summaryrefslogtreecommitdiff
path: root/src/overworld.c
diff options
context:
space:
mode:
Diffstat (limited to 'src/overworld.c')
-rw-r--r--src/overworld.c12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/overworld.c b/src/overworld.c
index 6055c74bb..84eb80a06 100644
--- a/src/overworld.c
+++ b/src/overworld.c
@@ -678,7 +678,7 @@ void UpdateEscapeWarp(s16 x, s16 y)
{
u8 currMapType = GetCurrentMapType();
u8 destMapType = GetMapTypeByGroupAndId(sWarpDestination.mapGroup, sWarpDestination.mapNum);
- if (is_map_type_1_2_3_5_or_6(currMapType) && is_map_type_1_2_3_5_or_6(destMapType) != TRUE)
+ if (IsMapTypeOutside(currMapType) && IsMapTypeOutside(destMapType) != TRUE)
SetEscapeWarp(gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum, -1, x - 7, y - 6);
}
@@ -837,7 +837,7 @@ static void mli0_load_map(u32 a1)
LoadEventObjTemplatesFromHeader();
}
- v2 = is_map_type_1_2_3_5_or_6(gMapHeader.mapType);
+ v2 = IsMapTypeOutside(gMapHeader.mapType);
indoors = Overworld_MapTypeIsIndoors(gMapHeader.mapType);
sub_80EB218();
@@ -925,7 +925,7 @@ static u8 GetAdjustedInitialTransitionFlags(struct InitialPlayerAvatarState *pla
static u8 GetAdjustedInitialDirection(struct InitialPlayerAvatarState *playerStruct, u8 transitionFlags, u16 metatileBehavior, u8 mapType)
{
- if (FlagGet(FLAG_SYS_CRUISE_MODE) && mapType == MAP_TYPE_6)
+ if (FlagGet(FLAG_SYS_CRUISE_MODE) && mapType == MAP_TYPE_OCEAN_ROUTE)
return DIR_EAST;
else if (MetatileBehavior_IsDeepSouthWarp(metatileBehavior) == TRUE)
return DIR_NORTH;
@@ -1330,13 +1330,13 @@ u8 GetLastUsedWarpMapType(void)
return GetMapTypeByWarpData(&gLastUsedWarp);
}
-bool8 is_map_type_1_2_3_5_or_6(u8 mapType)
+bool8 IsMapTypeOutside(u8 mapType)
{
if (mapType == MAP_TYPE_ROUTE
|| mapType == MAP_TYPE_TOWN
|| mapType == MAP_TYPE_UNDERWATER
|| mapType == MAP_TYPE_CITY
- || mapType == MAP_TYPE_6)
+ || mapType == MAP_TYPE_OCEAN_ROUTE)
return TRUE;
else
return FALSE;
@@ -1346,7 +1346,7 @@ bool8 Overworld_MapTypeAllowsTeleportAndFly(u8 mapType)
{
if (mapType == MAP_TYPE_ROUTE
|| mapType == MAP_TYPE_TOWN
- || mapType == MAP_TYPE_6
+ || mapType == MAP_TYPE_OCEAN_ROUTE
|| mapType == MAP_TYPE_CITY)
return TRUE;
else