixedIV = 31,
- .nature = 2,
+ .nature = NATURE_BRAVE,
.evs = {252, 0, 0, 0, 6, 252},
.moves = {MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE, MOVE_EXPLOSION, MOVE_SCREECH},
},
@@ -432,7 +432,7 @@ static const struct FrontierBrainMon sFrontierBrainsMons[][2][3] =
.species = SPECIES_GYARADOS,
.heldItem = ITEM_CHESTO_BERRY,
.fixedIV = 31,
- .nature = 3,
+ .nature = NATURE_ADAMANT,
.evs = {252, 6, 0, 0, 0, 252},
.moves = {MOVE_DRAGON_DANCE, MOVE_RETURN, MOVE_ROAR, MOVE_REST},
},
@@ -446,7 +446,7 @@ static const struct FrontierBrainMon sFrontierBrainsMons[][2][3] =
.species = SPECIES_REGIROCK,
.heldItem = ITEM_QUICK_CLAW,
.fixedIV = 16,
- .nature = 3,
+ .nature = NATURE_ADAMANT,
.evs = {152, 152, 0, 0, 106, 100},
.moves = {MOVE_EXPLOSION, MOVE_SUPERPOWER, MOVE_EARTHQUAKE, MOVE_ANCIENT_POWER},
},
@@ -454,7 +454,7 @@ static const struct FrontierBrainMon sFrontierBrainsMons[][2][3] =
.species = SPECIES_REGISTEEL,
.heldItem = ITEM_LEFTOVERS,
.fixedIV = 16,
- .nature = 3,
+ .nature = NATURE_ADAMANT,
.evs = {152, 152, 0, 0, 6, 200},
.moves = {MOVE_EARTHQUAKE, MOVE_METAL_CLAW, MOVE_TOXIC, MOVE_IRON_DEFENSE},
},
@@ -462,7 +462,7 @@ static const struct FrontierBrainMon sFrontierBrainsMons[][2][3] =
.species = SPECIES_REGICE,
.heldItem = ITEM_CHESTO_BERRY,
.fixedIV = 16,
- .nature = 15,
+ .nature = NATURE_MODEST,
.evs = {106, 0, 152, 0, 100, 152},
.moves = {MOVE_ICE_BEAM, MOVE_AMNESIA, MOVE_THUNDER, MOVE_REST},
},
@@ -473,7 +473,7 @@ static const struct FrontierBrainMon sFrontierBrainsMons[][2][3] =
.species = SPECIES_ARTICUNO,
.heldItem = ITEM_SCOPE_LENS,
.fixedIV = 31,
- .nature = 16,
+ .nature = NATURE_MILD,
.evs = {6, 0, 252, 252, 0, 0},
.moves = {MOVE_BLIZZARD, MOVE_WATER_PULSE, MOVE_AERIAL_ACE, MOVE_REFLECT},
},
@@ -481,7 +481,7 @@ static const struct FrontierBrainMon sFrontierBrainsMons[][2][3] =
.species = SPECIES_ZAPDOS,
.heldItem = ITEM_LUM_BERRY,
.fixedIV = 31,
- .nature = 16,
+ .nature = NATURE_MILD,
.evs = {6, 0, 252, 252, 0, 0},
.moves = {MOVE_THUNDER, MOVE_DETECT, MOVE_DRILL_PECK, MOVE_LIGHT_SCREEN},
},
@@ -489,7 +489,7 @@ static const struct FrontierBrainMon sFrontierBrainsMons[][2][3] =
.species = SPECIES_MOLTRES,
.heldItem = ITEM_BRIGHT_POWDER,
.fixedIV = 31,
- .nature = 16,
+ .nature = NATURE_MILD,
.evs = {6, 0, 252, 252, 0, 0},
.moves = {MOVE_FIRE_BLAST, MOVE_HYPER_BEAM, MOVE_AERIAL_ACE, MOVE_SAFEGUARD},
},
@@ -497,7 +497,7 @@ static const struct FrontierBrainMon sFrontierBrainsMons[][2][3] =
},
};
-static const u8 gUnknown_086118B4[][7][4] =
+static const u8 sBattlePointAwards[][NUM_FRONTIER_FACILITIES][FRONTIER_MODE_COUNT] =
{
{
{1, 2, 3, 3}, {1, 1, 0, 0}, {4, 5, 0, 0}, {1, 0, 0, 0}, {3, 4, 0, 0}, {1, 0, 0, 0}, {5, 0, 0, 0}
@@ -591,7 +591,7 @@ static const u8 gUnknown_086118B4[][7][4] =
},
};
-static const u16 gUnknown_08611BFC[][2] =
+static const u16 sFacilitySymbolBitFlags[NUM_FRONTIER_FACILITIES][2] =
{
[FRONTIER_FACILITY_TOWER] = {0x0001, 0x0002},
[FRONTIER_FACILITY_DOME] = {0x0004, 0x0008},
@@ -604,16 +604,16 @@ static const u16 gUnknown_08611BFC[][2] =
static void (* const sFrontierUtilFuncs[])(void) =
{
- [FRONTIER_UTIL_FUNC_0] = sub_81A17A0,
- [FRONTIER_UTIL_FUNC_1] = sub_81A1830,
- [FRONTIER_UTIL_FUNC_2] = sub_81A1968,
+ [FRONTIER_UTIL_FUNC_GET_STATUS] = GetChallengeStatus,
+ [FRONTIER_UTIL_FUNC_GET_DATA] = GetFrontierData,
+ [FRONTIER_UTIL_FUNC_SET_DATA] = SetFrontierData,
[FRONTIER_UTIL_FUNC_LOAD_SELECTED_PARTY] = LoadSelectedParty,
[FRONTIER_UTIL_FUNC_SOFT_RESET] = DoSoftReset_,
[FRONTIER_UTIL_FUNC_SET_FRONTIER_TRAINERS] = SetFrontierTrainers,
[FRONTIER_UTIL_FUNC_6] = sub_81A1B38,
[FRONTIER_UTIL_FUNC_RESULTS_WINDOW] = ShowFacilityResultsWindow,
[FRONTIER_UTIL_FUNC_8] = sub_81A31FC,
- [FRONTIER_UTIL_FUNC_9] = sub_81A35EC,
+ [FRONTIER_UTIL_FUNC_GET_BRAIN_STATUS] = Script_GetFrontierBrainStatus,
[FRONTIER_UTIL_FUNC_IS_FRONTIER_BRAIN] = IsTrainerFrontierBrain,
[FRONTIER_UTIL_FUNC_11] = sub_81A3B64,
[FRONTIER_UTIL_FUNC_GET_FACILITY_SYMBOLS] = GetFacilitySymbolCount,
@@ -625,7 +625,7 @@ static void (* const sFrontierUtilFuncs[])(void) =
[FRONTIER_UTIL_FUNC_18] = sub_81A43A8,
[FRONTIER_UTIL_FUNC_19] = sub_81A4410,
[FRONTIER_UTIL_FUNC_BUFFER_TRAINER_NAME] = BufferFrontierTrainerName,
- [FRONTIER_UTIL_FUNC_21] = sub_81A447C,
+ [FRONTIER_UTIL_FUNC_RESET_SKETCH_MOVES] = ResetSketchedMoves,
[FRONTIER_UTIL_FUNC_SET_BRAIN_OBJECT] = SetFacilityBrainEventObject,
};
@@ -663,7 +663,7 @@ static const struct WindowTemplate gUnknown_08611C84 =
};
// Second field - whether the character is female.
-static const u8 sFacilityToBrainEventObjGfx[][2] =
+static const u8 sFrontierBrainObjEventGfx[NUM_FRONTIER_FACILITIES][2] =
{
[FRONTIER_FACILITY_TOWER] = {EVENT_OBJ_GFX_ANABEL, TRUE},
[FRONTIER_FACILITY_DOME] = {EVENT_OBJ_GFX_TUCKER, FALSE},
@@ -714,7 +714,7 @@ static const u8 *const sHallFacilityToRecordsText[] =
[RANKING_HALL_BATTLE_TOWER_LINK] = gText_FrontierFacilityWinStreak,
};
-static const u16 gFacilityToBrainTrainerId[] =
+static const u16 sFrontierBrainTrainerIds[NUM_FRONTIER_FACILITIES] =
{
[FRONTIER_FACILITY_TOWER] = TRAINER_ANABEL,
[FRONTIER_FACILITY_DOME] = TRAINER_TUCKER,
@@ -725,60 +725,60 @@ static const u16 gFacilityToBrainTrainerId[] =
[FRONTIER_FACILITY_PYRAMID] = TRAINER_BRANDON,
};
-static const u8 *const gUnknown_08611D40[] =
+static const u8 *const sFrontierBrainPlayerLostSilverTexts[NUM_FRONTIER_FACILITIES] =
{
- gText_082C843F,
- gText_082C848B,
- gText_082C8628,
- gText_082C85B4,
- gText_082C8512,
- gText_082C859D,
- gText_082C86C3,
+ [FRONTIER_FACILITY_TOWER] = gText_AnabelWonSilver,
+ [FRONTIER_FACILITY_DOME] = gText_TuckerWonSilver,
+ [FRONTIER_FACILITY_PALACE] = gText_SpenserWonSilver,
+ [FRONTIER_FACILITY_ARENA] = gText_GretaWonSilver,
+ [FRONTIER_FACILITY_FACTORY] = gText_NolandWonSilver,
+ [FRONTIER_FACILITY_PIKE] = gText_LucyWonSilver,
+ [FRONTIER_FACILITY_PYRAMID] = gText_BrandonWonSilver,
};
-static const u8 *const gUnknown_08611D5C[] =
+static const u8 *const sFrontierBrainPlayerWonSilverTexts[NUM_FRONTIER_FACILITIES] =
{
- gText_082C8458,
- gText_082C84C1,
- gText_082C8662,
- gText_082C85E3,
- gText_082C853B,
- gText_082C85A4,
- gText_082C86FE,
+ [FRONTIER_FACILITY_TOWER] = gText_AnabelDefeatSilver,
+ [FRONTIER_FACILITY_DOME] = gText_TuckerDefeatSilver,
+ [FRONTIER_FACILITY_PALACE] = gText_SpenserDefeatSilver,
+ [FRONTIER_FACILITY_ARENA] = gText_GretaDefeatSilver,
+ [FRONTIER_FACILITY_FACTORY] = gText_NolandDefeatSilver,
+ [FRONTIER_FACILITY_PIKE] = gText_LucyDefeatSilver,
+ [FRONTIER_FACILITY_PYRAMID] = gText_BrandonDefeatSilver,
};
-static const u8 *const gUnknown_08611D78[] =
+static const u8 *const sFrontierBrainPlayerLostGoldTexts[NUM_FRONTIER_FACILITIES] =
{
- gText_082C846C,
- gText_082C84D0,
- gText_082C8682,
- gText_082C85F5,
- gText_082C8561,
- gText_082C85A9,
- gText_082C8739,
+ [FRONTIER_FACILITY_TOWER] = gText_AnabelWonGold,
+ [FRONTIER_FACILITY_DOME] = gText_TuckerWonGold,
+ [FRONTIER_FACILITY_PALACE] = gText_SpenserWonGold,
+ [FRONTIER_FACILITY_ARENA] = gText_GretaWonGold,
+ [FRONTIER_FACILITY_FACTORY] = gText_NolandWonGold,
+ [FRONTIER_FACILITY_PIKE] = gText_LucyWonGold,
+ [FRONTIER_FACILITY_PYRAMID] = gText_BrandonWonGold,
};
-static const u8 *const gUnknown_08611D94[] =
+static const u8 *const sFrontierBrainPlayerWonGoldTexts[NUM_FRONTIER_FACILITIES] =
{
- gText_082C8480,
- gText_082C84F7,
- gText_082C86B3,
- gText_082C8611,
- gText_082C8589,
- gText_082C85AE,
- gText_082C877B,
+ [FRONTIER_FACILITY_TOWER] = gText_AnabelDefeatGold,
+ [FRONTIER_FACILITY_DOME] = gText_TuckerDefeatGold,
+ [FRONTIER_FACILITY_PALACE] = gText_SpenserDefeatGold,
+ [FRONTIER_FACILITY_ARENA] = gText_GretaDefeatGold,
+ [FRONTIER_FACILITY_FACTORY] = gText_NolandDefeatGold,
+ [FRONTIER_FACILITY_PIKE] = gText_LucyDefeatGold,
+ [FRONTIER_FACILITY_PYRAMID] = gText_BrandonDefeatGold,
};
-static const u8 *const *const gUnknown_08611DB0[] =
+static const u8 *const *const sFrontierBrainPlayerLostTexts[] =
{
- gUnknown_08611D40,
- gUnknown_08611D78,
+ sFrontierBrainPlayerLostSilverTexts,
+ sFrontierBrainPlayerLostGoldTexts,
};
-static const u8 *const *const gUnknown_08611DB8[] =
+static const u8 *const *const sFrontierBrainPlayerWonTexts[] =
{
- gUnknown_08611D5C,
- gUnknown_08611D94,
+ sFrontierBrainPlayerWonSilverTexts,
+ sFrontierBrainPlayerWonGoldTexts,
};
// code
@@ -787,42 +787,44 @@ void CallFrontierUtilFunc(void)
sFrontierUtilFuncs[gSpecialVar_0x8004]();
}
-static void sub_81A17A0(void)
+// Buffers into VAR_TEMP_0 specifically because this is used to react to the outcome in OnFrame map scripts
+// TODO: use constants, fix name, rename field, compare to get/set data 0
+static void GetChallengeStatus(void)
{
VarSet(VAR_TEMP_0, 0xFF);
- switch (gSaveBlock2Ptr->frontier.field_CA8)
+ switch (gSaveBlock2Ptr->frontier.challengeOutcome)
{
case 0:
break;
case 1:
FrontierGamblerSetWonOrLost(FALSE);
- VarSet(VAR_TEMP_0, gSaveBlock2Ptr->frontier.field_CA8);
+ VarSet(VAR_TEMP_0, gSaveBlock2Ptr->frontier.challengeOutcome);
break;
case 4:
FrontierGamblerSetWonOrLost(FALSE);
- VarSet(VAR_TEMP_0, gSaveBlock2Ptr->frontier.field_CA8);
+ VarSet(VAR_TEMP_0, gSaveBlock2Ptr->frontier.challengeOutcome);
break;
case 3:
FrontierGamblerSetWonOrLost(TRUE);
- VarSet(VAR_TEMP_0, gSaveBlock2Ptr->frontier.field_CA8);
+ VarSet(VAR_TEMP_0, gSaveBlock2Ptr->frontier.challengeOutcome);
break;
case 2:
- VarSet(VAR_TEMP_0, gSaveBlock2Ptr->frontier.field_CA8);
+ VarSet(VAR_TEMP_0, gSaveBlock2Ptr->frontier.challengeOutcome);
break;
}
}
-static void sub_81A1830(void)
+static void GetFrontierData(void)
{
u8 facility = VarGet(VAR_FRONTIER_FACILITY);
- u8 currSymbol = GetPlayerSymbolCountForFacility(facility);
- if (currSymbol == 2)
- currSymbol = 1;
+ u8 hasSymbol = GetPlayerSymbolCountForFacility(facility);
+ if (hasSymbol == 2)
+ hasSymbol = 1;
switch (gSpecialVar_0x8005)
{
case 0:
- gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_CA8;
+ gSpecialVar_Result = gSaveBlock2Ptr->frontier.challengeOutcome;
break;
case 1:
gSpecialVar_Result = gSaveBlock2Ptr->frontier.lvlMode;
@@ -841,23 +843,23 @@ static void sub_81A1830(void)
gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_CA9_b;
break;
case 7:
- gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_D00 & gUnknown_08611BFC[facility][currSymbol];
+ gSpecialVar_Result = gSaveBlock2Ptr->frontier.symbolFlags & sFacilitySymbolBitFlags[facility][hasSymbol];
break;
}
}
-static void sub_81A1968(void)
+static void SetFrontierData(void)
{
s32 i;
u8 facility = VarGet(VAR_FRONTIER_FACILITY);
- u8 currSymbol = GetPlayerSymbolCountForFacility(facility);
- if (currSymbol == 2)
- currSymbol = 1;
+ u8 hasSymbol = GetPlayerSymbolCountForFacility(facility);
+ if (hasSymbol == 2)
+ hasSymbol = 1;
switch (gSpecialVar_0x8005)
{
case 0:
- gSaveBlock2Ptr->frontier.field_CA8 = gSpecialVar_0x8006;
+ gSaveBlock2Ptr->frontier.challengeOutcome = gSpecialVar_0x8006;
break;
case 1:
gSaveBlock2Ptr->frontier.lvlMode = gSpecialVar_0x8006;
@@ -876,7 +878,7 @@ static void sub_81A1968(void)
gSaveBlock2Ptr->frontier.field_CA9_b = gSpecialVar_0x8006;
break;
case 7:
- gSaveBlock2Ptr->frontier.field_D00 |= gUnknown_08611BFC[facility][currSymbol];
+ gSaveBlock2Ptr->frontier.symbolFlags |= sFacilitySymbolBitFlags[facility][hasSymbol];
break;
}
}
@@ -915,7 +917,7 @@ static void sub_81A1B38(void)
static void ShowFacilityResultsWindow(void)
{
- if (gSpecialVar_0x8006 > 3)
+ if (gSpecialVar_0x8006 >= FRONTIER_MODE_COUNT)
gSpecialVar_0x8006 = 0;
switch (gSpecialVar_0x8005)
{
@@ -940,7 +942,7 @@ static void ShowFacilityResultsWindow(void)
case FRONTIER_FACILITY_PYRAMID:
ShowPyramidResultsWindow();
break;
- case RESULTS_LINK_CONTEST:
+ case FACILITY_LINK_CONTEST:
ShowLinkContestResultsWindow();
break;
}
@@ -1644,44 +1646,49 @@ static void sub_81A31FC(void)
}
}
-static void sub_81A35EC(void)
+static void Script_GetFrontierBrainStatus(void)
{
VarGet(VAR_FRONTIER_FACILITY); // Unused return value.
- gSpecialVar_Result = sub_81A3610();
+ gSpecialVar_Result = GetFrontierBrainStatus();
}
-u8 sub_81A3610(void)
+u8 GetFrontierBrainStatus(void)
{
- s32 ret = 0;
+ s32 status = FRONTIER_BRAIN_NOT_READY;
s32 facility = VarGet(VAR_FRONTIER_FACILITY);
s32 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE);
- u16 val = GetCurrentFacilityWinStreak();
- s32 r5 = val + gUnknown_08611550[facility][3];
+ u16 winStreakNoModifier = GetCurrentFacilityWinStreak();
+ s32 winStreak = winStreakNoModifier + sFrontierBrainStreakAppearances[facility][3];
s32 symbolsCount;
if (battleMode != FRONTIER_MODE_SINGLES)
- return 0;
+ return FRONTIER_BRAIN_NOT_READY;
symbolsCount = GetPlayerSymbolCountForFacility(facility);
switch (symbolsCount)
{
+ // Missing a symbol
case 0:
case 1:
- if (r5 == gUnknown_08611550[facility][symbolsCount])
- ret = symbolsCount + 1;
+ if (winStreak == sFrontierBrainStreakAppearances[facility][symbolsCount])
+ status = symbolsCount + 1; // FRONTIER_BRAIN_SILVER and FRONTIER_BRAIN_GOLD
break;
+ // Already received both symbols
case 2:
default:
- if (r5 == gUnknown_08611550[facility][0])
- ret = 3;
- else if (r5 == gUnknown_08611550[facility][1])
- ret = 4;
- else if (r5 > gUnknown_08611550[facility][1] && (r5 - gUnknown_08611550[facility][1]) % gUnknown_08611550[facility][2] == 0)
- ret = 4;
+ // Silver streak is reached
+ if (winStreak == sFrontierBrainStreakAppearances[facility][0])
+ status = FRONTIER_BRAIN_STREAK;
+ // Gold streak is reached
+ else if (winStreak == sFrontierBrainStreakAppearances[facility][1])
+ status = FRONTIER_BRAIN_STREAK_LONG;
+ // Some increment of the gold streak is reached
+ else if (winStreak > sFrontierBrainStreakAppearances[facility][1] && (winStreak - sFrontierBrainStreakAppearances[facility][1]) % sFrontierBrainStreakAppearances[facility][2] == 0)
+ status = FRONTIER_BRAIN_STREAK_LONG;
break;
}
- return ret;
+ return status;
}
void CopyFrontierTrainerText(u8 whichText, u16 trainerId)
@@ -1789,8 +1796,8 @@ void sub_81A3908(void)
}
}
}
- if (gSaveBlock2Ptr->frontier.field_CA8 != 0)
- gSaveBlock2Ptr->frontier.field_CA8 = 1;
+ if (gSaveBlock2Ptr->frontier.challengeOutcome != 0)
+ gSaveBlock2Ptr->frontier.challengeOutcome = 1;
}
u32 GetCurrentFacilityWinStreak(void)
@@ -1877,20 +1884,20 @@ static void sub_81A3B64(void)
if (challengeNum != 0)
challengeNum--;
- if (challengeNum >= ARRAY_COUNT(gUnknown_086118B4))
- challengeNum = ARRAY_COUNT(gUnknown_086118B4) - 1;
+ if (challengeNum >= ARRAY_COUNT(sBattlePointAwards))
+ challengeNum = ARRAY_COUNT(sBattlePointAwards) - 1;
- points = gUnknown_086118B4[challengeNum][facility][battleMode];
+ points = sBattlePointAwards[challengeNum][facility][battleMode];
if (gTrainerBattleOpponent_A == TRAINER_FRONTIER_BRAIN)
points += 10;
gSaveBlock2Ptr->frontier.battlePoints += points;
ConvertIntToDecimalStringN(gStringVar1, points, STR_CONV_MODE_LEFT_ALIGN, 2);
- if (gSaveBlock2Ptr->frontier.battlePoints > 9999)
- gSaveBlock2Ptr->frontier.battlePoints = 9999;
+ if (gSaveBlock2Ptr->frontier.battlePoints > MAX_BATTLE_FRONTIER_POINTS)
+ gSaveBlock2Ptr->frontier.battlePoints = MAX_BATTLE_FRONTIER_POINTS;
points = gSaveBlock2Ptr->frontier.field_EBA;
- points += gUnknown_086118B4[challengeNum][facility][battleMode];
- IncrementDailyBattlePoints(gUnknown_086118B4[challengeNum][facility][battleMode]);
+ points += sBattlePointAwards[challengeNum][facility][battleMode];
+ IncrementDailyBattlePoints(sBattlePointAwards[challengeNum][facility][battleMode]);
if (gTrainerBattleOpponent_A == TRAINER_FRONTIER_BRAIN)
{
points += 10;
@@ -1924,12 +1931,12 @@ static void CheckBattleTypeFlag(void)
gSpecialVar_Result = FALSE;
}
-static u8 sub_81A3DD0(u16 species, u8 arg1, s32 arg2)
+static u8 AppendBannedMonSpeciesName(u16 species, u8 count, s32 numBannedMonsCaught)
{
if (GetSetPokedexFlag(SpeciesToNationalPokedexNum(species), FLAG_GET_CAUGHT))
{
- arg1++;
- switch (arg1)
+ count++;
+ switch (count)
{
case 1:
case 3:
@@ -1937,20 +1944,20 @@ static u8 sub_81A3DD0(u16 species, u8 arg1, s32 arg2)
case 7:
case 9:
case 11:
- if (arg2 == arg1)
+ if (numBannedMonsCaught == count)
StringAppend(gStringVar1, gText_SpaceAndSpace);
- else if (arg2 > arg1)
+ else if (numBannedMonsCaught > count)
StringAppend(gStringVar1, gText_CommaSpace);
break;
case 2:
- if (arg1 == arg2)
+ if (count == numBannedMonsCaught)
StringAppend(gStringVar1, gText_SpaceAndSpace);
else
StringAppend(gStringVar1, gText_CommaSpace);
StringAppend(gStringVar1, gText_NewLine);
break;
default:
- if (arg1 == arg2)
+ if (count == numBannedMonsCaught)
StringAppend(gStringVar1, gText_SpaceAndSpace);
else
StringAppend(gStringVar1, gText_CommaSpace);
@@ -1960,7 +1967,7 @@ static u8 sub_81A3DD0(u16 species, u8 arg1, s32 arg2)
StringAppend(gStringVar1, gSpeciesNames[species]);
}
- return arg1;
+ return count;
}
static void AppendIfValid(u16 species, u16 heldItem, u16 hp, u8 lvlMode, u8 monLevel, u16 *speciesArray, u16 *itemsArray, u8 *count)
@@ -1998,8 +2005,8 @@ static void AppendIfValid(u16 species, u16 heldItem, u16 hp, u8 lvlMode, u8 monL
static void sub_81A3FD4(void)
{
- u16 speciesArray[6];
- u16 itemArray[6];
+ u16 speciesArray[PARTY_SIZE];
+ u16 itemArray[PARTY_SIZE];
s32 monId = 0;
s32 toChoose = 0;
u8 count = 0;
@@ -2036,7 +2043,7 @@ static void sub_81A3FD4(void)
u16 hp = GetMonData(&gPlayerParty[monId], MON_DATA_HP);
if (VarGet(VAR_FRONTIER_FACILITY) == FRONTIER_FACILITY_PYRAMID)
{
- if (heldItem == 0)
+ if (heldItem == ITEM_NONE)
AppendIfValid(species, heldItem, hp, gSpecialVar_Result, level, speciesArray, itemArray, &count);
}
else
@@ -2065,7 +2072,7 @@ static void sub_81A3FD4(void)
gSpecialVar_0x8004 = 1;
count = 0;
for (i = 0; gFrontierBannedSpecies[i] != 0xFFFF; i++)
- count = sub_81A3DD0(gFrontierBannedSpecies[i], count, caughtBannedMons);
+ count = AppendBannedMonSpeciesName(gFrontierBannedSpecies[i], count, caughtBannedMons);
if (count == 0)
{
@@ -2174,7 +2181,7 @@ static void BufferFrontierTrainerName(void)
}
}
-static void sub_81A447C(void)
+static void ResetSketchedMoves(void)
{
u8 i, j, k;
@@ -2426,7 +2433,7 @@ u8 GetFrontierBrainTrainerPicIndex(void)
else
facility = VarGet(VAR_FRONTIER_FACILITY);
- return gTrainers[gFacilityToBrainTrainerId[facility]].trainerPic;
+ return gTrainers[sFrontierBrainTrainerIds[facility]].trainerPic;
}
u8 GetFrontierBrainTrainerClass(void)
@@ -2438,7 +2445,7 @@ u8 GetFrontierBrainTrainerClass(void)
else
facility = VarGet(VAR_FRONTIER_FACILITY);
- return gTrainers[gFacilityToBrainTrainerId[facility]].trainerClass;
+ return gTrainers[sFrontierBrainTrainerIds[facility]].trainerClass;
}
void CopyFrontierBrainTrainerName(u8 *dst)
@@ -2452,7 +2459,7 @@ void CopyFrontierBrainTrainerName(u8 *dst)
facility = VarGet(VAR_FRONTIER_FACILITY);
for (i = 0; i < PLAYER_NAME_LENGTH; i++)
- dst[i] = gTrainers[gFacilityToBrainTrainerId[facility]].trainerName[i];
+ dst[i] = gTrainers[sFrontierBrainTrainerIds[facility]].trainerName[i];
dst[i] = EOS;
}
@@ -2460,13 +2467,13 @@ void CopyFrontierBrainTrainerName(u8 *dst)
bool8 IsFrontierBrainFemale(void)
{
s32 facility = VarGet(VAR_FRONTIER_FACILITY);
- return sFacilityToBrainEventObjGfx[facility][1];
+ return sFrontierBrainObjEventGfx[facility][1];
}
void SetFrontierBrainEventObjGfx_2(void)
{
s32 facility = VarGet(VAR_FRONTIER_FACILITY);
- VarSet(VAR_OBJ_GFX_ID_0, sFacilityToBrainEventObjGfx[facility][0]);
+ VarSet(VAR_OBJ_GFX_ID_0, sFrontierBrainObjEventGfx[facility][0]);
}
#define FRONTIER_BRAIN_OTID 61226
@@ -2769,7 +2776,7 @@ u16 GetFrontierBrainMonSpecies(u8 monId)
void SetFrontierBrainEventObjGfx(u8 facility)
{
gTrainerBattleOpponent_A = TRAINER_FRONTIER_BRAIN;
- VarSet(VAR_OBJ_GFX_ID_0, sFacilityToBrainEventObjGfx[facility][0]);
+ VarSet(VAR_OBJ_GFX_ID_0, sFrontierBrainObjEventGfx[facility][0]);
}
u16 GetFrontierBrainMonMove(u8 monId, u8 moveSlotId)
@@ -2804,17 +2811,18 @@ s32 GetFronterBrainSymbol(void)
if (symbol == 2)
{
u16 winStreak = GetCurrentFacilityWinStreak();
- if (winStreak + gUnknown_08611550[facility][3] == gUnknown_08611550[facility][0])
+ if (winStreak + sFrontierBrainStreakAppearances[facility][3] == sFrontierBrainStreakAppearances[facility][0])
symbol = 0;
- else if (winStreak + gUnknown_08611550[facility][3] == gUnknown_08611550[facility][1])
+ else if (winStreak + sFrontierBrainStreakAppearances[facility][3] == sFrontierBrainStreakAppearances[facility][1])
symbol = 1;
- else if (winStreak + gUnknown_08611550[facility][3] > gUnknown_08611550[facility][1]
- && (winStreak + gUnknown_08611550[facility][3] - gUnknown_08611550[facility][1]) % gUnknown_08611550[facility][2] == 0)
+ else if (winStreak + sFrontierBrainStreakAppearances[facility][3] > sFrontierBrainStreakAppearances[facility][1]
+ && (winStreak + sFrontierBrainStreakAppearances[facility][3] - sFrontierBrainStreakAppearances[facility][1]) % sFrontierBrainStreakAppearances[facility][2] == 0)
symbol = 1;
}
return symbol;
}
+// Called for intro speech as well despite the fact that its handled in the map scripts files instead
static void CopyFrontierBrainText(bool8 playerWonText)
{
s32 facility;
@@ -2834,10 +2842,10 @@ static void CopyFrontierBrainText(bool8 playerWonText)
switch (playerWonText)
{
case FALSE:
- StringCopy(gStringVar4, gUnknown_08611DB0[symbol][facility]);
+ StringCopy(gStringVar4, sFrontierBrainPlayerLostTexts[symbol][facility]);
break;
case TRUE:
- StringCopy(gStringVar4, gUnknown_08611DB8[symbol][facility]);
+ StringCopy(gStringVar4, sFrontierBrainPlayerWonTexts[symbol][facility]);
break;
}
}