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-rw-r--r--src/naming_screen.c2177
1 files changed, 2177 insertions, 0 deletions
diff --git a/src/naming_screen.c b/src/naming_screen.c
new file mode 100644
index 000000000..7139b5c90
--- /dev/null
+++ b/src/naming_screen.c
@@ -0,0 +1,2177 @@
+#include "global.h"
+#include "naming_screen.h"
+#include "malloc.h"
+#include "palette.h"
+#include "task.h"
+#include "sprite.h"
+#include "string_util.h"
+#include "new_menu_helpers.h"
+#include "window.h"
+#include "bg.h"
+#include "gpu_regs.h"
+#include "pokemon.h"
+#include "field_specials.h"
+#include "field_player_avatar.h"
+#include "field_map_obj.h"
+#include "event_data.h"
+#include "constants/vars.h"
+#include "constants/songs.h"
+#include "pokemon_storage_system.h"
+#include "sound.h"
+#include "trig.h"
+#include "field_effect.h"
+#include "pokemon_icon.h"
+#include "data2.h"
+#include "strings.h"
+#include "menu.h"
+#include "text_window.h"
+#include "overworld.h"
+#include "constants/map_objects.h"
+
+EWRAM_DATA static struct NamingScreenData *gNamingScreenData = NULL;
+extern u16 gKeyRepeatStartDelay;
+
+// extern graphics
+extern const u16 gNamingScreenMenu_Pal[];
+extern const u8 gNamingScreenMenu_Gfx[];
+extern const u8 gUnknown_08DD4544[];
+extern const u8 gUnknown_08DD4620[];
+extern const u8 gUnknown_08DD46E0[];
+extern const u8 gUnknown_08DD47A0[];
+extern const u8 gNamingScreenRWindow_Gfx[];
+extern const u8 gNamingScreenKeyboardButton_Gfx[];
+extern const u8 gNamingScreenROptions_Gfx[];
+extern const u8 gNamingScreenCursor_Gfx[];
+extern const u8 gNamingScreenRightPointingTriangleTiles[];
+extern const u8 gNamingScreenUnderscoreTiles[];
+
+// extern text
+extern const u8 gExpandedPlaceholder_Empty[];
+extern const u8 gText_PkmnTransferredSomeonesPC[];
+extern const u8 gText_PkmnTransferredLanettesPC[];
+extern const u8 gText_PkmnBoxSomeonesPCFull[];
+extern const u8 gText_PkmnBoxLanettesPCFull[];
+extern const u8 gText_MoveOkBack[];
+extern const u8 gText_YourName[];
+extern const u8 gText_BoxName[];
+extern const u8 gText_PkmnsNickname[];
+extern const u8 gText_TellHimTheWords[];
+extern const u8 gUnknown_0862B88D[];
+extern const u8 gUnknown_0862B8AE[];
+extern const u8 gUnknown_0862B8CF[];
+extern const u8 gUnknown_0862B8F0[];
+extern const u8 gUnknown_0862B911[];
+extern const u8 gUnknown_0862B932[];
+extern const u8 gUnknown_0862B953[];
+extern const u8 gUnknown_0862B974[];
+extern const u8 gUnknown_0862B995[];
+extern const u8 gUnknown_0862B9AE[];
+extern const u8 gUnknown_0862B9C7[];
+extern const u8 gUnknown_0862B9E0[];
+
+
+// start of .rodata
+static const u8 gSpriteImage_858BBF8[] = INCBIN_U8("graphics/naming_screen/pc_icon/0.4bpp");
+static const u8 gSpriteImage_858BCB8[] = INCBIN_U8("graphics/naming_screen/pc_icon/1.4bpp");
+static const u16 gUnknown_0858BD78[] = INCBIN_U16("graphics/naming_screen/0.gbapal");
+static const u16 gUnknown_0858BD98[] = INCBIN_U16("graphics/naming_screen/1.gbapal");
+
+static const u8 *const gUnknown_0858BDB8[] =
+{
+ gText_PkmnTransferredSomeonesPC,
+ gText_PkmnTransferredLanettesPC,
+ gText_PkmnBoxSomeonesPCFull,
+ gText_PkmnBoxLanettesPCFull
+};
+
+static const u8 gUnknown_0858BDC8[] = _("ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz!");
+
+static const struct BgTemplate gUnknown_0858BE00[] =
+{
+ {
+ .bg = 0,
+ .charBaseIndex = 0,
+ .mapBaseIndex = 30,
+ .priority = 0
+ },
+ {
+ .bg = 1,
+ .charBaseIndex = 2,
+ .mapBaseIndex = 29,
+ .priority = 1
+ },
+ {
+ .bg = 2,
+ .charBaseIndex = 2,
+ .mapBaseIndex = 28,
+ .priority = 2
+ },
+ {
+ .bg = 3,
+ .charBaseIndex = 3,
+ .mapBaseIndex = 31,
+ .priority = 3
+ }
+};
+
+static const struct WindowTemplate gUnknown_0858BE10[] = {
+ { 0x01, 0x03, 0x0A, 0x13, 0x08, 0x0A, 0x030 },
+ { 0x02, 0x03, 0x0A, 0x13, 0x08, 0x0A, 0x0C8 },
+ { 0x03, 0x08, 0x06, 0x11, 0x02, 0x0A, 0x030 },
+ { 0x03, 0x08, 0x04, 0x11, 0x02, 0x0A, 0x052 },
+ { 0x00, 0x00, 0x00, 0x1E, 0x02, 0x0B, 0x074 },
+ DUMMY_WIN_TEMPLATE
+};
+
+static const u8 gUnknown_0858BE40[] = __("abcdef .ghijkl ,mnopqrs tuvwxyz ABCDEF .GHIJKL ,MNOPQRS TUVWXYZ 01234 56789 !?♂♀/- …“”‘’ ");
+
+static const u8 gUnknown_0858BEA0[] = { 8, 8, 6 };
+static const u8 gUnknown_0858BEA3[] = { 0, 12, 24, 56, 68, 80, 92, 123, 0, 12, 24, 56, 68, 80, 92, 123, 0, 22, 44, 66, 88, 110, 0, 0 };
+
+// forward declarations
+static const struct NamingScreenTemplate *const sNamingScreenTemplates[];
+static const struct SubspriteTable gUnknown_0858C050[];
+static const struct SubspriteTable gUnknown_0858C058[];
+static const struct SubspriteTable gUnknown_0858C070[];
+static const struct SubspriteTable gUnknown_0858C078[];
+static const struct SpriteTemplate gUnknown_0858C0C0;
+static const struct SpriteTemplate gUnknown_0858C0D8;
+static const struct SpriteTemplate gUnknown_0858C0F0;
+static const struct SpriteTemplate gUnknown_0858C108;
+static const struct SpriteTemplate gUnknown_0858C120;
+static const struct SpriteTemplate gUnknown_0858C138;
+static const struct SpriteTemplate sSpriteTemplate_InputArrow;
+static const struct SpriteTemplate sSpriteTemplate_Underscore;
+static const struct SpriteTemplate gUnknown_0858C180;
+static const u8* const gUnknown_0858C198[][4];
+static const struct SpriteSheet gUnknown_0858C1C8[];
+static const struct SpritePalette gUnknown_0858C230[];
+
+static void C2_NamingScreen(void);
+static void NamingScreen_Init(void);
+static void NamingScreen_InitBGs(void);
+static void sub_80E3194(void);
+static void sub_80E31B0(u8 taskId);
+static bool8 MainState_BeginFadeIn(void);
+static bool8 MainState_WaitFadeIn(void);
+static bool8 MainState_HandleInput(void);
+static bool8 MainState_MoveToOKButton(void);
+static bool8 MainState_6(void);
+static bool8 MainState_BeginFadeInOut(void);
+static bool8 MainState_WaitFadeOutAndExit(void);
+static void DisplaySentToPCMessage(void);
+static bool8 sub_80E3604(void);
+static bool8 MainState_StartPageSwap(void);
+static bool8 MainState_WaitPageSwap(void);
+static void StartPageSwapAnim(void);
+static void Task_HandlePageSwapAnim(u8);
+static bool8 IsPageSwapAnimNotInProgress(void);
+static void sub_80E3948(u8, u8, u8);
+static void Task_80E39BC(u8);
+static u16 sub_80E3A74(u8);
+static void sub_80E3AE8(u8);
+static void sub_80E3B10(struct Task *, u8, u8);
+static void sub_80E3CC8(void);
+static void CursorInit(void);
+static void SetCursorPos(s16, s16);
+static void GetCursorPos(s16 *x, s16 *y);
+static void MoveCursorToOKButton(void);
+static void sub_80E3E3C(u8);
+static void sub_80E3E94(u8);
+static u8 IsCursorAnimFinished(void);
+static u8 GetCurrentPageColumnCount(void);
+static void CreatePageSwitcherSprites(void);
+static void sub_80E4050(void);
+static void sub_80E41B8(u8, struct Sprite *, struct Sprite *);
+static void CreateBackOkSprites(void);
+static void CreateUnderscoreSprites(void);
+static void CreateInputTargetIcon(void);
+static u8 HandleKeyboardEvent(void);
+static u8 sub_80E45E0(void);
+static u8 GetInputEvent(void);
+static void SetInputState(u8);
+static void sub_80E4964(void);
+static u8 GetTextCaretPosition(void);
+static void DeleteTextCharacter(void);
+static bool8 sub_80E4B54(void);
+static void AddTextCharacter(u8);
+static void sub_80E4BE4(void);
+static void choose_name_or_words_screen_load_bg_tile_patterns(void);
+static void sub_80E4CB8(void);
+static void choose_name_or_words_screen_apply_bg_pals(void);
+static void sub_80E4CF8(u8, const void *);
+static void nullsub_10(u8, u8);
+static void sub_80E4D10(void);
+static void sub_80E4DE4(u8, u8);
+static void sub_80E4E5C(void);
+static void sub_80E4EF0(void);
+static void sub_80E4F58(void);
+static void NamingScreen_TurnOffScreen(void);
+static void NamingScreen_InitDisplayMode(void);
+static void VBlankCB_NamingScreen(void);
+static void sub_80E501C(void);
+static bool8 sub_80E503C(u8);
+
+void DoNamingScreen(u8 templateNum, u8 *destBuffer, u16 monSpecies, u16 monGender, u32 monPersonality, MainCallback returnCallback)
+{
+ gNamingScreenData = Alloc(sizeof(struct NamingScreenData));
+ if (!gNamingScreenData)
+ {
+ SetMainCallback2(returnCallback);
+ }
+ else
+ {
+ gNamingScreenData->templateNum = templateNum;
+ gNamingScreenData->monSpecies = monSpecies;
+ gNamingScreenData->monGender = monGender;
+ gNamingScreenData->monPersonality = monPersonality;
+ gNamingScreenData->destBuffer = destBuffer;
+ gNamingScreenData->returnCallback = returnCallback;
+
+ if (templateNum == 0)
+ StartTimer1();
+
+ SetMainCallback2(C2_NamingScreen);
+ }
+}
+
+static void C2_NamingScreen(void)
+{
+ switch (gMain.state)
+ {
+ case 0:
+ NamingScreen_TurnOffScreen();
+ NamingScreen_Init();
+ gMain.state++;
+ break;
+ case 1:
+ NamingScreen_InitBGs();
+ gMain.state++;
+ break;
+ case 2:
+ ResetPaletteFade();
+ gMain.state++;
+ break;
+ case 3:
+ ResetSpriteData();
+ FreeAllSpritePalettes();
+ gMain.state++;
+ break;
+ case 4:
+ ResetTasks();
+ gMain.state++;
+ break;
+ case 5:
+ choose_name_or_words_screen_apply_bg_pals();
+ gMain.state++;
+ break;
+ case 6:
+ choose_name_or_words_screen_load_bg_tile_patterns();
+ gMain.state++;
+ break;
+ case 7:
+ sub_80E3CC8();
+ UpdatePaletteFade();
+ sub_80E501C();
+ gMain.state++;
+ break;
+ default:
+ sub_80E4CB8();
+ sub_80E3194();
+ break;
+ }
+}
+
+static void NamingScreen_Init(void)
+{
+ gNamingScreenData->state = 0;
+ gNamingScreenData->bg1vOffset = 0;
+ gNamingScreenData->bg2vOffset = 0;
+ gNamingScreenData->bg1Priority = BGCNT_PRIORITY(1);
+ gNamingScreenData->bg2Priority = BGCNT_PRIORITY(2);
+ gNamingScreenData->bgToReveal = 0;
+ gNamingScreenData->bgToHide = 1;
+ gNamingScreenData->template = sNamingScreenTemplates[gNamingScreenData->templateNum];
+ gNamingScreenData->currentPage = gNamingScreenData->template->initialPage;
+ gNamingScreenData->inputCharBaseXPos = (240 - gNamingScreenData->template->maxChars * 8) / 2 + 6;
+ if (gNamingScreenData->templateNum == 4)
+ gNamingScreenData->inputCharBaseXPos += 11;
+ gNamingScreenData->keyRepeatStartDelayCopy = gKeyRepeatStartDelay;
+ memset(gNamingScreenData->textBuffer, 0xFF, sizeof(gNamingScreenData->textBuffer));
+ if (gNamingScreenData->template->copyExistingString != 0)
+ StringCopy(gNamingScreenData->textBuffer, gNamingScreenData->destBuffer);
+ gKeyRepeatStartDelay = 16;
+}
+
+static void sub_80E2FA4(void)
+{
+ u8 i;
+ for (i = 0; i < MAX_SPRITES; i++)
+ {
+ if (gSprites[i].inUse)
+ gSprites[i].invisible = FALSE;
+ }
+ sub_80E3E3C(0);
+}
+
+static void NamingScreen_InitBGs(void)
+{
+ u8 i;
+
+ DmaClearLarge16(3, (void *)VRAM, VRAM_SIZE, 0x1000);
+ DmaClear32(3, (void *)OAM, OAM_SIZE);
+ DmaClear16(3, (void *)PLTT, PLTT_SIZE);
+
+ SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_MODE_0);
+ ResetBgsAndClearDma3BusyFlags(0);
+ InitBgsFromTemplates(0, gUnknown_0858BE00, 4);
+
+ ChangeBgX(0, 0, 0);
+ ChangeBgY(0, 0, 0);
+ ChangeBgX(1, 0, 0);
+ ChangeBgY(1, 0, 0);
+ ChangeBgX(2, 0, 0);
+ ChangeBgY(2, 0, 0);
+ ChangeBgX(3, 0, 0);
+ ChangeBgY(3, 0, 0);
+
+ sub_81971D0();
+ sub_8197200();
+
+ for (i = 0; i < 5; i++)
+ gNamingScreenData->windows[i] = AddWindow(&gUnknown_0858BE10[i]);
+
+ SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_1D_MAP | DISPCNT_OBJ_ON);
+ SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_EFFECT_BLEND | BLDCNT_TGT2_BG1 | BLDCNT_TGT2_BG2);
+ SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(0xC, 0x8));
+
+ SetBgTilemapBuffer(1, gNamingScreenData->tilemapBuffer1);
+ SetBgTilemapBuffer(2, gNamingScreenData->tilemapBuffer2);
+ SetBgTilemapBuffer(3, gNamingScreenData->tilemapBuffer3);
+
+ FillBgTilemapBufferRect_Palette0(1, 0, 0, 0, 0x20, 0x20);
+ FillBgTilemapBufferRect_Palette0(2, 0, 0, 0, 0x20, 0x20);
+ FillBgTilemapBufferRect_Palette0(3, 0, 0, 0, 0x20, 0x20);
+}
+
+static void sub_80E3194(void)
+{
+ CreateTask(sub_80E31B0, 2);
+ SetMainCallback2(sub_80E4F58);
+}
+
+static void sub_80E31B0(u8 taskId)
+{
+ switch (gNamingScreenData->state)
+ {
+ case 0:
+ MainState_BeginFadeIn();
+ sub_80E2FA4();
+ NamingScreen_InitDisplayMode();
+ break;
+ case 1:
+ MainState_WaitFadeIn();
+ break;
+ case 2:
+ MainState_HandleInput();
+ break;
+ case 3:
+ MainState_MoveToOKButton();
+ MainState_HandleInput();
+ break;
+ case 4:
+ MainState_StartPageSwap();
+ break;
+ case 5:
+ MainState_WaitPageSwap();
+ break;
+ case 6:
+ MainState_6();
+ break;
+ case 7:
+ sub_80E3604();
+ break;
+ case 8:
+ MainState_BeginFadeInOut();
+ break;
+ case 9:
+ MainState_WaitFadeOutAndExit();
+ break;
+ }
+}
+
+static const u8 gUnknown_0858BEBB[] = { 0, 2, 1 };
+static const u8 gUnknown_0858BEBE[] = { 1, 0, 2 };
+static const u8 gUnknown_0858BEC1[] = { 2, 1, 0 };
+
+static u8 sub_80E3244(u8 a1)
+{
+ return gUnknown_0858BEBB[a1];
+}
+
+static u8 sub_80E3254(void)
+{
+ return gUnknown_0858BEBE[gNamingScreenData->currentPage];
+}
+
+static u8 sub_80E3274(void)
+{
+ return gUnknown_0858BEC1[gNamingScreenData->currentPage];
+}
+
+static bool8 MainState_BeginFadeIn(void)
+{
+ sub_80E4CF8(3, gUnknown_08DD4544);
+ gNamingScreenData->currentPage = 1;
+ sub_80E4CF8(2, gUnknown_08DD46E0);
+ sub_80E4CF8(1, gUnknown_08DD4620);
+ sub_80E4DE4(gNamingScreenData->windows[1], 0);
+ sub_80E4DE4(gNamingScreenData->windows[0], 1);
+ nullsub_10(2, 0);
+ nullsub_10(1, 1);
+ sub_80E4D10();
+ sub_80E4964();
+ sub_80E4EF0();
+ CopyBgTilemapBufferToVram(1);
+ CopyBgTilemapBufferToVram(2);
+ CopyBgTilemapBufferToVram(3);
+ BlendPalettes(-1, 16, 0);
+ BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, 0);
+ gNamingScreenData->state++;
+ return FALSE;
+}
+
+static bool8 MainState_WaitFadeIn(void)
+{
+ if (!gPaletteFade.active)
+ {
+ SetInputState(INPUT_STATE_ENABLED);
+ sub_80E3E94(1);
+ gNamingScreenData->state++;
+ }
+ return FALSE;
+}
+
+static bool8 MainState_HandleInput(void)
+{
+ return HandleKeyboardEvent();
+}
+
+static bool8 MainState_MoveToOKButton(void)
+{
+ if (IsCursorAnimFinished())
+ {
+ SetInputState(INPUT_STATE_ENABLED);
+ MoveCursorToOKButton();
+ gNamingScreenData->state = MAIN_STATE_HANDLE_INPUT;
+ }
+ return FALSE;
+}
+
+static bool8 MainState_6(void)
+{
+ sub_80E4BE4();
+ SetInputState(INPUT_STATE_DISABLED);
+ sub_80E3E94(0);
+ sub_80E3948(3, 0, 1);
+ if (gNamingScreenData->templateNum == NAMING_SCREEN_CAUGHT_MON &&
+ CalculatePlayerPartyCount() >= 6)
+ {
+ DisplaySentToPCMessage();
+ gNamingScreenData->state = MAIN_STATE_UPDATE_SENT_TO_PC_MESSAGE;
+ return FALSE;
+ }
+ else
+ {
+ gNamingScreenData->state = MAIN_STATE_BEGIN_FADE_OUT;
+ return TRUE; //Exit the naming screen
+ }
+}
+
+static bool8 MainState_BeginFadeInOut(void)
+{
+ BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, 0);
+ gNamingScreenData->state++;
+ return FALSE;
+}
+
+static bool8 MainState_WaitFadeOutAndExit(void)
+{
+ if (!gPaletteFade.active)
+ {
+ if (gNamingScreenData->templateNum == NAMING_SCREEN_PLAYER)
+ SeedRngAndSetTrainerId();
+ SetMainCallback2(gNamingScreenData->returnCallback);
+ DestroyTask(FindTaskIdByFunc(sub_80E31B0));
+ FreeAllWindowBuffers();
+ FREE_AND_SET_NULL(gNamingScreenData);
+ }
+ return FALSE;
+}
+
+static void DisplaySentToPCMessage(void)
+{
+ u8 stringToDisplay = 0;
+
+ if (!sub_813B260())
+ {
+ StringCopy(gStringVar1, GetBoxNamePtr(VarGet(VAR_STORAGE_UNKNOWN)));
+ StringCopy(gStringVar2, gNamingScreenData->destBuffer);
+ }
+ else
+ {
+ StringCopy(gStringVar1, GetBoxNamePtr(VarGet(VAR_STORAGE_UNKNOWN)));
+ StringCopy(gStringVar2, gNamingScreenData->destBuffer);
+ StringCopy(gStringVar3, GetBoxNamePtr(get_unknown_box_id()));
+ stringToDisplay = 2;
+ }
+
+ if (FlagGet(FLAG_SYS_PC_LANETTE))
+ stringToDisplay++;
+
+ StringExpandPlaceholders(gStringVar4, gUnknown_0858BDB8[stringToDisplay]);
+ sub_81973C4(0, 0);
+ gTextFlags.flag_0 = TRUE;
+ AddTextPrinterParameterized(0, 1, gStringVar4, GetPlayerTextSpeed(), 0, 2, 1, 3);
+ CopyWindowToVram(0, 3);
+}
+
+static bool8 sub_80E3604(void)
+{
+ RunTextPrinters();
+
+ if (!IsTextPrinterActive(0) && (gMain.newKeys & A_BUTTON))
+ gNamingScreenData->state = MAIN_STATE_BEGIN_FADE_OUT;
+
+ return FALSE;
+}
+
+static bool8 MainState_StartPageSwap(void)
+{
+ SetInputState(INPUT_STATE_DISABLED);
+ sub_80E4050();
+ StartPageSwapAnim();
+ sub_80E3E3C(1);
+ sub_80E3948(0, 0, 1);
+ PlaySE(SE_WIN_OPEN);
+ gNamingScreenData->state = MAIN_STATE_WAIT_PAGE_SWAP;
+ return FALSE;
+}
+
+static bool8 MainState_WaitPageSwap(void)
+{
+ s16 cursorX;
+ s16 cursorY;
+ bool32 var3;
+
+ if (IsPageSwapAnimNotInProgress())
+ {
+
+ GetCursorPos(&cursorX, &cursorY);
+ var3 = (cursorX == GetCurrentPageColumnCount());
+
+ gNamingScreenData->state = MAIN_STATE_HANDLE_INPUT;
+ gNamingScreenData->currentPage++;
+ gNamingScreenData->currentPage %= 3;
+
+ if (var3)
+ {
+ cursorX = GetCurrentPageColumnCount();
+ }
+ else
+ {
+ if (cursorX >= GetCurrentPageColumnCount())
+ cursorX = GetCurrentPageColumnCount() - 1;
+ }
+
+ SetCursorPos(cursorX, cursorY);
+ sub_80E4E5C();
+ SetInputState(INPUT_STATE_ENABLED);
+ sub_80E3E3C(0);
+ }
+ return FALSE;
+}
+
+//--------------------------------------------------
+// Page Swap
+//--------------------------------------------------
+
+#define tState data[0]
+#define tFrameCount data[1]
+
+static bool8 PageSwapAnimState_Init(struct Task *);
+static bool8 PageSwapAnimState_1(struct Task *);
+static bool8 PageSwapAnimState_2(struct Task *);
+static bool8 PageSwapAnimState_Done(struct Task *);
+
+static bool8 (*const sPageSwapAnimStateFuncs[])(struct Task *) =
+{
+ PageSwapAnimState_Init,
+ PageSwapAnimState_1,
+ PageSwapAnimState_2,
+ PageSwapAnimState_Done,
+};
+
+static void StartPageSwapAnim(void)
+{
+ u8 taskId;
+
+ taskId = CreateTask(Task_HandlePageSwapAnim, 0);
+ Task_HandlePageSwapAnim(taskId);
+}
+
+static void Task_HandlePageSwapAnim(u8 taskId)
+{
+ while (sPageSwapAnimStateFuncs[gTasks[taskId].tState](&gTasks[taskId]) != 0);
+}
+
+static bool8 IsPageSwapAnimNotInProgress(void)
+{
+ if (FindTaskIdByFunc(Task_HandlePageSwapAnim) == 0xFF)
+ return TRUE;
+ else
+ return FALSE;
+}
+
+static bool8 PageSwapAnimState_Init(struct Task *task)
+{
+ gNamingScreenData->bg1vOffset = 0;
+ gNamingScreenData->bg2vOffset = 0;
+ task->tState++;
+ return 0;
+}
+
+static bool8 PageSwapAnimState_1(struct Task *task)
+{
+ u16 *const arr[] =
+ {
+ &gNamingScreenData->bg2vOffset,
+ &gNamingScreenData->bg1vOffset
+ };
+
+ task->tFrameCount += 4;
+ *arr[gNamingScreenData->bgToReveal] = Sin(task->tFrameCount, 40);
+ *arr[gNamingScreenData->bgToHide] = Sin((task->tFrameCount + 128) & 0xFF, 40);
+ if (task->tFrameCount >= 64)
+ {
+ u8 temp = gNamingScreenData->bg1Priority; //Why u8 and not u16?
+
+ gNamingScreenData->bg1Priority = gNamingScreenData->bg2Priority;
+ gNamingScreenData->bg2Priority = temp;
+ task->tState++;
+ }
+ return 0;
+}
+
+static bool8 PageSwapAnimState_2(struct Task *task)
+{
+ u16 *const arr[] =
+ {
+ &gNamingScreenData->bg2vOffset,
+ &gNamingScreenData->bg1vOffset
+ };
+
+ task->tFrameCount += 4;
+ *arr[gNamingScreenData->bgToReveal] = Sin(task->tFrameCount, 40);
+ *arr[gNamingScreenData->bgToHide] = Sin((task->tFrameCount + 128) & 0xFF, 40);
+ if (task->tFrameCount >= 128)
+ {
+ u8 temp = gNamingScreenData->bgToReveal;
+
+ gNamingScreenData->bgToReveal = gNamingScreenData->bgToHide;
+ gNamingScreenData->bgToHide = temp;
+ task->tState++;
+ }
+ return 0;
+}
+
+static bool8 PageSwapAnimState_Done(struct Task *task)
+{
+ DestroyTask(FindTaskIdByFunc(Task_HandlePageSwapAnim));
+ return 0;
+}
+
+#undef tState
+#undef tFrameCount
+
+//--------------------------------------------------
+//
+//--------------------------------------------------
+
+static void sub_80E3920(void)
+{
+ u8 taskId;
+
+ taskId = CreateTask(Task_80E39BC, 3);
+ gTasks[taskId].data[0] = 3;
+}
+
+static void sub_80E3948(u8 a, u8 b, u8 c)
+{
+ struct Task *task = &gTasks[FindTaskIdByFunc(Task_80E39BC)];
+
+ if (a == task->data[0] && c == 0)
+ {
+ task->data[1] = b;
+ task->data[2] = 1;
+ return;
+ }
+ if (a == 3 && task->data[1] == 0 && c == 0)
+ return;
+ if (task->data[0] != 3)
+ sub_80E3AE8(task->data[0]);
+ sub_80E3B10(task, a, b);
+}
+
+static void Task_80E39BC(u8 taskId)
+{
+ struct Task *task = &gTasks[taskId];
+
+ if (task->data[0] == 3 || task->data[2] == 0)
+ return;
+ MultiplyInvertedPaletteRGBComponents(sub_80E3A74(task->data[0]), task->data[3], task->data[3], task->data[3]);
+ if (task->data[5] != 0)
+ {
+ task->data[5]--;
+ if (task->data[5] != 0)
+ return;
+ }
+ task->data[5] = 2;
+ if (task->data[4] >= 0)
+ {
+ if (task->data[3] < 14)
+ {
+ task->data[3] += task->data[4];
+ task->data[6] += task->data[4];
+ }
+ else
+ {
+ task->data[3] = 16;
+ task->data[6]++;
+ }
+ }
+ else
+ {
+ task->data[3] += task->data[4];
+ task->data[6] += task->data[4];
+ }
+
+ if (task->data[3] == 16 && task->data[6] == 22)
+ {
+ task->data[4] = -4;
+ }
+ else if (task->data[3] == 0)
+ {
+ task->data[2] = task->data[1];
+ task->data[4] = 2;
+ task->data[6] = 0;
+ }
+}
+
+static u16 sub_80E3A74(u8 a)
+{
+ const u16 arr[] =
+ {
+ IndexOfSpritePaletteTag(4) * 16 + 0x10E,
+ IndexOfSpritePaletteTag(6) * 16 + 0x10E,
+ IndexOfSpritePaletteTag(7) * 16 + 0x10E,
+ IndexOfSpritePaletteTag(7) * 16 + 0x101,
+ };
+
+ return arr[a];
+}
+
+static void sub_80E3AE8(u8 a)
+{
+ u16 index = sub_80E3A74(a);
+
+ gPlttBufferFaded[index] = gPlttBufferUnfaded[index];
+}
+
+static void sub_80E3B10(struct Task *task, u8 b, u8 c)
+{
+ task->data[0] = b;
+ task->data[1] = c;
+ task->data[2] = 1;
+ task->data[3] = 4;
+ task->data[4] = 2;
+ task->data[5] = 0;
+ task->data[6] = 4;
+}
+
+static void sub_80E3B30(struct Sprite *sprite)
+{
+ if (sprite->animEnded)
+ StartSpriteAnim(sprite, 0);
+ sprite->invisible = (sprite->data[4] & 0xFF);
+ if (sprite->data[0] == GetCurrentPageColumnCount())
+ sprite->invisible = TRUE;
+ if (sprite->invisible || (sprite->data[4] & 0xFF00) == 0
+ || sprite->data[0] != sprite->data[2] || sprite->data[1] != sprite->data[3])
+ {
+ sprite->data[5] = 0;
+ sprite->data[6] = 2;
+ sprite->data[7] = 2;
+ }
+ sprite->data[7]--;
+ if (sprite->data[7] == 0)
+ {
+ sprite->data[5] += sprite->data[6];
+ if (sprite->data[5] == 16 || sprite->data[5] == 0)
+ sprite->data[6] = -sprite->data[6];
+ sprite->data[7] = 2;
+ }
+ if ((sprite->data[4] & 0xFF00) != 0)
+ {
+ s8 gb = sprite->data[5];
+ s8 r = sprite->data[5] >> 1;
+ u16 index = IndexOfSpritePaletteTag(5) * 16 + 0x0101;
+
+ MultiplyInvertedPaletteRGBComponents(index, r, gb, gb);
+ }
+}
+
+static void sub_80E3C20(struct Sprite *sprite)
+{
+ const s16 arr[] = {0, -4, -2, -1};
+
+ if (sprite->data[0] == 0 || --sprite->data[0] == 0)
+ {
+ sprite->data[0] = 8;
+ sprite->data[1] = (sprite->data[1] + 1) & 3;
+ }
+ sprite->pos2.x = arr[sprite->data[1]];
+}
+
+static void sub_80E3C6C(struct Sprite *sprite)
+{
+ const s16 arr[] = {2, 3, 2, 1};
+ u8 var;
+
+ var = GetTextCaretPosition();
+ if (var != (u8)sprite->data[0])
+ {
+ sprite->pos2.y = 0;
+ sprite->data[1] = 0;
+ sprite->data[2] = 0;
+ }
+ else
+ {
+ sprite->pos2.y = arr[sprite->data[1]];
+ sprite->data[2]++;
+ if (sprite->data[2] > 8)
+ {
+ sprite->data[1] = (sprite->data[1] + 1) & 3;
+ sprite->data[2] = 0;
+ }
+ }
+}
+
+//--------------------------------------------------
+// Cursor
+//--------------------------------------------------
+
+static void sub_80E3CC8(void)
+{
+ CursorInit();
+ CreatePageSwitcherSprites();
+ CreateBackOkSprites();
+ CreateUnderscoreSprites();
+ CreateInputTargetIcon();
+}
+
+static void CursorInit(void)
+{
+ gNamingScreenData->cursorSpriteId = CreateSprite(&gUnknown_0858C138, 38, 88, 1);
+ sub_80E3E3C(1);
+ gSprites[gNamingScreenData->cursorSpriteId].oam.priority = 1;
+ gSprites[gNamingScreenData->cursorSpriteId].oam.objMode = 1;
+ gSprites[gNamingScreenData->cursorSpriteId].data[6] = 1;
+ gSprites[gNamingScreenData->cursorSpriteId].data[6] = 2;
+ SetCursorPos(0, 0);
+}
+
+static void SetCursorPos(s16 x, s16 y)
+{
+ struct Sprite *cursorSprite = &gSprites[gNamingScreenData->cursorSpriteId];
+
+ if (x < gUnknown_0858BEA0[sub_80E3274()])
+ cursorSprite->pos1.x = gUnknown_0858BEA3[x + sub_80E3274() * 8] + 38;
+ else
+ cursorSprite->pos1.x = 0;
+
+ cursorSprite->pos1.y = y * 16 + 88;
+ cursorSprite->data[2] = cursorSprite->data[0];
+ cursorSprite->data[3] = cursorSprite->data[1];
+ cursorSprite->data[0] = x;
+ cursorSprite->data[1] = y;
+}
+
+static void GetCursorPos(s16 *x, s16 *y)
+{
+ struct Sprite *cursorSprite = &gSprites[gNamingScreenData->cursorSpriteId];
+
+ *x = cursorSprite->data[0];
+ *y = cursorSprite->data[1];
+}
+
+static void MoveCursorToOKButton(void)
+{
+ SetCursorPos(GetCurrentPageColumnCount(), 2);
+}
+
+static void sub_80E3E3C(u8 a)
+{
+ gSprites[gNamingScreenData->cursorSpriteId].data[4] &= -256;
+ gSprites[gNamingScreenData->cursorSpriteId].data[4] |= a;
+ StartSpriteAnim(&gSprites[gNamingScreenData->cursorSpriteId], 0);
+}
+
+static void sub_80E3E94(u8 a)
+{
+ gSprites[gNamingScreenData->cursorSpriteId].data[4] &= 0xFF;
+ gSprites[gNamingScreenData->cursorSpriteId].data[4] |= a << 8;
+}
+
+static void sub_80E3ED8(void)
+{
+ StartSpriteAnim(&gSprites[gNamingScreenData->cursorSpriteId], 1);
+}
+
+static bool8 IsCursorAnimFinished(void)
+{
+ return gSprites[gNamingScreenData->cursorSpriteId].animEnded;
+}
+
+enum
+{
+ KEY_ROLE_CHAR,
+ KEY_ROLE_PAGE,
+ KEY_ROLE_BACKSPACE,
+ KEY_ROLE_OK,
+};
+
+static const u8 sKeyRoles[] = {KEY_ROLE_PAGE, KEY_ROLE_BACKSPACE, KEY_ROLE_OK};
+
+static u8 GetKeyRoleAtCursorPos(void)
+{
+ s16 cursorX;
+ s16 cursorY;
+
+ GetCursorPos(&cursorX, &cursorY);
+ if (cursorX < GetCurrentPageColumnCount())
+ return KEY_ROLE_CHAR;
+ else
+ return sKeyRoles[cursorY];
+}
+
+static u8 GetCurrentPageColumnCount(void)
+{
+ return gUnknown_0858BEA0[sub_80E3274()];
+}
+
+static void CreatePageSwitcherSprites(void)
+{
+ u8 spriteId1;
+ u8 spriteId2;
+ u8 spriteId3;
+
+ spriteId1 = CreateSprite(&gUnknown_0858C0C0, 0xCC, 0x58, 0);
+ gNamingScreenData->selectBtnFrameSpriteId = spriteId1;
+ SetSubspriteTables(&gSprites[spriteId1], gUnknown_0858C050);
+ gSprites[spriteId1].invisible = TRUE;
+
+ spriteId2 = CreateSprite(&gUnknown_0858C0F0, 0xCC, 0x54, 1);
+ gSprites[spriteId1].data[6] = spriteId2;
+ SetSubspriteTables(&gSprites[spriteId2], gUnknown_0858C058);
+ gSprites[spriteId2].invisible = TRUE;
+
+ spriteId3 = CreateSprite(&gUnknown_0858C0D8, 0xCC, 0x53, 2);
+ gSprites[spriteId3].oam.priority = 1;
+ gSprites[spriteId1].data[7] = spriteId3;
+ gSprites[spriteId3].invisible = TRUE;
+}
+
+static void sub_80E4050(void)
+{
+ struct Sprite *sprite = &gSprites[gNamingScreenData->selectBtnFrameSpriteId];
+
+ sprite->data[0] = 2;
+ sprite->data[1] = gNamingScreenData->currentPage;
+}
+
+static u8 sub_80E40AC(struct Sprite *);
+static u8 sub_80E4100(struct Sprite *);
+static u8 sub_80E4104(struct Sprite *);
+static u8 sub_80E4178(struct Sprite *);
+
+static u8 (*const gUnknown_0858BEE8[])(struct Sprite *) =
+{
+ sub_80E40AC,
+ sub_80E4100,
+ sub_80E4104,
+ sub_80E4178,
+};
+
+static void sub_80E4084(struct Sprite *sprite)
+{
+ while (gUnknown_0858BEE8[sprite->data[0]](sprite) != 0);
+}
+
+static u8 sub_80E40AC(struct Sprite *sprite)
+{
+ struct Sprite *sprite1 = &gSprites[sprite->data[6]];
+ struct Sprite *sprite2 = &gSprites[sprite->data[7]];
+
+ sub_80E41B8(sub_80E3244(gNamingScreenData->currentPage), sprite1, sprite2);
+ sprite->data[0]++;
+ return 0;
+}
+
+static u8 sub_80E4100(struct Sprite *sprite)
+{
+ return 0;
+}
+
+static u8 sub_80E4104(struct Sprite *sprite)
+{
+ struct Sprite *r4 = &gSprites[sprite->data[6]];
+ struct Sprite *r5 = &gSprites[sprite->data[7]];
+
+ r4->pos2.y++;
+ if (r4->pos2.y > 7)
+ {
+ sprite->data[0]++;
+ r4->pos2.y = -4;
+ r4->invisible = TRUE;
+ sub_80E41B8(sub_80E3244(((u8)sprite->data[1] + 1) % 3), r4, r5);
+ }
+ return 0;
+}
+
+static u8 sub_80E4178(struct Sprite *sprite)
+{
+ struct Sprite *r2 = &gSprites[sprite->data[6]];
+
+ r2->invisible = FALSE;
+ r2->pos2.y++;
+ if (r2->pos2.y >= 0)
+ {
+ r2->pos2.y = 0;
+ sprite->data[0] = 1;
+ }
+ return 0;
+}
+
+static const u16 gUnknown_0858BEF8[] = {1, 3, 2};
+static const u16 gUnknown_0858BEFE[] = {4, 6, 5};
+
+static void sub_80E41B8(u8 a, struct Sprite *b, struct Sprite *c)
+{
+ c->oam.paletteNum = IndexOfSpritePaletteTag(gUnknown_0858BEF8[a]);
+ b->sheetTileStart = GetSpriteTileStartByTag(gUnknown_0858BEFE[a]);
+ b->subspriteTableNum = a;
+}
+
+//
+
+static void CreateBackOkSprites(void)
+{
+ u8 spriteId;
+
+ spriteId = CreateSprite(&gUnknown_0858C108, 0xCC, 0x74, 0);
+ SetSubspriteTables(&gSprites[spriteId], gUnknown_0858C070);
+ gSprites[spriteId].invisible = TRUE;
+
+ spriteId = CreateSprite(&gUnknown_0858C120, 0xCC, 0x8C, 0);
+ SetSubspriteTables(&gSprites[spriteId], gUnknown_0858C070);
+ gSprites[spriteId].invisible = TRUE;
+}
+
+static void CreateUnderscoreSprites(void)
+{
+ u8 spriteId;
+ s16 xPos;
+ u8 i;
+
+ xPos = gNamingScreenData->inputCharBaseXPos - 5;
+ spriteId = CreateSprite(&sSpriteTemplate_InputArrow, xPos, 0x38, 0);
+ gSprites[spriteId].oam.priority = 3;
+ gSprites[spriteId].invisible = TRUE;
+ xPos = gNamingScreenData->inputCharBaseXPos;
+ for (i = 0; i < gNamingScreenData->template->maxChars; i++, xPos += 8)
+ {
+ spriteId = CreateSprite(&sSpriteTemplate_Underscore, xPos + 3, 0x3C, 0);
+ gSprites[spriteId].oam.priority = 3;
+ gSprites[spriteId].data[0] = i;
+ gSprites[spriteId].invisible = TRUE;
+ }
+}
+
+//--------------------------------------------------
+// Icon creation (the thing you're naming or giving input to)
+//--------------------------------------------------
+
+static void TaskDummy2(void);
+static void NamingScreen_CreatePlayerIcon(void);
+static void NamingScreen_CreatePCIcon(void);
+static void NamingScreen_CreateMonIcon(void);
+static void NamingScreen_CreateWandaDadIcon(void);
+
+static void (*const sIconFunctions[])(void) =
+{
+ TaskDummy2,
+ NamingScreen_CreatePlayerIcon,
+ NamingScreen_CreatePCIcon,
+ NamingScreen_CreateMonIcon,
+ NamingScreen_CreateWandaDadIcon,
+};
+
+static void CreateInputTargetIcon(void)
+{
+ sIconFunctions[gNamingScreenData->template->iconFunction]();
+}
+
+static void TaskDummy2(void)
+{
+
+}
+
+static void NamingScreen_CreatePlayerIcon(void)
+{
+ u8 rivalGfxId;
+ u8 spriteId;
+
+ rivalGfxId = GetRivalAvatarGraphicsIdByStateIdAndGender(0, gNamingScreenData->monSpecies);
+ spriteId = AddPseudoFieldObject(rivalGfxId, SpriteCallbackDummy, 0x38, 0x25, 0);
+ gSprites[spriteId].oam.priority = 3;
+ StartSpriteAnim(&gSprites[spriteId], 4);
+}
+
+static void NamingScreen_CreatePCIcon(void)
+{
+ u8 spriteId;
+
+ spriteId = CreateSprite(&gUnknown_0858C180, 0x38, 0x29, 0);
+ SetSubspriteTables(&gSprites[spriteId], gUnknown_0858C078);
+ gSprites[spriteId].oam.priority = 3;
+}
+
+static void NamingScreen_CreateMonIcon(void)
+{
+ u8 spriteId;
+
+ sub_80D2F04();
+ spriteId = CreateMonIcon(gNamingScreenData->monSpecies, SpriteCallbackDummy, 0x38, 0x28, 0, gNamingScreenData->monPersonality, 1);
+ gSprites[spriteId].oam.priority = 3;
+}
+
+static void NamingScreen_CreateWandaDadIcon(void)
+{
+ u8 spriteId;
+
+ spriteId = AddPseudoFieldObject(MAP_OBJ_GFX_MAN_1, SpriteCallbackDummy, 0x38, 0x25, 0);
+ gSprites[spriteId].oam.priority = 3;
+ StartSpriteAnim(&gSprites[spriteId], 4);
+}
+
+//--------------------------------------------------
+// Keyboard handling
+//--------------------------------------------------
+
+static bool8 KeyboardKeyHandler_Character(u8);
+static bool8 KeyboardKeyHandler_Page(u8);
+static bool8 KeyboardKeyHandler_Backspace(u8);
+static bool8 KeyboardKeyHandler_OK(u8);
+
+static bool8 (*const sKeyboardKeyHandlers[])(u8) =
+{
+ KeyboardKeyHandler_Character,
+ KeyboardKeyHandler_Page,
+ KeyboardKeyHandler_Backspace,
+ KeyboardKeyHandler_OK,
+};
+
+static bool8 HandleKeyboardEvent(void)
+{
+ u8 event = GetInputEvent();
+ u8 keyRole = GetKeyRoleAtCursorPos();
+
+ if (event == KBEVENT_PRESSED_SELECT)
+ {
+ return sub_80E45E0();
+ }
+ else if (event == KBEVENT_PRESSED_B)
+ {
+ DeleteTextCharacter();
+ return FALSE;
+ }
+ else if (event == KBEVENT_PRESSED_START)
+ {
+ MoveCursorToOKButton();
+ return FALSE;
+ }
+ else
+ {
+ return sKeyboardKeyHandlers[keyRole](event);
+ }
+}
+
+static bool8 KeyboardKeyHandler_Character(u8 event)
+{
+ sub_80E3948(3, 0, 0);
+ if (event == KBEVENT_PRESSED_A)
+ {
+ bool8 var = sub_80E4B54();
+
+ sub_80E3ED8();
+ if (var)
+ {
+ SetInputState(INPUT_STATE_2);
+ gNamingScreenData->state = MAIN_STATE_MOVE_TO_OK_BUTTON;
+ }
+ }
+ return FALSE;
+}
+
+static bool8 KeyboardKeyHandler_Page(u8 event)
+{
+ sub_80E3948(0, 1, 0);
+ if (event == KBEVENT_PRESSED_A)
+ return sub_80E45E0();
+ else
+ return FALSE;
+}
+
+static bool8 KeyboardKeyHandler_Backspace(u8 event)
+{
+ sub_80E3948(1, 1, 0);
+ if (event == KBEVENT_PRESSED_A)
+ DeleteTextCharacter();
+ return FALSE;
+}
+
+static bool8 KeyboardKeyHandler_OK(u8 event)
+{
+ sub_80E3948(2, 1, 0);
+ if (event == KBEVENT_PRESSED_A)
+ {
+ PlaySE(SE_SELECT);
+ gNamingScreenData->state = MAIN_STATE_6;
+ return TRUE;
+ }
+ else
+ return FALSE;
+}
+
+static bool8 sub_80E45E0(void)
+{
+ gNamingScreenData->state = MAIN_STATE_START_PAGE_SWAP;
+ return TRUE;
+}
+
+//--------------------------------------------------
+// Input handling
+//--------------------------------------------------
+
+enum
+{
+ FNKEY_CASE,
+ FNKEY_BACK,
+ FNKEY_OK,
+};
+
+#define tState data[0]
+#define tKeyboardEvent data[1]
+#define tKbFunctionKey data[2]
+
+
+static void InputState_Disabled(struct Task *);
+static void InputState_Enabled(struct Task *);
+static void InputState_2(struct Task *);
+
+static void (*const sInputStateFuncs[])(struct Task *) =
+{
+ InputState_Disabled,
+ InputState_Enabled,
+ InputState_2,
+};
+
+static void Task_HandleInput(u8);
+static void HandleDpadMovement(struct Task *);
+
+static void InputInit(void)
+{
+ CreateTask(Task_HandleInput, 1);
+}
+
+static u8 GetInputEvent(void)
+{
+ u8 taskId = FindTaskIdByFunc(Task_HandleInput);
+
+ return gTasks[taskId].tKeyboardEvent;
+}
+
+static void SetInputState(u8 state)
+{
+ u8 taskId = FindTaskIdByFunc(Task_HandleInput);
+
+ gTasks[taskId].tState = state;
+}
+
+static void Task_HandleInput(u8 taskId)
+{
+ sInputStateFuncs[gTasks[taskId].tState](&gTasks[taskId]);
+}
+
+static void InputState_Disabled(struct Task *task)
+{
+ task->tKeyboardEvent = 0;
+}
+
+static void InputState_Enabled(struct Task *task)
+{
+ task->tKeyboardEvent = 0;
+
+ if (gMain.newKeys & A_BUTTON)
+ task->tKeyboardEvent = KBEVENT_PRESSED_A;
+ else if (gMain.newKeys & B_BUTTON)
+ task->tKeyboardEvent = KBEVENT_PRESSED_B;
+ else if (gMain.newKeys & SELECT_BUTTON)
+ task->tKeyboardEvent = KBEVENT_PRESSED_SELECT;
+ else if (gMain.newKeys & START_BUTTON)
+ task->tKeyboardEvent = KBEVENT_PRESSED_START;
+ else
+ HandleDpadMovement(task);
+}
+
+static void InputState_2(struct Task *task)
+{
+ task->tKeyboardEvent = 0;
+}
+
+static void HandleDpadMovement(struct Task *task)
+{
+ const s16 sDpadDeltaX[] =
+ {
+ 0, //none
+ 0, //up
+ 0, //down
+ -1, //left
+ 1 //right
+ };
+
+ const s16 sDpadDeltaY[] =
+ {
+ 0, //none
+ -1, //up
+ 1, //down
+ 0, //left
+ 0 //right
+ };
+
+ const s16 s4RowTo3RowTableY[] = {0, 1, 1, 2};
+ const s16 gUnknown_0858BF50[] = {0, 0, 3};
+
+ s16 cursorX;
+ s16 cursorY;
+ u16 dpadDir;
+ s16 prevCursorX;
+
+ GetCursorPos(&cursorX, &cursorY);
+ dpadDir = 0;
+ if (gMain.newAndRepeatedKeys & DPAD_UP)
+ dpadDir = 1;
+ if (gMain.newAndRepeatedKeys & DPAD_DOWN)
+ dpadDir = 2;
+ if (gMain.newAndRepeatedKeys & DPAD_LEFT)
+ dpadDir = 3;
+ if (gMain.newAndRepeatedKeys & DPAD_RIGHT)
+ dpadDir = 4;
+
+ //Get new cursor position
+ prevCursorX = cursorX;
+ cursorX += sDpadDeltaX[dpadDir];
+ cursorY += sDpadDeltaY[dpadDir];
+
+ //Wrap cursor position in the X direction
+ if (cursorX < 0)
+ cursorX = GetCurrentPageColumnCount();
+ if (cursorX > GetCurrentPageColumnCount())
+ cursorX = 0;
+
+ //Handle cursor movement in X direction
+ if (sDpadDeltaX[dpadDir] != 0)
+ {
+ if (cursorX == GetCurrentPageColumnCount())
+ {
+ //We are now on the last column
+ task->tKbFunctionKey = cursorY;
+ cursorY = s4RowTo3RowTableY[cursorY];
+ }
+ else if (prevCursorX == GetCurrentPageColumnCount())
+ {
+ if (cursorY == 1)
+ cursorY = task->tKbFunctionKey;
+ else
+ cursorY = gUnknown_0858BF50[cursorY];
+ }
+ }
+
+ if (cursorX == GetCurrentPageColumnCount())
+ {
+ //There are only 3 keys on the last column, unlike the others,
+ //so wrap Y accordingly
+ if (cursorY < 0)
+ cursorY = 2;
+ if (cursorY > 2)
+ cursorY = 0;
+ if (cursorY == 0)
+ task->tKbFunctionKey = FNKEY_BACK;
+ else if (cursorY == 2)
+ task->tKbFunctionKey = FNKEY_OK;
+ }
+ else
+ {
+ if (cursorY < 0)
+ cursorY = 3;
+ if (cursorY > 3)
+ cursorY = 0;
+ }
+ SetCursorPos(cursorX, cursorY);
+}
+
+#undef tState
+#undef tKeyboardEvent
+#undef tKbFunctionKey
+
+static void sub_80E4894(void)
+{
+ FillWindowPixelBuffer(gNamingScreenData->windows[3], 0x11);
+ PrintTextOnWindow(gNamingScreenData->windows[3], 1, gNamingScreenData->template->title, 8, 1, 0, 0);
+ PutWindowTilemap(gNamingScreenData->windows[3]);
+}
+
+static void sub_80E48E8(void)
+{
+ u8 buffer[0x20];
+
+ StringCopy(buffer, gSpeciesNames[gNamingScreenData->monSpecies]);
+ StringAppendN(buffer, gNamingScreenData->template->title, 15);
+ FillWindowPixelBuffer(gNamingScreenData->windows[3], 0x11);
+ PrintTextOnWindow(gNamingScreenData->windows[3], 1, buffer, 8, 1, 0, 0);
+ PutWindowTilemap(gNamingScreenData->windows[3]);
+}
+
+static void (*const gUnknown_0858BF58[])(void) =
+{
+ sub_80E4894,
+ sub_80E4894,
+ sub_80E48E8,
+ sub_80E48E8,
+ sub_80E4894,
+};
+
+static void sub_80E4964(void)
+{
+ gUnknown_0858BF58[gNamingScreenData->templateNum]();
+}
+
+static void TaskDummy3(void);
+static void sub_80E49BC(void);
+
+static void (*const gUnknown_0858BF6C[])(void) =
+{
+ TaskDummy3,
+ sub_80E49BC,
+};
+
+static void sub_80E498C(void)
+{
+ gUnknown_0858BF6C[gNamingScreenData->template->addGenderIcon]();
+}
+
+static void TaskDummy3(void)
+{
+
+}
+
+static const struct TextColor sGenderColors[2] =
+{
+ {0, 9, 8},
+ {0, 5, 4}
+};
+
+static void sub_80E49BC(void)
+{
+ u8 genderSymbol[2];
+ bool8 isFemale = FALSE;
+
+ StringCopy(genderSymbol, gText_MaleSymbol);
+
+ if (gNamingScreenData->monGender != MON_GENDERLESS)
+ {
+ if (gNamingScreenData->monGender == MON_FEMALE)
+ {
+ StringCopy(genderSymbol, gText_FemaleSymbol);
+ isFemale = TRUE;
+ }
+ box_print(gNamingScreenData->windows[2], 1, 0x68, 1, &sGenderColors[isFemale], -1, genderSymbol);
+ }
+}
+
+static u8 GetCharAtKeyboardPos(s16 a, s16 b)
+{
+ return gUnknown_0858BE40[a + b * 8 + sub_80E3274() * 32];
+}
+
+
+static u8 GetTextCaretPosition(void)
+{
+ u8 i;
+
+ for (i = 0; i < gNamingScreenData->template->maxChars; i++)
+ {
+ if (gNamingScreenData->textBuffer[i] == EOS)
+ return i;
+ }
+ return gNamingScreenData->template->maxChars - 1;
+}
+
+static u8 GetPreviousTextCaretPosition(void)
+{
+ s8 i;
+
+ for (i = gNamingScreenData->template->maxChars - 1; i > 0; i--)
+ {
+ if (gNamingScreenData->textBuffer[i] != EOS)
+ return i;
+ }
+ return 0;
+}
+
+static void DeleteTextCharacter(void)
+{
+ u8 index;
+ u8 var2;
+
+ index = GetPreviousTextCaretPosition();
+ gNamingScreenData->textBuffer[index] = 0;
+ sub_80E4D10();
+ CopyBgTilemapBufferToVram(3);
+ gNamingScreenData->textBuffer[index] = EOS;
+ var2 = GetKeyRoleAtCursorPos();
+ if (var2 == 0 || var2 == 2)
+ sub_80E3948(1, 0, 1);
+ PlaySE(SE_BOWA);
+}
+
+static bool8 sub_80E4B54(void)
+{
+ s16 x;
+ s16 y;
+
+ GetCursorPos(&x, &y);
+ AddTextCharacter(GetCharAtKeyboardPos(x, y));
+ sub_80E4D10();
+ CopyBgTilemapBufferToVram(3);
+ PlaySE(SE_SELECT);
+
+ if (GetPreviousTextCaretPosition() != gNamingScreenData->template->maxChars - 1)
+ return FALSE;
+ else
+ return TRUE;
+}
+
+static void AddTextCharacter(u8 ch)
+{
+ u8 index = GetTextCaretPosition();
+
+ gNamingScreenData->textBuffer[index] = ch;
+}
+
+static void sub_80E4BE4(void)
+{
+ u8 i;
+
+ for (i = 0; i < gNamingScreenData->template->maxChars; i++)
+ {
+ if (gNamingScreenData->textBuffer[i] != CHAR_SPACE && gNamingScreenData->textBuffer[i] != EOS)
+ {
+ StringCopyN(gNamingScreenData->destBuffer, gNamingScreenData->textBuffer, gNamingScreenData->template->maxChars + 1);
+ break;
+ }
+ }
+}
+
+static void choose_name_or_words_screen_load_bg_tile_patterns(void)
+{
+ LZ77UnCompWram(gNamingScreenMenu_Gfx, gNamingScreenData->tileBuffer);
+ LoadBgTiles(1, gNamingScreenData->tileBuffer, 0x600, 0);
+ LoadBgTiles(2, gNamingScreenData->tileBuffer, 0x600, 0);
+ LoadBgTiles(3, gNamingScreenData->tileBuffer, 0x600, 0);
+ LoadSpriteSheets(gUnknown_0858C1C8);
+ LoadSpritePalettes(gUnknown_0858C230);
+}
+
+static void sub_80E4CB8(void)
+{
+ InputInit();
+ sub_80E3920();
+}
+
+static void choose_name_or_words_screen_apply_bg_pals(void)
+{
+ LoadPalette(gNamingScreenMenu_Pal, 0, 0xC0);
+ LoadPalette(gUnknown_0858BD78, 0xA0, sizeof(gUnknown_0858BD78));
+ LoadPalette(stdpal_get(2), 0xB0, 0x20);
+}
+
+static void sub_80E4CF8(u8 bg, const void *src)
+{
+ CopyToBgTilemapBuffer(bg, src, 0, 0);
+}
+
+static void nullsub_10(u8 a1, u8 a2)
+{
+
+}
+
+static void sub_80E4D10(void)
+{
+ u8 i;
+ u8 temp[2];
+ u16 unk2;
+ u8 maxChars = gNamingScreenData->template->maxChars;
+ u16 unk = gNamingScreenData->inputCharBaseXPos - 0x40;
+
+ FillWindowPixelBuffer(gNamingScreenData->windows[2], 0x11);
+
+ for (i = 0; i < maxChars; i++)
+ {
+ temp[0] = gNamingScreenData->textBuffer[i];
+ temp[1] = gExpandedPlaceholder_Empty[0];
+ unk2 = (sub_80E503C(temp[0]) == 1) ? 2 : 0;
+
+ PrintTextOnWindow(gNamingScreenData->windows[2], 1, temp, i * 8 + unk + unk2, 1, 0xFF, NULL);
+ }
+
+ sub_80E498C();
+ CopyWindowToVram(gNamingScreenData->windows[2], 2);
+ PutWindowTilemap(gNamingScreenData->windows[2]);
+}
+
+static const struct AlignedTextColor sUnkColor1 =
+{
+ 13, 1, 2
+};
+
+static const struct AlignedTextColor sUnkColor2 =
+{
+ 14, 1, 2
+};
+
+static const struct AlignedTextColor sUnkColor3 =
+{
+ 15, 1, 2
+};
+
+static const u8 sFillValues[3] =
+{
+ 0xEE, 0xDD, 0xFF
+};
+
+static const struct AlignedTextColor *const sUnkColors[3] =
+{
+ &sUnkColor2,
+ &sUnkColor1,
+ &sUnkColor3
+};
+
+static void sub_80E4DE4(u8 window, u8 a1)
+{
+ u8 i;
+
+ FillWindowPixelBuffer(window, sFillValues[a1]);
+
+ for (i = 0; i < 4; i++)
+ {
+ box_print(window, 1, 0, i * 16 + 1, sUnkColors[a1], 0, gUnknown_0858C198[a1][i]);
+ }
+
+ PutWindowTilemap(window);
+}
+
+static const u8 *const gUnknown_0858BF98[] =
+{
+ gUnknown_08DD4620,
+ gUnknown_08DD46E0,
+ gUnknown_08DD47A0
+};
+
+static void sub_80E4E5C(void)
+{
+ u8 unk1;
+ u8 unk2;
+ u8 unk3;
+ u8 bg1Priority = GetGpuReg(REG_OFFSET_BG1CNT) & 3;
+ u8 bg2Priority = GetGpuReg(REG_OFFSET_BG2CNT) & 3;
+
+ if (bg1Priority > bg2Priority)
+ {
+ unk1 = 1;
+ unk2 = 1;
+ unk3 = gNamingScreenData->windows[0];
+ }
+ else
+ {
+ unk1 = 2;
+ unk2 = 2;
+ unk3 = gNamingScreenData->windows[1];
+ }
+
+ sub_80E4CF8(unk1, gUnknown_0858BF98[gNamingScreenData->currentPage]);
+ sub_80E4DE4(unk3, sub_80E3254());
+ nullsub_10(unk1, sub_80E3254());
+ CopyBgTilemapBufferToVram(unk2);
+}
+
+static void sub_80E4EF0(void)
+{
+ const struct TextColor color[] = { 15, 1, 2 };
+
+ FillWindowPixelBuffer(gNamingScreenData->windows[4], 0xFF);
+ box_print(gNamingScreenData->windows[4], 0, 2, 1, color, 0, gText_MoveOkBack);
+ PutWindowTilemap(gNamingScreenData->windows[4]);
+ CopyWindowToVram(gNamingScreenData->windows[4], 3);
+}
+
+static void sub_80E4F58(void)
+{
+ RunTasks();
+ AnimateSprites();
+ BuildOamBuffer();
+ UpdatePaletteFade();
+}
+
+static void NamingScreen_TurnOffScreen(void)
+{
+ SetVBlankCallback(NULL);
+ SetHBlankCallback(NULL);
+}
+
+static void NamingScreen_InitDisplayMode(void)
+{
+ SetVBlankCallback(VBlankCB_NamingScreen);
+}
+
+static void VBlankCB_NamingScreen(void)
+{
+ LoadOam();
+ ProcessSpriteCopyRequests();
+ TransferPlttBuffer();
+ SetGpuReg(REG_OFFSET_BG1VOFS, gNamingScreenData->bg1vOffset);
+ SetGpuReg(REG_OFFSET_BG2VOFS, gNamingScreenData->bg2vOffset);
+ SetGpuReg(REG_OFFSET_BG1CNT, GetGpuReg(REG_OFFSET_BG1CNT) & 0xFFFC);
+ SetGpuRegBits(REG_OFFSET_BG1CNT, gNamingScreenData->bg1Priority);
+ SetGpuReg(REG_OFFSET_BG2CNT, GetGpuReg(REG_OFFSET_BG2CNT) & 0xFFFC);
+ SetGpuRegBits(REG_OFFSET_BG2CNT, gNamingScreenData->bg2Priority);
+}
+
+static void sub_80E501C(void)
+{
+ ShowBg(0);
+ ShowBg(1);
+ ShowBg(2);
+ ShowBg(3);
+}
+
+static bool8 sub_80E503C(u8 character)
+{
+ u8 i;
+
+ for (i = 0; gUnknown_0858BDC8[i] != EOS; i++)
+ {
+ if (character == gUnknown_0858BDC8[i])
+ return FALSE;
+ }
+ return FALSE;
+}
+
+static void sub_80E5074(void)
+{
+ DoNamingScreen(0, gSaveBlock2Ptr->playerName, gSaveBlock2Ptr->playerGender, 0, 0, sub_8086194);
+}
+
+static void sub_80E509C(void)
+{
+ DoNamingScreen(1, gSaveBlock2Ptr->playerName, gSaveBlock2Ptr->playerGender, 0, 0, sub_8086194);
+}
+
+static void sub_80E50C4(void)
+{
+ DoNamingScreen(2, gSaveBlock2Ptr->playerName, gSaveBlock2Ptr->playerGender, 0, 0, sub_8086194);
+}
+
+static void sub_80E50EC(void)
+{
+ DoNamingScreen(3, gSaveBlock2Ptr->playerName, gSaveBlock2Ptr->playerGender, 0, 0, sub_8086194);
+}
+
+//--------------------------------------------------
+// Forward-declared variables
+//--------------------------------------------------
+
+static const struct NamingScreenTemplate playerNamingScreenTemplate =
+{
+ .copyExistingString = 0,
+ .maxChars = 7,
+ .iconFunction = 1,
+ .addGenderIcon = 0,
+ .initialPage = 1,
+ .unused = 35,
+ .title = gText_YourName,
+};
+
+static const struct NamingScreenTemplate pcBoxNamingTemplate =
+{
+ .copyExistingString = 0,
+ .maxChars = 8,
+ .iconFunction = 2,
+ .addGenderIcon = 0,
+ .initialPage = 1,
+ .unused = 19,
+ .title = gText_BoxName,
+};
+
+static const struct NamingScreenTemplate monNamingScreenTemplate =
+{
+ .copyExistingString = 0,
+ .maxChars = 10,
+ .iconFunction = 3,
+ .addGenderIcon = 1,
+ .initialPage = 1,
+ .unused = 35,
+ .title = gText_PkmnsNickname,
+};
+
+static const struct NamingScreenTemplate wandaWordsScreenTemplate =
+{
+ .copyExistingString = 1,
+ .maxChars = 15,
+ .iconFunction = 4,
+ .addGenderIcon = 0,
+ .initialPage = 1,
+ .unused = 11,
+ .title = gText_TellHimTheWords,
+};
+
+static const struct NamingScreenTemplate *const sNamingScreenTemplates[] =
+{
+ &playerNamingScreenTemplate,
+ &pcBoxNamingTemplate,
+ &monNamingScreenTemplate,
+ &monNamingScreenTemplate,
+ &wandaWordsScreenTemplate,
+};
+
+const struct OamData gOamData_858BFEC =
+{
+ .y = 0,
+ .affineMode = 0,
+ .objMode = 0,
+ .mosaic = 0,
+ .bpp = 0,
+ .shape = 0,
+ .x = 0,
+ .matrixNum = 0,
+ .size = 0,
+ .tileNum = 0,
+ .priority = 0,
+ .paletteNum = 0,
+ .affineParam = 0,
+};
+
+const struct OamData gOamData_858BFF4 =
+{
+ .y = 0,
+ .affineMode = 0,
+ .objMode = 0,
+ .mosaic = 0,
+ .bpp = 0,
+ .shape = 0,
+ .x = 0,
+ .matrixNum = 0,
+ .size = 1,
+ .tileNum = 0,
+ .priority = 0,
+ .paletteNum = 0,
+ .affineParam = 0,
+};
+
+const struct OamData gOamData_858BFFC =
+{
+ .y = 0,
+ .affineMode = 0,
+ .objMode = 0,
+ .mosaic = 0,
+ .bpp = 0,
+ .shape = 1,
+ .x = 0,
+ .matrixNum = 0,
+ .size = 2,
+ .tileNum = 0,
+ .priority = 0,
+ .paletteNum = 0,
+ .affineParam = 0,
+};
+
+static const struct Subsprite gUnknown_0858C004[] =
+{
+ {-20, -16, 1, 1, 0, 1},
+ { 12, -16, 0, 0, 4, 1},
+ {-20, -8, 1, 1, 5, 1},
+ { 12, -8, 0, 0, 9, 1},
+ {-20, 0, 1, 1, 10, 1},
+ { 12, 0, 0, 0, 14, 1},
+ {-20, 8, 1, 1, 15, 1},
+ { 12, 8, 0, 0, 19, 1}
+};
+
+static const struct Subsprite gUnknown_0858C024[] =
+{
+ {-12, -4, 1, 0, 0, 1},
+ { 4, -4, 0, 0, 2, 1}
+};
+
+static const struct Subsprite gUnknown_0858C02C[] =
+{
+ {-20, -12, 1, 1, 0, 1},
+ { 12, -12, 0, 0, 4, 1},
+ {-20, -4, 1, 1, 5, 1},
+ { 12, -4, 0, 0, 9, 1},
+ {-20, 4, 1, 1, 10, 1},
+ { 12, 4, 0, 0, 14, 1}
+};
+
+static const struct Subsprite gUnknown_0858C044[] =
+{
+ {-8, -12, 1, 0, 0, 3},
+ {-8, -4, 1, 0, 2, 3},
+ {-8, 4, 1, 0, 4, 3}
+};
+
+static const struct SubspriteTable gUnknown_0858C050[] =
+{
+ {ARRAY_COUNT(gUnknown_0858C004), gUnknown_0858C004}
+};
+
+static const struct SubspriteTable gUnknown_0858C058[] =
+{
+ {ARRAY_COUNT(gUnknown_0858C024), gUnknown_0858C024},
+ {ARRAY_COUNT(gUnknown_0858C024), gUnknown_0858C024},
+ {ARRAY_COUNT(gUnknown_0858C024), gUnknown_0858C024}
+};
+
+static const struct SubspriteTable gUnknown_0858C070[] =
+{
+ {ARRAY_COUNT(gUnknown_0858C02C), gUnknown_0858C02C}
+};
+
+static const struct SubspriteTable gUnknown_0858C078[] =
+{
+ {ARRAY_COUNT(gUnknown_0858C044), gUnknown_0858C044}
+};
+
+static const struct SpriteFrameImage gUnknown_0858C080[] =
+{
+ {gSpriteImage_858BBF8, sizeof(gSpriteImage_858BBF8)},
+ {gSpriteImage_858BCB8, sizeof(gSpriteImage_858BCB8)},
+};
+
+static const union AnimCmd gSpriteAnim_858C090[] =
+{
+ ANIMCMD_FRAME(0, 1),
+ ANIMCMD_JUMP(0)
+};
+
+static const union AnimCmd gSpriteAnim_858C098[] =
+{
+ ANIMCMD_FRAME(4, 8),
+ ANIMCMD_FRAME(8, 8),
+ ANIMCMD_END
+};
+
+static const union AnimCmd gSpriteAnim_858C0A4[] =
+{
+ ANIMCMD_FRAME(0, 2),
+ ANIMCMD_FRAME(1, 2),
+ ANIMCMD_JUMP(0)
+};
+
+static const union AnimCmd *const gSpriteAnimTable_858C0B0[] =
+{
+ gSpriteAnim_858C090
+};
+
+static const union AnimCmd *const gSpriteAnimTable_858C0B4[] =
+{
+ gSpriteAnim_858C090,
+ gSpriteAnim_858C098
+};
+
+static const union AnimCmd *const gSpriteAnimTable_858C0BC[] =
+{
+ gSpriteAnim_858C0A4
+};
+
+static const struct SpriteTemplate gUnknown_0858C0C0 =
+{
+ .tileTag = 0x0002,
+ .paletteTag = 0x0004,
+ .oam = &gOamData_858BFEC,
+ .anims = gSpriteAnimTable_858C0B0,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = sub_80E4084
+};
+
+static const struct SpriteTemplate gUnknown_0858C0D8 =
+{
+ .tileTag = 0x0003,
+ .paletteTag = 0x0001,
+ .oam = &gOamData_858BFFC,
+ .anims = gSpriteAnimTable_858C0B0,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = SpriteCallbackDummy
+};
+
+static const struct SpriteTemplate gUnknown_0858C0F0 =
+{
+ .tileTag = 0x0004,
+ .paletteTag = 0x0004,
+ .oam = &gOamData_858BFEC,
+ .anims = gSpriteAnimTable_858C0B0,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = SpriteCallbackDummy
+};
+
+static const struct SpriteTemplate gUnknown_0858C108 =
+{
+ .tileTag = 0x0000,
+ .paletteTag = 0x0006,
+ .oam = &gOamData_858BFEC,
+ .anims = gSpriteAnimTable_858C0B0,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = SpriteCallbackDummy
+};
+
+static const struct SpriteTemplate gUnknown_0858C120 =
+{
+ .tileTag = 0x0001,
+ .paletteTag = 0x0007,
+ .oam = &gOamData_858BFEC,
+ .anims = gSpriteAnimTable_858C0B0,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = SpriteCallbackDummy
+};
+
+static const struct SpriteTemplate gUnknown_0858C138 =
+{
+ .tileTag = 0x0007,
+ .paletteTag = 0x0005,
+ .oam = &gOamData_858BFF4,
+ .anims = gSpriteAnimTable_858C0B4,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = sub_80E3B30
+};
+
+static const struct SpriteTemplate sSpriteTemplate_InputArrow =
+{
+ .tileTag = 0x000A,
+ .paletteTag = 0x0003,
+ .oam = &gOamData_858BFEC,
+ .anims = gSpriteAnimTable_858C0B0,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = sub_80E3C20
+};
+
+static const struct SpriteTemplate sSpriteTemplate_Underscore =
+{
+ .tileTag = 0x000B,
+ .paletteTag = 0x0003,
+ .oam = &gOamData_858BFEC,
+ .anims = gSpriteAnimTable_858C0B0,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = sub_80E3C6C
+};
+
+static const struct SpriteTemplate gUnknown_0858C180 =
+{
+ .tileTag = 0xFFFF,
+ .paletteTag = 0x0000,
+ .oam = &gOamData_858BFEC,
+ .anims = gSpriteAnimTable_858C0BC,
+ .images = gUnknown_0858C080,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = SpriteCallbackDummy
+};
+
+static const u8* const gUnknown_0858C198[][4] =
+{
+ {
+ gUnknown_0862B88D,
+ gUnknown_0862B8AE,
+ gUnknown_0862B8CF,
+ gUnknown_0862B8F0
+ },
+ {
+ gUnknown_0862B911,
+ gUnknown_0862B932,
+ gUnknown_0862B953,
+ gUnknown_0862B974
+ },
+ {
+ gUnknown_0862B995,
+ gUnknown_0862B9AE,
+ gUnknown_0862B9C7,
+ gUnknown_0862B9E0
+ },
+};
+
+static const struct SpriteSheet gUnknown_0858C1C8[] =
+{
+ {gNamingScreenRWindow_Gfx + 0x280, 0x1E0, 0x0000},
+ {gNamingScreenRWindow_Gfx + 0x460, 0x1E0, 0x0001},
+ {gNamingScreenRWindow_Gfx, 0x280, 0x0002},
+ {gNamingScreenKeyboardButton_Gfx + 0x20, 0x100, 0x0003},
+ {gNamingScreenROptions_Gfx, 0x060, 0x0004},
+ {gNamingScreenROptions_Gfx + 0xA0, 0x060, 0x0005},
+ {gNamingScreenROptions_Gfx + 0x140, 0x060, 0x0006},
+ {gNamingScreenCursor_Gfx, 0x080, 0x0007},
+ {gNamingScreenCursor_Gfx + 0xA0, 0x080, 0x0008},
+ {gNamingScreenCursor_Gfx + 0x140, 0x080, 0x0009},
+ {gNamingScreenRightPointingTriangleTiles, 0x020, 0x000A},
+ {gNamingScreenUnderscoreTiles, 0x020, 0x000B},
+ {NULL}
+};
+
+static const struct SpritePalette gUnknown_0858C230[] =
+{
+ {gNamingScreenMenu_Pal, 0x0000},
+ {gNamingScreenMenu_Pal + 0x10, 0x0001},
+ {gNamingScreenMenu_Pal + 0x20, 0x0002},
+ {gNamingScreenMenu_Pal + 0x30, 0x0003},
+ {gNamingScreenMenu_Pal + 0x40, 0x0004},
+ {gNamingScreenMenu_Pal + 0x50, 0x0005},
+ {gNamingScreenMenu_Pal + 0x40, 0x0006},
+ {gNamingScreenMenu_Pal + 0x40, 0x0007},
+ {NULL}
+};