diff options
Diffstat (limited to 'src/normal.c')
-rw-r--r-- | src/normal.c | 36 |
1 files changed, 18 insertions, 18 deletions
diff --git a/src/normal.c b/src/normal.c index 3de8b1157..95c99d29e 100644 --- a/src/normal.c +++ b/src/normal.c @@ -410,8 +410,8 @@ void sub_81159B4(struct Sprite *sprite) sprite->data[3] = 40; sprite->data[4] = 112; sprite->data[5] = 0; - StoreSpriteCallbackInData6(sprite, move_anim_8074EE0); - sprite->callback = sub_80A634C; + StoreSpriteCallbackInData6(sprite, DestroySpriteAndMatrix); + sprite->callback = TranslateSpriteInGrowingCircleOverDuration; sprite->callback(sprite); } @@ -880,11 +880,11 @@ void sub_8116388(struct Sprite *sprite) { StartSpriteAffineAnim(sprite, gBattleAnimArgs[3]); if (gBattleAnimArgs[2] == 0) - InitAnimSpritePos(sprite, 1); + InitSpritePosToAnimAttacker(sprite, 1); else - sub_80A6980(sprite, TRUE); + InitSpritePosToAnimTarget(sprite, TRUE); - sprite->callback = sub_80A67BC; + sprite->callback = RunStoredCallbackWhenAffineAnimEnds; StoreSpriteCallbackInData6(sprite, DestroyAnimSprite); } @@ -892,12 +892,12 @@ static void sub_81163D0(struct Sprite *sprite) { StartSpriteAffineAnim(sprite, gBattleAnimArgs[3]); if (gBattleAnimArgs[2] == 0) - InitAnimSpritePos(sprite, 1); + InitSpritePosToAnimAttacker(sprite, 1); else - sub_80A6980(sprite, TRUE); + InitSpritePosToAnimTarget(sprite, TRUE); sprite->data[0] = gBattleAnimArgs[4]; - sprite->callback = sub_80A67BC; + sprite->callback = RunStoredCallbackWhenAffineAnimEnds; StoreSpriteCallbackInData6(sprite, sub_810E2C8); } @@ -916,15 +916,15 @@ void sub_8116458(struct Sprite *sprite) StartSpriteAffineAnim(sprite, gBattleAnimArgs[1]); if (gBattleAnimArgs[0] == 0) - InitAnimSpritePos(sprite, 0); + InitSpritePosToAnimAttacker(sprite, 0); else - sub_80A6980(sprite, FALSE); + InitSpritePosToAnimTarget(sprite, FALSE); sprite->pos2.x += (Random2() % 48) - 24; sprite->pos2.y += (Random2() % 24) - 12; - StoreSpriteCallbackInData6(sprite, move_anim_8074EE0); - sprite->callback = sub_80A67BC; + StoreSpriteCallbackInData6(sprite, DestroySpriteAndMatrix); + sprite->callback = RunStoredCallbackWhenAffineAnimEnds; } void sub_81164F0(struct Sprite *sprite) @@ -935,16 +935,16 @@ void sub_81164F0(struct Sprite *sprite) sprite->pos2.x = gBattleAnimArgs[1]; sprite->pos2.y = gBattleAnimArgs[2]; StartSpriteAffineAnim(sprite, gBattleAnimArgs[3]); - StoreSpriteCallbackInData6(sprite, move_anim_8074EE0); - sprite->callback = sub_80A67BC; + StoreSpriteCallbackInData6(sprite, DestroySpriteAndMatrix); + sprite->callback = RunStoredCallbackWhenAffineAnimEnds; } void sub_8116560(struct Sprite *sprite) { if (gBattleAnimArgs[2] == 0) - InitAnimSpritePos(sprite, 1); + InitSpritePosToAnimAttacker(sprite, 1); else - sub_80A6980(sprite, TRUE); + InitSpritePosToAnimTarget(sprite, TRUE); sprite->data[0] = gBattleAnimArgs[3]; StoreSpriteCallbackInData6(sprite, DestroyAnimSprite); @@ -955,9 +955,9 @@ void sub_81165A8(struct Sprite *sprite) { StartSpriteAffineAnim(sprite, gBattleAnimArgs[3]); if (gBattleAnimArgs[2] == 0) - InitAnimSpritePos(sprite, 1); + InitSpritePosToAnimAttacker(sprite, 1); else - sub_80A6980(sprite, TRUE); + InitSpritePosToAnimTarget(sprite, TRUE); sprite->callback = sub_81165E4; } |