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Diffstat (limited to 'src/ghost.c')
-rw-r--r--src/ghost.c32
1 files changed, 16 insertions, 16 deletions
diff --git a/src/ghost.c b/src/ghost.c
index 4288aa944..7faadc59c 100644
--- a/src/ghost.c
+++ b/src/ghost.c
@@ -31,14 +31,14 @@ static void sub_8112384(struct Sprite *);
static void sub_81125E0(u8 taskId);
static void sub_811280C(u8 taskId);
static void sub_8112994(u8 taskId);
-static void sub_81129F0(struct Sprite *);
+static void AnimCurseNail(struct Sprite *);
static void sub_8112A4C(struct Sprite *);
static void sub_8112ACC(struct Sprite *);
static void sub_8112B44(struct Sprite *);
static void sub_8112B78(struct Sprite *);
static void sub_8112C4C(struct Sprite *);
static void sub_8112D10(u8 taskId);
-static void sub_8112E9C(struct Sprite *);
+static void AnimGrudgeFlame(struct Sprite *);
static void sub_8112F60(struct Sprite *);
static void sub_8112FB8(struct Sprite *);
@@ -135,7 +135,7 @@ const union AffineAnimCmd *const gUnknown_08596DB4[] =
gUnknown_08596DA4,
};
-const struct SpriteTemplate gUnknown_08596DB8 =
+const struct SpriteTemplate gWhiteShadowSpriteTemplate =
{
.tileTag = ANIM_TAG_WHITE_SHADOW,
.paletteTag = ANIM_TAG_WHITE_SHADOW,
@@ -146,7 +146,7 @@ const struct SpriteTemplate gUnknown_08596DB8 =
.callback = sub_8112264,
};
-const struct SpriteTemplate gUnknown_08596DD0 =
+const struct SpriteTemplate gCurseNailSpriteTemplate =
{
.tileTag = ANIM_TAG_NAIL,
.paletteTag = ANIM_TAG_NAIL,
@@ -154,10 +154,10 @@ const struct SpriteTemplate gUnknown_08596DD0 =
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
- .callback = sub_81129F0,
+ .callback = AnimCurseNail,
};
-const struct SpriteTemplate gBattleAnimSpriteTemplate_8596DE8 =
+const struct SpriteTemplate gCurseGhostSpriteTemplate =
{
.tileTag = ANIM_TAG_GHOSTLY_SPIRIT,
.paletteTag = ANIM_TAG_GHOSTLY_SPIRIT,
@@ -193,7 +193,7 @@ const union AnimCmd *const gUnknown_08596E2C[] =
gUnknown_08596E18,
};
-const struct SpriteTemplate gUnknown_08596E30 =
+const struct SpriteTemplate gGrudgeFlameSpriteTemplate =
{
.tileTag = ANIM_TAG_PURPLE_FLAME,
.paletteTag = ANIM_TAG_PURPLE_FLAME,
@@ -201,7 +201,7 @@ const struct SpriteTemplate gUnknown_08596E30 =
.anims = gUnknown_08596E2C,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
- .callback = sub_8112E9C,
+ .callback = AnimGrudgeFlame,
};
const struct SpriteTemplate gUnknown_08596E48 =
@@ -789,7 +789,7 @@ static void sub_8112384(struct Sprite *sprite)
}
}
-void sub_81123C4(u8 taskId)
+void AnimTask_DestinyBondWhiteShadow(u8 taskId)
{
struct Task *task;
s16 battler;
@@ -811,13 +811,13 @@ void sub_81123C4(u8 taskId)
baseY = GetBattlerSpriteCoordAttr(gBattleAnimAttacker, BATTLER_COORD_ATTR_BOTTOM);
if (!IsContest())
{
- for (battler = 0; battler < 4; battler++)
+ for (battler = 0; battler < MAX_BATTLERS_COUNT; battler++)
{
if (battler != gBattleAnimAttacker
&& battler != (gBattleAnimAttacker ^ 2)
&& IsBattlerSpriteVisible(battler))
{
- spriteId = CreateSprite(&gUnknown_08596DB8, baseX, baseY, 55);
+ spriteId = CreateSprite(&gWhiteShadowSpriteTemplate, baseX, baseY, 55);
if (spriteId != MAX_SPRITES)
{
x = GetBattlerSpriteCoord(battler, 2);
@@ -839,7 +839,7 @@ void sub_81123C4(u8 taskId)
}
else
{
- spriteId = CreateSprite(&gUnknown_08596DB8, baseX, baseY, 55);
+ spriteId = CreateSprite(&gWhiteShadowSpriteTemplate, baseX, baseY, 55);
if (spriteId != MAX_SPRITES)
{
x = 48;
@@ -1029,7 +1029,7 @@ static void sub_8112994(u8 taskId)
}
}
-static void sub_81129F0(struct Sprite *sprite)
+static void AnimCurseNail(struct Sprite *sprite)
{
s16 xDelta;
s16 xDelta2;
@@ -1169,7 +1169,7 @@ static void sub_8112C4C(struct Sprite *sprite)
DestroyAnimSprite(sprite);
}
-void sub_8112C6C(u8 taskId)
+void AnimTask_GrudgeFlames(u8 taskId)
{
struct Task *task = &gTasks[taskId];
@@ -1200,7 +1200,7 @@ static void sub_8112D10(u8 taskId)
case 0:
for (i = 0; i < 6; i++)
{
- spriteId = CreateSprite(&gUnknown_08596E30, task->data[9], task->data[10], task->data[6]);
+ spriteId = CreateSprite(&gGrudgeFlameSpriteTemplate, task->data[9], task->data[10], task->data[6]);
if (spriteId != MAX_SPRITES)
{
gSprites[spriteId].data[0] = taskId;
@@ -1274,7 +1274,7 @@ static void sub_8112D10(u8 taskId)
}
}
-static void sub_8112E9C(struct Sprite *sprite)
+static void AnimGrudgeFlame(struct Sprite *sprite)
{
u16 index;