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-rw-r--r--src/ground.c22
1 files changed, 11 insertions, 11 deletions
diff --git a/src/ground.c b/src/ground.c
index 4e4ca1785..07baa6fb7 100644
--- a/src/ground.c
+++ b/src/ground.c
@@ -11,9 +11,10 @@ static void AnimBoneHitProjectile(struct Sprite *);
static void AnimDirtScatter(struct Sprite *);
static void AnimMudSportDirt(struct Sprite *);
static void AnimDirtPlumeParticle(struct Sprite *);
+static void AnimDirtPlumeParticle_Step(struct Sprite *);
static void AnimDigDirtMound(struct Sprite *);
-static void AnimBonemerangProjectileStep(struct Sprite *);
-static void AnimBonemerangProjectileEnd(struct Sprite *);
+static void AnimBonemerangProjectile_Step(struct Sprite *);
+static void AnimBonemerangProjectile_End(struct Sprite *);
static void AnimMudSportDirtRising(struct Sprite *);
static void AnimMudSportDirtFalling(struct Sprite *);
static void AnimTask_DigBounceMovement(u8);
@@ -21,7 +22,6 @@ static void AnimTask_DigEndBounceMovementSetInvisible(u8);
static void AnimTask_DigSetVisibleUnderground(u8);
static void AnimTask_DigRiseUpFromHole(u8);
static void sub_81150E0(u8, s16, s16);
-static void AnimDirtPlumeParticleStep(struct Sprite *);
static void AnimTask_ShakeTerrain(u8);
static void AnimTask_ShakeBattlers(u8);
static void SetBattlersXOffsetForShake(struct Task *);
@@ -148,10 +148,10 @@ static void AnimBonemerangProjectile(struct Sprite *sprite)
sprite->data[4] = GetBattlerSpriteCoord(gBattleAnimTarget, 3);
sprite->data[5] = -40;
InitAnimArcTranslation(sprite);
- sprite->callback = AnimBonemerangProjectileStep;
+ sprite->callback = AnimBonemerangProjectile_Step;
}
-static void AnimBonemerangProjectileStep(struct Sprite *sprite)
+static void AnimBonemerangProjectile_Step(struct Sprite *sprite)
{
if (TranslateAnimHorizontalArc(sprite))
{
@@ -164,11 +164,11 @@ static void AnimBonemerangProjectileStep(struct Sprite *sprite)
sprite->data[4] = GetBattlerSpriteCoord(gBattleAnimAttacker, 3);
sprite->data[5] = 40;
InitAnimArcTranslation(sprite);
- sprite->callback = AnimBonemerangProjectileEnd;
+ sprite->callback = AnimBonemerangProjectile_End;
}
}
-static void AnimBonemerangProjectileEnd(struct Sprite *sprite)
+static void AnimBonemerangProjectile_End(struct Sprite *sprite)
{
if (TranslateAnimHorizontalArc(sprite))
DestroyAnimSprite(sprite);
@@ -324,7 +324,7 @@ static void AnimTask_DigBounceMovement(u8 taskId)
if (task->data[14] < 0)
task->data[14] = 0;
- gSprites[task->data[10]].invisible = 1;
+ gSprites[task->data[10]].invisible = TRUE;
task->data[0]++;
break;
case 1:
@@ -363,7 +363,7 @@ static void AnimTask_DigBounceMovement(u8 taskId)
break;
case 4:
DestroyAnimVisualTask(taskId);
- gSprites[task->data[10]].invisible = 1;
+ gSprites[task->data[10]].invisible = TRUE;
break;
}
}
@@ -525,10 +525,10 @@ void AnimDirtPlumeParticle(struct Sprite *sprite)
sprite->data[4] = sprite->pos1.y + gBattleAnimArgs[3];
sprite->data[5] = gBattleAnimArgs[4];
InitAnimArcTranslation(sprite);
- sprite->callback = AnimDirtPlumeParticleStep;
+ sprite->callback = AnimDirtPlumeParticle_Step;
}
-static void AnimDirtPlumeParticleStep(struct Sprite *sprite)
+static void AnimDirtPlumeParticle_Step(struct Sprite *sprite)
{
if (TranslateAnimHorizontalArc(sprite))
DestroyAnimSprite(sprite);