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Diffstat (limited to 'src/ghost.c')
-rw-r--r--src/ghost.c36
1 files changed, 19 insertions, 17 deletions
diff --git a/src/ghost.c b/src/ghost.c
index 7faadc59c..fa6679926 100644
--- a/src/ghost.c
+++ b/src/ghost.c
@@ -20,7 +20,7 @@ static void sub_8111914(u8 taskId);
static void sub_811196C(u8 taskId);
static void InitAnimShadowBall(struct Sprite *);
static void AnimShadowBallStep(struct Sprite *);
-static void sub_8111B9C(struct Sprite *);
+static void AnimLick(struct Sprite *);
static void sub_8111BB4(struct Sprite *);
static void sub_8111D78(u8 taskId);
static void sub_8111E78(u8 taskId);
@@ -35,7 +35,7 @@ static void AnimCurseNail(struct Sprite *);
static void sub_8112A4C(struct Sprite *);
static void sub_8112ACC(struct Sprite *);
static void sub_8112B44(struct Sprite *);
-static void sub_8112B78(struct Sprite *);
+static void AnimGhostStatusSprite(struct Sprite *);
static void sub_8112C4C(struct Sprite *);
static void sub_8112D10(u8 taskId);
static void AnimGrudgeFlame(struct Sprite *);
@@ -113,7 +113,7 @@ const union AnimCmd *const gUnknown_08596D88[] =
gUnknown_08596D70,
};
-const struct SpriteTemplate gUnknown_08596D8C =
+const struct SpriteTemplate gLickSpriteTemplate =
{
.tileTag = ANIM_TAG_LICK,
.paletteTag = ANIM_TAG_LICK,
@@ -121,7 +121,7 @@ const struct SpriteTemplate gUnknown_08596D8C =
.anims = gUnknown_08596D88,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
- .callback = sub_8111B9C,
+ .callback = AnimLick,
};
const union AffineAnimCmd gUnknown_08596DA4[] =
@@ -165,10 +165,10 @@ const struct SpriteTemplate gCurseGhostSpriteTemplate =
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
- .callback = sub_8112B78,
+ .callback = AnimGhostStatusSprite,
};
-const struct SpriteTemplate gBattleAnimSpriteTemplate_8596E00 =
+const struct SpriteTemplate gNightmareDevilSpriteTemplate =
{
.tileTag = ANIM_TAG_DEVIL,
.paletteTag = ANIM_TAG_DEVIL,
@@ -176,7 +176,7 @@ const struct SpriteTemplate gBattleAnimSpriteTemplate_8596E00 =
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
- .callback = sub_8112B78,
+ .callback = AnimGhostStatusSprite,
};
const union AnimCmd gUnknown_08596E18[] =
@@ -336,12 +336,13 @@ static void sub_8111814(struct Sprite *sprite)
DestroyAnimSprite(sprite);
}
-void sub_811188C(u8 taskId)
+// Creates a large transparent clone of the attacker centered on their position which shrinks to original size
+void AnimTask_NightShadeClone(u8 taskId)
{
u8 spriteId;
SetGpuReg(REG_OFFSET_BLDCNT, (BLDCNT_EFFECT_BLEND | BLDCNT_TGT2_ALL));
SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(0, 0x10));
- spriteId = GetAnimBattlerSpriteId(0);
+ spriteId = GetAnimBattlerSpriteId(ANIM_ATTACKER);
PrepareBattlerSpriteForRotScale(spriteId, ST_OAM_OBJ_BLEND);
SetSpriteRotScale(spriteId, 128, 128, 0);
gSprites[spriteId].invisible = FALSE;
@@ -377,7 +378,7 @@ static void sub_811196C(u8 taskId)
return;
}
- spriteId = GetAnimBattlerSpriteId(0);
+ spriteId = GetAnimBattlerSpriteId(ANIM_ATTACKER);
gTasks[taskId].data[0] += 8;
if (gTasks[taskId].data[0] <= 0xFF)
{
@@ -459,7 +460,7 @@ static void AnimShadowBallStep(struct Sprite *sprite)
}
}
-static void sub_8111B9C(struct Sprite *sprite)
+static void AnimLick(struct Sprite *sprite)
{
InitSpritePosToAnimTarget(sprite, TRUE);
sprite->callback = sub_8111BB4;
@@ -512,12 +513,13 @@ static void sub_8111BB4(struct Sprite *sprite)
}
}
-void sub_8111C50(u8 taskId)
+// Creates a transparent clone of the target which drifts up and away to the side
+void AnimTask_NightmareClone(u8 taskId)
{
struct Task *task;
task = &gTasks[taskId];
- task->data[0] = CloneBattlerSpriteWithBlend(1);
+ task->data[0] = CloneBattlerSpriteWithBlend(ANIM_TARGET);
if (task->data[0] < 0)
{
DestroyAnimVisualTask(taskId);
@@ -610,7 +612,7 @@ static void sub_8111E78(u8 taskId)
}
else
{
- task->data[0] = CloneBattlerSpriteWithBlend(1);
+ task->data[0] = CloneBattlerSpriteWithBlend(ANIM_TARGET);
if (task->data[0] < 0)
{
FreeSpritePaletteByTag(ANIM_TAG_BENT_SPOON);
@@ -626,7 +628,7 @@ static void sub_8111E78(u8 taskId)
task->data[1] = 0;
task->data[2] = 0;
task->data[3] = 16;
- task->data[13] = GetAnimBattlerSpriteId(1);
+ task->data[13] = GetAnimBattlerSpriteId(ANIM_TARGET);
task->data[4] = (gSprites[task->data[13]].oam.paletteNum + 16) * 16;
if (position == 1) {
u16 mask = DISPCNT_BG1_ON;
@@ -712,7 +714,7 @@ static void sub_8112170(u8 taskId)
{
case 0:
gScanlineEffect.state = 3;
- task->data[14] = GetAnimBattlerSpriteId(1);
+ task->data[14] = GetAnimBattlerSpriteId(ANIM_TARGET);
if (rank == 1)
ClearGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_BG1_ON);
else
@@ -1120,7 +1122,7 @@ static void sub_8112B44(struct Sprite *sprite)
DestroyAnimSprite(sprite);
}
-static void sub_8112B78(struct Sprite *sprite)
+static void AnimGhostStatusSprite(struct Sprite *sprite)
{
u16 coeffB;
u16 coeffA;