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-rw-r--r--src/pokeblock_feed.c1108
1 files changed, 1108 insertions, 0 deletions
diff --git a/src/pokeblock_feed.c b/src/pokeblock_feed.c
new file mode 100644
index 000000000..b26da118c
--- /dev/null
+++ b/src/pokeblock_feed.c
@@ -0,0 +1,1108 @@
+#include "global.h"
+#include "pokeblock.h"
+#include "sprite.h"
+#include "task.h"
+#include "palette.h"
+#include "menu.h"
+#include "malloc.h"
+#include "pokemon.h"
+#include "blend_palette.h"
+#include "main.h"
+#include "menu_helpers.h"
+#include "bg.h"
+#include "gpu_regs.h"
+#include "data2.h"
+#include "decompress.h"
+#include "event_data.h"
+#include "strings.h"
+#include "string_util.h"
+#include "new_menu_helpers.h"
+#include "party_menu.h"
+#include "m4a.h"
+#include "sound.h"
+#include "trig.h"
+#include "graphics.h"
+#include "battle.h" // to get rid of once gMonSpritesGfxPtr is put elsewhere
+
+struct PokeblockFeedStruct
+{
+ struct Sprite *monSpritePtr;
+ struct Sprite savedMonSprite;
+ u8 tilemapBuffer[0x808];
+ s16 field_850[0x200];
+ s16 field_C50[0x200];
+ u8 field_1050;
+ u8 animId;
+ u8 field_1052;
+ bool8 noMonFlip;
+ u16 species;
+ u16 field_1056;
+ u16 field_1058;
+ u8 nature;
+ u8 monSpriteId_;
+ u8 field_105C;
+ u8 monSpriteId;
+ u8 pokeblockCaseSpriteId;
+ u8 pokeblockSpriteId;
+ s16 field_1060[15];
+ s16 loadGfxState;
+ u8 unused;
+};
+
+extern u16 gSpecialVar_ItemId;
+extern struct MusicPlayerInfo gMPlayInfo_BGM;
+extern struct SpriteTemplate gUnknown_0202499C;
+
+extern const u8 gBattleTerrainPalette_Frontier[];
+extern const u8 gBattleTerrainTiles_Building[];
+extern const u8 gUnknown_08D9BA44[];
+extern const struct CompressedSpriteSheet gMonFrontPicTable[];
+extern const u16 gUnknown_0860F074[];
+
+extern bool8 sub_81221EC(void);
+extern void sub_806A068(u16, u8);
+extern void sub_809882C(u8, u16, u8);
+
+// this file's functions
+static void HandleInitBackgrounds(void);
+static void HandleInitWindows(void);
+static void LaunchPokeblockFeedTask(void);
+static void SetPokeblockSpritePal(u8 pokeblockCaseId);
+static void sub_817A5CC(void);
+static void sub_8148108(u8 spriteId, bool8 a1);
+static void DoPokeblockCaseThrowEffect(u8 spriteId, bool8 arg1);
+static void PrepareMonToMoveToPokeblock(u8 spriteId);
+static void Task_HandleMonAtePokeblock(u8 taskId);
+static void Task_PaletteFadeToReturn(u8 taskId);
+static void sub_817A634(void);
+static void sub_817A468(struct Sprite *sprite);
+static void sub_817AB68(void);
+static void sub_817AA54(void);
+static bool8 sub_817A91C(void);
+static bool8 FreeMonSpriteOamMatrix(void);
+static bool8 sub_817A9E4(void);
+static bool8 LoadMonAndSceneGfx(struct Pokemon *mon);
+static u8 CreatePokeblockSprite(void);
+static u8 CreatePokeblockCaseSpriteForFeeding(void);
+static u8 CreateMonSprite(struct Pokemon *mon);
+static void SpriteCB_ThrownPokeblock(struct Sprite* sprite);
+
+// ram variables
+EWRAM_DATA static struct PokeblockFeedStruct *sPokeblockFeed = NULL;
+EWRAM_DATA static struct CompressedSpritePalette sPokeblockSpritePal = {0};
+
+// const rom data
+static const u8 sNatureToMonPokeblockAnim[][2] =
+{
+ { 0, 0 }, // HARDY
+ { 3, 0 }, // LONELY
+ { 4, 1 }, // BRAVE
+ { 5, 0 }, // ADAMANT
+ { 10, 0 }, // NAUGHTY
+ { 13, 0 }, // BOLD
+ { 15, 0 }, // DOCILE
+ { 16, 2 }, // RELAXED
+ { 18, 0 }, // IMPISH
+ { 19, 0 }, // LAX
+ { 20, 0 }, // TIMID
+ { 25, 0 }, // HASTY
+ { 27, 3 }, // SERIOUS
+ { 28, 0 }, // JOLLY
+ { 29, 0 }, // NAIVE
+ { 33, 4 }, // MODEST
+ { 36, 0 }, // MILD
+ { 37, 0 }, // QUIET
+ { 39, 0 }, // BASHFUL
+ { 42, 0 }, // RASH
+ { 45, 0 }, // CALM
+ { 46, 5 }, // GENTLE
+ { 47, 6 }, // SASSY
+ { 48, 0 }, // CAREFUL
+ { 53, 0 }, // QUIRKY
+};
+
+static const s16 sMonPokeblockAnims[][10] =
+{
+ // HARDY
+ { 0, 4, 0, 8, 24, 0, 0, 0, 12, 0},
+ { 0, 4, 0, 16, 24, 0, 0, 0, 12, 0},
+ { 0, 4, 0, 32, 32, 0, 0, 0, 16, 1},
+
+ // LONELY
+ { 0, 3, 6, 0, 48, 0, 0, 0, 24, 1},
+
+ // BRAVE
+ { 64, 16, -24, 0, 32, 0, 0, 0, 0, 1},
+
+ // ADAMANT
+ { 0, 4, 8, 0, 16, 0, -8, 0, 0, 0},
+ { 0, 0, 0, 0, 16, 0, 0, 0, 0, 0},
+ { 0, 4, 8, 0, 16, 0, -8, 0, 0, 0},
+ { 0, 0, 0, 0, 16, 0, 0, 0, 0, 0},
+ { 0, 4, -16, 0, 4, 0, 16, 0, 0, 1},
+
+ // NAUGHTY
+ { 0, 3, 6, 0, 12, 0, 0, 0, 6, 0},
+ { 0, 3, -6, 0, 12, 0, 0, 0, 6, 0},
+ { 0, 16, 16, 0, 45, 1, 0, 0, 0, 1},
+
+ // BOLD
+ { 0, 16, 0, 24, 32, 0, 0, 0, 16, 0},
+ { 0, 16, 0, 23, 32, 0, 0, 0, 16, 1},
+
+ // DOCILE
+ { 0, 0, 0, 0, 80, 0, 0, 0, 0, 1},
+
+ // RELAXED
+ { 0, 2, 8, 0, 32, 0, 0, 0, 0, 0},
+ { 0, 2, -8, 0, 32, 0, 0, 0, 0, 1},
+
+ // IMPISH
+ { 0, 32, 2, 1, 48, 1, 0, 0, 24, 1},
+
+ // LAX
+ { 0, 2, 16, 16, 128, 0, 0, 0, 0, 1},
+
+ // TIMID
+ { 0, 2, -8, 0, 48, 0, -24, 0, 0, 0},
+ { 0, 0, 0, 0, 8, 0, 0, 0, 0, 0},
+ { 64, 32, 2, 0, 36, 0, 0, 0, 0, 0},
+ { 0, 0, 0, 0, 8, 0, 0, 0, 0, 0},
+ { 0, 2, 8, 0, 48, 0, 24, 0, 0, 1},
+
+ // HASTY
+ { 64, 24, 16, 0, 32, 0, 0, 0, 0, 0},
+ { 0, 28, 2, 1, 32, 1, 0, 0, 16, 1},
+
+ // SERIOUS
+ { 0, 0, 0, 0, 32, 0, 0, 0, 0, 1},
+
+ // JOLLY
+ { 64, 16, -16, 2, 48, 0, 0, 0, 32, 1},
+
+ // NAIVE
+ { 0, 12, -8, 4, 24, 0, 8, 0, 12, 0},
+ { 0, 12, 8, 8, 24, 0, -16, 0, 12, 0},
+ { 0, 12, -8, 16, 24, 0, 16, 0, 12, 0},
+ { 0, 12, 8, 28, 24, 0, -8, 0, 12, 1},
+
+ // MODEST
+ { 0, 0, 0, 0, 8, 0, 0, 0, 0, 0},
+ { 64, 16, -4, 0, 32, 0, 0, 0, 0, 0},
+ { 0, 0, 0, 0, 8, 0, 0, 0, 0, 1},
+
+ // MILD
+ { 128, 4, 0, 8, 64, 0, 0, 0, 0, 1},
+
+ // QUIET
+ { 0, 2, 16, 0, 48, 0, 0, 0, 0, 0},
+ { 128, 2, 16, 0, 48, 0, 0, 0, 0, 1},
+
+ // BASHFUL
+ { 0, 2, -4, 0, 48, 0, -48, 0, 0, 0},
+ { 0, 0, 0, 0, 80, 0, 0, 0, 0, 0},
+ { 0, 2, 8, 0, 24, 0, 48, 0, 0, 1},
+
+ // RASH
+ { 64, 4, 64, 58, 52, 0, -88, 0, 0, 0},
+ { 0, 0, 0, 0, 80, 0, 0, 0, 0, 0},
+ { 0, 24, 80, 0, 32, 0, 88, 0, 0, 1},
+
+ // CALM
+ { 0, 2, 16, 4, 64, 0, 0, 0, 0, 1},
+
+ // GENTLE
+ { 0, 0, 0, 0, 32, 0, 0, 0, 0, 1},
+
+ // SASSY
+ { 0, 0, 0, 0, 42, 0, 0, 0, 0, 1},
+
+ // CAREFUL
+ { 0, 4, 0, 8, 24, 0, 0, 0, 12, 0},
+ { 0, 0, 0, 0, 12, 0, 0, 0, 0, 0},
+ { 0, 4, 0, 12, 24, 0, 0, 0, 12, 0},
+ { 0, 0, 0, 0, 12, 0, 0, 0, 0, 0},
+ { 0, 4, 0, 4, 24, 0, 0, 0, 12, 1},
+
+ // QUIRKY
+ { 0, 4, 16, 12, 64, 0, 0, 0, 0, 0},
+ { 0, -4, 16, 12, 64, 0, 0, 0, 0, 1},
+};
+
+static const union AffineAnimCmd sSpriteAffineAnim_8411E90[] =
+{
+ AFFINEANIMCMD_FRAME(-0x100, 0x100, 0, 0),
+ AFFINEANIMCMD_END
+};
+
+static const union AffineAnimCmd sSpriteAffineAnim_8411EA0[] =
+{
+ AFFINEANIMCMD_FRAME(0, 0, 12, 1),
+ AFFINEANIMCMD_FRAME(0, 0, 0, 30),
+ AFFINEANIMCMD_FRAME(0, 0, -12, 1),
+ AFFINEANIMCMD_END
+};
+
+static const union AffineAnimCmd sSpriteAffineAnim_8411EC0[] =
+{
+ AFFINEANIMCMD_FRAME(-0x100, 0x100, 0, 0),
+ AFFINEANIMCMD_FRAME(0, 0, 12, 1),
+ AFFINEANIMCMD_FRAME(0, 0, 0, 28),
+ AFFINEANIMCMD_FRAME(0, 0, -4, 3),
+ AFFINEANIMCMD_END
+};
+
+static const union AffineAnimCmd sSpriteAffineAnim_8411EE8[] =
+{
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 1, 16),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, -1, 32),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 1, 16),
+ AFFINEANIMCMD_END
+};
+
+static const union AffineAnimCmd sSpriteAffineAnim_8411F08[] =
+{
+ AFFINEANIMCMD_FRAME(-0x100, 0x100, 0, 0),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 1, 16),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, -1, 32),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 1, 16),
+ AFFINEANIMCMD_END
+};
+
+static const union AffineAnimCmd sSpriteAffineAnim_8411F30[] =
+{
+ AFFINEANIMCMD_FRAME(0x0, 0x0, -1, 8),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 0, 16),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 1, 8),
+ AFFINEANIMCMD_END
+};
+
+static const union AffineAnimCmd sSpriteAffineAnim_8411F50[] =
+{
+ AFFINEANIMCMD_FRAME(-0x100, 0x100, 0, 0),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, -1, 8),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 0, 16),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 1, 8),
+ AFFINEANIMCMD_END
+};
+
+static const union AffineAnimCmd sSpriteAffineAnim_8411F78[] =
+{
+ AFFINEANIMCMD_FRAME(0x0, 0x0, -1, 8),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 0, 32),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 1, 8),
+ AFFINEANIMCMD_END
+};
+
+static const union AffineAnimCmd sSpriteAffineAnim_8411F98[] =
+{
+ AFFINEANIMCMD_FRAME(-0x100, 0x100, 0, 0),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, -1, 8),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 0, 32),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 1, 8),
+ AFFINEANIMCMD_END
+};
+
+static const union AffineAnimCmd sSpriteAffineAnim_8411FC0[] =
+{
+ AFFINEANIMCMD_FRAME(0x0, 0x0, -1, 4),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 0, 24),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 1, 4),
+ AFFINEANIMCMD_END
+};
+
+static const union AffineAnimCmd sSpriteAffineAnim_8411FE0[] =
+{
+ AFFINEANIMCMD_FRAME(-0x100, 0x100, 0, 0),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, -1, 4),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 0, 24),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 1, 4),
+ AFFINEANIMCMD_END
+};
+
+static const union AffineAnimCmd sSpriteAffineAnim_8412008[] =
+{
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 1, 24),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 0, 16),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, -12, 2),
+ AFFINEANIMCMD_END
+};
+
+static const union AffineAnimCmd sSpriteAffineAnim_8412028[] =
+{
+ AFFINEANIMCMD_FRAME(-0x100, 0x100, 0, 0),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 1, 24),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 0, 16),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, -12, 2),
+ AFFINEANIMCMD_END
+};
+
+static const union AffineAnimCmd *const sSpriteAffineAnimTable_85F04FC[] =
+{
+ sSpriteAffineAnim_8411E90,
+ sSpriteAffineAnim_8411EA0,
+ sSpriteAffineAnim_8411EE8,
+ sSpriteAffineAnim_8411F30,
+ sSpriteAffineAnim_8411F78,
+ sSpriteAffineAnim_8411FC0,
+ sSpriteAffineAnim_8412008,
+ sSpriteAffineAnim_8411E90,
+ sSpriteAffineAnim_8411E90,
+ sSpriteAffineAnim_8411E90,
+ sSpriteAffineAnim_8411E90,
+ sSpriteAffineAnim_8411EC0,
+ sSpriteAffineAnim_8411F08,
+ sSpriteAffineAnim_8411F50,
+ sSpriteAffineAnim_8411F98,
+ sSpriteAffineAnim_8411FE0,
+ sSpriteAffineAnim_8412028,
+ sSpriteAffineAnim_8411E90,
+ sSpriteAffineAnim_8411E90,
+ sSpriteAffineAnim_8411E90,
+ sSpriteAffineAnim_8411E90,
+};
+
+static const struct BgTemplate sBackgroundTemplates[] =
+{
+ {
+ .bg = 0,
+ .charBaseIndex = 0,
+ .mapBaseIndex = 31,
+ .screenSize = 0,
+ .paletteMode = 0,
+ .priority = 0,
+ .baseTile = 0
+ },
+ {
+ .bg = 1,
+ .charBaseIndex = 2,
+ .mapBaseIndex = 30,
+ .screenSize = 0,
+ .paletteMode = 0,
+ .priority = 3,
+ .baseTile = 0
+ }
+};
+
+static const struct WindowTemplate sWindowTemplates[] =
+{
+ {0, 1, 0xF, 0x1C, 4, 0xF, 0xA},
+ DUMMY_WIN_TEMPLATE
+};
+
+static const u8* const sPokeblocksPals[] =
+{
+ gPokeblockRed_Pal,
+ gPokeblockBlue_Pal,
+ gPokeblockPink_Pal,
+ gPokeblockGreen_Pal,
+ gPokeblockYellow_Pal,
+ gPokeblockPurple_Pal,
+ gPokeblockIndigo_Pal,
+ gPokeblockBrown_Pal,
+ gPokeblockLiteBlue_Pal,
+ gPokeblockOlive_Pal,
+ gPokeblockGray_Pal,
+ gPokeblockBlack_Pal,
+ gPokeblockWhite_Pal,
+ gPokeblockGold_Pal
+};
+
+static const union AffineAnimCmd sSpriteAffineAnim_84120DC[] =
+{
+ AFFINEANIMCMD_FRAME(-0x100, 0x100, 0, 0),
+ AFFINEANIMCMD_END
+};
+
+static const union AffineAnimCmd *const sSpriteAffineAnimTable_MonNoFlip[] =
+{
+ sSpriteAffineAnim_84120DC
+};
+
+static const union AffineAnimCmd sSpriteAffineAnim_84120F0[] =
+{
+ AFFINEANIMCMD_FRAME(-0x100, 0x100, 0, 0),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, -8, 1),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, -8, 1),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, -8, 1),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, -8, 1),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 0, 8),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 16, 1),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 16, 1),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 16, 1),
+ AFFINEANIMCMD_FRAME(-0x100, 0x100, 0, 0),
+ AFFINEANIMCMD_END
+};
+
+static const union AffineAnimCmd sSpriteAffineAnim_8412148[] =
+{
+ AFFINEANIMCMD_FRAME(-0x100, 0x100, 0, 0),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 8, 1),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 8, 1),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 8, 1),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 8, 1),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 0, 8),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, -16, 1),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, -16, 1),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, -16, 1),
+ AFFINEANIMCMD_FRAME(-0x100, 0x100, 0, 0),
+ AFFINEANIMCMD_END
+};
+
+static const union AffineAnimCmd *const sSpriteAffineAnimTable_85F0664[] =
+{
+ sSpriteAffineAnim_84120DC
+};
+
+static const union AffineAnimCmd *const sSpriteAffineAnimTable_85F0668[] =
+{
+ sSpriteAffineAnim_84120F0
+};
+
+static const union AffineAnimCmd *const sSpriteAffineAnimTable_85F066C[] =
+{
+ sSpriteAffineAnim_8412148
+};
+
+static const struct OamData sThrownPokeblockOamData =
+{
+ .y = 0,
+ .affineMode = 3,
+ .objMode = 0,
+ .mosaic = 0,
+ .bpp = 0,
+ .shape = 0,
+ .x = 0,
+ .matrixNum = 0,
+ .size = 0,
+ .tileNum = 0,
+ .priority = 1,
+ .paletteNum = 0,
+ .affineParam = 0,
+};
+
+static const union AnimCmd sThrownPokeblockSpriteAnim[] =
+{
+ ANIMCMD_FRAME(0, 0),
+ ANIMCMD_END
+};
+
+static const union AnimCmd *const sThrownPokeblockAnimTable[] =
+{
+ sThrownPokeblockSpriteAnim,
+};
+
+static const union AffineAnimCmd sSpriteAffineAnim_84121C0[] =
+{
+ AFFINEANIMCMD_FRAME(0x100, 0x100, 0, 0),
+ AFFINEANIMCMD_FRAME(-8, -8, 0, 1),
+ AFFINEANIMCMD_JUMP(1)
+};
+
+static const union AffineAnimCmd *const sThrownPokeblockAffineAnimTable[] =
+{
+ sSpriteAffineAnim_84121C0
+};
+
+static const struct CompressedSpriteSheet sPokeblock_SpriteSheet =
+{
+ gPokeblock_Gfx, 0x20, GFX_TAG_POKEBLOCK
+};
+
+static const struct SpriteTemplate sThrownPokeblockSpriteTemplate =
+{
+ .tileTag = GFX_TAG_POKEBLOCK,
+ .paletteTag = GFX_TAG_POKEBLOCK,
+ .oam = &sThrownPokeblockOamData,
+ .anims = sThrownPokeblockAnimTable,
+ .images = NULL,
+ .affineAnims = sThrownPokeblockAffineAnimTable,
+ .callback = SpriteCB_ThrownPokeblock
+};
+
+// code
+static void CB2_PokeblockFeed(void)
+{
+ RunTasks();
+ AnimateSprites();
+ BuildOamBuffer();
+ do_scheduled_bg_tilemap_copies_to_vram();
+ UpdatePaletteFade();
+}
+
+static void VBlankCB_PokeblockFeed(void)
+{
+ LoadOam();
+ ProcessSpriteCopyRequests();
+ TransferPlttBuffer();
+}
+
+static bool8 TransitionToPokeblockFeedScene(void)
+{
+ switch (gMain.state)
+ {
+ case 0:
+ sPokeblockFeed = AllocZeroed(sizeof(*sPokeblockFeed));
+ SetVBlankHBlankCallbacksToNull();
+ clear_scheduled_bg_copies_to_vram();
+ gMain.state++;
+ break;
+ case 1:
+ ResetPaletteFade();
+ gPaletteFade.bufferTransferDisabled = 1;
+ gMain.state++;
+ break;
+ case 2:
+ ResetSpriteData();
+ gMain.state++;
+ break;
+ case 3:
+ FreeAllSpritePalettes();
+ gMain.state++;
+ break;
+ case 4:
+ AllocateMonSpritesGfx();
+ gMain.state++;
+ break;
+ case 5:
+ HandleInitBackgrounds();
+ gMain.state++;
+ break;
+ case 6:
+ HandleInitWindows();
+ gMain.state++;
+ break;
+ case 7:
+ if (LoadMonAndSceneGfx(&gPlayerParty[gPokeblockMonId]))
+ {
+ gMain.state++;
+ }
+ break;
+ case 8:
+ sPokeblockFeed->pokeblockCaseSpriteId = CreatePokeblockCaseSpriteForFeeding();
+ gMain.state++;
+ break;
+ case 9:
+ sPokeblockFeed->monSpriteId = CreateMonSprite(&gPlayerParty[gPokeblockMonId]);
+ gMain.state++;
+ break;
+ case 10:
+ SetWindowBorderStyle(0, 1, 1, 14);
+ gMain.state++;
+ break;
+ case 11:
+ LaunchPokeblockFeedTask();
+ gMain.state++;
+ break;
+ case 12:
+ BlendPalettes(-1, 0x10, 0);
+ gMain.state++;
+ break;
+ case 13:
+ BeginNormalPaletteFade(-1, 0, 0x10, 0, 0);
+ gPaletteFade.bufferTransferDisabled = 0;
+ gMain.state++;
+ break;
+ default:
+ SetVBlankCallback(VBlankCB_PokeblockFeed);
+ SetMainCallback2(CB2_PokeblockFeed);
+ return TRUE;
+ }
+ return FALSE;
+}
+
+void CB2_PreparePokeblockFeedScene(void)
+{
+ while (1)
+ {
+ if (sub_81221EC() == TRUE)
+ break;
+ if (TransitionToPokeblockFeedScene() == TRUE)
+ break;
+ if (sub_81221AC() == TRUE)
+ break;
+ }
+}
+
+static void HandleInitBackgrounds(void)
+{
+ ResetVramOamAndBgCntRegs();
+
+ ResetBgsAndClearDma3BusyFlags(0);
+ InitBgsFromTemplates(0, sBackgroundTemplates, ARRAY_COUNT(sBackgroundTemplates));
+ SetBgTilemapBuffer(1, sPokeblockFeed->tilemapBuffer);
+ ResetAllBgsCoordinates();
+ schedule_bg_copy_tilemap_to_vram(1);
+
+ SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_OBJ_1D_MAP);
+
+ ShowBg(0);
+ ShowBg(1);
+
+ SetGpuReg(REG_OFFSET_BLDCNT, 0);
+}
+
+static bool8 LoadMonAndSceneGfx(struct Pokemon *mon)
+{
+ u16 species;
+ u32 personality, trainerId;
+ const struct CompressedSpritePalette *palette;
+
+ switch (sPokeblockFeed->loadGfxState)
+ {
+ case 0:
+ species = GetMonData(mon, MON_DATA_SPECIES2);
+ personality = GetMonData(mon, MON_DATA_PERSONALITY);
+ HandleLoadSpecialPokePic_2(&gMonFrontPicTable[species], gMonSpritesGfxPtr->sprites[1], species, personality);
+ sPokeblockFeed->loadGfxState++;
+ break;
+ case 1:
+ species = GetMonData(mon, MON_DATA_SPECIES2);
+ personality = GetMonData(mon, MON_DATA_PERSONALITY);
+ trainerId = GetMonData(mon, MON_DATA_OT_ID);
+ palette = GetMonSpritePalStructFromOtIdPersonality(species, trainerId, personality);
+
+ LoadCompressedObjectPalette(palette);
+ sub_806A068(palette->tag, 1);
+ sPokeblockFeed->loadGfxState++;
+ break;
+ case 2:
+ LoadCompressedObjectPic(&gPokeblockCase_SpriteSheet);
+ sPokeblockFeed->loadGfxState++;
+ break;
+ case 3:
+ LoadCompressedObjectPalette(&gPokeblockCase_SpritePal);
+ sPokeblockFeed->loadGfxState++;
+ break;
+ case 4:
+ LoadCompressedObjectPic(&sPokeblock_SpriteSheet);
+ sPokeblockFeed->loadGfxState++;
+ break;
+ case 5:
+ SetPokeblockSpritePal(gSpecialVar_ItemId);
+ LoadCompressedObjectPalette(&sPokeblockSpritePal);
+ sPokeblockFeed->loadGfxState++;
+ break;
+ case 6:
+ reset_temp_tile_data_buffers();
+ decompress_and_copy_tile_data_to_vram(1, gBattleTerrainTiles_Building, 0, 0, 0);
+ sPokeblockFeed->loadGfxState++;
+ break;
+ case 7:
+ if (free_temp_tile_data_buffers_if_possible() != TRUE)
+ {
+ LZDecompressWram(gUnknown_08D9BA44, sPokeblockFeed->tilemapBuffer);
+ sPokeblockFeed->loadGfxState++;
+ }
+ break;
+ case 8:
+ LoadCompressedPalette(gBattleTerrainPalette_Frontier, 0x20, 0x60);
+ sPokeblockFeed->loadGfxState = 0;
+ return TRUE;
+ }
+
+ return FALSE;
+}
+
+static void HandleInitWindows(void)
+{
+ InitWindows(sWindowTemplates);
+ DeactivateAllTextPrinters();
+ sub_809882C(0, 1, 0xE0);
+ LoadPalette(gUnknown_0860F074, 0xF0, 0x20);
+ FillWindowPixelBuffer(0, 0);
+ PutWindowTilemap(0);
+ schedule_bg_copy_tilemap_to_vram(0);
+}
+
+static void SetPokeblockSpritePal(u8 pokeblockCaseId)
+{
+ u8 colorId = GetPokeblockData(&gSaveBlock1Ptr->pokeblocks[pokeblockCaseId], PBLOCK_COLOR);
+ sPokeblockSpritePal.data = sPokeblocksPals[colorId - 1];
+ sPokeblockSpritePal.tag = GFX_TAG_POKEBLOCK;
+}
+
+// defines for task data fields
+
+#define tFrames data[0]
+#define tData1 data[1]
+
+static void Task_HandlePokeblockFeed(u8 taskId)
+{
+ if (!gPaletteFade.active)
+ {
+ switch (gTasks[taskId].tFrames)
+ {
+ case 0:
+ sPokeblockFeed->field_1050 = 0;
+ sPokeblockFeed->field_1058 = 0;
+ sub_817A5CC();
+ break;
+ case 255:
+ DoPokeblockCaseThrowEffect(sPokeblockFeed->pokeblockCaseSpriteId, gTasks[taskId].tData1);
+ break;
+ case 269:
+ sPokeblockFeed->pokeblockSpriteId = CreatePokeblockSprite();
+ break;
+ case 281:
+ PrepareMonToMoveToPokeblock(sPokeblockFeed->monSpriteId);
+ break;
+ case 297:
+ gTasks[taskId].func = Task_HandleMonAtePokeblock;
+ return;
+ }
+
+ if (sPokeblockFeed->field_1058 < sPokeblockFeed->field_1056)
+ sub_817A634();
+ else if (sPokeblockFeed->field_1058 == sPokeblockFeed->field_1056)
+ gTasks[taskId].tFrames = 254;
+
+ sPokeblockFeed->field_1058++;
+ gTasks[taskId].tFrames++;
+ }
+}
+
+static void LaunchPokeblockFeedTask(void)
+{
+ u8 taskId = CreateTask(Task_HandlePokeblockFeed, 0);
+ gTasks[taskId].tFrames = 0;
+ gTasks[taskId].tData1 = 1;
+}
+
+static void Task_WaitForAtePokeblockText(u8 taskId)
+{
+ if (RunTextPrintersRetIsActive(0) != TRUE)
+ gTasks[taskId].func = Task_PaletteFadeToReturn;
+}
+
+static void Task_HandleMonAtePokeblock(u8 taskId)
+{
+ struct Pokemon *mon = &gPlayerParty[gPokeblockMonId];
+ struct Pokeblock *pokeblock = &gSaveBlock1Ptr->pokeblocks[gSpecialVar_ItemId];
+
+ gPokeblockGain = PokeblockGetGain(GetNature(mon), pokeblock);
+ GetMonNickname(mon, gStringVar1);
+ PokeblockCopyName(pokeblock, gStringVar2);
+
+ if (gPokeblockGain == 0)
+ StringExpandPlaceholders(gStringVar4, gText_Var1AteTheVar2);
+ else if (gPokeblockGain > 0)
+ StringExpandPlaceholders(gStringVar4, gText_Var1HappilyAteVar2);
+ else
+ StringExpandPlaceholders(gStringVar4, gText_Var1DisdainfullyAteVar2);
+
+ gTextFlags.flag_0 = 1;
+ AddTextPrinterParametrized(0, 1, gStringVar4, GetPlayerTextSpeed(), NULL, 2, 1, 3);
+ gTasks[taskId].func = Task_WaitForAtePokeblockText;
+}
+
+static void Task_ReturnAfterPaletteFade(u8 taskId)
+{
+ if (!gPaletteFade.active)
+ {
+ ResetSpriteData();
+ FreeAllSpritePalettes();
+ m4aMPlayVolumeControl(&gMPlayInfo_BGM, -1, 0x100);
+ SetMainCallback2(gMain.savedCallback);
+ DestroyTask(taskId);
+ FreeAllWindowBuffers();
+ Free(sPokeblockFeed);
+ FreeMonSpritesGfx();
+ }
+}
+
+static void Task_PaletteFadeToReturn(u8 taskId)
+{
+ BeginNormalPaletteFade(-1, 0, 0, 0x10, 0);
+ gTasks[taskId].func = Task_ReturnAfterPaletteFade;
+}
+
+#undef tFrames
+#undef tData1
+
+// defines for mon sprite data fields
+
+#define tDelta data[0]
+#define tDeltaMod data[1]
+#define tSpecies data[2]
+
+static u8 CreateMonSprite(struct Pokemon* mon)
+{
+ u16 species = GetMonData(mon, MON_DATA_SPECIES2);
+ u8 spriteId = CreateSprite(&gUnknown_0202499C, 48, 80, 2);
+
+ sPokeblockFeed->species = species;
+ sPokeblockFeed->monSpriteId_ = spriteId;
+ sPokeblockFeed->nature = GetNature(mon);
+ gSprites[spriteId].tSpecies = species;
+ gSprites[spriteId].callback = SpriteCallbackDummy;
+
+ sPokeblockFeed->noMonFlip = TRUE;
+ if (!IsPokeSpriteNotFlipped(species))
+ {
+ gSprites[spriteId].affineAnims = sSpriteAffineAnimTable_MonNoFlip;
+ gSprites[spriteId].oam.affineMode = 3;
+ CalcCenterToCornerVec(&gSprites[spriteId], gSprites[spriteId].oam.shape, gSprites[spriteId].oam.size, gSprites[spriteId].oam.affineMode);
+ sPokeblockFeed->noMonFlip = FALSE;
+ }
+
+ return spriteId;
+}
+
+static void PrepareMonToMoveToPokeblock(u8 spriteId)
+{
+ gSprites[spriteId].pos1.x = 48;
+ gSprites[spriteId].pos1.y = 80;
+ gSprites[spriteId].tDelta = -8;
+ gSprites[spriteId].tDeltaMod = 1;
+ gSprites[spriteId].callback = sub_817A468;
+}
+
+static void sub_817A468(struct Sprite* sprite)
+{
+ sprite->pos1.x += 4;
+ sprite->pos1.y += sprite->tDelta;
+ sprite->tDelta += sprite->tDeltaMod;
+
+ if (sprite->tDelta == 0)
+ PlayCry1(sprite->tSpecies, 0);
+ if (sprite->tDelta == 9)
+ sprite->callback = SpriteCallbackDummy;
+}
+
+#undef tDelta
+#undef tDeltaMod
+#undef tSpecies
+
+static u8 CreatePokeblockCaseSpriteForFeeding(void)
+{
+ u8 spriteId = CreatePokeblockCaseSprite(188, 100, 2);
+ gSprites[spriteId].oam.affineMode = 1;
+ gSprites[spriteId].affineAnims = sSpriteAffineAnimTable_85F0664;
+ gSprites[spriteId].callback = SpriteCallbackDummy;
+ InitSpriteAffineAnim(&gSprites[spriteId]);
+ return spriteId;
+}
+
+static void DoPokeblockCaseThrowEffect(u8 spriteId, bool8 a1)
+{
+ FreeOamMatrix(gSprites[spriteId].oam.matrixNum);
+ gSprites[spriteId].oam.affineMode = 3;
+
+ if (!a1)
+ gSprites[spriteId].affineAnims = sSpriteAffineAnimTable_85F0668;
+ else
+ gSprites[spriteId].affineAnims = sSpriteAffineAnimTable_85F066C;
+
+ InitSpriteAffineAnim(&gSprites[spriteId]);
+}
+
+// defines for the pokeblock sprite data fields
+#define tDelta data[0]
+#define tDeltaMod data[1]
+
+static u8 CreatePokeblockSprite(void)
+{
+ u8 spriteId = CreateSprite(&sThrownPokeblockSpriteTemplate, 174, 84, 1);
+ gSprites[spriteId].tDelta = -12;
+ gSprites[spriteId].tDeltaMod = 1;
+ return spriteId;
+}
+
+static void SpriteCB_ThrownPokeblock(struct Sprite* sprite)
+{
+ sprite->pos1.x -= 4;
+ sprite->pos1.y += sprite->tDelta;
+ sprite->tDelta += sprite->tDeltaMod;
+ if (sprite->tDelta == 10)
+ DestroySprite(sprite);
+}
+
+#undef tDelta
+#undef tDeltaMod
+
+static void sub_817A5CC(void)
+{
+ u8 animId, i;
+ struct PokeblockFeedStruct *pokeblockFeed;
+
+ pokeblockFeed = sPokeblockFeed;
+ pokeblockFeed->field_1056 = 1;
+ animId = sNatureToMonPokeblockAnim[pokeblockFeed->nature][0];
+ for (i = 0; i < 8; i++, animId++)
+ {
+ pokeblockFeed->field_1056 += sMonPokeblockAnims[animId][4];
+ if (sMonPokeblockAnims[animId][9] == 1)
+ break;
+ }
+}
+
+static void sub_817A634(void)
+{
+ struct PokeblockFeedStruct *pokeblockFeed = sPokeblockFeed;
+
+ switch (pokeblockFeed->field_1050)
+ {
+ case 0:
+ pokeblockFeed->animId = sNatureToMonPokeblockAnim[pokeblockFeed->nature][0];
+ pokeblockFeed->monSpritePtr = &gSprites[pokeblockFeed->monSpriteId_];
+ pokeblockFeed->savedMonSprite = *pokeblockFeed->monSpritePtr;
+ pokeblockFeed->field_1050 = 10;
+ break;
+ case 1 ... 9:
+ break;
+ case 10:
+ sub_817A91C();
+ if (sNatureToMonPokeblockAnim[pokeblockFeed->nature][1] != 0)
+ {
+ pokeblockFeed->monSpritePtr->oam.affineMode = 3;
+ pokeblockFeed->monSpritePtr->oam.matrixNum = 0;
+ pokeblockFeed->monSpritePtr->affineAnims = sSpriteAffineAnimTable_85F04FC;
+ InitSpriteAffineAnim(pokeblockFeed->monSpritePtr);
+ }
+ pokeblockFeed->field_1050 = 50;
+ case 50:
+ if (sNatureToMonPokeblockAnim[pokeblockFeed->nature][1] != 0)
+ {
+ if (!pokeblockFeed->noMonFlip) // double negation, so mon's sprite is flipped
+ StartSpriteAffineAnim(pokeblockFeed->monSpritePtr, sNatureToMonPokeblockAnim[pokeblockFeed->nature][1] + 10);
+ else
+ StartSpriteAffineAnim(pokeblockFeed->monSpritePtr, sNatureToMonPokeblockAnim[pokeblockFeed->nature][1]);
+ }
+ pokeblockFeed->field_1050 = 60;
+ break;
+ case 60:
+ if (sub_817A9E4() == TRUE)
+ {
+ if (pokeblockFeed->field_1060[9] == 0)
+ {
+ pokeblockFeed->animId++;
+ sub_817A91C();
+ pokeblockFeed->field_1050 = 60;
+ }
+ else
+ {
+ FreeOamMatrix(pokeblockFeed->monSpritePtr->oam.matrixNum);
+ pokeblockFeed->field_1050 = 70;
+ }
+ }
+ break;
+ case 70:
+ FreeMonSpriteOamMatrix();
+ pokeblockFeed->animId = 0;
+ pokeblockFeed->field_1050 = 0;
+ break;
+ case 71 ... 90:
+ break;
+ }
+}
+
+static bool8 sub_817A91C(void)
+{
+ struct PokeblockFeedStruct *pokeblockFeed = sPokeblockFeed;
+ u8 i;
+
+ for (i = 0; i < 10; i++)
+ pokeblockFeed->field_1060[i] = sMonPokeblockAnims[pokeblockFeed->animId][i];
+
+ if (pokeblockFeed->field_1060[4] == 0)
+ {
+ return TRUE;
+ }
+ else
+ {
+ pokeblockFeed->field_1060[10] = Sin(pokeblockFeed->field_1060[0], pokeblockFeed->field_1060[2]);
+ pokeblockFeed->field_1060[11] = Cos(pokeblockFeed->field_1060[0], pokeblockFeed->field_1060[3]);
+ pokeblockFeed->field_1060[12] = pokeblockFeed->field_1060[4];
+ pokeblockFeed->field_1060[13] = pokeblockFeed->monSpritePtr->pos2.x;
+ pokeblockFeed->field_1060[14] = pokeblockFeed->monSpritePtr->pos2.y;
+ sub_817AB68();
+ pokeblockFeed->field_1060[4] = pokeblockFeed->field_1060[12];
+ sub_817AA54();
+ pokeblockFeed->field_1060[4] = pokeblockFeed->field_1060[12];
+ return FALSE;
+ }
+}
+
+static bool8 sub_817A9E4(void)
+{
+ u16 var = sPokeblockFeed->field_1060[12] - sPokeblockFeed->field_1060[4];
+
+ sPokeblockFeed->monSpritePtr->pos2.x = sPokeblockFeed->field_850[var];
+ sPokeblockFeed->monSpritePtr->pos2.y = sPokeblockFeed->field_C50[var];
+
+ if (--sPokeblockFeed->field_1060[4] == 0)
+ return TRUE;
+ else
+ return FALSE;
+}
+
+static bool8 FreeMonSpriteOamMatrix(void)
+{
+ FreeSpriteOamMatrix(sPokeblockFeed->monSpritePtr);
+ return FALSE;
+}
+
+static void sub_817AA54(void)
+{
+ struct PokeblockFeedStruct *pokeblockFeed = sPokeblockFeed;
+ u16 i;
+ u16 r8 = pokeblockFeed->field_1060[8];
+ u16 r7 = pokeblockFeed->field_1060[12] - r8;
+ s16 var3 = pokeblockFeed->field_1060[13] + pokeblockFeed->field_1060[6];
+ s16 r9 = pokeblockFeed->field_1060[14] + pokeblockFeed->field_1060[7];
+
+ for (i = 0; i < r7 - 1; i++)
+ {
+ s16 r1 = pokeblockFeed->field_850[r8 + i] - (var3);
+ s16 r4 = pokeblockFeed->field_C50[r8 + i] - r9;
+
+ pokeblockFeed->field_850[r8 + i] -= r1 * (i + 1) / r7;
+ pokeblockFeed->field_C50[r8 + i] -= r4 * (i + 1) / r7;
+ }
+
+ pokeblockFeed->field_850[(r8 + r7) - 1] = var3;
+ pokeblockFeed->field_C50[(r8 + r7) - 1] = r9;
+}
+
+static void sub_817AB68(void)
+{
+ struct PokeblockFeedStruct *pokeblockFeed = sPokeblockFeed;
+ bool8 var_24 = FALSE;
+ s16 r8 = pokeblockFeed->field_1060[13] - pokeblockFeed->field_1060[10];
+ s16 r7 = pokeblockFeed->field_1060[14] - pokeblockFeed->field_1060[11];
+
+ while (1)
+ {
+ u16 r5;
+ u16 r4;
+ u16 var;
+
+ var = abs(pokeblockFeed->field_1060[5]);
+ r5 = var + pokeblockFeed->field_1060[3];
+ pokeblockFeed->field_1060[3] = r5;
+
+ if (pokeblockFeed->field_1060[2] < 0)
+ var_24 = TRUE;
+
+ r4 = pokeblockFeed->field_1060[12] - pokeblockFeed->field_1060[4];
+
+ if (pokeblockFeed->field_1060[4] == 0)
+ break;
+
+ if (!var_24)
+ {
+ pokeblockFeed->field_850[r4] = Sin(pokeblockFeed->field_1060[0], pokeblockFeed->field_1060[2] + r5 / 0x100) + r8;
+ pokeblockFeed->field_C50[r4] = Cos(pokeblockFeed->field_1060[0], pokeblockFeed->field_1060[3] + r5 / 0x100) + r7;
+ }
+ else
+ {
+ pokeblockFeed->field_850[r4] = Sin(pokeblockFeed->field_1060[0], pokeblockFeed->field_1060[2] - r5 / 0x100) + r8;
+ pokeblockFeed->field_C50[r4] = Cos(pokeblockFeed->field_1060[0], pokeblockFeed->field_1060[3] - r5 / 0x100) + r7;
+ }
+
+ pokeblockFeed->field_1060[0] += pokeblockFeed->field_1060[1];
+ pokeblockFeed->field_1060[0] &= 0xFF;
+ pokeblockFeed->field_1060[4]--;
+ }
+}