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Diffstat (limited to 'src/overworld.c')
-rw-r--r--src/overworld.c30
1 files changed, 15 insertions, 15 deletions
diff --git a/src/overworld.c b/src/overworld.c
index 95766805c..63143b7b4 100644
--- a/src/overworld.c
+++ b/src/overworld.c
@@ -203,7 +203,7 @@ u16 *gBGTilemapBuffers3;
u16 gHeldKeyCodeToSend;
void (*gFieldCallback)(void);
bool8 (*gFieldCallback2)(void);
-u8 LocalLinkPlayerId; // This is our player id in a multiplayer mode.
+u8 gLocalLinkPlayerId; // This is our player id in a multiplayer mode.
u8 gFieldLinkPlayerCount;
// EWRAM vars
@@ -2194,13 +2194,13 @@ static void sub_8086A80(void)
static void SetCameraToTrackGuestPlayer(void)
{
- InitCameraUpdateCallback(GetSpriteForLinkedPlayer(LocalLinkPlayerId));
+ InitCameraUpdateCallback(GetSpriteForLinkedPlayer(gLocalLinkPlayerId));
}
// Duplicate function.
static void SetCameraToTrackGuestPlayer_2(void)
{
- InitCameraUpdateCallback(GetSpriteForLinkedPlayer(LocalLinkPlayerId));
+ InitCameraUpdateCallback(GetSpriteForLinkedPlayer(gLocalLinkPlayerId));
}
static void sub_8086AE4(void)
@@ -2210,7 +2210,7 @@ static void sub_8086AE4(void)
// This is a hack of some kind; it's undone in sub_8086B14, which is called
// soon after this function.
- sub_8088B3C(x + LocalLinkPlayerId, y);
+ sub_8088B3C(x + gLocalLinkPlayerId, y);
}
static void sub_8086B14(void)
@@ -2219,7 +2219,7 @@ static void sub_8086B14(void)
u16 x, y;
GetCameraFocusCoords(&x, &y);
- x -= LocalLinkPlayerId;
+ x -= gLocalLinkPlayerId;
for (i = 0; i < gFieldLinkPlayerCount; i++)
{
@@ -2242,7 +2242,7 @@ static void CB1_UpdateLinkState(void)
{
if (gWirelessCommType == 0 || !IsRfuRecvQueueEmpty() || !IsSendingKeysToLink())
{
- u8 selfId = LocalLinkPlayerId;
+ u8 selfId = gLocalLinkPlayerId;
UpdateAllLinkPlayers(gLinkPartnersHeldKeys, selfId);
// Note: Because guestId is between 0 and 4, while the smallest key code is
@@ -2296,7 +2296,7 @@ static void ResetAllTradingStates(void)
}
// Returns true if all connected players are in tradingState.
-static bool32 AreAllPlayersInState(u16 tradingState)
+static bool32 AreAllPlayersInTradingState(u16 tradingState)
{
s32 i;
s32 count = gFieldLinkPlayerCount;
@@ -2307,7 +2307,7 @@ static bool32 AreAllPlayersInState(u16 tradingState)
return TRUE;
}
-static bool32 AreAnyPlayersInTradingState(u16 tradingState)
+static bool32 IsAnyPlayerInTradingState(u16 tradingState)
{
s32 i;
s32 count = gFieldLinkPlayerCount;
@@ -2336,7 +2336,7 @@ static void HandleLinkPlayerKeyInput(u32 playerId, u16 key, struct TradeRoomPlay
}
return;
}
- if (AreAnyPlayersInTradingState(PLAYER_TRADING_STATE_EXITING_ROOM) == TRUE)
+ if (IsAnyPlayerInTradingState(PLAYER_TRADING_STATE_EXITING_ROOM) == TRUE)
{
sPlayerTradingStates[playerId] = PLAYER_TRADING_STATE_BUSY;
if (trainer->isLocalPlayer)
@@ -2629,7 +2629,7 @@ static u16 KeyInterCB_WaitForPlayersToExit(u32 keyOrPlayerId)
// CB1_UpdateLinkState.
if (sPlayerTradingStates[keyOrPlayerId] != PLAYER_TRADING_STATE_EXITING_ROOM)
CheckRfuKeepAliveTimer();
- if (AreAllPlayersInState(PLAYER_TRADING_STATE_EXITING_ROOM) == TRUE)
+ if (AreAllPlayersInTradingState(PLAYER_TRADING_STATE_EXITING_ROOM) == TRUE)
{
ScriptContext1_SetupScript(EventScript_DoLinkRoomExit);
SetKeyInterceptCallback(KeyInterCB_SendNothing);
@@ -2651,20 +2651,20 @@ static u16 KeyInterCB_SendNothing_2(u32 key)
u32 sub_8087214(void)
{
- if (AreAnyPlayersInTradingState(PLAYER_TRADING_STATE_EXITING_ROOM) == TRUE)
+ if (IsAnyPlayerInTradingState(PLAYER_TRADING_STATE_EXITING_ROOM) == TRUE)
return 2;
- if (sPlayerKeyInterceptCallback == sub_8087170 && sPlayerTradingStates[LocalLinkPlayerId] != PLAYER_TRADING_STATE_UNK_2)
+ if (sPlayerKeyInterceptCallback == sub_8087170 && sPlayerTradingStates[gLocalLinkPlayerId] != PLAYER_TRADING_STATE_UNK_2)
return 0;
- if (sPlayerKeyInterceptCallback == KeyInterCB_DoNothingAndKeepAlive && sPlayerTradingStates[LocalLinkPlayerId] == PLAYER_TRADING_STATE_BUSY)
+ if (sPlayerKeyInterceptCallback == KeyInterCB_DoNothingAndKeepAlive && sPlayerTradingStates[gLocalLinkPlayerId] == PLAYER_TRADING_STATE_BUSY)
return 2;
- if (AreAllPlayersInState(PLAYER_TRADING_STATE_UNK_2) != FALSE)
+ if (AreAllPlayersInTradingState(PLAYER_TRADING_STATE_UNK_2) != FALSE)
return 1;
return 0;
}
bool32 sub_808727C(void)
{
- return AreAnyPlayersInTradingState(PLAYER_TRADING_STATE_EXITING_ROOM);
+ return IsAnyPlayerInTradingState(PLAYER_TRADING_STATE_EXITING_ROOM);
}
u16 sub_8087288(void)