diff options
Diffstat (limited to 'src/main_menu.c')
-rw-r--r-- | src/main_menu.c | 46 |
1 files changed, 23 insertions, 23 deletions
diff --git a/src/main_menu.c b/src/main_menu.c index 314ac272a..fd8b1b04d 100644 --- a/src/main_menu.c +++ b/src/main_menu.c @@ -649,8 +649,8 @@ void Task_DisplayMainMenu(u8 taskId) default: FillWindowPixelBuffer(0, 0xAA); FillWindowPixelBuffer(1, 0xAA); - box_print(0, 1, 0, 1, gTextColor_Headers, -1, gText_MainMenuNewGame); - box_print(1, 1, 0, 1, gTextColor_Headers, -1, gText_MainMenuOption); + AddTextPrinterParameterized3(0, 1, 0, 1, gTextColor_Headers, -1, gText_MainMenuNewGame); + AddTextPrinterParameterized3(1, 1, 0, 1, gTextColor_Headers, -1, gText_MainMenuOption); PutWindowTilemap(0); PutWindowTilemap(1); CopyWindowToVram(0, 2); @@ -662,9 +662,9 @@ void Task_DisplayMainMenu(u8 taskId) FillWindowPixelBuffer(2, 0xAA); FillWindowPixelBuffer(3, 0xAA); FillWindowPixelBuffer(4, 0xAA); - box_print(2, 1, 0, 1, gTextColor_Headers, -1, gText_MainMenuContinue); - box_print(3, 1, 0, 1, gTextColor_Headers, -1, gText_MainMenuNewGame); - box_print(4, 1, 0, 1, gTextColor_Headers, -1, gText_MainMenuOption); + AddTextPrinterParameterized3(2, 1, 0, 1, gTextColor_Headers, -1, gText_MainMenuContinue); + AddTextPrinterParameterized3(3, 1, 0, 1, gTextColor_Headers, -1, gText_MainMenuNewGame); + AddTextPrinterParameterized3(4, 1, 0, 1, gTextColor_Headers, -1, gText_MainMenuOption); fmt_savegame(); PutWindowTilemap(2); PutWindowTilemap(3); @@ -681,10 +681,10 @@ void Task_DisplayMainMenu(u8 taskId) FillWindowPixelBuffer(3, 0xAA); FillWindowPixelBuffer(4, 0xAA); FillWindowPixelBuffer(5, 0xAA); - box_print(2, 1, 0, 1, gTextColor_Headers, -1, gText_MainMenuContinue); - box_print(3, 1, 0, 1, gTextColor_Headers, -1, gText_MainMenuNewGame); - box_print(4, 1, 0, 1, gTextColor_Headers, -1, gText_MainMenuMysteryGift); - box_print(5, 1, 0, 1, gTextColor_Headers, -1, gText_MainMenuOption); + AddTextPrinterParameterized3(2, 1, 0, 1, gTextColor_Headers, -1, gText_MainMenuContinue); + AddTextPrinterParameterized3(3, 1, 0, 1, gTextColor_Headers, -1, gText_MainMenuNewGame); + AddTextPrinterParameterized3(4, 1, 0, 1, gTextColor_Headers, -1, gText_MainMenuMysteryGift); + AddTextPrinterParameterized3(5, 1, 0, 1, gTextColor_Headers, -1, gText_MainMenuOption); fmt_savegame(); PutWindowTilemap(2); PutWindowTilemap(3); @@ -705,11 +705,11 @@ void Task_DisplayMainMenu(u8 taskId) FillWindowPixelBuffer(4, 0xAA); FillWindowPixelBuffer(5, 0xAA); FillWindowPixelBuffer(6, 0xAA); - box_print(2, 1, 0, 1, gTextColor_Headers, -1, gText_MainMenuContinue); - box_print(3, 1, 0, 1, gTextColor_Headers, -1, gText_MainMenuNewGame); - box_print(4, 1, 0, 1, gTextColor_Headers, -1, gText_MainMenuMysteryGift2); - box_print(5, 1, 0, 1, gTextColor_Headers, -1, gText_MainMenuMysteryEvents); - box_print(6, 1, 0, 1, gTextColor_Headers, -1, gText_MainMenuOption); + AddTextPrinterParameterized3(2, 1, 0, 1, gTextColor_Headers, -1, gText_MainMenuContinue); + AddTextPrinterParameterized3(3, 1, 0, 1, gTextColor_Headers, -1, gText_MainMenuNewGame); + AddTextPrinterParameterized3(4, 1, 0, 1, gTextColor_Headers, -1, gText_MainMenuMysteryGift2); + AddTextPrinterParameterized3(5, 1, 0, 1, gTextColor_Headers, -1, gText_MainMenuMysteryEvents); + AddTextPrinterParameterized3(6, 1, 0, 1, gTextColor_Headers, -1, gText_MainMenuOption); fmt_savegame(); PutWindowTilemap(2); PutWindowTilemap(3); @@ -1942,7 +1942,7 @@ void set_default_player_name(u8 nameId) void CreateMainMenuErrorWindow(const u8* str) { FillWindowPixelBuffer(7, 17); - PrintTextOnWindow(7, 1, str, 0, 1, 2, 0); + AddTextPrinterParameterized(7, 1, str, 0, 1, 2, 0); PutWindowTilemap(7); CopyWindowToVram(7, 2); DrawMainMenuWindowBorder(&sWindowTemplates_MainMenu[7], MAIN_MENU_BORDER_TILE); @@ -1961,8 +1961,8 @@ void fmt_savegame(void) void fmt_time(void) { StringExpandPlaceholders(gStringVar4, gText_ContinueMenuPlayer); - box_print(2, 1, 0, 17, gUnknown_082FF0E3, -1, gStringVar4); - box_print(2, 1, GetStringRightAlignXOffset(1, gSaveBlock2Ptr->playerName, 100), 17, gUnknown_082FF0E3, -1, gSaveBlock2Ptr->playerName); + AddTextPrinterParameterized3(2, 1, 0, 17, gUnknown_082FF0E3, -1, gStringVar4); + AddTextPrinterParameterized3(2, 1, GetStringRightAlignXOffset(1, gSaveBlock2Ptr->playerName, 100), 17, gUnknown_082FF0E3, -1, gSaveBlock2Ptr->playerName); } void fmt_player(void) @@ -1971,11 +1971,11 @@ void fmt_player(void) u8* ptr; StringExpandPlaceholders(gStringVar4, gText_ContinueMenuTime); - box_print(2, 1, 0x6C, 17, gUnknown_082FF0E3, -1, gStringVar4); + AddTextPrinterParameterized3(2, 1, 0x6C, 17, gUnknown_082FF0E3, -1, gStringVar4); ptr = ConvertIntToDecimalStringN(str, gSaveBlock2Ptr->playTimeHours, 0, 3); *ptr = 0xF0; ConvertIntToDecimalStringN(ptr + 1, gSaveBlock2Ptr->playTimeMinutes, 2, 2); - box_print(2, 1, GetStringRightAlignXOffset(1, str, 0xD0), 17, gUnknown_082FF0E3, -1, str); + AddTextPrinterParameterized3(2, 1, GetStringRightAlignXOffset(1, str, 0xD0), 17, gUnknown_082FF0E3, -1, str); } void fmt_pokedex(void) @@ -1990,9 +1990,9 @@ void fmt_pokedex(void) else dexCount = GetHoennPokedexCount(1); StringExpandPlaceholders(gStringVar4, gText_ContinueMenuPokedex); - box_print(2, 1, 0, 33, gUnknown_082FF0E3, -1, gStringVar4); + AddTextPrinterParameterized3(2, 1, 0, 33, gUnknown_082FF0E3, -1, gStringVar4); ConvertIntToDecimalStringN(str, dexCount, 0, 3); - box_print(2, 1, GetStringRightAlignXOffset(1, str, 100), 33, gUnknown_082FF0E3, -1, str); + AddTextPrinterParameterized3(2, 1, GetStringRightAlignXOffset(1, str, 100), 33, gUnknown_082FF0E3, -1, str); } } @@ -2008,9 +2008,9 @@ void fmt_badges(void) badgeCount++; } StringExpandPlaceholders(gStringVar4, gText_ContinueMenuBadges); - box_print(2, 1, 0x6C, 33, gUnknown_082FF0E3, -1, gStringVar4); + AddTextPrinterParameterized3(2, 1, 0x6C, 33, gUnknown_082FF0E3, -1, gStringVar4); ConvertIntToDecimalStringN(str, badgeCount, 2, 1); - box_print(2, 1, GetStringRightAlignXOffset(1, str, 0xD0), 33, gUnknown_082FF0E3, -1, str); + AddTextPrinterParameterized3(2, 1, GetStringRightAlignXOffset(1, str, 0xD0), 33, gUnknown_082FF0E3, -1, str); } void LoadMainMenuWindowFrameTiles(u8 bgId, u16 tileOffset) |