diff options
Diffstat (limited to 'src/menu.c')
-rw-r--r-- | src/menu.c | 106 |
1 files changed, 53 insertions, 53 deletions
diff --git a/src/menu.c b/src/menu.c index 9c5dec024..dca8adc2d 100644 --- a/src/menu.c +++ b/src/menu.c @@ -25,7 +25,7 @@ #define STD_WINDOW_PALETTE_NUM 14 #define STD_WINDOW_BASE_TILE_NUM 0x214 -struct MoveMenuInfoIcon +struct MenuInfoIcon { u8 width; u8 height; @@ -98,34 +98,34 @@ const u16 gUnknown_0860F0B0[] = INCBIN_U16("graphics/interface/860F0B0.gbapal"); const u8 sTextColors[] = { TEXT_DYNAMIC_COLOR_6, TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GREY }; // Table of move info icon offsets in graphics/interface_fr/menu.png -const struct MoveMenuInfoIcon gMoveMenuInfoIcons[] = +static const struct MenuInfoIcon sMenuInfoIcons[] = { // { width, height, offset } - { 12, 12, 0x00 }, // Unused - { 32, 12, 0x20 }, // Normal icon - { 32, 12, 0x64 }, // Fight icon - { 32, 12, 0x60 }, // Flying icon - { 32, 12, 0x80 }, // Poison icon - { 32, 12, 0x48 }, // Ground icon - { 32, 12, 0x44 }, // Rock icon - { 32, 12, 0x6C }, // Bug icon - { 32, 12, 0x68 }, // Ghost icon - { 32, 12, 0x88 }, // Steel icon - { 32, 12, 0xA4 }, // ??? (Mystery) icon - { 32, 12, 0x24 }, // Fire icon - { 32, 12, 0x28 }, // Water icon - { 32, 12, 0x2C }, // Grass icon - { 32, 12, 0x40 }, // Electric icon - { 32, 12, 0x84 }, // Psychic icon - { 32, 12, 0x4C }, // Ice icon - { 32, 12, 0xA0 }, // Dragon icon - { 32, 12, 0x8C }, // Dark icon - { 42, 12, 0xA8 }, // -Type- icon - { 42, 12, 0xC0 }, // -Power- icon - { 42, 12, 0xC8 }, // -Accuracy- icon - { 42, 12, 0xE0 }, // -PP- icon - { 42, 12, 0xE8 }, // -Effect- icon - { 8, 8, 0xAE }, // Unused (Small white pokeball) - { 8, 8, 0xAF }, // Unused (Small dark pokeball) + { 12, 12, 0x00 }, // Unused + [TYPE_NORMAL + 1] = { 32, 12, 0x20 }, + [TYPE_FIGHTING + 1] = { 32, 12, 0x64 }, + [TYPE_FLYING + 1] = { 32, 12, 0x60 }, + [TYPE_POISON + 1] = { 32, 12, 0x80 }, + [TYPE_GROUND + 1] = { 32, 12, 0x48 }, + [TYPE_ROCK + 1] = { 32, 12, 0x44 }, + [TYPE_BUG + 1] = { 32, 12, 0x6C }, + [TYPE_GHOST + 1] = { 32, 12, 0x68 }, + [TYPE_STEEL + 1] = { 32, 12, 0x88 }, + [TYPE_MYSTERY + 1] = { 32, 12, 0xA4 }, + [TYPE_FIRE + 1] = { 32, 12, 0x24 }, + [TYPE_WATER + 1] = { 32, 12, 0x28 }, + [TYPE_GRASS + 1] = { 32, 12, 0x2C }, + [TYPE_ELECTRIC + 1] = { 32, 12, 0x40 }, + [TYPE_PSYCHIC + 1] = { 32, 12, 0x84 }, + [TYPE_ICE + 1] = { 32, 12, 0x4C }, + [TYPE_DRAGON + 1] = { 32, 12, 0xA0 }, + [TYPE_DARK + 1] = { 32, 12, 0x8C }, + [MENU_INFO_ICON_TYPE] = { 42, 12, 0xA8 }, + [MENU_INFO_ICON_POWER] = { 42, 12, 0xC0 }, + [MENU_INFO_ICON_ACCURACY] = { 42, 12, 0xC8 }, + [MENU_INFO_ICON_PP] = { 42, 12, 0xE0 }, + [MENU_INFO_ICON_EFFECT] = { 42, 12, 0xE8 }, // Unused + [MENU_INFO_ICON_BALL_RED] = { 8, 8, 0xAE }, // For placed decorations in Secret Base + [MENU_INFO_ICON_BALL_BLUE] = { 8, 8, 0xAF }, // For placed decorations in player's room }; @@ -180,7 +180,7 @@ u16 AddTextPrinterParameterized2(u8 windowId, u8 fontId, const u8 *str, u8 speed printer.currentY = 1; printer.letterSpacing = 0; printer.lineSpacing = 0; - printer.style = 0; + printer.unk = 0; printer.fgColor = fgColor; printer.bgColor = bgColor; printer.shadowColor = shadowColor; @@ -1049,13 +1049,13 @@ s8 ProcessMenuInput_other(void) { return MENU_B_PRESSED; } - else if (JOY_REPEAT(DPAD_ANY) == DPAD_UP) + else if ((JOY_REPEAT(DPAD_ANY)) == DPAD_UP) { PlaySE(SE_SELECT); Menu_MoveCursor(-1); return MENU_NOTHING_CHOSEN; } - else if (JOY_REPEAT(DPAD_ANY) == DPAD_DOWN) + else if ((JOY_REPEAT(DPAD_ANY)) == DPAD_DOWN) { PlaySE(SE_SELECT); Menu_MoveCursor(1); @@ -1075,17 +1075,17 @@ s8 Menu_ProcessInputNoWrapAround_other(void) PlaySE(SE_SELECT); return sMenu.cursorPos; } - if (JOY_NEW(B_BUTTON)) + else if (JOY_NEW(B_BUTTON)) { return MENU_B_PRESSED; } - if (JOY_REPEAT(DPAD_ANY) == DPAD_UP) + else if (JOY_REPEAT(DPAD_ANY) == DPAD_UP) { if (oldPos != Menu_MoveCursorNoWrapAround(-1)) PlaySE(SE_SELECT); return MENU_NOTHING_CHOSEN; } - if (JOY_REPEAT(DPAD_ANY) == DPAD_DOWN) + else if (JOY_REPEAT(DPAD_ANY) == DPAD_DOWN) { if (oldPos != Menu_MoveCursorNoWrapAround(1)) PlaySE(SE_SELECT); @@ -1130,7 +1130,7 @@ void AddItemMenuActionTextPrinters(u8 windowId, u8 fontId, u8 left, u8 top, u8 l printer.fgColor = GetFontAttribute(fontId, FONTATTR_COLOR_FOREGROUND); printer.bgColor = GetFontAttribute(fontId, FONTATTR_COLOR_BACKGROUND); printer.shadowColor = GetFontAttribute(fontId, FONTATTR_COLOR_SHADOW); - printer.style = GetFontAttribute(fontId, FONTATTR_STYLE); + printer.unk = GetFontAttribute(fontId, FONTATTR_UNKNOWN); printer.letterSpacing = letterSpacing; printer.lineSpacing = GetFontAttribute(fontId, FONTATTR_LINE_SPACING); printer.x = left; @@ -1194,7 +1194,7 @@ void sub_8198AF8(const struct WindowTemplate *window, u8 fontId, u8 left, u8 top printer.fgColor = GetFontAttribute(fontId, FONTATTR_COLOR_FOREGROUND); printer.bgColor = GetFontAttribute(fontId, FONTATTR_COLOR_BACKGROUND); printer.shadowColor = GetFontAttribute(fontId, FONTATTR_COLOR_SHADOW); - printer.style = GetFontAttribute(fontId, FONTATTR_STYLE); + printer.unk = GetFontAttribute(fontId, FONTATTR_UNKNOWN); printer.letterSpacing = GetFontAttribute(fontId, FONTATTR_LETTER_SPACING); printer.lineSpacing = GetFontAttribute(fontId, FONTATTR_LINE_SPACING); @@ -1252,7 +1252,7 @@ void sub_8198DBC(u8 windowId, u8 fontId, u8 left, u8 top, u8 a4, u8 itemCount, u printer.fgColor = GetFontAttribute(fontId, FONTATTR_COLOR_FOREGROUND); printer.bgColor = GetFontAttribute(fontId, FONTATTR_COLOR_BACKGROUND); printer.shadowColor = GetFontAttribute(fontId, FONTATTR_COLOR_SHADOW); - printer.style = GetFontAttribute(fontId, FONTATTR_STYLE); + printer.unk = GetFontAttribute(fontId, FONTATTR_UNKNOWN); printer.letterSpacing = GetFontAttribute(fontId, FONTATTR_LETTER_SPACING); printer.lineSpacing = GetFontAttribute(fontId, FONTATTR_LINE_SPACING); @@ -1496,25 +1496,25 @@ s8 sub_81993D8(void) { return MENU_B_PRESSED; } - else if (JOY_REPEAT(DPAD_ANY) == DPAD_UP) + else if ((JOY_REPEAT(DPAD_ANY)) == DPAD_UP) { PlaySE(SE_SELECT); ChangeListMenuCursorPosition(MENU_CURSOR_DELTA_NONE, MENU_CURSOR_DELTA_UP); return MENU_NOTHING_CHOSEN; } - else if (JOY_REPEAT(DPAD_ANY) == DPAD_DOWN) + else if ((JOY_REPEAT(DPAD_ANY)) == DPAD_DOWN) { PlaySE(SE_SELECT); ChangeListMenuCursorPosition(MENU_CURSOR_DELTA_NONE, MENU_CURSOR_DELTA_DOWN); return MENU_NOTHING_CHOSEN; } - else if (JOY_REPEAT(DPAD_ANY) == DPAD_LEFT || GetLRKeysPressedAndHeld() == MENU_L_PRESSED) + else if ((JOY_REPEAT(DPAD_ANY)) == DPAD_LEFT || GetLRKeysPressedAndHeld() == MENU_L_PRESSED) { PlaySE(SE_SELECT); ChangeListMenuCursorPosition(MENU_CURSOR_DELTA_LEFT, MENU_CURSOR_DELTA_NONE); return MENU_NOTHING_CHOSEN; } - else if (JOY_REPEAT(DPAD_ANY) == DPAD_RIGHT || GetLRKeysPressedAndHeld() == MENU_R_PRESSED) + else if ((JOY_REPEAT(DPAD_ANY)) == DPAD_RIGHT || GetLRKeysPressedAndHeld() == MENU_R_PRESSED) { PlaySE(SE_SELECT); ChangeListMenuCursorPosition(MENU_CURSOR_DELTA_RIGHT, MENU_CURSOR_DELTA_NONE); @@ -1538,25 +1538,25 @@ s8 sub_8199484(void) { return MENU_B_PRESSED; } - else if (JOY_REPEAT(DPAD_ANY) == DPAD_UP) + else if ((JOY_REPEAT(DPAD_ANY)) == DPAD_UP) { if (oldPos != ChangeGridMenuCursorPosition(0, -1)) PlaySE(SE_SELECT); return MENU_NOTHING_CHOSEN; } - else if (JOY_REPEAT(DPAD_ANY) == DPAD_DOWN) + else if ((JOY_REPEAT(DPAD_ANY)) == DPAD_DOWN) { if (oldPos != ChangeGridMenuCursorPosition(0, 1)) PlaySE(SE_SELECT); return MENU_NOTHING_CHOSEN; } - else if (JOY_REPEAT(DPAD_ANY) == DPAD_LEFT || GetLRKeysPressedAndHeld() == MENU_L_PRESSED) + else if ((JOY_REPEAT(DPAD_ANY)) == DPAD_LEFT || GetLRKeysPressedAndHeld() == MENU_L_PRESSED) { if (oldPos != ChangeGridMenuCursorPosition(-1, 0)) PlaySE(SE_SELECT); return MENU_NOTHING_CHOSEN; } - else if (JOY_REPEAT(DPAD_ANY) == DPAD_RIGHT || GetLRKeysPressedAndHeld() == MENU_R_PRESSED) + else if ((JOY_REPEAT(DPAD_ANY)) == DPAD_RIGHT || GetLRKeysPressedAndHeld() == MENU_R_PRESSED) { if (oldPos != ChangeGridMenuCursorPosition(1, 0)) PlaySE(SE_SELECT); @@ -1616,7 +1616,7 @@ void sub_81995E4(u8 windowId, u8 itemCount, const struct MenuAction *strs, const printer.fgColor = GetFontAttribute(1, FONTATTR_COLOR_FOREGROUND); printer.bgColor = GetFontAttribute(1, FONTATTR_COLOR_BACKGROUND); printer.shadowColor = GetFontAttribute(1, FONTATTR_COLOR_SHADOW); - printer.style = GetFontAttribute(1, FONTATTR_STYLE); + printer.unk = GetFontAttribute(1, FONTATTR_UNKNOWN); printer.letterSpacing = 0; printer.lineSpacing = 0; printer.x = 8; @@ -1650,7 +1650,7 @@ void CreateYesNoMenu(const struct WindowTemplate *window, u16 baseTileNum, u8 pa printer.fgColor = GetFontAttribute(1, FONTATTR_COLOR_FOREGROUND); printer.bgColor = GetFontAttribute(1, FONTATTR_COLOR_BACKGROUND); printer.shadowColor = GetFontAttribute(1, FONTATTR_COLOR_SHADOW); - printer.style = GetFontAttribute(1, FONTATTR_STYLE); + printer.unk = GetFontAttribute(1, FONTATTR_UNKNOWN); printer.letterSpacing = 0; printer.lineSpacing = 0; @@ -1681,7 +1681,7 @@ void sub_819983C(u8 windowId, u8 a4, u8 itemCount, u8 itemCount2, const struct M printer.fgColor = GetFontAttribute(1, FONTATTR_COLOR_FOREGROUND); printer.bgColor = GetFontAttribute(1, FONTATTR_COLOR_BACKGROUND); printer.shadowColor = GetFontAttribute(1, FONTATTR_COLOR_SHADOW); - printer.style = GetFontAttribute(1, FONTATTR_STYLE); + printer.unk = GetFontAttribute(1, FONTATTR_UNKNOWN); printer.letterSpacing = 0; printer.lineSpacing = 0; @@ -1949,7 +1949,7 @@ void AddTextPrinterParameterized3(u8 windowId, u8 fontId, u8 left, u8 top, const printer.currentY = printer.y; printer.letterSpacing = GetFontAttribute(fontId, 2); printer.lineSpacing = GetFontAttribute(fontId, 3); - printer.style = 0; + printer.unk = 0; printer.fgColor = color[1]; printer.bgColor = color[0]; printer.shadowColor = color[2]; @@ -1970,7 +1970,7 @@ void AddTextPrinterParameterized4(u8 windowId, u8 fontId, u8 left, u8 top, u8 le printer.currentY = printer.y; printer.letterSpacing = letterSpacing; printer.lineSpacing = lineSpacing; - printer.style = 0; + printer.unk = 0; printer.fgColor = color[1]; printer.bgColor = color[0]; printer.shadowColor = color[2]; @@ -1991,7 +1991,7 @@ void AddTextPrinterParameterized5(u8 windowId, u8 fontId, const u8 *str, u8 left printer.currentY = top; printer.letterSpacing = letterSpacing; printer.lineSpacing = lineSpacing; - printer.style = 0; + printer.unk = 0; printer.fgColor = GetFontAttribute(fontId, 5); printer.bgColor = GetFontAttribute(fontId, 6); @@ -2119,9 +2119,9 @@ void ListMenuLoadStdPalAt(u8 palOffset, u8 palId) LoadPalette(palette, palOffset, 0x20); } -void blit_move_info_icon(u8 windowId, u8 iconId, u16 x, u16 y) +void BlitMenuInfoIcon(u8 windowId, u8 iconId, u16 x, u16 y) { - BlitBitmapRectToWindow(windowId, gFireRedMenuElements_Gfx + gMoveMenuInfoIcons[iconId].offset * 32, 0, 0, 128, 128, x, y, gMoveMenuInfoIcons[iconId].width, gMoveMenuInfoIcons[iconId].height); + BlitBitmapRectToWindow(windowId, gFireRedMenuElements_Gfx + sMenuInfoIcons[iconId].offset * 32, 0, 0, 128, 128, x, y, sMenuInfoIcons[iconId].width, sMenuInfoIcons[iconId].height); } void BufferSaveMenuText(u8 textId, u8 *dest, u8 color) |