diff options
Diffstat (limited to 'src/poison.c')
-rw-r--r-- | src/poison.c | 24 |
1 files changed, 12 insertions, 12 deletions
diff --git a/src/poison.c b/src/poison.c index 7b882c029..5543c5d25 100644 --- a/src/poison.c +++ b/src/poison.c @@ -4,14 +4,14 @@ #include "constants/rgb.h" static void AnimSludgeProjectile(struct Sprite *); +static void AnimSludgeProjectile_Step(struct Sprite *); static void AnimAcidPoisonBubble(struct Sprite *); +static void AnimAcidPoisonBubble_Step(struct Sprite *); static void AnimSludgeBombHitParticle(struct Sprite *); +static void AnimSludgeBombHitParticle_Step(struct Sprite *); static void AnimAcidPoisonDroplet(struct Sprite *); static void AnimBubbleEffect(struct Sprite *); -static void sub_810DC10(struct Sprite *); -static void sub_810DCB4(struct Sprite *); -static void sub_810DD24(struct Sprite *); -static void AnimBubbleEffectStep(struct Sprite *); +static void AnimBubbleEffect_Step(struct Sprite *); extern const union AnimCmd *const gUnknown_08595200[]; @@ -201,10 +201,10 @@ static void AnimSludgeProjectile(struct Sprite *sprite) InitAnimArcTranslation(sprite); - sprite->callback = sub_810DC10; + sprite->callback = AnimSludgeProjectile_Step; } -static void sub_810DC10(struct Sprite *sprite) +static void AnimSludgeProjectile_Step(struct Sprite *sprite) { if (TranslateAnimHorizontalArc(sprite)) DestroyAnimSprite(sprite); @@ -229,10 +229,10 @@ static void AnimAcidPoisonBubble(struct Sprite *sprite) InitAnimArcTranslation(sprite); - sprite->callback = sub_810DCB4; + sprite->callback = AnimAcidPoisonBubble_Step; } -static void sub_810DCB4(struct Sprite *sprite) +static void AnimAcidPoisonBubble_Step(struct Sprite *sprite) { if (TranslateAnimHorizontalArc(sprite)) DestroyAnimSprite(sprite); @@ -251,10 +251,10 @@ static void AnimSludgeBombHitParticle(struct Sprite *sprite) sprite->data[5] = sprite->data[1] / gBattleAnimArgs[2]; sprite->data[6] = sprite->data[2] / gBattleAnimArgs[2]; - sprite->callback = sub_810DD24; + sprite->callback = AnimSludgeBombHitParticle_Step; } -static void sub_810DD24(struct Sprite *sprite) +static void AnimSludgeBombHitParticle_Step(struct Sprite *sprite) { TranslateSpriteLinearFixedPoint(sprite); @@ -306,10 +306,10 @@ static void AnimBubbleEffect(struct Sprite *sprite) sprite->pos1.y += gBattleAnimArgs[1]; } - sprite->callback = AnimBubbleEffectStep; + sprite->callback = AnimBubbleEffect_Step; } -static void AnimBubbleEffectStep(struct Sprite *sprite) +static void AnimBubbleEffect_Step(struct Sprite *sprite) { sprite->data[0] = (sprite->data[0] + 0xB) & 0xFF; sprite->pos2.x = Sin(sprite->data[0], 4); |