diff options
Diffstat (limited to 'src/pokemon.c')
-rw-r--r-- | src/pokemon.c | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/src/pokemon.c b/src/pokemon.c index cb7be1715..f5e79243e 100644 --- a/src/pokemon.c +++ b/src/pokemon.c @@ -2341,7 +2341,7 @@ void CreateMonWithEVSpread(struct Pokemon *mon, u16 species, u8 level, u8 fixedI u16 evAmount; u8 evsBits; - CreateMon(mon, species, level, fixedIV, 0, 0, 0, 0); + CreateMon(mon, species, level, fixedIV, 0, 0, OT_ID_PLAYER_ID, 0); evsBits = evSpread; @@ -2373,7 +2373,7 @@ void CreateBattleTowerMon(struct Pokemon *mon, struct BattleTowerPokemon *src) u8 language; u8 value; - CreateMon(mon, src->species, src->level, 0, 1, src->personality, 1, src->otId); + CreateMon(mon, src->species, src->level, 0, 1, src->personality, OT_ID_PRESET, src->otId); for (i = 0; i < MAX_MON_MOVES; i++) SetMonMoveSlot(mon, src->moves[i], i); @@ -2435,7 +2435,7 @@ void CreateBattleTowerMon2(struct Pokemon *mon, struct BattleTowerPokemon *src, else level = src->level; - CreateMon(mon, src->species, level, 0, 1, src->personality, 1, src->otId); + CreateMon(mon, src->species, level, 0, 1, src->personality, OT_ID_PRESET, src->otId); for (i = 0; i < MAX_MON_MOVES; i++) SetMonMoveSlot(mon, src->moves[i], i); @@ -2497,7 +2497,7 @@ void CreateApprenticeMon(struct Pokemon *mon, const struct Apprentice *src, u8 m 0x1F, TRUE, personality, - TRUE, + OT_ID_PRESET, otId); SetMonData(mon, MON_DATA_HELD_ITEM, &src->party[monId].item); @@ -2527,7 +2527,7 @@ void CreateMonWithEVSpreadNatureOTID(struct Pokemon *mon, u16 species, u8 level, i = Random32(); } while (nature != GetNatureFromPersonality(i)); - CreateMon(mon, species, level, fixedIV, TRUE, i, TRUE, otId); + CreateMon(mon, species, level, fixedIV, TRUE, i, OT_ID_PRESET, otId); evsBits = evSpread; for (i = 0; i < NUM_STATS; i++) { @@ -4424,7 +4424,7 @@ u8 GetMonsStateToDoubles_2(void) return (aliveCount > 1) ? PLAYER_HAS_TWO_USABLE_MONS : PLAYER_HAS_ONE_USABLE_MON; } -u8 GetAbilityBySpecies(u16 species, bool8 abilityNum) +u8 GetAbilityBySpecies(u16 species, u8 abilityNum) { if (abilityNum) gLastUsedAbility = gBaseStats[species].abilities[1]; @@ -4458,7 +4458,7 @@ void CreateSecretBaseEnemyParty(struct SecretBase *secretBaseRecord) 15, 1, gBattleResources->secretBase->party.personality[i], - 2, + OT_ID_RANDOM_NO_SHINY, 0); SetMonData(&gEnemyParty[i], MON_DATA_HELD_ITEM, &gBattleResources->secretBase->party.heldItems[i]); |