diff options
Diffstat (limited to 'src/pokeball.c')
-rw-r--r-- | src/pokeball.c | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/src/pokeball.c b/src/pokeball.c index 87802d6ba..ada0258db 100644 --- a/src/pokeball.c +++ b/src/pokeball.c @@ -17,7 +17,7 @@ extern bool8 gDoingBattleAnim; extern u8 gActiveBattler; -extern u8 gBattleMoveTarget; +extern u8 gBattlerTarget; extern u16 gBattlerPartyIndexes[]; extern u8 gBattlerSpriteIds[]; extern u8 gHealthboxSpriteIds[]; @@ -378,7 +378,7 @@ static void Task_DoPokeballSendOutAnim(u8 taskId) switch (throwCaseId) { case POKEBALL_PLAYER_SENDOUT: - gBattleMoveTarget = bank; + gBattlerTarget = bank; gSprites[ballSpriteId].pos1.x = 24; gSprites[ballSpriteId].pos1.y = 68; gSprites[ballSpriteId].callback = SpriteCB_PlayerMonSendOut_1; @@ -386,17 +386,17 @@ static void Task_DoPokeballSendOutAnim(u8 taskId) case POKEBALL_OPPONENT_SENDOUT: gSprites[ballSpriteId].pos1.x = GetBattlerSpriteCoord(bank, BANK_X_POS); gSprites[ballSpriteId].pos1.y = GetBattlerSpriteCoord(bank, BANK_Y_POS) + 24; - gBattleMoveTarget = bank; + gBattlerTarget = bank; gSprites[ballSpriteId].data[0] = 0; gSprites[ballSpriteId].callback = SpriteCB_OpponentMonSendOut; break; default: - gBattleMoveTarget = GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT); + gBattlerTarget = GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT); notSendOut = TRUE; break; } - gSprites[ballSpriteId].sBank = gBattleMoveTarget; + gSprites[ballSpriteId].sBank = gBattlerTarget; if (!notSendOut) { DestroyTask(taskId); @@ -405,12 +405,12 @@ static void Task_DoPokeballSendOutAnim(u8 taskId) // this will perform an unused ball throw animation gSprites[ballSpriteId].data[0] = 0x22; - gSprites[ballSpriteId].data[2] = GetBattlerSpriteCoord(gBattleMoveTarget, BANK_X_POS); - gSprites[ballSpriteId].data[4] = GetBattlerSpriteCoord(gBattleMoveTarget, BANK_Y_POS) - 16; + gSprites[ballSpriteId].data[2] = GetBattlerSpriteCoord(gBattlerTarget, BANK_X_POS); + gSprites[ballSpriteId].data[4] = GetBattlerSpriteCoord(gBattlerTarget, BANK_Y_POS) - 16; gSprites[ballSpriteId].data[5] = -40; sub_80A68D4(&gSprites[ballSpriteId]); gSprites[ballSpriteId].oam.affineParam = taskId; - gTasks[taskId].tOpponentBank = gBattleMoveTarget; + gTasks[taskId].tOpponentBank = gBattlerTarget; gTasks[taskId].func = TaskDummy; PlaySE(SE_NAGERU); } |