diff options
Diffstat (limited to 'src/pokeblock_feed.c')
-rw-r--r-- | src/pokeblock_feed.c | 1108 |
1 files changed, 1108 insertions, 0 deletions
diff --git a/src/pokeblock_feed.c b/src/pokeblock_feed.c new file mode 100644 index 000000000..b26da118c --- /dev/null +++ b/src/pokeblock_feed.c @@ -0,0 +1,1108 @@ +#include "global.h" +#include "pokeblock.h" +#include "sprite.h" +#include "task.h" +#include "palette.h" +#include "menu.h" +#include "malloc.h" +#include "pokemon.h" +#include "blend_palette.h" +#include "main.h" +#include "menu_helpers.h" +#include "bg.h" +#include "gpu_regs.h" +#include "data2.h" +#include "decompress.h" +#include "event_data.h" +#include "strings.h" +#include "string_util.h" +#include "new_menu_helpers.h" +#include "party_menu.h" +#include "m4a.h" +#include "sound.h" +#include "trig.h" +#include "graphics.h" +#include "battle.h" // to get rid of once gMonSpritesGfxPtr is put elsewhere + +struct PokeblockFeedStruct +{ + struct Sprite *monSpritePtr; + struct Sprite savedMonSprite; + u8 tilemapBuffer[0x808]; + s16 field_850[0x200]; + s16 field_C50[0x200]; + u8 field_1050; + u8 animId; + u8 field_1052; + bool8 noMonFlip; + u16 species; + u16 field_1056; + u16 field_1058; + u8 nature; + u8 monSpriteId_; + u8 field_105C; + u8 monSpriteId; + u8 pokeblockCaseSpriteId; + u8 pokeblockSpriteId; + s16 field_1060[15]; + s16 loadGfxState; + u8 unused; +}; + +extern u16 gSpecialVar_ItemId; +extern struct MusicPlayerInfo gMPlayInfo_BGM; +extern struct SpriteTemplate gUnknown_0202499C; + +extern const u8 gBattleTerrainPalette_Frontier[]; +extern const u8 gBattleTerrainTiles_Building[]; +extern const u8 gUnknown_08D9BA44[]; +extern const struct CompressedSpriteSheet gMonFrontPicTable[]; +extern const u16 gUnknown_0860F074[]; + +extern bool8 sub_81221EC(void); +extern void sub_806A068(u16, u8); +extern void sub_809882C(u8, u16, u8); + +// this file's functions +static void HandleInitBackgrounds(void); +static void HandleInitWindows(void); +static void LaunchPokeblockFeedTask(void); +static void SetPokeblockSpritePal(u8 pokeblockCaseId); +static void sub_817A5CC(void); +static void sub_8148108(u8 spriteId, bool8 a1); +static void DoPokeblockCaseThrowEffect(u8 spriteId, bool8 arg1); +static void PrepareMonToMoveToPokeblock(u8 spriteId); +static void Task_HandleMonAtePokeblock(u8 taskId); +static void Task_PaletteFadeToReturn(u8 taskId); +static void sub_817A634(void); +static void sub_817A468(struct Sprite *sprite); +static void sub_817AB68(void); +static void sub_817AA54(void); +static bool8 sub_817A91C(void); +static bool8 FreeMonSpriteOamMatrix(void); +static bool8 sub_817A9E4(void); +static bool8 LoadMonAndSceneGfx(struct Pokemon *mon); +static u8 CreatePokeblockSprite(void); +static u8 CreatePokeblockCaseSpriteForFeeding(void); +static u8 CreateMonSprite(struct Pokemon *mon); +static void SpriteCB_ThrownPokeblock(struct Sprite* sprite); + +// ram variables +EWRAM_DATA static struct PokeblockFeedStruct *sPokeblockFeed = NULL; +EWRAM_DATA static struct CompressedSpritePalette sPokeblockSpritePal = {0}; + +// const rom data +static const u8 sNatureToMonPokeblockAnim[][2] = +{ + { 0, 0 }, // HARDY + { 3, 0 }, // LONELY + { 4, 1 }, // BRAVE + { 5, 0 }, // ADAMANT + { 10, 0 }, // NAUGHTY + { 13, 0 }, // BOLD + { 15, 0 }, // DOCILE + { 16, 2 }, // RELAXED + { 18, 0 }, // IMPISH + { 19, 0 }, // LAX + { 20, 0 }, // TIMID + { 25, 0 }, // HASTY + { 27, 3 }, // SERIOUS + { 28, 0 }, // JOLLY + { 29, 0 }, // NAIVE + { 33, 4 }, // MODEST + { 36, 0 }, // MILD + { 37, 0 }, // QUIET + { 39, 0 }, // BASHFUL + { 42, 0 }, // RASH + { 45, 0 }, // CALM + { 46, 5 }, // GENTLE + { 47, 6 }, // SASSY + { 48, 0 }, // CAREFUL + { 53, 0 }, // QUIRKY +}; + +static const s16 sMonPokeblockAnims[][10] = +{ + // HARDY + { 0, 4, 0, 8, 24, 0, 0, 0, 12, 0}, + { 0, 4, 0, 16, 24, 0, 0, 0, 12, 0}, + { 0, 4, 0, 32, 32, 0, 0, 0, 16, 1}, + + // LONELY + { 0, 3, 6, 0, 48, 0, 0, 0, 24, 1}, + + // BRAVE + { 64, 16, -24, 0, 32, 0, 0, 0, 0, 1}, + + // ADAMANT + { 0, 4, 8, 0, 16, 0, -8, 0, 0, 0}, + { 0, 0, 0, 0, 16, 0, 0, 0, 0, 0}, + { 0, 4, 8, 0, 16, 0, -8, 0, 0, 0}, + { 0, 0, 0, 0, 16, 0, 0, 0, 0, 0}, + { 0, 4, -16, 0, 4, 0, 16, 0, 0, 1}, + + // NAUGHTY + { 0, 3, 6, 0, 12, 0, 0, 0, 6, 0}, + { 0, 3, -6, 0, 12, 0, 0, 0, 6, 0}, + { 0, 16, 16, 0, 45, 1, 0, 0, 0, 1}, + + // BOLD + { 0, 16, 0, 24, 32, 0, 0, 0, 16, 0}, + { 0, 16, 0, 23, 32, 0, 0, 0, 16, 1}, + + // DOCILE + { 0, 0, 0, 0, 80, 0, 0, 0, 0, 1}, + + // RELAXED + { 0, 2, 8, 0, 32, 0, 0, 0, 0, 0}, + { 0, 2, -8, 0, 32, 0, 0, 0, 0, 1}, + + // IMPISH + { 0, 32, 2, 1, 48, 1, 0, 0, 24, 1}, + + // LAX + { 0, 2, 16, 16, 128, 0, 0, 0, 0, 1}, + + // TIMID + { 0, 2, -8, 0, 48, 0, -24, 0, 0, 0}, + { 0, 0, 0, 0, 8, 0, 0, 0, 0, 0}, + { 64, 32, 2, 0, 36, 0, 0, 0, 0, 0}, + { 0, 0, 0, 0, 8, 0, 0, 0, 0, 0}, + { 0, 2, 8, 0, 48, 0, 24, 0, 0, 1}, + + // HASTY + { 64, 24, 16, 0, 32, 0, 0, 0, 0, 0}, + { 0, 28, 2, 1, 32, 1, 0, 0, 16, 1}, + + // SERIOUS + { 0, 0, 0, 0, 32, 0, 0, 0, 0, 1}, + + // JOLLY + { 64, 16, -16, 2, 48, 0, 0, 0, 32, 1}, + + // NAIVE + { 0, 12, -8, 4, 24, 0, 8, 0, 12, 0}, + { 0, 12, 8, 8, 24, 0, -16, 0, 12, 0}, + { 0, 12, -8, 16, 24, 0, 16, 0, 12, 0}, + { 0, 12, 8, 28, 24, 0, -8, 0, 12, 1}, + + // MODEST + { 0, 0, 0, 0, 8, 0, 0, 0, 0, 0}, + { 64, 16, -4, 0, 32, 0, 0, 0, 0, 0}, + { 0, 0, 0, 0, 8, 0, 0, 0, 0, 1}, + + // MILD + { 128, 4, 0, 8, 64, 0, 0, 0, 0, 1}, + + // QUIET + { 0, 2, 16, 0, 48, 0, 0, 0, 0, 0}, + { 128, 2, 16, 0, 48, 0, 0, 0, 0, 1}, + + // BASHFUL + { 0, 2, -4, 0, 48, 0, -48, 0, 0, 0}, + { 0, 0, 0, 0, 80, 0, 0, 0, 0, 0}, + { 0, 2, 8, 0, 24, 0, 48, 0, 0, 1}, + + // RASH + { 64, 4, 64, 58, 52, 0, -88, 0, 0, 0}, + { 0, 0, 0, 0, 80, 0, 0, 0, 0, 0}, + { 0, 24, 80, 0, 32, 0, 88, 0, 0, 1}, + + // CALM + { 0, 2, 16, 4, 64, 0, 0, 0, 0, 1}, + + // GENTLE + { 0, 0, 0, 0, 32, 0, 0, 0, 0, 1}, + + // SASSY + { 0, 0, 0, 0, 42, 0, 0, 0, 0, 1}, + + // CAREFUL + { 0, 4, 0, 8, 24, 0, 0, 0, 12, 0}, + { 0, 0, 0, 0, 12, 0, 0, 0, 0, 0}, + { 0, 4, 0, 12, 24, 0, 0, 0, 12, 0}, + { 0, 0, 0, 0, 12, 0, 0, 0, 0, 0}, + { 0, 4, 0, 4, 24, 0, 0, 0, 12, 1}, + + // QUIRKY + { 0, 4, 16, 12, 64, 0, 0, 0, 0, 0}, + { 0, -4, 16, 12, 64, 0, 0, 0, 0, 1}, +}; + +static const union AffineAnimCmd sSpriteAffineAnim_8411E90[] = +{ + AFFINEANIMCMD_FRAME(-0x100, 0x100, 0, 0), + AFFINEANIMCMD_END +}; + +static const union AffineAnimCmd sSpriteAffineAnim_8411EA0[] = +{ + AFFINEANIMCMD_FRAME(0, 0, 12, 1), + AFFINEANIMCMD_FRAME(0, 0, 0, 30), + AFFINEANIMCMD_FRAME(0, 0, -12, 1), + AFFINEANIMCMD_END +}; + +static const union AffineAnimCmd sSpriteAffineAnim_8411EC0[] = +{ + AFFINEANIMCMD_FRAME(-0x100, 0x100, 0, 0), + AFFINEANIMCMD_FRAME(0, 0, 12, 1), + AFFINEANIMCMD_FRAME(0, 0, 0, 28), + AFFINEANIMCMD_FRAME(0, 0, -4, 3), + AFFINEANIMCMD_END +}; + +static const union AffineAnimCmd sSpriteAffineAnim_8411EE8[] = +{ + AFFINEANIMCMD_FRAME(0x0, 0x0, 1, 16), + AFFINEANIMCMD_FRAME(0x0, 0x0, -1, 32), + AFFINEANIMCMD_FRAME(0x0, 0x0, 1, 16), + AFFINEANIMCMD_END +}; + +static const union AffineAnimCmd sSpriteAffineAnim_8411F08[] = +{ + AFFINEANIMCMD_FRAME(-0x100, 0x100, 0, 0), + AFFINEANIMCMD_FRAME(0x0, 0x0, 1, 16), + AFFINEANIMCMD_FRAME(0x0, 0x0, -1, 32), + AFFINEANIMCMD_FRAME(0x0, 0x0, 1, 16), + AFFINEANIMCMD_END +}; + +static const union AffineAnimCmd sSpriteAffineAnim_8411F30[] = +{ + AFFINEANIMCMD_FRAME(0x0, 0x0, -1, 8), + AFFINEANIMCMD_FRAME(0x0, 0x0, 0, 16), + AFFINEANIMCMD_FRAME(0x0, 0x0, 1, 8), + AFFINEANIMCMD_END +}; + +static const union AffineAnimCmd sSpriteAffineAnim_8411F50[] = +{ + AFFINEANIMCMD_FRAME(-0x100, 0x100, 0, 0), + AFFINEANIMCMD_FRAME(0x0, 0x0, -1, 8), + AFFINEANIMCMD_FRAME(0x0, 0x0, 0, 16), + AFFINEANIMCMD_FRAME(0x0, 0x0, 1, 8), + AFFINEANIMCMD_END +}; + +static const union AffineAnimCmd sSpriteAffineAnim_8411F78[] = +{ + AFFINEANIMCMD_FRAME(0x0, 0x0, -1, 8), + AFFINEANIMCMD_FRAME(0x0, 0x0, 0, 32), + AFFINEANIMCMD_FRAME(0x0, 0x0, 1, 8), + AFFINEANIMCMD_END +}; + +static const union AffineAnimCmd sSpriteAffineAnim_8411F98[] = +{ + AFFINEANIMCMD_FRAME(-0x100, 0x100, 0, 0), + AFFINEANIMCMD_FRAME(0x0, 0x0, -1, 8), + AFFINEANIMCMD_FRAME(0x0, 0x0, 0, 32), + AFFINEANIMCMD_FRAME(0x0, 0x0, 1, 8), + AFFINEANIMCMD_END +}; + +static const union AffineAnimCmd sSpriteAffineAnim_8411FC0[] = +{ + AFFINEANIMCMD_FRAME(0x0, 0x0, -1, 4), + AFFINEANIMCMD_FRAME(0x0, 0x0, 0, 24), + AFFINEANIMCMD_FRAME(0x0, 0x0, 1, 4), + AFFINEANIMCMD_END +}; + +static const union AffineAnimCmd sSpriteAffineAnim_8411FE0[] = +{ + AFFINEANIMCMD_FRAME(-0x100, 0x100, 0, 0), + AFFINEANIMCMD_FRAME(0x0, 0x0, -1, 4), + AFFINEANIMCMD_FRAME(0x0, 0x0, 0, 24), + AFFINEANIMCMD_FRAME(0x0, 0x0, 1, 4), + AFFINEANIMCMD_END +}; + +static const union AffineAnimCmd sSpriteAffineAnim_8412008[] = +{ + AFFINEANIMCMD_FRAME(0x0, 0x0, 1, 24), + AFFINEANIMCMD_FRAME(0x0, 0x0, 0, 16), + AFFINEANIMCMD_FRAME(0x0, 0x0, -12, 2), + AFFINEANIMCMD_END +}; + +static const union AffineAnimCmd sSpriteAffineAnim_8412028[] = +{ + AFFINEANIMCMD_FRAME(-0x100, 0x100, 0, 0), + AFFINEANIMCMD_FRAME(0x0, 0x0, 1, 24), + AFFINEANIMCMD_FRAME(0x0, 0x0, 0, 16), + AFFINEANIMCMD_FRAME(0x0, 0x0, -12, 2), + AFFINEANIMCMD_END +}; + +static const union AffineAnimCmd *const sSpriteAffineAnimTable_85F04FC[] = +{ + sSpriteAffineAnim_8411E90, + sSpriteAffineAnim_8411EA0, + sSpriteAffineAnim_8411EE8, + sSpriteAffineAnim_8411F30, + sSpriteAffineAnim_8411F78, + sSpriteAffineAnim_8411FC0, + sSpriteAffineAnim_8412008, + sSpriteAffineAnim_8411E90, + sSpriteAffineAnim_8411E90, + sSpriteAffineAnim_8411E90, + sSpriteAffineAnim_8411E90, + sSpriteAffineAnim_8411EC0, + sSpriteAffineAnim_8411F08, + sSpriteAffineAnim_8411F50, + sSpriteAffineAnim_8411F98, + sSpriteAffineAnim_8411FE0, + sSpriteAffineAnim_8412028, + sSpriteAffineAnim_8411E90, + sSpriteAffineAnim_8411E90, + sSpriteAffineAnim_8411E90, + sSpriteAffineAnim_8411E90, +}; + +static const struct BgTemplate sBackgroundTemplates[] = +{ + { + .bg = 0, + .charBaseIndex = 0, + .mapBaseIndex = 31, + .screenSize = 0, + .paletteMode = 0, + .priority = 0, + .baseTile = 0 + }, + { + .bg = 1, + .charBaseIndex = 2, + .mapBaseIndex = 30, + .screenSize = 0, + .paletteMode = 0, + .priority = 3, + .baseTile = 0 + } +}; + +static const struct WindowTemplate sWindowTemplates[] = +{ + {0, 1, 0xF, 0x1C, 4, 0xF, 0xA}, + DUMMY_WIN_TEMPLATE +}; + +static const u8* const sPokeblocksPals[] = +{ + gPokeblockRed_Pal, + gPokeblockBlue_Pal, + gPokeblockPink_Pal, + gPokeblockGreen_Pal, + gPokeblockYellow_Pal, + gPokeblockPurple_Pal, + gPokeblockIndigo_Pal, + gPokeblockBrown_Pal, + gPokeblockLiteBlue_Pal, + gPokeblockOlive_Pal, + gPokeblockGray_Pal, + gPokeblockBlack_Pal, + gPokeblockWhite_Pal, + gPokeblockGold_Pal +}; + +static const union AffineAnimCmd sSpriteAffineAnim_84120DC[] = +{ + AFFINEANIMCMD_FRAME(-0x100, 0x100, 0, 0), + AFFINEANIMCMD_END +}; + +static const union AffineAnimCmd *const sSpriteAffineAnimTable_MonNoFlip[] = +{ + sSpriteAffineAnim_84120DC +}; + +static const union AffineAnimCmd sSpriteAffineAnim_84120F0[] = +{ + AFFINEANIMCMD_FRAME(-0x100, 0x100, 0, 0), + AFFINEANIMCMD_FRAME(0x0, 0x0, -8, 1), + AFFINEANIMCMD_FRAME(0x0, 0x0, -8, 1), + AFFINEANIMCMD_FRAME(0x0, 0x0, -8, 1), + AFFINEANIMCMD_FRAME(0x0, 0x0, -8, 1), + AFFINEANIMCMD_FRAME(0x0, 0x0, 0, 8), + AFFINEANIMCMD_FRAME(0x0, 0x0, 16, 1), + AFFINEANIMCMD_FRAME(0x0, 0x0, 16, 1), + AFFINEANIMCMD_FRAME(0x0, 0x0, 16, 1), + AFFINEANIMCMD_FRAME(-0x100, 0x100, 0, 0), + AFFINEANIMCMD_END +}; + +static const union AffineAnimCmd sSpriteAffineAnim_8412148[] = +{ + AFFINEANIMCMD_FRAME(-0x100, 0x100, 0, 0), + AFFINEANIMCMD_FRAME(0x0, 0x0, 8, 1), + AFFINEANIMCMD_FRAME(0x0, 0x0, 8, 1), + AFFINEANIMCMD_FRAME(0x0, 0x0, 8, 1), + AFFINEANIMCMD_FRAME(0x0, 0x0, 8, 1), + AFFINEANIMCMD_FRAME(0x0, 0x0, 0, 8), + AFFINEANIMCMD_FRAME(0x0, 0x0, -16, 1), + AFFINEANIMCMD_FRAME(0x0, 0x0, -16, 1), + AFFINEANIMCMD_FRAME(0x0, 0x0, -16, 1), + AFFINEANIMCMD_FRAME(-0x100, 0x100, 0, 0), + AFFINEANIMCMD_END +}; + +static const union AffineAnimCmd *const sSpriteAffineAnimTable_85F0664[] = +{ + sSpriteAffineAnim_84120DC +}; + +static const union AffineAnimCmd *const sSpriteAffineAnimTable_85F0668[] = +{ + sSpriteAffineAnim_84120F0 +}; + +static const union AffineAnimCmd *const sSpriteAffineAnimTable_85F066C[] = +{ + sSpriteAffineAnim_8412148 +}; + +static const struct OamData sThrownPokeblockOamData = +{ + .y = 0, + .affineMode = 3, + .objMode = 0, + .mosaic = 0, + .bpp = 0, + .shape = 0, + .x = 0, + .matrixNum = 0, + .size = 0, + .tileNum = 0, + .priority = 1, + .paletteNum = 0, + .affineParam = 0, +}; + +static const union AnimCmd sThrownPokeblockSpriteAnim[] = +{ + ANIMCMD_FRAME(0, 0), + ANIMCMD_END +}; + +static const union AnimCmd *const sThrownPokeblockAnimTable[] = +{ + sThrownPokeblockSpriteAnim, +}; + +static const union AffineAnimCmd sSpriteAffineAnim_84121C0[] = +{ + AFFINEANIMCMD_FRAME(0x100, 0x100, 0, 0), + AFFINEANIMCMD_FRAME(-8, -8, 0, 1), + AFFINEANIMCMD_JUMP(1) +}; + +static const union AffineAnimCmd *const sThrownPokeblockAffineAnimTable[] = +{ + sSpriteAffineAnim_84121C0 +}; + +static const struct CompressedSpriteSheet sPokeblock_SpriteSheet = +{ + gPokeblock_Gfx, 0x20, GFX_TAG_POKEBLOCK +}; + +static const struct SpriteTemplate sThrownPokeblockSpriteTemplate = +{ + .tileTag = GFX_TAG_POKEBLOCK, + .paletteTag = GFX_TAG_POKEBLOCK, + .oam = &sThrownPokeblockOamData, + .anims = sThrownPokeblockAnimTable, + .images = NULL, + .affineAnims = sThrownPokeblockAffineAnimTable, + .callback = SpriteCB_ThrownPokeblock +}; + +// code +static void CB2_PokeblockFeed(void) +{ + RunTasks(); + AnimateSprites(); + BuildOamBuffer(); + do_scheduled_bg_tilemap_copies_to_vram(); + UpdatePaletteFade(); +} + +static void VBlankCB_PokeblockFeed(void) +{ + LoadOam(); + ProcessSpriteCopyRequests(); + TransferPlttBuffer(); +} + +static bool8 TransitionToPokeblockFeedScene(void) +{ + switch (gMain.state) + { + case 0: + sPokeblockFeed = AllocZeroed(sizeof(*sPokeblockFeed)); + SetVBlankHBlankCallbacksToNull(); + clear_scheduled_bg_copies_to_vram(); + gMain.state++; + break; + case 1: + ResetPaletteFade(); + gPaletteFade.bufferTransferDisabled = 1; + gMain.state++; + break; + case 2: + ResetSpriteData(); + gMain.state++; + break; + case 3: + FreeAllSpritePalettes(); + gMain.state++; + break; + case 4: + AllocateMonSpritesGfx(); + gMain.state++; + break; + case 5: + HandleInitBackgrounds(); + gMain.state++; + break; + case 6: + HandleInitWindows(); + gMain.state++; + break; + case 7: + if (LoadMonAndSceneGfx(&gPlayerParty[gPokeblockMonId])) + { + gMain.state++; + } + break; + case 8: + sPokeblockFeed->pokeblockCaseSpriteId = CreatePokeblockCaseSpriteForFeeding(); + gMain.state++; + break; + case 9: + sPokeblockFeed->monSpriteId = CreateMonSprite(&gPlayerParty[gPokeblockMonId]); + gMain.state++; + break; + case 10: + SetWindowBorderStyle(0, 1, 1, 14); + gMain.state++; + break; + case 11: + LaunchPokeblockFeedTask(); + gMain.state++; + break; + case 12: + BlendPalettes(-1, 0x10, 0); + gMain.state++; + break; + case 13: + BeginNormalPaletteFade(-1, 0, 0x10, 0, 0); + gPaletteFade.bufferTransferDisabled = 0; + gMain.state++; + break; + default: + SetVBlankCallback(VBlankCB_PokeblockFeed); + SetMainCallback2(CB2_PokeblockFeed); + return TRUE; + } + return FALSE; +} + +void CB2_PreparePokeblockFeedScene(void) +{ + while (1) + { + if (sub_81221EC() == TRUE) + break; + if (TransitionToPokeblockFeedScene() == TRUE) + break; + if (sub_81221AC() == TRUE) + break; + } +} + +static void HandleInitBackgrounds(void) +{ + ResetVramOamAndBgCntRegs(); + + ResetBgsAndClearDma3BusyFlags(0); + InitBgsFromTemplates(0, sBackgroundTemplates, ARRAY_COUNT(sBackgroundTemplates)); + SetBgTilemapBuffer(1, sPokeblockFeed->tilemapBuffer); + ResetAllBgsCoordinates(); + schedule_bg_copy_tilemap_to_vram(1); + + SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_OBJ_1D_MAP); + + ShowBg(0); + ShowBg(1); + + SetGpuReg(REG_OFFSET_BLDCNT, 0); +} + +static bool8 LoadMonAndSceneGfx(struct Pokemon *mon) +{ + u16 species; + u32 personality, trainerId; + const struct CompressedSpritePalette *palette; + + switch (sPokeblockFeed->loadGfxState) + { + case 0: + species = GetMonData(mon, MON_DATA_SPECIES2); + personality = GetMonData(mon, MON_DATA_PERSONALITY); + HandleLoadSpecialPokePic_2(&gMonFrontPicTable[species], gMonSpritesGfxPtr->sprites[1], species, personality); + sPokeblockFeed->loadGfxState++; + break; + case 1: + species = GetMonData(mon, MON_DATA_SPECIES2); + personality = GetMonData(mon, MON_DATA_PERSONALITY); + trainerId = GetMonData(mon, MON_DATA_OT_ID); + palette = GetMonSpritePalStructFromOtIdPersonality(species, trainerId, personality); + + LoadCompressedObjectPalette(palette); + sub_806A068(palette->tag, 1); + sPokeblockFeed->loadGfxState++; + break; + case 2: + LoadCompressedObjectPic(&gPokeblockCase_SpriteSheet); + sPokeblockFeed->loadGfxState++; + break; + case 3: + LoadCompressedObjectPalette(&gPokeblockCase_SpritePal); + sPokeblockFeed->loadGfxState++; + break; + case 4: + LoadCompressedObjectPic(&sPokeblock_SpriteSheet); + sPokeblockFeed->loadGfxState++; + break; + case 5: + SetPokeblockSpritePal(gSpecialVar_ItemId); + LoadCompressedObjectPalette(&sPokeblockSpritePal); + sPokeblockFeed->loadGfxState++; + break; + case 6: + reset_temp_tile_data_buffers(); + decompress_and_copy_tile_data_to_vram(1, gBattleTerrainTiles_Building, 0, 0, 0); + sPokeblockFeed->loadGfxState++; + break; + case 7: + if (free_temp_tile_data_buffers_if_possible() != TRUE) + { + LZDecompressWram(gUnknown_08D9BA44, sPokeblockFeed->tilemapBuffer); + sPokeblockFeed->loadGfxState++; + } + break; + case 8: + LoadCompressedPalette(gBattleTerrainPalette_Frontier, 0x20, 0x60); + sPokeblockFeed->loadGfxState = 0; + return TRUE; + } + + return FALSE; +} + +static void HandleInitWindows(void) +{ + InitWindows(sWindowTemplates); + DeactivateAllTextPrinters(); + sub_809882C(0, 1, 0xE0); + LoadPalette(gUnknown_0860F074, 0xF0, 0x20); + FillWindowPixelBuffer(0, 0); + PutWindowTilemap(0); + schedule_bg_copy_tilemap_to_vram(0); +} + +static void SetPokeblockSpritePal(u8 pokeblockCaseId) +{ + u8 colorId = GetPokeblockData(&gSaveBlock1Ptr->pokeblocks[pokeblockCaseId], PBLOCK_COLOR); + sPokeblockSpritePal.data = sPokeblocksPals[colorId - 1]; + sPokeblockSpritePal.tag = GFX_TAG_POKEBLOCK; +} + +// defines for task data fields + +#define tFrames data[0] +#define tData1 data[1] + +static void Task_HandlePokeblockFeed(u8 taskId) +{ + if (!gPaletteFade.active) + { + switch (gTasks[taskId].tFrames) + { + case 0: + sPokeblockFeed->field_1050 = 0; + sPokeblockFeed->field_1058 = 0; + sub_817A5CC(); + break; + case 255: + DoPokeblockCaseThrowEffect(sPokeblockFeed->pokeblockCaseSpriteId, gTasks[taskId].tData1); + break; + case 269: + sPokeblockFeed->pokeblockSpriteId = CreatePokeblockSprite(); + break; + case 281: + PrepareMonToMoveToPokeblock(sPokeblockFeed->monSpriteId); + break; + case 297: + gTasks[taskId].func = Task_HandleMonAtePokeblock; + return; + } + + if (sPokeblockFeed->field_1058 < sPokeblockFeed->field_1056) + sub_817A634(); + else if (sPokeblockFeed->field_1058 == sPokeblockFeed->field_1056) + gTasks[taskId].tFrames = 254; + + sPokeblockFeed->field_1058++; + gTasks[taskId].tFrames++; + } +} + +static void LaunchPokeblockFeedTask(void) +{ + u8 taskId = CreateTask(Task_HandlePokeblockFeed, 0); + gTasks[taskId].tFrames = 0; + gTasks[taskId].tData1 = 1; +} + +static void Task_WaitForAtePokeblockText(u8 taskId) +{ + if (RunTextPrintersRetIsActive(0) != TRUE) + gTasks[taskId].func = Task_PaletteFadeToReturn; +} + +static void Task_HandleMonAtePokeblock(u8 taskId) +{ + struct Pokemon *mon = &gPlayerParty[gPokeblockMonId]; + struct Pokeblock *pokeblock = &gSaveBlock1Ptr->pokeblocks[gSpecialVar_ItemId]; + + gPokeblockGain = PokeblockGetGain(GetNature(mon), pokeblock); + GetMonNickname(mon, gStringVar1); + PokeblockCopyName(pokeblock, gStringVar2); + + if (gPokeblockGain == 0) + StringExpandPlaceholders(gStringVar4, gText_Var1AteTheVar2); + else if (gPokeblockGain > 0) + StringExpandPlaceholders(gStringVar4, gText_Var1HappilyAteVar2); + else + StringExpandPlaceholders(gStringVar4, gText_Var1DisdainfullyAteVar2); + + gTextFlags.flag_0 = 1; + AddTextPrinterParametrized(0, 1, gStringVar4, GetPlayerTextSpeed(), NULL, 2, 1, 3); + gTasks[taskId].func = Task_WaitForAtePokeblockText; +} + +static void Task_ReturnAfterPaletteFade(u8 taskId) +{ + if (!gPaletteFade.active) + { + ResetSpriteData(); + FreeAllSpritePalettes(); + m4aMPlayVolumeControl(&gMPlayInfo_BGM, -1, 0x100); + SetMainCallback2(gMain.savedCallback); + DestroyTask(taskId); + FreeAllWindowBuffers(); + Free(sPokeblockFeed); + FreeMonSpritesGfx(); + } +} + +static void Task_PaletteFadeToReturn(u8 taskId) +{ + BeginNormalPaletteFade(-1, 0, 0, 0x10, 0); + gTasks[taskId].func = Task_ReturnAfterPaletteFade; +} + +#undef tFrames +#undef tData1 + +// defines for mon sprite data fields + +#define tDelta data[0] +#define tDeltaMod data[1] +#define tSpecies data[2] + +static u8 CreateMonSprite(struct Pokemon* mon) +{ + u16 species = GetMonData(mon, MON_DATA_SPECIES2); + u8 spriteId = CreateSprite(&gUnknown_0202499C, 48, 80, 2); + + sPokeblockFeed->species = species; + sPokeblockFeed->monSpriteId_ = spriteId; + sPokeblockFeed->nature = GetNature(mon); + gSprites[spriteId].tSpecies = species; + gSprites[spriteId].callback = SpriteCallbackDummy; + + sPokeblockFeed->noMonFlip = TRUE; + if (!IsPokeSpriteNotFlipped(species)) + { + gSprites[spriteId].affineAnims = sSpriteAffineAnimTable_MonNoFlip; + gSprites[spriteId].oam.affineMode = 3; + CalcCenterToCornerVec(&gSprites[spriteId], gSprites[spriteId].oam.shape, gSprites[spriteId].oam.size, gSprites[spriteId].oam.affineMode); + sPokeblockFeed->noMonFlip = FALSE; + } + + return spriteId; +} + +static void PrepareMonToMoveToPokeblock(u8 spriteId) +{ + gSprites[spriteId].pos1.x = 48; + gSprites[spriteId].pos1.y = 80; + gSprites[spriteId].tDelta = -8; + gSprites[spriteId].tDeltaMod = 1; + gSprites[spriteId].callback = sub_817A468; +} + +static void sub_817A468(struct Sprite* sprite) +{ + sprite->pos1.x += 4; + sprite->pos1.y += sprite->tDelta; + sprite->tDelta += sprite->tDeltaMod; + + if (sprite->tDelta == 0) + PlayCry1(sprite->tSpecies, 0); + if (sprite->tDelta == 9) + sprite->callback = SpriteCallbackDummy; +} + +#undef tDelta +#undef tDeltaMod +#undef tSpecies + +static u8 CreatePokeblockCaseSpriteForFeeding(void) +{ + u8 spriteId = CreatePokeblockCaseSprite(188, 100, 2); + gSprites[spriteId].oam.affineMode = 1; + gSprites[spriteId].affineAnims = sSpriteAffineAnimTable_85F0664; + gSprites[spriteId].callback = SpriteCallbackDummy; + InitSpriteAffineAnim(&gSprites[spriteId]); + return spriteId; +} + +static void DoPokeblockCaseThrowEffect(u8 spriteId, bool8 a1) +{ + FreeOamMatrix(gSprites[spriteId].oam.matrixNum); + gSprites[spriteId].oam.affineMode = 3; + + if (!a1) + gSprites[spriteId].affineAnims = sSpriteAffineAnimTable_85F0668; + else + gSprites[spriteId].affineAnims = sSpriteAffineAnimTable_85F066C; + + InitSpriteAffineAnim(&gSprites[spriteId]); +} + +// defines for the pokeblock sprite data fields +#define tDelta data[0] +#define tDeltaMod data[1] + +static u8 CreatePokeblockSprite(void) +{ + u8 spriteId = CreateSprite(&sThrownPokeblockSpriteTemplate, 174, 84, 1); + gSprites[spriteId].tDelta = -12; + gSprites[spriteId].tDeltaMod = 1; + return spriteId; +} + +static void SpriteCB_ThrownPokeblock(struct Sprite* sprite) +{ + sprite->pos1.x -= 4; + sprite->pos1.y += sprite->tDelta; + sprite->tDelta += sprite->tDeltaMod; + if (sprite->tDelta == 10) + DestroySprite(sprite); +} + +#undef tDelta +#undef tDeltaMod + +static void sub_817A5CC(void) +{ + u8 animId, i; + struct PokeblockFeedStruct *pokeblockFeed; + + pokeblockFeed = sPokeblockFeed; + pokeblockFeed->field_1056 = 1; + animId = sNatureToMonPokeblockAnim[pokeblockFeed->nature][0]; + for (i = 0; i < 8; i++, animId++) + { + pokeblockFeed->field_1056 += sMonPokeblockAnims[animId][4]; + if (sMonPokeblockAnims[animId][9] == 1) + break; + } +} + +static void sub_817A634(void) +{ + struct PokeblockFeedStruct *pokeblockFeed = sPokeblockFeed; + + switch (pokeblockFeed->field_1050) + { + case 0: + pokeblockFeed->animId = sNatureToMonPokeblockAnim[pokeblockFeed->nature][0]; + pokeblockFeed->monSpritePtr = &gSprites[pokeblockFeed->monSpriteId_]; + pokeblockFeed->savedMonSprite = *pokeblockFeed->monSpritePtr; + pokeblockFeed->field_1050 = 10; + break; + case 1 ... 9: + break; + case 10: + sub_817A91C(); + if (sNatureToMonPokeblockAnim[pokeblockFeed->nature][1] != 0) + { + pokeblockFeed->monSpritePtr->oam.affineMode = 3; + pokeblockFeed->monSpritePtr->oam.matrixNum = 0; + pokeblockFeed->monSpritePtr->affineAnims = sSpriteAffineAnimTable_85F04FC; + InitSpriteAffineAnim(pokeblockFeed->monSpritePtr); + } + pokeblockFeed->field_1050 = 50; + case 50: + if (sNatureToMonPokeblockAnim[pokeblockFeed->nature][1] != 0) + { + if (!pokeblockFeed->noMonFlip) // double negation, so mon's sprite is flipped + StartSpriteAffineAnim(pokeblockFeed->monSpritePtr, sNatureToMonPokeblockAnim[pokeblockFeed->nature][1] + 10); + else + StartSpriteAffineAnim(pokeblockFeed->monSpritePtr, sNatureToMonPokeblockAnim[pokeblockFeed->nature][1]); + } + pokeblockFeed->field_1050 = 60; + break; + case 60: + if (sub_817A9E4() == TRUE) + { + if (pokeblockFeed->field_1060[9] == 0) + { + pokeblockFeed->animId++; + sub_817A91C(); + pokeblockFeed->field_1050 = 60; + } + else + { + FreeOamMatrix(pokeblockFeed->monSpritePtr->oam.matrixNum); + pokeblockFeed->field_1050 = 70; + } + } + break; + case 70: + FreeMonSpriteOamMatrix(); + pokeblockFeed->animId = 0; + pokeblockFeed->field_1050 = 0; + break; + case 71 ... 90: + break; + } +} + +static bool8 sub_817A91C(void) +{ + struct PokeblockFeedStruct *pokeblockFeed = sPokeblockFeed; + u8 i; + + for (i = 0; i < 10; i++) + pokeblockFeed->field_1060[i] = sMonPokeblockAnims[pokeblockFeed->animId][i]; + + if (pokeblockFeed->field_1060[4] == 0) + { + return TRUE; + } + else + { + pokeblockFeed->field_1060[10] = Sin(pokeblockFeed->field_1060[0], pokeblockFeed->field_1060[2]); + pokeblockFeed->field_1060[11] = Cos(pokeblockFeed->field_1060[0], pokeblockFeed->field_1060[3]); + pokeblockFeed->field_1060[12] = pokeblockFeed->field_1060[4]; + pokeblockFeed->field_1060[13] = pokeblockFeed->monSpritePtr->pos2.x; + pokeblockFeed->field_1060[14] = pokeblockFeed->monSpritePtr->pos2.y; + sub_817AB68(); + pokeblockFeed->field_1060[4] = pokeblockFeed->field_1060[12]; + sub_817AA54(); + pokeblockFeed->field_1060[4] = pokeblockFeed->field_1060[12]; + return FALSE; + } +} + +static bool8 sub_817A9E4(void) +{ + u16 var = sPokeblockFeed->field_1060[12] - sPokeblockFeed->field_1060[4]; + + sPokeblockFeed->monSpritePtr->pos2.x = sPokeblockFeed->field_850[var]; + sPokeblockFeed->monSpritePtr->pos2.y = sPokeblockFeed->field_C50[var]; + + if (--sPokeblockFeed->field_1060[4] == 0) + return TRUE; + else + return FALSE; +} + +static bool8 FreeMonSpriteOamMatrix(void) +{ + FreeSpriteOamMatrix(sPokeblockFeed->monSpritePtr); + return FALSE; +} + +static void sub_817AA54(void) +{ + struct PokeblockFeedStruct *pokeblockFeed = sPokeblockFeed; + u16 i; + u16 r8 = pokeblockFeed->field_1060[8]; + u16 r7 = pokeblockFeed->field_1060[12] - r8; + s16 var3 = pokeblockFeed->field_1060[13] + pokeblockFeed->field_1060[6]; + s16 r9 = pokeblockFeed->field_1060[14] + pokeblockFeed->field_1060[7]; + + for (i = 0; i < r7 - 1; i++) + { + s16 r1 = pokeblockFeed->field_850[r8 + i] - (var3); + s16 r4 = pokeblockFeed->field_C50[r8 + i] - r9; + + pokeblockFeed->field_850[r8 + i] -= r1 * (i + 1) / r7; + pokeblockFeed->field_C50[r8 + i] -= r4 * (i + 1) / r7; + } + + pokeblockFeed->field_850[(r8 + r7) - 1] = var3; + pokeblockFeed->field_C50[(r8 + r7) - 1] = r9; +} + +static void sub_817AB68(void) +{ + struct PokeblockFeedStruct *pokeblockFeed = sPokeblockFeed; + bool8 var_24 = FALSE; + s16 r8 = pokeblockFeed->field_1060[13] - pokeblockFeed->field_1060[10]; + s16 r7 = pokeblockFeed->field_1060[14] - pokeblockFeed->field_1060[11]; + + while (1) + { + u16 r5; + u16 r4; + u16 var; + + var = abs(pokeblockFeed->field_1060[5]); + r5 = var + pokeblockFeed->field_1060[3]; + pokeblockFeed->field_1060[3] = r5; + + if (pokeblockFeed->field_1060[2] < 0) + var_24 = TRUE; + + r4 = pokeblockFeed->field_1060[12] - pokeblockFeed->field_1060[4]; + + if (pokeblockFeed->field_1060[4] == 0) + break; + + if (!var_24) + { + pokeblockFeed->field_850[r4] = Sin(pokeblockFeed->field_1060[0], pokeblockFeed->field_1060[2] + r5 / 0x100) + r8; + pokeblockFeed->field_C50[r4] = Cos(pokeblockFeed->field_1060[0], pokeblockFeed->field_1060[3] + r5 / 0x100) + r7; + } + else + { + pokeblockFeed->field_850[r4] = Sin(pokeblockFeed->field_1060[0], pokeblockFeed->field_1060[2] - r5 / 0x100) + r8; + pokeblockFeed->field_C50[r4] = Cos(pokeblockFeed->field_1060[0], pokeblockFeed->field_1060[3] - r5 / 0x100) + r7; + } + + pokeblockFeed->field_1060[0] += pokeblockFeed->field_1060[1]; + pokeblockFeed->field_1060[0] &= 0xFF; + pokeblockFeed->field_1060[4]--; + } +} |