diff options
Diffstat (limited to 'src/pokeball.c')
-rw-r--r-- | src/pokeball.c | 1282 |
1 files changed, 1282 insertions, 0 deletions
diff --git a/src/pokeball.c b/src/pokeball.c new file mode 100644 index 000000000..127ba8e9d --- /dev/null +++ b/src/pokeball.c @@ -0,0 +1,1282 @@ +#include "global.h" +#include "pokemon.h" +#include "sprite.h" +#include "pokeball.h" +#include "battle.h" +#include "battle_anim.h" +#include "task.h" +#include "sound.h" +#include "constants/songs.h" +#include "trig.h" +#include "main.h" +#include "m4a.h" +#include "decompress.h" +#include "constants/species.h" +#include "util.h" +#include "graphics.h" + +extern bool8 gDoingBattleAnim; +extern u8 gActiveBank; +extern u8 gBankTarget; +extern u16 gBattlePartyID[]; +extern u8 gBankSpriteIds[]; +extern u8 gHealthBoxesIds[]; +extern struct MusicPlayerInfo gMPlay_BGM; + +// this file's functions +static void Task_DoPokeballSendOutAnim(u8 taskId); +static void SpriteCB_TestBallThrow(struct Sprite *sprite); +static void SpriteCB_PlayerMonSendOut_1(struct Sprite *sprite); +static void SpriteCB_PlayerMonSendOut_2(struct Sprite *sprite); +static void SpriteCB_OpponentMonSendOut(struct Sprite *sprite); +static void sub_80756D4(struct Sprite *sprite); +static void sub_80756E0(struct Sprite *sprite); +static void sub_807574C(struct Sprite *sprite); +static void sub_80757E4(struct Sprite *sprite); +static void sub_8075838(struct Sprite *sprite); +static void sub_8075930(struct Sprite *sprite); +static void SpriteCB_ReleaseMonFromBall(struct Sprite *sprite); +static void SpriteCB_ReleaseMon2FromBall(struct Sprite *sprite); +static void sub_8075970(struct Sprite *sprite); +static void HandleBallAnimEnd(struct Sprite *sprite); +static void sub_8075FB4(struct Sprite *sprite); +static void sub_80760F8(struct Sprite *sprite); +static void sub_8076524(struct Sprite *sprite); +static void sub_80765E0(struct Sprite *sprite); +static void sub_80767D4(struct Sprite *sprite); +static void sub_807687C(struct Sprite *sprite); +static void sub_80768F0(struct Sprite *sprite); +static void sub_80769A8(struct Sprite *sprite); +static void sub_80769CC(struct Sprite *sprite); +static void SpriteCB_HitAnimHealthoxEffect(struct Sprite *sprite); +static u16 GetBankPokeballItemId(u8 bank); + +// rom const data + +#define GFX_TAG_POKEBALL 55000 +#define GFX_TAG_GREATBALL 55001 +#define GFX_TAG_SAFARIBALL 55002 +#define GFX_TAG_ULTRABALL 55003 +#define GFX_TAG_MASTERBALL 55004 +#define GFX_TAG_NETBALL 55005 +#define GFX_TAG_DIVEBALL 55006 +#define GFX_TAG_NESTBALL 55007 +#define GFX_TAG_REPEATBALL 55008 +#define GFX_TAG_TIMERBALL 55009 +#define GFX_TAG_LUXURYBALL 55010 +#define GFX_TAG_PREMIERBALL 55011 + +const struct CompressedSpriteSheet gBallSpriteSheets[POKEBALL_COUNT] = +{ + {gInterfaceGfx_PokeBall, 384, GFX_TAG_POKEBALL}, + {gInterfaceGfx_GreatBall, 384, GFX_TAG_GREATBALL}, + {gInterfaceGfx_SafariBall, 384, GFX_TAG_SAFARIBALL}, + {gInterfaceGfx_UltraBall, 384, GFX_TAG_ULTRABALL}, + {gInterfaceGfx_MasterBall, 384, GFX_TAG_MASTERBALL}, + {gInterfaceGfx_NetBall, 384, GFX_TAG_NETBALL}, + {gInterfaceGfx_DiveBall, 384, GFX_TAG_DIVEBALL}, + {gInterfaceGfx_NestBall, 384, GFX_TAG_NESTBALL}, + {gInterfaceGfx_RepeatBall, 384, GFX_TAG_REPEATBALL}, + {gInterfaceGfx_TimerBall, 384, GFX_TAG_TIMERBALL}, + {gInterfaceGfx_LuxuryBall, 384, GFX_TAG_LUXURYBALL}, + {gInterfaceGfx_PremierBall, 384, GFX_TAG_PREMIERBALL}, +}; + +const struct CompressedSpritePalette gBallSpritePalettes[POKEBALL_COUNT] = +{ + {gInterfacePal_PokeBall, GFX_TAG_POKEBALL}, + {gInterfacePal_GreatBall, GFX_TAG_GREATBALL}, + {gInterfacePal_SafariBall, GFX_TAG_SAFARIBALL}, + {gInterfacePal_UltraBall, GFX_TAG_ULTRABALL}, + {gInterfacePal_MasterBall, GFX_TAG_MASTERBALL}, + {gInterfacePal_NetBall, GFX_TAG_NETBALL}, + {gInterfacePal_DiveBall, GFX_TAG_DIVEBALL}, + {gInterfacePal_NestBall, GFX_TAG_NESTBALL}, + {gInterfacePal_RepeatBall, GFX_TAG_REPEATBALL}, + {gInterfacePal_TimerBall, GFX_TAG_TIMERBALL}, + {gInterfacePal_LuxuryBall, GFX_TAG_LUXURYBALL}, + {gInterfacePal_PremierBall, GFX_TAG_PREMIERBALL}, +}; + +static const struct OamData sBallOamData = +{ + .y = 0, + .affineMode = 3, + .objMode = 0, + .mosaic = 0, + .bpp = 0, + .shape = 0, + .x = 0, + .matrixNum = 0, + .size = 1, + .tileNum = 0, + .priority = 2, + .paletteNum = 0, + .affineParam = 0, +}; + +static const union AnimCmd sBallAnimSeq3[] = +{ + ANIMCMD_FRAME(0, 5), + ANIMCMD_JUMP(0), +}; + +static const union AnimCmd sBallAnimSeq5[] = +{ + ANIMCMD_FRAME(4, 1), + ANIMCMD_JUMP(0), +}; + +static const union AnimCmd sBallAnimSeq4[] = +{ + ANIMCMD_FRAME(8, 5), + ANIMCMD_JUMP(0), +}; + +static const union AnimCmd sBallAnimSeq6[] = +{ + ANIMCMD_FRAME(12, 1), + ANIMCMD_JUMP(0), +}; + +static const union AnimCmd sBallAnimSeq0[] = +{ + ANIMCMD_FRAME(0, 1), + ANIMCMD_END, +}; + +static const union AnimCmd sBallAnimSeq1[] = +{ + ANIMCMD_FRAME(4, 5), + ANIMCMD_FRAME(8, 5), + ANIMCMD_END, +}; + +static const union AnimCmd sBallAnimSeq2[] = +{ + ANIMCMD_FRAME(4, 5), + ANIMCMD_FRAME(0, 5), + ANIMCMD_END, +}; + +static const union AnimCmd *const sBallAnimSequences[] = +{ + sBallAnimSeq0, + sBallAnimSeq1, + sBallAnimSeq2, + + // unused? + sBallAnimSeq3, + sBallAnimSeq4, + sBallAnimSeq5, + sBallAnimSeq6, +}; + +static const union AffineAnimCmd sBallAffineAnimSeq0[] = +{ + AFFINEANIMCMD_FRAME(0, 0, 0, 1), + AFFINEANIMCMD_JUMP(0), +}; + +static const union AffineAnimCmd sBallAffineAnimSeq1[] = +{ + AFFINEANIMCMD_FRAME(0, 0, -3, 1), + AFFINEANIMCMD_JUMP(0), +}; + +static const union AffineAnimCmd sBallAffineAnimSeq2[] = +{ + AFFINEANIMCMD_FRAME(0, 0, 3, 1), + AFFINEANIMCMD_JUMP(0), +}; + +static const union AffineAnimCmd sBallAffineAnimSeq3[] = +{ + AFFINEANIMCMD_FRAME(256, 256, 0, 0), + AFFINEANIMCMD_END, +}; + +static const union AffineAnimCmd sBallAffineAnimSeq4[] = +{ + AFFINEANIMCMD_FRAME(0, 0, 25, 1), + AFFINEANIMCMD_JUMP(0), +}; + +static const union AffineAnimCmd *const sBallAffineAnimSequences[] = +{ + sBallAffineAnimSeq0, + sBallAffineAnimSeq1, + sBallAffineAnimSeq2, + sBallAffineAnimSeq3, + sBallAffineAnimSeq4, +}; + +const struct SpriteTemplate gBallSpriteTemplates[POKEBALL_COUNT] = +{ + { + .tileTag = GFX_TAG_POKEBALL, + .paletteTag = GFX_TAG_POKEBALL, + .oam = &sBallOamData, + .anims = sBallAnimSequences, + .images = NULL, + .affineAnims = sBallAffineAnimSequences, + .callback = SpriteCB_TestBallThrow, + }, + { + .tileTag = GFX_TAG_GREATBALL, + .paletteTag = GFX_TAG_GREATBALL, + .oam = &sBallOamData, + .anims = sBallAnimSequences, + .images = NULL, + .affineAnims = sBallAffineAnimSequences, + .callback = SpriteCB_TestBallThrow, + }, + { + .tileTag = GFX_TAG_SAFARIBALL, + .paletteTag = GFX_TAG_SAFARIBALL, + .oam = &sBallOamData, + .anims = sBallAnimSequences, + .images = NULL, + .affineAnims = sBallAffineAnimSequences, + .callback = SpriteCB_TestBallThrow, + }, + { + .tileTag = GFX_TAG_ULTRABALL, + .paletteTag = GFX_TAG_ULTRABALL, + .oam = &sBallOamData, + .anims = sBallAnimSequences, + .images = NULL, + .affineAnims = sBallAffineAnimSequences, + .callback = SpriteCB_TestBallThrow, + }, + { + .tileTag = GFX_TAG_MASTERBALL, + .paletteTag = GFX_TAG_MASTERBALL, + .oam = &sBallOamData, + .anims = sBallAnimSequences, + .images = NULL, + .affineAnims = sBallAffineAnimSequences, + .callback = SpriteCB_TestBallThrow, + }, + { + .tileTag = GFX_TAG_NETBALL, + .paletteTag = GFX_TAG_NETBALL, + .oam = &sBallOamData, + .anims = sBallAnimSequences, + .images = NULL, + .affineAnims = sBallAffineAnimSequences, + .callback = SpriteCB_TestBallThrow, + }, + { + .tileTag = GFX_TAG_DIVEBALL, + .paletteTag = GFX_TAG_DIVEBALL, + .oam = &sBallOamData, + .anims = sBallAnimSequences, + .images = NULL, + .affineAnims = sBallAffineAnimSequences, + .callback = SpriteCB_TestBallThrow, + }, + { + .tileTag = GFX_TAG_NESTBALL, + .paletteTag = GFX_TAG_NESTBALL, + .oam = &sBallOamData, + .anims = sBallAnimSequences, + .images = NULL, + .affineAnims = sBallAffineAnimSequences, + .callback = SpriteCB_TestBallThrow, + }, + { + .tileTag = GFX_TAG_REPEATBALL, + .paletteTag = GFX_TAG_REPEATBALL, + .oam = &sBallOamData, + .anims = sBallAnimSequences, + .images = NULL, + .affineAnims = sBallAffineAnimSequences, + .callback = SpriteCB_TestBallThrow, + }, + { + .tileTag = GFX_TAG_TIMERBALL, + .paletteTag = GFX_TAG_TIMERBALL, + .oam = &sBallOamData, + .anims = sBallAnimSequences, + .images = NULL, + .affineAnims = sBallAffineAnimSequences, + .callback = SpriteCB_TestBallThrow, + }, + { + .tileTag = GFX_TAG_LUXURYBALL, + .paletteTag = GFX_TAG_LUXURYBALL, + .oam = &sBallOamData, + .anims = sBallAnimSequences, + .images = NULL, + .affineAnims = sBallAffineAnimSequences, + .callback = SpriteCB_TestBallThrow, + }, + { + .tileTag = GFX_TAG_PREMIERBALL, + .paletteTag = GFX_TAG_PREMIERBALL, + .oam = &sBallOamData, + .anims = sBallAnimSequences, + .images = NULL, + .affineAnims = sBallAffineAnimSequences, + .callback = SpriteCB_TestBallThrow, + }, +}; + +#define tFrames data[0] +#define tPan data[1] +#define tThrowId data[2] +#define tBank data[3] +#define tOpponentBank data[4] + +u8 DoPokeballSendOutAnimation(s16 pan, u8 kindOfThrow) +{ + u8 taskId; + + gDoingBattleAnim = TRUE; + gBattleSpritesDataPtr->healthBoxesData[gActiveBank].ballAnimActive = 1; + + taskId = CreateTask(Task_DoPokeballSendOutAnim, 5); + gTasks[taskId].tPan = pan; + gTasks[taskId].tThrowId = kindOfThrow; + gTasks[taskId].tBank = gActiveBank; + + return 0; +} + +#define sBank data[6] + +static void Task_DoPokeballSendOutAnim(u8 taskId) +{ + u16 throwCaseId; + u8 bank; + u16 itemId, ballId; + u8 ballSpriteId; + bool8 notSendOut = FALSE; + + if (gTasks[taskId].tFrames == 0) + { + gTasks[taskId].tFrames++; + return; + } + + throwCaseId = gTasks[taskId].tThrowId; + bank = gTasks[taskId].tBank; + + if (GetBankSide(bank) != SIDE_PLAYER) + itemId = GetMonData(&gEnemyParty[gBattlePartyID[bank]], MON_DATA_POKEBALL); + else + itemId = GetMonData(&gPlayerParty[gBattlePartyID[bank]], MON_DATA_POKEBALL); + + ballId = ItemIdToBallId(itemId); + LoadBallGfx(ballId); + ballSpriteId = CreateSprite(&gBallSpriteTemplates[ballId], 32, 80, 29); + gSprites[ballSpriteId].data[0] = 0x80; + gSprites[ballSpriteId].data[1] = 0; + gSprites[ballSpriteId].data[7] = throwCaseId; + + switch (throwCaseId) + { + case POKEBALL_PLAYER_SENDOUT: + gBankTarget = bank; + gSprites[ballSpriteId].pos1.x = 24; + gSprites[ballSpriteId].pos1.y = 68; + gSprites[ballSpriteId].callback = SpriteCB_PlayerMonSendOut_1; + break; + case POKEBALL_OPPONENT_SENDOUT: + gSprites[ballSpriteId].pos1.x = GetBankPosition(bank, BANK_X_POS); + gSprites[ballSpriteId].pos1.y = GetBankPosition(bank, BANK_Y_POS) + 24; + gBankTarget = bank; + gSprites[ballSpriteId].data[0] = 0; + gSprites[ballSpriteId].callback = SpriteCB_OpponentMonSendOut; + break; + default: + gBankTarget = GetBankByIdentity(IDENTITY_OPPONENT_MON1); + notSendOut = TRUE; + break; + } + + gSprites[ballSpriteId].sBank = gBankTarget; + if (!notSendOut) + { + DestroyTask(taskId); + return; + } + + // this will perform an unused ball throw animation + gSprites[ballSpriteId].data[0] = 0x22; + gSprites[ballSpriteId].data[2] = GetBankPosition(gBankTarget, BANK_X_POS); + gSprites[ballSpriteId].data[4] = GetBankPosition(gBankTarget, BANK_Y_POS) - 16; + gSprites[ballSpriteId].data[5] = -40; + sub_80A68D4(&gSprites[ballSpriteId]); + gSprites[ballSpriteId].oam.affineParam = taskId; + gTasks[taskId].tOpponentBank = gBankTarget; + gTasks[taskId].func = TaskDummy; + PlaySE(SE_NAGERU); +} + +static void SpriteCB_TestBallThrow(struct Sprite *sprite) +{ + if (AnimateBallThrow(sprite)) + { + u16 ballId; + u8 taskId = sprite->oam.affineParam; + u8 opponentBank = gTasks[taskId].tOpponentBank; + u8 noOfShakes = gTasks[taskId].tThrowId; + + StartSpriteAnim(sprite, 1); + sprite->affineAnimPaused = 1; + sprite->pos1.x += sprite->pos2.x; + sprite->pos1.y += sprite->pos2.y; + sprite->pos2.x = 0; + sprite->pos2.y = 0; + sprite->data[5] = 0; + ballId = ItemIdToBallId(GetBankPokeballItemId(opponentBank)); + LaunchBallStarsTask(sprite->pos1.x, sprite->pos1.y - 5, 1, 0x1C, ballId); + sprite->data[0] = LaunchBallFadeMonTask(FALSE, opponentBank, 14, ballId); + sprite->sBank = opponentBank; + sprite->data[7] = noOfShakes; + DestroyTask(taskId); + sprite->callback = sub_80756D4; + } +} + +#undef tFrames +#undef tPan +#undef tThrowId +#undef tBank +#undef tOpponentBank + +static void sub_80756D4(struct Sprite *sprite) +{ + sprite->callback = sub_80756E0; +} + +static void sub_80756E0(struct Sprite *sprite) +{ + if (++sprite->data[5] == 10) + { + sprite->data[5] = 0; + sprite->callback = sub_807574C; + StartSpriteAffineAnim(&gSprites[gBankSpriteIds[sprite->sBank]], 2); + AnimateSprite(&gSprites[gBankSpriteIds[sprite->sBank]]); + gSprites[gBankSpriteIds[sprite->sBank]].data[1] = 0; + } +} + +static void sub_807574C(struct Sprite *sprite) +{ + sprite->data[5]++; + if (sprite->data[5] == 11) + PlaySE(SE_SUIKOMU); + if (gSprites[gBankSpriteIds[sprite->sBank]].affineAnimEnded) + { + StartSpriteAnim(sprite, 2); + gSprites[gBankSpriteIds[sprite->sBank]].invisible = TRUE; + sprite->data[5] = 0; + sprite->callback = sub_80757E4; + } + else + { + gSprites[gBankSpriteIds[sprite->sBank]].data[1] += 0x60; + gSprites[gBankSpriteIds[sprite->sBank]].pos2.y = -gSprites[gBankSpriteIds[sprite->sBank]].data[1] >> 8; + } +} + +static void sub_80757E4(struct Sprite *sprite) +{ + if (sprite->animEnded) + { + sprite->data[5]++; + if (sprite->data[5] == 1) + { + sprite->data[3] = 0; + sprite->data[4] = 32; + sprite->data[5] = 0; + sprite->pos1.y += Cos(0, 32); + sprite->pos2.y = -Cos(0, sprite->data[4]); + sprite->callback = sub_8075838; + } + } +} + +static void sub_8075838(struct Sprite *sprite) +{ + bool8 r5 = FALSE; + + switch (sprite->data[3] & 0xFF) + { + case 0: + sprite->pos2.y = -Cos(sprite->data[5], sprite->data[4]); + sprite->data[5] += 4 + (sprite->data[3] >> 8); + if (sprite->data[5] >= 64) + { + sprite->data[4] -= 10; + sprite->data[3] += 0x101; + if (sprite->data[3] >> 8 == 4) + r5 = TRUE; + switch (sprite->data[3] >> 8) + { + case 1: + PlaySE(SE_KON); + break; + case 2: + PlaySE(SE_KON2); + break; + case 3: + PlaySE(SE_KON3); + break; + default: + PlaySE(SE_KON4); + break; + } + } + break; + case 1: + sprite->pos2.y = -Cos(sprite->data[5], sprite->data[4]); + sprite->data[5] -= 4 + (sprite->data[3] >> 8); + if (sprite->data[5] <= 0) + { + sprite->data[5] = 0; + sprite->data[3] &= 0xFF00; + } + break; + } + if (r5) + { + sprite->data[3] = 0; + sprite->pos1.y += Cos(64, 32); + sprite->pos2.y = 0; + if (sprite->data[7] == 0) + { + sprite->callback = SpriteCB_ReleaseMonFromBall; + } + else + { + sprite->callback = sub_8075930; + sprite->data[4] = 1; + sprite->data[5] = 0; + } + } +} + +static void sub_8075930(struct Sprite *sprite) +{ + sprite->data[3]++; + if (sprite->data[3] == 31) + { + sprite->data[3] = 0; + sprite->affineAnimPaused = TRUE; + StartSpriteAffineAnim(sprite, 1); + sprite->callback = sub_8075970; + PlaySE(SE_BOWA); + } +} + +static void sub_8075970(struct Sprite *sprite) +{ + switch (sprite->data[3] & 0xFF) + { + case 0: + case 2: + sprite->pos2.x += sprite->data[4]; + sprite->data[5] += sprite->data[4]; + sprite->affineAnimPaused = FALSE; + if (sprite->data[5] > 3 || sprite->data[5] < -3) + { + sprite->data[3]++; + sprite->data[5] = 0; + } + break; + case 1: + sprite->data[5]++; + if (sprite->data[5] == 1) + { + sprite->data[5] = 0; + sprite->data[4] = -sprite->data[4]; + sprite->data[3]++; + sprite->affineAnimPaused = FALSE; + if (sprite->data[4] < 0) + ChangeSpriteAffineAnim(sprite, 2); + else + ChangeSpriteAffineAnim(sprite, 1); + } + else + { + sprite->affineAnimPaused = TRUE; + } + break; + case 3: + sprite->data[3] += 0x100; + if (sprite->data[3] >> 8 == sprite->data[7]) + { + sprite->callback = SpriteCB_ReleaseMonFromBall; + } + else + { + if (sprite->data[7] == 4 && sprite->data[3] >> 8 == 3) + { + sprite->callback = sub_8075FB4; + sprite->affineAnimPaused = TRUE; + } + else + { + sprite->data[3]++; + sprite->affineAnimPaused = TRUE; + } + } + break; + case 4: + default: + sprite->data[5]++; + if (sprite->data[5] == 31) + { + sprite->data[5] = 0; + sprite->data[3] &= 0xFF00; + StartSpriteAffineAnim(sprite, 3); + if (sprite->data[4] < 0) + StartSpriteAffineAnim(sprite, 2); + else + StartSpriteAffineAnim(sprite, 1); + PlaySE(SE_BOWA); + } + break; + } +} + +#define tCryTaskSpecies data[0] +#define tCryTaskPan data[1] +#define tCryTaskWantedCry data[2] +#define tCryTaskBank data[3] +#define tCryTaskMonSpriteId data[4] +#define tCryTaskMonPtr1 data[5] +#define tCryTaskMonPtr2 data[6] +#define tCryTaskFrames data[10] +#define tCryTaskState data[15] + +static void Task_PlayCryWhenReleasedFromBall(u8 taskId) +{ + u8 wantedCry = gTasks[taskId].tCryTaskWantedCry; + s8 pan = gTasks[taskId].tCryTaskPan; + u16 species = gTasks[taskId].tCryTaskSpecies; + u8 bank = gTasks[taskId].tCryTaskBank; + u8 monSpriteId = gTasks[taskId].tCryTaskMonSpriteId; + struct Pokemon *mon = (void*)(u32)((gTasks[taskId].tCryTaskMonPtr1 << 0x10) | (u16)(gTasks[taskId].tCryTaskMonPtr2)); + + switch (gTasks[taskId].tCryTaskState) + { + case 0: + default: + if (gSprites[monSpriteId].affineAnimEnded) + gTasks[taskId].tCryTaskState = wantedCry + 1; + break; + case 1: + if (ShouldPlayNormalPokeCry(mon) == TRUE) + PlayCry3(species, pan, 0); + else + PlayCry3(species, pan, 11); + gBattleSpritesDataPtr->healthBoxesData[bank].field_1_x40 = 0; + DestroyTask(taskId); + break; + case 2: + StopCryAndClearCrySongs(); + gTasks[taskId].tCryTaskFrames = 3; + gTasks[taskId].tCryTaskState = 20; + break; + case 20: + if (gTasks[taskId].tCryTaskFrames == 0) + { + if (ShouldPlayNormalPokeCry(mon) == TRUE) + PlayCry4(species, pan, 1); + else + PlayCry4(species, pan, 12); + + gBattleSpritesDataPtr->healthBoxesData[bank].field_1_x40 = 0; + DestroyTask(taskId); + } + else + { + gTasks[taskId].tCryTaskFrames--; + } + break; + case 3: + gTasks[taskId].tCryTaskFrames = 6; + gTasks[taskId].tCryTaskState = 30; + break; + case 30: + if (gTasks[taskId].tCryTaskFrames != 0) + { + gTasks[taskId].tCryTaskFrames--; + break; + } + gTasks[taskId].tCryTaskState++; + // fall through + case 31: + if (!IsCryPlayingOrClearCrySongs()) + { + StopCryAndClearCrySongs(); + gTasks[taskId].tCryTaskFrames = 3; + gTasks[taskId].tCryTaskState++; + } + break; + case 32: + if (gTasks[taskId].tCryTaskFrames != 0) + { + gTasks[taskId].tCryTaskFrames--; + break; + } + if (ShouldPlayNormalPokeCry(mon) == TRUE) + PlayCry4(species, pan, 0); + else + PlayCry4(species, pan, 11); + + gBattleSpritesDataPtr->healthBoxesData[bank].field_1_x40 = 0; + DestroyTask(taskId); + break; + } +} + +static void SpriteCB_ReleaseMonFromBall(struct Sprite *sprite) +{ + u8 bank = sprite->sBank; + u32 ballId; + + StartSpriteAnim(sprite, 1); + ballId = ItemIdToBallId(GetBankPokeballItemId(bank)); + LaunchBallStarsTask(sprite->pos1.x, sprite->pos1.y - 5, 1, 0x1C, ballId); + sprite->data[0] = LaunchBallFadeMonTask(1, sprite->sBank, 14, ballId); + sprite->callback = HandleBallAnimEnd; + + if (gMain.inBattle) + { + struct Pokemon *mon; + u16 species; + s8 pan; + u16 wantedCryCase; + u8 taskId; + + if (GetBankSide(bank) != SIDE_PLAYER) + { + mon = &gEnemyParty[gBattlePartyID[bank]]; + pan = 25; + } + else + { + mon = &gPlayerParty[gBattlePartyID[bank]]; + pan = -25; + } + + species = GetMonData(mon, MON_DATA_SPECIES); + if ((bank == GetBankByIdentity(IDENTITY_PLAYER_MON1) || bank == GetBankByIdentity(IDENTITY_OPPONENT_MON1)) + && IsDoubleBattle() && gBattleSpritesDataPtr->animationData->field_9_x1) + { + if (gBattleTypeFlags & BATTLE_TYPE_MULTI && gBattleTypeFlags & BATTLE_TYPE_LINK) + { + if (IsBGMPlaying()) + m4aMPlayStop(&gMPlay_BGM); + } + else + { + m4aMPlayVolumeControl(&gMPlay_BGM, 0xFFFF, 128); + } + } + + if (!IsDoubleBattle() || !gBattleSpritesDataPtr->animationData->field_9_x1) + wantedCryCase = 0; + else if (bank == GetBankByIdentity(IDENTITY_PLAYER_MON1) || bank == GetBankByIdentity(IDENTITY_OPPONENT_MON1)) + wantedCryCase = 1; + else + wantedCryCase = 2; + + gBattleSpritesDataPtr->healthBoxesData[bank].field_1_x40 = 1; + + taskId = CreateTask(Task_PlayCryWhenReleasedFromBall, 3); + gTasks[taskId].tCryTaskSpecies = species; + gTasks[taskId].tCryTaskPan = pan; + gTasks[taskId].tCryTaskWantedCry = wantedCryCase; + gTasks[taskId].tCryTaskBank = bank; + gTasks[taskId].tCryTaskMonSpriteId = gBankSpriteIds[sprite->sBank]; + gTasks[taskId].tCryTaskMonPtr1 = (u32)(mon) >> 0x10; + gTasks[taskId].tCryTaskMonPtr2 = (u32)(mon); + gTasks[taskId].tCryTaskState = 0; + } + + StartSpriteAffineAnim(&gSprites[gBankSpriteIds[sprite->sBank]], 1); + + if (GetBankSide(sprite->sBank) == SIDE_OPPONENT) + gSprites[gBankSpriteIds[sprite->sBank]].callback = sub_8039B58; + else + gSprites[gBankSpriteIds[sprite->sBank]].callback = sub_8039E44; + + AnimateSprite(&gSprites[gBankSpriteIds[sprite->sBank]]); + gSprites[gBankSpriteIds[sprite->sBank]].data[1] = 0x1000; +} + +#undef tCryTaskSpecies +#undef tCryTaskPan +#undef tCryTaskWantedCry +#undef tCryTaskBank +#undef tCryTaskMonSpriteId +#undef tCryTaskMonPtr1 +#undef tCryTaskMonPtr2 +#undef tCryTaskFrames +#undef tCryTaskState + +static void sub_8075FB4(struct Sprite *sprite) +{ + sprite->animPaused = TRUE; + sprite->callback = sub_80760F8; + sprite->data[3] = 0; + sprite->data[4] = 0; + sprite->data[5] = 0; +} + +static void HandleBallAnimEnd(struct Sprite *sprite) +{ + bool8 affineAnimEnded = FALSE; + u8 bank = sprite->sBank; + + gSprites[gBankSpriteIds[bank]].invisible = FALSE; + if (sprite->animEnded) + sprite->invisible = TRUE; + if (gSprites[gBankSpriteIds[bank]].affineAnimEnded) + { + StartSpriteAffineAnim(&gSprites[gBankSpriteIds[bank]], 0); + affineAnimEnded = TRUE; + } + else + { + gSprites[gBankSpriteIds[bank]].data[1] -= 288; + gSprites[gBankSpriteIds[bank]].pos2.y = gSprites[gBankSpriteIds[bank]].data[1] >> 8; + } + if (sprite->animEnded && affineAnimEnded) + { + s32 i, doneBanks; + + gSprites[gBankSpriteIds[bank]].pos2.y = 0; + gDoingBattleAnim = FALSE; + gBattleSpritesDataPtr->healthBoxesData[bank].ballAnimActive = 0; + FreeSpriteOamMatrix(sprite); + DestroySprite(sprite); + + for (doneBanks = 0, i = 0; i < BATTLE_BANKS_COUNT; i++) + { + if (gBattleSpritesDataPtr->healthBoxesData[i].ballAnimActive == 0) + doneBanks++; + } + if (doneBanks == BATTLE_BANKS_COUNT) + { + for (i = 0; i < POKEBALL_COUNT; i++) + FreeBallGfx(i); + } + } +} + +static void sub_80760F8(struct Sprite *sprite) +{ + u8 bank = sprite->sBank; + + sprite->data[4]++; + if (sprite->data[4] == 40) + { + return; + } + else if (sprite->data[4] == 95) + { + gDoingBattleAnim = FALSE; + m4aMPlayAllStop(); + PlaySE(BGM_FANFA5); + } + else if (sprite->data[4] == 315) + { + FreeOamMatrix(gSprites[gBankSpriteIds[sprite->sBank]].oam.matrixNum); + DestroySprite(&gSprites[gBankSpriteIds[sprite->sBank]]); + DestroySpriteAndFreeResources(sprite); + if (gMain.inBattle) + gBattleSpritesDataPtr->healthBoxesData[bank].ballAnimActive = 0; + } +} + +static void SpriteCB_PlayerMonSendOut_1(struct Sprite *sprite) +{ + sprite->data[0] = 25; + sprite->data[2] = GetBankPosition(sprite->sBank, 2); + sprite->data[4] = GetBankPosition(sprite->sBank, 3) + 24; + sprite->data[5] = -30; + sprite->oam.affineParam = sprite->sBank; + sub_80A68D4(sprite); + sprite->callback = SpriteCB_PlayerMonSendOut_2; +} + +#define HIBYTE(x) (((x) >> 8) & 0xFF) + +static void SpriteCB_PlayerMonSendOut_2(struct Sprite *sprite) +{ + u32 r6; + u32 r7; + + if (HIBYTE(sprite->data[7]) >= 35 && HIBYTE(sprite->data[7]) < 80) + { + s16 r4; + + if ((sprite->oam.affineParam & 0xFF00) == 0) + { + r6 = sprite->data[1] & 1; + r7 = sprite->data[2] & 1; + sprite->data[1] = ((sprite->data[1] / 3) & ~1) | r6; + sprite->data[2] = ((sprite->data[2] / 3) & ~1) | r7; + StartSpriteAffineAnim(sprite, 4); + } + r4 = sprite->data[0]; + sub_80A6F3C(sprite); + sprite->data[7] += sprite->sBank / 3; + sprite->pos2.y += Sin(HIBYTE(sprite->data[7]), sprite->data[5]); + sprite->oam.affineParam += 0x100; + if ((sprite->oam.affineParam >> 8) % 3 != 0) + sprite->data[0] = r4; + else + sprite->data[0] = r4 - 1; + if (HIBYTE(sprite->data[7]) >= 80) + { + r6 = sprite->data[1] & 1; + r7 = sprite->data[2] & 1; + sprite->data[1] = ((sprite->data[1] * 3) & ~1) | r6; + sprite->data[2] = ((sprite->data[2] * 3) & ~1) | r7; + } + } + else + { + if (AnimateBallThrow(sprite)) + { + sprite->pos1.x += sprite->pos2.x; + sprite->pos1.y += sprite->pos2.y; + sprite->pos2.y = 0; + sprite->pos2.x = 0; + sprite->sBank = sprite->oam.affineParam & 0xFF; + sprite->data[0] = 0; + + if (IsDoubleBattle() && gBattleSpritesDataPtr->animationData->field_9_x1 + && sprite->sBank == GetBankByIdentity(IDENTITY_PLAYER_MON2)) + sprite->callback = SpriteCB_ReleaseMon2FromBall; + else + sprite->callback = SpriteCB_ReleaseMonFromBall; + + StartSpriteAffineAnim(sprite, 0); + } + } +} + +static void SpriteCB_ReleaseMon2FromBall(struct Sprite *sprite) +{ + if (sprite->data[0]++ > 24) + { + sprite->data[0] = 0; + sprite->callback = SpriteCB_ReleaseMonFromBall; + } +} + +static void SpriteCB_OpponentMonSendOut(struct Sprite *sprite) +{ + sprite->data[0]++; + if (sprite->data[0] > 15) + { + sprite->data[0] = 0; + if (IsDoubleBattle() && gBattleSpritesDataPtr->animationData->field_9_x1 + && sprite->sBank == GetBankByIdentity(IDENTITY_OPPONENT_MON2)) + sprite->callback = SpriteCB_ReleaseMon2FromBall; + else + sprite->callback = SpriteCB_ReleaseMonFromBall; + } +} + +#undef sBank + +static u8 LaunchBallStarsTaskForPokeball(u8 x, u8 y, u8 kindOfStars, u8 d) +{ + return LaunchBallStarsTask(x, y, kindOfStars, d, BALL_POKE); +} + +static u8 LaunchBallFadeMonTaskForPokeball(bool8 unFadeLater, u8 bank, u32 arg2) +{ + return LaunchBallFadeMonTask(unFadeLater, bank, arg2, BALL_POKE); +} + +void CreatePokeballSpriteToReleaseMon(u8 monSpriteId, u8 bank, u8 x, u8 y, u8 oamPriority, u8 subpriortiy, u8 g, u32 h, u16 species) +{ + u8 spriteId; + + LoadCompressedObjectPicUsingHeap(&gBallSpriteSheets[0]); + LoadCompressedObjectPaletteUsingHeap(&gBallSpritePalettes[0]); + spriteId = CreateSprite(&gBallSpriteTemplates[0], x, y, subpriortiy); + + gSprites[spriteId].data[0] = monSpriteId; + gSprites[spriteId].data[5] = gSprites[monSpriteId].pos1.x; + gSprites[spriteId].data[6] = gSprites[monSpriteId].pos1.y; + + gSprites[monSpriteId].pos1.x = x; + gSprites[monSpriteId].pos1.y = y; + gSprites[monSpriteId].data[7] = species; + + gSprites[spriteId].data[1] = g; + gSprites[spriteId].data[2] = bank; + gSprites[spriteId].data[3] = h; + gSprites[spriteId].data[4] = h >> 0x10; + gSprites[spriteId].oam.priority = oamPriority; + gSprites[spriteId].callback = sub_8076524; + + gSprites[monSpriteId].invisible = TRUE; +} + +static void sub_8076524(struct Sprite *sprite) +{ + if (sprite->data[1] == 0) + { + u8 r5; + u8 r7 = sprite->data[0]; + u8 bank = sprite->data[2]; + u32 r4 = (u16)sprite->data[3] | ((u16)sprite->data[4] << 16); + + if (sprite->subpriority != 0) + r5 = sprite->subpriority - 1; + else + r5 = 0; + + StartSpriteAnim(sprite, 1); + LaunchBallStarsTaskForPokeball(sprite->pos1.x, sprite->pos1.y - 5, sprite->oam.priority, r5); + sprite->data[1] = LaunchBallFadeMonTaskForPokeball(1, bank, r4); + sprite->callback = sub_80765E0; + gSprites[r7].invisible = FALSE; + StartSpriteAffineAnim(&gSprites[r7], 1); + AnimateSprite(&gSprites[r7]); + gSprites[r7].data[1] = 0x1000; + sprite->data[7] = 0; + } + else + { + sprite->data[1]--; + } +} + +static void sub_80765E0(struct Sprite *sprite) +{ + bool8 r12 = FALSE; + bool8 r6 = FALSE; + u8 monSpriteId = sprite->data[0]; + u16 var1; + u16 var2; + + if (sprite->animEnded) + sprite->invisible = TRUE; + if (gSprites[monSpriteId].affineAnimEnded) + { + StartSpriteAffineAnim(&gSprites[monSpriteId], 0); + r12 = TRUE; + } + var1 = (sprite->data[5] - sprite->pos1.x) * sprite->data[7] / 128 + sprite->pos1.x; + var2 = (sprite->data[6] - sprite->pos1.y) * sprite->data[7] / 128 + sprite->pos1.y; + gSprites[monSpriteId].pos1.x = var1; + gSprites[monSpriteId].pos1.y = var2; + if (sprite->data[7] < 128) + { + s16 sine = -(gSineTable[(u8)sprite->data[7]] / 8); + + sprite->data[7] += 4; + gSprites[monSpriteId].pos2.x = sine; + gSprites[monSpriteId].pos2.y = sine; + } + else + { + gSprites[monSpriteId].pos1.x = sprite->data[5]; + gSprites[monSpriteId].pos1.y = sprite->data[6]; + gSprites[monSpriteId].pos2.x = 0; + gSprites[monSpriteId].pos2.y = 0; + r6 = TRUE; + } + if (sprite->animEnded && r12 && r6) + { + if (gSprites[monSpriteId].data[7] == SPECIES_EGG) + DoMonFrontSpriteAnimation(&gSprites[monSpriteId], gSprites[monSpriteId].data[7], TRUE, 0); + else + DoMonFrontSpriteAnimation(&gSprites[monSpriteId], gSprites[monSpriteId].data[7], FALSE, 0); + + DestroySpriteAndFreeResources(sprite); + } +} + +u8 sub_807671C(u8 a, u8 b, u8 x, u8 y, u8 oamPriority, u8 subPriority, u8 g, u32 h) +{ + u8 spriteId; + + LoadCompressedObjectPicUsingHeap(&gBallSpriteSheets[0]); + LoadCompressedObjectPaletteUsingHeap(&gBallSpritePalettes[0]); + spriteId = CreateSprite(&gBallSpriteTemplates[0], x, y, subPriority); + gSprites[spriteId].data[0] = a; + gSprites[spriteId].data[1] = g; + gSprites[spriteId].data[2] = b; + gSprites[spriteId].data[3] = h; + gSprites[spriteId].data[4] = h >> 16; + gSprites[spriteId].oam.priority = oamPriority; + gSprites[spriteId].callback = sub_80767D4; + return spriteId; +} + +static void sub_80767D4(struct Sprite *sprite) +{ + if (sprite->data[1] == 0) + { + u8 r6; + u8 r7 = sprite->data[0]; + u8 r8 = sprite->data[2]; + u32 r5 = (u16)sprite->data[3] | ((u16)sprite->data[4] << 16); + + if (sprite->subpriority != 0) + r6 = sprite->subpriority - 1; + else + r6 = 0; + + StartSpriteAnim(sprite, 1); + LaunchBallStarsTaskForPokeball(sprite->pos1.x, sprite->pos1.y - 5, sprite->oam.priority, r6); + sprite->data[1] = LaunchBallFadeMonTaskForPokeball(1, r8, r5); + sprite->callback = sub_807687C; + StartSpriteAffineAnim(&gSprites[r7], 2); + AnimateSprite(&gSprites[r7]); + gSprites[r7].data[1] = 0; + } + else + { + sprite->data[1]--; + } +} + +static void sub_807687C(struct Sprite *sprite) +{ + u8 r1; + + sprite->data[5]++; + if (sprite->data[5] == 11) + PlaySE(SE_SUIKOMU); + r1 = sprite->data[0]; + if (gSprites[r1].affineAnimEnded) + { + StartSpriteAnim(sprite, 2); + gSprites[r1].invisible = TRUE; + sprite->data[5] = 0; + sprite->callback = sub_80768F0; + } + else + { + gSprites[r1].data[1] += 96; + gSprites[r1].pos2.y = -gSprites[r1].data[1] >> 8; + } +} + +static void sub_80768F0(struct Sprite *sprite) +{ + if (sprite->animEnded) + sprite->callback = SpriteCallbackDummy; +} + +static void DestroySpriteAndFreeResources_(struct Sprite *sprite) +{ + DestroySpriteAndFreeResources(sprite); +} + +void sub_8076918(u8 bank) +{ + struct Sprite *healthboxSprite = &gSprites[gHealthBoxesIds[bank]]; + + healthboxSprite->data[0] = 5; + healthboxSprite->data[1] = 0; + healthboxSprite->pos2.x = 0x73; + healthboxSprite->pos2.y = 0; + healthboxSprite->callback = sub_80769CC; + if (GetBankSide(bank) != SIDE_PLAYER) + { + healthboxSprite->data[0] = -healthboxSprite->data[0]; + healthboxSprite->data[1] = -healthboxSprite->data[1]; + healthboxSprite->pos2.x = -healthboxSprite->pos2.x; + healthboxSprite->pos2.y = -healthboxSprite->pos2.y; + } + gSprites[healthboxSprite->data[5]].callback(&gSprites[healthboxSprite->data[5]]); + if (GetBankIdentity(bank) == IDENTITY_PLAYER_MON2) + healthboxSprite->callback = sub_80769A8; +} + +static void sub_80769A8(struct Sprite *sprite) +{ + sprite->data[1]++; + if (sprite->data[1] == 20) + { + sprite->data[1] = 0; + sprite->callback = sub_80769CC; + } +} + +static void sub_80769CC(struct Sprite *sprite) +{ + sprite->pos2.x -= sprite->data[0]; + sprite->pos2.y -= sprite->data[1]; + if (sprite->pos2.x == 0 && sprite->pos2.y == 0) + sprite->callback = SpriteCallbackDummy; +} + +void DoHitAnimHealthboxEffect(u8 bank) +{ + u8 spriteId; + + spriteId = CreateInvisibleSpriteWithCallback(SpriteCB_HitAnimHealthoxEffect); + gSprites[spriteId].data[0] = 1; + gSprites[spriteId].data[1] = gHealthBoxesIds[bank]; + gSprites[spriteId].callback = SpriteCB_HitAnimHealthoxEffect; +} + +static void SpriteCB_HitAnimHealthoxEffect(struct Sprite *sprite) +{ + u8 r1 = sprite->data[1]; + + gSprites[r1].pos2.y = sprite->data[0]; + sprite->data[0] = -sprite->data[0]; + sprite->data[2]++; + if (sprite->data[2] == 21) + { + gSprites[r1].pos2.x = 0; + gSprites[r1].pos2.y = 0; + DestroySprite(sprite); + } +} + +void LoadBallGfx(u8 ballId) +{ + u16 var; + + if (GetSpriteTileStartByTag(gBallSpriteSheets[ballId].tag) == 0xFFFF) + { + LoadCompressedObjectPicUsingHeap(&gBallSpriteSheets[ballId]); + LoadCompressedObjectPaletteUsingHeap(&gBallSpritePalettes[ballId]); + } + switch (ballId) + { + case BALL_DIVE: + case BALL_LUXURY: + case BALL_PREMIER: + break; + default: + var = GetSpriteTileStartByTag(gBallSpriteSheets[ballId].tag); + LZDecompressVram(gOpenPokeballGfx, (void *)(VRAM + 0x10100 + var * 32)); + break; + } +} + +void FreeBallGfx(u8 ballId) +{ + FreeSpriteTilesByTag(gBallSpriteSheets[ballId].tag); + FreeSpritePaletteByTag(gBallSpritePalettes[ballId].tag); +} + +static u16 GetBankPokeballItemId(u8 bank) +{ + if (GetBankSide(bank) == SIDE_PLAYER) + return GetMonData(&gPlayerParty[gBattlePartyID[bank]], MON_DATA_POKEBALL); + else + return GetMonData(&gEnemyParty[gBattlePartyID[bank]], MON_DATA_POKEBALL); +} |