diff options
Diffstat (limited to 'src/item.c')
-rw-r--r-- | src/item.c | 1027 |
1 files changed, 949 insertions, 78 deletions
diff --git a/src/item.c b/src/item.c index 0c60c417d..975fef3ae 100644 --- a/src/item.c +++ b/src/item.c @@ -5,52 +5,48 @@ #include "string_util.h" #include "text.h" #include "event_data.h" +#include "malloc.h" +#include "secret_base.h" +#include "item_menu.h" +#include "strings.h" +#include "load_save.h" -extern void ApplyNewEncryptionKeyToHword(u16* hword, u32 newKey); extern bool8 InBattlePyramid(void); +extern u16 gUnknown_0203CF30[]; +extern const struct Item gItems[]; -extern const u8 gText_PokeBalls[]; -extern const u8 gText_Berries[]; -extern const u8 gText_Berry[]; +// this file's functions +static bool8 CheckPyramidBagHasItem(u16 itemId, u16 count); +static bool8 CheckPyramidBagHasSpace(u16 itemId, u16 count); -bool8 CheckPyramidBagHasItem(u16 itemId, u16 count); -bool8 CheckPyramidBagHasSpace(u16 itemId, u16 count); +// EWRAM variables +EWRAM_DATA struct BagPocket gBagPockets[POCKETS_COUNT] = {0}; -enum -{ - ITEMS_POCKET, - BALLS_POCKET, - TMHM_POCKET, - BERRIES_POCKET, - KEYITEMS_POCKET -}; - -EWRAM_DATA struct BagPocket gBagPockets[5] = {}; - -u16 GetBagItemQuantity(u16* quantity) +// code +static u16 GetBagItemQuantity(u16 *quantity) { return gSaveBlock2Ptr->encryptionKey ^ *quantity; } -void SetBagItemQuantity(u16* quantity, u16 newValue) +static void SetBagItemQuantity(u16 *quantity, u16 newValue) { *quantity = newValue ^ gSaveBlock2Ptr->encryptionKey; } -u16 GetBagItemId(u16* slot) +static u16 GetPCItemQuantity(u16 *quantity) { - return *slot; + return *quantity; } -void SetBagItemId(u16* slot, u16 newItemId) +static void SetPCItemQuantity(u16 *quantity, u16 newValue) { - *slot = newItemId; + *quantity = newValue; } void ApplyNewEncryptionKeyToBagItems(u32 newKey) { u32 pocket, item; - for (pocket = 0; pocket < 5; pocket++) + for (pocket = 0; pocket < POCKETS_COUNT; pocket++) { for (item = 0; item < gBagPockets[pocket].capacity; item++) ApplyNewEncryptionKeyToHword(&(gBagPockets[pocket].itemSlots[item].quantity), newKey); @@ -62,58 +58,57 @@ void ApplyNewEncryptionKeyToBagItems_(u32 newKey) // really GF? ApplyNewEncryptionKeyToBagItems(newKey); } -// TODO: move those max values to defines - void SetBagItemsPointers(void) { gBagPockets[ITEMS_POCKET].itemSlots = gSaveBlock1Ptr->bagPocket_Items; - gBagPockets[ITEMS_POCKET].capacity = 30; + gBagPockets[ITEMS_POCKET].capacity = BAG_ITEMS_COUNT; gBagPockets[KEYITEMS_POCKET].itemSlots = gSaveBlock1Ptr->bagPocket_KeyItems; - gBagPockets[KEYITEMS_POCKET].capacity = 30; + gBagPockets[KEYITEMS_POCKET].capacity = BAG_KEYITEMS_COUNT; gBagPockets[BALLS_POCKET].itemSlots = gSaveBlock1Ptr->bagPocket_PokeBalls; - gBagPockets[BALLS_POCKET].capacity = 16; + gBagPockets[BALLS_POCKET].capacity = BAG_POKEBALLS_COUNT; gBagPockets[TMHM_POCKET].itemSlots = gSaveBlock1Ptr->bagPocket_TMHM; - gBagPockets[TMHM_POCKET].capacity = 64; + gBagPockets[TMHM_POCKET].capacity = BAG_TMHM_COUNT; gBagPockets[BERRIES_POCKET].itemSlots = gSaveBlock1Ptr->bagPocket_Berries; - gBagPockets[BERRIES_POCKET].capacity = 46; + gBagPockets[BERRIES_POCKET].capacity = BAG_BERRIES_COUNT; } -void CopyItemName(u16 itemId, u8 *string) +void CopyItemName(u16 itemId, u8 *dst) { - StringCopy(string, ItemId_GetItem(itemId)->name); + StringCopy(dst, ItemId_GetName(itemId)); } -void CopyItemNameHandlePlural(u16 itemId, u8 *string, u32 quantity) +void CopyItemNameHandlePlural(u16 itemId, u8 *dst, u32 quantity) { if (itemId == ITEM_POKE_BALL) { if (quantity < 2) - StringCopy(string, ItemId_GetItem(ITEM_POKE_BALL)->name); + StringCopy(dst, ItemId_GetName(ITEM_POKE_BALL)); else - StringCopy(string, gText_PokeBalls); + StringCopy(dst, gText_PokeBalls); } else { if (itemId >= ITEM_CHERI_BERRY && itemId <= ITEM_ENIGMA_BERRY) - GetBerryCountString(string, gBerries[itemId - ITEM_CHERI_BERRY].name, quantity); + GetBerryCountString(dst, gBerries[itemId - ITEM_CHERI_BERRY].name, quantity); else - StringCopy(string, ItemId_GetItem(itemId)->name); + StringCopy(dst, ItemId_GetName(itemId)); } } -void GetBerryCountString(u8* dst, const u8* berryName, u32 quantity) +void GetBerryCountString(u8 *dst, const u8 *berryName, u32 quantity) { - const u8* berryString; - u8* txtPtr; + const u8 *berryString; + u8 *txtPtr; if (quantity < 2) berryString = gText_Berry; else berryString = gText_Berries; + txtPtr = StringCopy(dst, berryName); *txtPtr = CHAR_SPACE; StringCopy(txtPtr + 1, berryString); @@ -138,21 +133,21 @@ bool8 CheckBagHasItem(u16 itemId, u16 count) if (ItemId_GetPocket(itemId) == 0) return FALSE; - if (InBattlePyramid() || FlagGet(0x4004) == TRUE) + if (InBattlePyramid() || FlagGet(FLAG_SPECIAL_FLAG_0x4004) == TRUE) return CheckPyramidBagHasItem(itemId, count); pocket = ItemId_GetPocket(itemId) - 1; - //Check for item slots that contain the item + // Check for item slots that contain the item for (i = 0; i < gBagPockets[pocket].capacity; i++) { if (gBagPockets[pocket].itemSlots[i].itemId == itemId) { u16 quantity; - //Does this item slot contain enough of the item? + // Does this item slot contain enough of the item? quantity = GetBagItemQuantity(&gBagPockets[pocket].itemSlots[i].quantity); if (quantity >= count) return TRUE; count -= quantity; - //Does this item slot and all previous slots contain enough of the item? + // Does this item slot and all previous slots contain enough of the item? if (count == 0) return TRUE; } @@ -163,69 +158,945 @@ bool8 CheckBagHasItem(u16 itemId, u16 count) bool8 HasAtLeastOneBerry(void) { u16 i; - for (i = 0x85; i < 0xB3; i++) + + for (i = FIRST_BERRY_INDEX; i < ITEM_BRIGHT_POWDER; i++) { if (CheckBagHasItem(i, 1) == TRUE) { - gSpecialVar_Result = 1; + gSpecialVar_Result = TRUE; return TRUE; } } - gSpecialVar_Result = 0; + gSpecialVar_Result = FALSE; return FALSE; } -/* Refuses to match. +#ifdef NONMATCHING +// Refuses to match. bool8 CheckBagHasSpace(u16 itemId, u16 count) { u8 i; - u8 pocket; - u16 slotCapacity; - u16 quantity; - if (ItemId_GetPocket(itemId) == 0) + if (ItemId_GetPocket(itemId) == POCKET_NONE) return FALSE; - if (InBattlePyramid() || FlagGet(0x4004) == TRUE) + + if (InBattlePyramid() || FlagGet(FLAG_SPECIAL_FLAG_0x4004) == TRUE) + { return CheckPyramidBagHasSpace(itemId, count); - pocket = ItemId_GetPocket(itemId) - 1; - if (pocket != BERRIES_POCKET) - slotCapacity = 99; + } else - slotCapacity = 999; + { + u8 pocket; + u16 slotCapacity; + u16 ownedCount; - //Check space in any existing item slots that already contain this item - for (i = 0; i < gBagPockets[pocket].capacity; i++) + pocket = ItemId_GetPocket(itemId) - 1; + if (pocket != BERRIES_POCKET) + slotCapacity = 99; + else + slotCapacity = 999; + + // Check space in any existing item slots that already contain this item + for (i = 0; i < gBagPockets[pocket].capacity; i++) + { + if (gBagPockets[pocket].itemSlots[i].itemId == itemId) + { + ownedCount = GetBagItemQuantity(&gBagPockets[pocket].itemSlots[i].quantity); + if (ownedCount + count <= slotCapacity) + return TRUE; + if (pocket == TMHM_POCKET || pocket == BERRIES_POCKET) + return FALSE; + count -= slotCapacity - ownedCount; + if (count == 0) + return TRUE; + } + } + + // Check space in empty item slots + if (count > 0) + { + for (i = 0; i < gBagPockets[pocket].capacity; i++) + { + if (gBagPockets[pocket].itemSlots[i].itemId == 0) + { + if (count <= slotCapacity) + return TRUE; + if (pocket == TMHM_POCKET || pocket == BERRIES_POCKET) + return FALSE; + count -= slotCapacity; + } + } + if (count > 0) + return FALSE; // No more item slots. The bag is full + } + + return TRUE; + } +} +#else +ASM_DIRECT +bool8 CheckBagHasSpace(u16 itemId, u16 count) +{ + asm_unified("push {r4-r7,lr}\n\ + mov r7, r10\n\ + mov r6, r9\n\ + mov r5, r8\n\ + push {r5-r7}\n\ + sub sp, 0x4\n\ + lsls r0, 16\n\ + lsrs r0, 16\n\ + mov r8, r0\n\ + lsls r1, 16\n\ + lsrs r5, r1, 16\n\ + bl ItemId_GetPocket\n\ + lsls r0, 24\n\ + cmp r0, 0\n\ + beq _080D6906\n\ + bl InBattlePyramid\n\ + lsls r0, 24\n\ + cmp r0, 0\n\ + bne _080D6838\n\ + ldr r0, =0x00004004\n\ + bl FlagGet\n\ + lsls r0, 24\n\ + lsrs r0, 24\n\ + cmp r0, 0x1\n\ + bne _080D684C\n\ +_080D6838:\n\ + mov r0, r8\n\ + adds r1, r5, 0\n\ + bl CheckPyramidBagHasSpace\n\ + lsls r0, 24\n\ + lsrs r0, 24\n\ + b _080D6916\n\ + .pool\n\ +_080D684C:\n\ + mov r0, r8\n\ + bl ItemId_GetPocket\n\ + subs r0, 0x1\n\ + lsls r0, 24\n\ + lsrs r2, r0, 24\n\ + ldr r7, =0x000003e7\n\ + cmp r2, 0x3\n\ + beq _080D6860\n\ + movs r7, 0x63\n\ +_080D6860:\n\ + movs r6, 0\n\ + ldr r1, =gBagPockets\n\ + lsls r4, r2, 3\n\ + adds r0, r4, r1\n\ + mov r9, r4\n\ + ldrb r0, [r0, 0x4]\n\ + cmp r6, r0\n\ + bcs _080D68BC\n\ + subs r0, r2, 0x2\n\ + lsls r0, 24\n\ + lsrs r0, 24\n\ + mov r10, r0\n\ +_080D6878:\n\ + adds r0, r4, r1\n\ + ldr r1, [r0]\n\ + lsls r0, r6, 2\n\ + adds r1, r0, r1\n\ + ldrh r0, [r1]\n\ + cmp r0, r8\n\ + bne _080D68AC\n\ + adds r0, r1, 0x2\n\ + str r2, [sp]\n\ + bl GetBagItemQuantity\n\ + lsls r0, 16\n\ + lsrs r1, r0, 16\n\ + adds r0, r1, r5\n\ + ldr r2, [sp]\n\ + cmp r0, r7\n\ + ble _080D6914\n\ + mov r0, r10\n\ + cmp r0, 0x1\n\ + bls _080D6906\n\ + subs r0, r7, r1\n\ + subs r0, r5, r0\n\ + lsls r0, 16\n\ + lsrs r5, r0, 16\n\ + cmp r5, 0\n\ + beq _080D6914\n\ +_080D68AC:\n\ + adds r0, r6, 0x1\n\ + lsls r0, 24\n\ + lsrs r6, r0, 24\n\ + ldr r1, =gBagPockets\n\ + adds r0, r4, r1\n\ + ldrb r0, [r0, 0x4]\n\ + cmp r6, r0\n\ + bcc _080D6878\n\ +_080D68BC:\n\ + cmp r5, 0\n\ + beq _080D6914\n\ + movs r6, 0\n\ + ldr r3, =gBagPockets\n\ + mov r1, r9\n\ + adds r0, r1, r3\n\ + ldrb r0, [r0, 0x4]\n\ + cmp r6, r0\n\ + bcs _080D6902\n\ + adds r4, r3, 0\n\ + subs r0, r2, 0x2\n\ + lsls r0, 24\n\ + lsrs r2, r0, 24\n\ +_080D68D6:\n\ + adds r0, r1, r4\n\ + ldr r1, [r0]\n\ + lsls r0, r6, 2\n\ + adds r0, r1\n\ + ldrh r0, [r0]\n\ + cmp r0, 0\n\ + bne _080D68F2\n\ + cmp r5, r7\n\ + bls _080D6914\n\ + cmp r2, 0x1\n\ + bls _080D6906\n\ + subs r0, r5, r7\n\ + lsls r0, 16\n\ + lsrs r5, r0, 16\n\ +_080D68F2:\n\ + adds r0, r6, 0x1\n\ + lsls r0, 24\n\ + lsrs r6, r0, 24\n\ + mov r1, r9\n\ + adds r0, r1, r3\n\ + ldrb r0, [r0, 0x4]\n\ + cmp r6, r0\n\ + bcc _080D68D6\n\ +_080D6902:\n\ + cmp r5, 0\n\ + beq _080D6914\n\ +_080D6906:\n\ + movs r0, 0\n\ + b _080D6916\n\ + .pool\n\ +_080D6914:\n\ + movs r0, 0x1\n\ +_080D6916:\n\ + add sp, 0x4\n\ + pop {r3-r5}\n\ + mov r8, r3\n\ + mov r9, r4\n\ + mov r10, r5\n\ + pop {r4-r7}\n\ + pop {r1}\n\ + bx r1"); +} +#endif // NONMATCHING + +bool8 AddBagItem(u16 itemId, u16 count) +{ + u8 i; + + if (ItemId_GetPocket(itemId) == POCKET_NONE) + return FALSE; + + // check Battle Pyramid Bag + if (InBattlePyramid() || FlagGet(FLAG_SPECIAL_FLAG_0x4004) == TRUE) { - if (gBagPockets[pocket].itemSlots[i].itemId == itemId) + return AddPyramidBagItem(itemId, count); + } + else + { + struct BagPocket *itemPocket; + struct ItemSlot *newItems; + u16 slotCapacity; + u16 ownedCount; + u8 pocket = ItemId_GetPocket(itemId) - 1; + + itemPocket = &gBagPockets[pocket]; + newItems = AllocZeroed(itemPocket->capacity * sizeof(struct ItemSlot)); + memcpy(newItems, itemPocket->itemSlots, itemPocket->capacity * sizeof(struct ItemSlot)); + + if (pocket != BERRIES_POCKET) + slotCapacity = 99; + else + slotCapacity = 999; + + for (i = 0; i < itemPocket->capacity; i++) { - quantity = GetBagItemQuantity(&gBagPockets[pocket].itemSlots[i].quantity); - if (quantity + count <= slotCapacity) - return TRUE; - if (pocket == TMHM_POCKET || pocket == BERRIES_POCKET) + if (newItems[i].itemId == itemId) + { + ownedCount = GetBagItemQuantity(&newItems[i].quantity); + // check if won't exceed max slot capacity + if (ownedCount + count <= slotCapacity) + { + // successfully added to already existing item's count + SetBagItemQuantity(&newItems[i].quantity, ownedCount + count); + + // goto SUCCESS_ADD_ITEM; + // is equivalent but won't match + + memcpy(itemPocket->itemSlots, newItems, itemPocket->capacity * sizeof(struct ItemSlot)); + Free(newItems); + return TRUE; + } + else + { + // try creating another instance of the item if possible + if (pocket == TMHM_POCKET || pocket == BERRIES_POCKET) + { + Free(newItems); + return FALSE; + } + else + { + count -= slotCapacity - ownedCount; + SetBagItemQuantity(&newItems[i].quantity, slotCapacity); + // don't create another instance of the item if it's at max slot capacity and count is equal to 0 + if (count == 0) + { + goto SUCCESS_ADD_ITEM; + } + } + } + } + } + + // we're done if quantity is equal to 0 + if (count > 0) + { + // either no existing item was found or we have to create another instance, because the capacity was exceeded + for (i = 0; i < itemPocket->capacity; i++) + { + if (newItems[i].itemId == ITEM_NONE) + { + newItems[i].itemId = itemId; + if (count > slotCapacity) + { + // try creating a new slot with max capacity if duplicates are possible + if (pocket == TMHM_POCKET || pocket == BERRIES_POCKET) + { + Free(newItems); + return FALSE; + } + count -= slotCapacity; + SetBagItemQuantity(&newItems[i].quantity, slotCapacity); + } + else + { + // created a new slot and added quantity + SetBagItemQuantity(&newItems[i].quantity, count); + goto SUCCESS_ADD_ITEM; + } + } + } + + if (count > 0) + { + Free(newItems); return FALSE; - count -= slotCapacity - quantity; + } + } + + SUCCESS_ADD_ITEM: + memcpy(itemPocket->itemSlots, newItems, itemPocket->capacity * sizeof(struct ItemSlot)); + Free(newItems); + return TRUE; + } +} + +bool8 RemoveBagItem(u16 itemId, u16 count) +{ + u8 i; + u16 totalQuantity = 0; + + if (ItemId_GetPocket(itemId) == POCKET_NONE || itemId == ITEM_NONE) + return FALSE; + + // check Battle Pyramid Bag + if (InBattlePyramid() || FlagGet(FLAG_SPECIAL_FLAG_0x4004) == TRUE) + { + return RemovePyramidBagItem(itemId, count); + } + else + { + u8 pocket; + u8 var; + u16 ownedCount; + struct BagPocket *itemPocket; + + pocket = ItemId_GetPocket(itemId) - 1; + itemPocket = &gBagPockets[pocket]; + + for (i = 0; i < itemPocket->capacity; i++) + { + if (itemPocket->itemSlots[i].itemId == itemId) + totalQuantity += GetBagItemQuantity(&itemPocket->itemSlots[i].quantity); + } + + if (totalQuantity < count) + return FALSE; // We don't have enough of the item + + if (CurrentMapIsSecretBase() == TRUE) + { + VarSet(VAR_0x40EE, VarGet(VAR_0x40EE) | 0x200); + VarSet(VAR_0x40ED, itemId); + } + + var = sub_81ABB2C(pocket); + if (itemPocket->capacity > var + && itemPocket->itemSlots[var].itemId == itemId) + { + ownedCount = GetBagItemQuantity(&itemPocket->itemSlots[var].quantity); + if (ownedCount >= count) + { + SetBagItemQuantity(&itemPocket->itemSlots[var].quantity, ownedCount - count); + count = 0; + } + else + { + count -= ownedCount; + SetBagItemQuantity(&itemPocket->itemSlots[var].quantity, 0); + } + + if (GetBagItemQuantity(&itemPocket->itemSlots[var].quantity) == 0) + itemPocket->itemSlots[var].itemId = ITEM_NONE; + if (count == 0) return TRUE; } + + for (i = 0; i < itemPocket->capacity; i++) + { + if (itemPocket->itemSlots[i].itemId == itemId) + { + ownedCount = GetBagItemQuantity(&itemPocket->itemSlots[i].quantity); + if (ownedCount >= count) + { + SetBagItemQuantity(&itemPocket->itemSlots[i].quantity, ownedCount - count); + count = 0; + } + else + { + count -= ownedCount; + SetBagItemQuantity(&itemPocket->itemSlots[i].quantity, 0); + } + + if (GetBagItemQuantity(&itemPocket->itemSlots[i].quantity) == 0) + itemPocket->itemSlots[i].itemId = ITEM_NONE; + + if (count == 0) + return TRUE; + } + } + return TRUE; } +} - //Check space in empty item slots - if (count > 0) +u8 GetPocketByItemId(u16 itemId) +{ + return ItemId_GetPocket(itemId); +} + +void ClearItemSlots(struct ItemSlot *itemSlots, u8 itemCount) +{ + u16 i; + + for (i = 0; i < itemCount; i++) { - for (i = 0; i < gBagPockets[pocket].capacity; i++) + itemSlots[i].itemId = ITEM_NONE; + SetBagItemQuantity(&itemSlots[i].quantity, 0); + } +} + +static s32 FindFreePCItemSlot(void) +{ + s8 i; + + for (i = 0; i < PC_ITEMS_COUNT; i++) + { + if (gSaveBlock1Ptr->pcItems[i].itemId == ITEM_NONE) + return i; + } + return -1; +} + +u8 CountUsedPCItemSlots(void) +{ + u8 usedSlots = 0; + u8 i; + + for (i = 0; i < PC_ITEMS_COUNT; i++) + { + if (gSaveBlock1Ptr->pcItems[i].itemId != ITEM_NONE) + usedSlots++; + } + return usedSlots; +} + +bool8 CheckPCHasItem(u16 itemId, u16 count) +{ + u8 i; + + for (i = 0; i < PC_ITEMS_COUNT; i++) + { + if (gSaveBlock1Ptr->pcItems[i].itemId == itemId && GetPCItemQuantity(&gSaveBlock1Ptr->pcItems[i].quantity) >= count) + return TRUE; + } + return FALSE; +} + +bool8 AddPCItem(u16 itemId, u16 count) +{ + u8 i; + s8 freeSlot; + u16 ownedCount; + struct ItemSlot *newItems; + + // Copy PC items + newItems = AllocZeroed(sizeof(gSaveBlock1Ptr->pcItems)); + memcpy(newItems, gSaveBlock1Ptr->pcItems, sizeof(gSaveBlock1Ptr->pcItems)); + + // Use any item slots that already contain this item + for (i = 0; i < PC_ITEMS_COUNT; i++) + { + if (newItems[i].itemId == itemId) { - if (gBagPockets[pocket].itemSlots[i].itemId == 0) + ownedCount = GetPCItemQuantity(&newItems[i].quantity); + if (ownedCount + count <= 999) { - if (count <= slotCapacity) - return TRUE; - if (pocket == TMHM_POCKET || pocket == BERRIES_POCKET) - return FALSE; - count -= slotCapacity; + SetPCItemQuantity(&newItems[i].quantity, ownedCount + count); + memcpy(gSaveBlock1Ptr->pcItems, newItems, sizeof(gSaveBlock1Ptr->pcItems)); + Free(newItems); + return TRUE; + } + count += ownedCount - 999; + SetPCItemQuantity(&newItems[i].quantity, 999); + if (count == 0) + { + memcpy(gSaveBlock1Ptr->pcItems, newItems, sizeof(gSaveBlock1Ptr->pcItems)); + Free(newItems); + return TRUE; } } - if (count > 0) - return FALSE; //No more item slots. The bag is full } + // Put any remaining items into a new item slot. + if (count > 0) + { + freeSlot = FindFreePCItemSlot(); + if (freeSlot == -1) + { + Free(newItems); + return FALSE; + } + else + { + newItems[freeSlot].itemId = itemId; + SetPCItemQuantity(&newItems[freeSlot].quantity, count); + } + } + + // Copy items back to the PC + memcpy(gSaveBlock1Ptr->pcItems, newItems, sizeof(gSaveBlock1Ptr->pcItems)); + Free(newItems); return TRUE; -}*/ +} + +void RemovePCItem(u8 index, u16 count) +{ + // UB: should use GetPCItemQuantity and SetPCItemQuantity functions + gSaveBlock1Ptr->pcItems[index].quantity -= count; + if (gSaveBlock1Ptr->pcItems[index].quantity == 0) + { + gSaveBlock1Ptr->pcItems[index].itemId = ITEM_NONE; + CompactPCItems(); + } +} + +void CompactPCItems(void) +{ + u16 i; + u16 j; + + for (i = 0; i < PC_ITEMS_COUNT - 1; i++) + { + for (j = i + 1; j < PC_ITEMS_COUNT; j++) + { + if (gSaveBlock1Ptr->pcItems[i].itemId == 0) + { + struct ItemSlot temp = gSaveBlock1Ptr->pcItems[i]; + gSaveBlock1Ptr->pcItems[i] = gSaveBlock1Ptr->pcItems[j]; + gSaveBlock1Ptr->pcItems[j] = temp; + } + } + } +} + +void SwapRegisteredBike(void) +{ + switch (gSaveBlock1Ptr->registeredItem) + { + case ITEM_MACH_BIKE: + gSaveBlock1Ptr->registeredItem = ITEM_ACRO_BIKE; + break; + case ITEM_ACRO_BIKE: + gSaveBlock1Ptr->registeredItem = ITEM_MACH_BIKE; + break; + } +} + +u16 BagGetItemIdByPocketPosition(u8 pocketId, u16 pocketPos) +{ + return gBagPockets[pocketId - 1].itemSlots[pocketPos].itemId; +} + +u16 BagGetQuantityByPocketPosition(u8 pocketId, u16 pocketPos) +{ + return GetBagItemQuantity(&gBagPockets[pocketId - 1].itemSlots[pocketPos].quantity); +} + +static void SwapItemSlots(struct ItemSlot *a, struct ItemSlot *b) +{ + struct ItemSlot temp = *a; + *a = *b; + *b = temp; +} + +void CompactItemsInBagPocket(struct BagPocket *bagPocket) +{ + u16 i, j; + + for (i = 0; i < bagPocket->capacity - 1; i++) + { + for (j = i + 1; j < bagPocket->capacity; j++) + { + if (GetBagItemQuantity(&bagPocket->itemSlots[i].quantity) == 0) + SwapItemSlots(&bagPocket->itemSlots[i], &bagPocket->itemSlots[j]); + } + } +} + +void SortBerriesOrTMHMs(struct BagPocket *bagPocket) +{ + u16 i, j; + + for (i = 0; i < bagPocket->capacity - 1; i++) + { + for (j = i + 1; j < bagPocket->capacity; j++) + { + if (GetBagItemQuantity(&bagPocket->itemSlots[i].quantity) != 0) + { + if (GetBagItemQuantity(&bagPocket->itemSlots[j].quantity) == 0) + continue; + if (bagPocket->itemSlots[i].itemId <= bagPocket->itemSlots[j].itemId) + continue; + } + SwapItemSlots(&bagPocket->itemSlots[i], &bagPocket->itemSlots[j]); + } + } +} + +void MoveItemSlotInList(struct ItemSlot* itemSlots_, u32 from, u32 to_) +{ + // dumb assignments needed to match + struct ItemSlot *itemSlots = itemSlots_; + u32 to = to_; + + if (from != to) + { + s16 i, count; + struct ItemSlot firstSlot = itemSlots[from]; + + if (to > from) + { + to--; + for (i = from, count = to; i < count; i++) + itemSlots[i] = itemSlots[i + 1]; + } + else + { + for (i = from, count = to; i > count; i--) + itemSlots[i] = itemSlots[i - 1]; + } + itemSlots[to] = firstSlot; + } +} + +void ClearBag(void) +{ + u16 i; + + for (i = 0; i < POCKETS_COUNT; i++) + { + ClearItemSlots(gBagPockets[i].itemSlots, gBagPockets[i].capacity); + } +} + +u16 CountTotalItemQuantityInBag(u16 itemId) +{ + u16 i; + u16 ownedCount = 0; + struct BagPocket *bagPocket = &gBagPockets[ItemId_GetPocket(itemId) - 1]; + + for (i = 0; i < bagPocket->capacity; i++) + { + if (bagPocket->itemSlots[i].itemId == itemId) + ownedCount += GetBagItemQuantity(&bagPocket->itemSlots[i].quantity); + } + + return ownedCount; +} + +static bool8 CheckPyramidBagHasItem(u16 itemId, u16 count) +{ + u8 i; + u16 *items = gSaveBlock2Ptr->pyramidBag.itemId[gSaveBlock2Ptr->frontierChosenLvl]; + u8 *quantities = gSaveBlock2Ptr->pyramidBag.quantity[gSaveBlock2Ptr->frontierChosenLvl]; + + for (i = 0; i < PYRAMID_BAG_ITEMS_COUNT; i++) + { + if (items[i] == itemId) + { + if (quantities[i] >= count) + return TRUE; + + count -= quantities[i]; + if (count == 0) + return TRUE; + } + } + + return FALSE; +} + +static bool8 CheckPyramidBagHasSpace(u16 itemId, u16 count) +{ + u8 i; + u16 *items = gSaveBlock2Ptr->pyramidBag.itemId[gSaveBlock2Ptr->frontierChosenLvl]; + u8 *quantities = gSaveBlock2Ptr->pyramidBag.quantity[gSaveBlock2Ptr->frontierChosenLvl]; + + for (i = 0; i < PYRAMID_BAG_ITEMS_COUNT; i++) + { + if (items[i] == itemId || items[i] == ITEM_NONE) + { + if (quantities[i] + count <= 99) + return TRUE; + + count = (quantities[i] + count) - 99; + if (count == 0) + return TRUE; + } + } + + return FALSE; +} + +bool8 AddPyramidBagItem(u16 itemId, u16 count) +{ + u16 i; + + u16 *items = gSaveBlock2Ptr->pyramidBag.itemId[gSaveBlock2Ptr->frontierChosenLvl]; + u8 *quantities = gSaveBlock2Ptr->pyramidBag.quantity[gSaveBlock2Ptr->frontierChosenLvl]; + + u16 *newItems = Alloc(PYRAMID_BAG_ITEMS_COUNT * sizeof(u16)); + u8 *newQuantities = Alloc(PYRAMID_BAG_ITEMS_COUNT * sizeof(u8)); + + memcpy(newItems, items, PYRAMID_BAG_ITEMS_COUNT * sizeof(u16)); + memcpy(newQuantities, quantities, PYRAMID_BAG_ITEMS_COUNT * sizeof(u8)); + + for (i = 0; i < PYRAMID_BAG_ITEMS_COUNT; i++) + { + if (newItems[i] == itemId && newQuantities[i] < 99) + { + newQuantities[i] += count; + if (newQuantities[i] > 99) + { + count = newQuantities[i] - 99; + newQuantities[i] = 99; + } + else + { + count = 0; + } + + if (count == 0) + break; + } + } + + if (count > 0) + { + for (i = 0; i < PYRAMID_BAG_ITEMS_COUNT; i++) + { + if (newItems[i] == ITEM_NONE) + { + newItems[i] = itemId; + newQuantities[i] = count; + if (newQuantities[i] > 99) + { + count = newQuantities[i] - 99; + newQuantities[i] = 99; + } + else + { + count = 0; + } + + if (count == 0) + break; + } + } + } + + if (count == 0) + { + memcpy(items, newItems, PYRAMID_BAG_ITEMS_COUNT * sizeof(u16)); + memcpy(quantities, newQuantities, PYRAMID_BAG_ITEMS_COUNT * sizeof(u8)); + Free(newItems); + Free(newQuantities); + return TRUE; + } + else + { + Free(newItems); + Free(newQuantities); + return FALSE; + } +} + +bool8 RemovePyramidBagItem(u16 itemId, u16 count) +{ + u16 i; + + u16 *items = gSaveBlock2Ptr->pyramidBag.itemId[gSaveBlock2Ptr->frontierChosenLvl]; + u8 *quantities = gSaveBlock2Ptr->pyramidBag.quantity[gSaveBlock2Ptr->frontierChosenLvl]; + + i = gUnknown_0203CF30[3] + gUnknown_0203CF30[4]; + if (items[i] == itemId && quantities[i] >= count) + { + quantities[i] -= count; + if (quantities[i] == 0) + items[i] = ITEM_NONE; + return TRUE; + } + else + { + u16 *newItems = Alloc(PYRAMID_BAG_ITEMS_COUNT * sizeof(u16)); + u8 *newQuantities = Alloc(PYRAMID_BAG_ITEMS_COUNT * sizeof(u8)); + + memcpy(newItems, items, PYRAMID_BAG_ITEMS_COUNT * sizeof(u16)); + memcpy(newQuantities, quantities, PYRAMID_BAG_ITEMS_COUNT * sizeof(u8)); + + for (i = 0; i < PYRAMID_BAG_ITEMS_COUNT; i++) + { + if (newItems[i] == itemId) + { + if (newQuantities[i] >= count) + { + newQuantities[i] -= count; + count = 0; + if (newQuantities[i] == 0) + newItems[i] = ITEM_NONE; + } + else + { + count -= newQuantities[i]; + newQuantities[i] = 0; + newItems[i] = ITEM_NONE; + } + + if (count == 0) + break; + } + } + + if (count == 0) + { + memcpy(items, newItems, PYRAMID_BAG_ITEMS_COUNT * sizeof(u16)); + memcpy(quantities, newQuantities, PYRAMID_BAG_ITEMS_COUNT * sizeof(u8)); + Free(newItems); + Free(newQuantities); + return TRUE; + } + else + { + Free(newItems); + Free(newQuantities); + return FALSE; + } + } +} + +static u16 SanitizeItemId(u16 itemId) +{ + if (itemId >= ITEM_LAST_ID + 1) + return ITEM_NONE; + else + return itemId; +} + +const u8 *ItemId_GetName(u16 itemId) +{ + return gItems[SanitizeItemId(itemId)].name; +} + +u16 ItemId_GetId(u16 itemId) +{ + return gItems[SanitizeItemId(itemId)].itemId; +} + +u16 ItemId_GetPrice(u16 itemId) +{ + return gItems[SanitizeItemId(itemId)].price; +} + +u8 ItemId_GetHoldEffect(u16 itemId) +{ + return gItems[SanitizeItemId(itemId)].holdEffect; +} + +u8 ItemId_GetHoldEffectParam(u16 itemId) +{ + return gItems[SanitizeItemId(itemId)].holdEffectParam; +} + +const u8 *ItemId_GetDescription(u16 itemId) +{ + return gItems[SanitizeItemId(itemId)].description; +} + +u8 ItemId_GetImportance(u16 itemId) +{ + return gItems[SanitizeItemId(itemId)].importance; +} + +// unused +u8 ItemId_GetUnknownValue(u16 itemId) +{ + return gItems[SanitizeItemId(itemId)].unk19; +} + +u8 ItemId_GetPocket(u16 itemId) +{ + return gItems[SanitizeItemId(itemId)].pocket; +} + +u8 ItemId_GetType(u16 itemId) +{ + return gItems[SanitizeItemId(itemId)].type; +} + +ItemUseFunc ItemId_GetFieldFunc(u16 itemId) +{ + return gItems[SanitizeItemId(itemId)].fieldUseFunc; +} + +u8 ItemId_GetBattleUsage(u16 itemId) +{ + return gItems[SanitizeItemId(itemId)].battleUsage; +} + +ItemUseFunc ItemId_GetBattleFunc(u16 itemId) +{ + return gItems[SanitizeItemId(itemId)].battleUseFunc; +} + +u8 ItemId_GetSecondaryId(u16 itemId) +{ + return gItems[SanitizeItemId(itemId)].secondaryId; +} |