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-rw-r--r--src/intro.c24
1 files changed, 12 insertions, 12 deletions
diff --git a/src/intro.c b/src/intro.c
index 13ceced75..23457f370 100644
--- a/src/intro.c
+++ b/src/intro.c
@@ -1093,13 +1093,13 @@ static void Task_IntroLoadPart1Graphics(u8 taskId)
SetGpuReg(REG_OFFSET_BG0VOFS, 0x28);
LZ77UnCompVram(gIntro1BGLeavesGfx, (void *)VRAM);
LZ77UnCompVram(gIntro1BG0_Tilemap, (void *)(BG_CHAR_ADDR(2)));
- DmaClear16(3, VRAM + 0x8800, 0x800);
- LZ77UnCompVram(gIntro1BG1_Tilemap, (void *)(VRAM + 0x9000));
- DmaClear16(3, VRAM + 0x9800, 0x800);
- LZ77UnCompVram(gIntro1BG2_Tilemap, (void *)(VRAM + 0xA000));
- DmaClear16(3, VRAM + 0xA800, 0x800);
- LZ77UnCompVram(gIntro1BG3_Tilemap, (void *)(VRAM + 0xB000));
- DmaClear16(3, VRAM + 0xB800, 0x800);
+ DmaClear16(3, BG_SCREEN_ADDR(17), 0x800);
+ LZ77UnCompVram(gIntro1BG1_Tilemap, (void *)(BG_SCREEN_ADDR(18)));
+ DmaClear16(3, BG_SCREEN_ADDR(19), 0x800);
+ LZ77UnCompVram(gIntro1BG2_Tilemap, (void *)(BG_SCREEN_ADDR(20)));
+ DmaClear16(3, BG_SCREEN_ADDR(21), 0x800);
+ LZ77UnCompVram(gIntro1BG3_Tilemap, (void *)(BG_SCREEN_ADDR(22)));
+ DmaClear16(3, BG_SCREEN_ADDR(23), 0x800);
LoadPalette(gIntro1BGPals, 0, sizeof(gIntro1BGPals));
SetGpuReg(REG_OFFSET_BG3CNT, BGCNT_PRIORITY(3) | BGCNT_CHARBASE(0) | BGCNT_SCREENBASE(22) | BGCNT_16COLOR | BGCNT_TXT256x512);
SetGpuReg(REG_OFFSET_BG2CNT, BGCNT_PRIORITY(2) | BGCNT_CHARBASE(0) | BGCNT_SCREENBASE(20) | BGCNT_16COLOR | BGCNT_TXT256x512);
@@ -1603,7 +1603,7 @@ static void Task_IntroLoadGroudonScene(u8 taskId)
LZDecompressVram(gIntro3GroudonGfx, (void *)VRAM);
LZDecompressVram(gIntro3GroudonTilemap, (void *)(BG_CHAR_ADDR(3)));
LZDecompressVram(gIntro3LegendBgGfx, (void *)(BG_CHAR_ADDR(1)));
- LZDecompressVram(gIntro3GroudonBgTilemap, (void *)(VRAM + 0xE000));
+ LZDecompressVram(gIntro3GroudonBgTilemap, (void *)(BG_SCREEN_ADDR(28)));
LoadCompressedSpriteSheetUsingHeap(&gBattleAnimPicTable[GET_TRUE_SPRITE_INDEX(ANIM_TAG_ROCKS)]);
LoadCompressedSpritePaletteUsingHeap(&gBattleAnimPaletteTable[GET_TRUE_SPRITE_INDEX(ANIM_TAG_ROCKS)]);
CpuCopy16(gIntro3BgPal, gPlttBufferUnfaded, sizeof(gIntro3BgPal));
@@ -1825,7 +1825,7 @@ static void Task_IntroLoadKyogreScene(u8 taskId)
ResetSpriteData();
LZDecompressVram(gIntro3KyogreGfx, (void *)VRAM);
LZDecompressVram(gIntro3KyogreTilemap, (void *)(BG_CHAR_ADDR(3)));
- LZDecompressVram(gIntro3KyogreBgTilemap, (void *)(VRAM + 0xE000));
+ LZDecompressVram(gIntro3KyogreBgTilemap, (void *)(BG_SCREEN_ADDR(28)));
LoadCompressedSpriteSheet(gUnknown_085E4C88);
LoadSpritePalette(gUnknown_085E4C98);
BeginNormalPaletteFade(0xFFFFFFFE, 0, 0x10, 0, RGB_WHITEALPHA);
@@ -2088,14 +2088,14 @@ static void Task_IntroLoadClouds1(u8 taskId)
SetGpuReg(REG_OFFSET_BG2VOFS, 0);
LZDecompressVram(gIntro3CloudsGfx, (void *)VRAM);
LZDecompressVram(gIntro3CloudsGfx, (void *)(BG_CHAR_ADDR(1)));
- LZDecompressVram(gIntro3Clouds3Tilemap, (void *)(VRAM + 0xE000));
+ LZDecompressVram(gIntro3Clouds3Tilemap, (void *)(BG_SCREEN_ADDR(28)));
gTasks[taskId].func = Task_IntroLoadClouds2;
}
static void Task_IntroLoadClouds2(u8 taskId)
{
LZDecompressVram(gIntro3Clouds1Tilemap, (void *)(BG_CHAR_ADDR(3)));
- LZDecompressVram(gIntro3Clouds2Tilemap, (void *)(VRAM + 0xD000));
+ LZDecompressVram(gIntro3Clouds2Tilemap, (void *)(BG_SCREEN_ADDR(26)));
gTasks[taskId].func = Task_IntroLoadClouds3;
}
@@ -2140,7 +2140,7 @@ static void Task_IntroCloudScene(u8 taskId)
static void Task_IntroLoadRayquazaLightningScene(u8 taskId)
{
- LZDecompressVram(gIntro3RayquazaTilemap, (void *)(VRAM + 0xE000));
+ LZDecompressVram(gIntro3RayquazaTilemap, (void *)(BG_SCREEN_ADDR(28)));
LZDecompressVram(gIntro3Clouds4Tilemap, (void *)(BG_CHAR_ADDR(3)));
LZDecompressVram(gIntro3RayquazaGfx, (void *)(BG_CHAR_ADDR(1)));
LZDecompressVram(gIntro3Clouds2Gfx, (void *)VRAM);