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Diffstat (limited to 'src/pokedex.c')
-rw-r--r--src/pokedex.c50
1 files changed, 25 insertions, 25 deletions
diff --git a/src/pokedex.c b/src/pokedex.c
index c0236020e..645d8e6c8 100644
--- a/src/pokedex.c
+++ b/src/pokedex.c
@@ -1689,7 +1689,7 @@ static void Task_HandlePokedexInput(u8 taskId)
else if (JOY_NEW(SELECT_BUTTON))
{
PlaySE(SE_SELECT);
- BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_BLACK);
+ BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 0x10, RGB_BLACK);
gTasks[taskId].tTaskId = LoadSearchMenu();
sPokedexView->screenSwitchState = 0;
sPokedexView->pokeBallRotationBackup = sPokedexView->pokeBallRotation;
@@ -1702,7 +1702,7 @@ static void Task_HandlePokedexInput(u8 taskId)
}
else if (JOY_NEW(B_BUTTON))
{
- BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_BLACK);
+ BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 0x10, RGB_BLACK);
gTasks[taskId].func = Task_ClosePokedex;
PlaySE(SE_PC_OFF);
}
@@ -1756,7 +1756,7 @@ static void Task_HandlePokedexStartMenuInput(u8 taskId)
gMain.newKeys |= START_BUTTON; //Exit menu
break;
case 3: //CLOSE POKEDEX
- BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_BLACK);
+ BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 0x10, RGB_BLACK);
gTasks[taskId].func = Task_ClosePokedex;
PlaySE(SE_PC_OFF);
break;
@@ -1891,7 +1891,7 @@ static void Task_HandleSearchResultsInput(u8 taskId)
}
else if (JOY_NEW(SELECT_BUTTON))
{
- BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_BLACK);
+ BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 0x10, RGB_BLACK);
gTasks[taskId].tTaskId = LoadSearchMenu();
sPokedexView->screenSwitchState = 0;
gTasks[taskId].func = Task_WaitForExitSearch;
@@ -1900,7 +1900,7 @@ static void Task_HandleSearchResultsInput(u8 taskId)
}
else if (JOY_NEW(B_BUTTON))
{
- BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_BLACK);
+ BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 0x10, RGB_BLACK);
gTasks[taskId].func = Task_ReturnToPokedexFromSearchResults;
PlaySE(SE_PC_OFF);
}
@@ -1953,12 +1953,12 @@ static void Task_HandleSearchResultsStartMenuInput(u8 taskId)
gMain.newKeys |= START_BUTTON;
break;
case 3: //BACK TO POKEDEX
- BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_BLACK);
+ BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 0x10, RGB_BLACK);
gTasks[taskId].func = Task_ReturnToPokedexFromSearchResults;
PlaySE(SE_TRUCK_DOOR);
break;
case 4: //CLOSE POKEDEX
- BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_BLACK);
+ BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 0x10, RGB_BLACK);
gTasks[taskId].func = Task_ClosePokedexFromSearchResultsStartMenu;
PlaySE(SE_PC_OFF);
break;
@@ -2104,7 +2104,7 @@ static bool8 LoadPokedexListPage(u8 page)
gMain.state++;
break;
case 4:
- BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, RGB_BLACK);
+ BeginNormalPaletteFade(PALETTES_ALL, 0, 0x10, 0, RGB_BLACK);
SetVBlankCallback(VBlankCB_Pokedex);
gMain.state++;
break;
@@ -3355,14 +3355,14 @@ static void Task_HandleInfoScreenInput(u8 taskId)
if (gTasks[taskId].data[0] != 0)
{
// Scroll up/down
- BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB_BLACK);
+ BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 16, RGB_BLACK);
gTasks[taskId].func = Task_LoadInfoScreenWaitForFade;
PlaySE(SE_DEX_SCROLL);
return;
}
if (JOY_NEW(B_BUTTON))
{
- BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB_BLACK);
+ BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 16, RGB_BLACK);
gTasks[taskId].func = Task_ExitInfoScreen;
PlaySE(SE_PC_OFF);
return;
@@ -3372,13 +3372,13 @@ static void Task_HandleInfoScreenInput(u8 taskId)
switch (sPokedexView->selectedScreen)
{
case AREA_SCREEN:
- BeginNormalPaletteFade(0xFFFFFFEB, 0, 0, 16, RGB_BLACK);
+ BeginNormalPaletteFade(PALETTES_ALL & ~(0x14), 0, 0, 16, RGB_BLACK);
sPokedexView->screenSwitchState = 1;
gTasks[taskId].func = Task_SwitchScreensFromInfoScreen;
PlaySE(SE_PIN);
break;
case CRY_SCREEN:
- BeginNormalPaletteFade(0xFFFFFFEB, 0, 0, 0x10, RGB_BLACK);
+ BeginNormalPaletteFade(PALETTES_ALL & ~(0x14), 0, 0, 0x10, RGB_BLACK);
sPokedexView->screenSwitchState = 2;
gTasks[taskId].func = Task_SwitchScreensFromInfoScreen;
PlaySE(SE_PIN);
@@ -3390,14 +3390,14 @@ static void Task_HandleInfoScreenInput(u8 taskId)
}
else
{
- BeginNormalPaletteFade(0xFFFFFFEB, 0, 0, 0x10, RGB_BLACK);
+ BeginNormalPaletteFade(PALETTES_ALL & ~(0x14), 0, 0, 0x10, RGB_BLACK);
sPokedexView->screenSwitchState = 3;
gTasks[taskId].func = Task_SwitchScreensFromInfoScreen;
PlaySE(SE_PIN);
}
break;
case CANCEL_SCREEN:
- BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_BLACK);
+ BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 0x10, RGB_BLACK);
gTasks[taskId].func = Task_ExitInfoScreen;
PlaySE(SE_PC_OFF);
break;
@@ -3602,7 +3602,7 @@ static void Task_LoadCryScreen(u8 taskId)
}
break;
case 8:
- BeginNormalPaletteFade(0xFFFFFFEB, 0, 0x10, 0, RGB_BLACK);
+ BeginNormalPaletteFade(PALETTES_ALL & ~(0x14), 0, 0x10, 0, RGB_BLACK);
SetVBlankCallback(gPokedexVBlankCB);
gMain.state++;
break;
@@ -3644,7 +3644,7 @@ static void Task_HandleCryScreenInput(u8 taskId)
{
if (JOY_NEW(B_BUTTON))
{
- BeginNormalPaletteFade(0xFFFFFFEB, 0, 0, 0x10, RGB_BLACK);
+ BeginNormalPaletteFade(PALETTES_ALL & ~(0x14), 0, 0, 0x10, RGB_BLACK);
m4aMPlayContinue(&gMPlayInfo_BGM);
sPokedexView->screenSwitchState = 1;
gTasks[taskId].func = Task_SwitchScreensFromCryScreen;
@@ -3654,7 +3654,7 @@ static void Task_HandleCryScreenInput(u8 taskId)
if ((JOY_NEW(DPAD_LEFT))
|| ((JOY_NEW(L_BUTTON)) && gSaveBlock2Ptr->optionsButtonMode == OPTIONS_BUTTON_MODE_LR))
{
- BeginNormalPaletteFade(0xFFFFFFEB, 0, 0, 0x10, RGB_BLACK);
+ BeginNormalPaletteFade(PALETTES_ALL & ~(0x14), 0, 0, 0x10, RGB_BLACK);
m4aMPlayContinue(&gMPlayInfo_BGM);
sPokedexView->screenSwitchState = 2;
gTasks[taskId].func = Task_SwitchScreensFromCryScreen;
@@ -3670,7 +3670,7 @@ static void Task_HandleCryScreenInput(u8 taskId)
}
else
{
- BeginNormalPaletteFade(0xFFFFFFEB, 0, 0, 0x10, RGB_BLACK);
+ BeginNormalPaletteFade(PALETTES_ALL & ~(0x14), 0, 0, 0x10, RGB_BLACK);
m4aMPlayContinue(&gMPlayInfo_BGM);
sPokedexView->screenSwitchState = 3;
gTasks[taskId].func = Task_SwitchScreensFromCryScreen;
@@ -3786,7 +3786,7 @@ static void Task_LoadSizeScreen(u8 taskId)
gMain.state++;
break;
case 7:
- BeginNormalPaletteFade(0xFFFFFFEB, 0, 0x10, 0, RGB_BLACK);
+ BeginNormalPaletteFade(PALETTES_ALL & ~(0x14), 0, 0x10, 0, RGB_BLACK);
SetVBlankCallback(gPokedexVBlankCB);
gMain.state++;
break;
@@ -3816,7 +3816,7 @@ static void Task_HandleSizeScreenInput(u8 taskId)
{
if (JOY_NEW(B_BUTTON))
{
- BeginNormalPaletteFade(0xFFFFFFEB, 0, 0, 0x10, RGB_BLACK);
+ BeginNormalPaletteFade(PALETTES_ALL & ~(0x14), 0, 0, 0x10, RGB_BLACK);
sPokedexView->screenSwitchState = 1;
gTasks[taskId].func = Task_SwitchScreensFromSizeScreen;
PlaySE(SE_PC_OFF);
@@ -3824,7 +3824,7 @@ static void Task_HandleSizeScreenInput(u8 taskId)
else if ((JOY_NEW(DPAD_LEFT))
|| ((JOY_NEW(L_BUTTON)) && gSaveBlock2Ptr->optionsButtonMode == OPTIONS_BUTTON_MODE_LR))
{
- BeginNormalPaletteFade(0xFFFFFFEB, 0, 0, 0x10, RGB_BLACK);
+ BeginNormalPaletteFade(PALETTES_ALL & ~(0x14), 0, 0, 0x10, RGB_BLACK);
sPokedexView->screenSwitchState = 2;
gTasks[taskId].func = Task_SwitchScreensFromSizeScreen;
PlaySE(SE_DEX_PAGE);
@@ -3987,7 +3987,7 @@ static void Task_DisplayCaughtMonDexPage(u8 taskId)
case 4:
spriteId = CreateMonSpriteFromNationalDexNumber(dexNum, 48, 56, 0);
gSprites[spriteId].oam.priority = 0;
- BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, RGB_BLACK);
+ BeginNormalPaletteFade(PALETTES_ALL, 0, 0x10, 0, RGB_BLACK);
SetVBlankCallback(gPokedexVBlankCB);
gTasks[taskId].tMonSpriteId = spriteId;
gTasks[taskId].tState++;
@@ -4016,7 +4016,7 @@ static void Task_HandleCaughtMonPageInput(u8 taskId)
{
if (JOY_NEW(A_BUTTON | B_BUTTON))
{
- BeginNormalPaletteFade(0x0000FFFF, 0, 0, 16, RGB_BLACK);
+ BeginNormalPaletteFade(PALETTES_BG, 0, 0, 16, RGB_BLACK);
gSprites[gTasks[taskId].tMonSpriteId].callback = SpriteCB_SlideCaughtMonToCenter;
gTasks[taskId].func = Task_ExitCaughtMonPage;
}
@@ -4849,7 +4849,7 @@ static void Task_LoadSearchMenu(u8 taskId)
gMain.state++;
break;
case 2:
- BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, RGB_BLACK);
+ BeginNormalPaletteFade(PALETTES_ALL, 0, 16, 0, RGB_BLACK);
gMain.state++;
break;
case 3:
@@ -5219,7 +5219,7 @@ static void Task_HandleSearchParameterInput(u8 taskId)
static void Task_ExitSearch(u8 taskId)
{
- BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB_BLACK);
+ BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 16, RGB_BLACK);
gTasks[taskId].func = Task_ExitSearchWaitForFade;
}