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-rw-r--r--src/mirage_tower.c49
1 files changed, 24 insertions, 25 deletions
diff --git a/src/mirage_tower.c b/src/mirage_tower.c
index e2f5cefb7..fb3a0a374 100644
--- a/src/mirage_tower.c
+++ b/src/mirage_tower.c
@@ -8,7 +8,7 @@
#include "gpu_regs.h"
#include "menu.h"
#include "random.h"
-#include "roulette_util.h"
+#include "palette_util.h"
#include "script.h"
#include "sound.h"
#include "sprite.h"
@@ -109,24 +109,24 @@ const struct SpriteSheet gMirageTowerCeilingCrumbleSpriteSheets[] =
static const struct MetatileCoords sInvisibleMirageTowerMetatiles[] =
{
- {18, 53, METATILE_ID(Mauville, DeepSand_Center)},
- {19, 53, METATILE_ID(Mauville, DeepSand_Center)},
- {20, 53, METATILE_ID(Mauville, DeepSand_Center)},
- {18, 54, METATILE_ID(Mauville, DeepSand_Center)},
- {19, 54, METATILE_ID(Mauville, DeepSand_Center)},
- {20, 54, METATILE_ID(Mauville, DeepSand_Center)},
- {18, 55, METATILE_ID(Mauville, DeepSand_Center)},
- {19, 55, METATILE_ID(Mauville, DeepSand_Center)},
- {20, 55, METATILE_ID(Mauville, DeepSand_Center)},
- {18, 56, METATILE_ID(Mauville, DeepSand_Center)},
- {19, 56, METATILE_ID(Mauville, DeepSand_Center)},
- {20, 56, METATILE_ID(Mauville, DeepSand_Center)},
- {18, 57, METATILE_ID(Mauville, DeepSand_BottomMid)},
- {19, 57, METATILE_ID(Mauville, DeepSand_BottomMid)},
- {20, 57, METATILE_ID(Mauville, DeepSand_BottomMid)},
- {18, 58, METATILE_ID(General, SandPit_Center)},
- {19, 58, METATILE_ID(General, SandPit_Center)},
- {20, 58, METATILE_ID(General, SandPit_Center)},
+ {18, 53, METATILE_Mauville_DeepSand_Center},
+ {19, 53, METATILE_Mauville_DeepSand_Center},
+ {20, 53, METATILE_Mauville_DeepSand_Center},
+ {18, 54, METATILE_Mauville_DeepSand_Center},
+ {19, 54, METATILE_Mauville_DeepSand_Center},
+ {20, 54, METATILE_Mauville_DeepSand_Center},
+ {18, 55, METATILE_Mauville_DeepSand_Center},
+ {19, 55, METATILE_Mauville_DeepSand_Center},
+ {20, 55, METATILE_Mauville_DeepSand_Center},
+ {18, 56, METATILE_Mauville_DeepSand_Center},
+ {19, 56, METATILE_Mauville_DeepSand_Center},
+ {20, 56, METATILE_Mauville_DeepSand_Center},
+ {18, 57, METATILE_Mauville_DeepSand_BottomMid},
+ {19, 57, METATILE_Mauville_DeepSand_BottomMid},
+ {20, 57, METATILE_Mauville_DeepSand_BottomMid},
+ {18, 58, METATILE_General_SandPit_Center},
+ {19, 58, METATILE_General_SandPit_Center},
+ {20, 58, METATILE_General_SandPit_Center},
};
static const union AnimCmd gSpriteAnim_8617DEC[] =
@@ -168,7 +168,7 @@ const struct PulseBlendSettings gMirageTowerPulseBlendSettings = {
.numColors = 15,
.delay = 5,
.numFadeCycles = -1,
- .maxBlendCoeff = 11,
+ .maxBlendCoeff = -5,
.fadeType = 1,
.restorePaletteOnUnload = FALSE,
.unk7_7 = 1,
@@ -370,7 +370,7 @@ static void StartScreenShake(u8 yShakeOffset, u8 xShakeOffset, u8 numShakes, u8
gTasks[taskId].data[3] = shakeDelay;
gTasks[taskId].data[4] = yShakeOffset;
SetCameraPanningCallback(NULL);
- PlaySE(SE_W070);
+ PlaySE(SE_M_STRENGTH);
}
static void DoScreenShake(u8 taskId)
@@ -412,10 +412,9 @@ void DoMirageTowerCeilingCrumble(void)
static void WaitCeilingCrumble(u8 taskId)
{
- u16 *data = gTasks[taskId].data;
- data[1]++;
+ u16 *data = (u16 *)gTasks[taskId].data;
// Either wait 1000 frames, or until all 16 crumble sprites and the one screen-shake task are completed.
- if (data[1] == 1000 || data[0] == 17)
+ if (++data[1] == 1000 || data[0] == 17)
gTasks[taskId].func = FinishCeilingCrumbleTask;
}
@@ -691,7 +690,7 @@ static void DoFossilFallAndSink(u8 taskId)
if (gSprites[sUnknown_0203CF0C->spriteId].callback != SpriteCallbackDummy)
return;
DestroySprite(&gSprites[sUnknown_0203CF0C->spriteId]);
- FREE_AND_SET_NULL(sUnknown_0203CF0C->unkC);;
+ FREE_AND_SET_NULL(sUnknown_0203CF0C->unkC);
FREE_AND_SET_NULL(sUnknown_0203CF0C->frameImage);
FREE_AND_SET_NULL(sUnknown_0203CF0C->frameImageTiles);
FREE_AND_SET_NULL(sUnknown_0203CF0C);