diff options
Diffstat (limited to 'src/ground.c')
-rw-r--r-- | src/ground.c | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/ground.c b/src/ground.c index 6cb7b8557..807205ad8 100644 --- a/src/ground.c +++ b/src/ground.c @@ -183,7 +183,7 @@ static void AnimBonemerangProjectileEnd(struct Sprite *sprite) // arg 4: duration void AnimBoneHitProjectile(struct Sprite *sprite) { - sub_80A6980(sprite, TRUE); + InitSpritePosToAnimTarget(sprite, TRUE); if (GetBattlerSide(gBattleAnimAttacker) != B_SIDE_PLAYER) gBattleAnimArgs[2] = -gBattleAnimArgs[2]; @@ -205,7 +205,7 @@ void AnimDirtScatter(struct Sprite *sprite) u8 targetXPos, targetYPos; s16 xOffset, yOffset; - InitAnimSpritePos(sprite, 1); + InitSpritePosToAnimAttacker(sprite, 1); targetXPos = GetBattlerSpriteCoord2(gBattleAnimTarget, 2); targetYPos = GetBattlerSpriteCoord2(gBattleAnimTarget, 3); @@ -221,7 +221,7 @@ void AnimDirtScatter(struct Sprite *sprite) sprite->data[2] = targetXPos + xOffset; sprite->data[4] = targetYPos + yOffset; sprite->callback = StartAnimLinearTranslation; - StoreSpriteCallbackInData6(sprite, move_anim_8074EE0); + StoreSpriteCallbackInData6(sprite, DestroySpriteAndMatrix); } // Moves a particle of dirt in the Mud Sport animation. @@ -306,7 +306,7 @@ static void sub_8114CFC(u8 taskId) { case 0: task->data[10] = GetAnimBattlerSpriteId(0); - task->data[11] = sub_80A8364(gBattleAnimAttacker); + task->data[11] = GetBattlerSpriteBGPriorityRank(gBattleAnimAttacker); if (task->data[11] == 1) { task->data[12] = gBattle_BG1_X; @@ -375,7 +375,7 @@ static void sub_8114EB4(u8 taskId) gSprites[spriteId].pos2.x = 0; gSprites[spriteId].pos2.y = 0; - if (sub_80A8364(gBattleAnimAttacker) == 1) + if (GetBattlerSpriteBGPriorityRank(gBattleAnimAttacker) == 1) gBattle_BG1_Y = 0; else gBattle_BG2_Y = 0; @@ -422,7 +422,7 @@ static void sub_8114FD8(u8 taskId) { case 0: task->data[10] = GetAnimBattlerSpriteId(0); - task->data[11] = sub_80A8364(gBattleAnimAttacker); + task->data[11] = GetBattlerSpriteBGPriorityRank(gBattleAnimAttacker); if (task->data[11] == 1) task->data[12] = gBattle_BG1_X; else |